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- print'Cubot by COOLBRAYDENNOOB Loaded.'
- --[[
- Hello.
- This is some random script i wrote while completely bored, and had no internet.
- Its a command bot i guess. Lol.
- The worst command you can run on this is kill. It kills you. lel.
- Please do not steal.
- Please do not abuse if you add abusive commands.
- Feel free to modify, if you can find your way through this nightmare of coding.
- The way the commands are styled Command then Semicolon.
- EX:
- ff;
- kill;
- Have fun with this really bad script.
- i think this is gonna be a local script. Idk l0l
- gyazo to the rescueee.
- ]]--
- local p=game.Players.LocalPlayer
- p.Chatted:connect(function(m)
- if m:lower()=="ff;" then
- local ff=Instance.new("ForceField")
- ff.Parent=p.Character
- end
- if m:lower()=="kill;" then
- p.Character.Humanoid.Health=0
- end
- if m:lower()=="god;" then
- p.Character.Humanoid.MaxHealth=math.huge
- p.Character.Humanoid.Health=math.huge
- end
- if m:lower()=="fire;" then
- local fire=Instance.new("Fire")
- fire.Parent=p.Torso
- end
- if m:lower()=="punish;" then
- p.Character.Parent=game.Lighting
- end
- if m:lower()=="unpunish;" then
- if game.Lighting:FindFirstChild(p.Name) then
- game.Lighting:FindFirstChild(p.Name).Parent=game.Workspace
- end
- if m:lower()=="heal;" then
- p.Character.Humanoid.Health=p.Character.Humanoid.MaxHealth
- end
- if m:lower()=="nohead;" then
- p.Character.Head.Transparency=1
- p.Character.Head.CanCollide=false
- end
- if m:lower()=="yeshead;" then
- p.Character.Head.Transparency=0
- p.Character.Head.CanCollide=true
- end
- if m:lower()=="freeze;" then
- p.Character.Torso.Anchored=true
- p.Character["Left Leg"].Anchored=true
- p.Character["Right Leg"].Anchored=true
- p.Character["Left Arm"].Anchored=true
- p.Character["Right Arm"].Anchored=true
- p.Character.Head.Anchored=true
- end
- if m:lower()=="thaw;" then
- p.Character.Torso.Anchored=false
- p.Character["Left Leg"].Anchored=false
- p.Character["Right Leg"].Anchored=false
- p.Character["Left Arm"].Anchored=false
- p.Character["Right Arm"].Anchored=false
- p.Character.Head.Anchored=false
- end
- if m:lower()=="notorso;" then
- p.Character.Torso.Transparency=1
- p.Character.Torso.CanCollide=false
- end
- if m:lower()=="yestorso;" then
- p.Character.Torso.Transparency=0
- p.Character.Torso.CanCollide=true
- end
- if m:lower()=="neon;" then
- p.Character.Torso.Material="Neon"
- p.Character["Left Leg"].Material="Neon"
- p.Character["Right Leg"].Material="Neon"
- p.Character["Left Arm"].Material="Neon"
- p.Character["Right Arm"].Material="Neon"
- p.Character.Head.Material="Neon"
- end
- if m:lower()=="invisible;" then
- p.Character.Torso.Transparency=1
- p.Character["Left Leg"].Transparency=1
- p.Character["Right Leg"].Transparency=1
- p.Character["Left Arm"].Transparency=1
- p.Character["Right Arm"].Transparency=1
- p.Character.Head.Transparency=1
- end
- if m:lower()=="visible" then
- p.Character.Torso.Transparency=0
- p.Character["Left Leg"].Transparency=0
- p.Character["Right Leg"].Transparency=0
- p.Character["Left Arm"].Transparency=0
- p.Character["Right Arm"].Transparency=0
- p.Character.Head.Transparency=0
- end
- end
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