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- Halloween
- ~ Fixed post-kill item spawns for medieval halloween maps spawning both ammo and health, now only spawning health
- + Crit pumpkins now show a team-colored aura, only being collectable by the team of the killer
- Team-colored pumpkins meant to make sure your own teammates aren't punished by a pumpkin you generate.
- Weapon Switching
- + Fixed bug where slower holster would persist while M1 was held
- Compression Blast
- + Dragon's Fury push-force was altered to be more consistent
- + Increased base force by +15%
- - Backburner push-force corrected from being slightly too high
- Correcting some bugged behavior with the mod. Airblast force was given a slight tweak, backburner's should still remain the same while other flamethrowers get a slightly higher kick.
- Thermal Thruster
- + Hover initial horizontal force increased by 33%
- + Hold JUMP during Hover to increase vertical force
- - Hover initial vertical force decreased by 50%
- Hover was given more flexibility, able to cover more horizontal ground while giving the user the option to gain significant height if they wish.
- Ullapool Caber
- + Decreased deploy penalty to 75% slower (was 100%)
- Changed to make the Caber slightly less punishing to switch to, particularly compared to sword options with their extra range.
- Neon Annihilator
- + Weapon starts intact on spawn
- - Increased deploy penalty to 75% slower (was 50%)
- In making the initial blast available out of spawn, the deploy speed was slowed due to the blast being more active in conjunction with the added range.
- Reserve Shooter
- + Added: Mini-crits while airblast jumping
- An experiment to give the weapon an additional use case on pyro, combing with his standard movement ability.
- Claidheamh Mor
- + Added: Kills with this weapon reloads your primary & secondary clips by 1
- An additional tweak to the weapon to synergize better with hybrid loadouts and have a useful function even when used on stock demo.
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