Advertisement
DarkScriptZEditors

GG

Dec 17th, 2018
248
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 166.32 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. local p = game.Players.LocalPlayer
  137. local char = p.Character
  138. local mouse = p:GetMouse()
  139. local larm = char["Left Arm"]
  140. local rarm = char["Right Arm"]
  141. local lleg = char["Left Leg"]
  142. local rleg = char["Right Leg"
  143. ]local hed = char.Head
  144. local torso = char.Torso
  145. local hum = char.Humanoid
  146. local cam = game.Workspace.CurrentCamera
  147. local root = char.HumanoidRootPart
  148. local deb = false
  149. local shot = 0
  150. local debris=game:service"Debris"
  151. local l = game:GetService("Lighting")
  152. local rs = game:GetService("RunService").RenderStepped
  153. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  154. math.randomseed(os.time())
  155. for i,v in pairs(char:children()) do
  156. if v:IsA("Hat") then
  157. v:Destroy()
  158. end
  159. end
  160. for i,v in pairs (hed:GetChildren()) do
  161. if v:IsA("Sound") then
  162. v:Destroy()
  163. end
  164. end
  165.  
  166.  
  167. ----------------------------------------------------
  168. Debounces = {
  169. CanAttack = true;
  170. NoIdl = false;
  171. Slashing = false;
  172. Slashed = false;
  173. RPunch = false;
  174. RPunched = false;
  175. LPunch = false;
  176. LPunched = false;
  177. }
  178. local Touche = {char.Name, }
  179. ----------------------------------------------------
  180. hed.face.Texture = "rbxassetid://110112292"
  181. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  182. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  183. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  184. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  185. ----------------------------------------------------
  186. ypcall(function()
  187. char.Shirt:Destroy()
  188. char.Pants:Destroy()
  189. shirt = Instance.new("Shirt", char)
  190. shirt.Name = "Shirt"
  191. pants = Instance.new("Pants", char)
  192. pants.Name = "Pants"
  193. char.Shirt.ShirtTemplate = "rbxassetid://246438816"
  194. char.Pants.PantsTemplate = "rbxassetid://267068334"
  195. end)
  196. ----------------------------------------------------
  197. function lerp(a, b, t) -- Linear interpolation
  198. return a + (b - a)*t
  199. end
  200.  
  201. function slerp(a, b, t) --Spherical interpolation
  202. dot = a:Dot(b)
  203. if dot > 0.99999 or dot < -0.99999 then
  204. return t <= 0.5 and a or b
  205. else
  206. r = math.acos(dot)
  207. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  208. end
  209. end
  210.  
  211. function matrixInterpolate(a, b, t)
  212. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  213. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  214. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  215. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  216. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  217. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  218. local t = v1:Dot(v2)
  219. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  220. return CFrame.new()
  221. end
  222. return CFrame.new(
  223. v0.x, v0.y, v0.z,
  224. v1.x, v1.y, v1.z,
  225. v2.x, v2.y, v2.z,
  226. v3.x, v3.y, v3.z)
  227. end
  228. ----------------------------------------------------
  229. function genWeld(a,b)
  230. local w = Instance.new("Weld",a)
  231. w.Part0 = a
  232. w.Part1 = b
  233. return w
  234. end
  235. function weld(a, b)
  236. local weld = Instance.new("Weld")
  237. weld.Name = "W"
  238. weld.Part0 = a
  239. weld.Part1 = b
  240. weld.C0 = a.CFrame:inverse() * b.CFrame
  241. weld.Parent = a
  242. return weld;
  243. end
  244. ----------------------------------------------------
  245. function Lerp(c1,c2,al)
  246. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  247. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  248. for i,v in pairs(com1) do
  249. com1[i] = v+(com2[i]-v)*al
  250. end
  251. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  252. end
  253. ----------------------------------------------------
  254. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  255. local wld = Instance.new("Weld", wp1)
  256. wld.Part0 = wp0
  257. wld.Part1 = wp1
  258. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  259. end
  260. ----------------------------------------------------
  261. function weld5(part0, part1, c0, c1)
  262. weeld=Instance.new("Weld", part0)
  263. weeld.Part0=part0
  264. weeld.Part1=part1
  265. weeld.C0=c0
  266. weeld.C1=c1
  267. return weeld
  268. end
  269. ----------------------------------------------------
  270. function HasntTouched(plrname)
  271. local ret = true
  272. for _, v in pairs(Touche) do
  273. if v == plrname then
  274. ret = false
  275. end
  276. end
  277. return ret
  278. end
  279. ----------------------------------------------------
  280. newWeld(torso, larm, -1.5, 0.5, 0)
  281. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  282. newWeld(torso, rarm, 1.5, 0.5, 0)
  283. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  284. newWeld(torso, hed, 0, 1.5, 0)
  285. newWeld(torso, lleg, -0.5, -1, 0)
  286. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  287. newWeld(torso, rleg, 0.5, -1, 0)
  288. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  289. newWeld(root, torso, 0, -1, 0)
  290. torso.Weld.C1 = CFrame.new(0, -1, 0)
  291. ----------------------------------------------------
  292. z = Instance.new("Sound", char)
  293. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  294. z.Looped = true
  295. z.Pitch = 1
  296. z.Volume = 1
  297. wait(.1)
  298. z:Play()
  299. ----------------------------------------------------
  300. local Transforming = true
  301. hum.WalkSpeed = 0
  302. local fx = Instance.new("Part",torso)
  303. fx.Anchored = true
  304. fx.Material = "Neon"
  305. fx.CanCollide = false
  306. fx.Locked = true
  307. fx.Transparency = 1
  308. fx.Material = "Brick"
  309. fx.Size = Vector3.new(1,1,1)
  310. fx.TopSurface = "SmoothNoOutlines"
  311. fx.BottomSurface = "SmoothNoOutlines"
  312. fx.BrickColor = BrickColor.new("Lime green")
  313. fxm = Instance.new("SpecialMesh",fx)
  314. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  315. fxm.Scale = Vector3.new(1,1,1)
  316. for i = 1, 20 do rs:wait()
  317. fx.Transparency = fx.Transparency - (1/20)
  318. fx.CFrame = torso.CFrame
  319. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  320. rs:wait()
  321. end
  322. ------
  323. ----------------------------------------------------
  324. lleg.Transparency = 0.5
  325. rleg.Transparency = 0.5
  326. larm.Transparency = 0.5
  327. rarm.Transparency = 0.5
  328. torso.Transparency = 0.5
  329. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  330. larm1 = Instance.new("Part", char)
  331. larm1.Name = "Middle"
  332. larm1.BrickColor = BrickColor.new("Lime green")
  333. larm1.Size = Vector3.new(1, 2, 1)
  334. larm1.CanCollide = false
  335. larm1.BottomSurface = "Smooth"
  336. larm1.TopSurface = "Smooth"
  337. larm1.Material = "Neon"
  338. Weld = Instance.new("Weld",larm)
  339. Weld.Part0 = larm
  340. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  341. Weld.Part1 = larm1
  342. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  343.  
  344. larm2 = Instance.new("Part", char)
  345. larm2.BrickColor = BrickColor.new("Really blue")
  346. larm2.Material = "Granite"
  347. larm2.Size = Vector3.new(1, 0.4, 1)
  348. larm2.CanCollide = false
  349. larm2.BottomSurface = "Smooth"
  350. larm2.TopSurface = "Smooth"
  351. Weld = Instance.new("Weld",larm)
  352. Weld.Part0 = larm
  353. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  354. Weld.Part1 = larm2
  355. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  356.  
  357. larm3 = Instance.new("Part", char)
  358. larm3.BrickColor = BrickColor.new("Really blue")
  359. larm3.Material = "Granite"
  360. larm3.Size = Vector3.new(1, 0.4, 1)
  361. larm3.CanCollide = false
  362. larm3.BottomSurface = "Smooth"
  363. larm3.TopSurface = "Smooth"
  364. Weld = Instance.new("Weld",larm)
  365. Weld.Part0 = larm
  366. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  367. Weld.Part1 = larm3
  368. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  369.  
  370. larm4 = Instance.new("Part", char)
  371. larm4.BrickColor = BrickColor.new("Really blue")
  372. larm4.Material = "Granite"
  373. larm4.Size = Vector3.new(1, 0.4, 1)
  374. larm4.CanCollide = false
  375. larm4.BottomSurface = "Smooth"
  376. larm4.TopSurface = "Smooth"
  377. Weld = Instance.new("Weld",larm)
  378. Weld.Part0 = larm
  379. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  380. Weld.Part1 = larm4
  381. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  382.  
  383. larm5 = Instance.new("Part", char)
  384. larm5.BrickColor = BrickColor.new("Really blue")
  385. larm5.Material = "Granite"
  386. larm5.Size = Vector3.new(1, 0.4, 1)
  387. larm5.CanCollide = false
  388. larm5.BottomSurface = "Smooth"
  389. larm5.TopSurface = "Smooth"
  390. Weld = Instance.new("Weld",larm)
  391. Weld.Part0 = larm
  392. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  393. Weld.Part1 = larm5
  394. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  395.  
  396. larm6 = Instance.new("Part", char)
  397. larm6.BrickColor = BrickColor.new("Really blue")
  398. larm6.Material = "Granite"
  399. larm6.Size = Vector3.new(1, 0.4, 1)
  400. larm6.CanCollide = false
  401. larm6.BottomSurface = "Smooth"
  402. larm6.TopSurface = "Smooth"
  403. Mesh = Instance.new("SpecialMesh", larm6)
  404. Mesh.MeshType = "Brick"
  405. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  406. Weld = Instance.new("Weld",larm)
  407. Weld.Part0 = larm
  408. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  409. Weld.Part1 = larm6
  410. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  411.  
  412. larm7 = Instance.new("Part", char)
  413. larm7.BrickColor = BrickColor.new("Lime green")
  414. larm7.Size = Vector3.new(0.5, 0.3, 2)
  415. larm7.CanCollide = false
  416. larm7.BottomSurface = "Smooth"
  417. larm7.TopSurface = "Smooth"
  418. larm7.Material = "Neon"
  419. Weld = Instance.new("Weld",larm)
  420. Weld.Part0 = larm
  421. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  422. Weld.Part1 = larm7
  423. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  424.  
  425. larm8 = Instance.new("Part", char)
  426. larm8.BrickColor = BrickColor.new("Really blue")
  427. larm8.Material = "Granite"
  428. larm8.Size = Vector3.new(1, 0.4, 1)
  429. larm8.CanCollide = false
  430. larm8.BottomSurface = "Smooth"
  431. larm8.TopSurface = "Smooth"
  432. Weld = Instance.new("Weld",larm)
  433. Weld.Part0 = larm
  434. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  435. Weld.Part1 = larm8
  436. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  437. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  438. rarm1 = Instance.new("Part", char)
  439. rarm1.Name = "Middle"
  440. rarm1.BrickColor = BrickColor.new("Lime green")
  441. rarm1.Size = Vector3.new(1, 2, 1)
  442. rarm1.CanCollide = false
  443. rarm1.BottomSurface = "Smooth"
  444. rarm1.TopSurface = "Smooth"
  445. rarm1.Material = "Neon"
  446. Weld = Instance.new("Weld",rarm)
  447. Weld.Part0 = rarm
  448. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  449. Weld.Part1 = rarm1
  450. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  451.  
  452. rarm2 = Instance.new("Part", char)
  453. rarm2.BrickColor = BrickColor.new("Really blue")
  454. rarm2.Material = "Granite"
  455. rarm2.Size = Vector3.new(1, 0.4, 1)
  456. rarm2.CanCollide = false
  457. rarm2.BottomSurface = "Smooth"
  458. rarm2.TopSurface = "Smooth"
  459. Weld = Instance.new("Weld",rarm)
  460. Weld.Part0 = rarm
  461. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  462. Weld.Part1 = rarm2
  463. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  464.  
  465. rarm3 = Instance.new("Part", char)
  466. rarm3.BrickColor = BrickColor.new("Really blue")
  467. rarm3.Material = "Granite"
  468. rarm3.Size = Vector3.new(1, 0.4, 1)
  469. rarm3.CanCollide = false
  470. rarm3.BottomSurface = "Smooth"
  471. rarm3.TopSurface = "Smooth"
  472. Weld = Instance.new("Weld",rarm)
  473. Weld.Part0 = rarm
  474. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  475. Weld.Part1 = rarm3
  476. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  477.  
  478. rarm4 = Instance.new("Part", char)
  479. rarm4.BrickColor = BrickColor.new("Really blue")
  480. rarm4.Material = "Granite"
  481. rarm4.Size = Vector3.new(1, 0.4, 1)
  482. rarm4.CanCollide = false
  483. rarm4.BottomSurface = "Smooth"
  484. rarm4.TopSurface = "Smooth"
  485. Weld = Instance.new("Weld",rarm)
  486. Weld.Part0 = rarm
  487. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  488. Weld.Part1 = rarm4
  489. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  490.  
  491. rarm5 = Instance.new("Part", char)
  492. rarm5.BrickColor = BrickColor.new("Really blue")
  493. rarm5.Material = "Granite"
  494. rarm5.Size = Vector3.new(1, 0.4, 1)
  495. rarm5.CanCollide = false
  496. rarm5.BottomSurface = "Smooth"
  497. rarm5.TopSurface = "Smooth"
  498. Mesh = Instance.new("SpecialMesh", rarm5)
  499. Mesh.MeshType = "Brick"
  500. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  501. Weld = Instance.new("Weld",rarm)
  502. Weld.Part0 = rarm
  503. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  504. Weld.Part1 = rarm5
  505. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  506.  
  507. rarm6 = Instance.new("Part", char)
  508. rarm6.BrickColor = BrickColor.new("Really blue")
  509. rarm6.Material = "Granite"
  510. rarm6.Size = Vector3.new(1, 0.4, 1)
  511. rarm6.CanCollide = false
  512. rarm6.BottomSurface = "Smooth"
  513. rarm6.TopSurface = "Smooth"
  514. Weld = Instance.new("Weld",rarm)
  515. Weld.Part0 = rarm
  516. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  517. Weld.Part1 = rarm6
  518. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  519.  
  520. rarm7 = Instance.new("Part", char)
  521. rarm7.BrickColor = BrickColor.new("Lime green")
  522. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  523. rarm7.CanCollide = false
  524. rarm7.BottomSurface = "Smooth"
  525. rarm7.TopSurface = "Smooth"
  526. rarm7.Material = "Neon"
  527. Weld = Instance.new("Weld",rarm)
  528. Weld.Part0 = rarm
  529. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  530. Weld.Part1 = rarm7
  531. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  532.  
  533. rarm8 = Instance.new("Part", char)
  534. rarm8.BrickColor = BrickColor.new("Really blue")
  535. rarm8.Material = "Granite"
  536. rarm8.Size = Vector3.new(1, 0.4, 1)
  537. rarm8.CanCollide = false
  538. rarm8.BottomSurface = "Smooth"
  539. rarm8.TopSurface = "Smooth"
  540. Weld = Instance.new("Weld",rarm)
  541. Weld.Part0 = rarm
  542. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  543. Weld.Part1 = rarm8
  544. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  545. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  546. lleg1 = Instance.new("Part", char)
  547. lleg1.Name = "Middle"
  548. lleg1.BrickColor = BrickColor.new("Lime green")
  549. lleg1.Size = Vector3.new(1, 2, 1)
  550. lleg1.CanCollide = false
  551. lleg1.BottomSurface = "Smooth"
  552. lleg1.TopSurface = "Smooth"
  553. lleg1.Material = "Neon"
  554. Weld = Instance.new("Weld",lleg)
  555. Weld.Part0 = lleg
  556. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  557. Weld.Part1 = lleg1
  558. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  559.  
  560. lleg2 = Instance.new("Part", char)
  561. lleg2.BrickColor = BrickColor.new("Really blue")
  562. lleg2.Material = "Granite"
  563. lleg2.Size = Vector3.new(1, 0.4, 1)
  564. lleg2.CanCollide = false
  565. lleg2.BottomSurface = "Smooth"
  566. lleg2.TopSurface = "Smooth"
  567. Weld = Instance.new("Weld",lleg)
  568. Weld.Part0 = lleg
  569. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  570. Weld.Part1 = lleg2
  571. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  572.  
  573. lleg3 = Instance.new("Part", char)
  574. lleg3.BrickColor = BrickColor.new("Really blue")
  575. lleg3.Material = "Granite"
  576. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  577. lleg3.CanCollide = false
  578. lleg3.BottomSurface = "Smooth"
  579. lleg3.TopSurface = "Smooth"
  580. Weld = Instance.new("Weld",lleg)
  581. Weld.Part0 = lleg
  582. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  583. Weld.Part1 = lleg3
  584. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  585.  
  586. lleg4 = Instance.new("Part", char)
  587. lleg4.BrickColor = BrickColor.new("Really blue")
  588. lleg4.Material = "Granite"
  589. lleg4.Size = Vector3.new(1, 0.4, 1)
  590. lleg4.CanCollide = false
  591. lleg4.BottomSurface = "Smooth"
  592. lleg4.TopSurface = "Smooth"
  593. Weld = Instance.new("Weld",lleg)
  594. Weld.Part0 = lleg
  595. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  596. Weld.Part1 = lleg4
  597. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  598.  
  599. lleg5 = Instance.new("Part", char)
  600. lleg5.BrickColor = BrickColor.new("Really blue")
  601. lleg5.Material = "Granite"
  602. lleg5.Size = Vector3.new(1, 0.4, 1)
  603. lleg5.CanCollide = false
  604. lleg5.BottomSurface = "Smooth"
  605. lleg5.TopSurface = "Smooth"
  606. Weld = Instance.new("Weld",lleg)
  607. Weld.Part0 = lleg
  608. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  609. Weld.Part1 = lleg5
  610. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  611.  
  612. lleg6 = Instance.new("Part", char)
  613. lleg6.BrickColor = BrickColor.new("Really blue")
  614. lleg6.Material = "Granite"
  615. lleg6.Size = Vector3.new(1, 0.4, 1)
  616. lleg6.CanCollide = false
  617. lleg6.BottomSurface = "Smooth"
  618. lleg6.TopSurface = "Smooth"
  619. Weld = Instance.new("Weld",lleg)
  620. Weld.Part0 = lleg
  621. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  622. Weld.Part1 = lleg6
  623. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  624.  
  625. lleg7 = Instance.new("Part", char)
  626. lleg7.BrickColor = BrickColor.new("Really blue")
  627. lleg7.Material = "Granite"
  628. lleg7.Size = Vector3.new(1, 0.4, 1)
  629. lleg7.CanCollide = false
  630. lleg7.BottomSurface = "Smooth"
  631. lleg7.TopSurface = "Smooth"
  632. Weld = Instance.new("Weld",lleg)
  633. Weld.Part0 = lleg
  634. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  635. Weld.Part1 = lleg7
  636. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  637. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  638. rleg1 = Instance.new("Part", char)
  639. rleg1.Name = "Middle"
  640. rleg1.BrickColor = BrickColor.new("Lime green")
  641. rleg1.Size = Vector3.new(1, 2, 1)
  642. rleg1.CanCollide = false
  643. rleg1.BottomSurface = "Smooth"
  644. rleg1.TopSurface = "Smooth"
  645. rleg1.Material = "Neon"
  646. Weld = Instance.new("Weld",rleg)
  647. Weld.Part0 = rleg
  648. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  649. Weld.Part1 = rleg1
  650. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  651.  
  652. rleg2 = Instance.new("Part", char)
  653. rleg2.BrickColor = BrickColor.new("Really blue")
  654. rleg2.Material = "Granite"
  655. rleg2.Size = Vector3.new(1, 0.4, 1)
  656. rleg2.CanCollide = false
  657. rleg2.BottomSurface = "Smooth"
  658. rleg2.TopSurface = "Smooth"
  659. Weld = Instance.new("Weld",rleg)
  660. Weld.Part0 = rleg
  661. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  662. Weld.Part1 = rleg2
  663. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  664.  
  665. rleg3 = Instance.new("Part", char)
  666. rleg3.BrickColor = BrickColor.new("Really blue")
  667. rleg3.Material = "Granite"
  668. rleg3.Size = Vector3.new(1, 0.4, 1)
  669. rleg3.CanCollide = false
  670. rleg3.BottomSurface = "Smooth"
  671. rleg3.TopSurface = "Smooth"
  672. Weld = Instance.new("Weld",rleg)
  673. Weld.Part0 = rleg
  674. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  675. Weld.Part1 = rleg3
  676. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  677.  
  678. rleg4 = Instance.new("Part", char)
  679. rleg4.BrickColor = BrickColor.new("Really blue")
  680. rleg4.Material = "Granite"
  681. rleg4.Size = Vector3.new(1, 0.4, 1)
  682. rleg4.CanCollide = false
  683. rleg4.BottomSurface = "Smooth"
  684. rleg4.TopSurface = "Smooth"
  685. Weld = Instance.new("Weld",rleg)
  686. Weld.Part0 = rleg
  687. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688. Weld.Part1 = rleg4
  689. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  690.  
  691. rleg5 = Instance.new("Part", char)
  692. rleg5.BrickColor = BrickColor.new("Really blue")
  693. rleg5.Material = "Granite"
  694. rleg5.Size = Vector3.new(1, 0.4, 1)
  695. rleg5.CanCollide = false
  696. rleg5.BottomSurface = "Smooth"
  697. rleg5.TopSurface = "Smooth"
  698. Weld = Instance.new("Weld",rleg)
  699. Weld.Part0 = rleg
  700. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  701. Weld.Part1 = rleg5
  702. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  703.  
  704. rleg6 = Instance.new("Part", char)
  705. rleg6.BrickColor = BrickColor.new("Really blue")
  706. rleg6.Material = "Granite"
  707. rleg6.Size = Vector3.new(1, 0.4, 1)
  708. rleg6.CanCollide = false
  709. rleg6.BottomSurface = "Smooth"
  710. rleg6.TopSurface = "Smooth"
  711. Weld = Instance.new("Weld",rleg)
  712. Weld.Part0 = rleg
  713. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  714. Weld.Part1 = rleg6
  715. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  716.  
  717. rleg7 = Instance.new("Part", char)
  718. rleg7.BrickColor = BrickColor.new("Really blue")
  719. rleg7.Material = "Granite"
  720. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  721. rleg7.CanCollide = false
  722. rleg7.BottomSurface = "Smooth"
  723. rleg7.TopSurface = "Smooth"
  724. Weld = Instance.new("Weld",rleg)
  725. Weld.Part0 = rleg
  726. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  727. Weld.Part1 = rleg7
  728. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  729. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  730. Chest1 = Instance.new("Part", char)
  731. Chest1.Name = "Ball"
  732. Chest1.BrickColor = BrickColor.new("Lime green")
  733. Chest1.Size = Vector3.new(1, 0.4, 1)
  734. Chest1.CanCollide = false
  735. Chest1.BottomSurface = "Smooth"
  736. Chest1.TopSurface = "Smooth"
  737. Chest1.Material = "Neon"
  738. Mesh = Instance.new("SpecialMesh", Chest1)
  739. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  740. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  741. Weld = Instance.new("Weld",torso)
  742. Weld.Part0 = torso
  743. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  744. Weld.Part1 = Chest1
  745. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  746.  
  747. Chest2 = Instance.new("Part", char)
  748. Chest2.BrickColor = BrickColor.new("Lime green")
  749. Chest2.Name = "Middle"
  750. Chest2.Size = Vector3.new(2, 2, 1)
  751. Chest2.CanCollide = false
  752. Chest2.BottomSurface = "Smooth"
  753. Chest2.TopSurface = "Smooth"
  754. Chest2.Material = "Neon"
  755. Weld = Instance.new("Weld",torso)
  756. Weld.Part0 = torso
  757. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  758. Weld.Part1 = Chest2
  759. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  760.  
  761. Chest3 = Instance.new("Part", char)
  762. Chest3.BrickColor = BrickColor.new("Really blue")
  763. Chest3.Material = "Granite"
  764. Chest3.Size = Vector3.new(1, 0.4, 1)
  765. Chest3.CanCollide = false
  766. Chest3.BottomSurface = "Smooth"
  767. Chest3.TopSurface = "Smooth"
  768. Weld = Instance.new("Weld",torso)
  769. Weld.Part0 = torso
  770. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  771. Weld.Part1 = Chest3
  772. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  773.  
  774. Chest4 = Instance.new("Part", char)
  775. Chest4.BrickColor = BrickColor.new("Really blue")
  776. Chest4.Material = "Granite"
  777. Chest4.Size = Vector3.new(1, 0.4, 1)
  778. Chest4.CanCollide = false
  779. Chest4.BottomSurface = "Smooth"
  780. Chest4.TopSurface = "Smooth"
  781. Weld = Instance.new("Weld",torso)
  782. Weld.Part0 = torso
  783. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  784. Weld.Part1 = Chest4
  785. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  786.  
  787. Chest5 = Instance.new("Part", char)
  788. Chest5.BrickColor = BrickColor.new("Really blue")
  789. Chest5.Material = "Granite"
  790. Chest5.Size = Vector3.new(1, 0.4, 1)
  791. Chest5.CanCollide = false
  792. Chest5.BottomSurface = "Smooth"
  793. Chest5.TopSurface = "Smooth"
  794. Weld = Instance.new("Weld",torso)
  795. Weld.Part0 = torso
  796. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  797. Weld.Part1 = Chest5
  798. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  799.  
  800. Chest6 = Instance.new("Part", char)
  801. Chest6.BrickColor = BrickColor.new("Really blue")
  802. Chest6.Material = "Granite"
  803. Chest6.Size = Vector3.new(1, 0.4, 1)
  804. Chest6.CanCollide = false
  805. Chest6.BottomSurface = "Smooth"
  806. Chest6.TopSurface = "Smooth"
  807. Weld = Instance.new("Weld",torso)
  808. Weld.Part0 = torso
  809. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  810. Weld.Part1 = Chest6
  811. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  812.  
  813. Chest7 = Instance.new("Part", char)
  814. Chest7.BrickColor = BrickColor.new("Really blue")
  815. Chest7.Material = "Granite"
  816. Chest7.Size = Vector3.new(1, 0.4, 1)
  817. Chest7.CanCollide = false
  818. Chest7.BottomSurface = "Smooth"
  819. Chest7.TopSurface = "Smooth"
  820. Weld = Instance.new("Weld",torso)
  821. Weld.Part0 = torso
  822. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  823. Weld.Part1 = Chest7
  824. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  825.  
  826. Chest8 = Instance.new("Part", char)
  827. Chest8.BrickColor = BrickColor.new("Really blue")
  828. Chest8.Material = "Granite"
  829. Chest8.Size = Vector3.new(1, 0.4, 1)
  830. Chest8.CanCollide = false
  831. Chest8.BottomSurface = "Smooth"
  832. Chest8.TopSurface = "Smooth"
  833. Weld = Instance.new("Weld",torso)
  834. Weld.Part0 = torso
  835. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  836. Weld.Part1 = Chest8
  837. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  838.  
  839. Chest9 = Instance.new("Part", char)
  840. Chest9.BrickColor = BrickColor.new("Really blue")
  841. Chest9.Material = "Granite"
  842. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  843. Chest9.CanCollide = false
  844. Chest9.BottomSurface = "Smooth"
  845. Chest9.TopSurface = "Smooth"
  846. Weld = Instance.new("Weld",torso)
  847. Weld.Part0 = torso
  848. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  849. Weld.Part1 = Chest9
  850. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  851.  
  852. Chest10 = Instance.new("Part", char)
  853. Chest10.BrickColor = BrickColor.new("Really blue")
  854. Chest10.Material = "Granite"
  855. Chest10.Size = Vector3.new(1, 0.4, 1)
  856. Chest10.CanCollide = false
  857. Chest10.BottomSurface = "Smooth"
  858. Chest10.TopSurface = "Smooth"
  859. Mesh = Instance.new("SpecialMesh", Chest10)
  860. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  861. Weld = Instance.new("Weld",torso)
  862. Weld.Part0 = torso
  863. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  864. Weld.Part1 = Chest10
  865. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  866.  
  867. Chest11 = Instance.new("Part", char)
  868. Chest11.BrickColor = BrickColor.new("Really blue")
  869. Chest11.Material = "Granite"
  870. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  871. Chest11.CanCollide = false
  872. Chest11.BottomSurface = "Smooth"
  873. Chest11.TopSurface = "Smooth"
  874. Weld = Instance.new("Weld",torso)
  875. Weld.Part0 = torso
  876. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  877. Weld.Part1 = Chest11
  878. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  879.  
  880. Chest12 = Instance.new("Part", char)
  881. Chest12.BrickColor = BrickColor.new("Really blue")
  882. Chest12.Material = "Granite"
  883. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  884. Chest12.CanCollide = false
  885. Chest12.BottomSurface = "Smooth"
  886. Chest12.TopSurface = "Smooth"
  887. Weld = Instance.new("Weld",torso)
  888. Weld.Part0 = torso
  889. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  890. Weld.Part1 = Chest12
  891. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  892.  
  893. Chest13 = Instance.new("Part", char)
  894. Chest13.BrickColor = BrickColor.new("Really blue")
  895. Chest13.Material = "Granite"
  896. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  897. Chest13.CanCollide = false
  898. Chest13.BottomSurface = "Smooth"
  899. Chest13.TopSurface = "Smooth"
  900. Weld = Instance.new("Weld",torso)
  901. Weld.Part0 = torso
  902. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  903. Weld.Part1 = Chest13
  904. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  905.  
  906. Chest14 = Instance.new("Part", char)
  907. Chest14.BrickColor = BrickColor.new("Really blue")
  908. Chest14.Material = "Granite"
  909. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  910. Chest14.CanCollide = false
  911. Chest14.BottomSurface = "Smooth"
  912. Chest14.TopSurface = "Smooth"
  913. Weld = Instance.new("Weld",torso)
  914. Weld.Part0 = torso
  915. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  916. Weld.Part1 = Chest14
  917. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  918.  
  919. Chest15 = Instance.new("Part", char)
  920. Chest15.BrickColor = BrickColor.new("Really blue")
  921. Chest15.Material = "Granite"
  922. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  923. Chest15.CanCollide = false
  924. Chest15.BottomSurface = "Smooth"
  925. Chest15.TopSurface = "Smooth"
  926. Weld = Instance.new("Weld",torso)
  927. Weld.Part0 = torso
  928. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  929. Weld.Part1 = Chest15
  930. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  931.  
  932. Chest16 = Instance.new("Part", char)
  933. Chest16.BrickColor = BrickColor.new("Really blue")
  934. Chest16.Material = "Granite"
  935. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  936. Chest16.CanCollide = false
  937. Chest16.BottomSurface = "Smooth"
  938. Chest16.TopSurface = "Smooth"
  939. Weld = Instance.new("Weld",torso)
  940. Weld.Part0 = torso
  941. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  942. Weld.Part1 = Chest16
  943. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  944.  
  945. Chest17 = Instance.new("Part", char)
  946. Chest17.BrickColor = BrickColor.new("Really blue")
  947. Chest17.Material = "Granite"
  948. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  949. Chest17.CanCollide = false
  950. Chest17.BottomSurface = "Smooth"
  951. Chest17.TopSurface = "Smooth"
  952. Weld = Instance.new("Weld",torso)
  953. Weld.Part0 = torso
  954. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  955. Weld.Part1 = Chest17
  956. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  957.  
  958. Chest18 = Instance.new("Part", char)
  959. Chest18.BrickColor = BrickColor.new("Really blue")
  960. Chest18.Material = "Granite"
  961. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  962. Chest18.CanCollide = false
  963. Chest18.BottomSurface = "Smooth"
  964. Chest18.TopSurface = "Smooth"
  965. Weld = Instance.new("Weld",torso)
  966. Weld.Part0 = torso
  967. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  968. Weld.Part1 = Chest18
  969. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  970.  
  971. Chest19 = Instance.new("Part", char)
  972. Chest19.BrickColor = BrickColor.new("Really blue")
  973. Chest19.Material = "Granite"
  974. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  975. Chest19.CanCollide = false
  976. Chest19.BottomSurface = "Smooth"
  977. Chest19.TopSurface = "Smooth"
  978. Weld = Instance.new("Weld",torso)
  979. Weld.Part0 = torso
  980. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  981. Weld.Part1 = Chest19
  982. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  983.  
  984. Chest20 = Instance.new("Part", char)
  985. Chest20.BrickColor = BrickColor.new("Really blue")
  986. Chest20.Material = "Granite"
  987. Chest20.Size = Vector3.new(1, 0.4, 1)
  988. Chest20.CanCollide = false
  989. Chest20.BottomSurface = "Smooth"
  990. Chest20.TopSurface = "Smooth"
  991. Mesh = Instance.new("SpecialMesh",Chest20)
  992. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  993. Weld = Instance.new("Weld",torso)
  994. Weld.Part0 = torso
  995. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  996. Weld.Part1 = Chest20
  997. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  998.  
  999. Chest21 = Instance.new("Part", char)
  1000. Chest21.BrickColor = BrickColor.new("Really blue")
  1001. Chest21.Material = "Granite"
  1002. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  1003. Chest21.CanCollide = false
  1004. Chest21.BottomSurface = "Smooth"
  1005. Chest21.TopSurface = "Smooth"
  1006. Weld = Instance.new("Weld",torso)
  1007. Weld.Part0 = torso
  1008. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1009. Weld.Part1 = Chest21
  1010. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  1011.  
  1012. Chest22 = Instance.new("Part", char)
  1013. Chest22.BrickColor = BrickColor.new("Really blue")
  1014. Chest22.Material = "Granite"
  1015. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  1016. Chest22.CanCollide = false
  1017. Chest22.BottomSurface = "Smooth"
  1018. Chest22.TopSurface = "Smooth"
  1019. Weld = Instance.new("Weld",torso)
  1020. Weld.Part0 = torso
  1021. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1022. Weld.Part1 = Chest22
  1023. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1024.  
  1025. Chest23 = Instance.new("Part", char)
  1026. Chest23.BrickColor = BrickColor.new("Really blue")
  1027. Chest23.Material = "Granite"
  1028. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1029. Chest23.CanCollide = false
  1030. Chest23.BottomSurface = "Smooth"
  1031. Chest23.TopSurface = "Smooth"
  1032. Weld = Instance.new("Weld",torso)
  1033. Weld.Part0 = torso
  1034. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1035. Weld.Part1 = Chest23
  1036. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1037.  
  1038. Chest24 = Instance.new("Part", char)
  1039. Chest24.BrickColor = BrickColor.new("Really blue")
  1040. Chest24.Material = "Granite"
  1041. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1042. Chest24.CanCollide = false
  1043. Chest24.BottomSurface = "Smooth"
  1044. Chest24.TopSurface = "Smooth"
  1045. Weld = Instance.new("Weld",torso)
  1046. Weld.Part0 = torso
  1047. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1048. Weld.Part1 = Chest24
  1049. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1050.  
  1051. p1 = Instance.new("Part",char)
  1052. p1.BrickColor = BrickColor.new("Lime green")
  1053. p1.FormFactor = Enum.FormFactor.Custom
  1054. p1.Size = Vector3.new(2, 2, 2)
  1055. p1.CanCollide = false
  1056. p1.Locked = true
  1057. p1.BottomSurface = Enum.SurfaceType.Smooth
  1058. p1.TopSurface = Enum.SurfaceType.Smooth
  1059. SMesh = Instance.new("SpecialMesh", p1)
  1060. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1061. SMesh.TextureId = ""
  1062. SMesh.MeshType = Enum.MeshType.FileMesh
  1063. SMesh.Name = "Mesh"
  1064. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1065. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1066. w1 = Instance.new("Weld", hed)
  1067. w1.Part0 = hed
  1068. w1.C0 = CFrame.new(0,-1.5,0)
  1069. w1.Part1 = p1
  1070. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1071. p2 = Instance.new("Part",char)
  1072. p2.BrickColor = BrickColor.new("Lime green")
  1073. p2.FormFactor = Enum.FormFactor.Custom
  1074. p2.Size = Vector3.new(1, 1, 1)
  1075. p2.CanCollide = false
  1076. p2.Locked = true
  1077. p2.BottomSurface = Enum.SurfaceType.Smooth
  1078. p2.TopSurface = Enum.SurfaceType.Smooth
  1079. SMesh = Instance.new("SpecialMesh", p2)
  1080. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  1081. SMesh.TextureId = ""
  1082. SMesh.MeshType = Enum.MeshType.FileMesh
  1083. SMesh.Name = "Mesh"
  1084. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1085. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1086. w1 = Instance.new("Weld", hed)
  1087. w1.Part0 = hed
  1088. w1.C0 = CFrame.new(0,-1.5,0)
  1089. w1.Part1 = p2
  1090. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1091. p3 = Instance.new("Part",char)
  1092. p3.BrickColor = BrickColor.new("Lime green")
  1093. p3.FormFactor = Enum.FormFactor.Custom
  1094. p3.Size = Vector3.new(1, 1, 1)
  1095. p3.CanCollide = false
  1096. p3.Locked = true
  1097. p3.BottomSurface = Enum.SurfaceType.Smooth
  1098. p3.TopSurface = Enum.SurfaceType.Smooth
  1099. SMesh = Instance.new("SpecialMesh", p3)
  1100. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  1101. SMesh.TextureId = ""
  1102. SMesh.MeshType = Enum.MeshType.FileMesh
  1103. SMesh.Name = "Mesh"
  1104. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1105. SMesh.Scale = Vector3.new(1, 1, 1)
  1106. w1 = Instance.new("Weld", hed)
  1107. w1.Part0 = hed
  1108. w1.C0 = CFrame.new(0,-1.5,0)
  1109. w1.Part1 = p3
  1110. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1111. p4 = Instance.new("Part",char)
  1112. p4.BrickColor = BrickColor.new("Lime green")
  1113. p4.FormFactor = Enum.FormFactor.Custom
  1114. p4.Size = Vector3.new(1, 1, 1)
  1115. p4.CanCollide = false
  1116. p4.Locked = true
  1117. p4.BottomSurface = Enum.SurfaceType.Smooth
  1118. p4.TopSurface = Enum.SurfaceType.Smooth
  1119. SMesh = Instance.new("SpecialMesh", p4)
  1120. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  1121. SMesh.TextureId = ""
  1122. SMesh.MeshType = Enum.MeshType.FileMesh
  1123. SMesh.Name = "Mesh"
  1124. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1125. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1126. w1 = Instance.new("Weld", hed)
  1127. w1.Part0 = hed
  1128. w1.C0 = CFrame.new(0,-1.5,0)
  1129. w1.Part1 = p4
  1130. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1131. p5 = Instance.new("Part",char)
  1132. p5.BrickColor = BrickColor.new("Lime green")
  1133. p5.FormFactor = Enum.FormFactor.Custom
  1134. p5.Size = Vector3.new(1, 1, 1)
  1135. p5.CanCollide = false
  1136. p5.Locked = true
  1137. p5.BottomSurface = Enum.SurfaceType.Smooth
  1138. p5.TopSurface = Enum.SurfaceType.Smooth
  1139. SMesh = Instance.new("SpecialMesh", p5)
  1140. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1141. SMesh.TextureId = ""
  1142. SMesh.MeshType = Enum.MeshType.FileMesh
  1143. SMesh.Name = "Mesh"
  1144. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1145. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1146. w1 = Instance.new("Weld", hed)
  1147. w1.Part0 = hed
  1148. w1.C0 = CFrame.new(0,-1.5,0)
  1149. w1.Part1 = p5
  1150. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1151. p6 = Instance.new("Part",char)
  1152. p6.BrickColor = BrickColor.new("Lime green")
  1153. p6.FormFactor = Enum.FormFactor.Custom
  1154. p6.Size = Vector3.new(1, 1, 1)
  1155. p6.CanCollide = false
  1156. p6.Locked = true
  1157. p6.BottomSurface = Enum.SurfaceType.Smooth
  1158. p6.TopSurface = Enum.SurfaceType.Smooth
  1159. SMesh = Instance.new("SpecialMesh", p6)
  1160. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1161. SMesh.TextureId = ""
  1162. SMesh.MeshType = Enum.MeshType.FileMesh
  1163. SMesh.Name = "Mesh"
  1164. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1165. SMesh.Scale = Vector3.new(1, 1, 1)
  1166. w1 = Instance.new("Weld", hed)
  1167. w1.Part0 = hed
  1168. w1.C0 = CFrame.new(0,-1.5,0)
  1169. w1.Part1 = p6
  1170. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1171. p7 = Instance.new("Part",char)
  1172. p7.BrickColor = BrickColor.new("Lime green")
  1173. p7.FormFactor = Enum.FormFactor.Custom
  1174. p7.Size = Vector3.new(1, 1, 1)
  1175. p7.CanCollide = false
  1176. p7.Locked = true
  1177. p7.BottomSurface = Enum.SurfaceType.Smooth
  1178. p7.TopSurface = Enum.SurfaceType.Smooth
  1179. SMesh = Instance.new("SpecialMesh", p7)
  1180. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1181. SMesh.TextureId = ""
  1182. SMesh.MeshType = Enum.MeshType.FileMesh
  1183. SMesh.Name = "Mesh"
  1184. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1185. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1186. w1 = Instance.new("Weld", hed)
  1187. w1.Part0 = hed
  1188. w1.C0 = CFrame.new(0,-1.5,0)
  1189. w1.Part1 = p7
  1190. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1191. p8 = Instance.new("Part",char)
  1192. p8.BrickColor = BrickColor.new("Lime green")
  1193. p8.FormFactor = Enum.FormFactor.Custom
  1194. p8.Size = Vector3.new(1, 1, 1)
  1195. p8.CanCollide = false
  1196. p8.Locked = true
  1197. p8.BottomSurface = Enum.SurfaceType.Smooth
  1198. p8.TopSurface = Enum.SurfaceType.Smooth
  1199. SMesh = Instance.new("SpecialMesh", p8)
  1200. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1201. SMesh.TextureId = ""
  1202. SMesh.MeshType = Enum.MeshType.FileMesh
  1203. SMesh.Name = "Mesh"
  1204. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1205. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1206. w1 = Instance.new("Weld", hed)
  1207. w1.Part0 = hed
  1208. w1.C0 = CFrame.new(0,-1.5,0)
  1209. w1.Part1 = p8
  1210. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1211. p9 = Instance.new("Part",char)
  1212. p9.BrickColor = BrickColor.new("Lime green")
  1213. p9.FormFactor = Enum.FormFactor.Custom
  1214. p9.Size = Vector3.new(1, 1, 1)
  1215. p9.CanCollide = false
  1216. p9.Locked = true
  1217. p9.BottomSurface = Enum.SurfaceType.Smooth
  1218. p9.TopSurface = Enum.SurfaceType.Smooth
  1219. SMesh = Instance.new("SpecialMesh", p9)
  1220. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1221. SMesh.TextureId = ""
  1222. SMesh.MeshType = Enum.MeshType.FileMesh
  1223. SMesh.Name = "Mesh"
  1224. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1225. SMesh.Scale = Vector3.new(1, 1, 1)
  1226. w1 = Instance.new("Weld", hed)
  1227. w1.Part0 = hed
  1228. w1.C0 = CFrame.new(0,-1.5,0)
  1229. w1.Part1 = p9
  1230. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1231. p10 = Instance.new("Part",char)
  1232. p10.BrickColor = BrickColor.new("Lime green")
  1233. p10.FormFactor = Enum.FormFactor.Custom
  1234. p10.Size = Vector3.new(1, 1, 1)
  1235. p10.CanCollide = false
  1236. p10.Locked = true
  1237. p10.BottomSurface = Enum.SurfaceType.Smooth
  1238. p10.TopSurface = Enum.SurfaceType.Smooth
  1239. SMesh = Instance.new("SpecialMesh", p10)
  1240. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1241. SMesh.TextureId = ""
  1242. SMesh.MeshType = Enum.MeshType.FileMesh
  1243. SMesh.Name = "Mesh"
  1244. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1245. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1246. w1 = Instance.new("Weld", hed)
  1247. w1.Part0 = hed
  1248. w1.C0 = CFrame.new(0,-1.5,0)
  1249. w1.Part1 = p10
  1250. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1251. ----------------------------------------------------
  1252. GroundWave1 = function()
  1253. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1254. local Colors = {"Lime green", "Lime green"}
  1255. local wave = Instance.new("Part", torso)
  1256. wave.BrickColor = BrickColor.new('Lime green')
  1257. wave.Anchored = true
  1258. wave.CanCollide = false
  1259. wave.Locked = true
  1260. wave.Size = Vector3.new(1, 1, 1)
  1261. wave.TopSurface = "Smooth"
  1262. wave.BottomSurface = "Smooth"
  1263. wave.Transparency = 0.35
  1264. wave.CFrame = HandCF
  1265. wm = Instance.new("SpecialMesh", wave)
  1266. wm.MeshId = "rbxassetid://3270017"
  1267. coroutine.wrap(function()
  1268. for i = 1, 30, 1 do
  1269. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1270. wave.Size = wm.Scale
  1271. wave.CFrame = HandCF
  1272. wave.Transparency = i/10
  1273. wait()
  1274. end
  1275. wait()
  1276. wave:Destroy()
  1277. end)()
  1278. end
  1279. ----------------------------------------------------
  1280. GroundWave = function()
  1281. if Transforming == true then
  1282. local wave = Instance.new("Part", torso)
  1283. wave.BrickColor = BrickColor.new("Lime green")
  1284. wave.Anchored = true
  1285. wave.CanCollide = false
  1286. wave.Locked = true
  1287. wave.Size = Vector3.new(1, 1, 1)
  1288. wave.TopSurface = "Smooth"
  1289. wave.BottomSurface = "Smooth"
  1290. wave.Transparency = 0.35
  1291. wave.CFrame = fx.CFrame
  1292. wm = Instance.new("SpecialMesh", wave)
  1293. wm.MeshType = "Sphere"
  1294. wm.Scale = Vector3.new(1,1,1)
  1295. coroutine.wrap(function()
  1296. for i = 1, 18, 1 do
  1297. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1298. --wave.Size = wm.Scale
  1299. wave.CFrame = fx.CFrame
  1300. wave.Transparency = i/14
  1301. wait()
  1302. end
  1303. wait()
  1304. wave:Destroy()
  1305. end)()
  1306. elseif Transforming == false then
  1307. wait()
  1308. end
  1309. end
  1310.  
  1311. for i = 1, 100 do rs:wait()
  1312. fx.CFrame = torso.CFrame
  1313. end
  1314.  
  1315. Spawn(function()
  1316. while wait(1) do
  1317. GroundWave()
  1318. end
  1319. end)
  1320.  
  1321. wait(4)
  1322.  
  1323. Transforming = false
  1324.  
  1325. for i = 1, 20 do rs:wait()
  1326. fx.Transparency = fx.Transparency + (1/20)
  1327. fx.CFrame = torso.CFrame
  1328. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1329. rs:wait()
  1330. end
  1331.  
  1332. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1333. local wave = Instance.new("Part", torso)
  1334. wave.BrickColor = BrickColor.new("Lime green")
  1335. wave.Anchored = true
  1336. wave.CanCollide = false
  1337. wave.Locked = true
  1338. wave.Size = Vector3.new(1, 1, 1)
  1339. wave.TopSurface = "Smooth"
  1340. wave.BottomSurface = "Smooth"
  1341. wave.Transparency = 0.35
  1342. wave.CFrame = HandCF
  1343. wm = Instance.new("SpecialMesh", wave)
  1344. wm.MeshId = "rbxassetid://3270017"
  1345. coroutine.wrap(function()
  1346. for i = 1, 14, 1 do
  1347. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1348. wave.Size = wm.Scale
  1349. wave.CFrame = HandCF
  1350. wave.Transparency = i/14
  1351. wait()
  1352. end
  1353. wait()
  1354. wave:Destroy()
  1355. end)()
  1356. hum.WalkSpeed = 50
  1357. ----------------------------------------------------
  1358. Blast = function()
  1359. local Colors = {"Lime green", "Lime green"}
  1360. local wave = Instance.new("Part", torso)
  1361. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1362. wave.Anchored = true
  1363. wave.CanCollide = false
  1364. wave.Locked = true
  1365. wave.Size = Vector3.new(1, 1, 1)
  1366. wave.TopSurface = "Smooth"
  1367. wave.BottomSurface = "Smooth"
  1368. wave.Transparency = 0.35
  1369. wave.CFrame = rarm.CFrame
  1370. wm = Instance.new("SpecialMesh", wave)
  1371. wm.MeshType = "Sphere"
  1372. wm.Scale = Vector3.new(1,1,1)
  1373. z = Instance.new("Sound",wave)
  1374. z.SoundId = "rbxassetid://237035051"
  1375. z.Volume = 1
  1376. z.Pitch = .9
  1377. z:Play()
  1378. coroutine.wrap(function()
  1379. for i = 1, 30, 1 do
  1380. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1381. --wave.Size = wm.Scale
  1382. wave.CFrame = rarm.CFrame
  1383. wave.Transparency = (1/14)
  1384. rs:wait()
  1385. end
  1386. rs:wait()
  1387. wave:Destroy()
  1388. z:Destroy()
  1389. end)()
  1390. end
  1391. ----------------------------------------------------
  1392. rarm.Touched:connect(function(ht)
  1393. hit = ht.Parent
  1394. if ht and hit:IsA("Model") then
  1395. if hit:FindFirstChild("Humanoid") then
  1396. if hit.Name ~= p.Name then
  1397. if Debounces.RPunch == true and Debounces.RPunched == false then
  1398. Debounces.RPunched = true
  1399. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1400. if Debounces.ks==true then
  1401. z = Instance.new("Sound",hed)
  1402. z.SoundId = "rbxassetid://169380525"
  1403. z.Pitch = ptz[math.random(1,#ptz)]
  1404. z.Volume = 1
  1405. z:Play()
  1406. end
  1407. wait(.2)
  1408. Debounces.RPunched = false
  1409. end
  1410. end
  1411. end
  1412. elseif ht and hit:IsA("Hat") then
  1413. if hit.Parent.Name ~= p.Name then
  1414. if hit.Parent:FindFirstChild("Humanoid") then
  1415. if Debounces.RPunch == true and Debounces.RPunched == false then
  1416. Debounces.RPunched = true
  1417. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1418. if Debounces.ks==true then
  1419. z = Instance.new("Sound",hed)
  1420. z.SoundId = "rbxassetid://169380525"
  1421. z.Pitch = ptz[math.random(1,#ptz)]
  1422. z.Volume = 1
  1423. z:Play()
  1424. end
  1425. wait(.2)
  1426. Debounces.RPunched = false
  1427. end
  1428. end
  1429. end
  1430. end
  1431. end)
  1432. larm.Touched:connect(function(ht)
  1433. hit = ht.Parent
  1434. if ht and hit:IsA("Model") then
  1435. if hit:FindFirstChild("Humanoid") then
  1436. if hit.Name ~= p.Name then
  1437. if Debounces.LPunch == true and Debounces.LPunched == false then
  1438. Debounces.LPunched = true
  1439. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1440. if Debounces.ks2==true then
  1441. z = Instance.new("Sound",hed)
  1442. z.SoundId = "rbxassetid://169380525"
  1443. z.Pitch = ptz[math.random(1,#ptz)]
  1444. z.Volume = 1
  1445. z:Play()
  1446. end
  1447. wait(.2)
  1448. Debounces.LPunched = false
  1449. end
  1450. end
  1451. end
  1452. elseif ht and hit:IsA("Hat") then
  1453. if hit.Parent.Name ~= p.Name then
  1454. if hit.Parent:FindFirstChild("Humanoid") then
  1455. if Debounces.LPunch == true and Debounces.LPunched == false then
  1456. Debounces.LPunched = true
  1457. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1458. if Debounces.ks2==true then
  1459. z = Instance.new("Sound",hed)
  1460. z.SoundId = "rbxassetid://169380525"
  1461. z.Pitch = ptz[math.random(1,#ptz)]
  1462. z.Volume = 1
  1463. z:Play()
  1464. end
  1465. wait(.2)
  1466. Debounces.LPunched = false
  1467. end
  1468. end
  1469. end
  1470. end
  1471. end)
  1472. ----------------------------------------------------
  1473. mod4 = Instance.new("Model",char)
  1474.  
  1475. ptez = {0.7, 0.8, 0.9, 1}
  1476.  
  1477. function FindNearestTorso(Position,Distance,SinglePlayer)
  1478. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1479. local List = {}
  1480. for i,v in pairs(workspace:GetChildren())do
  1481. if v:IsA("Model")then
  1482. if v:findFirstChild("Torso")then
  1483. if v ~= char then
  1484. if(v.Torso.Position -Position).magnitude <= Distance then
  1485. table.insert(List,v)
  1486. end
  1487. end
  1488. end
  1489. end
  1490. end
  1491. return List
  1492. end
  1493.  
  1494. function Punch()
  1495. part=Instance.new('Part',mod4)
  1496. part.Anchored=true
  1497. part.CanCollide=false
  1498. part.FormFactor='Custom'
  1499. part.Size=Vector3.new(.2,.2,.2)
  1500. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1501. part.Transparency=.7
  1502. part.BrickColor=BrickColor.new('Lime green')
  1503. mesh=Instance.new('SpecialMesh',part)
  1504. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1505. mesh.Scale=Vector3.new(3,3,3)
  1506. part2=Instance.new('Part',mod4)
  1507. part2.Anchored=true
  1508. part2.CanCollide=false
  1509. part2.FormFactor='Custom'
  1510. part2.Size=Vector3.new(.2,.2,.2)
  1511. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1512. part2.Transparency=.7
  1513. part2.BrickColor=BrickColor.new('Lime green')
  1514. mesh2=Instance.new('SpecialMesh',part2)
  1515. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1516. mesh2.Scale=Vector3.new(3,1.5,3)
  1517. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1518. if v:FindFirstChild('Humanoid') then
  1519. v.Humanoid:TakeDamage(math.huge)
  1520. end
  1521. end
  1522. coroutine.resume(coroutine.create(function()
  1523. for i=0,0.62,0.4 do
  1524. wait()
  1525. part.CFrame=part.CFrame
  1526. part.Transparency=i
  1527. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1528. part2.CFrame=part2.CFrame
  1529. part2.Transparency=i
  1530. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1531. end
  1532. part.Parent=nil
  1533. part2.Parent=nil
  1534. end))
  1535. end
  1536. ----------------------------------------------------
  1537. rarm.Touched:connect(function(ht)
  1538. hit = ht.Parent
  1539. if ht and hit:IsA("Model") then
  1540. if hit:FindFirstChild("Humanoid") then
  1541. if hit.Name ~= p.Name then
  1542. if Debounces.RPunch == true and Debounces.RPunched == false then
  1543. Debounces.RPunched = true
  1544. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1545. if Debounces.ks==true then
  1546. z = Instance.new("Sound",hed)
  1547. z.SoundId = "rbxassetid://169380525"
  1548. z.Pitch = ptz[math.random(1,#ptz)]
  1549. z.Volume = 1
  1550. z:Play()
  1551. end
  1552. wait(.2)
  1553. Debounces.RPunched = false
  1554. end
  1555. end
  1556. end
  1557. elseif ht and hit:IsA("Hat") then
  1558. if hit.Parent.Name ~= p.Name then
  1559. if hit.Parent:FindFirstChild("Humanoid") then
  1560. if Debounces.RPunch == true and Debounces.RPunched == false then
  1561. Debounces.RPunched = true
  1562. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1563. if Debounces.ks==true then
  1564. z = Instance.new("Sound",hed)
  1565. z.SoundId = "rbxassetid://169380525"
  1566. z.Pitch = ptz[math.random(1,#ptz)]
  1567. z.Volume = 1
  1568. z:Play()
  1569. end
  1570. wait(.2)
  1571. Debounces.RPunched = false
  1572. end
  1573. end
  1574. end
  1575. end
  1576. end)
  1577. larm.Touched:connect(function(ht)
  1578. hit = ht.Parent
  1579. if ht and hit:IsA("Model") then
  1580. if hit:FindFirstChild("Humanoid") then
  1581. if hit.Name ~= p.Name then
  1582. if Debounces.LPunch == true and Debounces.LPunched == false then
  1583. Debounces.LPunched = true
  1584. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1585. if Debounces.ks2==true then
  1586. z = Instance.new("Sound",hed)
  1587. z.SoundId = "rbxassetid://169380525"
  1588. z.Pitch = ptz[math.random(1,#ptz)]
  1589. z.Volume = 1
  1590. z:Play()
  1591. end
  1592. wait(.2)
  1593. Debounces.LPunched = false
  1594. end
  1595. end
  1596. end
  1597. elseif ht and hit:IsA("Hat") then
  1598. if hit.Parent.Name ~= p.Name then
  1599. if hit.Parent:FindFirstChild("Humanoid") then
  1600. if Debounces.LPunch == true and Debounces.LPunched == false then
  1601. Debounces.LPunched = true
  1602. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1603. if Debounces.ks2==true then
  1604. z = Instance.new("Sound",hed)
  1605. z.SoundId = "rbxassetid://169380525"
  1606. z.Pitch = ptz[math.random(1,#ptz)]
  1607. z.Volume = 1
  1608. z:Play()
  1609. end
  1610. wait(.2)
  1611. Debounces.LPunched = false
  1612. end
  1613. end
  1614. end
  1615. end
  1616. end)
  1617. ----------------------------------------------------
  1618. local player = game.Players.LocalPlayer
  1619. local pchar = player.Character
  1620. local mouse = player:GetMouse()
  1621. local cam = workspace.CurrentCamera
  1622.  
  1623. local rad = math.rad
  1624.  
  1625. local keysDown = {}
  1626. local flySpeed = 0
  1627. local MAX_FLY_SPEED = 150
  1628.  
  1629. local canFly = false
  1630. local flyToggled = false
  1631.  
  1632. local forward, side = 0, 0
  1633. local lastForward, lastSide = 0, 0
  1634.  
  1635. local floatBP = Instance.new("BodyPosition")
  1636. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1637. local flyBV = Instance.new("BodyVelocity")
  1638. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1639. local turnBG = Instance.new("BodyGyro")
  1640. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1641.  
  1642. mouse.KeyDown:connect(function(key)
  1643. keysDown[key] = true
  1644.  
  1645. if key == "f" then
  1646. flyToggled = not flyToggled
  1647.  
  1648. if not flyToggled then
  1649. stanceToggle = "Normal"
  1650. floatBP.Parent = nil
  1651. flyBV.Parent = nil
  1652. turnBG.Parent = nil
  1653. root.Velocity = Vector3.new()
  1654. pchar.Humanoid.PlatformStand = false
  1655. end
  1656. end
  1657.  
  1658. end)
  1659. mouse.KeyUp:connect(function(key)
  1660. keysDown[key] = nil
  1661. end)
  1662.  
  1663. local function updateFly()
  1664.  
  1665. if not flyToggled then return end
  1666.  
  1667. lastForward = forward
  1668. lastSide = side
  1669.  
  1670. forward = 0
  1671. side = 0
  1672.  
  1673. if keysDown.w then
  1674. forward = forward + 1
  1675. end
  1676. if keysDown.s then
  1677. forward = forward - 1
  1678. end
  1679. if keysDown.a then
  1680. side = side - 1
  1681. end
  1682. if keysDown.d then
  1683. side = side + 1
  1684. end
  1685.  
  1686. canFly = (forward ~= 0 or side ~= 0)
  1687.  
  1688. if canFly then
  1689. stanceToggle = "Floating"
  1690. turnBG.Parent = root
  1691. floatBP.Parent = nil
  1692. flyBV.Parent = root
  1693.  
  1694. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1695. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1696. else
  1697. floatBP.position = root.Position
  1698. floatBP.Parent = root
  1699.  
  1700. flySpeed = flySpeed - 1
  1701. if flySpeed < 0 then flySpeed = 0 end
  1702. end
  1703.  
  1704. local camCF = cam.CoordinateFrame
  1705. local in_forward = canFly and forward or lastForward
  1706. local in_side = canFly and side or lastSide
  1707.  
  1708. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1709. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1710.  
  1711. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1712. 0)
  1713. end
  1714.  
  1715. game:service'RunService'.RenderStepped:connect(function()
  1716. if flyToggled then
  1717. pchar.Humanoid.PlatformStand = true
  1718. end
  1719. updateFly()
  1720. end)
  1721. -------------------------------
  1722. mouse.KeyDown:connect(function(key)
  1723. if key == "q" then
  1724. if Debounces.CanAttack == true then
  1725. Debounces.CanAttack = false
  1726. Debounces.NoIdl = true
  1727. Debounces.on = true
  1728. function FindNearestTorso(Position,Distance,SinglePlayer)
  1729. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1730. local List = {}
  1731. for i,v in pairs(workspace:GetChildren())do
  1732. if v:IsA("Model")then
  1733. if v:findFirstChild("Torso")then
  1734. if v ~= char then
  1735. if(v.Torso.Position -Position).magnitude <= Distance then
  1736. table.insert(List,v)
  1737. end
  1738. end
  1739. end
  1740. end
  1741. end
  1742. return List
  1743. end
  1744. z = Instance.new("Sound",hed)
  1745. z.SoundId = "rbxassetid://232213955"
  1746. z.Pitch = 1
  1747. z.Volume = 1
  1748. wait(0.2)
  1749. z:Play()
  1750. sp = Instance.new("Part",rarm)
  1751. sp.Anchored = true
  1752. sp.CanCollide = false
  1753. sp.Locked = true
  1754. sp.Transparency = 0
  1755. sp.Material = "Neon"
  1756. sp.Size = Vector3.new(1,1,1)
  1757. sp.TopSurface = "SmoothNoOutlines"
  1758. sp.BottomSurface = "SmoothNoOutlines"
  1759. sp.BrickColor = BrickColor.new("Lime green")
  1760. spm = Instance.new("SpecialMesh",sp)
  1761. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1762. spm.Scale = Vector3.new(21,21,21)
  1763. sp2 = Instance.new("Part", rarm)
  1764. sp2.Name = "Energy"
  1765. sp2.BrickColor = BrickColor.new("Lime green")
  1766. sp2.Size = Vector3.new(1, 1, 1)
  1767. sp2.Shape = "Ball"
  1768. sp2.CanCollide = false
  1769. sp2.Anchored = true
  1770. sp2.Locked = true
  1771. sp2.TopSurface = 0
  1772. sp2.BottomSurface = 0
  1773. sp2.Transparency = 1
  1774. spm2 = Instance.new("SpecialMesh",sp2)
  1775. spm2.MeshId = "rbxassetid://9982590"
  1776. spm2.Scale = Vector3.new(2,2,2)
  1777. for i = 1, 20 do
  1778. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1779. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1786. if Debounces.on == false then break end
  1787. rs:wait()
  1788. end
  1789. for i = 1, 100, 20 do rs:wait()
  1790. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1791. end
  1792. for i = 1, 20 do
  1793. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1800. if Debounces.on == false then break end
  1801. rs:wait()
  1802. end
  1803. sp.Transparency = 1
  1804. for i = 1, 20 do
  1805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1811. if Debounces.on == false then break end
  1812. rs:wait()
  1813. end
  1814. wait(1)
  1815. sp.Transparency = 0
  1816. sp2.Transparency = 0.84
  1817. for i = 1, 20 do
  1818. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1819. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1820. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1827. if Debounces.on == false then break end
  1828. rs:wait()
  1829. end
  1830. for i = 1, 2880, 50 do
  1831. rs:wait()
  1832. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1833. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1834. rs:wait()
  1835. end
  1836. sp:Destroy()
  1837. sp2:Destroy()
  1838. local X = Instance.new("Part",char)
  1839. local O = Instance.new("ObjectValue",X)
  1840. O.Name = "creator"
  1841. X.Locked = true
  1842. X.Name = "Shell"
  1843. X.Anchored = false
  1844. X.CanCollide = false
  1845. X.Transparency = 0
  1846. X.Reflectance = 0
  1847. X.BottomSurface = 0
  1848. X.TopSurface = 0
  1849. X.Shape = 0
  1850. local V = Instance.new("ObjectValue",X)
  1851. V.Value = char
  1852. V.Name = "creator"
  1853. X.BrickColor = BrickColor.new("Lime green")
  1854. X.Size = Vector3.new(2,2,2)
  1855. X.Material = "Neon"
  1856. local Z = Instance.new("SpecialMesh",X)
  1857. Z.MeshType = "Sphere"
  1858. Z.Scale = Vector3.new(0.5,0.5,1)
  1859. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1860. local bv = Instance.new("BodyVelocity",X)
  1861. bv.maxForce = Vector3.new(99999,99999,99999)
  1862. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1863. bv.velocity = X.CFrame.lookVector*65
  1864.  
  1865. Explode = X.Touched:connect(function(hit)
  1866. if hit ~= char and hit.Name ~= "Shell" then
  1867. local cf = X.CFrame
  1868. bv:Destroy()
  1869. X.Anchored = true
  1870. Z:Remove()
  1871. Explode:disconnect()
  1872. X.Size = Vector3.new(3,3,3)
  1873. X.Touched:connect(function(hit) end)
  1874. X.CanCollide = false
  1875. local part3 = Instance.new("Part", rarm)
  1876. part3.Anchored=true
  1877. part3.CanCollide=false
  1878. part3.Locked = true
  1879. part3.TopSurface = "SmoothNoOutlines"
  1880. part3.BottomSurface = "SmoothNoOutlines"
  1881. part3.FormFactor='Custom'
  1882. part3.Size=Vector3.new(1,1, 1)
  1883. part3.CFrame=X.CFrame
  1884. part3.Transparency=0
  1885. part3.BrickColor=BrickColor.new("Lime green")
  1886. local mesh3 = Instance.new("SpecialMesh",part3)
  1887. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1888. mesh3.Scale = Vector3.new(1,1,1)
  1889. --debris:AddItem(X,8)
  1890. local part4 = Instance.new("Part", rarm)
  1891. part4.Material = "Neon"
  1892. part4.Anchored=true
  1893. part4.CanCollide=false
  1894. part4.Locked = true
  1895. part4.TopSurface = "SmoothNoOutlines"
  1896. part4.BottomSurface = "SmoothNoOutlines"
  1897. part4.FormFactor='Custom'
  1898. part4.Size=Vector3.new(1,1, 1)
  1899. part4.CFrame=X.CFrame
  1900. part4.Transparency=0
  1901. part4.BrickColor=BrickColor.new("Lime green")
  1902. local mesh4 = Instance.new("SpecialMesh",part4)
  1903. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1904. mesh4.Scale = Vector3.new(.5,.5,.5)
  1905. local part7 = Instance.new("Part", rarm)
  1906. part7.Material = "Neon"
  1907. part7.Anchored=true
  1908. part7.CanCollide=false
  1909. part7.Locked = true
  1910. part7.TopSurface = "SmoothNoOutlines"
  1911. part7.BottomSurface = "SmoothNoOutlines"
  1912. part7.FormFactor='Custom'
  1913. part7.Size=Vector3.new(1,1, 1)
  1914. part7.CFrame=X.CFrame
  1915. part7.Transparency=0
  1916. part7.BrickColor=BrickColor.new("Lime green")
  1917. local mesh7 = Instance.new("SpecialMesh",part7)
  1918. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1919. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1920. --[[X.Touched:connect(function(ht)
  1921. hit = ht.Parent
  1922. if ht and hit:IsA("Model") then
  1923. if hit:FindFirstChild("Humanoid") then
  1924. if hit.Name ~= p.Name then
  1925. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1926. wait(.3)
  1927. end
  1928. end
  1929. elseif ht and hit:IsA("Hat") then
  1930. if hit.Parent.Name ~= p.Name then
  1931. if hit.Parent:FindFirstChild("Humanoid") then
  1932. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1933. wait(.3)
  1934. end
  1935. end
  1936. end
  1937. end)
  1938. part3.Touched:connect(function(ht)
  1939. hit = ht.Parent
  1940. if ht and hit:IsA("Model") then
  1941. if hit:FindFirstChild("Humanoid") then
  1942. if hit.Name ~= p.Name then
  1943. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1944. wait(.3)
  1945. end
  1946. end
  1947. elseif ht and hit:IsA("Hat") then
  1948. if hit.Parent.Name ~= p.Name then
  1949. if hit.Parent:FindFirstChild("Humanoid") then
  1950. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1951. wait(.3)
  1952. end
  1953. end
  1954. end
  1955. end)]]--
  1956. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1957. if v:FindFirstChild('Humanoid') then
  1958. v.Humanoid:TakeDamage(math.huge)
  1959. v.Humanoid.PlatformStand = true
  1960. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1961. end
  1962. end
  1963.  
  1964. local acos = math.acos
  1965. local sqrt = math.sqrt
  1966. local Vec3 = Vector3.new
  1967. local fromAxisAngle = CFrame.fromAxisAngle
  1968.  
  1969. local function toAxisAngle(CFr)
  1970. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1971. local Angle = math.acos((R00+R11+R22-1)/2)
  1972. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1973. A = A == 0 and 0.00001 or A
  1974. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1975. B = B == 0 and 0.00001 or B
  1976. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1977. C = C == 0 and 0.00001 or C
  1978. local x = (R21-R12)/sqrt(A)
  1979. local y = (R02-R20)/sqrt(B)
  1980. local z = (R10-R01)/sqrt(C)
  1981. return Vec3(x,y,z),Angle
  1982. end
  1983.  
  1984. function ApplyTrig(Num,Func)
  1985. local Min,Max = Func(0),Func(1)
  1986. local i = Func(Num)
  1987. return (i-Min)/(Max-Min)
  1988. end
  1989.  
  1990. function LerpCFrame(CFrame1,CFrame2,Num)
  1991. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1992. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1993. end
  1994.  
  1995. function Crater(Torso,Radius)
  1996. Spawn(function()
  1997. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1998. local Ignore = {}
  1999. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2000. if v.Character ~= nil then
  2001. Ignore[#Ignore+1] = v.Character
  2002. end
  2003. end
  2004. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2005. if Hit == nil then return end
  2006. local Parts = {}
  2007. for i = 1,360,10 do
  2008. local P = Instance.new("Part",Torso.Parent)
  2009. P.Anchored = true
  2010. P.FormFactor = "Custom"
  2011. P.BrickColor = Hit.BrickColor
  2012. P.Material = Hit.Material
  2013. P.TopSurface = "Smooth"
  2014. P.BottomSurface = "Smooth"
  2015. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2016. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2017. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2018. if math.random(0,5) == 0 then -- rubble
  2019. local P = Instance.new("Part",Torso.Parent)
  2020. P.Anchored = true
  2021. P.FormFactor = "Custom"
  2022. P.BrickColor = Hit.BrickColor
  2023. P.Material = Hit.Material
  2024. P.TopSurface = "Smooth"
  2025. P.BottomSurface = "Smooth"
  2026. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2027. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2028. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2029. end
  2030. end
  2031. for i = 0,1,0.05 do
  2032. for i2,v in pairs(Parts) do
  2033. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2034. end
  2035. wait(0.02)
  2036. end
  2037. for i,v in pairs(Parts) do
  2038. if v[1].Size.X > 2.1 then
  2039. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2040. end
  2041. v[1].Anchored = false
  2042. end
  2043. for i = 0,1,0.05 do
  2044. for i2,v in pairs(Parts) do
  2045. v[1].Transparency = i
  2046. if i == 1 then
  2047. v[1]:Destroy()
  2048. elseif i >= 0.25 then
  2049. v[1].CanCollide = false
  2050. end
  2051. end
  2052. wait(0.02)
  2053. end
  2054. Parts = nil
  2055. end)
  2056. end
  2057.  
  2058. ROW = function(out, trans, s, wt, t, ang, plus)
  2059. for i = 1, 360, 360/t do
  2060. local c = Instance.new("Part", game.Workspace)
  2061. c.FormFactor = 3
  2062. c.TopSurface = 0
  2063. c.BottomSurface = 0
  2064. c.Size = s
  2065. c.Anchored = true
  2066. c.CanCollide = wt
  2067. c.Material=workspace.Base.Material
  2068. c.Transparency = trans
  2069. c.BrickColor = workspace.Base.BrickColor
  2070. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2071. c.Locked=true
  2072. game.Debris:AddItem(c,15)
  2073. end
  2074. end
  2075.  
  2076. Part = function(x,y,z,color,tr,cc,an,parent)
  2077. local p = Instance.new('Part',parent or Weapon)
  2078. p.formFactor = 'Custom'
  2079. p.Size = Vector3.new(x,y,z)
  2080. p.BrickColor = BrickColor.new(color)
  2081. p.CanCollide = cc
  2082. p.Transparency = tr
  2083. p.Anchored = an
  2084. p.TopSurface,p.BottomSurface = 0,0
  2085. p.Locked=true
  2086. p:BreakJoints()
  2087. return p end
  2088.  
  2089. Mesh = function(par,num,x,y,z)
  2090. local msh = _
  2091. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2092. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2093. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2094. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2095. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2096. end msh.Scale = Vector3.new(x,y,z)
  2097. return msh end
  2098.  
  2099. function explosion(col1,col2,cfr,sz,rng,dmg)
  2100. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2101. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2102. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2103. v1,v2,v3=sz.x,sz.y,sz.z
  2104. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2105. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2106. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2107. a.CFrame=cfr
  2108. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2109. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2110.  
  2111. Spawn(function()
  2112. while wait() do
  2113. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2114. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2115. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2116. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2117. a.Transparency=a.Transparency+0.05
  2118. a2.Transparency=a2.Transparency+0.05
  2119. a3.Transparency=a3.Transparency+0.05
  2120. end
  2121. end)
  2122. end
  2123.  
  2124. Crater(X,20)
  2125. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2126. z = Instance.new("Sound",X)
  2127. z.SoundId = "rbxassetid://231917744"
  2128. z.Pitch = .5
  2129. z.Volume = 10
  2130. z1 = Instance.new("Sound",X)
  2131. z1.SoundId = "rbxassetid://231917744"
  2132. z1.Pitch = .5
  2133. z1.Volume = 10
  2134. z2 = Instance.new("Sound",X)
  2135. z2.SoundId = "rbxassetid://231917744"
  2136. z2.Pitch = .5
  2137. z2.Volume = 10
  2138. z3 = Instance.new("Sound",X)
  2139. z3.SoundId = "rbxassetid://245537790"
  2140. z3.Pitch = .7
  2141. z3.Volume = 1
  2142. z4 = Instance.new("Sound",X)
  2143. z4.SoundId = "rbxassetid://245537790"
  2144. z4.Pitch = .7
  2145. z4.Volume = 1
  2146. wait(0.1)
  2147. z:Play()
  2148. z1:Play()
  2149. z2:Play()
  2150. z3:Play()
  2151. z4:Play()
  2152.  
  2153. local part=Instance.new('Part',rarm)
  2154. part.Anchored=true
  2155. part.CanCollide=false
  2156. part.Locked = true
  2157. part.FormFactor='Custom'
  2158. part.Size=Vector3.new(1,1,1)
  2159. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2160. part.Transparency=0
  2161. part.BrickColor=BrickColor.new('Lime green')
  2162. local mesh=Instance.new('SpecialMesh',part)
  2163. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2164. mesh.Scale=Vector3.new(2,2,2)
  2165. local part2=part:clone()
  2166. part2.Parent = rarm
  2167. part2.BrickColor=BrickColor.new("Lime green")
  2168. local part5=part:clone()
  2169. part5.Parent = rarm
  2170. part5.BrickColor=BrickColor.new("Lime green")
  2171. local part6=part:clone()
  2172. part6.Parent = rarm
  2173. part6.BrickColor=BrickColor.new("Black")
  2174. local mesh2=mesh:clone()
  2175. mesh2.Parent=part2
  2176. mesh2.Scale=Vector3.new(3, 3, 3)
  2177. local mesh5=mesh:clone()
  2178. mesh5.Parent=part5
  2179. mesh5.Scale=Vector3.new(3, 3, 3)
  2180. local mesh6=mesh:clone()
  2181. mesh6.Parent=part6
  2182. mesh6.Scale=Vector3.new(3, 3, 3)
  2183. local blast = Instance.new("Part", rarm)
  2184. blast.BrickColor = BrickColor.new("Lime green")
  2185. blast.Anchored = true
  2186. blast.CanCollide = false
  2187. blast.Locked = true
  2188. blast.Size = Vector3.new(1, 1, 1)
  2189. blast.TopSurface = "Smooth"
  2190. blast.BottomSurface = "Smooth"
  2191. blast.Transparency = 0
  2192. blast.CFrame = HandCF
  2193. local bm = Instance.new("SpecialMesh", blast)
  2194. bm.Scale = Vector3.new(5,1,5)
  2195. bm.MeshId = "rbxassetid://156292343"
  2196. local blast2 = Instance.new("Part", rarm)
  2197. blast2.BrickColor = BrickColor.new("Lime green")
  2198. blast2.Anchored = true
  2199. blast2.CanCollide = false
  2200. blast2.Locked = true
  2201. blast2.Size = Vector3.new(1, 1, 1)
  2202. blast2.TopSurface = "Smooth"
  2203. blast2.BottomSurface = "Smooth"
  2204. blast2.Transparency = 0
  2205. blast2.CFrame = HandCF
  2206. local bm2 = Instance.new("SpecialMesh", blast2)
  2207. bm2.Scale = Vector3.new(3,1,3)
  2208. bm2.MeshId = "rbxassetid://156292343"
  2209. local blast3 = Instance.new("Part", rarm)
  2210. blast3.BrickColor = BrickColor.new("Lime green")
  2211. blast3.Anchored = true
  2212. blast3.CanCollide = false
  2213. blast3.Locked = true
  2214. blast3.Size = Vector3.new(1, 1, 1)
  2215. blast3.TopSurface = "Smooth"
  2216. blast3.BottomSurface = "Smooth"
  2217. blast3.Transparency = 0
  2218. blast3.CFrame = HandCF
  2219. local bm3 = Instance.new("SpecialMesh", blast3)
  2220. bm3.Scale = Vector3.new(3,1,3)
  2221. bm3.MeshId = "rbxassetid://3270017"
  2222. for i = 1,120 do rs:wait()
  2223. X.Transparency = X.Transparency + (1/120)
  2224. part.Transparency = part.Transparency + (1/120)
  2225. part2.Transparency = part2.Transparency + (1/120)
  2226. part3.Transparency = part3.Transparency + (1/120)
  2227. part4.Transparency = part4.Transparency + (1/120)
  2228. part5.Transparency = part5.Transparency + (1/120)
  2229. part6.Transparency = part6.Transparency + (1/120)
  2230. part7.Transparency = part7.Transparency + (1/120)
  2231. blast.Transparency = blast.Transparency + (1/120)
  2232. blast2.Transparency = blast2.Transparency + (1/120)
  2233. blast3.Transparency = blast3.Transparency + (1/120)
  2234. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2235. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2236. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2237. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2238. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2239. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2240. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2241. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2242. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2243. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2244. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2245. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2246. X.CFrame = cf
  2247. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2248. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2249. part3.CFrame=X.CFrame
  2250. part4.CFrame=X.CFrame
  2251. part7.CFrame=X.CFrame
  2252. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2253. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2254. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2255. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2256. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2257. rs:wait()
  2258. end
  2259. X:Destroy()
  2260. part:Destroy()
  2261. part2:Destroy()
  2262. part3:Destroy()
  2263. part4:Destroy()
  2264. part5:Destroy()
  2265. part6:Destroy()
  2266. blast:Destroy()
  2267. blast2:Destroy()
  2268. blast3:Destroy()
  2269. z:Destroy()
  2270. z1:Destroy()
  2271. z2:Destroy()
  2272. z3:Destroy()
  2273. z4:Destroy()
  2274. end
  2275. end)
  2276. for i = 1, 20 do
  2277. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2278. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2279. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2280. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2281. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2282. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2283. if Debounces.on == false then break end
  2284. rs:wait()
  2285. end
  2286. if Debounces.CanAttack == false then
  2287. Debounces.CanAttack = true
  2288. Debounces.NoIdl = false
  2289. Debounces.on = false
  2290. end
  2291. end
  2292. end
  2293. end)
  2294. ----------------------------------------------------
  2295. mouse.KeyDown:connect(function(key)
  2296. if key == "e" then
  2297. if Debounces.CanAttack == true then
  2298. Debounces.CanAttack = false
  2299. Debounces.on = true
  2300. Debounces.NoIdl = true
  2301. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2302. z = Instance.new("Sound", rarm)
  2303. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2304. z.Volume = .6
  2305. z.Pitch = pt[math.random(1,#pt)]
  2306. z.Looped = false
  2307. z:Play()
  2308. Debounces.RPunch = true
  2309. Debounces.LPunch = true
  2310. Debounces.ks = true
  2311. Debounces.ks2 = true
  2312. for i = 1, 3 do
  2313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2319. if Debounces.on == false then break end
  2320. wait()
  2321. end
  2322. z2 = Instance.new("Sound", larm)
  2323. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2324. z2.Volume = .6
  2325. z2.Pitch = pt[math.random(1,#pt)]
  2326. z2.Looped = false
  2327. z2:Play()
  2328. for i = 1, 3 do
  2329. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2335. if Debounces.on == false then break end
  2336. wait()
  2337. end
  2338. z3 = Instance.new("Sound", rarm)
  2339. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2340. z3.Volume = 0.6
  2341. z3.Pitch = pt[math.random(1,#pt)]
  2342. z3.Looped = false
  2343. z3:Play()
  2344. for i = 1, 3 do
  2345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2351. if Debounces.on == false then break end
  2352. wait()
  2353. end
  2354. z4 = Instance.new("Sound", larm)
  2355. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2356. z4.Volume = .6
  2357. z4.Pitch = pt[math.random(1,#pt)]
  2358. z4.Looped = false
  2359. z4:Play()
  2360. for i = 1, 3 do
  2361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2367. if Debounces.on == false then break end
  2368. wait()
  2369. end
  2370. z5 = Instance.new("Sound", rarm)
  2371. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2372. z5.Volume = .6
  2373. z5.Pitch = pt[math.random(1,#pt)]
  2374. z5.Looped = false
  2375. z5:Play()
  2376. for i = 1, 3 do
  2377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2383. if Debounces.on == false then break end
  2384. wait()
  2385. end
  2386. z6 = Instance.new("Sound", larm)
  2387. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2388. z6.Volume = .6
  2389. z6.Pitch = pt[math.random(1,#pt)]
  2390. z6.Looped = false
  2391. z6:Play()
  2392. for i = 1, 3 do
  2393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2399. if Debounces.on == false then break end
  2400. wait()
  2401. end
  2402. z7 = Instance.new("Sound", rarm)
  2403. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2404. z7.Volume = .6
  2405. z7.Pitch = pt[math.random(1,#pt)]
  2406. z7.Looped = false
  2407. z7:Play()
  2408. for i = 1, 3 do
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2415. if Debounces.on == false then break end
  2416. wait()
  2417. end
  2418. z8 = Instance.new("Sound", larm)
  2419. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2420. z8.Volume = .6
  2421. z8.Pitch = pt[math.random(1,#pt)]
  2422. z8.Looped = false
  2423. z8:Play()
  2424. for i = 1, 3 do
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2431. if Debounces.on == false then break end
  2432. wait()
  2433. end
  2434. z9 = Instance.new("Sound", rarm)
  2435. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2436. z9.Volume = 0.6
  2437. z9.Pitch = pt[math.random(1,#pt)]
  2438. z9.Looped = false
  2439. z9:Play()
  2440. for i = 1, 3 do
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2447. if Debounces.on == false then break end
  2448. wait()
  2449. end
  2450. z10 = Instance.new("Sound", larm)
  2451. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2452. z10.Volume = .6
  2453. z10.Pitch = pt[math.random(1,#pt)]
  2454. z10.Looped = false
  2455. z10:Play()
  2456. for i = 1, 3 do
  2457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2463. if Debounces.on == false then break end
  2464. wait()
  2465. end
  2466. z11 = Instance.new("Sound", rarm)
  2467. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2468. z11.Volume = .6
  2469. z11.Pitch = pt[math.random(1,#pt)]
  2470. z11.Looped = false
  2471. z11:Play()
  2472. for i = 1, 3 do
  2473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2479. if Debounces.on == false then break end
  2480. wait()
  2481. end
  2482. z12 = Instance.new("Sound", larm)
  2483. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2484. z12.Volume = .6
  2485. z12.Pitch = pt[math.random(1,#pt)]
  2486. z12.Looped = false
  2487. z12:Play()
  2488. for i = 1, 3 do
  2489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2495. if Debounces.on == false then break end
  2496. wait()
  2497. end
  2498. z13 = Instance.new("Sound", rarm)
  2499. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2500. z13.Volume = 0.6
  2501. z13.Pitch = pt[math.random(1,#pt)]
  2502. z13.Looped = false
  2503. z13:Play()
  2504. for i = 1, 3 do
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. z14 = Instance.new("Sound", larm)
  2515. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2516. z14.Volume = .6
  2517. z14.Pitch = pt[math.random(1,#pt)]
  2518. z14.Looped = false
  2519. z14:Play()
  2520. for i = 1, 3 do
  2521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. z15 = Instance.new("Sound", rarm)
  2531. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2532. z15.Volume = .6
  2533. z15.Pitch = pt[math.random(1,#pt)]
  2534. z15.Looped = false
  2535. z15:Play()
  2536. for i = 1, 3 do
  2537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2543. if Debounces.on == false then break end
  2544. wait()
  2545. end
  2546. z16 = Instance.new("Sound", larm)
  2547. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2548. z16.Volume = .6
  2549. z16.Pitch = pt[math.random(1,#pt)]
  2550. z16.Looped = false
  2551. z16:Play()
  2552. for i = 1, 3 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. z17 = Instance.new("Sound", rarm)
  2563. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2564. z17.Volume = .6
  2565. z17.Pitch = pt[math.random(1,#pt)]
  2566. z17.Looped = false
  2567. z17:Play()
  2568. for i = 1, 3 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. end
  2578. z18 = Instance.new("Sound", larm)
  2579. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2580. z18.Volume = .6
  2581. z18.Pitch = pt[math.random(1,#pt)]
  2582. z18.Looped = false
  2583. z18:Play()
  2584. for i = 1, 3 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2591. if Debounces.on == false then break end
  2592. wait()
  2593. end
  2594. z19 = Instance.new("Sound", rarm)
  2595. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2596. z19.Volume = 0.6
  2597. z19.Pitch = pt[math.random(1,#pt)]
  2598. z19.Looped = false
  2599. z19:Play()
  2600. for i = 1, 3 do
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2607. if Debounces.on == false then break end
  2608. wait()
  2609. end
  2610. z20 = Instance.new("Sound", larm)
  2611. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2612. z20.Volume = .6
  2613. z20.Pitch = pt[math.random(1,#pt)]
  2614. z20.Looped = false
  2615. z20:Play()
  2616. for i = 1, 3 do
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2623. if Debounces.on == false then break end
  2624. wait()
  2625. end
  2626. z:Destroy()
  2627. z2:Destroy()
  2628. z3:Destroy()
  2629. z4:Destroy()
  2630. z5:Destroy()
  2631. z6:Destroy()
  2632. z7:Destroy()
  2633. z8:Destroy()
  2634. z9:Destroy()
  2635. z10:Destroy()
  2636. z11:Destroy()
  2637. z12:Destroy()
  2638. z13:Destroy()
  2639. z14:Destroy()
  2640. z15:Destroy()
  2641. z16:Destroy()
  2642. z17:Destroy()
  2643. z18:Destroy()
  2644. z19:Destroy()
  2645. z20:Destroy()
  2646. Debounces.LPunch = false
  2647. Debounces.RPunch = false
  2648. Debounces.ks = false
  2649. Debounces.ks2 = false
  2650. if Debounces.CanAttack == false then
  2651. Debounces.CanAttack = true
  2652. Debounces.on = false
  2653. Debounces.NoIdl = false
  2654. end
  2655. end
  2656. end
  2657. end)
  2658. -------------------------------
  2659. mouse.KeyDown:connect(function(key)
  2660. if key == "t" then
  2661. if Debounces.CanAttack == true then
  2662. Debounces.CanAttack = false
  2663. Debounces.NoIdl = true
  2664. Debounces.on = true
  2665. Debounces.ks = true
  2666. kik = rleg.Touched:connect(function(ht)
  2667. hit = ht.Parent
  2668. if ht and hit:IsA("Model") then
  2669. if hit:FindFirstChild("Humanoid") then
  2670. if hit.Name ~= p.Name then
  2671. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2672. Debounces.Slashed = true]]--
  2673. if Debounces.ks==true then
  2674. z = Instance.new("Sound",hed)
  2675. z.SoundId = "rbxassetid://169380525"
  2676. z.Volume = 1
  2677. z:Play()
  2678. Debounces.ks=false
  2679. end
  2680. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2681. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2682. --Debounces.Slashed = false
  2683. --end
  2684. end
  2685. end
  2686. elseif ht and hit:IsA("Hat") then
  2687. if hit.Parent.Name ~= p.Name then
  2688. if hit.Parent:FindFirstChild("Humanoid") then
  2689. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2690. Debounces.Slashed = true]]--
  2691. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2692. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2693. --Debounces.Slashed = false
  2694. --end
  2695. end
  2696. end
  2697. end
  2698. end)
  2699. for i = 1,20 do
  2700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2706. if Debounces.on == false then break end
  2707. rs:wait()
  2708. end
  2709. kik:disconnect()
  2710. if Debounces.CanAttack == false then
  2711. Debounces.CanAttack = true
  2712. Debounces.NoIdl = false
  2713. Debounces.on = false
  2714. end
  2715. end
  2716. end
  2717. end)
  2718. ----------------------------------------------------
  2719. mouse.KeyDown:connect(function(key)
  2720. if key == "y" then
  2721. if Debounces.CanAttack == true then
  2722. Debounces.CanAttack = false
  2723. Debounces.on = true
  2724. Debounces.NoIdl = true
  2725. for i = 1, 15 do
  2726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2732. if Debounces.on == false then break end
  2733. rs:wait(2.7)
  2734. end
  2735. x = Instance.new("Sound",char)
  2736. x.SoundId = "rbxassetid://345052019"
  2737. x.Pitch = 0.8
  2738. x.Volume = 1
  2739. x:Play()
  2740. wait(1.5)
  2741. Debounces.on = false
  2742. Debounces.Here = false
  2743. shot = shot + 1
  2744. local rng = Instance.new("Part", larm)
  2745. rng.Anchored = true
  2746. rng.BrickColor = BrickColor.new("Lime green")
  2747. rng.CanCollide = false
  2748. rng.FormFactor = 3
  2749. rng.Name = "Ring"
  2750. rng.Size = Vector3.new(1, 1, 1)
  2751. rng.Transparency = 0.35
  2752. rng.TopSurface = 0
  2753. rng.BottomSurface = 0
  2754. rng2 = rng:clone()
  2755. rng3 = rng2:clone()
  2756. rng4 = rng2:clone()
  2757. local rngm = Instance.new("SpecialMesh", rng)
  2758. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2759. rngm.Scale = Vector3.new(10, 10, 1)
  2760. rngm2 = rngm:clone()
  2761. rngm2.Scale = Vector3.new(6, 6, 4)
  2762. rngm3=rngm2:clone()
  2763. rngm3.Parent = rng3
  2764. rngm3.Scale = Vector3.new(9, 9, 2)
  2765. rngm4 = rngm2:clone()
  2766. rngm4.Parent = rng4
  2767. rngm4.Scale = Vector3.new(7, 7, 2)
  2768. local bem = Instance.new("Part", larm)
  2769. bem.Anchored = true
  2770. bem.BrickColor = BrickColor.new("Lime green")
  2771. bem.CanCollide = false
  2772. bem.FormFactor = 3
  2773. bem.Name = "Beam" .. shot
  2774. bem.Size = Vector3.new(1, 1, 1)
  2775. bem.Transparency = 0.35
  2776. bem.TopSurface = 0
  2777. bem.BottomSurface = 0
  2778. local bemm = Instance.new("SpecialMesh", bem)
  2779. bemm.MeshType = 4
  2780. bemm.Scale = Vector3.new(1, 10, 10)
  2781. local out = Instance.new("Part", larm)
  2782. out.Anchored = true
  2783. out.BrickColor = BrickColor.new("Lime green")
  2784. out.CanCollide = false
  2785. out.FormFactor = 3
  2786. out.Name = "Out"
  2787. out.Size = Vector3.new(4, 4, 4)
  2788. out.Transparency = 0.35
  2789. out.TopSurface = 0
  2790. out.BottomSurface = 0
  2791. local outm = Instance.new("SpecialMesh", out)
  2792. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2793. outm.Scale = Vector3.new(10, 10, 10)
  2794. local bnd = Instance.new("Part", larm)
  2795. bnd.Anchored = true
  2796. bnd.BrickColor = BrickColor.new("Lime green")
  2797. bnd.CanCollide = false
  2798. bnd.FormFactor = 3
  2799. bnd.Name = "Bend"
  2800. bnd.Size = Vector3.new(1, 1, 1)
  2801. bnd.Transparency = 1
  2802. bnd.TopSurface = 0
  2803. bnd.BottomSurface = 0
  2804. local bndm = Instance.new("SpecialMesh", bnd)
  2805. bndm.MeshType = 3
  2806. bndm.Scale = Vector3.new(8, 8, 8)
  2807. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2808. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2809. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2810. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2811. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2812. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2813. Debounces.Shewt = true
  2814. coroutine.wrap(function()
  2815. for i = 1, 20, 0.2 do
  2816. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2817. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2818. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2819. rng.Transparency = i/30
  2820. rng3.Transparency = 1/34
  2821. rng4.Transparency = i/36
  2822. wait()
  2823. end
  2824. wait()
  2825. rng:Destroy()
  2826. end)()
  2827. if Debounces.Shewt == true then
  2828. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2829. hit = ht.Parent
  2830. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2831. if HasntTouched(hit.Name) == true and deb == false then
  2832. deb = true
  2833. coroutine.wrap(function()
  2834. hit:FindFirstChild("Humanoid").PlatformStand = true
  2835. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2836. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2837. end)()
  2838. table.insert(Touche, hit.Name)
  2839. deb = false
  2840. end
  2841. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2842. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2843. deb = true
  2844. coroutine.wrap(function()
  2845. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2846. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2847. wait(1)
  2848. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2849. end)()
  2850. table.insert(Touche, hit.Parent.Name)
  2851. deb = false
  2852. for i, v in pairs(Touche) do
  2853. print(v)
  2854. end
  2855. end
  2856. end
  2857. end)
  2858. end
  2859. for i = 0, 260, 8 do
  2860. bem.Size = Vector3.new(i, 10, 10)
  2861. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2862. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2863. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2864. bnd.Size = Vector3.new(1,1,1)
  2865. bndm.Scale = Vector3.new(8,8,8)
  2866. if i % 10 == 0 then
  2867. local newRng = rng2:Clone()
  2868. newRng.Parent = larm
  2869. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2870. local newRngm = rngm2:clone()
  2871. newRngm.Parent=newRng
  2872. coroutine.wrap(function()
  2873. for i = 1, 10, 0.2 do
  2874. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2875. newRng.Transparency = i/10
  2876. wait()
  2877. end
  2878. wait()
  2879. newRng:Destroy()
  2880. end)()
  2881. end
  2882. wait()
  2883. end
  2884. wait()
  2885. Debounces.Shewt = false
  2886. bem:Destroy()
  2887. out:Destroy()
  2888. bnd:Destroy()
  2889. Debounces.Ready = false
  2890. for i, v in pairs(Touche) do
  2891. table.remove(Touche, i)
  2892. end
  2893. wait()
  2894. table.insert(Touche, char.Name)
  2895. Debounces.NoIdl = false
  2896. if Debounces.CanAttack == false then
  2897. Debounces.CanAttack = true
  2898. end
  2899. end
  2900. end
  2901. end)
  2902. ----------------------------------------------------
  2903. Charging = false
  2904. mouse.KeyDown:connect(function(key)
  2905. if key == "r" then
  2906. if Charging == false then
  2907. Charging = true
  2908. if Debounces.CanAttack == true then
  2909. Debounces.CanAttack = false
  2910. Debounces.NoIdl = true
  2911. Debounces.on = true
  2912. for i = 1,20 do
  2913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2919. if Debounces.on == false then break end
  2920. rs:wait()
  2921. end
  2922. --[[for i = 1,20 do
  2923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2929. if Debounces.on == false then break end
  2930. rs:wait()
  2931. end]]--
  2932. pt=Instance.new('Part',torso)
  2933. pt.Anchored=true
  2934. pt.CanCollide=false
  2935. pt.Locked = true
  2936. pt.FormFactor='Custom'
  2937. pt.Size=Vector3.new(1,1,1)
  2938. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2939. pt.Transparency=.6
  2940. pt.BrickColor=BrickColor.new('Lime green')
  2941. msh=Instance.new('SpecialMesh',pt)
  2942. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2943. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2944. pt2=pt:clone()
  2945. pt2.Parent = torso
  2946. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2947. pt2.BrickColor=BrickColor.new("Lime green")
  2948. msh2=msh:clone()
  2949. msh2.Parent=pt2
  2950. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2951.  
  2952. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2953.  
  2954. bl = Instance.new("Part", char)
  2955. bl.Locked = true
  2956. bl.Name = "Shell"
  2957. bl.BrickColor = BrickColor.new("Lime green")
  2958. bl.Anchored = true
  2959. bl.CanCollide = false
  2960. bl.Transparency = 0
  2961. bl.Reflectance = 0
  2962. bl.BottomSurface = 0
  2963. bl.TopSurface = 0
  2964. bl.Shape = 0
  2965. blm = Instance.new("SpecialMesh",bl)
  2966. blm.MeshType = "Sphere"
  2967. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2968. blm.MeshId = "rbxassetid://9982590"
  2969.  
  2970. coroutine.resume(coroutine.create(function()
  2971. for i=1, math.huge, 4 do
  2972. if Charging == true then
  2973. rs:wait()
  2974. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2975. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2976. bl.Transparency = bl.Transparency + 0.1
  2977. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2978. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2979. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2980. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2981. elseif Charging == false then break
  2982. end
  2983. end
  2984. end))
  2985.  
  2986. repeat
  2987. local p = Instance.new('Part',torso)
  2988. p.formFactor = 'Custom'
  2989. p.Size = Vector3.new(1,1,1)
  2990. p.BrickColor = BrickColor.new('Lime green')
  2991. p.CanCollide = false
  2992. p.Transparency = 0
  2993. p.Anchored = true
  2994. p.Locked=true
  2995. p.Material = workspace.Base.Material
  2996. s = math.random(1,40)/10
  2997. local m = Instance.new("BlockMesh",p)
  2998. m.Scale = Vector3.new(s,s,s)
  2999. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3000. --[[coroutine.wrap(function()
  3001. wait(2)
  3002. while Charging == true do
  3003. wait(2)
  3004. GroundWave1()
  3005. wait(2)
  3006. end
  3007. end)()]]--
  3008. Spawn(function()
  3009. while rs:wait() do
  3010. if Charging == true then
  3011. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3012. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3013. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3014. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3015. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3016. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3017. elseif Charging == false then break
  3018. end
  3019. end
  3020. end)
  3021. Spawn(function()
  3022. while rs:wait() do
  3023. if p.Transparency >= 1 then p:Destroy() break end
  3024. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3025. p.Transparency = p.Transparency+0.01
  3026. end
  3027. end)
  3028. wait(.3)
  3029. until Charging == false
  3030. end
  3031. end
  3032. end
  3033. end)
  3034. ----------------------------------------------------
  3035. mouse.KeyUp:connect(function(key)
  3036. if key == "r" then
  3037. if Charging == true then
  3038. Charging = false
  3039. pt:Destroy()
  3040. pt2:Destroy()
  3041. bl:Destroy()
  3042. if Debounces.CanAttack == false then
  3043. Debounces.CanAttack = true
  3044. Debounces.NoIdl = false
  3045. Debounces.on = false
  3046. end
  3047. end
  3048. end
  3049. end)
  3050. ----------------------------------------------------
  3051. mouse.KeyDown:connect(function(key)
  3052. if key == "g" then
  3053. if Debounces.CanAttack == true then
  3054. Debounces.CanAttack = false
  3055. Debounces.NoIdl = true
  3056. Debounces.on = true
  3057. local shell = Instance.new("Part",torso)
  3058. shell.BrickColor = BrickColor.new("Lime green")
  3059. shell.Anchored = true
  3060. shell.CanCollide = false
  3061. shell.Locked = true
  3062. shell.TopSurface = "SmoothNoOutlines"
  3063. shell.BottomSurface = "SmoothNoOutlines"
  3064. shell.Size = Vector3.new(1,1,1)
  3065. shellm = Instance.new("SpecialMesh",shell)
  3066. shellm.MeshType = "Sphere"
  3067. shellm.Scale = Vector3.new(1,1,1)
  3068. local shell2 = Instance.new("Part",torso)
  3069. shell2.BrickColor = BrickColor.new("Lime green")
  3070. shell2.Anchored = true
  3071. shell2.CanCollide = false
  3072. shell2.Locked = true
  3073. shell2.TopSurface = "SmoothNoOutlines"
  3074. shell2.BottomSurface = "SmoothNoOutlines"
  3075. shell2.Size = Vector3.new(1,1,1)
  3076. shellm2 = Instance.new("SpecialMesh",shell2)
  3077. shellm2.MeshType = "Sphere"
  3078. shellm2.Scale = Vector3.new(1,1,1)
  3079.  
  3080. function FindNearestTorso(Position,Distance,SinglePlayer)
  3081. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3082. local List = {}
  3083. for i,v in pairs(workspace:GetChildren())do
  3084. if v:IsA("Model")then
  3085. if v:findFirstChild("Torso")then
  3086. if v ~= char then
  3087. if(v.Torso.Position -Position).magnitude <= Distance then
  3088. table.insert(List,v)
  3089. end
  3090. end
  3091. end
  3092. end
  3093. end
  3094. return List
  3095. end
  3096.  
  3097. Shell = function()
  3098. local X = Instance.new("Part",char)
  3099. local O = Instance.new("ObjectValue",X)
  3100. O.Name = "creator"
  3101. X.Locked = true
  3102. X.Name = "Shell"
  3103. X.Anchored = false
  3104. X.CanCollide = false
  3105. X.Transparency = 0
  3106. X.Reflectance = 0
  3107. X.BottomSurface = 0
  3108. X.TopSurface = 0
  3109. X.Shape = 0
  3110. local V = Instance.new("ObjectValue",X)
  3111. V.Value = char
  3112. V.Name = "creator"
  3113. X.BrickColor = BrickColor.new("Lime green")
  3114. X.Size = Vector3.new(1,1,1)
  3115. --X.Material = "Neon"
  3116. local Z = Instance.new("SpecialMesh",X)
  3117. Z.MeshType = "Sphere"
  3118. Z.Scale = Vector3.new(1,1,1)
  3119. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3120. local bv = Instance.new("BodyVelocity",X)
  3121. bv.maxForce = Vector3.new(99999,99999,99999)
  3122. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3123. bv.velocity = root.CFrame.lookVector*65
  3124. Explode = X.Touched:connect(function(hit)
  3125. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3126. local cf = X.CFrame
  3127. bv:Destroy()
  3128. X.Anchored = true
  3129. Z:Remove()
  3130. Explode:disconnect()
  3131. X.Size = Vector3.new(3,3,3)
  3132. X.Touched:connect(function(hit) end)
  3133. X.CanCollide = false
  3134. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3135. if v:FindFirstChild('Humanoid') then
  3136. v.Humanoid:TakeDamage(math.huge)
  3137. end
  3138. end
  3139. for i = 1, (40) do rs:wait()
  3140. X.Transparency = X.Transparency + (1/40)
  3141. X.Size = X.Size + Vector3.new(1,1,1)
  3142. X.CFrame = cf
  3143. end
  3144. X:Destroy()
  3145. end
  3146. end)
  3147. end
  3148. Shell()
  3149. for i = 1, 10 do
  3150. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3151. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3158. if Debounces.on == false then break end
  3159. rs:wait()
  3160. end
  3161. Shell()
  3162. shell.Transparency = 1
  3163. for i = 1, 10 do
  3164. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3165. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3172. if Debounces.on == false then break end
  3173. rs:wait()
  3174. end
  3175. Shell()
  3176. shell.Transparency = 0
  3177. shell2.Transparency = 1
  3178. for i = 1, 10 do
  3179. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3180. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3187. if Debounces.on == false then break end
  3188. rs:wait()
  3189. end
  3190. Shell()
  3191. shell2.Transparency = 0
  3192. shell.Transparency = 1
  3193. for i = 1, 10 do
  3194. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3195. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3202. if Debounces.on == false then break end
  3203. rs:wait()
  3204. end
  3205. Shell()
  3206. shell.Transparency = 0
  3207. shell2.Transparency = 1
  3208. for i = 1, 10 do
  3209. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3210. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3217. if Debounces.on == false then break end
  3218. rs:wait()
  3219. end
  3220. Shell()
  3221. shell2.Transparency = 0
  3222. shell.Transparency = 1
  3223. for i = 1, 10 do
  3224. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3225. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3232. if Debounces.on == false then break end
  3233. rs:wait()
  3234. end
  3235. Shell()
  3236. shell.Transparency = 0
  3237. shell2.Transparency = 1
  3238. for i = 1, 10 do
  3239. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3240. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3242. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3247. if Debounces.on == false then break end
  3248. rs:wait()
  3249. end
  3250. Shell()
  3251. shell2.Transparency = 0
  3252. shell.Transparency = 1
  3253. for i = 1, 10 do
  3254. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3255. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3262. if Debounces.on == false then break end
  3263. rs:wait()
  3264. end
  3265. Shell()
  3266. shell.Transparency = 0
  3267. shell2.Transparency = 1
  3268. for i = 1, 10 do
  3269. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3270. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3277. if Debounces.on == false then break end
  3278. rs:wait()
  3279. end
  3280. Shell()
  3281. shell2.Transparency = 0
  3282. shell.Transparency = 1
  3283. for i = 1, 10 do
  3284. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3285. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3292. if Debounces.on == false then break end
  3293. rs:wait()
  3294. end
  3295. Shell()
  3296. shell.Transparency = 0
  3297. shell2.Transparency = 1
  3298. for i = 1, 10 do
  3299. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3300. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3307. if Debounces.on == false then break end
  3308. rs:wait()
  3309. end
  3310. Shell()
  3311. shell2.Transparency = 0
  3312. shell.Transparency = 1
  3313. for i = 1, 10 do
  3314. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3315. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3322. if Debounces.on == false then break end
  3323. rs:wait()
  3324. end
  3325. Shell()
  3326. shell.Transparency = 0
  3327. shell2.Transparency = 1
  3328. for i = 1, 10 do
  3329. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3330. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3334. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3337. if Debounces.on == false then break end
  3338. rs:wait()
  3339. end
  3340. shell.Transparency = 1
  3341. if Debounces.CanAttack == false then
  3342. Debounces.CanAttack = true
  3343. Debounces.NoIdl = false
  3344. Debounces.on = false
  3345. end
  3346. end
  3347. end
  3348. end)
  3349. ----------------------------------------------------
  3350. Search = false
  3351. mouse.KeyDown:connect(function(key)
  3352. if key == "n" then
  3353. if Search == false then
  3354. Search = true
  3355. for i,v in pairs(game.Players:getPlayers()) do
  3356. if v.Name~=char.Name then
  3357. for j,k in pairs(v.Character:GetChildren()) do
  3358. if k:IsA("BasePart") and k.Transparency >= 1 then
  3359. bawx=Instance.new("SelectionBox",cam)
  3360. bawx.Color = BrickColor.new("Bright red")
  3361. bawx.Transparency = .5
  3362. bawx.Adornee = k
  3363. end
  3364. end
  3365. end
  3366. end
  3367. elseif Search == true then
  3368. Search = false
  3369. for i, v in pairs(cam:GetChildren()) do
  3370. if v:IsA("SelectionBox") then
  3371. v:Destroy()
  3372. end
  3373. end
  3374. end
  3375. end
  3376. end)
  3377. ----------------------------------------------------
  3378. Grab = false
  3379. mouse.KeyDown:connect(function(key)
  3380. if key == "z" then
  3381. Debounces.on = true
  3382. Debounces.NoIdl = true
  3383. Debounces.ks = true
  3384. if Grab == false then
  3385. gp = nil
  3386. for i = 1, 20 do
  3387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3393. if Debounces.on == false then break end
  3394. rs:wait()
  3395. end
  3396. con1=larm.Touched:connect(function(hit) -- this is grab
  3397. ht = hit.Parent
  3398. hum1=ht:FindFirstChild('Humanoid')
  3399. if hum1 ~= nil then
  3400. if Debounces.ks==true then
  3401. z = Instance.new("Sound",hed)
  3402. z.SoundId = "rbxassetid://169380525"
  3403. z.Volume = 1
  3404. z:Play()
  3405. Debounces.ks=false
  3406. end
  3407. hum1.PlatformStand=true
  3408. gp = ht
  3409. Grab = true
  3410. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3411. asd.Parent = larm
  3412. asd.Name = "asd"
  3413. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3414. --[[elseif hum1 == nil then
  3415. con1:disconnect()
  3416. wait() return]]--
  3417. end
  3418. end)
  3419. for i = 1, 20 do
  3420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3426. if Debounces.on == false then break end
  3427. rs:wait()
  3428. end
  3429. if hum1 == nil then
  3430. Debounces.on = false
  3431. Debounces.NoIdl = false
  3432. end
  3433. con1:disconnect()
  3434. elseif Grab == true then
  3435. Grab = false
  3436. Punch()
  3437. z = Instance.new("Sound",hed)
  3438. z.SoundId = "rbxassetid://169380525"
  3439. z.Pitch = ptz[math.random(1,#ptz)]
  3440. z.Volume = 1
  3441. z:Play()
  3442. for i = 1, 10 do
  3443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3449. if Debounces.on == false then break end
  3450. rs:wait()
  3451. end
  3452. Punch()
  3453. z = Instance.new("Sound",hed)
  3454. z.SoundId = "rbxassetid://169380525"
  3455. z.Pitch = ptz[math.random(1,#ptz)]
  3456. z.Volume = 1
  3457. z:Play()
  3458. for i = 1, 10 do
  3459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3465. if Debounces.on == false then break end
  3466. rs:wait()
  3467. end
  3468. Punch()
  3469. z = Instance.new("Sound",hed)
  3470. z.SoundId = "rbxassetid://169380525"
  3471. z.Pitch = ptz[math.random(1,#ptz)]
  3472. z.Volume = 1
  3473. z:Play()
  3474. for i = 1, 10 do
  3475. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3476. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3479. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3480. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3481. if Debounces.on == false then break end
  3482. rs:wait()
  3483. end
  3484. Punch()
  3485. z = Instance.new("Sound",hed)
  3486. z.SoundId = "rbxassetid://169380525"
  3487. z.Pitch = ptz[math.random(1,#ptz)]
  3488. z.Volume = 1
  3489. z:Play()
  3490. for i = 1, 10 do
  3491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3497. if Debounces.on == false then break end
  3498. rs:wait()
  3499. end
  3500. Punch()
  3501. z = Instance.new("Sound",hed)
  3502. z.SoundId = "rbxassetid://169380525"
  3503. z.Pitch = ptz[math.random(1,#ptz)]
  3504. z.Volume = 1
  3505. z:Play()
  3506. for i = 1, 10 do
  3507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3513. if Debounces.on == false then break end
  3514. rs:wait()
  3515. end
  3516. Punch()
  3517. z = Instance.new("Sound",hed)
  3518. z.SoundId = "rbxassetid://169380525"
  3519. z.Pitch = ptz[math.random(1,#ptz)]
  3520. z.Volume = 1
  3521. z:Play()
  3522. for i = 1, 10 do
  3523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3529. if Debounces.on == false then break end
  3530. rs:wait()
  3531. end
  3532. Punch()
  3533. z = Instance.new("Sound",hed)
  3534. z.SoundId = "rbxassetid://169380525"
  3535. z.Pitch = ptz[math.random(1,#ptz)]
  3536. z.Volume = 1
  3537. z:Play()
  3538. for i = 1, 10 do
  3539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3542. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3545. if Debounces.on == false then break end
  3546. rs:wait()
  3547. end
  3548. Punch()
  3549. z = Instance.new("Sound",hed)
  3550. z.SoundId = "rbxassetid://169380525"
  3551. z.Pitch = ptz[math.random(1,#ptz)]
  3552. z.Volume = 1
  3553. z:Play()
  3554. for i = 1, 10 do
  3555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3561. if Debounces.on == false then break end
  3562. rs:wait()
  3563. end
  3564. Punch()
  3565. z = Instance.new("Sound",hed)
  3566. z.SoundId = "rbxassetid://169380525"
  3567. z.Pitch = ptz[math.random(1,#ptz)]
  3568. z.Volume = 1
  3569. z:Play()
  3570. for i = 1, 10 do
  3571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3577. if Debounces.on == false then break end
  3578. rs:wait()
  3579. end
  3580. Punch()
  3581. z = Instance.new("Sound",hed)
  3582. z.SoundId = "rbxassetid://169380525"
  3583. z.Pitch = ptz[math.random(1,#ptz)]
  3584. z.Volume = 1
  3585. z:Play()
  3586. for i = 1, 10 do
  3587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3593. if Debounces.on == false then break end
  3594. rs:wait()
  3595. end
  3596. Punch()
  3597. z = Instance.new("Sound",hed)
  3598. z.SoundId = "rbxassetid://169380525"
  3599. z.Pitch = ptz[math.random(1,#ptz)]
  3600. z.Volume = 1
  3601. z:Play()
  3602. for i = 1, 10 do
  3603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3609. if Debounces.on == false then break end
  3610. rs:wait()
  3611. end
  3612. Punch()
  3613. z = Instance.new("Sound",hed)
  3614. z.SoundId = "rbxassetid://169380525"
  3615. z.Pitch = ptz[math.random(1,#ptz)]
  3616. z.Volume = 1
  3617. z:Play()
  3618. for i = 1, 10 do
  3619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3625. if Debounces.on == false then break end
  3626. rs:wait()
  3627. end
  3628. con1:disconnect()
  3629. Debounces.on = false
  3630. Debounces.NoIdl = false
  3631. if gp ~= nil then
  3632. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3633. for i,v in pairs(larm:GetChildren()) do
  3634. if v.Name == "asd" and v:IsA("Weld") then
  3635. v:Remove()
  3636. end
  3637. end
  3638. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3639. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3640. bv.P = 125000
  3641. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3642. hum1=nil
  3643. ht=nil
  3644. Debounces.on = false
  3645. Debounces.NoIdl = false
  3646. elseif ht == nil then wait()
  3647. Grab = false
  3648. Debounces.on = false
  3649. Debounces.NoIdl = false
  3650. end
  3651. end
  3652. end
  3653. end)
  3654. ----------------------------------------------------
  3655. mouse.KeyDown:connect(function(key)
  3656. if string.byte(key) == 52 then
  3657. char.Humanoid.WalkSpeed = 60
  3658. end
  3659. end)
  3660. mouse.KeyUp:connect(function(key)
  3661. if string.byte(key) == 52 then
  3662. char.Humanoid.WalkSpeed = 8
  3663. end
  3664. end)
  3665. -------------------------------
  3666. local animpose = "Idle"
  3667. local lastanimpose = "Idle"
  3668. local sine = 0
  3669. local change = 1
  3670. local val = 0
  3671. local ffing = false
  3672. -------------------------------
  3673. game:GetService("RunService").RenderStepped:connect(function()
  3674. --[[if char.Humanoid.Jump == true then
  3675. jump = true
  3676. else
  3677. jump = false
  3678. end]]
  3679. char.Humanoid.FreeFalling:connect(function(f)
  3680. if f then
  3681. ffing = true
  3682. else
  3683. ffing = false
  3684. end
  3685. end)
  3686. sine = sine + change
  3687. if jumpn == true then
  3688. animpose = "Jumping"
  3689. elseif ffing == true then
  3690. animpose = "Freefalling"
  3691. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3692. animpose = "Idle"
  3693. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3694. animpose = "Walking"
  3695. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3696. animpose = "Running"
  3697. end
  3698. if animpose ~= lastanimpose then
  3699. sine = 0
  3700. if Debounces.NoIdl == false then
  3701. if animpose == "Idle" then
  3702. for i = 1, 2 do
  3703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3709. end
  3710. elseif animpose == "Walking" then
  3711. for i = 1, 2 do
  3712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3718. end
  3719. elseif animpose == "Running" then
  3720. for i = 1, 2 do
  3721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3727. wait()
  3728. end
  3729. end
  3730. else
  3731. end
  3732. end
  3733. lastanimpose = animpose
  3734. if Debounces.NoIdl == false then
  3735. if animpose == "Idle" then
  3736. change = 0.5
  3737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3743. elseif animpose == "Walking" then
  3744. change = 1
  3745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3751. elseif animpose == "Running" then
  3752. change = 1
  3753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3759. elseif stanceToggle == "Floating" then
  3760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3762. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3766. end
  3767. end
  3768. end)
  3769. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3770. local a = Instance.new("ForceField")
  3771. a.Parent = workspace.mackenzieparkerrules
  3772. wait(0)
  3773. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3774. -----------------------------------------------------------------------------
  3775.  
  3776. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3777. --[[Part0 = Vector3 (Start pos)
  3778. Part1 = Vector3 (End pos)
  3779. Times = number (Amount of lightning parts)
  3780. Offset = number (Offset)
  3781. Color = color (brickcolor value)
  3782. Thickness = number (thickness)
  3783. Trans = number (transparency)
  3784. ]]--
  3785. local magz = (Part0 - Part1).magnitude
  3786. local curpos = Part0
  3787. local trz = {-Offset,Offset}
  3788. for i=1,Times do
  3789. local li = Instance.new("Part", torso)
  3790. li.Name = "Lightning"
  3791. li.TopSurface =0
  3792. li.Material = "Neon"
  3793. li.BottomSurface = 0
  3794. li.Anchored = true
  3795. li.Locked = true
  3796. li.Transparency = Trans or 0.4
  3797. li.BrickColor = BrickColor.new(Color)
  3798. li.formFactor = "Custom"
  3799. li.CanCollide = false
  3800. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3801. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3802. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3803. if Times == i then
  3804. local magz2 = (curpos - Part1).magnitude
  3805. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3806. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3807. else
  3808. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3809. end
  3810. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3811. game.Debris:AddItem(li,.1)
  3812. end
  3813. end
  3814.  
  3815. BodyParts = {} -- Parts to emit lightning effects from
  3816. for _, v in pairs(char:GetChildren()) do
  3817. if v:IsA("Part") then
  3818. table.insert(BodyParts, v)
  3819. end
  3820. end
  3821.  
  3822. Bounding = {} -- Calculate the bounding boxes
  3823. for _, v in pairs(BodyParts) do
  3824. local temp = {X=nil, Y=nil, Z=nil}
  3825. temp.X = v.Size.X/2 * 15
  3826. temp.Y = v.Size.Y/2 * 15
  3827. temp.Z = v.Size.Z/2 * 15
  3828. Bounding[v.Name] = temp
  3829. --table.insert(Bounding, v.Name, temp)
  3830. end
  3831.  
  3832. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3833. local Body1 = BodyParts[math.random(#BodyParts)]
  3834. local Body2 = BodyParts[math.random(#BodyParts)]
  3835. local Pos1 = Vector3.new(
  3836. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3837. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3838. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3839. )
  3840. local Pos2 = Vector3.new(
  3841. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3842. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3843. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3844. )
  3845. local SPos1 = Body1.Position + Pos1
  3846. local SPos2 = Body2.Position + Pos2
  3847. Lightning(SPos1, SPos2, 4, 3, "Lime green", .3, .56)
  3848. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement