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- Druidic "Dwarf" Watson
- Level 2 EARTH Pixie/Effect
- 800/1400
- If you control a "Druidic" monster, you can Special Summon this card (from your hand). You can only Special Summon "Druidic "Dwarf" Watson" once per turn this way. If this card is sent from the field to the GY as Ignition Material: You can target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Druidic "Dwarf" Watson" once per turn.
- Druidic "Orderly" Jones
- Level 1 EARTH Pixie/Effect
- 0/1900
- If this card is sent from the hand to the GY as Ignition Material: You can target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. If you control a "Druidic" Ignition Monster: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Druidic "Orderly" Jones" once per turn.
- Druidic "Lorekeeper" Carl
- Level 4 EARTH Pixie/Effect
- 1800/1200
- If this card is Normal or Special Summoned: You can add 1 "Druidic" monster from your Deck to your hand, except "Druidic "Lorekeeper" Carl". You can banish this card from your GY, then target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Druidic "Lorekeeper" Carl" once per turn.
- Druidic "Medic" Bruno
- Level 3 EARTH Pixie/Effect
- 1400/600
- If this card is Normal or Special Summoned: You can add 1 "Druidic" Spell/Trap from your Deck to your hand. You can Tribute this card, then target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Druidic "Medic" Bruno" once per turn.
- Druidic "Adventurer" Ricardo
- Level 5 EARTH Pixie/Effect
- 2200/1800
- You can reveal this card in your hand, then target 1 face-up monster your opponent controls; Special Summon this card, and if you do, place that target face-up in their Spell & Trap Zone as a Continuous Spell. When your opponent activates a monster effect on the field (Quick Effect): You can place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Druidic "Adventurer" Ricardo" once per turn.
- Druidic "Advisor" Andrea
- Level 6 EARTH Pixie/Effect
- 2100/2200
- When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Spell. If this card is sent from the hand to the GY as Ignition Material: You can target 1 Monster Card on the field treated as a Continuous Spell; banish it. You can only use each effect of "Druidic "Advisor" Andrea" once per turn.
- Druidic "Bishop" Derek
- Level 7 EARTH Pixie/Effect
- 2400/1700
- If this card is in your hand (Quick Effect): You can target 1 Monster Card you control treated as a Continuous Spell and 1 Level 6 or lower "Druidic" monster you control; destroy both targets, and if you do, Special Summon this card. (Quick Effect): You can target 1 card in your opponent's Spell & Trap Zone; destroy it, and if you do, inflict 500 damage to them. You can only use each effect of "Druidic "Bishop" Derek" once per turn.
- Druidic "Prophet" Scott
- Level 8 EARTH Pixie/Effect
- 2800/1300
- If this card is in your hand (Quick Effect): You can target 1 Monster Card you control treated as a Continuous Spell and 1 Level 7 or lower "Druidic" monster you control; destroy both targets, and if you do, Special Summon this card. You can only use this effect of "Druidic "Prophet" Scott" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Spell.
- Druidic "Adjudicator" Jules
- Level 6 EARTH Pixie/Ignition/Effect
- 1900/1700
- 1 Level 4 or lower "Druidic" monster & 1 "Druidic" monster in your hand
- While your opponent controls a Monster Card treated as a Continuous Spell, this card gains 1000 ATK. You can target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Druidic "Adjudicator" Jules" once per turn.
- Druidic "Knower" Anthony
- Level 7 EARTH Pixie/Ignition/Effect
- 2600/0
- 1 Level 5 or 6 "Druidic" monster & 1 "Druidic" monster in your hand
- While your opponent controls a Monster Card treated as a Continuous Spell, all monsters on the field lose ATK equal to their DEF. You can target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Druidic "Knower" Anthony" once per turn.
- Druidic "Philosopher" Theodore
- Level 10 EARTH Pixie/Ignition/Effect
- 3000/3000
- 1 Level 7 or 8 "Druidic" monster & 1 "Druidic" monster in your hand
- While your opponent controls a Monster Card treated as a Continuous Spell, your opponent cannot activate Trap Cards during your turn. You can target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. This is a Quick Effect, if your opponent controls no Monster Cards treated as a Continuous Spell. You can only use this effect of "Druidic "Philosopher" Theodore" once per turn.
- Druidic "All-Rounder" Chadwick
- Level 10 EARTH Pixie/Ignition/Effect
- 3000/2500
- 1 Level 7 or 8 "Druidic" monster & 1 "Druidic" monster in your hand
- While your opponent controls a Monster Card treated as a Continuous Spell, your opponent cannot Special Summon monsters during your turn. You can only use each of the following effects of "Druidic "All-Rounder" Chadwick" once per turn. You can target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. When this card destroys a monster by battle: You can destroy all Spells and Traps your opponent controls.
- The Druidic Forest
- Field Spell
- All "Druidic" monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "The Druidic Forest" once per turn. You can target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. If you control a "Druidic" Ignition Monster: You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field, and if you do, it is treated as a "Druidic"monster.
- Druidic Metempsychosis
- Normal Spell
- Special Summon 1 "Druidic" monster from your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only activate 1 "Druidic Metempsychosis" per turn.
- Druidic Nature
- Normal Spell
- If you control "The Druidic Forest" and a "Druidic" monster: Destroy as many cards in your opponent's Spell & Trap Zone as possible, and if you do, inflict 500 damage to your opponent for each destroyed card. If you control a "Druidic" Ignition Monster, your opponent cannot activate cards or effects in response to this card's activation. You can only activate 1 "Druidic Nature" per turn.
- Druidic Hermitry
- Normal Trap
- When a monster you control is destroyed by battle and sent to the GY: Target the monster that destroyed your monster; place it face-up in their Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon 1 Level 6 or lower "Druidic" monster from your hand or Deck.
- The Wicked Druidic Ring
- Continuous Trap
- If a face-up "Druidic" monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY, then target 1 face-up monster your opponent controls; place it face-up in their Spell & Trap Zone as a Continuous Spell. You can only use each effect of "The Wicked Druidic Ring" once per turn.
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