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coinwalk

snowzy bot trial

Jul 26th, 2024
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  1. // Function to calculate the base bet
  2. function calculateBaseBet(balance) {
  3.     return balance / 1000;
  4. }
  5.  
  6. // Initialize variables
  7. var baseBet = calculateBaseBet(parseFloat(document.getElementById('pct_balance').value));
  8. var base = baseBet;
  9. var snowy = 0;
  10. var previousBalance = Math.floor(parseFloat(document.getElementById('pct_balance').value) / (baseBet * 100)) * (baseBet * 100);
  11. var great = parseFloat(document.getElementById('pct_balance').value);
  12. var troll = false;
  13. var beast = baseBet; // Initial bet amount
  14.  
  15. // Define constants for sevens and eights
  16. const sevens = 6.9 * baseBet; // Dynamic lower bound adjustment
  17. const eights = 7.9 * baseBet; // Dynamic upper bound adjustment
  18.  
  19. // Function to start the betting process
  20. function start() {
  21.     great = parseFloat(document.getElementById('pct_balance').value);
  22.     balance = great;
  23.  
  24.     // Check if the balance is within the range defined by 7 * baseBet
  25.     if ((great > ((Math.floor(great / (baseBet * 10))) * (baseBet * 10)) + sevens) &&
  26.         (great < ((Math.floor(great / (baseBet * 10))) * (baseBet * 10)) + eights) &&
  27.         (great != snowy)) {
  28.         beast *= 2;
  29.         snowy = parseFloat(great);
  30.     }
  31.  
  32.     // If balance is less than twice the next bet, reset next bet
  33.     if ((balance<=(previousBalance+(30*base)))&&(troll))  {
  34.         previousBalance = Math.floor(balance / (baseBet * 10)) * (baseBet * 10);
  35.         troll = false;
  36.         baseBet = base;
  37.         snowy = 0;
  38.         beast = baseBet; // Reset nextBet if balance is too low
  39.     }
  40.  
  41.     // If balance is more than previous balance + 70 * baseBet, adjust next bet
  42.     if (balance > previousBalance + 70 * baseBet) {
  43.         baseBet *= 10;
  44.         beast = baseBet * 2;
  45.         troll = true;
  46.         snowy = parseFloat(great);
  47.     }
  48.  
  49.     // If balance is more than previous balance + 10 * baseBet, adjust baseBet and previousBalance
  50.     if (balance > previousBalance + 10 * baseBet) {
  51.         previousBalance = Math.floor(balance / (baseBet * 10)) * (baseBet * 10);
  52.         troll = false;
  53.         baseBet = base;
  54.         beast = baseBet;
  55.         snowy = 0;
  56.     }
  57.     // Set the betting values
  58.     $('#pct_chance').val(49.5);
  59.     $('#pct_bet').val(beast.toFixed(8)); // Ensure brackets are correctly placed
  60.     document.body.firstChild.children[5].firstChild.lastChild.lastElementChild.lastChild.click();
  61.  
  62.     // Repeat the process
  63.     setTimeout(() => start(), 1); // Adjust timeout as needed
  64. }
  65.  
  66. // Start the betting process
  67. start();
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