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skylershults

UPGRADED SUPER SAIYAN VERY RARE red (LEAKED)

Aug 3rd, 2016
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  1. --Edited by vEvent
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. hed.BrickColor = BrickColor.new("Bright red")
  15. s = Instance.new('Sound',char)
  16. s.SoundId = "rbxassetid://183907931"
  17. s.Volume=3
  18. s.Pitch = 1
  19. s.Looped = true
  20. s:Play()
  21. local deb = false
  22. local shot = 0
  23. local debris=game:service"Debris"
  24. local l = game:GetService("Lighting")
  25. local rs = game:GetService("RunService").RenderStepped
  26. hum.MaxHealth = math.huge
  27. hum.Health = math.huge
  28. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  29. math.randomseed(os.time())
  30. for i,v in pairs(char:children()) do
  31. if v:IsA("Hat") then
  32. v:Destroy()
  33. end
  34. end
  35. for i,v in pairs (hed:GetChildren()) do
  36. if v:IsA("Sound") then
  37. v:Destroy()
  38. end
  39. end
  40.  
  41.  
  42. ----------------------------------------------------
  43. Debounces = {
  44. CanAttack = true;
  45. NoIdl = false;
  46. Slashing = false;
  47. Slashed = false;
  48. RPunch = false;
  49. RPunched = false;
  50. LPunch = false;
  51. LPunched = false;
  52. }
  53. local Touche = {char.Name, }
  54. ----------------------------------------------------
  55. hed.face.Texture = "rbxassetid://26434948"
  56. ----------------------------------------------------
  57. ypcall(function()
  58. char.Shirt:Destroy()
  59. char.Pants:Destroy()
  60. shirt = Instance.new("Shirt", char)
  61. shirt.Name = "Shirt"
  62. pants = Instance.new("Pants", char)
  63. pants.Name = "Pants"
  64. char.Shirt.ShirtTemplate = "rbxassetid://377144207"
  65. char.Pants.PantsTemplate = "rbxassetid://232859458"
  66. end)
  67. ----------------------------------------------------
  68. function lerp(a, b, t) -- Linear interpolation
  69. return a + (b - a)*t
  70. end
  71.  
  72. function slerp(a, b, t) --Spherical interpolation
  73. dot = a:Dot(b)
  74. if dot > 0.99999 or dot < -0.99999 then
  75. return t <= 0.5 and a or b
  76. else
  77. r = math.acos(dot)
  78. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  79. end
  80. end
  81.  
  82. function matrixInterpolate(a, b, t)
  83. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  84. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  85. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  86. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  87. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  88. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  89. local t = v1:Dot(v2)
  90. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  91. return CFrame.new()
  92. end
  93. return CFrame.new(
  94. v0.x, v0.y, v0.z,
  95. v1.x, v1.y, v1.z,
  96. v2.x, v2.y, v2.z,
  97. v3.x, v3.y, v3.z)
  98. end
  99. ----------------------------------------------------
  100. function genWeld(a,b)
  101. local w = Instance.new("Weld",a)
  102. w.Part0 = a
  103. w.Part1 = b
  104. return w
  105. end
  106. function weld(a, b)
  107. local weld = Instance.new("Weld")
  108. weld.Name = "W"
  109. weld.Part0 = a
  110. weld.Part1 = b
  111. weld.C0 = a.CFrame:inverse() * b.CFrame
  112. weld.Parent = a
  113. return weld;
  114. end
  115. ----------------------------------------------------
  116. function Lerp(c1,c2,al)
  117. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  118. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  119. for i,v in pairs(com1) do
  120. com1[i] = v+(com2[i]-v)*al
  121. end
  122. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  123. end
  124. ----------------------------------------------------
  125. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  126. local wld = Instance.new("Weld", wp1)
  127. wld.Part0 = wp0
  128. wld.Part1 = wp1
  129. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  130. end
  131. ----------------------------------------------------
  132. function weld5(part0, part1, c0, c1)
  133. weeld=Instance.new("Weld", part0)
  134. weeld.Part0=part0
  135. weeld.Part1=part1
  136. weeld.C0=c0
  137. weeld.C1=c1
  138. return weeld
  139. end
  140. ----------------------------------------------------
  141. function HasntTouched(plrname)
  142. local ret = true
  143. for _, v in pairs(Touche) do
  144. if v == plrname then
  145. ret = false
  146. end
  147. end
  148. return ret
  149. end
  150. ----------------------------------------------------
  151. newWeld(torso, larm, -1.5, 0.5, 0)
  152. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  153. newWeld(torso, rarm, 1.5, 0.5, 0)
  154. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  155. newWeld(torso, hed, 0, 1.5, 0)
  156. newWeld(torso, lleg, -0.5, -1, 0)
  157. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  158. newWeld(torso, rleg, 0.5, -1, 0)
  159. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  160. newWeld(root, torso, 0, -1, 0)
  161. torso.Weld.C1 = CFrame.new(0, -1, 0)
  162. ----------------------------------------------------
  163. --[[z = Instance.new("Sound", char)
  164. z.SoundId = "rbxassetid://183907931"--183907931
  165. z.Looped = true
  166. z.Pitch = 1
  167. z.Volume = 1
  168. wait(.1)
  169. z:Play()]]
  170. ----------------------------------------------------
  171. local Transforming = true
  172. hum.WalkSpeed = 0
  173. local fx = Instance.new("Part",torso)
  174. fx.Anchored = true
  175. fx.Material = "Neon"
  176. fx.CanCollide = false
  177. fx.Locked = true
  178. fx.Transparency = 1
  179. fx.Material = "Granite"
  180. fx.Size = Vector3.new(1,1,1)
  181. fx.TopSurface = "SmoothNoOutlines"
  182. fx.BottomSurface = "SmoothNoOutlines"
  183. fx.BrickColor = BrickColor.new("Bright red")
  184. fxm = Instance.new("SpecialMesh",fx)
  185. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  186. fxm.Scale = Vector3.new(1,1,1)
  187. for i = 1, 20 do rs:wait()
  188. fx.Transparency = fx.Transparency - (1/20)
  189. fx.CFrame = torso.CFrame
  190. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  191. rs:wait()
  192. end
  193. ----------------------------------------------------
  194. lleg.Transparency = 0.5
  195. rleg.Transparency = 0.5
  196. larm.Transparency = 0.5
  197. rarm.Transparency = 0.5
  198. torso.Transparency = 0.5
  199. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  200. larm1 = Instance.new("Part", char)
  201. larm1.Name = "Middle"
  202. larm1.BrickColor = BrickColor.new("Bright red")
  203. larm1.Size = Vector3.new(1, 2, 1)
  204. larm1.CanCollide = false
  205. larm1.BottomSurface = "Smooth"
  206. larm1.TopSurface = "Smooth"
  207. larm1.Material = "Neon"
  208. Weld = Instance.new("Weld",larm)
  209. Weld.Part0 = larm
  210. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  211. Weld.Part1 = larm1
  212. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  213.  
  214. larm2 = Instance.new("Part", char)
  215. larm2.BrickColor = BrickColor.new("Bright red")
  216. larm2.Material = "Granite"
  217. larm2.Size = Vector3.new(1, 0.4, 1)
  218. larm2.CanCollide = false
  219. larm2.BottomSurface = "Smooth"
  220. larm2.TopSurface = "Smooth"
  221. Weld = Instance.new("Weld",larm)
  222. Weld.Part0 = larm
  223. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  224. Weld.Part1 = larm2
  225. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  226.  
  227. larm3 = Instance.new("Part", char)
  228. larm3.BrickColor = BrickColor.new("Bright red")
  229. larm3.Material = "Granite"
  230. larm3.Size = Vector3.new(1, 0.4, 1)
  231. larm3.CanCollide = false
  232. larm3.BottomSurface = "Smooth"
  233. larm3.TopSurface = "Smooth"
  234. Weld = Instance.new("Weld",larm)
  235. Weld.Part0 = larm
  236. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  237. Weld.Part1 = larm3
  238. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  239.  
  240. larm4 = Instance.new("Part", char)
  241. larm4.BrickColor = BrickColor.new("Bright red")
  242. larm4.Material = "Granite"
  243. larm4.Size = Vector3.new(1, 0.4, 1)
  244. larm4.CanCollide = false
  245. larm4.BottomSurface = "Smooth"
  246. larm4.TopSurface = "Smooth"
  247. Weld = Instance.new("Weld",larm)
  248. Weld.Part0 = larm
  249. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  250. Weld.Part1 = larm4
  251. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  252.  
  253. larm5 = Instance.new("Part", char)
  254. larm5.BrickColor = BrickColor.new("Bright red")
  255. larm5.Material = "Granite"
  256. larm5.Size = Vector3.new(1, 0.4, 1)
  257. larm5.CanCollide = false
  258. larm5.BottomSurface = "Smooth"
  259. larm5.TopSurface = "Smooth"
  260. Weld = Instance.new("Weld",larm)
  261. Weld.Part0 = larm
  262. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  263. Weld.Part1 = larm5
  264. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  265.  
  266. larm6 = Instance.new("Part", char)
  267. larm6.BrickColor = BrickColor.new("Bright red")
  268. larm6.Material = "Granite"
  269. larm6.Size = Vector3.new(1, 0.4, 1)
  270. larm6.CanCollide = false
  271. larm6.BottomSurface = "Smooth"
  272. larm6.TopSurface = "Smooth"
  273. Mesh = Instance.new("SpecialMesh", larm6)
  274. Mesh.MeshType = "Brick"
  275. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  276. Weld = Instance.new("Weld",larm)
  277. Weld.Part0 = larm
  278. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  279. Weld.Part1 = larm6
  280. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  281.  
  282. larm7 = Instance.new("Part", char)
  283. larm7.BrickColor = BrickColor.new("Really red")
  284. larm7.Size = Vector3.new(0.5, 0.3, 2)
  285. larm7.CanCollide = false
  286. larm7.BottomSurface = "Smooth"
  287. larm7.TopSurface = "Smooth"
  288. larm7.Material = "Neon"
  289. Weld = Instance.new("Weld",larm)
  290. Weld.Part0 = larm
  291. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  292. Weld.Part1 = larm7
  293. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  294.  
  295. larm8 = Instance.new("Part", char)
  296. larm8.BrickColor = BrickColor.new("Bright red")
  297. larm8.Material = "Granite"
  298. larm8.Size = Vector3.new(1, 0.4, 1)
  299. larm8.CanCollide = false
  300. larm8.BottomSurface = "Smooth"
  301. larm8.TopSurface = "Smooth"
  302. Weld = Instance.new("Weld",larm)
  303. Weld.Part0 = larm
  304. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  305. Weld.Part1 = larm8
  306. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  307. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  308. rarm1 = Instance.new("Part", char)
  309. rarm1.Name = "Middle"
  310. rarm1.BrickColor = BrickColor.new("Really red")
  311. rarm1.Size = Vector3.new(1, 2, 1)
  312. rarm1.CanCollide = false
  313. rarm1.BottomSurface = "Smooth"
  314. rarm1.TopSurface = "Smooth"
  315. rarm1.Material = "Neon"
  316. Weld = Instance.new("Weld",rarm)
  317. Weld.Part0 = rarm
  318. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  319. Weld.Part1 = rarm1
  320. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  321.  
  322. rarm2 = Instance.new("Part", char)
  323. rarm2.BrickColor = BrickColor.new("Bright red")
  324. rarm2.Material = "Granite"
  325. rarm2.Size = Vector3.new(1, 0.4, 1)
  326. rarm2.CanCollide = false
  327. rarm2.BottomSurface = "Smooth"
  328. rarm2.TopSurface = "Smooth"
  329. Weld = Instance.new("Weld",rarm)
  330. Weld.Part0 = rarm
  331. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  332. Weld.Part1 = rarm2
  333. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  334.  
  335. rarm3 = Instance.new("Part", char)
  336. rarm3.BrickColor = BrickColor.new("Bright red")
  337. rarm3.Material = "Granite"
  338. rarm3.Size = Vector3.new(1, 0.4, 1)
  339. rarm3.CanCollide = false
  340. rarm3.BottomSurface = "Smooth"
  341. rarm3.TopSurface = "Smooth"
  342. Weld = Instance.new("Weld",rarm)
  343. Weld.Part0 = rarm
  344. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  345. Weld.Part1 = rarm3
  346. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  347.  
  348. rarm4 = Instance.new("Part", char)
  349. rarm4.BrickColor = BrickColor.new("Bright red")
  350. rarm4.Material = "Granite"
  351. rarm4.Size = Vector3.new(1, 0.4, 1)
  352. rarm4.CanCollide = false
  353. rarm4.BottomSurface = "Smooth"
  354. rarm4.TopSurface = "Smooth"
  355. Weld = Instance.new("Weld",rarm)
  356. Weld.Part0 = rarm
  357. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  358. Weld.Part1 = rarm4
  359. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  360.  
  361. rarm5 = Instance.new("Part", char)
  362. rarm5.BrickColor = BrickColor.new("Bright red")
  363. rarm5.Material = "Granite"
  364. rarm5.Size = Vector3.new(1, 0.4, 1)
  365. rarm5.CanCollide = false
  366. rarm5.BottomSurface = "Smooth"
  367. rarm5.TopSurface = "Smooth"
  368. Mesh = Instance.new("SpecialMesh", rarm5)
  369. Mesh.MeshType = "Brick"
  370. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  371. Weld = Instance.new("Weld",rarm)
  372. Weld.Part0 = rarm
  373. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  374. Weld.Part1 = rarm5
  375. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  376.  
  377. rarm6 = Instance.new("Part", char)
  378. rarm6.BrickColor = BrickColor.new("Bright red")
  379. rarm6.Material = "Granite"
  380. rarm6.Size = Vector3.new(1, 0.4, 1)
  381. rarm6.CanCollide = false
  382. rarm6.BottomSurface = "Smooth"
  383. rarm6.TopSurface = "Smooth"
  384. Weld = Instance.new("Weld",rarm)
  385. Weld.Part0 = rarm
  386. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  387. Weld.Part1 = rarm6
  388. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  389.  
  390. rarm7 = Instance.new("Part", char)
  391. rarm7.BrickColor = BrickColor.new("Really red")
  392. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  393. rarm7.CanCollide = false
  394. rarm7.BottomSurface = "Smooth"
  395. rarm7.TopSurface = "Smooth"
  396. rarm7.Material = "Neon"
  397. Weld = Instance.new("Weld",rarm)
  398. Weld.Part0 = rarm
  399. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  400. Weld.Part1 = rarm7
  401. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  402.  
  403. rarm8 = Instance.new("Part", char)
  404. rarm8.BrickColor = BrickColor.new("Bright red")
  405. rarm8.Material = "Granite"
  406. rarm8.Size = Vector3.new(1, 0.4, 1)
  407. rarm8.CanCollide = false
  408. rarm8.BottomSurface = "Smooth"
  409. rarm8.TopSurface = "Smooth"
  410. Weld = Instance.new("Weld",rarm)
  411. Weld.Part0 = rarm
  412. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  413. Weld.Part1 = rarm8
  414. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  415. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  416. lleg1 = Instance.new("Part", char)
  417. lleg1.Name = "Middle"
  418. lleg1.BrickColor = BrickColor.new("Really red")
  419. lleg1.Size = Vector3.new(1, 2, 1)
  420. lleg1.CanCollide = false
  421. lleg1.BottomSurface = "Smooth"
  422. lleg1.TopSurface = "Smooth"
  423. lleg1.Material = "Neon"
  424. Weld = Instance.new("Weld",lleg)
  425. Weld.Part0 = lleg
  426. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  427. Weld.Part1 = lleg1
  428. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  429.  
  430. lleg2 = Instance.new("Part", char)
  431. lleg2.BrickColor = BrickColor.new("Bright red")
  432. lleg2.Material = "Granite"
  433. lleg2.Size = Vector3.new(1, 0.4, 1)
  434. lleg2.CanCollide = false
  435. lleg2.BottomSurface = "Smooth"
  436. lleg2.TopSurface = "Smooth"
  437. Weld = Instance.new("Weld",lleg)
  438. Weld.Part0 = lleg
  439. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  440. Weld.Part1 = lleg2
  441. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  442.  
  443. lleg3 = Instance.new("Part", char)
  444. lleg3.BrickColor = BrickColor.new("Bright red")
  445. lleg3.Material = "Granite"
  446. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  447. lleg3.CanCollide = false
  448. lleg3.BottomSurface = "Smooth"
  449. lleg3.TopSurface = "Smooth"
  450. Weld = Instance.new("Weld",lleg)
  451. Weld.Part0 = lleg
  452. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  453. Weld.Part1 = lleg3
  454. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  455.  
  456. lleg4 = Instance.new("Part", char)
  457. lleg4.BrickColor = BrickColor.new("Bright red")
  458. lleg4.Material = "Granite"
  459. lleg4.Size = Vector3.new(1, 0.4, 1)
  460. lleg4.CanCollide = false
  461. lleg4.BottomSurface = "Smooth"
  462. lleg4.TopSurface = "Smooth"
  463. Weld = Instance.new("Weld",lleg)
  464. Weld.Part0 = lleg
  465. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  466. Weld.Part1 = lleg4
  467. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  468.  
  469. lleg5 = Instance.new("Part", char)
  470. lleg5.BrickColor = BrickColor.new("Bright red")
  471. lleg5.Material = "Granite"
  472. lleg5.Size = Vector3.new(1, 0.4, 1)
  473. lleg5.CanCollide = false
  474. lleg5.BottomSurface = "Smooth"
  475. lleg5.TopSurface = "Smooth"
  476. Weld = Instance.new("Weld",lleg)
  477. Weld.Part0 = lleg
  478. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  479. Weld.Part1 = lleg5
  480. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  481.  
  482. lleg6 = Instance.new("Part", char)
  483. lleg6.BrickColor = BrickColor.new("Bright red")
  484. lleg6.Material = "Granite"
  485. lleg6.Size = Vector3.new(1, 0.4, 1)
  486. lleg6.CanCollide = false
  487. lleg6.BottomSurface = "Smooth"
  488. lleg6.TopSurface = "Smooth"
  489. Weld = Instance.new("Weld",lleg)
  490. Weld.Part0 = lleg
  491. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  492. Weld.Part1 = lleg6
  493. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  494.  
  495. lleg7 = Instance.new("Part", char)
  496. lleg7.BrickColor = BrickColor.new("Bright red")
  497. lleg7.Material = "Granite"
  498. lleg7.Size = Vector3.new(1, 0.4, 1)
  499. lleg7.CanCollide = false
  500. lleg7.BottomSurface = "Smooth"
  501. lleg7.TopSurface = "Smooth"
  502. Weld = Instance.new("Weld",lleg)
  503. Weld.Part0 = lleg
  504. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  505. Weld.Part1 = lleg7
  506. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  507. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  508. rleg1 = Instance.new("Part", char)
  509. rleg1.Name = "Middle"
  510. rleg1.BrickColor = BrickColor.new("Really red")
  511. rleg1.Size = Vector3.new(1, 2, 1)
  512. rleg1.CanCollide = false
  513. rleg1.BottomSurface = "Smooth"
  514. rleg1.TopSurface = "Smooth"
  515. rleg1.Material = "Neon"
  516. Weld = Instance.new("Weld",rleg)
  517. Weld.Part0 = rleg
  518. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  519. Weld.Part1 = rleg1
  520. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  521.  
  522. rleg2 = Instance.new("Part", char)
  523. rleg2.BrickColor = BrickColor.new("Bright red")
  524. rleg2.Material = "Granite"
  525. rleg2.Size = Vector3.new(1, 0.4, 1)
  526. rleg2.CanCollide = false
  527. rleg2.BottomSurface = "Smooth"
  528. rleg2.TopSurface = "Smooth"
  529. Weld = Instance.new("Weld",rleg)
  530. Weld.Part0 = rleg
  531. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  532. Weld.Part1 = rleg2
  533. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  534.  
  535. rleg3 = Instance.new("Part", char)
  536. rleg3.BrickColor = BrickColor.new("Bright red")
  537. rleg3.Material = "Granite"
  538. rleg3.Size = Vector3.new(1, 0.4, 1)
  539. rleg3.CanCollide = false
  540. rleg3.BottomSurface = "Smooth"
  541. rleg3.TopSurface = "Smooth"
  542. Weld = Instance.new("Weld",rleg)
  543. Weld.Part0 = rleg
  544. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  545. Weld.Part1 = rleg3
  546. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  547.  
  548. rleg4 = Instance.new("Part", char)
  549. rleg4.BrickColor = BrickColor.new("Bright red")
  550. rleg4.Material = "Granite"
  551. rleg4.Size = Vector3.new(1, 0.4, 1)
  552. rleg4.CanCollide = false
  553. rleg4.BottomSurface = "Smooth"
  554. rleg4.TopSurface = "Smooth"
  555. Weld = Instance.new("Weld",rleg)
  556. Weld.Part0 = rleg
  557. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  558. Weld.Part1 = rleg4
  559. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  560.  
  561. rleg5 = Instance.new("Part", char)
  562. rleg5.BrickColor = BrickColor.new("Bright red")
  563. rleg5.Material = "Granite"
  564. rleg5.Size = Vector3.new(1, 0.4, 1)
  565. rleg5.CanCollide = false
  566. rleg5.BottomSurface = "Smooth"
  567. rleg5.TopSurface = "Smooth"
  568. Weld = Instance.new("Weld",rleg)
  569. Weld.Part0 = rleg
  570. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  571. Weld.Part1 = rleg5
  572. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  573.  
  574. rleg6 = Instance.new("Part", char)
  575. rleg6.BrickColor = BrickColor.new("Bright red")
  576. rleg6.Material = "Granite"
  577. rleg6.Size = Vector3.new(1, 0.4, 1)
  578. rleg6.CanCollide = false
  579. rleg6.BottomSurface = "Smooth"
  580. rleg6.TopSurface = "Smooth"
  581. Weld = Instance.new("Weld",rleg)
  582. Weld.Part0 = rleg
  583. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  584. Weld.Part1 = rleg6
  585. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  586.  
  587. rleg7 = Instance.new("Part", char)
  588. rleg7.BrickColor = BrickColor.new("Bright red")
  589. rleg7.Material = "Granite"
  590. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  591. rleg7.CanCollide = false
  592. rleg7.BottomSurface = "Smooth"
  593. rleg7.TopSurface = "Smooth"
  594. Weld = Instance.new("Weld",rleg)
  595. Weld.Part0 = rleg
  596. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  597. Weld.Part1 = rleg7
  598. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  599. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  600. Chest1 = Instance.new("Part", char)
  601. Chest1.Name = "Ball"
  602. Chest1.BrickColor = BrickColor.new("Really red")
  603. Chest1.Size = Vector3.new(1, 0.4, 1)
  604. Chest1.CanCollide = false
  605. Chest1.BottomSurface = "Smooth"
  606. Chest1.TopSurface = "Smooth"
  607. Chest1.Material = "Neon"
  608. Mesh = Instance.new("SpecialMesh", Chest1)
  609. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  610. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  611. Weld = Instance.new("Weld",torso)
  612. Weld.Part0 = torso
  613. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Weld.Part1 = Chest1
  615. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  616.  
  617. Chest2 = Instance.new("Part", char)
  618. Chest2.BrickColor = BrickColor.new("Really red")
  619. Chest2.Name = "Middle"
  620. Chest2.Size = Vector3.new(2, 2, 1)
  621. Chest2.CanCollide = false
  622. Chest2.BottomSurface = "Smooth"
  623. Chest2.TopSurface = "Smooth"
  624. Chest2.Material = "Neon"
  625. Weld = Instance.new("Weld",torso)
  626. Weld.Part0 = torso
  627. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  628. Weld.Part1 = Chest2
  629. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  630.  
  631. Chest3 = Instance.new("Part", char)
  632. Chest3.BrickColor = BrickColor.new("Bright red")
  633. Chest3.Material = "Granite"
  634. Chest3.Size = Vector3.new(1, 0.4, 1)
  635. Chest3.CanCollide = false
  636. Chest3.BottomSurface = "Smooth"
  637. Chest3.TopSurface = "Smooth"
  638. Weld = Instance.new("Weld",torso)
  639. Weld.Part0 = torso
  640. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  641. Weld.Part1 = Chest3
  642. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  643.  
  644. Chest4 = Instance.new("Part", char)
  645. Chest4.BrickColor = BrickColor.new("Bright red")
  646. Chest4.Material = "Granite"
  647. Chest4.Size = Vector3.new(1, 0.4, 1)
  648. Chest4.CanCollide = false
  649. Chest4.BottomSurface = "Smooth"
  650. Chest4.TopSurface = "Smooth"
  651. Weld = Instance.new("Weld",torso)
  652. Weld.Part0 = torso
  653. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  654. Weld.Part1 = Chest4
  655. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  656.  
  657. Chest5 = Instance.new("Part", char)
  658. Chest5.BrickColor = BrickColor.new("Bright red")
  659. Chest5.Material = "Granite"
  660. Chest5.Size = Vector3.new(1, 0.4, 1)
  661. Chest5.CanCollide = false
  662. Chest5.BottomSurface = "Smooth"
  663. Chest5.TopSurface = "Smooth"
  664. Weld = Instance.new("Weld",torso)
  665. Weld.Part0 = torso
  666. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  667. Weld.Part1 = Chest5
  668. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  669.  
  670. Chest6 = Instance.new("Part", char)
  671. Chest6.BrickColor = BrickColor.new("Bright red")
  672. Chest6.Material = "Granite"
  673. Chest6.Size = Vector3.new(1, 0.4, 1)
  674. Chest6.CanCollide = false
  675. Chest6.BottomSurface = "Smooth"
  676. Chest6.TopSurface = "Smooth"
  677. Weld = Instance.new("Weld",torso)
  678. Weld.Part0 = torso
  679. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  680. Weld.Part1 = Chest6
  681. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  682.  
  683. Chest7 = Instance.new("Part", char)
  684. Chest7.BrickColor = BrickColor.new("Bright red")
  685. Chest7.Material = "Granite"
  686. Chest7.Size = Vector3.new(1, 0.4, 1)
  687. Chest7.CanCollide = false
  688. Chest7.BottomSurface = "Smooth"
  689. Chest7.TopSurface = "Smooth"
  690. Weld = Instance.new("Weld",torso)
  691. Weld.Part0 = torso
  692. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  693. Weld.Part1 = Chest7
  694. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  695.  
  696. Chest8 = Instance.new("Part", char)
  697. Chest8.BrickColor = BrickColor.new("Bright red")
  698. Chest8.Material = "Granite"
  699. Chest8.Size = Vector3.new(1, 0.4, 1)
  700. Chest8.CanCollide = false
  701. Chest8.BottomSurface = "Smooth"
  702. Chest8.TopSurface = "Smooth"
  703. Weld = Instance.new("Weld",torso)
  704. Weld.Part0 = torso
  705. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  706. Weld.Part1 = Chest8
  707. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  708.  
  709. Chest9 = Instance.new("Part", char)
  710. Chest9.BrickColor = BrickColor.new("Bright red")
  711. Chest9.Material = "Granite"
  712. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  713. Chest9.CanCollide = false
  714. Chest9.BottomSurface = "Smooth"
  715. Chest9.TopSurface = "Smooth"
  716. Weld = Instance.new("Weld",torso)
  717. Weld.Part0 = torso
  718. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  719. Weld.Part1 = Chest9
  720. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  721.  
  722. Chest10 = Instance.new("Part", char)
  723. Chest10.BrickColor = BrickColor.new("Bright red")
  724. Chest10.Material = "Granite"
  725. Chest10.Size = Vector3.new(1, 0.4, 1)
  726. Chest10.CanCollide = false
  727. Chest10.BottomSurface = "Smooth"
  728. Chest10.TopSurface = "Smooth"
  729. Mesh = Instance.new("SpecialMesh", Chest10)
  730. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  731. Weld = Instance.new("Weld",torso)
  732. Weld.Part0 = torso
  733. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  734. Weld.Part1 = Chest10
  735. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  736.  
  737. Chest11 = Instance.new("Part", char)
  738. Chest11.BrickColor = BrickColor.new("Bright red")
  739. Chest11.Material = "Granite"
  740. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  741. Chest11.CanCollide = false
  742. Chest11.BottomSurface = "Smooth"
  743. Chest11.TopSurface = "Smooth"
  744. Weld = Instance.new("Weld",torso)
  745. Weld.Part0 = torso
  746. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  747. Weld.Part1 = Chest11
  748. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  749.  
  750. Chest12 = Instance.new("Part", char)
  751. Chest12.BrickColor = BrickColor.new("Bright red")
  752. Chest12.Material = "Granite"
  753. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  754. Chest12.CanCollide = false
  755. Chest12.BottomSurface = "Smooth"
  756. Chest12.TopSurface = "Smooth"
  757. Weld = Instance.new("Weld",torso)
  758. Weld.Part0 = torso
  759. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  760. Weld.Part1 = Chest12
  761. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  762.  
  763. Chest13 = Instance.new("Part", char)
  764. Chest13.BrickColor = BrickColor.new("Bright red")
  765. Chest13.Material = "Granite"
  766. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  767. Chest13.CanCollide = false
  768. Chest13.BottomSurface = "Smooth"
  769. Chest13.TopSurface = "Smooth"
  770. Weld = Instance.new("Weld",torso)
  771. Weld.Part0 = torso
  772. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  773. Weld.Part1 = Chest13
  774. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  775.  
  776. Chest14 = Instance.new("Part", char)
  777. Chest14.BrickColor = BrickColor.new("Bright red")
  778. Chest14.Material = "Granite"
  779. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  780. Chest14.CanCollide = false
  781. Chest14.BottomSurface = "Smooth"
  782. Chest14.TopSurface = "Smooth"
  783. Weld = Instance.new("Weld",torso)
  784. Weld.Part0 = torso
  785. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  786. Weld.Part1 = Chest14
  787. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  788.  
  789. Chest15 = Instance.new("Part", char)
  790. Chest15.BrickColor = BrickColor.new("Royal purple")
  791. Chest15.Material = "Granite"
  792. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  793. Chest15.CanCollide = false
  794. Chest15.BottomSurface = "Smooth"
  795. Chest15.TopSurface = "Smooth"
  796. Weld = Instance.new("Weld",torso)
  797. Weld.Part0 = torso
  798. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  799. Weld.Part1 = Chest15
  800. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  801.  
  802. Chest16 = Instance.new("Part", char)
  803. Chest16.BrickColor = BrickColor.new("Bright red")
  804. Chest16.Material = "Granite"
  805. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  806. Chest16.CanCollide = false
  807. Chest16.BottomSurface = "Smooth"
  808. Chest16.TopSurface = "Smooth"
  809. Weld = Instance.new("Weld",torso)
  810. Weld.Part0 = torso
  811. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  812. Weld.Part1 = Chest16
  813. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  814.  
  815. Chest17 = Instance.new("Part", char)
  816. Chest17.BrickColor = BrickColor.new("Bright red")
  817. Chest17.Material = "Granite"
  818. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  819. Chest17.CanCollide = false
  820. Chest17.BottomSurface = "Smooth"
  821. Chest17.TopSurface = "Smooth"
  822. Weld = Instance.new("Weld",torso)
  823. Weld.Part0 = torso
  824. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  825. Weld.Part1 = Chest17
  826. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  827.  
  828. Chest18 = Instance.new("Part", char)
  829. Chest18.BrickColor = BrickColor.new("Bright red")
  830. Chest18.Material = "Granite"
  831. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  832. Chest18.CanCollide = false
  833. Chest18.BottomSurface = "Smooth"
  834. Chest18.TopSurface = "Smooth"
  835. Weld = Instance.new("Weld",torso)
  836. Weld.Part0 = torso
  837. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  838. Weld.Part1 = Chest18
  839. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  840.  
  841. Chest19 = Instance.new("Part", char)
  842. Chest19.BrickColor = BrickColor.new("Bright red")
  843. Chest19.Material = "Granite"
  844. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  845. Chest19.CanCollide = false
  846. Chest19.BottomSurface = "Smooth"
  847. Chest19.TopSurface = "Smooth"
  848. Weld = Instance.new("Weld",torso)
  849. Weld.Part0 = torso
  850. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  851. Weld.Part1 = Chest19
  852. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  853.  
  854. Chest20 = Instance.new("Part", char)
  855. Chest20.BrickColor = BrickColor.new("Bright red")
  856. Chest20.Material = "Granite"
  857. Chest20.Size = Vector3.new(1, 0.4, 1)
  858. Chest20.CanCollide = false
  859. Chest20.BottomSurface = "Smooth"
  860. Chest20.TopSurface = "Smooth"
  861. Mesh = Instance.new("SpecialMesh",Chest20)
  862. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  863. Weld = Instance.new("Weld",torso)
  864. Weld.Part0 = torso
  865. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  866. Weld.Part1 = Chest20
  867. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  868.  
  869. Chest21 = Instance.new("Part", char)
  870. Chest21.BrickColor = BrickColor.new("Bright red")
  871. Chest21.Material = "Granite"
  872. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  873. Chest21.CanCollide = false
  874. Chest21.BottomSurface = "Smooth"
  875. Chest21.TopSurface = "Smooth"
  876. Weld = Instance.new("Weld",torso)
  877. Weld.Part0 = torso
  878. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  879. Weld.Part1 = Chest21
  880. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  881.  
  882. Chest22 = Instance.new("Part", char)
  883. Chest22.BrickColor = BrickColor.new("Bright red")
  884. Chest22.Material = "Granite"
  885. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  886. Chest22.CanCollide = false
  887. Chest22.BottomSurface = "Smooth"
  888. Chest22.TopSurface = "Smooth"
  889. Weld = Instance.new("Weld",torso)
  890. Weld.Part0 = torso
  891. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  892. Weld.Part1 = Chest22
  893. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  894.  
  895. Chest23 = Instance.new("Part", char)
  896. Chest23.BrickColor = BrickColor.new("Bright red")
  897. Chest23.Material = "Granite"
  898. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  899. Chest23.CanCollide = false
  900. Chest23.BottomSurface = "Smooth"
  901. Chest23.TopSurface = "Smooth"
  902. Weld = Instance.new("Weld",torso)
  903. Weld.Part0 = torso
  904. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  905. Weld.Part1 = Chest23
  906. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  907.  
  908. Chest24 = Instance.new("Part", char)
  909. Chest24.BrickColor = BrickColor.new("Bright red")
  910. Chest24.Material = "Granite"
  911. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  912. Chest24.CanCollide = false
  913. Chest24.BottomSurface = "Smooth"
  914. Chest24.TopSurface = "Smooth"
  915. Weld = Instance.new("Weld",torso)
  916. Weld.Part0 = torso
  917. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  918. Weld.Part1 = Chest24
  919. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  920.  
  921. p1 = Instance.new("Part",char)
  922. p1.BrickColor = BrickColor.new("Bright red")
  923. p1.FormFactor = Enum.FormFactor.Custom
  924. p1.Size = Vector3.new(2, 2, 2)
  925. p1.CanCollide = false
  926. p1.Locked = true
  927. p1.BottomSurface = Enum.SurfaceType.Smooth
  928. p1.TopSurface = Enum.SurfaceType.Smooth
  929. SMesh = Instance.new("SpecialMesh", p1)
  930. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  931. SMesh.TextureId = ""
  932. SMesh.MeshType = Enum.MeshType.FileMesh
  933. SMesh.Name = "Mesh"
  934. SMesh.VertexColor = Vector3.new(0, 0, 0)
  935. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  936. w1 = Instance.new("Weld", hed)
  937. w1.Part0 = hed
  938. w1.C0 = CFrame.new(0,-1.5,0)
  939. w1.Part1 = p1
  940. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  941. p2 = Instance.new("Part",char)
  942. p2.BrickColor = BrickColor.new("Really red")
  943. p2.FormFactor = Enum.FormFactor.Custom
  944. p2.Size = Vector3.new(1, 1, 1)
  945. p2.CanCollide = false
  946. p2.Locked = true
  947. p2.BottomSurface = Enum.SurfaceType.Smooth
  948. p2.TopSurface = Enum.SurfaceType.Smooth
  949. SMesh = Instance.new("SpecialMesh", p2)
  950. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  951. SMesh.TextureId = ""
  952. SMesh.MeshType = Enum.MeshType.FileMesh
  953. SMesh.Name = "Mesh"
  954. SMesh.VertexColor = Vector3.new(0, 0, 0)
  955. SMesh.Scale = Vector3.new(1, 0.9, 1)
  956. w1 = Instance.new("Weld", hed)
  957. w1.Part0 = hed
  958. w1.C0 = CFrame.new(0,-1.5,0)
  959. w1.Part1 = p2
  960. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  961. p3 = Instance.new("Part",char)
  962. p3.BrickColor = BrickColor.new("Really red")
  963. p3.FormFactor = Enum.FormFactor.Custom
  964. p3.Size = Vector3.new(1, 1, 1)
  965. p3.CanCollide = false
  966. p3.Locked = true
  967. p3.BottomSurface = Enum.SurfaceType.Smooth
  968. p3.TopSurface = Enum.SurfaceType.Smooth
  969. SMesh = Instance.new("SpecialMesh", p3)
  970. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  971. SMesh.TextureId = ""
  972. SMesh.MeshType = Enum.MeshType.FileMesh
  973. SMesh.Name = "Mesh"
  974. SMesh.VertexColor = Vector3.new(0, 0, 0)
  975. SMesh.Scale = Vector3.new(1, 1, 1)
  976. w1 = Instance.new("Weld", hed)
  977. w1.Part0 = hed
  978. w1.C0 = CFrame.new(0,-1.5,0)
  979. w1.Part1 = p3
  980. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  981. p4 = Instance.new("Part",char)
  982. p4.BrickColor = BrickColor.new("Really red")
  983. p4.FormFactor = Enum.FormFactor.Custom
  984. p4.Size = Vector3.new(1, 1, 1)
  985. p4.CanCollide = false
  986. p4.Locked = true
  987. p4.BottomSurface = Enum.SurfaceType.Smooth
  988. p4.TopSurface = Enum.SurfaceType.Smooth
  989. SMesh = Instance.new("SpecialMesh", p4)
  990. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  991. SMesh.TextureId = ""
  992. SMesh.MeshType = Enum.MeshType.FileMesh
  993. SMesh.Name = "Mesh"
  994. SMesh.VertexColor = Vector3.new(0, 0, 0)
  995. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  996. w1 = Instance.new("Weld", hed)
  997. w1.Part0 = hed
  998. w1.C0 = CFrame.new(0,-1.5,0)
  999. w1.Part1 = p4
  1000. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1001. p5 = Instance.new("Part",char)
  1002. p5.BrickColor = BrickColor.new("Really red")
  1003. p5.FormFactor = Enum.FormFactor.Custom
  1004. p5.Size = Vector3.new(1, 1, 1)
  1005. p5.CanCollide = false
  1006. p5.Locked = true
  1007. p5.BottomSurface = Enum.SurfaceType.Smooth
  1008. p5.TopSurface = Enum.SurfaceType.Smooth
  1009. SMesh = Instance.new("SpecialMesh", p5)
  1010. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1011. SMesh.TextureId = ""
  1012. SMesh.MeshType = Enum.MeshType.FileMesh
  1013. SMesh.Name = "Mesh"
  1014. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1015. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1016. w1 = Instance.new("Weld", hed)
  1017. w1.Part0 = hed
  1018. w1.C0 = CFrame.new(0,-1.5,0)
  1019. w1.Part1 = p5
  1020. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1021. p6 = Instance.new("Part",char)
  1022. p6.BrickColor = BrickColor.new("Really red")
  1023. p6.FormFactor = Enum.FormFactor.Custom
  1024. p6.Size = Vector3.new(1, 1, 1)
  1025. p6.CanCollide = false
  1026. p6.Locked = true
  1027. p6.BottomSurface = Enum.SurfaceType.Smooth
  1028. p6.TopSurface = Enum.SurfaceType.Smooth
  1029. SMesh = Instance.new("SpecialMesh", p6)
  1030. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1031. SMesh.TextureId = ""
  1032. SMesh.MeshType = Enum.MeshType.FileMesh
  1033. SMesh.Name = "Mesh"
  1034. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1035. SMesh.Scale = Vector3.new(1, 1, 1)
  1036. w1 = Instance.new("Weld", hed)
  1037. w1.Part0 = hed
  1038. w1.C0 = CFrame.new(0,-1.5,0)
  1039. w1.Part1 = p6
  1040. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1041. p7 = Instance.new("Part",char)
  1042. p7.BrickColor = BrickColor.new("Really red")
  1043. p7.FormFactor = Enum.FormFactor.Custom
  1044. p7.Size = Vector3.new(1, 1, 1)
  1045. p7.CanCollide = false
  1046. p7.Locked = true
  1047. p7.BottomSurface = Enum.SurfaceType.Smooth
  1048. p7.TopSurface = Enum.SurfaceType.Smooth
  1049. SMesh = Instance.new("SpecialMesh", p7)
  1050. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1051. SMesh.TextureId = ""
  1052. SMesh.MeshType = Enum.MeshType.FileMesh
  1053. SMesh.Name = "Mesh"
  1054. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1055. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1056. w1 = Instance.new("Weld", hed)
  1057. w1.Part0 = hed
  1058. w1.C0 = CFrame.new(0,-1.5,0)
  1059. w1.Part1 = p7
  1060. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1061. p8 = Instance.new("Part",char)
  1062. p8.BrickColor = BrickColor.new("Really red")
  1063. p8.FormFactor = Enum.FormFactor.Custom
  1064. p8.Size = Vector3.new(1, 1, 1)
  1065. p8.CanCollide = false
  1066. p8.Locked = true
  1067. p8.BottomSurface = Enum.SurfaceType.Smooth
  1068. p8.TopSurface = Enum.SurfaceType.Smooth
  1069. SMesh = Instance.new("SpecialMesh", p8)
  1070. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1071. SMesh.TextureId = ""
  1072. SMesh.MeshType = Enum.MeshType.FileMesh
  1073. SMesh.Name = "Mesh"
  1074. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1075. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1076. w1 = Instance.new("Weld", hed)
  1077. w1.Part0 = hed
  1078. w1.C0 = CFrame.new(0,-1.5,0)
  1079. w1.Part1 = p8
  1080. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1081. p9 = Instance.new("Part",char)
  1082. p9.BrickColor = BrickColor.new("Really red")
  1083. p9.FormFactor = Enum.FormFactor.Custom
  1084. p9.Size = Vector3.new(1, 1, 1)
  1085. p9.CanCollide = false
  1086. p9.Locked = true
  1087. p9.BottomSurface = Enum.SurfaceType.Smooth
  1088. p9.TopSurface = Enum.SurfaceType.Smooth
  1089. SMesh = Instance.new("SpecialMesh", p9)
  1090. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1091. SMesh.TextureId = ""
  1092. SMesh.MeshType = Enum.MeshType.FileMesh
  1093. SMesh.Name = "Mesh"
  1094. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1095. SMesh.Scale = Vector3.new(1, 1, 1)
  1096. w1 = Instance.new("Weld", hed)
  1097. w1.Part0 = hed
  1098. w1.C0 = CFrame.new(0,-1.5,0)
  1099. w1.Part1 = p9
  1100. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1101. p10 = Instance.new("Part",char)
  1102. p10.BrickColor = BrickColor.new("Really red")
  1103. p10.FormFactor = Enum.FormFactor.Custom
  1104. p10.Size = Vector3.new(1, 1, 1)
  1105. p10.CanCollide = false
  1106. p10.Locked = true
  1107. p10.BottomSurface = Enum.SurfaceType.Smooth
  1108. p10.TopSurface = Enum.SurfaceType.Smooth
  1109. SMesh = Instance.new("SpecialMesh", p10)
  1110. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1111. SMesh.TextureId = ""
  1112. SMesh.MeshType = Enum.MeshType.FileMesh
  1113. SMesh.Name = "Mesh"
  1114. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1115. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1116. w1 = Instance.new("Weld", hed)
  1117. w1.Part0 = hed
  1118. w1.C0 = CFrame.new(0,-1.5,0)
  1119. w1.Part1 = p10
  1120. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1121. ----------------------------------------------------
  1122. GroundWave1 = function()
  1123. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1124. local Colors = {"Really red", "Royal purple"}
  1125. local wave = Instance.new("Part", torso)
  1126. wave.BrickColor = BrickColor.new('Really red')
  1127. wave.Anchored = true
  1128. wave.CanCollide = false
  1129. wave.Locked = true
  1130. wave.Size = Vector3.new(1, 1, 1)
  1131. wave.TopSurface = "Smooth"
  1132. wave.BottomSurface = "Smooth"
  1133. wave.Transparency = 0.35
  1134. wave.CFrame = HandCF
  1135. wm = Instance.new("SpecialMesh", wave)
  1136. wm.MeshId = "rbxassetid://3270017"
  1137. coroutine.wrap(function()
  1138. for i = 1, 30, 1 do
  1139. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1140. wave.Size = wm.Scale
  1141. wave.CFrame = HandCF
  1142. wave.Transparency = i/10
  1143. wait()
  1144. end
  1145. wait()
  1146. wave:Destroy()
  1147. end)()
  1148. end
  1149. ----------------------------------------------------
  1150. GroundWave = function()
  1151. if Transforming == true then
  1152. local wave = Instance.new("Part", torso)
  1153. wave.BrickColor = BrickColor.new("Bright red")
  1154. wave.Anchored = true
  1155. wave.CanCollide = false
  1156. wave.Locked = true
  1157. wave.Size = Vector3.new(1, 1, 1)
  1158. wave.TopSurface = "Smooth"
  1159. wave.BottomSurface = "Smooth"
  1160. wave.Transparency = 0.35
  1161. wave.CFrame = fx.CFrame
  1162. wm = Instance.new("SpecialMesh", wave)
  1163. wm.MeshType = "Sphere"
  1164. wm.Scale = Vector3.new(1,1,1)
  1165. coroutine.wrap(function()
  1166. for i = 1, 18, 1 do
  1167. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1168. --wave.Size = wm.Scale
  1169. wave.CFrame = fx.CFrame
  1170. wave.Transparency = i/14
  1171. wait()
  1172. end
  1173. wait()
  1174. wave:Destroy()
  1175. end)()
  1176. elseif Transforming == false then
  1177. wait()
  1178. end
  1179. end
  1180.  
  1181. for i = 1, 100 do rs:wait()
  1182. fx.CFrame = torso.CFrame
  1183. end
  1184.  
  1185. Spawn(function()
  1186. while wait(1) do
  1187. GroundWave()
  1188. end
  1189. end)
  1190.  
  1191. wait(4)
  1192.  
  1193. Transforming = false
  1194.  
  1195. for i = 1, 20 do rs:wait()
  1196. fx.Transparency = fx.Transparency + (1/20)
  1197. fx.CFrame = torso.CFrame
  1198. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1199. rs:wait()
  1200. end
  1201.  
  1202. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1203. local wave = Instance.new("Part", torso)
  1204. wave.BrickColor = BrickColor.new("Institutional white")
  1205. wave.Anchored = true
  1206. wave.CanCollide = false
  1207. wave.Locked = true
  1208. wave.Size = Vector3.new(1, 1, 1)
  1209. wave.TopSurface = "Smooth"
  1210. wave.BottomSurface = "Smooth"
  1211. wave.Transparency = 0.35
  1212. wave.CFrame = HandCF
  1213. wm = Instance.new("SpecialMesh", wave)
  1214. wm.MeshId = "rbxassetid://3270017"
  1215. coroutine.wrap(function()
  1216. for i = 1, 14, 1 do
  1217. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1218. wave.Size = wm.Scale
  1219. wave.CFrame = HandCF
  1220. wave.Transparency = i/14
  1221. wait()
  1222. end
  1223. wait()
  1224. wave:Destroy()
  1225. end)()
  1226. hum.WalkSpeed = 20
  1227. ----------------------------------------------------
  1228. Blast = function()
  1229. local Colors = {"Really red", "Bright red"}
  1230. local wave = Instance.new("Part", torso)
  1231. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1232. wave.Anchored = true
  1233. wave.CanCollide = false
  1234. wave.Locked = true
  1235. wave.Size = Vector3.new(1, 1, 1)
  1236. wave.TopSurface = "Smooth"
  1237. wave.BottomSurface = "Smooth"
  1238. wave.Transparency = 0.35
  1239. wave.CFrame = rarm.CFrame
  1240. wm = Instance.new("SpecialMesh", wave)
  1241. wm.MeshType = "Sphere"
  1242. wm.Scale = Vector3.new(1,1,1)
  1243. z = Instance.new("Sound",wave)
  1244. z.SoundId = "rbxassetid://237035051"
  1245. z.Volume = 1
  1246. z.Pitch = .9
  1247. z:Play()
  1248. coroutine.wrap(function()
  1249. for i = 1, 30, 1 do
  1250. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1251. --wave.Size = wm.Scale
  1252. wave.CFrame = rarm.CFrame
  1253. wave.Transparency = (1/14)
  1254. rs:wait()
  1255. end
  1256. rs:wait()
  1257. wave:Destroy()
  1258. z:Destroy()
  1259. end)()
  1260. end
  1261. ----------------------------------------------------
  1262. rarm.Touched:connect(function(ht)
  1263. hit = ht.Parent
  1264. if ht and hit:IsA("Model") then
  1265. if hit:FindFirstChild("Humanoid") then
  1266. if hit.Name ~= p.Name then
  1267. if Debounces.RPunch == true and Debounces.RPunched == false then
  1268. Debounces.RPunched = true
  1269. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1270. if Debounces.ks==true then
  1271. z = Instance.new("Sound",hed)
  1272. z.SoundId = "rbxassetid://169380525"
  1273. z.Pitch = ptz[math.random(1,#ptz)]
  1274. z.Volume = 1
  1275. z:Play()
  1276. end
  1277. wait(.2)
  1278. Debounces.RPunched = false
  1279. end
  1280. end
  1281. end
  1282. elseif ht and hit:IsA("Hat") then
  1283. if hit.Parent.Name ~= p.Name then
  1284. if hit.Parent:FindFirstChild("Humanoid") then
  1285. if Debounces.RPunch == true and Debounces.RPunched == false then
  1286. Debounces.RPunched = true
  1287. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1288. if Debounces.ks==true then
  1289. z = Instance.new("Sound",hed)
  1290. z.SoundId = "rbxassetid://169380525"
  1291. z.Pitch = ptz[math.random(1,#ptz)]
  1292. z.Volume = 1
  1293. z:Play()
  1294. end
  1295. wait(.2)
  1296. Debounces.RPunched = false
  1297. end
  1298. end
  1299. end
  1300. end
  1301. end)
  1302. larm.Touched:connect(function(ht)
  1303. hit = ht.Parent
  1304. if ht and hit:IsA("Model") then
  1305. if hit:FindFirstChild("Humanoid") then
  1306. if hit.Name ~= p.Name then
  1307. if Debounces.LPunch == true and Debounces.LPunched == false then
  1308. Debounces.LPunched = true
  1309. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1310. if Debounces.ks2==true then
  1311. z = Instance.new("Sound",hed)
  1312. z.SoundId = "rbxassetid://169380525"
  1313. z.Pitch = ptz[math.random(1,#ptz)]
  1314. z.Volume = 1
  1315. z:Play()
  1316. end
  1317. wait(.2)
  1318. Debounces.LPunched = false
  1319. end
  1320. end
  1321. end
  1322. elseif ht and hit:IsA("Hat") then
  1323. if hit.Parent.Name ~= p.Name then
  1324. if hit.Parent:FindFirstChild("Humanoid") then
  1325. if Debounces.LPunch == true and Debounces.LPunched == false then
  1326. Debounces.LPunched = true
  1327. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1328. if Debounces.ks2==true then
  1329. z = Instance.new("Sound",hed)
  1330. z.SoundId = "rbxassetid://169380525"
  1331. z.Pitch = ptz[math.random(1,#ptz)]
  1332. z.Volume = 1
  1333. z:Play()
  1334. end
  1335. wait(.2)
  1336. Debounces.LPunched = false
  1337. end
  1338. end
  1339. end
  1340. end
  1341. end)
  1342. ----------------------------------------------------
  1343. mod4 = Instance.new("Model",char)
  1344.  
  1345. ptez = {0.7, 0.8, 0.9, 1}
  1346.  
  1347. function FindNearestTorso(Position,Distance,SinglePlayer)
  1348. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1349. local List = {}
  1350. for i,v in pairs(workspace:GetChildren())do
  1351. if v:IsA("Model")then
  1352. if v:findFirstChild("Torso")then
  1353. if v ~= char then
  1354. if(v.Torso.Position -Position).magnitude <= Distance then
  1355. table.insert(List,v)
  1356. end
  1357. end
  1358. end
  1359. end
  1360. end
  1361. return List
  1362. end
  1363.  
  1364. function Punch()
  1365. part=Instance.new('Part',mod4)
  1366. part.Anchored=true
  1367. part.CanCollide=false
  1368. part.FormFactor='Custom'
  1369. part.Size=Vector3.new(.2,.2,.2)
  1370. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1371. part.Transparency=.7
  1372. part.BrickColor=BrickColor.new('Really red')
  1373. mesh=Instance.new('SpecialMesh',part)
  1374. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1375. mesh.Scale=Vector3.new(3,3,3)
  1376. part2=Instance.new('Part',mod4)
  1377. part2.Anchored=true
  1378. part2.CanCollide=false
  1379. part2.FormFactor='Custom'
  1380. part2.Size=Vector3.new(.2,.2,.2)
  1381. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1382. part2.Transparency=.7
  1383. part2.BrickColor=BrickColor.new('Really red')
  1384. mesh2=Instance.new('SpecialMesh',part2)
  1385. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1386. mesh2.Scale=Vector3.new(3,1.5,3)
  1387. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1388. if v:FindFirstChild('Humanoid') then
  1389. v.Humanoid:TakeDamage(math.huge)
  1390. end
  1391. end
  1392. coroutine.resume(coroutine.create(function()
  1393. for i=0,0.62,0.4 do
  1394. wait()
  1395. part.CFrame=part.CFrame
  1396. part.Transparency=i
  1397. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1398. part2.CFrame=part2.CFrame
  1399. part2.Transparency=i
  1400. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1401. end
  1402. part.Parent=nil
  1403. part2.Parent=nil
  1404. end))
  1405. end
  1406. ----------------------------------------------------
  1407. rarm.Touched:connect(function(ht)
  1408. hit = ht.Parent
  1409. if ht and hit:IsA("Model") then
  1410. if hit:FindFirstChild("Humanoid") then
  1411. if hit.Name ~= p.Name then
  1412. if Debounces.RPunch == true and Debounces.RPunched == false then
  1413. Debounces.RPunched = true
  1414. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1415. if Debounces.ks==true then
  1416. z = Instance.new("Sound",hed)
  1417. z.SoundId = "rbxassetid://169380525"
  1418. z.Pitch = ptz[math.random(1,#ptz)]
  1419. z.Volume = 1
  1420. z:Play()
  1421. end
  1422. wait(.2)
  1423. Debounces.RPunched = false
  1424. end
  1425. end
  1426. end
  1427. elseif ht and hit:IsA("Hat") then
  1428. if hit.Parent.Name ~= p.Name then
  1429. if hit.Parent:FindFirstChild("Humanoid") then
  1430. if Debounces.RPunch == true and Debounces.RPunched == false then
  1431. Debounces.RPunched = true
  1432. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1433. if Debounces.ks==true then
  1434. z = Instance.new("Sound",hed)
  1435. z.SoundId = "rbxassetid://169380525"
  1436. z.Pitch = ptz[math.random(1,#ptz)]
  1437. z.Volume = 1
  1438. z:Play()
  1439. end
  1440. wait(.2)
  1441. Debounces.RPunched = false
  1442. end
  1443. end
  1444. end
  1445. end
  1446. end)
  1447. larm.Touched:connect(function(ht)
  1448. hit = ht.Parent
  1449. if ht and hit:IsA("Model") then
  1450. if hit:FindFirstChild("Humanoid") then
  1451. if hit.Name ~= p.Name then
  1452. if Debounces.LPunch == true and Debounces.LPunched == false then
  1453. Debounces.LPunched = true
  1454. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1455. if Debounces.ks2==true then
  1456. z = Instance.new("Sound",hed)
  1457. z.SoundId = "rbxassetid://169380525"
  1458. z.Pitch = ptz[math.random(1,#ptz)]
  1459. z.Volume = 1
  1460. z:Play()
  1461. end
  1462. wait(.2)
  1463. Debounces.LPunched = false
  1464. end
  1465. end
  1466. end
  1467. elseif ht and hit:IsA("Hat") then
  1468. if hit.Parent.Name ~= p.Name then
  1469. if hit.Parent:FindFirstChild("Humanoid") then
  1470. if Debounces.LPunch == true and Debounces.LPunched == false then
  1471. Debounces.LPunched = true
  1472. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1473. if Debounces.ks2==true then
  1474. z = Instance.new("Sound",hed)
  1475. z.SoundId = "rbxassetid://169380525"
  1476. z.Pitch = ptz[math.random(1,#ptz)]
  1477. z.Volume = 1
  1478. z:Play()
  1479. end
  1480. wait(.2)
  1481. Debounces.LPunched = false
  1482. end
  1483. end
  1484. end
  1485. end
  1486. end)
  1487. ----------------------------------------------------
  1488. local player = game.Players.LocalPlayer
  1489. local pchar = player.Character
  1490. local mouse = player:GetMouse()
  1491. local cam = workspace.CurrentCamera
  1492.  
  1493. local rad = math.rad
  1494.  
  1495. local keysDown = {}
  1496. local flySpeed = 0
  1497. local MAX_FLY_SPEED = 150
  1498.  
  1499. local canFly = false
  1500. local flyToggled = false
  1501.  
  1502. local forward, side = 0, 0
  1503. local lastForward, lastSide = 0, 0
  1504.  
  1505. local floatBP = Instance.new("BodyPosition")
  1506. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1507. local flyBV = Instance.new("BodyVelocity")
  1508. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1509. local turnBG = Instance.new("BodyGyro")
  1510. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1511.  
  1512. mouse.KeyDown:connect(function(key)
  1513. keysDown[key] = true
  1514.  
  1515. if key == "f" then
  1516. flyToggled = not flyToggled
  1517.  
  1518. if not flyToggled then
  1519. stanceToggle = "Normal"
  1520. floatBP.Parent = nil
  1521. flyBV.Parent = nil
  1522. turnBG.Parent = nil
  1523. root.Velocity = Vector3.new()
  1524. pchar.Humanoid.PlatformStand = false
  1525. end
  1526. end
  1527.  
  1528. end)
  1529. mouse.KeyUp:connect(function(key)
  1530. keysDown[key] = nil
  1531. end)
  1532.  
  1533. local function updateFly()
  1534.  
  1535. if not flyToggled then return end
  1536.  
  1537. lastForward = forward
  1538. lastSide = side
  1539.  
  1540. forward = 0
  1541. side = 0
  1542.  
  1543. if keysDown.w then
  1544. forward = forward + 1
  1545. end
  1546. if keysDown.s then
  1547. forward = forward - 1
  1548. end
  1549. if keysDown.a then
  1550. side = side - 1
  1551. end
  1552. if keysDown.d then
  1553. side = side + 1
  1554. end
  1555.  
  1556. canFly = (forward ~= 0 or side ~= 0)
  1557.  
  1558. if canFly then
  1559. stanceToggle = "Floating"
  1560. turnBG.Parent = root
  1561. floatBP.Parent = nil
  1562. flyBV.Parent = root
  1563.  
  1564. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1565. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1566. else
  1567. floatBP.position = root.Position
  1568. floatBP.Parent = root
  1569.  
  1570. flySpeed = flySpeed - 1
  1571. if flySpeed < 0 then flySpeed = 0 end
  1572. end
  1573.  
  1574. local camCF = cam.CoordinateFrame
  1575. local in_forward = canFly and forward or lastForward
  1576. local in_side = canFly and side or lastSide
  1577.  
  1578. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1579. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1580.  
  1581. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1582. end
  1583.  
  1584. game:service'RunService'.RenderStepped:connect(function()
  1585. if flyToggled then
  1586. pchar.Humanoid.PlatformStand = true
  1587. end
  1588. updateFly()
  1589. end)
  1590. -------------------------------
  1591. mouse.KeyDown:connect(function(key)
  1592. if key == "q" then
  1593. if Debounces.CanAttack == true then
  1594. Debounces.CanAttack = false
  1595. Debounces.NoIdl = true
  1596. Debounces.on = true
  1597. function FindNearestTorso(Position,Distance,SinglePlayer)
  1598. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1599. local List = {}
  1600. for i,v in pairs(workspace:GetChildren())do
  1601. if v:IsA("Model")then
  1602. if v:findFirstChild("Torso")then
  1603. if v ~= char then
  1604. if(v.Torso.Position -Position).magnitude <= Distance then
  1605. table.insert(List,v)
  1606. end
  1607. end
  1608. end
  1609. end
  1610. end
  1611. return List
  1612. end
  1613. z = Instance.new("Sound",hed)
  1614. z.SoundId = "rbxassetid://232213955"
  1615. z.Pitch = 1
  1616. z.Volume = 1
  1617. wait(0.2)
  1618. z:Play()
  1619. sp = Instance.new("Part",rarm)
  1620. sp.Anchored = true
  1621. sp.CanCollide = false
  1622. sp.Locked = true
  1623. sp.Transparency = 0
  1624. sp.Material = "Neon"
  1625. sp.Size = Vector3.new(1,1,1)
  1626. sp.TopSurface = "SmoothNoOutlines"
  1627. sp.BottomSurface = "SmoothNoOutlines"
  1628. sp.BrickColor = BrickColor.new("Really red")
  1629. spm = Instance.new("SpecialMesh",sp)
  1630. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1631. spm.Scale = Vector3.new(21,21,21)
  1632. sp2 = Instance.new("Part", rarm)
  1633. sp2.Name = "Energy"
  1634. sp2.BrickColor = BrickColor.new("Really red")
  1635. sp2.Size = Vector3.new(1, 1, 1)
  1636. sp2.Shape = "Ball"
  1637. sp2.CanCollide = false
  1638. sp2.Anchored = true
  1639. sp2.Locked = true
  1640. sp2.TopSurface = 0
  1641. sp2.BottomSurface = 0
  1642. sp2.Transparency = 1
  1643. spm2 = Instance.new("SpecialMesh",sp2)
  1644. spm2.MeshId = "rbxassetid://9982590"
  1645. spm2.Scale = Vector3.new(2,2,2)
  1646. for i = 1, 20 do
  1647. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1648. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1655. if Debounces.on == false then break end
  1656. rs:wait()
  1657. end
  1658. for i = 1, 100, 20 do rs:wait()
  1659. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1660. end
  1661. for i = 1, 20 do
  1662. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1669. if Debounces.on == false then break end
  1670. rs:wait()
  1671. end
  1672. sp.Transparency = 1
  1673. for i = 1, 20 do
  1674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1680. if Debounces.on == false then break end
  1681. rs:wait()
  1682. end
  1683. wait(1)
  1684. sp.Transparency = 0
  1685. sp2.Transparency = 0.84
  1686. for i = 1, 20 do
  1687. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1688. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1689. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1696. if Debounces.on == false then break end
  1697. rs:wait()
  1698. end
  1699. for i = 1, 2880, 50 do
  1700. rs:wait()
  1701. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1702. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1703. rs:wait()
  1704. end
  1705. sp:Destroy()
  1706. sp2:Destroy()
  1707. local X = Instance.new("Part",char)
  1708. local O = Instance.new("ObjectValue",X)
  1709. O.Name = "creator"
  1710. X.Locked = true
  1711. X.Name = "Shell"
  1712. X.Anchored = false
  1713. X.CanCollide = false
  1714. X.Transparency = 0
  1715. X.Reflectance = 0
  1716. X.BottomSurface = 0
  1717. X.TopSurface = 0
  1718. X.Shape = 0
  1719. local V = Instance.new("ObjectValue",X)
  1720. V.Value = char
  1721. V.Name = "creator"
  1722. X.BrickColor = BrickColor.new("Really red")
  1723. X.Size = Vector3.new(2,2,2)
  1724. X.Material = "Neon"
  1725. local Z = Instance.new("SpecialMesh",X)
  1726. Z.MeshType = "Sphere"
  1727. Z.Scale = Vector3.new(0.5,0.5,1)
  1728. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1729. local bv = Instance.new("BodyVelocity",X)
  1730. bv.maxForce = Vector3.new(99999,99999,99999)
  1731. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1732. bv.velocity = X.CFrame.lookVector*65
  1733.  
  1734. Explode = X.Touched:connect(function(hit)
  1735. if hit ~= char and hit.Name ~= "Shell" then
  1736. local cf = X.CFrame
  1737. bv:Destroy()
  1738. X.Anchored = true
  1739. Z:Remove()
  1740. Explode:disconnect()
  1741. X.Size = Vector3.new(3,3,3)
  1742. X.Touched:connect(function(hit) end)
  1743. X.CanCollide = false
  1744. local part3 = Instance.new("Part", rarm)
  1745. part3.Anchored=true
  1746. part3.CanCollide=false
  1747. part3.Locked = true
  1748. part3.TopSurface = "SmoothNoOutlines"
  1749. part3.BottomSurface = "SmoothNoOutlines"
  1750. part3.FormFactor='Custom'
  1751. part3.Size=Vector3.new(1,1, 1)
  1752. part3.CFrame=X.CFrame
  1753. part3.Transparency=0
  1754. part3.BrickColor=BrickColor.new("Really red")
  1755. local mesh3 = Instance.new("SpecialMesh",part3)
  1756. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1757. mesh3.Scale = Vector3.new(1,1,1)
  1758. --debris:AddItem(X,8)
  1759. local part4 = Instance.new("Part", rarm)
  1760. part4.Material = "Neon"
  1761. part4.Anchored=true
  1762. part4.CanCollide=false
  1763. part4.Locked = true
  1764. part4.TopSurface = "SmoothNoOutlines"
  1765. part4.BottomSurface = "SmoothNoOutlines"
  1766. part4.FormFactor='Custom'
  1767. part4.Size=Vector3.new(1,1, 1)
  1768. part4.CFrame=X.CFrame
  1769. part4.Transparency=0
  1770. part4.BrickColor=BrickColor.new("Hot pink")
  1771. local mesh4 = Instance.new("SpecialMesh",part4)
  1772. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1773. mesh4.Scale = Vector3.new(.5,.5,.5)
  1774. local part7 = Instance.new("Part", rarm)
  1775. part7.Material = "Neon"
  1776. part7.Anchored=true
  1777. part7.CanCollide=false
  1778. part7.Locked = true
  1779. part7.TopSurface = "SmoothNoOutlines"
  1780. part7.BottomSurface = "SmoothNoOutlines"
  1781. part7.FormFactor='Custom'
  1782. part7.Size=Vector3.new(1,1, 1)
  1783. part7.CFrame=X.CFrame
  1784. part7.Transparency=0
  1785. part7.BrickColor=BrickColor.new("Royal purple")
  1786. local mesh7 = Instance.new("SpecialMesh",part7)
  1787. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1788. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1789. --[[X.Touched:connect(function(ht)
  1790. hit = ht.Parent
  1791. if ht and hit:IsA("Model") then
  1792. if hit:FindFirstChild("Humanoid") then
  1793. if hit.Name ~= p.Name then
  1794. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1795. wait(.3)
  1796. end
  1797. end
  1798. elseif ht and hit:IsA("Hat") then
  1799. if hit.Parent.Name ~= p.Name then
  1800. if hit.Parent:FindFirstChild("Humanoid") then
  1801. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1802. wait(.3)
  1803. end
  1804. end
  1805. end
  1806. end)
  1807. part3.Touched:connect(function(ht)
  1808. hit = ht.Parent
  1809. if ht and hit:IsA("Model") then
  1810. if hit:FindFirstChild("Humanoid") then
  1811. if hit.Name ~= p.Name then
  1812. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1813. wait(.3)
  1814. end
  1815. end
  1816. elseif ht and hit:IsA("Hat") then
  1817. if hit.Parent.Name ~= p.Name then
  1818. if hit.Parent:FindFirstChild("Humanoid") then
  1819. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1820. wait(.3)
  1821. end
  1822. end
  1823. end
  1824. end)]]--
  1825. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1826. if v:FindFirstChild('Humanoid') then
  1827. v.Humanoid:TakeDamage(math.huge)
  1828. v.Humanoid.PlatformStand = true
  1829. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1830. end
  1831. end
  1832.  
  1833. local acos = math.acos
  1834. local sqrt = math.sqrt
  1835. local Vec3 = Vector3.new
  1836. local fromAxisAngle = CFrame.fromAxisAngle
  1837.  
  1838. local function toAxisAngle(CFr)
  1839. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1840. local Angle = math.acos((R00+R11+R22-1)/2)
  1841. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1842. A = A == 0 and 0.00001 or A
  1843. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1844. B = B == 0 and 0.00001 or B
  1845. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1846. C = C == 0 and 0.00001 or C
  1847. local x = (R21-R12)/sqrt(A)
  1848. local y = (R02-R20)/sqrt(B)
  1849. local z = (R10-R01)/sqrt(C)
  1850. return Vec3(x,y,z),Angle
  1851. end
  1852.  
  1853. function ApplyTrig(Num,Func)
  1854. local Min,Max = Func(0),Func(1)
  1855. local i = Func(Num)
  1856. return (i-Min)/(Max-Min)
  1857. end
  1858.  
  1859. function LerpCFrame(CFrame1,CFrame2,Num)
  1860. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1861. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1862. end
  1863.  
  1864. function Crater(Torso,Radius)
  1865. Spawn(function()
  1866. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1867. local Ignore = {}
  1868. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1869. if v.Character ~= nil then
  1870. Ignore[#Ignore+1] = v.Character
  1871. end
  1872. end
  1873. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1874. if Hit == nil then return end
  1875. local Parts = {}
  1876. for i = 1,360,10 do
  1877. local P = Instance.new("Part",Torso.Parent)
  1878. P.Anchored = true
  1879. P.FormFactor = "Custom"
  1880. P.BrickColor = Hit.BrickColor
  1881. P.Material = Hit.Material
  1882. P.TopSurface = "Smooth"
  1883. P.BottomSurface = "Smooth"
  1884. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1885. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1886. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1887. if math.random(0,5) == 0 then -- rubble
  1888. local P = Instance.new("Part",Torso.Parent)
  1889. P.Anchored = true
  1890. P.FormFactor = "Custom"
  1891. P.BrickColor = Hit.BrickColor
  1892. P.Material = Hit.Material
  1893. P.TopSurface = "Smooth"
  1894. P.BottomSurface = "Smooth"
  1895. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1896. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1897. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1898. end
  1899. end
  1900. for i = 0,1,0.05 do
  1901. for i2,v in pairs(Parts) do
  1902. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1903. end
  1904. wait(0.02)
  1905. end
  1906. for i,v in pairs(Parts) do
  1907. if v[1].Size.X > 2.1 then
  1908. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1909. end
  1910. v[1].Anchored = false
  1911. end
  1912. for i = 0,1,0.05 do
  1913. for i2,v in pairs(Parts) do
  1914. v[1].Transparency = i
  1915. if i == 1 then
  1916. v[1]:Destroy()
  1917. elseif i >= 0.25 then
  1918. v[1].CanCollide = false
  1919. end
  1920. end
  1921. wait(0.02)
  1922. end
  1923. Parts = nil
  1924. end)
  1925. end
  1926.  
  1927. ROW = function(out, trans, s, wt, t, ang, plus)
  1928. for i = 1, 360, 360/t do
  1929. local c = Instance.new("Part", game.Workspace)
  1930. c.FormFactor = 3
  1931. c.TopSurface = 0
  1932. c.BottomSurface = 0
  1933. c.Size = s
  1934. c.Anchored = true
  1935. c.CanCollide = wt
  1936. c.Material=workspace.Base.Material
  1937. c.Transparency = trans
  1938. c.BrickColor = workspace.Base.BrickColor
  1939. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1940. c.Locked=true
  1941. game.Debris:AddItem(c,15)
  1942. end
  1943. end
  1944.  
  1945. Part = function(x,y,z,color,tr,cc,an,parent)
  1946. local p = Instance.new('Part',parent or Weapon)
  1947. p.formFactor = 'Custom'
  1948. p.Size = Vector3.new(x,y,z)
  1949. p.BrickColor = BrickColor.new(color)
  1950. p.CanCollide = cc
  1951. p.Transparency = tr
  1952. p.Anchored = an
  1953. p.TopSurface,p.BottomSurface = 0,0
  1954. p.Locked=true
  1955. p:BreakJoints()
  1956. return p end
  1957.  
  1958. Mesh = function(par,num,x,y,z)
  1959. local msh = _
  1960. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1961. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1962. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1963. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1964. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1965. end msh.Scale = Vector3.new(x,y,z)
  1966. return msh end
  1967.  
  1968. function explosion(col1,col2,cfr,sz,rng,dmg)
  1969. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1970. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1971. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1972. v1,v2,v3=sz.x,sz.y,sz.z
  1973. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1974. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1975. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1976. a.CFrame=cfr
  1977. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1978. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1979.  
  1980. Spawn(function()
  1981. while wait() do
  1982. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1983. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1984. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1985. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1986. a.Transparency=a.Transparency+0.05
  1987. a2.Transparency=a2.Transparency+0.05
  1988. a3.Transparency=a3.Transparency+0.05
  1989. end
  1990. end)
  1991. end
  1992.  
  1993. Crater(X,20)
  1994. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1995. z = Instance.new("Sound",X)
  1996. z.SoundId = "rbxassetid://231917744"
  1997. z.Pitch = .5
  1998. z.Volume = 10
  1999. z1 = Instance.new("Sound",X)
  2000. z1.SoundId = "rbxassetid://231917744"
  2001. z1.Pitch = .5
  2002. z1.Volume = 10
  2003. z2 = Instance.new("Sound",X)
  2004. z2.SoundId = "rbxassetid://231917744"
  2005. z2.Pitch = .5
  2006. z2.Volume = 10
  2007. z3 = Instance.new("Sound",X)
  2008. z3.SoundId = "rbxassetid://245537790"
  2009. z3.Pitch = .7
  2010. z3.Volume = 1
  2011. z4 = Instance.new("Sound",X)
  2012. z4.SoundId = "rbxassetid://245537790"
  2013. z4.Pitch = .7
  2014. z4.Volume = 1
  2015. wait(0.1)
  2016. z:Play()
  2017. z1:Play()
  2018. z2:Play()
  2019. z3:Play()
  2020. z4:Play()
  2021.  
  2022. local part=Instance.new('Part',rarm)
  2023. part.Anchored=true
  2024. part.CanCollide=false
  2025. part.Locked = true
  2026. part.FormFactor='Custom'
  2027. part.Size=Vector3.new(1,1,1)
  2028. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2029. part.Transparency=0
  2030. part.BrickColor=BrickColor.new('Royal purple')
  2031. local mesh=Instance.new('SpecialMesh',part)
  2032. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2033. mesh.Scale=Vector3.new(2,2,2)
  2034. local part2=part:clone()
  2035. part2.Parent = rarm
  2036. part2.BrickColor=BrickColor.new("Really red")
  2037. local part5=part:clone()
  2038. part5.Parent = rarm
  2039. part5.BrickColor=BrickColor.new("Really red")
  2040. local part6=part:clone()
  2041. part6.Parent = rarm
  2042. part6.BrickColor=BrickColor.new("Black")
  2043. local mesh2=mesh:clone()
  2044. mesh2.Parent=part2
  2045. mesh2.Scale=Vector3.new(3, 3, 3)
  2046. local mesh5=mesh:clone()
  2047. mesh5.Parent=part5
  2048. mesh5.Scale=Vector3.new(3, 3, 3)
  2049. local mesh6=mesh:clone()
  2050. mesh6.Parent=part6
  2051. mesh6.Scale=Vector3.new(3, 3, 3)
  2052. local blast = Instance.new("Part", rarm)
  2053. blast.BrickColor = BrickColor.new("Royal purple")
  2054. blast.Anchored = true
  2055. blast.CanCollide = false
  2056. blast.Locked = true
  2057. blast.Size = Vector3.new(1, 1, 1)
  2058. blast.TopSurface = "Smooth"
  2059. blast.BottomSurface = "Smooth"
  2060. blast.Transparency = 0
  2061. blast.CFrame = HandCF
  2062. local bm = Instance.new("SpecialMesh", blast)
  2063. bm.Scale = Vector3.new(5,1,5)
  2064. bm.MeshId = "rbxassetid://156292343"
  2065. local blast2 = Instance.new("Part", rarm)
  2066. blast2.BrickColor = BrickColor.new("Royal purple")
  2067. blast2.Anchored = true
  2068. blast2.CanCollide = false
  2069. blast2.Locked = true
  2070. blast2.Size = Vector3.new(1, 1, 1)
  2071. blast2.TopSurface = "Smooth"
  2072. blast2.BottomSurface = "Smooth"
  2073. blast2.Transparency = 0
  2074. blast2.CFrame = HandCF
  2075. local bm2 = Instance.new("SpecialMesh", blast2)
  2076. bm2.Scale = Vector3.new(3,1,3)
  2077. bm2.MeshId = "rbxassetid://156292343"
  2078. local blast3 = Instance.new("Part", rarm)
  2079. blast3.BrickColor = BrickColor.new("Royal purple")
  2080. blast3.Anchored = true
  2081. blast3.CanCollide = false
  2082. blast3.Locked = true
  2083. blast3.Size = Vector3.new(1, 1, 1)
  2084. blast3.TopSurface = "Smooth"
  2085. blast3.BottomSurface = "Smooth"
  2086. blast3.Transparency = 0
  2087. blast3.CFrame = HandCF
  2088. local bm3 = Instance.new("SpecialMesh", blast3)
  2089. bm3.Scale = Vector3.new(3,1,3)
  2090. bm3.MeshId = "rbxassetid://3270017"
  2091. for i = 1,120 do rs:wait()
  2092. X.Transparency = X.Transparency + (1/120)
  2093. part.Transparency = part.Transparency + (1/120)
  2094. part2.Transparency = part2.Transparency + (1/120)
  2095. part3.Transparency = part3.Transparency + (1/120)
  2096. part4.Transparency = part4.Transparency + (1/120)
  2097. part5.Transparency = part5.Transparency + (1/120)
  2098. part6.Transparency = part6.Transparency + (1/120)
  2099. part7.Transparency = part7.Transparency + (1/120)
  2100. blast.Transparency = blast.Transparency + (1/120)
  2101. blast2.Transparency = blast2.Transparency + (1/120)
  2102. blast3.Transparency = blast3.Transparency + (1/120)
  2103. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2104. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2105. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2106. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2107. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2108. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2109. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2110. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2111. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2112. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2113. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2114. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2115. X.CFrame = cf
  2116. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2117. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2118. part3.CFrame=X.CFrame
  2119. part4.CFrame=X.CFrame
  2120. part7.CFrame=X.CFrame
  2121. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2122. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2123. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2124. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2125. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2126. rs:wait()
  2127. end
  2128. X:Destroy()
  2129. part:Destroy()
  2130. part2:Destroy()
  2131. part3:Destroy()
  2132. part4:Destroy()
  2133. part5:Destroy()
  2134. part6:Destroy()
  2135. blast:Destroy()
  2136. blast2:Destroy()
  2137. blast3:Destroy()
  2138. z:Destroy()
  2139. z1:Destroy()
  2140. z2:Destroy()
  2141. z3:Destroy()
  2142. z4:Destroy()
  2143. end
  2144. end)
  2145. for i = 1, 20 do
  2146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2148. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2152. if Debounces.on == false then break end
  2153. rs:wait()
  2154. end
  2155. if Debounces.CanAttack == false then
  2156. Debounces.CanAttack = true
  2157. Debounces.NoIdl = false
  2158. Debounces.on = false
  2159. end
  2160. end
  2161. end
  2162. end)
  2163. ----------------------------------------------------
  2164. mouse.KeyDown:connect(function(key)
  2165. if key == "e" then
  2166. if Debounces.CanAttack == true then
  2167. Debounces.CanAttack = false
  2168. Debounces.on = true
  2169. Debounces.NoIdl = true
  2170. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2171. z = Instance.new("Sound", rarm)
  2172. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2173. z.Volume = .6
  2174. z.Pitch = pt[math.random(1,#pt)]
  2175. z.Looped = false
  2176. z:Play()
  2177. Debounces.RPunch = true
  2178. Debounces.LPunch = true
  2179. Debounces.ks = true
  2180. Debounces.ks2 = true
  2181. for i = 1, 3 do
  2182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2186. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2188. if Debounces.on == false then break end
  2189. wait()
  2190. end
  2191. z2 = Instance.new("Sound", larm)
  2192. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2193. z2.Volume = .6
  2194. z2.Pitch = pt[math.random(1,#pt)]
  2195. z2.Looped = false
  2196. z2:Play()
  2197. for i = 1, 3 do
  2198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2204. if Debounces.on == false then break end
  2205. wait()
  2206. end
  2207. z3 = Instance.new("Sound", rarm)
  2208. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2209. z3.Volume = 0.6
  2210. z3.Pitch = pt[math.random(1,#pt)]
  2211. z3.Looped = false
  2212. z3:Play()
  2213. for i = 1, 3 do
  2214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2220. if Debounces.on == false then break end
  2221. wait()
  2222. end
  2223. z4 = Instance.new("Sound", larm)
  2224. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2225. z4.Volume = .6
  2226. z4.Pitch = pt[math.random(1,#pt)]
  2227. z4.Looped = false
  2228. z4:Play()
  2229. for i = 1, 3 do
  2230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2236. if Debounces.on == false then break end
  2237. wait()
  2238. end
  2239. z5 = Instance.new("Sound", rarm)
  2240. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2241. z5.Volume = .6
  2242. z5.Pitch = pt[math.random(1,#pt)]
  2243. z5.Looped = false
  2244. z5:Play()
  2245. for i = 1, 3 do
  2246. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2247. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2250. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2252. if Debounces.on == false then break end
  2253. wait()
  2254. end
  2255. z6 = Instance.new("Sound", larm)
  2256. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2257. z6.Volume = .6
  2258. z6.Pitch = pt[math.random(1,#pt)]
  2259. z6.Looped = false
  2260. z6:Play()
  2261. for i = 1, 3 do
  2262. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2263. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2264. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2265. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2266. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2267. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2268. if Debounces.on == false then break end
  2269. wait()
  2270. end
  2271. z7 = Instance.new("Sound", rarm)
  2272. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2273. z7.Volume = .6
  2274. z7.Pitch = pt[math.random(1,#pt)]
  2275. z7.Looped = false
  2276. z7:Play()
  2277. for i = 1, 3 do
  2278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2284. if Debounces.on == false then break end
  2285. wait()
  2286. end
  2287. z8 = Instance.new("Sound", larm)
  2288. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2289. z8.Volume = .6
  2290. z8.Pitch = pt[math.random(1,#pt)]
  2291. z8.Looped = false
  2292. z8:Play()
  2293. for i = 1, 3 do
  2294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2300. if Debounces.on == false then break end
  2301. wait()
  2302. end
  2303. z9 = Instance.new("Sound", rarm)
  2304. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2305. z9.Volume = 0.6
  2306. z9.Pitch = pt[math.random(1,#pt)]
  2307. z9.Looped = false
  2308. z9:Play()
  2309. for i = 1, 3 do
  2310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2316. if Debounces.on == false then break end
  2317. wait()
  2318. end
  2319. z10 = Instance.new("Sound", larm)
  2320. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2321. z10.Volume = .6
  2322. z10.Pitch = pt[math.random(1,#pt)]
  2323. z10.Looped = false
  2324. z10:Play()
  2325. for i = 1, 3 do
  2326. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2327. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2330. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2331. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2332. if Debounces.on == false then break end
  2333. wait()
  2334. end
  2335. z11 = Instance.new("Sound", rarm)
  2336. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2337. z11.Volume = .6
  2338. z11.Pitch = pt[math.random(1,#pt)]
  2339. z11.Looped = false
  2340. z11:Play()
  2341. for i = 1, 3 do
  2342. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2346. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2347. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2348. if Debounces.on == false then break end
  2349. wait()
  2350. end
  2351. z12 = Instance.new("Sound", larm)
  2352. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2353. z12.Volume = .6
  2354. z12.Pitch = pt[math.random(1,#pt)]
  2355. z12.Looped = false
  2356. z12:Play()
  2357. for i = 1, 3 do
  2358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2361. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2363. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2364. if Debounces.on == false then break end
  2365. wait()
  2366. end
  2367. z13 = Instance.new("Sound", rarm)
  2368. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2369. z13.Volume = 0.6
  2370. z13.Pitch = pt[math.random(1,#pt)]
  2371. z13.Looped = false
  2372. z13:Play()
  2373. for i = 1, 3 do
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2380. if Debounces.on == false then break end
  2381. wait()
  2382. end
  2383. z14 = Instance.new("Sound", larm)
  2384. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2385. z14.Volume = .6
  2386. z14.Pitch = pt[math.random(1,#pt)]
  2387. z14.Looped = false
  2388. z14:Play()
  2389. for i = 1, 3 do
  2390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2396. if Debounces.on == false then break end
  2397. wait()
  2398. end
  2399. z15 = Instance.new("Sound", rarm)
  2400. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2401. z15.Volume = .6
  2402. z15.Pitch = pt[math.random(1,#pt)]
  2403. z15.Looped = false
  2404. z15:Play()
  2405. for i = 1, 3 do
  2406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2408. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2409. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2412. if Debounces.on == false then break end
  2413. wait()
  2414. end
  2415. z16 = Instance.new("Sound", larm)
  2416. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2417. z16.Volume = .6
  2418. z16.Pitch = pt[math.random(1,#pt)]
  2419. z16.Looped = false
  2420. z16:Play()
  2421. for i = 1, 3 do
  2422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2428. if Debounces.on == false then break end
  2429. wait()
  2430. end
  2431. z17 = Instance.new("Sound", rarm)
  2432. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2433. z17.Volume = .6
  2434. z17.Pitch = pt[math.random(1,#pt)]
  2435. z17.Looped = false
  2436. z17:Play()
  2437. for i = 1, 3 do
  2438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2444. if Debounces.on == false then break end
  2445. wait()
  2446. end
  2447. z18 = Instance.new("Sound", larm)
  2448. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2449. z18.Volume = .6
  2450. z18.Pitch = pt[math.random(1,#pt)]
  2451. z18.Looped = false
  2452. z18:Play()
  2453. for i = 1, 3 do
  2454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2460. if Debounces.on == false then break end
  2461. wait()
  2462. end
  2463. z19 = Instance.new("Sound", rarm)
  2464. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2465. z19.Volume = 0.6
  2466. z19.Pitch = pt[math.random(1,#pt)]
  2467. z19.Looped = false
  2468. z19:Play()
  2469. for i = 1, 3 do
  2470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2476. if Debounces.on == false then break end
  2477. wait()
  2478. end
  2479. z20 = Instance.new("Sound", larm)
  2480. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2481. z20.Volume = .6
  2482. z20.Pitch = pt[math.random(1,#pt)]
  2483. z20.Looped = false
  2484. z20:Play()
  2485. for i = 1, 3 do
  2486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2492. if Debounces.on == false then break end
  2493. wait()
  2494. end
  2495. z:Destroy()
  2496. z2:Destroy()
  2497. z3:Destroy()
  2498. z4:Destroy()
  2499. z5:Destroy()
  2500. z6:Destroy()
  2501. z7:Destroy()
  2502. z8:Destroy()
  2503. z9:Destroy()
  2504. z10:Destroy()
  2505. z11:Destroy()
  2506. z12:Destroy()
  2507. z13:Destroy()
  2508. z14:Destroy()
  2509. z15:Destroy()
  2510. z16:Destroy()
  2511. z17:Destroy()
  2512. z18:Destroy()
  2513. z19:Destroy()
  2514. z20:Destroy()
  2515. Debounces.LPunch = false
  2516. Debounces.RPunch = false
  2517. Debounces.ks = false
  2518. Debounces.ks2 = false
  2519. if Debounces.CanAttack == false then
  2520. Debounces.CanAttack = true
  2521. Debounces.on = false
  2522. Debounces.NoIdl = false
  2523. end
  2524. end
  2525. end
  2526. end)
  2527. -------------------------------
  2528. mouse.KeyDown:connect(function(key)
  2529. if key == "t" then
  2530. if Debounces.CanAttack == true then
  2531. Debounces.CanAttack = false
  2532. Debounces.NoIdl = true
  2533. Debounces.on = true
  2534. Debounces.ks = true
  2535. kik = rleg.Touched:connect(function(ht)
  2536. hit = ht.Parent
  2537. if ht and hit:IsA("Model") then
  2538. if hit:FindFirstChild("Humanoid") then
  2539. if hit.Name ~= p.Name then
  2540. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2541. Debounces.Slashed = true]]--
  2542. if Debounces.ks==true then
  2543. z = Instance.new("Sound",hed)
  2544. z.SoundId = "rbxassetid://169380525"
  2545. z.Volume = 1
  2546. z:Play()
  2547. Debounces.ks=false
  2548. end
  2549. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2550. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2551. --Debounces.Slashed = false
  2552. --end
  2553. end
  2554. end
  2555. elseif ht and hit:IsA("Hat") then
  2556. if hit.Parent.Name ~= p.Name then
  2557. if hit.Parent:FindFirstChild("Humanoid") then
  2558. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2559. Debounces.Slashed = true]]--
  2560. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2561. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2562. --Debounces.Slashed = false
  2563. --end
  2564. end
  2565. end
  2566. end
  2567. end)
  2568. for i = 1,20 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2575. if Debounces.on == false then break end
  2576. rs:wait()
  2577. end
  2578. kik:disconnect()
  2579. if Debounces.CanAttack == false then
  2580. Debounces.CanAttack = true
  2581. Debounces.NoIdl = false
  2582. Debounces.on = false
  2583. end
  2584. end
  2585. end
  2586. end)
  2587. ----------------------------------------------------
  2588. mouse.KeyDown:connect(function(key)
  2589. if key == "y" then
  2590. if Debounces.CanAttack == true then
  2591. Debounces.CanAttack = false
  2592. Debounces.on = true
  2593. Debounces.NoIdl = true
  2594. for i = 1, 15 do
  2595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2601. if Debounces.on == false then break end
  2602. rs:wait(2.7)
  2603. end
  2604. x = Instance.new("Sound",char)
  2605. x.SoundId = "rbxassetid://345052019"
  2606. x.Pitch = 0.8
  2607. x.Volume = 1
  2608. x:Play()
  2609. wait(1.5)
  2610. Debounces.on = false
  2611. Debounces.Here = false
  2612. shot = shot + 1
  2613. local rng = Instance.new("Part", larm)
  2614. rng.Anchored = true
  2615. rng.BrickColor = BrickColor.new("Really red")
  2616. rng.CanCollide = false
  2617. rng.FormFactor = 3
  2618. rng.Name = "Ring"
  2619. rng.Size = Vector3.new(1, 1, 1)
  2620. rng.Transparency = 0.35
  2621. rng.TopSurface = 0
  2622. rng.BottomSurface = 0
  2623. rng2 = rng:clone()
  2624. rng3 = rng2:clone()
  2625. rng4 = rng2:clone()
  2626. local rngm = Instance.new("SpecialMesh", rng)
  2627. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2628. rngm.Scale = Vector3.new(10, 10, 1)
  2629. rngm2 = rngm:clone()
  2630. rngm2.Scale = Vector3.new(6, 6, 4)
  2631. rngm3=rngm2:clone()
  2632. rngm3.Parent = rng3
  2633. rngm3.Scale = Vector3.new(9, 9, 2)
  2634. rngm4 = rngm2:clone()
  2635. rngm4.Parent = rng4
  2636. rngm4.Scale = Vector3.new(7, 7, 2)
  2637. local bem = Instance.new("Part", larm)
  2638. bem.Anchored = true
  2639. bem.BrickColor = BrickColor.new("White")
  2640. bem.CanCollide = false
  2641. bem.FormFactor = 3
  2642. bem.Name = "Beam" .. shot
  2643. bem.Size = Vector3.new(1, 1, 1)
  2644. bem.Transparency = 0.35
  2645. bem.TopSurface = 0
  2646. bem.BottomSurface = 0
  2647. local bemm = Instance.new("SpecialMesh", bem)
  2648. bemm.MeshType = 4
  2649. bemm.Scale = Vector3.new(1, 10, 10)
  2650. local out = Instance.new("Part", larm)
  2651. out.Anchored = true
  2652. out.BrickColor = BrickColor.new("White")
  2653. out.CanCollide = false
  2654. out.FormFactor = 3
  2655. out.Name = "Out"
  2656. out.Size = Vector3.new(4, 4, 4)
  2657. out.Transparency = 0.35
  2658. out.TopSurface = 0
  2659. out.BottomSurface = 0
  2660. local outm = Instance.new("SpecialMesh", out)
  2661. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2662. outm.Scale = Vector3.new(10, 10, 10)
  2663. local bnd = Instance.new("Part", larm)
  2664. bnd.Anchored = true
  2665. bnd.BrickColor = BrickColor.new("Really red")
  2666. bnd.CanCollide = false
  2667. bnd.FormFactor = 3
  2668. bnd.Name = "Bend"
  2669. bnd.Size = Vector3.new(1, 1, 1)
  2670. bnd.Transparency = 1
  2671. bnd.TopSurface = 0
  2672. bnd.BottomSurface = 0
  2673. local bndm = Instance.new("SpecialMesh", bnd)
  2674. bndm.MeshType = 3
  2675. bndm.Scale = Vector3.new(8, 8, 8)
  2676. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2677. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2678. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2679. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2680. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2681. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2682. Debounces.Shewt = true
  2683. coroutine.wrap(function()
  2684. for i = 1, 20, 0.2 do
  2685. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2686. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2687. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2688. rng.Transparency = i/30
  2689. rng3.Transparency = 1/34
  2690. rng4.Transparency = i/36
  2691. wait()
  2692. end
  2693. wait()
  2694. rng:Destroy()
  2695. end)()
  2696. if Debounces.Shewt == true then
  2697. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2698. hit = ht.Parent
  2699. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2700. if HasntTouched(hit.Name) == true and deb == false then
  2701. deb = true
  2702. coroutine.wrap(function()
  2703. hit:FindFirstChild("Humanoid").PlatformStand = true
  2704. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2705. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2706. end)()
  2707. table.insert(Touche, hit.Name)
  2708. deb = false
  2709. end
  2710. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2711. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2712. deb = true
  2713. coroutine.wrap(function()
  2714. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2715. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2716. wait(1)
  2717. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2718. end)()
  2719. table.insert(Touche, hit.Parent.Name)
  2720. deb = false
  2721. for i, v in pairs(Touche) do
  2722. print(v)
  2723. end
  2724. end
  2725. end
  2726. end)
  2727. end
  2728. for i = 0, 260, 8 do
  2729. bem.Size = Vector3.new(i, 10, 10)
  2730. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2731. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2732. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2733. bnd.Size = Vector3.new(1,1,1)
  2734. bndm.Scale = Vector3.new(8,8,8)
  2735. if i % 10 == 0 then
  2736. local newRng = rng2:Clone()
  2737. newRng.Parent = larm
  2738. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2739. local newRngm = rngm2:clone()
  2740. newRngm.Parent=newRng
  2741. coroutine.wrap(function()
  2742. for i = 1, 10, 0.2 do
  2743. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2744. newRng.Transparency = i/10
  2745. wait()
  2746. end
  2747. wait()
  2748. newRng:Destroy()
  2749. end)()
  2750. end
  2751. wait()
  2752. end
  2753. wait()
  2754. Debounces.Shewt = false
  2755. bem:Destroy()
  2756. out:Destroy()
  2757. bnd:Destroy()
  2758. Debounces.Ready = false
  2759. for i, v in pairs(Touche) do
  2760. table.remove(Touche, i)
  2761. end
  2762. wait()
  2763. table.insert(Touche, char.Name)
  2764. Debounces.NoIdl = false
  2765. if Debounces.CanAttack == false then
  2766. Debounces.CanAttack = true
  2767. end
  2768. end
  2769. end
  2770. end)
  2771. ----------------------------------------------------
  2772. Charging = false
  2773. mouse.KeyDown:connect(function(key)
  2774. if key == "r" then
  2775. if Charging == false then
  2776. Charging = true
  2777. if Debounces.CanAttack == true then
  2778. Debounces.CanAttack = false
  2779. Debounces.NoIdl = true
  2780. Debounces.on = true
  2781. for i = 1,20 do
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2788. if Debounces.on == false then break end
  2789. rs:wait()
  2790. end
  2791. --[[for i = 1,20 do
  2792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2798. if Debounces.on == false then break end
  2799. rs:wait()
  2800. end]]--
  2801. pt=Instance.new('Part',torso)
  2802. pt.Anchored=true
  2803. pt.CanCollide=false
  2804. pt.Locked = true
  2805. pt.FormFactor='Custom'
  2806. pt.Size=Vector3.new(1,1,1)
  2807. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2808. pt.Transparency=.6
  2809. pt.BrickColor=BrickColor.new('White')
  2810. msh=Instance.new('SpecialMesh',pt)
  2811. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2812. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2813. pt2=pt:clone()
  2814. pt2.Parent = torso
  2815. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2816. pt2.BrickColor=BrickColor.new("Really red")
  2817. msh2=msh:clone()
  2818. msh2.Parent=pt2
  2819. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2820.  
  2821. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2822.  
  2823. bl = Instance.new("Part", char)
  2824. bl.Locked = true
  2825. bl.Name = "Shell"
  2826. bl.BrickColor = BrickColor.new("Really red")
  2827. bl.Anchored = true
  2828. bl.CanCollide = false
  2829. bl.Transparency = 0
  2830. bl.Reflectance = 0
  2831. bl.BottomSurface = 0
  2832. bl.TopSurface = 0
  2833. bl.Shape = 0
  2834. blm = Instance.new("SpecialMesh",bl)
  2835. blm.MeshType = "Sphere"
  2836. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2837. blm.MeshId = "rbxassetid://9982590"
  2838.  
  2839. coroutine.resume(coroutine.create(function()
  2840. for i=1, math.huge, 4 do
  2841. if Charging == true then
  2842. rs:wait()
  2843. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2844. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2845. bl.Transparency = bl.Transparency + 0.1
  2846. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2847. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2848. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2849. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2850. elseif Charging == false then break
  2851. end
  2852. end
  2853. end))
  2854.  
  2855. repeat
  2856. local p = Instance.new('Part',torso)
  2857. p.formFactor = 'Custom'
  2858. p.Size = Vector3.new(1,1,1)
  2859. p.BrickColor = BrickColor.new('Really red')
  2860. p.CanCollide = false
  2861. p.Transparency = 0
  2862. p.Anchored = true
  2863. p.Locked=true
  2864. p.Material = workspace.Base.Material
  2865. s = math.random(1,40)/10
  2866. local m = Instance.new("BlockMesh",p)
  2867. m.Scale = Vector3.new(s,s,s)
  2868. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2869. --[[coroutine.wrap(function()
  2870. wait(2)
  2871. while Charging == true do
  2872. wait(2)
  2873. GroundWave1()
  2874. wait(2)
  2875. end
  2876. end)()]]--
  2877. Spawn(function()
  2878. while rs:wait() do
  2879. if Charging == true then
  2880. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2881. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2882. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2883. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2884. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2885. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2886. elseif Charging == false then break
  2887. end
  2888. end
  2889. end)
  2890. Spawn(function()
  2891. while rs:wait() do
  2892. if p.Transparency >= 1 then p:Destroy() break end
  2893. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2894. p.Transparency = p.Transparency+0.01
  2895. end
  2896. end)
  2897. wait(.3)
  2898. until Charging == false
  2899. end
  2900. end
  2901. end
  2902. end)
  2903. ----------------------------------------------------
  2904. mouse.KeyUp:connect(function(key)
  2905. if key == "r" then
  2906. if Charging == true then
  2907. Charging = false
  2908. pt:Destroy()
  2909. pt2:Destroy()
  2910. bl:Destroy()
  2911. if Debounces.CanAttack == false then
  2912. Debounces.CanAttack = true
  2913. Debounces.NoIdl = false
  2914. Debounces.on = false
  2915. end
  2916. end
  2917. end
  2918. end)
  2919. ----------------------------------------------------
  2920. mouse.KeyDown:connect(function(key)
  2921. if key == "g" then
  2922. if Debounces.CanAttack == true then
  2923. Debounces.CanAttack = false
  2924. Debounces.NoIdl = true
  2925. Debounces.on = true
  2926. local shell = Instance.new("Part",torso)
  2927. shell.BrickColor = BrickColor.new("Really red")
  2928. shell.Anchored = true
  2929. shell.CanCollide = false
  2930. shell.Locked = true
  2931. shell.TopSurface = "SmoothNoOutlines"
  2932. shell.BottomSurface = "SmoothNoOutlines"
  2933. shell.Size = Vector3.new(1,1,1)
  2934. shellm = Instance.new("SpecialMesh",shell)
  2935. shellm.MeshType = "Sphere"
  2936. shellm.Scale = Vector3.new(1,1,1)
  2937. local shell2 = Instance.new("Part",torso)
  2938. shell2.BrickColor = BrickColor.new("Really red")
  2939. shell2.Anchored = true
  2940. shell2.CanCollide = false
  2941. shell2.Locked = true
  2942. shell2.TopSurface = "SmoothNoOutlines"
  2943. shell2.BottomSurface = "SmoothNoOutlines"
  2944. shell2.Size = Vector3.new(1,1,1)
  2945. shellm2 = Instance.new("SpecialMesh",shell2)
  2946. shellm2.MeshType = "Sphere"
  2947. shellm2.Scale = Vector3.new(1,1,1)
  2948.  
  2949. function FindNearestTorso(Position,Distance,SinglePlayer)
  2950. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2951. local List = {}
  2952. for i,v in pairs(workspace:GetChildren())do
  2953. if v:IsA("Model")then
  2954. if v:findFirstChild("Torso")then
  2955. if v ~= char then
  2956. if(v.Torso.Position -Position).magnitude <= Distance then
  2957. table.insert(List,v)
  2958. end
  2959. end
  2960. end
  2961. end
  2962. end
  2963. return List
  2964. end
  2965.  
  2966. Shell = function()
  2967. local X = Instance.new("Part",char)
  2968. local O = Instance.new("ObjectValue",X)
  2969. O.Name = "creator"
  2970. X.Locked = true
  2971. X.Name = "Shell"
  2972. X.Anchored = false
  2973. X.CanCollide = false
  2974. X.Transparency = 0
  2975. X.Reflectance = 0
  2976. X.BottomSurface = 0
  2977. X.TopSurface = 0
  2978. X.Shape = 0
  2979. local V = Instance.new("ObjectValue",X)
  2980. V.Value = char
  2981. V.Name = "creator"
  2982. X.BrickColor = BrickColor.new("Really red")
  2983. X.Size = Vector3.new(1,1,1)
  2984. --X.Material = "Neon"
  2985. local Z = Instance.new("SpecialMesh",X)
  2986. Z.MeshType = "Sphere"
  2987. Z.Scale = Vector3.new(1,1,1)
  2988. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2989. local bv = Instance.new("BodyVelocity",X)
  2990. bv.maxForce = Vector3.new(99999,99999,99999)
  2991. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2992. bv.velocity = root.CFrame.lookVector*65
  2993. Explode = X.Touched:connect(function(hit)
  2994. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2995. local cf = X.CFrame
  2996. bv:Destroy()
  2997. X.Anchored = true
  2998. Z:Remove()
  2999. Explode:disconnect()
  3000. X.Size = Vector3.new(3,3,3)
  3001. X.Touched:connect(function(hit) end)
  3002. X.CanCollide = false
  3003. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3004. if v:FindFirstChild('Humanoid') then
  3005. v.Humanoid:TakeDamage(math.huge)
  3006. end
  3007. end
  3008. for i = 1, (40) do rs:wait()
  3009. X.Transparency = X.Transparency + (1/40)
  3010. X.Size = X.Size + Vector3.new(1,1,1)
  3011. X.CFrame = cf
  3012. end
  3013. X:Destroy()
  3014. end
  3015. end)
  3016. end
  3017. Shell()
  3018. for i = 1, 10 do
  3019. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3020. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3027. if Debounces.on == false then break end
  3028. rs:wait()
  3029. end
  3030. Shell()
  3031. shell.Transparency = 1
  3032. for i = 1, 10 do
  3033. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3034. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3035. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3036. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3037. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3038. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3039. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3040. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3041. if Debounces.on == false then break end
  3042. rs:wait()
  3043. end
  3044. Shell()
  3045. shell.Transparency = 0
  3046. shell2.Transparency = 1
  3047. for i = 1, 10 do
  3048. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3049. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3053. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3056. if Debounces.on == false then break end
  3057. rs:wait()
  3058. end
  3059. Shell()
  3060. shell2.Transparency = 0
  3061. shell.Transparency = 1
  3062. for i = 1, 10 do
  3063. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3064. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3071. if Debounces.on == false then break end
  3072. rs:wait()
  3073. end
  3074. Shell()
  3075. shell.Transparency = 0
  3076. shell2.Transparency = 1
  3077. for i = 1, 10 do
  3078. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3079. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3086. if Debounces.on == false then break end
  3087. rs:wait()
  3088. end
  3089. Shell()
  3090. shell2.Transparency = 0
  3091. shell.Transparency = 1
  3092. for i = 1, 10 do
  3093. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3094. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3095. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3096. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3097. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3098. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3101. if Debounces.on == false then break end
  3102. rs:wait()
  3103. end
  3104. Shell()
  3105. shell.Transparency = 0
  3106. shell2.Transparency = 1
  3107. for i = 1, 10 do
  3108. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3109. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3115. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3116. if Debounces.on == false then break end
  3117. rs:wait()
  3118. end
  3119. Shell()
  3120. shell2.Transparency = 0
  3121. shell.Transparency = 1
  3122. for i = 1, 10 do
  3123. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3124. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3131. if Debounces.on == false then break end
  3132. rs:wait()
  3133. end
  3134. Shell()
  3135. shell.Transparency = 0
  3136. shell2.Transparency = 1
  3137. for i = 1, 10 do
  3138. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3139. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3146. if Debounces.on == false then break end
  3147. rs:wait()
  3148. end
  3149. Shell()
  3150. shell2.Transparency = 0
  3151. shell.Transparency = 1
  3152. for i = 1, 10 do
  3153. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3154. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3155. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3156. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3157. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3158. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3159. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3160. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3161. if Debounces.on == false then break end
  3162. rs:wait()
  3163. end
  3164. Shell()
  3165. shell.Transparency = 0
  3166. shell2.Transparency = 1
  3167. for i = 1, 10 do
  3168. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3169. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3170. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3171. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3172. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3173. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3174. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3175. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3176. if Debounces.on == false then break end
  3177. rs:wait()
  3178. end
  3179. Shell()
  3180. shell2.Transparency = 0
  3181. shell.Transparency = 1
  3182. for i = 1, 10 do
  3183. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3184. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3191. if Debounces.on == false then break end
  3192. rs:wait()
  3193. end
  3194. Shell()
  3195. shell.Transparency = 0
  3196. shell2.Transparency = 1
  3197. for i = 1, 10 do
  3198. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3199. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3206. if Debounces.on == false then break end
  3207. rs:wait()
  3208. end
  3209. shell.Transparency = 1
  3210. if Debounces.CanAttack == false then
  3211. Debounces.CanAttack = true
  3212. Debounces.NoIdl = false
  3213. Debounces.on = false
  3214. end
  3215. end
  3216. end
  3217. end)
  3218. ----------------------------------------------------
  3219. Search = false
  3220. mouse.KeyDown:connect(function(key)
  3221. if key == "n" then
  3222. if Search == false then
  3223. Search = true
  3224. for i,v in pairs(game.Players:getPlayers()) do
  3225. if v.Name~=char.Name then
  3226. for j,k in pairs(v.Character:GetChildren()) do
  3227. if k:IsA("BasePart") and k.Transparency >= 1 then
  3228. bawx=Instance.new("SelectionBox",cam)
  3229. bawx.Color = BrickColor.new("Bright red")
  3230. bawx.Transparency = .5
  3231. bawx.Adornee = k
  3232. end
  3233. end
  3234. end
  3235. end
  3236. elseif Search == true then
  3237. Search = false
  3238. for i, v in pairs(cam:GetChildren()) do
  3239. if v:IsA("SelectionBox") then
  3240. v:Destroy()
  3241. end
  3242. end
  3243. end
  3244. end
  3245. end)
  3246. ----------------------------------------------------
  3247. Grab = false
  3248. mouse.KeyDown:connect(function(key)
  3249. if key == "z" then
  3250. Debounces.on = true
  3251. Debounces.NoIdl = true
  3252. Debounces.ks = true
  3253. if Grab == false then
  3254. gp = nil
  3255. for i = 1, 20 do
  3256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3262. if Debounces.on == false then break end
  3263. rs:wait()
  3264. end
  3265. con1=larm.Touched:connect(function(hit) -- this is grab
  3266. ht = hit.Parent
  3267. hum1=ht:FindFirstChild('Humanoid')
  3268. if hum1 ~= nil then
  3269. if Debounces.ks==true then
  3270. z = Instance.new("Sound",hed)
  3271. z.SoundId = "rbxassetid://169380525"
  3272. z.Volume = 1
  3273. z:Play()
  3274. Debounces.ks=false
  3275. end
  3276. hum1.PlatformStand=true
  3277. gp = ht
  3278. Grab = true
  3279. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3280. asd.Parent = larm
  3281. asd.Name = "asd"
  3282. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3283. --[[elseif hum1 == nil then
  3284. con1:disconnect()
  3285. wait() return]]--
  3286. end
  3287. end)
  3288. for i = 1, 20 do
  3289. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3295. if Debounces.on == false then break end
  3296. rs:wait()
  3297. end
  3298. if hum1 == nil then
  3299. Debounces.on = false
  3300. Debounces.NoIdl = false
  3301. end
  3302. con1:disconnect()
  3303. elseif Grab == true then
  3304. Grab = false
  3305. Punch()
  3306. z = Instance.new("Sound",hed)
  3307. z.SoundId = "rbxassetid://169380525"
  3308. z.Pitch = ptz[math.random(1,#ptz)]
  3309. z.Volume = 1
  3310. z:Play()
  3311. for i = 1, 10 do
  3312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3318. if Debounces.on == false then break end
  3319. rs:wait()
  3320. end
  3321. Punch()
  3322. z = Instance.new("Sound",hed)
  3323. z.SoundId = "rbxassetid://169380525"
  3324. z.Pitch = ptz[math.random(1,#ptz)]
  3325. z.Volume = 1
  3326. z:Play()
  3327. for i = 1, 10 do
  3328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3334. if Debounces.on == false then break end
  3335. rs:wait()
  3336. end
  3337. Punch()
  3338. z = Instance.new("Sound",hed)
  3339. z.SoundId = "rbxassetid://169380525"
  3340. z.Pitch = ptz[math.random(1,#ptz)]
  3341. z.Volume = 1
  3342. z:Play()
  3343. for i = 1, 10 do
  3344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3350. if Debounces.on == false then break end
  3351. rs:wait()
  3352. end
  3353. Punch()
  3354. z = Instance.new("Sound",hed)
  3355. z.SoundId = "rbxassetid://169380525"
  3356. z.Pitch = ptz[math.random(1,#ptz)]
  3357. z.Volume = 1
  3358. z:Play()
  3359. for i = 1, 10 do
  3360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3366. if Debounces.on == false then break end
  3367. rs:wait()
  3368. end
  3369. Punch()
  3370. z = Instance.new("Sound",hed)
  3371. z.SoundId = "rbxassetid://169380525"
  3372. z.Pitch = ptz[math.random(1,#ptz)]
  3373. z.Volume = 1
  3374. z:Play()
  3375. for i = 1, 10 do
  3376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3382. if Debounces.on == false then break end
  3383. rs:wait()
  3384. end
  3385. Punch()
  3386. z = Instance.new("Sound",hed)
  3387. z.SoundId = "rbxassetid://169380525"
  3388. z.Pitch = ptz[math.random(1,#ptz)]
  3389. z.Volume = 1
  3390. z:Play()
  3391. for i = 1, 10 do
  3392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3398. if Debounces.on == false then break end
  3399. rs:wait()
  3400. end
  3401. Punch()
  3402. z = Instance.new("Sound",hed)
  3403. z.SoundId = "rbxassetid://169380525"
  3404. z.Pitch = ptz[math.random(1,#ptz)]
  3405. z.Volume = 1
  3406. z:Play()
  3407. for i = 1, 10 do
  3408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3414. if Debounces.on == false then break end
  3415. rs:wait()
  3416. end
  3417. Punch()
  3418. z = Instance.new("Sound",hed)
  3419. z.SoundId = "rbxassetid://169380525"
  3420. z.Pitch = ptz[math.random(1,#ptz)]
  3421. z.Volume = 1
  3422. z:Play()
  3423. for i = 1, 10 do
  3424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3430. if Debounces.on == false then break end
  3431. rs:wait()
  3432. end
  3433. Punch()
  3434. z = Instance.new("Sound",hed)
  3435. z.SoundId = "rbxassetid://169380525"
  3436. z.Pitch = ptz[math.random(1,#ptz)]
  3437. z.Volume = 1
  3438. z:Play()
  3439. for i = 1, 10 do
  3440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3446. if Debounces.on == false then break end
  3447. rs:wait()
  3448. end
  3449. Punch()
  3450. z = Instance.new("Sound",hed)
  3451. z.SoundId = "rbxassetid://169380525"
  3452. z.Pitch = ptz[math.random(1,#ptz)]
  3453. z.Volume = 1
  3454. z:Play()
  3455. for i = 1, 10 do
  3456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3462. if Debounces.on == false then break end
  3463. rs:wait()
  3464. end
  3465. Punch()
  3466. z = Instance.new("Sound",hed)
  3467. z.SoundId = "rbxassetid://169380525"
  3468. z.Pitch = ptz[math.random(1,#ptz)]
  3469. z.Volume = 1
  3470. z:Play()
  3471. for i = 1, 10 do
  3472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3478. if Debounces.on == false then break end
  3479. rs:wait()
  3480. end
  3481. Punch()
  3482. z = Instance.new("Sound",hed)
  3483. z.SoundId = "rbxassetid://131237241"
  3484. z.Pitch = ptz[math.random(1,#ptz)]
  3485. z.Volume = 1
  3486. z:Play()
  3487. for i = 1, 10 do
  3488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3494. if Debounces.on == false then break end
  3495. rs:wait()
  3496. end
  3497. con1:disconnect()
  3498. Debounces.on = false
  3499. Debounces.NoIdl = false
  3500. if gp ~= nil then
  3501. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3502. for i,v in pairs(larm:GetChildren()) do
  3503. if v.Name == "asd" and v:IsA("Weld") then
  3504. v:Remove()
  3505. end
  3506. end
  3507. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3508. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3509. bv.P = 125000
  3510. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3511. hum1=nil
  3512. ht=nil
  3513. Debounces.on = false
  3514. Debounces.NoIdl = false
  3515. elseif ht == nil then wait()
  3516. Grab = false
  3517. Debounces.on = false
  3518. Debounces.NoIdl = false
  3519. end
  3520. end
  3521. end
  3522. end)
  3523. ----------------------------------------------------
  3524. mouse.KeyDown:connect(function(key)
  3525. if string.byte(key) == 48 then
  3526. char.Humanoid.WalkSpeed = 60
  3527. end
  3528. end)
  3529. mouse.KeyUp:connect(function(key)
  3530. if string.byte(key) == 48 then
  3531. char.Humanoid.WalkSpeed = 16
  3532. end
  3533. end)
  3534. -------------------------------
  3535. local animpose = "Idle"
  3536. local lastanimpose = "Idle"
  3537. local sine = 0
  3538. local change = 1
  3539. local val = 0
  3540. local ffing = false
  3541. -------------------------------
  3542. game:GetService("RunService").RenderStepped:connect(function()
  3543. --[[if char.Humanoid.Jump == true then
  3544. jump = true
  3545. else
  3546. jump = false
  3547. end]]
  3548. char.Humanoid.FreeFalling:connect(function(f)
  3549. if f then
  3550. ffing = true
  3551. else
  3552. ffing = false
  3553. end
  3554. end)
  3555. sine = sine + change
  3556. if jumpn == true then
  3557. animpose = "Jumping"
  3558. elseif ffing == true then
  3559. animpose = "Freefalling"
  3560. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3561. animpose = "Idle"
  3562. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3563. animpose = "Walking"
  3564. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3565. animpose = "Running"
  3566. end
  3567. if animpose ~= lastanimpose then
  3568. sine = 0
  3569. if Debounces.NoIdl == false then
  3570. if animpose == "Idle" then
  3571. for i = 1, 2 do
  3572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3578. end
  3579. elseif animpose == "Walking" then
  3580. for i = 1, 2 do
  3581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3587. end
  3588. elseif animpose == "Running" then
  3589. for i = 1, 2 do
  3590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3596. wait()
  3597. end
  3598. end
  3599. else
  3600. end
  3601. end
  3602. lastanimpose = animpose
  3603. if Debounces.NoIdl == false then
  3604. if animpose == "Idle" then
  3605. change = 0.5
  3606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3612. elseif animpose == "Walking" then
  3613. change = 1
  3614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3615. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3618. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3620. elseif animpose == "Running" then
  3621. change = 1
  3622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3628. elseif stanceToggle == "Floating" then
  3629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3631. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3635. end
  3636. end
  3637. end)
  3638. hum.MaxHealth = 9001
  3639. wait(3)
  3640. hum.Health = 9001
  3641. -----------------------------------------------------------------------------
  3642.  
  3643. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3644. --[[Part0 = Vector3 (Start pos)
  3645. Part1 = Vector3 (End pos)
  3646. Times = number (Amount of lightning parts)
  3647. Offset = number (Offset)
  3648. Color = color (brickcolor value)
  3649. Thickness = number (thickness)
  3650. Trans = number (transparency)
  3651. ]]--
  3652. local magz = (Part0 - Part1).magnitude
  3653. local curpos = Part0
  3654. local trz = {-Offset,Offset}
  3655. for i=1,Times do
  3656. local li = Instance.new("Part", torso)
  3657. li.Name = "Lightning"
  3658. li.TopSurface =0
  3659. li.Material = "Neon"
  3660. li.BottomSurface = 0
  3661. li.Anchored = true
  3662. li.Locked = true
  3663. li.Transparency = Trans or 0.4
  3664. li.BrickColor = BrickColor.new(Color)
  3665. li.formFactor = "Custom"
  3666. li.CanCollide = false
  3667. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3668. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3669. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3670. if Times == i then
  3671. local magz2 = (curpos - Part1).magnitude
  3672. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3673. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3674. else
  3675. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3676. end
  3677. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3678. game.Debris:AddItem(li,.1)
  3679. end
  3680. end
  3681.  
  3682. BodyParts = {} -- Parts to emit lightning effects from
  3683. for _, v in pairs(char:GetChildren()) do
  3684. if v:IsA("Part") then
  3685. table.insert(BodyParts, v)
  3686. end
  3687. end
  3688.  
  3689. Bounding = {} -- Calculate the bounding boxes
  3690. for _, v in pairs(BodyParts) do
  3691. local temp = {X=nil, Y=nil, Z=nil}
  3692. temp.X = v.Size.X/2 * 15
  3693. temp.Y = v.Size.Y/2 * 15
  3694. temp.Z = v.Size.Z/2 * 15
  3695. Bounding[v.Name] = temp
  3696. --table.insert(Bounding, v.Name, temp)
  3697. end
  3698.  
  3699. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3700. local Body1 = BodyParts[math.random(#BodyParts)]
  3701. local Body2 = BodyParts[math.random(#BodyParts)]
  3702. local Pos1 = Vector3.new(
  3703. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3704. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3705. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3706. )
  3707. local Pos2 = Vector3.new(
  3708. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3709. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3710. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3711. )
  3712. local SPos1 = Body1.Position + Pos1
  3713. local SPos2 = Body2.Position + Pos2
  3714. Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  3715. end
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