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battleman22222

cross sans

Jun 24th, 2017
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  1. --[[
  2. //Cross Sans
  3. //Model by GrimFaith (Asriel)
  4. //Scripting by Solavenge (Citrus)
  5. //THIS DOES NOT GO INTO ANY ARCHIVES OTHER THAN PHOENIX.
  6. ]]
  7.  
  8.  
  9.  
  10. Player=game:GetService("Players").battleman22222
  11. Character=Player.Character
  12. PlayerGui=Player.PlayerGui
  13. Backpack=Player.Backpack
  14. Torso=Character.Torso
  15. Head=Character.Head
  16. Humanoid=Character.Humanoid
  17. LeftArm=Character["Left Arm"]
  18. LeftLeg=Character["Left Leg"]
  19. RightArm=Character["Right Arm"]
  20. RightLeg=Character["Right Leg"]
  21. LS=Torso["Left Shoulder"]
  22. LH=Torso["Left Hip"]
  23. RS=Torso["Right Shoulder"]
  24. RH=Torso["Right Hip"]
  25. Face = Head.face
  26. Neck=Torso.Neck
  27. it=Instance.new
  28. attacktype=1
  29. vt=Vector3.new
  30. cf=CFrame.new
  31. euler=CFrame.fromEulerAnglesXYZ
  32. angles=CFrame.Angles
  33. cloaked=false
  34. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  35. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  36. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  37. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  38. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  39. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  40. RootPart=Character.HumanoidRootPart
  41. RootJoint=RootPart.RootJoint
  42. RootCF=euler(-1.57,0,3.14)
  43. attack = false
  44. attackdebounce = false
  45. deb=false
  46. equipped=true
  47. hand=false
  48. MMouse=nil
  49. combo=0
  50. mana=0
  51. trispeed=.2
  52. attackmode='none'
  53. local idle=0
  54. local Anim="Idle"
  55. local Effects={}
  56. local gun=false
  57. local shoot=false
  58. player=nil
  59. mana=0
  60. cam = workspace.CurrentCamera
  61. ZTarget = nil
  62. RocketTarget = nil
  63. Pocketed = true
  64. Aggro = true
  65. PowerBrickColor = BrickColor.new("Really red")
  66.  
  67. mouse=Player:GetMouse()
  68. --save shoulders
  69. RSH, LSH=nil, nil
  70. --welds
  71. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  72. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  73. LH=Torso["Left Hip"]
  74. RH=Torso["Right Hip"]
  75. TorsoColor=Torso.BrickColor
  76. function NoOutline(Part)
  77. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  78. end
  79. player=Player
  80. ch=Character
  81. RSH=ch.Torso["Right Shoulder"]
  82. LSH=ch.Torso["Left Shoulder"]
  83. --
  84. RSH.Parent=nil
  85. LSH.Parent=nil
  86. --
  87. RW.Name="Right Shoulder"
  88. RW.Part0=ch.Torso
  89. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  90. RW.C1=cf(0, 0.5, 0)
  91. RW.Part1=ch["Right Arm"]
  92. RW.Parent=ch.Torso
  93. --
  94. LW.Name="Left Shoulder"
  95. LW.Part0=ch.Torso
  96. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  97. LW.C1=cf(0, 0.5, 0)
  98. LW.Part1=ch["Left Arm"]
  99. LW.Parent=ch.Torso
  100.  
  101.  
  102. function swait(num)
  103. if num == 0 or num == nil then
  104. game:service'RunService'.Heartbeat:wait(0)
  105. else
  106. for i = 0, num do
  107. game:service'RunService'.Heartbeat:wait(0)
  108. end
  109. end
  110. end
  111.  
  112. so = function(id,par,vol,pit)
  113. coroutine.resume(coroutine.create(function()
  114. local sou = Instance.new("Sound",par or workspace)
  115. sou.Volume=vol
  116. sou.Pitch=pit or 1
  117. sou.SoundId=id
  118. wait()
  119. sou:play()
  120. game:GetService("Debris"):AddItem(sou,6)
  121. end))
  122. end
  123.  
  124. function clerp(a,b,t)
  125. return a:lerp(b,t)
  126. end
  127.  
  128. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  129. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  130. end
  131.  
  132. local function weldBetween(a, b)
  133. local weldd = Instance.new("ManualWeld")
  134. weldd.Part0 = a
  135. weldd.Part1 = b
  136. weldd.C0 = CFrame.new()
  137. weldd.C1 = b.CFrame:inverse() * a.CFrame
  138. weldd.Parent = a
  139. return weldd
  140. end
  141.  
  142. it=Instance.new
  143.  
  144. function nooutline(part)
  145. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  146. end
  147.  
  148. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  149. local fp=it("Part")
  150. fp.formFactor=formfactor
  151. fp.Parent=parent
  152. fp.Reflectance=reflectance
  153. fp.Transparency=transparency
  154. fp.CanCollide=false
  155. fp.Locked=true
  156. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  157. fp.Name=name
  158. fp.Size=size
  159. fp.Position=Character.Torso.Position
  160. nooutline(fp)
  161. fp.Material=material
  162. fp:BreakJoints()
  163. return fp
  164. end
  165.  
  166. function mesh(Mesh,part,meshtype,meshid,offset,scale,meshtextureid)
  167. local mesh=it(Mesh)
  168. mesh.Parent=part
  169. if Mesh=="SpecialMesh" then
  170. mesh.MeshType=meshtype
  171. mesh.MeshId=meshid
  172. if meshtextureid then
  173. mesh.TextureId=meshtextureid
  174. end
  175. end
  176. mesh.Offset=offset
  177. mesh.Scale=scale
  178. return mesh
  179. end
  180.  
  181.  
  182. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  183. if hit.Parent == nil then
  184. return
  185. end
  186. local h = hit.Parent:FindFirstChild("Humanoid")
  187. for _, v in pairs(hit.Parent:children()) do
  188. if v:IsA("Humanoid") then
  189. h = v
  190. end
  191. end
  192. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  193. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  194. if hit.Parent.DebounceHit.Value == true then
  195. return
  196. end
  197. end
  198. if h.MaxHealth >= math.huge then
  199. hit:BreakJoints()
  200. end
  201. local c = Instance.new("ObjectValue")
  202. c.Name = "creator"
  203. c.Value = game:service("Players").LocalPlayer
  204. c.Parent = h
  205.  
  206. game:GetService("Debris"):AddItem(c, .5)
  207. if HitSound ~= nil and HitPitch ~= nil then
  208. so(HitSound, hit, 1, HitPitch)
  209. end
  210. local Damage = math.random(minim, maxim)
  211. -- h:TakeDamage(Damage)
  212. local blocked = false
  213. local block = hit.Parent:findFirstChild("Block")
  214. if block ~= nil then
  215. if block.className == "IntValue" then
  216. if block.Value > 0 then
  217. blocked = true
  218. block.Value = block.Value - 1
  219. print(block.Value)
  220. end
  221. end
  222. end
  223. if blocked == false then
  224. -- h:TakeDamage(Damage)
  225. h.Health = h.Health - Damage
  226. if Damage ~= 0 then
  227. Showdamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1, PowerBrickColor.Color)
  228. end
  229. else
  230. h.Health = h.Health - (Damage / 2)
  231. if Damage ~=0 then
  232. Showdamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1, PowerBrickColor.Color)
  233. end
  234. end
  235. if Type == "Knockdown" then
  236. local hum = hit.Parent.Humanoid
  237. hum.PlatformStand = true
  238. coroutine.resume(coroutine.create(function(HHumanoid)
  239. swait(1)
  240. HHumanoid.PlatformStand = false
  241. end), hum)
  242. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  243. local bodvol = Instance.new("BodyVelocity")
  244. bodvol.velocity = angle * knockback
  245. bodvol.P = 5000
  246. bodvol.maxForce = Vector3.new(8e+003, 8e+003, 8e+003)
  247. bodvol.Parent = hit
  248.  
  249. local rl = Instance.new("BodyAngularVelocity")
  250. rl.P = 3000
  251. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  252. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  253. rl.Parent = hit
  254.  
  255. game:GetService("Debris"):AddItem(bodvol, .5)
  256. game:GetService("Debris"):AddItem(rl, .5)
  257. elseif Type == "Plat" then
  258. local hum = hit.Parent.Humanoid
  259. hum.PlatformStand = true
  260. coroutine.resume(coroutine.create(function(HHumanoid)
  261. wait(0.8)
  262. HHumanoid.PlatformStand = false
  263. end), hum)
  264.  
  265. local rl = Instance.new("BodyAngularVelocity")
  266. rl.P = 3000
  267. rl.maxTorque = Vector3.new(100, 100, 100) * 500
  268. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  269. rl.Parent = hit
  270.  
  271. game:GetService("Debris"):AddItem(rl, .5)
  272.  
  273. local vp = Instance.new("BodyVelocity")
  274. vp.P = 500
  275. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  276. vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  277.  
  278. if knockback > 0 then
  279. vp.Parent = hit.Parent.Torso
  280. end
  281. game:GetService("Debris"):AddItem(vp, .5)
  282.  
  283. elseif Type == "Normal" then
  284. local vp = Instance.new("BodyVelocity")
  285. vp.P = 500
  286. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  287. vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  288.  
  289. if knockback > 0 then
  290. vp.Parent = hit.Parent.Torso
  291. end
  292. game:GetService("Debris"):AddItem(vp, .5)
  293. elseif Type == "Gravitate" then
  294. local tor = hit.Parent.Torso
  295. local bp = Instance.new("BodyPosition",tor)
  296. bp.P = 500
  297. bp.maxForce = Vector3.new(4000, 1000, 4000)
  298. bp.Position = Character.Torso.Position
  299. game:GetService("Debris"):AddItem(bp, Delay)
  300. elseif Type == "Up" then
  301. local bodyVelocity = Instance.new("BodyVelocity")
  302. bodyVelocity.velocity = vt(0, 20, 0)
  303. bodyVelocity.P = 5000
  304. bodyVelocity.maxForce = Vector3.new(8e+003, 8e+003, 8e+003)
  305. bodyVelocity.Parent = hit
  306.  
  307. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  308. elseif Type == "Snare" then
  309. local bp = Instance.new("BodyPosition")
  310. bp.P = 2000
  311. bp.D = 100
  312. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  313. bp.position = hit.Parent.Torso.Position
  314. bp.Parent = hit.Parent.Torso
  315. game:GetService("Debris"):AddItem(bp, 1)
  316.  
  317. elseif Type == "Freeze" then
  318. local BodPos = Instance.new("BodyPosition")
  319. BodPos.P = 50000
  320. BodPos.D = 1000
  321. BodPos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  322. BodPos.position = hit.Parent.Torso.Position
  323. BodPos.Parent = hit.Parent.Torso
  324.  
  325. local BodGy = Instance.new("BodyGyro")
  326. BodGy.maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge
  327. BodGy.P = 20e+003
  328. BodGy.Parent = hit.Parent.Torso
  329. BodGy.cframe = hit.Parent.Torso.CFrame
  330.  
  331. hit.Parent.Torso.Anchored = true
  332. coroutine.resume(coroutine.create(function(Part)
  333. swait(1.5)
  334. Part.Anchored = false
  335. end), hit.Parent.Torso)
  336. game:GetService("Debris"):AddItem(BodPos, 3)
  337. game:GetService("Debris"):AddItem(BodGy, 3)
  338.  
  339.  
  340. elseif Type=="Target" then
  341. if Targetting==false then
  342. ZTarget=hit.Parent.Torso
  343. coroutine.resume(coroutine.create(function(Part)
  344. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  345. swait(5)
  346. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  347. end),ZTarget)
  348. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  349. targetgui=Instance.new("BillboardGui")
  350. targetgui.Parent=ZTarget
  351. targetgui.Size=UDim2.new(10,100,10,100)
  352. targ=Instance.new("ImageLabel")
  353. targ.Parent=targetgui
  354. targ.BackgroundTransparency=1
  355. targ.Image="rbxassetid://4834067"
  356. targ.Size=UDim2.new(1,0,1,0)
  357. cam.CameraType="Scriptable"
  358. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  359. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  360. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  361. Targetting=true
  362. RocketTarget=ZTarget
  363. for i=1,Property do
  364. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  365. swait()
  366. end
  367. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  368. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  369. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  370. end
  371. Targetting=false
  372. RocketTarget=nil
  373. targetgui.Parent=nil
  374. cam.CameraType="Custom"
  375. end
  376. end
  377.  
  378. local debounce = Instance.new("BoolValue")
  379. debounce.Name = "DebounceHit"
  380. debounce.Parent = hit.Parent
  381. debounce.Value = true
  382. game:GetService("Debris"):AddItem(debounce, Delay)
  383. c = Instance.new("ObjectValue")
  384. c.Name = "creator"
  385. c.Value = Player
  386. c.Parent = h
  387. game:GetService("Debris"):AddItem(c, .5)
  388. end
  389. end
  390.  
  391. function Showdamage(Pos, Text, Time, Color)
  392. local Rate = (1 / 30)
  393. local Pos = (Pos or Vector3.new(0, 0, 0))
  394. local Text = (Text or "")
  395. local Time = (Time or 2)
  396. local Color = (Color or Color3.new(1, 0, 0))
  397. local EffectPart = part("Custom", workspace, "Neon", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  398. EffectPart.Anchored = true
  399. local BillboardGui = Instance.new("BillboardGui")
  400. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  401. BillboardGui.Adornee = EffectPart
  402. BillboardGui.Parent = EffectPart
  403.  
  404. local TextLabel = Instance.new("TextLabel")
  405. TextLabel.BackgroundTransparency = 1
  406. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  407. TextLabel.Text = Text
  408. TextLabel.TextColor3 = Color
  409. TextLabel.TextScaled = true
  410. TextLabel.Font = Enum.Font.SourceSansBold
  411. TextLabel.Parent = BillboardGui
  412. TextLabel.TextStrokeTransparency = 0
  413. TextLabel.TextTransparency = 0.2
  414.  
  415.  
  416. game.Debris:AddItem(EffectPart, (Time + 0.1))
  417. EffectPart.Parent = game:GetService("Workspace")
  418. delay(0, function()
  419. local Frames = (Time / Rate)
  420. for Frame = 1, Frames do
  421. wait(Rate)
  422. local Percent = (Frame / Frames)
  423. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  424. TextLabel.TextTransparency = Percent
  425. end
  426. if EffectPart and EffectPart.Parent then
  427. EffectPart:Destroy()
  428. end
  429. end)
  430. end
  431.  
  432. function BlastEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2)
  433. local prt = part(3, workspace, "Neon", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  434. prt.Anchored = true
  435. prt.CFrame = cframe
  436. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
  437. coroutine.resume(coroutine.create(function()
  438. for i = 0, 1, 0.05 do
  439. wait()
  440. prt.Transparency = i
  441. msh.Scale = msh.Scale + vt(x2, y2, z2)
  442. end
  443. prt.Parent = nil
  444. end))
  445. end
  446.  
  447. function weld(parent, part0, part1, c0, c1)
  448. local Weld = Instance.new("Weld")
  449. Weld.Parent = parent
  450. Weld.Part0 = part0
  451. Weld.Part1 = part1
  452. Weld.C0 = c0
  453. Weld.C1 = c1
  454.  
  455. return Weld
  456. end
  457.  
  458.  
  459.  
  460. function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type, SoundID, Pitch)
  461. for _, c in pairs(workspace:children()) do
  462. local hum = c:findFirstChild("Humanoid")
  463. if hum ~= nil then
  464. local head = c:findFirstChild("Torso")
  465. if head ~= nil then
  466. local targ = head.Position - Part.Position
  467. local mag = targ.magnitude
  468. if mag <= magni and c.Name ~= Player.Name then
  469. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, .2, SoundID or 1, Pitch or 3)
  470. end
  471. end
  472. end
  473. end
  474. end
  475.  
  476. function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, lifetime)
  477. local prt = part(3, workspace, "Neon", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  478. prt.Anchored = true
  479. prt.CFrame = cframe
  480. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  481. game:GetService("Debris"):AddItem(prt, lifetime)
  482. coroutine.resume(coroutine.create(function(Part, Mesh)
  483. for i = 0, 1, delay do
  484. swait()
  485. Part.CFrame = Part.CFrame
  486. Part.Transparency = i
  487. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  488. end
  489. Part.Parent = nil
  490. end), prt, msh)
  491. end
  492.  
  493. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  494. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt())
  495. prt.Anchored=true
  496. prt.CFrame=cframe
  497. local msh = mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  498. game:GetService("Debris"):AddItem(prt,2)
  499. coroutine.resume(coroutine.create(function(Part,Mesh)
  500. for i=0,1,delay do
  501. swait()
  502. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  503. Part.Transparency=i
  504. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  505. end
  506. Part.Parent=nil
  507. end),prt,msh)
  508. end
  509.  
  510.  
  511.  
  512. Player=game:GetService('Players').LocalPlayer
  513. Character=Player.Character
  514. Mouse=Player:GetMouse()
  515. m=Instance.new('Model',Character)
  516.  
  517. for i,v in pairs(Character:GetChildren()) do
  518. if v:IsA("BasePart") then
  519. v.Transparency = 1
  520. if v:findFirstChild("Mesh") then
  521. v.Mesh:Remove()
  522. end
  523. end
  524. end
  525.  
  526. for i,v in pairs(Character:GetChildren()) do
  527. if v:IsA("Hat") then
  528. v:Remove()
  529. end
  530. end
  531.  
  532. Character.Head.face:Remove()
  533.  
  534. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(1.10000002, 0.300000042, 1.30000007))
  535. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0567069054, -0.374963284, -0.0399932861, 1, -2.98022691e-008, 1.37788447e-010, 2.98023259e-008, 0.999998093, 2.36526621e-009, -1.37788447e-010, -2.36526176e-009, 1))
  536. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1, 0.700000048, 1))
  537. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0067152977, 0.0250287056, 0.0100021362, 1, -2.98022691e-008, 1.37788447e-010, 2.98023259e-008, 0.999998093, 2.36526621e-009, -1.37788447e-010, -2.36526176e-009, 1))
  538. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(1, 0.700000048, 1))
  539. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0067076683, 0.725027561, 0.0100021362, 1, -2.98022691e-008, 1.37788447e-010, 2.98023259e-008, 0.999998093, 2.36526621e-009, -1.37788447e-010, -2.36526176e-009, 1))
  540. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(1, 0.700000048, 1))
  541. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0067076683, -0.774960995, 0.0100021362, 1, -2.98022691e-008, 1.37788447e-010, 2.98023259e-008, 0.999998093, 2.36526621e-009, -1.37788447e-010, -2.36526176e-009, 1))
  542. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(1, 0.600000024, 1))
  543. handleweld=weld(m,Character["Left Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0420660973, -0.839612484, 0.0100021362, 1, 8.94067966e-008, 0, -8.94069672e-008, 0.999998093, 0, 0, 0, 1))
  544. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(1.10000002, 0.300000042, 1.30000007))
  545. handleweld=weld(m,Character["Left Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0079408288, -0.389612675, -0.0399932861, 1, 8.94067966e-008, 0, -8.94069672e-008, 0.999998093, 0, 0, 0, 1))
  546. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(1, 0.700000048, 1))
  547. handleweld=weld(m,Character["Left Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0420544744, 0.710381031, 0.0100021362, 1, 8.94067966e-008, 0, -8.94069672e-008, 0.999998093, 0, 0, 0, 1))
  548. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1, 0.700000048, 1))
  549. handleweld=weld(m,Character["Left Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0420659781, 0.0103850365, 0.0100021362, 1, 8.94067966e-008, 0, -8.94069672e-008, 0.999998093, 0, 0, 0, 1))
  550. handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.4000001, 0.399999976, 0.399999976))
  551. handleweld=weld(m,Character["Right Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0718898773, -0.0278244019, -0.197489738, -0.168531105, 0.970746934, 0.171009302, -0.0593937077, 0.163174376, -0.984807849, -0.983905315, -0.176127285, 0.0301563554))
  552. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  553. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Mid gray","Handle",Vector3.new(1.19999933, 0.600000024, 1.60000014))
  554. handleweld=weld(m,Character["Right Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.999990821, 0.700016856, 0.410003662, 1, -2.43970271e-017, -5.56362636e-008, -1.36697535e-017, 0.999998093, 0, 5.56362636e-008, 0, 1))
  555. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=108884514",Vector3.new(1, 0, 0),Vector3.new(0.899999976, 0.899999976, 0.899999976))
  556. handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.29999995, 0.300000012, 0.299999952))
  557. handleweld=weld(m,Character["Right Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.328083873, -0.460006714, 0.131678104, -0.500000179, 0.86602366, 1.88850976e-007, -7.54979226e-008, 1.7447725e-007, -1, -0.866025329, -0.499999225, -2.18557012e-008))
  558. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  559. handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.4000001, 0.399999976, 0.399999976))
  560. handleweld=weld(m,Character["Right Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0826148987, -0.0158462524, 0.132510662, 0.173648342, 0.96984458, 0.171009302, -2.73063711e-006, 0.173647553, -0.984807789, -0.98480773, 0.171009451, 0.0301563144))
  561. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  562. handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.29999995, 0.300000012, 0.299999952))
  563. handleweld=weld(m,Character["Right Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.278078556, -0.460006714, -0.218289971, 0.500000417, 0.86602354, -6.0481824e-008, -1.13133467e-008, -6.33065369e-008, -1, -0.866025209, 0.499999464, -2.18557119e-008))
  564. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  565. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1, 1.29999995, 1))
  566. handleweld=weld(m,Character["Right Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -0.349968076, 0.0100021362, 1, -8.8118653e-012, 1.37788447e-010, 8.81185316e-012, 0.999998093, 2.36526621e-009, -1.37788447e-010, -2.36526176e-009, 1))
  567. handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.29999995, 0.300000012, 0.299999952))
  568. handleweld=weld(m,Character["Left Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.278078675, -0.460006714, -0.21829015, 0.500000417, 0.86602354, -6.0481824e-008, -1.13133467e-008, -6.33065369e-008, -1, -0.866025209, 0.499999464, -2.18557119e-008))
  569. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  570. handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.29999995, 0.300000012, 0.299999952))
  571. handleweld=weld(m,Character["Left Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.328083903, -0.460006714, 0.131678104, -0.500000179, 0.86602366, 1.88850976e-007, -7.54979226e-008, 1.7447725e-007, -1, -0.866025329, -0.499999225, -2.18557012e-008))
  572. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  573. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1, 1.29999995, 1))
  574. handleweld=weld(m,Character["Left Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -0.349968076, 0.0100021362, 1, -8.8118653e-012, 1.37788447e-010, 8.81185316e-012, 0.999998093, 2.36526621e-009, -1.37788447e-010, -2.36526176e-009, 1))
  575. handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.4000001, 0.399999976, 0.399999976))
  576. handleweld=weld(m,Character["Left Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0826148987, -0.0158462524, 0.132510424, 0.173648342, 0.96984458, 0.171009302, -2.73063711e-006, 0.173647553, -0.984807789, -0.98480773, 0.171009451, 0.0301563144))
  577. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  578. handle=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.4000001, 0.399999976, 0.399999976))
  579. handleweld=weld(m,Character["Left Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.071890831, -0.0278244019, -0.197489977, -0.168531105, 0.970746934, 0.171009302, -0.0593937077, 0.163174376, -0.984807849, -0.983905315, -0.176127285, 0.0301563554))
  580. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  581. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Mid gray","Handle",Vector3.new(1.19999933, 0.600000024, 1.60000014))
  582. handleweld=weld(m,Character["Left Leg"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.999991, 0.700016856, 0.410003662, 1, -2.43970271e-017, -5.56362636e-008, -1.36697535e-017, 0.999998093, 0, 5.56362636e-008, 0, 1))
  583. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=108884514",Vector3.new(1, 0, 0),Vector3.new(0.899999976, 0.899999976, 0.899999976))
  584. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Black","Handle",Vector3.new(2, 2, 0.200000003))
  585. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, 2.90870667e-005, -0.63999939, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  586. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Black","Handle",Vector3.new(2, 0.299999952, 0.200000003))
  587. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, -1.04996729, -0.63999939, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  588. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.699999988, 0.50000006, 0.200000003))
  589. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.650002956, 0.550035, 0.560005188, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  590. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.699999988, 0.50000006, 0.200000003))
  591. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.649995327, 0.550035, 0.560005188, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  592. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.400000006, 0.599999964, 0.200000003))
  593. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.449995518, 0.700028896, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  594. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.300000012, 0.299999952, 0.200000003))
  595. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599997044, 0.350027561, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  596. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.200000003, 0.299999952, 0.200000003))
  597. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.649995327, -0.049967289, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  598. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.200000003, 0.99999994, 0.200000003))
  599. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.550000668, -0.399962902, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  600. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.200000003, 0.299999952, 0.200000003))
  601. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.250001431, 0.550035, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  602. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.5, 0.299999952, 0.200000003))
  603. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400002956, 0.850027561, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  604. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.400000036, 2, 0.200000003))
  605. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799997807, 2.90870667e-005, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  606. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.5, 2, 0.200000003))
  607. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.750005245, 2.90870667e-005, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  608. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.5, 0.299999952, 0.200000003))
  609. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.500001431, 0.350027561, 0.460006714, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  610. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"White","Handle",Vector3.new(2.00000024, 0.5, 0.200000003))
  611. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.43051147e-006, 0.650028706, 0.660003662, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  612. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"White","Handle",Vector3.new(1.00000024, 0.5, 0.200000003))
  613. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.160003662, 0.650028706, 1.09999704, -4.37113883e-008, 0, -1, -1.36697535e-017, 0.999998212, 0, 1, -2.20977777e-017, -4.37113883e-008))
  614. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"White","Handle",Vector3.new(1.00000024, 0.5, 0.200000003))
  615. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.160003662, 0.650028706, -1.10000372, -4.37113883e-008, 0, -1, -1.36697535e-017, 0.999998212, 0, 1, -2.20977777e-017, -4.37113883e-008))
  616. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"White","Handle",Vector3.new(2.20000005, 0.5, 0.200000003))
  617. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.43051147e-006, 0.650028706, 0.660003662, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  618. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Dark stone grey","Handle",Vector3.new(0.699999988, 0.599999964, 0.200000003))
  619. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.889498711, -0.0537874699, 0.733566284, 0.642787635, 0.766043067, -3.55271368e-015, -0.766044438, 0.642786503, 0, 0, 0, 1))
  620. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  621. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Dark stone grey","Handle",Vector3.new(0.800000072, 1.60000002, 0.200000003))
  622. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0518354177, 0.906989098, 0.733566284, 0.766044438, -0.642786503, 0, 0.642787635, 0.766043067, -3.55271368e-015, 0, 0, 1))
  623. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  624. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.900000155, 0.600000024, 0.200000003))
  625. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.170783401, -0.534261465, 0.460006714, 0.98480773, -0.173647895, 0, 0.173648208, 0.984805942, 0, 0, 0, 1))
  626. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.400000125, 0.600000024, 0.200000003))
  627. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.287393093, -0.502182484, 0.460006714, 1, 1.49011363e-008, 0, -1.4901163e-008, 0.999998212, 0, 0, 0, 1))
  628. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(0.200000167, 0.700000048, 0.200000003))
  629. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499696255, -0.599782467, 0.460006714, 1, 1.49011363e-008, 0, -1.4901163e-008, 0.999998212, 0, 0, 0, 1))
  630. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(2, 2, 1))
  631. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24520874e-006, 2.90870667e-005, -0.0899963379, 1, -8.81186617e-012, 1.37788447e-010, 8.81185316e-012, 0.999998212, 2.36526621e-009, -1.37788447e-010, -2.36526199e-009, 1))
  632. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Black","Handle",Vector3.new(0.200000033, 0.200000003, 0.200000048))
  633. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0365233421, -0.688952446, 0.716278076, 0.999922216, 0.00910925679, 0.00851889979, -0.00851848722, 0.997715652, -0.0669871122, -0.00910965912, 0.0669092163, 0.9977175))
  634. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  635. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Black","Handle",Vector3.new(0.200000033, 0.300000012, 0.200000048))
  636. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0347619057, -0.832028389, 0.609809875, 0.999922216, 0.00910925679, 0.00851889979, -0.00851848722, 0.997715652, -0.0669871122, -0.00910965912, 0.0669092163, 0.9977175))
  637. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  638. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Deep orange","Handle",Vector3.new(0.7099998, 0.690000057, 0.800000072))
  639. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0450046062, -0.34496069, -0.510002136, -1, 1.50995476e-007, -3.53902607e-007, 1.50995803e-007, 0.999998212, -1.50995746e-007, 3.53902578e-007, -1.50995533e-007, -1))
  640. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=105992239",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.5, 1.5))
  641. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(0.300000042, 1, 0.200000048))
  642. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.533332825, -0.763595104, 0.573783875, 0.939692616, -0.342019498, 0, 0.342020124, 0.939690948, 0, 0, 0, 1))
  643. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  644. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(0.300000042, 1, 0.200000048))
  645. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0400032997, -0.899955273, 0.573783875, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  646. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  647. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(0.300000042, 1, 0.200000048))
  648. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.458151102, -0.79095912, 0.573783875, 0.939692616, 0.342019498, 0, -0.342020124, 0.939690948, 0, 0, 0, 1))
  649. mesh("SpecialMesh",handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  650. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"White","Handle",Vector3.new(0.900000036, 1, 0.699999988))
  651. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.26664257, 0.659667969, -1.10489941, 0.492403835, -0.852867007, -0.173648104, 0.235888645, -0.0612748675, 0.969846308, -0.837791741, -0.518516719, 0.171009973))
  652. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  653. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"White","Handle",Vector3.new(0.900000036, 1, 2))
  654. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.94452858, 0.400018692, -0.135944366, 0.866025388, 6.9388815e-018, 0.5, -1.36697535e-017, 0.999998212, 0, -0.5, 1.3877763e-017, 0.866025388))
  655. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  656. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"White","Handle",Vector3.new(0.900000036, 1, 2))
  657. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09449005, 0.400018692, -0.229496002, 0.939692557, -6.9388815e-018, -0.342020363, -1.36697535e-017, 0.999998212, 0, 0.342020363, -1.3877763e-017, 0.939692557))
  658. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  659. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"White","Handle",Vector3.new(0.900000036, 1, 2))
  660. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2899704, 0.400019169, 0.0504355431, -0.000345305598, -3.01991037e-007, -0.99999994, -5.21397127e-011, 0.999998212, -3.01991577e-007, 0.99999994, -5.21396225e-011, -0.000345305598))
  661. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  662. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"White","Handle",Vector3.new(0.900000036, 1, 2))
  663. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.950009823, 0.400018692, -0.0899963379, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  664. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  665. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"White","Handle",Vector3.new(0.900000036, 1, 2))
  666. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04999018, 0.400018692, -0.0899963379, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  667. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  668. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"White","Handle",Vector3.new(0.900000036, 1, 2))
  669. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02066422, 0.400018692, -0.317581177, 0.98480773, -6.9388815e-018, 0.173648179, -1.36697535e-017, 0.999998212, 0, -0.173648179, 1.3877763e-017, 0.98480773))
  670. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  671. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1, 1, 1))
  672. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0799401999, 0.0609292984, -0.190055847, 0.999984324, 5.84840677e-007, 0.00560137676, -8.11467146e-007, 0.999998212, 4.04566163e-005, -0.00560137676, -4.04604543e-005, 0.999984324))
  673. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=20637493",Vector3.new(0, 0, 0),Vector3.new(2, 0.899999976, 1.5))
  674. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1.60000002, 2.9000001, 2.20000005))
  675. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0499823093, -0.55574131, -0.340011597, 1, 2.42325049e-010, 7.0896931e-008, -2.42325493e-010, 0.999998212, -1.92811656e-010, -7.0896931e-008, 1.92811295e-010, 1))
  676. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18010902",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.5, 1.5))
  677. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Slate,0,0,"Lily white","Handle",Vector3.new(0.200000003, 1.49762106, 0.367621154))
  678. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.759941101, -0.604561329, -0.783833981, -4.37113883e-008, -7.24829704e-007, -1, -9.45288769e-019, 0.999998212, -7.24831011e-007, 1, -3.17189072e-014, -4.37113883e-008))
  679. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  680. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Slate,0,0,"Lily white","Handle",Vector3.new(0.25, 1.39762104, 0.467621028))
  681. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.734962463, -0.382373154, -1.40004396, 2.29845955e-005, 3.82969354e-008, -1, -0.866037309, 0.499978483, -1.9886369e-005, 0.499979377, 0.866035759, 1.15249904e-005))
  682. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  683. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Slate,0,0,"Lily white","Handle",Vector3.new(0.25, 1.39762104, 0.450000018))
  684. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.734977722, -0.247079849, -1.46933198, -2.09955142e-005, -3.72491975e-008, 1, 0.866037309, 0.499978483, 1.82015228e-005, -0.499979377, 0.866035759, -1.04650644e-005))
  685. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  686. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Slate,0,0,"Lily white","Handle",Vector3.new(0.25, 1.49762106, 0.317621171))
  687. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.734931946, -0.604560852, -0.865053654, -4.37113883e-008, 1.94631519e-010, 1, 1.29048331e-019, 0.999998212, -1.94631866e-010, -1, 5.24167976e-018, -4.37113883e-008))
  688. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  689. Cheek=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Cheek",Vector3.new(0.200000003, 0.797621012, 0.200000003))
  690. cheekweld=weld(m,Character["Head"],Cheek,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.601955414, -0.162797928, 0.295737267, 0.342046022, 4.04983638e-008, -0.939683199, 0.939683199, 2.29856287e-005, 0.342046022, 2.16131011e-005, -0.999998212, 7.82410189e-006))
  691. mesh("SpecialMesh",Cheek,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  692. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Slate,0,0,"White","Handle",Vector3.new(0.900000036, 1, 0.699999988))
  693. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0582208633, 0.27583313, 1.28360176, -0.633022189, -0.754405081, -0.173648059, 0.023099035, -0.242619634, 0.969846308, -0.773788929, 0.609922111, 0.171009958))
  694. mesh("SpecialMesh",handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  695. LEye=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","LEye",Vector3.new(0.127664909, 0.127664909, 0.127664909))
  696. leyeweld=weld(m,Character["Head"],LEye,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.318228245, -0.559594631, 0.257324219, 1, -3.00161137e-005, 3.04324476e-005, 3.00170814e-005, 0.999998212, -3.00167321e-005, -3.04315472e-005, 3.00175907e-005, 1))
  697. mesh("SpecialMesh",LEye,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  698. handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Lily white","Handle",Vector3.new(1.66100001, 1.78699994, 1.70799994))
  699. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0900025368, -0.449978828, -0.269989014, 1, -1.36697287e-017, 0, -1.36697535e-017, 0.999998212, 0, 0, 0, 1))
  700. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"rbxassetid://430073345",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.899999976, 0.899999976),"rbxassetid://430073362")
  701. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1, 1, 1))
  702. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.309482574, -0.645757675, 0.518859863, 0.861629188, 0, -0.507538319, 0, 0.999998212, 0, 0.507538319, 0, 0.861629188))
  703. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1185246",Vector3.new(0, 0, 0),Vector3.new(-0.800000012, -0.800000012, -0.200000003))
  704. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1, 1, 1))
  705. handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.36045742, -0.627934456, 0.292892456, 0.992546678, 6.49359566e-010, 0.121869393, 0.0106216129, 0.996192873, -0.0865061134, -0.121405624, 0.0871556029, 0.98876977))
  706. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1185246",Vector3.new(0, 0, 0),Vector3.new(-0.600000024, -0.600000024, -0.200000003))
  707. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(2.99997711, 4.19996166, 1.54998469))
  708. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.96046448e-005, 0.622812271, -1.06464767, 1, 1.77355797e-010, 1.12091172e-008, 3.66705954e-009, 0.939691782, -0.342017889, -1.05937978e-008, 0.342017263, 0.939693451))
  709. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=63717022",Vector3.new(0, 0, 0),Vector3.new(1.29999995, -2.6500001, 1.5))
  710. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Institutional white","Handle",Vector3.new(2.99997711, 4.19996166, 1.54998469))
  711. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.52723694e-005, 0.690700531, -1.14962769, 1, 1.77355797e-010, 1.12091172e-008, 3.66705954e-009, 0.939691782, -0.342017889, -1.05937978e-008, 0.342017263, 0.939693451))
  712. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=63717022",Vector3.new(0, 0, 0),Vector3.new(1.29999995, -2.6500001, 1.5))
  713.  
  714. local CharaCheek = m:FindFirstChild("Cheek")
  715.  
  716. local leyeemitter = Instance.new("ParticleEmitter", LEye)
  717. leyeemitter.VelocitySpread = 1
  718. leyeemitter.VelocityInheritance = 0.6
  719. leyeemitter.Lifetime = NumberRange.new(0.2)
  720. leyeemitter.Speed = NumberRange.new(1)
  721. leyeemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1), NumberSequenceKeypoint.new(1, 0.1)})
  722. leyeemitter.RotSpeed = NumberRange.new(100)
  723. leyeemitter.Rate = 1000
  724. leyeemitter.Rotation = NumberRange.new(20)
  725. leyeemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 0.5)})
  726. leyeemitter.LightEmission = 40
  727. leyeemitter.Color = ColorSequence.new(Color3.new(1, 0, 0.0156863), Color3.new(1, 0, 0.0156863))
  728. leyeemitter.Enabled = false
  729.  
  730. function MagicFlames(origin, duration, increment)
  731. coroutine.wrap(function()
  732. for i = 1,duration,increment do
  733. local fColors = {BrickColor.new('Institutional white'), PowerBrickColor}
  734. local p = Instance.new('Part', origin)
  735. p.BrickColor = (fColors[math.random(1,#fColors)])
  736. p.FormFactor = 'Custom'
  737. p.Material = 'Neon'
  738. p.Size = Vector3.new(1, 1, 1)
  739. p.CanCollide = false
  740. p.Anchored = true
  741. p.Locked = true
  742. p.CFrame = origin.CFrame * CFrame.new(0, 1, 0) * CFrame.Angles(math.random(0,3),math.random(0,3),math.random(0,3))
  743. Instance.new('BlockMesh', p)
  744. coroutine.wrap(function()
  745. for i = 1, 10 do
  746. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(.1, .1, .1)
  747. p.CFrame = p.CFrame * CFrame.new(0, .35, 0)
  748. wait()
  749. end
  750. end)()
  751. game:service'Debris':AddItem(p, .55)
  752. end
  753. end)()
  754. end
  755.  
  756. function SpawnBone(origin,lifetime,xpos,ypos,zpos)
  757. local B0ne = part(1,workspace,"SmoothPlastic",0,0,"Institutional white","bon",Vector3.new(1,2,1))
  758. B0ne.Position = origin.Position
  759. B0ne.Name = "bon"
  760. B0ne.CanCollide = false
  761. B0ne.BrickColor = BrickColor.new("Institutional white")
  762. B0ne.Material = "Neon"
  763. B0ne.Size = Vector3.new(1, 1, 1)
  764. B0ne.TopSurface = Enum.SurfaceType.Smooth
  765. B0ne.BottomSurface = Enum.SurfaceType.Smooth
  766. local B0nmesh = Instance.new("SpecialMesh",B0ne)
  767. B0nmesh.MeshId = "rbxassetid://465130937"
  768. B0nmesh.Scale = Vector3.new(0.01, 0.01, 0.01)
  769. local B0nvel = Instance.new("BodyAngularVelocity",B0ne)
  770. B0nvel.AngularVelocity = Vector3.new(15,0,0)
  771. local bep = Instance.new("BodyPosition", B0ne)
  772. bep.Position = origin.Position
  773. bep.D = 600
  774. coroutine.resume(coroutine.create(function(bep)
  775. for i = 0,1,0.05 do
  776. swait()
  777. bep.Position = Character.Head.CFrame:pointToWorldSpace(Vector3.new(xpos,ypos,zpos))
  778. end
  779. end),bep)
  780. coroutine.resume(coroutine.create(function()
  781. wait(lifetime)
  782. bep:Remove()
  783. local MainPos = B0ne.Position
  784. local MainPos2 = mouse.Hit.p
  785. local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2)
  786. hitcon=B0ne.Touched:connect(function(hit)
  787. if hit:findFirstChild("Humanoid") or hit.Parent:findFirstChild("Humanoid") then
  788. Damagefunc(B0ne, hit, 1, 5, math.random(2, 5), "Normal", RootPart, .1, "http://www.roblox.com/asset/?id=512862725", 1)
  789. so("http://www.roblox.com/asset/?id=512862725", hit, 0.5, 1)
  790. end
  791. end)
  792. coroutine.resume(coroutine.create(function(Pos1, Pos2, Look)
  793. local num = 100
  794. repeat
  795. swait()
  796. local ohit, opos = rayCast(Pos1, Look.lookVector, 5, Character)
  797. B0ne.CFrame = CFrame.new((Pos1 + opos) / 2, opos)*angles(num,0,0)
  798. Pos1 = Pos1 + Look.lookVector * 3
  799. B0ne.CFrame = CFrame.new(B0ne.Position, mouse.Hit.p)*angles(num,0,0)
  800. if ohit ~= nil then
  801. num = 0
  802. end
  803. num = num - 1
  804. until num <= 0
  805. local ref = part(3,workspace,"SmoothPlastic",0,0,"Institutional white","Effect",vt())
  806. ref.Transparency = 1
  807. ref.Anchored = true
  808. ref.CFrame = cf(B0ne.Position)
  809. game:GetService("Debris"):AddItem(ref, 0.5)
  810. MagniDamage(ref,ref,4,10,25,0,"Normal","rbxassetid://512862725",1)
  811. B0ne.Parent = nil
  812. end), MainPos, MainPos2, MouseLook)
  813. hitcon:disconnect()
  814. end))
  815. end
  816.  
  817. function Backhand()
  818. attack=true
  819. local tempbox = Instance.new("Part", Character["Right Arm"])
  820. tempbox.CanCollide = false
  821. tempbox.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  822. tempbox.Transparency = 1
  823. tempbox.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  824. tempbox.Material = Enum.Material.Fabric
  825. tempbox.Size = Vector3.new(1, 1, 2)
  826. tempbox.Name = "THitbox"
  827. tempbox.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  828. tempbox.CFrame = CFrame.new(24.826, 1.974, -28.95) * CFrame.Angles(1.5707978010178, 2.9405705390673e-006, -3.1415922641754)
  829. tempbox.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  830. tempbox.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  831. tempbox.Friction = 0.3
  832. tempbox.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  833.  
  834. local tempweld = Instance.new("Weld", tempbox)
  835. tempweld.Part0 = Character["Right Arm"]
  836. tempweld.Part1 = tempbox
  837. tempweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(180), math.rad(0))
  838.  
  839. if Aggro == true then
  840. leyeemitter.Color = ColorSequence.new(Color3.new(1, 0, 0.0156863), Color3.new(1, 0, 0.0156863))
  841. elseif Aggro ~= true then
  842. leyeemitter.Color = ColorSequence.new(Color3.new(0, 255, 255), Color3.new(0, 255, 255))
  843. end
  844. leyeemitter.Enabled = true
  845.  
  846. hitcon=tempbox.Touched:connect(function(hit)
  847. if hit:findFirstChild("Humanoid") or hit.Parent:findFirstChild("Humanoid") then
  848. Damagefunc(tempbox, hit, 1, 5, math.random(20, 25), "Plat", RootPart, .1, "rbxassetid://511340819", 1)
  849.  
  850. --so("rbxassetid://511471841",hit,1,1.15+(math.random(-1,1)*(math.random()*.1)))
  851. coroutine.resume(coroutine.create(function()
  852. --MagicBlock(BrickColor.new("Really red"), hit.CFrame,1,1,1,1.5,1.5,1.5,0.05)
  853. if Aggro == true then
  854. wait(2)
  855. so("http://www.roblox.com/asset/?id=183763506",hit,5,.7)
  856. so("http://www.roblox.com/asset/?id=168413145",hit,0.4,.7)
  857. so("http://www.roblox.com/asset/?id=168413145",hit,0.4,.9)
  858. --MagniDamage(hit,hit,5,100,155,0,"Plat")
  859. Damagefunc(hit, hit, 111, 115, math.random(20, 25), "Plat", RootPart, .1, "rbxassetid://157878578", 1)
  860. MagicCircle(BrickColor.new("Really red"),hit.CFrame,3,3,3,5,5,5,0.05)
  861. MagicCircle(BrickColor.new("Institutional white"),hit.CFrame,2,2,2,4,4,4,0.05)
  862. BlastEffect(BrickColor.new("Really black"),hit.CFrame,1,1,1,.3,.3,.3)
  863. BlastEffect(BrickColor.new("Really red"),hit.CFrame,.2,.2,.2,-.1,-.1,-.1)
  864. end
  865. end))
  866. end
  867. hitcon:disconnect()
  868. end)
  869. for i=0,1,0.08 do
  870. swait()
  871. RootJoint.C0=clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(80)),.2)
  872. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-75)),.2)
  873. RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(0),math.rad(130),math.rad(90)),.2)
  874. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0)*angles(math.rad(-15),math.rad(10),math.rad(30)),0.3)
  875. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  876. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  877. end
  878. for i=0,1,0.05 do
  879. swait()
  880. RootJoint.C0=clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(-15)),.2)
  881. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(15)),.2)
  882. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  883. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0)*angles(math.rad(-15),math.rad(10),math.rad(10)),0.3)
  884. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(15),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  885. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  886. end
  887. leyeemitter.Enabled = false
  888. tempweld:Remove()
  889. tempbox:Remove()
  890. attack=false
  891. end
  892.  
  893. function Telepoot()
  894. attack = true
  895. TPFX(1)
  896. leyeemitter.Lifetime = NumberRange.new(0.7)
  897. leyeemitter.Speed = NumberRange.new(3)
  898. leyeemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.8), NumberSequenceKeypoint.new(1, 0.1)})
  899. leyeemitter.Enabled = true
  900. so("rbxassetid://509138786",Torso,0.6,1.5)
  901. local dest = CFrame.new(mouse.Hit.p.x,mouse.Hit.p.y,mouse.Hit.p.z)
  902. for i = 1,3 do wait()
  903. for x,v in pairs(m:GetChildren()) do
  904. if v:IsA("Part") and v.ClassName ~= "BasePart" and v.ClassName ~= "Weld" and v ~= Cheek then
  905. v.Transparency = v.Transparency + 0.33
  906. end
  907. end
  908. end
  909. for x,v in pairs(m:GetChildren()) do
  910. if v:IsA("Part") and v.ClassName ~= "BasePart" and v.ClassName ~= "Weld" and v ~= Cheek then
  911. v.Transparency = 1
  912. end
  913. end
  914. swait(5)
  915. local tRot = RootPart.CFrame - RootPart.Position
  916. RootPart.CFrame = tRot + Vector3.new(dest.x,dest.y+3,dest.z)
  917. TPFX(0)
  918. for i = 1,3 do wait()
  919. for x,v in pairs(m:GetChildren()) do
  920. if v:IsA("Part") and v.ClassName ~= "BasePart" and v.ClassName ~= "Weld" and v ~= Cheek then
  921. v.Transparency = v.Transparency - 0.33
  922. end
  923. end
  924. end
  925. for x,v in pairs(m:GetChildren()) do
  926. if v:IsA("Part") and v.ClassName ~= "BasePart" and v.ClassName ~= "Weld" and v ~= Cheek then
  927. v.Transparency = 0
  928. end
  929. end
  930. leyeemitter.Lifetime = NumberRange.new(0.2)
  931. leyeemitter.Speed = NumberRange.new(1)
  932. leyeemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1), NumberSequenceKeypoint.new(1, 0.1)})
  933. leyeemitter.Enabled = false
  934. attack = false
  935. end
  936.  
  937. function TPFX(dir)
  938. coroutine.resume(coroutine.create(function()
  939. local inc = 1
  940. if dir == 1 then
  941. inc = -2
  942. elseif dir == 0 then
  943. inc = 2
  944. else
  945. end
  946. for angle = 1, 720, 70 do
  947. local p = Instance.new('Part')
  948. p.Material = "Neon"
  949. p.CanCollide = false
  950. p.BrickColor = BrickColor.new("Cyan")
  951. p.Parent = workspace
  952. p.Size = Vector3.new(0.2,0.2,0.2)
  953. p.Anchored = true
  954. p.CFrame = Torso.CFrame
  955. * CFrame.Angles(0, math.rad(angle), 0)
  956. * CFrame.new(2, inc, 0)
  957. if dir == 1 then
  958. inc = inc + 0.6
  959. elseif dir == 0 then
  960. inc = inc - 0.6
  961. else
  962. end
  963. game:GetService("Debris"):AddItem(p,1)
  964. coroutine.resume(coroutine.create(function()
  965. for i = 0,1,0.05 do
  966. swait()
  967. p.Size = p.Size + Vector3.new(0.1,0.1,0.1)
  968. p.CFrame = p.CFrame*CFrame.Angles(math.random(1,360),math.random(1,360),math.random(1,360))
  969. p.Transparency = i
  970. end
  971. p.Transparency = 1
  972. end))
  973. wait()
  974. end
  975. end))
  976. end
  977.  
  978. function TFMFX()
  979. attack = true
  980. coroutine.resume(coroutine.create(function()
  981. for angle = 1, 720, 70 do
  982. local aye = Instance.new('Part')
  983. aye.Material = "Neon"
  984. aye.CanCollide = false
  985. aye.BrickColor = PowerBrickColor
  986. aye.Parent = Character
  987. aye.Size = Vector3.new(0.2,0.2,0.2)
  988. aye.Anchored = false
  989. aye.CFrame = LEye.CFrame
  990. game:GetService("Debris"):AddItem(aye,0.1)
  991. coroutine.resume(coroutine.create(function()
  992. for i = 0,1,0.05 do
  993. swait()
  994. aye.Size = aye.Size + Vector3.new(0.01,0.01,0.01)
  995. aye.CFrame = LEye.CFrame*CFrame.Angles(math.random(1,360),math.random(1,360),math.random(1,360))
  996. aye.Transparency = i
  997. end
  998. aye.Transparency = 1
  999. end))
  1000. wait()
  1001. end
  1002. end))
  1003. attack = false
  1004. end
  1005.  
  1006. function attackone()
  1007. attack = true
  1008. SpawnBone(RightArm,0.5,3,3,0)
  1009. MagicFlames(RightArm,10,0.5)
  1010. leyeemitter.Enabled = true
  1011. so("rbxassetid://512078241",Torso,1,1)
  1012. for i=0,1,0.05 do
  1013. swait()
  1014. RootJoint.C0 = clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  1015. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.2)
  1016. RW.C0 = clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(95),math.rad(10),math.rad(30)),.2)
  1017. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0)*angles(math.rad(-15),math.rad(10),math.rad(30)),0.3)
  1018. RH.C0 = clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  1019. LH.C0 = clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  1020. end
  1021. atktype(1,2)
  1022. attack = false
  1023. leyeemitter.Enabled = false
  1024. end
  1025.  
  1026. function attacktwo()
  1027. attack = true
  1028. leyeemitter.Enabled = true
  1029. SpawnBone(LeftArm,0.5,-3,3,0)
  1030. MagicFlames(LeftArm,10,0.5)
  1031. so("rbxassetid://512078241",Torso,1,1)
  1032. for i=0,1,0.05 do
  1033. swait()
  1034. RootJoint.C0 = clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(-20)),.2)
  1035. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  1036. RW.C0 = clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(5),math.rad(10),math.rad(30)),.2)
  1037. LW.C0 = clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(95),math.rad(-10),math.rad(-30)),0.3)
  1038. RH.C0 = clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  1039. LH.C0 = clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  1040. end
  1041. atktype(2,3)
  1042. leyeemitter.Enabled = false
  1043. attack = false
  1044. end
  1045.  
  1046. function attackthree()
  1047. attack = true
  1048. leyeemitter.Enabled = true
  1049. SpawnBone(RightArm,0.5,3,3,0)
  1050. SpawnBone(LeftArm,0.5,-3,3,0)
  1051. SpawnBone(Head,0.5,0,3.5,0)
  1052. MagicFlames(RightArm,10,0.5)
  1053. so("rbxassetid://512078241",Torso,1,0.9)
  1054. for i=0,1,0.04 do
  1055. swait()
  1056. RootJoint.C0 = clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1057. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1058. RW.C0 = clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(125),math.rad(10),math.rad(30)),.2)
  1059. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0)*angles(math.rad(-15),math.rad(10),math.rad(30)),0.3)
  1060. RH.C0 = clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  1061. LH.C0 = clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  1062. end
  1063. atktype(1,1)
  1064. leyeemitter.Enabled = false
  1065. attack = false
  1066. end
  1067.  
  1068. function atktype(s, e)
  1069. coroutine.resume(coroutine.create(function()
  1070. attacktype = e
  1071. swait(80)
  1072. attacktype = s
  1073. end))
  1074. end
  1075.  
  1076.  
  1077. mouse.Button1Down:connect(function()
  1078. if Aggro == false then
  1079. if attack == false and Pocketed == true and attacktype == 1 then
  1080. attackone()
  1081. elseif attack == false and Pocketed == true and attacktype == 2 then
  1082. attacktwo()
  1083. elseif attack == false and Pocketed == true and attacktype == 3 then
  1084. attackthree()
  1085. end
  1086. elseif Aggro == true then
  1087. --if attack == false and and Pocketed == true attacktype == 4 then
  1088. --attackone()
  1089. --elseif attack == false and Pocketed == true and attacktype == 5 then
  1090. --attacktwo()
  1091. --elseif attack == false and Pocketed == true and attacktype == 6 then
  1092. --attackthree()
  1093. --end
  1094. end
  1095. end)
  1096.  
  1097. mouse.KeyDown:connect(function(k)
  1098. k=k:lower()
  1099. if attack == false and k == 't' then
  1100. if Pocketed==false then
  1101. Pocketed=true
  1102. RSH=ch.Torso["Right Shoulder"]
  1103. LSH=ch.Torso["Left Shoulder"]
  1104. --
  1105. RSH.Parent=nil
  1106. LSH.Parent=nil
  1107. --
  1108. RW.Name="Right Shoulder"
  1109. RW.Part0=ch.Torso
  1110. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1111. RW.C1=cf(0, 0.5, 0)
  1112. RW.Part1=ch["Right Arm"]
  1113. RW.Parent=ch.Torso
  1114. --
  1115. LW.Name="Left Shoulder"
  1116. LW.Part0=ch.Torso
  1117. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1118. LW.C1=cf(0, 0.5, 0)
  1119. LW.Part1=ch["Left Arm"]
  1120. LW.Parent=ch.Torso
  1121. --
  1122. equipped = true
  1123. else
  1124. if Pocketed == true then
  1125. Pocketed = false
  1126. wait()
  1127. RW.Parent=nil
  1128. LW.Parent=nil
  1129. RSH.Parent=player.Character.Torso
  1130. LSH.Parent=player.Character.Torso
  1131. end
  1132. end
  1133. elseif attack == false and k == 'v' then
  1134. if Aggro == false then
  1135. Aggro = true
  1136. print("Enabled aggro")
  1137. leyeemitter.Color = ColorSequence.new(Color3.new(1, 0, 0.0156863), Color3.new(1, 0, 0.0156863))
  1138. PowerBrickColor = BrickColor.new("Really red")
  1139. LEye.BrickColor = BrickColor.new("Really red")
  1140. Cheek.Transparency = 0
  1141. TFMFX()
  1142. elseif Aggro == true then
  1143. Aggro = false
  1144. print("Disabled aggro")
  1145. leyeemitter.Color = ColorSequence.new(Color3.new(0, 255, 255), Color3.new(0, 255, 255))
  1146. PowerBrickColor = BrickColor.new("Cyan")
  1147. LEye.BrickColor = BrickColor.new("Cyan")
  1148. Cheek.Transparency = 1
  1149. TFMFX()
  1150. end
  1151. so("rbxassetid://513586643",Torso,0.6,1.15+(math.random(-1,1)*(math.random()*.1)))
  1152. elseif attack == false and Pocketed == true and k == 'c' then
  1153. Backhand()
  1154. elseif attack == false and Pocketed == true and Aggro == false and k == 'f' then
  1155. Telepoot()
  1156. end
  1157. end)
  1158.  
  1159.  
  1160. local sine = 0
  1161. local change = 1
  1162. local val = 0
  1163.  
  1164. while true do
  1165. wait()
  1166. sine = sine + change
  1167. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1168. local velderp=RootPart.Velocity.y
  1169. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1170. if equipped==true or equipped==false then
  1171. if attack==false then
  1172. idle=idle+1
  1173. else
  1174. idle=0
  1175. end
  1176. if idle>=500 then
  1177. if attack==false then
  1178. end
  1179. end
  1180. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1181. Anim="Jump"
  1182. if attack==false and Pocketed == true then
  1183. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),0.3)
  1184. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),0.3)
  1185. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0)*angles(math.rad(20),math.rad(20),math.rad(20)),0.3)
  1186. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0)*angles(math.rad(20),math.rad(-20),math.rad(-20)),0.3)
  1187. RH.C0=clerp(RH.C0,cf(1, -1, 0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1188. LH.C0=clerp(LH.C0,cf(-1, -1, 0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1189. end
  1190. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1191. Anim="Fall"
  1192. if attack==false and Pocketed == true then
  1193. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(2),math.rad(0),math.rad(0)),0.3)
  1194. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  1195. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0)*angles(math.rad(20),math.rad(15),math.rad(10)),0.3)
  1196. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0)*angles(math.rad(20),math.rad(-15),math.rad(-10)),0.3)
  1197. RH.C0=clerp(RH.C0,cf(1, -1, 0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1198. LH.C0=clerp(LH.C0,cf(-1, -1, 0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1199. end
  1200. elseif torvel<1 and hitfloor~=nil then
  1201. Anim="Idle"
  1202. if attack==false and Pocketed == true then
  1203. change = 1
  1204. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0.05*math.cos(sine/10))*angles(math.rad(0 - 2.5*math.cos(sine/10)),math.rad(0),math.rad(0)),0.3)
  1205. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*angles(math.rad(6 + math.cos(sine/10)),math.rad(0),math.rad(0)),0.3)
  1206. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0)*angles(math.rad(-15),math.rad(-10 - math.cos(sine/10)),math.rad(-30)),0.3)
  1207. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0)*angles(math.rad(-15),math.rad(10 + math.cos(sine/10)),math.rad(30)),0.3)
  1208. RH.C0=clerp(RH.C0,cf(1, -1 + 0.05 * -math.cos(sine/10), 0)*angles(math.rad(0 - 3*math.cos(sine/10)),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1209. LH.C0=clerp(LH.C0,cf(-1, -1 + 0.05 * -math.cos(sine/10), 0)*angles(math.rad(0 - 3*math.cos(sine/10)),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1210. end
  1211. elseif torvel>2 and hitfloor~=nil then
  1212. Anim="Walk"
  1213. if attack==false and Pocketed == true then
  1214. change=3
  1215. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(0,0,0),.3)
  1216. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(0,0,0),.3)
  1217. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0)*angles(math.rad(-15),math.rad(-10 - math.cos(sine/10)),math.rad(-30)),0.3)
  1218. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0)*angles(math.rad(-15),math.rad(10 + math.cos(sine/10)),math.rad(30)),0.3)
  1219. RH.C0=clerp(RH.C0,RHC0,.3)
  1220. LH.C0=clerp(LH.C0,LHC0,.3)
  1221. end
  1222. end
  1223. end
  1224. if #Effects>0 then
  1225. for e=1,#Effects do
  1226. if Effects[e]~=nil then
  1227. local Thing=Effects[e]
  1228. if Thing~=nil then
  1229. local Part=Thing[1]
  1230. local Mode=Thing[2]
  1231. local Delay=Thing[3]
  1232. local IncX=Thing[4]
  1233. local IncY=Thing[5]
  1234. local IncZ=Thing[6]
  1235. if Thing[1].Transparency<=1 then
  1236. if Thing[2]=="Block1" then
  1237. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1238. Mesh=Thing[1].Mesh
  1239. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1240. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1241. elseif Thing[2]=="Cylinder" then
  1242. Mesh=Thing[1].Mesh
  1243. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1244. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1245. elseif Thing[2]=="Blood" then
  1246. Mesh=Thing[7]
  1247. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1248. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1249. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1250. elseif Thing[2]=="Elec" then
  1251. Mesh=Thing[1].Mesh
  1252. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1253. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1254. elseif Thing[2]=="Disappear" then
  1255. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1256. end
  1257. else
  1258. Part.Parent=nil
  1259. table.remove(Effects,e)
  1260. end
  1261. end
  1262. end
  1263. end
  1264. end
  1265. end
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