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- -- TreasureHunt Simulator Gui Created by LuckyMMB @ V3rmillion.net --
- -- Discord https://discord.gg/GKzJnUC --
- -- Updated 19th Feb 2018 --
- local Farming1Active = false
- local Farming2Active = false
- local Autoupgrade = false
- local Autorebirth = false
- local TPChestsActive = false
- local ChestDigFast = false
- local DigClicking = false
- local afkmode = false
- local TargetedShovel1 = "Large Shovel"
- local TargetedShovel2 = "Vacuum"
- local TargetedShovel3 = "Metal Detector"
- local TargetedShovel4 = "Golden Spoon"
- local TargetedBackpack1 = "XXL Bag"
- local TargetedBackpack2 = "Sand Vault"
- local TargetedBackpack3 = "Small Canister"
- local Plrs = game:GetService("Players")
- local Run = game:GetService("RunService")
- local Rep = game:GetService("ReplicatedStorage")
- local MyPlr = Plrs.LocalPlayer
- local MyGui = MyPlr.PlayerGui
- local MyPack = MyPlr.Backpack
- local MyCoins = MyPlr.leaderstats.Coins
- local MyRebirths = MyPlr.leaderstats.Rebirths
- local RebirthPrice = math.floor((MyRebirths.Value ^ 1.5 + 1) * 500000)
- local MySand = MyPlr.leaderstats.Sand
- local MyChar = MyPlr.Character
- local Events = Rep.Events
- local DigSiteAboutToCollapse = false
- local ShovelIds = {
- [1] = "Bucket",
- [2] = "Spade",
- [3] = "Toy Shovel",
- [4] = "Small Shovel",
- [5] = "Medium Shovel",
- [6] = "Large Shovel",
- [7] = "Big Scooper",
- [8] = "Vacuum",
- [9] = "Giant Shovel",
- [10] = "Metal Detector",
- [11] = "Jack Hammer",
- [12] = "Golden Spoon",
- [13] = "Dual Scoops",
- [14] = "Drill"
- }
- local ShovelPrice = {
- [1] = 0,
- [2] = 100,
- [3] = 250,
- [4] = 600,
- [5] = 2100,
- [6] = 8800,
- [7] = 24000,
- [8] = 65000,
- [9] = 250000,
- [10] = 500000,
- [11] = 3000000,
- [12] = 10000000,
- [13] = 220000000,
- [14] = 450000000
- }
- local BackpackIds = {
- [1] = "Starterpack",
- [2] = "Small Bag",
- [3] = "Medium Bag",
- [4] = "Large Bag",
- [5] = "XL Bag",
- [6] = "XXL Bag",
- [7] = "Sand Safe",
- [8] = "Sand Vault",
- [9] = "Small Canister",
- [10] = "Medium Canister",
- [11] = "Large Canister",
- [12] = "Duffle Bag",
- [13] = "Dual Canister",
- [14] = "Giant Canister",
- [15] = "Magical Fanny Pack"
- }
- local BackpackPrices = {
- [1] = 0,
- [2] = 150,
- [3] = 375,
- [4] = 900,
- [5] = 3150,
- [6] = 13200,
- [7] = 150000,
- [8] = 350000,
- [9] = 1500000,
- [10] = 4000000,
- [11] = 8000000,
- [12] = 12000000,
- [13] = 24000000,
- [14] = 48000000,
- [15] = 100000000
- }
- function GetTool()
- local tool = MyPack:FindFirstChildOfClass("Tool")
- return tool
- end
- function GetBackpack()
- local pack = MyChar:FindFirstChildOfClass("Model")
- if pack then
- return pack
- end
- return nil
- end
- local EquipedShovel = GetTool().Name
- local EquipedBackpack = GetBackpack().Name
- local SelectedShovel = EquipedShovel
- local SelectedBackpack = EquipedBackpack
- function BuyItem(i)
- local Owned = Events.CheckIfOwned:InvokeServer(i)
- if not Owned then
- Events.Checkout:FireServer(i)
- end
- end
- function EquipBackpack(s)
- Events.EquipBackpack:FireServer(s)
- EquipedBackpack = s
- end
- function EquipTool(s)
- local get = nil
- repeat
- get = MyPack:FindFirstChild(s) or MyChar:FindFirstChild(s)
- wait()
- until get ~= nil
- if get.Parent == MyPack then
- get.Parent = MyChar
- end
- return get
- end
- function BuyAndEquip(items)
- if items == nil then
- if EquipedShovel ~= TargetedShovel then
- for i, v in next, ShovelIds do
- if v == TargetedShovel then
- local Owned = Events.CheckIfOwned:InvokeServer(TargetedShovel)
- if not Owned then
- if MyCoins.Value >= ShovelPrice[i] then
- BuyItem(v)
- Events.EquipShovel:FireServer(TargetedShovel)
- EquipedShovel = TargetedShovel
- EquipTool(v)
- break
- end
- else
- Events.EquipShovel:FireServer(TargetedShovel)
- EquipedShovel = TargetedShovel
- end
- end
- end
- end
- if EquipedBackpack ~= TargetedBackpack then
- for i, v in next, BackpackIds do
- if v == TargetedBackpack then
- if MyCoins.Value >= BackpackPrices[i] then
- BuyItem(v)
- EquipBackpack(v)
- break
- end
- end
- end
- end
- else
- for i, v in next, ShovelIds do
- if v == items then
- local Owned = Events.CheckIfOwned:InvokeServer(items)
- if not Owned then
- if MyCoins.Value >= ShovelPrice[i] then
- BuyItem(v)
- EquipTool(items)
- EquipedShovel = items
- if Farming1Active == true then
- Farming1Active = false
- wait(2)
- Farming1Active = true
- end
- break
- end
- else
- Events.EquipShovel:FireServer(items)
- EquipedShovel = items
- end
- end
- end
- for i, v in next, BackpackIds do
- if v == items then
- EquipBackpack(items)
- if MyCoins.Value >= BackpackPrices[i] then
- BuyItem(v)
- EquipBackpack(items)
- break
- end
- end
- end
- end
- end
- function GetPrice(s)
- local price = 0
- for i, v in next, BackpackIds do
- if v == s then
- return BackpackPrices[i]
- end
- end
- for i, v in next, ShovelIds do
- if v == s then
- return ShovelPrice[i]
- end
- end
- return price
- end
- function Upgrade()
- if Autoupgrade == true then
- local Owned = Events.CheckIfOwned:InvokeServer(TargetedShovel1)
- if not Owned then
- TargetedShovel = TargetedShovel1
- else
- local Owned = Events.CheckIfOwned:InvokeServer(TargetedShovel2)
- if not Owned then
- TargetedShovel = TargetedShovel2
- else
- local Owned = Events.CheckIfOwned:InvokeServer(TargetedShovel3)
- if not Owned then
- TargetedShovel = TargetedShovel3
- else
- local Owned = Events.CheckIfOwned:InvokeServer(TargetedShovel4)
- if not Owned then
- TargetedShovel = TargetedShovel4
- end
- end
- end
- end
- if EquipedBackpack == "Starterpack" then
- TargetedBackpack = TargetedBackpack1
- else
- if EquipedBackpack == "XXL Bag" then
- TargetedBackpack = TargetedBackpack2
- else
- if EquipedBackpack == "Sand Vault" then
- TargetedBackpack = TargetedBackpack3
- end
- end
- end
- end
- end
- -- Objects
- local MainGUI = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local WayPoints = Instance.new("TextButton")
- local WayPointsFrame = Instance.new("Frame")
- local WayPointsList = Instance.new("ScrollingFrame")
- local ShowLocation = Instance.new("TextButton")
- local CustomTPPoint = Instance.new("TextButton")
- local SellHut = Instance.new("TextButton")
- local UpgradeHut = Instance.new("TextButton")
- local PrivateIsland01 = Instance.new("TextButton")
- local PrivateIsland02 = Instance.new("TextButton")
- local PrivateIsland03 = Instance.new("TextButton")
- local PrivateIsland04 = Instance.new("TextButton")
- local PrivateIsland05 = Instance.new("TextButton")
- local PrivateIsland06 = Instance.new("TextButton")
- local PrivateIsland07 = Instance.new("TextButton")
- local PrivateIsland08 = Instance.new("TextButton")
- local PrivateIsland09 = Instance.new("TextButton")
- local PrivateIsland10 = Instance.new("TextButton")
- local PrivateIsland11 = Instance.new("TextButton")
- local PrivateIsland12 = Instance.new("TextButton")
- local Players = Instance.new("TextButton")
- local ContainerScreen = Instance.new("TextButton")
- local ContainerScreenFrame = Instance.new("Frame")
- local BackPackHeader1 = Instance.new("TextLabel")
- local BackPackHeader2 = Instance.new("TextLabel")
- local BackPackHeader3 = Instance.new("TextLabel")
- local BackPack1 = Instance.new("TextButton")
- local BackPack2 = Instance.new("TextButton")
- local BackPack3 = Instance.new("TextButton")
- local BackPack4 = Instance.new("TextButton")
- local BackPack5 = Instance.new("TextButton")
- local BackPack6 = Instance.new("TextButton")
- local BackPack7 = Instance.new("TextButton")
- local BackPack8 = Instance.new("TextButton")
- local BackPack9 = Instance.new("TextButton")
- local BackPack10 = Instance.new("TextButton")
- local BackPack11 = Instance.new("TextButton")
- local BackPack12 = Instance.new("TextButton")
- local BackPack13 = Instance.new("TextButton")
- local BackPack14 = Instance.new("TextButton")
- local BackPack15 = Instance.new("TextButton")
- local BackPack16 = Instance.new("TextButton")
- local BackPackSelect = Instance.new("TextButton")
- local ToolScreen = Instance.new("TextButton")
- local ToolScreenFrame = Instance.new("Frame")
- local ToolHeader1 = Instance.new("TextLabel")
- local ToolHeader2 = Instance.new("TextLabel")
- local ToolHeader3 = Instance.new("TextLabel")
- local Shovel1 = Instance.new("TextButton")
- local Shovel2 = Instance.new("TextButton")
- local Shovel3 = Instance.new("TextButton")
- local Shovel4 = Instance.new("TextButton")
- local Shovel5 = Instance.new("TextButton")
- local Shovel6 = Instance.new("TextButton")
- local Shovel7 = Instance.new("TextButton")
- local Shovel8 = Instance.new("TextButton")
- local Shovel9 = Instance.new("TextButton")
- local Shovel10 = Instance.new("TextButton")
- local Shovel11 = Instance.new("TextButton")
- local Shovel12 = Instance.new("TextButton")
- local Shovel13 = Instance.new("TextButton")
- local Shovel14 = Instance.new("TextButton")
- local Shovel15 = Instance.new("TextButton")
- local ShovelSelect = Instance.new("TextButton")
- local MineSand = Instance.new("TextButton")
- local AutoMineFrame = Instance.new("Frame")
- local AutoMine1Frame = Instance.new("Frame")
- local AutoMine1Text = Instance.new("TextLabel")
- local AutoMine1 = Instance.new("TextButton")
- local AutoMine2Frame = Instance.new("Frame")
- local AutoMine2Text = Instance.new("TextLabel")
- local AutoMine2 = Instance.new("TextButton")
- local Auto1Upgradeoption = Instance.new("TextButton")
- local Auto2Upgradeoption = Instance.new("TextButton")
- local AutoMine1Toggle = Instance.new("TextButton")
- local AutoMine2Toggle = Instance.new("TextButton")
- local chests = Instance.new("TextButton")
- local chestsFrame = Instance.new("Frame")
- local tpchests = Instance.new("TextButton")
- local ChestDigFaster = Instance.new("TextButton")
- local PlayerFrame = Instance.new("Frame")
- local PlayerList = Instance.new("Frame")
- local PlayerListBox = Instance.new("Frame")
- local PlyrSel = Instance.new("TextLabel")
- local Player1 = Instance.new("TextButton")
- local Player2 = Instance.new("TextButton")
- local Player3 = Instance.new("TextButton")
- local Player4 = Instance.new("TextButton")
- local Player5 = Instance.new("TextButton")
- local Player6 = Instance.new("TextButton")
- local Player7 = Instance.new("TextButton")
- local Player8 = Instance.new("TextButton")
- local Player9 = Instance.new("TextButton")
- local Player10 = Instance.new("TextButton")
- local Player11 = Instance.new("TextButton")
- local Player12 = Instance.new("TextButton")
- local Player13 = Instance.new("TextButton")
- local Player14 = Instance.new("TextButton")
- local TpPlayer = Instance.new("TextButton")
- local InfoScreen = Instance.new("TextButton")
- local InfoFrame = Instance.new("Frame")
- local InfoText1 = Instance.new("TextLabel")
- local AntiAfkMode = Instance.new("TextButton")
- local ReJoinServer = Instance.new("TextButton")
- local AutoRebirthoption = Instance.new("TextButton")
- local LP = game:GetService("Players").LocalPlayer
- -- Properties
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = game.CoreGui
- local MainCORE = game.CoreGui["MainGUI"]
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = MainGUI
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.5
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0.5, -400, 0, -32)
- MainFrame.Size = UDim2.new(0, 645, 0, 30)
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Close.BorderColor3 = Color3.new(0, 1, 0)
- Close.Position = UDim2.new(0, 5, 0, 5)
- Close.Size = UDim2.new(0, 20, 0, 20)
- Close.Font = Enum.Font.Fantasy
- Close.FontSize = Enum.FontSize.Size18
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextSize = 17
- Close.TextScaled = true
- Close.TextWrapped = true
- WayPoints.Name = "WayPoints"
- WayPoints.Parent = MainFrame
- WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WayPoints.BorderColor3 = Color3.new(0, 1, 0)
- WayPoints.Position = UDim2.new(0, 30, 0, 5)
- WayPoints.Size = UDim2.new(0, 80, 0, 20)
- WayPoints.BackgroundTransparency = 0
- WayPoints.Font = Enum.Font.Fantasy
- WayPoints.FontSize = Enum.FontSize.Size18
- WayPoints.TextColor3 = Color3.new(1, 1, 1)
- WayPoints.Text = "WayPoints"
- WayPoints.TextSize = 17
- WayPoints.TextWrapped = true
- Players.Name = "Players"
- Players.Parent = MainFrame
- Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Players.BorderColor3 = Color3.new(0, 1, 0)
- Players.Position = UDim2.new(0, 115, 0, 5)
- Players.Size = UDim2.new(0, 55, 0, 20)
- Players.BackgroundTransparency = 0
- Players.Font = Enum.Font.Fantasy
- Players.FontSize = Enum.FontSize.Size18
- Players.TextColor3 = Color3.new(1, 1, 1)
- Players.Text = "Players"
- Players.TextSize = 17
- Players.TextWrapped = true
- ContainerScreen.Name = "ContainerScreen"
- ContainerScreen.Parent = MainFrame
- ContainerScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ContainerScreen.BorderColor3 = Color3.new(0, 1, 0)
- ContainerScreen.Position = UDim2.new(0, 175, 0, 5)
- ContainerScreen.Size = UDim2.new(0, 75, 0, 20)
- ContainerScreen.BackgroundTransparency = 0
- ContainerScreen.TextColor3 = Color3.new(1, 1, 1)
- ContainerScreen.Font = Enum.Font.Fantasy
- ContainerScreen.FontSize = Enum.FontSize.Size18
- ContainerScreen.Text = "Backpacks"
- ContainerScreen.TextSize = 16
- ContainerScreen.TextWrapped = true
- ToolScreen.Name = "ToolScreen"
- ToolScreen.Parent = MainFrame
- ToolScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ToolScreen.BorderColor3 = Color3.new(0, 1, 0)
- ToolScreen.Position = UDim2.new(0, 255, 0, 5)
- ToolScreen.Size = UDim2.new(0, 60, 0, 20)
- ToolScreen.BackgroundTransparency = 0
- ToolScreen.TextColor3 = Color3.new(1, 1, 1)
- ToolScreen.Font = Enum.Font.Fantasy
- ToolScreen.FontSize = Enum.FontSize.Size18
- ToolScreen.Text = "Shovels"
- ToolScreen.TextSize = 16
- ToolScreen.TextWrapped = true
- MineSand.Name = "MineSand"
- MineSand.Parent = MainFrame
- MineSand.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MineSand.BorderColor3 = Color3.new(0, 1, 0)
- MineSand.Position = UDim2.new(0, 320, 0, 5)
- MineSand.Size = UDim2.new(0, 45, 0, 20)
- MineSand.BackgroundTransparency = 0
- MineSand.TextColor3 = Color3.new(1, 1, 1)
- MineSand.Font = Enum.Font.Fantasy
- MineSand.FontSize = Enum.FontSize.Size18
- MineSand.Text = "Mine"
- MineSand.TextSize = 16
- MineSand.TextWrapped = true
- AutoMineFrame.Name = "AutoMineFrame"
- AutoMineFrame.Parent = MainFrame
- AutoMineFrame.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
- AutoMineFrame.BorderColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMineFrame.BackgroundTransparency = 0
- AutoMineFrame.Position = UDim2.new(0, 265, 0, 33)
- AutoMineFrame.Size = UDim2.new(0, 155, 0, 30)
- AutoMineFrame.Visible = false
- AutoMine1.Name = "AutoMine1"
- AutoMine1.Parent = AutoMineFrame
- AutoMine1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine1.BorderColor3 = Color3.new(0, 1, 0)
- AutoMine1.Position = UDim2.new(0, 5, 0, 5)
- AutoMine1.Size = UDim2.new(0, 70, 0, 20)
- AutoMine1.BackgroundTransparency = 0
- AutoMine1.TextColor3 = Color3.new(1, 1, 1)
- AutoMine1.Font = Enum.Font.Fantasy
- AutoMine1.FontSize = Enum.FontSize.Size18
- AutoMine1.Text = "Method 1"
- AutoMine1.TextSize = 16
- AutoMine1.TextWrapped = true
- AutoMine2.Name = "AutoMine2"
- AutoMine2.Parent = AutoMineFrame
- AutoMine2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine2.BorderColor3 = Color3.new(0, 1, 0)
- AutoMine2.Position = UDim2.new(0, 80, 0, 5)
- AutoMine2.Size = UDim2.new(0, 70, 0, 20)
- AutoMine2.BackgroundTransparency = 0
- AutoMine2.TextColor3 = Color3.new(1, 1, 1)
- AutoMine2.Font = Enum.Font.Fantasy
- AutoMine2.FontSize = Enum.FontSize.Size18
- AutoMine2.Text = "Method 2"
- AutoMine2.TextSize = 16
- AutoMine2.TextWrapped = true
- AutoMine1Frame.Name = "AutoMine1Frame"
- AutoMine1Frame.Parent = MainFrame
- AutoMine1Frame.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
- AutoMine1Frame.BorderColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine1Frame.BackgroundTransparency = 0
- AutoMine1Frame.Position = UDim2.new(0, 291, 0, 33)
- AutoMine1Frame.Size = UDim2.new(0, 105, 0, 85)
- AutoMine1Frame.Visible = false
- AutoMine1Text.Name = "AutoMine1Text"
- AutoMine1Text.Parent = AutoMine1Frame
- AutoMine1Text.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoMine1Text.BorderColor3 = Color3.new(0, 0, 0)
- AutoMine1Text.BackgroundTransparency = 1
- AutoMine1Text.Position = UDim2.new(0, 5, 0, 5)
- AutoMine1Text.Size = UDim2.new(0, 95, 0, 20)
- AutoMine1Text.TextColor3 = Color3.new(1, 1, 1)
- AutoMine1Text.Font = Enum.Font.Fantasy
- AutoMine1Text.FontSize = Enum.FontSize.Size18
- AutoMine1Text.Text = "Method 1"
- AutoMine1Text.TextSize = 17
- AutoMine1Text.TextWrapped = true
- Auto1Upgradeoption.Name = "Auto1Upgradeoption"
- Auto1Upgradeoption.Parent = AutoMine1Frame
- Auto1Upgradeoption.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Auto1Upgradeoption.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Auto1Upgradeoption.Position = UDim2.new(0, 5, 0, 30)
- Auto1Upgradeoption.Size = UDim2.new(0, 95, 0, 20)
- Auto1Upgradeoption.TextColor3 = Color3.new(1, 1, 1)
- Auto1Upgradeoption.Font = Enum.Font.Fantasy
- Auto1Upgradeoption.FontSize = Enum.FontSize.Size18
- Auto1Upgradeoption.Text = "AutoUpgrade"
- Auto1Upgradeoption.TextSize = 16
- Auto1Upgradeoption.TextWrapped = true
- AutoMine1Toggle.Name = "AutoMine1Toggle"
- AutoMine1Toggle.Parent = AutoMine1Frame
- AutoMine1Toggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine1Toggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AutoMine1Toggle.Position = UDim2.new(0, 18, 0, 55)
- AutoMine1Toggle.Size = UDim2.new(0, 69, 0, 25)
- AutoMine1Toggle.Font = Enum.Font.Fantasy
- AutoMine1Toggle.FontSize = Enum.FontSize.Size18
- AutoMine1Toggle.Text = "Start"
- AutoMine1Toggle.TextColor3 = Color3.new(1, 1, 1)
- AutoMine1Toggle.TextWrapped = true
- AutoMine1Toggle.TextSize = 17
- AutoMine2Frame.Name = "AutoMine2Frame"
- AutoMine2Frame.Parent = MainFrame
- AutoMine2Frame.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3)
- AutoMine2Frame.BorderColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine2Frame.BackgroundTransparency = 0
- AutoMine2Frame.Position = UDim2.new(0, 291, 0, 33)
- AutoMine2Frame.Size = UDim2.new(0, 105, 0, 85)
- AutoMine2Frame.Visible = false
- AutoMine2Text.Name = "AutoMine2Text"
- AutoMine2Text.Parent = AutoMine2Frame
- AutoMine2Text.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine2Text.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AutoMine2Text.BackgroundTransparency = 1
- AutoMine2Text.Position = UDim2.new(0, 5, 0, 5)
- AutoMine2Text.Size = UDim2.new(0, 95, 0, 20)
- AutoMine2Text.TextColor3 = Color3.new(1, 1, 1)
- AutoMine2Text.Font = Enum.Font.Fantasy
- AutoMine2Text.FontSize = Enum.FontSize.Size18
- AutoMine2Text.Text = "Method 2"
- AutoMine2Text.TextSize = 16
- AutoMine2Text.TextWrapped = true
- Auto2Upgradeoption.Name = "Auto2Upgradeoption"
- Auto2Upgradeoption.Parent = AutoMine2Frame
- Auto2Upgradeoption.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Auto2Upgradeoption.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Auto2Upgradeoption.Position = UDim2.new(0, 5, 0, 30)
- Auto2Upgradeoption.Size = UDim2.new(0, 95, 0, 20)
- Auto2Upgradeoption.TextColor3 = Color3.new(1, 1, 1)
- Auto2Upgradeoption.Font = Enum.Font.Fantasy
- Auto2Upgradeoption.FontSize = Enum.FontSize.Size18
- Auto2Upgradeoption.Text = "AutoUpgrade"
- Auto2Upgradeoption.TextSize = 16
- Auto2Upgradeoption.TextWrapped = true
- AutoMine2Toggle.Name = "AutoMine2Toggle"
- AutoMine2Toggle.Parent = AutoMine2Frame
- AutoMine2Toggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine2Toggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AutoMine2Toggle.Position = UDim2.new(0, 18, 0, 55)
- AutoMine2Toggle.Size = UDim2.new(0, 69, 0, 25)
- AutoMine2Toggle.Font = Enum.Font.Fantasy
- AutoMine2Toggle.FontSize = Enum.FontSize.Size18
- AutoMine2Toggle.Text = "Start Mining"
- AutoMine2Toggle.TextColor3 = Color3.new(1, 1, 1)
- AutoMine2Toggle.TextWrapped = true
- AutoMine2Toggle.TextSize = 17
- chests.Name = "chests"
- chests.Parent = MainFrame
- chests.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- chests.BorderColor3 = Color3.new(0, 1, 0)
- chests.Position = UDim2.new(0, 370, 0, 5)
- chests.Size = UDim2.new(0, 50, 0, 20)
- chests.BackgroundTransparency = 0
- chests.TextColor3 = Color3.new(1, 1, 1)
- chests.Font = Enum.Font.Fantasy
- chests.FontSize = Enum.FontSize.Size18
- chests.Text = "Chests"
- chests.TextSize = 16
- chests.TextWrapped = true
- AutoRebirthoption.Name = "AutoRebirthoption"
- AutoRebirthoption.Parent = MainFrame
- AutoRebirthoption.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoRebirthoption.BorderColor3 = Color3.new(0, 1, 0)
- AutoRebirthoption.Position = UDim2.new(0, 425, 0, 5)
- AutoRebirthoption.Size = UDim2.new(0, 85, 0, 20)
- AutoRebirthoption.BackgroundTransparency = 0
- AutoRebirthoption.TextColor3 = Color3.new(1, 1, 1)
- AutoRebirthoption.Font = Enum.Font.Fantasy
- AutoRebirthoption.FontSize = Enum.FontSize.Size18
- AutoRebirthoption.Text = "AutoRebirth"
- AutoRebirthoption.TextSize = 16
- AutoRebirthoption.TextWrapped = true
- chestsFrame.Name = "chestsFrame"
- chestsFrame.Parent = MainFrame
- chestsFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- chestsFrame.BorderColor3 = Color3.new(0, 0, 0)
- chestsFrame.BackgroundTransparency = 0.5
- chestsFrame.Position = UDim2.new(0, 341, 0, 33)
- chestsFrame.Size = UDim2.new(0, 225, 0, 30)
- chestsFrame.Visible = false
- tpchests.Name = "tpchests"
- tpchests.Parent = chestsFrame
- tpchests.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- tpchests.BorderColor3 = Color3.new(0, 1, 0)
- tpchests.Position = UDim2.new(0, 5, 0, 5)
- tpchests.Size = UDim2.new(0, 70, 0, 20)
- tpchests.BackgroundTransparency = 0
- tpchests.TextColor3 = Color3.new(1, 1, 1)
- tpchests.Font = Enum.Font.Fantasy
- tpchests.FontSize = Enum.FontSize.Size18
- tpchests.Text = "TP Chests"
- tpchests.TextSize = 16
- tpchests.TextWrapped = true
- ChestDigFaster.Name = "ChestDigFaster"
- ChestDigFaster.Parent = chestsFrame
- ChestDigFaster.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ChestDigFaster.BorderColor3 = Color3.new(0, 1, 0)
- ChestDigFaster.Position = UDim2.new(0, 80, 0, 5)
- ChestDigFaster.Size = UDim2.new(0, 140, 0, 20)
- ChestDigFaster.BackgroundTransparency = 0
- ChestDigFaster.TextColor3 = Color3.new(1, 1, 1)
- ChestDigFaster.Font = Enum.Font.Fantasy
- ChestDigFaster.FontSize = Enum.FontSize.Size18
- ChestDigFaster.Text = "TP Chests/Dig Fast"
- ChestDigFaster.TextSize = 16
- ChestDigFaster.TextWrapped = true
- AntiAfkMode.Name = "AntiAfkMode"
- AntiAfkMode.Parent = MainFrame
- AntiAfkMode.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AntiAfkMode.BorderColor3 = Color3.new(0, 1, 0)
- AntiAfkMode.Position = UDim2.new(0, 515, 0, 5)
- AntiAfkMode.Size = UDim2.new(0, 30, 0, 20)
- AntiAfkMode.BackgroundTransparency = 0
- AntiAfkMode.TextColor3 = Color3.new(1, 1, 1)
- AntiAfkMode.Font = Enum.Font.Fantasy
- AntiAfkMode.FontSize = Enum.FontSize.Size18
- AntiAfkMode.Text = "Afk"
- AntiAfkMode.TextSize = 16
- AntiAfkMode.TextWrapped = true
- ReJoinServer.Name = "ReJoinServer"
- ReJoinServer.Parent = MainFrame
- ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ReJoinServer.BorderColor3 = Color3.new(0, 1, 0)
- ReJoinServer.Position = UDim2.new(0, 550, 0, 5)
- ReJoinServer.Size = UDim2.new(0, 50, 0, 20)
- ReJoinServer.BackgroundTransparency = 0
- ReJoinServer.TextColor3 = Color3.new(1, 1, 1)
- ReJoinServer.Font = Enum.Font.Fantasy
- ReJoinServer.FontSize = Enum.FontSize.Size18
- ReJoinServer.Text = "ReJoin"
- ReJoinServer.TextSize = 16
- ReJoinServer.TextWrapped = true
- InfoScreen.Name = "InfoScreen"
- InfoScreen.Parent = MainFrame
- InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InfoScreen.BorderColor3 = Color3.new(0, 1, 0)
- InfoScreen.Position = UDim2.new(0, 605, 0, 5)
- InfoScreen.Size = UDim2.new(0, 35, 0, 20)
- InfoScreen.BackgroundTransparency = 0
- InfoScreen.Font = Enum.Font.Fantasy
- InfoScreen.FontSize = Enum.FontSize.Size18
- InfoScreen.TextColor3 = Color3.new(1, 1, 1)
- InfoScreen.Text = "Info"
- InfoScreen.TextSize = 17
- InfoScreen.TextWrapped = true
- WayPointsFrame.Name = "WayPointsFrame"
- WayPointsFrame.Parent = MainFrame
- WayPointsFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0)
- WayPointsFrame.BackgroundTransparency = 0.5
- WayPointsFrame.Position = UDim2.new(0, -14, 0, 33)
- WayPointsFrame.Size = UDim2.new(0, 170, 0, 250)
- WayPointsFrame.Visible = false
- WayPointsList.Name = "WayPointsList"
- WayPointsList.Parent = WayPointsFrame
- WayPointsList.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- WayPointsList.BorderColor3 = Color3.new(0, 0, 0)
- WayPointsList.BackgroundTransparency = 0
- WayPointsList.Size = UDim2.new(0, 170, 0, 250)
- WayPointsList.CanvasSize = UDim2.new(0, 0, 1.7, 0)
- ShowLocation.Name = "ShowLocation"
- ShowLocation.Parent = WayPointsList
- ShowLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ShowLocation.TextColor3 = Color3.new(1, 1, 1)
- ShowLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ShowLocation.Position = UDim2.new(0, 5, 0, 5)
- ShowLocation.Size = UDim2.new(0, 147, 0, 40)
- ShowLocation.Font = Enum.Font.Fantasy
- ShowLocation.FontSize = Enum.FontSize.Size14
- ShowLocation.Text = "Show Current Coords\nSet Custom Location"
- ShowLocation.TextWrapped = true
- ShowLocation.TextSize = 15
- CustomTPPoint.Name = "CustomTPPoint"
- CustomTPPoint.Parent = WayPointsList
- CustomTPPoint.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CustomTPPoint.TextColor3 = Color3.new(1, 1, 1)
- CustomTPPoint.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CustomTPPoint.Position = UDim2.new(0, 5, 0, 50)
- CustomTPPoint.Size = UDim2.new(0, 147, 0, 20)
- CustomTPPoint.Font = Enum.Font.Fantasy
- CustomTPPoint.FontSize = Enum.FontSize.Size14
- CustomTPPoint.Text = "TP to Custom Location"
- CustomTPPoint.TextWrapped = true
- CustomTPPoint.TextSize = 15
- PrivateIsland01.Name = "PrivateIsland01"
- PrivateIsland01.Parent = WayPointsList
- PrivateIsland01.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland01.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland01.Position = UDim2.new(0, 5, 0, 75)
- PrivateIsland01.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland01.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland01.Font = Enum.Font.Fantasy
- PrivateIsland01.FontSize = Enum.FontSize.Size18
- PrivateIsland01.Text = "Private Island 01"
- PrivateIsland01.TextSize = 16
- PrivateIsland02.Name = "PrivateIsland02"
- PrivateIsland02.Parent = WayPointsList
- PrivateIsland02.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland02.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland02.Position = UDim2.new(0, 5, 0, 100)
- PrivateIsland02.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland02.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland02.Font = Enum.Font.Fantasy
- PrivateIsland02.FontSize = Enum.FontSize.Size18
- PrivateIsland02.Text = "Private Island 02"
- PrivateIsland02.TextSize = 16
- PrivateIsland03.Name = "PrivateIsland03"
- PrivateIsland03.Parent = WayPointsList
- PrivateIsland03.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland03.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland03.Position = UDim2.new(0, 5, 0, 125)
- PrivateIsland03.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland03.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland03.Font = Enum.Font.Fantasy
- PrivateIsland03.FontSize = Enum.FontSize.Size18
- PrivateIsland03.Text = "Private Island 03"
- PrivateIsland03.TextSize = 16
- PrivateIsland04.Name = "PrivateIsland04"
- PrivateIsland04.Parent = WayPointsList
- PrivateIsland04.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland04.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland04.Position = UDim2.new(0, 5, 0, 150)
- PrivateIsland04.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland04.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland04.Font = Enum.Font.Fantasy
- PrivateIsland04.FontSize = Enum.FontSize.Size18
- PrivateIsland04.Text = "Private Island 04"
- PrivateIsland04.TextSize = 16
- PrivateIsland05.Name = "PrivateIsland05"
- PrivateIsland05.Parent = WayPointsList
- PrivateIsland05.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland05.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland05.Position = UDim2.new(0, 5, 0, 175)
- PrivateIsland05.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland05.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland05.Font = Enum.Font.Fantasy
- PrivateIsland05.FontSize = Enum.FontSize.Size18
- PrivateIsland05.Text = "Private Island 05"
- PrivateIsland05.TextSize = 16
- PrivateIsland06.Name = "PrivateIsland06"
- PrivateIsland06.Parent = WayPointsList
- PrivateIsland06.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland06.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland06.Position = UDim2.new(0, 5, 0, 200)
- PrivateIsland06.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland06.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland06.Font = Enum.Font.Fantasy
- PrivateIsland06.FontSize = Enum.FontSize.Size18
- PrivateIsland06.Text = "Private Island 06"
- PrivateIsland06.TextSize = 16
- PrivateIsland07.Name = "PrivateIsland07"
- PrivateIsland07.Parent = WayPointsList
- PrivateIsland07.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland07.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland07.Position = UDim2.new(0, 5, 0, 225)
- PrivateIsland07.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland07.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland07.Font = Enum.Font.Fantasy
- PrivateIsland07.FontSize = Enum.FontSize.Size18
- PrivateIsland07.Text = "Private Island 07"
- PrivateIsland07.TextSize = 16
- PrivateIsland08.Name = "PrivateIsland08"
- PrivateIsland08.Parent = WayPointsList
- PrivateIsland08.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland08.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland08.Position = UDim2.new(0, 5, 0, 250)
- PrivateIsland08.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland08.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland08.Font = Enum.Font.Fantasy
- PrivateIsland08.FontSize = Enum.FontSize.Size18
- PrivateIsland08.Text = "Private Island 08"
- PrivateIsland08.TextSize = 16
- PrivateIsland09.Name = "PrivateIsland09"
- PrivateIsland09.Parent = WayPointsList
- PrivateIsland09.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland09.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland09.Position = UDim2.new(0, 5, 0, 275)
- PrivateIsland09.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland09.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland09.Font = Enum.Font.Fantasy
- PrivateIsland09.FontSize = Enum.FontSize.Size18
- PrivateIsland09.Text = "Private Island 09"
- PrivateIsland09.TextSize = 16
- PrivateIsland10.Name = "PrivateIsland10"
- PrivateIsland10.Parent = WayPointsList
- PrivateIsland10.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland10.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland10.Position = UDim2.new(0, 5, 0, 300)
- PrivateIsland10.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland10.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland10.Font = Enum.Font.Fantasy
- PrivateIsland10.FontSize = Enum.FontSize.Size18
- PrivateIsland10.Text = "Private Island 10"
- PrivateIsland10.TextSize = 16
- PrivateIsland11.Name = "PrivateIsland11"
- PrivateIsland11.Parent = WayPointsList
- PrivateIsland11.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland11.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland11.Position = UDim2.new(0, 5, 0, 325)
- PrivateIsland11.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland11.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland11.Font = Enum.Font.Fantasy
- PrivateIsland11.FontSize = Enum.FontSize.Size18
- PrivateIsland11.Text = "Private Island 11"
- PrivateIsland11.TextSize = 16
- PrivateIsland12.Name = "PrivateIsland12"
- PrivateIsland12.Parent = WayPointsList
- PrivateIsland12.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PrivateIsland12.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PrivateIsland12.Position = UDim2.new(0, 5, 0, 350)
- PrivateIsland12.Size = UDim2.new(0, 147, 0, 20)
- PrivateIsland12.TextColor3 = Color3.new(1, 1, 1)
- PrivateIsland12.Font = Enum.Font.Fantasy
- PrivateIsland12.FontSize = Enum.FontSize.Size18
- PrivateIsland12.Text = "Private Island 12"
- PrivateIsland12.TextSize = 16
- SellHut.Name = "SellHut"
- SellHut.Parent = WayPointsList
- SellHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SellHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SellHut.Position = UDim2.new(0, 5, 0, 375)
- SellHut.Size = UDim2.new(0, 147, 0, 20)
- SellHut.TextColor3 = Color3.new(1, 1, 1)
- SellHut.Font = Enum.Font.Fantasy
- SellHut.FontSize = Enum.FontSize.Size18
- SellHut.Text = "Sell Hut"
- SellHut.TextSize = 16
- UpgradeHut.Name = "UpgradeHut"
- UpgradeHut.Parent = WayPointsList
- UpgradeHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- UpgradeHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- UpgradeHut.Position = UDim2.new(0, 5, 0, 400)
- UpgradeHut.Size = UDim2.new(0, 147, 0, 20)
- UpgradeHut.TextColor3 = Color3.new(1, 1, 1)
- UpgradeHut.Font = Enum.Font.Fantasy
- UpgradeHut.FontSize = Enum.FontSize.Size18
- UpgradeHut.Text = "Upgrade Hut"
- UpgradeHut.TextSize = 16
- PlayerFrame.Name = "PlayerFrame"
- PlayerFrame.Parent = MainFrame
- PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- PlayerFrame.BackgroundTransparency = 0.5
- PlayerFrame.BorderColor3 = Color3.new(0, 0, 0)
- PlayerFrame.Position = UDim2.new(0, -20, 0, 33)
- PlayerFrame.Size = UDim2.new(0, 336, 0, 240)
- PlayerFrame.Visible = false
- PlyrSel.Name = "PlyrSel"
- PlyrSel.Parent = PlayerFrame
- PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1)
- PlyrSel.BackgroundTransparency = 0.15
- PlyrSel.BorderColor3 = Color3.new(0, 0, 0)
- PlyrSel.Position = UDim2.new(0, 88, 0, 5)
- PlyrSel.Size = UDim2.new(0, 160, 0, 20)
- PlyrSel.Font = Enum.Font.SourceSans
- PlyrSel.FontSize = Enum.FontSize.Size18
- PlyrSel.Text = "SELECT A PLAYER"
- PlyrSel.TextColor3 = Color3.new(0, 0, 0)
- PlyrSel.TextScaled = true
- PlyrSel.TextSize = 17
- PlyrSel.TextWrapped = true
- Player1.Name = "Player1"
- Player1.Parent = PlayerFrame
- Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player1.Position = UDim2.new(0, 5, 0, 30)
- Player1.Size = UDim2.new(0, 160, 0, 20)
- Player1.Font = Enum.Font.Fantasy
- Player1.FontSize = Enum.FontSize.Size18
- Player1.Text = ""
- Player1.TextColor3 = Color3.new(1, 1, 1)
- Player1.TextSize = 15
- Player1.TextWrapped = true
- Player2.Name = "Player2"
- Player2.Parent = PlayerFrame
- Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player2.Position = UDim2.new(0, 171, 0, 30)
- Player2.Size = UDim2.new(0, 160, 0, 20)
- Player2.Font = Enum.Font.Fantasy
- Player2.FontSize = Enum.FontSize.Size18
- Player2.Text = ""
- Player2.TextColor3 = Color3.new(1, 1, 1)
- Player2.TextSize = 15
- Player2.TextWrapped = true
- Player3.Name = "Player3"
- Player3.Parent = PlayerFrame
- Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player3.Position = UDim2.new(0, 5, 0, 55)
- Player3.Size = UDim2.new(0, 160, 0, 20)
- Player3.Font = Enum.Font.Fantasy
- Player3.FontSize = Enum.FontSize.Size18
- Player3.Text = ""
- Player3.TextColor3 = Color3.new(1, 1, 1)
- Player3.TextSize = 15
- Player3.TextWrapped = true
- Player4.Name = "Player4"
- Player4.Parent = PlayerFrame
- Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player4.Position = UDim2.new(0, 171, 0, 55)
- Player4.Size = UDim2.new(0, 160, 0, 20)
- Player4.Font = Enum.Font.Fantasy
- Player4.FontSize = Enum.FontSize.Size18
- Player4.Text = ""
- Player4.TextColor3 = Color3.new(1, 1, 1)
- Player4.TextSize = 15
- Player4.TextWrapped = true
- Player5.Name = "Player5"
- Player5.Parent = PlayerFrame
- Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player5.Position = UDim2.new(0, 5, 0, 80)
- Player5.Size = UDim2.new(0, 160, 0, 20)
- Player5.Font = Enum.Font.Fantasy
- Player5.FontSize = Enum.FontSize.Size18
- Player5.Text = ""
- Player5.TextColor3 = Color3.new(1, 1, 1)
- Player5.TextSize = 15
- Player5.TextWrapped = true
- Player6.Name = "Player6"
- Player6.Parent = PlayerFrame
- Player6.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player6.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player6.Position = UDim2.new(0, 171, 0, 80)
- Player6.Size = UDim2.new(0, 160, 0, 20)
- Player6.Font = Enum.Font.Fantasy
- Player6.FontSize = Enum.FontSize.Size18
- Player6.Text = ""
- Player6.TextColor3 = Color3.new(1, 1, 1)
- Player6.TextSize = 15
- Player6.TextWrapped = true
- Player7.Name = "Player7"
- Player7.Parent = PlayerFrame
- Player7.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player7.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player7.Position = UDim2.new(0, 5, 0, 105)
- Player7.Size = UDim2.new(0, 160, 0, 20)
- Player7.Font = Enum.Font.Fantasy
- Player7.FontSize = Enum.FontSize.Size18
- Player7.Text = ""
- Player7.TextColor3 = Color3.new(1, 1, 1)
- Player7.TextSize = 15
- Player7.TextWrapped = true
- Player8.Name = "Player8"
- Player8.Parent = PlayerFrame
- Player8.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player8.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player8.Position = UDim2.new(0, 171, 0, 105)
- Player8.Size = UDim2.new(0, 160, 0, 20)
- Player8.Font = Enum.Font.Fantasy
- Player8.FontSize = Enum.FontSize.Size18
- Player8.Text = ""
- Player8.TextColor3 = Color3.new(1, 1, 1)
- Player8.TextSize = 15
- Player8.TextWrapped = true
- Player9.Name = "Player9"
- Player9.Parent = PlayerFrame
- Player9.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player9.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player9.Position = UDim2.new(0, 5, 0, 130)
- Player9.Size = UDim2.new(0, 160, 0, 20)
- Player9.Font = Enum.Font.Fantasy
- Player9.FontSize = Enum.FontSize.Size18
- Player9.Text = ""
- Player9.TextColor3 = Color3.new(1, 1, 1)
- Player9.TextSize = 15
- Player9.TextWrapped = true
- Player10.Name = "Player10"
- Player10.Parent = PlayerFrame
- Player10.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player10.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player10.Position = UDim2.new(0, 171, 0, 130)
- Player10.Size = UDim2.new(0, 160, 0, 20)
- Player10.Font = Enum.Font.Fantasy
- Player10.FontSize = Enum.FontSize.Size18
- Player10.Text = ""
- Player10.TextColor3 = Color3.new(1, 1, 1)
- Player10.TextSize = 15
- Player10.TextWrapped = true
- Player11.Name = "Player11"
- Player11.Parent = PlayerFrame
- Player11.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player11.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player11.Position = UDim2.new(0, 5, 0, 155)
- Player11.Size = UDim2.new(0, 160, 0, 20)
- Player11.Font = Enum.Font.Fantasy
- Player11.FontSize = Enum.FontSize.Size18
- Player11.Text = ""
- Player11.TextColor3 = Color3.new(1, 1, 1)
- Player11.TextSize = 15
- Player11.TextWrapped = true
- Player12.Name = "Player12"
- Player12.Parent = PlayerFrame
- Player12.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player12.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player12.Position = UDim2.new(0, 171, 0, 155)
- Player12.Size = UDim2.new(0, 160, 0, 20)
- Player12.Font = Enum.Font.Fantasy
- Player12.FontSize = Enum.FontSize.Size18
- Player12.Text = ""
- Player12.TextColor3 = Color3.new(1, 1, 1)
- Player12.TextSize = 15
- Player12.TextWrapped = true
- Player13.Name = "Player13"
- Player13.Parent = PlayerFrame
- Player13.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player13.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player13.Position = UDim2.new(0, 5, 0, 180)
- Player13.Size = UDim2.new(0, 160, 0, 20)
- Player13.Font = Enum.Font.Fantasy
- Player13.FontSize = Enum.FontSize.Size18
- Player13.Text = ""
- Player13.TextColor3 = Color3.new(1, 1, 1)
- Player13.TextSize = 15
- Player13.TextWrapped = true
- Player14.Name = "Player14"
- Player14.Parent = PlayerFrame
- Player14.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player14.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player14.Position = UDim2.new(0, 171, 0, 180)
- Player14.Size = UDim2.new(0, 160, 0, 20)
- Player14.Font = Enum.Font.Fantasy
- Player14.FontSize = Enum.FontSize.Size18
- Player14.Text = ""
- Player14.TextColor3 = Color3.new(1, 1, 1)
- Player14.TextSize = 15
- Player14.TextWrapped = true
- TpPlayer.Name = "TpPlayer"
- TpPlayer.Parent = PlayerFrame
- TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18)
- TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TpPlayer.Position = UDim2.new(0, 88, 0, 205)
- TpPlayer.Size = UDim2.new(0, 160, 0, 30)
- TpPlayer.Font = Enum.Font.Fantasy
- TpPlayer.FontSize = Enum.FontSize.Size18
- TpPlayer.Text = "Tp to Player"
- TpPlayer.TextColor3 = Color3.new(1, 1, 1)
- TpPlayer.TextWrapped = true
- TpPlayer.TextSize = 17
- ContainerScreenFrame.Name = "ContainerScreenFrame"
- ContainerScreenFrame.Parent = MainFrame
- ContainerScreenFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ContainerScreenFrame.BorderColor3 = Color3.new(0, 0, 0)
- ContainerScreenFrame.BackgroundTransparency = 0.5
- ContainerScreenFrame.Position = UDim2.new(0, 108, 0, 33)
- ContainerScreenFrame.Size = UDim2.new(0, 230, 0, 471)
- ContainerScreenFrame.Visible = false
- BackPackHeader1.Name = "BackPackHeader1"
- BackPackHeader1.Parent = ContainerScreenFrame
- BackPackHeader1.BackgroundColor3 = Color3.new(1, 0, 0)
- BackPackHeader1.BackgroundTransparency = 0.15
- BackPackHeader1.BorderColor3 = Color3.new(1, 1, 1)
- BackPackHeader1.Position = UDim2.new(0, 5, 0, 5)
- BackPackHeader1.Size = UDim2.new(0, 55, 0, 20)
- BackPackHeader1.Font = Enum.Font.SourceSans
- BackPackHeader1.Text = "Max"
- BackPackHeader1.TextColor3 = Color3.new(0, 0, 0)
- BackPackHeader1.TextSize = 17
- BackPackHeader1.TextWrapped = true
- BackPackHeader1.TextYAlignment = Enum.TextYAlignment.Top
- BackPackHeader2.Name = "BackPackHeader2"
- BackPackHeader2.Parent = ContainerScreenFrame
- BackPackHeader2.BackgroundColor3 = Color3.new(1, 1, 1)
- BackPackHeader2.BackgroundTransparency = 0.15
- BackPackHeader2.BorderColor3 = Color3.new(1, 1, 1)
- BackPackHeader2.Position = UDim2.new(0, 60, 0, 5)
- BackPackHeader2.Size = UDim2.new(0, 110, 0, 20)
- BackPackHeader2.Font = Enum.Font.SourceSans
- BackPackHeader2.Text = "Name"
- BackPackHeader2.TextColor3 = Color3.new(0, 0, 0)
- BackPackHeader2.TextSize = 17
- BackPackHeader2.TextWrapped = true
- BackPackHeader2.TextYAlignment = Enum.TextYAlignment.Top
- BackPackHeader3.Name = "BackPackHeader3"
- BackPackHeader3.Parent = ContainerScreenFrame
- BackPackHeader3.BackgroundColor3 = Color3.new(1, 0, 0)
- BackPackHeader3.BackgroundTransparency = 0.15
- BackPackHeader3.BorderColor3 = Color3.new(1, 1, 1)
- BackPackHeader3.Position = UDim2.new(0, 170, 0, 5)
- BackPackHeader3.Size = UDim2.new(0, 55, 0, 20)
- BackPackHeader3.Font = Enum.Font.SourceSans
- BackPackHeader3.Text = "Price"
- BackPackHeader3.TextColor3 = Color3.new(0, 0, 0)
- BackPackHeader3.TextSize = 17
- BackPackHeader3.TextWrapped = true
- BackPackHeader3.TextYAlignment = Enum.TextYAlignment.Top
- BackPack1.Name = "BackPack1"
- BackPack1.Parent = ContainerScreenFrame
- BackPack1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack1.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack1.Position = UDim2.new(0, 5, 0, 30)
- BackPack1.Size = UDim2.new(0, 220, 0, 20)
- BackPack1.TextColor3 = Color3.new(1, 1, 1)
- BackPack1.Font = Enum.Font.Fantasy
- BackPack1.FontSize = Enum.FontSize.Size18
- BackPack1.TextSize = 15
- BackPack1.TextXAlignment = Enum.TextXAlignment.Left
- BackPack1.Text = " 10 - Starterpack - 0"
- BackPack2.Name = "BackPack2"
- BackPack2.Parent = ContainerScreenFrame
- BackPack2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack2.Position = UDim2.new(0, 5, 0, 55)
- BackPack2.Size = UDim2.new(0, 220, 0, 20)
- BackPack2.TextColor3 = Color3.new(1, 1, 1)
- BackPack2.Font = Enum.Font.Fantasy
- BackPack2.FontSize = Enum.FontSize.Size18
- BackPack2.TextSize = 15
- BackPack2.TextXAlignment = Enum.TextXAlignment.Left
- BackPack2.Text = " 25 - Small Bag - 150"
- BackPack3.Name = "BackPack3"
- BackPack3.Parent = ContainerScreenFrame
- BackPack3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack3.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack3.Position = UDim2.new(0, 5, 0, 80)
- BackPack3.Size = UDim2.new(0, 220, 0, 20)
- BackPack3.TextColor3 = Color3.new(1, 1, 1)
- BackPack3.Font = Enum.Font.Fantasy
- BackPack3.FontSize = Enum.FontSize.Size18
- BackPack3.TextSize = 15
- BackPack3.TextXAlignment = Enum.TextXAlignment.Left
- BackPack3.Text = " 40 - Medium Bag - 375"
- BackPack4.Name = "BackPack4"
- BackPack4.Parent = ContainerScreenFrame
- BackPack4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack4.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack4.Position = UDim2.new(0, 5, 0, 105)
- BackPack4.Size = UDim2.new(0, 220, 0, 20)
- BackPack4.TextColor3 = Color3.new(1, 1, 1)
- BackPack4.Font = Enum.Font.Fantasy
- BackPack4.FontSize = Enum.FontSize.Size18
- BackPack4.TextSize = 15
- BackPack4.TextXAlignment = Enum.TextXAlignment.Left
- BackPack4.Text = " 140 - Large Bag - 900"
- BackPack5.Name = "BackPack5"
- BackPack5.Parent = ContainerScreenFrame
- BackPack5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack5.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack5.Position = UDim2.new(0, 5, 0, 130)
- BackPack5.Size = UDim2.new(0, 220, 0, 20)
- BackPack5.TextColor3 = Color3.new(1, 1, 1)
- BackPack5.Font = Enum.Font.Fantasy
- BackPack5.FontSize = Enum.FontSize.Size18
- BackPack5.TextSize = 15
- BackPack5.TextXAlignment = Enum.TextXAlignment.Left
- BackPack5.Text = " 250 - XL Bag - 3150"
- BackPack6.Name = "BackPack6"
- BackPack6.Parent = ContainerScreenFrame
- BackPack6.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack6.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack6.Position = UDim2.new(0, 5, 0, 155)
- BackPack6.Size = UDim2.new(0, 220, 0, 20)
- BackPack6.TextColor3 = Color3.new(1, 1, 1)
- BackPack6.Font = Enum.Font.Fantasy
- BackPack6.FontSize = Enum.FontSize.Size18
- BackPack6.TextSize = 15
- BackPack6.TextXAlignment = Enum.TextXAlignment.Left
- BackPack6.Text = " 480 - XXL Bag - 13.2K"
- BackPack7.Name = "BackPack7"
- BackPack7.Parent = ContainerScreenFrame
- BackPack7.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack7.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack7.Position = UDim2.new(0, 5, 0, 180)
- BackPack7.Size = UDim2.new(0, 220, 0, 20)
- BackPack7.TextColor3 = Color3.new(1, 1, 1)
- BackPack7.Font = Enum.Font.Fantasy
- BackPack7.FontSize = Enum.FontSize.Size18
- BackPack7.TextSize = 15
- BackPack7.TextXAlignment = Enum.TextXAlignment.Left
- BackPack7.Text = " 2500 - Sand Safe - 150K"
- BackPack8.Name = "BackPack8"
- BackPack8.Parent = ContainerScreenFrame
- BackPack8.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack8.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack8.Position = UDim2.new(0, 5, 0, 205)
- BackPack8.Size = UDim2.new(0, 220, 0, 20)
- BackPack8.TextColor3 = Color3.new(1, 1, 1)
- BackPack8.Font = Enum.Font.Fantasy
- BackPack8.FontSize = Enum.FontSize.Size18
- BackPack8.TextSize = 15
- BackPack8.TextXAlignment = Enum.TextXAlignment.Left
- BackPack8.Text = " 5000 - Sand Vault - 350K"
- BackPack9.Name = "BackPack9"
- BackPack9.Parent = ContainerScreenFrame
- BackPack9.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack9.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack9.Position = UDim2.new(0, 5, 0, 230)
- BackPack9.Size = UDim2.new(0, 220, 0, 20)
- BackPack9.TextColor3 = Color3.new(1, 1, 1)
- BackPack9.Font = Enum.Font.Fantasy
- BackPack9.FontSize = Enum.FontSize.Size18
- BackPack9.TextSize = 15
- BackPack9.TextXAlignment = Enum.TextXAlignment.Left
- BackPack9.Text = " 10000 - Small Canister - 1.5Mil"
- BackPack10.Name = "BackPack10"
- BackPack10.Parent = ContainerScreenFrame
- BackPack10.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack10.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack10.Position = UDim2.new(0, 5, 0, 255)
- BackPack10.Size = UDim2.new(0, 220, 0, 20)
- BackPack10.TextColor3 = Color3.new(1, 1, 1)
- BackPack10.Font = Enum.Font.Fantasy
- BackPack10.FontSize = Enum.FontSize.Size18
- BackPack10.TextSize = 15
- BackPack10.TextXAlignment = Enum.TextXAlignment.Left
- BackPack10.Text = " 15000 - Medium Canister - 4Mil"
- BackPack11.Name = "BackPack11"
- BackPack11.Parent = ContainerScreenFrame
- BackPack11.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack11.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack11.Position = UDim2.new(0, 5, 0, 280)
- BackPack11.Size = UDim2.new(0, 220, 0, 20)
- BackPack11.TextColor3 = Color3.new(1, 1, 1)
- BackPack11.Font = Enum.Font.Fantasy
- BackPack11.FontSize = Enum.FontSize.Size18
- BackPack11.TextSize = 15
- BackPack11.TextXAlignment = Enum.TextXAlignment.Left
- BackPack11.Text = " 25000 - Large Canister - 8Mil"
- BackPack12.Name = "BackPack12"
- BackPack12.Parent = ContainerScreenFrame
- BackPack12.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack12.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack12.Position = UDim2.new(0, 5, 0, 305)
- BackPack12.Size = UDim2.new(0, 220, 0, 20)
- BackPack12.TextColor3 = Color3.new(1, 1, 1)
- BackPack12.Font = Enum.Font.Fantasy
- BackPack12.FontSize = Enum.FontSize.Size18
- BackPack12.TextSize = 15
- BackPack12.TextXAlignment = Enum.TextXAlignment.Left
- BackPack12.Text = " 35000 - Duffle Bag - 12Mil"
- BackPack13.Name = "BackPack13"
- BackPack13.Parent = ContainerScreenFrame
- BackPack13.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack13.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack13.Position = UDim2.new(0, 5, 0, 330)
- BackPack13.Size = UDim2.new(0, 220, 0, 20)
- BackPack13.TextColor3 = Color3.new(1, 1, 1)
- BackPack13.Font = Enum.Font.Fantasy
- BackPack13.FontSize = Enum.FontSize.Size18
- BackPack13.TextSize = 15
- BackPack13.TextXAlignment = Enum.TextXAlignment.Left
- BackPack13.Text = " 50000 - Dual Canister - 24Mil"
- BackPack14.Name = "BackPack14"
- BackPack14.Parent = ContainerScreenFrame
- BackPack14.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack14.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack14.Position = UDim2.new(0, 5, 0, 355)
- BackPack14.Size = UDim2.new(0, 220, 0, 20)
- BackPack14.TextColor3 = Color3.new(1, 1, 1)
- BackPack14.Font = Enum.Font.Fantasy
- BackPack14.FontSize = Enum.FontSize.Size18
- BackPack14.TextSize = 15
- BackPack14.TextXAlignment = Enum.TextXAlignment.Left
- BackPack14.Text = " 75000 - Giant Canister - 48Mil"
- BackPack15.Name = "BackPack15"
- BackPack15.Parent = ContainerScreenFrame
- BackPack15.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack15.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack15.Position = UDim2.new(0, 5, 0, 380)
- BackPack15.Size = UDim2.new(0, 220, 0, 20)
- BackPack15.TextColor3 = Color3.new(1, 1, 1)
- BackPack15.Font = Enum.Font.Fantasy
- BackPack15.FontSize = Enum.FontSize.Size18
- BackPack15.TextSize = 15
- BackPack15.TextXAlignment = Enum.TextXAlignment.Left
- BackPack15.Text = " 100K - Magical Fanny Pack - 100M"
- BackPack16.Name = "BackPack16"
- BackPack16.Parent = ContainerScreenFrame
- BackPack16.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BackPack16.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPack16.Position = UDim2.new(0, 5, 0, 405)
- BackPack16.Size = UDim2.new(0, 220, 0, 20)
- BackPack16.TextColor3 = Color3.new(1, 1, 1)
- BackPack16.Font = Enum.Font.Fantasy
- BackPack16.FontSize = Enum.FontSize.Size18
- BackPack16.TextSize = 15
- BackPack16.TextXAlignment = Enum.TextXAlignment.Left
- BackPack16.Text = " inf - Infinite Backpack - n/a"
- BackPackSelect.Name = "BackPackSelect"
- BackPackSelect.Parent = ContainerScreenFrame
- BackPackSelect.BackgroundColor3 = Color3.new(0, 0.5, 0)
- BackPackSelect.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BackPackSelect.Position = UDim2.new(0, 5, 0, 430)
- BackPackSelect.Size = UDim2.new(0, 220, 0, 36)
- BackPackSelect.Font = Enum.Font.Fantasy
- BackPackSelect.FontSize = Enum.FontSize.Size18
- BackPackSelect.TextWrapped = true
- BackPackSelect.Text = "Buy BackPack\n[if not owned] and Equip"
- BackPackSelect.TextColor3 = Color3.new(1, 1, 1)
- BackPackSelect.TextSize = 15
- ToolScreenFrame.Name = "ToolScreenFrame"
- ToolScreenFrame.Parent = MainFrame
- ToolScreenFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ToolScreenFrame.BorderColor3 = Color3.new(0, 0, 0)
- ToolScreenFrame.BackgroundTransparency = 0.5
- ToolScreenFrame.Position = UDim2.new(0, 183, 0, 33)
- ToolScreenFrame.Size = UDim2.new(0, 230, 0, 446)
- ToolScreenFrame.Visible = false
- ToolHeader1.Name = "ToolHeader1"
- ToolHeader1.Parent = ToolScreenFrame
- ToolHeader1.BackgroundColor3 = Color3.new(1, 0, 0)
- ToolHeader1.BackgroundTransparency = 0.15
- ToolHeader1.BorderColor3 = Color3.new(1, 1, 1)
- ToolHeader1.Position = UDim2.new(0, 5, 0, 5)
- ToolHeader1.Size = UDim2.new(0, 55, 0, 20)
- ToolHeader1.Font = Enum.Font.SourceSans
- ToolHeader1.FontSize = Enum.FontSize.Size18
- ToolHeader1.Text = "Sand"
- ToolHeader1.TextColor3 = Color3.new(0, 0, 0)
- ToolHeader1.TextSize = 16
- ToolHeader1.TextWrapped = true
- ToolHeader1.TextYAlignment = Enum.TextYAlignment.Top
- ToolHeader2.Name = "ToolHeader2"
- ToolHeader2.Parent = ToolScreenFrame
- ToolHeader2.BackgroundColor3 = Color3.new(1, 1, 1)
- ToolHeader2.BackgroundTransparency = 0.15
- ToolHeader2.BorderColor3 = Color3.new(1, 1, 1)
- ToolHeader2.Position = UDim2.new(0, 60, 0, 5)
- ToolHeader2.Size = UDim2.new(0, 110, 0, 20)
- ToolHeader2.Font = Enum.Font.SourceSans
- ToolHeader2.FontSize = Enum.FontSize.Size18
- ToolHeader2.Text = "Name"
- ToolHeader2.TextColor3 = Color3.new(0, 0, 0)
- ToolHeader2.TextSize = 16
- ToolHeader2.TextWrapped = true
- ToolHeader2.TextYAlignment = Enum.TextYAlignment.Top
- ToolHeader3.Name = "ToolHeader3"
- ToolHeader3.Parent = ToolScreenFrame
- ToolHeader3.BackgroundColor3 = Color3.new(1, 0, 0)
- ToolHeader3.BackgroundTransparency = 0.15
- ToolHeader3.BorderColor3 = Color3.new(1, 1, 1)
- ToolHeader3.Position = UDim2.new(0, 170, 0, 5)
- ToolHeader3.Size = UDim2.new(0, 55, 0, 20)
- ToolHeader3.Font = Enum.Font.SourceSans
- ToolHeader3.FontSize = Enum.FontSize.Size18
- ToolHeader3.Text = "Price"
- ToolHeader3.TextColor3 = Color3.new(0, 0, 0)
- ToolHeader3.TextSize = 16
- ToolHeader3.TextWrapped = true
- ToolHeader3.TextYAlignment = Enum.TextYAlignment.Top
- Shovel1.Name = "Shovel1"
- Shovel1.Parent = ToolScreenFrame
- Shovel1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel1.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel1.Position = UDim2.new(0, 5, 0, 30)
- Shovel1.Size = UDim2.new(0, 220, 0, 20)
- Shovel1.TextColor3 = Color3.new(1, 1, 1)
- Shovel1.Font = Enum.Font.Fantasy
- Shovel1.FontSize = Enum.FontSize.Size18
- Shovel1.TextSize = 15
- Shovel1.TextXAlignment = Enum.TextXAlignment.Left
- Shovel1.Text = " 0.5/sec - Bucket - 0"
- Shovel2.Name = "Shovel2"
- Shovel2.Parent = ToolScreenFrame
- Shovel2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel2.Position = UDim2.new(0, 5, 0, 55)
- Shovel2.Size = UDim2.new(0, 220, 0, 20)
- Shovel2.TextColor3 = Color3.new(1, 1, 1)
- Shovel2.Font = Enum.Font.Fantasy
- Shovel2.FontSize = Enum.FontSize.Size18
- Shovel2.TextSize = 15
- Shovel2.TextXAlignment = Enum.TextXAlignment.Left
- Shovel2.Text = " 1/sec - Spade - 100"
- Shovel3.Name = "Shovel3"
- Shovel3.Parent = ToolScreenFrame
- Shovel3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel3.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel3.Position = UDim2.new(0, 5, 0, 80)
- Shovel3.Size = UDim2.new(0, 220, 0, 20)
- Shovel3.TextColor3 = Color3.new(1, 1, 1)
- Shovel3.Font = Enum.Font.Fantasy
- Shovel3.FontSize = Enum.FontSize.Size18
- Shovel3.TextSize = 15
- Shovel3.TextXAlignment = Enum.TextXAlignment.Left
- Shovel3.Text = " 1.5/sec - Toy Shovel - 250"
- Shovel4.Name = "Shovel4"
- Shovel4.Parent = ToolScreenFrame
- Shovel4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel4.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel4.Position = UDim2.new(0, 5, 0, 105)
- Shovel4.Size = UDim2.new(0, 220, 0, 20)
- Shovel4.TextColor3 = Color3.new(1, 1, 1)
- Shovel4.Font = Enum.Font.Fantasy
- Shovel4.FontSize = Enum.FontSize.Size18
- Shovel4.TextSize = 15
- Shovel4.TextXAlignment = Enum.TextXAlignment.Left
- Shovel4.Text = " 2.66/sec - Small Shovel - 600"
- Shovel5.Name = "Shovel5"
- Shovel5.Parent = ToolScreenFrame
- Shovel5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel5.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel5.Position = UDim2.new(0, 5, 0, 130)
- Shovel5.Size = UDim2.new(0, 220, 0, 20)
- Shovel5.TextColor3 = Color3.new(1, 1, 1)
- Shovel5.Font = Enum.Font.Fantasy
- Shovel5.FontSize = Enum.FontSize.Size18
- Shovel5.TextSize = 15
- Shovel5.TextXAlignment = Enum.TextXAlignment.Left
- Shovel5.Text = " 3.33/sec - Medium Shovel - 2.1K"
- Shovel6.Name = "Shovel6"
- Shovel6.Parent = ToolScreenFrame
- Shovel6.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel6.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel6.Position = UDim2.new(0, 5, 0, 155)
- Shovel6.Size = UDim2.new(0, 220, 0, 20)
- Shovel6.TextColor3 = Color3.new(1, 1, 1)
- Shovel6.Font = Enum.Font.Fantasy
- Shovel6.FontSize = Enum.FontSize.Size18
- Shovel6.TextSize = 15
- Shovel6.TextXAlignment = Enum.TextXAlignment.Left
- Shovel6.Text = " 4.66/sec - Large Shovel - 8.8K"
- Shovel7.Name = "Shovel7"
- Shovel7.Parent = ToolScreenFrame
- Shovel7.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel7.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel7.Position = UDim2.new(0, 5, 0, 180)
- Shovel7.Size = UDim2.new(0, 220, 0, 20)
- Shovel7.TextColor3 = Color3.new(1, 1, 1)
- Shovel7.Font = Enum.Font.Fantasy
- Shovel7.FontSize = Enum.FontSize.Size18
- Shovel7.TextSize = 15
- Shovel7.TextXAlignment = Enum.TextXAlignment.Left
- Shovel7.Text = " 10/sec - Big Scooper - 24K"
- Shovel8.Name = "Shovel8"
- Shovel8.Parent = ToolScreenFrame
- Shovel8.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel8.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel8.Position = UDim2.new(0, 5, 0, 205)
- Shovel8.Size = UDim2.new(0, 220, 0, 20)
- Shovel8.TextColor3 = Color3.new(1, 1, 1)
- Shovel8.Font = Enum.Font.Fantasy
- Shovel8.FontSize = Enum.FontSize.Size18
- Shovel8.TextSize = 15
- Shovel8.TextXAlignment = Enum.TextXAlignment.Left
- Shovel8.Text = " 20/sec - Vacuum - 65K"
- Shovel9.Name = "Shovel9"
- Shovel9.Parent = ToolScreenFrame
- Shovel9.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel9.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel9.Position = UDim2.new(0, 5, 0, 230)
- Shovel9.Size = UDim2.new(0, 220, 0, 20)
- Shovel9.TextColor3 = Color3.new(1, 1, 1)
- Shovel9.Font = Enum.Font.Fantasy
- Shovel9.FontSize = Enum.FontSize.Size18
- Shovel9.TextSize = 15
- Shovel9.TextXAlignment = Enum.TextXAlignment.Left
- Shovel9.Text = " 150/sec - Giant Shovel - 250K"
- Shovel10.Name = "Shovel10"
- Shovel10.Parent = ToolScreenFrame
- Shovel10.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel10.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel10.Position = UDim2.new(0, 5, 0, 255)
- Shovel10.Size = UDim2.new(0, 220, 0, 20)
- Shovel10.TextColor3 = Color3.new(1, 1, 1)
- Shovel10.Font = Enum.Font.Fantasy
- Shovel10.FontSize = Enum.FontSize.Size18
- Shovel10.TextSize = 15
- Shovel10.TextXAlignment = Enum.TextXAlignment.Left
- Shovel10.Text = " 200/sec - Metal Detector - 500K"
- Shovel11.Name = "Shovel11"
- Shovel11.Parent = ToolScreenFrame
- Shovel11.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel11.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel11.Position = UDim2.new(0, 5, 0, 280)
- Shovel11.Size = UDim2.new(0, 220, 0, 20)
- Shovel11.TextColor3 = Color3.new(1, 1, 1)
- Shovel11.Font = Enum.Font.Fantasy
- Shovel11.FontSize = Enum.FontSize.Size18
- Shovel11.TextSize = 15
- Shovel11.TextXAlignment = Enum.TextXAlignment.Left
- Shovel11.Text = " 500/sec - Jack Hammer - 3Mil"
- Shovel12.Name = "Shovel12"
- Shovel12.Parent = ToolScreenFrame
- Shovel12.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel12.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel12.Position = UDim2.new(0, 5, 0, 305)
- Shovel12.Size = UDim2.new(0, 220, 0, 20)
- Shovel12.TextColor3 = Color3.new(1, 1, 1)
- Shovel12.Font = Enum.Font.Fantasy
- Shovel12.FontSize = Enum.FontSize.Size18
- Shovel12.TextSize = 15
- Shovel12.TextXAlignment = Enum.TextXAlignment.Left
- Shovel12.Text = " 2K/sec - Golden Spoon - 10Mil"
- Shovel13.Name = "Shovel13"
- Shovel13.Parent = ToolScreenFrame
- Shovel13.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel13.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel13.Position = UDim2.new(0, 5, 0, 330)
- Shovel13.Size = UDim2.new(0, 220, 0, 20)
- Shovel13.TextColor3 = Color3.new(1, 1, 1)
- Shovel13.Font = Enum.Font.Fantasy
- Shovel13.FontSize = Enum.FontSize.Size18
- Shovel13.TextSize = 15
- Shovel13.TextXAlignment = Enum.TextXAlignment.Left
- Shovel13.Text = " 3K/sec - Dual Scoops - 22Mil"
- Shovel14.Name = "Shovel14"
- Shovel14.Parent = ToolScreenFrame
- Shovel14.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel14.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel14.Position = UDim2.new(0, 5, 0, 355)
- Shovel14.Size = UDim2.new(0, 220, 0, 20)
- Shovel14.TextColor3 = Color3.new(1, 1, 1)
- Shovel14.Font = Enum.Font.Fantasy
- Shovel14.FontSize = Enum.FontSize.Size18
- Shovel14.TextSize = 15
- Shovel14.TextXAlignment = Enum.TextXAlignment.Left
- Shovel14.Text = " 4K/sec - Drill - 45Mil"
- Shovel15.Name = "Shovel15"
- Shovel15.Parent = ToolScreenFrame
- Shovel15.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Shovel15.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Shovel15.Position = UDim2.new(0, 5, 0, 380)
- Shovel15.Size = UDim2.new(0, 220, 0, 20)
- Shovel15.TextColor3 = Color3.new(1, 1, 1)
- Shovel15.Font = Enum.Font.Fantasy
- Shovel15.FontSize = Enum.FontSize.Size18
- Shovel15.TextSize = 15
- Shovel15.TextXAlignment = Enum.TextXAlignment.Left
- Shovel15.Text = " 2K/sec - Nuke - 100Mil"
- ShovelSelect.Name = "ShovelSelect"
- ShovelSelect.Parent = ToolScreenFrame
- ShovelSelect.BackgroundColor3 = Color3.new(0, 0.5, 0)
- ShovelSelect.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ShovelSelect.Position = UDim2.new(0, 5, 0, 405)
- ShovelSelect.Size = UDim2.new(0, 220, 0, 36)
- ShovelSelect.Font = Enum.Font.Fantasy
- ShovelSelect.FontSize = Enum.FontSize.Size18
- ShovelSelect.TextWrapped = true
- ShovelSelect.Text = "Buy Shovel\n[if not owned] and Equip"
- ShovelSelect.TextColor3 = Color3.new(1, 1, 1)
- ShovelSelect.TextSize = 15
- InfoFrame.Name = "InfoFrame"
- InfoFrame.Parent = MainFrame
- InfoFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- InfoFrame.BorderColor3 = Color3.new(0, 0, 0)
- InfoFrame.BackgroundTransparency = 0.5
- InfoFrame.Position = UDim2.new(0, 480, 0, 33)
- InfoFrame.Size = UDim2.new(0, 200, 0, 170)
- InfoFrame.Visible = false
- InfoText1.Name = "InfoText1"
- InfoText1.Parent = InfoFrame
- InfoText1.BackgroundColor3 = Color3.new(0, 0, 0)
- InfoText1.BorderColor3 = Color3.new(0, 0, 0)
- InfoText1.BackgroundTransparency = 1
- InfoText1.Position = UDim2.new(0, 5, 0, 5)
- InfoText1.Size = UDim2.new(0, 190, 0, 155)
- InfoText1.TextColor3 = Color3.new(1, 1, 1)
- InfoText1.Font = Enum.Font.Fantasy
- InfoText1.FontSize = Enum.FontSize.Size18
- InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\n Credits to Yvu @ V3rmillion.net for the Chest TP script, Taiga Aisaka for mining method 1 and Racist Dolphin#5199 [discord] for mining method 2 which I revamped a bit."
- InfoText1.TextSize = 14
- InfoText1.TextWrapped = true
- InfoText1.TextYAlignment = Enum.TextYAlignment.Top
- function notify(msg)
- game.StarterGui:SetCore('SendNotification', {
- Title = 'Treasure Hunt Simulator';
- Text = msg;
- Duration = 5;
- })
- end
- --- Close ---
- Close.MouseButton1Down:connect(function()
- MainGUI:Destroy()
- end)
- --- Menus ---
- local Menus = {
- [WayPoints] = WayPointsFrame;
- [Players] = PlayerFrame;
- [ContainerScreen] = ContainerScreenFrame;
- [ToolScreen] = ToolScreenFrame;
- [MineSand] = AutoMineFrame;
- [AutoMine1] = AutoMine1Frame;
- [AutoMine2] = AutoMine2Frame;
- [chests] = chestsFrame;
- [InfoScreen] = InfoFrame;
- }
- for button,frame in pairs(Menus) do
- button.MouseButton1Click:connect(function()
- if frame.Visible then
- frame.Visible = false
- return
- end
- for k,v in pairs(Menus) do
- v.Visible = v == frame
- end
- end)
- end
- --- WayPoints ---
- local WayPoints = {
- ["Private Island 01"] = CFrame.new(328, 20, 275),
- ["Private Island 02"] = CFrame.new(215, 20, 275),
- ["Private Island 03"] = CFrame.new(-8, 20, 275),
- ["Private Island 04"] = CFrame.new(-120, 20, 275),
- ["Private Island 05"] = CFrame.new(-232, 20, 275),
- ["Private Island 06"] = CFrame.new(-340, 20, 275),
- ["Private Island 07"] = CFrame.new(-340, 20, 384),
- ["Private Island 08"] = CFrame.new(-232, 20, 384),
- ["Private Island 09"] = CFrame.new(-120, 20, 384),
- ["Private Island 10"] = CFrame.new(-8, 20, 384),
- ["Private Island 11"] = CFrame.new(215, 20, 384),
- ["Private Island 12"] = CFrame.new(328, 20, 384),
- ["Sell Hut"] = CFrame.new(-33, 21, -12),
- ["Upgrade Hut"] = CFrame.new(-31, 21, 28)
- }
- PrivateIsland01.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 01"]
- notify'Teleported to the Private Island 01'
- end)
- PrivateIsland02.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 02"]
- notify'Teleported to the Private Island 02'
- end)
- PrivateIsland03.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 03"]
- notify'Teleported to the Private Island 03'
- end)
- PrivateIsland04.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 04"]
- notify'Teleported to the Private Island 04'
- end)
- PrivateIsland05.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 05"]
- notify'Teleported to the Private Island 05'
- end)
- PrivateIsland06.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 06"]
- notify'Teleported to the Private Island 06'
- end)
- PrivateIsland07.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 07"]
- notify'Teleported to the Private Island 07'
- end)
- PrivateIsland08.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 08"]
- notify'Teleported to the Private Island 08'
- end)
- PrivateIsland09.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 09"]
- notify'Teleported to the Private Island 09'
- end)
- PrivateIsland10.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 10"]
- notify'Teleported to the Private Island 10'
- end)
- PrivateIsland11.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 11"]
- notify'Teleported to the Private Island 11'
- end)
- PrivateIsland12.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Private Island 12"]
- notify'Teleported to the Private Island 12'
- end)
- SellHut.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sell Hut"]
- notify'Teleported to the Sell Hut'
- end)
- UpgradeHut.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Upgrade Hut"]
- notify'Teleported to the Upgrade Hut'
- end)
- --- Show Current Location
- ShowLocation.MouseButton1Down:connect(function()
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- LocationX = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 1)
- LocationY = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 1)
- LocationZ = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 1)
- ShowLocation.Text = "Current/Set Location\n"..LocationX..", "..LocationY..", "..LocationZ
- CustomTPPoint.Text = "TP to "..LocationX..", "..LocationY..", "..LocationZ
- CustomLocationSet = true
- end)
- --- TP to custom location ---
- CustomTPPoint.MouseButton1Down:connect(function()
- if CustomLocationSet == true then
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(LocationX, LocationY, LocationZ)
- end
- end)
- --- Player Teleport ---
- local buttons = {
- Player1,
- Player2,
- Player3,
- Player4,
- Player5,
- Player6,
- Player7,
- Player8,
- Player9,
- Player10,
- Player11,
- Player12
- }
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- game.Players.PlayerRemoving:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- game.Players.PlayerAdded:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- end)
- Player1.MouseButton1Down:connect(function()
- PlyrSel.Text = Player1.Text
- end)
- Player2.MouseButton1Down:connect(function()
- PlyrSel.Text = Player2.Text
- end)
- Player3.MouseButton1Down:connect(function()
- PlyrSel.Text = Player3.Text
- end)
- Player4.MouseButton1Down:connect(function()
- PlyrSel.Text = Player4.Text
- end)
- Player5.MouseButton1Down:connect(function()
- PlyrSel.Text = Player5.Text
- end)
- Player6.MouseButton1Down:connect(function()
- PlyrSel.Text = Player6.Text
- end)
- Player7.MouseButton1Down:connect(function()
- PlyrSel.Text = Player7.Text
- end)
- Player8.MouseButton1Down:connect(function()
- PlyrSel.Text = Player8.Text
- end)
- Player9.MouseButton1Down:connect(function()
- PlyrSel.Text = Player9.Text
- end)
- Player10.MouseButton1Down:connect(function()
- PlyrSel.Text = Player10.Text
- end)
- Player11.MouseButton1Down:connect(function()
- PlyrSel.Text = Player11.Text
- end)
- Player12.MouseButton1Down:connect(function()
- PlyrSel.Text = Player12.Text
- end)
- TpPlayer.MouseButton1Down:connect(function()
- if PlyrSel.Text == "SELECT A PLAYER" then
- warn("No Player Selected")
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame
- end
- end)
- --- Backpack Buy and Select ---
- BackPack1.MouseButton1Down:connect(function()
- SelectedBackpack = "Starterpack"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack2.MouseButton1Down:connect(function()
- SelectedBackpack = "Small Bag"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack3.MouseButton1Down:connect(function()
- SelectedBackpack = "Medium Bag"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack4.MouseButton1Down:connect(function()
- SelectedBackpack = "Large Bag"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack5.MouseButton1Down:connect(function()
- SelectedBackpack = "XL Bag"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack6.MouseButton1Down:connect(function()
- SelectedBackpack = "XXL Bag"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack7.MouseButton1Down:connect(function()
- SelectedBackpack = "Sand Safe"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack8.MouseButton1Down:connect(function()
- SelectedBackpack = "Sand Vault"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack9.MouseButton1Down:connect(function()
- SelectedBackpack = "Small Canister"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack10.MouseButton1Down:connect(function()
- SelectedBackpack = "Medium Canister"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack11.MouseButton1Down:connect(function()
- SelectedBackpack = "Large Canister"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack12.MouseButton1Down:connect(function()
- SelectedBackpack = "Duffle Bag"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack13.MouseButton1Down:connect(function()
- SelectedBackpack = "Dual Canister"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack14.MouseButton1Down:connect(function()
- SelectedBackpack = "Giant Canister"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack15.MouseButton1Down:connect(function()
- SelectedBackpack = "Magical Fanny Pack"
- BackPackSelect.Text = "Buy " .. SelectedBackpack .. " for " .. tostring(GetPrice(SelectedBackpack)) .. "\n[if not owned] and Equip"
- end)
- BackPack16.MouseButton1Down:connect(function()
- SelectedBackpack = "Infinite"
- BackPackSelect.Text = "Equip Infinite Backpack if owned"
- end)
- BackPackSelect.MouseButton1Click:connect(function()
- BuyAndEquip(SelectedBackpack)
- end)
- Shovel1.MouseButton1Down:connect(function()
- SelectedShovel = "Bucket"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel2.MouseButton1Down:connect(function()
- SelectedShovel = "Spade"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel3.MouseButton1Down:connect(function()
- SelectedShovel = "Toy Shovel"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel4.MouseButton1Down:connect(function()
- SelectedShovel = "Small Shovel"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel5.MouseButton1Down:connect(function()
- SelectedShovel = "Medium Shovel"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel6.MouseButton1Down:connect(function()
- SelectedShovel = "Large Shovel"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel7.MouseButton1Down:connect(function()
- SelectedShovel = "Big Scooper"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel8.MouseButton1Down:connect(function()
- SelectedShovel = "Vacuum"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel9.MouseButton1Down:connect(function()
- SelectedShovel = "Giant Shovel"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel10.MouseButton1Down:connect(function()
- SelectedShovel = "Metal Detector"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel11.MouseButton1Down:connect(function()
- SelectedShovel = "Jack Hammer"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel12.MouseButton1Down:connect(function()
- SelectedShovel = "Golden Spoon"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel13.MouseButton1Down:connect(function()
- SelectedShovel = "Dual Scoops"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel14.MouseButton1Down:connect(function()
- SelectedShovel = "Drill"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- Shovel15.MouseButton1Down:connect(function()
- SelectedShovel = "Nuke"
- ShovelSelect.Text = "Buy " .. SelectedShovel .. " for " .. tostring(GetPrice(SelectedShovel)) .. "\n[if not owned] and Equip"
- end)
- ShovelSelect.MouseButton1Click:connect(function()
- BuyAndEquip(SelectedShovel)
- if Farming1Active == true then
- Farming1Active = false
- wait(1)
- Farming1Active = true
- end
- end)
- --- Common Mining Functions ---
- function BackpackFull()
- local FindBackpack = GetBackpack()
- if FindBackpack then
- local GUI = FindBackpack.Counter.SurfaceGui.TextLabel
- local CurSand, MaxSand = string.match(GUI.Text, "(%d+)/(%d+)")
- if FindBackpack.Name == "Infinite" then
- CurSand = MyPlr.leaderstats.Sand.Value
- MaxSand = 999999999
- end
- MaxSand = tonumber(MaxSand)
- if tonumber(CurSand) >= MaxSand then
- print("BACKPACK FULL")
- return true
- else
- return false
- end
- end
- return false
- end
- function Rebirth()
- print("REBIRTH COST: " .. tostring(RebirthPrice))
- if MyCoins.Value >= RebirthPrice then
- local tool = MyChar:FindFirstChild(EquipedShovel)
- if tool then
- tool.Parent = MyPack
- end
- Events.Rebirth:FireServer()
- repeat
- wait()
- until MyPack:FindFirstChild("Bucket")
- EquipedShovel = "Bucket"
- EquipedBackpack = "Starterpack"
- print("REBIRTHED")
- end
- end
- function GetBestSandBlock()
- local best = { }
- local bestblock = workspace.SandBlocks:GetChildren()[math.random(1, #workspace.SandBlocks:GetChildren())]
- local b = workspace.SandBlocks:GetChildren()
- for i, v in pairs(b) do
- local h = v:FindFirstChild("Health")
- if h and v.Material == Enum.Material.Sand then
- if h.Value > 50 then
- table.insert(best, v)
- end
- end
- end
- for i, v in next, best do
- if bestblock == nil then
- bestblock = v
- else
- if bestblock.Health.Value < v.Health.Value then
- bestblock = v
- end
- end
- end
- return bestblock
- end
- function MineSandBlock(Block, Tool)
- local FindHealth = Block:FindFirstChild("Health")
- if Farming2Active == true and Block.Material == Enum.Material.Plastic then
- Tool.RemoteClick:FireServer(Block)
- return
- end
- if Farming2Active == true and FindHealth then
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- if not MyTor then return end
- Tool.Parent = MyChar
- if BackpackFull() then
- MyTor.CFrame = CFrame.new(Vector3.new(-33.463, 20.608, -13.357))
- return
- end
- MyTor.CFrame = Block.CFrame
- Tool.RemoteClick:FireServer(Block)
- else
- return
- end
- end
- --- Sand Mining 1 ---
- AutoMine1Toggle.MouseButton1Click:connect(function()
- if Farming1Active == patched then notify'AutoMine is patched and not enabled' return end
- if Farming1Active == false then
- Farming1Active = true
- AutoMine1Toggle.BackgroundColor3 = Color3.new(0, 0.5, 0)
- MineSand.BackgroundColor3 = Color3.new(0, 0.5, 0)
- AutoMine1Toggle.Text = "Stop"
- AutoMine1.BackgroundColor3 = Color3.new(0, 0.5, 0)
- notify'Sand Farming Started'
- wait(1)
- while Farming1Active == true do
- RebirthPrice = math.floor((MyRebirths.Value ^ 1.5 + 1) * 500000)
- MyChar = MyPlr.Character
- local tool = EquipTool(EquipedShovel)
- if tool ~= nil then
- repeat wait(1) until workspace[MyPlr.Name]:FindFirstChild(EquipedShovel)
- local function GetBlocks()
- while Farming1Active == true do
- if workspace[MyPlr.Name]:FindFirstChild(EquipedShovel) then
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(8.5, 20.5, 52.8)
- for i,block in pairs(workspace.SandBlocks:GetChildren()) do
- workspace[MyPlr.Name][EquipedShovel].RemoteClick:FireServer(block)
- wait(0.00001)
- if BackpackFull() then
- uTorso.CFrame = CFrame.new(Vector3.new(-33, 20.6, -11.1))
- return
- end
- if Autorebirth == true then
- Rebirth()
- end
- if Autoupgrade == true then
- Upgrade()
- if EquipedShovel ~= TargetedShovel or EquipedBackpack ~= TargetedBackpack then
- BuyAndEquip()
- end
- end
- end
- end
- end
- end
- while wait(2) do
- GetBlocks()
- end
- end
- end
- else
- Farming1Active = false
- notify'Sand Farming Ended'
- AutoMine1Toggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MineSand.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine1Toggle.Text = "Start"
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- if MyTor then
- MyTor.CFrame = CFrame.new(Vector3.new(-33.463, 20.608, -13.357))
- end
- end
- end)
- --- Auto Mine 2 ---
- AutoMine2Toggle.MouseButton1Click:connect(function()
- if Farming2Active == patched then notify'AutoMine is patched and not enabled' return end
- if Farming2Active == false then
- Farming2Active = true
- AutoMine2Toggle.BackgroundColor3 = Color3.new(0, 0.5, 0)
- MineSand.BackgroundColor3 = Color3.new(0, 0.5, 0)
- AutoMine2.BackgroundColor3 = Color3.new(0, 0.5, 0)
- AutoMine2Toggle.Text = "Stop"
- notify'Sand Farming 2 Started'
- wait(1)
- local succ, out = coroutine.resume(coroutine.create(function()
- while true do
- RebirthPrice = math.floor((MyRebirths.Value ^ 1.5 + 1) * 500000)
- MyChar = MyPlr.Character
- if Farming2Active == true and not workspace.Settings.Closed.Value then
- if Autorebirth == true then
- Rebirth()
- end
- if Autoupgrade == true then
- Upgrade()
- if EquipedShovel ~= TargetedShovel or EquipedBackpack ~= TargetedBackpack then
- BuyAndEquip()
- end
- end
- local tool = EquipTool(EquipedShovel)
- if tool ~= nil then
- local sandblock = GetBestSandBlock()
- MineSandBlock(sandblock, tool)
- end
- end
- wait(0.25)
- end
- end))
- if not succ then
- error(out)
- end
- workspace.SandBlocks.ChildAdded:connect(function(Obj)
- if workspace.Settings.Closed.Value then return end
- local tool = EquipTool(EquipedShovel)
- if Obj.Material == Enum.Material.Plastic then
- MineSandBlock(Obj, tool)
- end
- end)
- else
- Farming2Active = false
- notify'Sand Farming 2 Ended'
- AutoMine2Toggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MineSand.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoMine2Toggle.Text = "Start"
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- if MyTor then
- MyTor.CFrame = CFrame.new(Vector3.new(-33.463, 20.608, -13.357))
- end
- end
- end)
- --- TP Chests ---
- tpchests.MouseButton1Click:connect(function()
- if TPChestsActive == false then
- TPChestsActive = true
- tpchests.Text = "Stop TP Chests"
- tpchests.BackgroundColor3 = Color3.new(0, 0.5, 0)
- chests.BackgroundColor3 = Color3.new(0, 0.5, 0)
- notify'TP Chests to you Started'
- wait(1)
- while TPChestsActive == true do
- wait(.1)
- for _,v in pairs(game.Workspace.SandBlocks:GetChildren()) do
- if v:FindFirstChild("BasicChest") or v:FindFirstChild("EpicChest") or v:FindFirstChild("RareChest") or v:FindFirstChild("MythicChest") or v:FindFirstChild("LegendaryChest") then
- v.CanCollide = false
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(math.random(0,0),0,math.random(0,0))
- end
- end
- end
- else
- TPChestsActive = false
- notify'TP Chests Ended'
- tpchests.Text = "TP Chests"
- tpchests.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- chests.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- --- Chest Dig Faster ---
- ChestDigFaster.MouseButton1Click:connect(function()
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local RS = game:GetService("RunService").RenderStepped
- _G.digSpeed = 0
- local ClicksPerLoop = 5
- if ChestDigFast == false then
- ChestDigFast = true
- ChestDigFaster.Text = "Stop Chests/DigFast"
- ChestDigFaster.BackgroundColor3 = Color3.new(0, 0.5, 0)
- chests.BackgroundColor3 = Color3.new(0, 0.5, 0)
- notify'TP Chests to you and dig fast Started'
- wait(1)
- while ChestDigFast == true do
- wait(.1)
- for _,v in pairs(game.Workspace.SandBlocks:GetChildren()) do
- if v:FindFirstChild("BasicChest") or v:FindFirstChild("EpicChest") or v:FindFirstChild("RareChest") or v:FindFirstChild("MythicChest") or v:FindFirstChild("LegendaryChest") then
- v.CanCollide = false
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(math.random(0,0),0,math.random(0,0))
- end
- end
- function FindTool()
- local found = false
- local tool = nil
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName=="Tool" then
- found = true
- tool = v
- end
- end
- if found then
- return true, tool
- end
- end
- function Dig()
- local pass, tool = FindTool()
- while DigClicking and pass do
- RS:wait(_G.digSpeed)
- if Mouse.Target:FindFirstChild("Sand") then return end
- if not Mouse.Target:FindFirstChild("Rock") then
- for i=1,ClicksPerLoop do
- tool.RemoteClick:FireServer(Mouse.Target)
- end
- end
- end
- end
- Mouse.Button1Down:Connect(function()
- if ChestDigFast == true then
- DigClicking = true
- Dig()
- end
- end)
- Mouse.Button1Up:Connect(function()
- DigClicking = false
- end)
- end
- else
- DigClicking = false
- ChestDigFast = false
- notify'TP Chests Ended'
- ChestDigFaster.Text = "TP Chests/Dig Fast"
- ChestDigFaster.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- chests.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- --- Auto Rebirth ---
- AutoRebirthoption.MouseButton1Click:connect(function()
- if Autorebirth == false then
- Autorebirth = true
- AutoRebirthoption.BackgroundColor3 = Color3.new(0, 0.5, 0)
- else
- Autorebirth = false
- AutoRebirthoption.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- --- Afk Mode ---
- AntiAfkMode.MouseButton1Click:connect(function()
- if afkmode == false then
- afkmode = true
- AntiAfkMode.BackgroundColor3 = Color3.new(0, 0.5, 0)
- while afkmode == true do
- pcall(function()
- if afkmode == true then
- keypress(0x44)
- wait(0.2)
- keyrelease(0x44)
- keypress(0x41)
- wait(0.2)
- keyrelease(0x41)
- keypress(0x44)
- wait(0.2)
- keyrelease(0x44)
- keypress(0x41)
- wait(0.2)
- keyrelease(0x41)
- wait(300)
- end
- end)
- end
- else
- afkmode = false
- AntiAfkMode.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- --- Auto Upgrade ---
- Auto1Upgradeoption.MouseButton1Click:connect(function()
- if Autoupgrade == false then
- Autoupgrade = true
- Auto1Upgradeoption.BackgroundColor3 = Color3.new(0, 0.5, 0)
- Auto2Upgradeoption.BackgroundColor3 = Color3.new(0, 0.5, 0)
- else
- Autoupgrade = false
- Auto1Upgradeoption.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Auto2Upgradeoption.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- Auto2Upgradeoption.MouseButton1Click:connect(function()
- if Autoupgrade == false then
- Autoupgrade = true
- Auto1Upgradeoption.BackgroundColor3 = Color3.new(0, 0.5, 0)
- Auto2Upgradeoption.BackgroundColor3 = Color3.new(0, 0.5, 0)
- else
- Autoupgrade = false
- Auto1Upgradeoption.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Auto2Upgradeoption.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- --- ReJoin Server ---
- ReJoinServer.MouseButton1Down:connect(function()
- local placeId = 1345139196
- game:GetService("TeleportService"):Teleport(placeId)
- end)
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