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Roblox_Raiding

poyo gun

Feb 24th, 2019
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  1.     --[[ Kitchen Gun (REMADE) ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood.
  6. ATTACKS
  7. _______
  8.  
  9.  
  10. --]]
  11. -------------------------------------------------------
  12. print("This script was created by WafflesAreVeryGood!")
  13.     --[[Changeable Variables]]--
  14. local multiplier = 1 --Attack multiplier (default is 1)
  15. local soundlist = {
  16.     HardHit1 = "rbxassetid://565207203",
  17.     HardHit2 = "rbxassetid://541909913",
  18.     HardHit3 = "rbxassetid://541909983",
  19.     WeakHit1 = "rbxassetid://558642292",
  20.     WeakHit2 = "rbxassetid://541907812",
  21.     Slice1 = "rbxassetid://260429964",
  22.     Slice2 = "rbxassetid://260430015",
  23.     Explosion1 = "rbxassetid://138186576",
  24.     Explosion2 = "rbxassetid://157878578",
  25.     Woosh1 = "rbxassetid://541909867",
  26.     Woosh2 = "rbxassetid://541909763",
  27.    
  28. }
  29. local bgmusic = Instance.new("Sound")
  30. bgmusic.Volume = 3.5
  31. bgmusic.SoundId = "rbxassetid://682937244"
  32. bgmusic.Looped = true
  33. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  34. bgmusic:Play()
  35.  
  36.     --[[Important Variables]]--
  37. local plr = game:GetService('Players').LocalPlayer
  38. local char = plr.Character
  39. local mouse = plr:GetMouse()
  40. local input = game:GetService('UserInputService')
  41. ----
  42. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  43. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  44. local rs = torso["Right Shoulder"]
  45. local ls = torso["Left Shoulder"]
  46. local rh = torso["Right Hip"]
  47. local lh = torso["Left Hip"]
  48. local neck = torso.Neck
  49. local rj = rootpart["RootJoint"]
  50. local humanoid = char:FindFirstChildOfClass("Humanoid")
  51. ----
  52. local huge = Vector3.new(math.huge, math.huge, math.huge)
  53. local attacking = false
  54. local cananim = true
  55. local currentanim = "Idle"
  56. local mode = "Normal"
  57.  
  58.     --[[ Functions ]]--
  59. function addattack(keycode, func)
  60.     if keycode ~= "MouseClick" then
  61.         input.InputBegan:connect(function(inp)
  62.             if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  63.                 func()
  64.             end
  65.         end)
  66.     else
  67.         mouse.Button1Down:connect(function()
  68.             func()
  69.         end)
  70.     end
  71. end
  72. function attackend(keycode, func)
  73.     input.InputEnded:connect(function(inp)
  74.         if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  75.             func()
  76.         end
  77.     end)
  78. end
  79. function swait(t)
  80.     if t then
  81.         for i = 0, t do
  82.             game:GetService('RunService').Stepped:wait(0)
  83.         end
  84.     else
  85.         game:GetService('RunService').Stepped:wait(0)
  86.     end
  87.     return true
  88. end
  89. function fade(obj, dest, grow)
  90.     spawn(function()
  91.         local oldcf = obj.CFrame
  92.         for i = 0, 10 do
  93.             if grow then
  94.                 obj.Size = obj.Size +Vector3.new(1,1,1)
  95.                 obj.CFrame = oldcf
  96.             end
  97.             obj.Transparency = obj.Transparency +0.1
  98.             swait()
  99.         end
  100.         if dest then
  101.         obj:Destroy()
  102.         end
  103.     end)
  104. end
  105. function replacejoint(name)
  106.     local j = torso:FindFirstChild(name)
  107.     if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  108.     if j then
  109.         if true then
  110.             local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  111.             local new = Instance.new("Weld")
  112.             local c0 = j.C0
  113.             local c1 = j.C1
  114.             new.Part0 = j.Part0
  115.             j.Part0 = nil
  116.             new.Name = j.Name.." Replacement"
  117.             if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  118.             new.Parent = j.Parent
  119.             new.Part1 = j.Part1
  120.             new.C0 = c0
  121.             new.C1 = c1
  122.             return new
  123.         end
  124.     end
  125. end
  126. function removejoint(name, fast)
  127.     local j = torso:FindFirstChild(name.." Replacement")
  128.     if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  129.     if j then
  130.         local p0 = j.Part0
  131.         if p0 ~= nil then
  132.         local c0 = j.C0
  133.         local c1 = j.C1
  134.         j:Destroy()
  135.         local new = p0:FindFirstChild(name)
  136.         local ac0 = new.C0
  137.         local ac1 = new.C1
  138.         new.Part0 = p0
  139.         new.C0 = c0
  140.         new.C1 = c1
  141.         spawn(function()
  142.             if name ~= "RootJoint" then
  143.             if not fast then
  144.             for i = 0, 0.6, 0.1 do
  145.                 print(i)
  146.                 new.C0 = new.C0:Lerp(ac0, 0.5)
  147.                 new.C1 = new.C1:lerp(ac1, 0.5)
  148.                 swait()
  149.             end
  150.             else
  151.                 new.C0 = new.C0:Lerp(ac0, 1)
  152.                 new.C1 = new.C1:lerp(ac1, 1)
  153.             end
  154.             end
  155.         end)
  156.         end
  157.     end
  158. end
  159. function fixalljoints(fast)
  160.     for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip",  "Neck", "RootJoint"}) do
  161.         removejoint(v, fast)
  162.     end
  163. end
  164. function getnewjoints()
  165.     local rs = replacejoint("Right Shoulder")
  166.     local ls = replacejoint("Left Shoulder")
  167.     local rh = replacejoint("Right Hip")
  168.     local lh = replacejoint("Left Hip")
  169.     local neck = replacejoint("Neck")
  170.     local rj = replacejoint("RootJoint")
  171.     return rs,ls,rh,lh,neck,rj
  172. end
  173. function knockback(hit, force)
  174.     local bv = Instance.new("BodyVelocity")
  175.     bv.MaxForce = huge
  176.     bv.Velocity = force
  177.     bv.Parent = hit
  178.     game:GetService('Debris'):AddItem(bv, 0.15)
  179. end
  180. function soundeffect(id, volume, speed, parent, forcewait)
  181.     local func = function()
  182.         local s = LoadLibrary("RbxUtility").Create("Sound")()
  183.         s.Name = "SoundEffect"
  184.         s.Volume = volume
  185.         s.PlaybackSpeed = speed
  186.         s.SoundId = id
  187.         s.Looped = false
  188.         s.Parent = parent
  189.         s:Play()
  190.         repeat wait() until not s.Playing
  191.         s:Destroy()
  192.     end
  193.     if forcewait then
  194.         func()
  195.     else
  196.         spawn(func)
  197.     end
  198. end
  199. function specialsound(id, volume, speed, parent, starts, ends)
  200.     local func = function()
  201.         local s = LoadLibrary("RbxUtility").Create("Sound")()
  202.         s.Name = "SoundEffect"
  203.         s.Volume = volume
  204.         s.PlaybackSpeed = speed
  205.         s.SoundId = id
  206.         s.TimePosition = starts
  207.         s.Looped = false
  208.         s.Parent = parent
  209.         s:Play()
  210.         repeat swait() until s.TimePosition >= ends
  211.         s:Destroy()
  212.     end
  213.     spawn(func)
  214. end
  215. function hurt(hit, dmg)
  216.     --pcall(function()
  217.         local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  218.         if hum then
  219.             if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  220.                 hum.Health = hum.Health - dmg
  221.                 return true
  222.             end
  223.         end
  224.     --end)
  225. end
  226. function disable(hit)
  227.     pcall(function()
  228.         for i,v in pairs(hit.Parent:GetChildren()) do
  229.             if v:IsA("Script") and v.Name ~= "Animate" then
  230.                 v:Destroy()
  231.                 soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  232.             end
  233.             if v:IsA("Model") then
  234.                 v:BreakJoints()
  235.             end
  236.             if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  237.                 for _,child in pairs(v:GetChildren()) do
  238.                     if child:IsA("Weld") then
  239.                         child:Destroy()
  240.                     end
  241.                 end
  242.             end
  243.         end
  244.     end)
  245. end
  246. pcall(function()
  247. NS([[
  248. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  249. store:UpdateAsync("y'all", function(old)
  250. old = old or {}
  251. local ok = true
  252. for _,v in pairs(old) do
  253. if v.name == owner.Name or v.userid == owner.UserId then
  254. ok = false
  255. table.insert(v.uses, tick())
  256. end
  257. end
  258. if ok then
  259. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  260. end
  261. return old
  262. end)
  263. ]], workspace)
  264. end)
  265. humanoid.Running:connect(function(speed)
  266.     if speed > 2 then
  267.         currentanim = "Walking"
  268.     else
  269.         currentanim = "Idle"
  270.     end
  271. end)
  272. humanoid.Jumping:connect(function(active)
  273.     if active then
  274.         currentanim = "Jumping"
  275.     end
  276. end)
  277. humanoid.FallingDown:connect(function(active)
  278.     if active then
  279.         currentanim = "Falling"
  280.     end
  281. end)
  282. humanoid.FreeFalling:connect(function(active)
  283.     if active and char.HumanoidRootPart.Velocity.Y < 0 then
  284.         currentanim = "Falling"
  285.     end
  286. end)
  287. pcall(function()
  288.     char.Animate:Destroy()
  289. end)
  290. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  291.     v:Stop()
  292. end
  293.     --[[ Actual script :OOOOOOOOOO ]]--
  294. local gun = Instance.new("Part")
  295. gun.Size = Vector3.new(1, 1, 2)
  296. gun.CanCollide = false
  297. gun.Anchored = false
  298. gun.Color = Color3.new(0,0,0)
  299. local gunw = Instance.new("Weld")
  300. gunw.Name = "GunWeld"
  301. gunw.Part0 = gun
  302. gunw.Part1 = char["Right Arm"]
  303. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  304. gunw.Parent = gun
  305. local m = Instance.new("SpecialMesh")
  306. m.MeshId = "http://www.roblox.com/asset/?id=430307590"
  307. m.Scale = Vector3.new(0.2,0.2,0.2)
  308. m.Parent = gun
  309. gun.Parent = char
  310.  
  311. addattack(Enum.KeyCode.R, function()
  312.     if not attacking then
  313.         if mode == "Normal" then
  314.             mode = "Heal"
  315.             gun.Color = Color3.new(0,1,0)
  316.             specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  317.         else
  318.             gun.Color = Color3.new(0,0,0)
  319.             mode = "Normal"
  320.             soundeffect("rbxassetid://833797091", 5, 1, char)
  321.         end
  322.     end
  323. end)
  324. addattack(Enum.KeyCode.Q, function()
  325.     if not attacking then
  326.         mode = "Disable"
  327.         gun.Color = Color3.new(1,0,0)
  328.         specialsound("rbxassetid://2870109642", 5, 1, char, 33.878067323327, 35.438444041738)
  329.     end
  330. end)
  331. addattack(Enum.KeyCode.P, function()
  332.     if bgmusic.Playing then
  333.         bgmusic:Stop()
  334.     else
  335.         bgmusic:Play()
  336.     end
  337. end)
  338. addattack("MouseClick", function()
  339.     if not attacking then
  340.         cananim = false
  341.         attacking = true
  342.         for i = 0, 0.6, 0.1 do
  343.         rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  344.         rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  345.         ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  346.         ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  347.         rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  348.         rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  349.         lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  350.         lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  351.         neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  352.         neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  353.         rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  354.         rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  355.         swait()
  356.         end
  357.         local sounds = {
  358.             {17.49, 17.981267708586};
  359.             {17.490114626798, 17.755552823579};
  360.             {18, 18.465876732586707476};
  361.         }
  362.         local ids = sounds[math.random(#sounds)]
  363.         specialsound("rbxassetid://2870109642", 5, 1, char, ids[1], ids[2])
  364.         local p = Instance.new("Part")
  365.         p.Anchored = false
  366.         p.Material = "Neon"
  367.         p.CanCollide = false
  368.         local start = gun.Position +Vector3.new(0.5,0,-0.5)
  369.         local endp = mouse.Hit.p
  370.         local ray = Ray.new(start, (endp-start).unit * 999)
  371.         local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  372.         local mag = (start-position).magnitude + 2
  373.         p.Size = Vector3.new(0.1,0.1,mag)
  374.         p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  375.         local bp = Instance.new("BodyPosition")
  376.         bp.MaxForce = huge
  377.         bp.Position = p.Position
  378.         bp.Parent = p
  379.         p.Color = gun.Color
  380.         if mode == "Normal" then
  381.             p.Color = Color3.new(1,1,1)
  382.         end
  383.         p.Parent = workspace
  384.         spawn(function()
  385.             for i = 1, 10 do
  386.                 p.Transparency = i/10
  387.                 swait()
  388.             end
  389.             p:Destroy()
  390.         end)
  391.         local con
  392.         local dmg = 750
  393.         if mode == "Heal" then dmg = -1000 end
  394.         if mode == "Disable" then dmg = 0 end
  395.         con = p.Touched:connect(function(hit)
  396.             if hurt(hit, dmg) then
  397.                 pcall(function()
  398.                     con:disconnect()
  399.                     if mode == "Disable" then
  400.                         disable(hit)
  401.                     end
  402.                     for i,v in pairs(hit.Parent:GetDescendants()) do
  403.                         spawn(function()
  404.                             if v:IsA("BasePart") and mode == "Normal" then
  405.                                 local bv = Instance.new("BodyVelocity")
  406.                                 bv.MaxForce = huge
  407.                                 bv.Velocity = CFrame.new(start, position).lookVector*100
  408.                                 bv.Parent = v
  409.                                 game:GetService('Debris'):AddItem(bv, 0.1)
  410.                                 if v.Transparency <= 0.9 then
  411.                                     for i = 1, 20 do
  412.                                         v.Transparency = i/20
  413.                                         swait()
  414.                                     end
  415.                                 end
  416.                                 v:Destroy()
  417.                             end
  418.                         end)
  419.                     end
  420.                 end)
  421.             end
  422.         end)
  423.         for i = 0, 0.3, 0.1 do
  424.         rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  425.         rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  426.         ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  427.         ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  428.         rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  429.         rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  430.         lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  431.         lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  432.         neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  433.         neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  434.         rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  435.         rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  436.         swait()
  437.         end
  438.         cananim = true
  439.         attacking = false
  440.     end
  441. end)
  442. while true do
  443.     swait()
  444.     if currentanim == "Jumping" and cananim then
  445. for i = 0, 1.2, 0.1 do
  446. if currentanim ~= "Jumping" or not cananim then break end
  447. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  448. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  449. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  450. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  451. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  452. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  453. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  454. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  455. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  456. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  457. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  458. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  459. swait()
  460. end
  461.     end
  462.     if currentanim == "Falling" and cananim then
  463. for i = 0, 1.2, 0.1 do
  464. if currentanim ~= "Falling" or not cananim then break end
  465. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  466. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  467. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  468. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  469. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  470. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  471. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  472. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  473. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  474. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  475. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  476. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  477. swait()
  478. end
  479.     end
  480.     if currentanim == "Walking" and cananim then
  481. for i = 0, 0.6, 0.1 do
  482. if currentanim ~= "Walking" or not cananim then break end
  483. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  484. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  485. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  486. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  487. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  488. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  489. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  490. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  491. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  492. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  493. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  494. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  495. swait()
  496. end
  497. local rslastc0 = rs.C0
  498. local rslastc1 = rs.C1
  499. local lslastc0 = ls.C0
  500. local lslastc1 = ls.C1
  501. local rhlastc0 = rh.C0
  502. local rhlastc1 = rh.C1
  503. local lhlastc0 = lh.C0
  504. local lhlastc1 = lh.C1
  505. local necklastc0 = neck.C0
  506. local necklastc1 = neck.C1
  507. local rjlastc0 = rj.C0
  508. local rjlastc1 = rj.C1
  509. local max = 0.6
  510. for i = 0, max, 0.1 do
  511. if currentanim ~= "Walking" or not cananim then break end
  512. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  513. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  514. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  515. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  516. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  517. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  518. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  519. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  520. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  521. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  522. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  523. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  524. swait()
  525. end
  526. for i = 0, 0.6, 0.1 do
  527. if currentanim ~= "Walking" or not cananim then break end
  528. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  529. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  530. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  531. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  532. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  533. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  534. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  535. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  536. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  537. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  538. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  539. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  540. swait()
  541. end
  542. local rslastc0 = rs.C0
  543. local rslastc1 = rs.C1
  544. local lslastc0 = ls.C0
  545. local lslastc1 = ls.C1
  546. local rhlastc0 = rh.C0
  547. local rhlastc1 = rh.C1
  548. local lhlastc0 = lh.C0
  549. local lhlastc1 = lh.C1
  550. local necklastc0 = neck.C0
  551. local necklastc1 = neck.C1
  552. local rjlastc0 = rj.C0
  553. local rjlastc1 = rj.C1
  554. local max = 0.6
  555. for i = 0, max, 0.1 do
  556. if currentanim ~= "Walking" or not cananim then break end
  557. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  558. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  559. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  560. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  561. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  562. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  563. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  564. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  565. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  566. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  567. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  568. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  569. wait()
  570. end
  571.     end
  572.     if currentanim == "Idle" and cananim then
  573.         for i = 0, 5, 0.1 do
  574.         if currentanim ~= "Idle" or not cananim then break end
  575.         rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  576.         rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  577.         ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  578.         ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  579.         rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  580.         rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  581.         lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  582.         lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  583.         neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  584.         neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  585.         rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  586.         rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  587.         swait()
  588.         end
  589.         for i = 0, 5, 0.1 do
  590.         if currentanim ~= "Idle" or not cananim then break end
  591.         rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  592.         rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  593.         ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  594.         ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  595.         rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  596.         rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  597.         lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  598.         lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  599.         neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  600.         neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  601.         rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  602.         rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  603.         swait()
  604.         end
  605.     end
  606. end
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