Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Gui to Lua
- -- Version: 3.1
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local menuguui = Instance.new("Frame")
- local BlockSword = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local CTRLCLICKTP = Instance.new("TextButton")
- local OPGUI = Instance.new("TextButton")
- local GodMode = Instance.new("TextButton")
- local RevizAdminV2 = Instance.new("TextButton")
- local PrisonBreaker = Instance.new("TextButton")
- local NoclipV = Instance.new("TextButton")
- local cerrar = Instance.new("TextButton")
- local SaltoInfinito = Instance.new("TextButton")
- local FlyE = Instance.new("TextButton")
- local frame = Instance.new("Frame")
- local AbrirGUI = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- menuguui.Active = true
- menuguui.Draggable = true
- menuguui.Name = "menuguui"
- menuguui.Parent = ScreenGui
- menuguui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- menuguui.Position = UDim2.new(0.185321093, 0, 0.270916343, 0)
- menuguui.Size = UDim2.new(0, 685, 0, 230)
- menuguui.Visible = false
- menuguui.Style = Enum.FrameStyle.ChatRed
- BlockSword.Name = "Block Sword"
- BlockSword.Parent = menuguui
- BlockSword.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- BlockSword.Position = UDim2.new(0.771230519, 0, -0.00712569943, 0)
- BlockSword.Size = UDim2.new(0, 160, 0, 42)
- BlockSword.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- BlockSword.Font = Enum.Font.SciFi
- BlockSword.Text = "Block Sword OP"
- BlockSword.TextColor3 = Color3.fromRGB(0, 0, 0)
- BlockSword.TextSize = 14.000
- BlockSword.MouseButton1Down:connect(function()
- local plr=game.Players.LocalPlayer;local tool=Instance.new("Tool",plr.Backpack)tool.GripPos=Vector3.new(0.1,-1,0)tool.Name="Sword"local k=Instance.new("Part",tool)k.Name="Handle"k.Size=Vector3.new(0.4,4,0.4)local l=Instance.new("Animation",tool)l.AnimationId="rbxassetid://218504594"local m=plr.Character.Humanoid:LoadAnimation(l)db=true;da=false;tool.Equipped:connect(function()tool.Activated:connect(function()if db==true then db=false;m:Play()wait()da=true;db=true;wait(0.1)da=false end end)end)k.Touched:connect(function(n)if da==true then local o=n.Parent.Humanoid;if o~=nil then local p=game.Players:FindFirstChild(n.Parent.Name)for j=1,10 do if p.Name~="RealAnimus"then game.ReplicatedStorage.meleeEvent:FireServer(p)end end end end end)
- end)
- Btools.Name = "Btools"
- Btools.Parent = menuguui
- Btools.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Btools.Position = UDim2.new(0.771230519, 0, 0.525742829, 0)
- Btools.Size = UDim2.new(0, 160, 0, 42)
- Btools.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Btools.Font = Enum.Font.SciFi
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.fromRGB(0, 0, 0)
- Btools.TextSize = 14.000
- Btools.MouseButton1Down:connect(function()
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool3.BinType = "Hammer"
- end)
- CTRLCLICKTP.Name = "CTRL + CLICK TP"
- CTRLCLICKTP.Parent = menuguui
- CTRLCLICKTP.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CTRLCLICKTP.Position = UDim2.new(0.0818133801, 0, 0.779963851, 0)
- CTRLCLICKTP.Size = UDim2.new(0, 174, 0, 42)
- CTRLCLICKTP.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- CTRLCLICKTP.Font = Enum.Font.SciFi
- CTRLCLICKTP.Text = "CTRL + CLICK TP"
- CTRLCLICKTP.TextColor3 = Color3.fromRGB(0, 0, 0)
- CTRLCLICKTP.TextSize = 14.000
- CTRLCLICKTP.MouseButton1Down:connect(function()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Plr.Character:MoveTo(Mouse.Hit.p)
- end)
- end)
- OPGUI.Name = "OP GUI"
- OPGUI.Parent = menuguui
- OPGUI.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- OPGUI.Position = UDim2.new(0.0818133801, 0, 0.262745798, 0)
- OPGUI.Size = UDim2.new(0, 174, 0, 42)
- OPGUI.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- OPGUI.Font = Enum.Font.SciFi
- OPGUI.Text = "OP GUI"
- OPGUI.TextColor3 = Color3.fromRGB(0, 0, 0)
- OPGUI.TextSize = 14.000
- OPGUI.MouseButton1Down:connect(function()
- -- Objects
- local PrisonGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local TitleBar = Instance.new("TextLabel")
- local ObGuns = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local TaseBypass = Instance.new("TextButton")
- local RemoveDoors = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local BeNeutral = Instance.new("TextButton")
- local ModGun = Instance.new("TextButton")
- local ForceCgui = Instance.new("Frame")
- local ComSeperateBar = Instance.new("TextLabel")
- local InsertUser = Instance.new("TextBox")
- local UserHolder = Instance.new("TextLabel")
- local CrimTitle = Instance.new("TextLabel")
- local CrimTitleBar = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local CrimHideButton = Instance.new("TextButton")
- local TPshow = Instance.new("TextButton")
- local LocalCommands = Instance.new("Frame")
- local LocalCMD_Title = Instance.new("TextLabel")
- local NexusTPbut = Instance.new("TextButton")
- local CrimBaseTPbut = Instance.new("TextButton")
- local GuardAreaTPbut = Instance.new("TextButton")
- local FLY = Instance.new("TextButton")
- local NWalk = Instance.new("TextButton")
- local Njump = Instance.new("TextButton")
- local tfJump = Instance.new("TextButton")
- local Respawn = Instance.new("TextButton")
- local tfWalk = Instance.new("TextButton")
- local LocalCMD_BarTitle = Instance.new("TextLabel")
- local TheLocal = Instance.new("TextButton")
- local CrimG = Instance.new("TextButton")
- local tpgui = Instance.new("Frame")
- local TPtileBar = Instance.new("TextLabel")
- local TPYEET = Instance.new("TextButton")
- local UserHolderTP = Instance.new("TextLabel")
- local InsertUserTP = Instance.new("TextBox")
- local TpTitle = Instance.new("TextLabel")
- local RightSepBarTp = Instance.new("TextLabel")
- local TpHideButton = Instance.new("TextButton")
- local AmokahsLogo = Instance.new("ImageLabel")
- local SuperPunch = Instance.new("TextButton")
- local KillAura = Instance.new("TextButton")
- local BeCriminal = Instance.new("TextButton")
- local BeGuard = Instance.new("TextButton")
- local BeInmate = Instance.new("TextButton")
- local ArrestAll = Instance.new("TextButton")
- local InvGuns = Instance.new("TextButton")
- local CrimPunch = Instance.new("TextButton")
- local Trans = Instance.new("TextButton")
- local Open = Instance.new("Frame")
- local OpenGUI = Instance.new("TextButton")
- local Credit = Instance.new("TextLabel")
- local Dino = Instance.new("TextLabel")
- local KA = Instance.new("Frame")
- local NameOfKa = Instance.new("TextLabel")
- local TrueOrFalse = Instance.new("TextLabel")
- local TeamGUIOC = Instance.new("Frame")
- local TeamOPorCL = Instance.new("TextButton")
- local TeamMain = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local SOG = Instance.new("TextButton")
- local SOC = Instance.new("TextButton")
- local SOI = Instance.new("TextButton")
- local Disable = Instance.new("TextButton")
- local Apart = Instance.new("Part")
- Apart.Name = "PlrsPos"
- Apart.Parent = workspace
- Apart.Anchored = true
- Apart.Archivable = true
- Apart.CFrame = CFrame.new(9e99, 9e99, 9e99)
- -- Properties
- PrisonGui.Name = "PrisonGui"
- PrisonGui.Parent = game:GetService("Players").LocalPlayer.PlayerGui
- Main.Name = "Main"
- Main.Parent = PrisonGui
- Main.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.345, 0,2.204, 0)
- Main.Size = UDim2.new(0, 338, 0, 301)
- Main.Visible = false
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0.136094674, 0, 0.00996677764, 0)
- Title.Size = UDim2.new(0, 162, 0, 31)
- Title.Font = Enum.Font.SourceSansLight
- Title.FontSize = Enum.FontSize.Size14
- Title.Text = "Prison Life v2.0.2 GUI"
- Title.TextColor3 = Color3.new(0.807843, 0.807843, 0.807843)
- Title.TextScaled = true
- Title.TextStrokeTransparency = 0
- Title.TextWrapped = true
- TitleBar.Name = "TitleBar"
- TitleBar.Parent = Main
- TitleBar.BackgroundColor3 = Color3.new(0, 0, 0)
- TitleBar.BackgroundTransparency = 0.5
- TitleBar.BorderSizePixel = 0
- TitleBar.Position = UDim2.new(0, 0, 0.116104871, 0)
- TitleBar.Size = UDim2.new(0, 338, 0, 6)
- TitleBar.Font = Enum.Font.SourceSans
- TitleBar.FontSize = Enum.FontSize.Size14
- TitleBar.Text = ""
- TitleBar.TextColor3 = Color3.new(0, 0, 0)
- ObGuns.Name = "ObGuns"
- ObGuns.Parent = Main
- ObGuns.BackgroundColor3 = Color3.new(1, 1, 1)
- ObGuns.BackgroundTransparency = 0.5
- ObGuns.BorderSizePixel = 0
- ObGuns.Position = UDim2.new(0.0147928996, 0, 0.16104874, 0)
- ObGuns.Size = UDim2.new(0, 159, 0, 22)
- ObGuns.Font = Enum.Font.SourceSans
- ObGuns.FontSize = Enum.FontSize.Size14
- ObGuns.Text = "OBTAIN GUNS"
- ObGuns.TextColor3 = Color3.new(1, 1, 1)
- ObGuns.TextScaled = true
- ObGuns.TextStrokeTransparency = 0
- ObGuns.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(1, 0.34902, 0.34902)
- Close.BackgroundTransparency = 0.30000001192093
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.908284009, 0, 0.0224719122, 0)
- Close.Size = UDim2.new(0, 24, 0, 24)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = ""
- Close.TextColor3 = Color3.new(0, 0, 0)
- KillAll.Name = "KillAll"
- KillAll.Parent = Main
- KillAll.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAll.BackgroundTransparency = 0.5
- KillAll.BorderSizePixel = 0
- KillAll.Position = UDim2.new(0.0177514795, 0, 0.265917659, 0)
- KillAll.Size = UDim2.new(0, 159, 0, 22)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.FontSize = Enum.FontSize.Size14
- KillAll.Text = "KILL ALL"
- KillAll.TextColor3 = Color3.new(1, 1, 1)
- KillAll.TextScaled = true
- KillAll.TextStrokeTransparency = 0
- KillAll.TextWrapped = true
- TaseBypass.Name = "TaseBypass"
- TaseBypass.Parent = Main
- TaseBypass.BackgroundColor3 = Color3.new(1, 1, 1)
- TaseBypass.BackgroundTransparency = 0.5
- TaseBypass.BorderSizePixel = 0
- TaseBypass.Position = UDim2.new(0.0177514795, 0, 0.370786548, 0)
- TaseBypass.Size = UDim2.new(0, 159, 0, 22)
- TaseBypass.Font = Enum.Font.SourceSans
- TaseBypass.FontSize = Enum.FontSize.Size14
- TaseBypass.Text = "TASER BYPASS"
- TaseBypass.TextColor3 = Color3.new(1, 1, 1)
- TaseBypass.TextScaled = true
- TaseBypass.TextStrokeTransparency = 0
- TaseBypass.TextWrapped = true
- RemoveDoors.Name = "RemoveDoors"
- RemoveDoors.Parent = Main
- RemoveDoors.BackgroundColor3 = Color3.new(1, 1, 1)
- RemoveDoors.BackgroundTransparency = 0.5
- RemoveDoors.BorderSizePixel = 0
- RemoveDoors.Position = UDim2.new(0.0177514795, 0, 0.483146131, 0)
- RemoveDoors.Size = UDim2.new(0, 158, 0, 22)
- RemoveDoors.Font = Enum.Font.SourceSans
- RemoveDoors.FontSize = Enum.FontSize.Size14
- RemoveDoors.Text = "REMOVE ALL DOORS"
- RemoveDoors.TextColor3 = Color3.new(1, 1, 1)
- RemoveDoors.TextScaled = true
- RemoveDoors.TextStrokeTransparency = 0
- RemoveDoors.TextWrapped = true
- Btools.Name = "Btools"
- Btools.Parent = Main
- Btools.BackgroundColor3 = Color3.new(1, 1, 1)
- Btools.BackgroundTransparency = 0.5
- Btools.BorderSizePixel = 0
- Btools.Position = UDim2.new(0.0177514795, 0, 0.58801502, 0)
- Btools.Size = UDim2.new(0, 159, 0, 22)
- Btools.Font = Enum.Font.SourceSans
- Btools.FontSize = Enum.FontSize.Size14
- Btools.Text = "BTOOLS"
- Btools.TextColor3 = Color3.new(1, 1, 1)
- Btools.TextScaled = true
- Btools.TextStrokeTransparency = 0
- Btools.TextWrapped = true
- BeNeutral.Name = "BeNeutral"
- BeNeutral.Parent = Main
- BeNeutral.BackgroundColor3 = Color3.new(1, 1, 1)
- BeNeutral.BackgroundTransparency = 0.5
- BeNeutral.BorderSizePixel = 0
- BeNeutral.Position = UDim2.new(0.756781578, 0, 0.696629226, 0)
- BeNeutral.Size = UDim2.new(0, 74, 0, 22)
- BeNeutral.Font = Enum.Font.SourceSans
- BeNeutral.FontSize = Enum.FontSize.Size14
- BeNeutral.Text = "NEUTRAL"
- BeNeutral.TextColor3 = Color3.new(1, 1, 1)
- BeNeutral.TextScaled = true
- BeNeutral.TextStrokeTransparency = 0
- BeNeutral.TextWrapped = true
- ModGun.Name = "ModGun"
- ModGun.Parent = Main
- ModGun.BackgroundColor3 = Color3.new(1, 1, 1)
- ModGun.BackgroundTransparency = 0.5
- ModGun.BorderSizePixel = 0
- ModGun.Position = UDim2.new(0.0177514795, 0, 0.801498115, 0)
- ModGun.Size = UDim2.new(0, 325, 0, 22)
- ModGun.Font = Enum.Font.SourceSans
- ModGun.FontSize = Enum.FontSize.Size14
- ModGun.Text = "MOD YOUR GUN (Hold the item first)"
- ModGun.TextColor3 = Color3.new(1, 1, 1)
- ModGun.TextScaled = true
- ModGun.TextStrokeTransparency = 0
- ModGun.TextWrapped = true
- ForceCgui.Name = "ForceCgui"
- ForceCgui.Parent = Main
- ForceCgui.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- ForceCgui.BorderSizePixel = 0
- ForceCgui.Position = UDim2.new(1, 0, 0.215946838, 0)
- ForceCgui.Size = UDim2.new(0, 155, 0, 198)
- ComSeperateBar.Name = "ComSeperateBar"
- ComSeperateBar.Parent = ForceCgui
- ComSeperateBar.BackgroundColor3 = Color3.new(1, 1, 1)
- ComSeperateBar.BackgroundTransparency = 0.5
- ComSeperateBar.BorderSizePixel = 0
- ComSeperateBar.Position = UDim2.new(0, 0, 0.0757575706, 0)
- ComSeperateBar.Size = UDim2.new(0, 1, 0, 167)
- ComSeperateBar.Font = Enum.Font.SourceSans
- ComSeperateBar.FontSize = Enum.FontSize.Size14
- ComSeperateBar.Text = ""
- ComSeperateBar.TextColor3 = Color3.new(0, 0, 0)
- InsertUser.Name = "InsertUser"
- InsertUser.Parent = ForceCgui
- InsertUser.BackgroundColor3 = Color3.new(1, 1, 1)
- InsertUser.BackgroundTransparency = 1
- InsertUser.BorderSizePixel = 0
- InsertUser.Position = UDim2.new(0.0064516128, 0, 0.186868697, 0)
- InsertUser.Size = UDim2.new(0, 154, 0, 50)
- InsertUser.Font = Enum.Font.SourceSansLight
- InsertUser.FontSize = Enum.FontSize.Size14
- InsertUser.Text = "USERNAME"
- InsertUser.TextColor3 = Color3.new(1, 1, 1)
- InsertUser.TextScaled = true
- InsertUser.TextWrapped = true
- UserHolder.Name = "UserHolder"
- UserHolder.Parent = ForceCgui
- UserHolder.BackgroundColor3 = Color3.new(0.0156863, 0.0156863, 0.0156863)
- UserHolder.BorderSizePixel = 0
- UserHolder.Position = UDim2.new(0.0516129024, 0, 0.451651365, 0)
- UserHolder.Size = UDim2.new(0, 139, 0, 3)
- UserHolder.Font = Enum.Font.SourceSans
- UserHolder.FontSize = Enum.FontSize.Size14
- UserHolder.Text = ""
- UserHolder.TextColor3 = Color3.new(0, 0, 0)
- CrimTitle.Name = "CrimTitle"
- CrimTitle.Parent = ForceCgui
- CrimTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimTitle.BackgroundTransparency = 1
- CrimTitle.BorderSizePixel = 0
- CrimTitle.Position = UDim2.new(0.0064516128, 0, 0, 0)
- CrimTitle.Size = UDim2.new(0, 154, 0, 31)
- CrimTitle.Font = Enum.Font.SourceSansLight
- CrimTitle.FontSize = Enum.FontSize.Size14
- CrimTitle.Text = "CRIMINAL GUI"
- CrimTitle.TextColor3 = Color3.new(1, 1, 1)
- CrimTitle.TextScaled = true
- CrimTitle.TextStrokeTransparency = 0
- CrimTitle.TextWrapped = true
- CrimTitleBar.Name = "CrimTitleBar"
- CrimTitleBar.Parent = ForceCgui
- CrimTitleBar.BackgroundColor3 = Color3.new(0, 0, 0)
- CrimTitleBar.BackgroundTransparency = 0.5
- CrimTitleBar.BorderSizePixel = 0
- CrimTitleBar.Position = UDim2.new(0.0064516128, 0, 0.14952904, 0)
- CrimTitleBar.Size = UDim2.new(0, 154, 0, 1)
- CrimTitleBar.Font = Enum.Font.SourceSans
- CrimTitleBar.FontSize = Enum.FontSize.Size14
- CrimTitleBar.Text = ""
- CrimTitleBar.TextColor3 = Color3.new(0, 0, 0)
- TextButton.Parent = ForceCgui
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BackgroundTransparency = 0.5
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.0516129024, 0, 0.560606062, 0)
- TextButton.Size = UDim2.new(0, 139, 0, 50)
- TextButton.Font = Enum.Font.SourceSansLight
- TextButton.FontSize = Enum.FontSize.Size14
- TextButton.Text = "TURN INTO CRIMINAL (First, click KillAura)"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextScaled = true
- TextButton.TextStrokeTransparency = 0
- TextButton.TextWrapped = true
- CrimHideButton.Name = "CrimHideButton"
- CrimHideButton.Parent = ForceCgui
- CrimHideButton.BackgroundColor3 = Color3.new(1, 0.34902, 0.34902)
- CrimHideButton.BackgroundTransparency = 0.30000001192093
- CrimHideButton.BorderSizePixel = 0
- CrimHideButton.Position = UDim2.new(0.0322580636, 0, 0.89015615, 0)
- CrimHideButton.Size = UDim2.new(0, 146, 0, 18)
- CrimHideButton.Font = Enum.Font.SourceSansLight
- CrimHideButton.FontSize = Enum.FontSize.Size14
- CrimHideButton.Text = "HIDE"
- CrimHideButton.TextColor3 = Color3.new(1, 1, 1)
- CrimHideButton.TextScaled = true
- CrimHideButton.TextStrokeTransparency = 0
- CrimHideButton.TextWrapped = true
- TPshow.Name = "TPshow"
- TPshow.Parent = Main
- TPshow.BackgroundColor3 = Color3.new(1, 1, 1)
- TPshow.BackgroundTransparency = 0.5
- TPshow.BorderSizePixel = 0
- TPshow.Position = UDim2.new(0.0166848004, 0, 0.900033236, 0)
- TPshow.Size = UDim2.new(0, 104, 0, 22)
- TPshow.Font = Enum.Font.SourceSans
- TPshow.FontSize = Enum.FontSize.Size14
- TPshow.Text = "TELEPORT TO PLAYER"
- TPshow.TextColor3 = Color3.new(1, 1, 1)
- TPshow.TextScaled = true
- TPshow.TextStrokeTransparency = 0
- TPshow.TextWrapped = true
- LocalCommands.Name = "LocalCommands"
- LocalCommands.Parent = Main
- LocalCommands.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- LocalCommands.BorderSizePixel = 0
- LocalCommands.Position = UDim2.new(0, 0, 1, 0)
- LocalCommands.Size = UDim2.new(0, 338, 0, 100)
- LocalCMD_Title.Name = "LocalCMD_Title"
- LocalCMD_Title.Parent = LocalCommands
- LocalCMD_Title.BackgroundColor3 = Color3.new(0, 0, 0)
- LocalCMD_Title.BackgroundTransparency = 0.30000001192093
- LocalCMD_Title.BorderSizePixel = 0
- LocalCMD_Title.Size = UDim2.new(0, 338, 0, 22)
- LocalCMD_Title.Font = Enum.Font.SourceSans
- LocalCMD_Title.FontSize = Enum.FontSize.Size14
- LocalCMD_Title.Text = "COMMANDS FOR YOURSELF"
- LocalCMD_Title.TextColor3 = Color3.new(1, 1, 1)
- LocalCMD_Title.TextStrokeTransparency = 0
- NexusTPbut.Name = "NexusTPbut"
- NexusTPbut.Parent = LocalCommands
- NexusTPbut.BackgroundColor3 = Color3.new(1, 1, 1)
- NexusTPbut.BackgroundTransparency = 0.40000000596046
- NexusTPbut.BorderSizePixel = 0
- NexusTPbut.Position = UDim2.new(0.0177514795, 0, 0.319999993, 0)
- NexusTPbut.Size = UDim2.new(0, 98, 0, 16)
- NexusTPbut.Font = Enum.Font.SourceSans
- NexusTPbut.FontSize = Enum.FontSize.Size14
- NexusTPbut.Text = "TP TO NEXUS"
- NexusTPbut.TextColor3 = Color3.new(1, 1, 1)
- NexusTPbut.TextScaled = true
- NexusTPbut.TextStrokeTransparency = 0
- NexusTPbut.TextWrapped = true
- CrimBaseTPbut.Name = "CrimBaseTPbut"
- CrimBaseTPbut.Parent = LocalCommands
- CrimBaseTPbut.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimBaseTPbut.BackgroundTransparency = 0.40000000596046
- CrimBaseTPbut.BorderSizePixel = 0
- CrimBaseTPbut.Position = UDim2.new(0.0177514795, 0, 0.550980508, 0)
- CrimBaseTPbut.Size = UDim2.new(0, 98, 0, 16)
- CrimBaseTPbut.Font = Enum.Font.SourceSans
- CrimBaseTPbut.FontSize = Enum.FontSize.Size14
- CrimBaseTPbut.Text = "TP TO CRIMINAL BASE"
- CrimBaseTPbut.TextColor3 = Color3.new(1, 1, 1)
- CrimBaseTPbut.TextScaled = true
- CrimBaseTPbut.TextStrokeTransparency = 0
- CrimBaseTPbut.TextWrapped = true
- GuardAreaTPbut.Name = "GuardAreaTPbut"
- GuardAreaTPbut.Parent = LocalCommands
- GuardAreaTPbut.BackgroundColor3 = Color3.new(1, 1, 1)
- GuardAreaTPbut.BackgroundTransparency = 0.40000000596046
- GuardAreaTPbut.BorderSizePixel = 0
- GuardAreaTPbut.Position = UDim2.new(0.0177514795, 0, 0.781960726, 0)
- GuardAreaTPbut.Size = UDim2.new(0, 98, 0, 16)
- GuardAreaTPbut.Font = Enum.Font.SourceSans
- GuardAreaTPbut.FontSize = Enum.FontSize.Size14
- GuardAreaTPbut.Text = "TP TO GUARD AREA"
- GuardAreaTPbut.TextColor3 = Color3.new(1, 1, 1)
- GuardAreaTPbut.TextScaled = true
- GuardAreaTPbut.TextStrokeTransparency = 0
- GuardAreaTPbut.TextWrapped = true
- FLY.Name = "FLY"
- FLY.Parent = LocalCommands
- FLY.BackgroundColor3 = Color3.new(1, 1, 1)
- FLY.BackgroundTransparency = 0.40000000596046
- FLY.BorderSizePixel = 0
- FLY.Position = UDim2.new(0.354683876, 0, 0.330000013, 0)
- FLY.Size = UDim2.new(0, 98, 0, 16)
- FLY.Font = Enum.Font.SourceSans
- FLY.FontSize = Enum.FontSize.Size14
- FLY.Text = "FLY 'E'"
- FLY.TextColor3 = Color3.new(1, 1, 1)
- FLY.TextScaled = true
- FLY.TextStrokeTransparency = 0
- FLY.TextWrapped = true
- NWalk.Name = "NWalk"
- NWalk.Parent = LocalCommands
- NWalk.BackgroundColor3 = Color3.new(1, 1, 1)
- NWalk.BackgroundTransparency = 0.40000000596046
- NWalk.BorderSizePixel = 0
- NWalk.Position = UDim2.new(0.354683876, 0, 0.560980558, 0)
- NWalk.Size = UDim2.new(0, 98, 0, 16)
- NWalk.Font = Enum.Font.SourceSans
- NWalk.FontSize = Enum.FontSize.Size14
- NWalk.Text = "NORMAL WALKSPEED"
- NWalk.TextColor3 = Color3.new(1, 1, 1)
- NWalk.TextScaled = true
- NWalk.TextStrokeTransparency = 0
- NWalk.TextWrapped = true
- Njump.Name = "Njump"
- Njump.Parent = LocalCommands
- Njump.BackgroundColor3 = Color3.new(1, 1, 1)
- Njump.BackgroundTransparency = 0.40000000596046
- Njump.BorderSizePixel = 0
- Njump.Position = UDim2.new(0.354683876, 0, 0.791960776, 0)
- Njump.Size = UDim2.new(0, 98, 0, 16)
- Njump.Font = Enum.Font.SourceSans
- Njump.FontSize = Enum.FontSize.Size14
- Njump.Text = "NORMAL JUMP HEIGHT"
- Njump.TextColor3 = Color3.new(1, 1, 1)
- Njump.TextScaled = true
- Njump.TextStrokeTransparency = 0
- Njump.TextWrapped = true
- tfJump.Name = "tfJump"
- tfJump.Parent = LocalCommands
- tfJump.BackgroundColor3 = Color3.new(1, 1, 1)
- tfJump.BackgroundTransparency = 0.40000000596046
- tfJump.BorderSizePixel = 0
- tfJump.Position = UDim2.new(0.691616237, 0, 0.781960726, 0)
- tfJump.Size = UDim2.new(0, 98, 0, 16)
- tfJump.Font = Enum.Font.SourceSans
- tfJump.FontSize = Enum.FontSize.Size14
- tfJump.Text = "+25 JUMP HEIGHT"
- tfJump.TextColor3 = Color3.new(1, 1, 1)
- tfJump.TextScaled = true
- tfJump.TextStrokeTransparency = 0
- tfJump.TextWrapped = true
- Respawn.Name = "Respawn"
- Respawn.Parent = LocalCommands
- Respawn.BackgroundColor3 = Color3.new(1, 1, 1)
- Respawn.BackgroundTransparency = 0.40000000596046
- Respawn.BorderSizePixel = 0
- Respawn.Position = UDim2.new(0.691616237, 0, 0.319999993, 0)
- Respawn.Size = UDim2.new(0, 98, 0, 16)
- Respawn.Font = Enum.Font.SourceSans
- Respawn.FontSize = Enum.FontSize.Size14
- Respawn.Text = "RESPAWN"
- Respawn.TextColor3 = Color3.new(1, 1, 1)
- Respawn.TextScaled = true
- Respawn.TextStrokeTransparency = 0
- Respawn.TextWrapped = true
- tfWalk.Name = "tfWalk"
- tfWalk.Parent = LocalCommands
- tfWalk.BackgroundColor3 = Color3.new(1, 1, 1)
- tfWalk.BackgroundTransparency = 0.40000000596046
- tfWalk.BorderSizePixel = 0
- tfWalk.Position = UDim2.new(0.691616237, 0, 0.550980508, 0)
- tfWalk.Size = UDim2.new(0, 98, 0, 16)
- tfWalk.Font = Enum.Font.SourceSans
- tfWalk.FontSize = Enum.FontSize.Size14
- tfWalk.Text = "+25 WALKSPEED"
- tfWalk.TextColor3 = Color3.new(1, 1, 1)
- tfWalk.TextScaled = true
- tfWalk.TextStrokeTransparency = 0
- tfWalk.TextWrapped = true
- LocalCMD_BarTitle.Name = "LocalCMD_BarTitle"
- LocalCMD_BarTitle.Parent = LocalCommands
- LocalCMD_BarTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- LocalCMD_BarTitle.BackgroundTransparency = 0.30000001192093
- LocalCMD_BarTitle.BorderSizePixel = 0
- LocalCMD_BarTitle.Position = UDim2.new(0.0798816606, 0, 0.219999999, 0)
- LocalCMD_BarTitle.Size = UDim2.new(0, 283, 0, 4)
- LocalCMD_BarTitle.Font = Enum.Font.SourceSans
- LocalCMD_BarTitle.FontSize = Enum.FontSize.Size14
- LocalCMD_BarTitle.Text = ""
- LocalCMD_BarTitle.TextColor3 = Color3.new(1, 1, 1)
- LocalCMD_BarTitle.TextStrokeTransparency = 0
- TheLocal.Name = "TheLocal"
- TheLocal.Parent = Main
- TheLocal.BackgroundColor3 = Color3.new(1, 1, 1)
- TheLocal.BackgroundTransparency = 0.5
- TheLocal.BorderSizePixel = 0
- TheLocal.Position = UDim2.new(0.344114006, 0, 0.900033236, 0)
- TheLocal.Size = UDim2.new(0, 104, 0, 22)
- TheLocal.Font = Enum.Font.SourceSans
- TheLocal.FontSize = Enum.FontSize.Size14
- TheLocal.Text = "MORE LOCAL COMMANDS"
- TheLocal.TextColor3 = Color3.new(1, 1, 1)
- TheLocal.TextScaled = true
- TheLocal.TextStrokeTransparency = 0
- TheLocal.TextWrapped = true
- CrimG.Name = "CrimG"
- CrimG.Parent = Main
- CrimG.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimG.BackgroundTransparency = 0.5
- CrimG.BorderSizePixel = 0
- CrimG.Position = UDim2.new(0.671616912, 0, 0.900033236, 0)
- CrimG.Size = UDim2.new(0, 104, 0, 22)
- CrimG.Font = Enum.Font.SourceSans
- CrimG.FontSize = Enum.FontSize.Size14
- CrimG.Text = "FORCE CRIMINAL PLAYER"
- CrimG.TextColor3 = Color3.new(1, 1, 1)
- CrimG.TextScaled = true
- CrimG.TextStrokeTransparency = 0
- CrimG.TextWrapped = true
- tpgui.Name = "tpgui"
- tpgui.Parent = Main
- tpgui.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- tpgui.BorderSizePixel = 0
- tpgui.Position = UDim2.new(-0.458579868, 0, 0.215946838, 0)
- tpgui.Size = UDim2.new(0, 155, 0, 198)
- TPtileBar.Name = "TPtileBar"
- TPtileBar.Parent = tpgui
- TPtileBar.BackgroundColor3 = Color3.new(0, 0, 0)
- TPtileBar.BackgroundTransparency = 0.5
- TPtileBar.BorderSizePixel = 0
- TPtileBar.Position = UDim2.new(0.0064516128, 0, 0.14952904, 0)
- TPtileBar.Size = UDim2.new(0, 154, 0, 1)
- TPtileBar.Font = Enum.Font.SourceSans
- TPtileBar.FontSize = Enum.FontSize.Size14
- TPtileBar.Text = ""
- TPtileBar.TextColor3 = Color3.new(0, 0, 0)
- TPYEET.Name = "TPYEET"
- TPYEET.Parent = tpgui
- TPYEET.BackgroundColor3 = Color3.new(1, 1, 1)
- TPYEET.BackgroundTransparency = 0.5
- TPYEET.BorderSizePixel = 0
- TPYEET.Position = UDim2.new(0.0580645166, 0, 0.560606062, 0)
- TPYEET.Size = UDim2.new(0, 140, 0, 50)
- TPYEET.Font = Enum.Font.SourceSansLight
- TPYEET.FontSize = Enum.FontSize.Size14
- TPYEET.Text = "TELEPORT"
- TPYEET.TextColor3 = Color3.new(1, 1, 1)
- TPYEET.TextScaled = true
- TPYEET.TextStrokeTransparency = 0
- TPYEET.TextWrapped = true
- UserHolderTP.Name = "UserHolderTP"
- UserHolderTP.Parent = tpgui
- UserHolderTP.BackgroundColor3 = Color3.new(0.0156863, 0.0156863, 0.0156863)
- UserHolderTP.BorderSizePixel = 0
- UserHolderTP.Position = UDim2.new(0.0516129024, 0, 0.451651365, 0)
- UserHolderTP.Size = UDim2.new(0, 139, 0, 3)
- UserHolderTP.Font = Enum.Font.SourceSans
- UserHolderTP.FontSize = Enum.FontSize.Size14
- UserHolderTP.Text = ""
- UserHolderTP.TextColor3 = Color3.new(0, 0, 0)
- InsertUserTP.Name = "InsertUserTP"
- InsertUserTP.Parent = tpgui
- InsertUserTP.BackgroundColor3 = Color3.new(1, 1, 1)
- InsertUserTP.BackgroundTransparency = 1
- InsertUserTP.BorderSizePixel = 0
- InsertUserTP.Position = UDim2.new(0.0064516128, 0, 0.186868697, 0)
- InsertUserTP.Size = UDim2.new(0, 154, 0, 50)
- InsertUserTP.Font = Enum.Font.SourceSansLight
- InsertUserTP.FontSize = Enum.FontSize.Size14
- InsertUserTP.Text = "USERNAME"
- InsertUserTP.TextColor3 = Color3.new(1, 1, 1)
- InsertUserTP.TextScaled = true
- InsertUserTP.TextWrapped = true
- TpTitle.Name = "TpTitle"
- TpTitle.Parent = tpgui
- TpTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- TpTitle.BackgroundTransparency = 1
- TpTitle.BorderSizePixel = 0
- TpTitle.Position = UDim2.new(0.0064516128, 0, 0, 0)
- TpTitle.Size = UDim2.new(0, 154, 0, 31)
- TpTitle.Font = Enum.Font.SourceSansLight
- TpTitle.FontSize = Enum.FontSize.Size14
- TpTitle.Text = "TELEPORT GUI"
- TpTitle.TextColor3 = Color3.new(1, 1, 1)
- TpTitle.TextScaled = true
- TpTitle.TextStrokeTransparency = 0
- TpTitle.TextWrapped = true
- RightSepBarTp.Name = "RightSepBarTp"
- RightSepBarTp.Parent = tpgui
- RightSepBarTp.BackgroundColor3 = Color3.new(1, 1, 1)
- RightSepBarTp.BackgroundTransparency = 0.5
- RightSepBarTp.BorderSizePixel = 0
- RightSepBarTp.Position = UDim2.new(0.993548393, 0, 0.0757575706, 0)
- RightSepBarTp.Size = UDim2.new(0, 1, 0, 167)
- RightSepBarTp.Font = Enum.Font.SourceSans
- RightSepBarTp.FontSize = Enum.FontSize.Size14
- RightSepBarTp.Text = ""
- RightSepBarTp.TextColor3 = Color3.new(0, 0, 0)
- TpHideButton.Name = "TpHideButton"
- TpHideButton.Parent = tpgui
- TpHideButton.BackgroundColor3 = Color3.new(1, 0.34902, 0.34902)
- TpHideButton.BackgroundTransparency = 0.30000001192093
- TpHideButton.BorderSizePixel = 0
- TpHideButton.Position = UDim2.new(0.0322580636, 0, 0.89015615, 0)
- TpHideButton.Size = UDim2.new(0, 146, 0, 18)
- TpHideButton.Font = Enum.Font.SourceSansLight
- TpHideButton.FontSize = Enum.FontSize.Size14
- TpHideButton.Text = "HIDE"
- TpHideButton.TextColor3 = Color3.new(1, 1, 1)
- TpHideButton.TextScaled = true
- TpHideButton.TextStrokeTransparency = 0
- TpHideButton.TextWrapped = true
- AmokahsLogo.Name = "AmokahsLogo"
- AmokahsLogo.Parent = Main
- AmokahsLogo.BackgroundColor3 = Color3.new(1, 1, 1)
- AmokahsLogo.BackgroundTransparency = 1
- AmokahsLogo.BorderSizePixel = 0
- AmokahsLogo.Position = UDim2.new(0.0177514795, 0, 0, 0)
- AmokahsLogo.Size = UDim2.new(0, 34, 0, 35)
- AmokahsLogo.Image = "rbxassetid://2715559615"
- SuperPunch.Name = "SuperPunch"
- SuperPunch.Parent = Main
- SuperPunch.BackgroundColor3 = Color3.new(1, 1, 1)
- SuperPunch.BackgroundTransparency = 0.5
- SuperPunch.BorderSizePixel = 0
- SuperPunch.Position = UDim2.new(0.511219442, 0, 0.58801502, 0)
- SuperPunch.Size = UDim2.new(0, 158, 0, 22)
- SuperPunch.Font = Enum.Font.SourceSans
- SuperPunch.FontSize = Enum.FontSize.Size14
- SuperPunch.Text = "SUPER PUNCH"
- SuperPunch.TextColor3 = Color3.new(1, 1, 1)
- SuperPunch.TextScaled = true
- SuperPunch.TextStrokeTransparency = 0
- SuperPunch.TextWrapped = true
- KillAura.Name = "KillAura"
- KillAura.Parent = Main
- KillAura.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAura.BackgroundTransparency = 0.5
- KillAura.BorderColor3 = Color3.new(1, 0, 0)
- KillAura.BorderSizePixel = 0
- KillAura.Position = UDim2.new(0.511219442, 0, 0.262595385, 0)
- KillAura.Size = UDim2.new(0, 157, 0, 22)
- KillAura.Font = Enum.Font.SourceSans
- KillAura.FontSize = Enum.FontSize.Size14
- KillAura.Text = "TOGGABLE KILL AURA 'P'"
- KillAura.TextColor3 = Color3.new(1, 1, 1)
- KillAura.TextScaled = true
- KillAura.TextStrokeTransparency = 0
- KillAura.TextWrapped = true
- BeCriminal.Name = "BeCriminal"
- BeCriminal.Parent = Main
- BeCriminal.BackgroundColor3 = Color3.new(1, 1, 1)
- BeCriminal.BackgroundTransparency = 0.5
- BeCriminal.BorderSizePixel = 0
- BeCriminal.Position = UDim2.new(0.514421463, 0, 0.696629226, 0)
- BeCriminal.Size = UDim2.new(0, 74, 0, 22)
- BeCriminal.Font = Enum.Font.SourceSans
- BeCriminal.FontSize = Enum.FontSize.Size14
- BeCriminal.Text = "CRIMINAL"
- BeCriminal.TextColor3 = Color3.new(1, 1, 1)
- BeCriminal.TextScaled = true
- BeCriminal.TextStrokeTransparency = 0
- BeCriminal.TextWrapped = true
- BeGuard.Name = "BeGuard"
- BeGuard.Parent = Main
- BeGuard.BackgroundColor3 = Color3.new(1, 1, 1)
- BeGuard.BackgroundTransparency = 0.5
- BeGuard.BorderSizePixel = 0
- BeGuard.Position = UDim2.new(0.0177514795, 0, 0.696629226, 0)
- BeGuard.Size = UDim2.new(0, 77, 0, 22)
- BeGuard.Font = Enum.Font.SourceSans
- BeGuard.FontSize = Enum.FontSize.Size14
- BeGuard.Text = "GUARD"
- BeGuard.TextColor3 = Color3.new(1, 1, 1)
- BeGuard.TextScaled = true
- BeGuard.TextStrokeTransparency = 0
- BeGuard.TextWrapped = true
- BeInmate.Name = "BeInmate"
- BeInmate.Parent = Main
- BeInmate.BackgroundColor3 = Color3.new(1, 1, 1)
- BeInmate.BackgroundTransparency = 0.5
- BeInmate.BorderSizePixel = 0
- BeInmate.Position = UDim2.new(0.268615901, 0, 0.696629226, 0)
- BeInmate.Size = UDim2.new(0, 74, 0, 22)
- BeInmate.Font = Enum.Font.SourceSans
- BeInmate.FontSize = Enum.FontSize.Size14
- BeInmate.Text = "INMATE"
- BeInmate.TextColor3 = Color3.new(1, 1, 1)
- BeInmate.TextScaled = true
- BeInmate.TextStrokeTransparency = 0
- BeInmate.TextWrapped = true
- ArrestAll.Name = "ArrestAll"
- ArrestAll.Parent = Main
- ArrestAll.BackgroundColor3 = Color3.new(1, 1, 1)
- ArrestAll.BackgroundTransparency = 0.5
- ArrestAll.BorderSizePixel = 0
- ArrestAll.Position = UDim2.new(0.511834323, 0, 0.370786548, 0)
- ArrestAll.Size = UDim2.new(0, 159, 0, 22)
- ArrestAll.Font = Enum.Font.SourceSans
- ArrestAll.FontSize = Enum.FontSize.Size14
- ArrestAll.Text = "ARREST ALL"
- ArrestAll.TextColor3 = Color3.new(1, 1, 1)
- ArrestAll.TextScaled = true
- ArrestAll.TextStrokeTransparency = 0
- ArrestAll.TextWrapped = true
- InvGuns.Name = "InvGuns"
- InvGuns.Parent = Main
- InvGuns.BackgroundColor3 = Color3.new(1, 1, 1)
- InvGuns.BackgroundTransparency = 0.5
- InvGuns.BorderSizePixel = 0
- InvGuns.Position = UDim2.new(0.508875728, 0, 0.16104874, 0)
- InvGuns.Size = UDim2.new(0, 159, 0, 22)
- InvGuns.Font = Enum.Font.SourceSans
- InvGuns.FontSize = Enum.FontSize.Size14
- InvGuns.Text = "TURN GUNS INVIS (Unequip first)"
- InvGuns.TextColor3 = Color3.new(1, 1, 1)
- InvGuns.TextScaled = true
- InvGuns.TextStrokeTransparency = 0
- InvGuns.TextWrapped = true
- CrimPunch.Name = "CrimPunch"
- CrimPunch.Parent = Main
- CrimPunch.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimPunch.BackgroundTransparency = 0.5
- CrimPunch.BorderSizePixel = 0
- CrimPunch.Position = UDim2.new(0.508260846, 0, 0.481702745, 0)
- CrimPunch.Size = UDim2.new(0, 158, 0, 22)
- CrimPunch.Font = Enum.Font.SourceSans
- CrimPunch.FontSize = Enum.FontSize.Size14
- CrimPunch.Text = "REMOVE TOOLS"
- CrimPunch.TextColor3 = Color3.new(1, 1, 1)
- CrimPunch.TextScaled = true
- CrimPunch.TextStrokeTransparency = 0
- CrimPunch.TextWrapped = true
- Trans.Name = "Trans"
- Trans.Parent = Main
- Trans.BackgroundColor3 = Color3.new(1, 0.458824, 0.439216)
- Trans.BackgroundTransparency = 0.5
- Trans.BorderSizePixel = 0
- Trans.Position = UDim2.new(0.64462477, 0, 0.0199335553, 0)
- Trans.Size = UDim2.new(0, 80, 0, 25)
- Trans.Font = Enum.Font.SourceSans
- Trans.FontSize = Enum.FontSize.Size14
- Trans.Text = "TRANSPARENT"
- Trans.TextColor3 = Color3.new(1, 1, 1)
- Trans.TextScaled = true
- Trans.TextStrokeTransparency = 0
- Trans.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = PrisonGui
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BackgroundTransparency = 1
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0, 0, 0.915841579, 0)
- Open.Size = UDim2.new(0, 154, 0, 34)
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = Open
- OpenGUI.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- OpenGUI.BackgroundTransparency = 0.5
- OpenGUI.BorderSizePixel = 0
- OpenGUI.Size = UDim2.new(0, 154, 0, 34)
- OpenGUI.Font = Enum.Font.SourceSansLight
- OpenGUI.FontSize = Enum.FontSize.Size14
- OpenGUI.Text = "OPEN"
- OpenGUI.TextColor3 = Color3.new(1, 1, 1)
- OpenGUI.TextScaled = true
- OpenGUI.TextStrokeTransparency = 0
- OpenGUI.TextWrapped = true
- Credit.Name = "Credit"
- Credit.Parent = PrisonGui
- Credit.BackgroundColor3 = Color3.new(1, 1, 1)
- Credit.BackgroundTransparency = 1
- Credit.BorderSizePixel = 0
- Credit.Position = UDim2.new(0, 0, 0.589113653, 0)
- Credit.Size = UDim2.new(0, 156, 0, 43)
- Credit.Font = Enum.Font.SourceSansSemibold
- Credit.FontSize = Enum.FontSize.Size14
- Credit.Text = "Lame Prison Life GUI by Amokah"
- Credit.TextColor3 = Color3.new(0, 0.764706, 0.776471)
- Credit.TextScaled = true
- Credit.TextStrokeTransparency = 0.80000001192093
- Credit.TextTransparency = 0.5
- Credit.TextWrapped = true
- Credit.TextXAlignment = Enum.TextXAlignment.Left
- Dino.Name = "Dino"
- Dino.Parent = PrisonGui
- Dino.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Dino.BackgroundTransparency = 0.80000001192093
- Dino.BorderColor3 = Color3.new(1, 0, 0)
- Dino.BorderSizePixel = 5
- Dino.Position = UDim2.new(0, 0, 0.343575954, 0)
- Dino.Size = UDim2.new(0, 1025, 0, 101)
- Dino.Visible = false
- Dino.Font = Enum.Font.SourceSans
- Dino.FontSize = Enum.FontSize.Size14
- Dino.Text = "This GUI is not the best with FREE exploits. It's mainly for paid exploits, such as Visenya, Synapse, etc. If you are using a free lua executor with this, then don't be surprised if something does not work correctly, please note, if anyone has uploaded this with their own link, that is not 'https://pastebin.com/JS5SYqaU' then you won't get the newest release of my crappy GUI, but anyway, good luck and have fun with this I guess."
- Dino.TextColor3 = Color3.new(1, 1, 1)
- Dino.TextScaled = true
- Dino.TextStrokeTransparency = 0.80000001192093
- Dino.TextTransparency = 0.80000001192093
- Dino.TextWrapped = true
- KA.Name = "KA"
- KA.Parent = PrisonGui
- KA.BackgroundColor3 = Color3.new(1, 1, 1)
- KA.BackgroundTransparency = 1
- KA.BorderSizePixel = 0
- KA.Position = UDim2.new(0, 0, 0.640399575, 0)
- KA.Size = UDim2.new(0, 162, 0, 62)
- NameOfKa.Name = "NameOfKa"
- NameOfKa.Parent = KA
- NameOfKa.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfKa.BackgroundTransparency = 1
- NameOfKa.BorderSizePixel = 0
- NameOfKa.Position = UDim2.new(0, 0, 0.419354856, 0)
- NameOfKa.Size = UDim2.new(0, 157, 0, 30)
- NameOfKa.Font = Enum.Font.SourceSans
- NameOfKa.FontSize = Enum.FontSize.Size14
- NameOfKa.Text = "KILL AURA "
- NameOfKa.TextColor3 = Color3.new(0.72549, 0.329412, 0.337255)
- NameOfKa.TextScaled = true
- NameOfKa.TextStrokeColor3 = Color3.new(0.333333, 0, 0)
- NameOfKa.TextStrokeTransparency = 0.5
- NameOfKa.TextWrapped = true
- NameOfKa.TextXAlignment = Enum.TextXAlignment.Left
- TrueOrFalse.Name = "TrueOrFalse"
- TrueOrFalse.Parent = KA
- TrueOrFalse.BackgroundColor3 = Color3.new(1, 1, 1)
- TrueOrFalse.BackgroundTransparency = 1
- TrueOrFalse.BorderSizePixel = 0
- TrueOrFalse.Position = UDim2.new(0, 0, 0.913856268, 0)
- TrueOrFalse.Size = UDim2.new(0, 148, 0, 33)
- TrueOrFalse.Font = Enum.Font.SourceSans
- TrueOrFalse.FontSize = Enum.FontSize.Size14
- TrueOrFalse.Text = "nil"
- TrueOrFalse.TextColor3 = Color3.new(1, 0.278431, 0.278431)
- TrueOrFalse.TextScaled = true
- TrueOrFalse.TextStrokeTransparency = 0.5
- TrueOrFalse.TextWrapped = true
- TrueOrFalse.TextXAlignment = Enum.TextXAlignment.Left
- TeamGUIOC.Name = "TeamGUIOC"
- TeamGUIOC.Parent = PrisonGui
- TeamGUIOC.BackgroundColor3 = Color3.new(1, 1, 1)
- TeamGUIOC.BackgroundTransparency = 1
- TeamGUIOC.BorderSizePixel = 0
- TeamGUIOC.Position = UDim2.new(0.00132625992, 0, 0.759765625, 0)
- TeamGUIOC.Size = UDim2.new(0, 156, 0, 33)
- TeamOPorCL.Name = "TeamOPorCL"
- TeamOPorCL.Parent = TeamGUIOC
- TeamOPorCL.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- TeamOPorCL.BackgroundTransparency = 0.5
- TeamOPorCL.BorderColor3 = Color3.new(0.568627, 0.176471, 0.568627)
- TeamOPorCL.BorderSizePixel = 0
- TeamOPorCL.Position = UDim2.new(-5.00802327972, 5, 5.12121212, 5)
- TeamOPorCL.Size = UDim2.new(0, 156, 0, 32)
- TeamOPorCL.Font = Enum.Font.SourceSansLight
- TeamOPorCL.FontSize = Enum.FontSize.Size14
- TeamOPorCL.Text = "Open/Close STAY ON TEAM GUI"
- TeamOPorCL.TextColor3 = Color3.new(1, 1, 1)
- TeamOPorCL.TextScaled = true
- TeamOPorCL.TextStrokeTransparency = 0
- TeamOPorCL.TextWrapped = true
- TeamMain.Name = "TeamMain"
- TeamMain.Parent = PrisonGui
- TeamMain.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- TeamMain.BorderSizePixel = 0
- TeamMain.Position = UDim2.new(0, 0, 0.291015625, 0)
- TeamMain.Size = UDim2.new(0, 214, 0, 152)
- TeamMain.Visible = false
- TextLabel.Parent = TeamMain
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.104430377, 0, 0.203947365, 0)
- TextLabel.Size = UDim2.new(0, 169, 0, 3)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.Parent = TeamMain
- TextLabel_2.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Size = UDim2.new(0, 214, 0, 31)
- TextLabel_2.Font = Enum.Font.SourceSansLight
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = "Stay On Team GUI"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextStrokeTransparency = 0
- TextLabel_2.TextWrapped = true
- SOG.Name = "SOG"
- SOG.Parent = TeamMain
- SOG.BackgroundColor3 = Color3.new(0.52549, 0.756863, 1)
- SOG.BackgroundTransparency = 0.5
- SOG.BorderSizePixel = 0
- SOG.Position = UDim2.new(0, 0, 0.223684207, 0)
- SOG.Size = UDim2.new(0, 214, 0, 25)
- SOG.Font = Enum.Font.SourceSansLight
- SOG.FontSize = Enum.FontSize.Size14
- SOG.Text = "Stay on guards team!"
- SOG.TextColor3 = Color3.new(1, 1, 1)
- SOG.TextScaled = true
- SOG.TextStrokeTransparency = 0
- SOG.TextWrapped = true
- SOC.Name = "SOC"
- SOC.Parent = TeamMain
- SOC.BackgroundColor3 = Color3.new(1, 0.235294, 0.235294)
- SOC.BackgroundTransparency = 0.5
- SOC.BorderSizePixel = 0
- SOC.Position = UDim2.new(0, 0, 0.394416004, 0)
- SOC.Size = UDim2.new(0, 214, 0, 25)
- SOC.Font = Enum.Font.SourceSansLight
- SOC.FontSize = Enum.FontSize.Size14
- SOC.Text = "Stay on criminals team!"
- SOC.TextColor3 = Color3.new(1, 1, 1)
- SOC.TextScaled = true
- SOC.TextStrokeTransparency = 0
- SOC.TextWrapped = true
- SOI.Name = "SOI"
- SOI.Parent = TeamMain
- SOI.BackgroundColor3 = Color3.new(1, 0.831373, 0.494118)
- SOI.BackgroundTransparency = 0.5
- SOI.BorderSizePixel = 0
- SOI.Position = UDim2.new(0, 0, 0.559050083, 0)
- SOI.Size = UDim2.new(0, 214, 0, 25)
- SOI.Font = Enum.Font.SourceSansLight
- SOI.FontSize = Enum.FontSize.Size14
- SOI.Text = "Stay on inmates team!"
- SOI.TextColor3 = Color3.new(1, 1, 1)
- SOI.TextScaled = true
- SOI.TextStrokeTransparency = 0
- SOI.TextWrapped = true
- Disable.Name = "Disable"
- Disable.Parent = TeamMain
- Disable.BackgroundColor3 = Color3.new(0.615686, 0.407843, 0.411765)
- Disable.BackgroundTransparency = 0.5
- Disable.BorderSizePixel = 0
- Disable.Position = UDim2.new(0, 0, 0.801872253, 0)
- Disable.Size = UDim2.new(0, 214, 0, 29)
- Disable.Font = Enum.Font.SourceSansSemibold
- Disable.FontSize = Enum.FontSize.Size14
- Disable.Text = "Disable"
- Disable.TextColor3 = Color3.new(1, 1, 1)
- Disable.TextScaled = true
- Disable.TextStrokeTransparency = 0
- Disable.TextWrapped = true
- Main.Position = UDim2.new(0.345, 0,2.204, 0)
- TeamOPorCL.Visible = false
- TeamMain.Visible = false
- TeamGUIOC.Visible = false
- LocalCommands.Visible = false
- ForceCgui.Visible = false
- tpgui.Visible = false
- KA.Visible = true
- TrueOrFalse.Text = "nil"
- TrueOrFalse.TextColor3 = Color3.new(255, 0, 191)
- wait(0.5)
- Dino.Visible = true
- Dino.TextTransparency = 0.8
- Dino.TextStrokeTransparency = 0.8
- wait(0.1)
- Dino.TextTransparency = 0.7
- Dino.TextStrokeTransparency = 0.7
- wait(0.1)
- Dino.TextTransparency = 0.6
- Dino.TextStrokeTransparency = 0.6
- wait(0.1)
- Dino.TextTransparency = 0.5
- Dino.TextStrokeTransparency = 0.5
- wait(0.1)
- Dino.TextTransparency = 0.4
- Dino.TextStrokeTransparency = 0.4
- wait(0.1)
- Dino.TextTransparency = 0.3
- Dino.TextStrokeTransparency = 0.3
- wait(0.1)
- Dino.TextTransparency = 0.2
- Dino.TextStrokeTransparency = 0.2
- wait(0.1)
- Dino.TextTransparency = 0.1
- Dino.TextStrokeTransparency = 0.1
- wait(5)
- Dino.TextTransparency = 0.1
- Dino.TextStrokeTransparency = 0.1
- wait(0.1)
- Dino.TextTransparency = 0.2
- Dino.TextStrokeTransparency = 0.2
- wait(0.1)
- Dino.TextTransparency = 0.3
- Dino.TextStrokeTransparency = 0.3
- wait(0.1)
- Dino.TextTransparency = 0.4
- Dino.TextStrokeTransparency = 0.4
- wait(0.1)
- Dino.TextTransparency = 0.5
- Dino.TextStrokeTransparency = 0.5
- wait(0.1)
- Dino.TextTransparency = 0.6
- Dino.TextStrokeTransparency = 0.6
- wait(0.1)
- Dino.TextTransparency = 0.7
- Dino.TextStrokeTransparency = 0.7
- wait(0.1)
- Dino.TextTransparency = 0.8
- Dino.TextStrokeTransparency = 0.8
- wait(0.1)
- Dino.Visible = false
- OpenGUI.MouseButton1Down:connect(function()
- Main.Visible = true
- Main:TweenPosition(UDim2.new(0.345, 0,0.204, 0), 'Out', 'Bounce', 3)
- end)
- Close.MouseButton1Down:connect(function()
- Main:TweenPosition(UDim2.new(0.345, 0,2.204, 0), 'Out', 'Bounce', 1)
- wait(1)
- Main.Visible = false
- end)
- CrimG.MouseButton1Down:connect(function()
- ForceCgui.Visible = true
- end)
- CrimHideButton.MouseButton1Down:connect(function()
- ForceCgui.Visible = false
- end)
- TheLocal.MouseButton1Down:connect(function()
- if LocalCommands.Visible == false then
- LocalCommands.Visible = true
- elseif LocalCommands.Visible == true then
- LocalCommands.Visible = false
- end
- end)
- NWalk.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- NexusTPbut.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2377)
- end)
- CrimBaseTPbut.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943, 96, 2055)
- end)
- tfWalk.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 41
- end)
- tfJump.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 75
- end)
- Njump.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- end)
- GuardAreaTPbut.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(802,99,2270)
- end)
- Respawn.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, -496, 0)
- end)
- ObGuns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- OwO = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end)
- TaseBypass.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- end)
- RemoveDoors.MouseButton1Down:connect(function()
- Workspace.Prison_Cellblock.doors:Destroy()
- for i,v in pairs(workspace:GetChildren())do
- if v.Name == "Doors" then
- v:Destroy()
- end
- end
- end)
- Btools.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "GameTool"
- tool3.BinType = "Hammer"
- tool4.BinType = "Script"
- tool5.BinType = "Grab"
- end)
- ModGun.MouseButton1Down:connect(function()
- local m = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- m.Damage = 100
- m.MaxAmmo = math.huge
- m.CurrentAmmo = math.huge
- m.AutoFire = true
- m.FireRate = 0
- end)
- KillAll.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.5)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(1)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- TPshow.MouseButton1Down:connect(function()
- tpgui.Visible = true
- end)
- TpHideButton.MouseButton1Down:connect(function()
- tpgui.Visible = false
- end)
- TPYEET.MouseButton1Down:connect(function()
- Target = InsertUserTP.Text
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Target].Character.HumanoidRootPart.CFrame
- end)
- FLY.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- SuperPunch.MouseButton1Down:connect(function()
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- mouse = game.Players.LocalPlayer:GetMouse()
- punching = false
- cooldown = false
- function punch()
- cooldown = true
- local part = Instance.new("Part", game.Players.LocalPlayer.Character)
- part.Transparency = 1
- part.Size = Vector3.new(5, 2, 3)
- part.CanCollide = false
- local w1 = Instance.new("Weld", part)
- w1.Part0 = game.Players.LocalPlayer.Character.Torso
- w1.Part1 = part
- w1.C1 = CFrame.new(0,0,2)
- part.Touched:connect(function(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- local plr = game.Players:FindFirstChild(hit.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- part:Destroy()
- for i = 1,100 do
- meleeRemote:FireServer(plr)
- end
- end
- end
- end)
- wait(1)
- cooldown = false
- part:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if cooldown == false then
- if key:lower() == "f" then
- punch()
- end
- end
- end)
- end)
- BeInmate.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- BeGuard.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- BeCriminal.MouseButton1Down:connect(function()
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- end)
- InvGuns.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants())do
- if v.ClassName == "Model" then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.Backpack.M9.Part:Destroy()
- game.Players.LocalPlayer.Backpack.M9.Part:Destroy()
- end)
- CrimPunch.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
- if v.ClassName == "Tool" then
- v:Destroy()
- end
- end
- end)
- BeNeutral.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- TeamOPorCL.MouseButton1Down:connect(function()
- if TeamMain.Visible == true then
- TeamMain:TweenPosition(UDim2.new(-0.00802327972, 0, 1.12121212, 0), 'Out', 'Bounce', 2)
- wait(2)
- TeamMain.Visible = false
- elseif
- TeamMain.Visible == false then
- TeamMain:TweenPosition(UDim.new(-0.00802327972, 0, 5.12121212, 0), 'Out', 'Bounce', 2)
- TeamMain.Visible = true
- end
- end)
- local yee = false
- SOC.MouseButton1Down:connect(function()
- yee = true
- wait(0.2)
- if yee == true then
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- while yee do
- wait(0.003)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 1
- wait(2)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 1
- end
- end)
- local GuTe = false
- SOG.MouseButton1Down:connect(function()
- if GuTe == false then
- GuTe = true
- if GuTe == true then
- while GuTe do
- wait(0.2)
- Workspace.Remote.TeamEvent:FireServer("Bright blue")
- end
- end
- end
- end)
- local InTe = false
- SOI.MouseButton1Down:connect(function()
- if InTe == false then
- InTe = true
- if InTe == true then
- wait(0.2)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- end
- end)
- Disable.MouseButton1Down:connect(function()
- InTe = false
- GuTe = false
- yee = false
- wait(0.2)
- if yee == false then
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 1
- wait(2)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 1
- end
- end)
- Trans.MouseButton1Down:connect(function()
- PLMain = Main
- PLCgui = ForceCgui
- PLLc = LocalCommands
- PLtp = tpgui
- TMain = TeamMain
- TLble = TitleBar
- LCTitleBar = LocalCMD_BarTitle
- LCTitle = LocalCMD_Title
- if LCTitle.BackgroundTransparency == 0 then
- LCTitle.BackgroundTransparency = 0.5
- elseif
- LCTitle.BackgroundTransparency == 0.5 then
- LCTitle.BackgroundTransparency = 0
- end
- if LCTitleBar.BackgroundTransparency == 0 then
- LCTitleBar.BackgroundTransparency = 0.5
- elseif
- LCTitleBar.BackgroundTransparency == 0.5 then
- LCTitleBar.BackgroundTransparency = 0
- end
- if TLble.BackgroundTransparency == 0.8 then
- TLble.BackgroundTransparency = 0.5
- elseif
- TLble.BackgroundTransparency == 0.5 then
- TLble.BackgroundTransparency = 0.8
- end
- if PLMain.BackgroundTransparency == 0 then
- PLMain.BackgroundTransparency = 0.5
- elseif
- PLMain.BackgroundTransparency == 0.5 then
- PLMain.BackgroundTransparency = 0
- end
- if PLCgui.BackgroundTransparency == 0 then
- PLCgui.BackgroundTransparency = 0.5
- elseif
- PLCgui.BackgroundTransparency == 0.5 then
- PLCgui.BackgroundTransparency = 0
- end
- if PLLc.BackgroundTransparency == 0 then
- PLLc.BackgroundTransparency = 0.5
- elseif
- PLLc.BackgroundTransparency == 0.5 then
- PLLc.BackgroundTransparency = 0
- end
- if PLtp.BackgroundTransparency == 0 then
- PLtp.BackgroundTransparency = 0.5
- elseif
- PLtp.BackgroundTransparency == 0.5 then
- PLtp.BackgroundTransparency = 0
- end
- if TMain.BackgroundTransparency == 0 then
- TMain.BackgroundTransparency = 0.5
- elseif
- TMain.BackgroundTransparency == 0.5 then
- TMain.BackgroundTransparency = 0
- end
- end)
- ArrestAll.MouseButton1Down:connect(function()
- wait(0.1)
- Player = game.Players.LocalPlayer
- Pcf = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- end)
- KillAura.MouseButton1Down:connect(function()
- TrueOrFalse.Text = "FALSE"
- TrueOrFalse.TextColor3 = Color3.new(0.768628, 0.156863, 0.109804)
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- _G.killAura = false
- contextactionservice = game.ContextActionService
- function toggleKillAura(actionName, inputState, inputObject)
- if inputState == Enum.UserInputState.Begin then
- if _G.killAura == true then
- _G.killAura = false
- TrueOrFalse.Text = "FALSE"
- TrueOrFalse.TextColor3 = Color3.new(0.768628, 0.156863, 0.109804)
- else
- _G.killAura = true
- TrueOrFalse.Text = "TRUE"
- TrueOrFalse.TextColor3 = Color3.new(0.6, 0.992157, 0.541176)
- end
- end
- end
- contextactionservice:BindAction('ToggleKillAura', toggleKillAura, false, Enum.KeyCode.P)
- while wait() do
- if _G.killAura == true then
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- meleeRemote:FireServer(plr)
- end
- end
- end
- end
- end)
- local istptoplr = false
- local metoplr = false
- TextButton.MouseButton1Down:connect(function()
- Target = InsertUser.Text
- _G.killAura = true
- wait(0.2)
- Apart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Apart.Transparency = 1
- Apart.Anchored = true
- Apart.CanCollide = false
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Target].Character.HumanoidRootPart.CFrame
- istptoplr = true
- wait(0.004)
- if game.Players.LocalPlayer.Team.TeamColor == "Bright orange" then
- wait(6)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- elseif
- game.Players.LocalPlayer.Team.TeamColor == "Bright blue" then
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- end
- if istptoplr == true then
- while istptoplr do
- wait()
- game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = game.Players[Target].Character.HumanoidRootPart.CFrame
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(2)
- istptoplr = false
- _G.killAura = false
- wait(0.04)
- if istptoplr == false then
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Apart.CFrame
- wait()
- istptoplr = false
- end
- end
- end
- end)
- TeamOPorCL:Destroy()
- function dragify(Main)
- dragToggle = nil
- dragSpeed = .20 -- You can edit this.
- dragInput = nil
- dragStart = nil
- dragPos = nil
- function updateInput(input)
- Delta = input.Position - dragStart
- Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
- game:GetService("TweenService"):Create(Main, TweenInfo.new(.25), {Position = Position}):Play()
- end
- Main.InputBegan:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
- dragToggle = true
- dragStart = input.Position
- startPos = Main.Position
- input.Changed:Connect(function()
- if (input.UserInputState == Enum.UserInputState.End) then
- dragToggle = false
- end
- end)
- end
- end)
- Main.InputChanged:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
- dragInput = input
- end
- end)
- game:GetService("UserInputService").InputChanged:Connect(function(input)
- if (input == dragInput and dragToggle) then
- updateInput(input)
- end
- end)
- end
- dragify(Main)
- end)
- GodMode.Name = "God Mode"
- GodMode.Parent = menuguui
- GodMode.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GodMode.Position = UDim2.new(-0.00999778789, 0, -0.00314163789, 0)
- GodMode.Size = UDim2.new(0, 160, 0, 42)
- GodMode.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- GodMode.Font = Enum.Font.SciFi
- GodMode.Text = "God Mode"
- GodMode.TextColor3 = Color3.fromRGB(0, 0, 0)
- GodMode.TextSize = 14.000
- GodMode.MouseButton1Down:connect(function()
- -- prison life god mode by bloxploits
- while wait() do
- if game.Players.LocalPlayer.Character.Humanoid.Health < 99 then
- local lastPos = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").position
- local plr = game.Players.LocalPlayer.Name
- local gayevent = game:GetService("Workspace").Remote.loadchar
- gayevent:InvokeServer(plr)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(lastPos)
- end
- end
- end)
- RevizAdminV2.Name = "Reviz Admin V2"
- RevizAdminV2.Parent = menuguui
- RevizAdminV2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- RevizAdminV2.Position = UDim2.new(-0.0108973216, 0, 0.525379062, 0)
- RevizAdminV2.Size = UDim2.new(0, 160, 0, 42)
- RevizAdminV2.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- RevizAdminV2.Font = Enum.Font.SciFi
- RevizAdminV2.Text = "Reviz Admin V2"
- RevizAdminV2.TextColor3 = Color3.fromRGB(0, 0, 0)
- RevizAdminV2.TextSize = 14.000
- RevizAdminV2.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ":"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- PrisonBreaker.Name = "Prison Breaker"
- PrisonBreaker.Parent = menuguui
- PrisonBreaker.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- PrisonBreaker.Position = UDim2.new(0.649404585, 0, 0.258397967, 0)
- PrisonBreaker.Size = UDim2.new(0, 174, 0, 42)
- PrisonBreaker.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- PrisonBreaker.Font = Enum.Font.SciFi
- PrisonBreaker.Text = "Prison Breaker"
- PrisonBreaker.TextColor3 = Color3.fromRGB(0, 0, 0)
- PrisonBreaker.TextSize = 14.000
- PrisonBreaker.MouseButton1Down:connect(function()
- -- Made by Jake11price
- local gui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local looptazeframe = Instance.new("Frame")
- local looptaze = Instance.new("TextButton")
- local looptazetext = Instance.new("TextBox")
- local title = Instance.new("TextLabel")
- local loopkillframe = Instance.new("Frame")
- local loopkilltext = Instance.new("TextButton")
- local loopkill = Instance.new("TextButton")
- local infswatgun = Instance.new("TextButton")
- local infgun = Instance.new("TextButton")
- local close = Instance.new("TextButton")
- local bypasshackers = Instance.new("TextButton")
- local openmain = Instance.new("Frame")
- local open = Instance.new("TextButton")
- --Properties:
- gui.Name = "gui"
- gui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = gui
- main.BackgroundColor3 = Color3.new(0, 0, 0)
- main.Position = UDim2.new(0.011210762, 0, 0.54422605, 0)
- main.Size = UDim2.new(0, 443, 0, 281)
- main.Active = true
- main.Draggable = true
- looptazeframe.Name = "looptazeframe"
- looptazeframe.Parent = main
- looptazeframe.BackgroundColor3 = Color3.new(0, 0, 0)
- looptazeframe.Position = UDim2.new(0, 0, 0.16870153, 0)
- looptazeframe.Size = UDim2.new(0, 159, 0, 151)
- looptaze.Name = "Punish"
- looptaze.Parent = looptazeframe
- looptaze.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- looptaze.Position = UDim2.new(0.0817610025, 0, 0.622516572, 0)
- looptaze.Size = UDim2.new(0, 132, 0, 50)
- looptaze.Font = Enum.Font.GothamBold
- looptaze.Text = "Punish"
- looptaze.TextColor3 = Color3.new(0, 0, 0)
- looptaze.TextSize = 17
- looptaze.TextWrapped = true
- looptaze.MouseButton1Down:connect(function()
- saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Success";
- })
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- local A_1 = "LocalPlayer"
- local Event = game:GetService("Workspace").Remote.loadchar
- Event:InvokeServer(A_1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Loaded";
- Text = "Success";
- })
- while true do
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
- ["Distance"] = 15.355997085571,
- ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
- ["Hit"] = game.Workspace[looptazetext.Text].Torso
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- wait(1.0)
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- local A_1 =
- {
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)),
- ["Distance"] = 4.8114862442017,
- ["Cframe"] = CFrame.new(832.390259, 101.550629, 2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235, -0.123554483, 0.727628946),
- ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)),
- ["Distance"] = 4.444625377655,
- ["Cframe"] = CFrame.new(832.185486, 101.391617, 2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367, -0.0850109085, 0.770439863),
- ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head
- },
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)),
- ["Distance"] = 4.7204174995422,
- ["Cframe"] = CFrame.new(832.049377, 101.392006, 2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911, -0.0872842371, 0.839366019),
- ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)),
- ["Distance"] = 4.6211166381836,
- ["Cframe"] = CFrame.new(832.10083, 101.445007, 2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667, -0.105466105, 0.81334126),
- ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)),
- ["Distance"] = 4.4639973640442,
- ["Cframe"] = CFrame.new(832.169434, 101.341301, 2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569, -0.0679602176, 0.781316102),
- ["Hit"] = game:GetService("Workspace")[looptazetext.Text].Head
- }
- }
- local A_2 = game:GetService("Players").LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- wait(0.2)
- end
- end)
- looptazetext.Name = "looptazetext"
- looptazetext.Parent = looptazeframe
- looptazetext.BackgroundColor3 = Color3.new(0, 1, 1)
- looptazetext.Position = UDim2.new(0.0440251566, 0, 0.125827804, 0)
- looptazetext.Size = UDim2.new(0, 145, 0, 50)
- looptazetext.Font = Enum.Font.SourceSansBold
- looptazetext.PlaceholderColor3 = Color3.new(0, 1, 1)
- looptazetext.Text = "PLAYERNAME"
- looptazetext.TextColor3 = Color3.new(0, 0, 0)
- looptazetext.TextSize = 14
- title.Name = "title"
- title.Parent = main
- title.BackgroundColor3 = Color3.new(0, 0, 0)
- title.Size = UDim2.new(0, 443, 0, 44)
- title.Font = Enum.Font.GothamBold
- title.Text = "Anti-Abusers Prison life gui Made By Jake11price"
- title.TextColor3 = Color3.new(1, 0, 0)
- title.TextSize = 13
- title.TextWrapped = true
- loopkillframe.Name = "loopkillframe"
- loopkillframe.Parent = main
- loopkillframe.BackgroundColor3 = Color3.new(0, 0, 0)
- loopkillframe.Position = UDim2.new(0.358916491, 0, 0.16870153, 0)
- loopkillframe.Size = UDim2.new(0, 158, 0, 151)
- loopkilltext.Name = "loopkilltext"
- loopkilltext.Parent = loopkillframe
- loopkilltext.BackgroundColor3 = Color3.new(1, 0, 1)
- loopkilltext.Position = UDim2.new(0.0569620244, 0, 0.125827819, 0)
- loopkilltext.Size = UDim2.new(0, 139, 0, 50)
- loopkilltext.Font = Enum.Font.GothamBold
- loopkilltext.Text = "UNPUNISH ALL"
- loopkilltext.TextColor3 = Color3.new(0, 0, 0)
- loopkilltext.TextSize = 14
- loopkilltext.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Success";
- })
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(992.738892, -503.049591, 2542.15552)
- wait(0.5)
- local A_1 = "LocalPlayer"
- local Event = game:GetService("Workspace").Remote.loadchar
- Event:InvokeServer(A_1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Loaded";
- Text = "Success";
- })
- end)
- loopkill.Name = "loopkill"
- loopkill.Parent = loopkillframe
- loopkill.BackgroundColor3 = Color3.new(1, 0, 1)
- loopkill.Position = UDim2.new(0.0569620244, 0, 0.622516572, 0)
- loopkill.Size = UDim2.new(0, 139, 0, 50)
- loopkill.Font = Enum.Font.GothamBold
- loopkill.Text = "Punish All"
- loopkill.TextColor3 = Color3.new(0, 0, 0)
- loopkill.TextSize = 17
- loopkill.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Success";
- })
- local A_1 = "LocalPlayer"
- local Event = game:GetService("Workspace").Remote.loadchar
- Event:InvokeServer(A_1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Loaded";
- Text = "Success";
- })
- while true do
- wait(1.0)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
- ["Distance"] = 15.355997085571,
- ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
- ["Hit"] = a.Character.Torso
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(1.0)
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.5)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(0.2)
- end
- end)
- infswatgun.Name = "PrisonBreakerv1.5"
- infswatgun.Parent = main
- infswatgun.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- infswatgun.Position = UDim2.new(0.738148928, 0, 0.501286626, 0)
- infswatgun.Size = UDim2.new(0, 106, 0, 50)
- infswatgun.Font = Enum.Font.GothamSemibold
- infswatgun.Text = "PrisonBreaker v1.5"
- infswatgun.TextColor3 = Color3.new(1, 1, 0)
- infswatgun.TextSize = 11
- infswatgun.MouseButton1Down:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local PrisonBreakerv15 = Instance.new("ScreenGui")
- local openmain = Instance.new("Frame")
- local open = Instance.new("TextButton")
- local main = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local police = Instance.new("TextButton")
- local inmate = Instance.new("TextButton")
- local neutral = Instance.new("TextButton")
- local arrestcrims = Instance.new("TextButton")
- local invis = Instance.new("TextButton")
- local superpunch = Instance.new("TextButton")
- local guns = Instance.new("TextButton")
- local taserbypass = Instance.new("TextButton")
- local fling = Instance.new("TextButton")
- local reviz = Instance.new("TextButton")
- local arrest = Instance.new("TextButton")
- local attach = Instance.new("TextButton")
- local fastrem = Instance.new("TextButton")
- local fastm9 = Instance.new("TextButton")
- local fasttaze = Instance.new("TextButton")
- local fastak = Instance.new("TextButton")
- local killall = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local speed = Instance.new("TextButton")
- local respawn = Instance.new("TextButton")
- local Credits = Instance.new("TextButton")
- local prison = Instance.new("TextButton")
- local yard = Instance.new("TextButton")
- local crimbase = Instance.new("TextButton")
- local title_2 = Instance.new("TextLabel")
- local bringall = Instance.new("TextButton")
- local drill = Instance.new("TextButton")
- local killplrmain = Instance.new("Frame")
- local killtext = Instance.new("TextBox")
- local kill = Instance.new("TextButton")
- local waves = Instance.new("TextButton")
- local bigbowl = Instance.new("TextButton")
- local tazeplrmain = Instance.new("Frame")
- local tazetext = Instance.new("TextBox")
- local taze = Instance.new("TextButton")
- local teamcrim = Instance.new("TextButton")
- local tazeall = Instance.new("TextButton")
- local removewalls = Instance.new("TextButton")
- local removeall = Instance.new("TextButton")
- local lagserver = Instance.new("TextButton")
- --Properties:
- PrisonBreakerv15.Name = "PrisonBreaker v1.5"
- PrisonBreakerv15.Parent = game.CoreGui
- openmain.Name = "openmain"
- openmain.Parent = PrisonBreakerv15
- openmain.BackgroundColor3 = Color3.new(0, 0, 0)
- openmain.Position = UDim2.new(0.00434467755, 0, 0.397959173, 0)
- openmain.Size = UDim2.new(0, 100, 0, 27)
- openmain.Visible = false
- open.Name = "open"
- open.Parent = openmain
- open.BackgroundColor3 = Color3.new(1, 1, 0)
- open.Position = UDim2.new(1.49011612e-08, 0, 0, 0)
- open.Size = UDim2.new(0, 100, 0, 27)
- open.Style = Enum.ButtonStyle.RobloxRoundButton
- open.Font = Enum.Font.GothamBold
- open.Text = "OPEN"
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextSize = 14
- open.MouseButton1Down:connect(function()
- openmain.Visible = false
- main.Visible = true
- end)
- main.Name = "main"
- main.Parent = PrisonBreakerv15
- main.BackgroundColor3 = Color3.new(0, 1, 0)
- main.Position = UDim2.new(0.00441803597, 0, 0.249908596, 0)
- main.Size = UDim2.new(0, 383, 0, 586)
- main.Style = Enum.FrameStyle.RobloxRound
- main.Active = true
- main.Draggable = true
- title.Name = "title"
- title.Parent = main
- title.BackgroundColor3 = Color3.new(0, 0, 1)
- title.Position = UDim2.new(-0.0125168273, 0, -0.00528348284, 0)
- title.Size = UDim2.new(0, 376, 0, 50)
- title.Font = Enum.Font.GothamBold
- title.Text = "PrisonBreaker V1.5"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 14
- close.Name = "close"
- close.Parent = main
- close.BackgroundColor3 = Color3.new(0.333333, 0, 1)
- close.Position = UDim2.new(0.848563969, 0, -0.00557620823, 0)
- close.Size = UDim2.new(0, 59, 0, 50)
- close.Font = Enum.Font.GothamBold
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 14
- close.MouseButton1Down:connect(function()
- main.Visible = false
- openmain.Visible = true
- end)
- police.Name = "police"
- police.Parent = main
- police.BackgroundColor3 = Color3.new(0, 0, 1)
- police.Position = UDim2.new(0.0143180238, 0, 0.108731732, 0)
- police.Size = UDim2.new(0, 84, 0, 22)
- police.Font = Enum.Font.GothamBold
- police.Text = "Team Police"
- police.TextColor3 = Color3.new(0, 0, 0)
- police.TextSize = 14
- police.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- inmate.Name = "inmate"
- inmate.Parent = main
- inmate.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- inmate.BorderColor3 = Color3.new(1, 0.666667, 0.0901961)
- inmate.Position = UDim2.new(0.270111769, 0, 0.107363492, 0)
- inmate.Size = UDim2.new(0, 84, 0, 22)
- inmate.Font = Enum.Font.GothamBold
- inmate.Text = "Team Inmate"
- inmate.TextColor3 = Color3.new(0, 0, 0)
- inmate.TextSize = 14
- inmate.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- neutral.Name = "neutral"
- neutral.Parent = main
- neutral.BackgroundColor3 = Color3.new(0.772549, 0.74902, 0.784314)
- neutral.Position = UDim2.new(0.525683641, 0, 0.106356524, 0)
- neutral.Size = UDim2.new(0, 83, 0, 22)
- neutral.Font = Enum.Font.GothamBold
- neutral.Text = "Team Neutral"
- neutral.TextColor3 = Color3.new(0, 0, 0)
- neutral.TextSize = 14
- neutral.TextStrokeColor3 = Color3.new(0.333333, 1, 0)
- neutral.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- arrestcrims.Name = "arrestcrims"
- arrestcrims.Parent = main
- arrestcrims.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- arrestcrims.Position = UDim2.new(0.0124716684, 0, 0.160733104, 0)
- arrestcrims.Size = UDim2.new(0, 111, 0, 31)
- arrestcrims.Font = Enum.Font.GothamBold
- arrestcrims.Text = "Arrest Crims"
- arrestcrims.TextColor3 = Color3.new(1, 0, 0)
- arrestcrims.TextSize = 14
- arrestcrims.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- Player.Character.HumanoidRootPart.CFrame = cpos
- Notify("Success", "Arrested all of the n00bs", "Cool!")
- end)
- invis.Name = "invis"
- invis.Parent = main
- invis.BackgroundColor3 = Color3.new(0, 1, 1)
- invis.Position = UDim2.new(0.348153055, 0, 0.160733074, 0)
- invis.Size = UDim2.new(0, 111, 0, 31)
- invis.Font = Enum.Font.GothamBold
- invis.Text = "Invisible"
- invis.TextColor3 = Color3.new(1, 0, 0)
- invis.TextSize = 14
- invis.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- position = player.Character.HumanoidRootPart.Position
- wait(0.1)
- player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
- wait(0.1)
- humanoidrootpart = player.Character.HumanoidRootPart:clone()
- wait(0.1)
- player.Character.HumanoidRootPart:Destroy()
- humanoidrootpart.Parent = player.Character
- player.Character:MoveTo(position)
- wait()
- -- Remove this if you want to see yourself (others still won't see you)
- game.Players.LocalPlayer.Character.Torso.Transparency = 1
- game.Players.LocalPlayer.Character.Head.Transparency = 1
- game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
- game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories()
- game.Players.LocalPlayer.Character.Head.face:Remove()
- end)
- superpunch.Name = "superpunch"
- superpunch.Parent = main
- superpunch.BackgroundColor3 = Color3.new(0, 1, 1)
- superpunch.Position = UDim2.new(0.678248107, 0, 0.160733074, 0)
- superpunch.Size = UDim2.new(0, 111, 0, 31)
- superpunch.Font = Enum.Font.GothamBold
- superpunch.Text = "SuperPunch"
- superpunch.TextColor3 = Color3.new(1, 0, 0)
- superpunch.TextSize = 14
- superpunch.MouseButton1Down:connect(function()
- mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end)
- end)
- guns.Name = "guns"
- guns.Parent = main
- guns.BackgroundColor3 = Color3.new(0, 1, 1)
- guns.Position = UDim2.new(0.0124716703, 0, 0.2304198, 0)
- guns.Size = UDim2.new(0, 111, 0, 32)
- guns.Font = Enum.Font.GothamBlack
- guns.Text = "Guns"
- guns.TextColor3 = Color3.new(1, 0, 0)
- guns.TextSize = 14
- guns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end)
- taserbypass.Name = "taserbypass"
- taserbypass.Parent = main
- taserbypass.BackgroundColor3 = Color3.new(0, 1, 1)
- taserbypass.Position = UDim2.new(0.348080158, 0, 0.2304198, 0)
- taserbypass.Size = UDim2.new(0, 111, 0, 32)
- taserbypass.Font = Enum.Font.GothamBold
- taserbypass.Text = "Taser Bypass"
- taserbypass.TextColor3 = Color3.new(1, 0, 0)
- taserbypass.TextSize = 14
- taserbypass.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'Made By Jake11price'
- wait(2)
- message:Destroy()
- end)
- fling.Name = "fling"
- fling.Parent = main
- fling.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- fling.Position = UDim2.new(0.00984076969, 0, 0.379423141, 0)
- fling.Size = UDim2.new(0, 111, 0, 32)
- fling.Font = Enum.Font.GothamBold
- fling.Text = "Fling"
- fling.TextColor3 = Color3.new(1, 0, 0)
- fling.TextSize = 14
- fling.MouseButton1Down:connect(function()
- power = 300 -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- reviz.Name = "reviz"
- reviz.Parent = main
- reviz.BackgroundColor3 = Color3.new(0, 1, 1)
- reviz.Position = UDim2.new(0.0121497028, 0, 0.303878158, 0)
- reviz.Size = UDim2.new(0, 111, 0, 32)
- reviz.Font = Enum.Font.GothamBold
- reviz.Text = "Reviz Admin"
- reviz.TextColor3 = Color3.new(1, 0, 0)
- reviz.TextSize = 14
- reviz.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ";"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- arrest.Name = "arrest"
- arrest.Parent = main
- arrest.BackgroundColor3 = Color3.new(0, 1, 1)
- arrest.Position = UDim2.new(0.349623203, 0, 0.306112915, 0)
- arrest.Size = UDim2.new(0, 110, 0, 32)
- arrest.Font = Enum.Font.GothamBlack
- arrest.Text = "Arrest"
- arrest.TextColor3 = Color3.new(1, 0, 0)
- arrest.TextSize = 14
- arrest.MouseButton1Down:connect(function()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local arrestEvent = game.Workspace.Remote.arrest
- mouse.Button1Down:connect(function()
- local obj = mouse.Target
- local response = arrestEvent:InvokeServer(obj)
- end)
- end)
- attach.Name = "attach"
- attach.Parent = main
- attach.BackgroundColor3 = Color3.new(0, 1, 1)
- attach.Position = UDim2.new(0.679666638, 0, 0.304921538, 0)
- attach.Size = UDim2.new(0, 111, 0, 32)
- attach.Font = Enum.Font.GothamBlack
- attach.Text = "Aimbot"
- attach.TextColor3 = Color3.new(1, 0, 0)
- attach.TextSize = 14
- attach.MouseButton1Down:connect(function()
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Name = "Gui"
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- Move.Name = "Move"
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.545098, 0, 0)
- Move.BackgroundTransparency = 1
- Move.BorderSizePixel = 0
- Move.Draggable = true
- Move.Position = UDim2.new(0.005, 0, -0.15, 0)
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = "Main"
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Position = UDim2.new(0, -7, 20.9960003, 0)
- Main.Size = UDim2.new(1, 0, 5.79699993, 0)
- Main.Style = Enum.FrameStyle.RobloxSquare
- EspStatus.Name = "EspStatus"
- EspStatus.Parent = Main
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.BackgroundTransparency = 1
- EspStatus.Position = UDim2.new(0, 0, 0.300000012, 0)
- EspStatus.Size = UDim2.new(1, 0, 0.162, 0)
- EspStatus.Font = Enum.Font.ArialBold
- EspStatus.Text = "Press O to change team based mode"
- EspStatus.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- EspStatus.TextScaled = true
- EspStatus.TextWrapped = true
- st1.Name = "st1"
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = ""
- st1.TextColor3 = Color3.new(0.0784314, 0.541176, 0)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = "st1"
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.875999987, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.Text = "Press E to lock on a person inside ur view"
- st1_2.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- st1_2.TextScaled = true
- st1_2.TextWrapped = true
- st1_3.Name = "st1"
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.54, 0)
- st1_3.Size = UDim2.new(1, 0, 0.261999995, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Press L to enable esp loop and press T to update esp"
- st1_3.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- st1_3.TextScaled = true
- st1_3.TextWrapped = true
- Name.Name = "Name"
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(0.545098, 0, 0)
- Name.BackgroundTransparency = 1
- Name.Position = UDim2.new(0, 25, 20.9860001, 0)
- Name.Size = UDim2.new(0.838, 0, 1.27999997, 0)
- Name.Font = Enum.Font.Arcade
- Name.Text = "ARSENAL GUI"
- Name.TextColor3 = Color3.new(0.541176, 0.168627, 0.886275)
- Name.TextScaled = true
- Name.TextSize = 12
- Name.TextWrapped = true
- -- Scripts:
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.862745, 0.0784314, 0.235294)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- fastrem.Name = "fastrem"
- fastrem.Parent = main
- fastrem.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- fastrem.Position = UDim2.new(0.00783289783, 0, 0.518048227, 0)
- fastrem.Size = UDim2.new(0, 84, 0, 32)
- fastrem.Font = Enum.Font.Bodoni
- fastrem.Text = "Fast Remington"
- fastrem.TextColor3 = Color3.new(0, 0, 0)
- fastrem.TextSize = 14
- fastrem.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer.Name
- local Gun = "Remington 870" -- < -- Gun Name
- local Run = game:GetService("RunService")
- Gun = game.Players[Player].Character[Gun]
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Down = false
- local Sound = Gun.Handle.FireSound
- function CreateRay(Point_A, Point_B)
- local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
- local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
- local Dist = (Point_A - Pos).Magnitude
- local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
- return CFrame, Dist, Ray
- end
- function FireLaser(target)
- coroutine.resume(coroutine.create(function()
- local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
- local Bullet = Instance.new("Part", Gun)
- Bullet.BrickColor = BrickColor.Yellow()
- Bullet.Material = "Neon"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.Size = Vector3.new(0.2, 0.2, D)
- Bullet.CFrame = C
- local bulletTable = {}
- table.insert(bulletTable, {
- Hit = target,
- Distance = D,
- Cframe = C,
- RayObject = R
- })
- game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
- local C = Sound:Clone()
- C.Parent = Gun
- C:Play()
- wait(0.05)
- Bullet:Remove()
- end))
- end
- Mouse.Button1Down:Connect(function()
- Down = true
- end)
- Mouse.Button1Up:Connect(function()
- Down = false
- end)
- while Run.Stepped:wait() do
- if Down == true then
- game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
- FireLaser(Mouse.Target)
- end
- end
- end)
- fastm9.Name = "fastm9"
- fastm9.Parent = main
- fastm9.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- fastm9.Position = UDim2.new(0.267702788, 0, 0.518048167, 0)
- fastm9.Size = UDim2.new(0, 84, 0, 32)
- fastm9.Font = Enum.Font.Bodoni
- fastm9.Text = "Fast M9"
- fastm9.TextColor3 = Color3.new(0, 0, 0)
- fastm9.TextSize = 14
- fastm9.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer.Name
- local Gun = "M9" -- < -- Gun Name
- local Run = game:GetService("RunService")
- Gun = game.Players[Player].Character[Gun]
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Down = false
- local Sound = Gun.Handle.FireSound
- function CreateRay(Point_A, Point_B)
- local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
- local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
- local Dist = (Point_A - Pos).Magnitude
- local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
- return CFrame, Dist, Ray
- end
- function FireLaser(target)
- coroutine.resume(coroutine.create(function()
- local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
- local Bullet = Instance.new("Part", Gun)
- Bullet.BrickColor = BrickColor.Yellow()
- Bullet.Material = "Neon"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.Size = Vector3.new(0.2, 0.2, D)
- Bullet.CFrame = C
- local bulletTable = {}
- table.insert(bulletTable, {
- Hit = target,
- Distance = D,
- Cframe = C,
- RayObject = R
- })
- game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
- local C = Sound:Clone()
- C.Parent = Gun
- C:Play()
- wait(0.05)
- Bullet:Remove()
- end))
- end
- Mouse.Button1Down:Connect(function()
- Down = true
- end)
- Mouse.Button1Up:Connect(function()
- Down = false
- end)
- while Run.Stepped:wait() do
- if Down == true then
- game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
- FireLaser(Mouse.Target)
- end
- end
- end)
- fasttaze.Name = "fasttaze"
- fasttaze.Parent = main
- fasttaze.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- fasttaze.Position = UDim2.new(0.522364557, 0, 0.518048108, 0)
- fasttaze.Size = UDim2.new(0, 84, 0, 32)
- fasttaze.Font = Enum.Font.Bodoni
- fasttaze.Text = "Fast Taser"
- fasttaze.TextColor3 = Color3.new(0, 0, 0)
- fasttaze.TextSize = 14
- fasttaze.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer.Name
- local Gun = "Taser" -- < -- Gun Name
- local Run = game:GetService("RunService")
- Gun = game.Players[Player].Character[Gun]
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Down = false
- local Sound = Gun.Handle.FireSound
- function CreateRay(Point_A, Point_B)
- local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
- local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
- local Dist = (Point_A - Pos).Magnitude
- local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
- return CFrame, Dist, Ray
- end
- function FireLaser(target)
- coroutine.resume(coroutine.create(function()
- local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
- local Bullet = Instance.new("Part", Gun)
- Bullet.BrickColor = BrickColor.Yellow()
- Bullet.Material = "Neon"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.Size = Vector3.new(0.2, 0.2, D)
- Bullet.CFrame = C
- local bulletTable = {}
- table.insert(bulletTable, {
- Hit = target,
- Distance = D,
- Cframe = C,
- RayObject = R
- })
- game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
- local C = Sound:Clone()
- C.Parent = Gun
- C:Play()
- wait(0.05)
- Bullet:Remove()
- end))
- end
- Mouse.Button1Down:Connect(function()
- Down = true
- end)
- Mouse.Button1Up:Connect(function()
- Down = false
- end)
- while Run.Stepped:wait() do
- if Down == true then
- game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
- FireLaser(Mouse.Target)
- end
- end
- end)
- fastak.Name = "fastak"
- fastak.Parent = main
- fastak.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- fastak.Position = UDim2.new(0.77959609, 0, 0.518048167, 0)
- fastak.Size = UDim2.new(0, 79, 0, 32)
- fastak.Font = Enum.Font.Bodoni
- fastak.Text = "Fast AK47"
- fastak.TextColor3 = Color3.new(0, 0, 0)
- fastak.TextSize = 14
- fastak.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer.Name
- local Gun = "AK47" -- < -- Gun Name
- local Run = game:GetService("RunService")
- Gun = game.Players[Player].Character[Gun]
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Down = false
- local Sound = Gun.Handle.FireSound
- function CreateRay(Point_A, Point_B)
- local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
- local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
- local Dist = (Point_A - Pos).Magnitude
- local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
- return CFrame, Dist, Ray
- end
- function FireLaser(target)
- coroutine.resume(coroutine.create(function()
- local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
- local Bullet = Instance.new("Part", Gun)
- Bullet.BrickColor = BrickColor.Yellow()
- Bullet.Material = "Neon"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.Size = Vector3.new(0.2, 0.2, D)
- Bullet.CFrame = C
- local bulletTable = {}
- table.insert(bulletTable, {
- Hit = target,
- Distance = D,
- Cframe = C,
- RayObject = R
- })
- game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
- local C = Sound:Clone()
- C.Parent = Gun
- C:Play()
- wait(0.05)
- Bullet:Remove()
- end))
- end
- Mouse.Button1Down:Connect(function()
- Down = true
- end)
- Mouse.Button1Up:Connect(function()
- Down = false
- end)
- while Run.Stepped:wait() do
- if Down == true then
- game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
- FireLaser(Mouse.Target)
- end
- end
- end)
- killall.Name = "killall"
- killall.Parent = main
- killall.BackgroundColor3 = Color3.new(1, 0, 0)
- killall.Position = UDim2.new(0.0102345012, 0, 0.760852396, 0)
- killall.Size = UDim2.new(0, 110, 0, 34)
- killall.Font = Enum.Font.GothamBold
- killall.Text = "Kill All"
- killall.TextColor3 = Color3.new(0, 0, 0)
- killall.TextSize = 14
- killall.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.5)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(1)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- btools.Name = "btools"
- btools.Parent = main
- btools.BackgroundColor3 = Color3.new(0, 1, 1)
- btools.Position = UDim2.new(0.678933322, 0, 0.2304198, 0)
- btools.Size = UDim2.new(0, 111, 0, 32)
- btools.Font = Enum.Font.GothamBold
- btools.Text = "Btools"
- btools.TextColor3 = Color3.new(1, 0, 0)
- btools.TextSize = 14
- btools.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Hammer"
- end)
- speed.Name = "speed"
- speed.Parent = main
- speed.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- speed.Position = UDim2.new(0.350194454, 0, 0.379678607, 0)
- speed.Size = UDim2.new(0, 110, 0, 32)
- speed.Font = Enum.Font.GothamBold
- speed.Text = "Speed"
- speed.TextColor3 = Color3.new(1, 0, 0)
- speed.TextSize = 14
- speed.MouseButton1Down:connect(function()
- Speed = "100" -- Change to how fast you want to go
- player = game.Players.LocalPlayer.Character
- power = "WalkSpeed"
- player.Humanoid[power] = Speed
- wait()
- player.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99)
- wait()
- repeat
- game.Workspace.Gravity = 1000
- wait()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 287.5
- wait()
- until game.Players.LocalPlayer.Character.Humanoid.Health == 0
- end)
- respawn.Name = "respawn"
- respawn.Parent = main
- respawn.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- respawn.Position = UDim2.new(0.68041873, 0, 0.379084349, 0)
- respawn.Size = UDim2.new(0, 111, 0, 32)
- respawn.Font = Enum.Font.GothamBold
- respawn.Text = "Fast Respawn"
- respawn.TextColor3 = Color3.new(1, 0, 0)
- respawn.TextSize = 14
- respawn.MouseButton1Down:connect(function()
- local A_1 = "\66\114\111\121\111\117\98\97\100\100"
- local Event = game:GetService("Workspace").Remote.loadchar
- Event:InvokeServer(A_1)
- end)
- Credits.Name = "Credits"
- Credits.Parent = main
- Credits.BackgroundColor3 = Color3.new(0, 0, 0)
- Credits.Position = UDim2.new(0.0242873691, 0, 0.934491813, 0)
- Credits.Size = UDim2.new(0, 352, 0, 31)
- Credits.Font = Enum.Font.GothamBold
- Credits.Text = "Made by JAKE11PRICE on YouTube"
- Credits.TextColor3 = Color3.new(1, 1, 0)
- Credits.TextSize = 14
- prison.Name = "prison"
- prison.Parent = main
- prison.BackgroundColor3 = Color3.new(0, 1, 1)
- prison.Position = UDim2.new(0.681462109, 0, 0.450664163, 0)
- prison.Size = UDim2.new(0, 110, 0, 32)
- prison.Font = Enum.Font.GothamBlack
- prison.Text = "Prison"
- prison.TextColor3 = Color3.new(1, 0, 0)
- prison.TextSize = 14
- prison.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07)
- end)
- yard.Name = "yard"
- yard.Parent = main
- yard.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- yard.Position = UDim2.new(0.0127276238, 0, 0.45231539, 0)
- yard.Size = UDim2.new(0, 110, 0, 32)
- yard.Font = Enum.Font.GothamBlack
- yard.Text = "Yard"
- yard.TextColor3 = Color3.new(1, 0, 0)
- yard.TextSize = 14
- yard.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779.87,98,2458.93)
- end)
- crimbase.Name = "crimbase"
- crimbase.Parent = main
- crimbase.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- crimbase.Position = UDim2.new(0.348744512, 0, 0.451209784, 0)
- crimbase.Size = UDim2.new(0, 110, 0, 32)
- crimbase.Font = Enum.Font.GothamBlack
- crimbase.Text = "Crim Base"
- crimbase.TextColor3 = Color3.new(1, 0, 0)
- crimbase.TextSize = 14
- crimbase.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63)
- end)
- title_2.Name = "title"
- title_2.Parent = main
- title_2.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- title_2.Position = UDim2.new(0.000689314213, 0, 0.592849016, 0)
- title_2.Size = UDim2.new(0, 364, 0, 26)
- title_2.Font = Enum.Font.GothamBold
- title_2.Text = "FUN FE COMMANDS!"
- title_2.TextColor3 = Color3.new(0, 0, 0)
- title_2.TextSize = 14
- bringall.Name = "bringall"
- bringall.Parent = main
- bringall.BackgroundColor3 = Color3.new(1, 1, 0)
- bringall.Position = UDim2.new(0.0220828541, 0, 0.704794765, 0)
- bringall.Size = UDim2.new(0, 111, 0, 25)
- bringall.Font = Enum.Font.GothamBold
- bringall.Text = "Bring All"
- bringall.TextColor3 = Color3.new(0, 0, 0)
- bringall.TextSize = 14
- bringall.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 2 - currentamount >= #game.Players:GetPlayers() * 6
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- wait()
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(.1)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if v and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Workspace.Terrain
- wait()
- v.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
- end
- wait(0.01)
- end
- end)
- drill.Name = "drill"
- drill.Parent = main
- drill.BackgroundColor3 = Color3.new(1, 1, 0)
- drill.Position = UDim2.new(0.343317509, 0, 0.704794705, 0)
- drill.Size = UDim2.new(0, 111, 0, 25)
- drill.Font = Enum.Font.GothamBold
- drill.Text = "Fe Drill"
- drill.TextColor3 = Color3.new(0, 0, 0)
- drill.TextSize = 14
- drill.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- local toolamount = 80 -- How long the tornado is
- local tornadosize = 1 -- The size of how big the opening of the tornado is
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for index, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- tool.Handle.Massless = false
- tool.Grip = CFrame.new(Vector3.new(0, -index * .1, 0)) * CFrame.Angles(math.rad(90), 0, math.tan(index * 0.5))
- tool.Parent = LocalPlayer.Character
- if tool.Handle:FindFirstChild("Mesh") ~= nil then
- tool.Handle.Mesh:Destroy()
- end
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- end)
- killplrmain.Name = "killplrmain"
- killplrmain.Parent = main
- killplrmain.BackgroundColor3 = Color3.new(1, 0, 1)
- killplrmain.Position = UDim2.new(0.0321613066, 0, 0.836535037, 0)
- killplrmain.Size = UDim2.new(0, 103, 0, 47)
- killtext.Name = "killtext"
- killtext.Parent = killplrmain
- killtext.BackgroundColor3 = Color3.new(1, 0.666667, 1)
- killtext.Position = UDim2.new(0, 0, 0.0212752968, 0)
- killtext.Size = UDim2.new(0, 99, 0, 19)
- killtext.Font = Enum.Font.Gotham
- killtext.Text = "Player Name"
- killtext.TextColor3 = Color3.new(0, 0, 0)
- killtext.TextSize = 14
- kill.Name = "kill"
- kill.Parent = killplrmain
- kill.BackgroundColor3 = Color3.new(0, 0, 0)
- kill.Position = UDim2.new(0.0999999046, 0, 0.531914949, 0)
- kill.Size = UDim2.new(0, 80, 0, 22)
- kill.Font = Enum.Font.GothamBold
- kill.Text = "KILL"
- kill.TextColor3 = Color3.new(1, 1, 1)
- kill.TextSize = 14
- kill.MouseButton1Down:connect(function()
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.1)
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)),
- ["Distance"] = 4.7204174995422,
- ["Cframe"] = CFrame.new(832.049377, 101.392006, 2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911, -0.0872842371, 0.839366019),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)),
- ["Distance"] = 4.8114862442017,
- ["Cframe"] = CFrame.new(832.390259, 101.550629, 2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235, -0.123554483, 0.727628946),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)),
- ["Distance"] = 4.444625377655,
- ["Cframe"] = CFrame.new(832.185486, 101.391617, 2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367, -0.0850109085, 0.770439863),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)),
- ["Distance"] = 4.6211166381836,
- ["Cframe"] = CFrame.new(832.10083, 101.445007, 2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667, -0.105466105, 0.81334126),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)),
- ["Distance"] = 4.4639973640442,
- ["Cframe"] = CFrame.new(832.169434, 101.341301, 2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569, -0.0679602176, 0.781316102),
- ["Hit"] = game.Workspace[killtext.Text].Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- wait(0.5)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- waves.Name = "waves"
- waves.Parent = main
- waves.BackgroundColor3 = Color3.new(1, 1, 0)
- waves.Position = UDim2.new(0.0201378968, 0, 0.646579564, 0)
- waves.Size = UDim2.new(0, 111, 0, 26)
- waves.Font = Enum.Font.GothamBold
- waves.Text = "Fe Waves"
- waves.TextColor3 = Color3.new(0, 0, 0)
- waves.TextSize = 14
- waves.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- local toolamount = 40 -- How long the tornado is
- local tornadosize = 1 -- The size of how big the opening of the tornado is
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for index, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- tool.Handle.Massless = false
- tool.Grip = CFrame.new(Vector3.new(0, math.sin(index + 0.5), index)) * CFrame.Angles(math.rad(tornadosize), 0, -index)
- tool.Parent = LocalPlayer.Character
- if tool.Handle:FindFirstChild("Mesh") ~= nil then
- tool.Handle.Mesh:Destroy()
- end
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- end)
- bigbowl.Name = "bigbowl"
- bigbowl.Parent = main
- bigbowl.BackgroundColor3 = Color3.new(1, 1, 0)
- bigbowl.Position = UDim2.new(0.341908664, 0, 0.647788644, 0)
- bigbowl.Size = UDim2.new(0, 111, 0, 26)
- bigbowl.Font = Enum.Font.GothamBold
- bigbowl.Text = "Fe Big Bowl"
- bigbowl.TextColor3 = Color3.new(0, 0, 0)
- bigbowl.TextSize = 14
- bigbowl.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- local toolamount = 250 -- How much covered the bowl is
- local bowlsize = 20 -- How big the bowl is
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for index, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- tool.Handle.Massless = true
- tool.Grip = CFrame.new(Vector3.new(math.sin(index * 0.1), bowlsize, 0)) * CFrame.Angles(math.sin(index * 0.1), index, 0)
- tool.Parent = LocalPlayer.Character
- if tool.Handle:FindFirstChild("Mesh") ~= nil then
- tool.Handle.Mesh:Destroy()
- end
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = bowlsize
- end)
- tazeplrmain.Name = "tazeplrmain"
- tazeplrmain.Parent = main
- tazeplrmain.BackgroundColor3 = Color3.new(1, 0, 1)
- tazeplrmain.Position = UDim2.new(0.358376801, 0, 0.83788842, 0)
- tazeplrmain.Size = UDim2.new(0, 103, 0, 47)
- tazetext.Name = "tazetext"
- tazetext.Parent = tazeplrmain
- tazetext.BackgroundColor3 = Color3.new(1, 0.666667, 1)
- tazetext.Size = UDim2.new(0, 99, 0, 19)
- tazetext.Font = Enum.Font.Gotham
- tazetext.Text = "Player Name"
- tazetext.TextColor3 = Color3.new(0, 0, 0)
- tazetext.TextSize = 14
- taze.Name = "taze"
- taze.Parent = tazeplrmain
- taze.BackgroundColor3 = Color3.new(0, 0, 0)
- taze.Position = UDim2.new(0.128543824, 0, 0.510639191, 0)
- taze.Size = UDim2.new(0, 80, 0, 22)
- taze.Font = Enum.Font.GothamBold
- taze.Text = "TAZE"
- taze.TextColor3 = Color3.new(1, 1, 1)
- taze.TextSize = 14
- taze.MouseButton1Down:connect(function()
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
- ["Distance"] = 15.355997085571,
- ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
- ["Hit"] = game.Workspace[tazetext.Text].Torso
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- end)
- teamcrim.Name = "teamcrim"
- teamcrim.Parent = main
- teamcrim.BackgroundColor3 = Color3.new(1, 0, 0)
- teamcrim.Position = UDim2.new(0.775380731, 0, 0.108776733, 0)
- teamcrim.Size = UDim2.new(0, 83, 0, 22)
- teamcrim.Font = Enum.Font.GothamBlack
- teamcrim.Text = "Team Crim"
- teamcrim.TextColor3 = Color3.new(0, 0, 0)
- teamcrim.TextSize = 14
- teamcrim.MouseButton1Down:connect(function()
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-976.125183, 109.123924, 2059.99536)
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07)
- end)
- tazeall.Name = "tazeall"
- tazeall.Parent = main
- tazeall.BackgroundColor3 = Color3.new(1, 0, 0)
- tazeall.Position = UDim2.new(0.342309177, 0, 0.759402633, 0)
- tazeall.Size = UDim2.new(0, 109, 0, 34)
- tazeall.Font = Enum.Font.GothamBold
- tazeall.Text = "Taze All"
- tazeall.TextColor3 = Color3.new(0, 0, 0)
- tazeall.TextSize = 14
- tazeall.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
- ["Distance"] = 15.355997085571,
- ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
- ["Hit"] = a.Character.Torso
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- end)
- removewalls.Name = "removewalls"
- removewalls.Parent = main
- removewalls.BackgroundColor3 = Color3.new(1, 0, 0)
- removewalls.Position = UDim2.new(0.670628905, 0, 0.758472741, 0)
- removewalls.Size = UDim2.new(0, 110, 0, 34)
- removewalls.Font = Enum.Font.GothamBold
- removewalls.Text = "Remove Walls"
- removewalls.TextColor3 = Color3.new(0, 0, 0)
- removewalls.TextSize = 14
- removewalls.MouseButton1Down:connect(function()
- wait(0.1)
- game.Workspace.Prison_Guard_Outpost:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.building:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.glass:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.oven:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.shelves:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.vents:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.accents:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.vendingmachine:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.Prison_table1:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.counter:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.boxes:Remove()
- end)
- removeall.Name = "removeall"
- removeall.Parent = main
- removeall.BackgroundColor3 = Color3.new(1, 0, 0)
- removeall.Position = UDim2.new(0.673120499, 0, 0.838146329, 0)
- removeall.Size = UDim2.new(0, 110, 0, 47)
- removeall.Font = Enum.Font.GothamBold
- removeall.Text = "Remove All"
- removeall.TextColor3 = Color3.new(0, 0, 0)
- removeall.TextSize = 14
- removeall.MouseButton1Down:connect(function()
- wait(0.1)
- game.Workspace.Prison_Halls.walls:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.roof:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.outlines:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.lights:Remove()
- wait(0.1)
- Workspace.Prison_Halls.accent:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.glass:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_front:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.doors:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.c_tables:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_front:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_outerwall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.c_wall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_wall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.c_hallwall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_outerwall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_ramp:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_ramp:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_walls:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.Cells_B:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.Cells_A:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.c_corner:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.Wedge:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_ceiling:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_ceiling:Remove()
- wait(0.1)
- game.Workspace.City_buildings:Remove()
- wait(0.1)
- game.Workspace.Prison_OuterWall:Remove()
- wait(0.1)
- game.Workspace.Prison_Fences:Remove()
- end)
- lagserver.Name = "lagserver"
- lagserver.Parent = main
- lagserver.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
- lagserver.Position = UDim2.new(0.66476965, 0, 0.659647882, 0)
- lagserver.Size = UDim2.new(0, 120, 0, 42)
- lagserver.Font = Enum.Font.GothamBold
- lagserver.Text = "Lag Server (Swat)"
- lagserver.TextColor3 = Color3.new(0, 1, 1)
- lagserver.TextSize = 14
- lagserver.MouseButton1Down:connect(function()
- while true do
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- for i = 10000,999999999999999,1 do
- for i,v in pairs(Workspace.Prison_ITEMS.clothes:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end
- end
- end)
- end)
- infgun.Name = "infgun"
- infgun.Parent = main
- infgun.BackgroundColor3 = Color3.new(0, 0.333333, 1)
- infgun.Position = UDim2.new(0.738148987, 0, 0.234108955, 0)
- infgun.Size = UDim2.new(0, 106, 0, 50)
- infgun.Font = Enum.Font.GothamBold
- infgun.Text = "Criminal Player"
- infgun.TextColor3 = Color3.new(1, 1, 0)
- infgun.TextSize = 11
- infgun.MouseButton1Down:connect(function()
- -- Made By Jake11price
- local crimgui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame2 = Instance.new("Frame")
- local crimtext = Instance.new("TextBox")
- local makecrim = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- --Properties:
- crimgui.Name = "crimgui"
- crimgui.Parent = game.CoreGui
- Frame.Parent = crimgui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.164424494, 0, 0.328009814, 0)
- Frame.Size = UDim2.new(0, 205, 0, 106)
- Frame.Active = true
- Frame.Draggable = true
- Frame2.Name = "Frame2"
- Frame2.Parent = Frame
- Frame2.BackgroundColor3 = Color3.new(0, 1, 1)
- Frame2.Position = UDim2.new(0, 0, 0.254716992, 0)
- Frame2.Size = UDim2.new(0, 205, 0, 79)
- crimtext.Name = "crimtext"
- crimtext.Parent = Frame2
- crimtext.BackgroundColor3 = Color3.new(1, 0, 0)
- crimtext.Position = UDim2.new(0.107317075, 0, 0.101265825, 0)
- crimtext.Size = UDim2.new(0, 161, 0, 31)
- crimtext.Font = Enum.Font.SourceSans
- crimtext.Text = "PLAYERNAME"
- crimtext.TextColor3 = Color3.new(0, 0, 0)
- crimtext.TextSize = 14
- makecrim.Name = "makecrim"
- makecrim.Parent = Frame2
- makecrim.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- makecrim.Position = UDim2.new(0, 0, 0.493670881, 0)
- makecrim.Size = UDim2.new(0, 205, 0, 40)
- makecrim.Font = Enum.Font.GothamBlack
- makecrim.Text = "Make Crim"
- makecrim.TextColor3 = Color3.new(0, 0, 0)
- makecrim.TextSize = 14
- makecrim.TextStrokeColor3 = Color3.new(0, 1, 1)
- makecrim.TextWrapped = true
- makecrim.MouseButton1Down:connect(function()
- saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Success";
- })
- local A_1 = "LocalPlayer"
- local Event = game:GetService("Workspace").Remote.loadchar
- Event:InvokeServer(A_1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Loaded";
- Text = "Success";
- })
- wait(0.5)
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local torsoname = "Torso"
- if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
- torsoname = "UpperTorso"
- end
- if LocalPlayer.Character ~= nil then
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
- local tool = Instance.new("Tool", LocalPlayer.Backpack)
- local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
- local hathandle = hat.Handle
- hathandle.Parent = tool
- hathandle.Massless = true
- tool.GripPos = Vector3.new(0, 9e99, 0)
- tool.Parent = LocalPlayer.Character
- repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
- tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
- end
- while true do
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[crimtext.Text].Character.HumanoidRootPart.CFrame
- wait()
- end
- end)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.Position = UDim2.new(0, 0, -0.0094339624, 0)
- TextLabel.Size = UDim2.new(0, 205, 0, 28)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.Text = "Made By Jake11price"
- TextLabel.TextColor3 = Color3.new(1, 0.666667, 0)
- TextLabel.TextSize = 14
- end)
- close.Name = "close"
- close.Parent = main
- close.BackgroundColor3 = Color3.new(0, 0, 0)
- close.Position = UDim2.new(0.887133241, 0, 0, 0)
- close.Size = UDim2.new(0, 50, 0, 44)
- close.Font = Enum.Font.GothamBold
- close.Text = "X"
- close.TextColor3 = Color3.new(1, 0, 0)
- close.TextScaled = true
- close.TextSize = 14
- close.TextWrapped = true
- close.MouseButton1Down:connect(function()
- main.Visible = false
- openmain.Visible = true
- end)
- bypasshackers.Name = "bypasshackers"
- bypasshackers.Parent = main
- bypasshackers.BackgroundColor3 = Color3.new(0, 1, 0)
- bypasshackers.Position = UDim2.new(0.0722347647, 0, 0.765124559, 0)
- bypasshackers.Size = UDim2.new(0, 378, 0, 50)
- bypasshackers.Font = Enum.Font.SourceSansBold
- bypasshackers.Text = "Bypass Hackers (Dont press this more than once)"
- bypasshackers.TextColor3 = Color3.new(0, 0, 0)
- bypasshackers.TextSize = 15
- bypasshackers.MouseButton1Down:connect(function()
- while wait(3.5) do
- saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Success";
- })
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- local A_1 = "LocalPlayer"
- local Event = game:GetService("Workspace").Remote.loadchar
- Event:InvokeServer(A_1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Loaded";
- Text = "Success";
- })
- end
- end)
- openmain.Name = "openmain"
- openmain.Parent = gui
- openmain.BackgroundColor3 = Color3.new(0, 0, 0)
- openmain.Position = UDim2.new(0.00822120812, 0, 0.538083494, 0)
- openmain.Size = UDim2.new(0, 107, 0, 27)
- openmain.Visible = false
- open.Name = "open"
- open.Parent = openmain
- open.BackgroundColor3 = Color3.new(0, 0, 0)
- open.Size = UDim2.new(0, 107, 0, 27)
- open.Font = Enum.Font.GothamBold
- open.Text = "Open"
- open.TextColor3 = Color3.new(0, 1, 1)
- open.TextScaled = true
- open.TextSize = 14
- open.TextWrapped = true
- open.MouseButton1Down:connect(function()
- openmain.Visible = false
- main.Visible = true
- end)
- end)
- NoclipV.Name = "Noclip \"V\""
- NoclipV.Parent = menuguui
- NoclipV.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- NoclipV.Position = UDim2.new(0.649404585, 0, 0.779963851, 0)
- NoclipV.Size = UDim2.new(0, 174, 0, 42)
- NoclipV.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- NoclipV.Font = Enum.Font.SciFi
- NoclipV.Text = "Noclip \"V\""
- NoclipV.TextColor3 = Color3.fromRGB(0, 0, 0)
- NoclipV.TextSize = 14.000
- NoclipV.MouseButton1Down:connect(function()
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "v" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Head.CanCollide = true
- game.Players.LocalPlayer.Character.Torso.CanCollide = true
- end
- end)
- end)
- cerrar.Name = "cerrar"
- cerrar.Parent = menuguui
- cerrar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- cerrar.Position = UDim2.new(1.01587605, 0, -0.180854231, 0)
- cerrar.Size = UDim2.new(0, 29, 0, 29)
- cerrar.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- cerrar.Font = Enum.Font.SourceSans
- cerrar.Text = "x"
- cerrar.TextColor3 = Color3.fromRGB(0, 0, 0)
- cerrar.TextSize = 15.000
- cerrar.MouseButton1Down:connect(function()
- menuguui.Visible = false
- AbrirGUI.Visible = true
- frame.Visible = true
- end)
- SaltoInfinito.Name = "Salto Infinito"
- SaltoInfinito.Parent = menuguui
- SaltoInfinito.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SaltoInfinito.Position = UDim2.new(0.375963986, 0, 0.525379002, 0)
- SaltoInfinito.Size = UDim2.new(0, 160, 0, 42)
- SaltoInfinito.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SaltoInfinito.Font = Enum.Font.SciFi
- SaltoInfinito.Text = "Salto Infinito"
- SaltoInfinito.TextColor3 = Color3.fromRGB(0, 0, 0)
- SaltoInfinito.TextSize = 14.000
- SaltoInfinito.MouseButton1Down:connect(function()
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == " " then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
- wait()
- end
- end)
- end)
- FlyE.Name = "Fly \"E\""
- FlyE.Parent = menuguui
- FlyE.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FlyE.Position = UDim2.new(0.375963986, 0, -0.0180992484, 0)
- FlyE.Size = UDim2.new(0, 160, 0, 42)
- FlyE.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- FlyE.Font = Enum.Font.SciFi
- FlyE.Text = "Fly \"E\""
- FlyE.TextColor3 = Color3.fromRGB(0, 0, 0)
- FlyE.TextSize = 14.000
- FlyE.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- frame.Name = "frame"
- frame.Parent = ScreenGui
- frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- frame.Position = UDim2.new(0, 0, 0.59760958, 0)
- frame.Size = UDim2.new(0, 104, 0, 35)
- frame.Style = Enum.FrameStyle.ChatRed
- AbrirGUI.Name = "AbrirGUI"
- AbrirGUI.Parent = frame
- AbrirGUI.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- AbrirGUI.BackgroundTransparency = 1.000
- AbrirGUI.Position = UDim2.new(-0.125, 0, -0.571428537, 0)
- AbrirGUI.Size = UDim2.new(0, 104, 0, 35)
- AbrirGUI.Font = Enum.Font.SourceSans
- AbrirGUI.Text = "AbrirGUI"
- AbrirGUI.TextColor3 = Color3.fromRGB(0, 0, 0)
- AbrirGUI.TextSize = 14.000
- AbrirGUI.MouseButton1Down:connect(function()
- menuguui.Visible = true
- AbrirGUI.Visible = false
- frame.Visible = false
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement