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- stderr[
- FAILURE: Build failed with an exception.
- * What went wrong:
- Execution failed for task ':checkReleaseDuplicateClasses'.
- > 1 exception was raised by workers:
- java.lang.RuntimeException: Duplicate class com.android.installreferrer.BuildConfig found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerClient found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerClient$1 found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerClient$Builder found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerClient$InstallReferrerResponse found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerClientImpl found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerClientImpl$1 found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerClientImpl$ClientState found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerClientImpl$InstallReferrerServiceConnection found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.InstallReferrerStateListener found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.api.ReferrerDetails found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.android.installreferrer.commons.InstallReferrerCommons found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.google.android.finsky.externalreferrer.IGetInstallReferrerService found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.google.android.finsky.externalreferrer.IGetInstallReferrerService$Stub found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Duplicate class com.google.android.finsky.externalreferrer.IGetInstallReferrerService$Stub$Proxy found in modules classes.jar (:installreferrer-1.0:) and classes.jar (com.android.installreferrer:installreferrer:1.0)
- Go to the documentation to learn how to <a href="d.android.com/r/tools/classpath-sync-errors">Fix dependency resolution errors</a>.
- * Try:
- Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
- * Get more help at https://help.gradle.org
- BUILD FAILED in 7s
- ]
- stdout[
- > Configure project :
- WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
- The current default is 'true'.
- > Configure project :Firebase
- WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
- The current default is 'true'.
- > Configure project :IronSource
- WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
- The current default is 'true'.
- > Task :preBuild UP-TO-DATE
- > Task :Firebase:preBuild UP-TO-DATE
- > Task :Firebase:preReleaseBuild UP-TO-DATE
- > Task :Firebase:checkReleaseManifest
- > Task :Firebase:processReleaseManifest
- > Task :IronSource:preBuild UP-TO-DATE
- > Task :IronSource:preReleaseBuild UP-TO-DATE
- > Task :IronSource:checkReleaseManifest
- > Task :IronSource:processReleaseManifest
- > Task :preReleaseBuild
- > Task :Firebase:packageReleaseRenderscript NO-SOURCE
- > Task :IronSource:packageReleaseRenderscript NO-SOURCE
- > Task :compileReleaseRenderscript NO-SOURCE
- > Task :generateReleaseResValues
- > Task :generateReleaseResources
- > Task :Firebase:compileReleaseRenderscript NO-SOURCE
- > Task :Firebase:generateReleaseResValues
- > Task :Firebase:generateReleaseResources
- > Task :Firebase:packageReleaseResources
- > Task :IronSource:compileReleaseRenderscript NO-SOURCE
- > Task :IronSource:generateReleaseResValues
- > Task :IronSource:generateReleaseResources
- > Task :IronSource:packageReleaseResources
- > Task :mergeReleaseResources
- > Task :checkReleaseManifest
- > Task :createReleaseCompatibleScreenManifests
- > Task :mainApkListPersistenceRelease
- > Task :processReleaseManifest
- > Task :bundleReleaseResources
- > Task :mergeReleaseShaders
- > Task :compileReleaseShaders
- > Task :generateReleaseAssets
- > Task :Firebase:mergeReleaseShaders
- > Task :Firebase:compileReleaseShaders
- > Task :Firebase:generateReleaseAssets
- > Task :Firebase:packageReleaseAssets
- > Task :IronSource:mergeReleaseShaders
- > Task :IronSource:compileReleaseShaders
- > Task :IronSource:generateReleaseAssets
- > Task :IronSource:packageReleaseAssets
- > Task :mergeReleaseAssets
- > Task :checkReleaseDuplicateClasses FAILED
- 26 actionable tasks: 26 executed
- ]
- exit code: 1
- at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00031] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00015] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000a] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) [0x0001f] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x00029] in <13e769c2760a442eaf6dff80696716f1>:0
- Rethrow as GradleInvokationException: Gradle build failed
- at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0004d] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000a8] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <13e769c2760a442eaf6dff80696716f1>:0
- Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
- at UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) [0x0001e] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00110] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <13e769c2760a442eaf6dff80696716f1>:0
- at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281
- UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
- UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
- UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
- UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilder.cs:83)
- (Filename: <13e769c2760a442eaf6dff80696716f1> Line: 0)
- Unloading 153 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 1.52 GB.
- System memory in use after: 1.53 GB.
- Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 113063.
- Total: 504.319183 ms (FindLiveObjects: 12.633134 ms CreateObjectMapping: 10.688278 ms MarkObjects: 479.168678 ms DeleteObjects: 1.828515 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Loaded scene 'Temp/__Backupscenes/0.backup'
- Deserialize: 6.011 ms
- Integration: 131.655 ms
- Integration of assets: 0.005 ms
- Thread Wait Time: 18.024 ms
- Total Operation Time: 155.695 ms
- System memory in use before: 1.52 GB.
- System memory in use after: 1.53 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 113057.
- Total: 383.451360 ms (FindLiveObjects: 9.722768 ms CreateObjectMapping: 8.895265 ms MarkObjects: 364.710868 ms DeleteObjects: 0.121285 ms)
- Build failed
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilder.cs:88)
- (Filename: Assets/Editor/Building/ProjectBuilder.cs Line: 88)
- Batchmode quit successfully invoked - shutting down!
- [Performance] Application.InitializeProject : 1 samples, Peak. 413 s (1.0x), Avg. 413 s, Total. 412.8 s (58.7%)
- [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 3.70 ms (1.0x), Avg. 3.70 ms, Total. 3.701 ms (0.0%)
- [Performance] Application.AcquireProjectLock : 1 samples, Peak. 166 ms (1.0x), Avg. 166 ms, Total. 166.5 ms (0.0%)
- [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 70.6 ms (1.0x), Avg. 70.6 ms, Total. 70.64 ms (0.0%)
- [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 591 ms (1.0x), Avg. 591 ms, Total. 591.1 ms (0.1%)
- [Performance] CurlRequestCheck : 7 samples, Peak. 76.3 us (2.7x), Avg. 27.8 us, Total. 194.4 us (0.0%)
- [Performance] PackageManager::RunRequestSynchronously : 15 samples, Peak. 2.86 ms (14.0x), Avg. 204 us, Total. 3.055 ms (0.0%)
- [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 52.4 ms (1.0x), Avg. 52.4 ms, Total. 52.36 ms (0.0%)
- [Performance] Application.GI.Initialize : 1 samples, Peak. 313 ms (1.0x), Avg. 313 ms, Total. 313.0 ms (0.0%)
- [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.87 ms (1.0x), Avg. 1.87 ms, Total. 1.867 ms (0.0%)
- [Performance] Application.LoadMonoAssembliesAndRecompileIfNecessary : 1 samples, Peak. 5.40 s (1.0x), Avg. 5.40 s, Total. 5.396 s (0.8%)
- [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 1.27 ms (1.0x), Avg. 1.27 ms, Total. 1.269 ms (0.0%)
- [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 366 s (1.0x), Avg. 366 s, Total. 366.3 s (52.1%)
- [Performance] SceneVisibilityState::GameObjectChangedScene_Impl : 5862 samples, Peak. 477 ns (10.1x), Avg. 47.3 ns, Total. 277.4 us (0.0%)
- [Performance] SceneVisibilityState::TransformHierarchyChangedSetParentCallbac : 2955 samples, Peak. 12.9 us (28.2x), Avg. 455 ns, Total. 1.345 ms (0.0%)
- [Performance] SceneVisibilityState.IsHiddenByHierarchyRecursive : 6694 samples, Peak. 11.7 us (51.2x), Avg. 229 ns, Total. 1.530 ms (0.0%)
- [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 458 us (1.0x), Avg. 458 us, Total. 457.5 us (0.0%)
- [Performance] Application.AssetDatabase.SaveAssets : 1 samples, Peak. 9.43 ms (1.0x), Avg. 9.43 ms, Total. 9.425 ms (0.0%)
- [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 2.65 ms (1.0x), Avg. 2.65 ms, Total. 2.654 ms (0.0%)
- [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 1.69 ms (1.0x), Avg. 1.69 ms, Total. 1.688 ms (0.0%)
- [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 35.3 ms (1.0x), Avg. 35.3 ms, Total. 35.27 ms (0.0%)
- [Performance] Application.ExecuteStartups : 1 samples, Peak. 232 ms (1.0x), Avg. 232 ms, Total. 231.7 ms (0.0%)
- [Performance] Application.editorInitializingProject : 1 samples, Peak. 61.0 us (1.0x), Avg. 61.0 us, Total. 61.03 us (0.0%)
- [Performance] Application.WriteEditorInstanceJsonFile : 1 samples, Peak. 265 us (1.0x), Avg. 265 us, Total. 264.8 us (0.0%)
- [Performance] Application.CheckForAvailableDiskSpaceInProjectLocationAndEmitW : 1 samples, Peak. 828 us (1.0x), Avg. 828 us, Total. 827.7 us (0.0%)
- [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 350 ns (1.2x), Avg. 284 ns, Total. 1.136 us (0.0%)
- [Performance] SceneVisibilityState.ClearScene : 3 samples, Peak. 354 ns (1.4x), Avg. 261 ns, Total. 782.0 ns (0.0%)
- [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 2.80 ms (1.0x), Avg. 2.80 ms, Total. 2.797 ms (0.0%)
- Refresh: detecting if any assets need to be imported or removed ...
- Refreshing native plugins compatible for Editor in 68.61 ms, found 2 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refreshing native plugins compatible for Editor in 2.15 ms, found 2 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh Completed time: 0.693052s
- Asset Scan time: 0.111579s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- Refresh: detecting if any assets need to be imported or removed ...
- Refreshing native plugins compatible for Editor in 2.22 ms, found 2 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refreshing native plugins compatible for Editor in 2.14 ms, found 2 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh Completed time: 0.603528s
- Asset Scan time: 0.107413s
- Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Scripting) time: 0.000000s (count: 0)
- Post Processs Assets (Scripting) time: 0.000000s
- Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
- Asset Import (Non Scripting) time: 0.000000s (count: 0)
- Post Process Assets (Non Scripting) time: 0.000000s
- Dependent Assets to Import Queue time: 0.000000s
- [Package Manager] Server::Kill -- Server was shutdown
- Cleanup mono
- debugger-agent: Unable to listen on 20
- [usbmuxd] Stop listen thread
- [usbmuxd] Error:
- [usbmuxd] Listen thread exiting
- Exiting batchmode successfully now!
- NOT FOUND RESULT FILE
- Build step 'Execute shell' marked build as failure
- Finished: FAILURE
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