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- Player = game.Players.LocalPlayer.Name
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://530637073'
- s:Play()
- local passdebounce = false
- local intro = Instance.new ("ScreenGui", game.CoreGui)
- local f = Instance.new ("Frame", intro)
- f.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
- f.BackgroundTransparency = 0.2
- f.BorderColor3 = Color3.new(0/255,0/255,255/255)
- f.BorderSizePixel = 3
- f.Position = UDim2.new(0,540,0,250)
- f.Size = UDim2.new(0,200,0,200)
- f.Style = "Custom"
- t = Instance.new ("ImageLabel", f)
- t.BackgroundTransparency = 1
- t.Image = "rbxassetid://508800483"
- t.Size = UDim2.new (0, 150, 0, 150)
- t.Position = UDim2.new(0, 25, 0, 25)
- t.ImageTransparency = 1
- wait()
- t.ImageTransparency = 0.9
- t.Size = UDim2.new (0, 20, 0, 20)
- t.Position = UDim2.new(0, 90, 0, 90)
- wait()
- t.ImageTransparency = 0.9
- t.Size = UDim2.new (0, 40, 0, 40)
- t.Position = UDim2.new(0, 80, 0, 80)
- wait()
- t.ImageTransparency = 0.8
- t.Size = UDim2.new (0, 60, 0, 60)
- t.Position = UDim2.new(0, 70, 0, 70)
- wait()
- t.ImageTransparency = 0.7
- t.Size = UDim2.new (0, 80, 0, 80)
- t.Position = UDim2.new(0, 60, 0, 60)
- wait()
- t.ImageTransparency = 0.6
- t.Size = UDim2.new (0, 100, 0, 100)
- t.Position = UDim2.new(0, 50, 0, 50)
- wait()
- t.ImageTransparency = 0.5
- t.Size = UDim2.new (0, 120, 0, 120)
- t.Position = UDim2.new(0, 40, 0, 40)
- wait()
- t.ImageTransparency = 0.5
- t.Size = UDim2.new (0, 140, 0, 140)
- t.Position = UDim2.new(0, 30, 0, 30)
- wait()
- t.ImageTransparency = 0.4
- t.Size = UDim2.new (0, 160, 0, 160)
- t.Position = UDim2.new(0, 20, 0, 20)
- wait()
- t.ImageTransparency = 0.3
- t.Size = UDim2.new (0, 180, 0, 180)
- t.Position = UDim2.new(0, 10, 0, 10)
- wait()
- t.ImageTransparency = 0.2
- t.Size = UDim2.new (0, 200, 0, 200)
- t.Position = UDim2.new(0, 0, 0, 0)
- wait()
- t.ImageTransparency = 0.1
- t.Size = UDim2.new (0, 220, 0, 220)
- t.Position = UDim2.new(0, -10, 0, -10)
- wait()
- t.ImageTransparency = 0
- t.Size = UDim2.new (0, 200, 0, 200)
- t.Position = UDim2.new(0, 0, 0, 0)
- wait()
- t.ImageTransparency = 0
- t.Size = UDim2.new (0, 180, 0, 180)
- t.Position = UDim2.new(0, 10, 0, 10)
- wait(0.5)
- b = Instance.new ("TextButton", f)
- b.Size = UDim2.new(0,200,0,50)
- b.Position = UDim2.new(0,0,0,155)
- b.BorderSizePixel = 0
- b.BackgroundTransparency = 1
- b.Text = "Created by Strazos"
- b.Font = "SciFi"
- b.FontSize = "Size24"
- b.TextColor3 = Color3.new (255, 255, 255)
- b.TextTransparency = 1
- wait()
- b.TextTransparency = 0.9
- wait()
- b.TextTransparency = 0.8
- wait()
- b.TextTransparency = 0.7
- wait()
- b.TextTransparency = 0.6
- wait()
- b.TextTransparency = 0.5
- wait()
- b.TextTransparency = 0.4
- wait()
- b.TextTransparency = 0.3
- wait()
- b.TextTransparency = 0.2
- wait()
- b.TextTransparency = 0.1
- wait()
- b.TextTransparency = 0
- wait(1.5)
- b.TextTransparency = 0.1
- f.BackgroundTransparency = 0.1
- t.ImageTransparency = 0.1
- wait()
- b.TextTransparency = 0.2
- f.BackgroundTransparency = 0.2
- t.ImageTransparency = 0.2
- wait()
- b.TextTransparency = 0.3
- f.BackgroundTransparency = 0.3
- t.ImageTransparency = 0.3
- wait()
- b.TextTransparency = 0.4
- f.BackgroundTransparency = 0.4
- t.ImageTransparency = 0.4
- wait()
- b.TextTransparency = 0.5
- f.BackgroundTransparency = 0.5
- t.ImageTransparency = 0.5
- wait()
- b.TextTransparency = 0.6
- f.BackgroundTransparency = 0.6
- t.ImageTransparency = 0.6
- wait()
- b.TextTransparency = 0.7
- f.BackgroundTransparency = 0.7
- t.ImageTransparency = 0.7
- wait()
- b.TextTransparency = 0.8
- f.BackgroundTransparency = 0.8
- t.ImageTransparency = 0.8
- wait()
- b.TextTransparency = 0.9
- f.BackgroundTransparency = 0.9
- t.ImageTransparency = 0.9
- wait()
- b.TextTransparency = 1
- f.BackgroundTransparency = 1
- t.ImageTransparency = 1
- wait()
- intro:Remove()
- passdebounce = true
- s:Stop()
- while passdebounce ~= true do
- wait()
- end
- Player = game.Players.LocalPlayer.Name
- local Gui = Instance.new('ScreenGui', game.CoreGui)
- Gui.Name = 'LightningGui'
- local Pull = Instance.new('Frame', Gui)
- Pull.Name = 'Grab'
- Pull.Active = true
- Pull.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
- Pull.BackgroundTransparency = 0.5
- Pull.BorderSizePixel = 0
- Pull.Position = UDim2.new(0.5,-318,0.5,-92)
- Pull.Size = UDim2.new(0,590,0,50)
- Pull.Draggable = true
- Pull.Style = "Custom"
- -- =====================================================================
- local Close = Instance.new('TextButton', Pull)
- Close.Name = 'Close'
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(1,-23,0,1)
- Close.Size = UDim2.new(0,22,0,22)
- Close.Font = 'SourceSans'
- Close.FontSize = 'Size24'
- Close.TextColor3 = Color3.new(255,255,0)
- Close.Text = 'O'
- Close.TextStrokeTransparency = 0.8
- -- =====================================================================
- local Close2 = Instance.new('TextButton', Pull)
- Close2.Name = 'Close'
- Close2.BackgroundTransparency = 1
- Close2.Position = UDim2.new(1,-22,0,22)
- Close2.Size = UDim2.new(0,22,0,22)
- Close2.Font = 'SourceSans'
- Close2.FontSize = 'Size18'
- Close2.TextColor3 = Color3.new(255,0,0)
- Close2.Text = 'X'
- Close2.TextStrokeTransparency = 0.9
- -- =====================================================================
- local Body = Instance.new('Frame', Pull)
- Body.Name = 'Body'
- Body.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
- Body.BackgroundTransparency = 0.5
- Body.BorderSizePixel = 0
- Body.Position = UDim2.new(0,0,0,52)
- Body.Size = UDim2.new(0,590,0,250)
- -- =====================================================================
- local scroll = Instance.new('ScrollingFrame', Pull)
- scroll.Name = 'scroll'
- scroll.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
- scroll.BackgroundTransparency = 0.5
- scroll.BorderSizePixel = 0
- scroll.Position = UDim2.new(0,0,0,52)
- scroll.Size = UDim2.new(0,590,0,250)
- scroll.CanvasSize = UDim2.new(0, 0, 10, 0)
- -- =====================================================================
- local Title = Instance.new('TextLabel', Pull)
- Title.Name = 'Title'
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0,20,0,0)
- Title.Size = UDim2.new(0,200,1,0)
- Title.Font = 'SourceSansLight'
- Title.FontSize = 'Size48'
- Title.Text = "Lightning GUI"
- Title.TextColor3 = Color3.new(255,255,0)
- Title.TextStrokeColor3 = Color3.new(74/255,74/255,74/255)
- Title.TextStrokeTransparency = 0
- -- =====================================================================
- local Image = Instance.new('ImageLabel', Body)
- Image.Name = 'Image'
- Image.Size = UDim2.new (0, 590,0, 250)
- Image.BorderSizePixel = 0
- Image.Image = 'rbxassetid://503785894'
- -- =====================================================================
- local PlayerName = Instance.new('TextBox', Body)
- PlayerName.Name = 'PlayerName'
- PlayerName.BorderSizePixel = 0
- PlayerName.Position = UDim2.new(0,240,0,-40)
- PlayerName.Size = UDim2.new(0,180,0,30)
- PlayerName.Font = 'SourceSans'
- PlayerName.FontSize = 'Size18'
- PlayerName.Text = '[Player Name]'
- PlayerName.BackgroundColor3 = Color3.new(255,255,255)
- PlayerName.TextColor3 = Color3.new(0,0,0)
- PlayerName.TextWrapped = true
- -- =====================================================================
- local Message = Instance.new('TextBox', Body)
- Message.Name = 'Message'
- Message.BorderSizePixel = 0
- Message.Position = UDim2.new(0,420,0,-40)
- Message.Size = UDim2.new(0,150,0,30)
- Message.Font = 'SourceSans'
- Message.FontSize = 'Size18'
- Message.Text = '[Message]'
- Message.BackgroundColor3 = Color3.new(255,255,255)
- Message.TextColor3 = Color3.new(0,0,0)
- Message.TextWrapped = true
- -- =====================================================================
- local Credits = Instance.new('TextLabel', scroll)
- Credits.BackgroundTransparency = 1
- Credits.Position = UDim2.new(0,-40,0,15)
- Credits.Size = UDim2.new(1,0,0,20)
- Credits.TextColor3 = Color3.new(255,255,0)
- Credits.FontSize = 'Size24'
- Credits.Font = 'SourceSansItalic'
- Credits.Text = 'Welcome to Lightning GUI,'
- plyr = game.Players.LocalPlayer.Name
- local Credits2 = Instance.new('TextLabel', scroll)
- Credits2.BackgroundTransparency = 1
- Credits2.Position = UDim2.new(0,106,0,15)
- Credits2.Size = UDim2.new(1,0,0,20)
- Credits2.TextColor3 = Color3.new(255,255,0)
- Credits2.FontSize = 'Size24'
- Credits2.Font = 'SourceSansItalic'
- Credits2.Text = tostring(plyr)
- if plyr == "Devoxus" then
- Credits2.TextColor3 = Color3.new(0,255,255)
- elseif plyr == "Strazos" then
- Credits2.TextColor3 = Color3.new(0,255,255)
- elseif plyr == "NRedxk" then
- Credits2.TextColor3 = Color3.new(0,255,255)
- end
- wait(1.2)
- Credits.TextTransparency = 0.1
- Credits2.TextTransparency = 0.1
- wait(0.1)
- Credits.TextTransparency = 0.2
- Credits2.TextTransparency = 0.2
- wait(0.1)
- Credits.TextTransparency = 0.3
- Credits2.TextTransparency = 0.3
- wait(0.1)
- Credits.TextTransparency = 0.4
- Credits2.TextTransparency = 0.4
- wait(0.1)
- Credits.TextTransparency = 0.5
- Credits2.TextTransparency = 0.5
- wait(0.1)
- Credits.TextTransparency = 0.6
- Credits2.TextTransparency = 0.6
- wait(0.1)
- Credits.TextTransparency = 0.7
- Credits2.TextTransparency = 0.7
- wait(0.1)
- Credits.TextTransparency = 0.8
- Credits2.TextTransparency = 0.8
- wait(0.1)
- Credits.TextTransparency = 0.9
- Credits2.TextTransparency = 0.9
- wait(0.1)
- Credits.TextTransparency = 1
- Credits2.TextTransparency = 1
- Credits.Position = UDim2.new(0,0,0,15)
- Credits.Text = 'Created by Strazos'
- -- =====================================================================
- local God = Instance.new('TextButton', scroll)
- God.Name = 'God'
- God.BackgroundColor3 = Color3.new(0,0/255,0/255)
- God.BackgroundTransparency = 0.3
- God.BorderSizePixel = 2
- God.Position = UDim2.new(0,20,0,130)
- God.Size = UDim2.new(0,120,0,25)
- God.Font = 'SourceSansBold'
- God.FontSize = 'Size28'
- God.Text = 'God Plr'
- God.TextColor3 = Color3.new(255,255,0)
- God.TextWrapped = true
- God.BorderColor3 = Color3.new(140/255,140/255,0/255)
- God.TextTransparency = 0.3
- God.ZIndex = 2
- -- =====================================================================
- local car = Instance.new('TextButton', scroll)
- car.Name = 'Car TP'
- car.BackgroundColor3 = Color3.new(0/255,0/255,0)
- car.BackgroundTransparency = 0.3
- car.BorderSizePixel = 2
- car.Position = UDim2.new(0,20,0,290)
- car.Size = UDim2.new(0,120,0,25)
- car.Font = 'SourceSansBold'
- car.FontSize = 'Size28'
- car.Text = 'TP Car'
- car.TextColor3 = Color3.new(255,255,0)
- car.TextWrapped = true
- car.BorderColor3 = Color3.new(140/255,140/255,0/255)
- car.TextTransparency = 0.3
- car.ZIndex = 2
- -- =====================================================================
- local zomb = car:Clone()
- zomb.Name = 'killzombies'
- zomb.Parent = scroll
- zomb.Position = UDim2.new(0,450,0,370)
- zomb.Text = 'Kill Zombs'
- -- =====================================================================
- local stam = car:Clone()
- stam.Name = 'stamina'
- stam.Parent = scroll
- stam.Position = UDim2.new(0,315,0,370)
- stam.Text = 'InfStamina'
- -- =====================================================================
- local devon = car:Clone()
- devon.Name = 'devon'
- devon.Parent = scroll
- devon.Position = UDim2.new(0,315,0,410)
- devon.Text = 'DevConON'
- devon.Visible = false
- -- =====================================================================
- local devoff = car:Clone()
- devoff.Name = 'devoff'
- devoff.Parent = scroll
- devoff.Position = UDim2.new(0,315,0,410)
- devoff.Text = 'DevConOFF'
- devoff.Visible = true
- -- =====================================================================
- local horn = car:Clone()
- horn.Name = 'carhorn'
- horn.Parent = scroll
- horn.Position = UDim2.new(0,20,0,410)
- horn.Text = 'HornSound'
- -- =====================================================================
- local nograv = car:Clone()
- nograv.Name = 'nograv'
- nograv.Parent = scroll
- nograv.Position = UDim2.new(0,155,0,370)
- nograv.Text = 'NoGravON'
- nograv.Visible = false
- -- =====================================================================
- local grav = car:Clone()
- grav.Name = 'grav'
- grav.Parent = scroll
- grav.Position = UDim2.new(0,155,0,370)
- grav.Text = 'NoGravOFF'
- grav.Visible = true
- -- =====================================================================
- local nv = car:Clone()
- nv.Name = 'nv'
- nv.Parent = scroll
- nv.Position = UDim2.new(0,20,0,370)
- nv.Text = 'NightV ON'
- nv.Visible = false
- -- =====================================================================
- local nonv = car:Clone()
- nonv.Name = 'nonv'
- nonv.Parent = scroll
- nonv.Position = UDim2.new(0,20,0,370)
- nonv.Text = 'NightV OFF'
- nonv.Visible = true
- -- =====================================================================
- local cratetp = car:Clone()
- cratetp.Name = 'cratetp'
- cratetp.Parent = scroll
- cratetp.Position = UDim2.new(0,20,0,330)
- cratetp.Text = 'Crate TP'
- -- =====================================================================
- local delmap = car:Clone()
- delmap.Name = 'deletemap'
- delmap.Parent = scroll
- delmap.Position = UDim2.new(0,155,0,330)
- delmap.Text = 'Delete Map'
- -- =====================================================================
- local spectate = car:Clone()
- spectate.Name = 'spectate'
- spectate.Parent = scroll
- spectate.Position = UDim2.new(0,450,0,250)
- spectate.Text = 'Spectate'
- -- =====================================================================
- local spawnitem = car:Clone()
- spawnitem.Name = 'spawnitems'
- spawnitem.Parent = scroll
- spawnitem.Position = UDim2.new(0,315,0,290)
- spawnitem.Text = 'SpawnItem'
- -- =====================================================================
- local spawnskin = car:Clone()
- spawnskin.Name = 'spawnskin'
- spawnskin.Parent = scroll
- spawnskin.Position = UDim2.new(0,315,0,330)
- spawnskin.Text = 'Get Skin'
- -- =====================================================================
- local slotnumber = Instance.new('TextBox', scroll)
- slotnumber.Name = 'slotnumber'
- slotnumber.BorderSizePixel = 0
- slotnumber.Position = UDim2.new(0,450,0,330)
- slotnumber.Size = UDim2.new(0,120,0,25)
- slotnumber.Font = 'SourceSans'
- slotnumber.FontSize = 'Size18'
- slotnumber.Text = '[Skin Slot Num]'
- slotnumber.BackgroundColor3 = Color3.new(255,255,255)
- slotnumber.TextColor3 = Color3.new(0,0,0)
- slotnumber.TextWrapped = true
- -- =====================================================================
- local color1 = Instance.new('TextBox', scroll)
- color1.Name = 'color1'
- color1.BorderSizePixel = 0
- color1.Position = UDim2.new(0,315,0,370)
- color1.Size = UDim2.new(0,120,0,25)
- color1.Font = 'SourceSans'
- color1.FontSize = 'Size18'
- color1.Text = '[Color 1 Number]'
- color1.BackgroundColor3 = Color3.new(255,255,255)
- color1.TextColor3 = Color3.new(0,0,0)
- color1.TextWrapped = true
- -- =====================================================================
- local color2 = Instance.new('TextBox', scroll)
- color2.Name = 'color2'
- color2.BorderSizePixel = 0
- color2.Position = UDim2.new(0,450,0,370)
- color2.Size = UDim2.new(0,120,0,25)
- color2.Font = 'SourceSans'
- color2.FontSize = 'Size18'
- color2.Text = '[Color 2 Number]'
- color2.BackgroundColor3 = Color3.new(255,255,255)
- color2.TextColor3 = Color3.new(0,0,0)
- color2.TextWrapped = true
- -- =====================================================================
- --nvfunction--
- local Player = game.Players.LocalPlayer
- function NightVision()
- local nvGUI = Instance.new('ScreenGui', Player.PlayerGui)
- nvGUI.Name = 'NightVision'
- local nvMAIN = Instance.new('TextLabel', nvGUI)
- nvMAIN.Name = 'MAIN'
- nvMAIN.BackgroundColor = BrickColor.new(0,1,0)
- nvMAIN.BackgroundTransparency = 0.75
- nvMAIN.BorderSizePixel = 0
- nvMAIN.Size = UDim2.new(1,0,1,0)
- nvMAIN.Text = ''
- for i,v in pairs(game.Players:GetChildren()) do
- if v and v.Character and not (v.Name == '' .. Player.Name) then
- for i,v in pairs(v.Character:GetChildren()) do
- if v:IsA('BasePart') then
- local nvBox = Instance.new('SelectionBox', nvMAIN)
- nvBox.Adornee = v
- nvBox.Color = BrickColor.new('Lime green')
- end
- end
- end
- end
- end
- -- =====================================================================
- local material1 = Instance.new('TextBox', scroll)
- material1.Name = 'material1'
- material1.BorderSizePixel = 0
- material1.Position = UDim2.new(0,315,0,410)
- material1.Size = UDim2.new(0,120,0,25)
- material1.Font = 'SourceSans'
- material1.FontSize = 'Size18'
- material1.Text = '[Material 1 Num]'
- material1.BackgroundColor3 = Color3.new(255,255,255)
- material1.TextColor3 = Color3.new(0,0,0)
- material1.TextWrapped = true
- -- =====================================================================
- local material2 = Instance.new('TextBox', scroll)
- material2.Name = 'material2'
- material2.BorderSizePixel = 0
- material2.Position = UDim2.new(0,450,0,410)
- material2.Size = UDim2.new(0,120,0,25)
- material2.Font = 'SourceSans'
- material2.FontSize = 'Size18'
- material2.Text = '[Material 2 Num]'
- material2.BackgroundColor3 = Color3.new(255,255,255)
- material2.TextColor3 = Color3.new(0,0,0)
- material2.TextWrapped = true
- -- =====================================================================
- --VISIBLITY
- spawnskin.Visible = false
- slotnumber.Visible = false
- color1.Visible = false
- color2.Visible = false
- material1.Visible = false
- material2.Visible = false
- -- =====================================================================
- local carname = Instance.new('TextBox', scroll)
- carname.Name = 'carname'
- carname.BorderSizePixel = 0
- carname.Position = UDim2.new(0,155,0,290)
- carname.Size = UDim2.new(0,120,0,25)
- carname.Font = 'SourceSans'
- carname.FontSize = 'Size18'
- carname.Text = '[Car Name]'
- carname.BackgroundColor3 = Color3.new(255,255,255)
- carname.TextColor3 = Color3.new(0,0,0)
- carname.TextWrapped = true
- -- =====================================================================
- local hornid = Instance.new('TextBox', scroll)
- hornid.Name = 'hornid'
- hornid.BorderSizePixel = 0
- hornid.Position = UDim2.new(0,155,0,410)
- hornid.Size = UDim2.new(0,120,0,25)
- hornid.Font = 'SourceSans'
- hornid.FontSize = 'Size18'
- hornid.Text = '[Sound ID]'
- hornid.BackgroundColor3 = Color3.new(255,255,255)
- hornid.TextColor3 = Color3.new(0,0,0)
- hornid.TextWrapped = true
- -- =====================================================================
- local carspeed = Instance.new('TextBox', scroll)
- carspeed.Name = 'carspeed'
- carspeed.BorderSizePixel = 0
- carspeed.Position = UDim2.new(0,155,0,250)
- carspeed.Size = UDim2.new(0,120,0,25)
- carspeed.Font = 'SourceSans'
- carspeed.FontSize = 'Size18'
- carspeed.Text = '[Car Speed Num]'
- carspeed.BackgroundColor3 = Color3.new(255,255,255)
- carspeed.TextColor3 = Color3.new(0,0,0)
- carspeed.TextWrapped = true
- -- =====================================================================
- local itemid = Instance.new('TextBox', scroll)
- itemid.Name = 'itemid'
- itemid.BorderSizePixel = 0
- itemid.Position = UDim2.new(0,450,0,290)
- itemid.Size = UDim2.new(0,120,0,25)
- itemid.Font = 'SourceSans'
- itemid.FontSize = 'Size18'
- itemid.Text = '[Item ID]'
- itemid.BackgroundColor3 = Color3.new(255,255,255)
- itemid.TextColor3 = Color3.new(0,0,0)
- itemid.TextWrapped = true
- -- =====================================================================
- local KillAll = God:Clone()
- KillAll.Name = 'KillAll'
- KillAll.Parent = scroll
- KillAll.Position = UDim2.new(0,155,0,50)
- KillAll.Text = 'Kill All'
- -- =====================================================================
- local KillPlr = God:Clone()
- KillPlr.Name = 'KillPlr'
- KillPlr.Parent = scroll
- KillPlr.Position = UDim2.new(0,20,0,50)
- KillPlr.Text = 'Kill'
- -- =====================================================================
- local loopkplr = God:Clone()
- loopkplr.Name = 'loopkplr'
- loopkplr.Parent = scroll
- loopkplr.Position = UDim2.new(0,20,0,90)
- loopkplr.Text = 'LoopK Plr'
- -- =====================================================================
- local loopkall = God:Clone()
- loopkall.Name = 'loopkall'
- loopkall.Parent = scroll
- loopkall.Position = UDim2.new(0,155,0,90)
- loopkall.Text = 'LoopK All'
- -- =====================================================================
- local creds = God:Clone()
- creds.Name = 'creds'
- creds.Parent = scroll
- creds.Size = UDim2.new(0,25,0,25)
- creds.Position = UDim2.new(0,282,0,60)
- creds.Text = 'C '
- -- =====================================================================
- local blue = God:Clone()
- blue.Name = 'creds'
- blue.Parent = scroll
- blue.Size = UDim2.new(0,25,0,25)
- blue.Position = UDim2.new(0,282,0,105)
- blue.Text = 'B '
- blue.Visible = true
- -- =====================================================================
- local yellow = God:Clone()
- yellow.Name = 'creds'
- yellow.Parent = scroll
- yellow.Size = UDim2.new(0,25,0,25)
- yellow.Position = UDim2.new(0,282,0,105)
- yellow.Text = 'Y '
- yellow.Visible = false
- -- =====================================================================
- local Corpse = God:Clone()
- Corpse.Name = 'CorpseTP'
- Corpse.Parent = scroll
- Corpse.Position = UDim2.new(0,315,0,50)
- Corpse.Text = 'Corpse TP'
- -- =====================================================================
- local TpMe = God:Clone()
- TpMe.Name = 'TpMe'
- TpMe.Parent = scroll
- TpMe.Position = UDim2.new(0,20,0,170)
- TpMe.Text = 'Plr -> Me'
- -- =====================================================================
- local TpTo = God:Clone()
- TpTo.Name = 'TpTo'
- TpTo.Parent = scroll
- TpTo.Position = UDim2.new(0,155,0,170)
- TpTo.Text = 'Me -> Plr'
- -- =====================================================================
- local TpAllMe = God:Clone()
- TpAllMe.Name = 'TpAllMe'
- TpAllMe.Parent = scroll
- TpAllMe.Position = UDim2.new(0,155,0,130)
- TpAllMe.Text = 'TPAll -> Me'
- -- =====================================================================
- local GiveBadges = God:Clone()
- GiveBadges.Name = 'GiveBadges'
- GiveBadges.Parent = scroll
- GiveBadges.Position = UDim2.new(0,315,0,330)
- GiveBadges.Text = 'All Badges'
- -- =====================================================================
- local tpscary = God:Clone()
- tpscary.Name = 'GiveBadges'
- tpscary.Parent = scroll
- tpscary.Position = UDim2.new(0,450,0,330)
- tpscary.Text = 'TP Scary'
- -- =====================================================================
- local Noclip = God:Clone()
- Noclip.Name = 'Noclip'
- Noclip.Parent = scroll
- Noclip.Position = UDim2.new(0,450,0,50)
- Noclip.Text = 'Noclip'
- -- =====================================================================
- local NoFog = God:Clone()
- NoFog.Name = 'No Fog'
- NoFog.Parent = scroll
- NoFog.Position = UDim2.new(0,450,0,170)
- NoFog.Text = 'No Fog'
- -- =====================================================================
- local FALKIT = God:Clone()
- FALKIT.Name = 'SpawnFal'
- FALKIT.Parent = scroll
- FALKIT.Position = UDim2.new(0,315,0,90)
- FALKIT.Text = 'FAL Kit'
- -- =====================================================================
- local OTS = God:Clone()
- OTS.Name = 'SpawnFal'
- OTS.Parent = scroll
- OTS.Position = UDim2.new(0,450,0,90)
- OTS.Text = 'OTS Kit'
- -- =====================================================================
- local G36K = God:Clone()
- G36K.Name = 'SpawnG36k'
- G36K.Parent = scroll
- G36K.Position = UDim2.new(0,315,0,130)
- G36K.Text = 'G36k Kit'
- -- =====================================================================
- local MK48 = God:Clone()
- MK48.Name = 'SpawnMK48'
- MK48.Parent = scroll
- MK48.Position = UDim2.new(0,450,0,130)
- MK48.Text = 'MK48 Kit'
- -- =====================================================================
- local HungerThirst = God:Clone()
- HungerThirst.Name = 'HT'
- HungerThirst.Parent = scroll
- HungerThirst.Position = UDim2.new(0,315,0,170)
- HungerThirst.Text = 'Hung/Thir'
- -- =====================================================================
- local CarGod = God:Clone()
- CarGod.Name = 'CarGod'
- CarGod.Parent = scroll
- CarGod.Position = UDim2.new(0,20,0,210)
- CarGod.Text = 'Car God'
- -- =====================================================================
- local CarSpeed = God:Clone()
- CarSpeed.Name = 'CarSpeed'
- CarSpeed.Parent = scroll
- CarSpeed.Position = UDim2.new(0,20,0,250)
- CarSpeed.Text = 'Car Speed'
- -- =====================================================================
- local ItemESP = God:Clone()
- ItemESP.Name = 'ItemESP'
- ItemESP.Parent = scroll
- ItemESP.Position = UDim2.new(0,450,0,210)
- ItemESP.Text = 'Item ESP'
- -- =====================================================================
- local ESPF = God:Clone()
- ESPF.Name = 'ESPF'
- ESPF.Parent = scroll
- ESPF.Position = UDim2.new(0,315,0,210)
- ESPF.Text = 'PlrESP OFF'
- ESPF.Visible = true
- -- =====================================================================
- local ESPT = God:Clone()
- ESPT.Name = 'PlayerESP'
- ESPT.Parent = scroll
- ESPT.Position = UDim2.new(0,315,0,210)
- ESPT.Text = 'PlrESP ON'
- ESPT.Visible = false
- -- =====================================================================
- local aimbot = God:Clone()
- aimbot.Name = 'aimbot'
- aimbot.Parent = scroll
- aimbot.Position = UDim2.new(0,315,0,250)
- aimbot.Text = 'Aimbot'
- -- =====================================================================
- local Message2 = God:Clone()
- Message2.Name = 'Message'
- Message2.Parent = scroll
- Message2.Position = UDim2.new(0,155,0,210)
- Message2.Text = 'Message'
- -- =====================================================================
- --[[C.r.e.a.t.e.d b.y S.t.r.a.z.o.s]]--
- -- *********************************************************************
- God.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- Player = game.Workspace:FindFirstChild(PlayerName.Text)
- while wait() do
- game.Lighting.Remote.AddHealth:FireServer(Player.Humanoid, 420699001)
- end
- end)
- -- =====================================================================
- KillAll.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- else
- getPlayer = game.Workspace:FindFirstChild(v.Name)
- wait(.01)
- game.Lighting.Remote.AddHealth:FireServer(getPlayer.Humanoid, -420699001)
- end
- end
- end)
- -- =====================================================================
- AddItem = function(Slot, ID)
- game.Lighting.Remote.AddObject:FireServer(Slot, ID)
- end
- DropItem = function(Slot, oID)
- game.Lighting.Remote.DropItem:FireServer(Slot, oID)
- end
- ObjectID = itemid.Text
- spawnitem.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- AddItem(game.Players.LocalPlayer.playerstats.slots.slot20, tonumber(itemid.Text))
- game.Players.LocalPlayer.playerstats.slots.slot20:WaitForChild("ObjectID")
- DropItem(game.Players.LocalPlayer.playerstats.slots.slot20, game.Players.LocalPlayer.playerstats.slots.slot20.ObjectID)
- end)
- -- =====================================================================
- delmap.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- local skrypt = getrenv()["_G"]
- for i,v in pairs(game.Workspace["Anchored Objects"]:GetChildren()) do
- skrypt.Destruct(v)
- end
- end)
- -- =====================================================================
- nonv.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- nv.Visible = true
- nonv.Visible = false
- NightVision()
- end)
- nv.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- nv.Visible = false
- nonv.Visible = true
- for i,v in pairs(Player.PlayerGui:GetChildren()) do
- if v.Name == 'NightVision' and v:IsA('ScreenGui') then
- v:Destroy()
- end
- end
- end)
- -- =====================================================================
- local Player = game.Players.LocalPlayer
- grav.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- nograv.Visible = true
- grav.Visible = false
- for i,v in pairs(Player.Character.Torso:GetChildren()) do
- if v.Name == 'NoGrav' and v:IsA('BodyForce') then
- v:Destroy()
- end
- end
- local BF = Instance.new('BodyForce', Player.Character.Torso)
- BF.Name = 'NoGrav'
- BF.Force = Vector3.new(0,4000,0)
- end)
- nograv.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- grav.Visible = true
- nograv.Visible = false
- for i,v in pairs(Player.Character.Torso:GetChildren()) do
- if v.Name == 'NoGrav' and v:IsA('BodyForce') then
- v:Destroy()
- end
- end
- end)
- -- =====================================================================
- spawnskin.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- local skincolorprimary = tonumber(color1.Text)
- local skinmaterialprimary = tonumber(material1.Text)
- local skincolorsecondary = tonumber(color2.Text)
- local skinmaterialsecondary = tonumber(material2.Text)
- local skinslot = tonumber(slotnumber.Text)
- local daplayer = "Strazos"
- local tbl = getrenv()["_G"]
- tbl.ChangeValue(game.Players[daplayer].playerstats.skins[skinslot],skincolorprimary)
- tbl.ChangeValue(game.Players[daplayer].playerstats.skins[skinslot].material,skinmaterialprimary)
- tbl.ChangeValue(game.Players[daplayer].playerstats.skins[skinslot].secondary,skincolorsecondary)
- tbl.ChangeValue(game.Players[daplayer].playerstats.skins[skinslot].secondary.material,skinmaterialsecondary)
- wait(1)
- c = game.Lighting.LootDrops.CrateLow:Clone()
- c.Parent = game.Workspace
- c:MoveTo(game.Players[daplayer].Character.Torso.Position)
- end)
- -- =====================================================================
- KillPlr.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- gitPlayer = game.Workspace:FindFirstChild(PlayerName.Text)
- game.Lighting.Remote.AddHealth:FireServer(gitPlayer.Humanoid, -420699001)
- end)
- -- =====================================================================
- loopkplr.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- while true do
- wait()
- gitPlayer = game.Workspace[PlayerName.Text]
- game.Lighting.Remote.AddHealth:FireServer(gitPlayer.Humanoid, -420699001)
- wait()
- end
- end)
- -- =====================================================================
- loopkall.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- while true do
- wait()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- else
- getPlayer = game.Workspace:FindFirstChild(v.Name)
- wait(.01)
- game.Lighting.Remote.AddHealth:FireServer(getPlayer.Humanoid, -420699001)
- wait()
- end
- end
- end
- end)
- -- =====================================================================
- TpMe.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- -- =====================================================================
- TpTo.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("Me To", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- -- =====================================================================
- TpAllMe.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- wait(.01)
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), v.Name)
- else
- print('there are no players in the server!')
- end
- end
- end)
- -- =====================================================================
- GiveBadges.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- plyr = PlayerName.Text
- game.Players[plyr].playerstats.PlayerKill.Defensive.Value = 75
- game.Players[plyr].playerstats.ZombieKill.Military.Value = 751
- game.Players[plyr].playerstats.Days.Value = 30
- end)
- -- =====================================================================
- NoFog.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- game.Lighting.FogEnd = 99999999999
- end)
- -- =====================================================================
- Noclip.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- game:GetService('RunService').Stepped:connect(function()
- game.Workspace[game.Players.LocalPlayer.Name].Torso.CanCollide = Clip
- game.Workspace[game.Players.LocalPlayer.Name].Head.CanCollide = Clip
- end)
- game.Workspace[game.Players.LocalPlayer.Name].Torso.Changed:connect(function()
- game.Workspace[game.Players.LocalPlayer.Name].Torso.CanCollide = Clip
- game.Workspace[game.Players.LocalPlayer.Name].Head.CanCollide = Clip
- end)
- end)
- -- =====================================================================
- FALKIT.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1029)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9010)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- G36K.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1023)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9009)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- OTS.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1036)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9009)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- MK48.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9009)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- Corpse.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- for _, corpse in pairs(workspace:GetChildren()) do
- if corpse.Name == "Corpse" then
- corpse:MoveTo(workspace[game.Players.LocalPlayer.Name].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- -- =====================================================================
- creds.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- Credits.Text = "Thanks to Skryptec/Merk/Others for some functions!"
- wait(3)
- Credits.Text = "Created by Strazos"
- end)
- -- =====================================================================
- car.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- carid = game.Workspace.Vehicles:FindFirstChild(carname.Text)
- carid:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random( -10,10)))
- end)
- -- =====================================================================
- cratetp.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- Player = PlayerName.Text
- for _,v in pairs(workspace:children()) do
- if v.Name == "LargeCrateOpen" or v.Name == "SmallCrateOpen" then
- v:MoveTo(workspace[Player].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- -- =====================================================================
- tpscary.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- pleyr = game.Players.LocalPlayer.Name
- pz = game.Lighting.PatientZero
- df = game.Lighting.DarkFigure
- pz.Parent = Workspace
- df.Parent = Workspace
- pz:MoveTo(workspace[pleyr].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- df:MoveTo(workspace[pleyr].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end)
- -- =====================================================================
- Message2.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- for i,v in pairs(game.Players:GetChildren())do
- local var = Instance.new("StringValue", UI)
- var.Value = "Yellow"
- game.Lighting.Remote.SendMessage:FireServer(v,tostring(var.Value),tostring(Message.Text))
- end
- end)
- -- =====================================================================
- zomb.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- for _,pl in pairs(workspace.Zombies:children()) do
- for xxad,v in pairs(pl:children()) do
- pcall(function() game.Lighting.Remote.DamageZombie:FireServer(v.Humanoid,100) end)
- end
- end
- end)
- -- =====================================================================
- local Stamina = true
- stam.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- Stamina = true
- while wait() do
- if Stamina == true then
- game.Players.LocalPlayer.Backpack.GlobalFunctions.Stamina.Value = 100
- end
- end
- end)
- -- =====================================================================
- devoff.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- devoff.Visible = false
- devon.Visible = true
- game.CoreGui.RobloxGui.DeveloperConsole.Visible = true
- end)
- devon.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- devoff.Visible = true
- devon.Visible = false
- game.CoreGui.RobloxGui.DeveloperConsole.Visible = false
- end)
- -- =====================================================================
- horn.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- local tbl = getrenv()["_G"]
- daid = hornid.Text
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "VehicleWreck" then
- tbl.SoundIdSet(v.Essentials.Base.Horn, "rbxassetid://" ..tostring(daid))
- v.Essentials.Base.Horn.Pitch = 1
- end
- end
- end)
- -- =====================================================================
- HungerThirst.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- game.Players.LocalPlayer.playerstats.Hunger.Value = 9999
- wait(1)
- game.Players.LocalPlayer.playerstats.Thirst.Value = 9999
- end)
- -- =====================================================================
- CarGod.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- while true do
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Engine.Value = 66645358
- end
- end
- end
- wait()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Tank.Value = 66645358
- end
- end
- end
- wait()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Hull.Value = 66645358
- end
- end
- end
- wait()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Armor.Value = 66645358
- end
- end
- end
- wait()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Fuel.Value = 543
- end
- end
- end
- end
- end)
- -- =====================================================================
- CarSpeed.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- for i,v in pairs(workspace.Vehicles:GetChildren()) do
- if v.Name ~= 'VehicleWreck' then
- v.Stats.MaxSpeed.Value = carspeed.Text
- v.Stats.MaxSpeed.Offroad.Value = carspeed.Text
- end
- end
- end)
- -- =====================================================================
- Close.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- if Body.Visible == true then
- Body.Visible = false
- scroll.Visible = false
- Close2.Visible = false
- Pull.Size = UDim2.new(0,240,0,50)
- Close.Text = '+'
- Pull.Size = UDim2(0,125,0,12.5)
- elseif Body.Visible == false then
- Body.Visible = true
- scroll.Visible = true
- Close2.Visible = true
- Close.Text = 'O'
- Pull.Size = UDim2.new(0,590,0,50)
- Graf_f.Size = UDim2(0,500,0,50)
- end
- end)
- Close2.MouseButton1Down:connect(function()
- Gui:Remove()
- end)
- -- =====================================================================
- ItemESP.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- x = Instance.new('ScreenGui',game.CoreGui)
- y = Instance.new('TextButton',x)
- z = Instance.new('Frame',y)
- f = Instance.new('TextButton',z)
- local open = false
- function esp()
- workspace.CurrentCamera:ClearAllChildren()
- local LootContainers = workspace.DropLoot
- local LootContainers2 = workspace.SpawnLoot
- for i,v in pairs(LootContainers:GetChildren()) do
- bill = Instance.new('BillboardGui',workspace.CurrentCamera)
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(3,0,3,0)
- bill.Adornee = v
- Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0.70
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new (0,0,0,0)
- Frame.Size = UDim2.new (0.3,0,0.4,0)
- Frame.Rotation = 45
- Text = Instance.new('TextLabel',Frame)
- Text.Size = UDim2.new(1,0,1,0)
- Text.BackgroundTransparency = 1
- Text.TextScaled = false
- Text.Position = UDim2.new(0,0,-0.9,0)
- Text.Text = v.Name
- Text.TextColor3 = Color3.new(1,1,1)
- end
- for i,v in pairs(LootContainers2:GetChildren()) do
- bill = Instance.new('BillboardGui',workspace.CurrentCamera)
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(3,0,3,0)
- bill.Adornee = v
- Frame = Instance.new('Frame',bill)
- Frame.BackgroundColor3 = Color3.fromRGB(0,226,37)
- Frame.Size = UDim2.new(1,0,1,0)
- Frame.BackgroundTransparency = 0.7
- Text = Instance.new('TextLabel',Frame)
- Text.Size = UDim2.new(1,0,1,0)
- Text.BackgroundTransparency = 1
- Text.TextScaled = false
- Text.Position = UDim2.new(0,0,-0.9,0)
- Text.Text = v.Name
- Text.TextColor3 = Color3.new(1,1,1)
- end
- end
- if open == false then
- open = true
- esp()
- elseif open == true then
- open = false
- workspace.CurrentCamera:ClearAllChildren()
- end
- end)
- -- =====================================================================
- spectate.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- local getplayer = (PlayerName.Text)
- game.Workspace.CurrentCamera.CameraSubject = game.Players[getplayer].Character.Humanoid
- end)
- -- =====================================================================
- aimbot.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- ENABLED = false
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- _G.FREE_FOR_ALL = true
- _G.BIND = 113
- _G.AIM_AT = 'Head'
- local player = game.Players.LocalPlayer
- local esp = false
- local track = false
- --aimbot
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if _G.FREE_FOR_ALL == false then
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- elseif _G.FREE_FOR_ALL == true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- local TRACK = false
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if TARGET.Name == "Whitelist kid here" or TARGET.Name == "second whitelist kid here" then
- else
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- end
- end
- end
- end)
- v = game.Players.LocalPlayer
- game.Lighting.Remote.SendMessage:FireServer(v, 'Yellow', "[LOCAL MSG] Aimbot loaded, press q to use!")
- end)
- -- =====================================================================
- local ESP = Instance.new("BillboardGui")
- local DOT = Instance.new("Frame")
- ESP.Name = "ESP"
- ESP.Parent = Gui
- ESP.AlwaysOnTop = true
- ESP.ExtentsOffset = Vector3.new(0, 1, 0)
- ESP.Size = UDim2.new(0, 5, 0, 5)
- ESP.StudsOffset = Vector3.new(0, 1, 0)
- DOT.Name = "DOT"
- DOT.Parent = ESP
- DOT.BackgroundColor3 = Color3.new(1, 1, 0)
- DOT.BackgroundTransparency = 0.30000001192093
- DOT.BorderSizePixel = 0
- DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
- DOT.Size = UDim2.new(2, 0, 2, 0)
- DOT.Visible = false
- DOT.ZIndex = 10
- local ESP = false
- local track = false
- local apocGUI = game.CoreGui.LightningGui
- local MAIN = apocGUI.Grab.Body
- function Create(base, team)
- local espMAIN = apocGUI.ESP:Clone()
- local F = apocGUI.ESP.DOT
- espMAIN.Parent = Player.PlayerGui
- espMAIN.Adornee = base
- F.Visible = true
- end
- function Clear()
- for _,v in pairs(Player.PlayerGui:children()) do
- if v.Name == "ESP" and v:IsA("BillboardGui") then
- v:Destroy()
- end
- end
- end
- function Find()
- Clear()
- track = true
- spawn(function()
- while wait() do
- if track then
- Clear()
- for i,v in pairs(game.Players:players()) do
- if v.Character and v.Character.Head then
- Create(v.Character.Head, true)
- end
- end
- end
- wait(1)
- end
- end)
- end
- ESPF.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- ESPF.Visible = false
- ESPT.Visible = true
- Find()
- ESP = true
- end)
- ESPT.MouseButton1Down:connect(function()
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://177266782'
- s.Volume = 0.4
- s:Play()
- ESPF.Visible = true
- ESPT.Visible = false
- Clear()
- track = false
- ESP = false
- end)
- -- =====================================================================
- --blue theme BETA--
- blue.MouseButton1Down:connect(function()
- blue.Visible = false
- yellow.Visible = true
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://530637073'
- s:Play()
- Image.Image = 'rbxassetid://531722719'
- Close.TextColor3 = Color3.new(0,255,255)
- Title.TextColor3 = Color3.new(0,255,255)
- Credits.TextColor3 = Color3.new(0,255,255)
- devoff.TextColor3 = Color3.new(0,255,255)
- devoff.BorderColor3 = Color3.new(0/255,255/255,255/255)
- devon.TextColor3 = Color3.new(0,255,255)
- devon.BorderColor3 = Color3.new(0/255,255/255,255/255)
- horn.TextColor3 = Color3.new(0,255,255)
- horn.BorderColor3 = Color3.new(0/255,255/255,255/255)
- zomb.TextColor3 = Color3.new(0,255,255)
- zomb.BorderColor3 = Color3.new(0/255,255/255,255/255)
- stam.TextColor3 = Color3.new(0,255,255)
- stam.BorderColor3 = Color3.new(0/255,255/255,255/255)
- nograv.TextColor3 = Color3.new(0,255,255)
- nograv.BorderColor3 = Color3.new(0/255,255/255,255/255)
- grav.TextColor3 = Color3.new(0,255,255)
- grav.BorderColor3 = Color3.new(0/255,255/255,255/255)
- nonv.TextColor3 = Color3.new(0,255,255)
- nonv.BorderColor3 = Color3.new(0/255,255/255,255/255)
- nv.TextColor3 = Color3.new(0,255,255)
- nv.BorderColor3 = Color3.new(0/255,255/255,255/255)
- delmap.TextColor3 = Color3.new(0,255,255)
- delmap.BorderColor3 = Color3.new(0/255,255/255,255/255)
- cratetp.TextColor3 = Color3.new(0,255,255)
- cratetp.BorderColor3 = Color3.new(0/255,255/255,255/255)
- spawnitem.TextColor3 = Color3.new(0,255,255)
- spawnitem.BorderColor3 = Color3.new(0/255,255/255,255/255)
- car.TextColor3 = Color3.new(0,255,255)
- car.BorderColor3 = Color3.new(0/255,255/255,255/255)
- yellow.TextColor3 = Color3.new(0,255,255)
- yellow.BorderColor3 = Color3.new(0/255,255/255,255/255)
- spectate.TextColor3 = Color3.new(0,255,255)
- spectate.BorderColor3 = Color3.new(0/255,255/255,255/255)
- creds.TextColor3 = Color3.new(0,255,255)
- creds.BorderColor3 = Color3.new(0/255,255/255,255/255)
- blue.TextColor3 = Color3.new(0,255,255)
- blue.BorderColor3 = Color3.new(0/255,255/255,255/255)
- G36K.TextColor3 = Color3.new(0,255,255)
- G36K.BorderColor3 = Color3.new(0/255,255/255,255/255)
- Corpse.TextColor3 = Color3.new(0,255,255)
- Corpse.BorderColor3 = Color3.new(0/255,255/255,255/255)
- TpMe.TextColor3 = Color3.new(0,255,255)
- TpMe.BorderColor3 = Color3.new(0/255,255/255,255/255)
- TpTo.TextColor3 = Color3.new(0,255,255)
- TpTo.BorderColor3 = Color3.new(0/255,255/255,255/255)
- TpAllMe.TextColor3 = Color3.new(0,255,255)
- TpAllMe.BorderColor3 = Color3.new(0/255,255/255,255/255)
- GiveBadges.TextColor3 = Color3.new(0,255,255)
- GiveBadges.BorderColor3 = Color3.new(0/255,255/255,255/255)
- tpscary.TextColor3 = Color3.new(0,255,255)
- tpscary.BorderColor3 = Color3.new(0/255,255/255,255/255)
- Noclip.TextColor3 = Color3.new(0,255,255)
- Noclip.BorderColor3 = Color3.new(0/255,255/255,255/255)
- NoFog.TextColor3 = Color3.new(0,255,255)
- NoFog.BorderColor3 = Color3.new(0/255,255/255,255/255)
- FALKIT.TextColor3 = Color3.new(0,255,255)
- FALKIT.BorderColor3 = Color3.new(0/255,255/255,255/255)
- OTS.TextColor3 = Color3.new(0,255,255)
- OTS.BorderColor3 = Color3.new(0/255,255/255,255/255)
- MK48.TextColor3 = Color3.new(0,255,255)
- MK48.BorderColor3 = Color3.new(0/255,255/255,255/255)
- HungerThirst.TextColor3 = Color3.new(0,255,255)
- HungerThirst.BorderColor3 = Color3.new(0/255,255/255,255/255)
- CarGod.TextColor3 = Color3.new(0,255,255)
- CarGod.BorderColor3 = Color3.new(0/255,255/255,255/255)
- CarSpeed.TextColor3 = Color3.new(0,255,255)
- CarSpeed.BorderColor3 = Color3.new(0/255,255/255,255/255)
- God.TextColor3 = Color3.new(0,255,255)
- God.BorderColor3 = Color3.new(0/255,255/255,255/255)
- KillPlr.TextColor3 = Color3.new(0,255,255)
- KillPlr.BorderColor3 = Color3.new(0/255,255/255,255/255)
- KillAll.TextColor3 = Color3.new(0,255,255)
- KillAll.BorderColor3 = Color3.new(0/255,255/255,255/255)
- loopkplr.TextColor3 = Color3.new(0,255,255)
- loopkplr.BorderColor3 = Color3.new(0/255,255/255,255/255)
- loopkall.TextColor3 = Color3.new(0,255,255)
- loopkall.BorderColor3 = Color3.new(0/255,255/255,255/255)
- Message2.TextColor3 = Color3.new(0,255,255)
- Message2.BorderColor3 = Color3.new(0/255,255/255,255/255)
- aimbot.TextColor3 = Color3.new(0,255,255)
- aimbot.BorderColor3 = Color3.new(0/255,255/255,255/255)
- aimbot.TextColor3 = Color3.new(0,255,255)
- aimbot.BorderColor3 = Color3.new(0/255,255/255,255/255)
- ESPT.TextColor3 = Color3.new(0,255,255)
- ESPT.BorderColor3 = Color3.new(0/255,255/255,255/255)
- ESPF.TextColor3 = Color3.new(0,255,255)
- ESPF.BorderColor3 = Color3.new(0/255,255/255,255/255)
- ItemESP.TextColor3 = Color3.new(0,255,255)
- ItemESP.BorderColor3 = Color3.new(0/255,255/255,255/255)
- end)
- --default yellow theme--
- yellow.MouseButton1Down:connect(function()
- blue.Visible = true
- yellow.Visible = false
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://530637073'
- s:Play()
- Image.Image = 'rbxassetid://503785894'
- Close.TextColor3 = Color3.new(255,255,0)
- Title.TextColor3 = Color3.new(255,255,0)
- Credits.TextColor3 = Color3.new(255,255,0)
- devoff.TextColor3 = Color3.new(255,255,0)
- devoff.BorderColor3 = Color3.new(140/255,140/255,0/255)
- devon.TextColor3 = Color3.new(255,255,0)
- devon.BorderColor3 = Color3.new(140/255,140/255,0/255)
- horn.TextColor3 = Color3.new(255,255,0)
- horn.BorderColor3 = Color3.new(140/255,140/255,0/255)
- zomb.TextColor3 = Color3.new(255,255,0)
- zomb.BorderColor3 = Color3.new(140/255,140/255,0/255)
- stam.TextColor3 = Color3.new(255,255,0)
- stam.BorderColor3 = Color3.new(140/255,140/255,0/255)
- nograv.TextColor3 = Color3.new(255,255,0)
- nograv.BorderColor3 = Color3.new(140/255,140/255,0/255)
- grav.TextColor3 = Color3.new(255,255,0)
- grav.BorderColor3 = Color3.new(140/255,140/255,0/255)
- nonv.TextColor3 = Color3.new(255,255,0)
- nonv.BorderColor3 = Color3.new(140/255,140/255,0/255)
- nv.TextColor3 = Color3.new(255,255,0)
- nv.BorderColor3 = Color3.new(140/255,140/255,0/255)
- delmap.TextColor3 = Color3.new(255,255,0)
- delmap.BorderColor3 = Color3.new(140/255,140/255,0/255)
- cratetp.TextColor3 = Color3.new(255,255,0)
- cratetp.BorderColor3 = Color3.new(140/255,140/255,0/255)
- spawnitem.TextColor3 = Color3.new(255,255,0)
- spawnitem.BorderColor3 = Color3.new(140/255,140/255,0/255)
- car.TextColor3 = Color3.new(255,255,0)
- car.BorderColor3 = Color3.new(140/255,140/255,0/255)
- yellow.TextColor3 = Color3.new(255,255,0)
- yellow.BorderColor3 = Color3.new(140/255,140/255,0/255)
- spectate.TextColor3 = Color3.new(255,255,0)
- spectate.BorderColor3 = Color3.new(140/255,140/255,0/255)
- creds.TextColor3 = Color3.new(255,255,0)
- creds.BorderColor3 = Color3.new(140/255,140/255,0/255)
- blue.TextColor3 = Color3.new(255,255,0)
- blue.BorderColor3 = Color3.new(140/255,140/255,0/255)
- G36K.TextColor3 = Color3.new(255,255,0)
- G36K.BorderColor3 = Color3.new(140/255,140/255,0/255)
- Corpse.TextColor3 = Color3.new(255,255,0)
- Corpse.BorderColor3 = Color3.new(140/255,140/255,0/255)
- TpMe.TextColor3 = Color3.new(255,255,0)
- TpMe.BorderColor3 = Color3.new(140/255,140/255,0/255)
- TpTo.TextColor3 = Color3.new(255,255,0)
- TpTo.BorderColor3 = Color3.new(140/255,140/255,0/255)
- TpAllMe.TextColor3 = Color3.new(255,255,0)
- TpAllMe.BorderColor3 = Color3.new(140/255,140/255,0/255)
- GiveBadges.TextColor3 = Color3.new(255,255,0)
- GiveBadges.BorderColor3 = Color3.new(140/255,140/255,0/255)
- tpscary.TextColor3 = Color3.new(255,255,0)
- tpscary.BorderColor3 = Color3.new(140/255,140/255,0/255)
- Noclip.TextColor3 = Color3.new(255,255,0)
- Noclip.BorderColor3 = Color3.new(140/255,140/255,0/255)
- NoFog.TextColor3 = Color3.new(255,255,0)
- NoFog.BorderColor3 = Color3.new(140/255,140/255,0/255)
- FALKIT.TextColor3 = Color3.new(255,255,0)
- FALKIT.BorderColor3 = Color3.new(140/255,140/255,0/255)
- OTS.TextColor3 = Color3.new(255,255,0)
- OTS.BorderColor3 = Color3.new(140/255,140/255,0/255)
- MK48.TextColor3 = Color3.new(255,255,0)
- MK48.BorderColor3 = Color3.new(140/255,140/255,0/255)
- HungerThirst.TextColor3 = Color3.new(255,255,0)
- HungerThirst.BorderColor3 = Color3.new(140/255,140/255,0/255)
- CarGod.TextColor3 = Color3.new(255,255,0)
- CarGod.BorderColor3 = Color3.new(140/255,140/255,0/255)
- CarSpeed.TextColor3 = Color3.new(255,255,0)
- CarSpeed.BorderColor3 = Color3.new(140/255,140/255,0/255)
- God.TextColor3 = Color3.new(255,255,0)
- God.BorderColor3 = Color3.new(140/255,140/255,0/255)
- KillPlr.TextColor3 = Color3.new(255,255,0)
- KillPlr.BorderColor3 = Color3.new(140/255,140/255,0/255)
- KillAll.TextColor3 = Color3.new(255,255,0)
- KillAll.BorderColor3 = Color3.new(140/255,140/255,0/255)
- loopkplr.TextColor3 = Color3.new(255,255,0)
- loopkplr.BorderColor3 = Color3.new(140/255,140/255,0/255)
- loopkall.TextColor3 = Color3.new(255,255,0)
- loopkall.BorderColor3 = Color3.new(140/255,140/255,0/255)
- Message2.TextColor3 = Color3.new(255,255,0)
- Message2.BorderColor3 = Color3.new(140/255,140/255,0/255)
- aimbot.TextColor3 = Color3.new(255,255,0)
- aimbot.BorderColor3 = Color3.new(140/255,140/255,0/255)
- aimbot.TextColor3 = Color3.new(255,255,0)
- aimbot.BorderColor3 = Color3.new(140/255,140/255,0/255)
- ESPT.TextColor3 = Color3.new(255,255,0)
- ESPT.BorderColor3 = Color3.new(140/255,140/255,0/255)
- ESPF.TextColor3 = Color3.new(255,255,0)
- ESPF.BorderColor3 = Color3.new(140/255,140/255,0/255)
- ItemESP.TextColor3 = Color3.new(255,255,0)
- ItemESP.BorderColor3 = Color3.new(140/255,140/255,0/255)
- end)
- --[[C.r.e.a.t.e.d b.y S.t.r.a.z.o.s]]--
- -- =====================================================================
- while true do
- Title.TextTransparency = 0
- Credits.TextTransparency = 0
- Close.TextTransparency = 0
- Close2.TextTransparency = 0
- wait(0.1)
- Title.TextTransparency = 0.1
- Credits.TextTransparency = 0.1
- Close.TextTransparency = 0.1
- Close2.TextTransparency = 0.1
- wait(0.1)
- Title.TextTransparency = 0.2
- Credits.TextTransparency = 0.2
- Close.TextTransparency = 0.2
- Close2.TextTransparency = 0.2
- wait(0.1)
- Title.TextTransparency = 0.3
- Credits.TextTransparency = 0.3
- Close.TextTransparency = 0.3
- Close2.TextTransparency = 0.3
- wait(0.1)
- Title.TextTransparency = 0.4
- Credits.TextTransparency = 0.4
- Close.TextTransparency = 0.4
- Close2.TextTransparency = 0.4
- wait(0.1)
- Title.TextTransparency = 0.5
- Credits.TextTransparency = 0.5
- Close.TextTransparency = 0.5
- Close2.TextTransparency = 0.5
- wait(0.1)
- Title.TextTransparency = 0.6
- Credits.TextTransparency = 0.6
- Close.TextTransparency = 0.6
- Close2.TextTransparency = 0.6
- wait(0.1)
- Title.TextTransparency = 0.7
- Credits.TextTransparency = 0.7
- Close.TextTransparency = 0.7
- Close2.TextTransparency = 0.7
- wait(0.1)
- Title.TextTransparency = 0.6
- Credits.TextTransparency = 0.6
- Close.TextTransparency = 0.6
- Close2.TextTransparency = 0.6
- wait(0.1)
- Title.TextTransparency = 0.5
- Credits.TextTransparency = 0.5
- Close.TextTransparency = 0.5
- Close2.TextTransparency = 0.5
- wait(0.1)
- Title.TextTransparency = 0.4
- Credits.TextTransparency = 0.4
- Close.TextTransparency = 0.4
- Close2.TextTransparency = 0.4
- wait(0.1)
- Title.TextTransparency = 0.3
- Credits.TextTransparency = 0.3
- Close.TextTransparency = 0.3
- Close2.TextTransparency = 0.3
- wait(0.1)
- Title.TextTransparency = 0.2
- Credits.TextTransparency = 0.2
- Close.TextTransparency = 0.2
- Close2.TextTransparency = 0.2
- wait(0.1)
- Title.TextTransparency = 0.1
- Credits.TextTransparency = 0.1
- Close.TextTransparency = 0.1
- Close2.TextTransparency = 0.1
- wait(0.1)
- Title.TextTransparency = 0
- Credits.TextTransparency = 0
- Close.TextTransparency = 0
- Close2.TextTransparency = 0
- wait(0.1)
- end
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