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- local plr = game.Players.LocalPlayer
- local cam = game.Workspace.CurrentCamera
- plr.Character = nil
- cam.CameraSubject = game.Workspace
- cam.CameraType = Enum.CameraType.Fixed
- m = plr:GetMouse()
- m.Button1Down:connect(function()
- if m.Target and m.Target:IsA("BasePart") then
- local exp = Instance.new("Explosion", m.Target)
- exp.Position = m.Target.Position
- print(m.Target.Position)
- end
- end)
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