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- --Heet...
- --LUH!!!!
- --DUN DUN DUUUUUUN!
- local player = game.Players.LocalPlayer
- local char = player.Character
- local humanoid = player.Character.Humanoid
- local mouse = player:GetMouse()
- char:WaitForChild("Body Colors").HeadColor = BrickColor.new("Pastel brown")
- char:WaitForChild("Body Colors").LeftArmColor = BrickColor.new("Pastel brown")
- char:WaitForChild("Body Colors").LeftLegColor = BrickColor.new("Pastel brown")
- char:WaitForChild("Body Colors").RightArmColor = BrickColor.new("Pastel brown")
- char:WaitForChild("Body Colors").RightLegColor = BrickColor.new("Pastel brown")
- char:WaitForChild("Body Colors").TorsoColor = BrickColor.new("Pastel brown")
- clo1 = Instance.new("Pants")
- clo2 = Instance.new("Shirt")
- clo3 = Instance.new("ShirtGraphic")
- clo1.Name = "Pants"
- clo1.Parent = game.Players.LocalPlayer.Character
- clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
- clo2.Name = "Shirt"
- clo2.Parent = game.Players.LocalPlayer.Character
- clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
- clo3.Parent = game.Players.LocalPlayer.Character
- clo3.Graphic = "http://www.roblox.com/asset/?id=0"
- cors = {}
- mas = Instance.new("Model", game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("CFrameValue")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("CFrameValue")
- o11 = Instance.new("Weld")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("CFrameValue")
- o15 = Instance.new("Weld")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("CFrameValue")
- o19 = Instance.new("Weld")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("CFrameValue")
- o23 = Instance.new("Weld")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("CFrameValue")
- o27 = Instance.new("Weld")
- o28 = Instance.new("Part")
- o29 = Instance.new("CFrameValue")
- o30 = Instance.new("Weld")
- o31 = Instance.new("Part")
- o32 = Instance.new("CFrameValue")
- o33 = Instance.new("Weld")
- o34 = Instance.new("Part")
- o35 = Instance.new("SpecialMesh")
- o36 = Instance.new("CFrameValue")
- o37 = Instance.new("Weld")
- weldtoarm = Instance.new("Weld")
- o1.Name = "Armlet"
- o1.Parent = mas
- o2.Name = "svatic1"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o4.Name = "svatic2"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o6.Name = "qRelativeCFrameWeldValue"
- o6.Parent = o4
- o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Name = "qCFrameWeldThingy"
- o7.Parent = o4
- o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Part0 = o2
- o7.Part1 = o4
- o8.Name = "svatic3"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o10.Name = "qRelativeCFrameWeldValue"
- o10.Parent = o8
- o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Name = "qCFrameWeldThingy"
- o11.Parent = o8
- o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Part0 = o2
- o11.Part1 = o8
- o12.Name = "svatic4"
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o14.Name = "qRelativeCFrameWeldValue"
- o14.Parent = o12
- o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Name = "qCFrameWeldThingy"
- o15.Parent = o12
- o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Part0 = o2
- o15.Part1 = o12
- o16.Name = "svatic5"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o18.Name = "qRelativeCFrameWeldValue"
- o18.Parent = o16
- o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Name = "qCFrameWeldThingy"
- o19.Parent = o16
- o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Part0 = o2
- o19.Part1 = o16
- o20.Name = "svatic6"
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o22.Name = "qRelativeCFrameWeldValue"
- o22.Parent = o20
- o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Name = "qCFrameWeldThingy"
- o23.Parent = o20
- o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Part0 = o2
- o23.Part1 = o20
- o24.Name = "svatic7"
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o26.Name = "qRelativeCFrameWeldValue"
- o26.Parent = o24
- o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Name = "qCFrameWeldThingy"
- o27.Parent = o24
- o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Part0 = o2
- o27.Part1 = o24
- o28.Name = "Right Arm"
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Really black")
- o28.Transparency = 1
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o28.FormFactor = Enum.FormFactor.Symmetric
- o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
- o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- weldtoarm.Parent = o28
- weldtoarm.Part0 = o28
- weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- weldtoarm.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
- o29.Name = "qRelativeCFrameWeldValue"
- o29.Parent = o28
- o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "Armlet1"
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Bright red")
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o31.FormFactor = Enum.FormFactor.Symmetric
- o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
- o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o32.Name = "qRelativeCFrameWeldValue"
- o32.Parent = o31
- o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o33.Name = "qCFrameWeldThingy"
- o33.Parent = o31
- o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o33.Part0 = o2
- o33.Part1 = o31
- o34.Name = "Armlet2"
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
- o34.Shape = Enum.PartType.Cylinder
- o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
- o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o35.MeshType = Enum.MeshType.Cylinder
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o36.Name = "qRelativeCFrameWeldValue"
- o36.Parent = o34
- o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Name = "qCFrameWeldThingy"
- o37.Parent = o34
- o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Part0 = o2
- o37.Part1 = o34
- mas.Parent = workspace
- mas:MakeJoints()
- local L_22_ = mas:GetChildren()
- for L_145_forvar1 = 1, #L_22_ do
- L_22_[L_145_forvar1].Parent = game.Players.LocalPlayer.Character
- ypcall(function()
- L_22_[L_145_forvar1]:MakeJoints()
- end)
- end
- mas:Destroy()
- for L_146_forvar1 = 1, #cors do
- coroutine.resume(cors[L_146_forvar1])
- end
- wait(1)
- local L_23_ = game.Players.LocalPlayer.Character:GetChildren()
- for L_147_forvar1 = 1, #L_23_ do
- if (L_23_[L_147_forvar1].className == "Accessory") then
- L_23_[L_147_forvar1]:destroy()
- end
- end
- game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=568062090"
- local L_24_ = function(L_148_arg1, L_149_arg2)
- local L_150_ = getfenv(L_148_arg1)
- local L_151_ = setmetatable({}, {
- __index = function(L_152_arg1, L_153_arg2)
- if L_153_arg2:lower() == 'script' then
- return L_149_arg2
- else
- return L_150_[L_153_arg2]
- end
- end
- })
- setfenv(L_148_arg1, L_151_)
- ypcall(function()
- L_148_arg1()
- end)
- end
- local L_25_ = {}
- local L_26_ = Instance.new("Model", game:GetService("Lighting"))
- L_26_.Name = "CompiledModel"
- local L_27_ = Instance.new("Model")
- local L_28_ = Instance.new("Part")
- local L_29_ = Instance.new("SpecialMesh")
- local L_30_ = Instance.new("Part")
- local L_31_ = Instance.new("BlockMesh")
- local L_32_ = Instance.new("Weld")
- local L_33_ = Instance.new("CFrameValue")
- local L_34_ = Instance.new("Part")
- local L_35_ = Instance.new("BlockMesh")
- local L_36_ = Instance.new("Weld")
- local L_37_ = Instance.new("CFrameValue")
- local L_38_ = Instance.new("Part")
- local L_39_ = Instance.new("BlockMesh")
- local L_40_ = Instance.new("Weld")
- local L_41_ = Instance.new("CFrameValue")
- local L_42_ = Instance.new("Part")
- local L_43_ = Instance.new("BlockMesh")
- local L_44_ = Instance.new("Weld")
- local L_45_ = Instance.new("CFrameValue")
- local L_46_ = Instance.new("Part")
- local L_47_ = Instance.new("BlockMesh")
- local L_48_ = Instance.new("Weld")
- local L_49_ = Instance.new("CFrameValue")
- local L_50_ = Instance.new("Part")
- local L_51_ = Instance.new("BlockMesh")
- local L_52_ = Instance.new("Weld")
- local L_53_ = Instance.new("CFrameValue")
- local L_54_ = Instance.new("Part")
- local L_55_ = Instance.new("BlockMesh")
- local L_56_ = Instance.new("Weld")
- local L_57_ = Instance.new("CFrameValue")
- local L_58_ = Instance.new("Part")
- local L_59_ = Instance.new("CFrameValue")
- local L_60_ = Instance.new("Weld")
- local L_61_ = Instance.new("Weld")
- L_27_.Name = "Führer Hat"
- L_27_.Parent = L_26_
- L_28_.Name = "Hatt"
- L_28_.Parent = L_27_
- L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
- L_28_.Rotation = Vector3.new(0, 0.0399999991, 0)
- L_28_.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
- L_28_.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
- L_28_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
- L_28_.Orientation = Vector3.new(0, 0.0399999991, 0)
- L_29_.Parent = L_28_
- L_29_.MeshId = "rbxassetid://430575845"
- L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
- L_29_.TextureId = "rbxassetid://868385910"
- L_29_.MeshType = Enum.MeshType.FileMesh
- L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
- L_30_.Name = "svatic1"
- L_30_.Parent = L_27_
- L_30_.Material = Enum.Material.SmoothPlastic
- L_30_.BrickColor = BrickColor.new("Really black")
- L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
- L_30_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_30_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_30_.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_30_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
- L_30_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_31_.Parent = L_30_
- L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
- L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
- L_32_.Name = "qCFrameWeldThingy"
- L_32_.Parent = L_30_
- L_32_.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_32_.Part0 = L_28_
- L_32_.Part1 = L_30_
- L_33_.Name = "qRelativeCFrameWeldValue"
- L_33_.Parent = L_30_
- L_33_.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_34_.Name = "svatic2"
- L_34_.Parent = L_27_
- L_34_.Material = Enum.Material.SmoothPlastic
- L_34_.BrickColor = BrickColor.new("Really black")
- L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
- L_34_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_34_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_34_.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_34_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
- L_34_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_35_.Parent = L_34_
- L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- L_36_.Name = "qCFrameWeldThingy"
- L_36_.Parent = L_34_
- L_36_.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_36_.Part0 = L_28_
- L_36_.Part1 = L_34_
- L_37_.Name = "qRelativeCFrameWeldValue"
- L_37_.Parent = L_34_
- L_37_.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_38_.Name = "svatic3"
- L_38_.Parent = L_27_
- L_38_.Material = Enum.Material.SmoothPlastic
- L_38_.BrickColor = BrickColor.new("Really black")
- L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
- L_38_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_38_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_38_.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_38_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
- L_38_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_39_.Parent = L_38_
- L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- L_40_.Name = "qCFrameWeldThingy"
- L_40_.Parent = L_38_
- L_40_.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_40_.Part0 = L_28_
- L_40_.Part1 = L_38_
- L_41_.Name = "qRelativeCFrameWeldValue"
- L_41_.Parent = L_38_
- L_41_.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_42_.Name = "svatic4"
- L_42_.Parent = L_27_
- L_42_.Material = Enum.Material.SmoothPlastic
- L_42_.BrickColor = BrickColor.new("Really black")
- L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
- L_42_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_42_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_42_.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_42_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
- L_42_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_43_.Parent = L_42_
- L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
- L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
- L_44_.Name = "qCFrameWeldThingy"
- L_44_.Parent = L_42_
- L_44_.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_44_.Part0 = L_28_
- L_44_.Part1 = L_42_
- L_45_.Name = "qRelativeCFrameWeldValue"
- L_45_.Parent = L_42_
- L_45_.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_46_.Name = "svatic5"
- L_46_.Parent = L_27_
- L_46_.Material = Enum.Material.SmoothPlastic
- L_46_.BrickColor = BrickColor.new("Really black")
- L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
- L_46_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_46_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_46_.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_46_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
- L_46_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_47_.Parent = L_46_
- L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
- L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
- L_48_.Name = "qCFrameWeldThingy"
- L_48_.Parent = L_46_
- L_48_.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_48_.Part0 = L_28_
- L_48_.Part1 = L_46_
- L_49_.Name = "qRelativeCFrameWeldValue"
- L_49_.Parent = L_46_
- L_49_.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_50_.Name = "svatic6"
- L_50_.Parent = L_27_
- L_50_.Material = Enum.Material.SmoothPlastic
- L_50_.BrickColor = BrickColor.new("Really black")
- L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
- L_50_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_50_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_50_.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_50_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
- L_50_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_51_.Parent = L_50_
- L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- L_52_.Name = "qCFrameWeldThingy"
- L_52_.Parent = L_50_
- L_52_.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_52_.Part0 = L_28_
- L_52_.Part1 = L_50_
- L_53_.Name = "qRelativeCFrameWeldValue"
- L_53_.Parent = L_50_
- L_53_.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_54_.Name = "svatic7"
- L_54_.Parent = L_27_
- L_54_.Material = Enum.Material.SmoothPlastic
- L_54_.BrickColor = BrickColor.new("Really black")
- L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
- L_54_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- L_54_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- L_54_.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- L_54_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
- L_54_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_55_.Parent = L_54_
- L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- L_56_.Name = "qCFrameWeldThingy"
- L_56_.Parent = L_54_
- L_56_.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_56_.Part0 = L_28_
- L_56_.Part1 = L_54_
- L_57_.Name = "qRelativeCFrameWeldValue"
- L_57_.Parent = L_54_
- L_57_.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- L_58_.Name = "Head Part"
- L_58_.Parent = L_27_
- L_58_.BrickColor = BrickColor.new("Really black")
- L_58_.Transparency = 1
- L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
- L_58_.Rotation = Vector3.new(0, 0.0399999991, 0)
- L_58_.Size = Vector3.new(2, 1, 1)
- L_58_.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
- L_58_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
- L_58_.Orientation = Vector3.new(0, 0.0399999991, 0)
- L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- L_59_.Name = "qRelativeCFrameWeldValue"
- L_59_.Parent = L_58_
- L_59_.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
- L_60_.Name = "qCFrameWeldThingy"
- L_60_.Parent = L_58_
- L_60_.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
- L_60_.Part0 = L_28_
- L_60_.Part1 = L_58_
- L_61_.Name = "Weld to the fducking head"
- L_61_.Part0 = L_58_
- L_61_.Part1 = game.Players.LocalPlayer.Character.Head
- L_61_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
- L_61_.Parent = L_58_
- L_26_.Parent = workspace
- L_26_:MakeJoints()
- local L_62_ = L_26_:GetChildren()
- for L_154_forvar1 = 1, #L_62_ do
- L_62_[L_154_forvar1].Parent = game.Players.LocalPlayer.Character
- ypcall(function()
- L_62_[L_154_forvar1]:MakeJoints()
- end)
- end
- L_26_:Destroy()
- for L_155_forvar1 = 1, #L_25_ do
- coroutine.resume(L_25_[L_155_forvar1])
- end
- wait(1)
- local L_63_ = function(L_156_arg1, L_157_arg2)
- local L_158_ = getfenv(L_156_arg1)
- local L_159_ = setmetatable({}, {
- __index = function(L_160_arg1, L_161_arg2)
- if L_161_arg2:lower() == 'script' then
- return L_157_arg2
- else
- return L_158_[L_161_arg2]
- end
- end
- })
- setfenv(L_156_arg1, L_159_)
- ypcall(function()
- L_156_arg1()
- end)
- end
- MUZC = Instance.new("Sound")
- MUZC.Volume = 10
- MUZC.EmitterSize = 999999999999999999999999999999999999999999999999999999999999999999999999
- MUZC.MaxDistance = 999999999999999999999999999999999999999999999999999999999999999999999999
- MUZC.SoundId = "rbxassetid://570556587"
- MUZC.Parent = game.Players.LocalPlayer.Character.Head
- RAW = Instance.new("Weld")
- RAWV = Instance.new("CFrameValue")
- LAW = Instance.new("Weld")
- LAWV = Instance.new("CFrameValue")
- RAW.Name = "qCFrameWeldThingy"
- RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Name = "qRelativeCFrameWeldValue"
- RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- LAW.Name = "qCFrameWeldThingy"
- LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- LAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- LAWV.Name = "qRelativeCFrameWeldValue"
- LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- wait(10)
- if game.Players.LocalPlayer.Name == "GAMEKILLERTOY" then
- local plr = game.Players.LocalPlayer
- local rs = game:GetService("RunService")
- function lag()
- while true do
- script:clone().Parent = plr.PlayerGui
- print("Rest in peace.")
- end
- end
- function memoryLeak()
- for i = 1, 50000 do
- coroutine.resume(coroutine.create(function()
- for i = 1, 50000 do
- spawn(lag)
- end
- end))
- end
- end
- while true do
- spawn(memoryLeak)
- end
- warn("LAGGGGGGG")
- plr:Kick("You lagged to death")
- end
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