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Idkrandomthingyyyy

+ea}5":fS\

Sep 28th, 2024
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2.  
  3. local Window = Rayfield:CreateWindow({
  4. Name = "Dolphin Hub",
  5. LoadingTitle = "I just wanna be part of your symphony",
  6. LoadingSubtitle = "by ben and medium",
  7. ConfigurationSaving = {
  8. Enabled = true,
  9. FolderName = nil, -- Create a custom folder for your hub/game
  10. FileName = "dolphinhub"
  11. },
  12. Discord = {
  13. Enabled = false,
  14. Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
  15. RememberJoins = true -- Set this to false to make them join the discord every time they load it up
  16. },
  17. KeySystem = false, -- Set this to true to use our key system
  18. KeySettings = {
  19. Title = "Untitled",
  20. Subtitle = "Key System",
  21. Note = "No method of obtaining the key is provided",
  22. FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  23. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  24. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  25. Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  26. }
  27. })
  28.  
  29. local Tab = Window:CreateTab("Volleyball 4.2", 4483362458) -- Title, Image
  30. local Section = Tab:CreateSection("Scripts")
  31. local Button = Tab:CreateButton({
  32. Name = "No Line Fault",
  33. Callback = function()
  34. game.Workspace.ServeLF.Size = Vector3.new(0.001, 0.001, 0.001)
  35. end,
  36. })
  37. local Button = Tab:CreateButton({
  38. Name = "No Team Borders",
  39. Callback = function()
  40. game.Workspace.BlueSide:Destroy()
  41. game.Workspace.RedSide:Destroy()
  42. end,
  43. })
  44. local Button = Tab:CreateButton({
  45. Name = "Jump On Frontrow While Backrow",
  46. Callback = function()
  47. game.Workspace.BackrowLF.Size = Vector3.new(0.001, 0.001, 0.001)
  48. end,
  49. })
  50. local Slider = Tab:CreateSlider({
  51. Name = "Jump Height",
  52. Range = {0, 100},
  53. Increment = 0.1,
  54. Suffix = "Height",
  55. CurrentValue = 10,
  56. Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  57. Callback = function(Value)
  58. -- The function that takes place when the slider changes
  59. game.Players.LocalPlayer.Character.Humanoid.UseJumpPower = false
  60. game.Players.LocalPlayer.Character.Humanoid.JumpHeight = Value
  61. -- The variable (Value) is a number which correlates to the value the slider is currently at
  62. end,
  63. })
  64.  
  65.  
  66. local Tab = Window:CreateTab("CRAZY", 4483362458) -- Title, Image
  67. local Section = Tab:CreateSection("Scripts")
  68. local Button = Tab:CreateButton({
  69. Name = "Get Axe",
  70. Callback = function()
  71. local args = {
  72. [1] = "changeClass",
  73. [2] = "axe",
  74. [3] = "none"
  75. }
  76.  
  77. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  78.  
  79. end,
  80. })
  81. local Button = Tab:CreateButton({
  82. Name = "Get Bat",
  83. Callback = function()
  84. local args = {
  85. [1] = "changeClass",
  86. [2] = "bat",
  87. [3] = "none"
  88. }
  89.  
  90. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  91.  
  92. end,
  93. })
  94. local Button = Tab:CreateButton({
  95. Name = "Get Candy",
  96. Callback = function()
  97. local args = {
  98. [1] = "changeClass",
  99. [2] = "candy",
  100. [3] = "none"
  101. }
  102.  
  103. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  104.  
  105. end,
  106. })
  107. local Button = Tab:CreateButton({
  108. Name = "Get Candy Cane",
  109. Callback = function()
  110. local args = {
  111. [1] = "changeClass",
  112. [2] = "candycane",
  113. [3] = "none"
  114. }
  115.  
  116. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  117.  
  118. end,
  119. })
  120. local Button = Tab:CreateButton({
  121. Name = "Get Chainsaw",
  122. Callback = function()
  123. local args = {
  124. [1] = "changeClass",
  125. [2] = "chainsaw",
  126. [3] = "none"
  127. }
  128.  
  129. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  130.  
  131. end,
  132. })
  133. local Button = Tab:CreateButton({
  134. Name = "Get Cheetos",
  135. Callback = function()
  136. local args = {
  137. [1] = "changeClass",
  138. [2] = "cheetos",
  139. [3] = "none"
  140. }
  141.  
  142. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  143.  
  144. end,
  145. })
  146. local Button = Tab:CreateButton({
  147. Name = "Get Claws",
  148. Callback = function()
  149. local args = {
  150. [1] = "changeClass",
  151. [2] = "claws",
  152. [3] = "none"
  153. }
  154.  
  155. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  156.  
  157. end,
  158. })
  159. local Button = Tab:CreateButton({
  160. Name = "Get Cleavers",
  161. Callback = function()
  162. local args = {
  163. [1] = "changeClass",
  164. [2] = "cleavers",
  165. [3] = "none"
  166. }
  167.  
  168. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  169.  
  170. end,
  171. })
  172. local Button = Tab:CreateButton({
  173. Name = "Get Cricket Bat",
  174. Callback = function()
  175. local args = {
  176. [1] = "changeClass",
  177. [2] = "cricketbat",
  178. [3] = "none"
  179. }
  180.  
  181. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  182.  
  183. end,
  184. })
  185. local Button = Tab:CreateButton({
  186. Name = "Get Crowbar",
  187. Callback = function()
  188. local args = {
  189. [1] = "changeClass",
  190. [2] = "crowbar",
  191. [3] = "none"
  192. }
  193.  
  194. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  195.  
  196. end,
  197. })
  198. local Button = Tab:CreateButton({
  199. Name = "Get Dagger",
  200. Callback = function()
  201. local args = {
  202. [1] = "changeClass",
  203. [2] = "dagger",
  204. [3] = "none"
  205. }
  206.  
  207. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  208.  
  209. end,
  210. })
  211. local Button = Tab:CreateButton({
  212. Name = "Get Fists",
  213. Callback = function()
  214. local args = {
  215. [1] = "changeClass",
  216. [2] = "fists",
  217. [3] = "none"
  218. }
  219.  
  220. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  221.  
  222. end,
  223. })
  224. local Button = Tab:CreateButton({
  225. Name = "Get Glaive",
  226. Callback = function()
  227. local args = {
  228. [1] = "changeClass",
  229. [2] = "glaive",
  230. [3] = "none"
  231. }
  232.  
  233. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  234.  
  235. end,
  236. })
  237. local Button = Tab:CreateButton({
  238. Name = "Get Golf Club",
  239. Callback = function()
  240. local args = {
  241. [1] = "changeClass",
  242. [2] = "golfclub",
  243. [3] = "none"
  244. }
  245.  
  246. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  247.  
  248. end,
  249. })
  250. local Button = Tab:CreateButton({
  251. Name = "Get Guitar",
  252. Callback = function()
  253. local args = {
  254. [1] = "changeClass",
  255. [2] = "guitar",
  256. [3] = "none"
  257. }
  258.  
  259. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  260.  
  261. end,
  262. })
  263. local Button = Tab:CreateButton({
  264. Name = "Get Katana",
  265. Callback = function()
  266. local args = {
  267. [1] = "changeClass",
  268. [2] = "katana",
  269. [3] = "none"
  270. }
  271.  
  272. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  273.  
  274. end,
  275. })
  276. local Button = Tab:CreateButton({
  277. Name = "Get Kick",
  278. Callback = function()
  279. local args = {
  280. [1] = "changeClass",
  281. [2] = "kick",
  282. [3] = "none"
  283. }
  284.  
  285. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  286.  
  287. end,
  288. })
  289. local Button = Tab:CreateButton({
  290. Name = "Get Knife",
  291. Callback = function()
  292. local args = {
  293. [1] = "changeClass",
  294. [2] = "knife",
  295. [3] = "none"
  296. }
  297.  
  298. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  299.  
  300. end,
  301. })
  302. local Button = Tab:CreateButton({
  303. Name = "Get Mace",
  304. Callback = function()
  305. local args = {
  306. [1] = "changeClass",
  307. [2] = "mace",
  308. [3] = "none"
  309. }
  310.  
  311. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  312.  
  313. end,
  314. })
  315. local Button = Tab:CreateButton({
  316. Name = "Get Machete",
  317. Callback = function()
  318. local args = {
  319. [1] = "changeClass",
  320. [2] = "machete",
  321. [3] = "none"
  322. }
  323.  
  324. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  325.  
  326. end,
  327. })
  328. local Button = Tab:CreateButton({
  329. Name = "Get Night Stick",
  330. Callback = function()
  331. local args = {
  332. [1] = "changeClass",
  333. [2] = "nightstick",
  334. [3] = "none"
  335. }
  336.  
  337. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  338.  
  339. end,
  340. })
  341. local Button = Tab:CreateButton({
  342. Name = "Get Pan",
  343. Callback = function()
  344. local args = {
  345. [1] = "changeClass",
  346. [2] = "pan",
  347. [3] = "none"
  348. }
  349.  
  350. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  351.  
  352. end,
  353. })
  354. local Button = Tab:CreateButton({
  355. Name = "Get Pencil",
  356. Callback = function()
  357. local args = {
  358. [1] = "changeClass",
  359. [2] = "pencil",
  360. [3] = "none"
  361. }
  362.  
  363. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  364.  
  365. end,
  366. })
  367. local Button = Tab:CreateButton({
  368. Name = "Get Pick and Spade",
  369. Callback = function()
  370. local args = {
  371. [1] = "changeClass",
  372. [2] = "pickandspade",
  373. [3] = "none"
  374. }
  375.  
  376. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  377.  
  378. end,
  379. })
  380. local Button = Tab:CreateButton({
  381. Name = "Get Pillow",
  382. Callback = function()
  383. local args = {
  384. [1] = "changeClass",
  385. [2] = "pillow",
  386. [3] = "none"
  387. }
  388.  
  389. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  390.  
  391. end,
  392. })
  393. local Button = Tab:CreateButton({
  394. Name = "Get Pipe",
  395. Callback = function()
  396. local args = {
  397. [1] = "changeClass",
  398. [2] = "pipe",
  399. [3] = "none"
  400. }
  401.  
  402. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  403.  
  404. end,
  405. })
  406. local Button = Tab:CreateButton({
  407. Name = "Get Sabres",
  408. Callback = function()
  409. local args = {
  410. [1] = "changeClass",
  411. [2] = "sabres",
  412. [3] = "none"
  413. }
  414.  
  415. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  416.  
  417. end,
  418. })
  419. local Button = Tab:CreateButton({
  420. Name = "Get Scythe",
  421. Callback = function()
  422. local args = {
  423. [1] = "changeClass",
  424. [2] = "scythe",
  425. [3] = "none"
  426. }
  427.  
  428. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  429.  
  430. end,
  431. })
  432. local Button = Tab:CreateButton({
  433. Name = "Get Spiked Club",
  434. Callback = function()
  435. local args = {
  436. [1] = "changeClass",
  437. [2] = "spikedclub",
  438. [3] = "none"
  439. }
  440.  
  441. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  442.  
  443. end,
  444. })
  445. local Button = Tab:CreateButton({
  446. Name = "Get Sucker",
  447. Callback = function()
  448. local args = {
  449. [1] = "changeClass",
  450. [2] = "sucker",
  451. [3] = "none"
  452. }
  453.  
  454. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  455.  
  456. end,
  457. })
  458. local Button = Tab:CreateButton({
  459. Name = "Get Trench Axe",
  460. Callback = function()
  461. local args = {
  462. [1] = "changeClass",
  463. [2] = "trenchaxe",
  464. [3] = "none"
  465. }
  466.  
  467. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  468.  
  469. end,
  470. })
  471. local Button = Tab:CreateButton({
  472. Name = "Get Turkey",
  473. Callback = function()
  474. local args = {
  475. [1] = "changeClass",
  476. [2] = "turkey",
  477. [3] = "none"
  478. }
  479.  
  480. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  481.  
  482. end,
  483. })
  484. local Button = Tab:CreateButton({
  485. Name = "Get Wrench",
  486. Callback = function()
  487. local args = {
  488. [1] = "changeClass",
  489. [2] = "wrench",
  490. [3] = "none"
  491. }
  492.  
  493. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  494.  
  495. end,
  496. })
  497. local Section = Tab:CreateSection("Other")
  498. local Paragraph = Tab:CreateParagraph({Title = "Info", Content = "Equip the glaive first to lag the server. You get 5 secs to equip the glaive, when you unequip the glaive, it stops."})
  499. local Button = Tab:CreateButton({
  500. Name = "Lag Server",
  501. Callback = function()
  502.  
  503. local args = {
  504. [1] = "changeClass",
  505. [2] = "glaive",
  506. [3] = "none"
  507. }
  508.  
  509. game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("guiEvent"):FireServer(unpack(args))
  510. wait(5)
  511. while wait() do
  512. local args = {
  513. [1] = "equip"
  514. }
  515.  
  516. game:GetService("Players").LocalPlayer.Character.glaive.RemoteEvent:FireServer(unpack(args))
  517. end
  518. game.Players.LocalPlayer.Character.Humanoid.HipHeight = 50
  519. end,
  520. })
  521.  
  522. Rayfield:LoadConfiguration()
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