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techno switcher edit

Feb 4th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. local Player = owner
  88. local Mouse,mouse,UserInputService,ContextActionService
  89. do
  90. script.Parent = Player.Character
  91. local CAS = {Actions={}}
  92. local Event = Instance.new("RemoteEvent")
  93. Event.Name = "UserInput_Event"
  94. Event.Parent = Player.Character
  95. local fakeEvent = function()
  96. local t = {_fakeEvent=true}
  97. t.Connect = function(self,f)self.Function=f end
  98. t.connect = t.Connect
  99. return t
  100. end
  101. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  102. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  103. function CAS:BindAction(name,fun,touch,...)
  104. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  105. end
  106. function CAS:UnbindAction(name)
  107. CAS.Actions[name] = nil
  108. end
  109. local function te(self,ev,...)
  110. local t = m[ev]
  111. if t and t._fakeEvent and t.Function then
  112. t.Function(...)
  113. end
  114. end
  115. m.TrigEvent = te
  116. UIS.TrigEvent = te
  117. Event.OnServerEvent:Connect(function(plr,io)
  118. if plr~=Player then return end
  119. if io.isMouse then
  120. m.Target = io.Target
  121. m.Hit = io.Hit
  122. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  123. if io.UserInputState == Enum.UserInputState.Begin then
  124. m:TrigEvent("Button1Down")
  125. else
  126. m:TrigEvent("Button1Up")
  127. end
  128. else
  129. for n,t in pairs(CAS.Actions) do
  130. for _,k in pairs(t.Keys) do
  131. if k==io.KeyCode then
  132. t.Function(t.Name,io.UserInputState,io)
  133. end
  134. end
  135. end
  136. if io.UserInputState == Enum.UserInputState.Begin then
  137. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  138. UIS:TrigEvent("InputBegan",io,false)
  139. else
  140. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  141. UIS:TrigEvent("InputEnded",io,false)
  142. end
  143. end
  144. end)
  145. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  146. end
  147.  
  148.  
  149. wait(0.5)
  150. warn[[Techoburst
  151. Did someone expect this?
  152.  
  153. Created by NoobyGames12
  154. - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  155. BUILD 0.0.9A
  156. - - - - - - - - - - - - - - - - - - - - - - - - - - - - ]]
  157. ---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR
  158. wait(0.2)
  159. plr = owner
  160. char = plr.Character
  161. hum = char.Humanoid
  162. local cam = game.Workspace.CurrentCamera
  163. t = char.Torso
  164. h = char.Head
  165. ra = char["Right Arm"]
  166. la = char["Left Arm"]
  167. rl = char["Right Leg"]
  168. ll = char["Left Leg"]
  169. tors = char.Torso
  170. lleg = char["Left Leg"]
  171. root = char.HumanoidRootPart
  172. hed = char.Head
  173. rleg = char["Right Leg"]
  174. rarm = char["Right Arm"]
  175. larm = char["Left Arm"]
  176. it = Instance.new
  177. vt = Vector3.new
  178. bc = BrickColor.new
  179. br = BrickColor.random
  180. it = Instance.new
  181. cf = CFrame.new
  182. ceuler = CFrame.fromEulerAnglesXYZ
  183.  
  184. local muter = false
  185. local ORGID = 1836057235
  186. local ORVOL = 1.25
  187. local ORPIT = 1.01
  188. local kan = Instance.new("Sound",tors)
  189. kan.Volume = 0.85
  190. kan.TimePosition = 0
  191. kan.PlaybackSpeed = 1
  192. kan.Pitch = 1
  193. kan.SoundId = "rbxassetid://1255569288"
  194. kan.Name = "wrecked"
  195. kan.Looped = true
  196. kan:Play()
  197.  
  198. --------------------------- GUI STUFF
  199. local basgui = it("GuiMain")
  200. basgui.Parent = plr.PlayerGui
  201. basgui.Name = "VISgui"
  202. local fullscreenz = it("Frame")
  203. fullscreenz.Parent = basgui
  204. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  205. fullscreenz.BackgroundTransparency = 1
  206. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  207. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  208. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  209. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  210. imgl2.BackgroundTransparency = 1
  211. imgl2.BorderSizePixel = 0
  212. imgl2.ImageTransparency = 0.5
  213. imgl2.ImageColor3 = Color3.new(1,0,0)
  214. imgl2.Position = UDim2.new(0.75,0,0.55,0)
  215. imgl2.Size = UDim2.new(0,600,0,600)
  216. imgl2.Image = "rbxassetid://2059444669"
  217. local techc = imgl2:Clone()
  218. techc.Parent = fullscreenz
  219. techc.ImageTransparency = 0.5
  220. techc.Size = UDim2.new(0,700,0,700)
  221. techc.Position = UDim2.new(0.75,-50,0.55,-50)
  222. techc.ImageColor3 = Color3.new(0,0,0)
  223. techc.Image = "rbxassetid://1657788285"
  224. local circl = imgl2:Clone()
  225. circl.Parent = fullscreenz
  226. circl.ImageTransparency = 0
  227. circl.Size = UDim2.new(0,500,0,500)
  228. circl.Position = UDim2.new(0.75,50,0.55,50)
  229. circl.ImageColor3 = Color3.new(0,0,0)
  230. circl.Image = "rbxassetid://997291547"
  231. local circl2 = imgl2:Clone()
  232. circl2.Parent = fullscreenz
  233. circl2.ImageTransparency = 0
  234. circl2.ImageColor3 = Color3.new(0,0,0)
  235. circl2.Image = "rbxassetid://997291547"
  236. local imgl2b = imgl2:Clone()
  237. imgl2b.Parent = fullscreenz
  238. imgl2b.ImageTransparency = 0
  239. imgl2b.Size = UDim2.new(0,500,0,500)
  240. imgl2b.Position = UDim2.new(0.75,50,0.55,50)
  241. local ned = Instance.new("TextLabel",fullscreenz)
  242. ned.ZIndex = 2
  243. ned.Font = "Arcade"
  244. ned.BackgroundTransparency = 1
  245. ned.BorderSizePixel = 0.65
  246. ned.Size = UDim2.new(0.4,0,0.2,0)
  247. ned.Position = UDim2.new(0.6,0,0.8,0)
  248. ned.TextColor3 = BrickColor.new("Crimson").Color
  249. ned.TextStrokeColor3 = BrickColor.new("Crimson").Color
  250. ned.TextScaled = true
  251. ned.TextStrokeTransparency = 0
  252. ned.Text = "DESTROYER"
  253. ned.TextSize = 24
  254. ned.Rotation = 1
  255. --ned.TextXAlignment = "Right"
  256. ned.TextYAlignment = "Bottom"
  257.  
  258. function CameraShake(Times, Power)
  259. coroutine.resume(coroutine.create(function()
  260. FV = Instance.new("BoolValue", Character)
  261. FV.Name = "CameraShake"
  262. for ShakeNum=1,Times do
  263. swait()
  264. local ef=Power
  265. if ef>=1 then
  266. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  267. else
  268. ef=Power*10
  269. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  270. end
  271. end
  272. Humanoid.CameraOffset = Vector3.new(0,0,0)
  273. FV:Destroy()
  274. end))
  275. end
  276.  
  277. CamShake=function(Part,Distan,Power,Times)
  278. local de=Part.Position
  279. for i,v in pairs(workspace:children()) do
  280. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  281. for _,c in pairs(v:children()) do
  282. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  283. local Noob=v.Humanoid
  284. if Noob~=nil then
  285. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  286. --[[local ss=script.CamShake:clone()
  287. ss.Parent=Noob
  288. ss.Power.Value=Power
  289. ss.Times.Value=Times
  290. ss.Disabled=false]]
  291. CameraShake(Times, Power)
  292. end
  293. end
  294. end
  295. end
  296. end
  297. end
  298. end
  299.  
  300. local MAINRUINCOLOR = BrickColor.new("Cyan")
  301.  
  302. local toggleTag = true
  303. local bilguit = Instance.new("BillboardGui", hed)
  304. bilguit.Adornee = nil
  305. bilguit.Name = "ModeName"
  306. bilguit.Size = UDim2.new(4, 0, 1.2, 0)
  307. bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  308. local modet = Instance.new("TextLabel", bilguit)
  309. modet.Size = UDim2.new(10/2, 0, 7/2, 0)
  310. modet.FontSize = "Size8"
  311. modet.TextScaled = true
  312. modet.TextTransparency = 0
  313. modet.BackgroundTransparency = 1
  314. modet.TextTransparency = 0
  315. modet.TextStrokeTransparency = 0
  316. modet.Font = "Antique"
  317. modet.TextStrokeColor3 = bc("Crimson").Color
  318. modet.TextColor3 = bc("Crimson").Color
  319. modet.Text = "TECHNO MURDER"
  320.  
  321. local chaosmode = false
  322.  
  323. function chatfunc(text,color,color2,typet,font,timeex)
  324. local chat = coroutine.wrap(function()
  325. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  326. Character:FindFirstChild("TalkingBillBoard"):destroy()
  327. end
  328. local naeeym2 = Instance.new("BillboardGui",Character)
  329. naeeym2.Size = UDim2.new(0,100,0,40)
  330. naeeym2.StudsOffset = Vector3.new(0,1.5,0)
  331. naeeym2.Adornee = Character.Head
  332. naeeym2.Name = "TalkingBillBoard"
  333. local tecks2 = Instance.new("TextLabel",naeeym2)
  334. tecks2.BackgroundTransparency = 1
  335. tecks2.BorderSizePixel = 0
  336. tecks2.Text = ""
  337. tecks2.Font = font
  338. tecks2.TextSize = 30
  339. tecks2.TextStrokeTransparency = 0
  340. tecks2.TextColor3 = color
  341. tecks2.TextStrokeColor3 = color2
  342. tecks2.Size = UDim2.new(1,0,0.5,0)
  343. local tecks3 = Instance.new("TextLabel",naeeym2)
  344. tecks3.BackgroundTransparency = 1
  345. tecks3.BorderSizePixel = 0
  346. tecks3.Text = ""
  347. tecks3.Font = font
  348. tecks3.TextSize = 30
  349. tecks3.TextStrokeTransparency = 0
  350. if typet == "Inverted" then
  351. tecks3.TextColor3 = color2
  352. tecks3.TextStrokeColor3 = color
  353. elseif typet == "Normal" then
  354. tecks3.TextColor3 = color
  355. tecks3.TextStrokeColor3 = color2
  356. end
  357. tecks3.Size = UDim2.new(1,0,0.5,0)
  358. coroutine.resume(coroutine.create(function()
  359. while true do
  360. swait(1)
  361. if chaosmode == true then
  362. tecks2.TextColor3 = BrickColor.random().Color
  363. tecks3.TextStrokeColor3 = BrickColor.random().Color
  364. end
  365. end
  366. end))
  367. for i = 0, 74*timeex do
  368. swait()
  369. tecks2.Text = text
  370. tecks3.Text = text
  371. end
  372. local va = 0
  373. local mult = 1
  374. for i = 0, 49 do
  375. swait()
  376. mult = mult + 0.1
  377. va = va + 0.1*mult
  378. tecks2.Text = text
  379. tecks3.Text = text
  380. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  381. tecks2.TextTransparency = tecks2.TextTransparency + .04
  382. tecks2.Position = tecks2.Position + UDim2.new(0,va,0,0)
  383. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  384. tecks3.TextTransparency = tecks2.TextTransparency + .04
  385. tecks3.Position = tecks3.Position - UDim2.new(0,va,0,0)
  386. end
  387. naeeym2:Destroy()
  388. end)
  389. chat()
  390. end
  391.  
  392.  
  393. local Create = LoadLibrary("RbxUtility").Create
  394.  
  395. CFuncs = {
  396. ["Part"] = {
  397. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  398. local Part = Create("Part"){
  399. Parent = Parent,
  400. Reflectance = Reflectance,
  401. Transparency = Transparency,
  402. CanCollide = false,
  403. Locked = true,
  404. BrickColor = BrickColor.new(tostring(BColor)),
  405. Name = Name,
  406. Size = Size,
  407. Material = Material,
  408. }
  409. RemoveOutlines(Part)
  410. return Part
  411. end;
  412. };
  413.  
  414. ["Mesh"] = {
  415. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  416. local Msh = Create(Mesh){
  417. Parent = Part,
  418. Offset = OffSet,
  419. Scale = Scale,
  420. }
  421. if Mesh == "SpecialMesh" then
  422. Msh.MeshType = MeshType
  423. Msh.MeshId = MeshId
  424. end
  425. return Msh
  426. end;
  427. };
  428.  
  429.  
  430. ["Weld"] = {
  431. Create = function(Parent, Part0, Part1, C0, C1)
  432. local Weld = Create("Weld"){
  433. Parent = Parent,
  434. Part0 = Part0,
  435. Part1 = Part1,
  436. C0 = C0,
  437. C1 = C1,
  438. }
  439. return Weld
  440. end;
  441. };
  442.  
  443. ["Sound"] = {
  444. Create = function(id, par, vol, pit)
  445. coroutine.resume(coroutine.create(function()
  446. local S = Create("Sound"){
  447. Volume = vol,
  448. Pitch = pit or 1,
  449. SoundId = id,
  450. Parent = par or workspace,
  451. }
  452. wait()
  453. S:play()
  454. game:GetService("Debris"):AddItem(S, 10)
  455. end))
  456. end;
  457. };
  458.  
  459. ["LongSound"] = {
  460. Create = function(id, par, vol, pit)
  461. coroutine.resume(coroutine.create(function()
  462. local S = Create("Sound"){
  463. Volume = vol,
  464. Pitch = pit or 1,
  465. SoundId = id,
  466. Parent = par or workspace,
  467. }
  468. wait()
  469. S:play()
  470. game:GetService("Debris"):AddItem(S, 30)
  471. end))
  472. end;
  473. };
  474.  
  475. ["ParticleEmitter"] = {
  476. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  477. local fp = Create("ParticleEmitter"){
  478. Parent = Parent,
  479. Color = ColorSequence.new(Color1, Color2),
  480. LightEmission = LightEmission,
  481. Size = Size,
  482. Texture = Texture,
  483. Transparency = Transparency,
  484. ZOffset = ZOffset,
  485. Acceleration = Accel,
  486. Drag = Drag,
  487. LockedToPart = LockedToPart,
  488. VelocityInheritance = VelocityInheritance,
  489. EmissionDirection = EmissionDirection,
  490. Enabled = Enabled,
  491. Lifetime = LifeTime,
  492. Rate = Rate,
  493. Rotation = Rotation,
  494. RotSpeed = RotSpeed,
  495. Speed = Speed,
  496. VelocitySpread = VelocitySpread,
  497. }
  498. return fp
  499. end;
  500. };
  501.  
  502. CreateTemplate = {
  503.  
  504. };
  505. }
  506.  
  507.  
  508.  
  509. New = function(Object, Parent, Name, Data)
  510. local Object = Instance.new(Object)
  511. for Index, Value in pairs(Data or {}) do
  512. Object[Index] = Value
  513. end
  514. Object.Parent = Parent
  515. Object.Name = Name
  516. return Object
  517. end
  518. local m = Instance.new("Model",char)
  519.  
  520. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  521. local p = Instance.new("Part")
  522. p.TopSurface = 0
  523. p.BottomSurface = 0
  524. p.Parent = parent
  525. p.Size = Vector3.new(0.05,0.05,0.05)
  526. p.Transparency = transparency
  527. p.Reflectance = reflectance
  528. p.CanCollide = false
  529. p.Locked = true
  530. p.BrickColor = brickcolor
  531. p.Material = material
  532. return p
  533. end
  534.  
  535. function CreateMesh(parent,meshtype,x1,y1,z1)
  536. local mesh = Instance.new("SpecialMesh",parent)
  537. mesh.MeshType = meshtype
  538. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  539. return mesh
  540. end
  541.  
  542. function RecolorTextAndRename(name,col1,col2,font)
  543. modet.TextStrokeColor3 = col2
  544. modet.TextColor3 = col1
  545. modet.Font = font
  546. modet.Text = name
  547. techc.ImageColor3 = col2
  548. circl.ImageColor3 = col2
  549. circl2.ImageColor3 = col1
  550. imgl2.ImageColor3 = col1
  551. imgl2b.ImageColor3 = col2
  552. ned.Text = name
  553. ned.TextColor3 = col1
  554. ned.TextStrokeColor3 = col2
  555. end
  556.  
  557. local disably = true
  558.  
  559. function warnedpeople(text,represfont,color,color2)
  560. if disably ~= true then
  561. CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1)
  562. CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1)
  563. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  564. coroutine.resume(coroutine.create(function()
  565. if v.PlayerGui:FindFirstChild("Spinny")~= nil then
  566. v.PlayerGui:FindFirstChild("Spinny"):destroy()
  567. end
  568. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  569. scrg.Name = "Spinny"
  570. local frm = Instance.new("Frame",scrg)
  571. frm.BackgroundTransparency = 0.25
  572. frm.BackgroundColor3 = color
  573. frm.BorderSizePixel = 0
  574. frm.Rotation = 45
  575. frm.Size = UDim2.new(3,0,0,100)
  576. frm.Position = UDim2.new(-4,0,0,0)
  577. local frm2 = frm:Clone()
  578. frm2.Parent = scrg
  579. frm2.BackgroundColor3 = color2
  580. frm2.Position = UDim2.new(-4.05,0,0,0)
  581. local imlb = Instance.new("ImageLabel",scrg)
  582. imlb.BackgroundTransparency = 1
  583. imlb.BackgroundColor3 = Color3.new(0,0,0)
  584. imlb.Image = "rbxassetid://2344851144"
  585. imlb.Size = UDim2.new(0,750,0,750)
  586. imlb.ImageColor3 = color2
  587. imlb.ImageTransparency = 0.25
  588. imlb.Position = UDim2.new(-2.5,0,-2.5,0)
  589. local imlb2 = imlb:Clone()
  590. imlb2.Image = "rbxassetid://2325939897"
  591. imlb2.Size = UDim2.new(1,0,1,0)
  592. imlb2.ImageColor3 = color
  593. imlb2.ImageTransparency = 0
  594. imlb2.Position = UDim2.new(0,0,0,0)
  595. local imlb3 = imlb:Clone()
  596. imlb3.Image = "rbxassetid://2344830904"
  597. imlb3.Size = UDim2.new(1,0,1,0)
  598. imlb3.ImageColor3 = color2
  599. imlb3.ImageTransparency = 0
  600. imlb3.Position = UDim2.new(0,0,0,0)
  601. local imlb4 = imlb:Clone()
  602. imlb4.Image = "rbxassetid://2344870656"
  603. imlb4.Size = UDim2.new(3,0,3,0)
  604. imlb4.ImageColor3 = Color3.new(1,1,1)
  605. imlb4.ImageTransparency = 0
  606. imlb4.Position = UDim2.new(-1,0,-1,0)
  607. local imlb5 = imlb:Clone()
  608. imlb5.Image = "rbxassetid://2344870656"
  609. imlb5.Size = UDim2.new(10,0,10,0)
  610. imlb5.ImageColor3 = color2
  611. imlb5.ImageTransparency = 0
  612. imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
  613. imlb2.Parent = imlb
  614. imlb3.Parent = imlb
  615. imlb4.Parent = imlb
  616. imlb5.Parent = imlb
  617. local txtlb2 = Instance.new("TextLabel",imlb)
  618. txtlb2.Text = text
  619. txtlb2.Font = represfont
  620. txtlb2.TextColor3 = color
  621. txtlb2.TextStrokeTransparency = 0
  622. txtlb2.BackgroundTransparency = 1
  623. txtlb2.TextStrokeColor3 = color2
  624. txtlb2.TextScaled = true
  625. txtlb2.Size = UDim2.new(1,0,1,0)
  626. txtlb2.Position = UDim2.new(0,0,0,0)
  627. local fvalen = 0.55
  628. local fval = -0.49
  629. coroutine.resume(coroutine.create(function()
  630. while true do
  631. swait()
  632. if chaosmode == true then
  633. txtlb2.Rotation = math.random(-1,1)
  634. imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  635. txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
  636. imlb.ImageColor3 = BrickColor.random().Color
  637. txtlb2.TextStrokeColor3 = BrickColor.random().Color
  638. end
  639. end
  640. end))
  641. coroutine.resume(coroutine.create(function()
  642. while true do
  643. swait()
  644. if scrg.Parent ~= nil then
  645. fvalen = fvalen - 0.0001
  646. elseif scrg.Parent == nil then
  647. break
  648. end
  649. end
  650. end))
  651. local flol = -5
  652. local flil = 1.6
  653. coroutine.resume(coroutine.create(function()
  654. for i = 0, 49 do
  655. swait()
  656. flol = flol + 0.125
  657. flil = flil - 0.1
  658. frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
  659. frm.Rotation = frm.Rotation - 0.25
  660. frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
  661. frm2.Rotation = frm.Rotation + 0.325
  662. imlb3.Rotation = imlb3.Rotation - 10
  663. imlb2.Rotation = imlb.Rotation + 7.5
  664. imlb.Rotation = imlb.Rotation + 5
  665. txtlb2.Rotation = txtlb2.Rotation - 5.125
  666. imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
  667. end
  668. for i = 0, 99 do
  669. swait()
  670. fval = fval + 0.05
  671. flol = flol + 0.005
  672. frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
  673. frm.Rotation = frm.Rotation - 0.075
  674. frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
  675. frm2.Rotation = frm2.Rotation + 0.125
  676. imlb3.Rotation = imlb3.Rotation - 2
  677. imlb2.Rotation = imlb.Rotation + 1.5
  678. imlb.Rotation = imlb.Rotation + 1
  679. txtlb2.Rotation = txtlb2.Rotation - 1.125
  680. imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
  681. end
  682. local valinc = 0
  683. local vinc2 = 1
  684. for i = 0, 99 do
  685. swait()
  686. vinc2 = vinc2 + 0.25
  687. valinc = valinc + 0.0001
  688. flol = flol + valinc
  689. flil = flil + valinc
  690. txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
  691. imlb3.Rotation = imlb3.Rotation - 2*vinc2
  692. imlb.Rotation = imlb.Rotation + 1*vinc2
  693. imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
  694. frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
  695. frm.Rotation = frm.Rotation + 0.1*vinc2
  696. frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
  697. frm2.Rotation = frm2.Rotation + 0.225*vinc2
  698. frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
  699. frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
  700. imlb.ImageTransparency = imlb.ImageTransparency + 0.005
  701. imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
  702. imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
  703. imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
  704. imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
  705. txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
  706. txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
  707. end
  708. scrg:Destroy()
  709. end))
  710. end))
  711. end
  712. end
  713. end
  714.  
  715.  
  716. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  717. local mesh = Instance.new("SpecialMesh",parent)
  718. mesh.MeshType = "FileMesh"
  719. mesh.MeshId = meshid
  720. mesh.Scale = Vector3.new(x1,y1,z1)
  721. return mesh
  722. end
  723.  
  724.  
  725. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  726. local mesh = Instance.new("SpecialMesh",parent)
  727. mesh.MeshType = "FileMesh"
  728. mesh.MeshId = meshid
  729. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  730. mesh.Scale = Vector3.new(x1,y1,z1)
  731. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  732. return mesh
  733. end
  734.  
  735. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  736. local weld = Instance.new("Weld")
  737. weld.Parent = parent
  738. weld.Part0 = part0
  739. weld.Part1 = part1
  740. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  741. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  742. return weld
  743. end
  744.  
  745.  
  746.  
  747.  
  748. ---- WEAPON OR STUFF
  749. --[[local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  750. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  751. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  752. local A0 = Instance.new("Attachment",rarmor)
  753. A0.Position = Vector3.new(-2.5,0.25,0)
  754. local A1 = Instance.new("Attachment",rarmor)
  755. A1.Position = Vector3.new(-7.5,0.4,0)
  756. tl1 = Instance.new('Trail',rarmor)
  757. tl1.Attachment0 = A0
  758. tl1.Attachment1 = A1
  759. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  760. tl1.LightEmission = 1
  761. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  762. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
  763. tl1.Lifetime = 0.6
  764. tl1.Enabled = false]]--
  765. ------
  766.  
  767.  
  768. function lerp(object, newCFrame, alpha)
  769. return object:lerp(newCFrame, alpha)
  770. end
  771.  
  772. function RemoveOutlines(part)
  773. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  774. end
  775. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  776. local Part = Create("Part")({
  777. Parent = Parent,
  778. Reflectance = Reflectance,
  779. Transparency = Transparency,
  780. CanCollide = false,
  781. Locked = true,
  782. BrickColor = BrickColor.new(tostring(BColor)),
  783. Name = Name,
  784. Size = Size,
  785. Material = Material
  786. })
  787. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  788. RemoveOutlines(Part)
  789. return Part
  790. end
  791. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  792. local Msh = Create(Mesh)({
  793. Parent = Part,
  794. Offset = OffSet,
  795. Scale = Scale
  796. })
  797. if Mesh == "SpecialMesh" then
  798. Msh.MeshType = MeshType
  799. Msh.MeshId = MeshId
  800. end
  801. return Msh
  802. end
  803. function CreateWeld(Parent, Part0, Part1, C0, C1)
  804. local Weld = Create("Weld")({
  805. Parent = Parent,
  806. Part0 = Part0,
  807. Part1 = Part1,
  808. C0 = C0,
  809. C1 = C1
  810. })
  811. return Weld
  812. end
  813.  
  814. Character=Player.Character
  815. PlayerGui=Player.PlayerGui
  816. Backpack=Player.Backpack
  817. Torso=Character.Torso
  818. Head=Character.Head
  819. Humanoid=Character.Humanoid
  820. m=Instance.new('Model',Character)
  821. LeftArm=Character["Left Arm"]
  822. LeftLeg=Character["Left Leg"]
  823. RightArm=Character["Right Arm"]
  824. RightLeg=Character["Right Leg"]
  825. LS=Torso["Left Shoulder"]
  826. LH=Torso["Left Hip"]
  827. RS=Torso["Right Shoulder"]
  828. RH=Torso["Right Hip"]
  829. Face = Head.face
  830. Neck=Torso.Neck
  831. it=Instance.new
  832. attacktype=1
  833. vt=Vector3.new
  834. cf=CFrame.new
  835. euler=CFrame.fromEulerAnglesXYZ
  836. angles=CFrame.Angles
  837. cloaked=false
  838. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  839. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  840. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  841. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  842. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  843. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  844. RootPart=Character.HumanoidRootPart
  845. RootJoint=RootPart.RootJoint
  846. RootCF=euler(-1.57,0,3.14)
  847. attack = false
  848. attackdebounce = false
  849. deb=false
  850. equipped=true
  851. hand=false
  852. MMouse=nil
  853. combo=0
  854. mana=0
  855. trispeed=.2
  856. attackmode='none'
  857. local idle=0
  858. local Anim="Idle"
  859. local Effects={}
  860. local sine = 0
  861. local change = 1
  862.  
  863. --save shoulders
  864. RSH, LSH=nil, nil
  865. --welds
  866. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  867. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  868. LH=Torso["Left Hip"]
  869. RH=Torso["Right Hip"]
  870. TorsoColor=Torso.BrickColor
  871. function NoOutline(Part)
  872. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  873. end
  874. ch=Character
  875. RSH=ch.Torso["Right Shoulder"]
  876. LSH=ch.Torso["Left Shoulder"]
  877. --
  878. RSH.Parent=nil
  879. LSH.Parent=nil
  880. --
  881. RW.Name="Right Shoulder"
  882. RW.Part0=ch.Torso
  883. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  884. RW.C1=cf(0, 0.5, 0)
  885. RW.Part1=ch["Right Arm"]
  886. RW.Parent=ch.Torso
  887. --
  888. LW.Name="Left Shoulder"
  889. LW.Part0=ch.Torso
  890. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  891. LW.C1=cf(0, 0.5, 0)
  892. LW.Part1=ch["Left Arm"]
  893. LW.Parent=ch.Torso
  894. local donum=0
  895.  
  896.  
  897. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  898. local fp=it("Part")
  899. fp.formFactor=formfactor
  900. fp.Parent=parent
  901. fp.Reflectance=reflectance
  902. fp.Transparency=transparency
  903. fp.CanCollide=false
  904. fp.Locked=true
  905. fp.BrickColor=brickcolor
  906. fp.Name=name
  907. fp.Size=size
  908. fp.Position=Torso.Position
  909. NoOutline(fp)
  910. fp.Material="SmoothPlastic"
  911. fp:BreakJoints()
  912. return fp
  913. end
  914.  
  915. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  916. local mesh=it(Mesh)
  917. mesh.Parent=part
  918. if Mesh=="SpecialMesh" then
  919. mesh.MeshType=meshtype
  920. if meshid~="nil" then
  921. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  922. end
  923. end
  924. mesh.Offset=offset
  925. mesh.Scale=scale
  926. return mesh
  927. end
  928.  
  929. function weld(parent,part0,part1,c0)
  930. local weld=it("Weld")
  931. weld.Parent=parent
  932. weld.Part0=part0
  933. weld.Part1=part1
  934. weld.C0=c0
  935. return weld
  936. end
  937.  
  938. local bodvel=Instance.new("BodyVelocity")
  939. local bg=Instance.new("BodyGyro")
  940.  
  941. function swait(num)
  942. if num==0 or num==nil then
  943. game:service'RunService'.Stepped:wait(0)
  944. else
  945. for i=0,num do
  946. game:service'RunService'.Stepped:wait(0)
  947. end
  948. end
  949. end
  950.  
  951.  
  952. so = function(id,par,vol,pit)
  953. coroutine.resume(coroutine.create(function()
  954. local sou = Instance.new("Sound",par or workspace)
  955. sou.Volume=vol
  956. sou.Pitch=pit or 1
  957. sou.SoundId=id
  958. swait()
  959. sou:play()
  960. game:GetService("Debris"):AddItem(sou,6)
  961. end))
  962. end
  963.  
  964. function clerp(a,b,t)
  965. local qa = {QuaternionFromCFrame(a)}
  966. local qb = {QuaternionFromCFrame(b)}
  967. local ax, ay, az = a.x, a.y, a.z
  968. local bx, by, bz = b.x, b.y, b.z
  969. local _t = 1-t
  970. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  971. end
  972.  
  973. function QuaternionFromCFrame(cf)
  974. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  975. local trace = m00 + m11 + m22
  976. if trace > 0 then
  977. local s = math.sqrt(1 + trace)
  978. local recip = 0.5/s
  979. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  980. else
  981. local i = 0
  982. if m11 > m00 then
  983. i = 1
  984. end
  985. if m22 > (i == 0 and m00 or m11) then
  986. i = 2
  987. end
  988. if i == 0 then
  989. local s = math.sqrt(m00-m11-m22+1)
  990. local recip = 0.5/s
  991. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  992. elseif i == 1 then
  993. local s = math.sqrt(m11-m22-m00+1)
  994. local recip = 0.5/s
  995. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  996. elseif i == 2 then
  997. local s = math.sqrt(m22-m00-m11+1)
  998. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  999. end
  1000. end
  1001. end
  1002.  
  1003. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1004. local xs, ys, zs = x + x, y + y, z + z
  1005. local wx, wy, wz = w*xs, w*ys, w*zs
  1006. local xx = x*xs
  1007. local xy = x*ys
  1008. local xz = x*zs
  1009. local yy = y*ys
  1010. local yz = y*zs
  1011. local zz = z*zs
  1012. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1013. end
  1014.  
  1015. function shakes(power,length)
  1016. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1017. local var = script.Shaker:Clone()
  1018. var.Parent = v.Character
  1019. local pw = var.Shakeval
  1020. local lgth = var.MultLength
  1021. pw.Value = power
  1022. lgth.Value = length
  1023. var.Disabled = false
  1024. game:GetService("Debris"):AddItem(var, length+4)
  1025. end
  1026. end
  1027.  
  1028. function QuaternionSlerp(a, b, t)
  1029. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1030. local startInterp, finishInterp;
  1031. if cosTheta >= 0.0001 then
  1032. if (1 - cosTheta) > 0.0001 then
  1033. local theta = math.acos(cosTheta)
  1034. local invSinTheta = 1/math.sin(theta)
  1035. startInterp = math.sin((1-t)*theta)*invSinTheta
  1036. finishInterp = math.sin(t*theta)*invSinTheta
  1037. else
  1038. startInterp = 1-t
  1039. finishInterp = t
  1040. end
  1041. else
  1042. if (1+cosTheta) > 0.0001 then
  1043. local theta = math.acos(-cosTheta)
  1044. local invSinTheta = 1/math.sin(theta)
  1045. startInterp = math.sin((t-1)*theta)*invSinTheta
  1046. finishInterp = math.sin(t*theta)*invSinTheta
  1047. else
  1048. startInterp = t-1
  1049. finishInterp = t
  1050. end
  1051. end
  1052. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1053. end
  1054.  
  1055. local function CFrameFromTopBack(at, top, back)
  1056. local right = top:Cross(back)
  1057. return CFrame.new(at.x, at.y, at.z,
  1058. right.x, top.x, back.x,
  1059. right.y, top.y, back.y,
  1060. right.z, top.z, back.z)
  1061. end
  1062.  
  1063. function Triangle(a, b, c)
  1064. local edg1 = (c-a):Dot((b-a).unit)
  1065. local edg2 = (a-b):Dot((c-b).unit)
  1066. local edg3 = (b-c):Dot((a-c).unit)
  1067. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1068. a, b, c = a, b, c
  1069. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1070. a, b, c = b, c, a
  1071. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1072. a, b, c = c, a, b
  1073. else
  1074. assert(false, "unreachable")
  1075. end
  1076.  
  1077. local len1 = (c-a):Dot((b-a).unit)
  1078. local len2 = (b-a).magnitude - len1
  1079. local width = (a + (b-a).unit*len1 - c).magnitude
  1080.  
  1081. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1082.  
  1083. local list = {}
  1084.  
  1085. if len1 > 0.01 then
  1086. local w1 = Instance.new('WedgePart', m)
  1087. game:GetService("Debris"):AddItem(w1,5)
  1088. w1.Material = "SmoothPlastic"
  1089. w1.FormFactor = 'Custom'
  1090. w1.BrickColor = BrickColor.new("Really red")
  1091. w1.Transparency = 0
  1092. w1.Reflectance = 0
  1093. w1.Material = "SmoothPlastic"
  1094. w1.CanCollide = false
  1095. local l1 = Instance.new("PointLight",w1)
  1096. l1.Color = Color3.new(170,0,0)
  1097. NoOutline(w1)
  1098. local sz = Vector3.new(0.2, width, len1)
  1099. w1.Size = sz
  1100. local sp = Instance.new("SpecialMesh",w1)
  1101. sp.MeshType = "Wedge"
  1102. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1103. w1:BreakJoints()
  1104. w1.Anchored = true
  1105. w1.Parent = workspace
  1106. w1.Transparency = 0.7
  1107. table.insert(Effects,{w1,"Disappear",.01})
  1108. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1109. table.insert(list,w1)
  1110. end
  1111.  
  1112. if len2 > 0.01 then
  1113. local w2 = Instance.new('WedgePart', m)
  1114. game:GetService("Debris"):AddItem(w2,5)
  1115. w2.Material = "SmoothPlastic"
  1116. w2.FormFactor = 'Custom'
  1117. w2.BrickColor = BrickColor.new("Really red")
  1118. w2.Transparency = 0
  1119. w2.Reflectance = 0
  1120. w2.Material = "SmoothPlastic"
  1121. w2.CanCollide = false
  1122. local l2 = Instance.new("PointLight",w2)
  1123. l2.Color = Color3.new(170,0,0)
  1124. NoOutline(w2)
  1125. local sz = Vector3.new(0.2, width, len2)
  1126. w2.Size = sz
  1127. local sp = Instance.new("SpecialMesh",w2)
  1128. sp.MeshType = "Wedge"
  1129. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1130. w2:BreakJoints()
  1131. w2.Anchored = true
  1132. w2.Parent = workspace
  1133. w2.Transparency = 0.7
  1134. table.insert(Effects,{w2,"Disappear",.01})
  1135. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1136. table.insert(list,w2)
  1137. end
  1138. return unpack(list)
  1139. end
  1140.  
  1141.  
  1142. local currentThemePlaying = kan.SoundId
  1143. local currentPitch = kan.Pitch
  1144. local currentVol = kan.Volume
  1145. function newTheme(ID,timepos,pitch,vol)
  1146. local kanz = kan
  1147. --kanz:Stop()
  1148. kanz.Volume = vol
  1149. --kanz.TimePosition = timepos
  1150. kanz.PlaybackSpeed = pitch
  1151. kanz.Pitch = pitch
  1152. kanz.SoundId = ID
  1153. kanz.Name = "wrecked"
  1154. kanz.Looped = true
  1155. currentThemePlaying = kanz.SoundId
  1156. currentVol = kanz.Volume
  1157. currentPitch = kanz.Pitch
  1158. --kanz:Play()
  1159. --coroutine.resume(coroutine.create(function()
  1160. --wait(0.05)
  1161. --end))
  1162. end
  1163.  
  1164.  
  1165. function newThemeCust(ID,timepos,pitch,vol)
  1166. local kanz = kan
  1167. kanz:Stop()
  1168. kanz.Volume = vol
  1169. kanz.TimePosition = timepos
  1170. kanz.PlaybackSpeed = pitch
  1171. kanz.Pitch = pitch
  1172. kanz.SoundId = ID
  1173. kanz.Name = "wrecked"
  1174. kanz.Looped = true
  1175. currentThemePlaying = kanz.SoundId
  1176. currentVol = kanz.Volume
  1177. currentPitch = kanz.Pitch
  1178. kanz:Play()
  1179. coroutine.resume(coroutine.create(function()
  1180. wait(0.05)
  1181. end))
  1182. end
  1183.  
  1184. local mutedtog = false
  1185.  
  1186.  
  1187. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1188. if hit.Parent == nil then
  1189. return
  1190. end
  1191. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1192. for _, v in pairs(hit.Parent:children()) do
  1193. if v:IsA("Humanoid") then
  1194. h = v
  1195. h.MaxHealth = 100
  1196. end
  1197. end
  1198. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  1199. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1200. return
  1201. end
  1202. local c = Create("ObjectValue")({
  1203. Name = "creator",
  1204. Value = owner,
  1205. Parent = h
  1206. })
  1207. game:GetService("Debris"):AddItem(c, 0.5)
  1208. if HitSound ~= nil and HitPitch ~= nil then
  1209. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1210. end
  1211. local Damage = math.random(minim, maxim)
  1212. local blocked = false
  1213. local block = hit.Parent:findFirstChild("Block")
  1214. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1215. blocked = true
  1216. block.Value = block.Value - 1
  1217. print(block.Value)
  1218. end
  1219. if blocked == false then
  1220. HitHealth = h.Health
  1221. h.MaxHealth = 100
  1222. h.Health = h.Health - Damage
  1223. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1224. print("gained kill")
  1225. dmg(h.Parent)
  1226. end
  1227. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1228. else
  1229. h.Health = h.Health - Damage / 2
  1230. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1231. end
  1232. if Type == "Normal" then
  1233. local vp = Create("BodyVelocity")({
  1234. P = 500,
  1235. maxForce = Vector3.new(math.huge, 0, math.huge),
  1236. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1237. })
  1238. if knockback > 0 then
  1239. vp.Parent = hit.Parent.Torso
  1240. end
  1241. game:GetService("Debris"):AddItem(vp, 0.5)
  1242. end
  1243. local debounce = Create("BoolValue")({
  1244. Name = "DebounceHit",
  1245. Parent = hit.Parent,
  1246. Value = true
  1247. })
  1248. game:GetService("Debris"):AddItem(debounce, Delay)
  1249. c = Instance.new("ObjectValue")
  1250. c.Name = "creator"
  1251. c.Value = Player
  1252. c.Parent = h
  1253. game:GetService("Debris"):AddItem(c, 0.5)
  1254. end
  1255. end
  1256. function ShowDamage(Pos, Text, Time, Color)
  1257. local Rate = 0.1
  1258. local Pos = Pos or Vector3.new(0, 0, 0)
  1259. local Text = Text or ""
  1260. local Time = Time or 2
  1261. local Color = Color or Color3.new(1, 0, 1)
  1262. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1263. EffectPart.Anchored = true
  1264. local BillboardGui = Create("BillboardGui")({
  1265. Size = UDim2.new(3, 0, 3, 0),
  1266. Adornee = EffectPart,
  1267. Parent = EffectPart
  1268. })
  1269. local TextLabel = Create("TextLabel")({
  1270. BackgroundTransparency = 1,
  1271. Size = UDim2.new(1, 0, 1, 0),
  1272. Text = Text,
  1273. TextColor3 = Color3.new(1,1,1),
  1274. TextStrokeColor3 = Color3.new(0,0,0),
  1275. TextStrokeTransparency = 0.25,
  1276. TextScaled = true,
  1277. Font = Enum.Font.Fantasy,
  1278. TextSize = 24,
  1279. Parent = BillboardGui
  1280. })
  1281. game.Debris:AddItem(EffectPart, Time + 0.1)
  1282. EffectPart.Parent = game:GetService("Workspace")
  1283. delay(0, function()
  1284. local Frames = Time / Rate
  1285. for Frame = 1, Frames do
  1286. swait(Rate)
  1287. local Percent = Frame / Frames
  1288. TextLabel.Text = Text
  1289. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  1290. end
  1291. for Frame = 1, Frames do
  1292. swait(Rate)
  1293. local Percent = Frame / Frames
  1294. TextLabel.Text = Text
  1295. end
  1296. for Frame = 1, Frames do
  1297. swait(Rate)
  1298. local Percent = Frame / Frames
  1299. TextLabel.TextTransparency = Percent
  1300. TextLabel.Text = Text
  1301. TextLabel.TextStrokeTransparency = Percent
  1302. end
  1303. if EffectPart and EffectPart.Parent then
  1304. EffectPart:Destroy()
  1305. end
  1306. end)
  1307. end
  1308. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  1309. for _, c in pairs(workspace:children()) do
  1310. local hum = c:findFirstChildOfClass("Humanoid")
  1311. if hum ~= nil then
  1312. local head = c:findFirstChild("Torso")
  1313. if head ~= nil then
  1314. local targ = head.Position - Part.Position
  1315. local mag = targ.magnitude
  1316. if magni >= mag and c.Name ~= Player.Name then
  1317. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  1318. end
  1319. end
  1320. local head = c:findFirstChild("UpperTorso")
  1321. if head ~= nil then
  1322. local targ = head.Position - Part.Position
  1323. local mag = targ.magnitude
  1324. if magni >= mag and c.Name ~= Player.Name then
  1325. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  1326. end
  1327. end
  1328. end
  1329. end
  1330. end
  1331.  
  1332.  
  1333. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1334. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1335. end
  1336. ----
  1337.  
  1338. function dmg(dude)
  1339. if dude.Name ~= Character then
  1340. local bgf = Instance.new("BodyGyro",dude.Head)
  1341. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1342. --[[local val = Instance.new("BoolValue",dude)
  1343. val.Name = "IsHit"]]--
  1344. local ds = coroutine.wrap(function()
  1345. dude:WaitForChild("Head"):BreakJoints()
  1346. for i, v in pairs(dude:GetChildren()) do
  1347. if v:IsA("Part") or v:IsA("MeshPart") then
  1348. v.Name = "DEMINISHED"
  1349. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  1350. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  1351. end
  1352. end
  1353. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  1354. coroutine.resume(coroutine.create(function()
  1355. for i, v in pairs(dude:GetChildren()) do
  1356. if v:IsA("Accessory") then
  1357. v:Destroy()
  1358. end
  1359. if v:IsA("Humanoid") then
  1360. v:Destroy()
  1361. end
  1362. if v:IsA("CharacterMesh") then
  1363. v:Destroy()
  1364. end
  1365. if v:IsA("Model") then
  1366. v:Destroy()
  1367. end
  1368. if v:IsA("Part") or v:IsA("MeshPart") then
  1369. for x, o in pairs(v:GetChildren()) do
  1370. if o:IsA("Decal") then
  1371. o:Destroy()
  1372. end
  1373. end
  1374. coroutine.resume(coroutine.create(function()
  1375. v.Material = "Neon"
  1376. v.CanCollide = false
  1377. v.Anchored = false
  1378. local bld = Instance.new("ParticleEmitter",v)
  1379. bld.LightEmission = 1
  1380. bld.Texture = "rbxassetid://363275192" ---284205403
  1381. bld.Color = ColorSequence.new(BrickColor.new("Toothpaste").Color)
  1382. bld.Rate = 500
  1383. bld.Lifetime = NumberRange.new(1)
  1384. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  1385. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  1386. bld.Speed = NumberRange.new(2,5)
  1387. bld.VelocitySpread = 50000
  1388. bld.Rotation = NumberRange.new(-500,500)
  1389. bld.RotSpeed = NumberRange.new(-500,500)
  1390. local sbs = Instance.new("BodyPosition", v)
  1391. sbs.P = 3000
  1392. sbs.D = 1000
  1393. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1394. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  1395. v.Color = BrickColor.new("Toothpaste").Color
  1396. coroutine.resume(coroutine.create(function()
  1397. wait(0.5)
  1398. bld.Enabled = false
  1399. for i = 0, 49 do
  1400. swait()
  1401. v:BreakJoints()
  1402. v.Transparency = v.Transparency + 0.02
  1403. end
  1404. coroutine.resume(coroutine.create(function()
  1405. for i = 0, 99 do
  1406. swait()
  1407. dude:Destroy()
  1408. v:Destroy()
  1409. dude:Destroy()
  1410. end
  1411. end))
  1412. end))
  1413. end))
  1414. end
  1415. end
  1416. end))
  1417. end)
  1418. ds()
  1419. end
  1420. end
  1421.  
  1422. function sphere(bonuspeed,type,pos,scale,value,color)
  1423. local type = type
  1424. local rng = Instance.new("Part", char)
  1425. rng.Anchored = true
  1426. rng.BrickColor = color
  1427. rng.CanCollide = false
  1428. rng.FormFactor = 3
  1429. rng.Name = "Ring"
  1430. rng.Material = "Neon"
  1431. rng.Size = Vector3.new(1, 1, 1)
  1432. rng.Transparency = 0
  1433. rng.TopSurface = 0
  1434. rng.BottomSurface = 0
  1435. rng.CFrame = pos
  1436. local rngm = Instance.new("SpecialMesh", rng)
  1437. rngm.MeshType = "Sphere"
  1438. rngm.Scale = scale
  1439. if rainbowmode == true then
  1440. rng.Color = Color3.new(r/255,g/255,b/255)
  1441. end
  1442. local scaler2 = 1
  1443. if type == "Add" then
  1444. scaler2 = 1*value
  1445. elseif type == "Divide" then
  1446. scaler2 = 1/value
  1447. end
  1448. coroutine.resume(coroutine.create(function()
  1449. for i = 0,10/bonuspeed,0.1 do
  1450. swait()
  1451. if rainbowmode == true then
  1452. rng.Color = Color3.new(r/255,g/255,b/255)
  1453. end
  1454. if type == "Add" then
  1455. scaler2 = scaler2 - 0.01*value/bonuspeed
  1456. elseif type == "Divide" then
  1457. scaler2 = scaler2 - 0.01/value*bonuspeed
  1458. end
  1459. if chaosmode == true then
  1460. rng.BrickColor = BrickColor.random()
  1461. end
  1462. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  1463. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  1464. end
  1465. rng:Destroy()
  1466. end))
  1467. end
  1468.  
  1469. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  1470. local type = type
  1471. local rng = Instance.new("Part", char)
  1472. rng.Anchored = true
  1473. rng.BrickColor = color
  1474. rng.Color = color3
  1475. rng.CanCollide = false
  1476. rng.FormFactor = 3
  1477. rng.Name = "Ring"
  1478. rng.Material = "Neon"
  1479. rng.Size = Vector3.new(1, 1, 1)
  1480. rng.Transparency = 0
  1481. rng.TopSurface = 0
  1482. rng.BottomSurface = 0
  1483. rng.CFrame = pos
  1484. local rngm = Instance.new("SpecialMesh", rng)
  1485. rngm.MeshType = "Sphere"
  1486. rngm.Scale = scale
  1487. local scaler2 = 1
  1488. local scaler2b = 1
  1489. local scaler2c = 1
  1490. if type == "Add" then
  1491. scaler2 = 1*value
  1492. scaler2b = 1*value2
  1493. scaler2c = 1*value3
  1494. elseif type == "Divide" then
  1495. scaler2 = 1/value
  1496. scaler2b = 1/value2
  1497. scaler2c = 1/value3
  1498. end
  1499. coroutine.resume(coroutine.create(function()
  1500. for i = 0,10/bonuspeed,0.1 do
  1501. swait()
  1502. if type == "Add" then
  1503. scaler2 = scaler2 - 0.01*value/bonuspeed
  1504. scaler2b = scaler2b - 0.01*value/bonuspeed
  1505. scaler2c = scaler2c - 0.01*value/bonuspeed
  1506. elseif type == "Divide" then
  1507. scaler2 = scaler2 - 0.01/value*bonuspeed
  1508. scaler2b = scaler2b - 0.01/value*bonuspeed
  1509. scaler2c = scaler2c - 0.01/value*bonuspeed
  1510. end
  1511. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  1512. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  1513. end
  1514. rng:Destroy()
  1515. end))
  1516. end
  1517.  
  1518. VT = Vector3.new
  1519. vt = Vector3.new
  1520.  
  1521. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  1522. local type = type
  1523. local rng = Instance.new("Part", char)
  1524. rng.Anchored = true
  1525. rng.BrickColor = color
  1526. rng.Color = color3
  1527. rng.CanCollide = false
  1528. rng.FormFactor = 3
  1529. rng.Name = "Ring"
  1530. rng.Material = "Neon"
  1531. rng.Size = Vector3.new(1, 1, 1)
  1532. rng.Transparency = 0
  1533. rng.TopSurface = 0
  1534. rng.BottomSurface = 0
  1535. rng.CFrame = pos
  1536. local rngm = Instance.new("SpecialMesh", rng)
  1537. rngm.MeshType = "Brick"
  1538. rngm.Scale = scale
  1539. local scaler2 = 1
  1540. local scaler2b = 1
  1541. local scaler2c = 1
  1542. if type == "Add" then
  1543. scaler2 = 1*value
  1544. scaler2b = 1*value2
  1545. scaler2c = 1*value3
  1546. elseif type == "Divide" then
  1547. scaler2 = 1/value
  1548. scaler2b = 1/value2
  1549. scaler2c = 1/value3
  1550. end
  1551. coroutine.resume(coroutine.create(function()
  1552. for i = 0,10/bonuspeed,0.1 do
  1553. swait()
  1554. if type == "Add" then
  1555. scaler2 = scaler2 - 0.01*value/bonuspeed
  1556. scaler2b = scaler2b - 0.01*value/bonuspeed
  1557. scaler2c = scaler2c - 0.01*value/bonuspeed
  1558. elseif type == "Divide" then
  1559. scaler2 = scaler2 - 0.01/value*bonuspeed
  1560. scaler2b = scaler2b - 0.01/value*bonuspeed
  1561. scaler2c = scaler2c - 0.01/value*bonuspeed
  1562. end
  1563. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1564. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  1565. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  1566. end
  1567. rng:Destroy()
  1568. end))
  1569. end
  1570.  
  1571. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  1572. local type = type
  1573. local rng = Instance.new("Part", char)
  1574. rng.Anchored = true
  1575. rng.BrickColor = color
  1576. rng.Color = color3
  1577. rng.CanCollide = false
  1578. rng.FormFactor = 3
  1579. rng.Name = "Ring"
  1580. rng.Material = "Neon"
  1581. rng.Size = Vector3.new(1, 1, 1)
  1582. rng.Transparency = 0
  1583. rng.TopSurface = 0
  1584. rng.BottomSurface = 0
  1585. rng.CFrame = pos
  1586. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  1587. local rngm = Instance.new("SpecialMesh", rng)
  1588. rngm.MeshType = "Sphere"
  1589. rngm.Scale = vt(x1,y1,z1)
  1590. if rainbowmode == true then
  1591. rng.Color = Color3.new(r/255,g/255,b/255)
  1592. end
  1593. local scaler2 = 1
  1594. local speeder = FastSpeed
  1595. if type == "Add" then
  1596. scaler2 = 1*value
  1597. elseif type == "Divide" then
  1598. scaler2 = 1/value
  1599. end
  1600. coroutine.resume(coroutine.create(function()
  1601. for i = 0,10/bonuspeed,0.1 do
  1602. swait()
  1603. if rainbowmode == true then
  1604. rng.Color = Color3.new(r/255,g/255,b/255)
  1605. end
  1606. if type == "Add" then
  1607. scaler2 = scaler2 - 0.01*value/bonuspeed
  1608. elseif type == "Divide" then
  1609. scaler2 = scaler2 - 0.01/value*bonuspeed
  1610. end
  1611. if chaosmode == true then
  1612. rng.BrickColor = BrickColor.random()
  1613. end
  1614. speeder = speeder - 0.01*FastSpeed*bonuspeed
  1615. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  1616. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  1617. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  1618. end
  1619. rng:Destroy()
  1620. end))
  1621. end
  1622.  
  1623. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  1624. local type = type
  1625. local rng = Instance.new("Part", char)
  1626. rng.Anchored = true
  1627. rng.BrickColor = color
  1628. rng.CanCollide = false
  1629. rng.FormFactor = 3
  1630. rng.Name = "Ring"
  1631. rng.Material = "Neon"
  1632. rng.Size = Vector3.new(1, 1, 1)
  1633. rng.Transparency = 0
  1634. if typeoftrans == "In" then
  1635. rng.Transparency = 1
  1636. end
  1637. rng.TopSurface = 0
  1638. rng.BottomSurface = 0
  1639. rng.CFrame = pos
  1640. local rngm = Instance.new("SpecialMesh", rng)
  1641. rngm.MeshType = "FileMesh"
  1642. rngm.MeshId = "rbxassetid://20329976"
  1643. rngm.Scale = scale
  1644. local scaler2 = 1
  1645. local scaler2b = 1
  1646. if type == "Add" then
  1647. scaler2 = 1*value
  1648. scaler2b = 1*value2
  1649. elseif type == "Divide" then
  1650. scaler2 = 1/value
  1651. scaler2b = 1/value2
  1652. end
  1653. local randomrot = math.random(1,2)
  1654. coroutine.resume(coroutine.create(function()
  1655. for i = 0,10/bonuspeed,0.1 do
  1656. swait()
  1657. if type == "Add" then
  1658. scaler2 = scaler2 - 0.01*value/bonuspeed
  1659. scaler2b = scaler2b - 0.01*value/bonuspeed
  1660. elseif type == "Divide" then
  1661. scaler2 = scaler2 - 0.01/value*bonuspeed
  1662. scaler2b = scaler2b - 0.01/value*bonuspeed
  1663. end
  1664. if randomrot == 1 then
  1665. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  1666. elseif randomrot == 2 then
  1667. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  1668. end
  1669. if typeoftrans == "Out" then
  1670. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  1671. elseif typeoftrans == "In" then
  1672. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  1673. end
  1674. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  1675. end
  1676. rng:Destroy()
  1677. end))
  1678. end
  1679.  
  1680. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  1681. local type = type
  1682. local rotenable = rotatingop
  1683. local rng = Instance.new("Part", char)
  1684. rng.Anchored = true
  1685. rng.BrickColor = color
  1686. rng.CanCollide = false
  1687. rng.FormFactor = 3
  1688. rng.Name = "Ring"
  1689. rng.Material = "Neon"
  1690. rng.Size = Vector3.new(1, 1, 1)
  1691. rng.Transparency = 0
  1692. if typeoftrans == "In" then
  1693. rng.Transparency = 1
  1694. end
  1695. rng.TopSurface = 0
  1696. rng.BottomSurface = 0
  1697. rng.CFrame = pos
  1698. local rngm = Instance.new("SpecialMesh", rng)
  1699. rngm.MeshType = "FileMesh"
  1700. if typeofshape == "Normal" then
  1701. rngm.MeshId = "rbxassetid://662586858"
  1702. elseif typeofshape == "Round" then
  1703. rngm.MeshId = "rbxassetid://662585058"
  1704. end
  1705. rngm.Scale = scale
  1706. local scaler2 = 1/10
  1707. if type == "Add" then
  1708. scaler2 = 1*value/10
  1709. elseif type == "Divide" then
  1710. scaler2 = 1/value/10
  1711. end
  1712. local randomrot = math.random(1,2)
  1713. coroutine.resume(coroutine.create(function()
  1714. for i = 0,10/bonuspeed,0.1 do
  1715. swait()
  1716. if type == "Add" then
  1717. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  1718. elseif type == "Divide" then
  1719. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  1720. end
  1721. if rotenable == true then
  1722. if randomrot == 1 then
  1723. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  1724. elseif randomrot == 2 then
  1725. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  1726. end
  1727. end
  1728. if typeoftrans == "Out" then
  1729. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  1730. elseif typeoftrans == "In" then
  1731. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  1732. end
  1733. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  1734. end
  1735. rng:Destroy()
  1736. end))
  1737. end
  1738.  
  1739. function FindNearestTorso(Position, Distance, SinglePlayer)
  1740. if SinglePlayer then
  1741. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  1742. end
  1743. local List = {}
  1744. for i, v in pairs(workspace:GetChildren()) do
  1745. if v:IsA("Model") then
  1746. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  1747. if v ~= Character then
  1748. if (v.Head.Position - Position).magnitude <= Distance then
  1749. table.insert(List, v)
  1750. end
  1751. end
  1752. end
  1753. end
  1754. end
  1755. return List
  1756. end
  1757.  
  1758. function createBGCircle(size,parent)
  1759. local bgui = Instance.new("BillboardGui",parent)
  1760. bgui.Size = UDim2.new(size, 0, size, 0)
  1761. local imgc = Instance.new("ImageLabel",bgui)
  1762. imgc.BackgroundTransparency = 1
  1763. imgc.ImageTransparency = 0
  1764. imgc.Size = UDim2.new(1,0,1,0)
  1765. imgc.Image = "rbxassetid://997291547" --997291547,521073910
  1766. imgc.ImageColor3 = Color3.new(0,1,1)
  1767. return bgui,imgc
  1768. end
  1769. local dashing = false
  1770. local floatmode = false
  1771. local equipped = false
  1772. Humanoid.Name = "UNKNOWN"
  1773. Humanoid.MaxHealth = math.huge
  1774. Humanoid.Health = math.huge
  1775. Instance.new("ForceField",char).Visible = false
  1776. Humanoid.Animator.Parent = nil
  1777. ------------------
  1778. ------------------
  1779. function chaosstomp()
  1780. attack = true
  1781. hum.WalkSpeed = 0
  1782. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 5, 1)
  1783. for i = 0,4,0.1 do
  1784. swait()
  1785. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  1786. block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  1787. RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
  1788. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
  1789. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
  1790. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
  1791. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
  1792. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
  1793. end
  1794. local bgui,imgc = createBGCircle(0,root)
  1795. bgui.AlwaysOnTop = true
  1796. for i = 0, 2 do
  1797. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
  1798. CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
  1799. CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
  1800. CFuncs["Sound"].Create("rbxassetid://335657174", root, 10, 0.75)
  1801. end
  1802. local scl= 0.1
  1803. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color)
  1804. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color)
  1805. for i = 0,5,0.1 do
  1806. swait()
  1807. scl = scl + 0.1*scl
  1808. bgui.Size = UDim2.new(scl*5,0,scl*5,0)
  1809. MagniDamage(root,scl*3,99999,9999999,0,"Normal",153092213)
  1810. coroutine.resume(coroutine.create(function()
  1811. for i, v in pairs(FindNearestTorso(root.CFrame.p, scl*3)) do
  1812. if v:FindFirstChild('Head') then
  1813. dmg(v)
  1814. end
  1815. end
  1816. end))
  1817. hum.CameraOffset = vt(math.random(-2*scl,2*scl)/25,math.random(-2*scl,2*scl)/25,math.random(-2*scl,2*scl)/25)
  1818. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),scl/10,0.1,BrickColor.new("Cyan"))
  1819. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3.25,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),scl/10,BrickColor.new("Navy blue"))
  1820. for i = 0, 2 do
  1821. sphereMK(5,math.random(15,65)/45,"Add",root.CFrame*CFrame.new(math.random(-scl*5,scl*5),-10,math.random(-scl*3,scl*3))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Toothpaste"),Color3.new(0,1,1),0)
  1822. end
  1823. sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),scl/10,0.01,scl/10,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  1824. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
  1825. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
  1826. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
  1827. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
  1828. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
  1829. LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
  1830. end
  1831. coroutine.resume(coroutine.create(function()
  1832. for i = 0, 24 do
  1833. swait()
  1834. bgui.Size = bgui.Size + UDim2.new(scl,0,scl,0)
  1835. imgc.ImageTransparency = imgc.ImageTransparency + 0.04
  1836. end
  1837. bgui:Destroy()
  1838. end))
  1839. hum.CameraOffset = vt(0,0,0)
  1840. attack = false
  1841. hum.WalkSpeed = 16
  1842. end
  1843.  
  1844. function orbofvanishment()
  1845. attack = true
  1846. hum.WalkSpeed = 3
  1847. local truescale = 0
  1848. CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
  1849. for i = 0,4,0.1 do
  1850. swait()
  1851. truescale = truescale + 0.2
  1852. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  1853. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,8,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Cyan"))
  1854. block(10,"Add",root.CFrame*CFrame.new(0,8,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(truescale,truescale,truescale),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  1855. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(0)),.5)
  1856. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(0)),.5)
  1857. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(40)),.5)
  1858. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.5)
  1859. RW.C0=clerp(RW.C0,cf(1.45,1,0.1)*angles(math.rad(180),math.rad(-30),math.rad(-5)),.5)
  1860. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5)
  1861. end
  1862. hum.CameraOffset = vt(0,0,0)
  1863. CFuncs["Sound"].Create("rbxassetid://260411131", rarm, 7.5, 1)
  1864. for i = 0,2,0.1 do
  1865. swait()
  1866. block(10,"Add",rarm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  1867. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(0)),.5)
  1868. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(0)),.5)
  1869. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(55)),.5)
  1870. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-55)),.5)
  1871. RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.6)*angles(math.rad(90),math.rad(0),math.rad(-50)),.5)
  1872. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5)
  1873. end
  1874. local orb = Instance.new("Part", char)
  1875. for i = 0, 4 do
  1876. CFuncs["Sound"].Create("rbxassetid://335657174", orb, 10, 0.75)
  1877. end
  1878. orb.BrickColor = BrickColor.new("Toothpaste")
  1879. orb.CanCollide = false
  1880. orb.FormFactor = 3
  1881. orb.Name = "Ring"
  1882. orb.Material = "Neon"
  1883. orb.Size = Vector3.new(1, 1, 1)
  1884. orb.Transparency = 0
  1885. orb.TopSurface = 0
  1886. orb.BottomSurface = 0
  1887. local orbm = Instance.new("SpecialMesh", orb)
  1888. orbm.MeshType = "Sphere"
  1889. orbm.Name = "SizeMesh"
  1890. orbm.Scale = vt(10,10,10)
  1891. orb.CFrame = root.CFrame + root.CFrame.lookVector*3
  1892. local a = Instance.new("Part",workspace)
  1893. a.Name = "Direction"
  1894. a.Anchored = true
  1895. a.BrickColor = bc("Bright red")
  1896. a.Material = "Neon"
  1897. a.Transparency = 1
  1898. a.CanCollide = false
  1899. local ray = Ray.new(
  1900. orb.CFrame.p, -- origin
  1901. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  1902. )
  1903. local ignore = orb
  1904. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  1905. a.BottomSurface = 10
  1906. a.TopSurface = 10
  1907. local distance = (orb.CFrame.p - position).magnitude
  1908. a.Size = Vector3.new(0.1, 0.1, 0.1)
  1909. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  1910. orb.CFrame = a.CFrame
  1911. a:Destroy()
  1912. local over = false
  1913. local bgui,imgc = createBGCircle(50,orb)
  1914. bgui.AlwaysOnTop = true
  1915. imgc.Image = "rbxassetid://2059444669"
  1916. local at1a = Instance.new("Attachment",orb)
  1917. at1a.Position = Vector3.new(0,5,0)
  1918. local at2a = Instance.new("Attachment",orb)
  1919. at2a.Position = Vector3.new(0,5,0)
  1920. local at1b = Instance.new("Attachment",orb)
  1921. at1b.Position = Vector3.new(5,0,0)
  1922. local at2b = Instance.new("Attachment",orb)
  1923. at2b.Position = Vector3.new(-5,0,0)
  1924. local tl1 = Instance.new('Trail',orb)
  1925. tl1.Attachment0 = at1a
  1926. tl1.Attachment1 = at2a
  1927. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  1928. tl1.LightEmission = 1
  1929. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1930. tl1.Color = ColorSequence.new(BrickColor.new('Toothpaste').Color)
  1931. tl1.Lifetime = 3
  1932. local tl2 = tl1:Clone()
  1933. tl2.Parent = orb
  1934. tl2.Attachment0 = at1b
  1935. tl2.Attachment1 = at2b
  1936. coroutine.resume(coroutine.create(function()
  1937. while true do
  1938. swait()
  1939. if over == false then
  1940. hum.CameraOffset = vt(math.random(-10,10)/250,math.random(-10,10)/250,math.random(-10,10)/250)
  1941. MagniDamage(orb,25,99999,9999999,0,"Normal",153092213)
  1942. coroutine.resume(coroutine.create(function()
  1943. for i, v in pairs(FindNearestTorso(orb.CFrame.p, 25)) do
  1944. if v:FindFirstChild('Head') then
  1945. dmg(v)
  1946. end
  1947. end
  1948. end))
  1949. slash(10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.15,0.01,0.15),-0.05,BrickColor.new("Toothpaste"))
  1950. imgc.ImageTransparency = 0.25 + 0.25 * math.cos(sine / 10)
  1951. imgc.Rotation = imgc.Rotation + 10
  1952. bgui.Size = UDim2.new(50 + 25 * math.cos(sine / 10),0, 50 + 25 * math.cos(sine / 10),0)
  1953. elseif over == true then
  1954. break
  1955. end
  1956. end
  1957. end))
  1958. local bv = Instance.new("BodyVelocity")
  1959. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1960. bv.velocity = orb.CFrame.lookVector*350
  1961. bv.Parent = orb
  1962. coroutine.resume(coroutine.create(function()
  1963. wait(1)
  1964. over = true
  1965. orb.Anchored = true
  1966. MagniDamage(orb,125,99999,9999999,0,"Normal",153092213)
  1967. coroutine.resume(coroutine.create(function()
  1968. for i, v in pairs(FindNearestTorso(orb.CFrame.p, 125)) do
  1969. if v:FindFirstChild('Head') then
  1970. dmg(v)
  1971. end
  1972. end
  1973. end))
  1974. for i = 0, 4 do
  1975. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5,1)
  1976. CFuncs["Sound"].Create("rbxassetid://763718160", orb, 10, 1.1)
  1977. CFuncs["Sound"].Create("rbxassetid://782353443", orb, 10, 1)
  1978. CFuncs["Sound"].Create("rbxassetid://335657174", orb, 10, 1)
  1979. end
  1980. for i = 0, 2 do
  1981. block(3,"Add",orb.CFrame,vt(1,1,1),2.5,2.5,2.5,BrickColor.new("Navy blue"),Color3.new(0,0,0.5))
  1982. block(2,"Add",orb.CFrame,vt(1,1,1),2,2,2,BrickColor.new("Cyan"),Color3.new(0,0.5,1))
  1983. block(1,"Add",orb.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  1984. end
  1985. for i = 0, 19 do
  1986. slash(math.random(10,55)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("Cyan"))
  1987. end
  1988. imgc.ImageTransparency = 0
  1989. for i = 0, 49 do
  1990. swait()
  1991. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  1992. orbm.Scale = orbm.Scale + vt(1,1,1)
  1993. orb.Transparency = orb.Transparency + 0.02
  1994. imgc.Rotation = imgc.Rotation + 20
  1995. imgc.ImageTransparency = imgc.ImageTransparency + 0.02
  1996. bgui.Size = bgui.Size + UDim2.new(15,0,15,0)
  1997. end
  1998. hum.CameraOffset = vt(0,0,0)
  1999. game:GetService("Debris"):AddItem(orb, 10)
  2000. end))
  2001. for i = 0,2,0.1 do
  2002. swait()
  2003. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5)
  2004. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-10)),.5)
  2005. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.1)*angles(math.rad(5),math.rad(0),math.rad(-45)),.5)
  2006. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5)
  2007. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5)
  2008. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5)
  2009. end
  2010. attack = false
  2011. hum.WalkSpeed = 16
  2012. end
  2013.  
  2014. function blink()
  2015. for i = 0, 14 do
  2016. slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,100)/250,BrickColor.new("Cyan"))
  2017. end
  2018. block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.25,0.25,0.25,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  2019. block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  2020. coroutine.resume(coroutine.create(function()
  2021. for i = 0, 24 do
  2022. swait()
  2023. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  2024. end
  2025. end))
  2026. CFuncs["Sound"].Create("rbxassetid://335657174", root, 10, 1)
  2027. root.CFrame = root.CFrame + root.CFrame.lookVector*100
  2028. for i = 0, 14 do
  2029. slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,100)/250,BrickColor.new("Cyan"))
  2030. end
  2031. block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.25,0.25,0.25,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  2032. block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
  2033. end
  2034. ------------------
  2035.  
  2036.  
  2037. local sngy = Instance.new("TextLabel",fullscreenz)
  2038. sngy.ZIndex = 2
  2039. sngy.Font = "Arcade"
  2040. sngy.BackgroundTransparency = 1
  2041. sngy.BorderSizePixel = 0.65
  2042. sngy.Size = UDim2.new(0.35,0,0.2,0)
  2043. sngy.Position = UDim2.new(0.325,0,0.8,0)
  2044. sngy.TextColor3 = BrickColor.new("Cyan").Color
  2045. sngy.TextStrokeColor3 = BrickColor.new("Cyan").Color
  2046. sngy.TextScaled = true
  2047. sngy.TextStrokeTransparency = 0
  2048. sngy.Text = string.upper("Techno Switcher by lukekitten95, LightYT Roblox & More. Original made by Noobygames12. Version 1.0.5")
  2049. sngy.TextSize = 12
  2050. sngy.Rotation = 0
  2051. sngy.TextXAlignment = "Center"
  2052. sngy.TextYAlignment = "Bottom"
  2053.  
  2054. local storehumanoidWS = 16
  2055.  
  2056. local ModeOfGlitch = 1331
  2057.  
  2058. function mode1()
  2059. attack = true
  2060. ModeOfGlitch = 1
  2061. storehumanoidWS = 16
  2062. hum.WalkSpeed = 16
  2063. RecolorTextAndRename("???",BrickColor.new("Cyan").Color,BrickColor.new("Cyan").Color,"Antique")
  2064. newTheme("rbxassetid://1836057235",0,1,1.25)
  2065. MAINRUINCOLOR = BrickColor.new("Cyan")
  2066. attack = false
  2067. end
  2068.  
  2069. function mode2()
  2070. attack = true
  2071. ModeOfGlitch = 2
  2072. storehumanoidWS = 45
  2073. hum.WalkSpeed = 45
  2074. RecolorTextAndRename("DR.MURDER",BrickColor.new("Black").Color,BrickColor.new("Black").Color,"Antique")
  2075. newTheme("rbxassetid://296277143",0,1,1.25)
  2076. MAINRUINCOLOR = BrickColor.new("White")
  2077. attack = false
  2078. end
  2079.  
  2080. function TheoriesMSGfunc(text,color,C3)
  2081. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2082. coroutine.resume(coroutine.create(function()
  2083. if v.PlayerGui:FindFirstChild("Dialog")~= nil then
  2084. v.PlayerGui:FindFirstChild("Dialog"):destroy()
  2085. end
  2086. local scrg = Instance.new("ScreenGui",v.PlayerGui)
  2087. CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
  2088. scrg.Name = "Dialog"
  2089. local txtlb = Instance.new("TextLabel",scrg)
  2090. txtlb.Text = ""
  2091. txtlb.Font = "Bodoni"
  2092. txtlb.TextColor3 = Color3.new(0,0,0)
  2093. txtlb.TextStrokeTransparency = 1
  2094. txtlb.BackgroundTransparency = 1
  2095. txtlb.BackgroundColor3 = color
  2096. txtlb.TextStrokeColor3 = C3
  2097. txtlb.TextColor3 = color
  2098. txtlb.TextScaled = true
  2099. txtlb.Size = UDim2.new(1,0,1,0)
  2100. txtlb.TextXAlignment = "Left"
  2101. txtlb.Position = UDim2.new(0,0,6.75 + 1,0)
  2102. local txtlb2 = Instance.new("TextLabel",scrg)
  2103. txtlb2.Text = ""
  2104. txtlb2.Font = "Bodoni"
  2105. txtlb2.TextColor3 = Color3.new(0,0,0)
  2106. txtlb2.TextStrokeTransparency = 0
  2107. txtlb2.BackgroundTransparency = 0.96
  2108. txtlb2.BackgroundColor3 = C3
  2109. txtlb2.TextStrokeColor3 = color
  2110. txtlb2.TextScaled = true
  2111. txtlb2.Size = UDim2.new(0, 999999, 0, 999)
  2112. txtlb2.TextXAlignment = "Center"
  2113. txtlb2.Position = UDim2.new(0,0,0,0)
  2114. local Iml = Instance.new("ImageLabel",scrg)
  2115. Iml.BackgroundTransparency = 1
  2116. Iml.BorderSizePixel = 0
  2117. Iml.ImageTransparency = 0
  2118. Iml.ImageColor3 = C3
  2119. Iml.Position = UDim2.new(0,0,0.75 + 1,0)
  2120. Iml.Size = UDim2.new(0, 638.82, 0, 591.5)
  2121. Iml.Image = "rbxassetid://0"
  2122. local Iml1 = Instance.new("ImageLabel",scrg)
  2123. Iml1.BackgroundTransparency = 1
  2124. Iml1.BorderSizePixel = 0
  2125. Iml1.ImageTransparency = 0
  2126. Iml1.ImageColor3 = C3
  2127. Iml1.Position = UDim2.new(0,0,0.75 + 1,0)
  2128. Iml1.Size = UDim2.new(0, 638.82, 0, 591.5)
  2129. Iml1.Image = "rbxassetid://0"
  2130. local Iml2 = Instance.new("ImageLabel",scrg)
  2131. Iml2.BackgroundTransparency = 1
  2132. Iml2.BorderSizePixel = 0
  2133. Iml2.ImageTransparency = 0
  2134. Iml2.ImageColor3 = color
  2135. Iml2.Position = UDim2.new(0,0,0.75 + 1,0)
  2136. Iml2.Size = UDim2.new(0, 638.82, 0, 591.5)
  2137. Iml2.Image = "rbxassetid://0"
  2138. local txtlb = Instance.new("TextLabel",Iml)
  2139. txtlb.Text = text
  2140. txtlb.Font = "SciFi"
  2141. txtlb.TextColor3 = color
  2142. txtlb.TextStrokeTransparency = 0
  2143. txtlb.BackgroundTransparency = 1
  2144. txtlb.TextStrokeColor3 = color
  2145. txtlb.TextScaled = true
  2146. txtlb.Size = UDim2.new(1,0,1,0)
  2147. txtlb.Position = UDim2.new(0,0,6.75 + 1,0)
  2148. local fvalen = 0.4
  2149. local fval = -0.49
  2150. coroutine.resume(coroutine.create(function()
  2151. while true do
  2152. swait()
  2153. if scrg.Parent ~= nil then
  2154. fvalen = fvalen - 0.0001
  2155. elseif scrg.Parent == nil then
  2156. break
  2157. end
  2158. end
  2159. end))
  2160. local flol = -0.625
  2161. local flil = -0.935
  2162. coroutine.resume(coroutine.create(function()
  2163. while true do
  2164. swait()
  2165. Iml1.Rotation = Iml1.Rotation + 2.5
  2166. Iml2.Rotation = Iml2.Rotation - 2.5
  2167. end
  2168. end))
  2169. coroutine.resume(coroutine.create(function()
  2170. for i = 0, 36 do
  2171. swait()
  2172. fval = fval + 0.0125
  2173. flol = flol + 0.025
  2174. flil = flil + 0.025
  2175. txtlb.Text = text
  2176. txtlb2.BackgroundTransparency = txtlb2.BackgroundTransparency - 0.008
  2177. txtlb.Position = UDim2.new(flil,0,0,0)
  2178. Iml.Position = UDim2.new(flol,0,-0.05,0)
  2179. Iml1.Position = UDim2.new(flol,0,-0.05,0)
  2180. Iml2.Position = UDim2.new(flol,0,-0.05,0)
  2181. end
  2182. coroutine.resume(coroutine.create(function()
  2183. for i = 0, 99 do
  2184. swait()
  2185. fval = fval + 0.00001
  2186. flol = flol + 0.0001
  2187. flil = flil + 0.0001
  2188. txtlb.Text = text
  2189. txtlb.Position = UDim2.new(flil,0,0,0)
  2190. Iml1.Position = UDim2.new(flol,0,-0.05,0)
  2191. Iml1.Position = UDim2.new(flol,0,-0.05,0)
  2192. Iml2.Position = UDim2.new(flol,0,-0.05,0)
  2193. end
  2194. end))
  2195. wait(1.6)
  2196. local valinc = 0
  2197. for i = 0, 99 do
  2198. swait()
  2199. valinc = valinc + 0.0001
  2200. flol = flol + valinc
  2201. flil = flil + valinc
  2202. Iml1.Rotation = Iml1.Rotation - valinc*50
  2203. Iml.Rotation = Iml1.Rotation - valinc*2
  2204. Iml2.Rotation = Iml2.Rotation - valinc*50
  2205. Iml.Position = UDim2.new(flol,0,0,0)
  2206. Iml1.Position = UDim2.new(flol,0,-0.05,0)
  2207. Iml2.Position = UDim2.new(flol,0,-0.05,0)
  2208. txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
  2209. txtlb2.BackgroundTransparency = txtlb2.BackgroundTransparency + 0.006
  2210. txtlb.TextTransparency = txtlb.TextTransparency + 0.01
  2211. Iml.ImageTransparency = Iml1.ImageTransparency + 0.01
  2212. Iml1.ImageTransparency = Iml1.ImageTransparency + 0.01
  2213. Iml2.ImageTransparency = Iml2.ImageTransparency + 0.01
  2214. txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
  2215. end
  2216. scrg:Destroy()
  2217. end))
  2218. end))
  2219. end
  2220. end
  2221.  
  2222. function mode3()
  2223. attack = true
  2224. ModeOfGlitch = 3
  2225. storehumanoidWS = 22
  2226. hum.WalkSpeed = 22
  2227. RecolorTextAndRename("AGENT ALBERT",BrickColor.new("Really black").Color,BrickColor.new("Crimson").Color,"Antique")
  2228. newTheme("rbxassetid://1838028467",0,1,1.25)
  2229. MAINRUINCOLOR = BrickColor.new("Really blue")
  2230. attack = false
  2231. end
  2232.  
  2233. function mode4()
  2234. attack = true
  2235. ModeOfGlitch = 3
  2236. storehumanoidWS = 16
  2237. hum.WalkSpeed = 16
  2238. RecolorTextAndRename("i plaY mINeCraFt",BrickColor.new("Really blue").Color,BrickColor.new("Really blue").Color,"Antique")
  2239. newTheme("rbxassetid://1920287366",0,1,1.25)
  2240. MAINRUINCOLOR = BrickColor.new("Really blue")
  2241. attack = false
  2242. end
  2243.  
  2244. function secretmode()
  2245. attack = true
  2246. ModeOfGlitch = 201
  2247. storehumanoidWS = 150
  2248. hum.WalkSpeed = 150
  2249. RecolorTextAndRename("lOGan pAUL XD",BrickColor.new("Really red").Color,BrickColor.new("Really blue").Color,"Antique")
  2250. newTheme("rbxassetid://986986864",0,1,1.25)
  2251. MAINRUINCOLOR = BrickColor.new("Really blue")
  2252. attack = false
  2253. end
  2254.  
  2255. function determined()
  2256. newTheme("rbxassetid://228698188",0,1.01,20)
  2257. kan.TimePosition = 0
  2258. wait(19)
  2259. RecolorTextAndRename("We Don't Care what they say..",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
  2260. wait(3)
  2261. RecolorTextAndRename("We will be here all day...",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
  2262. wait(3)
  2263. RecolorTextAndRename("We'll Stay here 'till its over...",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
  2264. wait(3)
  2265. RecolorTextAndRename("'Till the World's out of sight...",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
  2266. wait(3)
  2267. RecolorTextAndRename("We will stand, We will fight...",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
  2268. wait(2)
  2269. RecolorTextAndRename("IT'S NOT OVER 'TILL ITS OVER!",BrickColor.new("Really red").Color,BrickColor.new("Really red").Color,"Antique")
  2270. wait(3.5)
  2271. ModeOfGlitch = 1312
  2272. storehumanoidWS = 125
  2273. hum.WalkSpeed = 125
  2274. RecolorTextAndRename("DETERMINED",BrickColor.new("Really red").Color,BrickColor.new("Really red").Color,"Antique")
  2275. newTheme("rbxassetid://228698188",0,1.01,20)
  2276. MAINRUINCOLOR = BrickColor.new("Really red")
  2277. end
  2278.  
  2279. function secretmode2()
  2280. attack = true
  2281. ModeOfGlitch = 202
  2282. storehumanoidWS = 150
  2283. hum.WalkSpeed = 150
  2284. RecolorTextAndRename("Kill em with real lyrics",BrickColor.new("Really red").Color,BrickColor.new("Really blue").Color,"Antique")
  2285. newTheme("rbxassetid://491080872",0,1,20)
  2286. MAINRUINCOLOR = BrickColor.new("Really blue")
  2287. attack = false
  2288. end
  2289.  
  2290. local attacktype = 1
  2291. mouse.Button1Down:connect(function()
  2292. --[[if attack == false and attacktype == 1 then
  2293. attacktype = 2
  2294. -- attackone()
  2295. elseif attack == false and attacktype == 2 then
  2296. attacktype = 3
  2297. --attacktwo()
  2298. elseif attack == false and attacktype == 3 then
  2299. attacktype = 1
  2300. --attackthree()
  2301. elseif attack == false and attacktype == 4 then
  2302. attacktype = 1
  2303. --attackfour()
  2304. end]]--
  2305. end)
  2306. mouse.KeyDown:connect(function(k)
  2307. if k == "z" and attack == false then
  2308. chaosstomp()
  2309. end
  2310. if k == "q" or k == "m" and attack == false and ModeOfGlitch ~= 1 then
  2311. mode1()
  2312. end
  2313. if k == "e" or k == "m" and attack == false and ModeOfGlitch ~= 2 then
  2314. mode2()
  2315. end
  2316. if k == "r" or k == "m" and attack == false and ModeOfGlitch ~= 3 then
  2317. mode3()
  2318. end
  2319. if k == "t" or k == "m" and attack == false and ModeOfGlitch ~= 4 then
  2320. mode4()
  2321. end
  2322. if k == "x" and attack == false then
  2323. orbofvanishment()
  2324. end
  2325. if k == "c" and attack == false then
  2326. blink()
  2327. end
  2328. if k == "l" and muter == false then
  2329. muter = true
  2330. kan.Volume = 0
  2331. elseif k == "l" and muter == true then
  2332. muter = false
  2333. kan.Volume = 1.25
  2334. end
  2335. end)
  2336. plr.Chatted:connect(function(message)
  2337. if message:sub(1,3) == "id/" then
  2338. ORGID = message:sub(4)
  2339. kan.TimePosition = 0
  2340. kan:Play()
  2341. elseif message:sub(1,6) == "pitch/" then
  2342. ORPIT = message:sub(7)
  2343. elseif message:sub(1,4) == "vol/" then
  2344. ORVOL = message:sub(5)
  2345. elseif message:sub(1,5) == "LOGAN" then
  2346. shakes(0.5,1)
  2347. secretmode()
  2348. elseif message:sub(1,4) == "KIND" then
  2349. shakes(0.5,1)
  2350. secretmode2()
  2351. elseif message:sub(1,10) == "DETERMINED" then
  2352. determined()
  2353. end
  2354. end)
  2355.  
  2356. local bgui = Instance.new("BillboardGui",root)
  2357. bgui.Size = UDim2.new(25, 0, 25, 0)
  2358. local imgc = Instance.new("ImageLabel",bgui)
  2359. imgc.BackgroundTransparency = 1
  2360. imgc.ImageTransparency = 1
  2361. imgc.Size = UDim2.new(1,0,1,0)
  2362. imgc.Image = "rbxassetid://2059444669" --997291547,521073910
  2363. imgc.ImageColor3 = Color3.new(0,1,1)
  2364. local imgc2 = imgc:Clone()
  2365. imgc2.Parent = bgui
  2366. imgc2.Size = UDim2.new(1.5,0,1.5,0)
  2367. imgc2.Position = UDim2.new(-0.25,0,-0.25,0)
  2368. imgc2.ImageColor3 = Color3.new(0,0.75,1)
  2369. imgc.Rotation = 45
  2370. imgc2.Rotation = 45
  2371.  
  2372. idleanim=.4
  2373. while true do
  2374. swait()
  2375. Humanoid.MaxHealth = math.huge
  2376. Humanoid.Health = math.huge
  2377. coroutine.resume(coroutine.create(function()
  2378. for i, v in pairs(FindNearestTorso(root.CFrame.p, 7.5)) do
  2379. if v:FindFirstChild('Head') then
  2380. dmg(v)
  2381. end
  2382. end
  2383. end))
  2384. techc.Rotation = techc.Rotation + 0.1
  2385. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/75
  2386. imgl2.ImageColor3 = Color3.new(0,0.2 + kan.PlaybackLoudness/2500,0.5 + kan.PlaybackLoudness/2500)
  2387. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/50
  2388. imgl2b.ImageColor3 = Color3.new(0,0.2 + kan.PlaybackLoudness/1000,0.5 + kan.PlaybackLoudness/1000)
  2389. ned.Rotation = 0 - 2 * math.cos(sine / 25)
  2390. imgc.ImageTransparency = 0.5 + 0.25 * math.cos(sine / 30)
  2391. imgc.Rotation = imgc.Rotation + kan.PlaybackLoudness/50
  2392. imgc2.ImageTransparency = 0.75 - 0.25 * math.cos(sine / 30)
  2393. imgc2.Rotation = imgc2.Rotation - kan.PlaybackLoudness/50
  2394. bgui.Size = UDim2.new(15 + 1 * math.cos(sine / 30),0, 15 + 1 * math.cos(sine / 30),0)
  2395. ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  2396. sine = sine + change
  2397. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2398. local velderp=RootPart.Velocity.y
  2399. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  2400. if hitfloor ~= nil then
  2401. slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,MAINRUINCOLOR)
  2402. end
  2403. if equipped==true or equipped==false then
  2404. if attack==false then
  2405. idle=idle+1
  2406. else
  2407. idle=0
  2408. end
  2409. if idle>=500 then
  2410. if attack==false then
  2411. --Sheath()
  2412. end
  2413. end
  2414. if RootPart.Velocity.y > 1 and hitfloor==nil then
  2415. Anim="Jump"
  2416. if attack==false then
  2417. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  2418. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  2419. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  2420. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  2421. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  2422. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  2423. end
  2424. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2425. Anim="Fall"
  2426. if attack==false then
  2427. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  2428. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  2429. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  2430. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  2431. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  2432. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  2433. end
  2434. elseif torvel<1 and hitfloor~=nil then
  2435. Anim="Idle"
  2436. if attack==false then
  2437. RH.C0=clerp(RH.C0,cf(1,-1 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15 + 1 * math.cos(sine / 30)),math.rad(0)),.5)
  2438. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5 + 2.5 * math.cos(sine / 30))),.5)
  2439. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05 - 0.1 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0 ),math.rad(30 - 2 * math.cos(sine / 30))),.5)
  2440. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 5 * math.cos(sine / 30)),math.rad(0),math.rad(-30 + 2 * math.cos(sine / 30))),.5)
  2441. RW.C0=clerp(RW.C0,cf(1.45,0.5 - 0.05 * math.cos(sine / 30),0.1)*angles(math.rad(-5),math.rad(-10),math.rad(10 + 5 * math.cos(sine / 30))),.5)
  2442. LW.C0=clerp(LW.C0,cf(-1.4,0.5 - 0.05 * math.cos(sine / 30),0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10 - 5 * math.cos(sine / 30))),.5)
  2443. end
  2444. --game.Players.LocalPLayer.hum.WalkSpeed = 12345678 -- remove this part so it will work
  2445. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  2446. Anim="Walk"
  2447. if attack==false then
  2448. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.5)
  2449. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.5)
  2450. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.025 * math.cos(sine / 4))*angles(math.rad(5 + 1 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.5)
  2451. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 1 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.5)
  2452. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 5 * math.cos(sine / 4))),.5)
  2453. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 5 * math.cos(sine / 4))),.5)
  2454. end
  2455. elseif torvel>=42 and hitfloor~=nil then
  2456. Anim="Run"
  2457. if attack==false then
  2458. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  2459. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  2460. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  2461. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  2462. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  2463. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  2464. end
  2465. end
  2466. end
  2467. end
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