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nuttanun734

XD

Dec 11th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. print("when finishing this i was lazy lol")
  87. -----------------------
  88. --[[ Name : Voodoo Child ]]--
  89. -------------------------------------------------------
  90. --A script By Creterisk
  91.  
  92. --Discord Creterisk#2958
  93.  
  94. --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION
  95. --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT
  96. --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT
  97. --YOU FUCKING SKIDS,
  98. --For Those who log/decompile this, If you sell or trade this,
  99. --and I find out who you are, i will take massive action.
  100. warn("iTs iMpOsSiBlE tO sEpArAtE tHe TrUtH fRoM tHe FaLsE")
  101. -------------------------------------------------------
  102.  
  103. local FavIDs = {
  104. 340106355, --Nefl Crystals
  105. 927529620, --Dimension
  106. 876981900, --Fantasy
  107. 398987889, --Ordinary Days
  108. 1117396305, --Oh wait, it's you.
  109. 885996042, --Action Winter Journey
  110. 919231299, --Sprawling Idiot Effigy
  111. 743466274, --Good Day Sunshine
  112. 727411183, --Knife Fight
  113. 1402748531, --The Earth Is Counting On You!
  114. 595230126, --Robot Language
  115. 478890315 --Death Road to Canada: Rotten Shotgun
  116. }
  117.  
  118.  
  119.  
  120. --[[
  121. SUBJECT NAME : Micheal Lahen
  122. SUBJECT INFO :
  123. He has some kind of doll around him at all time, he doesn't talk much, but when he does he tends to harm others. It is because of a witch that he escaped, and IT IS also because of that witch that he kills.
  124. He seems to have a horn of some kind, which appeared when he transformed into his "voodoo form" as we call it... Seems it controls his brain, and emotions by consequences.
  125. There is absolutely nothing we can do to save him,
  126. He'd have to kill himself, or we'd have to kill him.
  127. He is a threat to humanity.
  128. SUBJECT STATUS : KILL ON SIGHT! NO HESITATION!
  129. ...Nothing can save him...
  130. ]]--
  131. --The reality of my life isn't real but a Universe -Creterisk
  132. wait(0.2)
  133. local plr = game:service'Players'.LocalPlayer
  134. print('Local User is '..plr.Name..', Mister, You will not regret this~')
  135. print('Voodoo Child Loaded')
  136. print[[
  137. No please not again, the curse haunts me
  138. I cannot control my actions or care for others harm,
  139. because of that damn horn. If it were to be removed I'd die, but...
  140. The witch says if I do her deeds she will free me, but...
  141. I cannot do these deeds as my body forcefully moves away from my objective.
  142. Please, PLEASE, HELP ME.
  143. I DON'T WANT TO BE ALONE AGAIN I JUST WISH TO SEE MY FAMILY, PLEASE!
  144.  
  145. I.. can't.. I just can't.. the witch is too powerful.. send.. help.. | ???
  146. ]]
  147. local char = plr.Character
  148. local hum = char.Humanoid
  149. local hed = char.Head
  150. local root = char.HumanoidRootPart
  151. local rootj = root.RootJoint
  152. local tors = char.Torso
  153. local ra = char["Right Arm"]
  154. local la = char["Left Arm"]
  155. local rl = char["Right Leg"]
  156. local ll = char["Left Leg"]
  157. local neck = tors["N
  158. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  159. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  160. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  161. local maincolor = BrickColor.new("Institutional white")
  162.  
  163. function Anchor()
  164. ra.Anchored = true
  165. la.Anchored = true
  166. tors.Anchored = true
  167. ll.Anchored = true
  168. rl.Anchored = true
  169. hed.Anchored = true
  170. end
  171.  
  172. -------------------------------------------------------
  173. --Start Good Stuff--
  174. -------------------------------------------------------
  175. cam = game.Workspace.CurrentCamera
  176. CF = CFrame.new
  177. angles = CFrame.Angles
  178. attack = false
  179. Euler = CFrame.fromEulerAnglesXYZ
  180. Rad = math.rad
  181. IT = Instance.new
  182. BrickC = BrickColor.new
  183. Cos = math.cos
  184. Acos = math.acos
  185. Sin = math.sin
  186. Asin = math.asin
  187. Abs = math.abs
  188. Mrandom = math.random
  189. Floor = math.floor
  190. -------------------------------------------------------
  191. --End Good Stuff--
  192. -------------------------------------------------------
  193. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  194. RSH, LSH = nil, nil
  195. RW = Instance.new("Weld")
  196. LW = Instance.new("Weld")
  197. RH = tors["Right Hip"]
  198. LH = tors["Left Hip"]
  199. RSH = tors["Right Shoulder"]
  200. LSH = tors["Left Shoulder"]
  201. RSH.Parent = nil
  202. LSH.Parent = nil
  203. RW.Name = "RW"
  204. RW.Part0 = tors
  205. RW.C0 = CF(1.5, 0.5, 0)
  206. RW.C1 = CF(0, 0.5, 0)
  207. RW.Part1 = ra
  208. RW.Parent = tors
  209. LW.Name = "LW"
  210. LW.Part0 = tors
  211. LW.C0 = CF(-1.5, 0.5, 0)
  212. LW.C1 = CF(0, 0.5, 0)
  213. LW.Part1 = la
  214. LW.Parent = tors
  215. Effects = {}
  216. -------------------------------------------------------
  217. --Start HeartBeat--
  218. -------------------------------------------------------
  219. ArtificialHB = Instance.new("BindableEvent", script)
  220. ArtificialHB.Name = "Heartbeat"
  221. script:WaitForChild("Heartbeat")
  222.  
  223. frame = 1 / 60
  224. tf = 0
  225. allowframeloss = false
  226. tossremainder = false
  227.  
  228.  
  229. lastframe = tick()
  230. script.Heartbeat:Fire()
  231.  
  232.  
  233. game:GetService("RunService").Heartbeat:connect(function(s, p)
  234. tf = tf + s
  235. if tf >= frame then
  236. if allowframeloss then
  237. script.Heartbeat:Fire()
  238. lastframe = tick()
  239. else
  240. for i = 1, math.floor(tf / frame) do
  241. script.Heartbeat:Fire()
  242. end
  243. lastframe = tick()
  244. end
  245. if tossremainder then
  246. tf = 0
  247. else
  248. tf = tf - frame * math.floor(tf / frame)
  249. end
  250. end
  251. end)
  252. -------------------------------------------------------
  253. --End HeartBeat--
  254. -------------------------------------------------------
  255.  
  256. function CreateSound(ID, PARENT, VOLUME, PITCH)
  257. local NSound = nil
  258. coroutine.resume(coroutine.create(function()
  259. NSound = Instance.new("Sound", PARENT)
  260. NSound.Volume = VOLUME
  261. NSound.Pitch = PITCH
  262. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  263. swait()
  264. NSound:play()
  265. game:GetService("Debris"):AddItem(NSound, 10)
  266. end))
  267. return NSound
  268. end
  269.  
  270. --Very lazi from here to below except the animations but who cares /shrug
  271. function chatfunc(text)
  272. local chat = coroutine.wrap(function()
  273. if char:FindFirstChild("TalkingBillBoard")~= nil then
  274. char:FindFirstChild("TalkingBillBoard"):destroy()
  275. end
  276. local naeeym2 = Instance.new("BillboardGui",char)
  277. naeeym2.Size = UDim2.new(0,100,0,40)
  278. naeeym2.StudsOffset = Vector3.new(0,3,0)
  279. naeeym2.Adornee = char.Head
  280. naeeym2.Name = "TalkingBillBoard"
  281. local tecks2 = Instance.new("TextLabel",naeeym2)
  282. tecks2.BackgroundTransparency = 1
  283. tecks2.BorderSizePixel = 0
  284. tecks2.Text = ""
  285. tecks2.Font = "Fantasy"
  286. tecks2.TextSize = 30
  287. tecks2.TextStrokeTransparency = 0
  288. tecks2.TextColor3 = Color3.new(255,0,0)
  289. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  290. tecks2.Size = UDim2.new(1,0,0.5,0)
  291. local tecks3 = Instance.new("TextLabel",naeeym2)
  292. tecks3.BackgroundTransparency = 1
  293. tecks3.BorderSizePixel = 0
  294. tecks3.Text = ""
  295. tecks3.Font = "Fantasy"
  296. tecks3.TextSize = 30
  297. tecks3.TextStrokeTransparency = 0
  298. tecks3.TextColor3 = Color3.new(255,0,0)
  299. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  300. tecks3.Size = UDim2.new(1,0,0.5,0)
  301. coroutine.resume(coroutine.create(function()
  302. while tecks3 ~= nil do
  303. swait()
  304. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  305. tecks3.Rotation = math.random(-3,3)
  306. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  307. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  308. end
  309. end))
  310. for i = 1,string.len(text),1 do
  311. tecks2.Text = string.sub(text,1,i)
  312. tecks3.Text = string.sub(text,1,i)
  313. wait(0.01)
  314. end
  315. wait(2)
  316. for i = 1, 50 do
  317. swait()
  318. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10))
  319. tecks2.Rotation = tecks2.Rotation - 2
  320. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  321. tecks2.TextTransparency = tecks2.TextTransparency + .04
  322. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10))
  323. tecks3.Rotation = tecks2.Rotation + 2
  324. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  325. tecks3.TextTransparency = tecks2.TextTransparency + .04
  326. end
  327. naeeym2:Destroy()
  328. end)
  329. chat()
  330. end
  331. function onChatted(msg)
  332. chatfunc(msg)
  333. end
  334. --plr.Chatted:connect(onChatted)
  335.  
  336. GlowParticle = Instance.new("ParticleEmitter",ra)
  337. GlowParticle.LightEmission = 0
  338. GlowParticle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0))
  339. GlowParticle.Size = NumberSequence.new(0,0.6)
  340. GlowParticle.Rotation = NumberRange.new(0, 360)
  341. GlowParticle.Texture = "http://www.roblox.com/asset/?id=1523916715"
  342. GlowParticle.Transparency = NumberSequence.new(0,1)
  343. GlowParticle.LockedToPart = true
  344. GlowParticle.Lifetime = NumberRange.new(1)
  345. GlowParticle.Rate = 999
  346. GlowParticle.Speed = NumberRange.new(0)
  347. GlowParticle.VelocitySpread = 500
  348.  
  349. function TargetSelect(person)
  350. local dd=coroutine.wrap(function()
  351. if targetted ~= person then
  352. targetted = person
  353. GlowParticle.Enabled = true
  354. end
  355. end)
  356. dd()
  357. end
  358.  
  359. if targetted == nil then
  360. GlowParticle.Enabled = false
  361. end
  362. -------------------------------------------------------
  363. --Start Important Functions--
  364. -------------------------------------------------------
  365. function swait(num)
  366. if num == 0 or num == nil then
  367. game:service("RunService").Stepped:wait(0)
  368. else
  369. for i = 0, num do
  370. game:service("RunService").Stepped:wait(0)
  371. end
  372. end
  373. end
  374. function thread(f)
  375. coroutine.resume(coroutine.create(f))
  376. end
  377. function clerp(a, b, t)
  378. local qa = {
  379. QuaternionFromCFrame(a)
  380. }
  381. local qb = {
  382. QuaternionFromCFrame(b)
  383. }
  384. local ax, ay, az = a.x, a.y, a.z
  385. local bx, by, bz = b.x, b.y, b.z
  386. local _t = 1 - t
  387. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  388. end
  389. function QuaternionFromCFrame(cf)
  390. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  391. local trace = m00 + m11 + m22
  392. if trace > 0 then
  393. local s = math.sqrt(1 + trace)
  394. local recip = 0.5 / s
  395. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  396. else
  397. local i = 0
  398. if m00 < m11 then
  399. i = 1
  400. end
  401. if m22 > (i == 0 and m00 or m11) then
  402. i = 2
  403. end
  404. if i == 0 then
  405. local s = math.sqrt(m00 - m11 - m22 + 1)
  406. local recip = 0.5 / s
  407. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  408. elseif i == 1 then
  409. local s = math.sqrt(m11 - m22 - m00 + 1)
  410. local recip = 0.5 / s
  411. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  412. elseif i == 2 then
  413. local s = math.sqrt(m22 - m00 - m11 + 1)
  414. local recip = 0.5 / s
  415. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  416. end
  417. end
  418. end
  419. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  420. local xs, ys, zs = x + x, y + y, z + z
  421. local wx, wy, wz = w * xs, w * ys, w * zs
  422. local xx = x * xs
  423. local xy = x * ys
  424. local xz = x * zs
  425. local yy = y * ys
  426. local yz = y * zs
  427. local zz = z * zs
  428. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  429. end
  430. function QuaternionSlerp(a, b, t)
  431. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  432. local startInterp, finishInterp
  433. if cosTheta >= 1.0E-4 then
  434. if 1 - cosTheta > 1.0E-4 then
  435. local theta = math.acos(cosTheta)
  436. local invSinTheta = 1 / Sin(theta)
  437. startInterp = Sin((1 - t) * theta) * invSinTheta
  438. finishInterp = Sin(t * theta) * invSinTheta
  439. else
  440. startInterp = 1 - t
  441. finishInterp = t
  442. end
  443. elseif 1 + cosTheta > 1.0E-4 then
  444. local theta = math.acos(-cosTheta)
  445. local invSinTheta = 1 / Sin(theta)
  446. startInterp = Sin((t - 1) * theta) * invSinTheta
  447. finishInterp = Sin(t * theta) * invSinTheta
  448. else
  449. startInterp = t - 1
  450. finishInterp = t
  451. end
  452. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  453. end
  454. function rayCast(Position, Direction, Range, Ignore)
  455. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  456. end
  457. local RbxUtility = LoadLibrary("RbxUtility")
  458. local Create = RbxUtility.Create
  459.  
  460. -------------------------------------------------------
  461. --Start Damage Function--
  462. -------------------------------------------------------
  463. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  464. if hit.Parent == nil then
  465. return
  466. end
  467. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  468. for _, v in pairs(hit.Parent:children()) do
  469. if v:IsA("Humanoid") then
  470. h = v
  471. end
  472. end
  473. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  474.  
  475. hit.Parent:FindFirstChild("Head"):BreakJoints()
  476. end
  477.  
  478. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  479. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  480. if hit.Parent.DebounceHit.Value == true then
  481. return
  482. end
  483. end
  484. if insta == true then
  485. hit.Parent:FindFirstChild("Head"):BreakJoints()
  486. end
  487. local c = Create("ObjectValue"){
  488. Name = "creator",
  489. Value = owner,
  490.  
  491. Parent = h,
  492. }
  493. game:GetService("Debris"):AddItem(c, .5)
  494. if HitSound ~= nil and HitPitch ~= nil then
  495. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  496. end
  497. local Damage = math.random(minim, maxim)
  498. local blocked = false
  499. local block = hit.Parent:findFirstChild("Block")
  500. if block ~= nil then
  501. if block.className == "IntValue" then
  502. if block.Value > 0 then
  503. blocked = true
  504. block.Value = block.Value - 1
  505. print(block.Value)
  506. end
  507. end
  508. end
  509. if blocked == false then
  510. h.Health = h.Health - Damage
  511. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  512. else
  513. h.Health = h.Health - (Damage / 2)
  514. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  515. end
  516. if Type == "Knockdown" then
  517. local hum = hit.Parent.Humanoid
  518. hum.PlatformStand = true
  519. coroutine.resume(coroutine.create(function(HHumanoid)
  520. swait(1)
  521. HHumanoid.PlatformStand = false
  522. end), hum)
  523. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  524. local bodvol = Create("BodyVelocity"){
  525. velocity = angle * knockback,
  526. P = 5000,
  527. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  528. Parent = hit,
  529. }
  530. local rl = Create("BodyAngularVelocity"){
  531. P = 3000,
  532. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  533. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  534. Parent = hit,
  535. }
  536. game:GetService("Debris"):AddItem(bodvol, .5)
  537. game:GetService("Debris"):AddItem(rl, .5)
  538. elseif Type == "Normal" then
  539. local vp = Create("BodyVelocity"){
  540. P = 500,
  541. maxForce = Vector3.new(math.huge, 0, math.huge),
  542. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  543. }
  544. if knockback > 0 then
  545. vp.Parent = hit.Parent.Torso
  546. end
  547. game:GetService("Debris"):AddItem(vp, .5)
  548. elseif Type == "Up" then
  549. local bodyVelocity = Create("BodyVelocity"){
  550. velocity = Vector3.new(0, 20, 0),
  551. P = 5000,
  552. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  553. Parent = hit,
  554. }
  555. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  556. elseif Type == "DarkUp" then
  557. coroutine.resume(coroutine.create(function()
  558. for i = 0, 1, 0.1 do
  559. swait()
  560. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  561. end
  562. end))
  563. local bodyVelocity = Create("BodyVelocity"){
  564. velocity = Vector3.new(0, 20, 0),
  565. P = 5000,
  566. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  567. Parent = hit,
  568. }
  569. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  570. elseif Type == "Snare" then
  571. local bp = Create("BodyPosition"){
  572. P = 2000,
  573. D = 100,
  574. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  575. position = hit.Parent.Torso.Position,
  576. Parent = hit.Parent.Torso,
  577. }
  578. game:GetService("Debris"):AddItem(bp, 1)
  579. elseif Type == "Freeze" then
  580. local BodPos = Create("BodyPosition"){
  581. P = 50000,
  582. D = 1000,
  583. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  584. position = hit.Parent.Torso.Position,
  585. Parent = hit.Parent.Torso,
  586. }
  587. local BodGy = Create("BodyGyro") {
  588. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  589. P = 20e+003,
  590. Parent = hit.Parent.Torso,
  591. cframe = hit.Parent.Torso.CFrame,
  592. }
  593. hit.Parent.Torso.Anchored = true
  594. coroutine.resume(coroutine.create(function(Part)
  595. swait(1.5)
  596. Part.Anchored = false
  597. end), hit.Parent.Torso)
  598. game:GetService("Debris"):AddItem(BodPos, 3)
  599. game:GetService("Debris"):AddItem(BodGy, 3)
  600. end
  601. local debounce = Create("BoolValue"){
  602. Name = "DebounceHit",
  603. Parent = hit.Parent,
  604. Value = true,
  605. }
  606. game:GetService("Debris"):AddItem(debounce, Delay)
  607. c = Create("ObjectValue"){
  608. Name = "creator",
  609. Value = Player,
  610. Parent = h,
  611. }
  612. game:GetService("Debris"):AddItem(c, .5)
  613. end
  614. end
  615. -------------------------------------------------------
  616. --End Damage Function--
  617. -------------------------------------------------------
  618.  
  619. -------------------------------------------------------
  620. --Start Damage Function Customization--
  621. -------------------------------------------------------
  622. function ShowDamage(Pos, Text, Time, Color)
  623. local Rate = (1 / 30)
  624. local Pos = (Pos or Vector3.new(0, 0, 0))
  625. local Text = (Text or "")
  626. local Time = (Time or 2)
  627. local Color = (Color or Color3.new(1, 0, 1))
  628. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  629. EffectPart.Anchored = true
  630. local BillboardGui = Create("BillboardGui"){
  631. Size = UDim2.new(3, 0, 3, 0),
  632. Adornee = EffectPart,
  633. Parent = EffectPart,
  634. }
  635. local TextLabel = Create("TextLabel"){
  636. BackgroundTransparency = 1,
  637. Size = UDim2.new(1, 0, 1, 0),
  638. Text = Text,
  639. Font = "Bodoni",
  640. TextColor3 = Color,
  641. TextScaled = true,
  642. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  643. Parent = BillboardGui,
  644. }
  645. game.Debris:AddItem(EffectPart, (Time))
  646. EffectPart.Parent = game:GetService("Workspace")
  647. delay(0, function()
  648. local Frames = (Time / Rate)
  649. for Frame = 1, Frames do
  650. wait(Rate)
  651. local Percent = (Frame / Frames)
  652. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  653. TextLabel.TextTransparency = Percent
  654. end
  655. if EffectPart and EffectPart.Parent then
  656. EffectPart:Destroy()
  657. end
  658. end)
  659. end
  660. -------------------------------------------------------
  661. --End Damage Function Customization--
  662. -------------------------------------------------------
  663.  
  664. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  665. for _, c in pairs(workspace:children()) do
  666. local hum = c:findFirstChild("Humanoid")
  667. if hum ~= nil then
  668. local head = c:findFirstChild("Head")
  669. if head ~= nil then
  670. local targ = head.Position - Part.Position
  671. local mag = targ.magnitude
  672. if magni >= mag and c.Name ~= plr.Name then
  673. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  674. end
  675. end
  676. end
  677. end
  678. end
  679.  
  680.  
  681. CFuncs = {
  682. Part = {
  683. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  684. local Part = Create("Part")({
  685. Parent = Parent,
  686. Reflectance = Reflectance,
  687. Transparency = Transparency,
  688. CanCollide = false,
  689. Locked = true,
  690. BrickColor = BrickColor.new(tostring(BColor)),
  691. Name = Name,
  692. Size = Size,
  693. Material = Material
  694. })
  695. RemoveOutlines(Part)
  696. return Part
  697. end
  698. },
  699. Mesh = {
  700. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  701. local Msh = Create(Mesh)({
  702. Parent = Part,
  703. Offset = OffSet,
  704. Scale = Scale
  705. })
  706. if Mesh == "SpecialMesh" then
  707. Msh.MeshType = MeshType
  708. Msh.MeshId = MeshId
  709. end
  710. return Msh
  711. end
  712. },
  713. Mesh = {
  714. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  715. local Msh = Create(Mesh)({
  716. Parent = Part,
  717. Offset = OffSet,
  718. Scale = Scale
  719. })
  720. if Mesh == "SpecialMesh" then
  721. Msh.MeshType = MeshType
  722. Msh.MeshId = MeshId
  723. end
  724. return Msh
  725. end
  726. },
  727. Weld = {
  728. Create = function(Parent, Part0, Part1, C0, C1)
  729. local Weld = Create("Weld")({
  730. Parent = Parent,
  731. Part0 = Part0,
  732. Part1 = Part1,
  733. C0 = C0,
  734. C1 = C1
  735. })
  736. return Weld
  737. end
  738. },
  739. Sound = {
  740. Create = function(id, par, vol, pit)
  741. coroutine.resume(coroutine.create(function()
  742. local S = Create("Sound")({
  743. Volume = vol,
  744. Pitch = pit or 1,
  745. SoundId = id,
  746. Parent = par or workspace
  747. })
  748. wait()
  749. S:play()
  750. game:GetService("Debris"):AddItem(S, 6)
  751. end))
  752. end
  753. },
  754. ParticleEmitter = {
  755. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  756. local fp = Create("ParticleEmitter")({
  757. Parent = Parent,
  758. Color = ColorSequence.new(Color1, Color2),
  759. LightEmission = LightEmission,
  760. Size = Size,
  761. Texture = Texture,
  762. Transparency = Transparency,
  763. ZOffset = ZOffset,
  764. Acceleration = Accel,
  765. Drag = Drag,
  766. LockedToPart = LockedToPart,
  767. VelocityInheritance = VelocityInheritance,
  768. EmissionDirection = EmissionDirection,
  769. Enabled = Enabled,
  770. Lifetime = LifeTime,
  771. Rate = Rate,
  772. Rotation = Rotation,
  773. RotSpeed = RotSpeed,
  774. Speed = Speed,
  775. VelocitySpread = VelocitySpread
  776. })
  777. return fp
  778. end
  779. }
  780. }
  781. function RemoveOutlines(part)
  782. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  783. end
  784. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  785. local NEWWELD = IT(TYPE)
  786. NEWWELD.Part0 = PART0
  787. NEWWELD.Part1 = PART1
  788. NEWWELD.C0 = C0
  789. NEWWELD.C1 = C1
  790. NEWWELD.Parent = PARENT
  791. return NEWWELD
  792. end
  793. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  794. local Part = Create("Part")({
  795. formFactor = FormFactor,
  796. Parent = Parent,
  797. Reflectance = Reflectance,
  798. Transparency = Transparency,
  799. CanCollide = false,
  800. Locked = true,
  801. BrickColor = BrickColor.new(tostring(BColor)),
  802. Name = Name,
  803. Size = Size,
  804. Material = Material
  805. })
  806. RemoveOutlines(Part)
  807. return Part
  808. end
  809. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  810. local Msh = Create(Mesh)({
  811. Parent = Part,
  812. Offset = OffSet,
  813. Scale = Scale
  814. })
  815. if Mesh == "SpecialMesh" then
  816. Msh.MeshType = MeshType
  817. Msh.MeshId = MeshId
  818. end
  819. return Msh
  820. end
  821. function CreateWeld(Parent, Part0, Part1, C0, C1)
  822. local Weld = Create("Weld")({
  823. Parent = Parent,
  824. Part0 = Part0,
  825. Part1 = Part1,
  826. C0 = C0,
  827. C1 = C1
  828. })
  829. return Weld
  830. end
  831.  
  832.  
  833. -------------------------------------------------------
  834. --Start Effect Function--
  835. -------------------------------------------------------
  836. EffectModel = Instance.new("Model", char)
  837. Effects = {
  838. Block = {
  839. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  840. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  841. prt.Anchored = true
  842. prt.CFrame = cframe
  843. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  844. game:GetService("Debris"):AddItem(prt, 10)
  845. if Type == 1 or Type == nil then
  846. table.insert(Effects, {
  847. prt,
  848. "Block1",
  849. delay,
  850. x3,
  851. y3,
  852. z3,
  853. msh
  854. })
  855. elseif Type == 2 then
  856. table.insert(Effects, {
  857. prt,
  858. "Block2",
  859. delay,
  860. x3,
  861. y3,
  862. z3,
  863. msh
  864. })
  865. else
  866. table.insert(Effects, {
  867. prt,
  868. "Block3",
  869. delay,
  870. x3,
  871. y3,
  872. z3,
  873. msh
  874. })
  875. end
  876. end
  877. },
  878. Sphere = {
  879. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  880. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  881. prt.Anchored = true
  882. prt.CFrame = cframe
  883. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  884. game:GetService("Debris"):AddItem(prt, 10)
  885. table.insert(Effects, {
  886. prt,
  887. "Cylinder",
  888. delay,
  889. x3,
  890. y3,
  891. z3,
  892. msh
  893. })
  894. end
  895. },
  896. Cylinder = {
  897. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  898. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  899. prt.Anchored = true
  900. prt.CFrame = cframe
  901. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  902. game:GetService("Debris"):AddItem(prt, 10)
  903. table.insert(Effects, {
  904. prt,
  905. "Cylinder",
  906. delay,
  907. x3,
  908. y3,
  909. z3,
  910. msh
  911. })
  912. end
  913. },
  914. Wave = {
  915. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  916. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  917. prt.Anchored = true
  918. prt.CFrame = cframe
  919. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  920. game:GetService("Debris"):AddItem(prt, 10)
  921. table.insert(Effects, {
  922. prt,
  923. "Cylinder",
  924. delay,
  925. x3 / 60,
  926. y3 / 60,
  927. z3 / 60,
  928. msh
  929. })
  930. end
  931. },
  932. Ring = {
  933. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  934. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  935. prt.Anchored = true
  936. prt.CFrame = cframe
  937. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  938. game:GetService("Debris"):AddItem(prt, 10)
  939. table.insert(Effects, {
  940. prt,
  941. "Cylinder",
  942. delay,
  943. x3,
  944. y3,
  945. z3,
  946. msh
  947. })
  948. end
  949. },
  950. Break = {
  951. Create = function(brickcolor, cframe, x1, y1, z1)
  952. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  953. prt.Anchored = true
  954. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  955. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  956. local num = math.random(10, 50) / 1000
  957. game:GetService("Debris"):AddItem(prt, 10)
  958. table.insert(Effects, {
  959. prt,
  960. "Shatter",
  961. num,
  962. prt.CFrame,
  963. math.random() - math.random(),
  964. 0,
  965. math.random(50, 100) / 100
  966. })
  967. end
  968. },
  969. Spiral = {
  970. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  971. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  972. prt.Anchored = true
  973. prt.CFrame = cframe
  974. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  975. game:GetService("Debris"):AddItem(prt, 10)
  976. table.insert(Effects, {
  977. prt,
  978. "Cylinder",
  979. delay,
  980. x3,
  981. y3,
  982. z3,
  983. msh
  984. })
  985. end
  986. },
  987. Push = {
  988. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  989. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  990. prt.Anchored = true
  991. prt.CFrame = cframe
  992. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  993. game:GetService("Debris"):AddItem(prt, 10)
  994. table.insert(Effects, {
  995. prt,
  996. "Cylinder",
  997. delay,
  998. x3,
  999. y3,
  1000. z3,
  1001. msh
  1002. })
  1003. end
  1004. }
  1005. }
  1006. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1007. local fp = IT("Part")
  1008. fp.formFactor = formfactor
  1009. fp.Parent = parent
  1010. fp.Reflectance = reflectance
  1011. fp.Transparency = transparency
  1012. fp.CanCollide = false
  1013. fp.Locked = true
  1014. fp.BrickColor = brickcolor
  1015. fp.Name = name
  1016. fp.Size = size
  1017. fp.Position = tors.Position
  1018. RemoveOutlines(fp)
  1019. fp.Material = "SmoothPlastic"
  1020. fp:BreakJoints()
  1021. return fp
  1022. end
  1023.  
  1024. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1025. local mesh = IT(Mesh)
  1026. mesh.Parent = part
  1027. if Mesh == "SpecialMesh" then
  1028. mesh.MeshType = meshtype
  1029. if meshid ~= "nil" then
  1030. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1031. end
  1032. end
  1033. mesh.Offset = offset
  1034. mesh.Scale = scale
  1035. return mesh
  1036. end
  1037.  
  1038. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1039. local type = type
  1040. local rng = Instance.new("Part", char)
  1041. rng.Anchored = true
  1042. rng.BrickColor = color
  1043. rng.CanCollide = false
  1044. rng.FormFactor = 3
  1045. rng.Name = "Ring"
  1046. rng.Material = "Neon"
  1047. rng.Size = Vector3.new(1, 1, 1)
  1048. rng.Transparency = 0
  1049. rng.TopSurface = 0
  1050. rng.BottomSurface = 0
  1051. rng.CFrame = pos
  1052. local rngm = Instance.new("SpecialMesh", rng)
  1053. rngm.MeshType = MType
  1054. rngm.Scale = scale
  1055. local scaler2 = 1
  1056. if type == "Add" then
  1057. scaler2 = 1 * value
  1058. elseif type == "Divide" then
  1059. scaler2 = 1 / value
  1060. end
  1061. coroutine.resume(coroutine.create(function()
  1062. for i = 0, 10 / bonuspeed, 0.1 do
  1063. swait()
  1064. if type == "Add" then
  1065. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1066. elseif type == "Divide" then
  1067. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1068. end
  1069. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1070. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1071. end
  1072. rng:Destroy()
  1073. end))
  1074. end
  1075.  
  1076. function Eviscerate(dude)
  1077. if dude.Name ~= char then
  1078. local bgf = IT("BodyGyro", dude.Head)
  1079. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1080. local val = IT("BoolValue", dude)
  1081. val.Name = "IsHit"
  1082. local ds = coroutine.wrap(function()
  1083. dude:WaitForChild("Head"):BreakJoints()
  1084. wait(0.5)
  1085. target = nil
  1086. coroutine.resume(coroutine.create(function()
  1087. for i, v in pairs(dude:GetChildren()) do
  1088. if v:IsA("Accessory") then
  1089. v:Destroy()
  1090. end
  1091. if v:IsA("Humanoid") then
  1092. v:Destroy()
  1093. end
  1094. if v:IsA("CharacterMesh") then
  1095. v:Destroy()
  1096. end
  1097. if v:IsA("Model") then
  1098. v:Destroy()
  1099. end
  1100. if v:IsA("Part") or v:IsA("MeshPart") then
  1101. for x, o in pairs(v:GetChildren()) do
  1102. if o:IsA("Decal") then
  1103. o:Destroy()
  1104. end
  1105. end
  1106. coroutine.resume(coroutine.create(function()
  1107. v.Material = "Neon"
  1108. v.CanCollide = false
  1109. local PartEmmit1 = IT("ParticleEmitter", v)
  1110. PartEmmit1.LightEmission = 1
  1111. PartEmmit1.Texture = "rbxassetid://284205403"
  1112. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1113. PartEmmit1.Rate = 150
  1114. PartEmmit1.Lifetime = NumberRange.new(1)
  1115. PartEmmit1.Size = NumberSequence.new({
  1116. NumberSequenceKeypoint.new(0, 0.75, 0),
  1117. NumberSequenceKeypoint.new(1, 0, 0)
  1118. })
  1119. PartEmmit1.Transparency = NumberSequence.new({
  1120. NumberSequenceKeypoint.new(0, 0, 0),
  1121. NumberSequenceKeypoint.new(1, 1, 0)
  1122. })
  1123. PartEmmit1.Speed = NumberRange.new(0, 0)
  1124. PartEmmit1.VelocitySpread = 30000
  1125. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1126. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1127. local BodPoss = IT("BodyPosition", v)
  1128. BodPoss.P = 3000
  1129. BodPoss.D = 1000
  1130. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1131. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1132. v.Color = maincolor.Color
  1133. coroutine.resume(coroutine.create(function()
  1134. for i = 0, 49 do
  1135. swait(1)
  1136. v.Transparency = v.Transparency + 0.08
  1137. end
  1138. wait(0.5)
  1139. PartEmmit1.Enabled = false
  1140. wait(3)
  1141. v:Destroy()
  1142. dude:Destroy()
  1143. end))
  1144. end))
  1145. end
  1146. end
  1147. end))
  1148. end)
  1149. ds()
  1150. end
  1151. end
  1152.  
  1153. function FindNearestHead(Position, Distance, SinglePlayer)
  1154. if SinglePlayer then
  1155. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1156. end
  1157. local List = {}
  1158. for i, v in pairs(workspace:GetChildren()) do
  1159. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1160. table.insert(List, v)
  1161. end
  1162. end
  1163. return List
  1164. end
  1165.  
  1166. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1167. local type = type
  1168. local rng = Instance.new("Part", char)
  1169. rng.Anchored = true
  1170. rng.BrickColor = color
  1171. rng.CanCollide = false
  1172. rng.FormFactor = 3
  1173. rng.Name = "Ring"
  1174. rng.Material = "Neon"
  1175. rng.Size = Vector3.new(1, 1, 1)
  1176. rng.Transparency = 0
  1177. rng.TopSurface = 0
  1178. rng.BottomSurface = 0
  1179. rng.CFrame = pos
  1180. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1181. local rngm = Instance.new("SpecialMesh", rng)
  1182. rngm.MeshType = MType
  1183. rngm.Scale = Vector3.new(x1, y1, z1)
  1184. local scaler2 = 1
  1185. local speeder = FastSpeed
  1186. if type == "Add" then
  1187. scaler2 = 1 * value
  1188. elseif type == "Divide" then
  1189. scaler2 = 1 / value
  1190. end
  1191. coroutine.resume(coroutine.create(function()
  1192. for i = 0, 10 / bonuspeed, 0.1 do
  1193. swait()
  1194. if type == "Add" then
  1195. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1196. elseif type == "Divide" then
  1197. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1198. end
  1199. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1200. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1201. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1202. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1203. end
  1204. rng:Destroy()
  1205. end))
  1206. end
  1207.  
  1208. function SoulSteal(dude)
  1209. if dude.Name ~= char then
  1210. local bgf = IT("BodyGyro", dude.Head)
  1211. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1212. local val = IT("BoolValue", dude)
  1213. val.Name = "IsHit"
  1214. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1215. local soulst = coroutine.wrap(function()
  1216. local soul = Instance.new("Part",dude)
  1217. soul.Size = Vector3.new(1,1,1)
  1218. soul.CanCollide = false
  1219. soul.Anchored = false
  1220. soul.Position = torso.Position
  1221. soul.Transparency = 1
  1222. local PartEmmit1 = IT("ParticleEmitter", soul)
  1223. PartEmmit1.LightEmission = 1
  1224. PartEmmit1.Texture = "rbxassetid://569507414"
  1225. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1226. PartEmmit1.Rate = 250
  1227. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1228. PartEmmit1.Size = NumberSequence.new({
  1229. NumberSequenceKeypoint.new(0, 1, 0),
  1230. NumberSequenceKeypoint.new(1, 0, 0)
  1231. })
  1232. PartEmmit1.Transparency = NumberSequence.new({
  1233. NumberSequenceKeypoint.new(0, 0, 0),
  1234. NumberSequenceKeypoint.new(1, 1, 0)
  1235. })
  1236. PartEmmit1.Speed = NumberRange.new(0, 0)
  1237. PartEmmit1.VelocitySpread = 30000
  1238. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1239. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1240. local BodPoss = IT("BodyPosition", soul)
  1241. BodPoss.P = 3000
  1242. BodPoss.D = 1000
  1243. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1244. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1245. wait(1.6)
  1246. soul.Touched:connect(function(hit)
  1247. if hit.Parent == char then
  1248. soul:Destroy()
  1249. end
  1250. end)
  1251. wait(1.2)
  1252. while soul do
  1253. swait()
  1254. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1255. BodPoss.Position = tors.Position
  1256. end
  1257. end)
  1258. soulst()
  1259. end
  1260. end
  1261. function FaceMouse()
  1262. local Cam = workspace.CurrentCamera
  1263. return {
  1264. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1265. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1266. }
  1267. end
  1268. -------------------------------------------------------
  1269. --End Effect Function--
  1270. -------------------------------------------------------
  1271. function Cso(ID, PARENT, VOLUME, PITCH)
  1272. local NSound = nil
  1273. coroutine.resume(coroutine.create(function()
  1274. NSound = IT("Sound", PARENT)
  1275. NSound.Volume = VOLUME
  1276. NSound.Pitch = PITCH
  1277. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1278. swait()
  1279. NSound:play()
  1280. game:GetService("Debris"):AddItem(NSound, 10)
  1281. end))
  1282. return NSound
  1283. end
  1284. function CameraEnshaking(Length, Intensity)
  1285. coroutine.resume(coroutine.create(function()
  1286. local intensity = 1 * Intensity
  1287. local rotM = 0.01 * Intensity
  1288. for i = 0, Length, 0.1 do
  1289. swait()
  1290. intensity = intensity - 0.05 * Intensity / Length
  1291. rotM = rotM - 5.0E-4 * Intensity / Length
  1292. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1293. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1294. end
  1295. hum.CameraOffset = Vector3.new(0, 0, 0)
  1296. end))
  1297. end
  1298. -------------------------------------------------------
  1299. --End Important Functions--
  1300. -------------------------------------------------------
  1301.  
  1302.  
  1303.  
  1304.  
  1305. New = function(Object, Parent, Name, Data)
  1306. local Object = Instance.new(Object)
  1307. for Index, Value in pairs(Data or {}) do
  1308. Object[Index] = Value
  1309. end
  1310. Object.Parent = Parent
  1311. Object.Name = Name
  1312. return Object
  1313. end
  1314.  
  1315. Doll = New("Model",char,"Doll",{})
  1316. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1317. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1318. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1319. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1320. Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1321. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1322. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1323. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1324. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1325. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1326. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1327. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1328. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1329. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1330. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1331. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1332. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1333. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1334. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1335. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1336. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1337. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1338. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1339. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1340. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1341. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1342. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1343. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1344. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1345. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1346. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1347. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1348. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1349. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1350. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1351. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1352. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1353. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1354. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1355. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1356. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1357. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1358. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1359. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1360. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1361. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1362. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1363. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1364. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1365. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1366. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1367. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1368. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1369. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1370. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1371. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1372. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1373. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1374. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1375. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1376. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1377. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1378. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1379. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1380. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1381. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1382. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1383. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1384. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1385. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1386. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1387. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1388. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1389. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1390. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1391. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1392. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1393. Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1394. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1395. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1396. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1397. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1398. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1399. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1400. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1401. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1402. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1403. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1404. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1405. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1406. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1407. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1408. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1409. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1410. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1411. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1412. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1413. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1414. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1415.  
  1416. --lazi xd
  1417. Needle = New("Model",char,"Needle",{})
  1418. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1419. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1420.  
  1421.  
  1422. for _, v in pairs(Doll:GetChildren()) do
  1423. if v:IsA'BasePart' then
  1424. v.CanCollide = false
  1425. end
  1426. end
  1427.  
  1428. for _, v in pairs(Needle:GetChildren()) do
  1429. if v:IsA'BasePart' then
  1430. v.CanCollide = false
  1431. end
  1432. end
  1433.  
  1434.  
  1435. local NewInstance = function(instance,parent,properties)
  1436. local inst = Instance.new(instance,parent)
  1437. if(properties)then
  1438. for i,v in next, properties do
  1439. pcall(function() inst[i] = v end)
  1440. end
  1441. end
  1442. return inst;
  1443. end
  1444. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1445.  
  1446. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1447.  
  1448. -------------------------------------------------------
  1449. --Start Customization--
  1450. -------------------------------------------------------
  1451. local Player_Size = 1
  1452. if Player_Size ~= 1 then
  1453. root.Size = root.Size * Player_Size
  1454. tors.Size = tors.Size * Player_Size
  1455. hed.Size = hed.Size * Player_Size
  1456. ra.Size = ra.Size * Player_Size
  1457. la.Size = la.Size * Player_Size
  1458. rl.Size = rl.Size * Player_Size
  1459. ll.Size = ll.Size * Player_Size
  1460. ----------------------------------------------------------------------------------
  1461. rootj.Parent = root
  1462. neck.Parent = tors
  1463. RW.Parent = tors
  1464. LW.Parent = tors
  1465. RH.Parent = tors
  1466. LH.Parent = tors
  1467. ----------------------------------------------------------------------------------
  1468. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1469. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1470. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1471. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1472. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1473. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1474. ----------------------------------------------------------------------------------
  1475. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1476. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1477. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1478. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1479. --hat.Parent = Character
  1480. end
  1481. ----------------------------------------------------------------------------------
  1482. local SONG = 486598641
  1483. local SONG2 = 0
  1484. local Music = Instance.new("Sound",tors)
  1485. Music.Volume = 5
  1486. Music.Looped = true
  1487. Music.Pitch = 1 --Pitcher
  1488. ----------------------------------------------------------------------------------
  1489. local equipped = false
  1490. local idle = 0
  1491. local change = 1
  1492. local val = 0
  1493. local toim = 0
  1494. local idleanim = 0.4
  1495. local sine = 0
  1496. local Sit = 1
  1497. ----------------------------------------------------------------------------------
  1498. hum.WalkSpeed = 8
  1499. hum.JumpPower = 57
  1500. hum.Animator.Parent = nil
  1501. hed.face.Texture = "rbxassetid://138140944"
  1502. ----------------------------------------------------------------------------------
  1503. for i = 1, 35 do
  1504. local FACE = CreatePart(3, char, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", Vector3.new(1.01,0.5,1.01),false)
  1505. FACE.Color = Color3.new(0,0,0)
  1506. hed:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1507. CreateWeldOrSnapOrMotor("Weld", hed, hed, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1508. end
  1509. local LASTPART = hed
  1510. for i = 1, 42 do
  1511. local MATH = (1-(i/30))
  1512. if LASTPART == hed then
  1513. local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false)
  1514. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * angles(Rad(25), Rad(15), Rad(-15)), CF(0, 0, 0))
  1515. LASTPART = Horn
  1516. Horn.Color = Color3.new((i*2-2)/140,0,0)
  1517. else
  1518. local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false)
  1519. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * angles(Rad(6), Rad(-0.3), Rad(0)), CF(0, 0, 0))
  1520. LASTPART = Horn
  1521. Horn.Color = Color3.new((i*2-4)/140,0,0)
  1522. end
  1523. end
  1524.  
  1525. -------------------------------------------------------
  1526. --End Customization--
  1527. -------------------------------------------------------
  1528.  
  1529.  
  1530. -------------------------------------------------------
  1531. --Start Attacks N Stuff--
  1532. -------------------------------------------------------
  1533.  
  1534. function dmg(dude)
  1535. if dude.Name ~= char then
  1536. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1537. local bgf = Instance.new("BodyGyro",dude.Head)
  1538. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1539. local val = Instance.new("BoolValue",dude)
  1540. val.Name = "IsHit"
  1541. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  1542. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1543. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1544. partasdeff.LightEmission = .1
  1545. partasdeff.Size = NumberSequence.new(0.2)
  1546. partasdeff.Texture = "rbxassetid://771221224"
  1547. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1548. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1549. partasdeff.Transparency = bbb
  1550. partasdeff.Size = aaa
  1551. partasdeff.ZOffset = .9
  1552. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1553. partasdeff.LockedToPart = false
  1554. partasdeff.EmissionDirection = "Back"
  1555. partasdeff.Lifetime = NumberRange.new(1, 2)
  1556. partasdeff.Rate = 1000
  1557. partasdeff.Rotation = NumberRange.new(-100, 100)
  1558. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1559. partasdeff.Speed = NumberRange.new(6)
  1560. partasdeff.VelocitySpread = 10000
  1561. partasdeff.Enabled=false
  1562. partasdeff:Emit(30)
  1563. coroutine.wrap(function()
  1564. targetted = nil
  1565. swait(30)
  1566. dude:BreakJoints()
  1567. Effects.Sphere.Create(BrickColor.new("Crimson"), dude.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1568. swait(5)
  1569. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  1570. for i=0,1,.05 do
  1571. for a,v in pairs(dude:GetChildren()) do
  1572. if v:IsA("BasePart") then
  1573. v.Transparency = 1
  1574. end
  1575. end
  1576. swait()
  1577. end
  1578. for a,v in pairs(dude:GetChildren()) do
  1579. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1580. v.ParticleEmitter.Enabled = false
  1581. end
  1582. game:service'Debris':AddItem(v,2)
  1583. end
  1584. end)()
  1585. end
  1586. end
  1587.  
  1588. --lazi
  1589. function kdown(dd)
  1590. if dd.Name ~= char then
  1591. dd.Humanoid.PlatformStand = true
  1592. local bgf = Instance.new("BodyGyro",dd.Head)
  1593. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1594. local val = Instance.new("BoolValue",dd)
  1595. val.Name = "IsHit"
  1596. end
  1597. end
  1598.  
  1599. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1600. --local buddy
  1601. for _, c in pairs(workspace:children()) do
  1602. local hum = c:findFirstChild("Humanoid")
  1603. if hum ~= nil then
  1604. local head = c:findFirstChild("Torso")
  1605. if head ~= nil then
  1606. local targ = head.Position - Part.Position
  1607. local mag = targ.magnitude
  1608. if mag <= Magnitude and c.Name ~= plr.Name then
  1609. if c.Name ~= char then
  1610. if c.Name ~= "Creterisk" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "XXUNORIBOASXX" then
  1611. local asd = Instance.new("ParticleEmitter",c.Torso)
  1612. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1613. asd.LightEmission = .1
  1614. asd.Size = NumberSequence.new(0.2)
  1615. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1616. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1617. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1618. asd.Transparency = bbb
  1619. asd.Size = aaa
  1620. asd.ZOffset = .9
  1621. asd.Acceleration = Vector3.new(0, -5, 0)
  1622. asd.LockedToPart = false
  1623. asd.EmissionDirection = "Back"
  1624. asd.Lifetime = NumberRange.new(1, 2)
  1625. asd.Rate = 1000
  1626. asd.Rotation = NumberRange.new(-100, 100)
  1627. asd.RotSpeed = NumberRange.new(-100, 100)
  1628. asd.Speed = NumberRange.new(6)
  1629. asd.VelocitySpread = 10000
  1630. asd.Enabled=true
  1631. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1632. dmg(c)
  1633. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1634. coroutine.wrap(function()
  1635. wait(.2)
  1636. asd.Enabled = false
  1637. wait(2)
  1638. asd:Remove()
  1639. end)()
  1640. else
  1641. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1642. Effects.Sphere.Create(BrickColor.new("Crimson"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1643.  
  1644. end
  1645. end
  1646. end
  1647. end
  1648. end
  1649. end
  1650. end
  1651.  
  1652. local sine=0
  1653. function targett()
  1654. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1655. TargetSelect(mouse.Target.Parent)
  1656. CreateSound("743521450", char, 1, .8)
  1657. end
  1658. end
  1659.  
  1660. function HAAH()
  1661. attack = true
  1662. hum.WalkSpeed = 0
  1663. Cso("300208779", hed, 10, 1)
  1664. for i = 0,9,0.1 do
  1665. swait()
  1666. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15)
  1667. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  1668. if Mrandom(1,15) == 1 then
  1669. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  1670. end
  1671. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15)
  1672. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15)
  1673. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  1674. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  1675. end
  1676. attack = false
  1677. hum.WalkSpeed = 10
  1678. end
  1679.  
  1680. function doot_n_die()
  1681. attack = true
  1682. hum.WalkSpeed = 0
  1683. if targetted.Name ~= "Creterisk" and targetted.Name ~= "XXUNORIBOASXX" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1684. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1685. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1686. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1687. partasdeff.LightEmission = .1
  1688. partasdeff.Size = NumberSequence.new(0.2)
  1689. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1690. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1691. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1692. partasdeff.Transparency = bbb
  1693. partasdeff.Size = aaa
  1694. partasdeff.ZOffset = .9
  1695. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1696. partasdeff.LockedToPart = false
  1697. partasdeff.EmissionDirection = "Back"
  1698. partasdeff.Lifetime = NumberRange.new(1, 2)
  1699. partasdeff.Rate = 1000
  1700. partasdeff.Rotation = NumberRange.new(-100, 100)
  1701. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1702. partasdeff.Speed = NumberRange.new(6)
  1703. partasdeff.VelocitySpread = 10000
  1704. partasdeff.Enabled=false
  1705. for i = 0, 2.4, 0.1 do
  1706. swait()
  1707. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1708. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1709. if Mrandom(1,15) == 1 then
  1710. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1711. end
  1712. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1713. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1714. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1715. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1716. end
  1717. for i = 0, 1.4, 0.1 do
  1718. swait()
  1719. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1720. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1721. if Mrandom(1,15) == 1 then
  1722. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50))), 0.3)
  1723. end
  1724. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1725. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1726. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(85), Rad(0), Rad(-15)), 0.1)
  1727. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1728. end
  1729. dmg(targetted)
  1730. partasdeff.Enabled=true
  1731. CreateSound("429400881", torsy, 10, .8)
  1732. for i = 0, 1.4, 0.1 do
  1733. swait()
  1734. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1735. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1736. if Mrandom(1,15) == 1 then
  1737. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1738. end
  1739. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1740. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1741. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1742. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1743. end
  1744. partasdeff.Enabled=false
  1745. for i = 0, 1.4, 0.1 do
  1746. swait()
  1747. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1748. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1749. if Mrandom(1,15) == 1 then
  1750. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1751. end
  1752. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1753. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1754. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1755. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1756. end
  1757. attack = false
  1758. hum.WalkSpeed = 8
  1759. elseif targetted.Name == "Creterisk" then
  1760. for i = 0, 2.4, 0.1 do
  1761. swait()
  1762. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1763. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1764. if Mrandom(1,15) == 1 then
  1765. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1766. end
  1767. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1768. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1769. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1770. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1771. end
  1772. for i = 0, 2.4, 0.1 do
  1773. swait()
  1774. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1775. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1776. if Mrandom(1,15) == 1 then
  1777. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1778. end
  1779. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1780. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1781. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1782. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1783. end
  1784. coroutine.wrap(function()
  1785. wait(2)
  1786. --partasdeff:Remove()
  1787. end)()
  1788. local sel = Mrandom(1,3)
  1789. if sel == 1 then
  1790. chatfunc("Damn, I am dumb.")
  1791. elseif sel == 2 then
  1792. chatfunc("CREATOR, HELP ME.")
  1793. elseif sel == 3 then
  1794. chatfunc("Senpai, notice me.")
  1795. end
  1796. wait(2)
  1797. hum.WalkSpeed = 8
  1798. attack = false
  1799. elseif targetted.Name == "XXUNORIBOASXX" then
  1800. for i = 0, 2.4, 0.1 do
  1801. swait()
  1802. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1803. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1804. if Mrandom(1,15) == 1 then
  1805. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1806. end
  1807. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1808. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1809. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1810. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1811. end
  1812. for i = 0, 2.4, 0.1 do
  1813. swait()
  1814. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1815. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1816. if Mrandom(1,15) == 1 then
  1817. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1818. end
  1819. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1820. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1821. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1822. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1823. end
  1824. coroutine.wrap(function()
  1825. wait(2)
  1826. --partasdeff:Remove()
  1827. end)()
  1828. local sel = Mrandom(1,3)
  1829. if sel == 1 then
  1830. chatfunc("HEHEHEHEHEHEHE")
  1831. elseif sel == 2 then
  1832. chatfunc("ducc.")
  1833. elseif sel == 3 then
  1834. chatfunc("Excuse me what?")
  1835. end
  1836. wait(2)
  1837. hum.WalkSpeed = 8
  1838. attack = false
  1839. elseif targetted.Name == "Nebula_Zorua" then
  1840. for i = 0, 2.4, 0.1 do
  1841. swait()
  1842. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1843. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1844. if Mrandom(1,15) == 1 then
  1845. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1846. end
  1847. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1848. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1849. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1850. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1851. end
  1852. for i = 0, 2.4, 0.1 do
  1853. swait()
  1854. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1855. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1856. if Mrandom(1,15) == 1 then
  1857. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1858. end
  1859. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1860. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1861. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1862. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1863. end
  1864. coroutine.wrap(function()
  1865. wait(2)
  1866. --partasdeff:Remove()
  1867. end)()
  1868. local sel = Mrandom(1,3)
  1869. if sel == 1 then
  1870. chatfunc("floof.")
  1871. elseif sel == 2 then
  1872. chatfunc("Wh-what?")
  1873. elseif sel == 3 then
  1874. chatfunc("I have mistaken..")
  1875. end
  1876. wait(2)
  1877. hum.WalkSpeed = 8
  1878. attack = false
  1879. elseif targetted.Name == "KillerDarkness0105" then
  1880. for i = 0, 2.4, 0.1 do
  1881. swait()
  1882. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1883. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1884. if Mrandom(1,15) == 1 then
  1885. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1886. end
  1887. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1888. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1889. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1890. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1891. end
  1892. for i = 0, 2.4, 0.1 do
  1893. swait()
  1894. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1895. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1896. if Mrandom(1,15) == 1 then
  1897. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1898. end
  1899. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1900. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1901. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1902. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1903. end
  1904. coroutine.wrap(function()
  1905. wait(2)
  1906. --partasdeff:Remove()
  1907. end)()
  1908. local sel = Mrandom(1,3)
  1909. if sel == 1 then
  1910. chatfunc("Gale Fighter was a nice script, after all.")
  1911. elseif sel == 2 then
  1912. chatfunc("Ding dong, bing bong.")
  1913. elseif sel == 3 then
  1914. chatfunc("hehe.. hehehe..")
  1915. end
  1916. wait(2)
  1917. hum.WalkSpeed = 8
  1918. attack = false
  1919. end
  1920. end
  1921.  
  1922. function doot_die_pls()
  1923. attack = true
  1924. hum.WalkSpeed = 0
  1925. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1926. for i = 0, 2, 0.1 do
  1927. swait()
  1928. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1929. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1930. if Mrandom(1,15) == 1 then
  1931. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1932. end
  1933. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1934. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1935. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1936. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1937. end
  1938. coroutine.resume(coroutine.create(function()
  1939. for i = 1,10 do
  1940. swait()
  1941. local Pully = Create("BodyPosition")({
  1942. P = 9000,
  1943. D = 1000,
  1944. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1945. position = ra.Position - ra.CFrame.lookVector * 6,
  1946. Parent = torsy
  1947. })
  1948. game:GetService("Debris"):AddItem(Pully, 0.2)
  1949. wait()
  1950. end
  1951. end))
  1952. CreateSound("541909814", torsy, 10, 1)
  1953. CreateSound("131228548", hed, 10, 1)
  1954. for i = 0, 2.2, 0.1 do
  1955. swait()
  1956. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1957. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1958. if Mrandom(1,15) == 1 then
  1959. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1960. end
  1961. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1962. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1963. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1964. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1965. end
  1966. attack = false
  1967. hum.WalkSpeed = 8
  1968. end
  1969.  
  1970. code = 1678 --jk it doesnt work
  1971.  
  1972. function abc()
  1973. thing = true
  1974. chatfunc("WHY...")
  1975. wait(0.85)
  1976. chatfunc("WHY?!")
  1977. wait(1)
  1978. chatfunc("WHY MUST MY LIFE BE LIKE THIS?! I can't.. take it anymore...")
  1979. wait(1)
  1980. Music:Stop()
  1981. attack = true
  1982. hum.WalkSpeed = 0
  1983. hum.JumpPower = 0
  1984. for i = 0,6,0.1 do
  1985. swait()
  1986. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1987. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1988. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1989. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1990. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1991. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1992. end
  1993. CreateSound("1093102664", hed, 10, 1)
  1994. for _, v in pairs(Needle:GetChildren()) do
  1995. if v:IsA'BasePart' then
  1996. v:Remove()
  1997. end
  1998. end
  1999. for i = 0,4,0.1 do
  2000. swait()
  2001. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  2002. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.4)
  2003. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2004. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2005. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2006. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  2007. end
  2008. for i = 0,6,0.1 do
  2009. swait()
  2010. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15)
  2011. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3)
  2012. RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15)
  2013. LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  2014. RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1)
  2015. LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1)
  2016. end
  2017. for i = 0,6,0.1 do
  2018. swait()
  2019. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  2020. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2021. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08)
  2022. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08)
  2023. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
  2024. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0 - 4.5 * Sin(sine / 20)), Rad(-13)), 0.1)
  2025. end
  2026. Anchor()
  2027. wait(2)
  2028. chatfunc("I hope I never see you again..")
  2029. wait(1)
  2030. dmg(char)
  2031. print("It seems you've died! CONGRATS!")
  2032. for _, v in pairs(Doll:GetChildren()) do
  2033. if v:IsA'BasePart' then
  2034. v:Remove()
  2035. end
  2036. end
  2037. thing = false
  2038. end
  2039.  
  2040. csosoundyi = Instance.new("Sound", hed)
  2041. csosoundyi.SoundId = "rbxassetid://178038408"
  2042. csosoundyi.Volume = 10
  2043. csosoundyi.Pitch = 1
  2044.  
  2045. function HAAH()
  2046. attack = true
  2047. hum.WalkSpeed = 0
  2048. csosoundyi:Play()
  2049. repeat
  2050. swait()
  2051. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15)
  2052. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  2053. if Mrandom(1,15) == 1 then
  2054. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2055. end
  2056. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15)
  2057. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15)
  2058. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  2059. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  2060. until csosoundyi.Playing == false
  2061. attack = false
  2062. hum.WalkSpeed = 10
  2063. end
  2064.  
  2065. thing = false
  2066.  
  2067. mouse.Button1Down:connect(function()
  2068. if attack == false and targetted ~= nil and thing == false then
  2069. doot_n_die()
  2070. GlowParticle.Enabled = false
  2071. end
  2072. end)
  2073.  
  2074. mouse.KeyDown:connect(function(key)
  2075. if attack == false then
  2076. if key == 'q' and thing == false then
  2077. targett()
  2078. elseif key == 'x' and targetted ~= nil and thing == false then
  2079. doot_die_pls()
  2080. elseif key == 'r' and targetted ~= nil and thing == false then
  2081. CreateSound("174271590", hed, .4, math.random(5, 15) / 5)
  2082. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  2083. elseif key == 'p' then
  2084. abc()
  2085. elseif key == 't' and thing == false then
  2086. HAAH()
  2087. end
  2088. end
  2089. end)
  2090.  
  2091. -------------------------------------------------------
  2092. --End Attacks N Stuff--
  2093. -------------------------------------------------------
  2094.  
  2095.  
  2096.  
  2097.  
  2098.  
  2099.  
  2100.  
  2101.  
  2102.  
  2103. -------------------------------------------------------
  2104. --Start Animations--
  2105. -------------------------------------------------------
  2106. print("By Makhail07, FINISHED BY XXUNORIBOASXX >:D")
  2107. Music.SoundId = "rbxassetid://"..SONG
  2108. Music.Looped = true
  2109. Music.Pitch = 1
  2110. Music.Volume = 2
  2111. Music.Parent = char
  2112. Music:Resume()
  2113. --AAAAAAAAAAAAAAAA
  2114. while true do
  2115. swait()
  2116. sine = sine + change
  2117. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  2118. local velderp = root.Velocity.y
  2119. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  2120. if equipped == true or equipped == false then
  2121. if attack == false then
  2122. idle = idle + 1
  2123. else
  2124. idle = 0
  2125. end
  2126. if 1 < root.Velocity.y and hitfloor == nil then
  2127. Anim = "Jump"
  2128. if attack == false then
  2129. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2130. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2131. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20), -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2132. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20), 0* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2133. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  2134. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  2135. end
  2136. elseif -1 > root.Velocity.y and hitfloor == nil then
  2137. Anim = "Fall"
  2138. if attack == false then
  2139. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-10), Rad(0), Rad(0)), 0.15)
  2140. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(35 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2141. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  2142. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-8.5), Rad(0), Rad(0)), 0.15)
  2143. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(165 + 4.5 * Sin(sine / 20))), 0.1)
  2144. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-165 - 4.5 * Sin(sine / 20))), 0.1)
  2145. end
  2146. elseif torvel < 1 and hitfloor ~= nil then
  2147. Anim = "Idle"
  2148. change = 1
  2149. if attack == false then
  2150. HeadTwitch = false
  2151. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
  2152. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-20 + 2 * Cos(sine / .25))), 0.3)
  2153. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(85), Rad(0)) * angles(Rad(-9.5), Rad(0), Rad(20)), 0.15)
  2154. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-9.5), Rad(0), Rad(-20)), 0.15)
  2155. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(75), Rad(5), Rad(13)), 0.1)
  2156. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0 - 4.5 * Sin(sine / 20)), Rad(-13)), 0.1)
  2157. if HeadTwitch == false and Mrandom(1, 25) == 1 then
  2158. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90))), 0.15)
  2159. end
  2160. end
  2161. elseif torvel < 50 and hitfloor ~= nil then
  2162. Anim = "Walk"
  2163. change = 1
  2164. if attack == false then
  2165. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15)
  2166. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  2167. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2168. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2169. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(75) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1)
  2170. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1)
  2171. end
  2172. end
  2173. end
  2174. if 0 < #Effects then
  2175. for e = 1, #Effects do
  2176. if Effects[e] ~= nil then
  2177. local Thing = Effects[e]
  2178. if Thing ~= nil then
  2179. local Part = Thing[1]
  2180. local Mode = Thing[2]
  2181. local Delay = Thing[3]
  2182. local IncX = Thing[4]
  2183. local IncY = Thing[5]
  2184. local IncZ = Thing[6]
  2185. if 1 >= Thing[1].Transparency then
  2186. if Thing[2] == "Block1" then
  2187. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2188. local Mesh = Thing[1].Mesh
  2189. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2190. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2191. elseif Thing[2] == "Block2" then
  2192. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  2193. local Mesh = Thing[7]
  2194. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2195. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2196. elseif Thing[2] == "Block3" then
  2197. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2198. local Mesh = Thing[7]
  2199. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2200. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2201. elseif Thing[2] == "Cylinder" then
  2202. local Mesh = Thing[1].Mesh
  2203. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2204. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2205. elseif Thing[2] == "Blood" then
  2206. local Mesh = Thing[7]
  2207. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2208. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2209. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2210. elseif Thing[2] == "Elec" then
  2211. local Mesh = Thing[1].Mesh
  2212. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2213. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2214. elseif Thing[2] == "Disappear" then
  2215. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2216. elseif Thing[2] == "Shatter" then
  2217. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2218. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2219. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2220. Thing[6] = Thing[6] + Thing[5]
  2221. end
  2222. else
  2223. Part.Parent = nil
  2224. table.remove(Effects, e)
  2225. end
  2226. end
  2227. end
  2228. end
  2229. end
  2230. end
  2231. --[[
  2232. A bit of lore for those who are wondering :
  2233.  
  2234. Micheal (Voodoo Child) was born in a lone village with his sister, father, and mother
  2235. his mother died when he was age 6 and felt that it was his fault she died, as though it was not.
  2236. The village whereabouts was in a forest that some named "The Dead Woods" for whoever went in there,
  2237. never came back.
  2238. A few years past after the death and funeral of his mother, his sister caught a deadly disease, the guilt he felt
  2239. like he did from his mother came upon him once again, for this time was his fault, as they were playing near the oaks of hell,
  2240. which can give others an un-curable sickness or instant death, his sister got the worse fate.
  2241. The only cure known is to get herbs from the witch of the dead woods and do her deeds, but as others know
  2242. those who enter never return, but he was a brave boy and set out to find the witch, his father worried forced him not to go,
  2243. But during the night he snuck out of his home and went...
  2244. His adventure began but not for long as he already saw a hut above, he knocks on the door and waits for a respond,
  2245. nothing.
  2246. After some time the door finally opened and there she was the horrible wrinkle faced creature, he spoke
  2247. "Ma-May I have some of your herbs so I may heal my sister?"
  2248. The witch replied, "Yes you may my little child, but only on one condition, you must do 5 ta-" Micheal cuts her off.
  2249. "I DON'T WANT TO DO ANY TASK I JUST WISH TO SAVE MY SISTER, so please only this once?"
  2250. The witches anger grew, she's never been interrupted, and she knew what she must do.
  2251. "YOU DARE CUT OFF THE SACRED WORDS OF ME? I SHALL CURSE YOU WITH THE SOULS OF THE INNOCENT!" She screamed.
  2252. Micheal terrified, a storm brew, and the witches words could be heard from echoes from every angle, lightning strikes trees and rain pours down,
  2253. covering his head, closing his eyes, and putting himself into a ball, after time everything stopped.
  2254. He looked up cautiously, looking around up and finally down, he sees a pin, and a doll. He bends down and grabs them both,
  2255. looking at them he remembers that he didn't get any herbs but he didn't have enough time he quickly ran back to the village and put both the pin and doll into his pockets...
  2256.  
  2257. He was already to late. His sister passed away he bent to his knees and cried, some sang and others left and cried.
  2258. He pulled the doll and pin, from his pocket and laid it on her body and went to his room.
  2259. Moving he gets pinned and looks behind him, the doll and pin... he was terrified, he couldn't say a word and couldn't scream, he passes out.
  2260. Waking up he notices his home and village into shambles, dead ones laying everywhere.
  2261. T O B E C O N T I N U E D !
  2262. also there's a code in the script which i have hidden, if you say it in chat it'll say something
  2263. --]]
  2264. -------------------------------------------------------
  2265. --End Animations And Script--
  2266. -------------------------------------------------------
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