coinwalk

release snowybot manual just-dice browser console

Jun 20th, 2023
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  1. var originalbalance = parseFloat(document.getElementById('pct_balance').value);
  2. var basebet = 0.01;
  3. var floatingbasebet = basebet;
  4. var target = 80000;
  5. var junky = originalbalance;
  6. var belance = originalbalance;
  7. var tenbase = (basebet*10);
  8. var sevenbase = (basebet*6.9);
  9. var under = 2.9;
  10. var over = 6.9;
  11. var overbaltimes = true;
  12. var dogggg = 0;
  13. var oldbalanceone = ((Math.floor(originalbalance/tenbase))*tenbase);
  14. var oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  15. var beear = true;
  16.  
  17.  
  18.  
  19. function bogus(){
  20. belance = document.getElementById('pct_balance').value;
  21. if ((belance>(oldbalanceone+(floatingbasebet*over)))&&(belance>=oldbalancetwo)){
  22. floatingbasebet = floatingbasebet*2;
  23. under = 4.9;
  24. over = 4.9;
  25. dogggg = 0;
  26. overbaltimes = true;
  27. oldbalanceone = parseFloat(belance);
  28. }
  29. if ((belance>(oldbalanceone+(floatingbasebet*over)))&&(belance<oldbalancetwo)){
  30. floatingbasebet = floatingbasebet*2;
  31. under = 4.9;
  32. over = 4.9;
  33. dogggg = 0;
  34. overbaltimes = false;
  35. oldbalanceone = parseFloat(belance);
  36. }
  37. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(dogggg<2)){
  38. floatingbasebet = floatingbasebet*2;
  39. under = 4.9;
  40. over = 4.9;
  41. overbaltimes = false;
  42. dogggg = dogggg+1;
  43. oldbalanceone = parseFloat(belance);
  44. }
  45. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(dogggg>=2)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  46. floatingbasebet = basebet;
  47. under = 2.9;
  48. over = 6.9;
  49. dogggg = 0;
  50. overbaltimes = true;
  51. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  52. }
  53. if ((overbaltimes)&&(belance>=(oldbalancetwo+(tenbase*3)))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  54. floatingbasebet = basebet;
  55. overbaltimes = false;
  56. under = 2.9;
  57. over = 6.9;
  58. dogggg = 0;
  59. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  60. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  61. }
  62. if ((!overbaltimes)&&(belance>=oldbalancetwo)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  63. floatingbasebet = basebet;
  64. overbaltimes = true;
  65. under = 2.9;
  66. over = 6.9;
  67. dogggg = 0;
  68. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  69. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  70. }
  71. if ((!overbaltimes)&&(belance>=oldbalancetwo)&&(belance>(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  72. floatingbasebet = basebet*2;
  73. overbaltimes = true;
  74. under = 4.9;
  75. over = 4.9;
  76. dogggg = 0;
  77. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  78. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  79. }
  80. if (belance>=target) {
  81. return;
  82. }
  83. return floatingbasebet;
  84. }
  85.  
  86. var mrpol = ((bogus()*1).toFixed(8));
  87.  
  88. function go() {
  89. var xol = document.getElementById('pct_balance').value;
  90. if ((xol==junky)&&(beear)){
  91. document.getElementById('pct_chance').value = 49.5;
  92. var boluce = ((bogus()*1).toFixed(8));
  93. document.getElementById('pct_bet').value = boluce;
  94. mrpol = boluce;
  95. document.getElementById('a_lo').click();
  96. beear = false;
  97. }
  98. if ((xol!=junky)&&(!beear)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) == mrpol)) {
  99. junky = parseFloat(xol);
  100. beear = true;
  101. }
  102. if ((xol!=junky)&&(!beear)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) != mrpol)) {
  103. console.log("hacker attack");
  104. return;
  105. console.log("hacker attack");
  106. }
  107. if (xol>=target) {
  108. return;
  109. }
  110. setTimeout(() => go(), 1);
  111. }
  112. go();
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