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- PART OF tbm_zon_[Channel2_zone_[+000+000]]_client.TBM
- ...
- [90]
- # NAMES AND ASSOCIATIONS
- # meshes
- dtc=dtc_zon_[Channel2_zone_[+000+000]]_client_terrain_[2_1]_[2_1]
- 24=0xED38806D
- dtc_LR=dtc_zon_[Channel2_zone_[+000+000]]_client_terrain_[2_1]_[2_1]_lowres
- 24_LR=0xBE5A1D0A
- # collision mesh
- clm=clm_[Channel2_zone_[+000+000]_terrain_[02-01][02-01]]
- 13=0x278B93FB
- # shader
- shd=shd_i_zon_[Channel2_zone_[+000+000]]_client_terrain_ca5_ce0_co0_se0_nm3
- 2=0xD22D791D
- # material textures
- tex_0=tex_ter_tam_ground_base_01_c
- 03_0=0xB54C1824
- tex_1=tex_ter_mnc_dirt_berm_01
- 03_1=0x2F35CF39
- tex_2=tex_ter_mnc_path_base_01
- 03_2=0x07403E9C
- tex_3=tex_ter_mnc_groundcover_shrubs_01
- 03_3=0xCA335181
- tex_4=tex_ter_mnc_grass_tan_01
- 03_4=0x470BA0AF
- tex_5=tex_ter_mnc_grass_scumble_n
- 03_5=0xD825ACC6
- tex_6=tex_ter_wst_ground_base_02_n
- 03_6=0xEC1F3840
- tex_7=tex_ter_mnc_path_base_01_n
- 03_7=0x11A53887
- # material overlay guides
- tex_8=tex_zon_[Channel2_zone_[+000+000]]_client_low_res_blend_color_2_1_2_1
- 03_8=0xECDF6BB7
- tex_9=tex_zon_[Channel2_zone_[+000+000]]_client_color_2_1_2_1
- 03_9=0xDA989473
- tex_10=tex_zon_[Channel2_zone_[+000+000]]_client_blend_2_1_2_1
- 03_10=0xBB01CE41
- # SETTINGS
- mats=8
- lum_0=12
- lum_1=10
- lum_2=22
- lum_3=10
- lum_4=12
- lum_5=8
- lum_6=12
- lum_7=22
- X=153
- Y=0
- ...
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