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- local AimWare = Instance.new("ScreenGui")
- local TopBar = Instance.new("Frame")
- local BackGround = Instance.new("Frame")
- local Page1 = Instance.new("ScrollingFrame")
- local Table = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local UICorner = Instance.new("UICorner")
- local ColorBar = Instance.new("Frame")
- local UIGradient = Instance.new("UIGradient")
- local Title_2 = Instance.new("TextLabel")
- local DropDown = Instance.new("Frame")
- local UICorner_2 = Instance.new("UICorner")
- local up = Instance.new("TextLabel")
- local UICorner_3 = Instance.new("UICorner")
- local TextButton = Instance.new("TextButton")
- local BackGround_2 = Instance.new("Frame")
- local DropDownMain = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local UICorner_4 = Instance.new("UICorner")
- local Slider = Instance.new("TextButton")
- local Bar = Instance.new("Frame")
- local UICorner7 = Instance.new("UICorner")
- local Input = Instance.new("TextLabel")
- local UICorner6 = Instance.new("UICorner")
- local Button = Instance.new("TextButton")
- local UICorner_5 = Instance.new("UICorner")
- local Circle = Instance.new("ImageLabel")
- local Toggle = Instance.new("Frame")
- local UICorner_6 = Instance.new("UICorner")
- local Holder = Instance.new("Frame")
- local Circle_2 = Instance.new("Frame")
- local UICorner_7 = Instance.new("UICorner")
- local Mini = Instance.new("Frame")
- local UICorner_8 = Instance.new("UICorner")
- local UICorner_9 = Instance.new("UICorner")
- local UIPadding = Instance.new("UIPadding")
- local Button_2 = Instance.new("TextButton")
- local Page2 = Instance.new("ScrollingFrame")
- local Table_2 = Instance.new("Frame")
- local Title_3 = Instance.new("TextLabel")
- local UICorner_10 = Instance.new("UICorner")
- local ColorBar_2 = Instance.new("Frame")
- local UIGradient_2 = Instance.new("UIGradient")
- local Title_4 = Instance.new("TextLabel")
- local DropDown_2 = Instance.new("Frame")
- local UICorner_11 = Instance.new("UICorner")
- local up_2 = Instance.new("TextLabel")
- local UICorner_12 = Instance.new("UICorner")
- local TextButton_2 = Instance.new("TextButton")
- local BackGround_3 = Instance.new("Frame")
- local DropDownMain_2 = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local UICorner_13 = Instance.new("UICorner")
- local Slider_2 = Instance.new("TextButton")
- local Bar_2 = Instance.new("Frame")
- local UICorner7_2 = Instance.new("UICorner")
- local Input_2 = Instance.new("TextLabel")
- local UICorner6_2 = Instance.new("UICorner")
- local Button_3 = Instance.new("TextButton")
- local UICorner_14 = Instance.new("UICorner")
- local Circle_3 = Instance.new("ImageLabel")
- local Toggle_2 = Instance.new("Frame")
- local UICorner_15 = Instance.new("UICorner")
- local Holder_2 = Instance.new("Frame")
- local Circle_4 = Instance.new("Frame")
- local UICorner_16 = Instance.new("UICorner")
- local Mini_2 = Instance.new("Frame")
- local UICorner_17 = Instance.new("UICorner")
- local UICorner_18 = Instance.new("UICorner")
- local UIPadding_2 = Instance.new("UIPadding")
- local Button_4 = Instance.new("TextButton")
- local Logo = Instance.new("ImageLabel")
- local Page1_2 = Instance.new("TextButton")
- local UICorner_19 = Instance.new("UICorner")
- local Page2_2 = Instance.new("TextButton")
- local UICorner_20 = Instance.new("UICorner")
- local Bottem = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local Close = Instance.new("ImageButton")
- local Title_5 = Instance.new("TextLabel")
- local About = Instance.new("TextLabel")
- AimWare.Name = "AimWare"
- AimWare.Parent = game.CoreGui
- TopBar.Name = "TopBar"
- TopBar.Parent = AimWare
- TopBar.BackgroundColor3 = Color3.fromRGB(168, 0, 0)
- TopBar.BorderSizePixel = 0
- TopBar.Position = UDim2.new(0.0176926497, 0, 0.0361173823, 0)
- TopBar.Size = UDim2.new(0, 629, 0, 53)
- BackGround.Name = "BackGround"
- BackGround.Parent = TopBar
- BackGround.BackgroundColor3 = Color3.fromRGB(22, 22, 22)
- BackGround.BackgroundTransparency = 0.150
- BackGround.BorderSizePixel = 0
- BackGround.Position = UDim2.new(-3.61059865e-05, 0, 1, 0)
- BackGround.Size = UDim2.new(0, 629, 0, 359)
- Page1.Name = "Page1"
- Page1.Parent = BackGround
- Page1.Active = true
- Page1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Page1.BackgroundTransparency = 1.000
- Page1.BorderSizePixel = 0
- Page1.Position = UDim2.new(3.60971026e-05, 0, 0, 0)
- Page1.Size = UDim2.new(0, 629, 0, 359)
- Table.Name = "Table"
- Table.Parent = Page1
- Table.BackgroundColor3 = Color3.fromRGB(22, 22, 22)
- Table.BackgroundTransparency = 0.400
- Table.BorderSizePixel = 0
- Table.Position = UDim2.new(0.0166305788, 0, 0.00974933896, 0)
- Table.Size = UDim2.new(0, 598, 0, 621)
- Title.Name = "Title"
- Title.Parent = Table
- Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Title.BackgroundTransparency = 1.000
- Title.Position = UDim2.new(0.017335875, 0, -0.000465735793, 0)
- Title.Size = UDim2.new(0, 147, 0, 19)
- Title.Font = Enum.Font.SourceSansBold
- Title.Text = "Hello!"
- Title.TextColor3 = Color3.fromRGB(255, 255, 255)
- Title.TextSize = 14.000
- Title.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Title.TextXAlignment = Enum.TextXAlignment.Left
- UICorner.CornerRadius = UDim.new(0, 7)
- UICorner.Parent = Table
- ColorBar.Name = "ColorBar"
- ColorBar.Parent = Table
- ColorBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ColorBar.BorderSizePixel = 0
- ColorBar.Position = UDim2.new(0.0156636648, 0, 0.029475458, 0)
- ColorBar.Size = UDim2.new(0, 147, 0, 1)
- UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(94, 94, 94)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(40, 40, 40))}
- UIGradient.Parent = ColorBar
- Title_2.Name = "Title"
- Title_2.Parent = Table
- Title_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Title_2.BackgroundTransparency = 1.000
- Title_2.Position = UDim2.new(0.0190081298, 0, 0.0300438702, 0)
- Title_2.Size = UDim2.new(0, 147, 0, 19)
- Title_2.Font = Enum.Font.SourceSansBold
- Title_2.Text = "Hi!"
- Title_2.TextColor3 = Color3.fromRGB(175, 175, 175)
- Title_2.TextSize = 14.000
- Title_2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Title_2.TextXAlignment = Enum.TextXAlignment.Left
- DropDown.Name = "DropDown"
- DropDown.Parent = Table
- DropDown.BackgroundColor3 = Color3.fromRGB(136, 0, 0)
- DropDown.Position = UDim2.new(0.0113357902, 0, 0.176630363, 0)
- DropDown.Size = UDim2.new(0, 163, 0, 19)
- UICorner_2.CornerRadius = UDim.new(0, 5)
- UICorner_2.Parent = DropDown
- up.Name = "up"
- up.Parent = DropDown
- up.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- up.BackgroundTransparency = 1.000
- up.Position = UDim2.new(0.841214061, 0, 0, 0)
- up.Rotation = 90.000
- up.Size = UDim2.new(0, 24, 0, 19)
- up.Font = Enum.Font.FredokaOne
- up.Text = ">"
- up.TextColor3 = Color3.fromRGB(255, 255, 255)
- up.TextSize = 14.000
- up.TextStrokeColor3 = Color3.fromRGB(89, 89, 89)
- UICorner_3.CornerRadius = UDim.new(0, 5)
- UICorner_3.Parent = up
- TextButton.Parent = up
- TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.BackgroundTransparency = 1.000
- TextButton.Size = UDim2.new(0, 24, 0, 19)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = ""
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextSize = 14.000
- BackGround_2.Name = "BackGround"
- BackGround_2.Parent = DropDown
- BackGround_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- BackGround_2.BackgroundTransparency = 1.000
- BackGround_2.ClipsDescendants = true
- BackGround_2.Position = UDim2.new(0, 0, 1, 0)
- BackGround_2.Size = UDim2.new(0, 161, 0, 89)
- DropDownMain.Name = "DropDownMain"
- DropDownMain.Parent = BackGround_2
- DropDownMain.BackgroundColor3 = Color3.fromRGB(104, 0, 0)
- DropDownMain.BorderSizePixel = 0
- DropDownMain.Position = UDim2.new(-0.0124223605, 0, -1.2134831, 0)
- DropDownMain.Size = UDim2.new(0, 161, 0, 89)
- DropDownMain.ZIndex = 2
- TextLabel.Parent = DropDownMain
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.0194961838, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 144, 0, 20)
- TextLabel.ZIndex = 2
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "Hello!"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 14.000
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_4.CornerRadius = UDim.new(0, 5)
- UICorner_4.Parent = BackGround_2
- Slider.Name = "Slider"
- Slider.Parent = Table
- Slider.AnchorPoint = Vector2.new(0.5, 0.5)
- Slider.BackgroundColor3 = Color3.fromRGB(104, 104, 104)
- Slider.BackgroundTransparency = 0.750
- Slider.BorderSizePixel = 0
- Slider.Position = UDim2.new(0.182744503, 0, 0.233885288, 0)
- Slider.Size = UDim2.new(0.362067431, 0, 0.0203150455, 0)
- Slider.AutoButtonColor = false
- Slider.Font = Enum.Font.Cartoon
- Slider.Text = ""
- Slider.TextColor3 = Color3.fromRGB(0, 0, 0)
- Slider.TextSize = 14.000
- Bar.Name = "Bar"
- Bar.Parent = Slider
- Bar.BackgroundColor3 = Color3.fromRGB(168, 0, 0)
- Bar.BorderSizePixel = 0
- Bar.Position = UDim2.new(-9.62104068e-08, 0, 0, 0)
- Bar.Size = UDim2.new(9.62103712e-08, 0, 1, 0)
- UICorner7.Name = "UICorner7"
- UICorner7.Parent = Bar
- Input.Name = "Input"
- Input.Parent = Slider
- Input.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
- Input.BackgroundTransparency = 1.000
- Input.Position = UDim2.new(0.897263944, 0, -1.51598275, 0)
- Input.Size = UDim2.new(0, 22, 0, 19)
- Input.Font = Enum.Font.SourceSansBold
- Input.Text = "0"
- Input.TextColor3 = Color3.fromRGB(255, 255, 255)
- Input.TextScaled = true
- Input.TextSize = 18.000
- Input.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Input.TextWrapped = true
- Input.TextXAlignment = Enum.TextXAlignment.Right
- UICorner6.Name = "UICorner6"
- UICorner6.Parent = Slider
- Button.Name = "Button"
- Button.Parent = Table
- Button.BackgroundColor3 = Color3.fromRGB(136, 0, 0)
- Button.BorderSizePixel = 0
- Button.Position = UDim2.new(0.0102050938, 0, 0.0604287013, 0)
- Button.Size = UDim2.new(0, 89, 0, 23)
- Button.AutoButtonColor = false
- Button.Font = Enum.Font.GothamSemibold
- Button.Text = "Button 1 "
- Button.TextColor3 = Color3.fromRGB(255, 255, 255)
- Button.TextSize = 15.000
- Button.TextWrapped = true
- UICorner_5.CornerRadius = UDim.new(0, 5)
- UICorner_5.Parent = Button
- Circle.Name = "Circle"
- Circle.Parent = game.Workspace.AimWare.TopBar.BackGround["Page1"].Table.Button.RippleEffect
- Circle.AnchorPoint = Vector2.new(0.5, 0.5)
- Circle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Circle.BackgroundTransparency = 1.000
- Circle.Position = UDim2.new(0.5, 0, 0.5, 0)
- Circle.ZIndex = 10
- Circle.Image = "rbxassetid://266543268"
- Circle.ImageColor3 = Color3.fromRGB(0, 0, 0)
- Circle.ImageTransparency = 0.500
- Toggle.Name = "Toggle"
- Toggle.Parent = Table
- Toggle.BackgroundColor3 = Color3.fromRGB(136, 0, 0)
- Toggle.BorderSizePixel = 0
- Toggle.Position = UDim2.new(0.0117056854, 0, 0.112031981, 0)
- Toggle.Size = UDim2.new(0, 110, 0, 28)
- UICorner_6.CornerRadius = UDim.new(0, 5)
- UICorner_6.Parent = Toggle
- Holder.Name = "Holder"
- Holder.Parent = Toggle
- Holder.AnchorPoint = Vector2.new(0.5, 0.5)
- Holder.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
- Holder.BorderSizePixel = 0
- Holder.Position = UDim2.new(0.73181808, 0, 0.499285579, 0)
- Holder.Size = UDim2.new(0.353871882, 0, 0.644285321, 0)
- Circle_2.Name = "Circle"
- Circle_2.Parent = Holder
- Circle_2.AnchorPoint = Vector2.new(0, 0.5)
- Circle_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Circle_2.Position = UDim2.new(0, 0, 0.499999434, 0)
- Circle_2.Size = UDim2.new(0.327456862, 0, 1, 0)
- UICorner_7.CornerRadius = UDim.new(0, 100)
- UICorner_7.Parent = Circle_2
- Mini.Name = "Mini"
- Mini.Parent = Circle_2
- Mini.AnchorPoint = Vector2.new(0.5, 0.5)
- Mini.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
- Mini.Position = UDim2.new(0.5, 0, 0.5, 0)
- Mini.Size = UDim2.new(0.5, 0, 0.5, 0)
- Mini.Visible = false
- UICorner_8.CornerRadius = UDim.new(0, 100)
- UICorner_8.Parent = Mini
- UICorner_9.CornerRadius = UDim.new(0, 100)
- UICorner_9.Parent = Holder
- UIPadding.Parent = Holder
- UIPadding.PaddingBottom = UDim.new(0, 4)
- UIPadding.PaddingLeft = UDim.new(0, 4)
- UIPadding.PaddingRight = UDim.new(0, 4)
- UIPadding.PaddingTop = UDim.new(0, 4)
- Button_2.Name = "Button"
- Button_2.Parent = Holder
- Button_2.AnchorPoint = Vector2.new(0.5, 0.5)
- Button_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Button_2.BackgroundTransparency = 1.000
- Button_2.BorderSizePixel = 0
- Button_2.Position = UDim2.new(0.5, 0, 0.5, 0)
- Button_2.Size = UDim2.new(1.10000002, 0, 1.25, 0)
- Button_2.Font = Enum.Font.SourceSans
- Button_2.Text = ""
- Button_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Button_2.TextSize = 14.000
- Page2.Name = "Page2"
- Page2.Parent = BackGround
- Page2.Active = true
- Page2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Page2.BackgroundTransparency = 1.000
- Page2.BorderSizePixel = 0
- Page2.Position = UDim2.new(3.60971026e-05, 0, 0, 0)
- Page2.Size = UDim2.new(0, 629, 0, 359)
- Page2.Visible = false
- Table_2.Name = "Table"
- Table_2.Parent = Page2
- Table_2.BackgroundColor3 = Color3.fromRGB(22, 22, 22)
- Table_2.BackgroundTransparency = 0.400
- Table_2.BorderSizePixel = 0
- Table_2.Position = UDim2.new(0.0166305788, 0, 0.00974933896, 0)
- Table_2.Size = UDim2.new(0, 598, 0, 621)
- Title_3.Name = "Title"
- Title_3.Parent = Table_2
- Title_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Title_3.BackgroundTransparency = 1.000
- Title_3.Position = UDim2.new(0.017335875, 0, -0.000465735793, 0)
- Title_3.Size = UDim2.new(0, 147, 0, 19)
- Title_3.Font = Enum.Font.SourceSansBold
- Title_3.Text = "Hello!"
- Title_3.TextColor3 = Color3.fromRGB(255, 255, 255)
- Title_3.TextSize = 14.000
- Title_3.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Title_3.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_10.CornerRadius = UDim.new(0, 7)
- UICorner_10.Parent = Table_2
- ColorBar_2.Name = "ColorBar"
- ColorBar_2.Parent = Table_2
- ColorBar_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ColorBar_2.BorderSizePixel = 0
- ColorBar_2.Position = UDim2.new(0.0156636648, 0, 0.029475458, 0)
- ColorBar_2.Size = UDim2.new(0, 147, 0, 1)
- UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(94, 94, 94)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(40, 40, 40))}
- UIGradient_2.Parent = ColorBar_2
- Title_4.Name = "Title"
- Title_4.Parent = Table_2
- Title_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Title_4.BackgroundTransparency = 1.000
- Title_4.Position = UDim2.new(0.0190081298, 0, 0.0300438702, 0)
- Title_4.Size = UDim2.new(0, 147, 0, 19)
- Title_4.Font = Enum.Font.SourceSansBold
- Title_4.Text = "Hi!"
- Title_4.TextColor3 = Color3.fromRGB(175, 175, 175)
- Title_4.TextSize = 14.000
- Title_4.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Title_4.TextXAlignment = Enum.TextXAlignment.Left
- DropDown_2.Name = "DropDown"
- DropDown_2.Parent = Table_2
- DropDown_2.BackgroundColor3 = Color3.fromRGB(136, 0, 0)
- DropDown_2.Position = UDim2.new(0.0113357902, 0, 0.176630363, 0)
- DropDown_2.Size = UDim2.new(0, 163, 0, 19)
- UICorner_11.CornerRadius = UDim.new(0, 5)
- UICorner_11.Parent = DropDown_2
- up_2.Name = "up"
- up_2.Parent = DropDown_2
- up_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- up_2.BackgroundTransparency = 1.000
- up_2.Position = UDim2.new(0.841214061, 0, 0, 0)
- up_2.Rotation = 90.000
- up_2.Size = UDim2.new(0, 24, 0, 19)
- up_2.Font = Enum.Font.FredokaOne
- up_2.Text = ">"
- up_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- up_2.TextSize = 14.000
- up_2.TextStrokeColor3 = Color3.fromRGB(89, 89, 89)
- UICorner_12.CornerRadius = UDim.new(0, 5)
- UICorner_12.Parent = up_2
- TextButton_2.Parent = up_2
- TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_2.BackgroundTransparency = 1.000
- TextButton_2.Size = UDim2.new(0, 24, 0, 19)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = ""
- TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_2.TextSize = 14.000
- BackGround_3.Name = "BackGround"
- BackGround_3.Parent = DropDown_2
- BackGround_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- BackGround_3.BackgroundTransparency = 1.000
- BackGround_3.ClipsDescendants = true
- BackGround_3.Position = UDim2.new(0, 0, 1, 0)
- BackGround_3.Size = UDim2.new(0, 161, 0, 89)
- DropDownMain_2.Name = "DropDownMain"
- DropDownMain_2.Parent = BackGround_3
- DropDownMain_2.BackgroundColor3 = Color3.fromRGB(104, 0, 0)
- DropDownMain_2.BorderSizePixel = 0
- DropDownMain_2.Position = UDim2.new(-0.0124223605, 0, -1.2134831, 0)
- DropDownMain_2.Size = UDim2.new(0, 161, 0, 89)
- DropDownMain_2.ZIndex = 2
- TextLabel_2.Parent = DropDownMain_2
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.BackgroundTransparency = 1.000
- TextLabel_2.Position = UDim2.new(0.0194961838, 0, 0, 0)
- TextLabel_2.Size = UDim2.new(0, 144, 0, 20)
- TextLabel_2.ZIndex = 2
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Hello!"
- TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.TextSize = 14.000
- TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_13.CornerRadius = UDim.new(0, 5)
- UICorner_13.Parent = BackGround_3
- Slider_2.Name = "Slider"
- Slider_2.Parent = Table_2
- Slider_2.AnchorPoint = Vector2.new(0.5, 0.5)
- Slider_2.BackgroundColor3 = Color3.fromRGB(104, 104, 104)
- Slider_2.BackgroundTransparency = 0.750
- Slider_2.BorderSizePixel = 0
- Slider_2.Position = UDim2.new(0.182744503, 0, 0.233885288, 0)
- Slider_2.Size = UDim2.new(0.362067431, 0, 0.0203150455, 0)
- Slider_2.AutoButtonColor = false
- Slider_2.Font = Enum.Font.Cartoon
- Slider_2.Text = ""
- Slider_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Slider_2.TextSize = 14.000
- Bar_2.Name = "Bar"
- Bar_2.Parent = Slider_2
- Bar_2.BackgroundColor3 = Color3.fromRGB(168, 0, 0)
- Bar_2.BorderSizePixel = 0
- Bar_2.Position = UDim2.new(-9.62104068e-08, 0, 0, 0)
- Bar_2.Size = UDim2.new(9.62103712e-08, 0, 1, 0)
- UICorner7_2.Name = "UICorner7"
- UICorner7_2.Parent = Bar_2
- Input_2.Name = "Input"
- Input_2.Parent = Slider_2
- Input_2.BackgroundColor3 = Color3.fromRGB(67, 67, 67)
- Input_2.BackgroundTransparency = 1.000
- Input_2.Position = UDim2.new(0.897263944, 0, -1.51598275, 0)
- Input_2.Size = UDim2.new(0, 22, 0, 19)
- Input_2.Font = Enum.Font.SourceSansBold
- Input_2.Text = "0"
- Input_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- Input_2.TextScaled = true
- Input_2.TextSize = 18.000
- Input_2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- Input_2.TextWrapped = true
- Input_2.TextXAlignment = Enum.TextXAlignment.Right
- UICorner6_2.Name = "UICorner6"
- UICorner6_2.Parent = Slider_2
- Button_3.Name = "Button"
- Button_3.Parent = Table_2
- Button_3.BackgroundColor3 = Color3.fromRGB(136, 0, 0)
- Button_3.BorderSizePixel = 0
- Button_3.Position = UDim2.new(0.0102050938, 0, 0.0604287013, 0)
- Button_3.Size = UDim2.new(0, 89, 0, 23)
- Button_3.AutoButtonColor = false
- Button_3.Font = Enum.Font.GothamSemibold
- Button_3.Text = "Button 1 "
- Button_3.TextColor3 = Color3.fromRGB(255, 255, 255)
- Button_3.TextSize = 15.000
- Button_3.TextWrapped = true
- UICorner_14.CornerRadius = UDim.new(0, 5)
- UICorner_14.Parent = Button_3
- Circle_3.Name = "Circle"
- Circle_3.Parent = game.Workspace.AimWare.TopBar.BackGround["Page2"].Table.Button.RippleEffect
- Circle_3.AnchorPoint = Vector2.new(0.5, 0.5)
- Circle_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Circle_3.BackgroundTransparency = 1.000
- Circle_3.Position = UDim2.new(0.5, 0, 0.5, 0)
- Circle_3.ZIndex = 10
- Circle_3.Image = "rbxassetid://266543268"
- Circle_3.ImageColor3 = Color3.fromRGB(0, 0, 0)
- Circle_3.ImageTransparency = 0.500
- Toggle_2.Name = "Toggle"
- Toggle_2.Parent = Table_2
- Toggle_2.BackgroundColor3 = Color3.fromRGB(136, 0, 0)
- Toggle_2.BorderSizePixel = 0
- Toggle_2.Position = UDim2.new(0.0117056854, 0, 0.112031981, 0)
- Toggle_2.Size = UDim2.new(0, 110, 0, 28)
- UICorner_15.CornerRadius = UDim.new(0, 5)
- UICorner_15.Parent = Toggle_2
- Holder_2.Name = "Holder"
- Holder_2.Parent = Toggle_2
- Holder_2.AnchorPoint = Vector2.new(0.5, 0.5)
- Holder_2.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
- Holder_2.BorderSizePixel = 0
- Holder_2.Position = UDim2.new(0.73181808, 0, 0.499285579, 0)
- Holder_2.Size = UDim2.new(0.353871882, 0, 0.644285321, 0)
- Circle_4.Name = "Circle"
- Circle_4.Parent = Holder_2
- Circle_4.AnchorPoint = Vector2.new(0, 0.5)
- Circle_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Circle_4.Position = UDim2.new(0, 0, 0.499999434, 0)
- Circle_4.Size = UDim2.new(0.327456862, 0, 1, 0)
- UICorner_16.CornerRadius = UDim.new(0, 100)
- UICorner_16.Parent = Circle_4
- Mini_2.Name = "Mini"
- Mini_2.Parent = Circle_4
- Mini_2.AnchorPoint = Vector2.new(0.5, 0.5)
- Mini_2.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
- Mini_2.Position = UDim2.new(0.5, 0, 0.5, 0)
- Mini_2.Size = UDim2.new(0.5, 0, 0.5, 0)
- Mini_2.Visible = false
- UICorner_17.CornerRadius = UDim.new(0, 100)
- UICorner_17.Parent = Mini_2
- UICorner_18.CornerRadius = UDim.new(0, 100)
- UICorner_18.Parent = Holder_2
- UIPadding_2.Parent = Holder_2
- UIPadding_2.PaddingBottom = UDim.new(0, 4)
- UIPadding_2.PaddingLeft = UDim.new(0, 4)
- UIPadding_2.PaddingRight = UDim.new(0, 4)
- UIPadding_2.PaddingTop = UDim.new(0, 4)
- Button_4.Name = "Button"
- Button_4.Parent = Holder_2
- Button_4.AnchorPoint = Vector2.new(0.5, 0.5)
- Button_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Button_4.BackgroundTransparency = 1.000
- Button_4.BorderSizePixel = 0
- Button_4.Position = UDim2.new(0.5, 0, 0.5, 0)
- Button_4.Size = UDim2.new(1.10000002, 0, 1.25, 0)
- Button_4.Font = Enum.Font.SourceSans
- Button_4.Text = ""
- Button_4.TextColor3 = Color3.fromRGB(0, 0, 0)
- Button_4.TextSize = 14.000
- Logo.Name = "Logo"
- Logo.Parent = TopBar
- Logo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Logo.BackgroundTransparency = 1.000
- Logo.BorderSizePixel = 0
- Logo.Size = UDim2.new(0, 52, 0, 50)
- Logo.Image = "rbxassetid://9430302752"
- Logo.ScaleType = Enum.ScaleType.Tile
- Page1_2.Name = "Page1"
- Page1_2.Parent = TopBar
- Page1_2.BackgroundColor3 = Color3.fromRGB(136, 0, 0)
- Page1_2.BorderSizePixel = 0
- Page1_2.Position = UDim2.new(0.299230814, 0, 0.159999996, 0)
- Page1_2.Size = UDim2.new(0, 98, 0, 36)
- Page1_2.Font = Enum.Font.SourceSansBold
- Page1_2.Text = "Page1"
- Page1_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- Page1_2.TextSize = 17.000
- Page1_2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- UICorner_19.CornerRadius = UDim.new(0, 6)
- UICorner_19.Parent = Page1_2
- Page2_2.Name = "Page2"
- Page2_2.Parent = TopBar
- Page2_2.BackgroundColor3 = Color3.fromRGB(136, 0, 0)
- Page2_2.BorderSizePixel = 0
- Page2_2.Position = UDim2.new(0.46491763, 0, 0.160000071, 0)
- Page2_2.Size = UDim2.new(0, 100, 0, 36)
- Page2_2.Font = Enum.Font.SourceSansBold
- Page2_2.Text = "Page2"
- Page2_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- Page2_2.TextSize = 17.000
- Page2_2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- UICorner_20.CornerRadius = UDim.new(0, 6)
- UICorner_20.Parent = Page2_2
- Bottem.Name = "Bottem"
- Bottem.Parent = TopBar
- Bottem.BackgroundColor3 = Color3.fromRGB(168, 0, 0)
- Bottem.BorderSizePixel = 0
- Bottem.Position = UDim2.new(0, 0, 7.4071703, 0)
- Bottem.Size = UDim2.new(0, 629, 0, 19)
- TextLabel_3.Parent = Bottem
- TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_3.BackgroundTransparency = 1.000
- TextLabel_3.Position = UDim2.new(0.0137126902, 0, 0, 0)
- TextLabel_3.Size = UDim2.new(0, 30, 0, 19)
- TextLabel_3.Font = Enum.Font.FredokaOne
- TextLabel_3.Text = "v1"
- TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_3.TextSize = 16.000
- TextLabel_3.TextWrapped = true
- TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_4.Parent = Bottem
- TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_4.BackgroundTransparency = 1.000
- TextLabel_4.Position = UDim2.new(0.834062517, 0, 0, 0)
- TextLabel_4.Size = UDim2.new(0, 104, 0, 19)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.Text = "Sekkay God#4968"
- TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_4.TextSize = 14.000
- TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left
- Close.Name = "Close"
- Close.Parent = TopBar
- Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Close.BackgroundTransparency = 1.000
- Close.Position = UDim2.new(0.967448473, 0, 0.159999996, 0)
- Close.Size = UDim2.new(0, 13, 0, 14)
- Close.Image = "rbxassetid://6236220207"
- Title_5.Name = "Title"
- Title_5.Parent = TopBar
- Title_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Title_5.BackgroundTransparency = 1.000
- Title_5.Position = UDim2.new(0.0302066766, 0, 0, 0)
- Title_5.Size = UDim2.new(0, 200, 0, 31)
- Title_5.Font = Enum.Font.SourceSansBold
- Title_5.Text = "Aim Ware"
- Title_5.TextColor3 = Color3.fromRGB(255, 255, 255)
- Title_5.TextSize = 37.000
- Title_5.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- About.Name = "About"
- About.Parent = Title_5
- About.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- About.BackgroundTransparency = 1.000
- About.Position = UDim2.new(0.0526708998, 0, 0.967741907, 0)
- About.Size = UDim2.new(0, 181, 0, 14)
- About.Font = Enum.Font.SourceSansBold
- About.Text = "ONE STEP BEHIND THE GAME"
- About.TextColor3 = Color3.fromRGB(255, 255, 255)
- About.TextSize = 12.000
- About.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- -- Scripts:
- local function DDBSB_fake_script() -- TextButton.LocalScript
- local script = Instance.new('LocalScript', TextButton)
- local D = true
- script.Parent.MouseButton1Click:Connect(function()
- if D == true then
- script.Parent.Parent.Parent.Parent.DropDown.BackGround.DropDownMain:TweenPosition(UDim2.new(0.006, 0,0, 0),nil, nil, 0.5)
- D = false
- else
- D = true
- script.Parent.Parent.Parent.Parent.DropDown.BackGround.DropDownMain:TweenPosition(UDim2.new(0.006, 0,-1.213, 0),nil, nil, 0.5)
- end
- end)
- end
- coroutine.wrap(DDBSB_fake_script)()
- local function RRXL_fake_script() -- TextButton.LocalScript
- local script = Instance.new('LocalScript', TextButton)
- local D = true
- script.Parent.MouseButton1Click:Connect(function()
- if D == true then
- script.Parent.Parent.Parent.up.Rotation = 270
- D = false
- else
- D = true
- script.Parent.Parent.Parent.up.Rotation = 90
- end
- end)
- end
- coroutine.wrap(RRXL_fake_script)()
- local function JNRKG_fake_script() -- Slider.SliderCode
- local script = Instance.new('LocalScript', Slider)
- local slider = script.Parent
- local bar = slider.Bar
- local textbox = script.Parent.Input
- local mouse = game.Players.LocalPlayer:GetMouse()
- local sliderSizeX = slider.AbsoluteSize.X
- local held = false
- local maxslide = 150
- script.Parent.Changed:Connect(function()
- end)
- slider.MouseButton1Down:Connect(function()
- held = true
- bar.Size = UDim2.new(math.clamp((mouse.X - slider.AbsolutePosition.X)/sliderSizeX,0,1),0,1,0)
- textbox.Text = math.floor(bar.Size.X.Scale * maxslide)
- end)
- game:GetService("UserInputService").InputEnded:Connect(function(input, gp)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- held = false
- end
- end)
- mouse.Move:Connect(function()
- if held then
- bar.Size = UDim2.new(math.clamp((mouse.X - slider.AbsolutePosition.X)/sliderSizeX,0,1),0,1,0)
- textbox.Text = math.floor(bar.Size.X.Scale * maxslide)
- end
- end)
- end
- coroutine.wrap(JNRKG_fake_script)()
- local function BDDX_fake_script() -- Button.LocalScript
- local script = Instance.new('LocalScript', Button)
- Button.MouseButton1Down:Connect(function()
- Print("Pressed!")
- end)
- end
- coroutine.wrap(BDDX_fake_script)()
- local function JRKNMJ_fake_script() -- Button.RippleEffect
- local script = Instance.new('LocalScript', Button)
- -- NOTE: Make sure the ZIndex of the button used is higher than other GUI parts behind
- -- it, or this will not work correctly!
- local RippleColor = Color3.fromRGB(0, 0, 0) -- RGB Color of the ripple effect, you can change it.
- local RippleTransparency = 0.8 ---------------------------- Max is 1, Min is 0
- local PixelSize = 2000 --------------------------- The Max size of the ripple in pixels
- local TimeLength = 0.9 ---------------------------- How long the ripple animation is
- local FadeLength = 0.6 ---------------------------- How long it takes for the ripple to fade out
- -- Do NOT change anything in the script if you want it to work, unless you know how to script...
- -- Script Below
- local frame = script.Parent
- local rgb = Color3.fromRGB
- local ud2 = UDim2.new
- repeat
- wait()
- until game.Players.LocalPlayer
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- frame.ClipsDescendants = true
- frame.AutoButtonColor = false
- function tweenInRipple(ripple)
- spawn(function()
- local TweenService = game:GetService("TweenService")
- local Part = ripple
- local Info = TweenInfo.new(
- TimeLength,
- Enum.EasingStyle.Linear,
- Enum.EasingDirection.InOut,
- 0,
- false,
- 0
- )
- local Goals =
- {
- Size = ud2(0, PixelSize, 0, PixelSize);
- }
- local Tween = TweenService:Create(Part, Info, Goals)
- Tween:Play()
- end)
- end
- function fadeOutRipple(ripple)
- spawn(function()
- local TweenService = game:GetService("TweenService")
- local Part = ripple
- local Info = TweenInfo.new(
- FadeLength,
- Enum.EasingStyle.Linear,
- Enum.EasingDirection.InOut,
- 0,
- false,
- 0
- )
- local Goals =
- {
- ImageTransparency = 1;
- }
- local Tween = TweenService:Create(Part, Info, Goals)
- Tween:Play()
- wait(FadeLength + 0.1)
- ripple:Destroy()
- end)
- end
- frame.MouseButton1Down:Connect(function()
- local done = false
- local ripple = script.Circle:Clone()
- ripple.Parent = frame
- ripple.ZIndex = frame.ZIndex + 1
- ripple.ImageColor3 = RippleColor
- ripple.ImageTransparency = RippleTransparency
- tweenInRipple(ripple)
- frame.MouseButton1Up:Connect(function()
- if done == false then
- done = true
- fadeOutRipple(ripple)
- end
- end)
- wait(4);
- done = true;
- fadeOutRipple(ripple) -- if it doesnt detect that it was unselected
- end)
- end
- coroutine.wrap(JRKNMJ_fake_script)()
- local function OHPXB_fake_script() -- Table.Main Handler
- local script = Instance.new('LocalScript', Table)
- local TweenService = game:GetService("TweenService")
- local Holder = script.Parent:WaitForChild("Holder")
- local Circle = Holder:WaitForChild("Circle")
- local Mini = Circle:WaitForChild("Mini")
- local Button = Holder:WaitForChild("Button")
- local function setToggle(request)
- local Duration = 0.25
- local Style = Enum.EasingStyle.Sine
- local Direction = Enum.EasingDirection.Out
- local RepeatCount = 0
- local Reverse = false
- local TweenDelay = 0
- local AnimateInfo = TweenInfo.new(Duration, Style, Direction, RepeatCount, Reverse, TweenDelay)
- if request == true then
- local Holder_Open = TweenService:Create(Holder, AnimateInfo, {BackgroundColor3 = Color3.new(168, 0, 0)})
- local Circle_Open = TweenService:Create(Circle, AnimateInfo, {Position = UDim2.new(1, 0, 0.5, 0), AnchorPoint = Vector2.new(1, 0.5)})
- local Mini_Open = TweenService:Create(Mini, AnimateInfo, {BackgroundColor3 = Color3.new(1, 1, 1)})
- Holder_Open:Play()
- Circle_Open:Play()
- Mini_Open:Play()
- elseif request == false then
- local Holder_Close = TweenService:Create(Holder, AnimateInfo, {BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)})
- local Circle_Close = TweenService:Create(Circle, AnimateInfo, {Position = UDim2.new(0, 0, 0.5, 0), AnchorPoint = Vector2.new(0, 0.5)})
- local Mini_Close = TweenService:Create(Mini, AnimateInfo, {BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)})
- Holder_Close:Play()
- Circle_Close:Play()
- Mini_Close:Play()
- else
- warn("Wrong request.")
- end
- end
- local Cooldown = false
- local isOpen = false
- Button.MouseButton1Click:Connect(function()
- if not Cooldown then
- Cooldown = true
- if not isOpen then
- setToggle(true)
- -- Logic here
- isOpen = true
- else
- setToggle(false)
- --Logic here
- isOpen = false
- end
- -- Wait n Seconds till the animation will proceed
- Cooldown = false
- end
- end)
- end
- coroutine.wrap(OHPXB_fake_script)()
- local function DDDNT_fake_script() -- Toggle.Main Handler
- local script = Instance.new('LocalScript', Toggle)
- local TweenService = game:GetService("TweenService")
- local Holder = script.Parent:WaitForChild("Holder")
- local Circle = Holder:WaitForChild("Circle")
- local Mini = Circle:WaitForChild("Mini")
- local Button = Holder:WaitForChild("Button")
- local function setToggle(request)
- local Duration = 0.25
- local Style = Enum.EasingStyle.Sine
- local Direction = Enum.EasingDirection.Out
- local RepeatCount = 0
- local Reverse = false
- local TweenDelay = 0
- local AnimateInfo = TweenInfo.new(Duration, Style, Direction, RepeatCount, Reverse, TweenDelay)
- if request == true then
- local Holder_Open = TweenService:Create(Holder, AnimateInfo, {BackgroundColor3 = Color3.new(168, 0, 0)})
- local Circle_Open = TweenService:Create(Circle, AnimateInfo, {Position = UDim2.new(1, 0, 0.5, 0), AnchorPoint = Vector2.new(1, 0.5)})
- local Mini_Open = TweenService:Create(Mini, AnimateInfo, {BackgroundColor3 = Color3.new(1, 1, 1)})
- Holder_Open:Play()
- Circle_Open:Play()
- Mini_Open:Play()
- elseif request == false then
- local Holder_Close = TweenService:Create(Holder, AnimateInfo, {BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)})
- local Circle_Close = TweenService:Create(Circle, AnimateInfo, {Position = UDim2.new(0, 0, 0.5, 0), AnchorPoint = Vector2.new(0, 0.5)})
- local Mini_Close = TweenService:Create(Mini, AnimateInfo, {BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)})
- Holder_Close:Play()
- Circle_Close:Play()
- Mini_Close:Play()
- else
- warn("Wrong request.")
- end
- end
- local Cooldown = false
- local isOpen = false
- Button.MouseButton1Click:Connect(function()
- if not Cooldown then
- Cooldown = true
- if not isOpen then
- setToggle(true)
- -- Logic here
- isOpen = true
- else
- setToggle(false)
- --Logic here
- isOpen = false
- end
- wait(1) -- Wait n Seconds till the animation will proceed
- Cooldown = false
- end
- end)
- end
- coroutine.wrap(DDDNT_fake_script)()
- local function WDZXKJQ_fake_script() -- TextButton_2.LocalScript
- local script = Instance.new('LocalScript', TextButton_2)
- local D = true
- script.Parent.MouseButton1Click:Connect(function()
- if D == true then
- script.Parent.Parent.Parent.Parent.DropDown.BackGround.DropDownMain:TweenPosition(UDim2.new(0.006, 0,0, 0),nil, nil, 0.5)
- D = false
- else
- D = true
- script.Parent.Parent.Parent.Parent.DropDown.BackGround.DropDownMain:TweenPosition(UDim2.new(0.006, 0,-1.213, 0),nil, nil, 0.5)
- end
- end)
- end
- coroutine.wrap(WDZXKJQ_fake_script)()
- local function OPVUMIR_fake_script() -- TextButton_2.LocalScript
- local script = Instance.new('LocalScript', TextButton_2)
- local D = true
- script.Parent.MouseButton1Click:Connect(function()
- if D == true then
- script.Parent.Parent.Parent.up.Rotation = 270
- D = false
- else
- D = true
- script.Parent.Parent.Parent.up.Rotation = 90
- end
- end)
- end
- coroutine.wrap(OPVUMIR_fake_script)()
- local function XUXG_fake_script() -- Slider_2.SliderCode
- local script = Instance.new('LocalScript', Slider_2)
- local slider = script.Parent
- local bar = slider.Bar
- local textbox = script.Parent.Input
- local mouse = game.Players.LocalPlayer:GetMouse()
- local sliderSizeX = slider.AbsoluteSize.X
- local held = false
- local maxslide = 150
- script.Parent.Changed:Connect(function()
- end)
- slider.MouseButton1Down:Connect(function()
- held = true
- bar.Size = UDim2.new(math.clamp((mouse.X - slider.AbsolutePosition.X)/sliderSizeX,0,1),0,1,0)
- textbox.Text = math.floor(bar.Size.X.Scale * maxslide)
- end)
- game:GetService("UserInputService").InputEnded:Connect(function(input, gp)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- held = false
- end
- end)
- mouse.Move:Connect(function()
- if held then
- bar.Size = UDim2.new(math.clamp((mouse.X - slider.AbsolutePosition.X)/sliderSizeX,0,1),0,1,0)
- textbox.Text = math.floor(bar.Size.X.Scale * maxslide)
- end
- end)
- end
- coroutine.wrap(XUXG_fake_script)()
- local function TSYGQ_fake_script() -- Button_3.LocalScript
- local script = Instance.new('LocalScript', Button_3)
- Button.MouseButton1Down:Connect(function()
- Print("Pressed!")
- end)
- end
- coroutine.wrap(TSYGQ_fake_script)()
- local function TMJVXTH_fake_script() -- Button_3.RippleEffect
- local script = Instance.new('LocalScript', Button_3)
- -- NOTE: Make sure the ZIndex of the button used is higher than other GUI parts behind
- -- it, or this will not work correctly!
- local RippleColor = Color3.fromRGB(0, 0, 0) -- RGB Color of the ripple effect, you can change it.
- local RippleTransparency = 0.8 ---------------------------- Max is 1, Min is 0
- local PixelSize = 2000 --------------------------- The Max size of the ripple in pixels
- local TimeLength = 0.9 ---------------------------- How long the ripple animation is
- local FadeLength = 0.6 ---------------------------- How long it takes for the ripple to fade out
- -- Do NOT change anything in the script if you want it to work, unless you know how to script...
- -- Script Below
- local frame = script.Parent
- local rgb = Color3.fromRGB
- local ud2 = UDim2.new
- repeat
- wait()
- until game.Players.LocalPlayer
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- frame.ClipsDescendants = true
- frame.AutoButtonColor = false
- function tweenInRipple(ripple)
- spawn(function()
- local TweenService = game:GetService("TweenService")
- local Part = ripple
- local Info = TweenInfo.new(
- TimeLength,
- Enum.EasingStyle.Linear,
- Enum.EasingDirection.InOut,
- 0,
- false,
- 0
- )
- local Goals =
- {
- Size = ud2(0, PixelSize, 0, PixelSize);
- }
- local Tween = TweenService:Create(Part, Info, Goals)
- Tween:Play()
- end)
- end
- function fadeOutRipple(ripple)
- spawn(function()
- local TweenService = game:GetService("TweenService")
- local Part = ripple
- local Info = TweenInfo.new(
- FadeLength,
- Enum.EasingStyle.Linear,
- Enum.EasingDirection.InOut,
- 0,
- false,
- 0
- )
- local Goals =
- {
- ImageTransparency = 1;
- }
- local Tween = TweenService:Create(Part, Info, Goals)
- Tween:Play()
- wait(FadeLength + 0.1)
- ripple:Destroy()
- end)
- end
- frame.MouseButton1Down:Connect(function()
- local done = false
- local ripple = script.Circle:Clone()
- ripple.Parent = frame
- ripple.ZIndex = frame.ZIndex + 1
- ripple.ImageColor3 = RippleColor
- ripple.ImageTransparency = RippleTransparency
- tweenInRipple(ripple)
- frame.MouseButton1Up:Connect(function()
- if done == false then
- done = true
- fadeOutRipple(ripple)
- end
- end)
- wait(4);
- done = true;
- fadeOutRipple(ripple) -- if it doesnt detect that it was unselected
- end)
- end
- coroutine.wrap(TMJVXTH_fake_script)()
- local function ALNFKHV_fake_script() -- Table_2.Main Handler
- local script = Instance.new('LocalScript', Table_2)
- local TweenService = game:GetService("TweenService")
- local Holder = script.Parent:WaitForChild("Holder")
- local Circle = Holder:WaitForChild("Circle")
- local Mini = Circle:WaitForChild("Mini")
- local Button = Holder:WaitForChild("Button")
- local function setToggle(request)
- local Duration = 0.25
- local Style = Enum.EasingStyle.Sine
- local Direction = Enum.EasingDirection.Out
- local RepeatCount = 0
- local Reverse = false
- local TweenDelay = 0
- local AnimateInfo = TweenInfo.new(Duration, Style, Direction, RepeatCount, Reverse, TweenDelay)
- if request == true then
- local Holder_Open = TweenService:Create(Holder, AnimateInfo, {BackgroundColor3 = Color3.new(168, 0, 0)})
- local Circle_Open = TweenService:Create(Circle, AnimateInfo, {Position = UDim2.new(1, 0, 0.5, 0), AnchorPoint = Vector2.new(1, 0.5)})
- local Mini_Open = TweenService:Create(Mini, AnimateInfo, {BackgroundColor3 = Color3.new(1, 1, 1)})
- Holder_Open:Play()
- Circle_Open:Play()
- Mini_Open:Play()
- elseif request == false then
- local Holder_Close = TweenService:Create(Holder, AnimateInfo, {BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)})
- local Circle_Close = TweenService:Create(Circle, AnimateInfo, {Position = UDim2.new(0, 0, 0.5, 0), AnchorPoint = Vector2.new(0, 0.5)})
- local Mini_Close = TweenService:Create(Mini, AnimateInfo, {BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)})
- Holder_Close:Play()
- Circle_Close:Play()
- Mini_Close:Play()
- else
- warn("Wrong request.")
- end
- end
- local Cooldown = false
- local isOpen = false
- Button.MouseButton1Click:Connect(function()
- if not Cooldown then
- Cooldown = true
- if not isOpen then
- setToggle(true)
- -- Logic here
- isOpen = true
- else
- setToggle(false)
- --Logic here
- isOpen = false
- end
- -- Wait n Seconds till the animation will proceed
- Cooldown = false
- end
- end)
- end
- coroutine.wrap(ALNFKHV_fake_script)()
- local function VQXAKL_fake_script() -- Toggle_2.Main Handler
- local script = Instance.new('LocalScript', Toggle_2)
- local TweenService = game:GetService("TweenService")
- local Holder = script.Parent:WaitForChild("Holder")
- local Circle = Holder:WaitForChild("Circle")
- local Mini = Circle:WaitForChild("Mini")
- local Button = Holder:WaitForChild("Button")
- local function setToggle(request)
- local Duration = 0.25
- local Style = Enum.EasingStyle.Sine
- local Direction = Enum.EasingDirection.Out
- local RepeatCount = 0
- local Reverse = false
- local TweenDelay = 0
- local AnimateInfo = TweenInfo.new(Duration, Style, Direction, RepeatCount, Reverse, TweenDelay)
- if request == true then
- local Holder_Open = TweenService:Create(Holder, AnimateInfo, {BackgroundColor3 = Color3.new(168, 0, 0)})
- local Circle_Open = TweenService:Create(Circle, AnimateInfo, {Position = UDim2.new(1, 0, 0.5, 0), AnchorPoint = Vector2.new(1, 0.5)})
- local Mini_Open = TweenService:Create(Mini, AnimateInfo, {BackgroundColor3 = Color3.new(1, 1, 1)})
- Holder_Open:Play()
- Circle_Open:Play()
- Mini_Open:Play()
- elseif request == false then
- local Holder_Close = TweenService:Create(Holder, AnimateInfo, {BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)})
- local Circle_Close = TweenService:Create(Circle, AnimateInfo, {Position = UDim2.new(0, 0, 0.5, 0), AnchorPoint = Vector2.new(0, 0.5)})
- local Mini_Close = TweenService:Create(Mini, AnimateInfo, {BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)})
- Holder_Close:Play()
- Circle_Close:Play()
- Mini_Close:Play()
- else
- warn("Wrong request.")
- end
- end
- local Cooldown = false
- local isOpen = false
- Button.MouseButton1Click:Connect(function()
- if not Cooldown then
- Cooldown = true
- if not isOpen then
- setToggle(true)
- -- Logic here
- isOpen = true
- else
- setToggle(false)
- --Logic here
- isOpen = false
- end
- wait(1) -- Wait n Seconds till the animation will proceed
- Cooldown = false
- end
- end)
- end
- coroutine.wrap(VQXAKL_fake_script)()
- local function LAXMJ_fake_script() -- Page1_2.LocalScript
- local script = Instance.new('LocalScript', Page1_2)
- script.Parent.MouseButton1Down:Connect(function()
- script.Parent.Parent.BackGround.Page1.Visible = true
- end)
- script.Parent.MouseButton1Down:Connect(function()
- script.Parent.Parent.BackGround.Page2.Visible = false
- end)
- end
- coroutine.wrap(LAXMJ_fake_script)()
- local function LEWVAS_fake_script() -- Page2_2.LocalScript
- local script = Instance.new('LocalScript', Page2_2)
- script.Parent.MouseButton1Down:Connect(function()
- script.Parent.Parent.BackGround.Page2.Visible = true
- end)
- script.Parent.MouseButton1Down:Connect(function()
- script.Parent.Parent.BackGround.Page1.Visible = false
- end)
- end
- coroutine.wrap(LEWVAS_fake_script)()
- local function XDLVVKR_fake_script() -- Close.LocalScript
- local script = Instance.new('LocalScript', Close)
- script.Parent.MouseButton1Down:Connect(function()
- script.Parent.Parent.Parent.TopBar:Destroy()
- end)
- end
- coroutine.wrap(XDLVVKR_fake_script)()
- local function LFORXYF_fake_script() -- TopBar.Dragify
- local script = Instance.new('LocalScript', TopBar)
- local UIS = game:GetService("UserInputService")
- function dragify(Frame)
- dragToggle = nil
- local dragSpeed = 0.50
- dragInput = nil
- dragStart = nil
- local dragPos = nil
- function updateInput(input)
- local Delta = input.Position - dragStart
- local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
- game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.30), {Position = Position}):Play()
- end
- Frame.InputBegan:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
- dragToggle = true
- dragStart = input.Position
- startPos = Frame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragToggle = false
- end
- end)
- end
- end)
- Frame.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- game:GetService("UserInputService").InputChanged:Connect(function(input)
- if input == dragInput and dragToggle then
- updateInput(input)
- end
- end)
- end
- dragify(script.Parent)
- end
- coroutine.wrap(LFORXYF_fake_script)()
- local function HUYEEMJ_fake_script() -- TopBar.LocalScript
- local script = Instance.new('LocalScript', TopBar)
- local UserInputService = game:GetService("UserInputService")
- function onKeyPress(inputObject, gameProcessedEvent)
- if not gameProcessedEvent then
- if inputObject.KeyCode == Enum.KeyCode.Y then
- if script.Parent.Parent.TopBar.Visible == false then
- script.Parent.Parent.TopBar.Visible = true
- else
- script.Parent.Parent.TopBar.Visible = false
- end
- end
- end
- end
- UserInputService.InputBegan:connect(onKeyPress)
- end
- coroutine.wrap(HUYEEMJ_fake_script)()
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