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Vintage-Furry

The hell

Aug 15th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. --Something quick that I made
  6.  
  7. local lighting = game.Lighting
  8.  
  9.  
  10. local firebox = Instance.new("Sky")
  11. firebox.SkyboxBk = "rbxassetid:///2222539643"
  12. firebox.SkyboxDn = "rbxassetid:///2222539643"
  13. firebox.SkyboxFt = "rbxassetid:///2222539643"
  14. firebox.SkyboxLf = "rbxassetid:///2222539643"
  15. firebox.SkyboxRt = "rbxassetid:///2222539643"
  16. firebox.SkyboxUp = "rbxassetid:///2222539643"
  17. firebox.Parent = game.Lighting
  18. local moozi = Instance.new("Sound")
  19. moozi.SoundId = "rbxassetid://36694401"
  20. moozi.Parent = game.Workspace
  21. moozi.Looped = true
  22. moozi.Volume = "10"
  23. moozi.Name = "KYS"
  24. moozi:Play()
  25. lighting.Ambient = Color3.new(255, 0, 0)
  26. lighting.ColorShift_Bottom = Color3.new(255, 0, 0)
  27. lighting.ColorShift_Top = Color3.new(255, 0, 0)
  28. lighting.OutdoorAmbient = Color3.new(255, 0, 0)
  29. lighting.FogColor = Color3.new(255, 0, 0)
  30. lighting.FogEnd = "10000"
  31.  
  32.  
  33.  
  34. while true do
  35. wait(0.05)
  36. local rbrick = Instance.new("Part")
  37. rbrick.Parent = game.Workspace
  38. rbrick.Name = "RektBrick"
  39. rbrick.Position = Vector3.new(math.random(-512,512),100,math.random(-512,512))
  40. rbrick.Size = Vector3.new(19, 7, 12)
  41. rbrick.BrickColor = BrickColor.new("Maroon")
  42. local rfire = Instance.new("Fire")
  43. rfire.Parent = rbrick
  44. rfire.Color = Color3.new(255, 0, 0)
  45. rfire.Heat = "25"
  46. rfire.Name = "RektFire"
  47. rfire.Size = "30"
  48. local rsmoke = Instance.new("Smoke")
  49. rsmoke.Color = Color3.new(255, 0, 0)
  50. rsmoke.Name = "RektSmoke"
  51. rsmoke.Opacity = "1"
  52. rsmoke.Size = "50"
  53. rsmoke.Parent = rbrick
  54. local rspark = Instance.new("Sparkles")
  55. rspark.Parent = rbrick
  56. local NewGuiPart1 = Instance.new("BillboardGui")
  57. NewGuiPart1.Size = UDim2.new(0, 400, 0, 400)
  58. local NewGuiPart2 = Instance.new("Frame")
  59. NewGuiPart2.BackgroundTransparency = 1
  60. NewGuiPart2.Size = UDim2.new(10, 100, 10, 100)
  61. NewGuiPart2.Parent = NewGuiPart1
  62. local NewGuiPart3 = Instance.new("TextLabel")
  63. NewGuiPart3.BackgroundTransparency = 1
  64. NewGuiPart3.Size = UDim2.new(0, 400, 0, 400)
  65. NewGuiPart3.FontSize = Enum.FontSize.Size96
  66. NewGuiPart3.Text = "I WARNED YA."
  67. NewGuiPart3.TextColor3 = Color3.new(0.333333, 0, 0)
  68. NewGuiPart3.Parent = NewGuiPart2
  69. NewGuiPart1.Parent = rbrick
  70. wait(0.05)
  71. lighting.Ambient = Color3.new(255, 0, 0)
  72. lighting.ColorShift_Bottom = Color3.new(255, 0, 0)
  73. lighting.ColorShift_Top = Color3.new(255, 0, 0)
  74. lighting.OutdoorAmbient = Color3.new(255, 0, 0)
  75. lighting.FogColor = Color3.new(255, 0, 0)
  76. lighting.FogEnd = "10000"
  77. wait(0.05)
  78. lighting.Ambient = Color3.new(255, 85, 0)
  79. lighting.ColorShift_Bottom = Color3.new(255, 85, 0)
  80. lighting.ColorShift_Top = Color3.new(255, 85, 0)
  81. lighting.OutdoorAmbient = Color3.new(255, 85, 0)
  82. lighting.FogColor = Color3.new(255, 85, 0)
  83. lighting.FogEnd = "10000"
  84. wait(0.05)
  85. lighting.Ambient = Color3.new(255, 255, 0)
  86. lighting.ColorShift_Bottom = Color3.new(255, 255, 0)
  87. lighting.ColorShift_Top = Color3.new(255, 255, 0)
  88. lighting.OutdoorAmbient = Color3.new(255, 255, 0)
  89. lighting.FogColor = Color3.new(255, 255, 0)
  90. lighting.FogEnd = "10000"
  91. end
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