Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
- --Something quick that I made
- local lighting = game.Lighting
- local firebox = Instance.new("Sky")
- firebox.SkyboxBk = "rbxassetid:///2222539643"
- firebox.SkyboxDn = "rbxassetid:///2222539643"
- firebox.SkyboxFt = "rbxassetid:///2222539643"
- firebox.SkyboxLf = "rbxassetid:///2222539643"
- firebox.SkyboxRt = "rbxassetid:///2222539643"
- firebox.SkyboxUp = "rbxassetid:///2222539643"
- firebox.Parent = game.Lighting
- local moozi = Instance.new("Sound")
- moozi.SoundId = "rbxassetid://36694401"
- moozi.Parent = game.Workspace
- moozi.Looped = true
- moozi.Volume = "10"
- moozi.Name = "KYS"
- moozi:Play()
- lighting.Ambient = Color3.new(255, 0, 0)
- lighting.ColorShift_Bottom = Color3.new(255, 0, 0)
- lighting.ColorShift_Top = Color3.new(255, 0, 0)
- lighting.OutdoorAmbient = Color3.new(255, 0, 0)
- lighting.FogColor = Color3.new(255, 0, 0)
- lighting.FogEnd = "10000"
- while true do
- wait(0.05)
- local rbrick = Instance.new("Part")
- rbrick.Parent = game.Workspace
- rbrick.Name = "RektBrick"
- rbrick.Position = Vector3.new(math.random(-512,512),100,math.random(-512,512))
- rbrick.Size = Vector3.new(19, 7, 12)
- rbrick.BrickColor = BrickColor.new("Maroon")
- local rfire = Instance.new("Fire")
- rfire.Parent = rbrick
- rfire.Color = Color3.new(255, 0, 0)
- rfire.Heat = "25"
- rfire.Name = "RektFire"
- rfire.Size = "30"
- local rsmoke = Instance.new("Smoke")
- rsmoke.Color = Color3.new(255, 0, 0)
- rsmoke.Name = "RektSmoke"
- rsmoke.Opacity = "1"
- rsmoke.Size = "50"
- rsmoke.Parent = rbrick
- local rspark = Instance.new("Sparkles")
- rspark.Parent = rbrick
- local NewGuiPart1 = Instance.new("BillboardGui")
- NewGuiPart1.Size = UDim2.new(0, 400, 0, 400)
- local NewGuiPart2 = Instance.new("Frame")
- NewGuiPart2.BackgroundTransparency = 1
- NewGuiPart2.Size = UDim2.new(10, 100, 10, 100)
- NewGuiPart2.Parent = NewGuiPart1
- local NewGuiPart3 = Instance.new("TextLabel")
- NewGuiPart3.BackgroundTransparency = 1
- NewGuiPart3.Size = UDim2.new(0, 400, 0, 400)
- NewGuiPart3.FontSize = Enum.FontSize.Size96
- NewGuiPart3.Text = "I WARNED YA."
- NewGuiPart3.TextColor3 = Color3.new(0.333333, 0, 0)
- NewGuiPart3.Parent = NewGuiPart2
- NewGuiPart1.Parent = rbrick
- wait(0.05)
- lighting.Ambient = Color3.new(255, 0, 0)
- lighting.ColorShift_Bottom = Color3.new(255, 0, 0)
- lighting.ColorShift_Top = Color3.new(255, 0, 0)
- lighting.OutdoorAmbient = Color3.new(255, 0, 0)
- lighting.FogColor = Color3.new(255, 0, 0)
- lighting.FogEnd = "10000"
- wait(0.05)
- lighting.Ambient = Color3.new(255, 85, 0)
- lighting.ColorShift_Bottom = Color3.new(255, 85, 0)
- lighting.ColorShift_Top = Color3.new(255, 85, 0)
- lighting.OutdoorAmbient = Color3.new(255, 85, 0)
- lighting.FogColor = Color3.new(255, 85, 0)
- lighting.FogEnd = "10000"
- wait(0.05)
- lighting.Ambient = Color3.new(255, 255, 0)
- lighting.ColorShift_Bottom = Color3.new(255, 255, 0)
- lighting.ColorShift_Top = Color3.new(255, 255, 0)
- lighting.OutdoorAmbient = Color3.new(255, 255, 0)
- lighting.FogColor = Color3.new(255, 255, 0)
- lighting.FogEnd = "10000"
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement