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dsniper

Untitled

Jun 15th, 2017
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  1. targettedOn = false
  2. function onTouched(hit)
  3. hole:Play()
  4. hit.CanCollide=false
  5. wait(.5)
  6. hit.CanCollide = true
  7. debounce = true
  8.  
  9. end
  10.  
  11. dft = {}
  12.  
  13. function GetPlayers()
  14. local c = game.Players:GetChildren()
  15. for i = 1, #c do
  16. table.insert(dft, c[i].Name)
  17. end
  18. end
  19.  
  20. function Randomize()
  21. GetPlayers()
  22. local d = math.random(1, #dft)
  23. s = d
  24.  
  25.  
  26.  
  27. end
  28. ---------------------------------------------
  29. Player = game.Players.LocalPlayer
  30. Character = Player.Character
  31. local char = Player.Character
  32. torso = Character.Torso
  33. neck = Character.Torso.Neck
  34. hum = Character.Humanoid
  35. hum.MaxHealth = math.huge
  36. wait()
  37. hum.Health =hum.MaxHealth
  38. -------------------------------
  39. Reaper2 = Instance.new("Model")
  40. Reaper2.Parent = Player.Character
  41. Reaper2.Name = "Reaper2"
  42. rh2 = Instance.new("Part")
  43. rh2.Parent = Reaper2
  44. rh2.BrickColor = BrickColor.new("Brown")
  45. rh2.Locked = true
  46. rh2.CanCollide = false
  47. mesh2 = Instance.new("SpecialMesh")
  48. rh2.formFactor = "Symmetric"
  49. mesh2.MeshType = "FileMesh"
  50. mesh2.MeshId = "http://www.roblox.com/asset/?id=167554431"
  51. mesh2.Parent = rh2
  52. local weld2 = Instance.new("Weld")
  53. weld2.Parent = rh2
  54. rh2.Transparency = 0
  55. weld2.Part0 = rh2
  56. weld2.Part1 = Player.Character.Head
  57. weld2.C0 = CFrame.new(-0.05, -0.05, -0.1025)*CFrame.Angles(0, 0, 0)
  58.  
  59.  
  60. --------------------------------
  61. local l = game.Lighting
  62. local sky = Instance.new("Sky",l)
  63. l.TimeOfDay = "00:00:00"
  64. l.Brightness = 1
  65. l.Ambient = Color3.new(0.25, 0.5, 0.75)
  66. sky.CelestialBodiesShown = false
  67. sky.SkyboxBk = "http://www.roblox.com/asset/?id=1010388"
  68. sky.SkyboxDn = "http://www.roblox.com/asset/?id=1010389"
  69. sky.SkyboxFt = "http://www.roblox.com/asset/?id=1010386"
  70. sky.SkyboxLf = "http://www.roblox.com/asset/?id=1010387"
  71. sky.SkyboxRt = "http://www.roblox.com/asset/?id=1010385"
  72. sky.SkyboxUp = "http://www.roblox.com/asset/?id=1010390"
  73. sky.StarCount = 0
  74. sky.Name = "IcySkies"
  75.  
  76. playertarg = game.Players.LocalPlayer
  77. chara = playertarg.Character
  78. Mouse = playertarg:GetMouse()
  79. targetted = nil
  80.  
  81. New = function(Object, Parent, Name, Data)
  82. local Object = Instance.new(Object)
  83. for Index, Value in pairs(Data or {}) do
  84. Object[Index] = Value
  85. end
  86. Object.Parent = Parent
  87. Object.Name = Name
  88. return Object
  89. end
  90.  
  91.  
  92.  
  93. crosshair = Instance.new("BillboardGui",chara)
  94. crosshair.Size = UDim2.new(10,0,10,0)
  95. crosshair.Enabled = false
  96. imgl = Instance.new("ImageLabel",crosshair)
  97. imgl.Position = UDim2.new(0,0,0,0)
  98. imgl.Size = UDim2.new(1,0,1,0)
  99. imgl.Image = "rbxassetid://182932517"
  100. imgl.BackgroundTransparency = 1
  101. imgl.ImageTransparency = .7
  102. imgl.ImageColor3 = Color3.new(0,0,0)
  103.  
  104. CV="Maroon"
  105. Player = game.Players.LocalPlayer
  106. Character = Player.Character
  107. local txt = Instance.new("BillboardGui", Character)
  108. txt.Adornee = Character .Head
  109. txt.Name = "_status"
  110. txt.Size = UDim2.new(2, 0, 1.2, 0)
  111. txt.StudsOffset = Vector3.new(-9, 8, 0)
  112. local text = Instance.new("TextLabel", txt)
  113. text.Size = UDim2.new(10, 0, 7, 0)
  114. text.FontSize = "Size24"
  115. text.TextScaled = true
  116. text.TextTransparency = 0
  117. text.BackgroundTransparency = 1
  118. text.TextTransparency = 0
  119. text.TextStrokeTransparency = 0
  120. text.Font = "Bodoni"
  121. text.TextStrokeColor3 = Color3.new(255,255,255)
  122.  
  123. v=Instance.new("Part")
  124. v.Name = "ColorBrick"
  125. v.Parent=Player.Character
  126. v.FormFactor="Symmetric"
  127. v.Anchored=true
  128. v.CanCollide=false
  129. v.BottomSurface="Smooth"
  130. v.TopSurface="Smooth"
  131. v.Size=Vector3.new(10,5,3)
  132. v.Transparency=1
  133. v.CFrame=Character.Torso.CFrame
  134. v.BrickColor=BrickColor.new(CV)
  135. v.Transparency=1
  136. text.TextColor3 = Color3.new(0,0,0)
  137. v.Shape="Block"
  138. text.Text = "The Ebola Virus"
  139. -----------------------------------------
  140.  
  141. function LoadSnd(id,loop,vol,pit)
  142. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  143. return snd
  144. end
  145.  
  146. TargetSnd = LoadSnd(167191994,false,2.2,.8)
  147.  
  148.  
  149. function TargetSelect(person)
  150. local dd=coroutine.wrap(function()
  151. if targetted ~= person then
  152. targetted = person
  153.  
  154. for i = 0,30,10 do
  155. wait(.05)
  156. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  157. end
  158. end
  159. end)
  160. dd()
  161. end
  162.  
  163.  
  164.  
  165. function LockOn()
  166. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  167. TargetSelect(Mouse.Target.Parent)
  168. TargetSnd:Play()
  169. else end
  170. end
  171.  
  172.  
  173.  
  174.  
  175.  
  176.  
  177.  
  178.  
  179.  
  180. ZomWait = false
  181. ZomWait2 = false
  182. ZomSyle = false
  183.  
  184.  
  185. Target1 =script.Parent.Name
  186. Target2 = game.Players[Target1]
  187. Target2.Character.archivable = true
  188. clone4 = Target2.Character:Clone()
  189. clone4.Parent = game.Lighting
  190.  
  191.  
  192.  
  193.  
  194.  
  195. clone4.Torso["Left Shoulder"].DesiredAngle = -1.5
  196. clone4.Torso["Right Shoulder"].DesiredAngle = 1.5
  197.  
  198.  
  199.  
  200.  
  201.  
  202.  
  203.  
  204.  
  205.  
  206. Glow1 = Color3.new(.5,0,0)
  207. Glow2 = Color3.new(0,0,0)
  208.  
  209. GlowParticle = Instance.new("ParticleEmitter",clone4.Torso)
  210. GlowParticle.LightEmission = 0
  211. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  212. GlowParticle.Size = NumberSequence.new(2,0)
  213. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  214. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  215. GlowParticle.LockedToPart = false
  216. GlowParticle.Lifetime = NumberRange.new(.5,.6)
  217. GlowParticle.Rate= 100
  218. GlowParticle.Speed =NumberRange.new(6)
  219. GlowParticle.VelocitySpread = 360
  220.  
  221.  
  222.  
  223. for i,v in pairs(clone4:GetChildren()) do
  224.  
  225.  
  226. if v:IsA("ShirtGraphic") then
  227. v:Destroy()
  228. end
  229.  
  230. if v:IsA("Pants") then
  231. v:Destroy()
  232. end
  233. if v:IsA("Shirt") then
  234. v:Destroy()
  235. end
  236. if v:IsA("Hat") then
  237. v:Destroy()
  238.  
  239. end
  240. if v:IsA("Accessory") then
  241. v:Destroy()
  242. end
  243.  
  244. end
  245.  
  246. clone4["Body Colors"]:Destroy()
  247. clone4.Head.face.Texture = "rbxassetid://97880283"
  248.  
  249. wait()
  250. Zombie = clone4:Clone()
  251.  
  252. wait()
  253.  
  254. clone4:Destroy()
  255.  
  256. wait()
  257.  
  258.  
  259. Player=game:GetService("Players").LocalPlayer
  260. Character=Player.Character
  261.  
  262.  
  263. -------------------------------------------------------
  264.  
  265. --------------------------------------------------------
  266.  
  267. ---------------------------------------------------------
  268.  
  269. ----------------------------------------------------------
  270. local Hood = Instance.new("Part", Character)
  271. Hood.Name = "Hood"
  272. Hood.CanCollide = false
  273. Hood.BrickColor = BrickColor.new("Really black")
  274. Hood.Transparency = 0
  275. Hood.Material = "Granite"
  276. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  277. Hood.TopSurface = Enum.SurfaceType.Smooth
  278. Hood.BottomSurface = Enum.SurfaceType.Smooth
  279.  
  280. local Weld = Instance.new("Weld", Hood)
  281. Weld.Part0 = Character.Head
  282. Weld.Part1 = Hood
  283. Weld.C1 = CFrame.new(0, -0.2, 0)
  284.  
  285. local M2 = Instance.new("SpecialMesh")
  286. M2.Parent = Hood
  287. M2.MeshId = "http://www.roblox.com/asset/?id=83499032"
  288. M2.Scale = Vector3.new( 1, 1.2, 1.1)
  289. ------------------------------------------------------
  290.  
  291. p = game.Players.LocalPlayer
  292. char049 = p.Character
  293.  
  294. char049.Shirt:Remove()
  295. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  296. wait()shirt = Instance.new("Shirt", char049)
  297. shirt.Name = "Shirt"
  298. pants = Instance.new("Pants", char049)
  299. pants.Name = "Pants"
  300.  
  301. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131"
  302. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863"
  303. -------------------------------------------------
  304. ---- Orbd,Orbvc,Mask,Hood
  305.  
  306. --[[NIGHTOWLACE_WEAPONRY]]--
  307. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  308. secondcolor = "Really black"
  309.  
  310. wait(1 / 60)
  311. Effects = { }
  312. local Player = game.Players.localPlayer
  313. local Character = Player.Character
  314. local Humanoid = Character.Humanoid
  315. local mouse = Player:GetMouse()
  316. local LeftArm = Character["Left Arm"]
  317. local RightArm = Character["Right Arm"]
  318. local LeftLeg = Character["Left Leg"]
  319. local RightLeg = Character["Right Leg"]
  320. local Head = Character.Head
  321. local Torso = Character.Torso
  322. local cam = game.Workspace.CurrentCamera
  323. local RootPart = Character.HumanoidRootPart
  324. local RootJoint = RootPart.RootJoint
  325. local equipped = false
  326. local attack = false
  327. local Anim = 'Idle'
  328. local idle = 0
  329. local attacktype = 1
  330. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  331. local velocity = RootPart.Velocity.y
  332. local sine = 0
  333. local change = 1
  334. local grabbed = false
  335. local cn = CFrame.new
  336. local mr = math.rad
  337. local angles = CFrame.Angles
  338. local ud = UDim2.new
  339. local c3 = Color3.new
  340.  
  341. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  342. Humanoid.Animator:Destroy()
  343. Character.Animate:Destroy()
  344.  
  345. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  346. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  347. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  348.  
  349. RSH, LSH = nil, nil
  350.  
  351. RW = Instance.new("Weld")
  352. LW = Instance.new("Weld")
  353.  
  354. RH = Torso["Right Hip"]
  355. LH = Torso["Left Hip"]
  356.  
  357. RSH = Torso["Right Shoulder"]
  358. LSH = Torso["Left Shoulder"]
  359.  
  360. RSH.Parent = nil
  361. LSH.Parent = nil
  362.  
  363. RW.Name = "RW"
  364. RW.Part0 = Torso
  365. RW.C0 = cn(1.5, 0.5, 0)
  366. RW.C1 = cn(0, 0.5, 0)
  367. RW.Part1 = RightArm
  368. RW.Parent = Torso
  369.  
  370. LW.Name = "LW"
  371. LW.Part0 = Torso
  372. LW.C0 = cn(-1.5, 0.5, 0)
  373. LW.C1 = cn(0, 0.5, 0)
  374. LW.Part1 = LeftArm
  375. LW.Parent = Torso
  376.  
  377. function clerp(a, b, t)
  378. local qa = {
  379. QuaternionFromCFrame(a)
  380. }
  381. local qb = {
  382. QuaternionFromCFrame(b)
  383. }
  384. local ax, ay, az = a.x, a.y, a.z
  385. local bx, by, bz = b.x, b.y, b.z
  386. local _t = 1 - t
  387. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  388. end
  389.  
  390. function QuaternionFromCFrame(cf)
  391. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  392. local trace = m00 + m11 + m22
  393. if trace > 0 then
  394. local s = math.sqrt(1 + trace)
  395. local recip = 0.5 / s
  396. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  397. else
  398. local i = 0
  399. if m11 > m00 then
  400. i = 1
  401. end
  402. if m22 > (i == 0 and m00 or m11) then
  403. i = 2
  404. end
  405. if i == 0 then
  406. local s = math.sqrt(m00 - m11 - m22 + 1)
  407. local recip = 0.5 / s
  408. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  409. elseif i == 1 then
  410. local s = math.sqrt(m11 - m22 - m00 + 1)
  411. local recip = 0.5 / s
  412. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  413. elseif i == 2 then
  414. local s = math.sqrt(m22 - m00 - m11 + 1)
  415. local recip = 0.5 / s
  416. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  417. end
  418. end
  419. end
  420.  
  421. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  422. local xs, ys, zs = x + x, y + y, z + z
  423. local wx, wy, wz = w * xs, w * ys, w * zs
  424. local xx = x * xs
  425. local xy = x * ys
  426. local xz = x * zs
  427. local yy = y * ys
  428. local yz = y * zs
  429. local zz = z * zs
  430. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  431. end
  432.  
  433. function QuaternionSlerp(a, b, t)
  434. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  435. local startInterp, finishInterp;
  436. if cosTheta >= 0.0001 then
  437. if (1 - cosTheta) > 0.0001 then
  438. local theta = math.acos(cosTheta)
  439. local invSinTheta = 1 / math.sin(theta)
  440. startInterp = math.sin((1 - t) * theta) * invSinTheta
  441. finishInterp = math.sin(t * theta) * invSinTheta
  442. else
  443. startInterp = 1 - t
  444. finishInterp = t
  445. end
  446. else
  447. if (1 + cosTheta) > 0.0001 then
  448. local theta = math.acos(-cosTheta)
  449. local invSinTheta = 1 / math.sin(theta)
  450. startInterp = math.sin((t - 1) * theta) * invSinTheta
  451. finishInterp = math.sin(t * theta) * invSinTheta
  452. else
  453. startInterp = t - 1
  454. finishInterp = t
  455. end
  456. end
  457. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  458. end
  459.  
  460. function swait(num)
  461. if num == 0 or num == nil then
  462. game:service'RunService'.RenderStepped:wait(0)
  463. else
  464. for i = 0, num do
  465. game:service'RunService'.RenderStepped:wait(0)
  466. end
  467. end
  468. end
  469.  
  470. local RbxUtility = LoadLibrary("RbxUtility")
  471. local Create = RbxUtility.Create
  472.  
  473. function RemoveOutlines(part)
  474. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  475. end
  476.  
  477. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  478. local Part = Create("Part"){
  479. formFactor = FormFactor,
  480. Parent = Parent,
  481. Reflectance = Reflectance,
  482. Transparency = Transparency,
  483. CanCollide = false,
  484. Locked = true,
  485. BrickColor = BrickColor.new(tostring(BColor)),
  486. Name = Name,
  487. Size = Size,
  488. Material = Material,
  489. }
  490. RemoveOutlines(Part)
  491. return Part
  492. end
  493.  
  494. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  495. local Msh = Create(Mesh){
  496. Parent = Part,
  497. Offset = OffSet,
  498. Scale = Scale,
  499. }
  500. if Mesh == "SpecialMesh" then
  501. Msh.MeshType = MeshType
  502. Msh.MeshId = MeshId
  503. end
  504. return Msh
  505. end
  506.  
  507. function CreateWeld(Parent, Part0, Part1, C0, C1)
  508. local Weld = Create("Weld"){
  509. Parent = Parent,
  510. Part0 = Part0,
  511. Part1 = Part1,
  512. C0 = C0,
  513. C1 = C1,
  514. }
  515. return Weld
  516. end
  517.  
  518. function rayCast(Position, Direction, Range, Ignore)
  519. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  520. end
  521.  
  522. function CreateSound(id, par, vol, pit)
  523. coroutine.resume(coroutine.create(function()
  524. local sou = Instance.new("Sound", par or workspace)
  525. sou.Volume = vol
  526. sou.Pitch = pit or 1
  527. sou.SoundId = id
  528. wait()
  529. sou:play()
  530. game:GetService("Debris"):AddItem(sou, 6)
  531. end))
  532. end
  533.  
  534. local function getclosest(obj, distance)
  535. local last, lastx = distance + 1
  536. for i, v in pairs(workspace:GetChildren()) do
  537. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  538. local t = v.Torso
  539. local dist = (t.Position - obj.Position).magnitude
  540. if dist <= distance then
  541. if dist < last then
  542. last = dist
  543. lastx = v
  544. end
  545. end
  546. end
  547. end
  548. return lastx
  549. end
  550.  
  551. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  552. for i, v in pairs(hit:GetChildren()) do
  553. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  554. local find = v:FindFirstChild("Hitz")
  555. if not find then
  556. if v.Parent:findFirstChild("Head") then
  557. local BillG = Create("BillboardGui"){
  558. Parent = v.Parent.Head,
  559. Size = UDim2.new(1, 0, 1, 0),
  560. Adornee = v.Parent.Head,
  561. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  562. }
  563. local TL = Create("TextLabel"){
  564. Parent = BillG,
  565. Size = UDim2.new(3, 3, 3, 3),
  566. BackgroundTransparency = 1,
  567. Text = tostring(damage).."-",
  568. TextColor3 = Color1.Color,
  569. TextStrokeColor3 = Color2.Color,
  570. TextStrokeTransparency = 0,
  571. TextXAlignment = Enum.TextXAlignment.Center,
  572. TextYAlignment = Enum.TextYAlignment.Center,
  573. FontSize = Enum.FontSize.Size36,
  574. Font = "Garamondd",
  575. }
  576. coroutine.resume(coroutine.create(function()
  577. wait(1)
  578. for i = 0, 1, .1 do
  579. wait(.1)
  580. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  581. end
  582. BillG:Destroy()
  583. end))
  584. end
  585. v.Health = v.Health - damage
  586. local bool = Create("BoolValue"){
  587. Parent = v,
  588. Name = 'Hitz',
  589. }
  590. if HSound ~= nil and HPitch ~= nil then
  591. CreateSound(HSound, hit, 1, HPitch)
  592. end
  593. game:GetService("Debris"):AddItem(bool, cooldown)
  594. end
  595. end
  596. end
  597. end
  598.  
  599.  
  600. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  601. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  602. prt.Anchored = true
  603. prt.CFrame = cframe
  604. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  605. game:GetService("Debris"):AddItem(prt, 10)
  606. if Type == 1 or Type == nil then
  607. table.insert(Effects, {
  608. prt,
  609. "Block1",
  610. delay,
  611. x3,
  612. y3,
  613. z3,
  614. msh
  615. })
  616. elseif Type == 2 then
  617. table.insert(Effects, {
  618. prt,
  619. "Block2",
  620. delay,
  621. x3,
  622. y3,
  623. z3,
  624. msh
  625. })
  626. end
  627. end
  628.  
  629. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  630. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  631. prt.Anchored = true
  632. prt.CFrame = cframe
  633. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  634. game:GetService("Debris"):AddItem(prt, 10)
  635. table.insert(Effects, {
  636. prt,
  637. "Cylinder",
  638. delay,
  639. x3,
  640. y3,
  641. z3,
  642. msh
  643. })
  644. end
  645.  
  646. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  647. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  648. prt.Anchored = true
  649. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  650. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  651. game:GetService("Debris"):AddItem(prt, 10)
  652. table.insert(Effects, {
  653. prt,
  654. "Cylinder",
  655. delay,
  656. x3,
  657. y3,
  658. z3,
  659. msh
  660. })
  661. end
  662.  
  663. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  664. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  665. prt.Anchored = true
  666. prt.CFrame = cframe
  667. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  668. game:GetService("Debris"):AddItem(prt, 10)
  669. table.insert(Effects, {
  670. prt,
  671. "Cylinder",
  672. delay,
  673. x3,
  674. y3,
  675. z3,
  676. msh
  677. })
  678. end
  679.  
  680. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  681. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  682. prt.Anchored = true
  683. prt.CFrame = cframe
  684. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  685. game:GetService("Debris"):AddItem(prt, 10)
  686. table.insert(Effects, {
  687. prt,
  688. "Cylinder",
  689. delay,
  690. x3,
  691. y3,
  692. z3,
  693. msh
  694. })
  695. end
  696.  
  697. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  698. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  699. prt.Anchored = true
  700. prt.CFrame = cframe
  701. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  702. game:GetService("Debris"):AddItem(prt, 10)
  703. table.insert(Effects, {
  704. prt,
  705. "Cylinder",
  706. delay,
  707. x3,
  708. y3,
  709. z3,
  710. msh
  711. })
  712. end
  713.  
  714. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  715. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  716. prt.Anchored = true
  717. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  718. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  719. local num = math.random(10, 50) / 1000
  720. game:GetService("Debris"):AddItem(prt, 10)
  721. table.insert(Effects, {
  722. prt,
  723. "Shatter",
  724. num,
  725. prt.CFrame,
  726. math.random() - math.random(),
  727. 0,
  728. math.random(50, 100) / 100
  729. })
  730. end
  731.  
  732.  
  733.  
  734.  
  735. for i = 0, 1, 0.05 do
  736. swait()
  737. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  738. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  739. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  740. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  741. if Torsovelocity > 2 then
  742. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  743. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  744. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  745. elseif Torsovelocity < 1 then
  746. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  747. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  748. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  749. end
  750. end
  751. attack = false
  752.  
  753.  
  754.  
  755. game:GetService'RunService'.Stepped:connect(function()
  756. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  757. velocity = RootPart.Velocity.y
  758. sine = sine + change
  759. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  760. if equipped == true or equipped == false then
  761. if RootPart.Velocity.y > 1 and hit == nil then
  762. Anim = "Jump"
  763. if attack == false then
  764. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  765. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  766. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  767. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  768. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  769. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  770. end
  771. elseif RootPart.Velocity.y < -1 and hit == nil then
  772. Anim = "Fall"
  773. if attack == false then
  774. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  775. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  776. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  777. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  778. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  779. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  780. end
  781. elseif Torsovelocity < 1 and hit ~= nil then
  782. Anim = "Idle"
  783. if attack == false then
  784. change = 1
  785. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  786. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  787. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  788. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  789. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  790. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  791. end
  792. elseif Torsovelocity > 2 and hit ~= nil then
  793. Anim = "Walk"
  794. if attack == false then
  795. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  796. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  797. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2)
  798. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  799. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  800. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  801. end
  802. end
  803. end
  804. if #Effects > 0 then
  805. for e = 1, #Effects do
  806. if Effects[e] ~= nil then
  807. local Thing = Effects[e]
  808. if Thing ~= nil then
  809. local Part = Thing[1]
  810. local Mode = Thing[2]
  811. local Delay = Thing[3]
  812. local IncX = Thing[4]
  813. local IncY = Thing[5]
  814. local IncZ = Thing[6]
  815. if Thing[1].Transparency <= 1 then
  816. if Thing[2] == "Block1" then
  817. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  818. local Mesh = Thing[1].Mesh
  819. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  820. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  821. elseif Thing[2] == "Block2" then
  822. Thing[1].CFrame = Thing[1].CFrame
  823. local Mesh = Thing[7]
  824. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  825. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  826. elseif Thing[2] == "Cylinder" then
  827. local Mesh = Thing[1].Mesh
  828. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  829. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  830. elseif Thing[2] == "Blood" then
  831. local Mesh = Thing[7]
  832. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  833. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  834. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  835. elseif Thing[2] == "Elec" then
  836. local Mesh = Thing[1].Mesh
  837. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  838. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  839. elseif Thing[2] == "Disappear" then
  840. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  841. elseif Thing[2] == "Shatter" then
  842. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  843. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  844. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  845. Thing[6] = Thing[6] + Thing[5]
  846. end
  847. else
  848. Part.Parent = nil
  849. table.remove(Effects, e)
  850. end
  851. end
  852. end
  853. end
  854. end
  855. end)
  856.  
  857.  
  858. local lp = game.Players.LocalPlayer
  859. local chr = lp.Character
  860. local mouseV2 = lp:GetMouse()
  861. local euler = CFrame.fromEulerAnglesXYZ
  862. local rad = math.rad
  863. local trso = chr.Torso
  864.  
  865.  
  866.  
  867.  
  868.  
  869.  
  870.  
  871.  
  872.  
  873.  
  874.  
  875.  
  876.  
  877.  
  878.  
  879.  
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887.  
  888.  
  889. hum = chr.Humanoid
  890.  
  891.  
  892.  
  893. function CreateMesh(parent, id, x, y, z, texture)
  894. local m=Instance.new("SpecialMesh", parent)
  895. m.MeshType = "FileMesh"
  896. m.MeshId="http://www.roblox.com/asset/?id="..id
  897. if texture ~= nil then
  898. m.TextureId="http://www.roblox.com/asset/?id="..texture
  899. end
  900. m.Scale = Vector3.new(x,y,z)
  901. end
  902.  
  903.  
  904.  
  905. Hat=function()
  906. hat = Instance.new("Part", chr)
  907. hat.Transparency = 1
  908. hat.Name = "Top hat"
  909. hat.Locked = true
  910. hat.BrickColor = BrickColor.new("Really black")
  911. hat.CanCollide=true
  912. hat.Size=Vector3.new(1,1,1)
  913. hatw = Instance.new("Weld",hat)
  914. hatw.Part0=hat
  915. hatw.Part1=chr['Head']
  916. hatw.C0=CFrame.new(0,-1.7,0)
  917. hatw.C1=euler(rad(0),rad(0),rad(0))
  918. end
  919.  
  920. Hat()
  921.  
  922.  
  923.  
  924. function Name(msg)
  925. if hat.Parent then
  926. pcall(function()
  927. local Gui = Instance.new('BillboardGui', hat)
  928. Gui.ExtentsOffset = Vector3.new(0,1.5,0)
  929. Gui.Size = UDim2.new(0,200,0,300)
  930. local Frame = Instance.new('Frame',Gui)
  931. Frame.BackgroundTransparency = 1
  932. Frame.Size = UDim2.new(1,0,1,0)
  933. local Txt = Instance.new('TextLabel',Frame)
  934. Txt.BackgroundTransparency = 1
  935. Txt.Size = UDim2.new(1,0,1,0)
  936. Txt.Font = 'ArialBold'
  937. Txt.FontSize = 'Size24'
  938. Txt.Text = msg
  939. Txt.TextColor3 = BrickColor.new("Really black").Color
  940. Txt.TextStrokeColor3 = Color3.new(1,0,0)
  941. Txt.TextStrokeTransparency = 0
  942. Txt.TextWrapped = true
  943. Txt.TextScaled = false
  944. end)
  945. else
  946. end
  947. end
  948.  
  949. function Chat(msg) -- Credit to jillmiles1, kthxbye
  950. if hat.Parent then
  951. pcall(function()
  952. if hat:FindFirstChild("Fazbear Chat Gui") then
  953. hat['Fazbear Chat Gui']:destroy()
  954. end
  955. local Gui = Instance.new('BillboardGui', hat)
  956. Gui.Name = "Fazbear Chat Gui"
  957. Gui.ExtentsOffset = Vector3.new(0,3,0)
  958. Gui.Size = UDim2.new(0,200,0,300)
  959. local Frame = Instance.new('Frame',Gui)
  960. Frame.BackgroundTransparency = 1
  961. Frame.Size = UDim2.new(1,0,1,0)
  962. local Txt = Instance.new('TextLabel',Frame)
  963. Txt.BackgroundTransparency = 1
  964. Txt.Size = UDim2.new(1,0,1,0)
  965. Txt.Font = 'ArialBold'
  966. Txt.Name = "ChatGui"
  967. Txt.FontSize = 'Size24'
  968. Txt.Text = ''
  969. Txt.TextColor3 = BrickColor.new("Really black").Color
  970. Txt.TextStrokeColor3 = Color3.new(1,1,1)
  971. Txt.TextStrokeTransparency = .5
  972. Txt.TextWrapped = true
  973. Txt.TextScaled = false
  974.  
  975. delay(wait(),function()
  976. for v = 1, #msg do
  977. Txt.Text=string.sub(msg,1,v)
  978. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  979. wait(.009)
  980. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  981. wait(.009)
  982. Gui.ExtentsOffset = Vector3.new(0,3,0)
  983. end;
  984.  
  985.  
  986.  
  987. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  988. wait(.03)
  989. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  990. wait(.03)
  991. Gui.ExtentsOffset = Vector3.new(0,3,0)
  992. wait(.03)
  993. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  994. wait(.03)
  995. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  996. wait(.03)
  997. Gui.ExtentsOffset = Vector3.new(0,3,0)
  998. wait(.03)
  999. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1000. wait(.03)
  1001. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1002. wait(.03)
  1003. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1004. wait(.03)
  1005. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1006. wait(.03)
  1007. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1008. wait(.03)
  1009. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1010. wait(.03)
  1011. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1012. wait(.03)
  1013. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1014. wait(.03)
  1015. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1016. wait(.03)
  1017. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1018. wait(.03)
  1019. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1020. wait(.03)
  1021. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1022. wait(.03)
  1023.  
  1024. Txt.TextStrokeTransparency = .6
  1025. wait()
  1026. Txt.TextStrokeTransparency = .7
  1027. wait()
  1028. Txt.TextStrokeTransparency = .8
  1029. wait()
  1030. Txt.TextStrokeTransparency = .9
  1031. wait()
  1032. Txt.TextStrokeTransparency = 1
  1033. wait()
  1034.  
  1035. for v = 1, #Txt.Text do
  1036. Txt.Text=string.sub(msg,-1,v)
  1037.  
  1038.  
  1039.  
  1040.  
  1041.  
  1042.  
  1043.  
  1044. end;
  1045. Gui:remove()
  1046. end)
  1047. end)
  1048. else
  1049. end
  1050. end
  1051.  
  1052.  
  1053.  
  1054.  
  1055. function PlaySound(id, pitch, looped)
  1056. epicsound = Instance.new("Sound")
  1057. epicsound.Name = "FazbearSound"
  1058. epicsound.SoundId = "rbxassetid://"..id
  1059. epicsound.Volume = 2
  1060. epicsound.Pitch = pitch
  1061. if looped == nil then
  1062. looped = true
  1063. else
  1064. looped = looped
  1065. end
  1066. wait()
  1067. epicsound.Looped = looped
  1068. epicsound.Parent = workspace
  1069. if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
  1070. epicsound.SoundId="rbxassetid://181158033"
  1071. elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
  1072. epicsound.SoundId="rbxassetid://191819419"
  1073. elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
  1074. epicsound.SoundId="rbxassetid://153085393"
  1075. elseif epicsound.SoundId=="rbxassetid://nnm" then
  1076. epicsound.SoundId="rbxassetid://210189234"
  1077. elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
  1078. epicsound.SoundId="rbxassetid://162682002"
  1079. elseif epicsound.SoundId=="rbxassetid://zelda" then
  1080. epicsound.SoundId="rbxassetid://158215156"
  1081. elseif epicsound.SoundId=="rbxassetid://cc" then
  1082. epicsound.SoundId="rbxassetid://177080835"
  1083. end
  1084. es=epicsound:clone()
  1085. es:Stop()
  1086. es.Parent = chr
  1087. wait()
  1088. es:Play()
  1089. end
  1090.  
  1091.  
  1092.  
  1093.  
  1094. lp.Chatted:connect(function(msg)
  1095. Chat(msg)
  1096. end)
  1097.  
  1098. goldie=true
  1099.  
  1100.  
  1101. function StopMusic()
  1102. if chr:FindFirstChild("FazbearSound") then
  1103. if chr.FazbearSound.ClassName == "Sound" then
  1104. chr.FazbearSound:Stop()
  1105. wait()
  1106. chr.FazbearSound:Destroy()
  1107. end
  1108. end
  1109. end
  1110.  
  1111. Name("")
  1112.  
  1113.  
  1114. mouseV2.KeyDown:connect(function(key)
  1115. if key == "g" then
  1116. if goldie==false then
  1117. goldie=true
  1118.  
  1119. elseif goldie==true then
  1120. goldie=false
  1121.  
  1122. end
  1123. elseif key == "j" then -- Plays a song
  1124. StopMusic()
  1125. PlaySound(150456585, 1.1, true)
  1126. elseif key == "k" then -- Plays a song
  1127. StopMusic()
  1128. PlaySound(172117148, 1, true)
  1129. Chat("Ebola...")
  1130. elseif key == "p" then -- Stops any sound(s) playing from your torso
  1131. StopMusic()
  1132. Chat("All sounds stopped!")
  1133. end
  1134. end)
  1135.  
  1136.  
  1137.  
  1138. hum.Died:connect(function()
  1139. es.Pitch = 10
  1140. wait()
  1141. es:Pause()
  1142. es:Stop()
  1143. es.Name = "Ded"
  1144. wait()
  1145. es:Destroy()
  1146. end)
  1147.  
  1148.  
  1149.  
  1150.  
  1151.  
  1152.  
  1153. p = (game.Players.LocalPlayer.Name)
  1154. char = game.Players.LocalPlayer.Character
  1155.  
  1156.  
  1157. local player = game.Players.LocalPlayer
  1158. repeat wait() until player.Character.Humanoid
  1159. local humanoid = player.Character.Humanoid
  1160. local mouse = player:GetMouse()
  1161.  
  1162. for i,v in pairs(char:GetChildren()) do
  1163. if v.ClassName == 'Accessory' then
  1164. v:Destroy()
  1165. end
  1166. end
  1167.  
  1168. ScarySound1 = Instance.new("Sound")
  1169. ScarySound1.Parent = char.Torso
  1170. ScarySound1.SoundId = "rbxassetid://161964276"
  1171. ScarySound1.Volume = .5
  1172.  
  1173. ScarySound2 = Instance.new("Sound")
  1174. ScarySound2.Parent = char.Torso
  1175. ScarySound2.SoundId = "rbxassetid://669623416"
  1176. ScarySound2.Volume = 2
  1177. ScarySound2.Looped = true
  1178.  
  1179. ScarySound3 = Instance.new("Sound")
  1180. ScarySound3.Parent = char.Torso
  1181. ScarySound3.SoundId = "rbxassetid://483810543"
  1182. ScarySound3.Volume = 0.3
  1183. ScarySound3.Looped = true
  1184.  
  1185. ScarySound4 = Instance.new("Sound")
  1186. ScarySound4.Parent = char.Torso
  1187. ScarySound4.SoundId = "rbxassetid://177113856"
  1188. ScarySound4.Volume = 2
  1189. ScarySound4.Looped = false
  1190.  
  1191. Punch = Instance.new("Sound")
  1192. Punch.Parent = char.Torso
  1193. Punch.SoundId = "rbxassetid://146938349"
  1194. Punch.Volume = 1.5
  1195. Punch.Looped = false
  1196. Punch.Pitch = 0.8
  1197.  
  1198. hole = Instance.new("Sound")
  1199. hole.Parent = char.Torso
  1200. hole.SoundId = "rbxassetid://224339308"
  1201. hole.Volume = .3
  1202.  
  1203.  
  1204. game.Players.LocalPlayer.Character.Sound:Destroy()
  1205.  
  1206. function Normal()
  1207. ScarySound3:Play()
  1208. char.Humanoid.WalkSpeed = 18
  1209. char.Head.face.Texture = "rbxassetid://0"
  1210. char["Left Leg"].Transparency = 0
  1211. char["Head"].Transparency = 0
  1212. char["Right Leg"].Transparency = 0
  1213. char["Torso"].Transparency = 0
  1214. char["Left Arm"].Transparency = 0
  1215. char["Right Arm"].Transparency = 0
  1216. end
  1217.  
  1218. function GoInvisible()
  1219. ScarySound3:Stop()
  1220. ScarySound1:Stop()
  1221. char.Humanoid.WalkSpeed = 120
  1222. char.Head.face.Transparency = 1
  1223. char["Left Leg"].Transparency = 0.5
  1224. char["Head"].Transparency = 0.5
  1225. char["Right Leg"].Transparency = 0.5
  1226. char["Torso"].Transparency = 0.5
  1227. char["Left Arm"].Transparency = 0.5
  1228. char["Right Arm"].Transparency = 0.5
  1229. Hood.Transparency = 0.5
  1230. Mask.Transparency = 0.5
  1231. Orbvc.Transparency = 0.5
  1232. Orbd.Transparency = 0.5
  1233. Orbvc.BrickColor = BrickColor.new("Really red")
  1234. Orbd.BrickColor = BrickColor.new("Really red")
  1235. wait(0.001)
  1236. char["Left Leg"].Transparency = 0.6
  1237. char["Head"].Transparency = 0.6
  1238. char["Right Leg"].Transparency = 0.6
  1239. char["Torso"].Transparency = 0.6
  1240. char["Left Arm"].Transparency = 0.6
  1241. char["Right Arm"].Transparency = 0.6
  1242. Hood.Transparency = 0.6
  1243. Mask.Transparency = 0.6
  1244. Orbvc.Transparency = 0.6
  1245. Orbd.Transparency = 0.6
  1246. wait(0.001)
  1247. char["Left Leg"].Transparency = 0.7
  1248. char["Head"].Transparency = 0.7
  1249. char["Right Leg"].Transparency = 0.7
  1250. char["Torso"].Transparency = 0.7
  1251. char["Left Arm"].Transparency = 0.7
  1252. char["Right Arm"].Transparency = 0.7
  1253. Hood.Transparency = 0.7
  1254. Mask.Transparency = 0.7
  1255. Orbvc.Transparency = 0.7
  1256. Orbd.Transparency = 0.7
  1257. wait(0.001)
  1258. char["Left Leg"].Transparency = 1
  1259. char["Head"].Transparency = 1
  1260. char["Right Leg"].Transparency = 1
  1261. char["Torso"].Transparency = 1
  1262. char["Left Arm"].Transparency = 1
  1263. char["Right Arm"].Transparency = 1
  1264. Hood.Transparency = 1
  1265. Mask.Transparency = 1
  1266. Orbvc.Transparency = 1
  1267. Orbd.Transparency = 1
  1268. end
  1269.  
  1270. function GoVisible()
  1271. ScarySound3:Play()
  1272. char.Humanoid.WalkSpeed = 16
  1273. ScarySound1:Play()
  1274. char.Head.face.Transparency = 0
  1275. Orbvc.BrickColor = BrickColor.new("Really black")
  1276. Orbd.BrickColor = BrickColor.new("Really black")
  1277. char["Left Leg"].Transparency = 0.9
  1278. char["Head"].Transparency = 0.9
  1279. char["Right Leg"].Transparency = 9
  1280. char["Torso"].Transparency = 0.9
  1281. char["Left Arm"].Transparency = 0.9
  1282. char["Right Arm"].Transparency = 0.9
  1283. Hood.Transparency = 0.9
  1284. Mask.Transparency = 0.9
  1285. Orbvc.Transparency = 0.9
  1286. Orbd.Transparency = 0.9
  1287. wait(0.001)
  1288. char["Left Leg"].Transparency = 0.7
  1289. char["Head"].Transparency = 0.7
  1290. char["Right Leg"].Transparency = 0.7
  1291. char["Torso"].Transparency = 0.7
  1292. char["Left Arm"].Transparency = 0.7
  1293. char["Right Arm"].Transparency = 0.7
  1294. Hood.Transparency = 0.7
  1295. Mask.Transparency = 0.7
  1296. Orbvc.Transparency = 0.7
  1297. Orbd.Transparency = 0.7
  1298. wait(0.001)
  1299. char["Left Leg"].Transparency = 0
  1300. char["Head"].Transparency = 0
  1301. char["Right Leg"].Transparency = 0
  1302. char["Torso"].Transparency = 0
  1303. char["Left Arm"].Transparency = 0
  1304. char["Right Arm"].Transparency = 0
  1305. Hood.Transparency = 0
  1306. Mask.Transparency = 0
  1307. Orbvc.Transparency = 0
  1308. Orbd.Transparency = 0
  1309. end
  1310.  
  1311. wait()
  1312. local Mask = Instance.new("Part", Headnr2)
  1313. Mask.Name = "Head"
  1314. Mask.CanCollide = false
  1315. Mask.BrickColor = Headcol1
  1316. Mask.Transparency = 0
  1317. Mask.Material = Headmat
  1318. Mask.Size = Headsize
  1319. Mask.TopSurface = Enum.SurfaceType.Smooth
  1320. Mask.BottomSurface = Enum.SurfaceType.Smooth
  1321. local Weld = Instance.new("Weld", Mask)
  1322. Weld.Part0 = Character.Head
  1323. Weld.Part1 = Mask
  1324. Weld.C1 = CFrame.new(0,0,0)
  1325.  
  1326. local M1 = Instance.new("SpecialMesh")
  1327. M1.Parent = Mask
  1328. M1.MeshType='Head'
  1329. M1.Scale = Headsize2
  1330.  
  1331. Normal()
  1332.  
  1333. Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true})
  1334. Music1.Pitch = 1
  1335. musicon = false
  1336. mouse.KeyDown:connect(function(key)
  1337. if key == "z" then
  1338. if char.Head.Transparency == 0 then
  1339. GoInvisible()
  1340.  
  1341. elseif char.Head.Transparency == 1 then
  1342. GoVisible()
  1343. Chat("...")
  1344. end
  1345. end end)
  1346.  
  1347. mouse.KeyDown:connect(function(key)
  1348. if key == "x" then
  1349. if ScarySound2.IsPlaying == false then
  1350. ScarySound2:Play()
  1351. elseif ScarySound2.IsPlaying == true then
  1352. ScarySound2:Stop()
  1353.  
  1354.  
  1355. end
  1356. end end)
  1357.  
  1358. mouse.KeyDown:connect(function(key)
  1359. if key == "r" then
  1360. if ScarySound4.IsPlaying == false then
  1361. ScarySound4:Play()
  1362. Chat("Hello...")
  1363. wait(1.5)
  1364. Chat("greetings...")
  1365. wait(2)
  1366. Chat("o my...")
  1367. wait(1.5)
  1368. Chat("he have another victim of the disease")
  1369. wait(3)
  1370. Chat("you are not a doctor...")
  1371. wait(2)
  1372. Chat("i sense the the disease in you")
  1373. wait(2.3)
  1374. Chat("i am the cure...")
  1375. wait(2)
  1376. Chat("do not be afraid")
  1377. wait(2)
  1378. Chat("i am the cure")
  1379. wait(2)
  1380. Chat("stop resisting...")
  1381. wait(1.8)
  1382. Chat("i am here to cure you...")
  1383.  
  1384.  
  1385.  
  1386.  
  1387. end
  1388. end end)
  1389. mouse.KeyDown:connect(function(key)
  1390. if key == "u" then
  1391. for _, z in pairs(workspace:GetChildren()) do
  1392.  
  1393. if z.Name == "Zombie" then
  1394. Chat("Clean...")
  1395. z:Destroy()
  1396.  
  1397. end
  1398. end
  1399. end
  1400. end)
  1401.  
  1402.  
  1403. mouse.KeyDown:connect(function(key)
  1404. if key == "m" then
  1405. if musicon == true then
  1406. Music1:Stop()
  1407. musicon = false
  1408. Chat("Auto Target: Deactivated")
  1409. else
  1410. Chat("Auto Target: Activated")
  1411. Music1:Play()
  1412. musicon = true
  1413.  
  1414. end
  1415. end
  1416. end)
  1417.  
  1418. Virus = true
  1419.  
  1420.  
  1421. mouse.KeyDown:connect(function(key)
  1422. if key == "v" then
  1423. if Virus == true then
  1424. Chat("Infection: Deactivated")
  1425. Virus = false
  1426.  
  1427. else
  1428.  
  1429. Virus = true
  1430. Chat("Infection: Activated")
  1431. end
  1432. end
  1433. end)
  1434.  
  1435.  
  1436.  
  1437. mouse.KeyDown:connect(function(key)
  1438. if key == "h" then
  1439. for _, z in pairs(workspace:GetChildren()) do
  1440.  
  1441. if z.Name == "Zombie" then
  1442.  
  1443.  
  1444.  
  1445. end
  1446. end
  1447. end
  1448. end)
  1449.  
  1450.  
  1451.  
  1452.  
  1453. mouse.KeyDown:connect(function(key)
  1454. if key == "f" then
  1455. if targetted == nil then
  1456. targetted = char
  1457. else
  1458.  
  1459. targetted = nil
  1460. end
  1461.  
  1462.  
  1463. end
  1464. end)
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470. function SpawnZombie()
  1471.  
  1472.  
  1473. if ZomWait == false and ZomWait2 == false then
  1474. Zombie.Parent = game.Lighting
  1475. Zombie2 = Zombie:Clone()
  1476. Zombie3 = Zombie:Clone()
  1477.  
  1478. Zombie:Destroy()
  1479. ----------------------------
  1480. ZomWait2 = true
  1481. wait()
  1482. ZomWait = true
  1483. end
  1484.  
  1485.  
  1486.  
  1487. if ZomWait == true and ZomWait2 == false then
  1488. Zombie3.Parent = game.Lighting
  1489. Zombie2 = Zombie3:Clone()
  1490. Zombie = Zombie3:Clone()
  1491.  
  1492. Zombie3:Destroy()
  1493. ----------------------------
  1494. ZomWait2 = true
  1495. wait()
  1496. ZomWait = false
  1497. end
  1498. Zombie2.Parent = game.Workspace
  1499.  
  1500. end
  1501.  
  1502.  
  1503.  
  1504.  
  1505. function ResetZombie()
  1506. wait(4)
  1507. ZomSyle = false
  1508. ZomWait2 = false
  1509.  
  1510. end
  1511. waitV2 = false
  1512. function onTouch(part)
  1513.  
  1514. local humanoid = part.Parent:findFirstChild("Humanoid")
  1515. local model = part.Parent
  1516. local torso = part.Parent:FindFirstChild("Torso")
  1517. local head = part.Parent:findFirstChild("Head")
  1518. local leftleg = part.Parent:findFirstChild("Left Leg")
  1519. local rightleg = part.Parent:findFirstChild("Right Leg")
  1520. local leftarm = part.Parent:findFirstChild("Left Arm")
  1521. local rightarm = part.Parent:findFirstChild("Right Arm")
  1522. if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then
  1523. waitV2 = true
  1524. wait(.2)
  1525. waitV2 = false
  1526.  
  1527.  
  1528.  
  1529.  
  1530. if (humanoid ~=nil) then
  1531.  
  1532. --humanoid.Health = 0
  1533.  
  1534.  
  1535. ---------------------------R15-------------------------------------------------
  1536. if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
  1537. local torso2 = part.Parent:FindFirstChild("UpperTorso")
  1538. torso2:Destroy()
  1539. end
  1540. -------------------------------------------------------------------------------
  1541.  
  1542.  
  1543.  
  1544. humanoid.Sit = true
  1545. wait(0.5)
  1546. torso.Anchored = true
  1547. wait(.3)
  1548. zomchar = humanoid.Parent
  1549. e=Instance.new('Part', model)
  1550. e.Size = Vector3.new(2.25,2.25,2.25)
  1551. e.Transparency = 1
  1552. e.Anchored = true
  1553. e.CFrame = CFrame.new(torso.Position)
  1554.  
  1555.  
  1556.  
  1557. wait(1)
  1558. torso:Destroy()
  1559. q=Instance.new('ParticleEmitter', e)
  1560. q.Size = NumberSequence.new(2,.0)
  1561. q.Rate = 500
  1562. q.Transparency = NumberSequence.new(0,1)
  1563. q.Speed = NumberRange.new(7)
  1564. q.VelocitySpread = 100
  1565. q.Lifetime = NumberRange.new(0.1,1)
  1566. q.Texture = 'rbxassetid://164417280'
  1567. wait(.1)
  1568. torso.Anchored = true
  1569. rightleg.Anchored = true
  1570. leftleg.Anchored = true
  1571. rightarm.Anchored = true
  1572. leftarm.Anchored = true
  1573. ded = Instance.new("Sound")
  1574. ded.Parent = e
  1575. ded.SoundId = "rbxassetid://130976109"
  1576. ded.Volume = 3
  1577. ded.Looped = false
  1578. wait()
  1579.  
  1580. ded:Play()
  1581.  
  1582. wait(1)
  1583. leftleg.Transparency = 0.5
  1584. head.Transparency = 0.5
  1585. rightleg.Transparency = 0.5
  1586. torso.Transparency = 0.5
  1587. leftarm.Transparency = 0.5
  1588. rightarm.Transparency = 0.5
  1589.  
  1590.  
  1591. wait(0.001)
  1592. leftleg.Transparency = 0.6
  1593. head.Transparency = 0.6
  1594. rightleg.Transparency = 0.6
  1595. torso.Transparency = 0.6
  1596. leftarm.Transparency = 0.6
  1597. rightarm.Transparency = 0.6
  1598.  
  1599. wait(0.001)
  1600. leftleg.Transparency = 0.7
  1601. head.Transparency = 0.7
  1602. rightleg.Transparency = 0.7
  1603. torso.Transparency = 0.7
  1604. leftarm.Transparency = 0.7
  1605. rightarm.Transparency = 0.7
  1606.  
  1607.  
  1608.  
  1609.  
  1610.  
  1611.  
  1612. wait(0.001)
  1613. leftleg.Transparency = 1
  1614. head.Transparency = 1
  1615. rightleg.Transparency = 1
  1616. torso.Transparency = 1
  1617. leftarm.Transparency = 1
  1618. rightarm.Transparency = 1
  1619. wait()
  1620.  
  1621. SpawnZombie()
  1622. Zombie2.Torso.Touched:connect(onTouch)
  1623. Zombie2.Name = 'Zombie'
  1624. function AutoJump()
  1625. Zombie2.Humanoid.Jump = true
  1626. end
  1627. Zombie2.Torso.Touched:connect(AutoJump)
  1628. wait()
  1629. Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1)))
  1630. ----------------------
  1631.  
  1632. if ZomSyle == false then
  1633. ZomSyle = true
  1634.  
  1635.  
  1636.  
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642. Zombie2.archivable = false
  1643.  
  1644.  
  1645. skin = zomchar["Body Colors"]:Clone()
  1646. skin.Parent = Zombie2
  1647. wait()
  1648.  
  1649.  
  1650. Character= Zombie2
  1651. plr = Zombie2
  1652. Headmaker = Character.Head
  1653. Headcol1 = Headmaker.BrickColor
  1654. Headmat = Headmaker.Material
  1655. Headsize = Headmaker.Size
  1656. Headsize2 = Headmaker.Mesh.Scale
  1657. hed = Character.Head
  1658. hed.Transparency = 1
  1659.  
  1660. local Headnr1 = Instance.new("Model",Character.Head)
  1661. Headnr1.Name = "Lmao"
  1662. local Headnr2 = Instance.new("Model",Headnr1)
  1663. Headnr2.Name = ""..zomchar.Name
  1664.  
  1665.  
  1666. ----------------------------------------------------------
  1667.  
  1668. ----------------------------------------------------------
  1669. local Name2 = Instance.new("Humanoid",Headnr2)
  1670.  
  1671. wait()
  1672.  
  1673. for i,v in pairs(zomchar:GetChildren()) do
  1674. if v:IsA("CharacterMesh") then
  1675. v:clone().Parent = Zombie2
  1676. end
  1677.  
  1678. if v:IsA("ShirtGraphic") then
  1679. v:clone().Parent = Zombie2
  1680. end
  1681.  
  1682. if v:IsA("Pants") then
  1683. v:clone().Parent = Zombie2
  1684. end
  1685. if v:IsA("Shirt") then
  1686. v:clone().Parent = Zombie2
  1687.  
  1688. end
  1689.  
  1690.  
  1691. if v:IsA("Accessory") then
  1692. v:clone().Parent = Zombie2
  1693. end
  1694.  
  1695. if v:IsA("Hat") then
  1696. v:clone().Parent = Zombie2
  1697. end
  1698.  
  1699. end
  1700.  
  1701.  
  1702.  
  1703. end
  1704.  
  1705.  
  1706.  
  1707.  
  1708.  
  1709.  
  1710.  
  1711. ----------------------
  1712. wait()
  1713. leftleg:Destroy()
  1714. head:Destroy()
  1715. rightleg:Destroy()
  1716. leftarm:Destroy()
  1717. rightarm:Destroy()
  1718. ResetZombie()
  1719. end
  1720. end
  1721. end
  1722.  
  1723.  
  1724.  
  1725. char.Torso.Touched:connect(onTouch)
  1726.  
  1727. mouse.KeyDown:connect(function(key)
  1728. if key == "c" then
  1729.  
  1730. LockOn()
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736. end
  1737. end)
  1738.  
  1739.  
  1740. debounce = false
  1741.  
  1742. function onTouched(hit)
  1743. hole:Play()
  1744. hit.CanCollide=false
  1745. wait(.5)
  1746. hit.CanCollide = true
  1747. debounce = true
  1748.  
  1749. end
  1750. game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
  1751.  
  1752.  
  1753.  
  1754. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  1755.  
  1756.  
  1757. if targetted == nil and musicon == true then
  1758. print('Waiting For A Target...')
  1759. wait()
  1760. GetPlayers()
  1761. local d = math.random(1, #dft)
  1762. local s = d
  1763. print(''..dft[s]..'?')
  1764.  
  1765.  
  1766.  
  1767. for _, z in pairs(workspace:GetChildren()) do
  1768.  
  1769. if z.Name == ""..dft[s] then
  1770.  
  1771.  
  1772.  
  1773.  
  1774.  
  1775. targetted = z
  1776.  
  1777. if z.Name == ''..p then
  1778.  
  1779. targetted = nil
  1780.  
  1781. print('Wait a sec is that not me!')
  1782.  
  1783. end
  1784. end
  1785. end
  1786.  
  1787.  
  1788. end
  1789.  
  1790. if musicon == true and targetted.Humanoid.Health == 0 then
  1791. targetted = nil
  1792.  
  1793. end
  1794.  
  1795. for _, z in pairs(workspace:GetChildren()) do
  1796.  
  1797. if z.Name == "Zombie" then
  1798.  
  1799. z.Humanoid:MoveTo(targetted.Head.Position)
  1800.  
  1801. end
  1802. end
  1803. for _, z in pairs(workspace:GetChildren()) do
  1804.  
  1805. if z.Name == "Zombie" then
  1806. if z.Humanoid.Health == 0 then
  1807. z.Head.face.Transparency = 1
  1808. z["Left Leg"].Transparency = 0.5
  1809. z["Head"].Transparency = 0.5
  1810. z["Right Leg"].Transparency = 0.5
  1811. z["Torso"].Transparency = 0.5
  1812. z["Left Arm"].Transparency = 0.5
  1813. z["Right Arm"].Transparency = 0.5
  1814. wait(0.1)
  1815. z:Destroy()
  1816. end
  1817. end
  1818. end
  1819.  
  1820.  
  1821.  
  1822. -------------------
  1823. end)
  1824.  
  1825.  
  1826.  
  1827. print('Loaded...')
  1828. print('---------------------')
  1829. print('Made by 123jl123')
  1830. print('---------------------')
  1831. print('do not leak...')
  1832. print('Have a nice day :)')
  1833. print('---------------------')
  1834. while wait() do
  1835.  
  1836.  
  1837.  
  1838. char["Left Leg"].BrickColor = BrickColor.new("Really black")
  1839. char["Head"].BrickColor = BrickColor.new("Pastel Brown")
  1840. char["Right Leg"].BrickColor = BrickColor.new("Really black")
  1841. char["Torso"].BrickColor = BrickColor.new("Really black")
  1842. char["Left Arm"].BrickColor = BrickColor.new("Black")
  1843. char["Right Arm"].BrickColor = BrickColor.new("Black")
  1844. imgl.Rotation = imgl.Rotation + 1
  1845. if targetted ~= nil then
  1846. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1847. crosshair.Enabled = true
  1848.  
  1849. elseif targetted == nil then
  1850.  
  1851. crosshair.Adornee = nil
  1852. crosshair.Enabled = false
  1853.  
  1854. end
  1855.  
  1856.  
  1857.  
  1858.  
  1859.  
  1860.  
  1861.  
  1862.  
  1863.  
  1864.  
  1865.  
  1866.  
  1867. end
  1868.  
  1869.  
  1870. ------------------------------------------------------------------------
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