Advertisement
jadenquinn

E-10

Nov 14th, 2017
258
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Video Game Designers design core features of video games. They create gameplay test plans for internal and external test groups.
  2. It is also Called
  3. World Designer - ????
  4. Videogame Designer
  5. Video Game Programmer
  6. Video Game Maker
  7. Video Game Engineer
  8. Video Game Developer
  9.  
  10. Video Game Developers keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  11.  
  12. Outlook
  13. 2.00%
  14. avg. annual growth
  15. During 2014, this occupation employed approximately 25,000 people in California. It is projected that there will be 30,000 employed in 2024.
  16.  
  17. This occupation will have about 500 openings due to growth and about 320 replacement openings for approximately 820 total annual openings.
  18. Preparation Required
  19. Most of these occupations require a four-year bachelor's degree, but some do not.
  20.  
  21. Wages
  22. In 2016, the average annual wage in California was $95,970 with most people making between $42,680 and $154,940.
  23. Education & Training
  24. Human Computer Interaction
  25. Industries that Employ this Occupation
  26. Industry breakdown is not available for this occupation.
  27. Interests
  28. People who work in this occupation generally have the interest code: AE.
  29.  
  30. This means people who work in this occupation generally have Artistic interests, but also prefer Enterprising environments.
  31. Things They Need to Know
  32. Computers and Electronics - Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
  33. Design - Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
  34. English Language - Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
  35. Communications and Media - Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
  36. Psychology - Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
  37. Things They Need to Be Able to Do
  38. Programming - Writing computer programs for various purposes.
  39. Active Listening - Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  40. Reading Comprehension - Understanding written sentences and paragraphs in work related documents.
  41. Critical Thinking - Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  42. Complex Problem Solving - Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
  43. Judgment and Decision Making - Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  44. Active Learning - Understanding the implications of new information for both current and future problem-solving and decision-making.
  45. Work Values
  46. People who work in this occupation generally prize Achievement, but also value Independence and Working Conditions in their jobs.
  47. About the Job
  48. Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement