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- plr=game.Players.luxulux
- plr.Backpack:ClearAllChildren()
- script.Parent=plr.Backpack
- char=plr.Character
- bin=Instance.new("HopperBin",plr.Backpack)
- bin.Name="Sigil"
- --[[InHuman Healing]]
- pcall(function() char.Humanoid.Name="Demonoid" end)
- human=char.Demonoid
- print(human.Name)
- pcall(function() char.Health.Disabled=true end)
- Alive=true
- function SaveHealth()
- if human.Health < 50 and Alive==true then --Save Player Before Death
- human.Health=human.Health + 45
- end
- end
- function RegenHealth()
- wait(1)
- if human.Health < human.MaxHealth and Alive==true then
- human.Health=human.Health + 15
- end
- end
- human.HealthChanged:connect(RegenHealth)
- human.HealthChanged:connect(SaveHealth)
- human.Died:connect(function() Alive=false end) --When Player Dies Stop Rapid Healing
- human:TakeDamage(1)
- human.MaxHealth=250
- human.Health=250
- human.WalkSpeed=32
- --[[Funcs?]]
- function sig2()
- sp2=Instance.new("Part",char)
- sp2.formFactor="Custom"
- sp2.Size=Vector3.new(.5,0.02,.5)
- sp2.Anchored=false
- sp2.CanCollide=false
- sp2.Transparency=1
- sp2.BrickColor=BrickColor.new("White")
- m2=Instance.new("BlockMesh",sp2)
- m2.Scale=Vector3.new(46,.05,46)
- dec2=Instance.new("Decal",sp2)
- dec2.Texture="http://www.roblox.com/asset/?id=101980462"
- dec2.Face="Top"
- dec3=Instance.new("Decal",sp2)
- dec3.Texture="http://www.roblox.com/asset/?id=101980462"
- dec3.Face="Bottom"
- return sp2
- end
- --[[Extra]]
- chg=char.Head:GetChildren()
- for i,v in pairs(chg) do
- if v.Name ~="Mesh" and v.Name ~="face" and v.ClassName ~="Weld" then
- v:Remove()
- end
- end
- --[[Mouse]]
- hold=false
- bin.Selected:connect(function(mouse)
- print("Selected")
- mouse.Button1Down:connect(function(mouse)
- hold=true
- blast()
- end)
- mouse.Button1Up:connect(function()
- hold=false
- end)
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- summon()
- elseif key=="e" then
- print("E")
- elseif key=="r" then
- print("R")
- end
- end)
- end)
- --[[Spining Sigil]]
- MS=true
- coroutine.resume(coroutine.create(function()
- the1=sig2()
- the1:BreakJoints()
- d=Instance.new("Weld",char.Torso)
- d.Part0=the1
- d.Part1=char.Torso
- d.C1=CFrame.new(0,-2.9,0)
- f=1
- while MS do
- wait()
- f=f-0.02
- d.C0=CFrame.Angles(0,f*math.pi,0)
- end
- end))
- --[[Killer]]
- Recursive=function(where,loadcode)
- --pcall(function()
- if where then
- for _,obj in pairs(where:children'') do
- Recursive(obj,loadcode);
- end;
- loadcode(where);
- end;
- --end);
- end;
- local s,e=coroutine.resume(coroutine.create(function()
- while wait(0.01) do
- Recursive(workspace, function(p)
- if p.Name ~= "Base" and pcall(function() local _ = p.CanCollide; end) and not p:IsDescendantOf(char) then
- if (p.Position - char.Torso.Position).magnitude <= 12 then
- local f = Instance.new("Fire", p)
- f.Size = (p.Size.x + p.Size.y + p.Size.z) * 2
- f.Color = BrickColor.new("Bright orange").Color
- f.Heat=15
- f.SecondaryColor = Color3.new(0.5, 0, 0)
- Delay(0.2, function()
- if p.Parent:FindFirstChild("Humanoid") then
- human.Health = human.Health + math.random(5, 35)
- end
- p:Remove()
- end)
- end
- end
- end)
- end
- end))
- --[[Anti Explode, Like a boss]]
- gfc=char:GetChildren()
- for i,v in pairs(gfc) do
- if v:IsA("Part") or v:IsA("Hat") or v.Name == "Demanoid" then
- Instance.new("ForceField",v)
- end
- end
- if not s then print("ERR: " .. e) end
- sc=Instance.new("ScreenGui")
- sc.Parent=plr.PlayerGui
- sc.Name="Gui Interface"
- hp=Instance.new("TextLabel",sc)
- hp.Size=UDim2.new(0,150,0,40)
- hp.Position=UDim2.new(0,1100,0,600)
- hp.BackgroundTransparency=.5
- hp.BackgroundColor3=BrickColor.new("Really black").Color
- hp.BorderColor3=BrickColor.new("Really black").Color
- hp.TextColor3=BrickColor.new("Lime green").Color
- hp.FontSize="Size18"
- hp.Font="ArialBold"
- health=human.Health
- mhealth=human.MaxHealth
- hp.Text="Health: "..health.." / "..mhealth.." "
- human.HealthChanged:connect(function()
- if human.Health > 200 then
- num="Lime green"
- elseif human.Health > 100 then
- num="Bright yellow"
- elseif human.Health < 100 then
- num="Really red"
- end
- Col=num
- hp.TextColor3=BrickColor.new(Col).Color
- health=human.Health
- mhealth=human.MaxHealth
- hp.Text="Health: "..health.." / "..mhealth..""
- end)
- --mediafire gtfo password
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