Dark_EccentricYT

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Sep 25th, 2017
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  1. --[[ * Leonardo Da Vinci * ]]-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2.  
  3. -- mediafire
  4. script.Parent = nil
  5. script:ClearAllChildren()
  6.  
  7. if script.Parent ~= nil then
  8. print("NOT NIL, TAKE COVER")
  9. script:Remove()
  10. end
  11.  
  12. Player = game.Players.LocalPlayer
  13. Character = Player.Character
  14.  
  15. coroutine.resume(coroutine.create(function()
  16. Character.Humanoid.MaxHealth = math.huge -- Better with this cause you cannot die c: easy scripting :D -- In a fight it's a bit.. Yeah xD
  17. wait()
  18. Character.Humanoid.Health = Character.Humanoid.MaxHealth
  19. end))
  20.  
  21. Character.Torso.CFrame = Character.Torso.CFrame + Vector3.new(0,10,0)
  22.  
  23. Sit = Character.Humanoid.Sit
  24.  
  25. ArmLength = 4 -- Looks best at 4 LOCKDOWN ON DIS
  26.  
  27. --[[ * Parts and stuff * ]]--
  28.  
  29. pcall(function() Character["£HoverCraft"]:Remove() end)
  30. pcall(function() Player.Backpack.BNS:Remove() end)
  31.  
  32. HoverCraft = Instance.new("Model")
  33. HoverCraft.Name = "£HoverCraft"
  34. HoverCraft.Parent = Character
  35.  
  36. Credits = Instance.new("Hint")
  37. Credits.Text = "People working on spider: bob371 - Penjuin3"
  38. Credits.Parent = HoverCraft -- Danke xD
  39.  
  40. Seat = Instance.new("VehicleSeat")
  41. Seat.Anchored = false
  42. Seat.CanCollide = true
  43. Seat.Locked = true
  44. Seat.HeadsUpDisplay = false
  45. Seat.Size = Vector3.new(4,1,4)
  46. Seat.TopSurface = 0
  47. Seat.BottomSurface = 0
  48. Seat.BrickColor = BrickColor.Black()
  49. Seat.Parent = HoverCraft
  50. Seat.CFrame = Character.Torso.CFrame - Vector3.new(0,3,0)
  51.  
  52. PartA = Instance.new("Part")
  53. PartA.Anchored = false
  54. PartA.CanCollide = true
  55. PartA.Locked = true
  56. PartA.formFactor = "Custom"
  57. PartA.Size = Vector3.new(6,0.5,12)
  58. PartA.TopSurface = 0
  59. PartA.BottomSurface = 0
  60. PartA.Parent = HoverCraft
  61. WeldA = Instance.new("Weld")
  62. WeldA.Part0 = PartA
  63. WeldA.Part1 = Seat
  64. WeldA.Parent = Seat
  65. WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  66.  
  67. PartB = Instance.new("Part")
  68. PartB.Anchored = false
  69. PartB.CanCollide = true
  70. PartB.Locked = true
  71. PartB.formFactor = "Custom"
  72. PartB.Size = Vector3.new(12,0.5,6)
  73. PartB.TopSurface = 0
  74. PartB.BottomSurface = 0
  75. PartB.Parent = HoverCraft
  76. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  77. WeldB = Instance.new("Weld")
  78. WeldB.Part0 = PartA
  79. WeldB.Part1 = PartB
  80. WeldB.Parent = PartB
  81. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  82.  
  83. PartB = Instance.new("Part")
  84. PartB.Anchored = false
  85. PartB.CanCollide = true
  86. PartB.Locked = true
  87. PartB.formFactor = "Custom"
  88. PartB.Size = Vector3.new(12,0.5,6)
  89. PartB.TopSurface = 0
  90. PartB.BottomSurface = 0
  91. PartB.Parent = HoverCraft
  92. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  93. WeldB = Instance.new("Weld")
  94. WeldB.Part0 = PartA
  95. WeldB.Part1 = PartB
  96. WeldB.Parent = PartB
  97. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  98.  
  99. PartC = Instance.new("Part")
  100. PartC.Anchored = false
  101. PartC.CanCollide = true
  102. PartC.Locked = true
  103. PartC.formFactor = "Custom"
  104. PartC.Size = Vector3.new(12,0.5,4)
  105. PartC.TopSurface = 0
  106. PartC.BottomSurface = 0
  107. PartC.Parent = HoverCraft
  108. PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  109. WeldC = Instance.new("Weld")
  110. WeldC.Part0 = PartA
  111. WeldC.Part1 = PartC
  112. WeldC.Parent = PartC
  113. WeldC.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  114.  
  115. PartD = Instance.new("Part")
  116. PartD.Anchored = false
  117. PartD.CanCollide = true
  118. PartD.Locked = true
  119. PartD.formFactor = "Custom"
  120. PartD.Size = Vector3.new(12,0.5,4)
  121. PartD.TopSurface = 0
  122. PartD.BottomSurface = 0
  123. PartD.Parent = HoverCraft
  124. PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  125. WeldD = Instance.new("Weld")
  126. WeldD.Part0 = PartA
  127. WeldD.Part1 = PartD
  128. WeldD.Parent = PartD
  129. WeldD.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,-math.pi/2/2,0)
  130.  
  131. PartE = Instance.new("Part")
  132. PartE.Anchored = false
  133. PartE.CanCollide = true
  134. PartE.Locked = true
  135. PartE.formFactor = "Custom"
  136. PartE.Size = Vector3.new(1,1,4)
  137. PartE.TopSurface = 0
  138. PartE.BottomSurface = 0
  139. PartE.BrickColor = BrickColor.Black()
  140. PartE.Parent = HoverCraft
  141. PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  142. WeldE = Instance.new("Weld")
  143. WeldE.Part0 = PartA
  144. WeldE.Part1 = PartE
  145. WeldE.Parent = PartE
  146. WeldE.C0 = CFrame.new(4,0,4) * CFrame.Angles(0,-math.pi/2/2,0)
  147.  
  148. PartF = Instance.new("Part")
  149. PartF.Anchored = false
  150. PartF.CanCollide = true
  151. PartF.Locked = true
  152. PartF.formFactor = "Custom"
  153. PartF.Size = Vector3.new(1,1,4)
  154. PartF.TopSurface = 0
  155. PartF.BottomSurface = 0
  156. PartF.BrickColor = BrickColor.Black()
  157. PartF.Parent = HoverCraft
  158. PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  159. WeldF = Instance.new("Weld")
  160. WeldF.Part0 = PartA
  161. WeldF.Part1 = PartF
  162. WeldF.Parent = PartF
  163. WeldF.C0 = CFrame.new(-4,0,-4) * CFrame.Angles(0,-math.pi/2/2,0)
  164.  
  165. PartG = Instance.new("Part")
  166. PartG.Anchored = false
  167. PartG.CanCollide = true
  168. PartG.Locked = true
  169. PartG.formFactor = "Custom"
  170. PartG.Size = Vector3.new(1,1,4)
  171. PartG.TopSurface = 0
  172. PartG.BottomSurface = 0
  173. PartG.BrickColor = BrickColor.Black()
  174. PartG.Parent = HoverCraft
  175. PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  176. WeldG = Instance.new("Weld")
  177. WeldG.Part0 = PartA
  178. WeldG.Part1 = PartG
  179. WeldG.Parent = PartG
  180. WeldG.C0 = CFrame.new(4,0,-4) * CFrame.Angles(0,math.pi/2/2,0)
  181.  
  182. PartH = Instance.new("Part")
  183. PartH.Anchored = false
  184. PartH.CanCollide = true
  185. PartH.Locked = true
  186. PartH.formFactor = "Custom"
  187. PartH.Size = Vector3.new(1,1,4)
  188. PartH.TopSurface = 0
  189. PartH.BottomSurface = 0
  190. PartH.BrickColor = BrickColor.Black()
  191. PartH.Parent = HoverCraft
  192. PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  193. WeldH = Instance.new("Weld")
  194. WeldH.Part0 = PartA
  195. WeldH.Part1 = PartH
  196. WeldH.Parent = PartH
  197. WeldH.C0 = CFrame.new(-4,0,4) * CFrame.Angles(0,math.pi/2/2,0)
  198.  
  199. PartI = Instance.new("Part")
  200. PartI.Anchored = false
  201. PartI.CanCollide = true
  202. PartI.Locked = true
  203. PartI.formFactor = "Custom"
  204. PartI.Size = Vector3.new(4,0.5,3.5)
  205. PartI.TopSurface = 0
  206. PartI.BottomSurface = 0
  207. PartI.Parent = HoverCraft
  208. PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  209. WeldI = Instance.new("Weld")
  210. WeldI.Part0 = PartA
  211. WeldI.Part1 = PartI
  212. WeldI.Parent = PartI
  213. WeldI.C0 = CFrame.new(-3.25,1.5,3.25) * CFrame.Angles(0,math.pi/2/2,math.pi/2/2)
  214.  
  215. PartJ = Instance.new("Part")
  216. PartJ.Anchored = false
  217. PartJ.CanCollide = true
  218. PartJ.Locked = true
  219. PartJ.formFactor = "Custom"
  220. PartJ.Size = Vector3.new(4,0.5,3.5)
  221. PartJ.TopSurface = 0
  222. PartJ.BottomSurface = 0
  223. PartJ.Parent = HoverCraft
  224. PartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  225. WeldJ = Instance.new("Weld")
  226. WeldJ.Part0 = PartA
  227. WeldJ.Part1 = PartJ
  228. WeldJ.Parent = PartJ
  229. WeldJ.C0 = CFrame.new(3.25,1.5,-3.25) * CFrame.Angles(0,math.pi/2/2,-math.pi/2/2)
  230.  
  231. PartK = Instance.new("Part")
  232. PartK.Anchored = false
  233. PartK.CanCollide = true
  234. PartK.Locked = true
  235. PartK.formFactor = "Custom"
  236. PartK.Size = Vector3.new(4,0.5,3.5)
  237. PartK.TopSurface = 0
  238. PartK.BottomSurface = 0
  239. PartK.Parent = HoverCraft
  240. PartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  241. WeldK = Instance.new("Weld")
  242. WeldK.Part0 = PartA
  243. WeldK.Part1 = PartK
  244. WeldK.Parent = PartK
  245. WeldK.C0 = CFrame.new(3.25,1.5,3.25) * CFrame.Angles(0,-math.pi/2/2,-math.pi/2/2)
  246.  
  247. PartL = Instance.new("Part")
  248. PartL.Anchored = false
  249. PartL.CanCollide = true
  250. PartL.Locked = true
  251. PartL.formFactor = "Custom"
  252. PartL.Size = Vector3.new(4,0.5,3.5)
  253. PartL.TopSurface = 0
  254. PartL.BottomSurface = 0
  255. PartL.Parent = HoverCraft
  256. PartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  257. WeldL = Instance.new("Weld")
  258. WeldL.Part0 = PartA
  259. WeldL.Part1 = PartL
  260. WeldL.Parent = PartL
  261. WeldL.C0 = CFrame.new(-3.25,1.5,-3.25) * CFrame.Angles(0,-math.pi/2/2,math.pi/2/2)
  262.  
  263. PartM = Instance.new("Part")
  264. PartM.Anchored = false
  265. PartM.CanCollide = true
  266. PartM.Locked = true
  267. PartM.formFactor = "Custom"
  268. PartM.Size = Vector3.new(1,1,4)
  269. PartM.TopSurface = 0
  270. PartM.BottomSurface = 0
  271. PartM.BrickColor = BrickColor.Black()
  272. PartM.Parent = HoverCraft
  273. PartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  274. WeldM = Instance.new("Weld")
  275. WeldM.Part0 = PartA
  276. WeldM.Part1 = PartM
  277. WeldM.Parent = PartM
  278. WeldM.C0 = CFrame.new(-2.25,2.75,-2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  279.  
  280. PartN = Instance.new("Part")
  281. PartN.Anchored = false
  282. PartN.CanCollide = true
  283. PartN.Locked = true
  284. PartN.formFactor = "Custom"
  285. PartN.Size = Vector3.new(1,1,4)
  286. PartN.TopSurface = 0
  287. PartN.BottomSurface = 0
  288. PartN.BrickColor = BrickColor.Black()
  289. PartN.Parent = HoverCraft
  290. PartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  291. WeldN = Instance.new("Weld")
  292. WeldN.Part0 = PartA
  293. WeldN.Part1 = PartN
  294. WeldN.Parent = PartN
  295. WeldN.C0 = CFrame.new(2.25,2.75,2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  296.  
  297. PartO = Instance.new("Part")
  298. PartO.Anchored = false
  299. PartO.CanCollide = true
  300. PartO.Locked = true
  301. PartO.formFactor = "Custom"
  302. PartO.Size = Vector3.new(1,1,4)
  303. PartO.TopSurface = 0
  304. PartO.BottomSurface = 0
  305. PartO.BrickColor = BrickColor.Black()
  306. PartO.Parent = HoverCraft
  307. PartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  308. WeldO = Instance.new("Weld")
  309. WeldO.Part0 = PartA
  310. WeldO.Part1 = PartO
  311. WeldO.Parent = PartO
  312. WeldO.C0 = CFrame.new(-2.25,2.75,2.25) * CFrame.Angles(0,math.pi/2/2,0)
  313.  
  314. PartP = Instance.new("Part")
  315. PartP.Anchored = false
  316. PartP.CanCollide = true
  317. PartP.Locked = true
  318. PartP.formFactor = "Custom"
  319. PartP.Size = Vector3.new(1,1,4)
  320. PartP.TopSurface = 0
  321. PartP.BottomSurface = 0
  322. PartP.BrickColor = BrickColor.Black()
  323. PartP.Parent = HoverCraft
  324. PartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  325. WeldP = Instance.new("Weld")
  326. WeldP.Part0 = PartA
  327. WeldP.Part1 = PartP
  328. WeldP.Parent = PartP
  329. WeldP.C0 = CFrame.new(2.25,2.75,-2.25) * CFrame.Angles(0,math.pi/2/2,0)
  330.  
  331. PartQ = Instance.new("Part")
  332. PartQ.Anchored = false
  333. PartQ.CanCollide = true
  334. PartQ.Locked = true
  335. PartQ.formFactor = "Custom"
  336. PartQ.Size = Vector3.new(1,1,2.5)
  337. PartQ.TopSurface = 0
  338. PartQ.BottomSurface = 0
  339. PartQ.BrickColor = BrickColor.Black()
  340. PartQ.Parent = HoverCraft
  341. PartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  342. WeldQ = Instance.new("Weld")
  343. WeldQ.Part0 = PartA
  344. WeldQ.Part1 = PartQ
  345. WeldQ.Parent = PartQ
  346. WeldQ.C0 = CFrame.new(0,2.75,3.5) * CFrame.Angles(0,math.pi/2,0)
  347.  
  348. PartR = Instance.new("Part")
  349. PartR.Anchored = false
  350. PartR.CanCollide = true
  351. PartR.Locked = true
  352. PartR.formFactor = "Custom"
  353. PartR.Size = Vector3.new(1,1,2.5)
  354. PartR.TopSurface = 0
  355. PartR.BottomSurface = 0
  356. PartR.BrickColor = BrickColor.Black()
  357. PartR.Parent = HoverCraft
  358. PartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  359. WeldR = Instance.new("Weld")
  360. WeldR.Part0 = PartA
  361. WeldR.Part1 = PartR
  362. WeldR.Parent = PartR
  363. WeldR.C0 = CFrame.new(0,2.75,-3.5) * CFrame.Angles(0,math.pi/2,0)
  364.  
  365. PartS = Instance.new("Part")
  366. PartS.Anchored = false
  367. PartS.CanCollide = true
  368. PartS.Locked = true
  369. PartS.formFactor = "Custom"
  370. PartS.Size = Vector3.new(1,1,2.5)
  371. PartS.TopSurface = 0
  372. PartS.BottomSurface = 0
  373. PartS.BrickColor = BrickColor.Black()
  374. PartS.Parent = HoverCraft
  375. PartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  376. WeldS = Instance.new("Weld")
  377. WeldS.Part0 = PartA
  378. WeldS.Part1 = PartS
  379. WeldS.Parent = PartS
  380. WeldS.C0 = CFrame.new(3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  381.  
  382. PartT = Instance.new("Part")
  383. PartT.Anchored = false
  384. PartT.CanCollide = true
  385. PartT.Locked = true
  386. PartT.formFactor = "Custom"
  387. PartT.Size = Vector3.new(1,1,2.5)
  388. PartT.TopSurface = 0
  389. PartT.BottomSurface = 0
  390. PartT.BrickColor = BrickColor.Black()
  391. PartT.Parent = HoverCraft
  392. PartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  393. WeldT = Instance.new("Weld")
  394. WeldT.Part0 = PartA
  395. WeldT.Part1 = PartT
  396. WeldT.Parent = PartT
  397. WeldT.C0 = CFrame.new(-3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  398.  
  399. PartU = Instance.new("Part")
  400. PartU.Anchored = false
  401. PartU.CanCollide = true
  402. PartU.Locked = true
  403. PartU.formFactor = "Custom"
  404. PartU.Size = Vector3.new(4,1,4)
  405. PartU.TopSurface = 0
  406. PartU.BottomSurface = 0
  407. PartU.BrickColor = BrickColor.Black()
  408. PartU.Parent = HoverCraft
  409. PartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  410. WeldU = Instance.new("Weld")
  411. WeldU.Part0 = Seat
  412. WeldU.Part1 = PartU
  413. WeldU.Parent = PartU
  414. WeldU.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  415.  
  416. PartV = Instance.new("Part")
  417. PartV.Anchored = false
  418. PartV.CanCollide = false
  419. PartV.Locked = true
  420. PartV.formFactor = "Custom"
  421. PartV.Size = Vector3.new(3,4,1)
  422. PartV.TopSurface = 0
  423. PartV.BottomSurface = 0
  424. PartV.BrickColor = BrickColor.Black()
  425. PartV.Parent = HoverCraft
  426. PartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  427. WeldV = Instance.new("Weld")
  428. WeldV.Part0 = Seat
  429. WeldV.Part1 = PartV
  430. WeldV.Parent = PartV
  431. WeldV.C0 = CFrame.new(0,2,1)
  432.  
  433. PartW = Instance.new("Part")
  434. PartW.Anchored = false
  435. PartW.CanCollide = false
  436. PartW.Locked = true
  437. PartW.formFactor = "Custom"
  438. PartW.Size = Vector3.new(2.7,3.7,0.5)
  439. PartW.TopSurface = 0
  440. PartW.BottomSurface = 0
  441. PartW.Parent = HoverCraft
  442. PartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  443. WeldW = Instance.new("Weld")
  444. WeldW.Part0 = Seat
  445. WeldW.Part1 = PartW
  446. WeldW.Parent = PartW
  447. WeldW.C0 = CFrame.new(0,2,0.7)
  448.  
  449. PartX = Instance.new("Part")
  450. PartX.Anchored = false
  451. PartX.CanCollide = false
  452. PartX.Locked = true
  453. PartX.formFactor = "Custom"
  454. PartX.Size = Vector3.new(1.2,1,3)
  455. PartX.TopSurface = 0
  456. PartX.BottomSurface = 0
  457. PartX.BrickColor = BrickColor.Black()
  458. PartX.Parent = HoverCraft
  459. PartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  460. WeldX = Instance.new("Weld")
  461. WeldX.Part0 = Seat
  462. WeldX.Part1 = PartX
  463. WeldX.Parent = PartX
  464. WeldX.C0 = CFrame.new(1.5,1.8,-0.2)
  465.  
  466. PartY = Instance.new("Part")
  467. PartY.Anchored = false
  468. PartY.CanCollide = false
  469. PartY.Locked = true
  470. PartY.formFactor = "Custom"
  471. PartY.Size = Vector3.new(1.2,1,3)
  472. PartY.TopSurface = 0
  473. PartY.BottomSurface = 0
  474. PartY.BrickColor = BrickColor.Black()
  475. PartY.Parent = HoverCraft
  476. PartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  477. WeldY = Instance.new("Weld")
  478. WeldY.Part0 = Seat
  479. WeldY.Part1 = PartY
  480. WeldY.Parent = PartY
  481. WeldY.C0 = CFrame.new(-1.5,1.8,-0.2)
  482.  
  483. PartZ = Instance.new("Part")
  484. PartZ.Anchored = false
  485. PartZ.CanCollide = true
  486. PartZ.Locked = true
  487. PartZ.formFactor = "Custom"
  488. PartZ.Size = Vector3.new(2.7,0.5,2.8)
  489. PartZ.TopSurface = 0
  490. PartZ.BottomSurface = 0
  491. PartZ.Parent = HoverCraft
  492. PartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  493. WeldZ = Instance.new("Weld")
  494. WeldZ.Part0 = Seat
  495. WeldZ.Part1 = PartZ
  496. WeldZ.Parent = PartZ
  497. WeldZ.C0 = CFrame.new(0,0.3,0)
  498.  
  499. WindowWshr = true
  500.  
  501. WPartB = Instance.new("Part")
  502. WPartB.Anchored = false
  503. WPartB.CanCollide = WindowWshr
  504. WPartB.Locked = true
  505. WPartB.formFactor = "Custom"
  506. WPartB.Size = Vector3.new(0.5,3,3)
  507. WPartB.TopSurface = 0
  508. WPartB.BottomSurface = 0
  509. WPartB.BrickColor = BrickColor.Blue()
  510. WPartB.Transparency = 0.75
  511. WPartB.Reflectance = 0.1
  512. WPartB.Parent = HoverCraft
  513. WPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  514. WWeldB = Instance.new("Weld")
  515. WWeldB.Part0 = PartA
  516. WWeldB.Part1 = WPartB
  517. WWeldB.Parent = WPartB
  518. WWeldB.C0 = CFrame.new(2,4,2) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  519.  
  520. WPartC = Instance.new("Part")
  521. WPartC.Anchored = false
  522. WPartC.CanCollide = WindowWshr
  523. WPartC.Locked = true
  524. WPartC.formFactor = "Custom"
  525. WPartC.Size = Vector3.new(0.5,3,3)
  526. WPartC.TopSurface = 0
  527. WPartC.BottomSurface = 0
  528. WPartC.BrickColor = BrickColor.Blue()
  529. WPartC.Transparency = 0.75
  530. WPartC.Reflectance = 0.1
  531. WPartC.Parent = HoverCraft
  532. WPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  533. WWeldC = Instance.new("Weld")
  534. WWeldC.Part0 = PartA
  535. WWeldC.Part1 = WPartC
  536. WWeldC.Parent = WPartC
  537. WWeldC.C0 = CFrame.new(2,4,-2) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  538.  
  539. WPartD = Instance.new("Part")
  540. WPartD.Anchored = false
  541. WPartD.CanCollide = WindowWshr
  542. WPartD.Locked = true
  543. WPartD.formFactor = "Custom"
  544. WPartD.Size = Vector3.new(0.5,3,3)
  545. WPartD.TopSurface = 0
  546. WPartD.BottomSurface = 0
  547. WPartD.BrickColor = BrickColor.Blue()
  548. WPartD.Transparency = 0.75
  549. WPartD.Reflectance = 0.1
  550. WPartD.Parent = HoverCraft
  551. WPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  552. WWeldD = Instance.new("Weld")
  553. WWeldD.Part0 = PartA
  554. WWeldD.Part1 = WPartD
  555. WWeldD.Parent = WPartD
  556. WWeldD.C0 = CFrame.new(-2,4,-2) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  557.  
  558. WPartE = Instance.new("Part")
  559. WPartE.Anchored = false
  560. WPartE.CanCollide = WindowWshr
  561. WPartE.Locked = true
  562. WPartE.formFactor = "Custom"
  563. WPartE.Size = Vector3.new(0.5,3,3)
  564. WPartE.TopSurface = 0
  565. WPartE.BottomSurface = 0
  566. WPartE.BrickColor = BrickColor.Blue()
  567. WPartE.Transparency = 0.75
  568. WPartE.Reflectance = 0.1
  569. WPartE.Parent = HoverCraft
  570. WPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  571. WWeldE = Instance.new("Weld")
  572. WWeldE.Part0 = PartA
  573. WWeldE.Part1 = WPartE
  574. WWeldE.Parent = WPartE
  575. WWeldE.C0 = CFrame.new(-2,4,2) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  576.  
  577. WPartF = Instance.new("Part")
  578. WPartF.Anchored = false
  579. WPartF.CanCollide = WindowWshr
  580. WPartF.Locked = true
  581. WPartF.formFactor = "Custom"
  582. WPartF.Size = Vector3.new(0.5,3,1.8)
  583. WPartF.TopSurface = 0
  584. WPartF.BottomSurface = 0
  585. WPartF.BrickColor = BrickColor.Blue()
  586. WPartF.Transparency = 0.75
  587. WPartF.Reflectance = 0.1
  588. WPartF.Parent = HoverCraft
  589. WPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  590. WWeldF = Instance.new("Weld")
  591. WWeldF.Part0 = PartA
  592. WWeldF.Part1 = WPartF
  593. WWeldF.Parent = WPartF
  594. WWeldF.C0 = CFrame.new(3.075,4,0) * CFrame.Angles(0,0,math.pi/10)
  595.  
  596. WPartG = Instance.new("Part")
  597. WPartG.Anchored = false
  598. WPartG.CanCollide = WindowWshr
  599. WPartG.Locked = true
  600. WPartG.formFactor = "Custom"
  601. WPartG.Size = Vector3.new(0.5,3,1.8)
  602. WPartG.TopSurface = 0
  603. WPartG.BottomSurface = 0
  604. WPartG.BrickColor = BrickColor.Blue()
  605. WPartG.Transparency = 0.75
  606. WPartG.Reflectance = 0.1
  607. WPartG.Parent = HoverCraft
  608. WPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  609. WWeldG = Instance.new("Weld")
  610. WWeldG.Part0 = PartA
  611. WWeldG.Part1 = WPartG
  612. WWeldG.Parent = WPartG
  613. WWeldG.C0 = CFrame.new(-3.075,4,0) * CFrame.Angles(0,0,-math.pi/10)
  614.  
  615. WPartH = Instance.new("Part")
  616. WPartH.Anchored = false
  617. WPartH.CanCollide = WindowWshr
  618. WPartH.Locked = true
  619. WPartH.formFactor = "Custom"
  620. WPartH.Size = Vector3.new(0.5,3,1.8)
  621. WPartH.TopSurface = 0
  622. WPartH.BottomSurface = 0
  623. WPartH.BrickColor = BrickColor.Blue()
  624. WPartH.Transparency = 0.75
  625. WPartH.Reflectance = 0.1
  626. WPartH.Parent = HoverCraft
  627. WPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  628. WWeldH = Instance.new("Weld")
  629. WWeldH.Part0 = PartA
  630. WWeldH.Part1 = WPartH
  631. WWeldH.Parent = WPartH
  632. WWeldH.C0 = CFrame.new(0,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  633.  
  634. WPartI = Instance.new("Part")
  635. WPartI.Anchored = false
  636. WPartI.CanCollide = WindowWshr
  637. WPartI.Locked = true
  638. WPartI.formFactor = "Custom"
  639. WPartI.Size = Vector3.new(0.5,3,1.8)
  640. WPartI.TopSurface = 0
  641. WPartI.BottomSurface = 0
  642. WPartI.BrickColor = BrickColor.Blue()
  643. WPartI.Transparency = 0.75
  644. WPartI.Reflectance = 0.1
  645. WPartI.Parent = HoverCraft
  646. WPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  647. WWeldI = Instance.new("Weld")
  648. WWeldI.Part0 = PartA
  649. WWeldI.Part1 = WPartI
  650. WWeldI.Parent = WPartI
  651. WWeldI.C0 = CFrame.new(0,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  652.  
  653. WPartJ = Instance.new("Part")
  654. WPartJ.Anchored = false
  655. WPartJ.CanCollide = WindowWshr
  656. WPartJ.Locked = true
  657. WPartJ.formFactor = "Custom"
  658. WPartJ.Size = Vector3.new(0.55,3.2,0.55)
  659. WPartJ.TopSurface = 0
  660. WPartJ.BottomSurface = 0
  661. WPartJ.BrickColor = BrickColor.Black()
  662. WPartJ.Parent = HoverCraft
  663. WPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  664. WWeldJ = Instance.new("Weld")
  665. WWeldJ.Part0 = PartA
  666. WWeldJ.Part1 = WPartJ
  667. WWeldJ.Parent = WPartJ
  668. WWeldJ.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  669.  
  670. WPartK = Instance.new("Part")
  671. WPartK.Anchored = false
  672. WPartK.CanCollide = WindowWshr
  673. WPartK.Locked = true
  674. WPartK.formFactor = "Custom"
  675. WPartK.Size = Vector3.new(0.55,3.2,0.55)
  676. WPartK.TopSurface = 0
  677. WPartK.BottomSurface = 0
  678. WPartK.BrickColor = BrickColor.Black()
  679. WPartK.Parent = HoverCraft
  680. WPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  681. WWeldK = Instance.new("Weld")
  682. WWeldK.Part0 = PartA
  683. WWeldK.Part1 = WPartK
  684. WWeldK.Parent = WPartK
  685. WWeldK.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  686.  
  687. WPartL = Instance.new("Part")
  688. WPartL.Anchored = false
  689. WPartL.CanCollide = WindowWshr
  690. WPartL.Locked = true
  691. WPartL.formFactor = "Custom"
  692. WPartL.Size = Vector3.new(0.55,3.2,0.55)
  693. WPartL.TopSurface = 0
  694. WPartL.BottomSurface = 0
  695. WPartL.BrickColor = BrickColor.Black()
  696. WPartL.Parent = HoverCraft
  697. WPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  698. WWeldL = Instance.new("Weld")
  699. WWeldL.Part0 = PartA
  700. WWeldL.Part1 = WPartL
  701. WWeldL.Parent = WPartL
  702. WWeldL.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  703.  
  704. WPartM = Instance.new("Part")
  705. WPartM.Anchored = false
  706. WPartM.CanCollide = WindowWshr
  707. WPartM.Locked = true
  708. WPartM.formFactor = "Custom"
  709. WPartM.Size = Vector3.new(0.55,3.2,0.55)
  710. WPartM.TopSurface = 0
  711. WPartM.BottomSurface = 0
  712. WPartM.BrickColor = BrickColor.Black()
  713. WPartM.Parent = HoverCraft
  714. WPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  715. WWeldM = Instance.new("Weld")
  716. WWeldM.Part0 = PartA
  717. WWeldM.Part1 = WPartM
  718. WWeldM.Parent = WPartM
  719. WWeldM.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  720.  
  721. WPartN = Instance.new("Part")
  722. WPartN.Anchored = false
  723. WPartN.CanCollide = WindowWshr
  724. WPartN.Locked = true
  725. WPartN.formFactor = "Custom"
  726. WPartN.Size = Vector3.new(0.55,3.2,0.55)
  727. WPartN.TopSurface = 0
  728. WPartN.BottomSurface = 0
  729. WPartN.BrickColor = BrickColor.Black()
  730. WPartN.Parent = HoverCraft
  731. WPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  732. WWeldN = Instance.new("Weld")
  733. WWeldN.Part0 = PartA
  734. WWeldN.Part1 = WPartN
  735. WWeldN.Parent = WPartN
  736. WWeldN.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  737.  
  738. WPartO = Instance.new("Part")
  739. WPartO.Anchored = false
  740. WPartO.CanCollide = WindowWshr
  741. WPartO.Locked = true
  742. WPartO.formFactor = "Custom"
  743. WPartO.Size = Vector3.new(0.55,3.2,0.55)
  744. WPartO.TopSurface = 0
  745. WPartO.BottomSurface = 0
  746. WPartO.BrickColor = BrickColor.Black()
  747. WPartO.Parent = HoverCraft
  748. WPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  749. WWeldO = Instance.new("Weld")
  750. WWeldO.Part0 = PartA
  751. WWeldO.Part1 = WPartO
  752. WWeldO.Parent = WPartO
  753. WWeldO.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi,math.pi/10)
  754.  
  755. WPartP = Instance.new("Part")
  756. WPartP.Anchored = false
  757. WPartP.CanCollide = WindowWshr
  758. WPartP.Locked = true
  759. WPartP.formFactor = "Custom"
  760. WPartP.Size = Vector3.new(0.55,3.2,0.55)
  761. WPartP.TopSurface = 0
  762. WPartP.BottomSurface = 0
  763. WPartP.BrickColor = BrickColor.Black()
  764. WPartP.Parent = HoverCraft
  765. WPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  766. WWeldP = Instance.new("Weld")
  767. WWeldP.Part0 = PartA
  768. WWeldP.Part1 = WPartP
  769. WWeldP.Parent = WPartP
  770. WWeldP.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,-math.pi,math.pi/10)
  771.  
  772. WPartQ = Instance.new("Part")
  773. WPartQ.Anchored = false
  774. WPartQ.CanCollide = WindowWshr
  775. WPartQ.Locked = true
  776. WPartQ.formFactor = "Custom"
  777. WPartQ.Size = Vector3.new(0.55,3.2,0.55)
  778. WPartQ.TopSurface = 0
  779. WPartQ.BottomSurface = 0
  780. WPartQ.BrickColor = BrickColor.Black()
  781. WPartQ.Parent = HoverCraft
  782. WPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  783. WWeldQ = Instance.new("Weld")
  784. WWeldQ.Part0 = PartA
  785. WWeldQ.Part1 = WPartQ
  786. WWeldQ.Parent = WPartQ
  787. WWeldQ.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  788.  
  789. WPartR = Instance.new("Part")
  790. WPartR.Anchored = false
  791. WPartR.CanCollide = WindowWshr
  792. WPartR.Locked = true
  793. WPartR.formFactor = "Custom"
  794. WPartR.Size = Vector3.new(0.55,3.2,0.55)
  795. WPartR.TopSurface = 0
  796. WPartR.BottomSurface = 0
  797. WPartR.BrickColor = BrickColor.Black()
  798. WPartR.Parent = HoverCraft
  799. WPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  800. WWeldR = Instance.new("Weld")
  801. WWeldR.Part0 = PartA
  802. WWeldR.Part1 = WPartR
  803. WWeldR.Parent = WPartR
  804. WWeldR.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  805.  
  806. WPartS = Instance.new("Part")
  807. WPartS.Anchored = false
  808. WPartS.CanCollide = WindowWshr
  809. WPartS.Locked = true
  810. WPartS.formFactor = "Custom"
  811. WPartS.Size = Vector3.new(0.55,3.2,0.55)
  812. WPartS.TopSurface = 0
  813. WPartS.BottomSurface = 0
  814. WPartS.BrickColor = BrickColor.Black()
  815. WPartS.Parent = HoverCraft
  816. WPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  817. WWeldS = Instance.new("Weld")
  818. WWeldS.Part0 = PartA
  819. WWeldS.Part1 = WPartS
  820. WWeldS.Parent = WPartS
  821. WWeldS.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  822.  
  823. WPartT = Instance.new("Part")
  824. WPartT.Anchored = false
  825. WPartT.CanCollide = WindowWshr
  826. WPartT.Locked = true
  827. WPartT.formFactor = "Custom"
  828. WPartT.Size = Vector3.new(0.55,3.2,0.55)
  829. WPartT.TopSurface = 0
  830. WPartT.BottomSurface = 0
  831. WPartT.BrickColor = BrickColor.Black()
  832. WPartT.Parent = HoverCraft
  833. WPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  834. WWeldT = Instance.new("Weld")
  835. WWeldT.Part0 = PartA
  836. WWeldT.Part1 = WPartT
  837. WWeldT.Parent = WPartT
  838. WWeldT.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2,math.pi/10)
  839.  
  840. WPartU = Instance.new("Part")
  841. WPartU.Anchored = false
  842. WPartU.CanCollide = WindowWshr
  843. WPartU.Locked = true
  844. WPartU.formFactor = "Custom"
  845. WPartU.Size = Vector3.new(0.55,3.2,0.55)
  846. WPartU.TopSurface = 0
  847. WPartU.BottomSurface = 0
  848. WPartU.BrickColor = BrickColor.Black()
  849. WPartU.Parent = HoverCraft
  850. WPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  851. WWeldU = Instance.new("Weld")
  852. WWeldU.Part0 = PartA
  853. WWeldU.Part1 = WPartU
  854. WWeldU.Parent = WPartU
  855. WWeldU.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  856.  
  857. WPartV = Instance.new("Part")
  858. WPartV.Anchored = false
  859. WPartV.CanCollide = WindowWshr
  860. WPartV.Locked = true
  861. WPartV.formFactor = "Custom"
  862. WPartV.Size = Vector3.new(0.55,3.2,0.55)
  863. WPartV.TopSurface = 0
  864. WPartV.BottomSurface = 0
  865. WPartV.BrickColor = BrickColor.Black()
  866. WPartV.Parent = HoverCraft
  867. WPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  868. WWeldV = Instance.new("Weld")
  869. WWeldV.Part0 = PartA
  870. WWeldV.Part1 = WPartV
  871. WWeldV.Parent = WPartV
  872. WWeldV.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  873.  
  874. WPartW = Instance.new("Part")
  875. WPartW.Anchored = false
  876. WPartW.CanCollide = WindowWshr
  877. WPartW.Locked = true
  878. WPartW.formFactor = "Custom"
  879. WPartW.Size = Vector3.new(0.55,3.2,0.55)
  880. WPartW.TopSurface = 0
  881. WPartW.BottomSurface = 0
  882. WPartW.BrickColor = BrickColor.Black()
  883. WPartW.Parent = HoverCraft
  884. WPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  885. WWeldW = Instance.new("Weld")
  886. WWeldW.Part0 = PartA
  887. WWeldW.Part1 = WPartW
  888. WWeldW.Parent = WPartW
  889. WWeldW.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  890.  
  891. WPartX = Instance.new("Part")
  892. WPartX.Anchored = false
  893. WPartX.CanCollide = WindowWshr
  894. WPartX.Locked = true
  895. WPartX.formFactor = "Custom"
  896. WPartX.Size = Vector3.new(0.55,3.2,0.55)
  897. WPartX.TopSurface = 0
  898. WPartX.BottomSurface = 0
  899. WPartX.BrickColor = BrickColor.Black()
  900. WPartX.Parent = HoverCraft
  901. WPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  902. WWeldX = Instance.new("Weld")
  903. WWeldX.Part0 = PartA
  904. WWeldX.Part1 = WPartX
  905. WWeldX.Parent = WPartX
  906. WWeldX.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  907.  
  908. WPartY = Instance.new("Part")
  909. WPartY.Anchored = false
  910. WPartY.CanCollide = WindowWshr
  911. WPartY.Locked = true
  912. WPartY.formFactor = "Custom"
  913. WPartY.Size = Vector3.new(0.55,3.2,0.55)
  914. WPartY.TopSurface = 0
  915. WPartY.BottomSurface = 0
  916. WPartY.BrickColor = BrickColor.Black()
  917. WPartY.Parent = HoverCraft
  918. WPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  919. WWeldY = Instance.new("Weld")
  920. WWeldY.Part0 = PartA
  921. WWeldY.Part1 = WPartY
  922. WWeldY.Parent = WPartY
  923. WWeldY.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  924.  
  925. WHPartB = Instance.new("Part")
  926. WHPartB.Anchored = false
  927. WHPartB.CanCollide = WindowWshr
  928. WHPartB.Locked = true
  929. WHPartB.formFactor = "Custom"
  930. WHPartB.Size = Vector3.new(3,0.55,1.25)
  931. WHPartB.TopSurface = 0
  932. WHPartB.BottomSurface = 0
  933. WHPartB.BrickColor = BrickColor.Black()
  934. WHPartB.Parent = HoverCraft
  935. WHPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  936. WHWeldB = Instance.new("Weld")
  937. WHWeldB.Part0 = PartA
  938. WHWeldB.Part1 = WHPartB
  939. WHWeldB.Parent = WHPartB
  940. WHWeldB.C0 = CFrame.new(2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  941.  
  942. WHPartC = Instance.new("Part")
  943. WHPartC.Anchored = false
  944. WHPartC.CanCollide = WindowWshr
  945. WHPartC.Locked = true
  946. WHPartC.formFactor = "Custom"
  947. WHPartC.Size = Vector3.new(3,0.55,1.25)
  948. WHPartC.TopSurface = 0
  949. WHPartC.BottomSurface = 0
  950. WHPartC.BrickColor = BrickColor.Black()
  951. WHPartC.Parent = HoverCraft
  952. WHPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  953. WHWeldC = Instance.new("Weld")
  954. WHWeldC.Part0 = PartA
  955. WHWeldC.Part1 = WHPartC
  956. WHWeldC.Parent = WHPartC
  957. WHWeldC.C0 = CFrame.new(-2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  958.  
  959. WHPartD = Instance.new("Part")
  960. WHPartD.Anchored = false
  961. WHPartD.CanCollide = WindowWshr
  962. WHPartD.Locked = true
  963. WHPartD.formFactor = "Custom"
  964. WHPartD.Size = Vector3.new(3,0.55,1.25)
  965. WHPartD.TopSurface = 0
  966. WHPartD.BottomSurface = 0
  967. WHPartD.BrickColor = BrickColor.Black()
  968. WHPartD.Parent = HoverCraft
  969. WHPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  970. WHWeldD = Instance.new("Weld")
  971. WHWeldD.Part0 = PartA
  972. WHWeldD.Part1 = WHPartD
  973. WHWeldD.Parent = WHPartD
  974. WHWeldD.C0 = CFrame.new(0,5.5,-2.5) * CFrame.Angles(0,0,0)
  975.  
  976. WHPartE = Instance.new("Part")
  977. WHPartE.Anchored = false
  978. WHPartE.CanCollide = WindowWshr
  979. WHPartE.Locked = true
  980. WHPartE.formFactor = "Custom"
  981. WHPartE.Size = Vector3.new(3,0.55,1.25)
  982. WHPartE.TopSurface = 0
  983. WHPartE.BottomSurface = 0
  984. WHPartE.BrickColor = BrickColor.Black()
  985. WHPartE.Parent = HoverCraft
  986. WHPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  987. WHWeldE = Instance.new("Weld")
  988. WHWeldE.Part0 = PartA
  989. WHWeldE.Part1 = WHPartE
  990. WHWeldE.Parent = WHPartE
  991. WHWeldE.C0 = CFrame.new(0,5.5,2.5) * CFrame.Angles(0,0,0)
  992.  
  993. WHPartF = Instance.new("Part")
  994. WHPartF.Anchored = false
  995. WHPartF.CanCollide = WindowWshr
  996. WHPartF.Locked = true
  997. WHPartF.formFactor = "Custom"
  998. WHPartF.Size = Vector3.new(2.25,0.55,1.25)
  999. WHPartF.TopSurface = 0
  1000. WHPartF.BottomSurface = 0
  1001. WHPartF.BrickColor = BrickColor.Black()
  1002. WHPartF.Parent = HoverCraft
  1003. WHPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1004. WHWeldF = Instance.new("Weld")
  1005. WHWeldF.Part0 = PartA
  1006. WHWeldF.Part1 = WHPartF
  1007. WHWeldF.Parent = WHPartF
  1008. WHWeldF.C0 = CFrame.new(1.8,5.5,1.8) * CFrame.Angles(0,math.pi/2/2,0)
  1009.  
  1010. WHPartG = Instance.new("Part")
  1011. WHPartG.Anchored = false
  1012. WHPartG.CanCollide = WindowWshr
  1013. WHPartG.Locked = true
  1014. WHPartG.formFactor = "Custom"
  1015. WHPartG.Size = Vector3.new(2.25,0.55,1.25)
  1016. WHPartG.TopSurface = 0
  1017. WHPartG.BottomSurface = 0
  1018. WHPartG.BrickColor = BrickColor.Black()
  1019. WHPartG.Parent = HoverCraft
  1020. WHPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1021. WHWeldG = Instance.new("Weld")
  1022. WHWeldG.Part0 = PartA
  1023. WHWeldG.Part1 = WHPartG
  1024. WHWeldG.Parent = WHPartG
  1025. WHWeldG.C0 = CFrame.new(-1.8,5.5,-1.8) * CFrame.Angles(0,math.pi/2/2,0)
  1026.  
  1027. WHPartH = Instance.new("Part")
  1028. WHPartH.Anchored = false
  1029. WHPartH.CanCollide = WindowWshr
  1030. WHPartH.Locked = true
  1031. WHPartH.formFactor = "Custom"
  1032. WHPartH.Size = Vector3.new(2.25,0.55,1.25)
  1033. WHPartH.TopSurface = 0
  1034. WHPartH.BottomSurface = 0
  1035. WHPartH.BrickColor = BrickColor.Black()
  1036. WHPartH.Parent = HoverCraft
  1037. WHPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1038. WHWeldH = Instance.new("Weld")
  1039. WHWeldH.Part0 = PartA
  1040. WHWeldH.Part1 = WHPartH
  1041. WHWeldH.Parent = WHPartH
  1042. WHWeldH.C0 = CFrame.new(-1.8,5.5,1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  1043.  
  1044. WHPartI = Instance.new("Part")
  1045. WHPartI.Anchored = false
  1046. WHPartI.CanCollide = WindowWshr
  1047. WHPartI.Locked = true
  1048. WHPartI.formFactor = "Custom"
  1049. WHPartI.Size = Vector3.new(2.25,0.55,1.25)
  1050. WHPartI.TopSurface = 0
  1051. WHPartI.BottomSurface = 0
  1052. WHPartI.BrickColor = BrickColor.Black()
  1053. WHPartI.Parent = HoverCraft
  1054. WHPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1055. WHWeldI = Instance.new("Weld")
  1056. WHWeldI.Part0 = PartA
  1057. WHWeldI.Part1 = WHPartI
  1058. WHWeldI.Parent = WHPartI
  1059. WHWeldI.C0 = CFrame.new(1.8,5.5,-1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  1060.  
  1061. HPartB = Instance.new("Part")
  1062. HPartB.Anchored = false
  1063. HPartB.CanCollide = WindowWshr
  1064. HPartB.Locked = true
  1065. HPartB.formFactor = "Custom"
  1066. HPartB.Size = Vector3.new(0.4,2,0.4)
  1067. HPartB.TopSurface = 0
  1068. HPartB.BottomSurface = 0
  1069. HPartB.Parent = HoverCraft
  1070. HPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1071. HWeldB = Instance.new("Weld")
  1072. HWeldB.Part0 = PartA
  1073. HWeldB.Part1 = HPartB
  1074. HWeldB.Parent = HPartB
  1075. HWeldB.C0 = CFrame.new(0,5.8,2.5) * CFrame.Angles(0,0,math.pi/2)
  1076.  
  1077. HPartC = Instance.new("Part")
  1078. HPartC.Anchored = false
  1079. HPartC.CanCollide = WindowWshr
  1080. HPartC.Locked = true
  1081. HPartC.formFactor = "Custom"
  1082. HPartC.Size = Vector3.new(1.95,0.3,1.95)
  1083. HPartC.TopSurface = 0
  1084. HPartC.BottomSurface = 0
  1085. HPartC.Parent = HoverCraft
  1086. HPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1087. HWeldC = Instance.new("Weld")
  1088. HWeldC.Part0 = HPartB
  1089. HWeldC.Part1 = HPartC
  1090. HWeldC.Parent = HPartC
  1091. HWeldC.C0 = CFrame.new(0,0,-1) * CFrame.Angles(0,0,-math.pi/2)
  1092.  
  1093. HPartD = Instance.new("Part")
  1094. HPartD.Anchored = false
  1095. HPartD.CanCollide = WindowWshr
  1096. HPartD.Locked = true
  1097. HPartD.formFactor = "Custom"
  1098. HPartD.Size = Vector3.new(1.95,0.3,1.95)
  1099. HPartD.TopSurface = 0
  1100. HPartD.BottomSurface = 0
  1101. HPartD.Parent = HoverCraft
  1102. HPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1103. HWeldD = Instance.new("Weld")
  1104. HWeldD.Part0 = HPartC
  1105. HWeldD.Part1 = HPartD
  1106. HWeldD.Parent = HPartD
  1107. HWeldD.C0 = CFrame.new(0,0,-3) * CFrame.Angles(0,0,0)
  1108.  
  1109. HPartE = Instance.new("Part")
  1110. HPartE.Anchored = false
  1111. HPartE.CanCollide = WindowWshr
  1112. HPartE.Locked = true
  1113. HPartE.formFactor = "Custom"
  1114. HPartE.Size = Vector3.new(1.95,0.3,1.95)
  1115. HPartE.TopSurface = 0
  1116. HPartE.BottomSurface = 0
  1117. HPartE.Parent = HoverCraft
  1118. HPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1119. HWeldE = Instance.new("Weld")
  1120. HWeldE.Part0 = HPartC
  1121. HWeldE.Part1 = HPartE
  1122. HWeldE.Parent = HPartE
  1123. HWeldE.C0 = CFrame.new(1.5,0,-1.5) * CFrame.Angles(0,0,0)
  1124.  
  1125. HPartF = Instance.new("Part")
  1126. HPartF.Anchored = false
  1127. HPartF.CanCollide = WindowWshr
  1128. HPartF.Locked = true
  1129. HPartF.formFactor = "Custom"
  1130. HPartF.Size = Vector3.new(1.95,0.3,1.95)
  1131. HPartF.TopSurface = 0
  1132. HPartF.BottomSurface = 0
  1133. HPartF.Parent = HoverCraft
  1134. HPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1135. HWeldF = Instance.new("Weld")
  1136. HWeldF.Part0 = HPartC
  1137. HWeldF.Part1 = HPartF
  1138. HWeldF.Parent = HPartF
  1139. HWeldF.C0 = CFrame.new(-1.5,0,-1.5) * CFrame.Angles(0,0,0)
  1140.  
  1141. HPartG = Instance.new("Part")
  1142. HPartG.Anchored = false
  1143. HPartG.CanCollide = WindowWshr
  1144. HPartG.Locked = true
  1145. HPartG.formFactor = "Custom"
  1146. HPartG.Size = Vector3.new(1.95,0.3,1.95)
  1147. HPartG.TopSurface = 0
  1148. HPartG.BottomSurface = 0
  1149. HPartG.BrickColor = BrickColor.Black()
  1150. HPartG.Parent = HoverCraft
  1151. HPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1152. HWeldG = Instance.new("Weld")
  1153. HWeldG.Part0 = HPartC
  1154. HWeldG.Part1 = HPartG
  1155. HWeldG.Parent = HPartG
  1156. HWeldG.C0 = CFrame.new(0,-0.05,-1.5) * CFrame.Angles(0,math.pi/2/2,0)
  1157.  
  1158. HPartH = Instance.new("Part")
  1159. HPartH.Anchored = false
  1160. HPartH.CanCollide = WindowWshr
  1161. HPartH.Locked = true
  1162. HPartH.formFactor = "Custom"
  1163. HPartH.Size = Vector3.new(1.95,0.3,2.2)
  1164. HPartH.TopSurface = 0
  1165. HPartH.BottomSurface = 0
  1166. HPartH.Parent = HoverCraft
  1167. HPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1168. HWeldH = Instance.new("Weld")
  1169. HWeldH.Part0 = HPartG
  1170. HWeldH.Part1 = HPartH
  1171. HWeldH.Parent = HPartH
  1172. HWeldH.C0 = CFrame.new(1.5,0.05,0) * CFrame.Angles(0,0,0)
  1173.  
  1174. HPartI = Instance.new("Part")
  1175. HPartI.Anchored = false
  1176. HPartI.CanCollide = WindowWshr
  1177. HPartI.Locked = true
  1178. HPartI.formFactor = "Custom"
  1179. HPartI.Size = Vector3.new(1.95,0.3,2.2)
  1180. HPartI.TopSurface = 0
  1181. HPartI.BottomSurface = 0
  1182. HPartI.Parent = HoverCraft
  1183. HPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1184. HWeldI = Instance.new("Weld")
  1185. HWeldI.Part0 = HPartG
  1186. HWeldI.Part1 = HPartI
  1187. HWeldI.Parent = HPartI
  1188. HWeldI.C0 = CFrame.new(-1.5,0.05,0) * CFrame.Angles(0,0,0)
  1189.  
  1190. HPartJ = Instance.new("Part")
  1191. HPartJ.Anchored = false
  1192. HPartJ.CanCollide = WindowWshr
  1193. HPartJ.Locked = true
  1194. HPartJ.formFactor = "Custom"
  1195. HPartJ.Size = Vector3.new(1.95,0.3,2.2)
  1196. HPartJ.TopSurface = 0
  1197. HPartJ.BottomSurface = 0
  1198. HPartJ.Parent = HoverCraft
  1199. HPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1200. HWeldJ = Instance.new("Weld")
  1201. HWeldJ.Part0 = HPartG
  1202. HWeldJ.Part1 = HPartJ
  1203. HWeldJ.Parent = HPartJ
  1204. HWeldJ.C0 = CFrame.new(0,0.05,1.5) * CFrame.Angles(0,math.pi/2,0)
  1205.  
  1206. HPartK = Instance.new("Part")
  1207. HPartK.Anchored = false
  1208. HPartK.CanCollide = WindowWshr
  1209. HPartK.Locked = true
  1210. HPartK.formFactor = "Custom"
  1211. HPartK.Size = Vector3.new(1.95,0.3,2.2)
  1212. HPartK.TopSurface = 0
  1213. HPartK.BottomSurface = 0
  1214. HPartK.Parent = HoverCraft
  1215. HPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1216. HWeldK = Instance.new("Weld")
  1217. HWeldK.Part0 = HPartG
  1218. HWeldK.Part1 = HPartK
  1219. HWeldK.Parent = HPartK
  1220. HWeldK.C0 = CFrame.new(0,0.05,-1.5) * CFrame.Angles(0,math.pi/2,0)
  1221.  
  1222. GunPartA = Instance.new("Part")
  1223. GunPartA.Anchored = false
  1224. GunPartA.CanCollide = true
  1225. GunPartA.Locked = true
  1226. GunPartA.formFactor = "Custom"
  1227. GunPartA.Size = Vector3.new(2.1,2.5,1)
  1228. GunPartA.TopSurface = 0
  1229. GunPartA.BottomSurface = 0
  1230. GunPartA.Parent = HoverCraft
  1231. GunPartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1232. GunWeldA = Instance.new("Weld")
  1233. GunWeldA.Part0 = Seat
  1234. GunWeldA.Part1 = GunPartA
  1235. GunWeldA.Parent = GunPartA
  1236. GunWeldA.C0 = CFrame.new(0,1.1,-3.5)
  1237.  
  1238. GunPartB = Instance.new("Part")
  1239. GunPartB.Anchored = false
  1240. GunPartB.CanCollide = true
  1241. GunPartB.Locked = true
  1242. GunPartB.formFactor = "Custom"
  1243. GunPartB.Size = Vector3.new(2,2,2)
  1244. GunPartB.TopSurface = 0
  1245. GunPartB.BottomSurface = 0
  1246. GunPartB.Parent = HoverCraft
  1247. GunPartB.BrickColor = BrickColor.Black()
  1248. GunPartB.Shape = "Ball"
  1249. GunPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1250. GunWeldB = Instance.new("Weld")
  1251. GunWeldB.Part0 = Seat
  1252. GunWeldB.Part1 = GunPartB
  1253. GunWeldB.Parent = GunPartB
  1254. GunWeldB.C0 = CFrame.new(0,1.3,-3.8)
  1255.  
  1256. GunPartC = Instance.new("Part")
  1257. GunPartC.Anchored = false
  1258. GunPartC.CanCollide = true
  1259. GunPartC.Locked = true
  1260. GunPartC.formFactor = "Custom"
  1261. GunPartC.Size = Vector3.new(1.2,1.2,2.4)
  1262. GunPartC.TopSurface = 0
  1263. GunPartC.BottomSurface = 0
  1264. GunPartC.Parent = HoverCraft
  1265. GunPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1266. GunWeldC = Instance.new("Weld")
  1267. GunWeldC.Part0 = GunPartB
  1268. GunWeldC.Part1 = GunPartC
  1269. GunWeldC.Parent = GunPartC
  1270. GunWeldC.C0 = CFrame.new(0,0,-1)
  1271.  
  1272. GunPartD = Instance.new("Part")
  1273. GunPartD.Anchored = false
  1274. GunPartD.CanCollide = true
  1275. GunPartD.Locked = true
  1276. GunPartD.formFactor = "Custom"
  1277. GunPartD.Size = Vector3.new(2,2,2)
  1278. GunPartD.TopSurface = 0
  1279. GunPartD.BottomSurface = 0
  1280. GunPartD.Parent = HoverCraft
  1281. GunPartD.BrickColor = BrickColor.Black()
  1282. GunPartD.Shape = "Ball"
  1283. GunPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1284. GunWeldD = Instance.new("Weld")
  1285. GunWeldD.Part0 = GunPartC
  1286. GunWeldD.Part1 = GunPartD
  1287. GunWeldD.Parent = GunPartD
  1288. GunWeldD.C0 = CFrame.new(0,0,-1)
  1289.  
  1290. GunPartE = Instance.new("Part")
  1291. GunPartE.Anchored = false
  1292. GunPartE.CanCollide = true
  1293. GunPartE.Locked = true
  1294. GunPartE.formFactor = "Custom"
  1295. GunPartE.Size = Vector3.new(1.2,0.4,1.8)
  1296. GunPartE.TopSurface = 0
  1297. GunPartE.BottomSurface = 0
  1298. GunPartE.Parent = HoverCraft
  1299. GunPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1300. GunWeldE = Instance.new("Weld")
  1301. GunWeldE.Part0 = GunPartD
  1302. GunWeldE.Part1 = GunPartE
  1303. GunWeldE.Parent = GunPartE
  1304. GunWeldE.C0 = CFrame.new(0,-0.5,-1) * CFrame.Angles(0.2,0,0)
  1305.  
  1306. GunPartF = Instance.new("Part")
  1307. GunPartF.Anchored = false
  1308. GunPartF.CanCollide = true
  1309. GunPartF.Locked = true
  1310. GunPartF.formFactor = "Custom"
  1311. GunPartF.Size = Vector3.new(1.2,0.4,1.8)
  1312. GunPartF.TopSurface = 0
  1313. GunPartF.BottomSurface = 0
  1314. GunPartF.Parent = HoverCraft
  1315. GunPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1316. GunWeldF = Instance.new("Weld")
  1317. GunWeldF.Part0 = GunPartD
  1318. GunWeldF.Part1 = GunPartF
  1319. GunWeldF.Parent = GunPartF
  1320. GunWeldF.C0 = CFrame.new(1,-0.35,-1) * CFrame.Angles(0.2,0,0.3)
  1321.  
  1322. GunPartG = Instance.new("Part")
  1323. GunPartG.Anchored = false
  1324. GunPartG.CanCollide = true
  1325. GunPartG.Locked = true
  1326. GunPartG.formFactor = "Custom"
  1327. GunPartG.Size = Vector3.new(1.2,0.4,1.8)
  1328. GunPartG.TopSurface = 0
  1329. GunPartG.BottomSurface = 0
  1330. GunPartG.Parent = HoverCraft
  1331. GunPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1332. GunWeldG = Instance.new("Weld")
  1333. GunWeldG.Part0 = GunPartD
  1334. GunWeldG.Part1 = GunPartG
  1335. GunWeldG.Parent = GunPartG
  1336. GunWeldG.C0 = CFrame.new(-1,-0.35,-1) * CFrame.Angles(0.2,0,-0.3)
  1337.  
  1338. GunPartH = Instance.new("Part")
  1339. GunPartH.Anchored = false
  1340. GunPartH.CanCollide = true
  1341. GunPartH.Locked = true
  1342. GunPartH.formFactor = "Custom"
  1343. GunPartH.Size = Vector3.new(1.2,0.4,1.2)
  1344. GunPartH.TopSurface = 0
  1345. GunPartH.BottomSurface = 0
  1346. GunPartH.Parent = HoverCraft
  1347. GunPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1348. GunWeldH = Instance.new("Weld")
  1349. GunWeldH.Part0 = GunPartD
  1350. GunWeldH.Part1 = GunPartH
  1351. GunWeldH.Parent = GunPartH
  1352. GunWeldH.C0 = CFrame.new(-0.8,-0.2,-1.9) * CFrame.Angles(0.5,math.pi/2/2,-0.4)
  1353.  
  1354. GunPartI = Instance.new("Part")
  1355. GunPartI.Anchored = false
  1356. GunPartI.CanCollide = true
  1357. GunPartI.Locked = true
  1358. GunPartI.formFactor = "Custom"
  1359. GunPartI.Size = Vector3.new(1.2,0.4,1.2)
  1360. GunPartI.TopSurface = 0
  1361. GunPartI.BottomSurface = 0
  1362. GunPartI.Parent = HoverCraft
  1363. GunPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1364. GunWeldI = Instance.new("Weld")
  1365. GunWeldI.Part0 = GunPartD
  1366. GunWeldI.Part1 = GunPartI
  1367. GunWeldI.Parent = GunPartI
  1368. GunWeldI.C0 = CFrame.new(0.8,-0.2,-1.9) * CFrame.Angles(0.5,-math.pi/2/2,0.4)
  1369.  
  1370. GunPartJ = Instance.new("Part")
  1371. GunPartJ.Anchored = false
  1372. GunPartJ.CanCollide = true
  1373. GunPartJ.Locked = true
  1374. GunPartJ.formFactor = "Custom"
  1375. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  1376. GunPartJ.TopSurface = 0
  1377. GunPartJ.BottomSurface = 0
  1378. GunPartJ.Parent = HoverCraft
  1379. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1380. GunWeldJ = Instance.new("Weld")
  1381. GunWeldJ.Part0 = GunPartD
  1382. GunWeldJ.Part1 = GunPartJ
  1383. GunWeldJ.Parent = GunPartJ
  1384. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  1385.  
  1386. GunPartJ = Instance.new("Part")
  1387. GunPartJ.Anchored = false
  1388. GunPartJ.CanCollide = true
  1389. GunPartJ.Locked = true
  1390. GunPartJ.formFactor = "Custom"
  1391. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  1392. GunPartJ.TopSurface = 0
  1393. GunPartJ.BottomSurface = 0
  1394. GunPartJ.Parent = HoverCraft
  1395. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1396. GunWeldJ = Instance.new("Weld")
  1397. GunWeldJ.Part0 = GunPartD
  1398. GunWeldJ.Part1 = GunPartJ
  1399. GunWeldJ.Parent = GunPartJ
  1400. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  1401.  
  1402. GunPartK = Instance.new("Part")
  1403. GunPartK.Anchored = false
  1404. GunPartK.CanCollide = true
  1405. GunPartK.Locked = true
  1406. GunPartK.formFactor = "Custom"
  1407. GunPartK.Size = Vector3.new(2,2,2)
  1408. GunPartK.TopSurface = 0
  1409. GunPartK.BottomSurface = 0
  1410. GunPartK.BrickColor = BrickColor.Black()
  1411. GunPartK.Shape = "Ball"
  1412. GunPartK.Parent = HoverCraft
  1413. GunPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1414. GunWeldK = Instance.new("Weld")
  1415. GunWeldK.Part0 = GunPartC
  1416. GunWeldK.Part1 = GunPartK
  1417. GunWeldK.Parent = GunPartK
  1418. GunWeldK.C0 = CFrame.new(0,0.1,-1) * CFrame.Angles(0,0,0)
  1419.  
  1420. GunPartL = Instance.new("Part")
  1421. GunPartL.Anchored = false
  1422. GunPartL.CanCollide = true
  1423. GunPartL.Locked = true
  1424. GunPartL.formFactor = "Custom"
  1425. GunPartL.Size = Vector3.new(1.6,1.2,0.4)
  1426. GunPartL.TopSurface = 0
  1427. GunPartL.BottomSurface = 0
  1428. GunPartL.Parent = HoverCraft
  1429. GunPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1430. GunWeldL = Instance.new("Weld")
  1431. GunWeldL.Part0 = GunPartK
  1432. GunWeldL.Part1 = GunPartL
  1433. GunWeldL.Parent = GunPartL
  1434. GunWeldL.C0 = CFrame.new(0,0.6,0.2) * CFrame.Angles(0,0,0)
  1435.  
  1436. GunPartM = Instance.new("Part")
  1437. GunPartM.Anchored = false
  1438. GunPartM.CanCollide = true
  1439. GunPartM.Locked = true
  1440. GunPartM.formFactor = "Custom"
  1441. GunPartM.Size = Vector3.new(1.3,1.2,0.4)
  1442. GunPartM.TopSurface = 0
  1443. GunPartM.BottomSurface = 0
  1444. GunPartM.Parent = HoverCraft
  1445. GunPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1446. GunWeldM = Instance.new("Weld")
  1447. GunWeldM.Part0 = GunPartL
  1448. GunWeldM.Part1 = GunPartM
  1449. GunWeldM.Parent = GunPartM
  1450. GunWeldM.C0 = CFrame.new(1.2,-0.1,0) * CFrame.Angles(0,0,-0.2)
  1451.  
  1452. GunPartN = Instance.new("Part")
  1453. GunPartN.Anchored = false
  1454. GunPartN.CanCollide = true
  1455. GunPartN.Locked = true
  1456. GunPartN.formFactor = "Custom"
  1457. GunPartN.Size = Vector3.new(1.3,1.2,0.4)
  1458. GunPartN.TopSurface = 0
  1459. GunPartN.BottomSurface = 0
  1460. GunPartN.Parent = HoverCraft
  1461. GunPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1462. GunWeldN = Instance.new("Weld")
  1463. GunWeldN.Part0 = GunPartL
  1464. GunWeldN.Part1 = GunPartN
  1465. GunWeldN.Parent = GunPartN
  1466. GunWeldN.C0 = CFrame.new(-1.2,-0.1,0) * CFrame.Angles(0,0,0.2)
  1467.  
  1468. GunPartO = Instance.new("Part")
  1469. GunPartO.Anchored = false
  1470. GunPartO.CanCollide = true
  1471. GunPartO.Locked = true
  1472. GunPartO.formFactor = "Custom"
  1473. GunPartO.Size = Vector3.new(1.6,0.4,1.4)
  1474. GunPartO.TopSurface = 0
  1475. GunPartO.BottomSurface = 0
  1476. GunPartO.Parent = HoverCraft
  1477. GunPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1478. GunWeldO = Instance.new("Weld")
  1479. GunWeldO.Part0 = GunPartL
  1480. GunWeldO.Part1 = GunPartO
  1481. GunWeldO.Parent = GunPartO
  1482. GunWeldO.C0 = CFrame.new(0,0.6,-0.5) * CFrame.Angles(0.24,0,0)
  1483.  
  1484. GunPartP = Instance.new("Part")
  1485. GunPartP.Anchored = false
  1486. GunPartP.CanCollide = true
  1487. GunPartP.Locked = true
  1488. GunPartP.formFactor = "Custom"
  1489. GunPartP.Size = Vector3.new(1.4,0.4,1.4)
  1490. GunPartP.TopSurface = 0
  1491. GunPartP.BottomSurface = 0
  1492. GunPartP.Parent = HoverCraft
  1493. GunPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1494. GunWeldP = Instance.new("Weld")
  1495. GunWeldP.Part0 = GunPartO
  1496. GunWeldP.Part1 = GunPartP
  1497. GunWeldP.Parent = GunPartP
  1498. GunWeldP.C0 = CFrame.new(-1.3,-0.15,0) * CFrame.Angles(0,0,0.25)
  1499.  
  1500. GunPartQ = Instance.new("Part")
  1501. GunPartQ.Anchored = false
  1502. GunPartQ.CanCollide = true
  1503. GunPartQ.Locked = true
  1504. GunPartQ.formFactor = "Custom"
  1505. GunPartQ.Size = Vector3.new(1.4,0.4,1.4)
  1506. GunPartQ.TopSurface = 0
  1507. GunPartQ.BottomSurface = 0
  1508. GunPartQ.Parent = HoverCraft
  1509. GunPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1510. GunWeldQ = Instance.new("Weld")
  1511. GunWeldQ.Part0 = GunPartO
  1512. GunWeldQ.Part1 = GunPartQ
  1513. GunWeldQ.Parent = GunPartQ
  1514. GunWeldQ.C0 = CFrame.new(1.3,-0.15,0) * CFrame.Angles(0,0,-0.25)
  1515.  
  1516. GunPartR = Instance.new("Part")
  1517. GunPartR.Anchored = false
  1518. GunPartR.CanCollide = true
  1519. GunPartR.Locked = true
  1520. GunPartR.formFactor = "Custom"
  1521. GunPartR.Size = Vector3.new(0.4,1,1.4)
  1522. GunPartR.TopSurface = 0
  1523. GunPartR.BottomSurface = 0
  1524. GunPartR.Parent = HoverCraft
  1525. GunPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1526. GunWeldR = Instance.new("Weld")
  1527. GunWeldR.Part0 = GunPartO
  1528. GunWeldR.Part1 = GunPartR
  1529. GunWeldR.Parent = GunPartR
  1530. GunWeldR.C0 = CFrame.new(1.65,-0.8,0) * CFrame.Angles(0,0,-0.25)
  1531.  
  1532. GunPartS = Instance.new("Part")
  1533. GunPartS.Anchored = false
  1534. GunPartS.CanCollide = true
  1535. GunPartS.Locked = true
  1536. GunPartS.formFactor = "Custom"
  1537. GunPartS.Size = Vector3.new(0.4,1,1.4)
  1538. GunPartS.TopSurface = 0
  1539. GunPartS.BottomSurface = 0
  1540. GunPartS.Parent = HoverCraft
  1541. GunPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1542. GunWeldS = Instance.new("Weld")
  1543. GunWeldS.Part0 = GunPartO
  1544. GunWeldS.Part1 = GunPartS
  1545. GunWeldS.Parent = GunPartS
  1546. GunWeldS.C0 = CFrame.new(-1.65,-0.8,0) * CFrame.Angles(0,0,0.25)
  1547.  
  1548. GunPartT = Instance.new("Part")
  1549. GunPartT.Anchored = false
  1550. GunPartT.CanCollide = true
  1551. GunPartT.Locked = true
  1552. GunPartT.formFactor = "Custom"
  1553. GunPartT.Size = Vector3.new(1.4,0.5,3)
  1554. GunPartT.TopSurface = 0
  1555. GunPartT.BottomSurface = 0
  1556. GunPartT.Parent = HoverCraft
  1557. GunPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1558. GunWeldT = Instance.new("Weld")
  1559. GunWeldT.Part0 = GunPartO
  1560. GunWeldT.Part1 = GunPartT
  1561. GunWeldT.Parent = GunPartT
  1562. GunWeldT.C0 = CFrame.new(0,-0.59,-1.89) * CFrame.Angles(-0.4,0,0)
  1563.  
  1564. GunPartU = Instance.new("Part")
  1565. GunPartU.Anchored = false
  1566. GunPartU.CanCollide = true
  1567. GunPartU.Locked = true
  1568. GunPartU.formFactor = "Custom"
  1569. GunPartU.Size = Vector3.new(1.4,0.5,3)
  1570. GunPartU.TopSurface = 0
  1571. GunPartU.BottomSurface = 0
  1572. GunPartU.Parent = HoverCraft
  1573. GunPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1574. GunWeldU = Instance.new("Weld")
  1575. GunWeldU.Part0 = GunPartT
  1576. GunWeldU.Part1 = GunPartU
  1577. GunWeldU.Parent = GunPartU
  1578. GunWeldU.C0 = CFrame.new(-1.2,-0.15,0) * CFrame.Angles(0,0,0.25)
  1579.  
  1580. GunPartV = Instance.new("Part")
  1581. GunPartV.Anchored = false
  1582. GunPartV.CanCollide = true
  1583. GunPartV.Locked = true
  1584. GunPartV.formFactor = "Custom"
  1585. GunPartV.Size = Vector3.new(1.4,0.5,3)
  1586. GunPartV.TopSurface = 0
  1587. GunPartV.BottomSurface = 0
  1588. GunPartV.Parent = HoverCraft
  1589. GunPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1590. GunWeldV = Instance.new("Weld")
  1591. GunWeldV.Part0 = GunPartT
  1592. GunWeldV.Part1 = GunPartV
  1593. GunWeldV.Parent = GunPartV
  1594. GunWeldV.C0 = CFrame.new(1.2,-0.15,0) * CFrame.Angles(0,0,-0.25)
  1595.  
  1596. GunPartW = Instance.new("Part")
  1597. GunPartW.Anchored = false
  1598. GunPartW.CanCollide = true
  1599. GunPartW.Locked = true
  1600. GunPartW.formFactor = "Custom"
  1601. GunPartW.Size = Vector3.new(0.4,0.85,3)
  1602. GunPartW.TopSurface = 0
  1603. GunPartW.BottomSurface = 0
  1604. GunPartW.Parent = HoverCraft
  1605. GunPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1606. GunWeldW = Instance.new("Weld")
  1607. GunWeldW.Part0 = GunPartT
  1608. GunWeldW.Part1 = GunPartW
  1609. GunWeldW.Parent = GunPartW
  1610. GunWeldW.C0 = CFrame.new(1.7,-0.45,0) * CFrame.Angles(0,0,-0.25)
  1611.  
  1612. GunPartX = Instance.new("Part")
  1613. GunPartX.Anchored = false
  1614. GunPartX.CanCollide = true
  1615. GunPartX.Locked = true
  1616. GunPartX.formFactor = "Custom"
  1617. GunPartX.Size = Vector3.new(0.4,0.85,3)
  1618. GunPartX.TopSurface = 0
  1619. GunPartX.BottomSurface = 0
  1620. GunPartX.Parent = HoverCraft
  1621. GunPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1622. GunWeldX = Instance.new("Weld")
  1623. GunWeldX.Part0 = GunPartT
  1624. GunWeldX.Part1 = GunPartX
  1625. GunWeldX.Parent = GunPartX
  1626. GunWeldX.C0 = CFrame.new(-1.7,-0.45,0) * CFrame.Angles(0,0,0.25)
  1627.  
  1628. GunPartY = Instance.new("Part")
  1629. GunPartY.Anchored = false
  1630. GunPartY.CanCollide = true
  1631. GunPartY.Locked = true
  1632. GunPartY.formFactor = "Custom"
  1633. GunPartY.Size = Vector3.new(0.1,1,1)
  1634. GunPartY.TopSurface = 0
  1635. GunPartY.BottomSurface = 0
  1636. GunPartY.Parent = HoverCraft
  1637. GunPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1638. GunWeldY = Instance.new("Weld")
  1639. GunWeldY.Part0 = GunPartX
  1640. GunWeldY.Part1 = GunPartY
  1641. GunWeldY.Parent = GunPartY
  1642. GunWeldY.C0 = CFrame.new(0,-0.4,-0.6) * CFrame.Angles(math.pi/2/2,0,0)
  1643.  
  1644. GunPartZ = Instance.new("Part")
  1645. GunPartZ.Anchored = false
  1646. GunPartZ.CanCollide = true
  1647. GunPartZ.Locked = true
  1648. GunPartZ.formFactor = "Custom"
  1649. GunPartZ.Size = Vector3.new(0.1,1,1)
  1650. GunPartZ.TopSurface = 0
  1651. GunPartZ.BottomSurface = 0
  1652. GunPartZ.Parent = HoverCraft
  1653. GunPartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1654. GunWeldZ = Instance.new("Weld")
  1655. GunWeldZ.Part0 = GunPartW
  1656. GunWeldZ.Part1 = GunPartZ
  1657. GunWeldZ.Parent = GunPartZ
  1658. GunWeldZ.C0 = CFrame.new(0,-0.4,-0.6) * CFrame.Angles(math.pi/2/2,0,0)
  1659.  
  1660. -- WE NEED FANGS doing that c:
  1661.  
  1662. EyePartA = Instance.new("Part")
  1663. EyePartA.Anchored = false
  1664. EyePartA.CanCollide = true
  1665. EyePartA.Locked = true
  1666. EyePartA.formFactor = "Custom"
  1667. EyePartA.Size = Vector3.new(0.6,0.6,0.6)
  1668. EyePartA.TopSurface = 0
  1669. EyePartA.BottomSurface = 0
  1670. EyePartA.BrickColor = BrickColor.Black()
  1671. EyePartA.Parent = HoverCraft
  1672. EyeMeshA = Instance.new("SpecialMesh",EyePartA)
  1673. EyeMeshA.MeshType = "Sphere"
  1674. EyePartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1675. EyeWeldA = Instance.new("Weld")
  1676. EyeWeldA.Part0 = GunPartT
  1677. EyeWeldA.Part1 = EyePartA
  1678. EyeWeldA.Parent = EyePartA
  1679. EyeWeldA.C0 = CFrame.new(1,0.3,0) * CFrame.Angles(0,0,0)
  1680.  
  1681. EyePartB = Instance.new("Part")
  1682. EyePartB.Anchored = false
  1683. EyePartB.CanCollide = true
  1684. EyePartB.Locked = true
  1685. EyePartB.formFactor = "Custom"
  1686. EyePartB.Size = Vector3.new(0.6,0.6,0.6)
  1687. EyePartB.TopSurface = 0
  1688. EyePartB.BottomSurface = 0
  1689. EyePartB.BrickColor = BrickColor.Black()
  1690. EyePartB.Parent = HoverCraft
  1691. EyeMeshB = Instance.new("SpecialMesh",EyePartB)
  1692. EyeMeshB.MeshType = "Sphere"
  1693. EyePartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1694. EyeWeldB = Instance.new("Weld")
  1695. EyeWeldB.Part0 = GunPartT
  1696. EyeWeldB.Part1 = EyePartB
  1697. EyeWeldB.Parent = EyePartB
  1698. EyeWeldB.C0 = CFrame.new(-1,0.2,0) * CFrame.Angles(0,0,0)
  1699.  
  1700. -- WARK SLAIV >:o
  1701.  
  1702. J1PartA = Instance.new("Part")
  1703. J1PartA.Anchored = false
  1704. J1PartA.CanCollide = true
  1705. J1PartA.Locked = true
  1706. J1PartA.formFactor = "Custom"
  1707. J1PartA.Shape = "Ball"
  1708. J1PartA.Size = Vector3.new(2,2,2)
  1709. J1PartA.TopSurface = 0
  1710. J1PartA.BottomSurface = 0
  1711. J1PartA.BrickColor = BrickColor.Black()
  1712. J1PartA.Parent = HoverCraft
  1713. J1PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1714. J1WeldA = Instance.new("Weld")
  1715. J1WeldA.Part0 = PartI
  1716. J1WeldA.Part1 = J1PartA
  1717. J1WeldA.Parent = J1PartA
  1718. J1WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  1719.  
  1720. J1PartB = Instance.new("Part")
  1721. J1PartB.Anchored = false
  1722. J1PartB.CanCollide = true
  1723. J1PartB.Locked = true
  1724. J1PartB.formFactor = "Custom"
  1725. J1PartB.Size = Vector3.new(1,ArmLength,1)
  1726. J1PartB.TopSurface = 0
  1727. J1PartB.BottomSurface = 0
  1728. J1PartB.Parent = HoverCraft
  1729. J1PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1730. J1WeldB = Instance.new("Weld")
  1731. J1WeldB.Part0 = J1PartA
  1732. J1WeldB.Part1 = J1PartB
  1733. J1WeldB.Parent = J1PartB
  1734. J1WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1735.  
  1736. J1PartC = Instance.new("Part")
  1737. J1PartC.Anchored = false
  1738. J1PartC.CanCollide = true
  1739. J1PartC.Locked = true
  1740. J1PartC.formFactor = "Custom"
  1741. J1PartC.Shape = "Ball"
  1742. J1PartC.Size = Vector3.new(2,2,2)
  1743. J1PartC.TopSurface = 0
  1744. J1PartC.BottomSurface = 0
  1745. J1PartC.BrickColor = BrickColor.Black()
  1746. J1PartC.Parent = HoverCraft
  1747. J1PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1748. J1WeldC = Instance.new("Weld")
  1749. J1WeldC.Part0 = J1PartB
  1750. J1WeldC.Part1 = J1PartC
  1751. J1WeldC.Parent = J1PartC
  1752. J1WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1753.  
  1754. J1PartD = Instance.new("Part")
  1755. J1PartD.Anchored = false
  1756. J1PartD.CanCollide = true
  1757. J1PartD.Locked = true
  1758. J1PartD.formFactor = "Custom"
  1759. J1PartD.Size = Vector3.new(1,ArmLength,1)
  1760. J1PartD.TopSurface = 0
  1761. J1PartD.BottomSurface = 0
  1762. J1PartD.Parent = HoverCraft
  1763. J1PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1764. J1WeldD = Instance.new("Weld")
  1765. J1WeldD.Part0 = J1PartC
  1766. J1WeldD.Part1 = J1PartD
  1767. J1WeldD.Parent = J1PartD
  1768. J1WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1769.  
  1770. J1PartE = Instance.new("Part")
  1771. J1PartE.Anchored = false
  1772. J1PartE.CanCollide = true
  1773. J1PartE.Locked = true
  1774. J1PartE.formFactor = "Custom"
  1775. J1PartE.Shape = "Ball"
  1776. J1PartE.Size = Vector3.new(2,2,2)
  1777. J1PartE.TopSurface = 0
  1778. J1PartE.BottomSurface = 0
  1779. J1PartE.BrickColor = BrickColor.Black()
  1780. J1PartE.Parent = HoverCraft
  1781. J1PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1782. J1WeldE = Instance.new("Weld")
  1783. J1WeldE.Part0 = J1PartD
  1784. J1WeldE.Part1 = J1PartE
  1785. J1WeldE.Parent = J1PartE
  1786. J1WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1787.  
  1788. J1PartF = Instance.new("Part")
  1789. J1PartF.Anchored = false
  1790. J1PartF.CanCollide = true
  1791. J1PartF.Locked = true
  1792. J1PartF.formFactor = "Custom"
  1793. J1PartF.Size = Vector3.new(1,ArmLength,1)
  1794. J1PartF.TopSurface = 0
  1795. J1PartF.BottomSurface = 0
  1796. J1PartF.Parent = HoverCraft
  1797. J1PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1798. J1WeldF = Instance.new("Weld")
  1799. J1WeldF.Part0 = J1PartE
  1800. J1WeldF.Part1 = J1PartF
  1801. J1WeldF.Parent = J1PartF
  1802. J1WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1803.  
  1804. J1PartG = Instance.new("Part")
  1805. J1PartG.Anchored = false
  1806. J1PartG.CanCollide = true
  1807. J1PartG.Locked = true
  1808. J1PartG.formFactor = "Custom"
  1809. J1PartG.Shape = "Ball"
  1810. J1PartG.Size = Vector3.new(2,2,2)
  1811. J1PartG.TopSurface = 0
  1812. J1PartG.BottomSurface = 0
  1813. J1PartG.BrickColor = BrickColor.Black()
  1814. J1PartG.Parent = HoverCraft
  1815. J1PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1816. J1WeldG = Instance.new("Weld")
  1817. J1WeldG.Part0 = J1PartF
  1818. J1WeldG.Part1 = J1PartG
  1819. J1WeldG.Parent = J1PartG
  1820. J1WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1821.  
  1822. J1PartH = Instance.new("Part")
  1823. J1PartH.Anchored = false
  1824. J1PartH.CanCollide = true
  1825. J1PartH.Locked = true
  1826. J1PartH.formFactor = "Custom"
  1827. J1PartH.Size = Vector3.new(1,1,ArmLength/2)
  1828. J1PartH.TopSurface = 0
  1829. J1PartH.BottomSurface = 0
  1830. J1PartH.Parent = HoverCraft
  1831. J1PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1832. J1WeldH = Instance.new("Weld")
  1833. J1WeldH.Part0 = J1PartG
  1834. J1WeldH.Part1 = J1PartH
  1835. J1WeldH.Parent = J1PartH
  1836. J1WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  1837.  
  1838. J1PartI = Instance.new("Part")
  1839. J1PartI.Anchored = false
  1840. J1PartI.CanCollide = true
  1841. J1PartI.Locked = true
  1842. J1PartI.formFactor = "Custom"
  1843. J1PartI.Size = Vector3.new(1,1,ArmLength/2)
  1844. J1PartI.TopSurface = 0
  1845. J1PartI.BottomSurface = 0
  1846. J1PartI.Parent = HoverCraft
  1847. J1PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1848. J1WeldI = Instance.new("Weld")
  1849. J1WeldI.Part0 = J1PartG
  1850. J1WeldI.Part1 = J1PartI
  1851. J1WeldI.Parent = J1PartI
  1852. J1WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  1853.  
  1854. J2PartA = Instance.new("Part")
  1855. J2PartA.Anchored = false
  1856. J2PartA.CanCollide = true
  1857. J2PartA.Locked = true
  1858. J2PartA.formFactor = "Custom"
  1859. J2PartA.Shape = "Ball"
  1860. J2PartA.Size = Vector3.new(2,2,2)
  1861. J2PartA.TopSurface = 0
  1862. J2PartA.BottomSurface = 0
  1863. J2PartA.BrickColor = BrickColor.Black()
  1864. J2PartA.Parent = HoverCraft
  1865. J2PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1866. J2WeldA = Instance.new("Weld")
  1867. J2WeldA.Part0 = PartJ
  1868. J2WeldA.Part1 = J2PartA
  1869. J2WeldA.Parent = J2PartA
  1870. J2WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  1871.  
  1872. J2PartB = Instance.new("Part")
  1873. J2PartB.Anchored = false
  1874. J2PartB.CanCollide = true
  1875. J2PartB.Locked = true
  1876. J2PartB.formFactor = "Custom"
  1877. J2PartB.Size = Vector3.new(1,ArmLength,1)
  1878. J2PartB.TopSurface = 0
  1879. J2PartB.BottomSurface = 0
  1880. J2PartB.Parent = HoverCraft
  1881. J2PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1882. J2WeldB = Instance.new("Weld")
  1883. J2WeldB.Part0 = J2PartA
  1884. J2WeldB.Part1 = J2PartB
  1885. J2WeldB.Parent = J2PartB
  1886. J2WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1887.  
  1888. J2PartC = Instance.new("Part")
  1889. J2PartC.Anchored = false
  1890. J2PartC.CanCollide = true
  1891. J2PartC.Locked = true
  1892. J2PartC.formFactor = "Custom"
  1893. J2PartC.Shape = "Ball"
  1894. J2PartC.Size = Vector3.new(2,2,2)
  1895. J2PartC.TopSurface = 0
  1896. J2PartC.BottomSurface = 0
  1897. J2PartC.BrickColor = BrickColor.Black()
  1898. J2PartC.Parent = HoverCraft
  1899. J2PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1900. J2WeldC = Instance.new("Weld")
  1901. J2WeldC.Part0 = J2PartB
  1902. J2WeldC.Part1 = J2PartC
  1903. J2WeldC.Parent = J2PartC
  1904. J2WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1905.  
  1906. J2PartD = Instance.new("Part")
  1907. J2PartD.Anchored = false
  1908. J2PartD.CanCollide = true
  1909. J2PartD.Locked = true
  1910. J2PartD.formFactor = "Custom"
  1911. J2PartD.Size = Vector3.new(1,ArmLength,1)
  1912. J2PartD.TopSurface = 0
  1913. J2PartD.BottomSurface = 0
  1914. J2PartD.Parent = HoverCraft
  1915. J2PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1916. J2WeldD = Instance.new("Weld")
  1917. J2WeldD.Part0 = J2PartC
  1918. J2WeldD.Part1 = J2PartD
  1919. J2WeldD.Parent = J2PartD
  1920. J2WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1921.  
  1922. J2PartE = Instance.new("Part")
  1923. J2PartE.Anchored = false
  1924. J2PartE.CanCollide = true
  1925. J2PartE.Locked = true
  1926. J2PartE.formFactor = "Custom"
  1927. J2PartE.Shape = "Ball"
  1928. J2PartE.Size = Vector3.new(2,2,2)
  1929. J2PartE.TopSurface = 0
  1930. J2PartE.BottomSurface = 0
  1931. J2PartE.BrickColor = BrickColor.Black()
  1932. J2PartE.Parent = HoverCraft
  1933. J2PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1934. J2WeldE = Instance.new("Weld")
  1935. J2WeldE.Part0 = J2PartD
  1936. J2WeldE.Part1 = J2PartE
  1937. J2WeldE.Parent = J2PartE
  1938. J2WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1939.  
  1940. J2PartF = Instance.new("Part")
  1941. J2PartF.Anchored = false
  1942. J2PartF.CanCollide = true
  1943. J2PartF.Locked = true
  1944. J2PartF.formFactor = "Custom"
  1945. J2PartF.Size = Vector3.new(1,ArmLength,1)
  1946. J2PartF.TopSurface = 0
  1947. J2PartF.BottomSurface = 0
  1948. J2PartF.Parent = HoverCraft
  1949. J2PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1950. J2WeldF = Instance.new("Weld")
  1951. J2WeldF.Part0 = J2PartE
  1952. J2WeldF.Part1 = J2PartF
  1953. J2WeldF.Parent = J2PartF
  1954. J2WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1955.  
  1956. J2PartG = Instance.new("Part")
  1957. J2PartG.Anchored = false
  1958. J2PartG.CanCollide = true
  1959. J2PartG.Locked = true
  1960. J2PartG.formFactor = "Custom"
  1961. J2PartG.Shape = "Ball"
  1962. J2PartG.Size = Vector3.new(2,2,2)
  1963. J2PartG.TopSurface = 0
  1964. J2PartG.BottomSurface = 0
  1965. J2PartG.BrickColor = BrickColor.Black()
  1966. J2PartG.Parent = HoverCraft
  1967. J2PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1968. J2WeldG = Instance.new("Weld")
  1969. J2WeldG.Part0 = J2PartF
  1970. J2WeldG.Part1 = J2PartG
  1971. J2WeldG.Parent = J2PartG
  1972. J2WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1973.  
  1974. J2PartH = Instance.new("Part")
  1975. J2PartH.Anchored = false
  1976. J2PartH.CanCollide = true
  1977. J2PartH.Locked = true
  1978. J2PartH.formFactor = "Custom"
  1979. J2PartH.Size = Vector3.new(1,1,ArmLength/2)
  1980. J2PartH.TopSurface = 0
  1981. J2PartH.BottomSurface = 0
  1982. J2PartH.Parent = HoverCraft
  1983. J2PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1984. J2WeldH = Instance.new("Weld")
  1985. J2WeldH.Part0 = J2PartG
  1986. J2WeldH.Part1 = J2PartH
  1987. J2WeldH.Parent = J2PartH
  1988. J2WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  1989.  
  1990. J2PartI = Instance.new("Part")
  1991. J2PartI.Anchored = false
  1992. J2PartI.CanCollide = true
  1993. J2PartI.Locked = true
  1994. J2PartI.formFactor = "Custom"
  1995. J2PartI.Size = Vector3.new(1,1,ArmLength/2)
  1996. J2PartI.TopSurface = 0
  1997. J2PartI.BottomSurface = 0
  1998. J2PartI.Parent = HoverCraft
  1999. J2PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2000. J2WeldI = Instance.new("Weld")
  2001. J2WeldI.Part0 = J2PartG
  2002. J2WeldI.Part1 = J2PartI
  2003. J2WeldI.Parent = J2PartI
  2004. J2WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2005.  
  2006. J3PartA = Instance.new("Part")
  2007. J3PartA.Anchored = false
  2008. J3PartA.CanCollide = true
  2009. J3PartA.Locked = true
  2010. J3PartA.formFactor = "Custom"
  2011. J3PartA.Shape = "Ball"
  2012. J3PartA.Size = Vector3.new(2,2,2)
  2013. J3PartA.TopSurface = 0
  2014. J3PartA.BottomSurface = 0
  2015. J3PartA.BrickColor = BrickColor.Black()
  2016. J3PartA.Parent = HoverCraft
  2017. J3PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2018. J3WeldA = Instance.new("Weld")
  2019. J3WeldA.Part0 = PartK
  2020. J3WeldA.Part1 = J3PartA
  2021. J3WeldA.Parent = J3PartA
  2022. J3WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  2023.  
  2024. J3PartB = Instance.new("Part")
  2025. J3PartB.Anchored = false
  2026. J3PartB.CanCollide = true
  2027. J3PartB.Locked = true
  2028. J3PartB.formFactor = "Custom"
  2029. J3PartB.Size = Vector3.new(1,ArmLength,1)
  2030. J3PartB.TopSurface = 0
  2031. J3PartB.BottomSurface = 0
  2032. J3PartB.Parent = HoverCraft
  2033. J3PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2034. J3WeldB = Instance.new("Weld")
  2035. J3WeldB.Part0 = J3PartA
  2036. J3WeldB.Part1 = J3PartB
  2037. J3WeldB.Parent = J3PartB
  2038. J3WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2039.  
  2040. J3PartC = Instance.new("Part")
  2041. J3PartC.Anchored = false
  2042. J3PartC.CanCollide = true
  2043. J3PartC.Locked = true
  2044. J3PartC.formFactor = "Custom"
  2045. J3PartC.Shape = "Ball"
  2046. J3PartC.Size = Vector3.new(2,2,2)
  2047. J3PartC.TopSurface = 0
  2048. J3PartC.BottomSurface = 0
  2049. J3PartC.BrickColor = BrickColor.Black()
  2050. J3PartC.Parent = HoverCraft
  2051. J3PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2052. J3WeldC = Instance.new("Weld")
  2053. J3WeldC.Part0 = J3PartB
  2054. J3WeldC.Part1 = J3PartC
  2055. J3WeldC.Parent = J3PartC
  2056. J3WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2057.  
  2058. J3PartD = Instance.new("Part")
  2059. J3PartD.Anchored = false
  2060. J3PartD.CanCollide = true
  2061. J3PartD.Locked = true
  2062. J3PartD.formFactor = "Custom"
  2063. J3PartD.Size = Vector3.new(1,ArmLength,1)
  2064. J3PartD.TopSurface = 0
  2065. J3PartD.BottomSurface = 0
  2066. J3PartD.Parent = HoverCraft
  2067. J3PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2068. J3WeldD = Instance.new("Weld")
  2069. J3WeldD.Part0 = J3PartC
  2070. J3WeldD.Part1 = J3PartD
  2071. J3WeldD.Parent = J3PartD
  2072. J3WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2073.  
  2074. J3PartE = Instance.new("Part")
  2075. J3PartE.Anchored = false
  2076. J3PartE.CanCollide = true
  2077. J3PartE.Locked = true
  2078. J3PartE.formFactor = "Custom"
  2079. J3PartE.Shape = "Ball"
  2080. J3PartE.Size = Vector3.new(2,2,2)
  2081. J3PartE.TopSurface = 0
  2082. J3PartE.BottomSurface = 0
  2083. J3PartE.BrickColor = BrickColor.Black()
  2084. J3PartE.Parent = HoverCraft
  2085. J3PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2086. J3WeldE = Instance.new("Weld")
  2087. J3WeldE.Part0 = J3PartD
  2088. J3WeldE.Part1 = J3PartE
  2089. J3WeldE.Parent = J3PartE
  2090. J3WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2091.  
  2092. J3PartF = Instance.new("Part")
  2093. J3PartF.Anchored = false
  2094. J3PartF.CanCollide = true
  2095. J3PartF.Locked = true
  2096. J3PartF.formFactor = "Custom"
  2097. J3PartF.Size = Vector3.new(1,ArmLength,1)
  2098. J3PartF.TopSurface = 0
  2099. J3PartF.BottomSurface = 0
  2100. J3PartF.Parent = HoverCraft
  2101. J3PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2102. J3WeldF = Instance.new("Weld")
  2103. J3WeldF.Part0 = J3PartE
  2104. J3WeldF.Part1 = J3PartF
  2105. J3WeldF.Parent = J3PartF
  2106. J3WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2107.  
  2108. J3PartG = Instance.new("Part")
  2109. J3PartG.Anchored = false
  2110. J3PartG.CanCollide = true
  2111. J3PartG.Locked = true
  2112. J3PartG.formFactor = "Custom"
  2113. J3PartG.Shape = "Ball"
  2114. J3PartG.Size = Vector3.new(2,2,2)
  2115. J3PartG.TopSurface = 0
  2116. J3PartG.BottomSurface = 0
  2117. J3PartG.BrickColor = BrickColor.Black()
  2118. J3PartG.Parent = HoverCraft
  2119. J3PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2120. J3WeldG = Instance.new("Weld")
  2121. J3WeldG.Part0 = J3PartF
  2122. J3WeldG.Part1 = J3PartG
  2123. J3WeldG.Parent = J3PartG
  2124. J3WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2125.  
  2126. J3PartH = Instance.new("Part")
  2127. J3PartH.Anchored = false
  2128. J3PartH.CanCollide = true
  2129. J3PartH.Locked = true
  2130. J3PartH.formFactor = "Custom"
  2131. J3PartH.Size = Vector3.new(1,1,ArmLength/2)
  2132. J3PartH.TopSurface = 0
  2133. J3PartH.BottomSurface = 0
  2134. J3PartH.Parent = HoverCraft
  2135. J3PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2136. J3WeldH = Instance.new("Weld")
  2137. J3WeldH.Part0 = J3PartG
  2138. J3WeldH.Part1 = J3PartH
  2139. J3WeldH.Parent = J3PartH
  2140. J3WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2141.  
  2142. J3PartI = Instance.new("Part")
  2143. J3PartI.Anchored = false
  2144. J3PartI.CanCollide = true
  2145. J3PartI.Locked = true
  2146. J3PartI.formFactor = "Custom"
  2147. J3PartI.Size = Vector3.new(1,1,ArmLength/2)
  2148. J3PartI.TopSurface = 0
  2149. J3PartI.BottomSurface = 0
  2150. J3PartI.Parent = HoverCraft
  2151. J3PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2152. J3WeldI = Instance.new("Weld")
  2153. J3WeldI.Part0 = J3PartG
  2154. J3WeldI.Part1 = J3PartI
  2155. J3WeldI.Parent = J3PartI
  2156. J3WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2157.  
  2158. J4PartA = Instance.new("Part")
  2159. J4PartA.Anchored = false
  2160. J4PartA.CanCollide = true
  2161. J4PartA.Locked = true
  2162. J4PartA.formFactor = "Custom"
  2163. J4PartA.Shape = "Ball"
  2164. J4PartA.Size = Vector3.new(2,2,2)
  2165. J4PartA.TopSurface = 0
  2166. J4PartA.BottomSurface = 0
  2167. J4PartA.BrickColor = BrickColor.Black()
  2168. J4PartA.Parent = HoverCraft
  2169. J4PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2170. J4WeldA = Instance.new("Weld")
  2171. J4WeldA.Part0 = PartL
  2172. J4WeldA.Part1 = J4PartA
  2173. J4WeldA.Parent = J4PartA
  2174. J4WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2175.  
  2176. J4PartB = Instance.new("Part")
  2177. J4PartB.Anchored = false
  2178. J4PartB.CanCollide = true
  2179. J4PartB.Locked = true
  2180. J4PartB.formFactor = "Custom"
  2181. J4PartB.Size = Vector3.new(1,ArmLength,1)
  2182. J4PartB.TopSurface = 0
  2183. J4PartB.BottomSurface = 0
  2184. J4PartB.Parent = HoverCraft
  2185. J4PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2186. J4WeldB = Instance.new("Weld")
  2187. J4WeldB.Part0 = J4PartA
  2188. J4WeldB.Part1 = J4PartB
  2189. J4WeldB.Parent = J4PartB
  2190. J4WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2191.  
  2192. J4PartC = Instance.new("Part")
  2193. J4PartC.Anchored = false
  2194. J4PartC.CanCollide = true
  2195. J4PartC.Locked = true
  2196. J4PartC.formFactor = "Custom"
  2197. J4PartC.Shape = "Ball"
  2198. J4PartC.Size = Vector3.new(2,2,2)
  2199. J4PartC.TopSurface = 0
  2200. J4PartC.BottomSurface = 0
  2201. J4PartC.BrickColor = BrickColor.Black()
  2202. J4PartC.Parent = HoverCraft
  2203. J4PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2204. J4WeldC = Instance.new("Weld")
  2205. J4WeldC.Part0 = J4PartB
  2206. J4WeldC.Part1 = J4PartC
  2207. J4WeldC.Parent = J4PartC
  2208. J4WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2209.  
  2210. J4PartD = Instance.new("Part")
  2211. J4PartD.Anchored = false
  2212. J4PartD.CanCollide = true
  2213. J4PartD.Locked = true
  2214. J4PartD.formFactor = "Custom"
  2215. J4PartD.Size = Vector3.new(1,ArmLength,1)
  2216. J4PartD.TopSurface = 0
  2217. J4PartD.BottomSurface = 0
  2218. J4PartD.Parent = HoverCraft
  2219. J4PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2220. J4WeldD = Instance.new("Weld")
  2221. J4WeldD.Part0 = J4PartC
  2222. J4WeldD.Part1 = J4PartD
  2223. J4WeldD.Parent = J4PartD
  2224. J4WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2225.  
  2226. J4PartE = Instance.new("Part")
  2227. J4PartE.Anchored = false
  2228. J4PartE.CanCollide = true
  2229. J4PartE.Locked = true
  2230. J4PartE.formFactor = "Custom"
  2231. J4PartE.Shape = "Ball"
  2232. J4PartE.Size = Vector3.new(2,2,2)
  2233. J4PartE.TopSurface = 0
  2234. J4PartE.BottomSurface = 0
  2235. J4PartE.BrickColor = BrickColor.Black()
  2236. J4PartE.Parent = HoverCraft
  2237. J4PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2238. J4WeldE = Instance.new("Weld")
  2239. J4WeldE.Part0 = J4PartD
  2240. J4WeldE.Part1 = J4PartE
  2241. J4WeldE.Parent = J4PartE
  2242. J4WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2243.  
  2244. J4PartF = Instance.new("Part")
  2245. J4PartF.Anchored = false
  2246. J4PartF.CanCollide = true
  2247. J4PartF.Locked = true
  2248. J4PartF.formFactor = "Custom"
  2249. J4PartF.Size = Vector3.new(1,ArmLength,1)
  2250. J4PartF.TopSurface = 0
  2251. J4PartF.BottomSurface = 0
  2252. J4PartF.Parent = HoverCraft
  2253. J4PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2254. J4WeldF = Instance.new("Weld")
  2255. J4WeldF.Part0 = J4PartE
  2256. J4WeldF.Part1 = J4PartF
  2257. J4WeldF.Parent = J4PartF
  2258. J4WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2259.  
  2260. J4PartG = Instance.new("Part")
  2261. J4PartG.Anchored = false
  2262. J4PartG.CanCollide = true
  2263. J4PartG.Locked = true
  2264. J4PartG.formFactor = "Custom"
  2265. J4PartG.Shape = "Ball"
  2266. J4PartG.Size = Vector3.new(2,2,2)
  2267. J4PartG.TopSurface = 0
  2268. J4PartG.BottomSurface = 0
  2269. J4PartG.BrickColor = BrickColor.Black()
  2270. J4PartG.Parent = HoverCraft
  2271. J4PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2272. J4WeldG = Instance.new("Weld")
  2273. J4WeldG.Part0 = J4PartF
  2274. J4WeldG.Part1 = J4PartG
  2275. J4WeldG.Parent = J4PartG
  2276. J4WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2277.  
  2278. J4PartH = Instance.new("Part")
  2279. J4PartH.Anchored = false
  2280. J4PartH.CanCollide = true
  2281. J4PartH.Locked = true
  2282. J4PartH.formFactor = "Custom"
  2283. J4PartH.Size = Vector3.new(1,1,ArmLength/2)
  2284. J4PartH.TopSurface = 0
  2285. J4PartH.BottomSurface = 0
  2286. J4PartH.Parent = HoverCraft
  2287. J4PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2288. J4WeldH = Instance.new("Weld")
  2289. J4WeldH.Part0 = J4PartG
  2290. J4WeldH.Part1 = J4PartH
  2291. J4WeldH.Parent = J4PartH
  2292. J4WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2293.  
  2294. J4PartI = Instance.new("Part")
  2295. J4PartI.Anchored = false
  2296. J4PartI.CanCollide = true
  2297. J4PartI.Locked = true
  2298. J4PartI.formFactor = "Custom"
  2299. J4PartI.Size = Vector3.new(1,1,ArmLength/2)
  2300. J4PartI.TopSurface = 0
  2301. J4PartI.BottomSurface = 0
  2302. J4PartI.Parent = HoverCraft
  2303. J4PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2304. J4WeldI = Instance.new("Weld")
  2305. J4WeldI.Part0 = J4PartG
  2306. J4WeldI.Part1 = J4PartI
  2307. J4WeldI.Parent = J4PartI
  2308. J4WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2309.  
  2310. Balloon = Instance.new("Part")
  2311. Balloon.Anchored = false
  2312. Balloon.CanCollide = true
  2313. Balloon.Locked = true
  2314. Balloon.formFactor = "Custom"
  2315. Balloon.Size = Vector3.new(0.3,0.3,0.3)
  2316. Balloon.Transparency = 1
  2317. Balloon.TopSurface = 0
  2318. Balloon.BottomSurface = 0
  2319. Balloon.BrickColor = BrickColor.Black()
  2320. Balloon.Parent = HoverCraft
  2321. Balloon.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2322. BalloonW = Instance.new("Weld")
  2323. BalloonW.Part0 = PartA
  2324. BalloonW.Part1 = Balloon
  2325. BalloonW.Parent = Balloon
  2326. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2327. BalloonM = Instance.new("SpecialMesh")
  2328. BalloonM.MeshType = "Sphere"
  2329. BalloonM.Scale = Vector3.new(1,1,1)
  2330. BalloonM.Parent = Balloon
  2331.  
  2332. Jump = false
  2333.  
  2334. Gyro = Instance.new("BodyGyro")
  2335. Gyro.maxTorque = Vector3.new(math.huge,0,math.huge)
  2336. Gyro.cframe = CFrame.new(0,0,0)
  2337. Gyro.Parent = Seat
  2338.  
  2339. AngleVelocity = Instance.new("BodyAngularVelocity")
  2340. AngleVelocity.maxTorque = Vector3.new(0,math.huge,0)
  2341. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2342. AngleVelocity.Parent = Seat
  2343.  
  2344. DriveVelocity = Instance.new("BodyVelocity")
  2345. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2346. DriveVelocity.Parent = Seat
  2347.  
  2348. function FTBurn(BurntModel)
  2349. coroutine.resume(coroutine.create(function()
  2350. char = BurntModel
  2351.  
  2352. model = Instance.new("Model")
  2353. model.Name = "Burnt"
  2354. model.Parent = char
  2355.  
  2356. for _,j in pairs (char:GetChildren()) do
  2357. if j.className == "CharacterMesh" then
  2358. j:Remove()
  2359. end end
  2360.  
  2361. local part = Instance.new("Part")
  2362. part.Anchored = false
  2363. part.CanCollide = false
  2364. part.Locked = true
  2365. part.formFactor = "Symmetric"
  2366. part.TopSurface = 0
  2367. part.BottomSurface = 0
  2368. part.BrickColor = BrickColor.new("Really black")
  2369. part.Size = Vector3.new(1,1,1)
  2370. part.Parent = model
  2371. local mesh = Instance.new("SpecialMesh")
  2372. mesh.MeshType = "Brick"
  2373. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2374. mesh.Parent = part
  2375. weld = Instance.new("Weld")
  2376. weld.Parent = char["Left Arm"]
  2377. weld.Part0 = weld.Parent
  2378. weld.Part1 = part
  2379. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2380. local part = Instance.new("Part")
  2381. part.Anchored = false
  2382. part.CanCollide = false
  2383. part.Locked = true
  2384. part.formFactor = "Symmetric"
  2385. part.TopSurface = 0
  2386. part.BottomSurface = 0
  2387. part.BrickColor = BrickColor.new("Really black")
  2388. part.Size = Vector3.new(1,1,1)
  2389. part.Parent = model
  2390. local mesh = Instance.new("SpecialMesh")
  2391. mesh.MeshType = "Brick"
  2392. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2393. mesh.Parent = part
  2394. weld = Instance.new("Weld")
  2395. weld.Parent = char["Right Arm"]
  2396. weld.Part0 = weld.Parent
  2397. weld.Part1 = part
  2398. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2399. local part = Instance.new("Part")
  2400. part.Anchored = false
  2401. part.CanCollide = false
  2402. part.Locked = true
  2403. part.formFactor = "Symmetric"
  2404. part.TopSurface = 0
  2405. part.BottomSurface = 0
  2406. part.BrickColor = BrickColor.new("Really black")
  2407. part.Size = Vector3.new(1,1,1)
  2408. part.Parent = model
  2409. local mesh = Instance.new("SpecialMesh")
  2410. mesh.MeshType = "Brick"
  2411. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2412. mesh.Parent = part
  2413. weld = Instance.new("Weld")
  2414. weld.Parent = char["Left Leg"]
  2415. weld.Part0 = weld.Parent
  2416. weld.Part1 = part
  2417. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2418. local part = Instance.new("Part")
  2419. part.Anchored = false
  2420. part.CanCollide = false
  2421. part.Locked = true
  2422. part.formFactor = "Symmetric"
  2423. part.TopSurface = 0
  2424. part.BottomSurface = 0
  2425. part.BrickColor = BrickColor.new("Really black")
  2426. part.Size = Vector3.new(1,1,1)
  2427. part.Parent = model
  2428. local mesh = Instance.new("SpecialMesh")
  2429. mesh.MeshType = "Brick"
  2430. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2431. mesh.Parent = part
  2432. weld = Instance.new("Weld")
  2433. weld.Parent = char["Right Leg"]
  2434. weld.Part0 = weld.Parent
  2435. weld.Part1 = part
  2436. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2437. local part = Instance.new("Part")
  2438. part.Anchored = false
  2439. part.CanCollide = false
  2440. part.Locked = true
  2441. part.formFactor = "Symmetric"
  2442. part.TopSurface = 0
  2443. part.BottomSurface = 0
  2444. part.BrickColor = BrickColor.new("Really black")
  2445. part.Size = Vector3.new(1,1,1)
  2446. part.Parent = model
  2447. local mesh = Instance.new("SpecialMesh")
  2448. mesh.MeshType = "Brick"
  2449. mesh.Scale = Vector3.new(2.005,2.005,1.01)
  2450. mesh.Parent = part
  2451. weld = Instance.new("Weld")
  2452. weld.Parent = char["Torso"]
  2453. weld.Part0 = weld.Parent
  2454. weld.Part1 = part
  2455. local part = Instance.new("Part")
  2456. part.Anchored = false
  2457. part.CanCollide = false
  2458. part.Locked = true
  2459. part.formFactor = "Symmetric"
  2460. part.TopSurface = 0
  2461. part.BottomSurface = 0
  2462. part.BrickColor = BrickColor.new("Really black")
  2463. part.Size = Vector3.new(1,1,1)
  2464. part.Parent = model
  2465. local mesh = Instance.new("SpecialMesh")
  2466. mesh.MeshType = "Head"
  2467. mesh.Scale = Vector3.new(1.26,1.26,1.26)
  2468. mesh.Parent = part
  2469. weld = Instance.new("Weld")
  2470. weld.Parent = char["Head"]
  2471. weld.Part0 = weld.Parent
  2472. weld.Part1 = part
  2473.  
  2474. for i,v in pairs(char:GetChildren()) do if v.className == "Part" then Instance.new("Fire").Parent = v end end
  2475. for i,v in pairs(model:GetChildren()) do if v.className == "Part" then v.Transparency = 1 end end
  2476. for i = 1,1000 do wait()
  2477. for i,v in pairs(model:GetChildren()) do if v.className == "Part" then v.Transparency = v.Transparency - 0.001 end end
  2478. char.Humanoid.Health = char.Humanoid.Health - 0.11
  2479. end
  2480. for i,v in pairs(char:GetChildren()) do if v.className == "Part" then v.BrickColor = BrickColor.new("Really black") end end
  2481. model:Remove()
  2482. char:BreakJoints()
  2483.  
  2484.  
  2485.  
  2486. end))
  2487. end
  2488.  
  2489. function LegsDown()
  2490. if Mode == 1 then Velocity.Parent = Seat end
  2491. for i = 1,6 do wait()
  2492. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2493. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2494. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2495. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2496. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2497. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2498. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2499. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2500. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2501. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2502. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2503. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2504. end
  2505. end
  2506.  
  2507. function LegsUp()
  2508. for i = 1,6 do wait()
  2509. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2510. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2511. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2512. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2513. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2514. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2515. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2516. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2517. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2518. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2519. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2520. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2521. end
  2522. end
  2523.  
  2524. Legs = 0
  2525. LegsDown()
  2526.  
  2527. function TempSeats()
  2528.  
  2529. local PartAA = Instance.new("Seat")
  2530. PartAA.Anchored = false
  2531. PartAA.CanCollide = false
  2532. PartAA.Locked = true
  2533. PartAA.formFactor = "Custom"
  2534. PartAA.Size = Vector3.new(2,0.5,2)
  2535. PartAA.TopSurface = 0
  2536. PartAA.BottomSurface = 0
  2537. PartAA.BrickColor = BrickColor.Black()
  2538. PartAA.Parent = HoverCraft
  2539. PartAA.Name = "TempSeatA"
  2540. PartAA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2541. local WeldAA = Instance.new("Weld")
  2542. WeldAA.Part0 = Seat
  2543. WeldAA.Part1 = PartAA
  2544. WeldAA.Parent = PartAA
  2545. WeldAA.C0 = CFrame.new(0,0.25,4.75) * CFrame.Angles(0,math.pi,0)
  2546.  
  2547. local PartBB = Instance.new("Seat")
  2548. PartBB.Anchored = false
  2549. PartBB.CanCollide = false
  2550. PartBB.Locked = true
  2551. PartBB.formFactor = "Custom"
  2552. PartBB.Size = Vector3.new(2,0.5,2)
  2553. PartBB.TopSurface = 0
  2554. PartBB.BottomSurface = 0
  2555. PartBB.BrickColor = BrickColor.Black()
  2556. PartBB.Parent = HoverCraft
  2557. PartBB.Name = "TempSeatB"
  2558. PartBB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2559. local WeldBB = Instance.new("Weld")
  2560. WeldBB.Part0 = Seat
  2561. WeldBB.Part1 = PartBB
  2562. WeldBB.Parent = PartBB
  2563. WeldBB.C0 = CFrame.new(-4.75,0.25,0) * CFrame.Angles(0,math.pi/2,0)
  2564.  
  2565. local PartCC = Instance.new("Seat")
  2566. PartCC.Anchored = false
  2567. PartCC.CanCollide = false
  2568. PartCC.Locked = true
  2569. PartCC.formFactor = "Custom"
  2570. PartCC.Size = Vector3.new(2,0.5,2)
  2571. PartCC.TopSurface = 0
  2572. PartCC.BottomSurface = 0
  2573. PartCC.BrickColor = BrickColor.Black()
  2574. PartCC.Parent = HoverCraft
  2575. PartCC.Name = "TempSeatC"
  2576. PartCC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2577. local WeldCC = Instance.new("Weld")
  2578. WeldCC.Part0 = Seat
  2579. WeldCC.Part1 = PartCC
  2580. WeldCC.Parent = PartCC
  2581. WeldCC.C0 = CFrame.new(4.75,0.25,0) * CFrame.Angles(0,-math.pi/2,0)
  2582.  
  2583. coroutine.resume(coroutine.create(function()
  2584. for i = 1,0,-0.1 do
  2585. PartAA.Transparency = i
  2586. PartBB.Transparency = i
  2587. PartCC.Transparency = i
  2588. wait()
  2589. end
  2590. end))
  2591. end
  2592.  
  2593.  
  2594.  
  2595. function DelTempSeats()
  2596. pcall(function()
  2597. local PartAA = HoverCraft.TempSeatA
  2598. local PartBB = HoverCraft.TempSeatB
  2599. local PartCC = HoverCraft.TempSeatC
  2600. coroutine.resume(coroutine.create(function()
  2601. for i = 0,1,0.1 do
  2602. PartAA.Transparency = i
  2603. PartBB.Transparency = i
  2604. PartCC.Transparency = i
  2605. wait()
  2606. end
  2607. PartAA:Destroy()
  2608. PartBB:Destroy()
  2609. PartCC:Destroy()
  2610. end))
  2611. end)
  2612. end
  2613.  
  2614. function MakeBall()
  2615. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2616. DriveVelocity.velocity = Vector3.new(0,0,0)
  2617. wait()
  2618. Balloon.Transparency = 0
  2619. BalloonW.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,0,0)
  2620. for i = 1,30 do wait()
  2621. BalloonW.C0 = BalloonW.C0 + Vector3.new(0,0.74,0)
  2622. BalloonM.Scale = BalloonM.Scale + Vector3.new(5,5,5)
  2623. end
  2624. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2625. DriveVelocity.velocity = Vector3.new(0,math.pi*ArmLength,0)
  2626. end
  2627.  
  2628. function dmgcounter(part,name)
  2629. dmgcm = Instance.new("Model", part.Parent)
  2630. dmgcm.Name = name
  2631. dmgc = Instance.new("Part", dmgcm)
  2632. dmgc.Name = "Head"
  2633. dmgc.BrickColor = BrickColor.new("Bright red")
  2634. dmgc.FormFactor = "Custom"
  2635. dmgc.Size = Vector3.new(0.7,0.2,0.7)
  2636. dmgc.TopSurface = "Smooth"
  2637. dmgc.BottomSurface = "Smooth"
  2638. dmgc.CanCollide = false
  2639. dmgc.Anchored = true
  2640. Instance.new("Humanoid", dmgcm).MaxHealth = 0
  2641. game:GetService("Debris"):AddItem(dmgcm,3)
  2642. dmgc.CFrame = CFrame.new(part.CFrame.x+math.random(-2,2),math.random(7,8),part.CFrame.z+math.random(-2,2))
  2643. coroutine.resume(coroutine.create(function()
  2644. while true do
  2645. wait(0.1)
  2646. dmgc.CFrame = dmgc.CFrame*CFrame.new(0,0.01,0)
  2647. end
  2648. end))
  2649. end
  2650.  
  2651. function DeleBall()
  2652. for i = 1,30 do wait()
  2653. BalloonW.C0 = BalloonW.C0 - Vector3.new(0,0.74,0)
  2654. BalloonM.Scale = BalloonM.Scale - Vector3.new(5,5,5)
  2655. end
  2656. Balloon.Transparency = 1
  2657. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2658. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2659. DriveVelocity.velocity = Vector3.new(0,0,0)
  2660. end
  2661.  
  2662. Blah = true
  2663. EndBlah = true
  2664.  
  2665. Mode = 0 -- 0=Spider,1=Balloon
  2666. Walking = false
  2667. Walk = false
  2668. WalkA = false
  2669. WalkD = false
  2670. WalkS = false
  2671. WalkW = false
  2672.  
  2673. ---------------------------------------------------------------------------------------------------------------
  2674.  
  2675. function SpiderWalkW()
  2676. if not Walk then
  2677. Walk = true
  2678. if WalkW then
  2679.  
  2680. for i = 1, 2 do wait()
  2681. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2682. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2683. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2684. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2685. end
  2686. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  2687. while (Mode == 0) and WalkW do wait()
  2688. for i = 1,4 do wait()
  2689. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2690. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2691. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2692. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2693. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  2694.  
  2695. end
  2696. for i = 1,4 do wait()
  2697. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2698. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2699. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2700. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2701. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  2702.  
  2703. end
  2704. end
  2705. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2706. DriveVelocity.velocity = Vector3.new(0,0,0)
  2707. for i = 1, 2 do wait()
  2708. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2709. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2710. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2711. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2712. end
  2713.  
  2714. end
  2715. Walk = false
  2716. end
  2717. end
  2718.  
  2719. ---------------------------------------------------------------------------------------------------------------
  2720.  
  2721. function SpiderWalkS()
  2722. if not Walk then
  2723. Walk = true
  2724. if WalkS then
  2725.  
  2726. for i = 1, 2 do wait()
  2727. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2728. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2729. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2730. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2731. end
  2732. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  2733.  
  2734. while (Mode == 0) and WalkS do wait()
  2735. for i = 1,4 do wait()
  2736. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2737. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2738. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2739. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2740. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  2741.  
  2742. end
  2743. for i = 1,4 do wait()
  2744. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2745. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2746. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2747. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2748. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  2749.  
  2750. end
  2751. end
  2752. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2753. DriveVelocity.velocity = Vector3.new(0,0,0)
  2754. for i = 1, 2 do wait()
  2755. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2756. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2757. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2758. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2759. end
  2760.  
  2761. end
  2762. Walk = false
  2763. end
  2764. end
  2765.  
  2766. ---------------------------------------------------------------------------------------------------------------
  2767.  
  2768. function SpiderWalkA()
  2769. if not Walk then
  2770. Walk = true
  2771. if WalkA then
  2772.  
  2773. for i = 1, 2 do wait()
  2774. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2775. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2776. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2777. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2778. end
  2779. AngleVelocity.angularvelocity = Vector3.new(0,3,0)
  2780. while (Mode == 0) and WalkA do wait()
  2781. for i = 1,4 do wait()
  2782. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2783. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2784. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2785. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2786. end
  2787. for i = 1,4 do wait()
  2788. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2789. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2790. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2791. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2792. end
  2793. end
  2794. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2795. for i = 1, 2 do wait()
  2796. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2797. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2798. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2799. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2800. end
  2801.  
  2802. end
  2803. Walk = false
  2804.  
  2805.  
  2806. elseif Walk then
  2807.  
  2808. if WalkW then
  2809. AngleVelocity.angularvelocity = Vector3.new(0,0.5,0)
  2810. while (Mode == 0) and WalkW and WalkA do wait() end
  2811. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2812. end
  2813.  
  2814. end
  2815. end
  2816.  
  2817. ---------------------------------------------------------------------------------------------------------------
  2818.  
  2819. function SpiderWalkD()
  2820. if not Walk then
  2821. Walk = true
  2822. if WalkD then
  2823.  
  2824. for i = 1, 2 do wait()
  2825. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2826. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2827. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2828. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2829. end
  2830. AngleVelocity.angularvelocity = Vector3.new(0,-3,0)
  2831. while (Mode == 0) and WalkD do wait()
  2832. for i = 1,4 do wait()
  2833. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2834. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2835. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2836. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2837. end
  2838. for i = 1,4 do wait()
  2839. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2840. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2841. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2842. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2843. end
  2844. end
  2845. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2846. for i = 1, 2 do wait()
  2847. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2848. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2849. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2850. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2851. end
  2852.  
  2853. end
  2854. Walk = false
  2855.  
  2856.  
  2857. elseif Walk then
  2858.  
  2859. if WalkW then
  2860. AngleVelocity.angularvelocity = Vector3.new(0,-0.5,0)
  2861. while (Mode == 0) and WalkW and WalkD do wait() end
  2862. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2863. end
  2864.  
  2865. end
  2866. end
  2867.  
  2868. function BFlyW()
  2869.  
  2870. end
  2871.  
  2872. function BFlyA()
  2873. if not Walk then
  2874. Walk = true
  2875. if WalkA then
  2876.  
  2877. AngleVelocity.angularvelocity = Vector3.new(0,1,0)
  2878. while WalkA do wait() end
  2879. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2880.  
  2881. end
  2882. Walk = false
  2883. end
  2884. end
  2885.  
  2886. function BFlyS()
  2887. if not Walk then
  2888. Walk = true
  2889. if WalkS then
  2890.  
  2891.  
  2892. end
  2893. Walk = false
  2894. end
  2895. end
  2896.  
  2897. function BFlyD()
  2898. if not Walk then
  2899. Walk = true
  2900. if WalkD then
  2901.  
  2902. AngleVelocity.angularvelocity = Vector3.new(0,-1,0)
  2903. while WalkD do wait() end
  2904. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2905.  
  2906. end
  2907. Walk = false
  2908. end
  2909. end
  2910.  
  2911. ----
  2912.  
  2913. function HatchUp()
  2914. for i = 1,12 do wait()
  2915. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,-math.pi/24,0)
  2916. end
  2917. end
  2918.  
  2919. function HatchDown()
  2920. for i = 1,12 do wait()
  2921. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,math.pi/24,0)
  2922. end
  2923. end
  2924.  
  2925. ----
  2926.  
  2927. function CloseJaw()
  2928. for i = 1,7 do wait()
  2929. GunWeldD.C0 = GunWeldD.C0 * CFrame.Angles(0.1,0,0)
  2930. GunWeldK.C0 = GunWeldK.C0 * CFrame.Angles(-0.1,0,0)
  2931. end
  2932. end
  2933. function OpenJaw()
  2934. for i = 1,7 do wait()
  2935. GunWeldD.C0 = GunWeldD.C0 * CFrame.Angles(-0.1,0,0)
  2936. GunWeldK.C0 = GunWeldK.C0 * CFrame.Angles(0.1,0,0)
  2937. end
  2938. end
  2939.  
  2940. function Shoot()
  2941. end
  2942.  
  2943. ---------------------------------------------------------------------------------------------------------------
  2944.  
  2945. Seats = false
  2946.  
  2947. hatch = true
  2948.  
  2949. if script.Parent == nil or script.Parent.Name == Player.Name or script.Parent.Parent.Name == Player.Name then
  2950. Hopper = Instance.new("HopperBin")
  2951. Hopper.Name = "BNS"
  2952. Hopper.Parent = Player.Backpack
  2953. end
  2954.  
  2955. function onKeyDown(key)
  2956. if Blah == true then
  2957. Blah = false
  2958.  
  2959. if key == "f" then
  2960. OpenJaw()
  2961. Shoot()
  2962. CloseJaw()
  2963. end
  2964.  
  2965. if key == "e" then
  2966. if Mode == 0 then
  2967. if hatch then
  2968. hatch = false
  2969. HatchUp()
  2970. elseif not hatch then
  2971. hatch = true
  2972. HatchDown()
  2973. end
  2974. end
  2975. end
  2976.  
  2977. if key == "l" then
  2978. if Seats == false then
  2979. if HoverCraft:FindFirstChild("TempSeatA") or HoverCraft:FindFirstChild("TempSeatB") or HoverCraft:FindFirstChild("TempSeatC") then
  2980. Seats = true
  2981. DelTempSeats()
  2982. Seats = false
  2983. else
  2984. Seats = true
  2985. TempSeats()
  2986. Seats = false
  2987. end
  2988. end
  2989. end
  2990.  
  2991. if string.byte(key) == 8 then
  2992. Character.Torso.CFrame = Seat.CFrame*CFrame.new(0,2,0)
  2993. end
  2994.  
  2995. if key == "/" then -- shift key :3
  2996. if Mode == 0 and not Walk then
  2997. if not Jump then
  2998. Jump = true
  2999. LegsDown()
  3000. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3001. DriveVelocity.velocity = Vector3.new(Seat.CFrame.lookVector.x * 30,15,Seat.CFrame.lookVector.z * 30)
  3002. wait()
  3003. LegsUp()
  3004. wait(0.6)
  3005. DriveVelocity.maxForce = Vector3.new(0,0,0)
  3006. DriveVelocity.velocity = Vector3.new(0,0,0)
  3007. wait(0.7)
  3008. Jump = false
  3009. end
  3010. end
  3011. end
  3012.  
  3013. if key == "p" and (not WalkW and not WalkA and not WalkS and not WalkD) and not Walk then
  3014. if Mode == 0 then
  3015. Mode = 1
  3016. if not hatch then HatchDown() hatch = true end -- c:
  3017. LegsUp()
  3018. LegsUp()
  3019. MakeBall()
  3020. elseif Mode == 1 then
  3021. Mode = 0
  3022.  
  3023. DeleBall()
  3024. LegsDown()
  3025. LegsDown()
  3026.  
  3027. end
  3028.  
  3029. end
  3030.  
  3031. Sit = Character.Humanoid.Sit
  3032.  
  3033. if Mode == 0 and Sit then
  3034.  
  3035. if key == "w" then
  3036. WalkW = true
  3037. coroutine.resume(coroutine.create(function()
  3038. SpiderWalkW()
  3039. end))
  3040.  
  3041. elseif key == "a" then
  3042. WalkA = true
  3043. coroutine.resume(coroutine.create(function()
  3044. SpiderWalkA()
  3045. end))
  3046.  
  3047. elseif key == "s" then
  3048. WalkS = true
  3049. coroutine.resume(coroutine.create(function()
  3050. SpiderWalkS()
  3051. end))
  3052.  
  3053. elseif key == "d" then
  3054. WalkD = true
  3055. coroutine.resume(coroutine.create(function()
  3056. SpiderWalkD()
  3057. end))
  3058. end
  3059.  
  3060. elseif Mode == 1 and Sit then
  3061.  
  3062. if key == "w" then
  3063. WalkW = true
  3064. coroutine.resume(coroutine.create(function()
  3065. BFlyW()
  3066. end))
  3067.  
  3068. elseif key == "a" then
  3069. WalkA = true
  3070. coroutine.resume(coroutine.create(function()
  3071. BFlyA()
  3072. end))
  3073.  
  3074. elseif key == "s" then
  3075. WalkS = true
  3076. coroutine.resume(coroutine.create(function()
  3077. BFlyS()
  3078. end))
  3079.  
  3080. elseif key == "d" then
  3081. WalkD = true
  3082. coroutine.resume(coroutine.create(function()
  3083. BFlyD()
  3084. end))
  3085.  
  3086. end
  3087.  
  3088. end
  3089.  
  3090. Blah = true
  3091. end
  3092. end
  3093.  
  3094. function onKeyUp(key)
  3095. key = key:lower()
  3096. if key == "w" then
  3097. WalkW = false
  3098. elseif key == "a" then
  3099. WalkA = false
  3100. elseif key == "s" then
  3101. WalkS = false
  3102. elseif key == "d" then
  3103. WalkD = false
  3104. end
  3105. end
  3106.  
  3107. function Selected(Mouse)
  3108. Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  3109. Mouse.KeyDown:connect(onKeyDown)
  3110. Mouse.KeyUp:connect(onKeyUp)
  3111. Mouse.Button1Down:connect(function() onButton1Down(Mouse) end)
  3112. end
  3113.  
  3114. Hopper.Selected:connect(Selected)
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