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- --[[Tp Time1 To The Next Airdrop,(Seconds)
- Time2 Between Respawn and Teleport To The Airdrop]]--
- wait(0.3)
- -- Config:
- Time1 = 13
- Time2 = 0
- -- Script:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Tp = Instance.new("TextButton")
- local Frame_2 = Instance.new("Frame")
- local Tp2 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.407843, 0.113725, 1)
- Frame.Position = UDim2.new(0.860090733, 0, 0.513944268, 0)
- Frame.Size = UDim2.new(0, 191, 0, 46)
- Tp.Name = "Tp"
- Tp.Parent = Frame
- Tp.BackgroundColor3 = Color3.new(0.988235, 1, 0.192157)
- Tp.Position = UDim2.new(0.0477671996, 0, 0.14022164, 0)
- Tp.Size = UDim2.new(0, 174, 0, 33)
- Tp.Font = Enum.Font.SourceSans
- Tp.Text = "Get Airdrop"
- Tp.TextColor3 = Color3.new(0, 0, 0)
- Tp.TextScaled = true
- Tp.TextSize = 14
- Tp.TextWrapped = true
- Frame_2.Parent = ScreenGui
- Frame_2.BackgroundColor3 = Color3.new(0.407843, 0.113725, 1)
- Frame_2.Position = UDim2.new(0.860090733, 0, 5.621513963, 0)
- Frame_2.Size = UDim2.new(0, 191, 0, 46)
- Frame_2.Visible = false
- Tp2.Name = "Tp2"
- Tp2.Parent = Frame_2
- Tp2.BackgroundColor3 = Color3.new(0.988235, 1, 0.192157)
- Tp2.Position = UDim2.new(0.0477671996, 0, 5.14022164, 0)
- Tp2.Size = UDim2.new(0, 174, 0, 33)
- Tp2.Font = Enum.Font.SourceSans
- Tp2.Text = "Check More Airdrops"
- Tp2.TextColor3 = Color3.new(0, 0, 0)
- Tp2.TextScaled = true
- Tp2.TextSize = 14
- Tp2.TextWrapped = true
- Tp2.Visible = false
- -- Scripts:
- Tp.MouseButton1Down:Connect(function()
- if workspace:FindFirstChild("Drop") then
- Frame.Position = UDim2.new(0.860090733, 0, 5.513944268, 0)
- Tp.Position = UDim2.new(0.0477671996, 0, 5.14022164, 0)
- wait()
- game:GetService('Players').LocalPlayer.Character.Head:remove()
- end
- wait(Time2)
- game:GetService('Players').LocalPlayer.CharacterAdded:connect(function(char)
- wait(0.3)
- if not workspace:FindFirstChild("Drop") then
- wait(0.9)
- Frame_2.Position = UDim2.new(0.860090733, 0, 0.621513963, 0)
- Tp2.Position = UDim2.new(0.0477671996, 0, 0.14022164, 0)
- end
- if workspace:FindFirstChild("Drop") then
- Instance.new("CFrameValue").Value = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,19,0)
- wait(0.3)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = Instance.new("CFrameValue").Value
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.Drop.Briefcase.CFrame
- wait()
- local part = Instance.new("Part", workspace)
- part.Anchored = true
- part.Size = Vector3.new(20,0.1,20)
- part.Material = "Glass"
- part.BrickColor = BrickColor.Random()
- part.Transparency = 0.2
- part.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.08,0)
- local part1 = Instance.new("Part", workspace)
- part1.Anchored = true
- part1.Size = Vector3.new(0.1,10,20)
- part1.Material = "Glass"
- part1.BrickColor = BrickColor.Random()
- part1.Transparency = 0.2
- part1.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(10,1.90,0)
- local part2 = Instance.new("Part", workspace)
- part2.Anchored = true
- part2.Size = Vector3.new(0.1,10,20)
- part2.Material = "Glass"
- part2.BrickColor = BrickColor.Random()
- part2.Transparency = 0.2
- part2.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(-10,1.90,0)
- local part3 = Instance.new("Part", workspace)
- part3.Anchored = true
- part3.Size = Vector3.new(20,10,0.1)
- part3.Material = "Glass"
- part3.BrickColor = BrickColor.Random()
- part3.Transparency = 0.2
- part3.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,1.90,-10)
- local part4 = Instance.new("Part", workspace)
- part4.Anchored = true
- part4.Size = Vector3.new(20,10,0.1)
- part4.Material = "Glass"
- part4.BrickColor = BrickColor.Random()
- part4.Transparency = 0.2
- part4.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,1.90,10)
- wait(Time1)
- part.Destroy(part)
- part1.Destroy(part1)
- part2.Destroy(part2)
- part3.Destroy(part3)
- part4.Destroy(part4)
- game:GetService('Players').LocalPlayer.Character.Head:remove()
- wait(0.3)
- end
- char.ChildAdded:connect(function(ch)
- print(ch.Name)
- end)
- end)
- end)
- Tp2.MouseButton1Down:Connect(function()
- if workspace:FindFirstChild("Drop") then
- Tp2.Position = UDim2.new(0.0477671996, 0, 5.14022164, 0)
- Frame_2.Position = UDim2.new(0.860090733, 0, 5.621513963, 0)
- game:GetService('Players').LocalPlayer.Character.Head:remove()
- wait(Time1)
- Tp2.Position = UDim2.new(0.0477671996, 0, 0.14022164, 0)
- Frame_2.Position = UDim2.new(0.860090733, 0, 0.621513963, 0)
- end
- end)
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