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Skye_Blue

Edited Vegito Blue Script

Jul 25th, 2017
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  1. --Edited by nobody1997
  2. wait(2.0)
  3. local char = game.Players.LocalPlayer.Character
  4. for i,v in pairs(char:children()) do
  5. if v:IsA("Accessory") then
  6. v:Destroy()
  7. end
  8. end
  9. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  10. aura.Size = NumberSequence.new(0)
  11. aura.Lifetime = NumberRange.new(0)
  12. aura.LightEmission = 0
  13. local jun = game.Players.LocalPlayer
  14. local p = game.Players.LocalPlayer
  15. local char = p.Character
  16. local mouse = p:GetMouse()
  17. local larm = char["Left Arm"]
  18. local rarm = char["Right Arm"]
  19. local lleg = char["Left Leg"]
  20. local rleg = char["Right Leg"]
  21. local hed = char.Head
  22. local torso = char.Torso
  23. local hum = char.Humanoid
  24. local cam = game.Workspace.CurrentCamera
  25. local root = char.HumanoidRootPart
  26. local deb = false
  27. local shot = 0
  28. local debris=game:service"Debris"
  29. local l = game:GetService("Lighting")
  30. local rs = game:GetService("RunService").RenderStepped
  31.  
  32. ypcall(function()
  33. shirt = Instance.new("Shirt", char)
  34. shirt.Name = "Shirt"
  35. pants = Instance.new("Pants", char)
  36. pants.Name = "Pants"
  37. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=755189468"
  38. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=234399134"
  39. end)
  40. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  41. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  42. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  43. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  44. Hair99 = Instance.new("Part")
  45.  
  46. Hair99.Parent = jun.Character
  47. Hair99.Name = "Hair"
  48. Hair99.formFactor = "Symmetric"
  49. Hair99.Size = Vector3.new(1, 1, 1)
  50. Hair99.CFrame = jun.Character.Head.CFrame
  51. Hair99:BreakJoints()
  52. Hair99.CanCollide = false
  53. Hair99.TopSurface = "Smooth"
  54. Hair99.BottomSurface = "Smooth"
  55. Hair99.BrickColor = BrickColor.new("Bright red")
  56. Hair99.Transparency = 1
  57.  
  58. Weld = Instance.new("Weld")
  59. Weld.Part0 = jun.Character.Head
  60. Weld.Part1 = Hair99
  61. Weld.Parent = jun.Character.Head
  62. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  63.  
  64. Hair7 = Instance.new("Part")
  65. Hair7.Parent = jun.Character
  66. Hair7.Name = "Hair"
  67. Hair7.CanCollide = false
  68. Hair7.Locked = true
  69. Hair7.TopSurface = "Smooth"
  70. Hair7.BottomSurface = "Smooth"
  71. Hair7.formFactor = "Symmetric"
  72. Hair7.Material = "Neon"
  73. Hair7.BrickColor = BrickColor.new("Bright red")-----------Hair color
  74. Hair7.CFrame = jun.Character.Torso.CFrame
  75. Hair7.Size = Vector3.new(1, 1, 1)
  76. Hair7.Transparency = 1
  77.  
  78. Mesh = Instance.new("SpecialMesh")
  79. Mesh.Parent = Hair99
  80. Mesh.MeshType = "Sphere"
  81. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  82. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  83.  
  84. ---------------Hair---------------
  85. Weld = Instance.new("Weld")
  86. Weld.Parent = jun.Character.Head
  87. Weld.Part0 = jun.Character.Head
  88. Weld.Part1 = Hair7
  89. Weld.C0 = CFrame.new(-.2,-0.25,1.92)
  90.  
  91. Mesh = Instance.new("SpecialMesh")
  92. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  93. Mesh.Parent = Hair7
  94. Mesh.Scale = Vector3.new(.05,.05,.05)
  95. Mesh.MeshType = "FileMesh"
  96. Mesh.MeshId = "http://www.roblox.com/asset/?id=437432504"
  97. Mesh.TextureId = ""
  98.  
  99.  
  100. for i = 1, 6 do
  101. Hair99.Transparency = Hair99.Transparency - .2
  102. Hair7.Transparency = Hair7.Transparency - .2
  103. wait(0)
  104. end
  105. local m = Instance.new("Model")
  106. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://265790768"----------Face-------------
  107. local p = game.Players.LocalPlayer
  108. local char = p.Character
  109. local mouse = p:GetMouse()
  110. local larm = char["Left Arm"]
  111. local rarm = char["Right Arm"]
  112. local lleg = char["Left Leg"]
  113. local rleg = char["Right Leg"]
  114. local hed = char.Head
  115. local torso = char.Torso
  116. local hum = char.Humanoid
  117. local cam = game.Workspace.CurrentCamera
  118. local root = char.HumanoidRootPart
  119. local deb = false
  120. local shot = 0
  121. local debris=game:service"Debris"
  122. local l = game:GetService("Lighting")
  123. local rs = game:GetService("RunService").RenderStepped
  124.  
  125.  
  126. local p = game.Players.LocalPlayer
  127. local char = p.Character
  128. z = Instance.new("Sound", char)
  129. z.SoundId = "rbxassetid://369967446"-------------Music---------------
  130. z.Pitch = 1
  131. z.Volume = 999
  132. wait(.1)
  133. z:Play()
  134. Ash = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  135. Ash.Name = "Ash"
  136. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Ash)
  137. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Ash)
  138. shirt.Name = "Shirt"
  139. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Ash)
  140. pants.Name = "Pants"
  141. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Ash)
  142. torso.Size = Vector3.new(2,2,1)
  143. torso.Rotation = Vector3.new(0,180,0)
  144. torso.Position = Vector3.new(0,4,0)
  145. torso.BrickColor = BrickColor.new("Really black")
  146. torso.Name = "Torso"
  147. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Ash)
  148. head.Size = Vector3.new(1.25,1.25,1.25)
  149. head.BrickColor = BrickColor.new("Really black")
  150. head.Name = "Head"
  151. head.Position = Vector3.new(0,6,0)
  152. headmesh = Instance.new("SpecialMesh",head)
  153. headmesh.MeshType = "Head"
  154. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Ash)
  155. larm.Size = Vector3.new(1,2,1)
  156. larm.BrickColor = BrickColor.new("Really black")
  157. larm.Name = "Left Arm"
  158. larm.Position = Vector3.new(-2,4,0)
  159. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Ash)
  160. rarm.Size = Vector3.new(1,2,1)
  161. rarm.BrickColor = BrickColor.new("Really black")
  162. rarm.Name = "Right Arm"
  163. rarm.Position = Vector3.new(2,4,0)
  164. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Ash)
  165. lleg.Size = Vector3.new(1,2,1)
  166. lleg.Name = "Left Leg"
  167. lleg.Position = Vector3.new(1,2,0)
  168. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Ash)
  169. rleg.Size = Vector3.new(1,2,1)
  170. rleg.Name = "Right Leg"
  171. rleg.Position = Vector3.new(-1,2,0)
  172. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Ash.Head)
  173. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Ash.Head
  174. headweld.Part1 = torso
  175. headweld.C0 = CFrame.new(0, -1.5, 0)
  176. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Ash.Torso)
  177. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Ash.Torso
  178. larmweld.Part1 = larm
  179. larmweld.C0 = CFrame.new(1.5, 0, 0)
  180. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Ash.Torso)
  181. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Ash.Torso
  182. rarmweld.Part1 = rarm
  183. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  184. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Ash.Torso)
  185. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Ash.Torso
  186. rlegweld.Part1 = rleg
  187. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  188. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Ash.Torso)
  189. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Ash.Torso
  190. llegweld.Part1 = lleg
  191. llegweld.C0 = CFrame.new(0.5, -2, 0)
  192. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Ash)
  193. modelhair.Name = "Hair"
  194. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Ash.Hair)
  195. hair.Name = "hair"
  196. hair.BrickColor = BrickColor.new("Black")
  197. hairmesh = Instance.new("SpecialMesh",hair)
  198. hairmesh.Scale = Vector3.new(.05,.05,.05)
  199. hairmesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  200. hairmesh.MeshType = "FileMesh"
  201. hairmesh.MeshId = "http://www.roblox.com/asset/?id=437432504"-----------------Ash's Hair----------------------
  202. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Ash.Hair)
  203. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Ash.Head
  204. hairweld.Part1 = hair
  205. hairweld.C0 = CFrame.new(-.2,-0.25,1.92) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  206. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  207. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  208. npctoplayer.Part1 = torso
  209. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  210. game.Players.LocalPlayer.Character.Torso.Ash.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=573185382"
  211. game.Players.LocalPlayer.Character.Torso.Ash.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=761544956"
  212. hum.WalkSpeed = 0
  213.  
  214.  
  215. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  216. earring1.Size = Vector3.new(2,2,2)
  217. earring1.CanCollide = false
  218. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  219. earring1.BrickColor = BrickColor.new("Bright red")
  220. earmesh1 = Instance.new("SpecialMesh",earring1)
  221. earmesh1.MeshType = "Sphere"
  222. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  223. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  224. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Ash.Head
  225. earweld1.Part1 = earring1
  226. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  227. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Ash.Head)
  228. earring2.Size = Vector3.new(2,2,2)
  229. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  230. earring2.CanCollide = false
  231. earring2.BrickColor = BrickColor.new("Bright red")
  232. earmesh2 = Instance.new("SpecialMesh",earring2)
  233. earmesh2.MeshType = "Sphere"
  234. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  235. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  236. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  237. earweld2.Part1 = earring2
  238. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  239. wait(3)
  240. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets end this","Red")
  241. wait(2.0)
  242. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  243. earring5.Size = Vector3.new(2,2,2)
  244. earring5.CanCollide = false
  245. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  246. earring5.BrickColor = BrickColor.new("Bright red")
  247. earring5.Material = "Neon"
  248. earmesh5 = Instance.new("SpecialMesh",earring5)
  249. earmesh5.MeshType = "Sphere"
  250. earring5.TopSurface = "Smooth"
  251. earring5.BottomSurface = "Smooth"
  252. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  253. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  254. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  255. earweld5.Part1 = earring5
  256. earweld5.C0 = CFrame.new(2.5, 1, 0)
  257.  
  258. for i=1,5 do
  259. wait(0.1)
  260. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  261. end
  262.  
  263. wait(0.1)
  264.  
  265. game.Players.LocalPlayer.Character.Torso.Ash:Destroy()
  266.  
  267.  
  268. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  269. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  270. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  271. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  272. local p = game.Players.LocalPlayer
  273. local char = p.Character
  274. local mouse = p:GetMouse()
  275. local larm = char["Left Arm"]
  276. local rarm = char["Right Arm"]
  277. local lleg = char["Left Leg"]
  278. local rleg = char["Right Leg"]
  279. local hed = char.Head
  280. local torso = char.Torso
  281. local hum = char.Humanoid
  282. local cam = game.Workspace.CurrentCamera
  283. local root = char.HumanoidRootPart
  284. local deb = false
  285. local shot = 0
  286. local debris=game:service"Debris"
  287. local l = game:GetService("Lighting")
  288. local rs = game:GetService("RunService").RenderStepped
  289. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  290. function lerp(a, b, t) -- Linear interpolation
  291. return a + (b - a)*t
  292. end
  293.  
  294. function slerp(a, b, t) --Spherical interpolation
  295. dot = a:Dot(b)
  296. if dot > 0.99999 or dot < -0.99999 then
  297. return t <= 0.5 and a or b
  298. else
  299. r = math.acos(dot)
  300. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  301. end
  302. end
  303. function matrixInterpolate(a, b, t)
  304. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  305. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  306. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  307. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  308. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  309. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  310. local t = v1:Dot(v2)
  311. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  312. return CFrame.new()
  313. end
  314. return CFrame.new(
  315. v0.x, v0.y, v0.z,
  316. v1.x, v1.y, v1.z,
  317. v2.x, v2.y, v2.z,
  318. v3.x, v3.y, v3.z)
  319. end
  320. ----------------------------------------------------
  321. function genWeld(a,b)
  322. local w = Instance.new("Weld",a)
  323. w.Part0 = a
  324. w.Part1 = b
  325. return w
  326. end
  327. function weld(a, b)
  328. local weld = Instance.new("Weld")
  329. weld.Name = "W"
  330. weld.Part0 = a
  331. weld.Part1 = b
  332. weld.C0 = a.CFrame:inverse() * b.CFrame
  333. weld.Parent = a
  334. return weld;
  335. end
  336. ----------------------------------------------------
  337. function Lerp(c1,c2,al)
  338. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  339. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  340. for i,v in pairs(com1) do
  341. com1[i] = v+(com2[i]-v)*al
  342. end
  343. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  344. end
  345. ----------------------------------------------------
  346. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  347. local wld = Instance.new("Weld", wp1)
  348. wld.Part0 = wp0
  349. wld.Part1 = wp1
  350. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  351. end
  352. ----------------------------------------------------
  353. function weld5(part0, part1, c0, c1)
  354. weeld=Instance.new("Weld", part0)
  355. weeld.Part0=part0
  356. weeld.Part1=part1
  357. weeld.C0=c0
  358. weeld.C1=c1
  359. return weeld
  360. end
  361. ----------------------------------------------------
  362. function HasntTouched(plrname)
  363. local ret = true
  364. for _, v in pairs(Touche) do
  365. if v == plrname then
  366. ret = false
  367. end
  368. end
  369. return ret
  370. end
  371. newWeld(torso, larm, -1.5, 0.5, 0)
  372. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  373. newWeld(torso, rarm, 1.5, 0.5, 0)
  374. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  375. newWeld(torso, hed, 0, 1.5, 0)
  376. newWeld(torso, lleg, -0.5, -1, 0)
  377. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  378. newWeld(torso, rleg, 0.5, -1, 0)
  379. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  380. newWeld(root, torso, 0, -1, 0)
  381. torso.Weld.C1 = CFrame.new(0, -1, 0)
  382. hum.MaxHealth = math.huge
  383. wait(1)
  384. hum.Health = math.huge
  385. ----------------------------------------------------
  386. local p = game.Players.LocalPlayer
  387. local char = p.Character
  388. local mouse = p:GetMouse()
  389. local larm = char["Left Arm"]
  390. local rarm = char["Right Arm"]
  391. local lleg = char["Left Leg"]
  392. local rleg = char["Right Leg"]
  393. local hed = char.Head
  394. local torso = char.Torso
  395. local hum = char.Humanoid
  396. local cam = game.Workspace.CurrentCamera
  397. local root = char.HumanoidRootPart
  398. local deb = false
  399. local shot = 0
  400. local debris=game:service"Debris"
  401. local l = game:GetService("Lighting")
  402. local rs = game:GetService("RunService").RenderStepped
  403. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  404. math.randomseed(os.time())
  405. for i,v in pairs(char:children()) do
  406. if v:IsA("Hat") then
  407. v:Destroy()
  408. end
  409. end
  410. for i,v in pairs (hed:GetChildren()) do
  411. if v:IsA("Sound") then
  412. v:Destroy()
  413. end
  414. end
  415. ----------------------------------------------------
  416. Debounces = {
  417. CanAttack = true;
  418. NoIdl = false;
  419. Slashing = false;
  420. Slashed = false;
  421. RPunch = false;
  422. RPunched = false;
  423. LPunch = false;
  424. LPunched = false;
  425. }
  426. local Touche = {char.Name, }
  427. ----------------------------------------------------
  428.  
  429. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  430. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  431. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  432. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  433. ----------------------------------------------------
  434.  
  435. ----------------------------------------------------
  436. function lerp(a, b, t) -- Linear interpolation
  437. return a + (b - a)*t
  438. end
  439.  
  440. function slerp(a, b, t) --Spherical interpolation
  441. dot = a:Dot(b)
  442. if dot > 0.99999 or dot < -0.99999 then
  443. return t <= 0.5 and a or b
  444. else
  445. r = math.acos(dot)
  446. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  447. end
  448. end
  449.  
  450. function matrixInterpolate(a, b, t)
  451. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  452. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  453. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  454. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  455. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  456. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  457. local t = v1:Dot(v2)
  458. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  459. return CFrame.new()
  460. end
  461. return CFrame.new(
  462. v0.x, v0.y, v0.z,
  463. v1.x, v1.y, v1.z,
  464. v2.x, v2.y, v2.z,
  465. v3.x, v3.y, v3.z)
  466. end
  467. ----------------------------------------------------
  468. function genWeld(a,b)
  469. local w = Instance.new("Weld",a)
  470. w.Part0 = a
  471. w.Part1 = b
  472. return w
  473. end
  474. function weld(a, b)
  475. local weld = Instance.new("Weld")
  476. weld.Name = "W"
  477. weld.Part0 = a
  478. weld.Part1 = b
  479. weld.C0 = a.CFrame:inverse() * b.CFrame
  480. weld.Parent = a
  481. return weld;
  482. end
  483. ----------------------------------------------------
  484. function Lerp(c1,c2,al)
  485. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  486. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  487. for i,v in pairs(com1) do
  488. com1[i] = v+(com2[i]-v)*al
  489. end
  490. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  491. end
  492. ----------------------------------------------------
  493. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  494. local wld = Instance.new("Weld", wp1)
  495. wld.Part0 = wp0
  496. wld.Part1 = wp1
  497. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  498. end
  499. ----------------------------------------------------
  500. function weld5(part0, part1, c0, c1)
  501. weeld=Instance.new("Weld", part0)
  502. weeld.Part0=part0
  503. weeld.Part1=part1
  504. weeld.C0=c0
  505. weeld.C1=c1
  506. return weeld
  507. end
  508. ----------------------------------------------------
  509. function HasntTouched(plrname)
  510. local ret = true
  511. for _, v in pairs(Touche) do
  512. if v == plrname then
  513. ret = false
  514. end
  515. end
  516. return ret
  517. end
  518. ----------------------------------------------------
  519.  
  520. ----------------------------------------------------
  521.  
  522. ----------------------------------------------------
  523. local Transforming = true
  524.  
  525.  
  526.  
  527.  
  528. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  529. if c.className == "Hat" then -- base form hair.
  530. c.Handle.Transparency = 0 -- Put after transformation
  531. end
  532. if c.Name == "Hair" then
  533. c:Remove()
  534. end
  535. end
  536. wait(1.0)
  537. ypcall(function()
  538.  
  539. shirt = Instance.new("Shirt", char)
  540. shirt.Name = "Shirt"
  541. pants = Instance.new("Pants", char)
  542. pants.Name = "Pants"
  543. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=296726546"
  544. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=757785796"
  545. end)
  546. ----------------------------------------------------
  547. local m = Instance.new("Model")
  548. m.Name = "Hair"
  549. b1 = Instance.new("SpecialMesh", p)
  550. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  551. b1.TextureId = ""
  552. b1.MeshType = Enum.MeshType.FileMesh
  553. b1.Name = "Mesh"
  554. b1.VertexColor = Vector3.new(0, 0, 0)
  555. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  556. p2 = Instance.new("Part", m)
  557. p2.BrickColor = BrickColor.new("Pastel brown")
  558. p2.Transparency = 1
  559. p2.Name = "Head"
  560. p2.FormFactor = Enum.FormFactor.Symmetric
  561. p2.Size = Vector3.new(2, 1, 1)
  562. p2.CFrame = CFrame.new(9,9,9)
  563. p2.CanCollide = false
  564. p2.Locked = true
  565. p2.TopSurface = Enum.SurfaceType.Smooth
  566. b2 = Instance.new("SpecialMesh", p2)
  567. b2.MeshType = Enum.MeshType.Head
  568. b2.Name = "Mesh"
  569. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  570. p3 = Instance.new("Part", m)
  571. p3.BrickColor = BrickColor.new("Dark red")
  572. p3.FormFactor = Enum.FormFactor.Symmetric
  573. p3.Size = Vector3.new(3,3,3)
  574. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  575. p3.CanCollide = false
  576. p3.Locked = true
  577. p3.BottomSurface = Enum.SurfaceType.Smooth
  578. p3.TopSurface = Enum.SurfaceType.Smooth
  579. b3 = Instance.new("SpecialMesh", p3)
  580. b3.MeshId = "http://www.roblox.com/asset/?id=437432504"------------Fusion Hair-------------------
  581. b3.TextureId = ""
  582. b3.MeshType = Enum.MeshType.FileMesh
  583. b3.Name = "Mesh"
  584. b3.VertexColor = Vector3.new(0, 0, 0)
  585. b3.Scale = Vector3.new(.05,.05,.05)
  586. w1 = Instance.new("Weld", p1)
  587. w1.Name = "Head_Weld"
  588. w1.Part0 = p1
  589. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  590. w1.Part1 = p2
  591. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  592. w2 = Instance.new("Weld", p2)
  593. w2.Name = "Part_Weld"
  594. w2.Part0 = p2
  595. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  596. w2.Part1 = p3
  597. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  598. w3 = Instance.new("Weld", p3)
  599. w3.Name = "Part_Weld"
  600. w3.Part0 = p3
  601. w3.C0 = CFrame.new()
  602. w3.Part1 = p4
  603. w3.C1 = CFrame.new()
  604.  
  605. m.Parent = char
  606. m:MakeJoints()
  607. ----------------------------------------------------
  608. local cor = Instance.new("Part", char.Hair)
  609. cor.Name = "Link"
  610. cor.Locked = true
  611. cor.BottomSurface = 0
  612. cor.CanCollide = false
  613. cor.Size = Vector3.new(1, 9, 1)
  614. cor.Transparency = 1
  615. cor.TopSurface = 0
  616. corw = Instance.new("Weld", cor)
  617. corw.Part0 = hed
  618. corw.Part1 = cor
  619. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  620. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  621. weld1 = Instance.new("Weld", char.Hair)
  622. weld1.Part0 = cor
  623. weld1.Part1 = char.Hair.Head
  624. weld1.C0 = CFrame.new(-0,-1,2.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  625. ----------------------------------------------------
  626. GroundWave1 = function()
  627. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  628. local Colors = {"Bright red", "bright red"}
  629. local wave = Instance.new("Part", torso)
  630. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  631. wave.Anchored = true
  632. wave.CanCollide = false
  633. wave.Locked = true
  634. wave.Size = Vector3.new(1, 1, 1)
  635. wave.TopSurface = "Smooth"
  636. wave.BottomSurface = "Smooth"
  637. wave.Transparency = 0.35
  638. wave.CFrame = HandCF
  639. wm = Instance.new("SpecialMesh", wave)
  640. wm.MeshId = "rbxassetid://3270017"
  641. coroutine.wrap(function()
  642. for i = 1, 30, 1 do
  643. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  644. wave.Size = wm.Scale
  645. wave.CFrame = HandCF
  646. wave.Transparency = i/30
  647. wait()
  648. end
  649. wait()
  650. wave:Destroy()
  651. end)()
  652. end
  653. ----------------------------------------------------
  654. GroundWave = function()
  655. if Transforming == true then
  656. local wave = Instance.new("Part", torso)
  657. wave.BrickColor = BrickColor.new("Bright red")
  658. wave.Anchored = true
  659. wave.CanCollide = false
  660. wave.Locked = true
  661. wave.Size = Vector3.new(1, 1, 1)
  662. wave.TopSurface = "Smooth"
  663. wave.BottomSurface = "Smooth"
  664. wave.Transparency = 0.35
  665. wm = Instance.new("SpecialMesh", wave)
  666. wm.MeshType = "Sphere"
  667. wm.Scale = Vector3.new(1,1,1)
  668. coroutine.wrap(function()
  669.  
  670. wait()
  671. wave:Destroy()
  672. end)()
  673. elseif Transforming == false then
  674. wait()
  675. end
  676. end
  677.  
  678.  
  679.  
  680. spawn(function()
  681. while wait(1) do
  682. GroundWave()
  683. end
  684. end)
  685.  
  686. wait(1)
  687.  
  688. Transforming = false
  689. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  690. earring1.Size = Vector3.new(2,2,2)
  691. earring1.CanCollide = false
  692. earring1.Position = Vector3.new(999,999,999)
  693. earring1.BrickColor = BrickColor.new("Bright red")
  694. earmesh1 = Instance.new("SpecialMesh",earring1)
  695. earmesh1.MeshType = "Sphere"
  696. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  697. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  698. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  699. earweld1.Part1 = earring1
  700. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  701. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  702. earring2.Size = Vector3.new(2,2,2)
  703. earring2.CanCollide = false
  704. earring2.Position = Vector3.new(999,999,999)
  705. earring2.BrickColor = BrickColor.new("Bright red")
  706. earmesh2 = Instance.new("SpecialMesh",earring2)
  707. earmesh2.MeshType = "Sphere"
  708. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  709. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  710. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  711. earweld2.Part1 = earring2
  712. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  713. earring5:Destroy()
  714. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"haaah...","Red")
  715. hum.Jump = true
  716. burst = Instance.new("BodyThrust",torso)
  717. burst.Force = Vector3.new(0,5000,-8000)
  718. for i = 1,20 do
  719.  
  720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  725. end
  726. wait(.1)
  727. for i = 1,20 do
  728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  731.  
  732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  734.  
  735. end
  736. burst:Destroy()
  737. wait(.1)
  738. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Prepare to feel...","Red")
  739. wait(3)
  740. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"True pain...","Red")
  741. wait(3)
  742. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"We are Ash and Damien... Together","Red")
  743. wait(2)
  744. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"As Dash, and this...","Red")
  745. wait(1.3)
  746. for i = 1,20 do
  747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  748.  
  749. end
  750. wait(0.4)
  751. for i = 1,20 do
  752.  
  753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  754. end
  755. wait(0.8)
  756. for i = 1,20 do
  757. wait()
  758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  763. end
  764. wait(0.5)
  765. for i = 1,20 do
  766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  769.  
  770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  772.  
  773. end
  774. wait()
  775. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Is Dash White!","Red")
  776. bomb = Instance.new("Explosion",torso)
  777. bomb.BlastRadius = 0
  778. bomb.DestroyJointRadiusPercent = 100
  779. bomb.ExplosionType = "CratersAndDebris"
  780. bomb = Instance.new("Explosion",torso)
  781. bomb.BlastRadius = 0
  782. bomb.DestroyJointRadiusPercent = 100
  783. bomb.ExplosionType = "CratersAndDebris"
  784. bomb = Instance.new("Explosion",torso)
  785. bomb.BlastRadius = 0
  786. bomb.DestroyJointRadiusPercent = 100
  787. bomb.ExplosionType = "CratersAndDebris"
  788. bomb = Instance.new("Explosion",torso)
  789. bomb.BlastRadius = 0
  790. bomb.DestroyJointRadiusPercent = 100
  791. bomb.ExplosionType = "CratersAndDebris"
  792. wait()
  793.  
  794. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  795. if c.className == "Hat" then -- base form hair.
  796. c.Handle.Transparency = 0 -- Put after transformation
  797. end
  798. if c.Name == "Hair" then
  799. c:Remove()
  800. end
  801. end
  802. wait(0.00001)
  803. local m = Instance.new("Model")
  804. m.Name = "Hair"
  805. b1 = Instance.new("SpecialMesh", p)
  806. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  807. b1.TextureId = ""
  808. b1.MeshType = Enum.MeshType.FileMesh
  809. b1.Name = "Mesh"
  810. b1.VertexColor = Vector3.new(0, 0, 0)
  811. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  812. p2 = Instance.new("Part", m)
  813. p2.BrickColor = BrickColor.new("Pastel brown")
  814. p2.Transparency = 1
  815. p2.Name = "Head"
  816. p2.FormFactor = Enum.FormFactor.Symmetric
  817. p2.Size = Vector3.new(2, 1, 1)
  818. p2.CFrame = CFrame.new(9,9,9)
  819. p2.CanCollide = false
  820. p2.Locked = true
  821. p2.TopSurface = Enum.SurfaceType.Smooth
  822. b2 = Instance.new("SpecialMesh", p2)
  823. b2.MeshType = Enum.MeshType.Head
  824. b2.Name = "Mesh"
  825. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  826. p3 = Instance.new("Part", m)
  827. p3.BrickColor = BrickColor.new("Institutional white")
  828. p3.FormFactor = Enum.FormFactor.Symmetric
  829. p3.Size = Vector3.new(3,3,3)
  830. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  831. p3.CanCollide = false
  832. p3.Locked = true
  833. p3.BottomSurface = Enum.SurfaceType.Smooth
  834. p3.TopSurface = Enum.SurfaceType.Smooth
  835. b3 = Instance.new("SpecialMesh", p3)
  836. b3.MeshId = "http://www.roblox.com/asset/?id=437432504"----------------FINAL FUSION HAIR--------------------------
  837. b3.TextureId = ""
  838. b3.MeshType = Enum.MeshType.FileMesh
  839. b3.Name = "Mesh"
  840. b3.VertexColor = Vector3.new(0, 0, 0)
  841. b3.Scale = Vector3.new(.05,.05,.05)
  842. w1 = Instance.new("Weld", p1)
  843. w1.Name = "Head_Weld"
  844. w1.Part0 = p1
  845. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  846. w1.Part1 = p2
  847. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  848. w2 = Instance.new("Weld", p2)
  849. w2.Name = "Part_Weld"
  850. w2.Part0 = p2
  851. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  852. w2.Part1 = p3
  853. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  854. w3 = Instance.new("Weld", p3)
  855. w3.Name = "Part_Weld"
  856. w3.Part0 = p3
  857. w3.C0 = CFrame.new()
  858. w3.Part1 = p4
  859. w3.C1 = CFrame.new()
  860.  
  861. m.Parent = char
  862. m:MakeJoints()
  863. ----------------------------------------------------
  864. local cor = Instance.new("Part", char.Hair)
  865. cor.Name = "Link"
  866. cor.Locked = true
  867. cor.BottomSurface = 0
  868. cor.CanCollide = false
  869. cor.Size = Vector3.new(1, 9, 1)
  870. cor.Transparency = 1
  871. cor.TopSurface = 0
  872. corw = Instance.new("Weld", cor)
  873. corw.Part0 = hed
  874. corw.Part1 = cor
  875. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  876. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  877. weld1 = Instance.new("Weld", char.Hair)
  878. weld1.Part0 = cor
  879. weld1.Part1 = char.Hair.Head
  880. weld1.C0 = CFrame.new(-0,-1,2.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  881.  
  882. local torso = game.Players.LocalPlayer.Character.Torso
  883. local block = Instance.new("Part",torso)
  884. block.Size = Vector3.new(0.1,0.1,0.1)
  885. block.Position = block.Position + Vector3.new(2,2,2)
  886. block.Transparency = 1
  887. local weld = Instance.new("Weld",torso)
  888. weld.Part0 = torso
  889. weld.Part1 = block
  890. weld.C0 = CFrame.new(0,5,0)
  891. local tables = {5,4,3,2,1}
  892. local part = Instance.new("ParticleEmitter")
  893. part.Parent = game.Players.LocalPlayer.Character.Torso
  894. part.LockedToPart = true
  895.  
  896. part.Texture = "rbxassetid://300899323"
  897. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  898. part.Transparency = NumberSequence.new(1)
  899. part.Lifetime = NumberRange.new(2)
  900. part.Rate = 15
  901. local part2 = Instance.new("ParticleEmitter",block)
  902. part2.Lifetime = NumberRange.new(5)
  903. part2.Speed = NumberRange.new(0)
  904. part2.Size = NumberSequence.new(18)
  905. part2.LockedToPart = true
  906. part2.Transparency = NumberSequence.new(0.5)
  907. part2.Rate = 3
  908. part2.Color = ColorSequence.new(Color3.fromRGB(1,0,0))
  909. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  910. local model = Instance.new("Model",torso)
  911.  
  912. local ball0 = Instance.new("Part",model)
  913. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  914. ball0.Transparency = 0.5
  915. ball0.BrickColor = BrickColor.new("Bright red")
  916. ball0.Size = Vector3.new(1,1,1)
  917. ball0mesh = Instance.new("SpecialMesh",ball0)
  918. ball0mesh.MeshType = "Sphere"
  919. ball0mesh.Scale = Vector3.new(1,1,1)
  920. ballweld = Instance.new("Weld",model)
  921. ballweld.Part0 = torso
  922. ballweld.Part1 = ball0
  923. for i = 1,15 do
  924. wait(0.1)
  925. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  926. part2.Size = NumberSequence.new(15)
  927. for i = 1 , 3 do
  928. wait()
  929. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  930.  
  931. end
  932.  
  933. wait(0.1)
  934. part2.Size = NumberSequence.new(8)
  935. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  936. ball0mesh.Scale = Vector3.new(1,1,1)
  937.  
  938. end
  939.  
  940. hum.WalkSpeed = 16
  941. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  942. local wave = Instance.new("Part", torso)
  943. wave.BrickColor = BrickColor.new("Bright red")
  944. wave.Anchored = true
  945. wave.CanCollide = false
  946. wave.Locked = true
  947. wave.Size = Vector3.new(1, 1, 1)
  948. wave.TopSurface = "Smooth"
  949. wave.BottomSurface = "Smooth"
  950. wave.Transparency = 0.35
  951. wave.CFrame = HandCF
  952. wm = Instance.new("SpecialMesh", wave)
  953. wm.MeshId = "rbxassetid://3270017"
  954. coroutine.wrap(function()
  955. for i = 1, 14, 1 do
  956. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  957. wave.Size = wm.Scale
  958. wave.CFrame = HandCF
  959. wave.Transparency = i/14
  960. wait()
  961. end
  962. wait()
  963. wave:Destroy()
  964. end)()
  965.  
  966.  
  967. z1 = Instance.new("Sound", char)
  968. z1.SoundId = "rbxassetid://600060450"
  969. z1.Pitch = 1
  970. z1.Volume = 1
  971. z1.Looped = true
  972. wait(.1)
  973. z1:Play()
  974. ----------------------------------------------------
  975. Blast = function()
  976. local Colors = {"Bright red", "Bright red"}
  977. local wave = Instance.new("Part", torso)
  978. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  979. wave.Anchored = true
  980. wave.CanCollide = false
  981. wave.Locked = true
  982. wave.Size = Vector3.new(1, 1, 1)
  983. wave.TopSurface = "Smooth"
  984. wave.BottomSurface = "Smooth"
  985. wave.Transparency = 0.35
  986. wave.CFrame = rarm.CFrame
  987. wm = Instance.new("SpecialMesh", wave)
  988. wm.MeshType = "Sphere"
  989. wm.Scale = Vector3.new(1,1,1)
  990. z = Instance.new("Sound",wave)
  991. z.SoundId = "rbxassetid://237035051"
  992. z.Volume = 1
  993. z.Pitch = .9
  994. z:Play()
  995. coroutine.wrap(function()
  996. for i = 1, 30, 1 do
  997. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  998. --wave.Size = wm.Scale
  999. wave.CFrame = rarm.CFrame
  1000. wave.Transparency = (1/14)
  1001. rs:wait()
  1002. end
  1003. rs:wait()
  1004. wave:Destroy()
  1005. z:Destroy()
  1006. end)()
  1007. end
  1008. ----------------------------------------------------
  1009. rarm.Touched:connect(function(ht)
  1010. hit = ht.Parent
  1011. if ht and hit:IsA("Model") then
  1012. if hit:FindFirstChild("Humanoid") then
  1013. if hit.Name ~= p.Name then
  1014. if Debounces.RPunch == true and Debounces.RPunched == false then
  1015. Debounces.RPunched = true
  1016. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(40,40))
  1017. if Debounces.ks==true then
  1018. z = Instance.new("Sound",hed)
  1019. z.SoundId = "rbxassetid://169380525"
  1020. z.Pitch = ptz[math.random(1,#ptz)]
  1021. z.Volume = 1
  1022. z:Play()
  1023. end
  1024. wait(.2)
  1025. Debounces.RPunched = false
  1026. end
  1027. end
  1028. end
  1029. elseif ht and hit:IsA("Hat") then
  1030. if hit.Parent.Name ~= p.Name then
  1031. if hit.Parent:FindFirstChild("Humanoid") then
  1032. if Debounces.RPunch == true and Debounces.RPunched == false then
  1033. Debounces.RPunched = true
  1034. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(40,40))
  1035. if Debounces.ks==true then
  1036. z = Instance.new("Sound",hed)
  1037. z.SoundId = "rbxassetid://169380525"
  1038. z.Pitch = ptz[math.random(1,#ptz)]
  1039. z.Volume = 1
  1040. z:Play()
  1041. end
  1042. wait(.2)
  1043. Debounces.RPunched = false
  1044. end
  1045. end
  1046. end
  1047. end
  1048. end)
  1049. larm.Touched:connect(function(ht)
  1050. hit = ht.Parent
  1051. if ht and hit:IsA("Model") then
  1052. if hit:FindFirstChild("Humanoid") then
  1053. if hit.Name ~= p.Name then
  1054. if Debounces.LPunch == true and Debounces.LPunched == false then
  1055. Debounces.LPunched = true
  1056. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(40,40))
  1057. if Debounces.ks2==true then
  1058. z = Instance.new("Sound",hed)
  1059. z.SoundId = "rbxassetid://169380525"
  1060. z.Pitch = ptz[math.random(1,#ptz)]
  1061. z.Volume = 1
  1062. z:Play()
  1063. end
  1064. wait(.2)
  1065. Debounces.LPunched = false
  1066. end
  1067. end
  1068. end
  1069. elseif ht and hit:IsA("Hat") then
  1070. if hit.Parent.Name ~= p.Name then
  1071. if hit.Parent:FindFirstChild("Humanoid") then
  1072. if Debounces.LPunch == true and Debounces.LPunched == false then
  1073. Debounces.LPunched = true
  1074. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(40,40))
  1075. if Debounces.ks2==true then
  1076. z = Instance.new("Sound",hed)
  1077. z.SoundId = "rbxassetid://169380525"
  1078. z.Pitch = ptz[math.random(1,#ptz)]
  1079. z.Volume = 1
  1080. z:Play()
  1081. end
  1082. wait(.2)
  1083. Debounces.LPunched = false
  1084. end
  1085. end
  1086. end
  1087. end
  1088. end)
  1089. ----------------------------------------------------
  1090. mod4 = Instance.new("Model",char)
  1091.  
  1092. ptez = {0.7, 0.8, 0.9, 1}
  1093.  
  1094. function FindNearestTorso(Position,Distance,SinglePlayer)
  1095. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1096. local List = {}
  1097. for i,v in pairs(workspace:GetChildren())do
  1098. if v:IsA("Model")then
  1099. if v:findFirstChild("Torso")then
  1100. if v ~= char then
  1101. if(v.Torso.Position -Position).magnitude <= Distance then
  1102. table.insert(List,v)
  1103. end
  1104. end
  1105. end
  1106. end
  1107. end
  1108. return List
  1109. end
  1110.  
  1111. function Punch()
  1112. part=Instance.new('Part',mod4)
  1113. part.Anchored=true
  1114. part.CanCollide=false
  1115. part.FormFactor='Custom'
  1116. part.Size=Vector3.new(.2,.2,.2)
  1117. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1118. part.Transparency=.7
  1119. part.BrickColor=BrickColor.new('Bright red')
  1120. mesh=Instance.new('SpecialMesh',part)
  1121. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1122. mesh.Scale=Vector3.new(3,3,3)
  1123. part2=Instance.new('Part',mod4)
  1124. part2.Anchored=true
  1125. part2.CanCollide=false
  1126. part2.FormFactor='Custom'
  1127. part2.Size=Vector3.new(.2,.2,.2)
  1128. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1129. part2.Transparency=.7
  1130. part2.BrickColor=BrickColor.new('Bright red')
  1131. mesh2=Instance.new('SpecialMesh',part2)
  1132. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1133. mesh2.Scale=Vector3.new(3,1.5,3)
  1134. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1135. if v:FindFirstChild('Humanoid') then
  1136. v.Humanoid:TakeDamage(math.random(9999,9999))
  1137. end
  1138. end
  1139. coroutine.resume(coroutine.create(function()
  1140. for i=0,0.62,0.4 do
  1141. wait()
  1142. part.CFrame=part.CFrame
  1143. part.Transparency=i
  1144. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1145. part2.CFrame=part2.CFrame
  1146. part2.Transparency=i
  1147. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1148. end
  1149. part.Parent=nil
  1150. part2.Parent=nil
  1151. end))
  1152. end
  1153. ----------------------------------------------------
  1154. rarm.Touched:connect(function(ht)
  1155. hit = ht.Parent
  1156. if ht and hit:IsA("Model") then
  1157. if hit:FindFirstChild("Humanoid") then
  1158. if hit.Name ~= p.Name then
  1159. if Debounces.RPunch == true and Debounces.RPunched == false then
  1160. Debounces.RPunched = true
  1161. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1162. if Debounces.ks==true then
  1163. z = Instance.new("Sound",hed)
  1164. z.SoundId = "rbxassetid://169380525"
  1165. z.Pitch = ptz[math.random(1,#ptz)]
  1166. z.Volume = 1
  1167. z:Play()
  1168. end
  1169. wait(.2)
  1170. Debounces.RPunched = false
  1171. end
  1172. end
  1173. end
  1174. elseif ht and hit:IsA("Hat") then
  1175. if hit.Parent.Name ~= p.Name then
  1176. if hit.Parent:FindFirstChild("Humanoid") then
  1177. if Debounces.RPunch == true and Debounces.RPunched == false then
  1178. Debounces.RPunched = true
  1179. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1180. if Debounces.ks==true then
  1181. z = Instance.new("Sound",hed)
  1182. z.SoundId = "rbxassetid://169380525"
  1183. z.Pitch = ptz[math.random(1,#ptz)]
  1184. z.Volume = 1
  1185. z:Play()
  1186. end
  1187. wait(.2)
  1188. Debounces.RPunched = false
  1189. end
  1190. end
  1191. end
  1192. end
  1193. end)
  1194. larm.Touched:connect(function(ht)
  1195. hit = ht.Parent
  1196. if ht and hit:IsA("Model") then
  1197. if hit:FindFirstChild("Humanoid") then
  1198. if hit.Name ~= p.Name then
  1199. if Debounces.LPunch == true and Debounces.LPunched == false then
  1200. Debounces.LPunched = true
  1201. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1202. if Debounces.ks2==true then
  1203. z = Instance.new("Sound",hed)
  1204. z.SoundId = "rbxassetid://169380525"
  1205. z.Pitch = ptz[math.random(1,#ptz)]
  1206. z.Volume = 1
  1207. z:Play()
  1208. end
  1209. wait(.2)
  1210. Debounces.LPunched = false
  1211. end
  1212. end
  1213. end
  1214. elseif ht and hit:IsA("Hat") then
  1215. if hit.Parent.Name ~= p.Name then
  1216. if hit.Parent:FindFirstChild("Humanoid") then
  1217. if Debounces.LPunch == true and Debounces.LPunched == false then
  1218. Debounces.LPunched = true
  1219. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1220. if Debounces.ks2==true then
  1221. z = Instance.new("Sound",hed)
  1222. z.SoundId = "rbxassetid://169380525"
  1223. z.Pitch = ptz[math.random(1,#ptz)]
  1224. z.Volume = 1
  1225. z:Play()
  1226. end
  1227. wait(.2)
  1228. Debounces.LPunched = false
  1229. end
  1230. end
  1231. end
  1232. end
  1233. end)
  1234. ----------------------------------------------------
  1235. local player = game.Players.LocalPlayer
  1236. local pchar = player.Character
  1237. local mouse = player:GetMouse()
  1238. local cam = workspace.CurrentCamera
  1239.  
  1240. local rad = math.rad
  1241.  
  1242. local keysDown = {}
  1243. local flySpeed = 0
  1244. local MAX_FLY_SPEED = 150
  1245.  
  1246. local canFly = false
  1247. local flyToggled = false
  1248.  
  1249. local forward, side = 0, 0
  1250. local lastForward, lastSide = 0, 0
  1251.  
  1252. local floatBP = Instance.new("BodyPosition")
  1253. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1254. local flyBV = Instance.new("BodyVelocity")
  1255. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1256. local turnBG = Instance.new("BodyGyro")
  1257. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1258.  
  1259. mouse.KeyDown:connect(function(key)
  1260. keysDown[key] = true
  1261.  
  1262. if key == "f" then
  1263. flyToggled = not flyToggled
  1264.  
  1265. if not flyToggled then
  1266. stanceToggle = "Normal"
  1267. floatBP.Parent = nil
  1268. flyBV.Parent = nil
  1269. turnBG.Parent = nil
  1270. root.Velocity = Vector3.new()
  1271. pchar.Humanoid.PlatformStand = false
  1272. end
  1273. end
  1274.  
  1275. end)
  1276. mouse.KeyUp:connect(function(key)
  1277. keysDown[key] = nil
  1278. end)
  1279.  
  1280. local function updateFly()
  1281.  
  1282. if not flyToggled then return end
  1283.  
  1284. lastForward = forward
  1285. lastSide = side
  1286.  
  1287. forward = 0
  1288. side = 0
  1289.  
  1290. if keysDown.w then
  1291. forward = forward + 1
  1292. end
  1293. if keysDown.s then
  1294. forward = forward - 1
  1295. end
  1296. if keysDown.a then
  1297. side = side - 1
  1298. end
  1299. if keysDown.d then
  1300. side = side + 1
  1301. end
  1302.  
  1303. canFly = (forward ~= 0 or side ~= 0)
  1304.  
  1305. if canFly then
  1306. stanceToggle = "Floating"
  1307. turnBG.Parent = root
  1308. floatBP.Parent = nil
  1309. flyBV.Parent = root
  1310.  
  1311. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1312. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1313. else
  1314. floatBP.position = root.Position
  1315. floatBP.Parent = root
  1316.  
  1317. flySpeed = flySpeed - 1
  1318. if flySpeed < 0 then flySpeed = 0 end
  1319. end
  1320.  
  1321. local camCF = cam.CoordinateFrame
  1322. local in_forward = canFly and forward or lastForward
  1323. local in_side = canFly and side or lastSide
  1324.  
  1325. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1326. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1327.  
  1328. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1329. 0)
  1330. end
  1331.  
  1332. game:service'RunService'.RenderStepped:connect(function()
  1333. if flyToggled then
  1334. pchar.Humanoid.PlatformStand = true
  1335. end
  1336. updateFly()
  1337. end)
  1338. -------------------------------
  1339. mouse.KeyDown:connect(function(key)
  1340. if key == "q" then
  1341.  
  1342. if Debounces.CanAttack == true then
  1343. Debounces.CanAttack = false
  1344. Debounces.NoIdl = true
  1345. Debounces.on = true
  1346. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Be Obliterated","Red")
  1347. function FindNearestTorso(Position,Distance,SinglePlayer)
  1348. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1349. local List = {}
  1350. for i,v in pairs(workspace:GetChildren())do
  1351. if v:IsA("Model")then
  1352. if v:findFirstChild("Torso")then
  1353. if v ~= char then
  1354. if(v.Torso.Position -Position).magnitude <= Distance then
  1355. table.insert(List,v)
  1356. end
  1357. end
  1358. end
  1359. end
  1360. end
  1361. return List
  1362. end
  1363. z = Instance.new("Sound",hed)
  1364. z.SoundId = "rbxassetid://232213955"
  1365. z.Pitch = 1
  1366. z.Volume = 1
  1367. wait(0.2)
  1368. z:Play()
  1369. sp = Instance.new("Part",hed)
  1370. sp.Anchored = true
  1371. sp.CanCollide = false
  1372. sp.Locked = false
  1373. sp.Transparency = 0
  1374. sp.Material = "Neon"
  1375. sp.Size = Vector3.new(1,1,1)
  1376. sp.TopSurface = "SmoothNoOutlines"
  1377. sp.BottomSurface = "SmoothNoOutlines"
  1378. sp.BrickColor = BrickColor.new("Bright red")
  1379. spm = Instance.new("SpecialMesh",sp)
  1380. spm.MeshType = "Sphere"
  1381. spm.Scale = Vector3.new(1,1,1)
  1382. sp2 = Instance.new("Part", rarm)
  1383. sp2.Name = "Energy"
  1384. sp2.BrickColor = BrickColor.new("Bright red")
  1385. sp2.Size = Vector3.new(1,1,1)
  1386. sp2.Shape = "Ball"
  1387. sp2.CanCollide = false
  1388. sp2.Anchored = true
  1389. sp2.Locked = true
  1390. sp2.TopSurface = 0
  1391. sp2.BottomSurface = 0
  1392. sp2.Transparency = 1
  1393. spm2 = Instance.new("SpecialMesh",sp2)
  1394. spm2.MeshId = "rbxassetid://9982590"
  1395. spm2.Scale = Vector3.new(1,1,1)
  1396. for i = 1, 20 do
  1397. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1398. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1405. if Debounces.on == false then break end
  1406. rs:wait()
  1407. end
  1408. for i = 1, 100, 20 do rs:wait()
  1409. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1410. end
  1411. for i = 1, 20 do
  1412. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1419. if Debounces.on == false then break end
  1420. rs:wait()
  1421. end
  1422. sp.Transparency = 0
  1423. for i = 1, 20 do
  1424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1430. if Debounces.on == false then break end
  1431. rs:wait()
  1432. end
  1433. wait(1)
  1434. sp.Transparency = 0
  1435. sp2.Transparency = 0.84
  1436. for i = 1, 20 do
  1437. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1438. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1439. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1446. if Debounces.on == false then break end
  1447. rs:wait()
  1448. end
  1449. for i = 1, 2880, 50 do
  1450. rs:wait()
  1451. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1452. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1453. rs:wait()
  1454. end
  1455. sp:Destroy()
  1456. sp2:Destroy()
  1457. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"DIEEEEE!","Red")
  1458. local X = Instance.new("Part",char)
  1459. local O = Instance.new("ObjectValue",X)
  1460. O.Name = "creator"
  1461. X.Locked = true
  1462. X.Name = "Shell"
  1463. X.Anchored = false
  1464. X.CanCollide = false
  1465. X.Transparency = 0
  1466. X.Reflectance = 0
  1467. X.BottomSurface = 0
  1468. X.TopSurface = 0
  1469. X.Shape = 0
  1470. local V = Instance.new("ObjectValue",X)
  1471. V.Value = char
  1472. V.Name = "creator"
  1473. X.BrickColor = BrickColor.new("Bright red")
  1474. X.Size = Vector3.new(1,1,1)
  1475. X.Material = "Neon"
  1476. local Z = Instance.new("SpecialMesh",X)
  1477. Z.MeshType = "Sphere"
  1478. Z.Scale = Vector3.new(15,15,15)
  1479. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1480. local bv = Instance.new("BodyVelocity",X)
  1481. bv.maxForce = Vector3.new(99999,99999,99999)
  1482. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1483. bv.velocity = X.CFrame.lookVector*65
  1484.  
  1485. Explode = X.Touched:connect(function(hit)
  1486.  
  1487. local cf = X.CFrame
  1488. bv:Destroy()
  1489. X.Anchored = true
  1490. Z:Remove()
  1491. Explode:disconnect()
  1492. X.Size = Vector3.new(3,3,3)
  1493. X.Touched:connect(function(hit) end)
  1494. X.CanCollide = false
  1495. local part3 = Instance.new("Part", rarm)
  1496. part3.Anchored=true
  1497. part3.CanCollide=false
  1498. part3.Locked = true
  1499. part3.TopSurface = "SmoothNoOutlines"
  1500. part3.BottomSurface = "SmoothNoOutlines"
  1501. part3.FormFactor='Custom'
  1502. part3.Size=Vector3.new(1,1, 1)
  1503. part3.CFrame=X.CFrame
  1504. part3.Transparency=0
  1505. part3.BrickColor=BrickColor.new("Bright red")
  1506. local mesh3 = Instance.new("SpecialMesh",part3)
  1507. mesh3.MeshType = "Sphere"
  1508. mesh3.Scale = Vector3.new(1,1,1)
  1509. --debris:AddItem(X,8)
  1510. local part4 = Instance.new("Part", rarm)
  1511. part4.Material = "Neon"
  1512. part4.Anchored=true
  1513. part4.CanCollide=false
  1514. part4.Locked = true
  1515. part4.TopSurface = "SmoothNoOutlines"
  1516. part4.BottomSurface = "SmoothNoOutlines"
  1517. part4.FormFactor='Custom'
  1518. part4.Size=Vector3.new(1,1, 1)
  1519. part4.CFrame=X.CFrame
  1520. part4.Transparency=0
  1521. part4.BrickColor=BrickColor.new("Bright red")
  1522. local mesh4 = Instance.new("SpecialMesh",part4)
  1523. mesh4.MeshType = "Sphere"
  1524. mesh4.Scale = Vector3.new(.5,.5,.5)
  1525. local part7 = Instance.new("Part", rarm)
  1526. part7.Material = "Neon"
  1527. part7.Anchored=true
  1528. part7.CanCollide=false
  1529. part7.Locked = true
  1530. part7.TopSurface = "SmoothNoOutlines"
  1531. part7.BottomSurface = "SmoothNoOutlines"
  1532. part7.FormFactor='Custom'
  1533. part7.Size=Vector3.new(1,1, 1)
  1534. part7.CFrame=X.CFrame
  1535. part7.Transparency=0
  1536. part7.BrickColor=BrickColor.new("Bright red")
  1537. local mesh7 = Instance.new("SpecialMesh",part7)
  1538. mesh7.MeshType = "Sphere"
  1539. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1540. --[[X.Touched:connect(function(ht)
  1541. hit = ht.Parent
  1542. if ht and hit:IsA("Model") then
  1543. if hit:FindFirstChild("Humanoid") then
  1544. if hit.Name ~= p.Name then
  1545. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1546. wait(.3)
  1547. end
  1548. end
  1549. elseif ht and hit:IsA("Hat") then
  1550. if hit.Parent.Name ~= p.Name then
  1551. if hit.Parent:FindFirstChild("Humanoid") then
  1552. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1553. wait(.3)
  1554. end
  1555. end
  1556. end
  1557. end)
  1558. part3.Touched:connect(function(ht)
  1559. hit = ht.Parent
  1560. if ht and hit:IsA("Model") then
  1561. if hit:FindFirstChild("Humanoid") then
  1562. if hit.Name ~= p.Name then
  1563. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1564. wait(.3)
  1565. end
  1566. end
  1567. elseif ht and hit:IsA("Hat") then
  1568. if hit.Parent.Name ~= p.Name then
  1569. if hit.Parent:FindFirstChild("Humanoid") then
  1570. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1571. wait(.3)
  1572. end
  1573. end
  1574. end
  1575. end)]]--
  1576. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1577. if v:FindFirstChild('Humanoid') then
  1578. v.Humanoid:TakeDamage(math.random(100,100))
  1579. v.Humanoid.PlatformStand = true
  1580. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1581. end
  1582. end
  1583.  
  1584. local acos = math.acos
  1585. local sqrt = math.sqrt
  1586. local Vec3 = Vector3.new
  1587. local fromAxisAngle = CFrame.fromAxisAngle
  1588.  
  1589. local function toAxisAngle(CFr)
  1590. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1591. local Angle = math.acos((R00+R11+R22-1)/2)
  1592. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1593. A = A == 0 and 0.00001 or A
  1594. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1595. B = B == 0 and 0.00001 or B
  1596. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1597. C = C == 0 and 0.00001 or C
  1598. local x = (R21-R12)/sqrt(A)
  1599. local y = (R02-R20)/sqrt(B)
  1600. local z = (R10-R01)/sqrt(C)
  1601. return Vec3(x,y,z),Angle
  1602. end
  1603.  
  1604. function ApplyTrig(Num,Func)
  1605. local Min,Max = Func(0),Func(1)
  1606. local i = Func(Num)
  1607. return (i-Min)/(Max-Min)
  1608. end
  1609.  
  1610. function LerpCFrame(CFrame1,CFrame2,Num)
  1611. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1612. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1613. end
  1614.  
  1615. function Crater(Torso,Radius)
  1616. Spawn(function()
  1617. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1618. local Ignore = {}
  1619. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1620. if v.Character ~= nil then
  1621. Ignore[#Ignore+1] = v.Character
  1622. end
  1623. end
  1624. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1625. if Hit == nil then return end
  1626. local Parts = {}
  1627. for i = 1,360,10 do
  1628. local P = Instance.new("Part",Torso.Parent)
  1629. P.Anchored = true
  1630. P.FormFactor = "Custom"
  1631. P.BrickColor = Hit.BrickColor
  1632. P.Material = Hit.Material
  1633. P.TopSurface = "Smooth"
  1634. P.BottomSurface = "Smooth"
  1635. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1636. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1637. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1638. if math.random(0,5) == 0 then -- rubble
  1639. local P = Instance.new("Part",Torso.Parent)
  1640. P.Anchored = true
  1641. P.FormFactor = "Custom"
  1642. P.BrickColor = Hit.BrickColor
  1643. P.Material = Hit.Material
  1644. P.TopSurface = "Smooth"
  1645. P.BottomSurface = "Smooth"
  1646. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1647. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1648. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1649. end
  1650. end
  1651. for i = 0,1,0.05 do
  1652. for i2,v in pairs(Parts) do
  1653. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1654. end
  1655. wait(0.02)
  1656. end
  1657. for i,v in pairs(Parts) do
  1658. if v[1].Size.X > 2.1 then
  1659. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1660. end
  1661. v[1].Anchored = false
  1662. end
  1663. for i = 0,1,0.05 do
  1664. for i2,v in pairs(Parts) do
  1665. v[1].Transparency = i
  1666. if i == 1 then
  1667. v[1]:Destroy()
  1668. elseif i >= 0.25 then
  1669. v[1].CanCollide = false
  1670. end
  1671. end
  1672. wait(0.02)
  1673. end
  1674. Parts = nil
  1675. end)
  1676. end
  1677.  
  1678. local ROW = function(out, trans, s, wt, t, ang, plus)
  1679. for i = 1, 360, 360/t do
  1680. local c = Instance.new("Part", game.Workspace)
  1681. c.FormFactor = 3
  1682. c.TopSurface = 0
  1683. c.BottomSurface = 0
  1684. c.Size = s
  1685. c.Anchored = true
  1686. c.CanCollide = wt
  1687. c.Material=workspace.Base.Material
  1688. c.Transparency = trans
  1689. c.BrickColor = workspace.Base.BrickColor
  1690. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1691. c.Locked=true
  1692. game.Debris:AddItem(c,15)
  1693. end
  1694. end
  1695.  
  1696. Part = function(x,y,z,color,tr,cc,an,parent)
  1697. local p = Instance.new('Part',parent or Weapon)
  1698. p.formFactor = 'Custom'
  1699. p.Size = Vector3.new(x,y,z)
  1700. p.BrickColor = BrickColor.new(color)
  1701. p.CanCollide = cc
  1702. p.Transparency = tr
  1703. p.Anchored = an
  1704. p.TopSurface,p.BottomSurface = 0,0
  1705. p.Locked=true
  1706. p:BreakJoints()
  1707. return p end
  1708.  
  1709. Mesh = function(par,num,x,y,z)
  1710. local msh = _
  1711. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1712. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1713. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1714. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1715. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1716. end msh.Scale = Vector3.new(x,y,z)
  1717. return msh end
  1718.  
  1719. function explosion(col1,col2,cfr,sz,rng,dmg)
  1720. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1721. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1722. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1723. v1,v2,v3=sz.x,sz.y,sz.z
  1724. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1725. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1726. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1727. a.CFrame=cfr
  1728. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1729. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1730.  
  1731. spawn(function()
  1732. while wait() do
  1733. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1734. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1735. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1736. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1737. a.Transparency=a.Transparency+0.05
  1738. a2.Transparency=a2.Transparency+0.05
  1739. a3.Transparency=a3.Transparency+0.05
  1740. end
  1741. end)
  1742. end
  1743.  
  1744. Crater(X,20)
  1745. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1746. z = Instance.new("Sound",X)
  1747. z.SoundId = "rbxassetid://231917744"
  1748. z.Pitch = .5
  1749. z.Volume = 10
  1750. z1 = Instance.new("Sound",X)
  1751. z1.SoundId = "rbxassetid://231917744"
  1752. z1.Pitch = .5
  1753. z1.Volume = 10
  1754. z2 = Instance.new("Sound",X)
  1755. z2.SoundId = "rbxassetid://231917744"
  1756. z2.Pitch = .5
  1757. z2.Volume = 10
  1758. z3 = Instance.new("Sound",X)
  1759. z3.SoundId = "rbxassetid://245537790"
  1760. z3.Pitch = .7
  1761. z3.Volume = 1
  1762. z4 = Instance.new("Sound",X)
  1763. z4.SoundId = "rbxassetid://245537790"
  1764. z4.Pitch = .7
  1765. z4.Volume = 1
  1766. wait(0.1)
  1767. z:Play()
  1768. z1:Play()
  1769. z2:Play()
  1770. z3:Play()
  1771. z4:Play()
  1772.  
  1773. local part=Instance.new('Part',rarm)
  1774. part.Anchored=true
  1775. part.CanCollide=false
  1776. part.Locked = true
  1777. part.FormFactor='Custom'
  1778. part.Size=Vector3.new(1,1,1)
  1779. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1780. part.Transparency=0
  1781. part.BrickColor=BrickColor.new('Bright red')
  1782. local mesh=Instance.new('SpecialMesh',part)
  1783. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1784. mesh.Scale=Vector3.new(2,2,2)
  1785. local part2=part:clone()
  1786. part2.Parent = rarm
  1787. part2.BrickColor=BrickColor.new("Bright red")
  1788. local part5=part:clone()
  1789. part5.Parent = rarm
  1790. part5.BrickColor=BrickColor.new("Bright red")
  1791. local part6=part:clone()
  1792. part6.Parent = rarm
  1793. part6.BrickColor=BrickColor.new("Bright red")
  1794. local mesh2=mesh:clone()
  1795. mesh2.Parent=part2
  1796. mesh2.Scale=Vector3.new(3, 3, 3)
  1797. local mesh5=mesh:clone()
  1798. mesh5.Parent=part5
  1799. mesh5.Scale=Vector3.new(3, 3, 3)
  1800. local mesh6=mesh:clone()
  1801. mesh6.Parent=part6
  1802. mesh6.Scale=Vector3.new(3, 3, 3)
  1803. local blast = Instance.new("Part", rarm)
  1804. blast.BrickColor = BrickColor.new("Bright red")
  1805. blast.Anchored = true
  1806. blast.CanCollide = false
  1807. blast.Locked = true
  1808. blast.Size = Vector3.new(1, 1, 1)
  1809. blast.TopSurface = "Smooth"
  1810. blast.BottomSurface = "Smooth"
  1811. blast.Transparency = 0
  1812. blast.CFrame = HandCF
  1813. local bm = Instance.new("SpecialMesh", blast)
  1814. bm.Scale = Vector3.new(5,1,5)
  1815. bm.MeshId = "rbxassetid://3270017"
  1816. local blast2 = Instance.new("Part", rarm)
  1817. blast2.BrickColor = BrickColor.new("Really black")
  1818. blast2.Anchored = true
  1819. blast2.CanCollide = false
  1820. blast2.Locked = true
  1821. blast2.Size = Vector3.new(1, 1, 1)
  1822. blast2.TopSurface = "Smooth"
  1823. blast2.BottomSurface = "Smooth"
  1824. blast2.Transparency = 0
  1825. blast2.CFrame = HandCF
  1826. local bm2 = Instance.new("SpecialMesh", blast2)
  1827. bm2.Scale = Vector3.new(3,1,3)
  1828. bm2.MeshId = "rbxassetid://3270017"
  1829. local blast3 = Instance.new("Part", rarm)
  1830. blast3.BrickColor = BrickColor.new("Really black")
  1831. blast3.Anchored = true
  1832. blast3.CanCollide = false
  1833. blast3.Locked = true
  1834. blast3.Size = Vector3.new(1, 1, 1)
  1835. blast3.TopSurface = "Smooth"
  1836. blast3.BottomSurface = "Smooth"
  1837. blast3.Transparency = 0
  1838. blast3.CFrame = HandCF
  1839. local bm3 = Instance.new("SpecialMesh", blast3)
  1840. bm3.Scale = Vector3.new(3,1,3)
  1841. bm3.MeshId = "rbxassetid://3270017"
  1842. for i = 1,120 do rs:wait()
  1843.  
  1844. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1845. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1846. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1847. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1848. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1849. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1850. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1851. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1852. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1853. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1854. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1855. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1856. X.CFrame = cf
  1857. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1858. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1859. part3.CFrame=X.CFrame
  1860. part4.CFrame=X.CFrame
  1861. part7.CFrame=X.CFrame
  1862. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1863. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1864. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1865. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1866. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1867. rs:wait()
  1868. end
  1869. X:Destroy()
  1870. part:Destroy()
  1871. part2:Destroy()
  1872. part3:Destroy()
  1873. part4:Destroy()
  1874. part5:Destroy()
  1875. part6:Destroy()
  1876. blast:Destroy()
  1877. blast2:Destroy()
  1878. blast3:Destroy()
  1879. z:Destroy()
  1880. z1:Destroy()
  1881. z2:Destroy()
  1882. z3:Destroy()
  1883. z4:Destroy()
  1884.  
  1885. end)
  1886. for i = 1, 20 do
  1887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1893. if Debounces.on == false then break end
  1894. rs:wait()
  1895. end
  1896. if Debounces.CanAttack == false then
  1897. Debounces.CanAttack = true
  1898. Debounces.NoIdl = false
  1899. Debounces.on = false
  1900. end
  1901. end
  1902. end
  1903. end)
  1904. ----------------------------------------------------
  1905. mouse.KeyDown:connect(function(key)
  1906. if key == "e" then
  1907. if Debounces.CanAttack == true then
  1908. Debounces.CanAttack = false
  1909. Debounces.on = true
  1910. Debounces.NoIdl = true
  1911. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1912. z = Instance.new("Sound", rarm)
  1913. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1914. z.Volume = .6
  1915. z.Pitch = pt[math.random(1,#pt)]
  1916. z.Looped = false
  1917. z:Play()
  1918. Debounces.RPunch = true
  1919. Debounces.LPunch = true
  1920. Debounces.ks = true
  1921. Debounces.ks2 = true
  1922. for i = 1, 3 do
  1923. wait()
  1924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1930.  
  1931. end
  1932. z2 = Instance.new("Sound", larm)
  1933. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1934. z2.Volume = .6
  1935. z2.Pitch = pt[math.random(1,#pt)]
  1936. z2.Looped = false
  1937. z2:Play()
  1938. for i = 1, 3 do
  1939. wait()
  1940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1946.  
  1947. end
  1948. z3 = Instance.new("Sound", rarm)
  1949. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1950. z3.Volume = 0.6
  1951. z3.Pitch = pt[math.random(1,#pt)]
  1952. z3.Looped = false
  1953. z3:Play()
  1954. for i = 1, 3 do
  1955. wait()
  1956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1962.  
  1963. end
  1964. z4 = Instance.new("Sound", larm)
  1965. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1966. z4.Volume = .6
  1967. z4.Pitch = pt[math.random(1,#pt)]
  1968. z4.Looped = false
  1969. z4:Play()
  1970. for i = 1, 3 do
  1971. wait()
  1972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1978.  
  1979. end
  1980. z5 = Instance.new("Sound", rarm)
  1981. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1982. z5.Volume = .6
  1983. z5.Pitch = pt[math.random(1,#pt)]
  1984. z5.Looped = false
  1985. z5:Play()
  1986. for i = 1, 3 do
  1987. wait()
  1988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1994.  
  1995. end
  1996. z6 = Instance.new("Sound", larm)
  1997. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1998. z6.Volume = .6
  1999. z6.Pitch = pt[math.random(1,#pt)]
  2000. z6.Looped = false
  2001. z6:Play()
  2002. for i = 1, 3 do
  2003. wait()
  2004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2010.  
  2011. end
  2012. z7 = Instance.new("Sound", rarm)
  2013. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2014. z7.Volume = .6
  2015. z7.Pitch = pt[math.random(1,#pt)]
  2016. z7.Looped = false
  2017. z7:Play()
  2018. for i = 1, 3 do
  2019. wait()
  2020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2026.  
  2027. end
  2028. z8 = Instance.new("Sound", larm)
  2029. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2030. z8.Volume = .6
  2031. z8.Pitch = pt[math.random(1,#pt)]
  2032. z8.Looped = false
  2033. z8:Play()
  2034. for i = 1, 3 do
  2035. wait()
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2042.  
  2043. end
  2044. z9 = Instance.new("Sound", rarm)
  2045. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2046. z9.Volume = 0.6
  2047. z9.Pitch = pt[math.random(1,#pt)]
  2048. z9.Looped = false
  2049. z9:Play()
  2050. for i = 1, 3 do
  2051. wait()
  2052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2058.  
  2059. end
  2060. z10 = Instance.new("Sound", larm)
  2061. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2062. z10.Volume = .6
  2063. z10.Pitch = pt[math.random(1,#pt)]
  2064. z10.Looped = false
  2065. z10:Play()
  2066. for i = 1, 3 do
  2067. wait()
  2068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2074.  
  2075. end
  2076. z11 = Instance.new("Sound", rarm)
  2077. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2078. z11.Volume = .6
  2079. z11.Pitch = pt[math.random(1,#pt)]
  2080. z11.Looped = false
  2081. z11:Play()
  2082. for i = 1, 3 do
  2083. wait()
  2084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2088. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2089. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2090.  
  2091. end
  2092. z12 = Instance.new("Sound", larm)
  2093. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2094. z12.Volume = .6
  2095. z12.Pitch = pt[math.random(1,#pt)]
  2096. z12.Looped = false
  2097. z12:Play()
  2098. for i = 1, 3 do
  2099. wait()
  2100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2106.  
  2107.  
  2108. end
  2109. z13 = Instance.new("Sound", rarm)
  2110. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2111. z13.Volume = 0.6
  2112. z13.Pitch = pt[math.random(1,#pt)]
  2113. z13.Looped = false
  2114. z13:Play()
  2115. for i = 1, 3 do
  2116. wait()
  2117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2123.  
  2124. end
  2125. z14 = Instance.new("Sound", larm)
  2126. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2127. z14.Volume = .6
  2128. z14.Pitch = pt[math.random(1,#pt)]
  2129. z14.Looped = false
  2130. z14:Play()
  2131. for i = 1, 3 do
  2132. wait()
  2133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2139.  
  2140. end
  2141. z15 = Instance.new("Sound", rarm)
  2142. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2143. z15.Volume = .6
  2144. z15.Pitch = pt[math.random(1,#pt)]
  2145. z15.Looped = false
  2146. z15:Play()
  2147. for i = 1, 3 do
  2148. wait()
  2149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2155.  
  2156. end
  2157. z16 = Instance.new("Sound", larm)
  2158. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2159. z16.Volume = .6
  2160. z16.Pitch = pt[math.random(1,#pt)]
  2161. z16.Looped = false
  2162. z16:Play()
  2163. for i = 1, 3 do
  2164. wait()
  2165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2171.  
  2172. end
  2173. z17 = Instance.new("Sound", rarm)
  2174. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2175. z17.Volume = .6
  2176. z17.Pitch = pt[math.random(1,#pt)]
  2177. z17.Looped = false
  2178. z17:Play()
  2179. for i = 1, 3 do
  2180. wait()
  2181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2187.  
  2188. end
  2189. z18 = Instance.new("Sound", larm)
  2190. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2191. z18.Volume = .6
  2192. z18.Pitch = pt[math.random(1,#pt)]
  2193. z18.Looped = false
  2194. z18:Play()
  2195. for i = 1, 3 do
  2196. wait()
  2197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2198. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2203.  
  2204. end
  2205. z19 = Instance.new("Sound", rarm)
  2206. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2207. z19.Volume = 0.6
  2208. z19.Pitch = pt[math.random(1,#pt)]
  2209. z19.Looped = false
  2210. z19:Play()
  2211. for i = 1, 3 do
  2212. wait()
  2213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2219.  
  2220. end
  2221. z20 = Instance.new("Sound", larm)
  2222. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2223. z20.Volume = .6
  2224. z20.Pitch = pt[math.random(1,#pt)]
  2225. z20.Looped = false
  2226. z20:Play()
  2227. for i = 1, 3 do
  2228. wait()
  2229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2235.  
  2236. end
  2237. z:Destroy()
  2238. z2:Destroy()
  2239. z3:Destroy()
  2240. z4:Destroy()
  2241. z5:Destroy()
  2242. z6:Destroy()
  2243. z7:Destroy()
  2244. z8:Destroy()
  2245. z9:Destroy()
  2246. z10:Destroy()
  2247. z11:Destroy()
  2248. z12:Destroy()
  2249. z13:Destroy()
  2250. z14:Destroy()
  2251. z15:Destroy()
  2252. z16:Destroy()
  2253. z17:Destroy()
  2254. z18:Destroy()
  2255. z19:Destroy()
  2256. z20:Destroy()
  2257. Debounces.LPunch = false
  2258. Debounces.RPunch = false
  2259. Debounces.ks = false
  2260. Debounces.ks2 = false
  2261. if Debounces.CanAttack == false then
  2262. Debounces.CanAttack = true
  2263. Debounces.on = false
  2264. Debounces.NoIdl = false
  2265. end
  2266. end
  2267. end
  2268. end)
  2269. -------------------------------
  2270. mouse.KeyDown:connect(function(key)
  2271. if key == "t" then
  2272. if Debounces.CanAttack == true then
  2273. Debounces.CanAttack = false
  2274. Debounces.NoIdl = true
  2275. Debounces.on = true
  2276. Debounces.ks = true
  2277. kik = rleg.Touched:connect(function(ht)
  2278. hit = ht.Parent
  2279. if ht and hit:IsA("Model") then
  2280. if hit:FindFirstChild("Humanoid") then
  2281. if hit.Name ~= p.Name then
  2282. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2283. Debounces.Slashed = true]]--
  2284. if Debounces.ks==true then
  2285. z = Instance.new("Sound",hed)
  2286. z.SoundId = "rbxassetid://169380525"
  2287. z.Volume = 1
  2288. z:Play()
  2289. Debounces.ks=false
  2290. end
  2291. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2292. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2293. --Debounces.Slashed = false
  2294. --end
  2295. end
  2296. end
  2297. elseif ht and hit:IsA("Hat") then
  2298. if hit.Parent.Name ~= p.Name then
  2299. if hit.Parent:FindFirstChild("Humanoid") then
  2300. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2301. Debounces.Slashed = true]]--
  2302. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2303. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2304. --Debounces.Slashed = false
  2305. --end
  2306. end
  2307. end
  2308. end
  2309. end)
  2310. for i = 1,20 do
  2311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2315. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2317. if Debounces.on == false then break end
  2318. rs:wait()
  2319. end
  2320. kik:disconnect()
  2321. if Debounces.CanAttack == false then
  2322. Debounces.CanAttack = true
  2323. Debounces.NoIdl = false
  2324. Debounces.on = false
  2325. end
  2326. end
  2327. end
  2328. end)
  2329. ----------------------------------------------------
  2330.  
  2331. mouse.KeyDown:connect(function(key)
  2332. if key == "y" then
  2333.  
  2334.  
  2335.  
  2336. if Debounces.CanAttack == true then
  2337. Debounces.CanAttack = false
  2338. Debounces.on = true
  2339. Debounces.NoIdl = true
  2340. for i = 1, 15 do
  2341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2347. if Debounces.on == false then break end
  2348. rs:wait(7.7)
  2349. end
  2350. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Just die...","Red")
  2351. wait(1.0)
  2352.  
  2353.  
  2354. Debounces.on = false
  2355. Debounces.Here = false
  2356. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2357. shot = shot + 1
  2358. for i = 1, 15 do
  2359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2365.  
  2366. rs:wait(7.7)
  2367. end
  2368. local rng = Instance.new("Part", larm)
  2369. rng.Anchored = true
  2370. rng.BrickColor = BrickColor.new("Bright red")
  2371. rng.CanCollide = false
  2372. rng.FormFactor = 3
  2373. rng.Name = "Ring"
  2374. rng.Size = Vector3.new(1, 1, 1)
  2375. rng.Transparency = 0.35
  2376. rng.TopSurface = 0
  2377. rng.BottomSurface = 0
  2378. rng2 = rng:clone()
  2379. rng3 = rng2:clone()
  2380. rng4 = rng2:clone()
  2381. local rngm = Instance.new("SpecialMesh", rng)
  2382. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2383. rngm.Scale = Vector3.new(10, 10, 1)
  2384. rngm2 = rngm:clone()
  2385. rngm2.Scale = Vector3.new(5, 5, 3)
  2386. rngm3=rngm2:clone()
  2387. rngm3.Parent = rng3
  2388. rngm3.Scale = Vector3.new(8, 8, 1)
  2389. rngm4 = rngm2:clone()
  2390. rngm4.Parent = rng4
  2391. rngm4.Scale = Vector3.new(6, 6, 1)
  2392. local bem = Instance.new("Part", larm)
  2393. bem.Anchored = true
  2394. bem.BrickColor = BrickColor.new("Really black")
  2395. bem.Material="Neon"
  2396. bem.CanCollide = false
  2397. bem.FormFactor = 3
  2398. bem.Name = "Beam" .. shot
  2399. bem.Size = Vector3.new(1, 1, 1)
  2400. bem.Transparency = 0
  2401. bem.TopSurface = 0
  2402. bem.BottomSurface = 0
  2403. local bemm = Instance.new("SpecialMesh", bem)
  2404. bemm.MeshType = 4
  2405. bemm.Scale = Vector3.new(1, 4, 4)
  2406. local out = Instance.new("Part", larm)
  2407. out.Anchored = true
  2408. out.BrickColor = BrickColor.new("Really black")
  2409. out.Material="Neon"
  2410. out.CanCollide = false
  2411. out.FormFactor = 3
  2412. out.Name = "Out"
  2413. out.Size = Vector3.new(4, 4, 4)
  2414. out.Transparency = 0
  2415. out.TopSurface = 0
  2416. out.BottomSurface = 0
  2417. local outm = Instance.new("SpecialMesh", out)
  2418. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2419. outm.Scale = Vector3.new(6, 4, 6)
  2420. local bnd = Instance.new("Part", larm)
  2421. bnd.Anchored = true
  2422. bnd.BrickColor = BrickColor.new("Really black")
  2423. bnd.CanCollide = false
  2424. bnd.FormFactor = 3
  2425. bnd.Name = "Bend"
  2426. bnd.Size = Vector3.new(1, 1, 1)
  2427. bnd.Transparency = 1
  2428. bnd.TopSurface = 0
  2429. bnd.BottomSurface = 0
  2430. local bndm = Instance.new("SpecialMesh", bnd)
  2431. bndm.MeshType = 3
  2432. bndm.Scale = Vector3.new(8, 8, 8)
  2433. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2434. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2435. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2436. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2437. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2438. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2439. Debounces.Shewt = true
  2440. coroutine.wrap(function()
  2441. for i = 1, 20, 0.2 do
  2442. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2443. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2444. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2445. rng.Transparency = i/20
  2446. rng3.Transparency = 1/24
  2447. rng4.Transparency = i/26
  2448. wait()
  2449. end
  2450. wait(3.0)
  2451. rng:Destroy()
  2452. end)()
  2453. if Debounces.Shewt == true then
  2454. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2455. hit = ht.Parent
  2456. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2457. if HasntTouched(hit.Name) == true and deb == false then
  2458. deb = true
  2459. coroutine.wrap(function()
  2460. hit:FindFirstChild("Humanoid").PlatformStand = true
  2461. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2462. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2463. end)()
  2464. table.insert(Touche, hit.Name)
  2465. deb = false
  2466. end
  2467. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2468. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2469. deb = true
  2470. coroutine.wrap(function()
  2471. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2472. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2473. wait(1)
  2474. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2475. end)()
  2476. table.insert(Touche, hit.Parent.Name)
  2477. deb = false
  2478. for i, v in pairs(Touche) do
  2479. print(v)
  2480. end
  2481. end
  2482. end
  2483. end)
  2484. end
  2485. for i = 0, 260, 8 do
  2486. bem.Size = Vector3.new(i, 3, 3)
  2487. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2488. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2489. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2490. bnd.Size = Vector3.new(1,1,1)
  2491. bndm.Scale = Vector3.new(8,8,8)
  2492. if i % 10 == 0 then
  2493. local newRng = rng2:Clone()
  2494. newRng.Parent = larm
  2495. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2496. local newRngm = rngm2:clone()
  2497. newRngm.Parent=newRng
  2498. coroutine.wrap(function()
  2499. for i = 1, 10, 0.2 do
  2500. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2501. newRng.Transparency = i/10
  2502. wait()
  2503. end
  2504. wait(3.0)
  2505. newRng:Destroy()
  2506. end)()
  2507. end
  2508. wait()
  2509. end
  2510. wait(3.0)
  2511. Debounces.Shewt = false
  2512. bem:Destroy()
  2513. out:Destroy()
  2514. bnd:Destroy()
  2515. Debounces.Ready = false
  2516. for i, v in pairs(Touche) do
  2517. table.remove(Touche, i)
  2518. end
  2519. wait()
  2520. table.insert(Touche, char.Name)
  2521. Debounces.NoIdl = false
  2522. if Debounces.CanAttack == false then
  2523. Debounces.CanAttack = true
  2524. end
  2525. end
  2526. end
  2527. end)
  2528. ----------------------------------------------------
  2529. --[[mouse.KeyDown:connect(function(key)
  2530. if key == "y" then
  2531. if Debounces.CanAttack == true then
  2532. Debounces.CanAttack = false
  2533. Debounces.NoIdl = true
  2534. Debounces.on = true
  2535. local shell = Instance.new("Part",torso)
  2536. shell.BrickColor = BrickColor.new("New Yeller")
  2537. shell.Anchored = false
  2538. shell.CanCollide = false
  2539. shell.Locked = true
  2540. shell.TopSurface = "SmoothNoOutlines"
  2541. shell.BottomSurface = "SmoothNoOutlines"
  2542. shell.Size = Vector3.new(1.2,1.2,1.2)
  2543. shell.FormFactor = 3
  2544. local shellm = Instance.new("SpecialMesh",shell)
  2545. shellm.MeshType = "Sphere"
  2546. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2547. Omega = function()
  2548. local X = Instance.new("Part",char)
  2549. local O = Instance.new("ObjectValue",X)
  2550. O.Name = "creator"
  2551. X.Locked = true
  2552. X.Name = "Shell"
  2553. X.Anchored = false
  2554. X.CanCollide = false
  2555. X.Transparency = 0.5
  2556. X.Reflectance = 0
  2557. X.BottomSurface = 0
  2558. X.TopSurface = 0
  2559. X.Shape = 0
  2560. local V = Instance.new("ObjectValue",X)
  2561. V.Value = char
  2562. V.Name = "creator"
  2563. X.BrickColor = BrickColor.new("New Yeller")
  2564. X.Size = Vector3.new(40,40,40)
  2565. --X.Material = "Neon"
  2566. local Z = Instance.new("SpecialMesh",X)
  2567. Z.MeshType = "Sphere"
  2568. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2569. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2570. local bv = Instance.new("BodyVelocity",X)
  2571. bv.maxForce = Vector3.new(99999,99999,99999)
  2572. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2573. bv.velocity = root.CFrame.lookVector*10
  2574. Explode = X.Touched:connect(function(hit)
  2575. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2576. local cf = X.CFrame
  2577. bv:Destroy()
  2578. X.Anchored = true
  2579. Z:Remove()
  2580. Explode:disconnect()
  2581. X.Size = Vector3.new(3,3,3)
  2582. X.Touched:connect(function(hit) end)
  2583. X.CanCollide = false
  2584. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2585. if v:FindFirstChild('Humanoid') then
  2586. v.Humanoid:TakeDamage(math.random(9999,9999))
  2587. end
  2588. end
  2589. for i = 1, (40) do rs:wait()
  2590. X.Transparency = X.Transparency + (1/40)
  2591. X.Size = X.Size + Vector3.new(1,1,1)
  2592. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2593. end
  2594. X:Destroy()
  2595. end
  2596. end)
  2597. end
  2598. for i = 1,200 do
  2599. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2606. if Debounces.on == false then break end
  2607. rs:wait()
  2608. end
  2609. for i = 1,30 do
  2610. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2617. if Debounces.on == false then break end
  2618. rs:wait()
  2619. end
  2620. for i = 1,40 do
  2621. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2622. shell.Size = shell.Size + Vector3.new(1,1,1)
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2629. if Debounces.on == false then break end
  2630. rs:wait()
  2631. end
  2632. for i = 1,40 do
  2633. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2640. if Debounces.on == false then break end
  2641. rs:wait()
  2642. end
  2643. for i = 1,60 do
  2644. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2651. if Debounces.on == false then break end
  2652. rs:wait()
  2653. end
  2654. for i = 1,60 do
  2655. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2656. shell.Size = shell.Size + Vector3.new(1,1,1)
  2657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2663. if Debounces.on == false then break end
  2664. rs:wait()
  2665. end
  2666. if Debounces.CanAttack == false then
  2667. Debounces.CanAttack = true
  2668. Debounces.NoIdl = false
  2669. Debounces.on = false
  2670. end
  2671. end
  2672. end
  2673. end)]]
  2674. ----------------------------------------------------
  2675.  
  2676. mouse.KeyDown:connect(function(key)
  2677. if key == "h" then
  2678.  
  2679.  
  2680.  
  2681. if Debounces.CanAttack == true then
  2682. Debounces.CanAttack = false
  2683. Debounces.on = true
  2684. Debounces.NoIdl = true
  2685. for i = 1, 15 do
  2686. wait()
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2693. if Debounces.on == false then break end
  2694.  
  2695. end
  2696. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"BURNING FLARE!!!","Red")
  2697.  
  2698. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2699. local balls = Instance.new("Part",larm)
  2700. balls.Anchored = false
  2701. local aura = Instance.new("ParticleEmitter",balls)
  2702. aura.Size = NumberSequence.new(2)
  2703. aura.Lifetime = NumberRange.new(0.5)
  2704. aura.LightEmission = 1
  2705. aura.Texture = "http://www.roblox.com/asset/?id=405886187"
  2706. aura.Speed = NumberRange.new(0)
  2707. aura.Color = ColorSequence.new(Color3.new(1,0,0))
  2708. aura.Rate = 20
  2709. balls.Material = "Neon"
  2710. balls.CanCollide = false
  2711. balls.Locked = true
  2712. balls.Transparency = 0
  2713. balls.Material = "SmoothPlastic"
  2714. balls.Size = Vector3.new(1,1,1)
  2715. balls.TopSurface = "SmoothNoOutlines"
  2716. balls.BottomSurface = "SmoothNoOutlines"
  2717. balls.BrickColor = BrickColor.new("Bright red")
  2718. ballsm = Instance.new("SpecialMesh",balls)
  2719. ballsm.MeshType = "Sphere"
  2720. ballsm.Scale = Vector3.new(2,2,2)
  2721. local cor = Instance.new("Part", larm)
  2722. cor.Name = "Link"
  2723. cor.Locked = true
  2724. cor.BottomSurface = 0
  2725. cor.CanCollide = false
  2726. cor.Size = Vector3.new(1, 9, 1)
  2727. cor.Transparency = 1
  2728. cor.TopSurface = 0
  2729. corw = Instance.new("Weld",larm)
  2730. corw.Part0 = larm
  2731. corw.Part1 = cor
  2732. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2733. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2734. weld1 = Instance.new("Weld",larm)
  2735. weld1.Part0 = balls
  2736. weld1.Part1 = torso
  2737. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2738.  
  2739. x = Instance.new("Sound",char)
  2740. x.SoundId = "rbxassetid://670166779"
  2741. x.Pitch = 1
  2742. x.Volume = 5
  2743. wait(.0000001)
  2744. x:Play()
  2745. for i = 1, 15 do
  2746. wait()
  2747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2753.  
  2754.  
  2755. end
  2756.  
  2757. wait(0.5)
  2758.  
  2759.  
  2760. Debounces.on = false
  2761. Debounces.Here = false
  2762. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"...","Red")
  2763.  
  2764. wait(0.7)
  2765.  
  2766. for i = 1, 15 do
  2767. wait()
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2774. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2775. end
  2776.  
  2777. wait()
  2778. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"...","Red")
  2779. wait()
  2780. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2781. balls:Destroy()
  2782. wait()
  2783. for i = 1, 15 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2790.  
  2791.  
  2792. end
  2793. wait(1.6)
  2794. shot = shot + 1
  2795.  
  2796.  
  2797. local rng = Instance.new("Part",larm)
  2798. rng.Anchored = true
  2799. rng.BrickColor = BrickColor.new("Really black")
  2800. rng.CanCollide = false
  2801. rng.FormFactor = 3
  2802. rng.Name = "Ring"
  2803. rng.Size = Vector3.new(8,8,8)
  2804. rng.Transparency = 0.35
  2805. rng.TopSurface = 0
  2806. rng.BottomSurface = 0
  2807. rng2 = rng:clone()
  2808. rng3 = rng2:clone()
  2809. rng4 = rng2:clone()
  2810. local rngm = Instance.new("SpecialMesh", rng)
  2811. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2812. rngm.Scale = Vector3.new(1,1,1)
  2813. rngm2 = rngm:clone()
  2814. rngm2.Scale = Vector3.new(1,1,1)
  2815. rngm3=rngm2:clone()
  2816. rngm3.Parent = rng3
  2817. rngm3.Scale = Vector3.new(1,1,1)
  2818. rngm4 = rngm2:clone()
  2819. rngm4.Parent = rng4
  2820. rngm4.Scale = Vector3.new(1,1,1)
  2821. local bem = Instance.new("Part",larm)
  2822. bem.Anchored = true
  2823. bem.Position = bem.Position + Vector3.new(0,0,5)
  2824. bem.BrickColor = BrickColor.new("Bright red")
  2825. bem.CanCollide = false
  2826. local aura = Instance.new("ParticleEmitter",bem)
  2827. aura.Size = NumberSequence.new(11)
  2828. aura.Lifetime = NumberRange.new(0.5)
  2829. aura.LightEmission = 1
  2830. aura.Texture = "http://www.roblox.com/asset/?id=405886187"
  2831. aura.Speed = NumberRange.new(0)
  2832. aura.Color = ColorSequence.new(Color3.new(1,0,0))
  2833. aura.Rate = 400
  2834. bem.FormFactor = 3
  2835. bem.Name = "Beam" .. shot
  2836. bem.Size = Vector3.new(50,50,50)
  2837. bem.Transparency = 0.35
  2838. bem.TopSurface = 0
  2839. bem.BottomSurface = 0
  2840. local bemm = Instance.new("SpecialMesh", bem)
  2841. bemm.MeshType = 4
  2842. bemm.Scale = Vector3.new(1, 1, 1)
  2843. local out = Instance.new("Part",char)
  2844. out.Anchored = true
  2845. out.BrickColor = BrickColor.new("Bright red")
  2846. out.CanCollide = false
  2847. out.FormFactor = 3
  2848. out.Name = "Out"
  2849. out.Size = Vector3.new(1,1,1)
  2850. out.Transparency = 0.35
  2851. out.TopSurface = 0
  2852. out.BottomSurface = 0
  2853. local outm = Instance.new("SpecialMesh", out)
  2854. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2855. outm.Scale = Vector3.new(1, 1, 1)
  2856. local bnd = Instance.new("Part", larm)
  2857. bnd.Anchored = true
  2858. bnd.BrickColor = BrickColor.new("Bright red")
  2859. bnd.CanCollide = false
  2860. bnd.FormFactor = 3
  2861. bnd.Name = "Bend"
  2862. bnd.Size = Vector3.new(10,10,10)
  2863. bnd.Transparency = 1
  2864. bnd.TopSurface = 0
  2865. bnd.BottomSurface = 0
  2866. local bndm = Instance.new("SpecialMesh", bnd)
  2867. bndm.MeshType = 3
  2868. bndm.Scale = Vector3.new(1,1,1)
  2869. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2870. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2871. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2872. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2873. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2874. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2875. Debounces.Shewt = true
  2876. coroutine.wrap(function()
  2877. for i = 1, 20, 0.2 do
  2878. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2879. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2880. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2881. rng.Transparency = i/20
  2882. rng3.Transparency = 1/24
  2883. rng4.Transparency = i/26
  2884. wait()
  2885. end
  2886. wait(5.0)
  2887. rng:Destroy()
  2888. end)()
  2889. if Debounces.Shewt == true then
  2890. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2891. hit = ht.Parent
  2892. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2893. if HasntTouched(hit.Name) == true and deb == false then
  2894. deb = true
  2895. coroutine.wrap(function()
  2896. hit:FindFirstChild("Humanoid").PlatformStand = true
  2897. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2898. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2899. end)()
  2900. table.insert(Touche, hit.Name)
  2901. deb = false
  2902. end
  2903. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2904. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2905. deb = true
  2906. coroutine.wrap(function()
  2907. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2908. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2909. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2910. wait(1)
  2911. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2912. end)()
  2913. table.insert(Touche, hit.Parent.Name)
  2914. deb = false
  2915. for i, v in pairs(Touche) do
  2916. print(v)
  2917. end
  2918. end
  2919. end
  2920. end)
  2921. end
  2922. for i = 0, 260, 8 do
  2923. bem.Size = Vector3.new(i, 16,16)
  2924. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2925. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2926. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2927. bnd.Size = Vector3.new(10,10,10)
  2928. bndm.Scale = Vector3.new(10,10,10)
  2929. if i % 10 == 0 then
  2930. local newRng = rng2:Clone()
  2931. newRng.Parent = torso
  2932. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2933. local newRngm = rngm2:clone()
  2934. newRngm.Parent=newRng
  2935. coroutine.wrap(function()
  2936. for i = 1, 10, 0.2 do
  2937. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2938. newRng.Transparency = i/10
  2939. wait()
  2940. end
  2941. wait(3.0)
  2942. newRng:Destroy()
  2943. pt:Destroy()
  2944. pt2:Destroy()
  2945. end)()
  2946. end
  2947. wait()
  2948. end
  2949. wait(3.0)
  2950. Debounces.Shewt = false
  2951. bem:Destroy()
  2952. out:Destroy()
  2953. bnd:Destroy()
  2954. Debounces.Ready = false
  2955. for i, v in pairs(Touche) do
  2956. table.remove(Touche, i)
  2957. end
  2958. wait()
  2959. table.insert(Touche, char.Name)
  2960. Debounces.NoIdl = false
  2961. if Debounces.CanAttack == false then
  2962. Debounces.CanAttack = true
  2963. end
  2964. end
  2965. end
  2966. end)
  2967. ----------------------------------------------------
  2968. --[[mouse.KeyDown:connect(function(key)
  2969. if key == "h" then
  2970. if Debounces.CanAttack == true then
  2971. Debounces.CanAttack = false
  2972. Debounces.NoIdl = true
  2973. Debounces.on = true
  2974. local shell = Instance.new("Part",torso)
  2975. shell.BrickColor = BrickColor.new("New Yeller")
  2976. shell.Anchored = false
  2977. shell.CanCollide = false
  2978. shell.Locked = true
  2979. shell.TopSurface = "SmoothNoOutlines"
  2980. shell.BottomSurface = "SmoothNoOutlines"
  2981. shell.Size = Vector3.new(1.2,1.2,1.2)
  2982. shell.FormFactor = 3
  2983. local shellm = Instance.new("SpecialMesh",shell)
  2984. shellm.MeshType = "Sphere"
  2985. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2986. Omega = function()
  2987. local X = Instance.new("Part",char)
  2988. local O = Instance.new("ObjectValue",X)
  2989. O.Name = "creator"
  2990. X.Locked = true
  2991. X.Name = "Shell"
  2992. X.Anchored = false
  2993. X.CanCollide = false
  2994. X.Transparency = 0.5
  2995. X.Reflectance = 0
  2996. X.BottomSurface = 0
  2997. X.TopSurface = 0
  2998. X.Shape = 0
  2999. local V = Instance.new("ObjectValue",X)
  3000. V.Value = char
  3001. V.Name = "creator"
  3002. X.BrickColor = BrickColor.new("New Yeller")
  3003. X.Size = Vector3.new(40,40,40)
  3004. --X.Material = "Neon"
  3005. local Z = Instance.new("SpecialMesh",X)
  3006. Z.MeshType = "Sphere"
  3007. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3008. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3009. local bv = Instance.new("BodyVelocity",X)
  3010. bv.maxForce = Vector3.new(99999,99999,99999)
  3011. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3012. bv.velocity = root.CFrame.lookVector*10
  3013. Explode = X.Touched:connect(function(hit)
  3014. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3015. local cf = X.CFrame
  3016. bv:Destroy()
  3017. X.Anchored = true
  3018. Z:Remove()
  3019. Explode:disconnect()
  3020. X.Size = Vector3.new(3,3,3)
  3021. X.Touched:connect(function(hit) end)
  3022. X.CanCollide = false
  3023. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3024. if v:FindFirstChild('Humanoid') then
  3025. v.Humanoid:TakeDamage(math.random(9999,9999))
  3026. end
  3027. end
  3028. for i = 1, (40) do rs:wait()
  3029. X.Transparency = X.Transparency + (1/40)
  3030. X.Size = X.Size + Vector3.new(1,1,1)
  3031. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3032. end
  3033. X:Destroy()
  3034. end
  3035. end)
  3036. end
  3037. for i = 1,200 do
  3038. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3039. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3040. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3041. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3045. if Debounces.on == false then break end
  3046. rs:wait()
  3047. end
  3048. for i = 1,30 do
  3049. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3053. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3056. if Debounces.on == false then break end
  3057. rs:wait()
  3058. end
  3059. for i = 1,40 do
  3060. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3061. shell.Size = shell.Size + Vector3.new(1,1,1)
  3062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3068. if Debounces.on == false then break end
  3069. rs:wait()
  3070. end
  3071. for i = 1,40 do
  3072. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3079. if Debounces.on == false then break end
  3080. rs:wait()
  3081. end
  3082. for i = 1,60 do
  3083. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3088. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3089. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3090. if Debounces.on == false then break end
  3091. rs:wait()
  3092. end
  3093. for i = 1,60 do
  3094. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3095. shell.Size = shell.Size + Vector3.new(1,1,1)
  3096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3102. if Debounces.on == false then break end
  3103. rs:wait()
  3104. end
  3105. if Debounces.CanAttack == false then
  3106. Debounces.CanAttack = true
  3107. Debounces.NoIdl = false
  3108. Debounces.on = false
  3109. end
  3110. end
  3111. end
  3112. end)]]
  3113. ----------------------------------------------------
  3114. Charging = false
  3115. mouse.KeyDown:connect(function(key)
  3116. if key == "r" then
  3117. if Charging == false then
  3118. Charging = true
  3119. if Debounces.CanAttack == true then
  3120. Debounces.CanAttack = false
  3121. Debounces.NoIdl = true
  3122. Debounces.on = true
  3123. for i = 1,20 do
  3124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3126. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3127. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3128. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3129. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3130. if Debounces.on == false then break end
  3131. rs:wait()
  3132. end
  3133. --[[for i = 1,20 do
  3134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3140. if Debounces.on == false then break end
  3141. rs:wait()
  3142. end]]--
  3143. pt=Instance.new('Part',torso)
  3144. pt.Anchored=true
  3145. pt.CanCollide=false
  3146. pt.Locked = true
  3147. pt.FormFactor='Custom'
  3148. pt.Size=Vector3.new(1,1,1)
  3149. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3150. pt.Transparency=.6
  3151. pt.BrickColor=BrickColor.new('Really black')
  3152. msh=Instance.new('SpecialMesh',pt)
  3153. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3154. msh.Scale=Vector3.new(8,4,8)
  3155. pt2=pt:clone()
  3156. pt2.Parent = torso
  3157. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3158. pt2.BrickColor=BrickColor.new("Really black")
  3159. msh2=msh:clone()
  3160. msh2.Parent=pt2
  3161. msh2.Scale=Vector3.new(10,5,10)
  3162.  
  3163. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3164.  
  3165. bl = Instance.new("Part", char)
  3166. bl.Locked = true
  3167. bl.Name = "Shell"
  3168. bl.BrickColor = BrickColor.new("Really black")
  3169. bl.Anchored = true
  3170. bl.CanCollide = false
  3171. bl.Transparency = 0
  3172. bl.Reflectance = 0
  3173. bl.BottomSurface = 0
  3174. bl.TopSurface = 0
  3175. bl.Shape = 0
  3176. blm = Instance.new("SpecialMesh",bl)
  3177. blm.MeshType = "Sphere"
  3178. blm.Scale = Vector3.new(1,1,1)
  3179. blm.MeshId = "rbxassetid://9982590"
  3180.  
  3181. coroutine.resume(coroutine.create(function()
  3182. for i=1, math.huge, 4 do
  3183. if Charging == true then
  3184. rs:wait()
  3185. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3186. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3187. bl.Transparency = bl.Transparency + 0.005
  3188. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3189. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3190. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3191. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3192. elseif Charging == false then break
  3193. end
  3194. end
  3195. end))
  3196.  
  3197. repeat
  3198. local p = Instance.new('Part',torso)
  3199. p.formFactor = 'Custom'
  3200. p.Size = Vector3.new(1,1,1)
  3201. p.BrickColor = workspace.Base.BrickColor
  3202. p.CanCollide = false
  3203. p.Transparency = 0
  3204. p.Anchored = true
  3205. p.Locked=true
  3206. p.Material = workspace.Base.Material
  3207. s = math.random(1,40)/10
  3208. local m = Instance.new("BlockMesh",p)
  3209. m.Scale = Vector3.new(s,s,s)
  3210. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3211. --[[coroutine.wrap(function()
  3212. wait(2)
  3213. while Charging == true do
  3214. wait(2)
  3215. GroundWave1()
  3216. wait(2)
  3217. end
  3218. end)()]]--
  3219. Spawn(function()
  3220. while rs:wait() do
  3221. if Charging == true then
  3222. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3223. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3224. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3225. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3226. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3227. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3228. elseif Charging == false then break
  3229. end
  3230. end
  3231. end)
  3232. Spawn(function()
  3233. while rs:wait() do
  3234. if p.Transparency >= 1 then p:Destroy() break end
  3235. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3236. p.Transparency = p.Transparency+0.01
  3237. end
  3238. end)
  3239. wait(.3)
  3240. until Charging == false
  3241. end
  3242. end
  3243. end
  3244. end)
  3245. ----------------------------------------------------
  3246. mouse.KeyUp:connect(function(key)
  3247. if key == "r" then
  3248. if Charging == true then
  3249. Charging = false
  3250. pt:Destroy()
  3251. pt2:Destroy()
  3252. bl:Destroy()
  3253. if Debounces.CanAttack == false then
  3254. Debounces.CanAttack = true
  3255. Debounces.NoIdl = false
  3256. Debounces.on = false
  3257. end
  3258. end
  3259. end
  3260. end)
  3261. ----------------------------------------------------
  3262. mouse.KeyDown:connect(function(key)
  3263. if key == "g" then
  3264. if Debounces.CanAttack == true then
  3265. Debounces.CanAttack = false
  3266. Debounces.NoIdl = true
  3267. Debounces.on = true
  3268. local shell = Instance.new("Part",torso)
  3269. shell.BrickColor = BrickColor.new("Really black")
  3270. shell.Anchored = true
  3271. shell.CanCollide = false
  3272. shell.Locked = true
  3273. shell.TopSurface = "SmoothNoOutlines"
  3274. shell.BottomSurface = "SmoothNoOutlines"
  3275. shell.Size = Vector3.new(1,1,1)
  3276. shellm = Instance.new("SpecialMesh",shell)
  3277. shellm.MeshType = "Sphere"
  3278. shellm.Scale = Vector3.new(1,1,1)
  3279. local shell2 = Instance.new("Part",torso)
  3280. shell2.BrickColor = BrickColor.new("Really black")
  3281. shell2.Anchored = true
  3282. shell2.CanCollide = false
  3283. shell2.Locked = true
  3284. shell2.TopSurface = "SmoothNoOutlines"
  3285. shell2.BottomSurface = "SmoothNoOutlines"
  3286. shell2.Size = Vector3.new(1,1,1)
  3287. shellm2 = Instance.new("SpecialMesh",shell2)
  3288. shellm2.MeshType = "Sphere"
  3289. shellm2.Scale = Vector3.new(1,1,1)
  3290.  
  3291. function FindNearestTorso(Position,Distance,SinglePlayer)
  3292. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3293. local List = {}
  3294. for i,v in pairs(workspace:GetChildren())do
  3295. if v:IsA("Model")then
  3296. if v:findFirstChild("Torso")then
  3297. if v ~= char then
  3298. if(v.Torso.Position -Position).magnitude <= Distance then
  3299. table.insert(List,v)
  3300. end
  3301. end
  3302. end
  3303. end
  3304. end
  3305. return List
  3306. end
  3307.  
  3308. Shell = function()
  3309. local X = Instance.new("Part",char)
  3310. local O = Instance.new("ObjectValue",X)
  3311. O.Name = "creator"
  3312. X.Locked = true
  3313. X.Name = "Shell"
  3314. X.Anchored = false
  3315. X.CanCollide = false
  3316. X.Transparency = 0
  3317. X.Reflectance = 0
  3318. X.BottomSurface = 0
  3319. X.TopSurface = 0
  3320. X.Shape = 0
  3321. local V = Instance.new("ObjectValue",X)
  3322. V.Value = char
  3323. V.Name = "creator"
  3324. X.BrickColor = BrickColor.new("Really black")
  3325. X.Size = Vector3.new(1,1,1)
  3326. --X.Material = "Neon"
  3327. local Z = Instance.new("SpecialMesh",X)
  3328. Z.MeshType = "Sphere"
  3329. Z.Scale = Vector3.new(1,1,1)
  3330. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3331. local bv = Instance.new("BodyVelocity",X)
  3332. bv.maxForce = Vector3.new(99999,99999,99999)
  3333. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3334. bv.velocity = root.CFrame.lookVector*65
  3335. Explode = X.Touched:connect(function(hit)
  3336. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3337. local cf = X.CFrame
  3338. bv:Destroy()
  3339. X.Anchored = true
  3340. Z:Remove()
  3341. Explode:disconnect()
  3342. X.Size = Vector3.new(3,3,3)
  3343. X.Touched:connect(function(hit) end)
  3344. X.CanCollide = false
  3345. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3346. if v:FindFirstChild('Humanoid') then
  3347. v.Humanoid:TakeDamage(math.random(99999,99999))
  3348. end
  3349. end
  3350. for i = 1, (40) do rs:wait()
  3351. X.Transparency = X.Transparency + (1/40)
  3352. X.Size = X.Size + Vector3.new(1,1,1)
  3353. X.CFrame = cf
  3354. end
  3355. X:Destroy()
  3356. end
  3357. end)
  3358. end
  3359. Shell()
  3360. for i = 1, 10 do
  3361. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3362. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3369. if Debounces.on == false then break end
  3370. rs:wait()
  3371. end
  3372. Shell()
  3373. shell.Transparency = 1
  3374. for i = 1, 10 do
  3375. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3376. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3383. if Debounces.on == false then break end
  3384. rs:wait()
  3385. end
  3386. Shell()
  3387. shell.Transparency = 0
  3388. shell2.Transparency = 1
  3389. for i = 1, 10 do
  3390. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3391. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3398. if Debounces.on == false then break end
  3399. rs:wait()
  3400. end
  3401. Shell()
  3402. shell2.Transparency = 0
  3403. shell.Transparency = 1
  3404. for i = 1, 10 do
  3405. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3406. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3413. if Debounces.on == false then break end
  3414. rs:wait()
  3415. end
  3416. Shell()
  3417. shell.Transparency = 0
  3418. shell2.Transparency = 1
  3419. for i = 1, 10 do
  3420. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3421. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3428. if Debounces.on == false then break end
  3429. rs:wait()
  3430. end
  3431. Shell()
  3432. shell2.Transparency = 0
  3433. shell.Transparency = 1
  3434. for i = 1, 10 do
  3435. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3436. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3443. if Debounces.on == false then break end
  3444. rs:wait()
  3445. end
  3446. Shell()
  3447. shell.Transparency = 0
  3448. shell2.Transparency = 1
  3449. for i = 1, 10 do
  3450. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3451. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3454. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3458. if Debounces.on == false then break end
  3459. rs:wait()
  3460. end
  3461. Shell()
  3462. shell2.Transparency = 0
  3463. shell.Transparency = 1
  3464. for i = 1, 10 do
  3465. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3466. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3473. if Debounces.on == false then break end
  3474. rs:wait()
  3475. end
  3476. Shell()
  3477. shell.Transparency = 0
  3478. shell2.Transparency = 1
  3479. for i = 1, 10 do
  3480. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3481. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3488. if Debounces.on == false then break end
  3489. rs:wait()
  3490. end
  3491. Shell()
  3492. shell2.Transparency = 0
  3493. shell.Transparency = 1
  3494. for i = 1, 10 do
  3495. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3496. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3503. if Debounces.on == false then break end
  3504. rs:wait()
  3505. end
  3506. Shell()
  3507. shell.Transparency = 0
  3508. shell2.Transparency = 1
  3509. for i = 1, 10 do
  3510. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3511. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3518. if Debounces.on == false then break end
  3519. rs:wait()
  3520. end
  3521. Shell()
  3522. shell2.Transparency = 0
  3523. shell.Transparency = 1
  3524. for i = 1, 10 do
  3525. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3526. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3533. if Debounces.on == false then break end
  3534. rs:wait()
  3535. end
  3536. Shell()
  3537. shell.Transparency = 0
  3538. shell2.Transparency = 1
  3539. for i = 1, 10 do
  3540. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3541. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3548. if Debounces.on == false then break end
  3549. rs:wait()
  3550. end
  3551. shell.Transparency = 1
  3552. if Debounces.CanAttack == false then
  3553. Debounces.CanAttack = true
  3554. Debounces.NoIdl = false
  3555. Debounces.on = false
  3556. end
  3557. end
  3558. end
  3559. end)
  3560. ----------------------------------------------------
  3561. Search = false
  3562. mouse.KeyDown:connect(function(key)
  3563. if key == "n" then
  3564. if Search == false then
  3565. Search = true
  3566. for i,v in pairs(game.Players:getPlayers()) do
  3567. if v.Name~=char.Name then
  3568. for j,k in pairs(v.Character:GetChildren()) do
  3569. if k:IsA("BasePart") and k.Transparency >= 1 then
  3570. bawx=Instance.new("SelectionBox",cam)
  3571. bawx.Color = BrickColor.new("Bright red")
  3572. bawx.Transparency = .5
  3573. bawx.Adornee = k
  3574. end
  3575. end
  3576. end
  3577. end
  3578. elseif Search == true then
  3579. Search = false
  3580. for i, v in pairs(cam:GetChildren()) do
  3581. if v:IsA("SelectionBox") then
  3582. v:Destroy()
  3583. end
  3584. end
  3585. end
  3586. end
  3587. end)
  3588. ----------------------------------------------------
  3589. Grab = false
  3590. mouse.KeyDown:connect(function(key)
  3591. if key == "z" then
  3592. Debounces.on = true
  3593. Debounces.NoIdl = true
  3594. Debounces.ks = true
  3595. if Grab == false then
  3596. gp = nil
  3597. for i = 1, 20 do
  3598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3604. if Debounces.on == false then break end
  3605. rs:wait()
  3606. end
  3607. con1=larm.Touched:connect(function(hit) -- this is grab
  3608. ht = hit.Parent
  3609. hum1=ht:FindFirstChild('Humanoid')
  3610. if hum1 ~= nil then
  3611. if Debounces.ks==true then
  3612. z = Instance.new("Sound",hed)
  3613. z.SoundId = "rbxassetid://169380525"
  3614. z.Volume = 1
  3615. z:Play()
  3616. Debounces.ks=false
  3617. end
  3618. hum1.PlatformStand=true
  3619. gp = ht
  3620. Grab = true
  3621. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3622. asd.Parent = larm
  3623. asd.Name = "asd"
  3624. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3625. --[[elseif hum1 == nil then
  3626. con1:disconnect()
  3627. wait() return]]--
  3628. end
  3629. end)
  3630. for i = 1, 20 do
  3631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3637. if Debounces.on == false then break end
  3638. rs:wait()
  3639. end
  3640. if hum1 == nil then
  3641. Debounces.on = false
  3642. Debounces.NoIdl = false
  3643. end
  3644. con1:disconnect()
  3645. elseif Grab == true then
  3646. Grab = false
  3647. Punch()
  3648. z = Instance.new("Sound",hed)
  3649. z.SoundId = "rbxassetid://169380525"
  3650. z.Pitch = ptz[math.random(1,#ptz)]
  3651. z.Volume = 1
  3652. z:Play()
  3653. for i = 1, 10 do
  3654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3660. if Debounces.on == false then break end
  3661. rs:wait()
  3662. end
  3663. Punch()
  3664. z = Instance.new("Sound",hed)
  3665. z.SoundId = "rbxassetid://169380525"
  3666. z.Pitch = ptz[math.random(1,#ptz)]
  3667. z.Volume = 1
  3668. z:Play()
  3669. for i = 1, 10 do
  3670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3676. if Debounces.on == false then break end
  3677. rs:wait()
  3678. end
  3679. Punch()
  3680. z = Instance.new("Sound",hed)
  3681. z.SoundId = "rbxassetid://169380525"
  3682. z.Pitch = ptz[math.random(1,#ptz)]
  3683. z.Volume = 1
  3684. z:Play()
  3685. for i = 1, 10 do
  3686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3692. if Debounces.on == false then break end
  3693. rs:wait()
  3694. end
  3695. Punch()
  3696. z = Instance.new("Sound",hed)
  3697. z.SoundId = "rbxassetid://169380525"
  3698. z.Pitch = ptz[math.random(1,#ptz)]
  3699. z.Volume = 1
  3700. z:Play()
  3701. for i = 1, 10 do
  3702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3708. if Debounces.on == false then break end
  3709. rs:wait()
  3710. end
  3711. Punch()
  3712. z = Instance.new("Sound",hed)
  3713. z.SoundId = "rbxassetid://169380525"
  3714. z.Pitch = ptz[math.random(1,#ptz)]
  3715. z.Volume = 1
  3716. z:Play()
  3717. for i = 1, 10 do
  3718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3724. if Debounces.on == false then break end
  3725. rs:wait()
  3726. end
  3727. Punch()
  3728. z = Instance.new("Sound",hed)
  3729. z.SoundId = "rbxassetid://169380525"
  3730. z.Pitch = ptz[math.random(1,#ptz)]
  3731. z.Volume = 1
  3732. z:Play()
  3733. for i = 1, 10 do
  3734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3740. if Debounces.on == false then break end
  3741. rs:wait()
  3742. end
  3743. Punch()
  3744. z = Instance.new("Sound",hed)
  3745. z.SoundId = "rbxassetid://169380525"
  3746. z.Pitch = ptz[math.random(1,#ptz)]
  3747. z.Volume = 1
  3748. z:Play()
  3749. for i = 1, 10 do
  3750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3756. if Debounces.on == false then break end
  3757. rs:wait()
  3758. end
  3759. Punch()
  3760. z = Instance.new("Sound",hed)
  3761. z.SoundId = "rbxassetid://169380525"
  3762. z.Pitch = ptz[math.random(1,#ptz)]
  3763. z.Volume = 1
  3764. z:Play()
  3765. for i = 1, 10 do
  3766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3772. if Debounces.on == false then break end
  3773. rs:wait()
  3774. end
  3775. Punch()
  3776. z = Instance.new("Sound",hed)
  3777. z.SoundId = "rbxassetid://169380525"
  3778. z.Pitch = ptz[math.random(1,#ptz)]
  3779. z.Volume = 1
  3780. z:Play()
  3781. for i = 1, 10 do
  3782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3788. if Debounces.on == false then break end
  3789. rs:wait()
  3790. end
  3791. Punch()
  3792. z = Instance.new("Sound",hed)
  3793. z.SoundId = "rbxassetid://169380525"
  3794. z.Pitch = ptz[math.random(1,#ptz)]
  3795. z.Volume = 1
  3796. z:Play()
  3797. for i = 1, 10 do
  3798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3804. if Debounces.on == false then break end
  3805. rs:wait()
  3806. end
  3807. Punch()
  3808. z = Instance.new("Sound",hed)
  3809. z.SoundId = "rbxassetid://169380525"
  3810. z.Pitch = ptz[math.random(1,#ptz)]
  3811. z.Volume = 1
  3812. z:Play()
  3813. for i = 1, 10 do
  3814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3820. if Debounces.on == false then break end
  3821. rs:wait()
  3822. end
  3823. Punch()
  3824. z = Instance.new("Sound",hed)
  3825. z.SoundId = "rbxassetid://169380525"
  3826. z.Pitch = ptz[math.random(1,#ptz)]
  3827. z.Volume = 1
  3828. z:Play()
  3829. for i = 1, 10 do
  3830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3836. if Debounces.on == false then break end
  3837. rs:wait()
  3838. end
  3839. con1:disconnect()
  3840. Debounces.on = false
  3841. Debounces.NoIdl = false
  3842. if gp ~= nil then
  3843. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3844. for i,v in pairs(larm:GetChildren()) do
  3845. if v.Name == "asd" and v:IsA("Weld") then
  3846. v:Remove()
  3847. end
  3848. end
  3849. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3850. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3851. bv.P = 125000
  3852. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3853. hum1=nil
  3854. ht=nil
  3855. Debounces.on = false
  3856. Debounces.NoIdl = false
  3857. elseif ht == nil then wait()
  3858. Grab = false
  3859. Debounces.on = false
  3860. Debounces.NoIdl = false
  3861. end
  3862. end
  3863. end
  3864. end)
  3865. ----------------------------------------------------
  3866. mouse.KeyDown:connect(function(key)
  3867. if string.byte(key) == 52 then
  3868. char.Humanoid.WalkSpeed = 60
  3869. end
  3870. end)
  3871. mouse.KeyUp:connect(function(key)
  3872. if string.byte(key) == 52 then
  3873. char.Humanoid.WalkSpeed = 8
  3874. end
  3875. end)
  3876. -------------------------------
  3877. local animpose = "Idle"
  3878. local lastanimpose = "Idle"
  3879. local sine = 0
  3880. local change = 1
  3881. local val = 0
  3882. local ffing = false
  3883. -------------------------------
  3884. game:GetService("RunService").RenderStepped:connect(function()
  3885. --[[if char.Humanoid.Jump == true then
  3886. jump = true
  3887. else
  3888. jump = false
  3889. end]]
  3890. char.Humanoid.FreeFalling:connect(function(f)
  3891. if f then
  3892. ffing = true
  3893. else
  3894. ffing = false
  3895. end
  3896. end)
  3897. sine = sine + change
  3898. if jumpn == true then
  3899. animpose = "Jumping"
  3900. elseif ffing == true then
  3901. animpose = "Freefalling"
  3902. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3903. animpose = "Idle"
  3904. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3905. animpose = "Walking"
  3906. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3907. animpose = "Running"
  3908. end
  3909. if animpose ~= lastanimpose then
  3910. sine = 0
  3911. if Debounces.NoIdl == false then
  3912. if animpose == "Idle" then
  3913. for i = 1, 2 do
  3914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3920. end
  3921. elseif animpose == "Walking" then
  3922. for i = 1, 2 do
  3923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3929. end
  3930. elseif animpose == "Running" then
  3931. for i = 1, 2 do
  3932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3938. wait()
  3939. end
  3940. end
  3941. else
  3942. end
  3943. end
  3944. lastanimpose = animpose
  3945. if Debounces.NoIdl == false then
  3946. if animpose == "Idle" then
  3947. change = 0.5
  3948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3954. elseif animpose == "Walking" then
  3955. change = 1
  3956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3962. elseif animpose == "Running" then
  3963. change = 1
  3964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3970. end
  3971. end
  3972. end)
  3973.  
  3974. hum.MaxHealth = math.huge
  3975. wait(1)
  3976. hum.Health = math.huge
  3977. local p = game.Players.LocalPlayer
  3978. local char = p.Character
  3979. z = Instance.new("Sound", char)
  3980. z.SoundId = "rbxassetid://620889412"
  3981. z.Pitch = 1
  3982. z.Volume = 999
  3983. z.Looped = true
  3984. wait(.1)
  3985. z:Play()
  3986. while true do --Loop
  3987. wait(0.04)
  3988. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3989. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3990. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3991. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3992. wait(0.04)
  3993. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3994. wait(0.04)
  3995. end
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