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- local owner = game:service("Players").youngmacka123
- local plr = owner
- local char = plr.Character
- local root = char:WaitForChild("HumanoidRootPart")
- local hum = char:FindFirstChildOfClass("Humanoid")
- function bigboy(size)
- local sc = size
- for k,g in pairs (char:GetDescendants()) do
- if g:IsA("Weld") then
- local Angle0 = g.C0 - Vector3.new(g.C0.X,g.C0.Y,g.C0.Z)
- local Angle1 = g.C1 - Vector3.new(g.C1.X,g.C1.Y,g.C1.Z)
- g.C0 = CFrame.new(g.C0.X*sc,g.C0.Y*sc,g.C0.Z*sc) * Angle0
- g.C1 = CFrame.new(g.C1.X*sc,g.C1.Y*sc,g.C1.Z*sc) * Angle1
- elseif g:IsA("SpecialMesh") then
- if g.MeshType ~= Enum.MeshType.Head then
- g.Scale = g.Scale*sc
- end
- elseif g:IsA("Part") or g:IsA("MeshPart") then
- g.Size = g.Size*sc
- elseif g:IsA("Motor") or g:IsA("Motor6D") then
- local Angle0 = g.C0 - Vector3.new(g.C0.X,g.C0.Y,g.C0.Z)
- local Angle1 = g.C1 - Vector3.new(g.C1.X,g.C1.Y,g.C1.Z)
- g.C0 = CFrame.new(g.C0.X*sc,g.C0.Y*sc,g.C0.Z*sc) * Angle0
- g.C1 = CFrame.new(g.C1.X*sc,g.C1.Y*sc,g.C1.Z*sc) * Angle1
- end
- end
- hum.HipHeight = hum.HipHeight*sc
- end
- plr.Chatted:connect(function(msg)
- if msg:sub(1, 7) == "/e goto" then
- local model = workspace:FindFirstChild(msg:sub(9))
- if model then
- local rut = model:FindFirstChild("HumanoidRootPart")
- if rut then
- root.CFrame = rut.CFrame
- end
- end
- end
- if msg:sub(1, 7) == "/e size" then
- bigboy(msg:sub(9))
- end
- if msg == "/e god" then
- hum.MaxHealth = "inf"
- hum.Health = "inf"
- Instance.new("ForceField", char).Visible = false
- end
- end)
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