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- Local players = {"retram"}
- Local gear =game.ServerStorage.ClassicSword
- game.Players.PlayerAdded:Connect(function(plr)
- Plr.CharacterAdded:connect(function(chr)
- for i = 1, #players do
- if players[i] == plr.Name then
- Gear.clone().parent = plr:Waitforchild("Backpack")
- end
- end
- end)
- end)
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