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HenloMyDude

mE!! but i changed the song

Dec 27th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("hi")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6. plr = owner
  7. char = plr.Character
  8. ra = char["Right Arm"]
  9. la = char["Left Arm"]
  10. hed = char.Head
  11. root = char.HumanoidRootPart
  12. hum = char.Humanoid
  13. dancin = false
  14.  
  15. clerp = function(toclerp, cf, number)
  16. local joint = toclerp
  17. joint.C0 = joint.C0:Lerp(cf, number)
  18. end
  19.  
  20. clerp2 = function(toclerp, cf)
  21. local joint = toclerp
  22. joint.C0 = cf
  23. end
  24.  
  25. clerp3 = function(toclerp, cf, number)
  26. local joint = toclerp
  27. joint.C1 = joint.C1:Lerp(cf, number)
  28. end
  29.  
  30. Swait,swait = function(number)
  31. if number == 0 or number == nil then
  32. game:GetService("RunService").Heartbeat:Wait()
  33. else
  34. for i = 1,number do
  35. game:GetService("RunService").Heartbeat:Wait()
  36. end
  37. end
  38. end
  39.  
  40. ezweld = function(p, a, b, cf)
  41. local weld = Instance.new("Weld",p)
  42. weld.Part0 = a
  43. weld.Part1 = b
  44. weld.C0 = cf
  45. return weld
  46. end
  47.  
  48. NewSound = function(p, id, pit, vol, loop)
  49. local Sound = Instance.new("Sound",p)
  50. Sound.Pitch = pit
  51. Sound.Volume = vol
  52. Sound.SoundId = "rbxassetid://" ..id
  53. Sound.Looped = loop
  54. Sound:Play()
  55. return Sound
  56. end
  57.  
  58. IT = Instance.new
  59. Rad = math.rad
  60. Cos = math.cos
  61. Sin = math.sin
  62. BrickC = BrickColor.new
  63. C3 = Color3.new
  64. VT = Vector3.new
  65.  
  66. anim = "Idle"
  67. attack = false
  68. local RS = char.Torso["Right Shoulder"]
  69. local LS = char.Torso["Left Shoulder"]
  70. local RH = char.Torso["Right Hip"]
  71. local LH = char.Torso["Left Hip"]
  72. local neck = char.Torso["Neck"]
  73. local anim = "Idle"
  74. local animate = char.Animate
  75. local root = char.HumanoidRootPart
  76. local rootj = root.RootJoint
  77. local timepos = 0
  78. local sine = 0
  79. local RSnor = RS.C0
  80. local LSnor = LS.C0
  81. local RHnor = RH.C0
  82. local LHnor = LH.C0
  83. local RSnor2 = RS.C1
  84. local LSnor2 = LS.C1
  85. local RHnor2 = RH.C1
  86. local LHnor2 = LH.C1
  87. local rootjnor = rootj.C0
  88. local necknor = neck.C0
  89. local tors = char.Torso
  90. hum.Animator:remove()
  91. mouse = plr:GetMouse()
  92. hold = false
  93. Debris = game:GetService("Debris")
  94.  
  95. local dustp = Instance.new("Part",char)
  96. dustp.Transparency = 1
  97. dustp.Size = Vector3.new(0.1, 0.1, 0.1)
  98. dustp.CanCollide = false
  99. dustp.Locked = true
  100. local dustj = ezweld(char, root, dustp, CFrame.new(0, -tors.Size.y - 0.5, 0))
  101. local dust = Instance.new("ParticleEmitter",dustp)
  102. dust.Rate = 3
  103. dust.Lifetime = NumberRange.new(0.35)
  104. dust.Texture = "rbxassetid://420061161"
  105. dust.Speed = NumberRange.new(2)
  106. dust.EmissionDirection = "Back"
  107. dust.Rotation = NumberRange.new(155)
  108. dust.RotSpeed = NumberRange.new(15)
  109. dust.Enabled = false
  110. dust.Size = NumberSequence.new(tors.Size.y - 1.5, tors.Size.y - 0.75)
  111. dust.Transparency = NumberSequence.new(0.25, 1)
  112. sped = 16
  113. hee = 15
  114. ae = false
  115. emrad = 0
  116.  
  117. local loudness = 0
  118.  
  119. function RayCast(Position, Direction, Range, Ignore)
  120. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  121. end
  122.  
  123. function smacks()
  124. hold = true
  125. attack = true
  126. local hit1 = ra.Touched:connect(function(hit)
  127. local dud = hit.Parent
  128. if dud ~= char then
  129. for i,v in pairs (dud:children()) do
  130. if v:IsA("Humanoid") then
  131. v.Health = v.Health - 1
  132. end
  133. end
  134. end
  135. end)
  136. local hit2 = la.Touched:connect(function(hit)
  137. local dud = hit.Parent
  138. if dud ~= char then
  139. for i,v in pairs (dud:children()) do
  140. if v:IsA("Humanoid") then
  141. v.Health = v.Health - 1
  142. end
  143. end
  144. end
  145. end)
  146. repeat
  147. Swait()
  148. local cloni = ra:Clone()
  149. cloni.Parent = char
  150. cloni.Name = "WACKYEFFECT"
  151. cloni:ClearAllChildren()
  152. cloni.Material = "SmoothPlastic"
  153. cloni.Anchored = true
  154. cloni.CanCollide = false
  155. cloni.CFrame = ra.CFrame
  156. cloni.Transparency = 0.75
  157. Debris:AddItem(cloni, 0.25)
  158. local mish = Instance.new("SpecialMesh", cloni)
  159. mish.MeshId = "rbxassetid://3036368416"
  160. mish.Scale = Vector3.new(cloni.Size.x / 2, cloni.Size.y / 2, cloni.Size.z)
  161. local cloni = la:Clone()
  162. cloni.Parent = char
  163. cloni.Name = "WACKYEFFECT"
  164. cloni:ClearAllChildren()
  165. cloni.Material = "SmoothPlastic"
  166. cloni.Anchored = true
  167. cloni.CanCollide = false
  168. cloni.CFrame = la.CFrame
  169. cloni.Transparency = 0.75
  170. Debris:AddItem(cloni, 0.25)
  171. local mish = Instance.new("SpecialMesh", cloni)
  172. mish.MeshId = "rbxassetid://3036368416"
  173. mish.Scale = Vector3.new(cloni.Size.x / 2, cloni.Size.y / 2, cloni.Size.z)
  174. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.Angles(Rad(25), 0, Rad(0 + 45 * Sin(sine / 2))), 0.3)
  175. clerp(neck, necknor * CFrame.Angles(Rad(-25), Rad(0), Rad(0)), 0.3)
  176. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), Rad(15)) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0), 0.3)
  177. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), Rad(-15)) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0), 0.3)
  178. clerp(RS, RSnor * CFrame.new(1 + 1 * Sin(sine), 0 + 3 * Sin(sine), 0) * CFrame.Angles(Rad(-8), Rad(0), Rad(90 + 25)), 0.3)
  179. clerp(LS, LSnor * CFrame.new(-1 - 1 * Sin(sine), 0 + 3 * Sin(sine), 0) * CFrame.Angles(Rad(-8), Rad(0), Rad(-90 - 25)), 0.3)
  180. until hold == false
  181. hit2:disconnect()
  182. hit1:disconnect()
  183. attack = false
  184. hold = false
  185. end
  186.  
  187. function multiplehits()
  188. attack = true
  189. if mouse.Target then
  190. local heh = mouse.Target
  191. if heh.Parent then
  192. local torso = heh.Parent:FindFirstChild("Torso") or heh.Parent:FindFirstChild("UpperTorso")
  193. if torso then
  194. local target = mouse.Target
  195. if target.Parent and target.Parent ~= workspace then
  196. local dud = target.Parent
  197. local torso = dud:FindFirstChild("Torso") or dud:FindFirstChild("UpperTorso")
  198. if torso then
  199. torso.CFrame = ra.CFrame
  200. torso.Anchored = true
  201. end
  202. end
  203. local bv = Instance.new("BodyVelocity", root)
  204. bv.MaxForce = Vector3.new(0, math.huge, 0)
  205. bv.Velocity = Vector3.new(0, 45, 0) + root.CFrame.lookVector * 15
  206. for i = 1,20 do
  207. Swait()
  208. if target.Parent and target.Parent ~= workspace then
  209. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  210. if torso then
  211. torso.CFrame = ra.CFrame
  212. end
  213. end
  214. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.new(0, 0, loudness / 575), 0.3)
  215. clerp(neck, necknor * CFrame.Angles(Rad(-35), Rad(-loudness / 8), Rad(0)), 0.3)
  216. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, -loudness / 575 + 0.5, 0), 0.3)
  217. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  218. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(8 - loudness / 575), Rad(0), Rad(160)), 0.3)
  219. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(25)), 0.3)
  220. end
  221. bv:remove()
  222. root.Anchored = true
  223. root.CFrame = root.CFrame * CFrame.new(-3, 1, 5)
  224. if target.Parent and target.Parent ~= workspace then
  225. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  226. if torso then
  227. torso.CFrame = ra.CFrame
  228. torso.Anchored = true
  229. end
  230. for i,v in pairs (target.Parent:children()) do
  231. if v:IsA("Humanoid") then
  232. v.Health = v.Health - 10
  233. end
  234. end
  235. end
  236. root.CFrame = root.CFrame * CFrame.new(0, 0, -4.25)
  237. for i = 1,45 do
  238. Swait()
  239. if target.Parent and target.Parent ~= workspace then
  240. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  241. if torso then
  242. torso.CFrame = ra.CFrame
  243. torso.Anchored = true
  244. end
  245. for i,v in pairs (target.Parent:children()) do
  246. if v:IsA("Humanoid") then
  247. v.Health = v.Health - 0
  248. end
  249. end
  250. end
  251. root.CFrame = root.CFrame * CFrame.new(0, 0, -0.75)
  252. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.Angles(Rad(90), 0, Rad(0)) * CFrame.new(0, 0, 0), 0.3)
  253. clerp(neck, necknor * CFrame.Angles(Rad(-35), Rad(0), Rad(0)), 0.3)
  254. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, 0.5, 0), 0.3)
  255. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, 0, 0), 0.3)
  256. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(0 - loudness / 575), Rad(0), Rad(180)), 0.3)
  257. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(35)), 0.3)
  258. end
  259. root.CFrame = root.CFrame * CFrame.new(-3, 1, 5)
  260. if target.Parent and target.Parent ~= workspace then
  261. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  262. if torso then
  263. torso.CFrame = ra.CFrame
  264. torso.Anchored = true
  265. end
  266. for i,v in pairs (target.Parent:children()) do
  267. if v:IsA("Humanoid") then
  268. v.Health = v.Health - 10
  269. end
  270. end
  271. end
  272. root.CFrame = root.CFrame * CFrame.new(0, 0, -4.25)
  273. for i = 1,45 do
  274. Swait()
  275. root.CFrame = root.CFrame * CFrame.new(0, 0.05, 0)
  276. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.Angles(Rad(0), 0, Rad(0)) * CFrame.new(0, 0, 0), 0.3)
  277. clerp(neck, necknor * CFrame.Angles(Rad(-90), Rad(0), Rad(0)), 0.3)
  278. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, 0.5, 0), 0.3)
  279. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(-0.5, 0.5, 0), 0.3)
  280. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(25), Rad(0), Rad(180)), 0.3)
  281. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(25), Rad(0), Rad(-180)), 0.3)
  282. end
  283. if target.Parent and target.Parent ~= workspace then
  284. local torso = target.Parent:FindFirstChild("Torso") or target.Parent:FindFirstChild("UpperTorso")
  285. if torso then
  286. torso.CFrame = ra.CFrame
  287. torso.Anchored = false
  288. end
  289. local ex = Instance.new("Explosion", torso)
  290. ex.Position = torso.Position
  291. ex.DestroyJointRadiusPercent = 0
  292. ex.BlastRadius = 18
  293. for i,v in pairs (target.Parent:children()) do
  294. if v:IsA("Humanoid") then
  295. v.Health = v.Health - 20
  296. end
  297. end
  298. end
  299. root.Anchored = false
  300. end
  301. end
  302. end
  303. attack = false
  304. end
  305.  
  306. mouse.KeyDown:connect(function(key)
  307. if key == "e" and attack == false then
  308. multiplehits()
  309. end
  310. end)
  311.  
  312. mouse.Button1Down:connect(function()
  313. if attack == false then
  314. smacks()
  315. end
  316. end)
  317.  
  318. mouse.Button1Up:connect(function()
  319. hold = false
  320. end)
  321.  
  322. local mag = Instance.new("Sound", hed)
  323. mag.Volume = 5
  324. mag.SoundId = "rbxassetid://1293238846"
  325. mag.Looped = true
  326. mag:Play()
  327. mag.Name = "magnolia"
  328. local loud = Instance.new("FlangeSoundEffect", nil)
  329. loud.Mix = 100
  330.  
  331. local remote = Instance.new("RemoteEvent", char)
  332. remote.Name = "localsound"
  333.  
  334. local client = NLS([[
  335.  
  336. plr = owner
  337. char = plr.Character
  338. hed = char.Head
  339. song = hed.magnolia
  340. remote = char.localsound
  341.  
  342. while true do
  343. game:GetService("RunService").Heartbeat:Wait()
  344. remote:FireServer(song.PlaybackLoudness / 3)
  345. end
  346.  
  347. ]], char)
  348.  
  349. remote.OnServerEvent:connect(function(_,loud)
  350. loudness = loud
  351. end)
  352.  
  353. while true do
  354. Swait()
  355. sine = sine + 1
  356. hum.JumpPower = 45
  357. hum.WalkSpeed = sped
  358. local TiltVelocity = CFrame.new(root.CFrame:vectorToObjectSpace(root.Velocity/1.6))
  359. local TORSOVELOCITY = (root.Velocity * VT(1, 0, 1)).magnitude
  360. local WALKSPEEDVALUE = 7 / (hum.WalkSpeed / 17)
  361. torsverticalvel = root.Velocity.y
  362. hitfloor = RayCast(root.Position, (CFrame.new(root.Position, root.Position + Vector3.new(0, -1, 0))).lookVector, tors.Size.y+2+hum.HipHeight, char)
  363. if TORSOVELOCITY < 1 and hitfloor ~= nil then
  364. anim = "Idle"
  365. if attack == false then
  366. sped = 9
  367. dust.Enabled = false
  368. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.new(0, 0, loudness / 575), 0.3)
  369. clerp(neck, necknor * CFrame.Angles(Rad(0), Rad(-loudness / 8), Rad(0)), 0.3)
  370. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  371. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  372. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(35 * Cos(sine / (17 / 1.5)))), 0.3)
  373. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(-35 * Cos(sine / (17 / 1.5)))), 0.3)
  374. end
  375. elseif TORSOVELOCITY > 1 and hitfloor ~= nil then
  376. anim = "Walk"
  377. local speddi = 12
  378. if attack == false then
  379. sped = 13
  380. dust.Enabled = false
  381. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (speddi / 4))) * CFrame.Angles(Rad(5), 0, 0), 0.3)
  382. clerp(neck, necknor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.Angles(Rad(-5), 0, 0), 0.3)
  383. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), Rad(-30 * Sin(sine / (speddi/2)))) * CFrame.new(0 - 0.2 * Sin(sine / (speddi/2)), -0.1 * Sin(sine / 17) * 0.2 + 0.2 * Cos(sine / (speddi/2)), 0), 0.3)
  384. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), Rad(-30 * Sin(sine / (speddi/2)))) * CFrame.new(0 - 0.2 * Sin(sine / (speddi/2)), -0.1 * Sin(sine / 17) * 0.2 + 0.2 * Cos(sine / (speddi/2)), 0), 0.3)
  385. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(0 + 30 * Sin(sine / (speddi/2)))), 0.3)
  386. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-5), Rad(0), Rad(0 + 30 * Sin(sine / (speddi/2)))), 0.3)
  387. end
  388. elseif torsverticalvel > 0.05 and hitfloor == nil then
  389. anim = "Jump"
  390. if attack == false then
  391. sped = 16
  392. dust.Enabled = false
  393. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.new(0, 0, loudness / 575), 0.3)
  394. clerp(neck, necknor * CFrame.Angles(Rad(-35), Rad(0), Rad(0)), 0.3)
  395. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, -loudness / 575 + 0.5, 0), 0.3)
  396. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  397. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(8 - loudness / 575), Rad(0), Rad(160)), 0.3)
  398. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(25)), 0.3)
  399. end
  400. elseif torsverticalvel < 0.05 and hitfloor == nil then
  401. anim = "Fall"
  402. if attack == false then
  403. sped = 16
  404. dust.Enabled = false
  405. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 * Cos(sine / (17 / 1))) * CFrame.new(0, 0, loudness / 575), 0.3)
  406. clerp(neck, necknor * CFrame.Angles(Rad(-35), Rad(0), Rad(0)), 0.3)
  407. clerp(RH, RHnor * CFrame.Angles(Rad(-5), Rad(-7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0.5, -loudness / 575 + 0.5, 0), 0.3)
  408. clerp(LH, LHnor * CFrame.Angles(Rad(-5), Rad(7), 0) * CFrame.new(0, -0.1 * Cos(sine / (17 / 1)), 0) * CFrame.new(0, -loudness / 575, 0), 0.3)
  409. clerp(RS, RSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(8 - loudness / 575), Rad(0), Rad(160)), 0.3)
  410. clerp(LS, LSnor * CFrame.new(0, -0.05, 0) * CFrame.Angles(Rad(-8 - loudness / 575), Rad(0), Rad(25)), 0.3)
  411. end
  412. end
  413. end
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