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Drewiscool123

mystery

Jul 22nd, 2018
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  1. ---DuelBlade---
  2. Players = game:GetService("Players")
  3.  
  4. me = Players['drew11pogi']
  5. char = me.Character
  6.  
  7. Toolname = "Tanto"
  8. Modelname = "Tanto"
  9.  
  10. selected = false
  11. effect = false
  12. hurt = false
  13. debounce = true
  14. able = true
  15. charge = false
  16. soundable = true
  17. cancharge = true
  18. cam = game.Workspace.CurrentCamera
  19.  
  20. surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  21.  
  22. New = {
  23. Gyro = function(P)
  24. local bg = Instance.new("BodyGyro", P)
  25. bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  26. bg.P = 14000
  27. return bg
  28. end,
  29. Position = function(P)
  30. local bp = Instance.new("BodyPosition", P)
  31. bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  32. bp.P = 14000
  33. return bp
  34. end,
  35. Force = function(P)
  36. local bf = Instance.new("BodyForce", P)
  37. bf.force = Vector3.new(0, P:GetMass()*187, 0)
  38. return bf
  39. end,
  40. Sound = function(P, ID, vol, pitch)
  41. local s = Instance.new("Sound")
  42. s.SoundId = ID
  43. s.Volume = vol
  44. s.Pitch = pitch
  45. s.Parent = P
  46. return s
  47. end
  48. }
  49.  
  50. torso = char.Torso
  51. neck = torso.Neck
  52. human = char.Humanoid
  53. Rarm = char["Right Arm"]
  54. Larm = char["Left Arm"]
  55. Rleg = char["Right Leg"]
  56. Lleg = char["Left Leg"]
  57.  
  58. Sounds = {
  59. slash = "rbxasset://sounds//swordslash.wav",
  60. unsheath = "rbxasset://sounds//unsheath.wav",
  61. hitsound = "http://www.roblox.com/asset/?id=2801263", --0.5
  62. charge = "http://www.roblox.com/asset/?id=2101137", --0.5
  63. boom = "http://www.roblox.com/asset/?id=2691586", --0.3
  64. bewm = "http://www.roblox.com/asset/?id=2760979", --0.3
  65. splat = "http://roblox.com/asset/?id=10209590"
  66. }
  67.  
  68. function EnableSound(time)
  69. coroutine.resume(coroutine.create(function()
  70. wait(time)
  71. soundable = true
  72. end))
  73. end
  74.  
  75. function PlaySound(soundname, pitch)
  76. if soundable then
  77. soundable = false
  78. local s = New.Sound(torso, Sounds[soundname], 0.5, pitch)
  79. s.PlayOnRemove = true
  80. if pitch < 0 then
  81. coroutine.resume(coroutine.create(function()
  82. s.Looped = true
  83. s.PlayOnRemove = false
  84. wait()
  85. s:Play()
  86. wait(.2)
  87. s.Looped = false
  88. wait()
  89. s:remove()
  90. end))
  91. else
  92. coroutine.resume(coroutine.create(function()
  93. wait()
  94. s:remove()
  95. s.Looped=false
  96. end))
  97. end
  98. EnableSound(0.12)
  99. return s
  100. end
  101. end
  102.  
  103. function Weld(p0, p1, x, y, z, a, b, c)
  104. local w = Instance.new("Weld")
  105. w.Parent = p0
  106. w.Part0 = p0
  107. w.Part1 = p1
  108. w.C1 = CFrame.new(x, y, z) * CFrame.Angles(a, b, c)
  109. return w
  110. end
  111.  
  112. function Part(parent, anchor, collide, tran, ref, color, x, y, z, Break, lifetime)
  113. local p = Instance.new("Part")
  114. p.formFactor = "Custom"
  115. p.Anchored = anchor
  116. p.CanCollide = collide
  117. p.Transparency = tran
  118. p.Reflectance = ref
  119. p.BrickColor = BrickColor.new(color)
  120. for _, Surf in pairs(surfaces) do
  121. p[Surf] = "Smooth"
  122. end
  123. p.Size = Vector3.new(x, y, z)
  124. if Break then
  125. p:BreakJoints()
  126. else
  127. p:MakeJoints()
  128. end
  129. p.Parent = parent
  130. p.Locked = true
  131. if lifetime then
  132. game:GetService("Debris"):AddItem(p, lifetime)
  133. end
  134. return p
  135. end
  136.  
  137. function getHum(c)
  138. local h = nil
  139. for i,v in pairs(c:GetChildren()) do
  140. if v:IsA("Humanoid") and c ~= char then
  141. if v.Health > 0 then
  142. h = v
  143. end
  144. end
  145. end
  146. return h
  147. end
  148.  
  149. for i, v in pairs(char:children()) do
  150. if v.Name == Modelname then
  151. v:remove()
  152. end
  153. end
  154.  
  155. for i, v in pairs(me.Backpack:GetChildren()) do
  156. if v.Name == Toolname then
  157. v:remove()
  158. end
  159. end
  160.  
  161. Mo = Instance.new("Model")
  162. Mo.Name = Modelname
  163.  
  164. RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  165. LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  166. RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  167. LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  168. gripBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  169. Weld(Rarm, gripBrick, 0, 1, 0, 0, 0, 0)
  170.  
  171. RABrick2 = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  172. LABrick2 = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  173. RLBrick2 = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  174. LLBrick2 = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  175. gripBrick2 = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
  176. Weld(Larm, gripBrick2, 0, 1, 0, 0, 0, 0)
  177.  
  178. RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0)
  179. LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0)
  180. RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0)
  181. LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0)
  182.  
  183. RABWD = Weld(torso, RABrick2, -1.5, -0.5, 0, 0, 0, 0)
  184. LABWD = Weld(torso, LABrick2, 1.5, -0.5, 0, 0, 0, 0)
  185. RLBWD = Weld(torso, RLBrick2, -0.5, 1.2, 0, 0, 0, 0)
  186. LLBWD = Weld(torso, LLBrick2, 0.5, 1.2, 0, 0, 0, 0)
  187.  
  188. TH = Weld(Rleg, nil, -0.6, 0, 0, math.pi/6, 0, 0)
  189. TH2 = Weld(Lleg, nil, 0.6, 0, 0, math.pi/6, 0, 0)
  190.  
  191. RABW2 = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0)
  192. LABW2 = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0)
  193. RLBW2 = Weld(RLBrick, nil, 0, 0.77, 0, 0, 0, 0)
  194. LLBW2 = Weld(LLBrick, nil, 0, 0.77, 0, 0, 0, 0)
  195.  
  196. RABWD2 = Weld(RABrick2, nil, 0, 0.5, 0, 0, 0, 0)
  197. LABWD2 = Weld(LABrick2, nil, 0, 0.5, 0, 0, 0, 0)
  198. RLBWD2 = Weld(RLBrick2, nil, 0, 0.77, 0, 0, 0, 0)
  199. LLBWD2 = Weld(LLBrick2, nil, 0, 0.77, 0, 0, 0, 0)
  200.  
  201. handle = Part(Mo, false, false, 0, 0, "Really black", 0.2, 0.6, 0.3, true)
  202. handle.Name = "Handle"
  203. Instance.new("BlockMesh", handle).Scale = Vector3.new(0.8, 1, 0.8)
  204.  
  205. handle2 = Part(Mo, false, false, 0, 0, "Really black", 0.2, 0.6, 0.3, true)
  206. handle2.Name = "Handle2"
  207. Instance.new("BlockMesh", handle2).Scale = Vector3.new(0.8, 1, 0.8)
  208.  
  209. guard = Part(Mo, false, false, 0, 0, "Really black", 0.35, 0.2, 0.45, true)
  210. guard.Name = "Guard"
  211. Instance.new("BlockMesh", guard).Scale = Vector3.new(0.8, 0.5, 0.8)
  212.  
  213. guard2 = Part(Mo, false, false, 0, 0, "Really black", 0.35, 0.2, 0.45, true)
  214. guard2.Name = "Guard2"
  215. Instance.new("BlockMesh", guard2).Scale = Vector3.new(0.8, 0.5, 0.8)
  216.  
  217. blade = Part(Mo, false, false, 0, 0.1, "Royal purple", 0.2, 4.15, 0.3, true)
  218. blade.Name = "Blade"
  219. Instance.new("BlockMesh", blade).Scale = Vector3.new(0.1, 1, 0.8)
  220.  
  221. blade2 = Part(Mo, false, false, 0, 0.1, "Royal purple", 0.2, 4.15, 0.3, true)
  222. blade2.Name = "Blade2"
  223. Instance.new("BlockMesh", blade2).Scale = Vector3.new(0.1, 1, 0.8)
  224.  
  225. bladetip = Part(Mo, false, false, 0, 0.1, "Royal purple", 0.2, 0.3, 0.3, true)
  226. bladetip.Name = "Tip"
  227. bladetipmesh = Instance.new("SpecialMesh", bladetip)
  228. bladetipmesh.MeshType = "Wedge"
  229. bladetipmesh.Scale = Vector3.new(0.1, 1, 0.8)
  230.  
  231. bladetip2 = Part(Mo, false, false, 0, 0.1, "Royal purple", 0.2, 0.3, 0.3, true)
  232. bladetip2.Name = "Tip2"
  233. bladetipmesh2 = Instance.new("SpecialMesh", bladetip2)
  234. bladetipmesh2.MeshType = "Wedge"
  235. bladetipmesh2.Scale = Vector3.new(0.1, 1, 0.8)
  236.  
  237. sheath = Part(Mo, false, false, 0, 0, "Really black", 0.3, 4, 0.4, true)
  238. sheath.Name = "Sheath"
  239. Instance.new("BlockMesh", sheath)
  240.  
  241. sheath2 = Part(Mo, false, false, 0, 0, "Really black", 0.3, 4, 0.4, true)
  242. sheath2.Name = "Sheath2"
  243. Instance.new("BlockMesh", sheath2)
  244.  
  245. sheathweld = Weld(sheath, blade, 0, 0.23, 0, math.pi, 0, 0)
  246. grip = Weld(gripBrick, nil, 0, 0, 0, -math.pi/2, 0, 0)
  247. Weld(handle, guard, 0, -0.4, 0, 0, 0, 0)
  248. Weld(guard, blade, 0, -1.8, 0, 0, 0, 0)
  249. Weld(blade, bladetip, 0, -2.2, 0, 0, 0, 0)
  250.  
  251.  
  252. sheathweld2 = Weld(sheath2, blade2, 0, 0.23, 0, math.pi, 0, 0)
  253. grip2 = Weld(gripBrick2, nil, 0, 0, 0, -math.pi/2, 0, 0)
  254. Weld(handle2, guard2, 0, -0.4, 0, 0, 0, 0)
  255. Weld(guard2, blade2, 0, -1.8, 0, 0, 0, 0)
  256. Weld(blade2, bladetip2, 0, -2.2, 0, 0, 0, 0)
  257.  
  258. Mo.Parent = char
  259. TH.Part1 = sheath
  260. TH2.Part1 = sheath2
  261.  
  262. if not script.Parent:IsA("HopperBin") then
  263. bin = Instance.new("HopperBin", me.Backpack)
  264. bin.Name = Toolname
  265. script.Parent = bin
  266. end
  267.  
  268. function dmg(hum, dm1, dm2)
  269. local dmg = math.random(dm1, dm2)
  270. local ko = Instance.new("ObjectValue", hum)
  271. ko.Name = "creator"
  272. ko.Value = me
  273. hum.Health = hum.Health - dmg
  274. coroutine.resume(coroutine.create(function()
  275. wait()
  276. ko:remove()
  277. end))
  278. for i = 0, dmg/5 do
  279. local blood = Part(workspace, false, false, 0, 0, "Really red", 0.2, 0.2, 0.2, true)
  280. blood.CFrame = hum.Parent.Torso.CFrame
  281. blood.RotVelocity = Vector3.new(math.random(-10,10), math.random(-10,10), math.random(-10,10))
  282. blood.Velocity = Vector3.new(math.random(-20,20), math.random(5,20), math.random(-20,20))
  283. --Instance.new("SpecialMesh", blood).MeshType = "Sphere"
  284. coroutine.resume(coroutine.create(function()
  285. for i = 0, 3, 0.1 do
  286. --blood.SpecialMesh.Scale = Vector3.new(1 - i, 1 - i, 1 - i)
  287. blood.Transparency = i / 3
  288. wait()
  289. end
  290. end))
  291. end
  292. return dmg
  293. end
  294.  
  295. function infect(hit)
  296. for i,v in pairs(hit.Parent:GetChildren()) do
  297. if v:IsA("Humanoid") then
  298. if v:FindFirstChild("poison") == nil then
  299. Instance.new("BoolValue",v).Name = "poison"
  300.  
  301. coroutine.resume(coroutine.create(function()
  302. for i = 1,30 do
  303. wait()
  304. v.Health = v.Health - 1
  305.  
  306. local c = p1:Clone()
  307. c.Parent = m
  308. c.Size = Vector3.new(0.5,0.5,0.5)
  309. c.CFrame = v.Torso.CFrame + Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  310. c.Anchored = true
  311. c.Transparency = 0.5
  312. c.Color = Color3.new(0,0.3,0)
  313.  
  314. delay(0.1,function()
  315. for i = 0.5,1,0.05 do
  316. wait()
  317. c.Transparency = i
  318. end
  319. c:Remove()
  320. end)
  321.  
  322. end
  323. v:FindFirstChild("poison"):Remove()
  324. end))
  325.  
  326. end
  327. end
  328. end
  329. end
  330.  
  331. function unsheath()
  332. PlaySound("unsheath", 2)
  333. coroutine.resume(coroutine.create(function()
  334. for i = 0, 0, 0 do
  335. RABW2.C1 = CFrame.new(0, 0.5, math.sin(i/29)/6) * CFrame.Angles(-math.rad(i), 0, 0)
  336. RABWD2.C1 = CFrame.new(3, 0.5, math.sin(i/29)/6) * CFrame.Angles(-math.rad(i), 0, 0)
  337. wait()
  338. end
  339. wait()
  340. RABW2.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(-math.rad(90), 0, 0)
  341. RABWD2.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(-math.rad(90), 0, 0)
  342. end))
  343. coroutine.resume(coroutine.create(function()
  344. wait()
  345. wait()
  346. for i = 0, 180, 30 do
  347. for _, v in pairs(game.Workspace:GetChildren()) do
  348. if getHum(v)~=nil then
  349. if v:findFirstChild("Torso")~=nil then
  350. if (v.Torso.Position - blade.Position).magnitude < 2 and
  351. (v.Torso.Position - blade2.Position).magnitude < 2 then
  352. local hum = getHum(v)
  353. dmg(hum, 4, 6)
  354. infect(hum)
  355. PlaySound("splat", 1.2)
  356. end
  357. end
  358. end
  359. end
  360. wait()
  361. end
  362. end))
  363. wait()
  364. wait()
  365. sheathweld.Part1 = nil
  366. sheathweld2.Part1 = nil
  367. grip.Part1 = handle
  368. grip2.Part1 = handle2
  369. for i = 0, -10, -35 do
  370. wait()
  371. grip.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  372. grip2.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  373. end
  374. end
  375.  
  376. function sheath()
  377. PlaySound("unsheath", -2)
  378. coroutine.resume(coroutine.create(function()
  379. for i = 90, 0, -15 do
  380. RABW2.C1 = CFrame.new(0, 0.5, math.sin(i/29)/6) * CFrame.Angles(-math.rad(i), 0, 0)
  381. RABWD2.C1 = CFrame.new(0, 0.5, math.sin(i/29)/6) * CFrame.Angles(-math.rad(i), 0, 0)
  382. wait()
  383. end
  384. end))
  385. coroutine.resume(coroutine.create(function()
  386. for i = -180, 0, 30 do
  387. grip.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  388. grip2.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  389. wait()
  390. end
  391. end))
  392. coroutine.resume(coroutine.create(function()
  393. wait()
  394. wait()
  395. for i = 0, 180, 30 do
  396. for _, v in pairs(game.Workspace:GetChildren()) do
  397. if getHum(v)~=nil then
  398. if v:findFirstChild("Torso")~=nil then
  399. if (v.Torso.Position - blade.Position).magnitude < 2 and
  400. (v.Torso.Position - blade2.Position).magnitude < 2 then
  401. local hum = getHum(v)
  402. dmg(hum, 3, 5)
  403. infect(hum)
  404. PlaySound("splat", 1.2)
  405. end
  406. end
  407. end
  408. end
  409. wait()
  410. end
  411. end))
  412. for i = 90, 30, -15 do
  413. wait()
  414. end
  415. grip.Part1 = nil
  416. sheathweld.Part1 = blade
  417. grip2.Part1 = nil
  418. sheathweld2.Part1 = blade2
  419. end
  420.  
  421. function freeze(m)
  422. local trg = m.Target
  423. if (trg==nil) then return end
  424. local phit = game.Players:findFirstChild(trg.Parent.Name)
  425. if (phit~=nil) then
  426. if (phit==p) then return end
  427. local char = trg.Parent
  428. if (char:findFirstChild("Torso")==nil) then return end
  429. if (char:findFirstChild("fr_block")==nil) then
  430. local pa = Instance.new("Part")
  431. local bl = Instance.new("BlockMesh")
  432. bl.Parent = pa
  433. pa.Anchored = true
  434. pa.Name = "fr_block"
  435. pa.Transparency = 1
  436. pa.BrickColor = BrickColor.New("Cyan")
  437. pa.FormFactor = "Custom"
  438. pa.Size = Vector3.new(6,7,6)
  439. pa.CFrame = char["Torso"].CFrame
  440. pa.Parent = char
  441. char.Humanoid.WalkSpeed = 0
  442. if (char.Humanoid.Health<char.Humanoid.MaxHealth/4) then
  443. char.Humanoid.Health = 0
  444. else
  445. char.Humanoid.Health = char.Humanoid.Health - char.Humanoid.MaxHealth/4
  446. end
  447. local g = char:GetChildren()
  448. for i = 1,#g do
  449. if (g[i]:IsA("Part")) then
  450. g[i].Anchored = true
  451. g[i].Reflectance = .3
  452. end
  453. end
  454. for i = 1,10 do
  455. pa.Transparency = pa.Transparency - .06
  456. pa.Reflectance = pa.Reflectance + .01
  457. wait(.01)
  458. end
  459. else
  460. if (phit~=nil) then
  461. local fr = char["fr_block"]
  462. local char = trg.Parent
  463. for i = 1,10 do
  464. fr.Transparency = fr.Transparency + .06
  465. fr.Reflectance = fr.Reflectance - .01
  466. wait(.01)
  467. end
  468. local g = char:GetChildren()
  469. for i = 1,#g do
  470. if (g[i]:IsA("Part")) then
  471. g[i].Anchored = false
  472. g[i].Reflectance = 0
  473. end
  474. end
  475. char.Humanoid.WalkSpeed = 16
  476. fr:remove()
  477. end
  478. end
  479. end
  480. end
  481.  
  482. function explode(m)
  483. local t = m.Hit.p
  484. local trg = m.Target
  485. if (trg==nil) then return end
  486. local e = Instance.new("Explosion")
  487. e.BlastRadius = 20
  488. e.BlastPressure = 20
  489. e.Position = t
  490. e.Parent = game.Workspace
  491. end
  492.  
  493. function fire(m)
  494. local trg = m.Target
  495. if (trg==nil) then return end
  496. local phit = game.Players:findFirstChild(trg.Parent.Name)
  497. if (phit~=nil) then
  498. local char = trg.Parent
  499. if (char:findFirstChild("Torso")==nil) then return end
  500. local f = Instance.new("Fire")
  501. f.Color = Color3.new(0,0,0)
  502. f.SecondaryColor = Color3.new(0,0,0)
  503. f.Parent = char.Torso
  504. f.Name = "BurnFire"
  505. coroutine.resume(coroutine.create(function()
  506. while (char.Humanoid.Health>0) do
  507. if (char.Humanoid.Health<2) then
  508. char.Humanoid.Health = 0
  509. char:BreakJoints()
  510. else
  511. char.Humanoid.Health = char.Humanoid.Health - 2
  512. end
  513. wait(.05)
  514. end
  515. end))
  516. end
  517. end
  518.  
  519. function ghost()
  520. local player = game.Players.LocalPlayer
  521. if player == nil then return end
  522. player.Character:findFirstChild("Head").Transparency = 1
  523. player.Character:findFirstChild("Torso").Transparency = 1
  524. player.Character:findFirstChild("Left Arm").Transparency = 1
  525. player.Character:findFirstChild("Right Arm").Transparency = 1
  526. player.Character:findFirstChild("Left Leg").Transparency = 1
  527. player.Character:findFirstChild("Right Leg").Transparency = 1
  528. player.Character:findFirstChild("Head").face.Transparency = 1
  529. player.Character:findFirstChild("Tanto").Blade.Transparency = 1
  530. player.Character:findFirstChild("Tanto").Guard.Transparency = 1
  531. player.Character:findFirstChild("Tanto").Handle.Transparency = 1
  532. player.Character:findFirstChild("Tanto").Sheath.Transparency = 1
  533. player.Character:findFirstChild("Tanto").Tip.Transparency = 1
  534. player.Character:findFirstChild("Tanto").Blade2.Transparency = 1
  535. player.Character:findFirstChild("Tanto").Guard2.Transparency = 1
  536. player.Character:findFirstChild("Tanto").Handle2.Transparency = 1
  537. player.Character:findFirstChild("Tanto").Sheath2.Transparency = 1
  538. player.Character:findFirstChild("Tanto").Tip2.Transparency = 1
  539. player.Character:findFirstChild("BoneHelmet").Handle.Transparency = 1
  540. player.Character:findFirstChild("MessySpikes").Handle.Transparency = 1
  541. player.Character:findFirstChild("Snake Eyes").Handle.Transparency = 1
  542. end
  543.  
  544. function unghost()
  545. local player = game.Players.LocalPlayer
  546. if player == nil then return end
  547. player.Character:findFirstChild("Head").Transparency = 0
  548. player.Character:findFirstChild("Torso").Transparency = 0
  549. player.Character:findFirstChild("Left Arm").Transparency = 0
  550. player.Character:findFirstChild("Right Arm").Transparency = 0
  551. player.Character:findFirstChild("Left Leg").Transparency = 0
  552. player.Character:findFirstChild("Right Leg").Transparency = 0
  553. player.Character:findFirstChild("Head").face.Transparency = 0
  554. player.Character:findFirstChild("Tanto").Blade.Transparency = 0
  555. player.Character:findFirstChild("Tanto").Guard.Transparency = 0
  556. player.Character:findFirstChild("Tanto").Handle.Transparency = 0
  557. player.Character:findFirstChild("Tanto").Handle.Transparency = 0
  558. player.Character:findFirstChild("Tanto").Sheath.Transparency = 0
  559. player.Character:findFirstChild("Tanto").Tip.Transparency = 0
  560. player.Character:findFirstChild("Tanto").Blade2.Transparency = 0
  561. player.Character:findFirstChild("Tanto").Guard2.Transparency = 0
  562. player.Character:findFirstChild("Tanto").Handle2.Transparency = 0
  563. player.Character:findFirstChild("Tanto").Sheath2.Transparency = 0
  564. player.Character:findFirstChild("Tanto").Tip2.Transparency = 0
  565. player.Character:findFirstChild("BoneHelmet").Handle.Transparency = 0
  566. player.Character:findFirstChild("MessySpikes").Handle.Transparency = 0
  567. player.Character:findFirstChild("Snake Eyes").Handle.Transparency = 0
  568. end
  569.  
  570. function TeleportZ(pos)
  571.  
  572. char:MoveTo(pos)
  573.  
  574. end
  575.  
  576. function slash()
  577. PlaySound("slash", math.random(1750,2000)/1000)
  578. coroutine.resume(coroutine.create(function()
  579. for i = 90, 0, -30 do
  580. RABW2.C1 = CFrame.new(0, 0.5, math.sin(i/29)/6) * CFrame.Angles(-math.rad(i), 0, 0)
  581. RABWD2.C1 = CFrame.new(0, 0.5, math.sin(i/29)/6) * CFrame.Angles(-math.rad(i), 0, 0)
  582. wait()
  583. end
  584. for i = 0, 90, 30 do
  585. RABW2.C1 = CFrame.new(0, 0.5, math.sin(i/29)/6) * CFrame.Angles(-math.rad(i), 0, 0)
  586. RABWD2.C1 = CFrame.new(0, 0.5, math.sin(i/29)/6) * CFrame.Angles(-math.rad(i), 0, 0)
  587. wait()
  588. end
  589. end))
  590.  
  591. for i = 0, 180, 30 do
  592. for _, v in pairs(game.Workspace:GetChildren()) do
  593. if getHum(v)~=nil then
  594. if v:findFirstChild("Torso")~=nil then
  595. if (v.Torso.Position - blade.Position).magnitude < 2 and
  596. (v.Torso.Position - blade2.Position).magnitude < 2 then
  597. local hum = getHum(v)
  598. dmg(hum, 110, 112)
  599. PlaySound("splat", 1)
  600. end
  601. end
  602. end
  603. end
  604. wait()
  605. end
  606. end
  607.  
  608. function stab()
  609. coroutine.resume(coroutine.create(function()
  610. for i = 0.5, -0.3, -0.1 do
  611. RABW2.C1 = CFrame.new(0, i, 0) * CFrame.Angles(-math.rad(90), 0, 0)
  612. RABWD2.C1 = CFrame.new(0, i, 0) * CFrame.Angles(-math.rad(90), 0, 0)
  613. wait()
  614. end
  615. for i = 180, 270, 30 do
  616. grip.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  617. grip2.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  618. wait()
  619. end
  620. wait(0.1)
  621. PlaySound("slash", math.random(1700,1900)/1000)
  622. for i = -0.25, 0.5, 0.25 do
  623. RABW2.C1 = CFrame.new(0, i, 0) * CFrame.Angles(-math.rad(90), 0, 0)
  624. RABWD2.C1 = CFrame.new(0, i, 0) * CFrame.Angles(-math.rad(90), 0, 0)
  625. wait()
  626. end
  627. for i = 270, 180, -10 do
  628. grip.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  629. grip2.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  630. wait()
  631. end
  632. end))
  633. for i = -0.3, 0.5, 0.1 do
  634. wait()
  635. end
  636. for i = 180, 270, 30 do
  637. wait()
  638. end
  639. for i = 0, 0.5, 0.25 do
  640. for _, v in pairs(game.Workspace:GetChildren()) do
  641. if getHum(v)~=nil then
  642. if v:findFirstChild("Torso")~=nil then
  643. if (v.Torso.Position - blade.Position).magnitude < 2 and
  644. (v.Torso.Position - blade2.Position).magnitude < 2 then
  645. local hum = getHum(v)
  646. dmg(hum, 10, 15)
  647. --PlaySound("hitsound", 1.2)
  648. PlaySound("splat", 0.6)
  649. end
  650. end
  651. end
  652. end
  653. wait()
  654. end
  655. for i = 180, 270, 30 do
  656. for _, v in pairs(game.Workspace:GetChildren()) do
  657. if getHum(v)~=nil then
  658. if v:findFirstChild("Torso")~=nil then
  659. if (v.Torso.Position - blade.Position).magnitude < 2 and
  660. (v.Torso.Position - blade2.Position).magnitude < 2 then
  661. local hum = getHum(v)
  662. dmg(hum, 1, 1)
  663. end
  664. end
  665. end
  666. end
  667. wait()
  668. end
  669. end
  670.  
  671. function slice()
  672. coroutine.resume(coroutine.create(function()
  673. for i = 0, 60, 15 do
  674. RABW2.C1 = CFrame.new(.3, math.sin(i/29)/6 + .1, 0) * CFrame.Angles(-math.rad(90), math.rad(i), 0)
  675. RABWD2.C1 = CFrame.new(.3, math.sin(i/29)/6 + .1, 0) * CFrame.Angles(-math.rad(90), math.rad(i), 0)
  676. wait()
  677. end
  678. wait(.1)
  679. PlaySound("slash", math.random(1700,1900)/1000)
  680. wait(.1)
  681. for i = 60, -60, -30 do
  682. RABW2.C1 = CFrame.new(.25, math.sin(i/29)/6 + 1, 0) * CFrame.Angles(-math.rad(90), math.rad(i), 0)
  683. RABWD2.C1 = CFrame.new(.25, math.sin(i/29)/6 + 1, 0) * CFrame.Angles(-math.rad(90), math.rad(i), 0)
  684. wait()
  685. end
  686. end))
  687. coroutine.resume(coroutine.create(function()
  688. for i = 180, 270, 30 do
  689. grip.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), -math.rad(i), 0) --(math.sin(i/59)/6)
  690. grip2.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), -math.rad(i), 0) --(math.sin(i/59)/6)
  691. wait()
  692. end
  693. end))
  694. for i = 0, 150, 15 do
  695. wait()
  696. end
  697. for i = 0, 180, 30 do
  698. for _, v in pairs(game.Workspace:GetChildren()) do
  699. if getHum(v)~=nil then
  700. if v:findFirstChild("Torso")~=nil then
  701. if (v.Torso.Position - blade.Position).magnitude < 2 and
  702. (v.Torso.Position - blade2.Position).magnitude < 2 then
  703. local hum = getHum(v)
  704. dmg(hum, 45, 60 - (v.Torso.Position - blade.Position).magnitude * 5)
  705. PlaySound("hitsound", 1.5)
  706. end
  707. end
  708. end
  709. end
  710. wait()
  711. end
  712. wait(.3)
  713. for i = -60, 0, 30 do
  714. RABW2.C1 = CFrame.new(0, math.sin(i/29)/6 + 0.5, 0) * CFrame.Angles(-math.rad(90), math.rad(i), 0)
  715. RABWD2.C1 = CFrame.new(0, math.sin(i/29)/6 + 0.5, 0) * CFrame.Angles(-math.rad(90), math.rad(i), 0)
  716. wait()
  717. end
  718. for i = 270, 180, -30 do
  719. grip.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  720. grip2.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(i) - math.rad(90), 0, 0) --(math.sin(i/59)/6)
  721. wait()
  722. end
  723. end
  724.  
  725. function select(mouse)
  726. RABW2.Part1 = Rarm
  727. LABW2.Part1 = nil
  728. RLBW2.Part1 = nil
  729. LLBW2.Part1 = nil
  730. RABWD2.Part1 = Larm
  731. LABWD2.Part1 = nil
  732. RLBWD2.Part1 = nil
  733. LLBWD2.Part1 = nil
  734. unsheath()
  735. mouse.Button1Down:connect(function()
  736. if able then
  737. able = false
  738. slash(mouse.Hit.p)
  739. able = true
  740. end
  741. end)
  742. mouse.KeyDown:connect(function(key)
  743. if able then
  744. key = key:lower()
  745. if key == "z" then
  746. able = false
  747. slash(mouse.Hit.p)
  748. able = true
  749. elseif key == "x" then
  750. able = false
  751. stab(mouse.Hit.p)
  752. able = true
  753. elseif key == "c" then
  754. able = false
  755. slice(mouse.Hit.p)
  756. able = true
  757. elseif key=="t" then
  758. if mouse.Target ~= nil then
  759. able = false
  760. TeleportZ(mouse.Hit.p)
  761. able = true
  762. end
  763. elseif key == "v" then
  764. freeze(mouse)
  765. elseif key == ";" then
  766. explode(mouse)
  767. elseif key == "b" then
  768. fire(mouse)
  769. elseif key == "m" then
  770. ghost()
  771. elseif key == "n" then
  772. unghost()
  773. end
  774. end
  775. end)
  776. end
  777.  
  778. function deselect()
  779. sheath()
  780. RABW2.Part1 = nil
  781. LABW2.Part1 = nil
  782. RLBW2.Part1 = nil
  783. LLBW2.Part1 = nil
  784. RABWD2.Part1 = nil
  785. LABWD2.Part1 = nil
  786. RLBWD2.Part1 = nil
  787. LLBWD2.Part1 = nil
  788. end
  789.  
  790. bin.Selected:connect(select)
  791. bin.Deselected:connect(deselect)
  792.  
  793. workspace.drew11pogi.Humanoid.WalkSpeed = 50
  794. game.Workspace.drew11pogi.Humanoid.MaxHealth = math.huge
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