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Rachjumper FE

Dec 20th, 2020 (edited)
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  1. print[[Q = Homing energy orb
  2. E = Energy orb
  3. R = Singularity
  4. F = Pinnacle of Strength(transformation)(insanely overpowered)
  5. T = Taunt
  6. --Direct intervention is necessary.--
  7. ]]
  8.  
  9.  
  10.  
  11. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  12. do
  13. script.Parent = owner.Character
  14. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  15. local function NewFakeEvent()
  16. local Bind = Instance.new("BindableEvent")
  17. local Fake;Fake = {Connections = {},
  18. fakeEvent=true;
  19. Connect=function(self,Func)
  20. Bind.Event:connect(Func)
  21. self.Connections[Bind] = true
  22. return setmetatable({Connected = true},{
  23. __index = function (self,Index)
  24. if Index:lower() == "disconnect" then
  25. return function() Fake.Connections[Bind] = false;self.Connected = false end
  26. end
  27. return Fake[Index]
  28. end;
  29. __tostring = function() return "Connection" end;
  30. })
  31. end}
  32. Fake.connect = Fake.Connect;return Fake;
  33. end
  34. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  35. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  36. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  37. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  38. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  39. local function TriggerEvent(self,Event,...)
  40. local Trigger = Mouse[Event]
  41. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  42. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  43. end
  44. end
  45. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  46. Event.OnServerEvent:Connect(function(FiredBy,Input)
  47. if FiredBy.Name ~= owner.Name then return end
  48. if Input.MouseEvent then
  49. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  50. else
  51. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  52. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  53. for _,Action in pairs(ContextActionService.Actions) do
  54. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  55. end
  56. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  57. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  58. end
  59. end)
  60. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  61. Event.Parent = NLS([[
  62. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  63. local Input = function(Input,gameProcessedEvent)
  64. if gameProcessedEvent then return end
  65. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  66. end
  67. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  68. local Hit,Target
  69. while wait(1/30) do
  70. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  71. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  72. end
  73. end
  74. ]],owner.Character)
  75. end
  76. RealGame = game;game = setmetatable({},{
  77. __index = function (self,Index)
  78. local Sandbox = function (Thing)
  79. if Thing:IsA("Player") then
  80. local RealPlayer = Thing
  81. return setmetatable({},{
  82. __index = function (self,Index)
  83. local Type = type(RealPlayer[Index])
  84. if Type == "function" then
  85. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  86. return function (self)return InternalData["Mouse"] end
  87. end
  88. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  89. end
  90. return RealPlayer[Index]
  91. end;
  92. __tostring = function(self) return RealPlayer.Name end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. local FakeServices = {
  102. ["players"] = function()
  103. return setmetatable({},{
  104. __index = function (self2,Index2)
  105. local RealService = RealGame:GetService(Service)
  106. local Type2 = type(Index2)
  107. if Type2 == "function" then
  108. return function (self,...) return RealService[Index2](RealService,...)end
  109. else
  110. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  111. return RealService[Index2]
  112. end
  113. end;
  114. __tostring = function(self) return RealGame:GetService(Service).Name end
  115. })
  116. end;
  117. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  118. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  119. ["runservice"] = function()
  120. return setmetatable({},{
  121. __index = function(self2,Index2)
  122. local RealService = RealGame:GetService(Service)
  123. local Type2 = type(Index2)
  124. if Type2 == "function" then
  125. return function (self,...) return RealService[Index2](RealService,...) end
  126. else
  127. local RunServices = {
  128. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  129. ["renderstepped"] = function() return RealService["Stepped"] end
  130. }
  131. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  132. return RealService[Index2]
  133. end
  134. end
  135. })
  136. end
  137. }
  138. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  139. return RealGame:GetService(Service)
  140. end
  141. end
  142. return function (self,...) return RealGame[Index](RealGame,...) end
  143. else
  144. if game:GetService(Index) then return game:GetService(Index) end
  145. return RealGame[Index]
  146. end
  147. end
  148. return nil
  149. end
  150. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  151.  
  152. Player=game.Players.LocalPlayer
  153. Character=Player.Character
  154. Mouse = Player:GetMouse()
  155. mouse = Mouse
  156. Character.Humanoid.Name = "noneofurbusiness"
  157. hum = Character.noneofurbusiness
  158. LeftArm=Character["Left Arm"]
  159. LeftLeg=Character["Left Leg"]
  160. RightArm=Character["Right Arm"]
  161. RightLeg=Character["Right Leg"]
  162. Root=Character["HumanoidRootPart"]
  163. Head=Character["Head"]
  164. Torso=Character["Torso"]
  165. Neck=Torso["Neck"]
  166. walking = false
  167. jumping = false
  168. attacking = false
  169. firsttime = false
  170. tauntdebounce = false
  171. position = nil
  172. invisible = false
  173. MseGuide = true
  174. running = false
  175. settime = 0
  176. sine = 0
  177. t = 0
  178. ws = 19
  179. jp = 85
  180. secondform = false
  181. isattacking = false
  182. change = 1
  183. combo1 = true
  184. dancing = false
  185. equip = false
  186. dgs = 75
  187. dedlaff = false
  188. combo2 = false
  189. switch1 = true
  190. singularitybounce = false
  191. switch2 = false
  192. firsttime2 = false
  193. combo3 = false
  194. gunallowance = false
  195. cooldown = false
  196. shooting = false
  197. RunSrv = game:GetService("RunService")
  198. RenderStepped = game:GetService("RunService").RenderStepped
  199. removeuseless = game:GetService("Debris")
  200. local dmt2 = {530959353,1147754917}
  201. local soundtable = {2568787910,2568788266,2568789694,2568791151,2568793830,2568797435,907329532,907330011,907330103,907328384,907328262,907328908,907328689,907329293,907328516,907329893,907332670,907332856,907333294}
  202. local soundtable2 = {2616767970,2614901458,2616891279,2614896603,2616768521,2616848595,2614905967,2614918002,2563244734,2563244134,2563244444,2563244999,2563245407,2563654940,2563656758,2563658474,2563659001}
  203. local deathtable = {2568790033,2568790412,907332997,907331307,907331575,907332235,907330753,907330198,907329669,907328147}
  204. local deathtable2 = {2563655622,2563656386,2563657337,2563657659,2563656003,2614903827}
  205. local beingattackedtable = {2568798123,907332525,907332040,907331443,907331178,907331038,907330908,907330619,907330447}
  206. local orbthrows = {907532492,907532684,909253995}
  207. rdnm = #soundtable
  208. dmt2random = #dmt2
  209. rdnm2 = #soundtable2
  210. death1 = #deathtable
  211. death2 = #deathtable2
  212. orbz = #orbthrows
  213. ouchtable = #beingattackedtable
  214.  
  215. screenGui = Instance.new("ScreenGui")
  216. screenGui.Parent = script.Parent
  217.  
  218. local HEADLERP = Instance.new("ManualWeld")
  219. HEADLERP.Parent = Head
  220. HEADLERP.Part0 = Head
  221. HEADLERP.Part1 = Head
  222. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local TORSOLERP = Instance.new("ManualWeld")
  225. TORSOLERP.Parent = Root
  226. TORSOLERP.Part0 = Torso
  227. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  228.  
  229. local ROOTLERP = Instance.new("ManualWeld")
  230. ROOTLERP.Parent = Root
  231. ROOTLERP.Part0 = Root
  232. ROOTLERP.Part1 = Torso
  233. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  234.  
  235. local RIGHTARMLERP = Instance.new("ManualWeld")
  236. RIGHTARMLERP.Parent = RightArm
  237. RIGHTARMLERP.Part0 = RightArm
  238. RIGHTARMLERP.Part1 = Torso
  239. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  240.  
  241. local LEFTARMLERP = Instance.new("ManualWeld")
  242. LEFTARMLERP.Parent = LeftArm
  243. LEFTARMLERP.Part0 = LeftArm
  244. LEFTARMLERP.Part1 = Torso
  245. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  246.  
  247. local RIGHTLEGLERP = Instance.new("ManualWeld")
  248. RIGHTLEGLERP.Parent = RightLeg
  249. RIGHTLEGLERP.Part0 = RightLeg
  250. RIGHTLEGLERP.Part1 = Torso
  251. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  252.  
  253. local LEFTLEGLERP = Instance.new("ManualWeld")
  254. LEFTLEGLERP.Parent = LeftLeg
  255. LEFTLEGLERP.Part0 = LeftLeg
  256. LEFTLEGLERP.Part1 = Torso
  257. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  258.  
  259. local function weldBetween(a, b)
  260. local weld = Instance.new("ManualWeld", a)
  261. weld.Part0 = a
  262. weld.Part1 = b
  263. weld.C0 = a.CFrame:inverse() * b.CFrame
  264. return weld
  265. end
  266.  
  267. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  268. A = Instance.new("Attachment", PARENT)
  269. A.Position = POSITION1
  270. A.Name = "A"
  271. B = Instance.new("Attachment", PARENT)
  272. B.Position = POSITION2
  273. B.Name = "B"
  274. tr1 = Instance.new("Trail", PARENT)
  275. tr1.Attachment0 = A
  276. tr1.Attachment1 = B
  277. tr1.Enabled = true
  278. tr1.Lifetime = LIFETIME
  279. tr1.TextureMode = "Static"
  280. tr1.LightInfluence = 0
  281. tr1.Color = COLOR
  282. tr1.Transparency = NumberSequence.new(0, 1)
  283. end
  284.  
  285. introsound = Instance.new("Sound",Head)
  286. introsound.SoundId = "rbxassetid://907328262"
  287. introsound.Volume = 10
  288. introsound:Play()
  289.  
  290. footsteps = Instance.new("Sound",Torso)
  291. footsteps.SoundId = "rbxassetid://1244506786"
  292. footsteps.Volume = 0
  293. footsteps.Looped = true
  294. footsteps.Pitch = 1.6
  295. footsteps.Name = "fp"
  296. footsteps:Play()
  297.  
  298. orbz = orbthrows[math.random(1,#orbthrows)]
  299. orbthrow = Instance.new("Sound",RightArm)
  300. orbthrow.SoundId = "rbxassetid://"..orbz
  301. orbthrow.Volume = 7
  302. orbthrow.Pitch = 1
  303. orbthrow.Name = "orbthrow"
  304.  
  305. coroutine.wrap(function()
  306. doomtheme = Instance.new("Sound",Torso)
  307. doomtheme.SoundId = "rbxassetid://425308442"
  308. doomtheme.Volume = 0
  309. doomtheme.Looped = true
  310. doomtheme:Play()
  311. doomtheme.Name = "doomtheme"
  312. for i = 1, 30 do
  313. doomtheme.Volume = doomtheme.Volume + .1
  314. wait()
  315. end
  316. end)()
  317.  
  318. Torso.ChildRemoved:connect(function(removed)
  319. if removed.Name == "doomtheme" then
  320. if not secondform then
  321. doomtheme = Instance.new("Sound",Torso)
  322. doomtheme.SoundId = "rbxassetid://425308442"
  323. if invisible then
  324. doomtheme.Volume = 0
  325. else
  326. doomtheme.Volume = 2
  327. end
  328. doomtheme.Looped = true
  329. doomtheme:Play()
  330. doomtheme.Name = "doomtheme"
  331. else
  332. dmt2random = dmt2[math.random(1,#dmt2)]
  333. doomtheme = Instance.new("Sound",Torso)
  334. doomtheme.SoundId = "rbxassetid://"..dmt2random
  335. if invisible then
  336. doomtheme.Volume = 0
  337. else
  338. doomtheme.Volume = 3
  339. end
  340. doomtheme.Looped = true
  341. doomtheme:Play()
  342. doomtheme.Name = "doomtheme"
  343. end
  344. end
  345. end)
  346.  
  347. Torso.ChildRemoved:connect(function(removed)
  348. if removed.Name == "orbthrow" then
  349. orbz = orbthrows[math.random(1,#orbthrows)]
  350. orbthrow = Instance.new("Sound",RightArm)
  351. orbthrow.SoundId = "rbxassetid://"..orbz
  352. orbthrow.Volume = 7
  353. orbthrow.Pitch = 1
  354. orbthrow.Name = "orbthrow"
  355. end
  356. end)
  357.  
  358. Torso.ChildRemoved:connect(function(removed)
  359. if removed.Name == "fp" then
  360. footsteps = Instance.new("Sound",Torso)
  361. footsteps.SoundId = "rbxassetid://1244506786"
  362. footsteps.Volume = 0
  363. footsteps.Looped = true
  364. footsteps.Pitch = 1.6
  365. footsteps.Name = "fp"
  366. footsteps:Play()
  367. end
  368. end)
  369.  
  370. leftlocation = Instance.new("Part",LeftArm)
  371. leftlocation.Size = Vector3.new(1,1,1)
  372. leftlocation.Transparency = 1
  373. leftlocation.Name = "leftlocation"
  374. leftlocationweld = weldBetween(leftlocation,LeftArm)
  375. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  376. rightlocation = Instance.new("Part",RightArm)
  377. rightlocation.Size = Vector3.new(1,1,1)
  378. rightlocation.Transparency = 1
  379. rightlocation.Name = "rightlocation"
  380. rightlocationweld = weldBetween(rightlocation,RightArm)
  381. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  382.  
  383. shirt = Instance.new("Shirt", Character)
  384. shirt.Name = "Shirt"
  385. Character.Shirt.ShirtTemplate = "rbxassetid://302262616"
  386.  
  387. particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  388.  
  389. particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
  390. particlemiter1.Enabled = false
  391. particlemiter1.Color = particlecolor
  392. particlemiter1.Texture = "rbxassetid://1390780157"
  393. particlemiter1.Lifetime = NumberRange.new(.05)
  394. particlemiter1.Size = NumberSequence.new(1.25,1.25)
  395. particlemiter1.Rate = 4
  396. particlemiter1.Rotation = NumberRange.new(0,360)
  397. particlemiter1.RotSpeed = NumberRange.new(0)
  398. particlemiter1.Speed = NumberRange.new(0)
  399. particlemiter2 = Instance.new("ParticleEmitter", RightArm)
  400. particlemiter2.Enabled = false
  401. particlemiter2.Color = particlecolor
  402. particlemiter2.Texture = "rbxassetid://1390780157"
  403. particlemiter2.Rotation = NumberRange.new(0,360)
  404. particlemiter2.Lifetime = NumberRange.new(.05)
  405. particlemiter2.Size = NumberSequence.new(1.25,1.25)
  406. particlemiter2.Rate = 4
  407. particlemiter2.RotSpeed = NumberRange.new(0)
  408. particlemiter2.Speed = NumberRange.new(0)
  409. particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
  410. particlemiter4.Enabled = false
  411. particlemiter4.Color = particlecolor
  412. particlemiter4.Texture = "rbxassetid://1390780157"
  413. particlemiter4.Lifetime = NumberRange.new(.05)
  414. particlemiter4.Rotation = NumberRange.new(0,360)
  415. particlemiter4.Size = NumberSequence.new(1.25,1.25)
  416. particlemiter4.Rate = 4
  417. particlemiter4.RotSpeed = NumberRange.new(0)
  418. particlemiter4.Speed = NumberRange.new(0)
  419. particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
  420. particlemiter5.Enabled = false
  421. particlemiter5.Color = particlecolor
  422. particlemiter5.Texture = "rbxassetid://1390780157"
  423. particlemiter5.Rotation = NumberRange.new(0,360)
  424. particlemiter5.Lifetime = NumberRange.new(.05)
  425. particlemiter5.Size = NumberSequence.new(1.25,1.25)
  426. particlemiter5.Rate = 4
  427. particlemiter5.RotSpeed = NumberRange.new(0)
  428. particlemiter5.Speed = NumberRange.new(0)
  429. particlemiter6 = Instance.new("ParticleEmitter", Torso)
  430. particlemiter6.Enabled = false
  431. particlemiter6.Color = particlecolor
  432. particlemiter6.Texture = "rbxassetid://1390780157"
  433. particlemiter6.Rotation = NumberRange.new(0,360)
  434. particlemiter6.Lifetime = NumberRange.new(.05)
  435. particlemiter6.Size = NumberSequence.new(1.25,1.25)
  436. particlemiter6.Rate = 4
  437. particlemiter6.RotSpeed = NumberRange.new(0)
  438. particlemiter6.Speed = NumberRange.new(0)
  439. particlemiter7 = Instance.new("ParticleEmitter", Head)
  440. particlemiter7.Enabled = false
  441. particlemiter7.Color = particlecolor
  442. particlemiter7.Texture = "rbxassetid://1390780157"
  443. particlemiter7.Rotation = NumberRange.new(0,360)
  444. particlemiter7.Lifetime = NumberRange.new(.05)
  445. particlemiter7.Size = NumberSequence.new(1.25,1.25)
  446. particlemiter7.Rate = 4
  447. particlemiter7.RotSpeed = NumberRange.new(0)
  448. particlemiter7.Speed = NumberRange.new(0)
  449.  
  450. hair = Instance.new("Part",Character)
  451. hair.Size = Vector3.new(2,2,2)
  452. hair.CFrame = Head.CFrame
  453. hair.CanCollide = false
  454. hairweld = Instance.new("Weld",hair)
  455. hairweld.Part0 = hair
  456. hairweld.Part1 = Head
  457. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
  458. mhair = Instance.new("SpecialMesh", hair)
  459. mhair.MeshType = "FileMesh"
  460. mhair.Scale = Vector3.new(.97, 1.03, 1.06)
  461. mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=398620800'
  462.  
  463. bandana = Instance.new("Part",Character)
  464. bandana.Size = Vector3.new(2,2,2)
  465. bandana.CFrame = Head.CFrame
  466. bandana.CanCollide = false
  467. bandana.Transparency = 0
  468. bandanaweld = Instance.new("Weld",bandana)
  469. bandanaweld.Part0 = bandana
  470. bandanaweld.Part1 = Head
  471. bandanaweld.C0 = bandana.CFrame:inverse() * Head.CFrame * CFrame.new(0,.3,-.05)
  472. mbandana = Instance.new("SpecialMesh", bandana)
  473. mbandana.MeshType = "FileMesh"
  474. mbandana.Scale = Vector3.new(1.04, 1.04, 1.04)
  475. mbandana.MeshId,mbandana.TextureId = 'http://www.roblox.com/asset/?id=64560176','http://www.roblox.com/asset/?id=64560199'
  476.  
  477. spiderlegs = Instance.new("Part",Character)
  478. spiderlegs.Size = Vector3.new(2,2,2)
  479. spiderlegs.CFrame = Torso.CFrame
  480. spiderlegs.CanCollide = false
  481. spiderlegs.Transparency = 0
  482. spiderlegsweld = Instance.new("Weld",spiderlegs)
  483. spiderlegsweld.Part0 = spiderlegs
  484. spiderlegsweld.Part1 = Torso
  485. spiderlegsweld.C0 = spiderlegs.CFrame:inverse() * Root.CFrame * CFrame.new(0,-.9,.3)
  486. mspiderlegs = Instance.new("SpecialMesh", spiderlegs)
  487. mspiderlegs.MeshType = "FileMesh"
  488. mspiderlegs.Scale = Vector3.new(.9, .9, .9)
  489. mspiderlegs.MeshId,mspiderlegs.TextureId = 'http://www.roblox.com/asset/?id=696339842','http://www.roblox.com/asset/?id=696339520'
  490.  
  491. for i,v in pairs(Character:GetChildren()) do
  492. if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  493. v:Remove()
  494. end
  495. end
  496.  
  497. leg1 = Instance.new("SpecialMesh", LeftLeg)
  498. leg1.MeshType = "FileMesh"
  499. leg1.Scale = Vector3.new(1, 1, 1)
  500. leg1.MeshId,leg1.TextureId = 'http://www.roblox.com/asset/?id=76123854','http://www.roblox.com/asset/?id=76123834'
  501.  
  502. leg2 = Instance.new("SpecialMesh", RightLeg)
  503. leg2.MeshType = "FileMesh"
  504. leg2.Scale = Vector3.new(1, 1, 1)
  505. leg2.MeshId,leg2.TextureId = 'http://www.roblox.com/asset/?id=76123889','http://www.roblox.com/asset/?id=76123834'
  506.  
  507. torso1 = Instance.new("CharacterMesh",Character)
  508. torso1.MeshId = 319346857
  509. torso1.BodyPart = "Torso"
  510.  
  511. arm1 = Instance.new("CharacterMesh",Character)
  512. arm1.MeshId = 303665934
  513. arm1.BodyPart = "LeftArm"
  514.  
  515. arm2 = Instance.new("CharacterMesh",Character)
  516. arm2.MeshId = 303665872
  517. arm2.BodyPart = "RightArm"
  518.  
  519. coroutine.wrap(function()
  520. while wait() do
  521. if secondform then
  522. Head.face.Texture = "rbxassetid://1127768638"
  523. else
  524. Head.face.Texture = "rbxassetid://629947734"
  525. end
  526. hum.WalkSpeed = ws
  527. hum.JumpPower = jp
  528. LeftArm.BrickColor = BrickColor.new("Really black")
  529. RightArm.BrickColor = BrickColor.new("Really black")
  530. Head.BrickColor = BrickColor.new("Really black")
  531. Torso.BrickColor = BrickColor.new("Really black")
  532. LeftLeg.BrickColor = BrickColor.new("Really black")
  533. RightLeg.BrickColor = BrickColor.new("Really black")
  534. end
  535. end)()
  536. godmode = coroutine.wrap(function()
  537. while wait() do
  538. for i,v in pairs(Character:GetChildren()) do
  539. if v:IsA("BasePart") and v ~= Root then
  540. v.Anchored = false
  541. end
  542. end
  543. hum.MaxHealth = math.huge
  544. wait(.00001)
  545. hum.Health = math.huge
  546. swait()
  547. end
  548. end)
  549. godmode()
  550. ff = Instance.new("ForceField", Character)
  551. ff.Visible = false
  552.  
  553. coroutine.wrap(function()
  554. for i,v in pairs(Character:GetChildren()) do
  555. if v.Name == "Animate" then v:Remove()
  556. end
  557. end
  558. end)()
  559.  
  560. function damagealll(Radius,Position)
  561. local Returning = {}
  562. for _,v in pairs(workspace:GetChildren()) do
  563. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  564. if v:FindFirstChild("Torso") then
  565. local Mag = (v.Torso.Position - Position).magnitude
  566. if Mag < Radius then
  567. table.insert(Returning,v)
  568. end
  569. elseif v:FindFirstChild("UpperTorso") then
  570. local Mag = (v.UpperTorso.Position - Position).magnitude
  571. if Mag < Radius then
  572. table.insert(Returning,v)
  573. end
  574. end
  575. end
  576. end
  577. return Returning
  578. end
  579.  
  580. ArtificialHB = Instance.new("BindableEvent", script)
  581. ArtificialHB.Name = "Heartbeat"
  582. script:WaitForChild("Heartbeat")
  583.  
  584. frame = 1 / 60
  585. tf = 0
  586. allowframeloss = false
  587. tossremainder = false
  588.  
  589.  
  590. lastframe = tick()
  591. script.Heartbeat:Fire()
  592.  
  593.  
  594. game:GetService("RunService").Heartbeat:connect(function(s, p)
  595. tf = tf + s
  596. if tf >= frame then
  597. if allowframeloss then
  598. script.Heartbeat:Fire()
  599. lastframe = tick()
  600. else
  601. for i = 1, math.floor(tf / frame) do
  602. script.Heartbeat:Fire()
  603. end
  604. lastframe = tick()
  605. end
  606. if tossremainder then
  607. tf = 0
  608. else
  609. tf = tf - frame * math.floor(tf / frame)
  610. end
  611. end
  612. end)
  613.  
  614. function swait(num)
  615. if num == 0 or num == nil then
  616. game:service("RunService").Stepped:wait(0)
  617. else
  618. for i = 0, num do
  619. game:service("RunService").Stepped:wait(0)
  620. end
  621. end
  622. end
  623.  
  624. for _,n in pairs(Character:GetChildren()) do
  625. if n:IsA("Accessory") then n:Remove() end
  626. end
  627. for _,x in pairs(Character:GetChildren()) do
  628. if x:IsA("Decal") then x:Remove() end
  629. end
  630.  
  631. function ray(pos, dir, rang, ignoredesc)
  632. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  633. end
  634.  
  635. function ray2(startpos, endpos, distance, ignore)
  636. local dir = CFrame.new(startpos,endpos).lookVector
  637. return ray(startpos, dir, distance, ignore)
  638. end
  639.  
  640. coroutine.wrap(function()
  641. while true do
  642. for i,v in pairs(Torso:GetChildren()) do
  643. if v.Name == "explodball" then
  644. v.Size = v.Size + Vector3.new(2,2,2)
  645. v.Transparency = v.Transparency + .08
  646. end
  647. end
  648. for i,v in pairs(Torso:GetDescendants()) do
  649. if v.Name == "explodmesh" then
  650. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  651. v.Parent.Transparency = v.Parent.Transparency + .06
  652. end
  653. end
  654. for i,v in pairs(Torso:GetDescendants()) do
  655. if v.Name == "explodmesh2" then
  656. v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
  657. v.Parent.Transparency = v.Parent.Transparency + .06
  658. end
  659. end
  660. swait()
  661. end
  662. end)()
  663.  
  664. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  665. so = Instance.new("Sound")
  666. so.Parent = PARENT
  667. so.SoundId = "rbxassetid://"..ID
  668. so.Volume = VOL
  669. so.Looped = LOOP
  670. so:Play()
  671. removeuseless:AddItem(so,REMOVE)
  672. end
  673.  
  674. immortal = {}
  675. for i,v in pairs(Character:GetDescendants()) do
  676. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  677. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  678. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  679. end
  680. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  681. elseif v:IsA("JointInstance") then
  682. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  683. end
  684. end
  685. for e = 1, #immortal do
  686. if immortal[e] ~= nil then
  687. local STUFF = immortal[e]
  688. local PART = STUFF[1]
  689. local PARENT = STUFF[2]
  690. local MATERIAL = STUFF[3]
  691. local COLOR = STUFF[4]
  692. local TRANSPARENCY = STUFF[5]
  693. if levitate then
  694. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  695. PART.Material = MATERIAL
  696. PART.Color = COLOR
  697. PART.Transparency = TRANSPARENCY
  698. end
  699. PART.AncestryChanged:connect(function()
  700. PART.Parent = PARENT
  701. end)
  702. else
  703. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  704. PART.Material = MATERIAL
  705. PART.Color = COLOR
  706. PART.Transparency = TRANSPARENCY
  707. end
  708. PART.AncestryChanged:connect(function()
  709. PART.Parent = PARENT
  710. end)
  711. end
  712. end
  713. end
  714. function immortality()
  715. for e = 1, #immortal do
  716. if immortal[e] ~= nil then
  717. local STUFF = immortal[e]
  718. local PART = STUFF[1]
  719. local PARENT = STUFF[2]
  720. local MATERIAL = STUFF[3]
  721. local COLOR = STUFF[4]
  722. local TRANSPARENCY = STUFF[5]
  723. if PART.ClassName == "Part" and PART == Root then
  724. PART.Material = MATERIAL
  725. PART.Color = COLOR
  726. PART.Transparency = TRANSPARENCY
  727. end
  728. if PART.Parent ~= PARENT then
  729. hum:Remove()
  730. PART.Parent = PARENT
  731. hum = Instance.new("Humanoid",Character)
  732. hum.Name = "noneofurbusiness"
  733. end
  734. end
  735. end
  736. end
  737.  
  738. mouse.KeyDown:connect(function(Press)
  739. Press=Press:lower()
  740. if Press=='f' then
  741. if invisible then return end
  742. if cooldown then return end
  743. if debounce then return end
  744. if secondform then
  745. SOUND(Torso,1316455158,10,false,6)
  746. particlemiter1.Enabled = false
  747. particlemiter2.Enabled = false
  748. particlemiter4.Enabled = false
  749. particlemiter5.Enabled = false
  750. particlemiter6.Enabled = false
  751. particlemiter7.Enabled = false
  752. cooldown = true
  753. debounce = true
  754. coroutine.wrap(function()
  755. for i = 1, 10 do
  756. framee.BackgroundTransparency = framee.BackgroundTransparency + .0423
  757. swait()
  758. end
  759. framee:Remove()
  760. end)()
  761. leg1.TextureId = "rbxassetid://76123834"
  762. leg2.TextureId = "rbxassetid://76123834"
  763. mhair.TextureId = "rbxassetid://398620800"
  764. mbandana.TextureId = "rbxassetid://64560199"
  765. transformwave = Instance.new("Part",Torso)
  766. transformwave.BrickColor = BrickColor.new("Dark Royal blue")
  767. transformwave.Anchored = true
  768. transformwave.CFrame = Torso.CFrame
  769. transformwave.CanCollide = false
  770. transformwave.Size = Vector3.new(5,5,5)
  771. transformwave.Transparency = 0
  772. transformwave.Material = "Neon"
  773. transformwave.Shape = "Ball"
  774. for i = 1, 20 do
  775. transformwave.Size = transformwave.Size + Vector3.new(2,2,2)
  776. transformwave.Transparency = transformwave.Transparency + .09
  777. doomtheme.Volume = doomtheme.Volume - .25
  778. swait()
  779. end
  780. transformwave:Remove()
  781. secondform = false
  782. doomtheme.SoundId = "rbxassetid://425308442"
  783. doomtheme:Play()
  784. for i = 1, 20 do
  785. doomtheme.Volume = doomtheme.Volume + .15
  786. swait()
  787. end
  788. debounce = false
  789. wait(5)
  790. cooldown = false
  791. else
  792. particlemiter1.Enabled = true
  793. particlemiter2.Enabled = true
  794. particlemiter4.Enabled = true
  795. particlemiter5.Enabled = true
  796. particlemiter6.Enabled = true
  797. particlemiter7.Enabled = true
  798. coroutine.wrap(function()
  799. for i = 1, 12 do
  800. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  801. swait()
  802. end
  803. hum.CameraOffset = Vector3.new(0,0,0)
  804. end)()
  805. tauntdebounce = true
  806. cooldown = true
  807. debounce = true
  808. secondform = true
  809. coroutine.wrap(function()
  810. transformwave = Instance.new("Part",Torso)
  811. transformwave.BrickColor = BrickColor.new("Really red")
  812. transformwave.Anchored = true
  813. transformwave.CFrame = Torso.CFrame
  814. transformwave.CanCollide = false
  815. transformwave.Size = Vector3.new(5,5,5)
  816. transformwave.Transparency = 0
  817. transformwave.Material = "Neon"
  818. transformwave.Shape = "Ball"
  819. for i = 1, 20 do
  820. transformwave.Size = transformwave.Size + Vector3.new(2,2,2)
  821. transformwave.Transparency = transformwave.Transparency + .09
  822. doomtheme.Volume = doomtheme.Volume - .25
  823. swait()
  824. end
  825. transformwave:Remove()
  826. end)()
  827. leg1.TextureId = "rbxassetid://91838241"
  828. leg2.TextureId = "rbxassetid://91838241"
  829. mhair.TextureId = "rbxassetid://1461382301"
  830. mbandana.TextureId = "rbxassetid://1326186614"
  831. transformsound = Instance.new("Sound",Torso)
  832. transformsound.Volume = 10
  833. transformsound.SoundId = "rbxassetid://159576182"
  834. transformsound:Play()
  835. coroutine.wrap(function()
  836. wait(1)
  837. realmofexistence = Instance.new("Sound",Torso)
  838. realmofexistence.Volume = 8
  839. realmofexistence.SoundId = "rbxassetid://2565721367"
  840. realmofexistence:Play()
  841. end)()
  842. framee = Instance.new("Frame")
  843. framee.Parent = screenGui
  844. framee.Position = UDim2.new(0, 8, 0, -500)
  845. framee.Size = UDim2.new(100000000,10000000,10000000,10000000)
  846. framee.BackgroundColor3 = BrickColor.new("Really red").Color
  847. framee.BackgroundTransparency = 1
  848. coroutine.wrap(function()
  849. for i = 1, 10 do
  850. framee.BackgroundTransparency = framee.BackgroundTransparency - .0423
  851. swait()
  852. end
  853. end)()
  854. wait(2.2)
  855. dmt2random = dmt2[math.random(1,#dmt2)]
  856. doomtheme.SoundId = "rbxassetid://"..dmt2random
  857. if doomtheme.SoundId == "rbxassetid://530959353" then
  858. doomtheme.TimePosition = 57
  859. elseif doomtheme.SoundId == "rbxassetid://1147754917" then
  860. doomtheme.TimePosition = 39.929965046201687073
  861. end
  862. doomtheme:Play()
  863. for i = 1, 20 do
  864. doomtheme.Volume = doomtheme.Volume + .25
  865. swait()
  866. end
  867. end
  868. debounce = false
  869. coroutine.wrap(function()
  870. wait(2)
  871. tauntdebounce = false
  872. end)()
  873. wait(5)
  874. cooldown = false
  875. elseif Press=='m' then
  876. immortality()
  877. if tauntdebounce then return end
  878. if dedlaff then return end
  879. if oofing then return end
  880. coroutine.wrap(function()
  881. oofing = true
  882. ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
  883. ouch = Instance.new("Sound",Head)
  884. ouch.SoundId = "rbxassetid://"..ouchtable
  885. ouch.Volume = 8
  886. ouch:Play()
  887. wait(1)
  888. wait(ouch.TimeLength)
  889. ouch:Remove()
  890. wait(1)
  891. oofing = false
  892. end)()
  893. elseif Press=='e' then
  894. if secondform then
  895. if debounce then return end
  896. debounce = true
  897. attacking = true
  898. orbz = orbthrows[math.random(1,#orbthrows)]
  899. orbthrow.SoundId = "rbxassetid://"..orbz
  900. orbthrow:Play()
  901. appi = true
  902. coroutine.wrap(function()
  903. while appi do
  904. swait()
  905. if Root.Velocity.Magnitude < 2 and attacking == true then
  906. position = "Idle3"
  907. elseif Root.Velocity.Magnitude > 2 and attacking == true then
  908. position = "Walk3"
  909. end
  910. end
  911. end)()
  912. coroutine.wrap(function()
  913. while appi do
  914. swait()
  915. settime = 0.05
  916. sine = sine + change
  917. if position == "Idle3" and attacking == true and appi == true then
  918. change = .4
  919. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  920. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.2)
  921. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.2)
  922. elseif position == "Walk3" and attacking == true and appi == true then
  923. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.42, 1.92 - 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) + -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0), math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  924. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 1.92 + 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) - -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  925. end
  926. end
  927. end)()
  928. g1 = Instance.new("BodyGyro", Root)
  929. g1.D = 175
  930. g1.P = 20000
  931. g1.MaxTorque = Vector3.new(0,9000,0)
  932. borb = Instance.new("Part",Torso)
  933. borb.BrickColor = BrickColor.new("Bright orange")
  934. borb.Material = "Neon"
  935. borb.Anchored = true
  936. borb.Shape = "Ball"
  937. borb.CanCollide = false
  938. borb.CFrame = rightlocation.CFrame
  939. borb.Size = Vector3.new(11.5,11.5,11.5)
  940. borb.Transparency = 1
  941. for i = 1, 10 do
  942. borb.CFrame = rightlocation.CFrame
  943. borb.Size = borb.Size - Vector3.new(1,1,1)
  944. borb.Transparency = borb.Transparency - .1
  945. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  946. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(-10),math.rad(-20),math.rad(0)),.3)
  947. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.97, 1.35, .45) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.3)
  948. swait()
  949. end
  950. borb:Remove()
  951. coroutine.wrap(function()
  952. local zorb = Instance.new("Part",Torso)
  953. zorb.Shape = "Ball"
  954. zorb.Size = Vector3.new(1.5,1.5,1.5)
  955. zorb.BrickColor = BrickColor.new("Really red")
  956. zorb.Material = "Neon"
  957. zorb.Anchored = false
  958. zorb.CanCollide = false
  959. zorb.CFrame = rightlocation.CFrame
  960. MAKETRAIL(zorb,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.7,ColorSequence.new(BrickColor.new("Really red").Color,BrickColor.new("Really black").Color))
  961. Hit = damagealll(100,Root.Position)
  962. local bov = Instance.new("BodyVelocity",zorb)
  963. bov.maxForce = Vector3.new(99999,99999,99999)
  964. zorb.CFrame = CFrame.new(zorb.Position,mouse.Hit.p)
  965. bov.velocity = zorb.CFrame.lookVector*180
  966. local zorbhit = false
  967. for i = 1, 250 do
  968. if zorbhit then break end
  969. Hit = damagealll(6,zorb.Position)
  970. for _,v in pairs(Hit) do
  971. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  972. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  973. zorbhit = true
  974. slachtoffer.Parent:BreakJoints()
  975. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  976. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  977. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  978. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*180
  979. removeuseless:AddItem(vel,.1)
  980. pcall(function()
  981. boombiatch = Instance.new("Sound",slachtoffer.Parent.Torso)
  982. boombiatch.Volume = 8
  983. boombiatch.SoundId = "rbxassetid://907532865"
  984. boombiatch:Play()
  985. end)
  986. removeuseless:AddItem(boombiatch,3)
  987. coroutine.wrap(function()
  988. for i = 1, 3 do
  989. wshockwave = Instance.new("Part", Torso)
  990. wshockwave.Size = Vector3.new(1,1,1)
  991. wshockwave.CanCollide = false
  992. wshockwave.Anchored = true
  993. wshockwave.Transparency = .1
  994. wshockwave.BrickColor = BrickColor.new("Bright orange")
  995. wshockwave.CFrame = CFrame.new(zorb.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  996. wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  997. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  998. wshockwavemesh.Name = "explodmesh2"
  999. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1000. removeuseless:AddItem(wshockwave,2)
  1001. bamwave = Instance.new("Part",Torso)
  1002. bamwave.CanCollide = false
  1003. bamwave.Anchored = true
  1004. bamwave.BrickColor = BrickColor.new("Bright orange")
  1005. bamwave.Name = "bamwave"
  1006. bamwave.CFrame = zorb.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1007. bamwavemesh = Instance.new("SpecialMesh",bamwave)
  1008. bamwavemesh.MeshId = "rbxassetid://662586858"
  1009. bamwavemesh.Name = "explodmesh"
  1010. bamwavemesh.Scale = Vector3.new(.04,.01,.04)
  1011. removeuseless:AddItem(bamwave,2)
  1012. explodball = Instance.new("Part",Torso)
  1013. explodball.Shape = "Ball"
  1014. explodball.Size = Vector3.new(1.5,1.5,1.5)
  1015. explodball.BrickColor = BrickColor.new("Bright orange")
  1016. explodball.Material = "Neon"
  1017. explodball.Anchored = true
  1018. explodball.Name = "explodball"
  1019. explodball.CanCollide = false
  1020. explodball.CFrame = zorb.CFrame
  1021. removeuseless:AddItem(explodball,2.5)
  1022. swait()
  1023. end
  1024. end)()
  1025. bov:Remove()
  1026. zorb:Remove()
  1027. if tauntdebounce then return end
  1028. if oofing then return end
  1029. if dedlaff then return end
  1030. coroutine.wrap(function()
  1031. dedlaff = true
  1032. death2 = deathtable2[math.random(1,#deathtable2)]
  1033. tauntsound2 = Instance.new("Sound", Head)
  1034. tauntsound2.Volume = 8
  1035. tauntsound2.SoundId = "http://www.roblox.com/asset/?id="..death2
  1036. tauntsound2.Looped = false
  1037. tauntsound2:Play()
  1038. wait(1.5)
  1039. wait(tauntsound2.TimeLength)
  1040. tauntsound2:Remove()
  1041. dedlaff = false
  1042. end)()
  1043. end
  1044. end
  1045. swait()
  1046. end
  1047. if not zorbhit then
  1048. bov:Remove()
  1049. for i = 1, 10 do
  1050. zorb.Size = zorb.Size + Vector3.new(.5,.5,.5)
  1051. zorb.Transparency = zorb.Transparency + .1
  1052. swait()
  1053. end
  1054. zorb:Remove()
  1055. elseif zorbhit then
  1056. zorbhit = false
  1057. zorb:Remove()
  1058. end
  1059. end)()
  1060. for i = 1, 10 do
  1061. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  1062. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(10),math.rad(20),math.rad(0)),.3)
  1063. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,.1,.5) * CFrame.Angles(math.rad(-90),math.rad(-25),math.rad(0)),.3)
  1064. swait()
  1065. end
  1066. removeuseless:AddItem(g1,.001)
  1067. debounce = false
  1068. attacking = false
  1069. appi = false
  1070. else
  1071. if debounce then return end
  1072. debounce = true
  1073. attacking = true
  1074. orbz = orbthrows[math.random(1,#orbthrows)]
  1075. orbthrow.SoundId = "rbxassetid://"..orbz
  1076. orbthrow:Play()
  1077. appi = true
  1078. coroutine.wrap(function()
  1079. while appi do
  1080. swait()
  1081. if Root.Velocity.Magnitude < 2 and attacking == true then
  1082. position = "Idle3"
  1083. elseif Root.Velocity.Magnitude > 2 and attacking == true then
  1084. position = "Walk3"
  1085. end
  1086. end
  1087. end)()
  1088. coroutine.wrap(function()
  1089. while appi do
  1090. swait()
  1091. settime = 0.05
  1092. sine = sine + change
  1093. if position == "Idle3" and attacking == true and appi == true then
  1094. change = .4
  1095. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  1096. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.2)
  1097. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.2)
  1098. elseif position == "Walk3" and attacking == true and appi == true then
  1099. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.42, 1.92 - 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) + -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0), math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  1100. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 1.92 + 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) - -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  1101. end
  1102. end
  1103. end)()
  1104. g1 = Instance.new("BodyGyro", Root)
  1105. g1.D = 175
  1106. g1.P = 20000
  1107. g1.MaxTorque = Vector3.new(0,9000,0)
  1108. borb = Instance.new("Part",Torso)
  1109. borb.BrickColor = BrickColor.new("Dark Royal blue")
  1110. borb.Material = "Neon"
  1111. borb.Anchored = true
  1112. borb.Shape = "Ball"
  1113. borb.CanCollide = false
  1114. borb.CFrame = rightlocation.CFrame
  1115. borb.Size = Vector3.new(11.5,11.5,11.5)
  1116. borb.Transparency = 1
  1117. for i = 1, 10 do
  1118. borb.CFrame = rightlocation.CFrame
  1119. borb.Size = borb.Size - Vector3.new(1,1,1)
  1120. borb.Transparency = borb.Transparency - .1
  1121. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  1122. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(-10),math.rad(-20),math.rad(0)),.3)
  1123. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.97, 1.35, .45) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.3)
  1124. swait()
  1125. end
  1126. borb:Remove()
  1127. coroutine.wrap(function()
  1128. local zorb = Instance.new("Part",Torso)
  1129. zorb.Shape = "Ball"
  1130. zorb.Size = Vector3.new(1.5,1.5,1.5)
  1131. zorb.BrickColor = BrickColor.new("Dark Royal blue")
  1132. zorb.Material = "Neon"
  1133. zorb.Anchored = false
  1134. zorb.CanCollide = false
  1135. zorb.CFrame = rightlocation.CFrame
  1136. MAKETRAIL(zorb,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.7,ColorSequence.new(BrickColor.new("Dark Royal blue").Color,BrickColor.new("Really black").Color))
  1137. Hit = damagealll(100,Root.Position)
  1138. local bov = Instance.new("BodyVelocity",zorb)
  1139. bov.maxForce = Vector3.new(99999,99999,99999)
  1140. zorb.CFrame = CFrame.new(zorb.Position,mouse.Hit.p)
  1141. bov.velocity = zorb.CFrame.lookVector*180
  1142. local zorbhit = false
  1143. for i = 1, 250 do
  1144. if zorbhit then break end
  1145. Hit = damagealll(6,zorb.Position)
  1146. for _,v in pairs(Hit) do
  1147. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1148. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1149. zorbhit = true
  1150. slachtoffer:TakeDamage(math.random(37,55))
  1151. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1152. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1153. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1154. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  1155. removeuseless:AddItem(vel,.1)
  1156. pcall(function()
  1157. boombiatch = Instance.new("Sound",slachtoffer.Parent.Torso)
  1158. boombiatch.Volume = 8
  1159. boombiatch.SoundId = "rbxassetid://907532865"
  1160. boombiatch:Play()
  1161. end)
  1162. removeuseless:AddItem(boombiatch,3)
  1163. coroutine.wrap(function()
  1164. for i = 1, 3 do
  1165. wshockwave = Instance.new("Part", Torso)
  1166. wshockwave.Size = Vector3.new(1,1,1)
  1167. wshockwave.CanCollide = false
  1168. wshockwave.Anchored = true
  1169. wshockwave.Transparency = .1
  1170. wshockwave.BrickColor = BrickColor.new("Dark Royal blue")
  1171. wshockwave.CFrame = CFrame.new(zorb.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  1172. wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1173. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1174. wshockwavemesh.Name = "explodmesh2"
  1175. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1176. removeuseless:AddItem(wshockwave,2)
  1177. bamwave = Instance.new("Part",Torso)
  1178. bamwave.CanCollide = false
  1179. bamwave.Anchored = true
  1180. bamwave.BrickColor = BrickColor.new("Dark Royal blue")
  1181. bamwave.Name = "bamwave"
  1182. bamwave.CFrame = zorb.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1183. bamwavemesh = Instance.new("SpecialMesh",bamwave)
  1184. bamwavemesh.MeshId = "rbxassetid://662586858"
  1185. bamwavemesh.Name = "explodmesh"
  1186. bamwavemesh.Scale = Vector3.new(.04,.01,.04)
  1187. removeuseless:AddItem(bamwave,2)
  1188. explodball = Instance.new("Part",Torso)
  1189. explodball.Shape = "Ball"
  1190. explodball.Size = Vector3.new(1.5,1.5,1.5)
  1191. explodball.BrickColor = BrickColor.new("Dark Royal blue")
  1192. explodball.Material = "Neon"
  1193. explodball.Anchored = true
  1194. explodball.Name = "explodball"
  1195. explodball.CanCollide = false
  1196. explodball.CFrame = zorb.CFrame
  1197. removeuseless:AddItem(explodball,2.5)
  1198. swait()
  1199. end
  1200. end)()
  1201. if slachtoffer.Health < 1 then
  1202. bov:Remove()
  1203. zorb:Remove()
  1204. if tauntdebounce then return end
  1205. if oofing then return end
  1206. if dedlaff then return end
  1207. dedlaff = true
  1208. coroutine.wrap(function()
  1209. death1 = deathtable[math.random(1,#deathtable)]
  1210. tauntsound2 = Instance.new("Sound", Head)
  1211. tauntsound2.Volume = 8
  1212. tauntsound2.SoundId = "http://www.roblox.com/asset/?id="..death1
  1213. tauntsound2.Looped = false
  1214. tauntsound2:Play()
  1215. wait(1.5)
  1216. wait(tauntsound2.TimeLength)
  1217. tauntsound2:Remove()
  1218. dedlaff = false
  1219. end)()
  1220. end
  1221. end
  1222. end
  1223. swait()
  1224. end
  1225. if not zorbhit then
  1226. bov:Remove()
  1227. for i = 1, 10 do
  1228. zorb.Size = zorb.Size + Vector3.new(.5,.5,.5)
  1229. zorb.Transparency = zorb.Transparency + .1
  1230. swait()
  1231. end
  1232. zorb:Remove()
  1233. elseif zorbhit then
  1234. zorbhit = false
  1235. zorb:Remove()
  1236. end
  1237. end)()
  1238. for i = 1, 10 do
  1239. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  1240. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(10),math.rad(20),math.rad(0)),.3)
  1241. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,.1,.5) * CFrame.Angles(math.rad(-90),math.rad(-25),math.rad(0)),.3)
  1242. swait()
  1243. end
  1244. removeuseless:AddItem(g1,.001)
  1245. debounce = false
  1246. attacking = false
  1247. appi = false
  1248. end
  1249. elseif Press=='q' then
  1250. if mouse.Target ~= nil then
  1251. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  1252. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1253. if enemyhum.Health < 1 then return end
  1254. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1255. if secondform then
  1256. if debounce then return end
  1257. debounce = true
  1258. attacking = true
  1259. orbz = orbthrows[math.random(1,#orbthrows)]
  1260. orbthrow.SoundId = "rbxassetid://"..orbz
  1261. orbthrow:Play()
  1262. appi = true
  1263. coroutine.wrap(function()
  1264. while appi do
  1265. swait()
  1266. if Root.Velocity.Magnitude < 2 and attacking == true then
  1267. position = "Idle3"
  1268. elseif Root.Velocity.Magnitude > 2 and attacking == true then
  1269. position = "Walk3"
  1270. end
  1271. end
  1272. end)()
  1273. coroutine.wrap(function()
  1274. while appi do
  1275. swait()
  1276. settime = 0.05
  1277. sine = sine + change
  1278. if position == "Idle3" and attacking == true and appi == true then
  1279. change = .4
  1280. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  1281. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.2)
  1282. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.2)
  1283. elseif position == "Walk3" and attacking == true and appi == true then
  1284. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.42, 1.92 - 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) + -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0), math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  1285. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 1.92 + 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) - -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  1286. end
  1287. end
  1288. end)()
  1289. g1 = Instance.new("BodyGyro", Root)
  1290. g1.D = 175
  1291. g1.P = 20000
  1292. g1.MaxTorque = Vector3.new(0,9000,0)
  1293. borb = Instance.new("Part",Torso)
  1294. borb.BrickColor = BrickColor.new("Bright orange")
  1295. borb.Material = "Neon"
  1296. borb.Anchored = true
  1297. borb.Shape = "Ball"
  1298. borb.CanCollide = false
  1299. borb.CFrame = rightlocation.CFrame
  1300. borb.Size = Vector3.new(11.5,11.5,11.5)
  1301. borb.Transparency = 1
  1302. for i = 1, 10 do
  1303. borb.CFrame = rightlocation.CFrame
  1304. borb.Size = borb.Size - Vector3.new(1,1,1)
  1305. borb.Transparency = borb.Transparency - .1
  1306. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  1307. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(-10),math.rad(-20),math.rad(0)),.3)
  1308. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.97, 1.35, .45) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.3)
  1309. swait()
  1310. end
  1311. borb:Remove()
  1312. coroutine.wrap(function()
  1313. local zorb = Instance.new("Part",Torso)
  1314. SOUND(zorb,1310929645,10,false,4)
  1315. zorb.Shape = "Ball"
  1316. zorb.Size = Vector3.new(1.5,1.5,1.5)
  1317. zorb.BrickColor = BrickColor.new("Really red")
  1318. zorb.Material = "Neon"
  1319. zorb.Anchored = false
  1320. zorb.CanCollide = false
  1321. zorb.CFrame = rightlocation.CFrame
  1322. MAKETRAIL(zorb,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.7,ColorSequence.new(BrickColor.new("Really red").Color,BrickColor.new("Really black").Color))
  1323. Hit = damagealll(100,Root.Position)
  1324. maxsped = 50
  1325. local bov = Instance.new("RocketPropulsion",zorb)
  1326. bov.MaxThrust = 4000
  1327. bov.MaxSpeed = maxsped
  1328. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  1329. bov.Target = ETorso
  1330. bov.TargetRadius = math.huge
  1331. bov:fire()
  1332. local zorbhit = false
  1333. for i = 1, 250 do
  1334. if zorbhit then break end
  1335. maxsped = maxsped + 3
  1336. bov.MaxSpeed = maxsped
  1337. Hit = damagealll(12,zorb.Position)
  1338. for _,v in pairs(Hit) do
  1339. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemyhum.Parent.Name then
  1340. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1341. zorbhit = true
  1342. slachtoffer.Parent:BreakJoints()
  1343. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1344. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1345. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1346. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*180
  1347. removeuseless:AddItem(vel,.1)
  1348. pcall(function()
  1349. boombiatch = Instance.new("Sound",slachtoffer.Parent.Torso)
  1350. boombiatch.Volume = 8
  1351. boombiatch.SoundId = "rbxassetid://907532865"
  1352. boombiatch:Play()
  1353. end)
  1354. removeuseless:AddItem(boombiatch,3)
  1355. coroutine.wrap(function()
  1356. for i = 1, 3 do
  1357. wshockwave = Instance.new("Part", Torso)
  1358. wshockwave.Size = Vector3.new(1,1,1)
  1359. wshockwave.CanCollide = false
  1360. wshockwave.Anchored = true
  1361. wshockwave.Transparency = .1
  1362. wshockwave.BrickColor = BrickColor.new("Bright orange")
  1363. wshockwave.CFrame = CFrame.new(zorb.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  1364. wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1365. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1366. wshockwavemesh.Name = "explodmesh2"
  1367. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1368. removeuseless:AddItem(wshockwave,2)
  1369. bamwave = Instance.new("Part",Torso)
  1370. bamwave.CanCollide = false
  1371. bamwave.Anchored = true
  1372. bamwave.BrickColor = BrickColor.new("Bright orange")
  1373. bamwave.Name = "bamwave"
  1374. bamwave.CFrame = zorb.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1375. bamwavemesh = Instance.new("SpecialMesh",bamwave)
  1376. bamwavemesh.MeshId = "rbxassetid://662586858"
  1377. bamwavemesh.Name = "explodmesh"
  1378. bamwavemesh.Scale = Vector3.new(.04,.01,.04)
  1379. removeuseless:AddItem(bamwave,2)
  1380. explodball = Instance.new("Part",Torso)
  1381. explodball.Shape = "Ball"
  1382. explodball.Size = Vector3.new(1.5,1.5,1.5)
  1383. explodball.BrickColor = BrickColor.new("Bright orange")
  1384. explodball.Material = "Neon"
  1385. explodball.Anchored = true
  1386. explodball.Name = "explodball"
  1387. explodball.CanCollide = false
  1388. explodball.CFrame = zorb.CFrame
  1389. removeuseless:AddItem(explodball,2.5)
  1390. swait()
  1391. end
  1392. end)()
  1393. bov:Remove()
  1394. zorb:Remove()
  1395. if tauntdebounce then return end
  1396. if oofing then return end
  1397. if dedlaff then return end
  1398. coroutine.wrap(function()
  1399. dedlaff = true
  1400. death2 = deathtable2[math.random(1,#deathtable2)]
  1401. tauntsound2 = Instance.new("Sound", Head)
  1402. tauntsound2.Volume = 8
  1403. tauntsound2.SoundId = "http://www.roblox.com/asset/?id="..death2
  1404. tauntsound2.Looped = false
  1405. tauntsound2:Play()
  1406. wait(1.5)
  1407. wait(tauntsound2.TimeLength)
  1408. tauntsound2:Remove()
  1409. dedlaff = false
  1410. end)()
  1411. end
  1412. end
  1413. swait()
  1414. end
  1415. if not zorbhit then
  1416. bov:Remove()
  1417. for i = 1, 10 do
  1418. zorb.Size = zorb.Size + Vector3.new(.5,.5,.5)
  1419. zorb.Transparency = zorb.Transparency + .1
  1420. swait()
  1421. end
  1422. zorb:Remove()
  1423. elseif zorbhit then
  1424. zorbhit = false
  1425. zorb:Remove()
  1426. end
  1427. end)()
  1428. for i = 1, 10 do
  1429. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  1430. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(10),math.rad(20),math.rad(0)),.3)
  1431. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,.1,.5) * CFrame.Angles(math.rad(-90),math.rad(-25),math.rad(0)),.3)
  1432. swait()
  1433. end
  1434. removeuseless:AddItem(g1,.001)
  1435. debounce = false
  1436. attacking = false
  1437. appi = false
  1438. else
  1439. if debounce then return end
  1440. debounce = true
  1441. attacking = true
  1442. orbz = orbthrows[math.random(1,#orbthrows)]
  1443. orbthrow.SoundId = "rbxassetid://"..orbz
  1444. orbthrow:Play()
  1445. appi = true
  1446. coroutine.wrap(function()
  1447. while appi do
  1448. swait()
  1449. if Root.Velocity.Magnitude < 2 and attacking == true then
  1450. position = "Idle3"
  1451. elseif Root.Velocity.Magnitude > 2 and attacking == true then
  1452. position = "Walk3"
  1453. end
  1454. end
  1455. end)()
  1456. coroutine.wrap(function()
  1457. while appi do
  1458. swait()
  1459. settime = 0.05
  1460. sine = sine + change
  1461. if position == "Idle3" and attacking == true and appi == true then
  1462. change = .4
  1463. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  1464. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.2)
  1465. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.2)
  1466. elseif position == "Walk3" and attacking == true and appi == true then
  1467. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.42, 1.92 - 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) + -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0), math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  1468. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 1.92 + 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) - -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  1469. end
  1470. end
  1471. end)()
  1472. g1 = Instance.new("BodyGyro", Root)
  1473. g1.D = 175
  1474. g1.P = 20000
  1475. g1.MaxTorque = Vector3.new(0,9000,0)
  1476. borb = Instance.new("Part",Torso)
  1477. borb.BrickColor = BrickColor.new("Dark Royal blue")
  1478. borb.Material = "Neon"
  1479. borb.Anchored = true
  1480. borb.Shape = "Ball"
  1481. borb.CanCollide = false
  1482. borb.CFrame = rightlocation.CFrame
  1483. borb.Size = Vector3.new(11.5,11.5,11.5)
  1484. borb.Transparency = 1
  1485. for i = 1, 10 do
  1486. borb.CFrame = rightlocation.CFrame
  1487. borb.Size = borb.Size - Vector3.new(1,1,1)
  1488. borb.Transparency = borb.Transparency - .1
  1489. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  1490. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(-10),math.rad(-20),math.rad(0)),.3)
  1491. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.97, 1.35, .45) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.3)
  1492. swait()
  1493. end
  1494. borb:Remove()
  1495. coroutine.wrap(function()
  1496. local zorb = Instance.new("Part",Torso)
  1497. SOUND(zorb,1310929645,10,false,4)
  1498. zorb.Shape = "Ball"
  1499. zorb.Size = Vector3.new(1.5,1.5,1.5)
  1500. zorb.BrickColor = BrickColor.new("Dark Royal blue")
  1501. zorb.Material = "Neon"
  1502. zorb.Anchored = false
  1503. zorb.CanCollide = false
  1504. zorb.CFrame = rightlocation.CFrame
  1505. MAKETRAIL(zorb,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.7,ColorSequence.new(BrickColor.new("Dark Royal blue").Color,BrickColor.new("Really black").Color))
  1506. Hit = damagealll(100,Root.Position)
  1507. maxsped = 100
  1508. local bov = Instance.new("RocketPropulsion",zorb)
  1509. bov.MaxThrust = 4000
  1510. bov.MaxSpeed = maxsped
  1511. bov.MaxTorque = Vector3.new(99999,99999,99999)
  1512. bov.Target = ETorso
  1513. bov.TargetRadius = math.huge
  1514. bov:fire()
  1515. local zorbhit = false
  1516. for i = 1, 250 do
  1517. if zorbhit then break end
  1518. maxsped = maxsped + 3
  1519. bov.MaxSpeed = maxsped
  1520. Hit = damagealll(12,zorb.Position)
  1521. for _,v in pairs(Hit) do
  1522. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemyhum.Parent.Name then
  1523. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1524. zorbhit = true
  1525. slachtoffer:TakeDamage(math.random(24,39))
  1526. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1527. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1528. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1529. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  1530. removeuseless:AddItem(vel,.1)
  1531. pcall(function()
  1532. boombiatch = Instance.new("Sound",slachtoffer.Parent.Torso)
  1533. boombiatch.Volume = 8
  1534. boombiatch.SoundId = "rbxassetid://907532865"
  1535. boombiatch:Play()
  1536. end)
  1537. removeuseless:AddItem(boombiatch,3)
  1538. coroutine.wrap(function()
  1539. for i = 1, 3 do
  1540. wshockwave = Instance.new("Part", Torso)
  1541. wshockwave.Size = Vector3.new(1,1,1)
  1542. wshockwave.CanCollide = false
  1543. wshockwave.Anchored = true
  1544. wshockwave.Transparency = .1
  1545. wshockwave.BrickColor = BrickColor.new("Dark Royal blue")
  1546. wshockwave.CFrame = CFrame.new(zorb.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  1547. wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1548. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1549. wshockwavemesh.Name = "explodmesh2"
  1550. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1551. removeuseless:AddItem(wshockwave,2)
  1552. bamwave = Instance.new("Part",Torso)
  1553. bamwave.CanCollide = false
  1554. bamwave.Anchored = true
  1555. bamwave.BrickColor = BrickColor.new("Dark Royal blue")
  1556. bamwave.Name = "bamwave"
  1557. bamwave.CFrame = zorb.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1558. bamwavemesh = Instance.new("SpecialMesh",bamwave)
  1559. bamwavemesh.MeshId = "rbxassetid://662586858"
  1560. bamwavemesh.Name = "explodmesh"
  1561. bamwavemesh.Scale = Vector3.new(.04,.01,.04)
  1562. removeuseless:AddItem(bamwave,2)
  1563. explodball = Instance.new("Part",Torso)
  1564. explodball.Shape = "Ball"
  1565. explodball.Size = Vector3.new(1.5,1.5,1.5)
  1566. explodball.BrickColor = BrickColor.new("Dark Royal blue")
  1567. explodball.Material = "Neon"
  1568. explodball.Anchored = true
  1569. explodball.Name = "explodball"
  1570. explodball.CanCollide = false
  1571. explodball.CFrame = zorb.CFrame
  1572. removeuseless:AddItem(explodball,2.5)
  1573. swait()
  1574. end
  1575. end)()
  1576. if slachtoffer.Health < 1 then
  1577. bov:Remove()
  1578. zorb:Remove()
  1579. if tauntdebounce then return end
  1580. if oofing then return end
  1581. if dedlaff then return end
  1582. dedlaff = true
  1583. coroutine.wrap(function()
  1584. death1 = deathtable[math.random(1,#deathtable)]
  1585. tauntsound2 = Instance.new("Sound", Head)
  1586. tauntsound2.Volume = 8
  1587. tauntsound2.SoundId = "http://www.roblox.com/asset/?id="..death1
  1588. tauntsound2.Looped = false
  1589. tauntsound2:Play()
  1590. wait(1.5)
  1591. wait(tauntsound2.TimeLength)
  1592. tauntsound2:Remove()
  1593. dedlaff = false
  1594. end)()
  1595. end
  1596. end
  1597. end
  1598. swait()
  1599. end
  1600. if not zorbhit then
  1601. bov:Remove()
  1602. for i = 1, 10 do
  1603. zorb.Size = zorb.Size + Vector3.new(.5,.5,.5)
  1604. zorb.Transparency = zorb.Transparency + .1
  1605. swait()
  1606. end
  1607. zorb:Remove()
  1608. elseif zorbhit then
  1609. zorbhit = false
  1610. zorb:Remove()
  1611. end
  1612. end)()
  1613. for i = 1, 10 do
  1614. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  1615. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(10),math.rad(20),math.rad(0)),.3)
  1616. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,.1,.5) * CFrame.Angles(math.rad(-90),math.rad(-25),math.rad(0)),.3)
  1617. swait()
  1618. end
  1619. removeuseless:AddItem(g1,.001)
  1620. debounce = false
  1621. attacking = false
  1622. appi = false
  1623. end
  1624. end
  1625. end
  1626. elseif Press=='u' then
  1627. if debounce then return end
  1628. debounce = true
  1629. attacking = true
  1630. energyballspin = 0
  1631. isattacking = true
  1632. ws = 0
  1633. appi = true
  1634. coroutine.wrap(function()
  1635. while appi do
  1636. swait()
  1637. if Root.Velocity.Magnitude < 2 and attacking == true then
  1638. position = "Idle3"
  1639. end
  1640. end
  1641. end)()
  1642. coroutine.wrap(function()
  1643. while appi do
  1644. swait()
  1645. settime = 0.045
  1646. sine = sine + change
  1647. if position == "Idle3" and attacking == true and appi == true then
  1648. change = .4
  1649. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.2)
  1650. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.2)
  1651. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.2)
  1652. end
  1653. end
  1654. end)()
  1655. orbz = orbthrows[math.random(1,#orbthrows)]
  1656. orbthrow.SoundId = "rbxassetid://"..orbz
  1657. orbthrow:Play()
  1658. enegoball = Instance.new("Part",Torso)
  1659. enegoball.Size = Vector3.new(24,24,24)
  1660. enegoball.Material = "Neon"
  1661. enegoball.CFrame = Torso.CFrame
  1662. enegoball.Anchored = true
  1663. enegoball.CanCollide = false
  1664. if secondform then
  1665. enegoball.BrickColor = BrickColor.new("Bright orange")
  1666. else
  1667. enegoball.BrickColor = BrickColor.new("Dark Royal blue")
  1668. end
  1669. enegoball.Transparency = 1
  1670. enegoball.Shape = "Ball"
  1671. for i = 1, 13 do
  1672. enegoball.Transparency = enegoball.Transparency - .1
  1673. enegoball.Size = enegoball.Size - Vector3.new(2,2,2)
  1674. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.18,0) * CFrame.Angles(math.rad(0),0,0),.3)
  1675. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-1.55,.55,0) * CFrame.Angles(math.rad(10),math.rad(5),math.rad(-35)),.3)
  1676. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1677. swait()
  1678. end
  1679. enegoball:Remove()
  1680. coroutine.wrap(function()
  1681. enegoball = Instance.new("Part",Torso)
  1682. enegoball.Size = Vector3.new(1,1,1)
  1683. enegoball.Material = "Neon"
  1684. enegoball.CFrame = Torso.CFrame
  1685. enegoball.Anchored = true
  1686. enegoball.CanCollide = false
  1687. if secondform then
  1688. enegoball.BrickColor = BrickColor.new("Bright orange")
  1689. else
  1690. enegoball.BrickColor = BrickColor.new("Dark Royal blue")
  1691. end
  1692. enegoball.Transparency = 0
  1693. enegoball.Shape = "Ball"
  1694. for i = 1, 13 do
  1695. enegoball.Transparency = enegoball.Transparency + .1
  1696. enegoball.Size = enegoball.Size + Vector3.new(4,4,4)
  1697. swait()
  1698. end
  1699. enegoball:Remove()
  1700. end)()
  1701. wait(.1)
  1702. SOUND(Torso,398951074,10,false,6)
  1703. locationbrick1 = Instance.new("Part",Torso)
  1704. locationbrick1.Transparency = 1
  1705. locationbrick1.Anchored = false
  1706. locationbrick1.CFrame = Torso.CFrame
  1707. locationbrick1.CanCollide = false
  1708. locationbrick1.Size = Vector3.new(1,1,1)
  1709. locationbrick1weld = weldBetween(locationbrick1,Torso)
  1710. for i = 1, 36 do
  1711. energyballspin = energyballspin + 10
  1712. coroutine.wrap(function()
  1713. local zorbhit = false
  1714. local energyball = Instance.new("Part",Torso)
  1715. energyball.CFrame = locationbrick1.CFrame * CFrame.Angles(math.rad(0),math.rad(energyballspin),math.rad(0))
  1716. energyball.Anchored = true
  1717. if secondform then
  1718. energyball.BrickColor = BrickColor.new("Bright orange")
  1719. else
  1720. energyball.BrickColor = BrickColor.new("Dark Royal blue")
  1721. end
  1722. energyball.Material = "Neon"
  1723. energyball.Name = "energyball"
  1724. energyball.Size = Vector3.new(1.5,1.5,1.5)
  1725. energyball.CanCollide = false
  1726. energyball.Shape = "Ball"
  1727. if secondform then
  1728. MAKETRAIL(energyball,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.7,ColorSequence.new(BrickColor.new("Bright orange").Color,BrickColor.new("Really black").Color))
  1729. else
  1730. MAKETRAIL(energyball,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.7,ColorSequence.new(BrickColor.new("Dark Royal blue").Color,BrickColor.new("Really black").Color))
  1731. end
  1732. while isattacking do
  1733. local Hit = damagealll(4,energyball.Position)
  1734. for _,v in pairs(Hit) do
  1735. if zorbit then return end
  1736. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1737. zorbhit = true
  1738. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1739. if secondform then
  1740. slachtoffer.Parent:BreakJoints()
  1741. else
  1742. slachtoffer:TakeDamage(math.random(17,26))
  1743. end
  1744. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1745. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1746. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1747. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*180
  1748. removeuseless:AddItem(vel,.1)
  1749. pcall(function()
  1750. boombiatch = Instance.new("Sound",slachtoffer.Parent.Torso)
  1751. boombiatch.Volume = 8
  1752. boombiatch.SoundId = "rbxassetid://907532865"
  1753. boombiatch:Play()
  1754. end)
  1755. removeuseless:AddItem(boombiatch,3)
  1756. coroutine.wrap(function()
  1757. for i = 1, 3 do
  1758. wshockwave = Instance.new("Part", Torso)
  1759. wshockwave.Size = Vector3.new(1,1,1)
  1760. wshockwave.CanCollide = false
  1761. wshockwave.Anchored = true
  1762. wshockwave.Transparency = .1
  1763. if secondform then
  1764. wshockwave.BrickColor = BrickColor.new("Bright orange")
  1765. else
  1766. wshockwave.BrickColor = BrickColor.new("Dark Royal blue")
  1767. end
  1768. wshockwave.CFrame = CFrame.new(energyball.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  1769. wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1770. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1771. wshockwavemesh.Name = "explodmesh2"
  1772. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1773. removeuseless:AddItem(wshockwave,2)
  1774. bamwave = Instance.new("Part",Torso)
  1775. bamwave.CanCollide = false
  1776. bamwave.Anchored = true
  1777. if secondform then
  1778. bamwave.BrickColor = BrickColor.new("Bright orange")
  1779. else
  1780. bamwave.BrickColor = BrickColor.new("Dark Royal blue")
  1781. end
  1782. bamwave.Name = "bamwave"
  1783. bamwave.CFrame = energyball.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1784. bamwavemesh = Instance.new("SpecialMesh",bamwave)
  1785. bamwavemesh.MeshId = "rbxassetid://662586858"
  1786. bamwavemesh.Name = "explodmesh"
  1787. bamwavemesh.Scale = Vector3.new(.04,.01,.04)
  1788. removeuseless:AddItem(bamwave,2)
  1789. explodball = Instance.new("Part",Torso)
  1790. explodball.Shape = "Ball"
  1791. explodball.Size = Vector3.new(1.5,1.5,1.5)
  1792. if secondform then
  1793. explodball.BrickColor = BrickColor.new("Bright orange")
  1794. else
  1795. explodball.BrickColor = BrickColor.new("Dark Royal blue")
  1796. end
  1797. explodball.Material = "Neon"
  1798. explodball.Anchored = true
  1799. explodball.Name = "explodball"
  1800. explodball.CanCollide = false
  1801. explodball.CFrame = energyball.CFrame
  1802. removeuseless:AddItem(explodball,2.5)
  1803. swait()
  1804. end
  1805. energyball:Remove()
  1806. end)()
  1807. if tauntdebounce then return end
  1808. if not secondform then return end
  1809. if oofing then return end
  1810. if dedlaff then return end
  1811. coroutine.wrap(function()
  1812. dedlaff = true
  1813. if secondform then
  1814. death2 = deathtable2[math.random(1,#deathtable2)]
  1815. tauntsound2 = Instance.new("Sound", Head)
  1816. tauntsound2.Volume = 8
  1817. tauntsound2.SoundId = "http://www.roblox.com/asset/?id="..death2
  1818. tauntsound2.Looped = false
  1819. tauntsound2:Play()
  1820. end
  1821. wait(1.5)
  1822. if secondform then
  1823. wait(tauntsound2.TimeLength)
  1824. else
  1825. wait(tauntsound.TimeLength)
  1826. end
  1827. if secondform then
  1828. tauntsound2:Remove()
  1829. else
  1830. tauntsound:Remove()
  1831. end
  1832. dedlaff = false
  1833. end)()
  1834. end
  1835. end
  1836. swait()
  1837. end
  1838. end)()
  1839. end
  1840. for i,v in pairs(Torso:GetChildren()) do if v.Name == "energyball" then
  1841. coroutine.wrap(function()
  1842. for i = 1, 25 do
  1843. v.CFrame = v.CFrame * CFrame.new(0,0,0+2)
  1844. swait()
  1845. end
  1846. isattacking = false
  1847. for i = 1, 20 do
  1848. v.Transparency = v.Transparency + .05
  1849. v.CFrame = v.CFrame * CFrame.new(0,0,0+2)
  1850. swait()
  1851. end
  1852. v:Remove()
  1853. locationbrick1:Remove()
  1854. debounce = false
  1855. attacking = false
  1856. appi = false
  1857. ws = 19
  1858. end)()
  1859. end
  1860. end
  1861. elseif Press=='y' then
  1862. if isattacking then return end
  1863. if invisible then
  1864. if debounce then return end
  1865. debounce = true
  1866. invisible = false
  1867. if secondform then
  1868. particlemiter1.Enabled = true
  1869. particlemiter2.Enabled = true
  1870. particlemiter4.Enabled = true
  1871. particlemiter5.Enabled = true
  1872. particlemiter6.Enabled = true
  1873. particlemiter7.Enabled = true
  1874. end
  1875. ws = 19
  1876. for i,v in pairs(Character:GetDescendants()) do
  1877. if v:IsA("Part") and v.Name ~= "rightlocation" and v.Name ~= "leftlocation" and v.Name ~= "HumanoidRootPart" then
  1878. v.Transparency = 1
  1879. end
  1880. end
  1881. SOUND(Torso,1209700563,10,false,15)
  1882. for i = 1, 100 do
  1883. heartbeat.Volume = heartbeat.Volume - .125
  1884. if secondform then
  1885. doomtheme.Volume = doomtheme.Volume + .03
  1886. else
  1887. doomtheme.Volume = doomtheme.Volume + .02
  1888. end
  1889. for i,v in pairs(Character:GetDescendants()) do
  1890. if v:IsA("Part") and v.Name ~= "leftlocation" and v.Name ~= "rightlocation" and v.Name ~= "HumanoidRootPart" then
  1891. Character.Head.face.Transparency = Character.Head.face.Transparency - .025
  1892. v.Transparency = v.Transparency - .025
  1893. end
  1894. end
  1895. swait()
  1896. end
  1897. heartbeat:Remove()
  1898. debounce = false
  1899. else
  1900. if debounce then return end
  1901. debounce = true
  1902. invisible = true
  1903. if secondform then
  1904. particlemiter1.Enabled = false
  1905. particlemiter2.Enabled = false
  1906. particlemiter4.Enabled = false
  1907. particlemiter5.Enabled = false
  1908. particlemiter6.Enabled = false
  1909. particlemiter7.Enabled = false
  1910. end
  1911. ws = 30
  1912. SOUND(Torso,862693565,8,false,4)
  1913. heartbeat = Instance.new("Sound",Torso)
  1914. heartbeat.SoundId = "rbxassetid://1843033591"
  1915. heartbeat.Volume = 10
  1916. heartbeat.Looped = true
  1917. heartbeat:Play()
  1918. for i,v in pairs(Character:GetDescendants()) do
  1919. if v:IsA("Part") and v.Name ~= "rightlocation" and v.Name ~= "leftlocation" and v.Name ~= "HumanoidRootPart" then
  1920. Character.Head.face.Transparency = 0
  1921. v.Transparency = 0
  1922. end
  1923. end
  1924. for i = 1, 50 do
  1925. if secondform then
  1926. doomtheme.Volume = doomtheme.Volume - .6
  1927. else
  1928. doomtheme.Volume = doomtheme.Volume - .4
  1929. end
  1930. for i,v in pairs(Character:GetDescendants()) do
  1931. if v:IsA("Part") and v.Name ~= "rightlocation" and v.Name ~= "leftlocation" and v.Name ~= "HumanoidRootPart" then
  1932. Character.Head.face.Transparency = Character.Head.face.Transparency + .025
  1933. v.Transparency = v.Transparency + .025
  1934. end
  1935. end
  1936. swait()
  1937. end
  1938. debounce = false
  1939. end
  1940. elseif Press=='r' then
  1941. if mouse.Target ~= nil then
  1942. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  1943. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1944. if enemyhum.Health < 1 then return end
  1945. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1946. if singularitybounce then return end
  1947. singularitybounce = true
  1948. if secondform then
  1949. if debounce then return end
  1950. isattacking = true
  1951. debounce = true
  1952. attacking = true
  1953. orbz = orbthrows[math.random(1,#orbthrows)]
  1954. orbthrow.SoundId = "rbxassetid://907527912"
  1955. orbthrow:Play()
  1956. appi = true
  1957. coroutine.wrap(function()
  1958. while appi do
  1959. swait()
  1960. if Root.Velocity.Magnitude < 2 and attacking == true then
  1961. position = "Idle3"
  1962. elseif Root.Velocity.Magnitude > 2 and attacking == true then
  1963. position = "Walk3"
  1964. end
  1965. end
  1966. end)()
  1967. coroutine.wrap(function()
  1968. while appi do
  1969. swait()
  1970. settime = 0.05
  1971. sine = sine + change
  1972. if position == "Idle3" and attacking == true and appi == true then
  1973. change = .4
  1974. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  1975. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.2)
  1976. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.2)
  1977. elseif position == "Walk3" and attacking == true and appi == true then
  1978. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.42, 1.92 - 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) + -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0), math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  1979. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 1.92 + 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) - -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  1980. end
  1981. end
  1982. end)()
  1983. g1 = Instance.new("BodyGyro", Root)
  1984. g1.D = 175
  1985. g1.P = 20000
  1986. g1.MaxTorque = Vector3.new(0,9000,0)
  1987. for i = 1, 12 do
  1988. for i = 1, 3 do
  1989. wshockwave = Instance.new("Part", Torso)
  1990. wshockwave.Size = Vector3.new(1,1,1)
  1991. wshockwave.CanCollide = false
  1992. wshockwave.Anchored = true
  1993. wshockwave.Transparency = .1
  1994. wshockwave.BrickColor = BrickColor.new("Really red")
  1995. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  1996. wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1997. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1998. wshockwavemesh.Name = "explodmesh2"
  1999. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2000. removeuseless:AddItem(wshockwave,2)
  2001. end
  2002. borb = Instance.new("Part",Torso)
  2003. borb.BrickColor = BrickColor.new("Bright orange")
  2004. borb.Material = "Neon"
  2005. borb.Anchored = true
  2006. borb.Shape = "Ball"
  2007. borb.CanCollide = false
  2008. borb.CFrame = rightlocation.CFrame
  2009. borb.Size = Vector3.new(33,33,33)
  2010. borb.Transparency = 1
  2011. for i = 1, 5 do
  2012. borb.CFrame = rightlocation.CFrame
  2013. borb.Size = borb.Size - Vector3.new(6,6,6)
  2014. borb.Transparency = borb.Transparency - .2
  2015. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  2016. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(-10),math.rad(-20),math.rad(0)),.1)
  2017. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.97, 1.35, .45) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.1)
  2018. swait()
  2019. end
  2020. borb:Remove()
  2021. swait()
  2022. end
  2023. coroutine.wrap(function()
  2024. local zorb = Instance.new("Part",Torso)
  2025. zorb.Shape = "Ball"
  2026. zorb.Size = Vector3.new(3,3,3)
  2027. zorb.BrickColor = BrickColor.new("Really red")
  2028. zorb.Material = "Neon"
  2029. zorb.Anchored = false
  2030. zorb.CanCollide = false
  2031. zorb.CFrame = rightlocation.CFrame
  2032. MAKETRAIL(zorb,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.7,ColorSequence.new(BrickColor.new("Really red").Color,BrickColor.new("Really black").Color))
  2033. Hit = damagealll(100,Root.Position)
  2034. maxsped = 45
  2035. local bov = Instance.new("RocketPropulsion",zorb)
  2036. bov.MaxThrust = 4000
  2037. bov.MaxSpeed = maxsped
  2038. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  2039. bov.Target = ETorso
  2040. bov.TargetRadius = math.huge
  2041. bov:fire()
  2042. local zorbhit = false
  2043. for i = 1, 425 do
  2044. if zorbhit then break end
  2045. maxsped = maxsped + 2.5
  2046. bov.MaxSpeed = maxsped
  2047. Hit = damagealll(10,zorb.Position)
  2048. for _,v in pairs(Hit) do
  2049. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2050. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2051. zorbhit = true
  2052. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2053. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2054. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2055. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*40
  2056. removeuseless:AddItem(vel,.1)
  2057. pcall(function()
  2058. boombiatch = Instance.new("Sound",slachtoffer.Parent.Torso)
  2059. boombiatch.Volume = 10
  2060. boombiatch.SoundId = "rbxassetid://2467762386"
  2061. boombiatch:Play()
  2062. end)
  2063. removeuseless:AddItem(boombiatch,3)
  2064. removeuseless:AddItem(bamwave,2)
  2065. local explodball = Instance.new("Part",Torso)
  2066. explodball.Shape = "Ball"
  2067. explodball.Size = Vector3.new(1.5,1.5,1.5)
  2068. explodball.BrickColor = BrickColor.new("Really red")
  2069. explodball.Material = "Neon"
  2070. explodball.Anchored = true
  2071. explodball.Transparency = .25
  2072. explodball.CanCollide = false
  2073. explodball.CFrame = zorb.CFrame
  2074. local explodball2 = Instance.new("Part",Torso)
  2075. explodball2.Shape = "Ball"
  2076. explodball2.Size = Vector3.new(1.5,1.5,1.5)
  2077. explodball2.BrickColor = BrickColor.new("Bright orange")
  2078. explodball2.Material = "Neon"
  2079. explodball2.Anchored = true
  2080. explodball2.Transparency = .5
  2081. explodball2.CanCollide = false
  2082. explodball2.CFrame = zorb.CFrame
  2083. local explodball3 = Instance.new("Part",Torso)
  2084. explodball3.Shape = "Ball"
  2085. explodball3.Size = Vector3.new(1.5,1.5,1.5)
  2086. explodball3.BrickColor = BrickColor.new("Really black")
  2087. explodball3.Material = "Neon"
  2088. explodball3.Transparency = .75
  2089. explodball3.Anchored = true
  2090. explodball3.CanCollide = false
  2091. explodball3.CFrame = zorb.CFrame
  2092. coroutine.wrap(function()
  2093. for i = 1, 30 do
  2094. local bamwave = Instance.new("Part",Torso)
  2095. bamwave.CanCollide = false
  2096. bamwave.Anchored = true
  2097. bamwave.BrickColor = BrickColor.new("Really red")
  2098. bamwave.Name = "bamwave"
  2099. bamwave.Transparency = .85
  2100. bamwave.CFrame = explodball.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2101. bamwavemesh = Instance.new("SpecialMesh",bamwave)
  2102. bamwavemesh.MeshId = "rbxassetid://662586858"
  2103. bamwavemesh.Name = "explodmesh34"
  2104. bamwavemesh.Scale = Vector3.new(.04,.01,.04)
  2105. local wshockwave2 = Instance.new("Part", Torso)
  2106. wshockwave2.Size = Vector3.new(1,1,1)
  2107. wshockwave2.CanCollide = false
  2108. wshockwave2.Anchored = true
  2109. wshockwave2.Transparency = .9
  2110. wshockwave2.BrickColor = BrickColor.new("Bright orange")
  2111. wshockwave2.CFrame = CFrame.new(explodball.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2112. wshockwavemesh2 = Instance.new("SpecialMesh",wshockwave2)
  2113. wshockwavemesh2.Scale = Vector3.new(1,.05,1)
  2114. wshockwavemesh2.Name = "explodmesh33"
  2115. wshockwavemesh2.MeshId = "rbxassetid://20329976"
  2116. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2117. v.Scale = v.Scale + Vector3.new(3,.05,3)
  2118. end
  2119. end
  2120. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2121. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  2122. end
  2123. end
  2124. explodball.Size = explodball.Size + Vector3.new(1,1,1)
  2125. explodball2.Size = explodball2.Size + Vector3.new(2,2,2)
  2126. explodball3.Size = explodball3.Size + Vector3.new(4,4,4)
  2127. swait()
  2128. end
  2129. for i = 1, 15 do
  2130. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2131. v.Scale = v.Scale + Vector3.new(1.5,.025,1.5)
  2132. end
  2133. end
  2134. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2135. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  2136. end
  2137. end
  2138. explodball.Size = explodball.Size + Vector3.new(.5,.5,.5)
  2139. explodball2.Size = explodball2.Size + Vector3.new(1,1,1)
  2140. explodball3.Size = explodball3.Size + Vector3.new(2,2,2)
  2141. swait()
  2142. end
  2143. blackholesound = Instance.new("Sound",explodball)
  2144. blackholesound.SoundId = "rbxassetid://1529939980"
  2145. blackholesound.Volume = 10
  2146. blackholesound.Pitch = 1.25
  2147. blackholesound:Play()
  2148. local wuwuwu = Instance.new("Sound",explodball)
  2149. wuwuwu.Volume = 0
  2150. wuwuwu.SoundId = "rbxassetid://907530407"
  2151. wuwuwu.Looped = true
  2152. wuwuwu:Play()
  2153. for i = 1, 750 do
  2154. Hit = damagealll(50,explodball.Position)
  2155. for _,v in pairs(Hit) do
  2156. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2157. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2158. zorbhit = true
  2159. slachtoffer.Parent:BreakJoints()
  2160. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2161. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2162. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2163. vel.velocity = CFrame.new(torso.Position,explodball.Position).lookVector*100
  2164. removeuseless:AddItem(vel,.1)
  2165. end
  2166. end
  2167. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2168. v.Scale = v.Scale - Vector3.new(.1,0,.1)
  2169. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0+3),math.rad(0-4),math.rad(0+2))
  2170. end
  2171. end
  2172. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2173. v.Scale = v.Scale - Vector3.new(.00035,0,.00035)
  2174. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0+3),math.rad(0-3),math.rad(0+1))
  2175. end
  2176. end
  2177. wuwuwu.Volume = wuwuwu.Volume + .05
  2178. explodball.Size = explodball.Size - Vector3.new(.05,.05,.05)
  2179. explodball2.Size = explodball2.Size - Vector3.new(.1,.1,.1)
  2180. explodball3.Size = explodball3.Size - Vector3.new(.2,.2,.2)
  2181. swait()
  2182. end
  2183. local soundbox = Instance.new("Part",Torso)
  2184. soundbox.CFrame = explodball.CFrame
  2185. soundbox.Size = Vector3.new(1,1,1)
  2186. soundbox.Transparency = 1
  2187. soundbox.Anchored = true
  2188. soundbox.CanCollide = false
  2189. removeuseless:AddItem(soundbox,6)
  2190. SOUND(soundbox,265581252,10,false,6)
  2191. wuwuwu:Remove()
  2192. Hit = damagealll(76,explodball.Position)
  2193. for _,v in pairs(Hit) do
  2194. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2195. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2196. zorbhit = true
  2197. slachtoffer.Parent:BreakJoints()
  2198. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2199. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2200. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2201. vel.velocity = CFrame.new(explodball.Position,torso.Position).lookVector*225
  2202. removeuseless:AddItem(vel,.1)
  2203. end
  2204. end
  2205. for i = 1, 105 do
  2206. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2207. v.Scale = v.Scale + Vector3.new(12,.05,12)
  2208. v.Parent.Transparency = v.Parent.Transparency + .003
  2209. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0+3),math.rad(0-4),math.rad(0+2))
  2210. end
  2211. end
  2212. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2213. v.Scale = v.Scale + Vector3.new(.04,0,.04)
  2214. v.Parent.Transparency = v.Parent.Transparency + .002
  2215. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0-3),math.rad(0+4),math.rad(0-2))
  2216. end
  2217. end
  2218. explodball.Size = explodball.Size + Vector3.new(2,2,2)
  2219. explodball2.Size = explodball2.Size + Vector3.new(4,4,4)
  2220. explodball3.Size = explodball3.Size + Vector3.new(8,8,8)
  2221. explodball3.Transparency = explodball3.Transparency + .01
  2222. explodball2.Transparency = explodball2.Transparency + .01
  2223. explodball.Transparency = explodball.Transparency + .01
  2224. swait()
  2225. end
  2226. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2227. v.Parent:Remove()
  2228. end
  2229. end
  2230. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2231. v.Parent:Remove()
  2232. end
  2233. end
  2234. explodball:Remove()
  2235. explodball2:Remove()
  2236. explodball3:Remove()
  2237. isattacking = false
  2238. singularitybounce = false
  2239. end)()
  2240. bov:Remove()
  2241. zorb:Remove()
  2242. end
  2243. end
  2244. swait()
  2245. end
  2246. if not zorbhit then
  2247. bov:Remove()
  2248. for i = 1, 10 do
  2249. zorb.Size = zorb.Size + Vector3.new(.5,.5,.5)
  2250. zorb.Transparency = zorb.Transparency + .1
  2251. swait()
  2252. end
  2253. zorb:Remove()
  2254. singularitybounce = false
  2255. elseif zorbhit then
  2256. zorbhit = false
  2257. zorb:Remove()
  2258. end
  2259. end)()
  2260. for i = 1, 10 do
  2261. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  2262. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(10),math.rad(20),math.rad(0)),.3)
  2263. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,.1,.5) * CFrame.Angles(math.rad(-90),math.rad(-25),math.rad(0)),.3)
  2264. swait()
  2265. end
  2266. removeuseless:AddItem(g1,.001)
  2267. debounce = false
  2268. attacking = false
  2269. appi = false
  2270. else
  2271. isattacking = true
  2272. debounce = true
  2273. attacking = true
  2274. orbz = orbthrows[math.random(1,#orbthrows)]
  2275. orbthrow.SoundId = "rbxassetid://907527912"
  2276. orbthrow:Play()
  2277. appi = true
  2278. coroutine.wrap(function()
  2279. while appi do
  2280. swait()
  2281. if Root.Velocity.Magnitude < 2 and attacking == true then
  2282. position = "Idle3"
  2283. elseif Root.Velocity.Magnitude > 2 and attacking == true then
  2284. position = "Walk3"
  2285. end
  2286. end
  2287. end)()
  2288. coroutine.wrap(function()
  2289. while appi do
  2290. swait()
  2291. settime = 0.05
  2292. sine = sine + change
  2293. if position == "Idle3" and attacking == true and appi == true then
  2294. change = .4
  2295. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2296. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.2)
  2297. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.2)
  2298. elseif position == "Walk3" and attacking == true and appi == true then
  2299. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.42, 1.92 - 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) + -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0), math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  2300. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 1.92 + 0.35 * math.cos(sine/9)/2.8,0) * CFrame.Angles(math.rad(20 - 20) - -math.sin(sine/9)/2.3, math.rad(0)*math.cos(sine/9), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/9))), 0.3)
  2301. end
  2302. end
  2303. end)()
  2304. g1 = Instance.new("BodyGyro", Root)
  2305. g1.D = 175
  2306. g1.P = 20000
  2307. g1.MaxTorque = Vector3.new(0,9000,0)
  2308. for i = 1, 12 do
  2309. for i = 1, 3 do
  2310. wshockwave = Instance.new("Part", Torso)
  2311. wshockwave.Size = Vector3.new(1,1,1)
  2312. wshockwave.CanCollide = false
  2313. wshockwave.Anchored = true
  2314. wshockwave.Transparency = .1
  2315. wshockwave.BrickColor = BrickColor.new("Bright blue")
  2316. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2317. wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2318. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2319. wshockwavemesh.Name = "explodmesh2"
  2320. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2321. removeuseless:AddItem(wshockwave,2)
  2322. end
  2323. borb = Instance.new("Part",Torso)
  2324. borb.BrickColor = BrickColor.new("Dark Royal blue")
  2325. borb.Material = "Neon"
  2326. borb.Anchored = true
  2327. borb.Shape = "Ball"
  2328. borb.CanCollide = false
  2329. borb.CFrame = rightlocation.CFrame
  2330. borb.Size = Vector3.new(33,33,33)
  2331. borb.Transparency = 1
  2332. for i = 1, 5 do
  2333. borb.CFrame = rightlocation.CFrame
  2334. borb.Size = borb.Size - Vector3.new(6,6,6)
  2335. borb.Transparency = borb.Transparency - .2
  2336. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  2337. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(-10),math.rad(-20),math.rad(0)),.1)
  2338. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.97, 1.35, .45) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.1)
  2339. swait()
  2340. end
  2341. borb:Remove()
  2342. swait()
  2343. end
  2344. coroutine.wrap(function()
  2345. local zorb = Instance.new("Part",Torso)
  2346. zorb.Shape = "Ball"
  2347. zorb.Size = Vector3.new(3,3,3)
  2348. zorb.BrickColor = BrickColor.new("Dark Royal blue")
  2349. zorb.Material = "Neon"
  2350. zorb.Anchored = false
  2351. zorb.CanCollide = false
  2352. zorb.CFrame = rightlocation.CFrame
  2353. MAKETRAIL(zorb,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.7,ColorSequence.new(BrickColor.new("Dark Royal blue").Color,BrickColor.new("Really black").Color))
  2354. Hit = damagealll(100,Root.Position)
  2355. maxsped = 40
  2356. local bov = Instance.new("RocketPropulsion",zorb)
  2357. bov.MaxThrust = 4000
  2358. bov.MaxSpeed = maxsped
  2359. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  2360. bov.Target = ETorso
  2361. bov.TargetRadius = math.huge
  2362. bov:fire()
  2363. local zorbhit = false
  2364. for i = 1, 425 do
  2365. if zorbhit then break end
  2366. maxsped = maxsped + 1.5
  2367. bov.MaxSpeed = maxsped
  2368. Hit = damagealll(10,zorb.Position)
  2369. for _,v in pairs(Hit) do
  2370. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2371. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2372. zorbhit = true
  2373. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2374. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2375. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2376. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*40
  2377. removeuseless:AddItem(vel,.1)
  2378. pcall(function()
  2379. boombiatch = Instance.new("Sound",slachtoffer.Parent.Torso)
  2380. boombiatch.Volume = 10
  2381. boombiatch.SoundId = "rbxassetid://2467762386"
  2382. boombiatch:Play()
  2383. end)
  2384. removeuseless:AddItem(boombiatch,3)
  2385. removeuseless:AddItem(bamwave,2)
  2386. local explodball = Instance.new("Part",Torso)
  2387. explodball.Shape = "Ball"
  2388. explodball.Size = Vector3.new(1.5,1.5,1.5)
  2389. explodball.BrickColor = BrickColor.new("Bright blue")
  2390. explodball.Material = "Neon"
  2391. explodball.Anchored = true
  2392. explodball.Transparency = .25
  2393. explodball.CanCollide = false
  2394. explodball.CFrame = zorb.CFrame
  2395. local explodball2 = Instance.new("Part",Torso)
  2396. explodball2.Shape = "Ball"
  2397. explodball2.Size = Vector3.new(1.5,1.5,1.5)
  2398. explodball2.BrickColor = BrickColor.new("Dark Royal blue")
  2399. explodball2.Material = "Neon"
  2400. explodball2.Anchored = true
  2401. explodball2.Transparency = .5
  2402. explodball2.CanCollide = false
  2403. explodball2.CFrame = zorb.CFrame
  2404. local explodball3 = Instance.new("Part",Torso)
  2405. explodball3.Shape = "Ball"
  2406. explodball3.Size = Vector3.new(1.5,1.5,1.5)
  2407. explodball3.BrickColor = BrickColor.new("Really black")
  2408. explodball3.Material = "Neon"
  2409. explodball3.Transparency = .75
  2410. explodball3.Anchored = true
  2411. explodball3.CanCollide = false
  2412. explodball3.CFrame = zorb.CFrame
  2413. coroutine.wrap(function()
  2414. for i = 1, 30 do
  2415. local bamwave = Instance.new("Part",Torso)
  2416. bamwave.CanCollide = false
  2417. bamwave.Anchored = true
  2418. bamwave.BrickColor = BrickColor.new("Bright blue")
  2419. bamwave.Name = "bamwave"
  2420. bamwave.Transparency = .85
  2421. bamwave.CFrame = explodball.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2422. bamwavemesh = Instance.new("SpecialMesh",bamwave)
  2423. bamwavemesh.MeshId = "rbxassetid://662586858"
  2424. bamwavemesh.Name = "explodmesh34"
  2425. bamwavemesh.Scale = Vector3.new(.04,.01,.04)
  2426. local wshockwave2 = Instance.new("Part", Torso)
  2427. wshockwave2.Size = Vector3.new(1,1,1)
  2428. wshockwave2.CanCollide = false
  2429. wshockwave2.Anchored = true
  2430. wshockwave2.Transparency = .9
  2431. wshockwave2.BrickColor = BrickColor.new("Dark Royal blue")
  2432. wshockwave2.CFrame = CFrame.new(explodball.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  2433. wshockwavemesh2 = Instance.new("SpecialMesh",wshockwave2)
  2434. wshockwavemesh2.Scale = Vector3.new(1,.05,1)
  2435. wshockwavemesh2.Name = "explodmesh33"
  2436. wshockwavemesh2.MeshId = "rbxassetid://20329976"
  2437. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2438. v.Scale = v.Scale + Vector3.new(3,.05,3)
  2439. end
  2440. end
  2441. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2442. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  2443. end
  2444. end
  2445. explodball.Size = explodball.Size + Vector3.new(1,1,1)
  2446. explodball2.Size = explodball2.Size + Vector3.new(2,2,2)
  2447. explodball3.Size = explodball3.Size + Vector3.new(4,4,4)
  2448. swait()
  2449. end
  2450. for i = 1, 15 do
  2451. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2452. v.Scale = v.Scale + Vector3.new(1.5,.025,1.5)
  2453. end
  2454. end
  2455. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2456. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  2457. end
  2458. end
  2459. explodball.Size = explodball.Size + Vector3.new(.5,.5,.5)
  2460. explodball2.Size = explodball2.Size + Vector3.new(1,1,1)
  2461. explodball3.Size = explodball3.Size + Vector3.new(2,2,2)
  2462. swait()
  2463. end
  2464. blackholesound = Instance.new("Sound",explodball)
  2465. blackholesound.SoundId = "rbxassetid://1529939980"
  2466. blackholesound.Volume = 10
  2467. blackholesound.Pitch = 1.25
  2468. blackholesound:Play()
  2469. local wuwuwu = Instance.new("Sound",explodball)
  2470. wuwuwu.Volume = 0
  2471. wuwuwu.SoundId = "rbxassetid://907530407"
  2472. wuwuwu.Looped = true
  2473. wuwuwu:Play()
  2474. for i = 1, 750 do
  2475. Hit = damagealll(50,explodball.Position)
  2476. for _,v in pairs(Hit) do
  2477. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2478. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2479. zorbhit = true
  2480. slachtoffer:TakeDamage(1)
  2481. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2482. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2483. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2484. vel.velocity = CFrame.new(torso.Position,explodball.Position).lookVector*100
  2485. removeuseless:AddItem(vel,.1)
  2486. end
  2487. end
  2488. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2489. v.Scale = v.Scale - Vector3.new(.1,0,.1)
  2490. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0+3),math.rad(0-4),math.rad(0+2))
  2491. end
  2492. end
  2493. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2494. v.Scale = v.Scale - Vector3.new(.00035,0,.00035)
  2495. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0+3),math.rad(0-3),math.rad(0+1))
  2496. end
  2497. end
  2498. wuwuwu.Volume = wuwuwu.Volume + .05
  2499. explodball.Size = explodball.Size - Vector3.new(.05,.05,.05)
  2500. explodball2.Size = explodball2.Size - Vector3.new(.1,.1,.1)
  2501. explodball3.Size = explodball3.Size - Vector3.new(.2,.2,.2)
  2502. swait()
  2503. end
  2504. local soundbox = Instance.new("Part",Torso)
  2505. soundbox.CFrame = explodball.CFrame
  2506. soundbox.Size = Vector3.new(1,1,1)
  2507. soundbox.Transparency = 1
  2508. soundbox.Anchored = true
  2509. soundbox.CanCollide = false
  2510. removeuseless:AddItem(soundbox,6)
  2511. SOUND(soundbox,265581252,10,false,6)
  2512. wuwuwu:Remove()
  2513. Hit = damagealll(76,explodball.Position)
  2514. for _,v in pairs(Hit) do
  2515. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2516. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2517. zorbhit = true
  2518. slachtoffer:TakeDamage(math.random(37,68))
  2519. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2520. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2521. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2522. vel.velocity = CFrame.new(explodball.Position,torso.Position).lookVector*225
  2523. removeuseless:AddItem(vel,.1)
  2524. end
  2525. end
  2526. for i = 1, 105 do
  2527. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2528. v.Scale = v.Scale + Vector3.new(12,.05,12)
  2529. v.Parent.Transparency = v.Parent.Transparency + .003
  2530. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0+3),math.rad(0-4),math.rad(0+2))
  2531. end
  2532. end
  2533. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2534. v.Scale = v.Scale + Vector3.new(.04,0,.04)
  2535. v.Parent.Transparency = v.Parent.Transparency + .002
  2536. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0-3),math.rad(0+4),math.rad(0-2))
  2537. end
  2538. end
  2539. explodball.Size = explodball.Size + Vector3.new(2,2,2)
  2540. explodball2.Size = explodball2.Size + Vector3.new(4,4,4)
  2541. explodball3.Size = explodball3.Size + Vector3.new(8,8,8)
  2542. explodball3.Transparency = explodball3.Transparency + .01
  2543. explodball2.Transparency = explodball2.Transparency + .01
  2544. explodball.Transparency = explodball.Transparency + .01
  2545. swait()
  2546. end
  2547. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh33" then
  2548. v.Parent:Remove()
  2549. end
  2550. end
  2551. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "explodmesh34" then
  2552. v.Parent:Remove()
  2553. end
  2554. end
  2555. explodball:Remove()
  2556. explodball2:Remove()
  2557. explodball3:Remove()
  2558. isattacking = false
  2559. singularitybounce = false
  2560. end)()
  2561. bov:Remove()
  2562. zorb:Remove()
  2563. end
  2564. end
  2565. swait()
  2566. end
  2567. if not zorbhit then
  2568. bov:Remove()
  2569. for i = 1, 10 do
  2570. zorb.Size = zorb.Size + Vector3.new(.5,.5,.5)
  2571. zorb.Transparency = zorb.Transparency + .1
  2572. swait()
  2573. end
  2574. zorb:Remove()
  2575. singularitybounce = false
  2576. elseif zorbhit then
  2577. zorbhit = false
  2578. zorb:Remove()
  2579. end
  2580. end)()
  2581. for i = 1, 10 do
  2582. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.3)
  2583. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.19,0) * CFrame.Angles(math.rad(10),math.rad(20),math.rad(0)),.3)
  2584. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,.1,.5) * CFrame.Angles(math.rad(-90),math.rad(-25),math.rad(0)),.3)
  2585. swait()
  2586. end
  2587. removeuseless:AddItem(g1,.001)
  2588. debounce = false
  2589. attacking = false
  2590. appi = false
  2591. end
  2592. end
  2593. end
  2594. elseif Press=='t' then
  2595. if oofing then return end
  2596. if dedlaff then return end
  2597. if tauntdebounce == true then return end
  2598. tauntdebounce = true
  2599. if not secondform then
  2600. rdnm = soundtable[math.random(1,#soundtable)]
  2601. tauntsound = Instance.new("Sound", Head)
  2602. tauntsound.Volume = 8
  2603. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  2604. tauntsound.Looped = false
  2605. tauntsound:Play()
  2606. wait(3)
  2607. wait(tauntsound.TimeLength)
  2608. tauntsound:Remove()
  2609. wait(1)
  2610. tauntdebounce = false
  2611. else
  2612. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2613. tauntsound = Instance.new("Sound", Head)
  2614. tauntsound.Volume = 8
  2615. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2616. tauntsound.Looped = false
  2617. tauntsound:Play()
  2618. wait(3)
  2619. wait(tauntsound.TimeLength)
  2620. tauntsound:Remove()
  2621. wait(1)
  2622. tauntdebounce = false
  2623. end
  2624. end
  2625. end)
  2626.  
  2627. checks1 = coroutine.wrap(function() -------Checks
  2628. while true do
  2629. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  2630. if Root.Velocity.y > 1 and hf == nil then
  2631. position = "Jump"
  2632. elseif Root.Velocity.y < -1 and hf == nil then
  2633. position = "Falling"
  2634. elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
  2635. position = "Idle"
  2636. elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
  2637. position = "Walking"
  2638. end
  2639. wait()
  2640. end
  2641. end)
  2642. checks1()
  2643.  
  2644. oofing = true
  2645. hum.HealthChanged:Connect(function(healthz)
  2646. if tauntdebounce then return end
  2647. if dedlaff then return end
  2648. if oofing then return end
  2649. oofing = true
  2650. ouchtable = beingattackedtable[math.random(1,#beingattackedtable)]
  2651. ouch = Instance.new("Sound",Head)
  2652. ouch.SoundId = "rbxassetid://"..ouchtable
  2653. ouch.Volume = 8
  2654. ouch:Play()
  2655. wait(1)
  2656. wait(ouch.TimeLength)
  2657. ouch:Remove()
  2658. wait(1)
  2659. oofing = false
  2660. end)
  2661. coroutine.wrap(function()
  2662. wait(2)
  2663. oofing = false
  2664. end)()
  2665.  
  2666. OrgnC0 = Neck.C0
  2667. local movelimbs = coroutine.wrap(function()
  2668. while wait() do
  2669. TrsoLV = Torso.CFrame.lookVector
  2670. Dist = nil
  2671. Diff = nil
  2672. if not MseGuide then
  2673. print("Failed to recognize")
  2674. else
  2675. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, Mouse.Hit.lookVector), Workspace, false, true)
  2676. Dist = (Head.CFrame.p-Point).magnitude
  2677. Diff = Head.CFrame.Y-Point.Y
  2678. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, Mouse.Hit.lookVector), Workspace, false, true)
  2679. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2680. Diff2 = LeftArm.CFrame.Y-Point.Y
  2681. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2682. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2683. end
  2684. end
  2685. end)
  2686. movelimbs()
  2687. alreadyflip = false
  2688. function jumpsound()
  2689. if alreadyflip then return end
  2690. alreadyflip = true
  2691. flipsound = Instance.new("Sound",Torso)
  2692. flipsound.SoundId = "rbxassetid://1031614266"
  2693. flipsound.Volume = 2
  2694. flipsound.Pitch = 1
  2695. flipsound:Play()
  2696. removeuseless:AddItem(flipsound,2)
  2697. wait(1)
  2698. alreadyflip = false
  2699. end
  2700. coroutine.wrap(function()
  2701. while true do
  2702. hum:SetStateEnabled("Dead",false) hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  2703. if hum.Health < .1 then
  2704. immortality()
  2705. end
  2706. wait()
  2707. end
  2708. end)()
  2709. spinny = 0
  2710. local anims = coroutine.wrap(function()
  2711. while true do
  2712. settime = 0.05
  2713. sine = sine + change
  2714. if position == "Jump" and attacking == false then
  2715. coroutine.wrap(function()
  2716. jumpsound()
  2717. end)()
  2718. spinny = spinny - 18
  2719. change = 1
  2720. ws = 35
  2721. footsteps.Volume = 0
  2722. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2723. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2724. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2725. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
  2726. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
  2727. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
  2728. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2729. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2730. elseif position == "Falling" and attacking == false then
  2731. change = 1
  2732. ws = 19
  2733. spinny = 0
  2734. footsteps.Volume = 0
  2735. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  2736. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2737. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2738. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2739. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2740. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  2741. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2742. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2743. elseif position == "Walking" and attacking == false and running == false then
  2744. change = 1.2
  2745. if invisible then
  2746. ws = 30
  2747. else
  2748. ws = 19
  2749. end
  2750. walking = true
  2751. spinny = 0
  2752. footsteps.Volume = 2
  2753. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.3,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2754. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.3,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(10)),.3)
  2755. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.45 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2756. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.42, 1.52 - 0.35 * math.cos(sine/7)/2.8, -.1 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2757. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 1.52 + 0.35 * math.cos(sine/7)/2.8, -.1 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2758. elseif position == "Idle" and attacking == false and running == false then
  2759. change = .5
  2760. if invisible then
  2761. ws = 30
  2762. else
  2763. ws = 19
  2764. end
  2765. spinny = 0
  2766. footsteps.Volume = 0
  2767. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2768. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2769. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.34 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2770. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2771. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2772. end
  2773. swait()
  2774. end
  2775. end)
  2776. anims()
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