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- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kiwi-i/wallys-ui-fork/master/lib.lua", true))()
- local Window = library:CreateWindow('Spawn Luckyblocks')
- Window:Section('Luckyblock')
- local normalblockb = Window:Button("Spawn 1", function()
- game.ReplicatedStorage.SpawnLuckyBlock:FireServer()
- end)
- local normalblockl = Window:Button("Spawn 25", function()
- for i =1,25 do
- game.ReplicatedStorage.SpawnLuckyBlock:FireServer()
- end
- end)
- Window:Section('Super Luckyblock')
- local superblockb = Window:Button("Spawn 1", function()
- game.ReplicatedStorage.SpawnSuperBlock:FireServer()
- end)
- local superblockl = Window:Button("Spawn 25", function()
- for i =1,25 do
- game.ReplicatedStorage.SpawnSuperBlock:FireServer()
- end
- end)
- Window:Section('Rainbow Luckyblock [BEST]')
- local rbblockb = Window:Button("Spawn 1", function()
- game.ReplicatedStorage.SpawnRainbowBlock:FireServer()
- end)
- local rbblockl = Window:Button("Spawn 25", function()
- for i =1,25 do
- game.ReplicatedStorage.SpawnRainbowBlock:FireServer()
- end
- end)
- Window:Section('Galaxy Luckyblock')
- local galblockb = Window:Button("Spawn 1", function()
- game.ReplicatedStorage.SpawnGalaxyBlock:FireServer()
- end)
- local galblockl = Window:Button("Spawn 25", function()
- for i =1,25 do
- game.ReplicatedStorage.SpawnGalaxyBlock:FireServer()
- end
- end)
- local cred = library:CreateWindow('Credits')
- cred:Section('DecerZz#3651')
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