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ericdesouza

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Jan 20th, 2018
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  1. name = "ericdesouza" -- Player
  2.  
  3. plr = game.Players[name]
  4. backpack = plr.Backpack
  5. local tool = Instance.new("Tool")
  6. tool.Name = "Tool" -- Tool Name
  7. local sc = Instance.new("Script") --1st Script. If you need more of these Copy and Paste from sc.Source to ]] near the End, edges to end.
  8. sc.Source = [[
  9.  
  10. -------- OMG HAX
  11.  
  12. r = game:service("RunService")
  13.  
  14.  
  15. Tool = script.Parent
  16. hammer = Tool.Handle
  17.  
  18. local shockRing = Instance.new("Part")
  19. shockRing.formFactor = 2
  20. shockRing.Size = Vector3.new(1, 0.4, 1)
  21. shockRing.Anchored = true
  22. shockRing.Locked = true
  23. shockRing.CanCollide = false
  24. shockRing.archivable = false
  25. shockRing.TopSurface = 0
  26. shockRing.BottomSurface = 0
  27. shockRing.Transparency = 1
  28. local decal = Instance.new("Decal")
  29. decal.Face = 1
  30. decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
  31. decal.Parent = shockRing
  32.  
  33. local bottomDecal = decal:Clone()
  34. bottomDecal.Face = 4
  35. bottomDecal.Parent = shockRing
  36.  
  37.  
  38.  
  39. function doDamage(hit)
  40. local humanoid = hit.Parent:findFirstChild("Humanoid")
  41. local vCharacter = Tool.Parent
  42. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  43. local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
  44. if humanoid~=nil and humanoid ~= hum and hum ~= nil then
  45. tagHumanoid(humanoid, vPlayer)
  46. humanoid:TakeDamage(humanoid.MaxHealth)
  47. if humanoid.Health <= 0 then
  48. local c = hit.CFrame
  49. hit.CFrame = CFrame.new(hit.Position)
  50. hit.CFrame = c
  51. end
  52. delay(1, function() untagHumanoid(humanoid) end)
  53. else
  54. local c = hit.CFrame hit:BreakJoints() hit.CFrame = CFrame.new(hit.Position) hit.CFrame = c
  55. end
  56. end
  57.  
  58.  
  59. function tagHumanoid(humanoid, player)
  60. local creator_tag = Instance.new("ObjectValue")
  61. creator_tag.Value = player
  62. creator_tag.Name = "creator"
  63. creator_tag.Parent = humanoid
  64. end
  65.  
  66. function untagHumanoid(humanoid)
  67. if humanoid ~= nil then
  68. local tag = humanoid:findFirstChild("creator")
  69. if tag ~= nil then
  70. tag.Parent = nil
  71. end
  72. end
  73. end
  74.  
  75. function blow(obj, pos, notme)
  76. if (obj ~= notme) then
  77. if (obj.className == "Part") or (obj.className == "Seat") then
  78. if (not obj.Anchored) and (((pos - obj.Position) * Vector3.new(1, 0, 1)).magnitude < 96) and (pos.y <= obj.Position.y + 8) and (pos.y >= obj.Position.y - 8) then
  79. delay((pos - obj.Position).magnitude / 96, function() doDamage(obj) obj.Velocity = ((obj.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 96 + obj.Velocity obj.RotVelocity = obj.RotVelocity + Vector3.new(obj.Position.z - pos.z, 0, pos.x - obj.Position.x).unit * 40 end)
  80. end
  81. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  82. local list = obj:GetChildren()
  83. for x = 1, #list do
  84. blow(list[x], pos, notme)
  85. end
  86. end
  87. end
  88. end
  89.  
  90. function attack()
  91. damage = slash_damage
  92. local anim = Instance.new("StringValue")
  93. anim.Name = "toolanim"
  94. anim.Value = "Slash"
  95. anim.Parent = Tool
  96. wait(0.2)
  97.  
  98. print("Blasting!")
  99.  
  100. local pos = hammer.CFrame * (Vector3.new(0, 1.4, 0) * hammer.Mesh.Scale)
  101.  
  102. blow(workspace, pos, Tool.Parent)
  103.  
  104. shockRing.CFrame = CFrame.new(pos)
  105. for x = 1, 29 do
  106. delay(x / 30, function() shockRing.Parent = nil shockRing.Size = Vector3.new(0, 0.4, 0) + Vector3.new(6.4, 0, 6.4) * x shockRing.Parent = Tool end)
  107. end
  108. delay(1, function() shockRing.Parent = nil end)
  109. end
  110.  
  111.  
  112. Tool.Enabled = true
  113. function onActivated()
  114.  
  115. if not Tool.Enabled then
  116. return
  117. end
  118.  
  119. Tool.Enabled = false
  120.  
  121. local character = Tool.Parent;
  122. local humanoid = character.Humanoid
  123. if humanoid == nil then
  124. print("Humanoid not found")
  125. return
  126. end
  127.  
  128. hammer.Boom:Play()
  129. attack()
  130.  
  131. wait(0.5)
  132.  
  133. Tool.Enabled = true
  134. end
  135.  
  136.  
  137. script.Parent.Activated:connect(onActivated)
  138. --script.Parent.Equipped:connect(onEquipped)
  139. ]]
  140.  
  141.  
  142. local handle = Instance.new("Part") --Edit this on what your Handle looks like.
  143. handle.Name = "Handle"
  144. handle.BrickColor = BrickColor.new(199)
  145. handle.TopSurface = 0
  146. handle.BottomSurface = 0
  147. handle.formFactor = 0 --symmetric
  148. handle.Size = Vector3.new(1, 5, 1)
  149. handle.Parent = tool
  150. sc.Parent = tool --Copy and paste this with handle2 and stuff if you need more handles.
  151.  
  152. -- local guide
  153. local localguide = Instance.new("LocalScript") -- Thats its LocalGui. Edit it if its diffrent in your tool.
  154.  
  155. localguide.Source = [[
  156. local Tool = script.Parent;
  157.  
  158. enabled = true
  159. function onButton1Down(mouse)
  160. if not enabled then
  161. return
  162. end
  163.  
  164. enabled = false
  165. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  166.  
  167. wait(.5)
  168. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  169. enabled = true
  170.  
  171. end
  172.  
  173. function onEquippedLocal(mouse)
  174.  
  175. if mouse == nil then
  176. print("Mouse not found")
  177. return
  178. end
  179.  
  180. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  181. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  182. end
  183.  
  184.  
  185. Tool.Equipped:connect(onEquippedLocal)
  186. ]]
  187. localguide.Parent = tool
  188.  
  189. tool.GripPos = Vector3.new(0, -2, 0) -- Change this depending on the Real tool's positon.
  190.  
  191. tool.Parent = backpack
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