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Old Voodoo Boio (might not work

Aug 6th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -----------------------
  84. --Voodoo Child--
  85. -------------------------------------------------------
  86. --A script By makhail07
  87.  
  88. --Discord Creterisk#2958
  89. -------------------------------------------------------
  90.  
  91. local FavIDs = {
  92. 340106355, --Nefl Crystals
  93. 927529620, --Dimension
  94. 876981900, --Fantasy
  95. 398987889, --Ordinary Days
  96. 1117396305, --Oh wait, it's you.
  97. 885996042, --Action Winter Journey
  98. 919231299, --Sprawling Idiot Effigy
  99. 743466274, --Good Day Sunshine
  100. 727411183, --Knife Fight
  101. 1402748531, --The Earth Is Counting On You!
  102. 595230126 --Robot Language
  103. }
  104.  
  105.  
  106.  
  107. --The reality of my life isn't real but a Universe -makhail07
  108. wait()
  109. local plr = game:service'Players'.LocalPlayer
  110. print('Local User is '..plr.Name)
  111. local char = plr.Character
  112. local hum = char.Humanoid
  113. local ra = char["Right Arm"]
  114. local la= char["Left Arm"]
  115. local rl= char["Right Leg"]
  116. local ll = char["Left Leg"]
  117. local hed = char.Head
  118. local root = char.HumanoidRootPart
  119. local rootj = root.RootJoint
  120. local tors = char.Torso
  121. local mouse = plr:GetMouse()
  122. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  123. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  124. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  125.  
  126.  
  127. -------------------------------------------------------
  128. --Start Good Stuff--
  129. -------------------------------------------------------
  130. CF = CFrame.new
  131. angles = CFrame.Angles
  132. attack = false
  133. Euler = CFrame.fromEulerAnglesXYZ
  134. Rad = math.rad
  135. IT = Instance.new
  136. BrickC = BrickColor.new
  137. Cos = math.cos
  138. Acos = math.acos
  139. Sin = math.sin
  140. Asin = math.asin
  141. Abs = math.abs
  142. Mrandom = math.random
  143. Floor = math.floor
  144. -------------------------------------------------------
  145. --End Good Stuff--
  146. -------------------------------------------------------
  147. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  148. RSH, LSH = nil, nil
  149. RW = Instance.new("Weld")
  150. LW = Instance.new("Weld")
  151. RH = tors["Right Hip"]
  152. LH = tors["Left Hip"]
  153. RSH = tors["Right Shoulder"]
  154. LSH = tors["Left Shoulder"]
  155. RSH.Parent = nil
  156. LSH.Parent = nil
  157. RW.Name = "RW"
  158. RW.Part0 = tors
  159. RW.C0 = CF(1.5, 0.5, 0)
  160. RW.C1 = CF(0, 0.5, 0)
  161. RW.Part1 = ra
  162. RW.Parent = tors
  163. LW.Name = "LW"
  164. LW.Part0 = tors
  165. LW.C0 = CF(-1.5, 0.5, 0)
  166. LW.C1 = CF(0, 0.5, 0)
  167. LW.Part1 = la
  168. LW.Parent = tors
  169. Effects = {}
  170.  
  171. -------------------------------------------------------
  172. --Start HeartBeat--
  173. -------------------------------------------------------
  174. ArtificialHB = Instance.new("BindableEvent", script)
  175. ArtificialHB.Name = "Heartbeat"
  176. script:WaitForChild("Heartbeat")
  177.  
  178. frame = 1 / 60
  179. tf = 0
  180. allowframeloss = false
  181. tossremainder = false
  182.  
  183.  
  184. lastframe = tick()
  185. script.Heartbeat:Fire()
  186.  
  187.  
  188. game:GetService("RunService").Heartbeat:connect(function(s, p)
  189. tf = tf + s
  190. if tf >= frame then
  191. if allowframeloss then
  192. script.Heartbeat:Fire()
  193. lastframe = tick()
  194. else
  195. for i = 1, math.floor(tf / frame) do
  196. script.Heartbeat:Fire()
  197. end
  198. lastframe = tick()
  199. end
  200. if tossremainder then
  201. tf = 0
  202. else
  203. tf = tf - frame * math.floor(tf / frame)
  204. end
  205. end
  206. end)
  207. -------------------------------------------------------
  208. --End HeartBeat--
  209. -------------------------------------------------------
  210.  
  211. -------------------------------------------------------
  212. --Start Important Functions--
  213. -------------------------------------------------------
  214. function swait(num)
  215. if num == 0 or num == nil then
  216. game:service("RunService").Stepped:wait(0)
  217. else
  218. for i = 0, num do
  219. game:service("RunService").Stepped:wait(0)
  220. end
  221. end
  222. end
  223. function thread(f)
  224. coroutine.resume(coroutine.create(f))
  225. end
  226. function clerp(a, b, t)
  227. local qa = {
  228. QuaternionFromCFrame(a)
  229. }
  230. local qb = {
  231. QuaternionFromCFrame(b)
  232. }
  233. local ax, ay, az = a.x, a.y, a.z
  234. local bx, by, bz = b.x, b.y, b.z
  235. local _t = 1 - t
  236. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  237. end
  238. function QuaternionFromCFrame(cf)
  239. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  240. local trace = m00 + m11 + m22
  241. if trace > 0 then
  242. local s = math.sqrt(1 + trace)
  243. local recip = 0.5 / s
  244. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  245. else
  246. local i = 0
  247. if m00 < m11 then
  248. i = 1
  249. end
  250. if m22 > (i == 0 and m00 or m11) then
  251. i = 2
  252. end
  253. if i == 0 then
  254. local s = math.sqrt(m00 - m11 - m22 + 1)
  255. local recip = 0.5 / s
  256. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  257. elseif i == 1 then
  258. local s = math.sqrt(m11 - m22 - m00 + 1)
  259. local recip = 0.5 / s
  260. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  261. elseif i == 2 then
  262. local s = math.sqrt(m22 - m00 - m11 + 1)
  263. local recip = 0.5 / s
  264. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  265. end
  266. end
  267. end
  268. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  269. local xs, ys, zs = x + x, y + y, z + z
  270. local wx, wy, wz = w * xs, w * ys, w * zs
  271. local xx = x * xs
  272. local xy = x * ys
  273. local xz = x * zs
  274. local yy = y * ys
  275. local yz = y * zs
  276. local zz = z * zs
  277. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  278. end
  279. function QuaternionSlerp(a, b, t)
  280. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  281. local startInterp, finishInterp
  282. if cosTheta >= 1.0E-4 then
  283. if 1 - cosTheta > 1.0E-4 then
  284. local theta = math.acos(cosTheta)
  285. local invSinTheta = 1 / Sin(theta)
  286. startInterp = Sin((1 - t) * theta) * invSinTheta
  287. finishInterp = Sin(t * theta) * invSinTheta
  288. else
  289. startInterp = 1 - t
  290. finishInterp = t
  291. end
  292. elseif 1 + cosTheta > 1.0E-4 then
  293. local theta = math.acos(-cosTheta)
  294. local invSinTheta = 1 / Sin(theta)
  295. startInterp = Sin((t - 1) * theta) * invSinTheta
  296. finishInterp = Sin(t * theta) * invSinTheta
  297. else
  298. startInterp = t - 1
  299. finishInterp = t
  300. end
  301. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  302. end
  303. function rayCast(Position, Direction, Range, Ignore)
  304. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  305. end
  306. local RbxUtility = LoadLibrary("RbxUtility")
  307. local Create = RbxUtility.Create
  308.  
  309. -------------------------------------------------------
  310. --Start Damage Function--
  311. -------------------------------------------------------
  312. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  313. if hit.Parent == nil then
  314. return
  315. end
  316. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  317. for _, v in pairs(hit.Parent:children()) do
  318. if v:IsA("Humanoid") then
  319. h = v
  320. end
  321. end
  322. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  323.  
  324. hit.Parent:FindFirstChild("Head"):BreakJoints()
  325. end
  326.  
  327. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  328. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  329. if hit.Parent.DebounceHit.Value == true then
  330. return
  331. end
  332. end
  333. if insta == true then
  334. hit.Parent:FindFirstChild("Head"):BreakJoints()
  335. end
  336. local c = Create("ObjectValue"){
  337. Name = "creator",
  338. Value = game:service("Players").LocalPlayer,
  339. Parent = h,
  340. }
  341. game:GetService("Debris"):AddItem(c, .5)
  342. if HitSound ~= nil and HitPitch ~= nil then
  343. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  344. end
  345. local Damage = math.random(minim, maxim)
  346. local blocked = false
  347. local block = hit.Parent:findFirstChild("Block")
  348. if block ~= nil then
  349. if block.className == "IntValue" then
  350. if block.Value > 0 then
  351. blocked = true
  352. block.Value = block.Value - 1
  353. print(block.Value)
  354. end
  355. end
  356. end
  357. if blocked == false then
  358. h.Health = h.Health - Damage
  359. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  360. else
  361. h.Health = h.Health - (Damage / 2)
  362. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  363. end
  364. if Type == "Knockdown" then
  365. local hum = hit.Parent.Humanoid
  366. hum.PlatformStand = true
  367. coroutine.resume(coroutine.create(function(HHumanoid)
  368. swait(1)
  369. HHumanoid.PlatformStand = false
  370. end), hum)
  371. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  372. local bodvol = Create("BodyVelocity"){
  373. velocity = angle * knockback,
  374. P = 5000,
  375. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  376. Parent = hit,
  377. }
  378. local rl = Create("BodyAngularVelocity"){
  379. P = 3000,
  380. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  381. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  382. Parent = hit,
  383. }
  384. game:GetService("Debris"):AddItem(bodvol, .5)
  385. game:GetService("Debris"):AddItem(rl, .5)
  386. elseif Type == "Normal" then
  387. local vp = Create("BodyVelocity"){
  388. P = 500,
  389. maxForce = Vector3.new(math.huge, 0, math.huge),
  390. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  391. }
  392. if knockback > 0 then
  393. vp.Parent = hit.Parent.Torso
  394. end
  395. game:GetService("Debris"):AddItem(vp, .5)
  396. elseif Type == "Up" then
  397. local bodyVelocity = Create("BodyVelocity"){
  398. velocity = Vector3.new(0, 20, 0),
  399. P = 5000,
  400. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  401. Parent = hit,
  402. }
  403. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  404. elseif Type == "DarkUp" then
  405. coroutine.resume(coroutine.create(function()
  406. for i = 0, 1, 0.1 do
  407. swait()
  408. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  409. end
  410. end))
  411. local bodyVelocity = Create("BodyVelocity"){
  412. velocity = Vector3.new(0, 20, 0),
  413. P = 5000,
  414. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  415. Parent = hit,
  416. }
  417. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  418. elseif Type == "Snare" then
  419. local bp = Create("BodyPosition"){
  420. P = 2000,
  421. D = 100,
  422. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  423. position = hit.Parent.Torso.Position,
  424. Parent = hit.Parent.Torso,
  425. }
  426. game:GetService("Debris"):AddItem(bp, 1)
  427. elseif Type == "Freeze" then
  428. local BodPos = Create("BodyPosition"){
  429. P = 50000,
  430. D = 1000,
  431. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  432. position = hit.Parent.Torso.Position,
  433. Parent = hit.Parent.Torso,
  434. }
  435. local BodGy = Create("BodyGyro") {
  436. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  437. P = 20e+003,
  438. Parent = hit.Parent.Torso,
  439. cframe = hit.Parent.Torso.CFrame,
  440. }
  441. hit.Parent.Torso.Anchored = true
  442. coroutine.resume(coroutine.create(function(Part)
  443. swait(1.5)
  444. Part.Anchored = false
  445. end), hit.Parent.Torso)
  446. game:GetService("Debris"):AddItem(BodPos, 3)
  447. game:GetService("Debris"):AddItem(BodGy, 3)
  448. end
  449. local debounce = Create("BoolValue"){
  450. Name = "DebounceHit",
  451. Parent = hit.Parent,
  452. Value = true,
  453. }
  454. game:GetService("Debris"):AddItem(debounce, Delay)
  455. c = Create("ObjectValue"){
  456. Name = "creator",
  457. Value = Player,
  458. Parent = h,
  459. }
  460. game:GetService("Debris"):AddItem(c, .5)
  461. end
  462. end
  463. -------------------------------------------------------
  464. --End Damage Function--
  465. -------------------------------------------------------
  466.  
  467. -------------------------------------------------------
  468. --Start Damage Function Customization--
  469. -------------------------------------------------------
  470. function ShowDamage(Pos, Text, Time, Color)
  471. local Rate = (1 / 30)
  472. local Pos = (Pos or Vector3.new(0, 0, 0))
  473. local Text = (Text or "")
  474. local Time = (Time or 2)
  475. local Color = (Color or Color3.new(1, 0, 1))
  476. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  477. EffectPart.Anchored = true
  478. local BillboardGui = Create("BillboardGui"){
  479. Size = UDim2.new(3, 0, 3, 0),
  480. Adornee = EffectPart,
  481. Parent = EffectPart,
  482. }
  483. local TextLabel = Create("TextLabel"){
  484. BackgroundTransparency = 1,
  485. Size = UDim2.new(1, 0, 1, 0),
  486. Text = Text,
  487. Font = "Bodoni",
  488. TextColor3 = Color,
  489. TextScaled = true,
  490. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  491. Parent = BillboardGui,
  492. }
  493. game.Debris:AddItem(EffectPart, (Time))
  494. EffectPart.Parent = game:GetService("Workspace")
  495. delay(0, function()
  496. local Frames = (Time / Rate)
  497. for Frame = 1, Frames do
  498. wait(Rate)
  499. local Percent = (Frame / Frames)
  500. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  501. TextLabel.TextTransparency = Percent
  502. end
  503. if EffectPart and EffectPart.Parent then
  504. EffectPart:Destroy()
  505. end
  506. end)
  507. end
  508. -------------------------------------------------------
  509. --End Damage Function Customization--
  510. -------------------------------------------------------
  511.  
  512. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  513. for _, c in pairs(workspace:children()) do
  514. local hum = c:findFirstChild("Humanoid")
  515. if hum ~= nil then
  516. local head = c:findFirstChild("Head")
  517. if head ~= nil then
  518. local targ = head.Position - Part.Position
  519. local mag = targ.magnitude
  520. if magni >= mag and c.Name ~= plr.Name then
  521. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  522. end
  523. end
  524. end
  525. end
  526. end
  527.  
  528.  
  529. CFuncs = {
  530. Part = {
  531. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  532. local Part = Create("Part")({
  533. Parent = Parent,
  534. Reflectance = Reflectance,
  535. Transparency = Transparency,
  536. CanCollide = false,
  537. Locked = true,
  538. BrickColor = BrickColor.new(tostring(BColor)),
  539. Name = Name,
  540. Size = Size,
  541. Material = Material
  542. })
  543. RemoveOutlines(Part)
  544. return Part
  545. end
  546. },
  547. Mesh = {
  548. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  549. local Msh = Create(Mesh)({
  550. Parent = Part,
  551. Offset = OffSet,
  552. Scale = Scale
  553. })
  554. if Mesh == "SpecialMesh" then
  555. Msh.MeshType = MeshType
  556. Msh.MeshId = MeshId
  557. end
  558. return Msh
  559. end
  560. },
  561. Mesh = {
  562. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  563. local Msh = Create(Mesh)({
  564. Parent = Part,
  565. Offset = OffSet,
  566. Scale = Scale
  567. })
  568. if Mesh == "SpecialMesh" then
  569. Msh.MeshType = MeshType
  570. Msh.MeshId = MeshId
  571. end
  572. return Msh
  573. end
  574. },
  575. Weld = {
  576. Create = function(Parent, Part0, Part1, C0, C1)
  577. local Weld = Create("Weld")({
  578. Parent = Parent,
  579. Part0 = Part0,
  580. Part1 = Part1,
  581. C0 = C0,
  582. C1 = C1
  583. })
  584. return Weld
  585. end
  586. },
  587. Sound = {
  588. Create = function(id, par, vol, pit)
  589. coroutine.resume(coroutine.create(function()
  590. local S = Create("Sound")({
  591. Volume = vol,
  592. Pitch = pit or 1,
  593. SoundId = id,
  594. Parent = par or workspace
  595. })
  596. wait()
  597. S:play()
  598. game:GetService("Debris"):AddItem(S, 6)
  599. end))
  600. end
  601. },
  602. ParticleEmitter = {
  603. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  604. local fp = Create("ParticleEmitter")({
  605. Parent = Parent,
  606. Color = ColorSequence.new(Color1, Color2),
  607. LightEmission = LightEmission,
  608. Size = Size,
  609. Texture = Texture,
  610. Transparency = Transparency,
  611. ZOffset = ZOffset,
  612. Acceleration = Accel,
  613. Drag = Drag,
  614. LockedToPart = LockedToPart,
  615. VelocityInheritance = VelocityInheritance,
  616. EmissionDirection = EmissionDirection,
  617. Enabled = Enabled,
  618. Lifetime = LifeTime,
  619. Rate = Rate,
  620. Rotation = Rotation,
  621. RotSpeed = RotSpeed,
  622. Speed = Speed,
  623. VelocitySpread = VelocitySpread
  624. })
  625. return fp
  626. end
  627. }
  628. }
  629. function RemoveOutlines(part)
  630. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  631. end
  632. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  633. local Part = Create("Part")({
  634. formFactor = FormFactor,
  635. Parent = Parent,
  636. Reflectance = Reflectance,
  637. Transparency = Transparency,
  638. CanCollide = false,
  639. Locked = true,
  640. BrickColor = BrickColor.new(tostring(BColor)),
  641. Name = Name,
  642. Size = Size,
  643. Material = Material
  644. })
  645. RemoveOutlines(Part)
  646. return Part
  647. end
  648. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  649. local Msh = Create(Mesh)({
  650. Parent = Part,
  651. Offset = OffSet,
  652. Scale = Scale
  653. })
  654. if Mesh == "SpecialMesh" then
  655. Msh.MeshType = MeshType
  656. Msh.MeshId = MeshId
  657. end
  658. return Msh
  659. end
  660. function CreateWeld(Parent, Part0, Part1, C0, C1)
  661. local Weld = Create("Weld")({
  662. Parent = Parent,
  663. Part0 = Part0,
  664. Part1 = Part1,
  665. C0 = C0,
  666. C1 = C1
  667. })
  668. return Weld
  669. end
  670.  
  671.  
  672. -------------------------------------------------------
  673. --Start Effect Function--
  674. -------------------------------------------------------
  675. EffectModel = Instance.new("Model", char)
  676. Effects = {
  677. Block = {
  678. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  679. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  680. prt.Anchored = true
  681. prt.CFrame = cframe
  682. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  683. game:GetService("Debris"):AddItem(prt, 10)
  684. if Type == 1 or Type == nil then
  685. table.insert(Effects, {
  686. prt,
  687. "Block1",
  688. delay,
  689. x3,
  690. y3,
  691. z3,
  692. msh
  693. })
  694. elseif Type == 2 then
  695. table.insert(Effects, {
  696. prt,
  697. "Block2",
  698. delay,
  699. x3,
  700. y3,
  701. z3,
  702. msh
  703. })
  704. else
  705. table.insert(Effects, {
  706. prt,
  707. "Block3",
  708. delay,
  709. x3,
  710. y3,
  711. z3,
  712. msh
  713. })
  714. end
  715. end
  716. },
  717. Sphere = {
  718. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  719. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  720. prt.Anchored = true
  721. prt.CFrame = cframe
  722. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  723. game:GetService("Debris"):AddItem(prt, 10)
  724. table.insert(Effects, {
  725. prt,
  726. "Cylinder",
  727. delay,
  728. x3,
  729. y3,
  730. z3,
  731. msh
  732. })
  733. end
  734. },
  735. Cylinder = {
  736. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  737. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  738. prt.Anchored = true
  739. prt.CFrame = cframe
  740. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  741. game:GetService("Debris"):AddItem(prt, 10)
  742. table.insert(Effects, {
  743. prt,
  744. "Cylinder",
  745. delay,
  746. x3,
  747. y3,
  748. z3,
  749. msh
  750. })
  751. end
  752. },
  753. Wave = {
  754. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  755. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  756. prt.Anchored = true
  757. prt.CFrame = cframe
  758. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  759. game:GetService("Debris"):AddItem(prt, 10)
  760. table.insert(Effects, {
  761. prt,
  762. "Cylinder",
  763. delay,
  764. x3 / 60,
  765. y3 / 60,
  766. z3 / 60,
  767. msh
  768. })
  769. end
  770. },
  771. Ring = {
  772. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  773. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  774. prt.Anchored = true
  775. prt.CFrame = cframe
  776. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  777. game:GetService("Debris"):AddItem(prt, 10)
  778. table.insert(Effects, {
  779. prt,
  780. "Cylinder",
  781. delay,
  782. x3,
  783. y3,
  784. z3,
  785. msh
  786. })
  787. end
  788. },
  789. Break = {
  790. Create = function(brickcolor, cframe, x1, y1, z1)
  791. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  792. prt.Anchored = true
  793. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  794. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  795. local num = math.random(10, 50) / 1000
  796. game:GetService("Debris"):AddItem(prt, 10)
  797. table.insert(Effects, {
  798. prt,
  799. "Shatter",
  800. num,
  801. prt.CFrame,
  802. math.random() - math.random(),
  803. 0,
  804. math.random(50, 100) / 100
  805. })
  806. end
  807. },
  808. Spiral = {
  809. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  810. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  811. prt.Anchored = true
  812. prt.CFrame = cframe
  813. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  814. game:GetService("Debris"):AddItem(prt, 10)
  815. table.insert(Effects, {
  816. prt,
  817. "Cylinder",
  818. delay,
  819. x3,
  820. y3,
  821. z3,
  822. msh
  823. })
  824. end
  825. },
  826. Push = {
  827. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  828. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  829. prt.Anchored = true
  830. prt.CFrame = cframe
  831. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  832. game:GetService("Debris"):AddItem(prt, 10)
  833. table.insert(Effects, {
  834. prt,
  835. "Cylinder",
  836. delay,
  837. x3,
  838. y3,
  839. z3,
  840. msh
  841. })
  842. end
  843. }
  844. }
  845. -------------------------------------------------------
  846. --End Effect Function--
  847. -------------------------------------------------------
  848.  
  849. function CreateSound(ID, PARENT, VOLUME, PITCH)
  850. local NSound = nil
  851. coroutine.resume(coroutine.create(function()
  852. NSound = Instance.new("Sound", PARENT)
  853. NSound.Volume = VOLUME
  854. NSound.Pitch = PITCH
  855. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  856. swait()
  857. NSound:play()
  858. game:GetService("Debris"):AddItem(NSound, 10)
  859. end))
  860. return NSound
  861. end
  862.  
  863. --Very lazi from here to below except the animations but who cares /shrug
  864. function chatfunc(text)
  865. local chat = coroutine.wrap(function()
  866. if char:FindFirstChild("TalkingBillBoard")~= nil then
  867. char:FindFirstChild("TalkingBillBoard"):destroy()
  868. end
  869. local naeeym2 = Instance.new("BillboardGui",char)
  870. naeeym2.Size = UDim2.new(0,100,0,40)
  871. naeeym2.StudsOffset = Vector3.new(0,3,0)
  872. naeeym2.Adornee = char.Head
  873. naeeym2.Name = "TalkingBillBoard"
  874. local tecks2 = Instance.new("TextLabel",naeeym2)
  875. tecks2.BackgroundTransparency = 1
  876. tecks2.BorderSizePixel = 0
  877. tecks2.Text = ""
  878. tecks2.Font = "Bodoni"
  879. tecks2.TextSize = 30
  880. tecks2.TextStrokeTransparency = 0
  881. tecks2.TextColor3 = Color3.new(255,0,0)
  882. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  883. tecks2.Size = UDim2.new(1,0,0.5,0)
  884. local tecks3 = Instance.new("TextLabel",naeeym2)
  885. tecks3.BackgroundTransparency = 1
  886. tecks3.BorderSizePixel = 0
  887. tecks3.Text = ""
  888. tecks3.Font = "Bodoni"
  889. tecks3.TextSize = 30
  890. tecks3.TextStrokeTransparency = 0
  891. tecks3.TextColor3 = Color3.new(255,0,0)
  892. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  893. tecks3.Size = UDim2.new(1,0,0.5,0)
  894. coroutine.resume(coroutine.create(function()
  895. while tecks3 ~= nil do
  896. swait()
  897. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  898. tecks3.Rotation = math.random(-3,3)
  899. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  900. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  901. end
  902. end))
  903. for i = 1,string.len(text),1 do
  904. tecks2.Text = string.sub(text,1,i)
  905. tecks3.Text = string.sub(text,1,i)
  906. wait(0.01)
  907. end
  908. wait(2)
  909. for i = 1, 50 do
  910. swait()
  911. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  912. tecks2.Rotation = tecks2.Rotation - .8
  913. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  914. tecks2.TextTransparency = tecks2.TextTransparency + .04
  915. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  916. tecks3.Rotation = tecks2.Rotation + .8
  917. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  918. tecks3.TextTransparency = tecks2.TextTransparency + .04
  919. end
  920. naeeym2:Destroy()
  921. end)
  922. chat()
  923. end
  924. function onChatted(msg)
  925. chatfunc(msg)
  926. end
  927. --plr.Chatted:connect(onChatted)
  928.  
  929. abss = Instance.new("BillboardGui",char)
  930. abss.Size = UDim2.new(10,0,10,0)
  931. abss.Enabled = false
  932. imgl = Instance.new("ImageLabel",abss)
  933. imgl.Position = UDim2.new(0,0,0,0)
  934. imgl.Size = UDim2.new(1,0,1,0)
  935. imgl.Image = "rbxassetid://153485522"
  936. imgl.BackgroundTransparency = 1
  937. imgl.ImageColor3 = Color3.new(.9,0,0)
  938. img2 = Instance.new("ImageLabel",abss)
  939. img2.Position = UDim2.new(0,0,0,0)
  940. img2.Size = UDim2.new(1,0,1,0)
  941. img2.Image = "rbxassetid://153485522"
  942. img2.BackgroundTransparency = 1
  943. img2.ImageColor3 = Color3.new(.9,0,0)
  944.  
  945. function TargetSelect(person)
  946. local dd=coroutine.wrap(function()
  947. if targetted ~= person then
  948. targetted = person
  949. img2.Size = UDim2.new(1,0,1,0)
  950. img2.ImageTransparency = 0
  951. img2.Position = UDim2.new(0,0,0,0)
  952. for i = 0, 2, 0.1 do
  953. swait()
  954. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  955. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  956. img2.ImageTransparency = img2.ImageTransparency + 0.05
  957. end
  958. end
  959. end)
  960. dd()
  961. end
  962.  
  963. function dmg(dude)
  964. if dude.Name ~= char then
  965. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  966. local bgf = Instance.new("BodyGyro",dude.Head)
  967. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  968. local val = Instance.new("BoolValue",dude)
  969. val.Name = "IsHit"
  970. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  971. local partasdeff = Instance.new("ParticleEmitter",torsy)
  972. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  973. partasdeff.LightEmission = .1
  974. partasdeff.Size = NumberSequence.new(0.2)
  975. partasdeff.Texture = "rbxassetid://771221224"
  976. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  977. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  978. partasdeff.Transparency = bbb
  979. partasdeff.Size = aaa
  980. partasdeff.ZOffset = .9
  981. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  982. partasdeff.LockedToPart = false
  983. partasdeff.EmissionDirection = "Back"
  984. partasdeff.Lifetime = NumberRange.new(1, 2)
  985. partasdeff.Rate = 1000
  986. partasdeff.Rotation = NumberRange.new(-100, 100)
  987. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  988. partasdeff.Speed = NumberRange.new(6)
  989. partasdeff.VelocitySpread = 10000
  990. partasdeff.Enabled=false
  991. partasdeff:Emit(30)
  992. coroutine.wrap(function()
  993. targetted = nil
  994. swait(30)
  995. dude:BreakJoints()
  996. swait(5)
  997. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  998. for i=0,1,.05 do
  999. for a,v in pairs(dude:GetChildren()) do
  1000. if v:IsA("BasePart") then
  1001. v.Transparency = i
  1002. end
  1003. end
  1004. swait()
  1005. end
  1006. for a,v in pairs(dude:GetChildren()) do
  1007. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1008. v.ParticleEmitter.Enabled = false
  1009. end
  1010. game:service'Debris':AddItem(v,2)
  1011. end
  1012. end)()
  1013. end
  1014. end
  1015.  
  1016. --lazi
  1017. function kdown(dd)
  1018. if dd.Name ~= char then
  1019. dd.Humanoid.PlatformStand = true
  1020. local bgf = Instance.new("BodyGyro",dd.Head)
  1021. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1022. local val = Instance.new("BoolValue",dd)
  1023. val.Name = "IsHit"
  1024. end
  1025. end
  1026.  
  1027. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1028. --local buddy
  1029. for _, c in pairs(workspace:children()) do
  1030. local hum = c:findFirstChild("Humanoid")
  1031. if hum ~= nil then
  1032. local head = c:findFirstChild("Torso")
  1033. if head ~= nil then
  1034. local targ = head.Position - Part.Position
  1035. local mag = targ.magnitude
  1036. if mag <= Magnitude and c.Name ~= plr.Name then
  1037. if c.Name ~= char then
  1038. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1039. local asd = Instance.new("ParticleEmitter",c.Torso)
  1040. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1041. asd.LightEmission = .1
  1042. asd.Size = NumberSequence.new(0.2)
  1043. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1044. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1045. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1046. asd.Transparency = bbb
  1047. asd.Size = aaa
  1048. asd.ZOffset = .9
  1049. asd.Acceleration = Vector3.new(0, -5, 0)
  1050. asd.LockedToPart = false
  1051. asd.EmissionDirection = "Back"
  1052. asd.Lifetime = NumberRange.new(1, 2)
  1053. asd.Rate = 1000
  1054. asd.Rotation = NumberRange.new(-100, 100)
  1055. asd.RotSpeed = NumberRange.new(-100, 100)
  1056. asd.Speed = NumberRange.new(6)
  1057. asd.VelocitySpread = 10000
  1058. asd.Enabled=true
  1059. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1060. dmg(c)
  1061. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1062. coroutine.wrap(function()
  1063. wait(.2)
  1064. asd.Enabled = false
  1065. wait(2)
  1066. asd:Remove()
  1067. end)()
  1068. else
  1069. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1070. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1071.  
  1072. end
  1073. end
  1074. end
  1075. end
  1076. end
  1077. end
  1078. end
  1079.  
  1080. -------------------------------------------------------
  1081. --End Important Functions--
  1082. -------------------------------------------------------
  1083.  
  1084. --[[
  1085. Thanks for using Build-To-Lua by jarredbcv.
  1086. ]]--
  1087.  
  1088. New = function(Object, Parent, Name, Data)
  1089. local Object = Instance.new(Object)
  1090. for Index, Value in pairs(Data or {}) do
  1091. Object[Index] = Value
  1092. end
  1093. Object.Parent = Parent
  1094. Object.Name = Name
  1095. return Object
  1096. end
  1097.  
  1098. Doll = New("Model",char,"Doll",{})
  1099. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1100. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1101. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1103. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1104. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1107. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1108. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1109. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1111. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1112. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1115. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1116. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1117. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1119. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1120. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1121. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1122. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1123. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1124. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1125. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1126. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1127. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1128. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1129. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1130. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1131. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1132. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1133. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1134. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1135. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1136. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1137. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1138. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1139. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1140. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1141. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1142. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1143. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1144. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1145. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1146. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1147. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1148. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1149. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1150. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1151. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1152. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1153. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1154. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1155. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1156. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1158. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1159. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1160. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1161. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1162. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1163. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1166. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1167. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1168. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1170. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1171. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1174. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1175. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1176. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1178. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1179. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1180. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1181. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1182. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1183. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1184. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1185. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1186. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1187. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1188. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1189. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1190. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1191. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1192. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1193. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1194. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1195. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1196. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1197. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1198.  
  1199. --lazi xd
  1200. Needle = New("Model",char,"Needle",{})
  1201. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1202. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1203.  
  1204.  
  1205. for _, v in pairs(Doll:GetChildren()) do
  1206. if v:IsA'BasePart' then
  1207. v.CanCollide = false
  1208. end
  1209. end
  1210.  
  1211. for _, v in pairs(Needle:GetChildren()) do
  1212. if v:IsA'BasePart' then
  1213. v.CanCollide = false
  1214. end
  1215. end
  1216.  
  1217.  
  1218. local NewInstance = function(instance,parent,properties)
  1219. local inst = Instance.new(instance,parent)
  1220. if(properties)then
  1221. for i,v in next, properties do
  1222. pcall(function() inst[i] = v end)
  1223. end
  1224. end
  1225. return inst;
  1226. end
  1227. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1228.  
  1229. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1230.  
  1231.  
  1232.  
  1233. -------------------------------------------------------
  1234. --Start Music Option--
  1235. -------------------------------------------------------
  1236. local Music = Instance.new("Sound",tors)
  1237. Music.Volume = 2.5
  1238. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1239. Music.Looped = true
  1240. Music.Pitch = .9 --Pitcher
  1241. Music:Play()
  1242. -------------------------------------------------------
  1243. --End Music Option--
  1244. -------------------------------------------------------
  1245.  
  1246.  
  1247. -------------------------------------------------------
  1248. --Start Attacks N Stuff--
  1249. -------------------------------------------------------
  1250. local sine=0
  1251. function LockOn()
  1252. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1253. TargetSelect(mouse.Target.Parent)
  1254. CreateSound("743521450", char, 1, .8)
  1255. end
  1256. end
  1257.  
  1258.  
  1259.  
  1260. function Stab_Them_For_FUN()
  1261. attack = true
  1262. hum.WalkSpeed = 0
  1263. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1264. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1265. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1266. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1267. partasdeff.LightEmission = .1
  1268. partasdeff.Size = NumberSequence.new(0.2)
  1269. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1270. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1271. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1272. partasdeff.Transparency = bbb
  1273. partasdeff.Size = aaa
  1274. partasdeff.ZOffset = .9
  1275. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1276. partasdeff.LockedToPart = false
  1277. partasdeff.EmissionDirection = "Back"
  1278. partasdeff.Lifetime = NumberRange.new(1, 2)
  1279. partasdeff.Rate = 1000
  1280. partasdeff.Rotation = NumberRange.new(-100, 100)
  1281. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1282. partasdeff.Speed = NumberRange.new(6)
  1283. partasdeff.VelocitySpread = 10000
  1284. partasdeff.Enabled=false
  1285. for i = 0, 1.4, 0.1 do
  1286. swait()
  1287. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1288. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1289. if Mrandom(1,15) == 1 then
  1290. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1291. end
  1292. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1293. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1294. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1295. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1296. end
  1297. dmg(targetted)
  1298. partasdeff.Enabled=true
  1299. CreateSound("429400881", torsy, 10, .8)
  1300. for i = 0, 1.4, 0.1 do
  1301. swait()
  1302. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1303. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1304. if Mrandom(1,15) == 1 then
  1305. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1306. end
  1307. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1308. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1309. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1310. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1311. end
  1312. partasdeff.Enabled=false
  1313. for i = 0, 1.4, 0.1 do
  1314. swait()
  1315. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1316. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1317. if Mrandom(1,15) == 1 then
  1318. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1319. end
  1320. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1321. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1322. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1323. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1324. end
  1325. attack = false
  1326. hum.WalkSpeed = 8
  1327. elseif targetted.Name == "makhail07" then
  1328. for i = 0, 2.4, 0.1 do
  1329. swait()
  1330. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1331. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1332. if Mrandom(1,15) == 1 then
  1333. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1334. end
  1335. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1336. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1337. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1338. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1339. end
  1340. for i = 0, 2.4, 0.1 do
  1341. swait()
  1342. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1343. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1344. if Mrandom(1,15) == 1 then
  1345. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1346. end
  1347. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1348. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1349. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1350. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1351. end
  1352. coroutine.wrap(function()
  1353. wait(2)
  1354. --partasdeff:Remove()
  1355. end)()
  1356. local sel = Mrandom(1,3)
  1357. if sel == 1 then
  1358. chatfunc("Hmhmhm, Why try?")
  1359. elseif sel == 2 then
  1360. chatfunc("Stop it that's my creator.")
  1361. elseif sel == 3 then
  1362. chatfunc("I can't do that...")
  1363. end
  1364. wait(2)
  1365. hum.WalkSpeed = 8
  1366. attack = false
  1367. elseif targetted.Name == "Salvo_Starly" then
  1368. for i = 0, 2.4, 0.1 do
  1369. swait()
  1370. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1371. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1372. if Mrandom(1,15) == 1 then
  1373. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1374. end
  1375. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1376. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1377. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1378. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1379. end
  1380. for i = 0, 2.4, 0.1 do
  1381. swait()
  1382. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1383. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1384. if Mrandom(1,15) == 1 then
  1385. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1386. end
  1387. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1388. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1389. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1390. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1391. end
  1392. coroutine.wrap(function()
  1393. wait(2)
  1394. --partasdeff:Remove()
  1395. end)()
  1396. local sel = Mrandom(1,3)
  1397. if sel == 1 then
  1398. chatfunc("Sorry about that.")
  1399. elseif sel == 2 then
  1400. chatfunc("H-Hello. I almost killed you.")
  1401. elseif sel == 3 then
  1402. chatfunc("OwO?")
  1403. end
  1404. wait(2)
  1405. hum.WalkSpeed = 8
  1406. attack = false
  1407. elseif targetted.Name == "Nebula_Zorua" then
  1408. for i = 0, 2.4, 0.1 do
  1409. swait()
  1410. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1411. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1412. if Mrandom(1,15) == 1 then
  1413. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1414. end
  1415. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1416. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1417. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1418. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1419. end
  1420. for i = 0, 2.4, 0.1 do
  1421. swait()
  1422. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1423. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1424. if Mrandom(1,15) == 1 then
  1425. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1426. end
  1427. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1428. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1429. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1430. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1431. end
  1432. coroutine.wrap(function()
  1433. wait(2)
  1434. --partasdeff:Remove()
  1435. end)()
  1436. local sel = Mrandom(1,3)
  1437. if sel == 1 then
  1438. chatfunc("Sorry, Nebula.")
  1439. elseif sel == 2 then
  1440. chatfunc("Theres no need to harm you. Yet...")
  1441. elseif sel == 3 then
  1442. chatfunc("My mistake.")
  1443. end
  1444. wait(2)
  1445. hum.WalkSpeed = 8
  1446. attack = false
  1447. elseif targetted.Name == "KillerDarkness0105" then
  1448. for i = 0, 2.4, 0.1 do
  1449. swait()
  1450. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1451. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1452. if Mrandom(1,15) == 1 then
  1453. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1454. end
  1455. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1456. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1457. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1458. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1459. end
  1460. for i = 0, 2.4, 0.1 do
  1461. swait()
  1462. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1463. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1464. if Mrandom(1,15) == 1 then
  1465. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1466. end
  1467. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1468. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1469. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1470. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1471. end
  1472. coroutine.wrap(function()
  1473. wait(2)
  1474. --partasdeff:Remove()
  1475. end)()
  1476. local sel = Mrandom(1,3)
  1477. if sel == 1 then
  1478. chatfunc("Hm, Killer it's been a while.")
  1479. elseif sel == 2 then
  1480. chatfunc("No need for this.")
  1481. elseif sel == 3 then
  1482. chatfunc("Hello, sorry.")
  1483. end
  1484. wait(2)
  1485. hum.WalkSpeed = 8
  1486. attack = false
  1487. end
  1488. end
  1489.  
  1490. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1491. attack = true
  1492. hum.WalkSpeed = 0
  1493. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1494. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1495. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1496. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1497. partasdeff.LightEmission = .1
  1498. partasdeff.Size = NumberSequence.new(0.2)
  1499. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1500. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1501. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1502. partasdeff.Transparency = bbb
  1503. partasdeff.Size = aaa
  1504. partasdeff.ZOffset = .9
  1505. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1506. partasdeff.LockedToPart = false
  1507. partasdeff.EmissionDirection = "Back"
  1508. partasdeff.Lifetime = NumberRange.new(1, 2)
  1509. partasdeff.Rate = 1000
  1510. partasdeff.Rotation = NumberRange.new(-100, 100)
  1511. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1512. partasdeff.Speed = NumberRange.new(6)
  1513. partasdeff.VelocitySpread = 10000
  1514. partasdeff.Enabled=false
  1515. for i = 0, 1.2, 0.1 do
  1516. swait()
  1517. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1518. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1519. if Mrandom(1,15) == 1 then
  1520. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1521. end
  1522. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1523. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1524. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1525. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1526. end
  1527. HW.Part0 = root
  1528. for i = 0, 1.8, 0.1 do
  1529. swait()
  1530. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1531. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1532. if Mrandom(1,15) == 1 then
  1533. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1534. end
  1535. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1536. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1537. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1538. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1539. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1540. end
  1541. kdown(targetted)
  1542. for i = 0, 1.6, 0.1 do
  1543. swait()
  1544. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1545. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1546. if Mrandom(1,15) == 1 then
  1547. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1548. end
  1549. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1550. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1551. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1552. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1553. end
  1554. for i = 1,7 do
  1555. partasdeff.Enabled = false
  1556. for i = 0, 1.6, 0.1 do
  1557. swait()
  1558. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1559. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1560. if Mrandom(1,15) == 1 then
  1561. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1562. end
  1563. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1564. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1565. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1566. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1567. end
  1568. CreateSound("429400881", torsy, 10, 1)
  1569. partasdeff.Enabled = true
  1570. for i = 0, 1.6, 0.1 do
  1571. swait()
  1572. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1573. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1574. if Mrandom(1,15) == 1 then
  1575. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1576. end
  1577. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1578. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1579. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1580. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1581. end
  1582. end
  1583. partasdeff.Enabled = false
  1584. dmg(targetted)
  1585. attack = false
  1586. HW.Part0 = ra
  1587. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1588. hum.WalkSpeed = 8
  1589. elseif targetted.Name == "makhail07" then
  1590. for i = 0, 3.2, 0.1 do
  1591. swait()
  1592. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1593. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1594. if Mrandom(1,15) == 1 then
  1595. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1596. end
  1597. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1598. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1599. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1600. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1601. end
  1602. for i = 0, 1.8, 0.1 do
  1603. swait()
  1604. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1605. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1606. if Mrandom(1,15) == 1 then
  1607. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1608. end
  1609. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1610. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1611. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1612. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1613. end
  1614. coroutine.wrap(function()
  1615. wait(2)
  1616. --partasdeff:Remove()
  1617. end)()
  1618. local sel = Mrandom(1,3)
  1619. if sel == 1 then
  1620. chatfunc("Hah you tried.")
  1621. elseif sel == 2 then
  1622. chatfunc("No,no that's wrong.")
  1623. elseif sel == 3 then
  1624. chatfunc("Oops, I almost smashed myself to pieces.")
  1625. end
  1626. wait(2)
  1627. hum.WalkSpeed = 8
  1628. attack = false
  1629. elseif targetted.Name == "Salvo_Starly" then
  1630. for i = 0, 3.2, 0.1 do
  1631. swait()
  1632. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1633. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1634. if Mrandom(1,15) == 1 then
  1635. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1636. end
  1637. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1638. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1639. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1640. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1641. end
  1642. for i = 0, 1.8, 0.1 do
  1643. swait()
  1644. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1645. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1646. if Mrandom(1,15) == 1 then
  1647. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1648. end
  1649. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1650. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1651. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1652. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1653. end
  1654. coroutine.wrap(function()
  1655. wait(2)
  1656. --partasdeff:Remove()
  1657. end)()
  1658. local sel = Mrandom(1,3)
  1659. if sel == 1 then
  1660. chatfunc("Ooooopsy.")
  1661. elseif sel == 2 then
  1662. chatfunc("OOF I almost smashed you.")
  1663. elseif sel == 3 then
  1664. chatfunc("Give me, wait...Salvo?")
  1665. end
  1666. wait(2)
  1667. hum.WalkSpeed = 8
  1668. attack = false
  1669. elseif targetted.Name == "Nebula_Zorua" then
  1670. for i = 0, 3.2, 0.1 do
  1671. swait()
  1672. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1673. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1674. if Mrandom(1,15) == 1 then
  1675. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1676. end
  1677. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1678. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1679. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1680. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1681. end
  1682. for i = 0, 1.8, 0.1 do
  1683. swait()
  1684. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1685. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1686. if Mrandom(1,15) == 1 then
  1687. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1688. end
  1689. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1690. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1691. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1692. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1693. end
  1694. coroutine.wrap(function()
  1695. wait(2)
  1696. --partasdeff:Remove()
  1697. end)()
  1698. local sel = Mrandom(1,3)
  1699. if sel == 1 then
  1700. chatfunc("Lucky I know you...")
  1701. elseif sel == 2 then
  1702. chatfunc("Nebu?")
  1703. elseif sel == 3 then
  1704. chatfunc("VSB = Bad, GSB = Good")
  1705. end
  1706. wait(2)
  1707. hum.WalkSpeed = 8
  1708. attack = false
  1709. elseif targetted.Name == "KillerDarkness0105" then
  1710. for i = 0, 3.2, 0.1 do
  1711. swait()
  1712. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1713. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1714. if Mrandom(1,15) == 1 then
  1715. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1716. end
  1717. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1718. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1719. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1720. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1721. end
  1722. for i = 0, 1.8, 0.1 do
  1723. swait()
  1724. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1725. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1726. if Mrandom(1,15) == 1 then
  1727. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1728. end
  1729. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1730. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1731. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1732. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1733. end
  1734. coroutine.wrap(function()
  1735. wait(2)
  1736. --partasdeff:Remove()
  1737. end)()
  1738. local sel = Mrandom(1,3)
  1739. if sel == 1 then
  1740. chatfunc("AaaaAA Killer, what are you doing?")
  1741. elseif sel == 2 then
  1742. chatfunc("Are you finished with those touhou scripts?")
  1743. elseif sel == 3 then
  1744. chatfunc("Oh hi, sorry for that.")
  1745. end
  1746. wait(2)
  1747. hum.WalkSpeed = 8
  1748. attack = false
  1749. end
  1750. end
  1751.  
  1752. function Get_Over_Here_And_PERISH()
  1753. attack = true
  1754. hum.WalkSpeed = 0
  1755. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1756. for i = 0, 2, 0.1 do
  1757. swait()
  1758. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1759. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1760. if Mrandom(1,15) == 1 then
  1761. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1762. end
  1763. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1764. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1765. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1766. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1767. end
  1768. coroutine.resume(coroutine.create(function()
  1769. for i = 1,10 do
  1770. swait()
  1771. local Pully = Create("BodyPosition")({
  1772. P = 9000,
  1773. D = 1000,
  1774. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1775. position = ra.Position - ra.CFrame.lookVector * 6,
  1776. Parent = torsy
  1777. })
  1778. game:GetService("Debris"):AddItem(Pully, 0.2)
  1779. wait()
  1780. end
  1781. end))
  1782. CreateSound("541909814", torsy, 10, 1)
  1783. CreateSound("131228548", hed, 10, 1)
  1784. for i = 0, 2.2, 0.1 do
  1785. swait()
  1786. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1787. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1788. if Mrandom(1,15) == 1 then
  1789. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1790. end
  1791. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1792. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1793. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1794. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1795. end
  1796. attack = false
  1797. hum.WalkSpeed = 8
  1798. end
  1799.  
  1800. function The_End_offfff()
  1801. attack = true
  1802. hum.WalkSpeed = 0
  1803. Music:Stop()
  1804. for _, v in pairs(Doll:GetChildren()) do
  1805. if v:IsA'BasePart' then
  1806. v:Remove()
  1807. end
  1808. end
  1809. for _, v in pairs(Needle:GetChildren()) do
  1810. if v:IsA'BasePart' then
  1811. v:Remove()
  1812. end
  1813. end
  1814. for i = 0,6,0.1 do
  1815. swait()
  1816. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1817. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1818. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1819. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1820. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1821. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1822. end
  1823. CreateSound("1093102664", hed, 10, 1)
  1824. for i = 0,4,0.1 do
  1825. swait()
  1826. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1827. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1828. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1829. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1830. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1831. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1832. end
  1833. for i = 0,6,0.1 do
  1834. swait()
  1835. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1836. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1837. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1838. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1839. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1840. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1841. end
  1842. wait(2)
  1843. dmg(char)
  1844. end
  1845.  
  1846. -------------------------------------------------------
  1847. --End Attacks N Stuff--
  1848. -------------------------------------------------------
  1849. mouse.Button1Down:connect(function()
  1850. if attack == false and targetted ~= nil then
  1851. Stab_Them_For_FUN()
  1852. end
  1853. end)
  1854.  
  1855.  
  1856. mouse.KeyDown:connect(function(key)
  1857. if attack == false then
  1858. if key == 'q' then
  1859. LockOn()
  1860. elseif key == 'f' then
  1861. chatfunc("Come on now child everythings okay...")
  1862. elseif key == 'e' and targetted ~= nil then
  1863. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1864. elseif key == 'x' and targetted ~= nil then
  1865. Get_Over_Here_And_PERISH()
  1866. elseif key == 'r' and targetted ~= nil then
  1867. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1868. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1869. elseif key == 'p' then
  1870. The_End_offfff()
  1871. end
  1872. end
  1873. end)
  1874.  
  1875.  
  1876.  
  1877.  
  1878.  
  1879.  
  1880. -------------------------------------------------------
  1881. --Start Animations--
  1882. -------------------------------------------------------
  1883. local equipped = false
  1884. hum.WalkSpeed = 8
  1885. hed.face.Texture = "rbxassetid://1471407701"
  1886. local idle = 0
  1887. local change = 1
  1888. local val = 0
  1889. local toim = 0
  1890. local idleanim = 0.4
  1891. hum.Animator.Parent = nil
  1892. while true do
  1893. swait()
  1894. game.Lighting.TimeOfDay = "00:00:00"
  1895. --game.Lighting.FogEnd = 50
  1896. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1897. Music.Parent = tors
  1898.  
  1899. imgl.Rotation = imgl.Rotation + 3
  1900. img2.Rotation = img2.Rotation + 3
  1901. if targetted ~= nil then
  1902. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1903. abss.Enabled = true
  1904. elseif targetted == nil then
  1905. abss.Adornee = nil
  1906. abss.Enabled = false
  1907. end
  1908.  
  1909. while true and imgl.Rotation >= 360 do
  1910. imgl.Rotation = 0
  1911. img2.Rotation = 0
  1912. end
  1913.  
  1914. sine = sine + change
  1915. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1916. local velderp = root.Velocity.y
  1917. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1918. if equipped == true or equipped == false then
  1919. if attack == false then
  1920. idle = idle + 1
  1921. else
  1922. idle = 0
  1923. end
  1924. if 1 < root.Velocity.y and hitfloor == nil then
  1925. Anim = "Jump"
  1926. if attack == false then
  1927. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1928. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1929. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1930. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1931. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1932. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1933. end
  1934. elseif -1 > root.Velocity.y and hitfloor == nil then
  1935. Anim = "Fall"
  1936. if attack == false then
  1937. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1938. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1939. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1940. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1941. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1942. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1943. end
  1944. elseif torvel < 1 and hitfloor ~= nil then
  1945. Anim = "Idle"
  1946. change = .6
  1947. if attack == false then
  1948. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1949. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1950. if Mrandom(1,15) == 1 then
  1951. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1952. end
  1953. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1954. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1955. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1956. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1957. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1958. end
  1959. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1960. Anim = "Walk"
  1961. change = .4
  1962. if attack == false then
  1963. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1964. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1965. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1966. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1967. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1968. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1969. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1970. end
  1971. end
  1972. end
  1973. if 0 < #Effects then
  1974. for e = 1, #Effects do
  1975. if Effects[e] ~= nil then
  1976. local Thing = Effects[e]
  1977. if Thing ~= nil then
  1978. local Part = Thing[1]
  1979. local Mode = Thing[2]
  1980. local Delay = Thing[3]
  1981. local IncX = Thing[4]
  1982. local IncY = Thing[5]
  1983. local IncZ = Thing[6]
  1984. if 1 >= Thing[1].Transparency then
  1985. if Thing[2] == "Block1" then
  1986. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1987. local Mesh = Thing[1].Mesh
  1988. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1989. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1990. elseif Thing[2] == "Block2" then
  1991. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1992. local Mesh = Thing[7]
  1993. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1994. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1995. elseif Thing[2] == "Block3" then
  1996. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1997. local Mesh = Thing[7]
  1998. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1999. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2000. elseif Thing[2] == "Cylinder" then
  2001. local Mesh = Thing[1].Mesh
  2002. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2003. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2004. elseif Thing[2] == "Blood" then
  2005. local Mesh = Thing[7]
  2006. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2007. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2008. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2009. elseif Thing[2] == "Elec" then
  2010. local Mesh = Thing[1].Mesh
  2011. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2012. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2013. elseif Thing[2] == "Disappear" then
  2014. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2015. elseif Thing[2] == "Shatter" then
  2016. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2017. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2018. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2019. Thing[6] = Thing[6] + Thing[5]
  2020. end
  2021. else
  2022. Part.Parent = nil
  2023. table.remove(Effects, e)
  2024. end
  2025. end
  2026. end
  2027. end
  2028. end
  2029. end
  2030. -------------------------------------------------------
  2031. --End Animations And Script--
  2032. -------------------------------------------------------
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