DustyThomas

Fixed Vegito Blue

May 30th, 2017
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  1.  
  2. wait(2.0)
  3. local char = game.Players.LocalPlayer.Character
  4. for i,v in pairs(char:children()) do
  5. if v:IsA("Accessory") then
  6. v:Destroy()
  7. end
  8. end
  9. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  10. aura.Size = NumberSequence.new(0)
  11. aura.Lifetime = NumberRange.new(0)
  12. aura.LightEmission = 0
  13. local jun = game.Players.LocalPlayer
  14. local p = game.Players.LocalPlayer
  15. local char = p.Character
  16. local mouse = p:GetMouse()
  17. local larm = char["Left Arm"]
  18. local rarm = char["Right Arm"]
  19. local lleg = char["Left Leg"]
  20. local rleg = char["Right Leg"]
  21. local hed = char.Head
  22. local torso = char.Torso
  23. local hum = char.Humanoid
  24. local cam = game.Workspace.CurrentCamera
  25. local root = char.HumanoidRootPart
  26. local deb = false
  27. local shot = 0
  28. local debris=game:service"Debris"
  29. local l = game:GetService("Lighting")
  30. local rs = game:GetService("RunService").RenderStepped
  31.  
  32. ypcall(function()
  33. shirt = Instance.new("Shirt", char)
  34. shirt.Name = "Shirt"
  35. pants = Instance.new("Pants", char)
  36. pants.Name = "Pants"
  37. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  38. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  39. end)
  40. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  41. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  42. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  43. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  44. Hair99 = Instance.new("Part")
  45.  
  46. Hair99.Parent = jun.Character
  47. Hair99.Name = "Hair"
  48. Hair99.formFactor = "Symmetric"
  49. Hair99.Size = Vector3.new(1, 1, 1)
  50. Hair99.CFrame = jun.Character.Head.CFrame
  51. Hair99:BreakJoints()
  52. Hair99.CanCollide = false
  53. Hair99.TopSurface = "Smooth"
  54. Hair99.BottomSurface = "Smooth"
  55. Hair99.BrickColor = BrickColor.new("New Yeller")
  56. Hair99.Transparency = 1
  57.  
  58. Weld = Instance.new("Weld")
  59. Weld.Part0 = jun.Character.Head
  60. Weld.Part1 = Hair99
  61. Weld.Parent = jun.Character.Head
  62. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  63.  
  64. Hair7 = Instance.new("Part")
  65. Hair7.Parent = jun.Character
  66. Hair7.Name = "Hair"
  67. Hair7.CanCollide = false
  68. Hair7.Locked = true
  69. Hair7.TopSurface = "Smooth"
  70. Hair7.BottomSurface = "Smooth"
  71. Hair7.formFactor = "Symmetric"
  72. Hair7.Material = "Neon"
  73. Hair7.BrickColor = BrickColor.new("Black")
  74. Hair7.CFrame = jun.Character.Torso.CFrame
  75. Hair7.Size = Vector3.new(1, 1, 1)
  76. Hair7.Transparency = 1
  77.  
  78. Mesh = Instance.new("SpecialMesh")
  79. Mesh.Parent = Hair99
  80. Mesh.MeshType = "Sphere"
  81. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  82. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  83.  
  84.  
  85. Weld = Instance.new("Weld")
  86. Weld.Parent = jun.Character.Head
  87. Weld.Part0 = jun.Character.Head
  88. Weld.Part1 = Hair7
  89. Weld.C0 = CFrame.new(0, 1, 0)
  90.  
  91. Mesh = Instance.new("SpecialMesh")
  92. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  93. Mesh.Parent = Hair7
  94. Mesh.Scale = Vector3.new(1, 1, 1)
  95. Mesh.MeshType = "FileMesh"
  96. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  97. Mesh.TextureId = ""
  98.  
  99.  
  100. for i = 1, 6 do
  101. Hair99.Transparency = Hair99.Transparency - .2
  102. Hair7.Transparency = Hair7.Transparency - .2
  103. wait(0)
  104. end
  105. local m = Instance.new("Model")
  106. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  107. local p = game.Players.LocalPlayer
  108. local char = p.Character
  109. local mouse = p:GetMouse()
  110. local larm = char["Left Arm"]
  111. local rarm = char["Right Arm"]
  112. local lleg = char["Left Leg"]
  113. local rleg = char["Right Leg"]
  114. local hed = char.Head
  115. local torso = char.Torso
  116. local hum = char.Humanoid
  117. local cam = game.Workspace.CurrentCamera
  118. local root = char.HumanoidRootPart
  119. local deb = false
  120. local shot = 0
  121. local debris=game:service"Debris"
  122. local l = game:GetService("Lighting")
  123. local rs = game:GetService("RunService").RenderStepped
  124.  
  125.  
  126. local p = game.Players.LocalPlayer
  127. local char = p.Character
  128. z = Instance.new("Sound", char)
  129. z.SoundId = "rbxassetid://740161429"
  130. z.Pitch = 1
  131. z.Volume = 1
  132. wait(.1)
  133. z:Play()
  134. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  135. Vegeta.Name = "Vegeta"
  136. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  137. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  138. shirt.Name = "Shirt"
  139. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  140. pants.Name = "Pants"
  141. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  142. torso.Size = Vector3.new(2,2,1)
  143. torso.Rotation = Vector3.new(0,180,0)
  144. torso.Position = Vector3.new(0,4,0)
  145. torso.BrickColor = BrickColor.new("Pastel brown")
  146. torso.Name = "Torso"
  147. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  148. head.Size = Vector3.new(1.25,1.25,1.25)
  149. head.BrickColor = BrickColor.new("Pastel brown")
  150. head.Name = "Head"
  151. head.Position = Vector3.new(0,6,0)
  152. headmesh = Instance.new("SpecialMesh",head)
  153. headmesh.MeshType = "Head"
  154. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  155. larm.Size = Vector3.new(1,2,1)
  156. larm.BrickColor = BrickColor.new("Pastel brown")
  157. larm.Name = "Left Arm"
  158. larm.Position = Vector3.new(-2,4,0)
  159. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  160. rarm.Size = Vector3.new(1,2,1)
  161. rarm.BrickColor = BrickColor.new("Pastel brown")
  162. rarm.Name = "Right Arm"
  163. rarm.Position = Vector3.new(2,4,0)
  164. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  165. lleg.Size = Vector3.new(1,2,1)
  166. lleg.Name = "Left Leg"
  167. lleg.Position = Vector3.new(1,2,0)
  168. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  169. rleg.Size = Vector3.new(1,2,1)
  170. rleg.Name = "Right Leg"
  171. rleg.Position = Vector3.new(-1,2,0)
  172. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  173. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  174. headweld.Part1 = torso
  175. headweld.C0 = CFrame.new(0, -1.5, 0)
  176. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  177. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  178. larmweld.Part1 = larm
  179. larmweld.C0 = CFrame.new(1.5, 0, 0)
  180. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  181. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  182. rarmweld.Part1 = rarm
  183. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  184. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  185. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  186. rlegweld.Part1 = rleg
  187. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  188. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  189. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  190. llegweld.Part1 = lleg
  191. llegweld.C0 = CFrame.new(0.5, -2, 0)
  192. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  193. modelhair.Name = "Hair"
  194. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  195. hair.Name = "hair"
  196. hair.BrickColor = BrickColor.new("Black")
  197. hairmesh = Instance.new("SpecialMesh",hair)
  198. hairmesh.Scale = Vector3.new(7,7,7)
  199. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  200. hairmesh.MeshType = "FileMesh"
  201. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  202. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  203. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  204. hairweld.Part1 = hair
  205. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  206. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  207. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  208. npctoplayer.Part1 = torso
  209. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  210. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  211. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  212. hum.WalkSpeed = 0
  213.  
  214.  
  215. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  216. earring1.Size = Vector3.new(2,2,2)
  217. earring1.CanCollide = false
  218. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  219. earring1.BrickColor = BrickColor.new("New Yeller")
  220. earmesh1 = Instance.new("SpecialMesh",earring1)
  221. earmesh1.MeshType = "Sphere"
  222. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  223. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  224. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  225. earweld1.Part1 = earring1
  226. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  227. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  228. earring2.Size = Vector3.new(2,2,2)
  229. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  230. earring2.CanCollide = false
  231. earring2.BrickColor = BrickColor.new("New Yeller")
  232. earmesh2 = Instance.new("SpecialMesh",earring2)
  233. earmesh2.MeshType = "Sphere"
  234. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  235. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  236. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  237. earweld2.Part1 = earring2
  238. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  239. wait(3)
  240. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  241. wait(2.0)
  242. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  243. earring5.Size = Vector3.new(2,2,2)
  244. earring5.CanCollide = false
  245. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  246. earring5.BrickColor = BrickColor.new("White")
  247. earmesh5 = Instance.new("SpecialMesh",earring5)
  248. earmesh5.MeshType = "Sphere"
  249. earring5.TopSurface = "Smooth"
  250. earring5.BottomSurface = "Smooth"
  251. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  252. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  253. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  254. earweld5.Part1 = earring5
  255. earweld5.C0 = CFrame.new(2.5, 1, 0)
  256.  
  257. for i=1,5 do
  258. wait(0.1)
  259. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  260. end
  261.  
  262. wait(0.1)
  263.  
  264. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  265.  
  266.  
  267. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  268. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  269. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  270. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  271. local p = game.Players.LocalPlayer
  272. local char = p.Character
  273. local mouse = p:GetMouse()
  274. local larm = char["Left Arm"]
  275. local rarm = char["Right Arm"]
  276. local lleg = char["Left Leg"]
  277. local rleg = char["Right Leg"]
  278. local hed = char.Head
  279. local torso = char.Torso
  280. local hum = char.Humanoid
  281. local cam = game.Workspace.CurrentCamera
  282. local root = char.HumanoidRootPart
  283. local deb = false
  284. local shot = 0
  285. local debris=game:service"Debris"
  286. local l = game:GetService("Lighting")
  287. local rs = game:GetService("RunService").RenderStepped
  288. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  289. function lerp(a, b, t) -- Linear interpolation
  290. return a + (b - a)*t
  291. end
  292.  
  293. function slerp(a, b, t) --Spherical interpolation
  294. dot = a:Dot(b)
  295. if dot > 0.99999 or dot < -0.99999 then
  296. return t <= 0.5 and a or b
  297. else
  298. r = math.acos(dot)
  299. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  300. end
  301. end
  302. function matrixInterpolate(a, b, t)
  303. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  304. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  305. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  306. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  307. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  308. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  309. local t = v1:Dot(v2)
  310. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  311. return CFrame.new()
  312. end
  313. return CFrame.new(
  314. v0.x, v0.y, v0.z,
  315. v1.x, v1.y, v1.z,
  316. v2.x, v2.y, v2.z,
  317. v3.x, v3.y, v3.z)
  318. end
  319. ----------------------------------------------------
  320. function genWeld(a,b)
  321. local w = Instance.new("Weld",a)
  322. w.Part0 = a
  323. w.Part1 = b
  324. return w
  325. end
  326. function weld(a, b)
  327. local weld = Instance.new("Weld")
  328. weld.Name = "W"
  329. weld.Part0 = a
  330. weld.Part1 = b
  331. weld.C0 = a.CFrame:inverse() * b.CFrame
  332. weld.Parent = a
  333. return weld;
  334. end
  335. ----------------------------------------------------
  336. function Lerp(c1,c2,al)
  337. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  338. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  339. for i,v in pairs(com1) do
  340. com1[i] = v+(com2[i]-v)*al
  341. end
  342. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  343. end
  344. ----------------------------------------------------
  345. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  346. local wld = Instance.new("Weld", wp1)
  347. wld.Part0 = wp0
  348. wld.Part1 = wp1
  349. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  350. end
  351. ----------------------------------------------------
  352. function weld5(part0, part1, c0, c1)
  353. weeld=Instance.new("Weld", part0)
  354. weeld.Part0=part0
  355. weeld.Part1=part1
  356. weeld.C0=c0
  357. weeld.C1=c1
  358. return weeld
  359. end
  360. ----------------------------------------------------
  361. function HasntTouched(plrname)
  362. local ret = true
  363. for _, v in pairs(Touche) do
  364. if v == plrname then
  365. ret = false
  366. end
  367. end
  368. return ret
  369. end
  370. newWeld(torso, larm, -1.5, 0.5, 0)
  371. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  372. newWeld(torso, rarm, 1.5, 0.5, 0)
  373. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  374. newWeld(torso, hed, 0, 1.5, 0)
  375. newWeld(torso, lleg, -0.5, -1, 0)
  376. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  377. newWeld(torso, rleg, 0.5, -1, 0)
  378. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  379. newWeld(root, torso, 0, -1, 0)
  380. torso.Weld.C1 = CFrame.new(0, -1, 0)
  381. hum.MaxHealth = math.huge
  382. wait(1)
  383. hum.Health = math.huge
  384. ----------------------------------------------------
  385. local p = game.Players.LocalPlayer
  386. local char = p.Character
  387. local mouse = p:GetMouse()
  388. local larm = char["Left Arm"]
  389. local rarm = char["Right Arm"]
  390. local lleg = char["Left Leg"]
  391. local rleg = char["Right Leg"]
  392. local hed = char.Head
  393. local torso = char.Torso
  394. local hum = char.Humanoid
  395. local cam = game.Workspace.CurrentCamera
  396. local root = char.HumanoidRootPart
  397. local deb = false
  398. local shot = 0
  399. local debris=game:service"Debris"
  400. local l = game:GetService("Lighting")
  401. local rs = game:GetService("RunService").RenderStepped
  402. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  403. math.randomseed(os.time())
  404. for i,v in pairs(char:children()) do
  405. if v:IsA("Hat") then
  406. v:Destroy()
  407. end
  408. end
  409. for i,v in pairs (hed:GetChildren()) do
  410. if v:IsA("Sound") then
  411. v:Destroy()
  412. end
  413. end
  414. ----------------------------------------------------
  415. Debounces = {
  416. CanAttack = true;
  417. NoIdl = false;
  418. Slashing = false;
  419. Slashed = false;
  420. RPunch = false;
  421. RPunched = false;
  422. LPunch = false;
  423. LPunched = false;
  424. }
  425. local Touche = {char.Name, }
  426. ----------------------------------------------------
  427.  
  428. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  429. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  430. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  431. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  432. ----------------------------------------------------
  433.  
  434. ----------------------------------------------------
  435. function lerp(a, b, t) -- Linear interpolation
  436. return a + (b - a)*t
  437. end
  438.  
  439. function slerp(a, b, t) --Spherical interpolation
  440. dot = a:Dot(b)
  441. if dot > 0.99999 or dot < -0.99999 then
  442. return t <= 0.5 and a or b
  443. else
  444. r = math.acos(dot)
  445. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  446. end
  447. end
  448.  
  449. function matrixInterpolate(a, b, t)
  450. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  451. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  452. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  453. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  454. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  455. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  456. local t = v1:Dot(v2)
  457. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  458. return CFrame.new()
  459. end
  460. return CFrame.new(
  461. v0.x, v0.y, v0.z,
  462. v1.x, v1.y, v1.z,
  463. v2.x, v2.y, v2.z,
  464. v3.x, v3.y, v3.z)
  465. end
  466. ----------------------------------------------------
  467. function genWeld(a,b)
  468. local w = Instance.new("Weld",a)
  469. w.Part0 = a
  470. w.Part1 = b
  471. return w
  472. end
  473. function weld(a, b)
  474. local weld = Instance.new("Weld")
  475. weld.Name = "W"
  476. weld.Part0 = a
  477. weld.Part1 = b
  478. weld.C0 = a.CFrame:inverse() * b.CFrame
  479. weld.Parent = a
  480. return weld;
  481. end
  482. ----------------------------------------------------
  483. function Lerp(c1,c2,al)
  484. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  485. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  486. for i,v in pairs(com1) do
  487. com1[i] = v+(com2[i]-v)*al
  488. end
  489. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  490. end
  491. ----------------------------------------------------
  492. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  493. local wld = Instance.new("Weld", wp1)
  494. wld.Part0 = wp0
  495. wld.Part1 = wp1
  496. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  497. end
  498. ----------------------------------------------------
  499. function weld5(part0, part1, c0, c1)
  500. weeld=Instance.new("Weld", part0)
  501. weeld.Part0=part0
  502. weeld.Part1=part1
  503. weeld.C0=c0
  504. weeld.C1=c1
  505. return weeld
  506. end
  507. ----------------------------------------------------
  508. function HasntTouched(plrname)
  509. local ret = true
  510. for _, v in pairs(Touche) do
  511. if v == plrname then
  512. ret = false
  513. end
  514. end
  515. return ret
  516. end
  517. ----------------------------------------------------
  518.  
  519. ----------------------------------------------------
  520.  
  521. ----------------------------------------------------
  522. local Transforming = true
  523.  
  524.  
  525.  
  526.  
  527. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  528. if c.className == "Hat" then -- base form hair.
  529. c.Handle.Transparency = 0 -- Put after transformation
  530. end
  531. if c.Name == "Hair" then
  532. c:Remove()
  533. end
  534. end
  535. wait(1.0)
  536. ypcall(function()
  537.  
  538. shirt = Instance.new("Shirt", char)
  539. shirt.Name = "Shirt"
  540. pants = Instance.new("Pants", char)
  541. pants.Name = "Pants"
  542. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  543. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  544. end)
  545. ----------------------------------------------------
  546. local m = Instance.new("Model")
  547. m.Name = "Hair"
  548. b1 = Instance.new("SpecialMesh", p)
  549. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  550. b1.TextureId = ""
  551. b1.MeshType = Enum.MeshType.FileMesh
  552. b1.Name = "Mesh"
  553. b1.VertexColor = Vector3.new(0, 0, 0)
  554. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  555. p2 = Instance.new("Part", m)
  556. p2.BrickColor = BrickColor.new("Pastel brown")
  557. p2.Transparency = 1
  558. p2.Name = "Head"
  559. p2.FormFactor = Enum.FormFactor.Symmetric
  560. p2.Size = Vector3.new(2, 1, 1)
  561. p2.CFrame = CFrame.new(9,9,9)
  562. p2.CanCollide = false
  563. p2.Locked = true
  564. p2.TopSurface = Enum.SurfaceType.Smooth
  565. b2 = Instance.new("SpecialMesh", p2)
  566. b2.MeshType = Enum.MeshType.Head
  567. b2.Name = "Mesh"
  568. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  569. p3 = Instance.new("Part", m)
  570. p3.BrickColor = BrickColor.new("Dark red")
  571. p3.FormFactor = Enum.FormFactor.Symmetric
  572. p3.Size = Vector3.new(3,3,3)
  573. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  574. p3.CanCollide = false
  575. p3.Locked = true
  576. p3.BottomSurface = Enum.SurfaceType.Smooth
  577. p3.TopSurface = Enum.SurfaceType.Smooth
  578. b3 = Instance.new("SpecialMesh", p3)
  579. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  580. b3.TextureId = ""
  581. b3.MeshType = Enum.MeshType.FileMesh
  582. b3.Name = "Mesh"
  583. b3.VertexColor = Vector3.new(0, 0, 0)
  584. b3.Scale = Vector3.new(6.2,6.2,6.2)
  585. w1 = Instance.new("Weld", p1)
  586. w1.Name = "Head_Weld"
  587. w1.Part0 = p1
  588. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  589. w1.Part1 = p2
  590. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  591. w2 = Instance.new("Weld", p2)
  592. w2.Name = "Part_Weld"
  593. w2.Part0 = p2
  594. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  595. w2.Part1 = p3
  596. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  597. w3 = Instance.new("Weld", p3)
  598. w3.Name = "Part_Weld"
  599. w3.Part0 = p3
  600. w3.C0 = CFrame.new()
  601. w3.Part1 = p4
  602. w3.C1 = CFrame.new()
  603.  
  604. m.Parent = char
  605. m:MakeJoints()
  606. ----------------------------------------------------
  607. local cor = Instance.new("Part", char.Hair)
  608. cor.Name = "Link"
  609. cor.Locked = true
  610. cor.BottomSurface = 0
  611. cor.CanCollide = false
  612. cor.Size = Vector3.new(1, 9, 1)
  613. cor.Transparency = 1
  614. cor.TopSurface = 0
  615. corw = Instance.new("Weld", cor)
  616. corw.Part0 = hed
  617. corw.Part1 = cor
  618. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  619. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  620. weld1 = Instance.new("Weld", char.Hair)
  621. weld1.Part0 = cor
  622. weld1.Part1 = char.Hair.Head
  623. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  624. ----------------------------------------------------
  625. GroundWave1 = function()
  626. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  627. local Colors = {"New Yeller", "New Yeller"}
  628. local wave = Instance.new("Part", torso)
  629. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  630. wave.Anchored = true
  631. wave.CanCollide = false
  632. wave.Locked = true
  633. wave.Size = Vector3.new(1, 1, 1)
  634. wave.TopSurface = "Smooth"
  635. wave.BottomSurface = "Smooth"
  636. wave.Transparency = 0.35
  637. wave.CFrame = HandCF
  638. wm = Instance.new("SpecialMesh", wave)
  639. wm.MeshId = "rbxassetid://3270017"
  640. coroutine.wrap(function()
  641. for i = 1, 30, 1 do
  642. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  643. wave.Size = wm.Scale
  644. wave.CFrame = HandCF
  645. wave.Transparency = i/30
  646. wait()
  647. end
  648. wait()
  649. wave:Destroy()
  650. end)()
  651. end
  652. ----------------------------------------------------
  653. GroundWave = function()
  654. if Transforming == true then
  655. local wave = Instance.new("Part", torso)
  656. wave.BrickColor = BrickColor.new("Teal")
  657. wave.Anchored = true
  658. wave.CanCollide = false
  659. wave.Locked = true
  660. wave.Size = Vector3.new(1, 1, 1)
  661. wave.TopSurface = "Smooth"
  662. wave.BottomSurface = "Smooth"
  663. wave.Transparency = 0.35
  664. wm = Instance.new("SpecialMesh", wave)
  665. wm.MeshType = "Sphere"
  666. wm.Scale = Vector3.new(1,1,1)
  667. coroutine.wrap(function()
  668.  
  669. wait()
  670. wave:Destroy()
  671. end)()
  672. elseif Transforming == false then
  673. wait()
  674. end
  675. end
  676.  
  677.  
  678.  
  679. spawn(function()
  680. while wait(1) do
  681. GroundWave()
  682. end
  683. end)
  684.  
  685. wait(4)
  686.  
  687. Transforming = false
  688. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  689. earring1.Size = Vector3.new(2,2,2)
  690. earring1.CanCollide = false
  691. earring1.BrickColor = BrickColor.new("New Yeller")
  692. earmesh1 = Instance.new("SpecialMesh",earring1)
  693. earmesh1.MeshType = "Sphere"
  694. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  695. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  696. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  697. earweld1.Part1 = earring1
  698. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  699. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  700. earring2.Size = Vector3.new(2,2,2)
  701. earring2.CanCollide = false
  702. earring2.BrickColor = BrickColor.new("New Yeller")
  703. earmesh2 = Instance.new("SpecialMesh",earring2)
  704. earmesh2.MeshType = "Sphere"
  705. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  706. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  707. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  708. earweld2.Part1 = earring2
  709. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  710. earring5:Destroy()
  711. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  712. wait(12)
  713.  
  714. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  715. wait(4.5)
  716. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta kakarot","Red")
  717. wait(3.2)
  718. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red")
  719. wait(2)
  720. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  721. wait(1.3)
  722. for i = 1,20 do
  723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  724.  
  725. end
  726. wait(0.4)
  727. for i = 1,20 do
  728.  
  729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  730. end
  731. wait(0.8)
  732. for i = 1,20 do
  733. wait()
  734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  739. end
  740. wait(0.5)
  741. for i = 1,20 do
  742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  745.  
  746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  748.  
  749. end
  750. wait()
  751. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  752. bomb = Instance.new("Explosion",torso)
  753. bomb.BlastRadius = 0
  754. bomb.DestroyJointRadiusPercent = 100
  755. bomb.ExplosionType = "CratersAndDebris"
  756. wait()
  757.  
  758. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  759. if c.className == "Hat" then -- base form hair.
  760. c.Handle.Transparency = 0 -- Put after transformation
  761. end
  762. if c.Name == "Hair" then
  763. c:Remove()
  764. end
  765. end
  766. wait(0.00001)
  767. local m = Instance.new("Model")
  768. m.Name = "Hair"
  769. b1 = Instance.new("SpecialMesh", p)
  770. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  771. b1.TextureId = ""
  772. b1.MeshType = Enum.MeshType.FileMesh
  773. b1.Name = "Mesh"
  774. b1.VertexColor = Vector3.new(0, 0, 0)
  775. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  776. p2 = Instance.new("Part", m)
  777. p2.BrickColor = BrickColor.new("Pastel brown")
  778. p2.Transparency = 1
  779. p2.Name = "Head"
  780. p2.FormFactor = Enum.FormFactor.Symmetric
  781. p2.Size = Vector3.new(2, 1, 1)
  782. p2.CFrame = CFrame.new(9,9,9)
  783. p2.CanCollide = false
  784. p2.Locked = true
  785. p2.TopSurface = Enum.SurfaceType.Smooth
  786. b2 = Instance.new("SpecialMesh", p2)
  787. b2.MeshType = Enum.MeshType.Head
  788. b2.Name = "Mesh"
  789. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  790. p3 = Instance.new("Part", m)
  791. p3.BrickColor = BrickColor.new("Teal")
  792. p3.FormFactor = Enum.FormFactor.Symmetric
  793. p3.Size = Vector3.new(3,3,3)
  794. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  795. p3.CanCollide = false
  796. p3.Locked = true
  797. p3.BottomSurface = Enum.SurfaceType.Smooth
  798. p3.TopSurface = Enum.SurfaceType.Smooth
  799. b3 = Instance.new("SpecialMesh", p3)
  800. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  801. b3.TextureId = ""
  802. b3.MeshType = Enum.MeshType.FileMesh
  803. b3.Name = "Mesh"
  804. b3.VertexColor = Vector3.new(0, 0, 0)
  805. b3.Scale = Vector3.new(6.2,6.2,6.2)
  806. w1 = Instance.new("Weld", p1)
  807. w1.Name = "Head_Weld"
  808. w1.Part0 = p1
  809. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  810. w1.Part1 = p2
  811. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  812. w2 = Instance.new("Weld", p2)
  813. w2.Name = "Part_Weld"
  814. w2.Part0 = p2
  815. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  816. w2.Part1 = p3
  817. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  818. w3 = Instance.new("Weld", p3)
  819. w3.Name = "Part_Weld"
  820. w3.Part0 = p3
  821. w3.C0 = CFrame.new()
  822. w3.Part1 = p4
  823. w3.C1 = CFrame.new()
  824.  
  825. m.Parent = char
  826. m:MakeJoints()
  827. ----------------------------------------------------
  828. local cor = Instance.new("Part", char.Hair)
  829. cor.Name = "Link"
  830. cor.Locked = true
  831. cor.BottomSurface = 0
  832. cor.CanCollide = false
  833. cor.Size = Vector3.new(1, 9, 1)
  834. cor.Transparency = 1
  835. cor.TopSurface = 0
  836. corw = Instance.new("Weld", cor)
  837. corw.Part0 = hed
  838. corw.Part1 = cor
  839. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  840. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  841. weld1 = Instance.new("Weld", char.Hair)
  842. weld1.Part0 = cor
  843. weld1.Part1 = char.Hair.Head
  844. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  845.  
  846. local torso = game.Players.LocalPlayer.Character.Torso
  847. local block = Instance.new("Part",torso)
  848. block.Size = Vector3.new(0.1,0.1,0.1)
  849. block.Position = block.Position + Vector3.new(2,2,2)
  850. block.Transparency = 1
  851. local weld = Instance.new("Weld",torso)
  852. weld.Part0 = torso
  853. weld.Part1 = block
  854. weld.C0 = CFrame.new(0,5,0)
  855. local tables = {5,4,3,2,1}
  856. local part = Instance.new("ParticleEmitter")
  857. part.Parent = game.Players.LocalPlayer.Character.Torso
  858. part.LockedToPart = true
  859.  
  860. part.Texture = "rbxassetid://300899323"
  861. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  862. part.Transparency = NumberSequence.new(0.7)
  863. part.Lifetime = NumberRange.new(2)
  864. part.Rate = 30
  865. local part2 = Instance.new("ParticleEmitter",block)
  866. part2.Lifetime = NumberRange.new(5)
  867. part2.Speed = NumberRange.new(0)
  868. part2.Size = NumberSequence.new(18)
  869. part2.LockedToPart = true
  870. part2.Transparency = NumberSequence.new(0.5)
  871. part2.Rate = 3
  872. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  873. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  874. local model = Instance.new("Model",torso)
  875.  
  876. local ball0 = Instance.new("Part",model)
  877. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  878. ball0.Transparency = 0.5
  879. ball0.BrickColor = BrickColor.new("Teal")
  880. ball0.Size = Vector3.new(1,1,1)
  881. ball0mesh = Instance.new("SpecialMesh",ball0)
  882. ball0mesh.MeshType = "Sphere"
  883. ball0mesh.Scale = Vector3.new(1,1,1)
  884. ballweld = Instance.new("Weld",model)
  885. ballweld.Part0 = torso
  886. ballweld.Part1 = ball0
  887. for i = 1,15 do
  888. wait(0.1)
  889. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  890. part2.Size = NumberSequence.new(15)
  891. for i = 1 , 3 do
  892. wait()
  893. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  894.  
  895. end
  896.  
  897. wait(0.1)
  898. part2.Size = NumberSequence.new(8)
  899. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  900. ball0mesh.Scale = Vector3.new(1,1,1)
  901.  
  902. end
  903.  
  904. hum.WalkSpeed = 16
  905. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  906. local wave = Instance.new("Part", torso)
  907. wave.BrickColor = BrickColor.new("Institutional white")
  908. wave.Anchored = true
  909. wave.CanCollide = false
  910. wave.Locked = true
  911. wave.Size = Vector3.new(1, 1, 1)
  912. wave.TopSurface = "Smooth"
  913. wave.BottomSurface = "Smooth"
  914. wave.Transparency = 0.35
  915. wave.CFrame = HandCF
  916. wm = Instance.new("SpecialMesh", wave)
  917. wm.MeshId = "rbxassetid://3270017"
  918. coroutine.wrap(function()
  919. for i = 1, 14, 1 do
  920. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  921. wave.Size = wm.Scale
  922. wave.CFrame = HandCF
  923. wave.Transparency = i/14
  924. wait()
  925. end
  926. wait()
  927. wave:Destroy()
  928. end)()
  929.  
  930.  
  931. z1 = Instance.new("Sound", char)
  932. z1.SoundId = "rbxassetid://600060450"
  933. z1.Pitch = 1
  934. z1.Volume = 1
  935. z1.Looped = true
  936. wait(.1)
  937. z1:Play()
  938. ----------------------------------------------------
  939. Blast = function()
  940. local Colors = {"New Yeller", "New Yeller"}
  941. local wave = Instance.new("Part", torso)
  942. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  943. wave.Anchored = true
  944. wave.CanCollide = false
  945. wave.Locked = true
  946. wave.Size = Vector3.new(1, 1, 1)
  947. wave.TopSurface = "Smooth"
  948. wave.BottomSurface = "Smooth"
  949. wave.Transparency = 0.35
  950. wave.CFrame = rarm.CFrame
  951. wm = Instance.new("SpecialMesh", wave)
  952. wm.MeshType = "Sphere"
  953. wm.Scale = Vector3.new(1,1,1)
  954. z = Instance.new("Sound",wave)
  955. z.SoundId = "rbxassetid://237035051"
  956. z.Volume = 1
  957. z.Pitch = .9
  958. z:Play()
  959. coroutine.wrap(function()
  960. for i = 1, 30, 1 do
  961. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  962. --wave.Size = wm.Scale
  963. wave.CFrame = rarm.CFrame
  964. wave.Transparency = (1/14)
  965. rs:wait()
  966. end
  967. rs:wait()
  968. wave:Destroy()
  969. z:Destroy()
  970. end)()
  971. end
  972. ----------------------------------------------------
  973. rarm.Touched:connect(function(ht)
  974. hit = ht.Parent
  975. if ht and hit:IsA("Model") then
  976. if hit:FindFirstChild("Humanoid") then
  977. if hit.Name ~= p.Name then
  978. if Debounces.RPunch == true and Debounces.RPunched == false then
  979. Debounces.RPunched = true
  980. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  981. if Debounces.ks==true then
  982. z = Instance.new("Sound",hed)
  983. z.SoundId = "rbxassetid://169380525"
  984. z.Pitch = ptz[math.random(1,#ptz)]
  985. z.Volume = 1
  986. z:Play()
  987. end
  988. wait(.2)
  989. Debounces.RPunched = false
  990. end
  991. end
  992. end
  993. elseif ht and hit:IsA("Hat") then
  994. if hit.Parent.Name ~= p.Name then
  995. if hit.Parent:FindFirstChild("Humanoid") then
  996. if Debounces.RPunch == true and Debounces.RPunched == false then
  997. Debounces.RPunched = true
  998. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  999. if Debounces.ks==true then
  1000. z = Instance.new("Sound",hed)
  1001. z.SoundId = "rbxassetid://169380525"
  1002. z.Pitch = ptz[math.random(1,#ptz)]
  1003. z.Volume = 1
  1004. z:Play()
  1005. end
  1006. wait(.2)
  1007. Debounces.RPunched = false
  1008. end
  1009. end
  1010. end
  1011. end
  1012. end)
  1013. larm.Touched:connect(function(ht)
  1014. hit = ht.Parent
  1015. if ht and hit:IsA("Model") then
  1016. if hit:FindFirstChild("Humanoid") then
  1017. if hit.Name ~= p.Name then
  1018. if Debounces.LPunch == true and Debounces.LPunched == false then
  1019. Debounces.LPunched = true
  1020. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1021. if Debounces.ks2==true then
  1022. z = Instance.new("Sound",hed)
  1023. z.SoundId = "rbxassetid://169380525"
  1024. z.Pitch = ptz[math.random(1,#ptz)]
  1025. z.Volume = 1
  1026. z:Play()
  1027. end
  1028. wait(.2)
  1029. Debounces.LPunched = false
  1030. end
  1031. end
  1032. end
  1033. elseif ht and hit:IsA("Hat") then
  1034. if hit.Parent.Name ~= p.Name then
  1035. if hit.Parent:FindFirstChild("Humanoid") then
  1036. if Debounces.LPunch == true and Debounces.LPunched == false then
  1037. Debounces.LPunched = true
  1038. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1039. if Debounces.ks2==true then
  1040. z = Instance.new("Sound",hed)
  1041. z.SoundId = "rbxassetid://169380525"
  1042. z.Pitch = ptz[math.random(1,#ptz)]
  1043. z.Volume = 1
  1044. z:Play()
  1045. end
  1046. wait(.2)
  1047. Debounces.LPunched = false
  1048. end
  1049. end
  1050. end
  1051. end
  1052. end)
  1053. ----------------------------------------------------
  1054. mod4 = Instance.new("Model",char)
  1055.  
  1056. ptez = {0.7, 0.8, 0.9, 1}
  1057.  
  1058. function FindNearestTorso(Position,Distance,SinglePlayer)
  1059. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1060. local List = {}
  1061. for i,v in pairs(workspace:GetChildren())do
  1062. if v:IsA("Model")then
  1063. if v:findFirstChild("Torso")then
  1064. if v ~= char then
  1065. if(v.Torso.Position -Position).magnitude <= Distance then
  1066. table.insert(List,v)
  1067. end
  1068. end
  1069. end
  1070. end
  1071. end
  1072. return List
  1073. end
  1074.  
  1075. function Punch()
  1076. part=Instance.new('Part',mod4)
  1077. part.Anchored=true
  1078. part.CanCollide=false
  1079. part.FormFactor='Custom'
  1080. part.Size=Vector3.new(.2,.2,.2)
  1081. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1082. part.Transparency=.7
  1083. part.BrickColor=BrickColor.new('New Yeller')
  1084. mesh=Instance.new('SpecialMesh',part)
  1085. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1086. mesh.Scale=Vector3.new(3,3,3)
  1087. part2=Instance.new('Part',mod4)
  1088. part2.Anchored=true
  1089. part2.CanCollide=false
  1090. part2.FormFactor='Custom'
  1091. part2.Size=Vector3.new(.2,.2,.2)
  1092. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1093. part2.Transparency=.7
  1094. part2.BrickColor=BrickColor.new('New Yeller')
  1095. mesh2=Instance.new('SpecialMesh',part2)
  1096. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1097. mesh2.Scale=Vector3.new(3,1.5,3)
  1098. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1099. if v:FindFirstChild('Humanoid') then
  1100. v.Humanoid:TakeDamage(math.random(9999,9999))
  1101. end
  1102. end
  1103. coroutine.resume(coroutine.create(function()
  1104. for i=0,0.62,0.4 do
  1105. wait()
  1106. part.CFrame=part.CFrame
  1107. part.Transparency=i
  1108. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1109. part2.CFrame=part2.CFrame
  1110. part2.Transparency=i
  1111. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1112. end
  1113. part.Parent=nil
  1114. part2.Parent=nil
  1115. end))
  1116. end
  1117. ----------------------------------------------------
  1118. rarm.Touched:connect(function(ht)
  1119. hit = ht.Parent
  1120. if ht and hit:IsA("Model") then
  1121. if hit:FindFirstChild("Humanoid") then
  1122. if hit.Name ~= p.Name then
  1123. if Debounces.RPunch == true and Debounces.RPunched == false then
  1124. Debounces.RPunched = true
  1125. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1126. if Debounces.ks==true then
  1127. z = Instance.new("Sound",hed)
  1128. z.SoundId = "rbxassetid://169380525"
  1129. z.Pitch = ptz[math.random(1,#ptz)]
  1130. z.Volume = 1
  1131. z:Play()
  1132. end
  1133. wait(.2)
  1134. Debounces.RPunched = false
  1135. end
  1136. end
  1137. end
  1138. elseif ht and hit:IsA("Hat") then
  1139. if hit.Parent.Name ~= p.Name then
  1140. if hit.Parent:FindFirstChild("Humanoid") then
  1141. if Debounces.RPunch == true and Debounces.RPunched == false then
  1142. Debounces.RPunched = true
  1143. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1144. if Debounces.ks==true then
  1145. z = Instance.new("Sound",hed)
  1146. z.SoundId = "rbxassetid://169380525"
  1147. z.Pitch = ptz[math.random(1,#ptz)]
  1148. z.Volume = 1
  1149. z:Play()
  1150. end
  1151. wait(.2)
  1152. Debounces.RPunched = false
  1153. end
  1154. end
  1155. end
  1156. end
  1157. end)
  1158. larm.Touched:connect(function(ht)
  1159. hit = ht.Parent
  1160. if ht and hit:IsA("Model") then
  1161. if hit:FindFirstChild("Humanoid") then
  1162. if hit.Name ~= p.Name then
  1163. if Debounces.LPunch == true and Debounces.LPunched == false then
  1164. Debounces.LPunched = true
  1165. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1166. if Debounces.ks2==true then
  1167. z = Instance.new("Sound",hed)
  1168. z.SoundId = "rbxassetid://169380525"
  1169. z.Pitch = ptz[math.random(1,#ptz)]
  1170. z.Volume = 1
  1171. z:Play()
  1172. end
  1173. wait(.2)
  1174. Debounces.LPunched = false
  1175. end
  1176. end
  1177. end
  1178. elseif ht and hit:IsA("Hat") then
  1179. if hit.Parent.Name ~= p.Name then
  1180. if hit.Parent:FindFirstChild("Humanoid") then
  1181. if Debounces.LPunch == true and Debounces.LPunched == false then
  1182. Debounces.LPunched = true
  1183. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1184. if Debounces.ks2==true then
  1185. z = Instance.new("Sound",hed)
  1186. z.SoundId = "rbxassetid://169380525"
  1187. z.Pitch = ptz[math.random(1,#ptz)]
  1188. z.Volume = 1
  1189. z:Play()
  1190. end
  1191. wait(.2)
  1192. Debounces.LPunched = false
  1193. end
  1194. end
  1195. end
  1196. end
  1197. end)
  1198. ----------------------------------------------------
  1199. local player = game.Players.LocalPlayer
  1200. local pchar = player.Character
  1201. local mouse = player:GetMouse()
  1202. local cam = workspace.CurrentCamera
  1203.  
  1204. local rad = math.rad
  1205.  
  1206. local keysDown = {}
  1207. local flySpeed = 0
  1208. local MAX_FLY_SPEED = 150
  1209.  
  1210. local canFly = false
  1211. local flyToggled = false
  1212.  
  1213. local forward, side = 0, 0
  1214. local lastForward, lastSide = 0, 0
  1215.  
  1216. local floatBP = Instance.new("BodyPosition")
  1217. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1218. local flyBV = Instance.new("BodyVelocity")
  1219. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1220. local turnBG = Instance.new("BodyGyro")
  1221. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1222.  
  1223. mouse.KeyDown:connect(function(key)
  1224. keysDown[key] = true
  1225.  
  1226. if key == "f" then
  1227. flyToggled = not flyToggled
  1228.  
  1229. if not flyToggled then
  1230. stanceToggle = "Normal"
  1231. floatBP.Parent = nil
  1232. flyBV.Parent = nil
  1233. turnBG.Parent = nil
  1234. root.Velocity = Vector3.new()
  1235. pchar.Humanoid.PlatformStand = false
  1236. end
  1237. end
  1238.  
  1239. end)
  1240. mouse.KeyUp:connect(function(key)
  1241. keysDown[key] = nil
  1242. end)
  1243.  
  1244. local function updateFly()
  1245.  
  1246. if not flyToggled then return end
  1247.  
  1248. lastForward = forward
  1249. lastSide = side
  1250.  
  1251. forward = 0
  1252. side = 0
  1253.  
  1254. if keysDown.w then
  1255. forward = forward + 1
  1256. end
  1257. if keysDown.s then
  1258. forward = forward - 1
  1259. end
  1260. if keysDown.a then
  1261. side = side - 1
  1262. end
  1263. if keysDown.d then
  1264. side = side + 1
  1265. end
  1266.  
  1267. canFly = (forward ~= 0 or side ~= 0)
  1268.  
  1269. if canFly then
  1270. stanceToggle = "Floating"
  1271. turnBG.Parent = root
  1272. floatBP.Parent = nil
  1273. flyBV.Parent = root
  1274.  
  1275. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1276. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1277. else
  1278. floatBP.position = root.Position
  1279. floatBP.Parent = root
  1280.  
  1281. flySpeed = flySpeed - 1
  1282. if flySpeed < 0 then flySpeed = 0 end
  1283. end
  1284.  
  1285. local camCF = cam.CoordinateFrame
  1286. local in_forward = canFly and forward or lastForward
  1287. local in_side = canFly and side or lastSide
  1288.  
  1289. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1290. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1291.  
  1292. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1293. 0)
  1294. end
  1295.  
  1296. game:service'RunService'.RenderStepped:connect(function()
  1297. if flyToggled then
  1298. pchar.Humanoid.PlatformStand = true
  1299. end
  1300. updateFly()
  1301. end)
  1302. -------------------------------
  1303. mouse.KeyDown:connect(function(key)
  1304. if key == "q" then
  1305.  
  1306. if Debounces.CanAttack == true then
  1307. Debounces.CanAttack = false
  1308. Debounces.NoIdl = true
  1309. Debounces.on = true
  1310. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1311. function FindNearestTorso(Position,Distance,SinglePlayer)
  1312. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1313. local List = {}
  1314. for i,v in pairs(workspace:GetChildren())do
  1315. if v:IsA("Model")then
  1316. if v:findFirstChild("Torso")then
  1317. if v ~= char then
  1318. if(v.Torso.Position -Position).magnitude <= Distance then
  1319. table.insert(List,v)
  1320. end
  1321. end
  1322. end
  1323. end
  1324. end
  1325. return List
  1326. end
  1327. z = Instance.new("Sound",hed)
  1328. z.SoundId = "rbxassetid://232213955"
  1329. z.Pitch = 1
  1330. z.Volume = 1
  1331. wait(0.2)
  1332. z:Play()
  1333. sp = Instance.new("Part",hed)
  1334. sp.Anchored = true
  1335. sp.CanCollide = false
  1336. sp.Locked = false
  1337. sp.Transparency = 0
  1338. sp.Material = "Neon"
  1339. sp.Size = Vector3.new(1,1,1)
  1340. sp.TopSurface = "SmoothNoOutlines"
  1341. sp.BottomSurface = "SmoothNoOutlines"
  1342. sp.BrickColor = BrickColor.new("Teal")
  1343. spm = Instance.new("SpecialMesh",sp)
  1344. spm.MeshType = "Sphere"
  1345. spm.Scale = Vector3.new(1,1,1)
  1346. sp2 = Instance.new("Part", rarm)
  1347. sp2.Name = "Energy"
  1348. sp2.BrickColor = BrickColor.new("New Yeller")
  1349. sp2.Size = Vector3.new(1,1,1)
  1350. sp2.Shape = "Ball"
  1351. sp2.CanCollide = false
  1352. sp2.Anchored = true
  1353. sp2.Locked = true
  1354. sp2.TopSurface = 0
  1355. sp2.BottomSurface = 0
  1356. sp2.Transparency = 1
  1357. spm2 = Instance.new("SpecialMesh",sp2)
  1358. spm2.MeshId = "rbxassetid://9982590"
  1359. spm2.Scale = Vector3.new(1,1,1)
  1360. for i = 1, 20 do
  1361. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1362. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1369. if Debounces.on == false then break end
  1370. rs:wait()
  1371. end
  1372. for i = 1, 100, 20 do rs:wait()
  1373. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1374. end
  1375. for i = 1, 20 do
  1376. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1383. if Debounces.on == false then break end
  1384. rs:wait()
  1385. end
  1386. sp.Transparency = 0
  1387. for i = 1, 20 do
  1388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1394. if Debounces.on == false then break end
  1395. rs:wait()
  1396. end
  1397. wait(1)
  1398. sp.Transparency = 0
  1399. sp2.Transparency = 0.84
  1400. for i = 1, 20 do
  1401. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1402. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1403. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1410. if Debounces.on == false then break end
  1411. rs:wait()
  1412. end
  1413. for i = 1, 2880, 50 do
  1414. rs:wait()
  1415. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1416. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1417. rs:wait()
  1418. end
  1419. sp:Destroy()
  1420. sp2:Destroy()
  1421. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1422. local X = Instance.new("Part",char)
  1423. local O = Instance.new("ObjectValue",X)
  1424. O.Name = "creator"
  1425. X.Locked = true
  1426. X.Name = "Shell"
  1427. X.Anchored = false
  1428. X.CanCollide = false
  1429. X.Transparency = 0
  1430. X.Reflectance = 0
  1431. X.BottomSurface = 0
  1432. X.TopSurface = 0
  1433. X.Shape = 0
  1434. local V = Instance.new("ObjectValue",X)
  1435. V.Value = char
  1436. V.Name = "creator"
  1437. X.BrickColor = BrickColor.new("Teal")
  1438. X.Size = Vector3.new(1,1,1)
  1439. X.Material = "Neon"
  1440. local Z = Instance.new("SpecialMesh",X)
  1441. Z.MeshType = "Sphere"
  1442. Z.Scale = Vector3.new(15,15,15)
  1443. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1444. local bv = Instance.new("BodyVelocity",X)
  1445. bv.maxForce = Vector3.new(99999,99999,99999)
  1446. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1447. bv.velocity = X.CFrame.lookVector*65
  1448.  
  1449. Explode = X.Touched:connect(function(hit)
  1450.  
  1451. local cf = X.CFrame
  1452. bv:Destroy()
  1453. X.Anchored = true
  1454. Z:Remove()
  1455. Explode:disconnect()
  1456. X.Size = Vector3.new(3,3,3)
  1457. X.Touched:connect(function(hit) end)
  1458. X.CanCollide = false
  1459. local part3 = Instance.new("Part", rarm)
  1460. part3.Anchored=true
  1461. part3.CanCollide=false
  1462. part3.Locked = true
  1463. part3.TopSurface = "SmoothNoOutlines"
  1464. part3.BottomSurface = "SmoothNoOutlines"
  1465. part3.FormFactor='Custom'
  1466. part3.Size=Vector3.new(1,1, 1)
  1467. part3.CFrame=X.CFrame
  1468. part3.Transparency=0
  1469. part3.BrickColor=BrickColor.new("Teal")
  1470. local mesh3 = Instance.new("SpecialMesh",part3)
  1471. mesh3.MeshType = "Sphere"
  1472. mesh3.Scale = Vector3.new(1,1,1)
  1473. --debris:AddItem(X,8)
  1474. local part4 = Instance.new("Part", rarm)
  1475. part4.Material = "Neon"
  1476. part4.Anchored=true
  1477. part4.CanCollide=false
  1478. part4.Locked = true
  1479. part4.TopSurface = "SmoothNoOutlines"
  1480. part4.BottomSurface = "SmoothNoOutlines"
  1481. part4.FormFactor='Custom'
  1482. part4.Size=Vector3.new(1,1, 1)
  1483. part4.CFrame=X.CFrame
  1484. part4.Transparency=0
  1485. part4.BrickColor=BrickColor.new("Teal")
  1486. local mesh4 = Instance.new("SpecialMesh",part4)
  1487. mesh4.MeshType = "Sphere"
  1488. mesh4.Scale = Vector3.new(.5,.5,.5)
  1489. local part7 = Instance.new("Part", rarm)
  1490. part7.Material = "Neon"
  1491. part7.Anchored=true
  1492. part7.CanCollide=false
  1493. part7.Locked = true
  1494. part7.TopSurface = "SmoothNoOutlines"
  1495. part7.BottomSurface = "SmoothNoOutlines"
  1496. part7.FormFactor='Custom'
  1497. part7.Size=Vector3.new(1,1, 1)
  1498. part7.CFrame=X.CFrame
  1499. part7.Transparency=0
  1500. part7.BrickColor=BrickColor.new("Teal")
  1501. local mesh7 = Instance.new("SpecialMesh",part7)
  1502. mesh7.MeshType = "Sphere"
  1503. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1504. --[[X.Touched:connect(function(ht)
  1505. hit = ht.Parent
  1506. if ht and hit:IsA("Model") then
  1507. if hit:FindFirstChild("Humanoid") then
  1508. if hit.Name ~= p.Name then
  1509. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1510. wait(.3)
  1511. end
  1512. end
  1513. elseif ht and hit:IsA("Hat") then
  1514. if hit.Parent.Name ~= p.Name then
  1515. if hit.Parent:FindFirstChild("Humanoid") then
  1516. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1517. wait(.3)
  1518. end
  1519. end
  1520. end
  1521. end)
  1522. part3.Touched:connect(function(ht)
  1523. hit = ht.Parent
  1524. if ht and hit:IsA("Model") then
  1525. if hit:FindFirstChild("Humanoid") then
  1526. if hit.Name ~= p.Name then
  1527. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1528. wait(.3)
  1529. end
  1530. end
  1531. elseif ht and hit:IsA("Hat") then
  1532. if hit.Parent.Name ~= p.Name then
  1533. if hit.Parent:FindFirstChild("Humanoid") then
  1534. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1535. wait(.3)
  1536. end
  1537. end
  1538. end
  1539. end)]]--
  1540. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1541. if v:FindFirstChild('Humanoid') then
  1542. v.Humanoid:TakeDamage(math.random(100,100))
  1543. v.Humanoid.PlatformStand = true
  1544. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1545. end
  1546. end
  1547.  
  1548. local acos = math.acos
  1549. local sqrt = math.sqrt
  1550. local Vec3 = Vector3.new
  1551. local fromAxisAngle = CFrame.fromAxisAngle
  1552.  
  1553. local function toAxisAngle(CFr)
  1554. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1555. local Angle = math.acos((R00+R11+R22-1)/2)
  1556. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1557. A = A == 0 and 0.00001 or A
  1558. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1559. B = B == 0 and 0.00001 or B
  1560. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1561. C = C == 0 and 0.00001 or C
  1562. local x = (R21-R12)/sqrt(A)
  1563. local y = (R02-R20)/sqrt(B)
  1564. local z = (R10-R01)/sqrt(C)
  1565. return Vec3(x,y,z),Angle
  1566. end
  1567.  
  1568. function ApplyTrig(Num,Func)
  1569. local Min,Max = Func(0),Func(1)
  1570. local i = Func(Num)
  1571. return (i-Min)/(Max-Min)
  1572. end
  1573.  
  1574. function LerpCFrame(CFrame1,CFrame2,Num)
  1575. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1576. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1577. end
  1578.  
  1579. function Crater(Torso,Radius)
  1580. Spawn(function()
  1581. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1582. local Ignore = {}
  1583. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1584. if v.Character ~= nil then
  1585. Ignore[#Ignore+1] = v.Character
  1586. end
  1587. end
  1588. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1589. if Hit == nil then return end
  1590. local Parts = {}
  1591. for i = 1,360,10 do
  1592. local P = Instance.new("Part",Torso.Parent)
  1593. P.Anchored = true
  1594. P.FormFactor = "Custom"
  1595. P.BrickColor = Hit.BrickColor
  1596. P.Material = Hit.Material
  1597. P.TopSurface = "Smooth"
  1598. P.BottomSurface = "Smooth"
  1599. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1600. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1601. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1602. if math.random(0,5) == 0 then -- rubble
  1603. local P = Instance.new("Part",Torso.Parent)
  1604. P.Anchored = true
  1605. P.FormFactor = "Custom"
  1606. P.BrickColor = Hit.BrickColor
  1607. P.Material = Hit.Material
  1608. P.TopSurface = "Smooth"
  1609. P.BottomSurface = "Smooth"
  1610. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1611. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1612. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1613. end
  1614. end
  1615. for i = 0,1,0.05 do
  1616. for i2,v in pairs(Parts) do
  1617. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1618. end
  1619. wait(0.02)
  1620. end
  1621. for i,v in pairs(Parts) do
  1622. if v[1].Size.X > 2.1 then
  1623. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1624. end
  1625. v[1].Anchored = false
  1626. end
  1627. for i = 0,1,0.05 do
  1628. for i2,v in pairs(Parts) do
  1629. v[1].Transparency = i
  1630. if i == 1 then
  1631. v[1]:Destroy()
  1632. elseif i >= 0.25 then
  1633. v[1].CanCollide = false
  1634. end
  1635. end
  1636. wait(0.02)
  1637. end
  1638. Parts = nil
  1639. end)
  1640. end
  1641.  
  1642. local ROW = function(out, trans, s, wt, t, ang, plus)
  1643. for i = 1, 360, 360/t do
  1644. local c = Instance.new("Part", game.Workspace)
  1645. c.FormFactor = 3
  1646. c.TopSurface = 0
  1647. c.BottomSurface = 0
  1648. c.Size = s
  1649. c.Anchored = true
  1650. c.CanCollide = wt
  1651. c.Material=workspace.Base.Material
  1652. c.Transparency = trans
  1653. c.BrickColor = workspace.Base.BrickColor
  1654. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1655. c.Locked=true
  1656. game.Debris:AddItem(c,15)
  1657. end
  1658. end
  1659.  
  1660. Part = function(x,y,z,color,tr,cc,an,parent)
  1661. local p = Instance.new('Part',parent or Weapon)
  1662. p.formFactor = 'Custom'
  1663. p.Size = Vector3.new(x,y,z)
  1664. p.BrickColor = BrickColor.new(color)
  1665. p.CanCollide = cc
  1666. p.Transparency = tr
  1667. p.Anchored = an
  1668. p.TopSurface,p.BottomSurface = 0,0
  1669. p.Locked=true
  1670. p:BreakJoints()
  1671. return p end
  1672.  
  1673. Mesh = function(par,num,x,y,z)
  1674. local msh = _
  1675. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1676. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1677. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1678. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1679. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1680. end msh.Scale = Vector3.new(x,y,z)
  1681. return msh end
  1682.  
  1683. function explosion(col1,col2,cfr,sz,rng,dmg)
  1684. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1685. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1686. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1687. v1,v2,v3=sz.x,sz.y,sz.z
  1688. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1689. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1690. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1691. a.CFrame=cfr
  1692. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1693. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1694.  
  1695. spawn(function()
  1696. while wait() do
  1697. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1698. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1699. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1700. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1701. a.Transparency=a.Transparency+0.05
  1702. a2.Transparency=a2.Transparency+0.05
  1703. a3.Transparency=a3.Transparency+0.05
  1704. end
  1705. end)
  1706. end
  1707.  
  1708. Crater(X,20)
  1709. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1710. z = Instance.new("Sound",X)
  1711. z.SoundId = "rbxassetid://231917744"
  1712. z.Pitch = .5
  1713. z.Volume = 10
  1714. z1 = Instance.new("Sound",X)
  1715. z1.SoundId = "rbxassetid://231917744"
  1716. z1.Pitch = .5
  1717. z1.Volume = 10
  1718. z2 = Instance.new("Sound",X)
  1719. z2.SoundId = "rbxassetid://231917744"
  1720. z2.Pitch = .5
  1721. z2.Volume = 10
  1722. z3 = Instance.new("Sound",X)
  1723. z3.SoundId = "rbxassetid://245537790"
  1724. z3.Pitch = .7
  1725. z3.Volume = 1
  1726. z4 = Instance.new("Sound",X)
  1727. z4.SoundId = "rbxassetid://245537790"
  1728. z4.Pitch = .7
  1729. z4.Volume = 1
  1730. wait(0.1)
  1731. z:Play()
  1732. z1:Play()
  1733. z2:Play()
  1734. z3:Play()
  1735. z4:Play()
  1736.  
  1737. local part=Instance.new('Part',rarm)
  1738. part.Anchored=true
  1739. part.CanCollide=false
  1740. part.Locked = true
  1741. part.FormFactor='Custom'
  1742. part.Size=Vector3.new(1,1,1)
  1743. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1744. part.Transparency=0
  1745. part.BrickColor=BrickColor.new('Teal')
  1746. local mesh=Instance.new('SpecialMesh',part)
  1747. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1748. mesh.Scale=Vector3.new(2,2,2)
  1749. local part2=part:clone()
  1750. part2.Parent = rarm
  1751. part2.BrickColor=BrickColor.new("Teal")
  1752. local part5=part:clone()
  1753. part5.Parent = rarm
  1754. part5.BrickColor=BrickColor.new("Teal")
  1755. local part6=part:clone()
  1756. part6.Parent = rarm
  1757. part6.BrickColor=BrickColor.new("Teal")
  1758. local mesh2=mesh:clone()
  1759. mesh2.Parent=part2
  1760. mesh2.Scale=Vector3.new(3, 3, 3)
  1761. local mesh5=mesh:clone()
  1762. mesh5.Parent=part5
  1763. mesh5.Scale=Vector3.new(3, 3, 3)
  1764. local mesh6=mesh:clone()
  1765. mesh6.Parent=part6
  1766. mesh6.Scale=Vector3.new(3, 3, 3)
  1767. local blast = Instance.new("Part", rarm)
  1768. blast.BrickColor = BrickColor.new("New Yeller")
  1769. blast.Anchored = true
  1770. blast.CanCollide = false
  1771. blast.Locked = true
  1772. blast.Size = Vector3.new(1, 1, 1)
  1773. blast.TopSurface = "Smooth"
  1774. blast.BottomSurface = "Smooth"
  1775. blast.Transparency = 0
  1776. blast.CFrame = HandCF
  1777. local bm = Instance.new("SpecialMesh", blast)
  1778. bm.Scale = Vector3.new(5,1,5)
  1779. bm.MeshId = "rbxassetid://3270017"
  1780. local blast2 = Instance.new("Part", rarm)
  1781. blast2.BrickColor = BrickColor.new("New Yeller")
  1782. blast2.Anchored = true
  1783. blast2.CanCollide = false
  1784. blast2.Locked = true
  1785. blast2.Size = Vector3.new(1, 1, 1)
  1786. blast2.TopSurface = "Smooth"
  1787. blast2.BottomSurface = "Smooth"
  1788. blast2.Transparency = 0
  1789. blast2.CFrame = HandCF
  1790. local bm2 = Instance.new("SpecialMesh", blast2)
  1791. bm2.Scale = Vector3.new(3,1,3)
  1792. bm2.MeshId = "rbxassetid://3270017"
  1793. local blast3 = Instance.new("Part", rarm)
  1794. blast3.BrickColor = BrickColor.new("New Yeller")
  1795. blast3.Anchored = true
  1796. blast3.CanCollide = false
  1797. blast3.Locked = true
  1798. blast3.Size = Vector3.new(1, 1, 1)
  1799. blast3.TopSurface = "Smooth"
  1800. blast3.BottomSurface = "Smooth"
  1801. blast3.Transparency = 0
  1802. blast3.CFrame = HandCF
  1803. local bm3 = Instance.new("SpecialMesh", blast3)
  1804. bm3.Scale = Vector3.new(3,1,3)
  1805. bm3.MeshId = "rbxassetid://3270017"
  1806. for i = 1,120 do rs:wait()
  1807.  
  1808. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1809. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1810. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1811. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1812. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1813. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1814. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1815. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1816. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1817. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1818. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1819. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1820. X.CFrame = cf
  1821. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1822. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1823. part3.CFrame=X.CFrame
  1824. part4.CFrame=X.CFrame
  1825. part7.CFrame=X.CFrame
  1826. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1827. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1828. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1829. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1830. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1831. rs:wait()
  1832. end
  1833. X:Destroy()
  1834. part:Destroy()
  1835. part2:Destroy()
  1836. part3:Destroy()
  1837. part4:Destroy()
  1838. part5:Destroy()
  1839. part6:Destroy()
  1840. blast:Destroy()
  1841. blast2:Destroy()
  1842. blast3:Destroy()
  1843. z:Destroy()
  1844. z1:Destroy()
  1845. z2:Destroy()
  1846. z3:Destroy()
  1847. z4:Destroy()
  1848.  
  1849. end)
  1850. for i = 1, 20 do
  1851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1857. if Debounces.on == false then break end
  1858. rs:wait()
  1859. end
  1860. if Debounces.CanAttack == false then
  1861. Debounces.CanAttack = true
  1862. Debounces.NoIdl = false
  1863. Debounces.on = false
  1864. end
  1865. end
  1866. end
  1867. end)
  1868. ----------------------------------------------------
  1869. mouse.KeyDown:connect(function(key)
  1870. if key == "e" then
  1871. if Debounces.CanAttack == true then
  1872. Debounces.CanAttack = false
  1873. Debounces.on = true
  1874. Debounces.NoIdl = true
  1875. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1876. z = Instance.new("Sound", rarm)
  1877. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1878. z.Volume = .6
  1879. z.Pitch = pt[math.random(1,#pt)]
  1880. z.Looped = false
  1881. z:Play()
  1882. Debounces.RPunch = true
  1883. Debounces.LPunch = true
  1884. Debounces.ks = true
  1885. Debounces.ks2 = true
  1886. for i = 1, 3 do
  1887. wait()
  1888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1894.  
  1895. end
  1896. z2 = Instance.new("Sound", larm)
  1897. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1898. z2.Volume = .6
  1899. z2.Pitch = pt[math.random(1,#pt)]
  1900. z2.Looped = false
  1901. z2:Play()
  1902. for i = 1, 3 do
  1903. wait()
  1904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1910.  
  1911. end
  1912. z3 = Instance.new("Sound", rarm)
  1913. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1914. z3.Volume = 0.6
  1915. z3.Pitch = pt[math.random(1,#pt)]
  1916. z3.Looped = false
  1917. z3:Play()
  1918. for i = 1, 3 do
  1919. wait()
  1920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1926.  
  1927. end
  1928. z4 = Instance.new("Sound", larm)
  1929. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1930. z4.Volume = .6
  1931. z4.Pitch = pt[math.random(1,#pt)]
  1932. z4.Looped = false
  1933. z4:Play()
  1934. for i = 1, 3 do
  1935. wait()
  1936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1942.  
  1943. end
  1944. z5 = Instance.new("Sound", rarm)
  1945. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1946. z5.Volume = .6
  1947. z5.Pitch = pt[math.random(1,#pt)]
  1948. z5.Looped = false
  1949. z5:Play()
  1950. for i = 1, 3 do
  1951. wait()
  1952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1958.  
  1959. end
  1960. z6 = Instance.new("Sound", larm)
  1961. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1962. z6.Volume = .6
  1963. z6.Pitch = pt[math.random(1,#pt)]
  1964. z6.Looped = false
  1965. z6:Play()
  1966. for i = 1, 3 do
  1967. wait()
  1968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1974.  
  1975. end
  1976. z7 = Instance.new("Sound", rarm)
  1977. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1978. z7.Volume = .6
  1979. z7.Pitch = pt[math.random(1,#pt)]
  1980. z7.Looped = false
  1981. z7:Play()
  1982. for i = 1, 3 do
  1983. wait()
  1984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1990.  
  1991. end
  1992. z8 = Instance.new("Sound", larm)
  1993. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1994. z8.Volume = .6
  1995. z8.Pitch = pt[math.random(1,#pt)]
  1996. z8.Looped = false
  1997. z8:Play()
  1998. for i = 1, 3 do
  1999. wait()
  2000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2006.  
  2007. end
  2008. z9 = Instance.new("Sound", rarm)
  2009. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2010. z9.Volume = 0.6
  2011. z9.Pitch = pt[math.random(1,#pt)]
  2012. z9.Looped = false
  2013. z9:Play()
  2014. for i = 1, 3 do
  2015. wait()
  2016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2022.  
  2023. end
  2024. z10 = Instance.new("Sound", larm)
  2025. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2026. z10.Volume = .6
  2027. z10.Pitch = pt[math.random(1,#pt)]
  2028. z10.Looped = false
  2029. z10:Play()
  2030. for i = 1, 3 do
  2031. wait()
  2032. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2033. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2034. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2035. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2036. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2037. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2038.  
  2039. end
  2040. z11 = Instance.new("Sound", rarm)
  2041. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2042. z11.Volume = .6
  2043. z11.Pitch = pt[math.random(1,#pt)]
  2044. z11.Looped = false
  2045. z11:Play()
  2046. for i = 1, 3 do
  2047. wait()
  2048. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2049. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2054.  
  2055. end
  2056. z12 = Instance.new("Sound", larm)
  2057. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2058. z12.Volume = .6
  2059. z12.Pitch = pt[math.random(1,#pt)]
  2060. z12.Looped = false
  2061. z12:Play()
  2062. for i = 1, 3 do
  2063. wait()
  2064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2070.  
  2071.  
  2072. end
  2073. z13 = Instance.new("Sound", rarm)
  2074. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2075. z13.Volume = 0.6
  2076. z13.Pitch = pt[math.random(1,#pt)]
  2077. z13.Looped = false
  2078. z13:Play()
  2079. for i = 1, 3 do
  2080. wait()
  2081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2087.  
  2088. end
  2089. z14 = Instance.new("Sound", larm)
  2090. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2091. z14.Volume = .6
  2092. z14.Pitch = pt[math.random(1,#pt)]
  2093. z14.Looped = false
  2094. z14:Play()
  2095. for i = 1, 3 do
  2096. wait()
  2097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2103.  
  2104. end
  2105. z15 = Instance.new("Sound", rarm)
  2106. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2107. z15.Volume = .6
  2108. z15.Pitch = pt[math.random(1,#pt)]
  2109. z15.Looped = false
  2110. z15:Play()
  2111. for i = 1, 3 do
  2112. wait()
  2113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2118. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2119.  
  2120. end
  2121. z16 = Instance.new("Sound", larm)
  2122. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2123. z16.Volume = .6
  2124. z16.Pitch = pt[math.random(1,#pt)]
  2125. z16.Looped = false
  2126. z16:Play()
  2127. for i = 1, 3 do
  2128. wait()
  2129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2135.  
  2136. end
  2137. z17 = Instance.new("Sound", rarm)
  2138. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2139. z17.Volume = .6
  2140. z17.Pitch = pt[math.random(1,#pt)]
  2141. z17.Looped = false
  2142. z17:Play()
  2143. for i = 1, 3 do
  2144. wait()
  2145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2151.  
  2152. end
  2153. z18 = Instance.new("Sound", larm)
  2154. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2155. z18.Volume = .6
  2156. z18.Pitch = pt[math.random(1,#pt)]
  2157. z18.Looped = false
  2158. z18:Play()
  2159. for i = 1, 3 do
  2160. wait()
  2161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2167.  
  2168. end
  2169. z19 = Instance.new("Sound", rarm)
  2170. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2171. z19.Volume = 0.6
  2172. z19.Pitch = pt[math.random(1,#pt)]
  2173. z19.Looped = false
  2174. z19:Play()
  2175. for i = 1, 3 do
  2176. wait()
  2177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2183.  
  2184. end
  2185. z20 = Instance.new("Sound", larm)
  2186. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2187. z20.Volume = .6
  2188. z20.Pitch = pt[math.random(1,#pt)]
  2189. z20.Looped = false
  2190. z20:Play()
  2191. for i = 1, 3 do
  2192. wait()
  2193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2195. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2198. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2199.  
  2200. end
  2201. z:Destroy()
  2202. z2:Destroy()
  2203. z3:Destroy()
  2204. z4:Destroy()
  2205. z5:Destroy()
  2206. z6:Destroy()
  2207. z7:Destroy()
  2208. z8:Destroy()
  2209. z9:Destroy()
  2210. z10:Destroy()
  2211. z11:Destroy()
  2212. z12:Destroy()
  2213. z13:Destroy()
  2214. z14:Destroy()
  2215. z15:Destroy()
  2216. z16:Destroy()
  2217. z17:Destroy()
  2218. z18:Destroy()
  2219. z19:Destroy()
  2220. z20:Destroy()
  2221. Debounces.LPunch = false
  2222. Debounces.RPunch = false
  2223. Debounces.ks = false
  2224. Debounces.ks2 = false
  2225. if Debounces.CanAttack == false then
  2226. Debounces.CanAttack = true
  2227. Debounces.on = false
  2228. Debounces.NoIdl = false
  2229. end
  2230. end
  2231. end
  2232. end)
  2233. -------------------------------
  2234. mouse.KeyDown:connect(function(key)
  2235. if key == "t" then
  2236. if Debounces.CanAttack == true then
  2237. Debounces.CanAttack = false
  2238. Debounces.NoIdl = true
  2239. Debounces.on = true
  2240. Debounces.ks = true
  2241. kik = rleg.Touched:connect(function(ht)
  2242. hit = ht.Parent
  2243. if ht and hit:IsA("Model") then
  2244. if hit:FindFirstChild("Humanoid") then
  2245. if hit.Name ~= p.Name then
  2246. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2247. Debounces.Slashed = true]]--
  2248. if Debounces.ks==true then
  2249. z = Instance.new("Sound",hed)
  2250. z.SoundId = "rbxassetid://169380525"
  2251. z.Volume = 1
  2252. z:Play()
  2253. Debounces.ks=false
  2254. end
  2255. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2256. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2257. --Debounces.Slashed = false
  2258. --end
  2259. end
  2260. end
  2261. elseif ht and hit:IsA("Hat") then
  2262. if hit.Parent.Name ~= p.Name then
  2263. if hit.Parent:FindFirstChild("Humanoid") then
  2264. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2265. Debounces.Slashed = true]]--
  2266. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2267. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2268. --Debounces.Slashed = false
  2269. --end
  2270. end
  2271. end
  2272. end
  2273. end)
  2274. for i = 1,20 do
  2275. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2276. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2279. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2280. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2281. if Debounces.on == false then break end
  2282. rs:wait()
  2283. end
  2284. kik:disconnect()
  2285. if Debounces.CanAttack == false then
  2286. Debounces.CanAttack = true
  2287. Debounces.NoIdl = false
  2288. Debounces.on = false
  2289. end
  2290. end
  2291. end
  2292. end)
  2293. ----------------------------------------------------
  2294.  
  2295. mouse.KeyDown:connect(function(key)
  2296. if key == "y" then
  2297.  
  2298.  
  2299.  
  2300. if Debounces.CanAttack == true then
  2301. Debounces.CanAttack = false
  2302. Debounces.on = true
  2303. Debounces.NoIdl = true
  2304. for i = 1, 15 do
  2305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2311. if Debounces.on == false then break end
  2312. rs:wait(7.7)
  2313. end
  2314. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2315. wait(1.0)
  2316.  
  2317.  
  2318. Debounces.on = false
  2319. Debounces.Here = false
  2320. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2321. wait(1.8)
  2322. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2323. wait(1.8)
  2324. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2325. shot = shot + 1
  2326. for i = 1, 15 do
  2327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2333.  
  2334. rs:wait(7.7)
  2335. end
  2336. local rng = Instance.new("Part", larm)
  2337. rng.Anchored = true
  2338. rng.BrickColor = BrickColor.new("New Yeller")
  2339. rng.CanCollide = false
  2340. rng.FormFactor = 3
  2341. rng.Name = "Ring"
  2342. rng.Size = Vector3.new(1, 1, 1)
  2343. rng.Transparency = 0.35
  2344. rng.TopSurface = 0
  2345. rng.BottomSurface = 0
  2346. rng2 = rng:clone()
  2347. rng3 = rng2:clone()
  2348. rng4 = rng2:clone()
  2349. local rngm = Instance.new("SpecialMesh", rng)
  2350. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2351. rngm.Scale = Vector3.new(10, 10, 1)
  2352. rngm2 = rngm:clone()
  2353. rngm2.Scale = Vector3.new(5, 5, 3)
  2354. rngm3=rngm2:clone()
  2355. rngm3.Parent = rng3
  2356. rngm3.Scale = Vector3.new(8, 8, 1)
  2357. rngm4 = rngm2:clone()
  2358. rngm4.Parent = rng4
  2359. rngm4.Scale = Vector3.new(6, 6, 1)
  2360. local bem = Instance.new("Part", larm)
  2361. bem.Anchored = true
  2362. bem.BrickColor = BrickColor.new("New Yeller")
  2363. bem.CanCollide = false
  2364. bem.FormFactor = 3
  2365. bem.Name = "Beam" .. shot
  2366. bem.Size = Vector3.new(1, 1, 1)
  2367. bem.Transparency = 0.35
  2368. bem.TopSurface = 0
  2369. bem.BottomSurface = 0
  2370. local bemm = Instance.new("SpecialMesh", bem)
  2371. bemm.MeshType = 4
  2372. bemm.Scale = Vector3.new(1, 4, 4)
  2373. local out = Instance.new("Part", larm)
  2374. out.Anchored = true
  2375. out.BrickColor = BrickColor.new("New Yeller")
  2376. out.CanCollide = false
  2377. out.FormFactor = 3
  2378. out.Name = "Out"
  2379. out.Size = Vector3.new(4, 4, 4)
  2380. out.Transparency = 0.35
  2381. out.TopSurface = 0
  2382. out.BottomSurface = 0
  2383. local outm = Instance.new("SpecialMesh", out)
  2384. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2385. outm.Scale = Vector3.new(6, 4, 6)
  2386. local bnd = Instance.new("Part", larm)
  2387. bnd.Anchored = true
  2388. bnd.BrickColor = BrickColor.new("New Yeller")
  2389. bnd.CanCollide = false
  2390. bnd.FormFactor = 3
  2391. bnd.Name = "Bend"
  2392. bnd.Size = Vector3.new(1, 1, 1)
  2393. bnd.Transparency = 1
  2394. bnd.TopSurface = 0
  2395. bnd.BottomSurface = 0
  2396. local bndm = Instance.new("SpecialMesh", bnd)
  2397. bndm.MeshType = 3
  2398. bndm.Scale = Vector3.new(8, 8, 8)
  2399. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2400. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2401. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2402. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2403. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2404. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2405. Debounces.Shewt = true
  2406. coroutine.wrap(function()
  2407. for i = 1, 20, 0.2 do
  2408. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2409. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2410. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2411. rng.Transparency = i/20
  2412. rng3.Transparency = 1/24
  2413. rng4.Transparency = i/26
  2414. wait()
  2415. end
  2416. wait(3.0)
  2417. rng:Destroy()
  2418. end)()
  2419. if Debounces.Shewt == true then
  2420. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2421. hit = ht.Parent
  2422. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2423. if HasntTouched(hit.Name) == true and deb == false then
  2424. deb = true
  2425. coroutine.wrap(function()
  2426. hit:FindFirstChild("Humanoid").PlatformStand = true
  2427. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2428. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2429. end)()
  2430. table.insert(Touche, hit.Name)
  2431. deb = false
  2432. end
  2433. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2434. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2435. deb = true
  2436. coroutine.wrap(function()
  2437. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2438. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2439. wait(1)
  2440. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2441. end)()
  2442. table.insert(Touche, hit.Parent.Name)
  2443. deb = false
  2444. for i, v in pairs(Touche) do
  2445. print(v)
  2446. end
  2447. end
  2448. end
  2449. end)
  2450. end
  2451. for i = 0, 260, 8 do
  2452. bem.Size = Vector3.new(i, 3, 3)
  2453. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2454. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2455. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2456. bnd.Size = Vector3.new(1,1,1)
  2457. bndm.Scale = Vector3.new(8,8,8)
  2458. if i % 10 == 0 then
  2459. local newRng = rng2:Clone()
  2460. newRng.Parent = larm
  2461. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2462. local newRngm = rngm2:clone()
  2463. newRngm.Parent=newRng
  2464. coroutine.wrap(function()
  2465. for i = 1, 10, 0.2 do
  2466. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2467. newRng.Transparency = i/10
  2468. wait()
  2469. end
  2470. wait(3.0)
  2471. newRng:Destroy()
  2472. end)()
  2473. end
  2474. wait()
  2475. end
  2476. wait(3.0)
  2477. Debounces.Shewt = false
  2478. bem:Destroy()
  2479. out:Destroy()
  2480. bnd:Destroy()
  2481. Debounces.Ready = false
  2482. for i, v in pairs(Touche) do
  2483. table.remove(Touche, i)
  2484. end
  2485. wait()
  2486. table.insert(Touche, char.Name)
  2487. Debounces.NoIdl = false
  2488. if Debounces.CanAttack == false then
  2489. Debounces.CanAttack = true
  2490. end
  2491. end
  2492. end
  2493. end)
  2494. ----------------------------------------------------
  2495. --[[mouse.KeyDown:connect(function(key)
  2496. if key == "y" then
  2497. if Debounces.CanAttack == true then
  2498. Debounces.CanAttack = false
  2499. Debounces.NoIdl = true
  2500. Debounces.on = true
  2501. local shell = Instance.new("Part",torso)
  2502. shell.BrickColor = BrickColor.new("New Yeller")
  2503. shell.Anchored = false
  2504. shell.CanCollide = false
  2505. shell.Locked = true
  2506. shell.TopSurface = "SmoothNoOutlines"
  2507. shell.BottomSurface = "SmoothNoOutlines"
  2508. shell.Size = Vector3.new(1.2,1.2,1.2)
  2509. shell.FormFactor = 3
  2510. local shellm = Instance.new("SpecialMesh",shell)
  2511. shellm.MeshType = "Sphere"
  2512. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2513. Omega = function()
  2514. local X = Instance.new("Part",char)
  2515. local O = Instance.new("ObjectValue",X)
  2516. O.Name = "creator"
  2517. X.Locked = true
  2518. X.Name = "Shell"
  2519. X.Anchored = false
  2520. X.CanCollide = false
  2521. X.Transparency = 0.5
  2522. X.Reflectance = 0
  2523. X.BottomSurface = 0
  2524. X.TopSurface = 0
  2525. X.Shape = 0
  2526. local V = Instance.new("ObjectValue",X)
  2527. V.Value = char
  2528. V.Name = "creator"
  2529. X.BrickColor = BrickColor.new("New Yeller")
  2530. X.Size = Vector3.new(40,40,40)
  2531. --X.Material = "Neon"
  2532. local Z = Instance.new("SpecialMesh",X)
  2533. Z.MeshType = "Sphere"
  2534. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2535. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2536. local bv = Instance.new("BodyVelocity",X)
  2537. bv.maxForce = Vector3.new(99999,99999,99999)
  2538. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2539. bv.velocity = root.CFrame.lookVector*10
  2540. Explode = X.Touched:connect(function(hit)
  2541. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2542. local cf = X.CFrame
  2543. bv:Destroy()
  2544. X.Anchored = true
  2545. Z:Remove()
  2546. Explode:disconnect()
  2547. X.Size = Vector3.new(3,3,3)
  2548. X.Touched:connect(function(hit) end)
  2549. X.CanCollide = false
  2550. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2551. if v:FindFirstChild('Humanoid') then
  2552. v.Humanoid:TakeDamage(math.random(9999,9999))
  2553. end
  2554. end
  2555. for i = 1, (40) do rs:wait()
  2556. X.Transparency = X.Transparency + (1/40)
  2557. X.Size = X.Size + Vector3.new(1,1,1)
  2558. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2559. end
  2560. X:Destroy()
  2561. end
  2562. end)
  2563. end
  2564. for i = 1,200 do
  2565. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2572. if Debounces.on == false then break end
  2573. rs:wait()
  2574. end
  2575. for i = 1,30 do
  2576. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2583. if Debounces.on == false then break end
  2584. rs:wait()
  2585. end
  2586. for i = 1,40 do
  2587. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2588. shell.Size = shell.Size + Vector3.new(1,1,1)
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2595. if Debounces.on == false then break end
  2596. rs:wait()
  2597. end
  2598. for i = 1,40 do
  2599. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2606. if Debounces.on == false then break end
  2607. rs:wait()
  2608. end
  2609. for i = 1,60 do
  2610. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2617. if Debounces.on == false then break end
  2618. rs:wait()
  2619. end
  2620. for i = 1,60 do
  2621. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2622. shell.Size = shell.Size + Vector3.new(1,1,1)
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2629. if Debounces.on == false then break end
  2630. rs:wait()
  2631. end
  2632. if Debounces.CanAttack == false then
  2633. Debounces.CanAttack = true
  2634. Debounces.NoIdl = false
  2635. Debounces.on = false
  2636. end
  2637. end
  2638. end
  2639. end)]]
  2640. ----------------------------------------------------
  2641.  
  2642. mouse.KeyDown:connect(function(key)
  2643. if key == "h" then
  2644.  
  2645.  
  2646.  
  2647. if Debounces.CanAttack == true then
  2648. Debounces.CanAttack = false
  2649. Debounces.on = true
  2650. Debounces.NoIdl = true
  2651. for i = 1, 15 do
  2652. wait()
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2659. if Debounces.on == false then break end
  2660.  
  2661. end
  2662. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2663. wait(1.0)
  2664. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2665.  
  2666. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2667. local balls = Instance.new("Part",larm)
  2668. balls.Anchored = false
  2669. local aura = Instance.new("ParticleEmitter",balls)
  2670. aura.Size = NumberSequence.new(2)
  2671. aura.Lifetime = NumberRange.new(0.5)
  2672. aura.LightEmission = 1
  2673. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2674. aura.Speed = NumberRange.new(0)
  2675. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2676. aura.Rate = 20
  2677. balls.Material = "Neon"
  2678. balls.CanCollide = false
  2679. balls.Locked = true
  2680. balls.Transparency = 0
  2681. balls.Material = "SmoothPlastic"
  2682. balls.Size = Vector3.new(1,1,1)
  2683. balls.TopSurface = "SmoothNoOutlines"
  2684. balls.BottomSurface = "SmoothNoOutlines"
  2685. balls.BrickColor = BrickColor.new("Teal")
  2686. ballsm = Instance.new("SpecialMesh",balls)
  2687. ballsm.MeshType = "Sphere"
  2688. ballsm.Scale = Vector3.new(2,2,2)
  2689. local cor = Instance.new("Part", larm)
  2690. cor.Name = "Link"
  2691. cor.Locked = true
  2692. cor.BottomSurface = 0
  2693. cor.CanCollide = false
  2694. cor.Size = Vector3.new(1, 9, 1)
  2695. cor.Transparency = 1
  2696. cor.TopSurface = 0
  2697. corw = Instance.new("Weld",larm)
  2698. corw.Part0 = larm
  2699. corw.Part1 = cor
  2700. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2701. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2702. weld1 = Instance.new("Weld",larm)
  2703. weld1.Part0 = balls
  2704. weld1.Part1 = torso
  2705. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2706.  
  2707. x = Instance.new("Sound",char)
  2708. x.SoundId = "rbxassetid://670166779"
  2709. x.Pitch = 1
  2710. x.Volume = 5
  2711. wait(.0000001)
  2712. x:Play()
  2713. for i = 1, 15 do
  2714. wait()
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2721.  
  2722.  
  2723. end
  2724.  
  2725. wait(0.5)
  2726.  
  2727.  
  2728. Debounces.on = false
  2729. Debounces.Here = false
  2730. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2731.  
  2732. wait(0.7)
  2733.  
  2734. for i = 1, 15 do
  2735. wait()
  2736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2742. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2743. end
  2744.  
  2745. wait()
  2746. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2747. wait()
  2748. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2749. balls:Destroy()
  2750. wait()
  2751. for i = 1, 15 do
  2752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2758.  
  2759.  
  2760. end
  2761. wait(1.6)
  2762. shot = shot + 1
  2763.  
  2764.  
  2765. local rng = Instance.new("Part",larm)
  2766. rng.Anchored = true
  2767. rng.BrickColor = BrickColor.new("New Yeller")
  2768. rng.CanCollide = false
  2769. rng.FormFactor = 3
  2770. rng.Name = "Ring"
  2771. rng.Size = Vector3.new(8,8,8)
  2772. rng.Transparency = 0.35
  2773. rng.TopSurface = 0
  2774. rng.BottomSurface = 0
  2775. rng2 = rng:clone()
  2776. rng3 = rng2:clone()
  2777. rng4 = rng2:clone()
  2778. local rngm = Instance.new("SpecialMesh", rng)
  2779. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2780. rngm.Scale = Vector3.new(1,1,1)
  2781. rngm2 = rngm:clone()
  2782. rngm2.Scale = Vector3.new(1,1,1)
  2783. rngm3=rngm2:clone()
  2784. rngm3.Parent = rng3
  2785. rngm3.Scale = Vector3.new(1,1,1)
  2786. rngm4 = rngm2:clone()
  2787. rngm4.Parent = rng4
  2788. rngm4.Scale = Vector3.new(1,1,1)
  2789. local bem = Instance.new("Part",larm)
  2790. bem.Anchored = true
  2791. bem.Position = bem.Position + Vector3.new(0,0,5)
  2792. bem.BrickColor = BrickColor.new("Teal")
  2793. bem.CanCollide = false
  2794. local aura = Instance.new("ParticleEmitter",bem)
  2795. aura.Size = NumberSequence.new(11)
  2796. aura.Lifetime = NumberRange.new(0.5)
  2797. aura.LightEmission = 1
  2798. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2799. aura.Speed = NumberRange.new(0)
  2800. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2801. aura.Rate = 400
  2802. bem.FormFactor = 3
  2803. bem.Name = "Beam" .. shot
  2804. bem.Size = Vector3.new(50,50,50)
  2805. bem.Transparency = 0.35
  2806. bem.TopSurface = 0
  2807. bem.BottomSurface = 0
  2808. local bemm = Instance.new("SpecialMesh", bem)
  2809. bemm.MeshType = 4
  2810. bemm.Scale = Vector3.new(1, 1, 1)
  2811. local out = Instance.new("Part",char)
  2812. out.Anchored = true
  2813. out.BrickColor = BrickColor.new("Teal")
  2814. out.CanCollide = false
  2815. out.FormFactor = 3
  2816. out.Name = "Out"
  2817. out.Size = Vector3.new(1,1,1)
  2818. out.Transparency = 0.35
  2819. out.TopSurface = 0
  2820. out.BottomSurface = 0
  2821. local outm = Instance.new("SpecialMesh", out)
  2822. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2823. outm.Scale = Vector3.new(1, 1, 1)
  2824. local bnd = Instance.new("Part", larm)
  2825. bnd.Anchored = true
  2826. bnd.BrickColor = BrickColor.new("Teal")
  2827. bnd.CanCollide = false
  2828. bnd.FormFactor = 3
  2829. bnd.Name = "Bend"
  2830. bnd.Size = Vector3.new(10,10,10)
  2831. bnd.Transparency = 1
  2832. bnd.TopSurface = 0
  2833. bnd.BottomSurface = 0
  2834. local bndm = Instance.new("SpecialMesh", bnd)
  2835. bndm.MeshType = 3
  2836. bndm.Scale = Vector3.new(1,1,1)
  2837. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2838. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2839. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2840. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2841. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2842. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2843. Debounces.Shewt = true
  2844. coroutine.wrap(function()
  2845. for i = 1, 20, 0.2 do
  2846. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2847. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2848. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2849. rng.Transparency = i/20
  2850. rng3.Transparency = 1/24
  2851. rng4.Transparency = i/26
  2852. wait()
  2853. end
  2854. wait(5.0)
  2855. rng:Destroy()
  2856. end)()
  2857. if Debounces.Shewt == true then
  2858. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2859. hit = ht.Parent
  2860. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2861. if HasntTouched(hit.Name) == true and deb == false then
  2862. deb = true
  2863. coroutine.wrap(function()
  2864. hit:FindFirstChild("Humanoid").PlatformStand = true
  2865. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2866. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2867. end)()
  2868. table.insert(Touche, hit.Name)
  2869. deb = false
  2870. end
  2871. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2872. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2873. deb = true
  2874. coroutine.wrap(function()
  2875. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2876. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2877. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2878. wait(1)
  2879. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2880. end)()
  2881. table.insert(Touche, hit.Parent.Name)
  2882. deb = false
  2883. for i, v in pairs(Touche) do
  2884. print(v)
  2885. end
  2886. end
  2887. end
  2888. end)
  2889. end
  2890. for i = 0, 260, 8 do
  2891. bem.Size = Vector3.new(i, 16,16)
  2892. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2893. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2894. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2895. bnd.Size = Vector3.new(10,10,10)
  2896. bndm.Scale = Vector3.new(10,10,10)
  2897. if i % 10 == 0 then
  2898. local newRng = rng2:Clone()
  2899. newRng.Parent = torso
  2900. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2901. local newRngm = rngm2:clone()
  2902. newRngm.Parent=newRng
  2903. coroutine.wrap(function()
  2904. for i = 1, 10, 0.2 do
  2905. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2906. newRng.Transparency = i/10
  2907. wait()
  2908. end
  2909. wait(3.0)
  2910. newRng:Destroy()
  2911. pt:Destroy()
  2912. pt2:Destroy()
  2913. end)()
  2914. end
  2915. wait()
  2916. end
  2917. wait(3.0)
  2918. Debounces.Shewt = false
  2919. bem:Destroy()
  2920. out:Destroy()
  2921. bnd:Destroy()
  2922. Debounces.Ready = false
  2923. for i, v in pairs(Touche) do
  2924. table.remove(Touche, i)
  2925. end
  2926. wait()
  2927. table.insert(Touche, char.Name)
  2928. Debounces.NoIdl = false
  2929. if Debounces.CanAttack == false then
  2930. Debounces.CanAttack = true
  2931. end
  2932. end
  2933. end
  2934. end)
  2935. ----------------------------------------------------
  2936. --[[mouse.KeyDown:connect(function(key)
  2937. if key == "h" then
  2938. if Debounces.CanAttack == true then
  2939. Debounces.CanAttack = false
  2940. Debounces.NoIdl = true
  2941. Debounces.on = true
  2942. local shell = Instance.new("Part",torso)
  2943. shell.BrickColor = BrickColor.new("New Yeller")
  2944. shell.Anchored = false
  2945. shell.CanCollide = false
  2946. shell.Locked = true
  2947. shell.TopSurface = "SmoothNoOutlines"
  2948. shell.BottomSurface = "SmoothNoOutlines"
  2949. shell.Size = Vector3.new(1.2,1.2,1.2)
  2950. shell.FormFactor = 3
  2951. local shellm = Instance.new("SpecialMesh",shell)
  2952. shellm.MeshType = "Sphere"
  2953. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2954. Omega = function()
  2955. local X = Instance.new("Part",char)
  2956. local O = Instance.new("ObjectValue",X)
  2957. O.Name = "creator"
  2958. X.Locked = true
  2959. X.Name = "Shell"
  2960. X.Anchored = false
  2961. X.CanCollide = false
  2962. X.Transparency = 0.5
  2963. X.Reflectance = 0
  2964. X.BottomSurface = 0
  2965. X.TopSurface = 0
  2966. X.Shape = 0
  2967. local V = Instance.new("ObjectValue",X)
  2968. V.Value = char
  2969. V.Name = "creator"
  2970. X.BrickColor = BrickColor.new("New Yeller")
  2971. X.Size = Vector3.new(40,40,40)
  2972. --X.Material = "Neon"
  2973. local Z = Instance.new("SpecialMesh",X)
  2974. Z.MeshType = "Sphere"
  2975. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2976. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2977. local bv = Instance.new("BodyVelocity",X)
  2978. bv.maxForce = Vector3.new(99999,99999,99999)
  2979. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2980. bv.velocity = root.CFrame.lookVector*10
  2981. Explode = X.Touched:connect(function(hit)
  2982. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2983. local cf = X.CFrame
  2984. bv:Destroy()
  2985. X.Anchored = true
  2986. Z:Remove()
  2987. Explode:disconnect()
  2988. X.Size = Vector3.new(3,3,3)
  2989. X.Touched:connect(function(hit) end)
  2990. X.CanCollide = false
  2991. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2992. if v:FindFirstChild('Humanoid') then
  2993. v.Humanoid:TakeDamage(math.random(9999,9999))
  2994. end
  2995. end
  2996. for i = 1, (40) do rs:wait()
  2997. X.Transparency = X.Transparency + (1/40)
  2998. X.Size = X.Size + Vector3.new(1,1,1)
  2999. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3000. end
  3001. X:Destroy()
  3002. end
  3003. end)
  3004. end
  3005. for i = 1,200 do
  3006. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3013. if Debounces.on == false then break end
  3014. rs:wait()
  3015. end
  3016. for i = 1,30 do
  3017. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3024. if Debounces.on == false then break end
  3025. rs:wait()
  3026. end
  3027. for i = 1,40 do
  3028. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3029. shell.Size = shell.Size + Vector3.new(1,1,1)
  3030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3031. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3032. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3033. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3036. if Debounces.on == false then break end
  3037. rs:wait()
  3038. end
  3039. for i = 1,40 do
  3040. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3042. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3043. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3044. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3045. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3046. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3047. if Debounces.on == false then break end
  3048. rs:wait()
  3049. end
  3050. for i = 1,60 do
  3051. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3058. if Debounces.on == false then break end
  3059. rs:wait()
  3060. end
  3061. for i = 1,60 do
  3062. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3063. shell.Size = shell.Size + Vector3.new(1,1,1)
  3064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3070. if Debounces.on == false then break end
  3071. rs:wait()
  3072. end
  3073. if Debounces.CanAttack == false then
  3074. Debounces.CanAttack = true
  3075. Debounces.NoIdl = false
  3076. Debounces.on = false
  3077. end
  3078. end
  3079. end
  3080. end)]]
  3081. ----------------------------------------------------
  3082. Charging = false
  3083. mouse.KeyDown:connect(function(key)
  3084. if key == "r" then
  3085. if Charging == false then
  3086. Charging = true
  3087. if Debounces.CanAttack == true then
  3088. Debounces.CanAttack = false
  3089. Debounces.NoIdl = true
  3090. Debounces.on = true
  3091. for i = 1,20 do
  3092. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3094. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3095. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3098. if Debounces.on == false then break end
  3099. rs:wait()
  3100. end
  3101. --[[for i = 1,20 do
  3102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3108. if Debounces.on == false then break end
  3109. rs:wait()
  3110. end]]--
  3111. pt=Instance.new('Part',torso)
  3112. pt.Anchored=true
  3113. pt.CanCollide=false
  3114. pt.Locked = true
  3115. pt.FormFactor='Custom'
  3116. pt.Size=Vector3.new(1,1,1)
  3117. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3118. pt.Transparency=.6
  3119. pt.BrickColor=BrickColor.new('New Yeller')
  3120. msh=Instance.new('SpecialMesh',pt)
  3121. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3122. msh.Scale=Vector3.new(8,4,8)
  3123. pt2=pt:clone()
  3124. pt2.Parent = torso
  3125. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3126. pt2.BrickColor=BrickColor.new("New Yeller")
  3127. msh2=msh:clone()
  3128. msh2.Parent=pt2
  3129. msh2.Scale=Vector3.new(10,5,10)
  3130.  
  3131. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3132.  
  3133. bl = Instance.new("Part", char)
  3134. bl.Locked = true
  3135. bl.Name = "Shell"
  3136. bl.BrickColor = BrickColor.new("New Yeller")
  3137. bl.Anchored = true
  3138. bl.CanCollide = false
  3139. bl.Transparency = 0
  3140. bl.Reflectance = 0
  3141. bl.BottomSurface = 0
  3142. bl.TopSurface = 0
  3143. bl.Shape = 0
  3144. blm = Instance.new("SpecialMesh",bl)
  3145. blm.MeshType = "Sphere"
  3146. blm.Scale = Vector3.new(1,1,1)
  3147. blm.MeshId = "rbxassetid://9982590"
  3148.  
  3149. coroutine.resume(coroutine.create(function()
  3150. for i=1, math.huge, 4 do
  3151. if Charging == true then
  3152. rs:wait()
  3153. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3154. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3155. bl.Transparency = bl.Transparency + 0.005
  3156. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3157. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3158. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3159. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3160. elseif Charging == false then break
  3161. end
  3162. end
  3163. end))
  3164.  
  3165. repeat
  3166. local p = Instance.new('Part',torso)
  3167. p.formFactor = 'Custom'
  3168. p.Size = Vector3.new(1,1,1)
  3169. p.BrickColor = workspace.Base.BrickColor
  3170. p.CanCollide = false
  3171. p.Transparency = 0
  3172. p.Anchored = true
  3173. p.Locked=true
  3174. p.Material = workspace.Base.Material
  3175. s = math.random(1,40)/10
  3176. local m = Instance.new("BlockMesh",p)
  3177. m.Scale = Vector3.new(s,s,s)
  3178. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3179. --[[coroutine.wrap(function()
  3180. wait(2)
  3181. while Charging == true do
  3182. wait(2)
  3183. GroundWave1()
  3184. wait(2)
  3185. end
  3186. end)()]]--
  3187. Spawn(function()
  3188. while rs:wait() do
  3189. if Charging == true then
  3190. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3191. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3192. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3193. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3194. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3195. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3196. elseif Charging == false then break
  3197. end
  3198. end
  3199. end)
  3200. Spawn(function()
  3201. while rs:wait() do
  3202. if p.Transparency >= 1 then p:Destroy() break end
  3203. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3204. p.Transparency = p.Transparency+0.01
  3205. end
  3206. end)
  3207. wait(.3)
  3208. until Charging == false
  3209. end
  3210. end
  3211. end
  3212. end)
  3213. ----------------------------------------------------
  3214. mouse.KeyUp:connect(function(key)
  3215. if key == "r" then
  3216. if Charging == true then
  3217. Charging = false
  3218. pt:Destroy()
  3219. pt2:Destroy()
  3220. bl:Destroy()
  3221. if Debounces.CanAttack == false then
  3222. Debounces.CanAttack = true
  3223. Debounces.NoIdl = false
  3224. Debounces.on = false
  3225. end
  3226. end
  3227. end
  3228. end)
  3229. ----------------------------------------------------
  3230. mouse.KeyDown:connect(function(key)
  3231. if key == "g" then
  3232. if Debounces.CanAttack == true then
  3233. Debounces.CanAttack = false
  3234. Debounces.NoIdl = true
  3235. Debounces.on = true
  3236. local shell = Instance.new("Part",torso)
  3237. shell.BrickColor = BrickColor.new("New Yeller")
  3238. shell.Anchored = true
  3239. shell.CanCollide = false
  3240. shell.Locked = true
  3241. shell.TopSurface = "SmoothNoOutlines"
  3242. shell.BottomSurface = "SmoothNoOutlines"
  3243. shell.Size = Vector3.new(1,1,1)
  3244. shellm = Instance.new("SpecialMesh",shell)
  3245. shellm.MeshType = "Sphere"
  3246. shellm.Scale = Vector3.new(1,1,1)
  3247. local shell2 = Instance.new("Part",torso)
  3248. shell2.BrickColor = BrickColor.new("New Yeller")
  3249. shell2.Anchored = true
  3250. shell2.CanCollide = false
  3251. shell2.Locked = true
  3252. shell2.TopSurface = "SmoothNoOutlines"
  3253. shell2.BottomSurface = "SmoothNoOutlines"
  3254. shell2.Size = Vector3.new(1,1,1)
  3255. shellm2 = Instance.new("SpecialMesh",shell2)
  3256. shellm2.MeshType = "Sphere"
  3257. shellm2.Scale = Vector3.new(1,1,1)
  3258.  
  3259. function FindNearestTorso(Position,Distance,SinglePlayer)
  3260. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3261. local List = {}
  3262. for i,v in pairs(workspace:GetChildren())do
  3263. if v:IsA("Model")then
  3264. if v:findFirstChild("Torso")then
  3265. if v ~= char then
  3266. if(v.Torso.Position -Position).magnitude <= Distance then
  3267. table.insert(List,v)
  3268. end
  3269. end
  3270. end
  3271. end
  3272. end
  3273. return List
  3274. end
  3275.  
  3276. Shell = function()
  3277. local X = Instance.new("Part",char)
  3278. local O = Instance.new("ObjectValue",X)
  3279. O.Name = "creator"
  3280. X.Locked = true
  3281. X.Name = "Shell"
  3282. X.Anchored = false
  3283. X.CanCollide = false
  3284. X.Transparency = 0
  3285. X.Reflectance = 0
  3286. X.BottomSurface = 0
  3287. X.TopSurface = 0
  3288. X.Shape = 0
  3289. local V = Instance.new("ObjectValue",X)
  3290. V.Value = char
  3291. V.Name = "creator"
  3292. X.BrickColor = BrickColor.new("New Yeller")
  3293. X.Size = Vector3.new(1,1,1)
  3294. --X.Material = "Neon"
  3295. local Z = Instance.new("SpecialMesh",X)
  3296. Z.MeshType = "Sphere"
  3297. Z.Scale = Vector3.new(1,1,1)
  3298. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3299. local bv = Instance.new("BodyVelocity",X)
  3300. bv.maxForce = Vector3.new(99999,99999,99999)
  3301. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3302. bv.velocity = root.CFrame.lookVector*65
  3303. Explode = X.Touched:connect(function(hit)
  3304. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3305. local cf = X.CFrame
  3306. bv:Destroy()
  3307. X.Anchored = true
  3308. Z:Remove()
  3309. Explode:disconnect()
  3310. X.Size = Vector3.new(3,3,3)
  3311. X.Touched:connect(function(hit) end)
  3312. X.CanCollide = false
  3313. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3314. if v:FindFirstChild('Humanoid') then
  3315. v.Humanoid:TakeDamage(math.random(99999,99999))
  3316. end
  3317. end
  3318. for i = 1, (40) do rs:wait()
  3319. X.Transparency = X.Transparency + (1/40)
  3320. X.Size = X.Size + Vector3.new(1,1,1)
  3321. X.CFrame = cf
  3322. end
  3323. X:Destroy()
  3324. end
  3325. end)
  3326. end
  3327. Shell()
  3328. for i = 1, 10 do
  3329. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3330. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3334. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3337. if Debounces.on == false then break end
  3338. rs:wait()
  3339. end
  3340. Shell()
  3341. shell.Transparency = 1
  3342. for i = 1, 10 do
  3343. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3344. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3351. if Debounces.on == false then break end
  3352. rs:wait()
  3353. end
  3354. Shell()
  3355. shell.Transparency = 0
  3356. shell2.Transparency = 1
  3357. for i = 1, 10 do
  3358. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3359. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3366. if Debounces.on == false then break end
  3367. rs:wait()
  3368. end
  3369. Shell()
  3370. shell2.Transparency = 0
  3371. shell.Transparency = 1
  3372. for i = 1, 10 do
  3373. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3374. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3381. if Debounces.on == false then break end
  3382. rs:wait()
  3383. end
  3384. Shell()
  3385. shell.Transparency = 0
  3386. shell2.Transparency = 1
  3387. for i = 1, 10 do
  3388. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3389. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3396. if Debounces.on == false then break end
  3397. rs:wait()
  3398. end
  3399. Shell()
  3400. shell2.Transparency = 0
  3401. shell.Transparency = 1
  3402. for i = 1, 10 do
  3403. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3404. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3411. if Debounces.on == false then break end
  3412. rs:wait()
  3413. end
  3414. Shell()
  3415. shell.Transparency = 0
  3416. shell2.Transparency = 1
  3417. for i = 1, 10 do
  3418. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3419. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3426. if Debounces.on == false then break end
  3427. rs:wait()
  3428. end
  3429. Shell()
  3430. shell2.Transparency = 0
  3431. shell.Transparency = 1
  3432. for i = 1, 10 do
  3433. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3434. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3441. if Debounces.on == false then break end
  3442. rs:wait()
  3443. end
  3444. Shell()
  3445. shell.Transparency = 0
  3446. shell2.Transparency = 1
  3447. for i = 1, 10 do
  3448. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3449. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3456. if Debounces.on == false then break end
  3457. rs:wait()
  3458. end
  3459. Shell()
  3460. shell2.Transparency = 0
  3461. shell.Transparency = 1
  3462. for i = 1, 10 do
  3463. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3464. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3469. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3470. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3471. if Debounces.on == false then break end
  3472. rs:wait()
  3473. end
  3474. Shell()
  3475. shell.Transparency = 0
  3476. shell2.Transparency = 1
  3477. for i = 1, 10 do
  3478. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3479. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3486. if Debounces.on == false then break end
  3487. rs:wait()
  3488. end
  3489. Shell()
  3490. shell2.Transparency = 0
  3491. shell.Transparency = 1
  3492. for i = 1, 10 do
  3493. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3494. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3501. if Debounces.on == false then break end
  3502. rs:wait()
  3503. end
  3504. Shell()
  3505. shell.Transparency = 0
  3506. shell2.Transparency = 1
  3507. for i = 1, 10 do
  3508. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3509. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3516. if Debounces.on == false then break end
  3517. rs:wait()
  3518. end
  3519. shell.Transparency = 1
  3520. if Debounces.CanAttack == false then
  3521. Debounces.CanAttack = true
  3522. Debounces.NoIdl = false
  3523. Debounces.on = false
  3524. end
  3525. end
  3526. end
  3527. end)
  3528. ----------------------------------------------------
  3529. Search = false
  3530. mouse.KeyDown:connect(function(key)
  3531. if key == "n" then
  3532. if Search == false then
  3533. Search = true
  3534. for i,v in pairs(game.Players:getPlayers()) do
  3535. if v.Name~=char.Name then
  3536. for j,k in pairs(v.Character:GetChildren()) do
  3537. if k:IsA("BasePart") and k.Transparency >= 1 then
  3538. bawx=Instance.new("SelectionBox",cam)
  3539. bawx.Color = BrickColor.new("Bright red")
  3540. bawx.Transparency = .5
  3541. bawx.Adornee = k
  3542. end
  3543. end
  3544. end
  3545. end
  3546. elseif Search == true then
  3547. Search = false
  3548. for i, v in pairs(cam:GetChildren()) do
  3549. if v:IsA("SelectionBox") then
  3550. v:Destroy()
  3551. end
  3552. end
  3553. end
  3554. end
  3555. end)
  3556. ----------------------------------------------------
  3557. Grab = false
  3558. mouse.KeyDown:connect(function(key)
  3559. if key == "z" then
  3560. Debounces.on = true
  3561. Debounces.NoIdl = true
  3562. Debounces.ks = true
  3563. if Grab == false then
  3564. gp = nil
  3565. for i = 1, 20 do
  3566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3572. if Debounces.on == false then break end
  3573. rs:wait()
  3574. end
  3575. con1=larm.Touched:connect(function(hit) -- this is grab
  3576. ht = hit.Parent
  3577. hum1=ht:FindFirstChild('Humanoid')
  3578. if hum1 ~= nil then
  3579. if Debounces.ks==true then
  3580. z = Instance.new("Sound",hed)
  3581. z.SoundId = "rbxassetid://169380525"
  3582. z.Volume = 1
  3583. z:Play()
  3584. Debounces.ks=false
  3585. end
  3586. hum1.PlatformStand=true
  3587. gp = ht
  3588. Grab = true
  3589. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3590. asd.Parent = larm
  3591. asd.Name = "asd"
  3592. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3593. --[[elseif hum1 == nil then
  3594. con1:disconnect()
  3595. wait() return]]--
  3596. end
  3597. end)
  3598. for i = 1, 20 do
  3599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3605. if Debounces.on == false then break end
  3606. rs:wait()
  3607. end
  3608. if hum1 == nil then
  3609. Debounces.on = false
  3610. Debounces.NoIdl = false
  3611. end
  3612. con1:disconnect()
  3613. elseif Grab == true then
  3614. Grab = false
  3615. Punch()
  3616. z = Instance.new("Sound",hed)
  3617. z.SoundId = "rbxassetid://169380525"
  3618. z.Pitch = ptz[math.random(1,#ptz)]
  3619. z.Volume = 1
  3620. z:Play()
  3621. for i = 1, 10 do
  3622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3628. if Debounces.on == false then break end
  3629. rs:wait()
  3630. end
  3631. Punch()
  3632. z = Instance.new("Sound",hed)
  3633. z.SoundId = "rbxassetid://169380525"
  3634. z.Pitch = ptz[math.random(1,#ptz)]
  3635. z.Volume = 1
  3636. z:Play()
  3637. for i = 1, 10 do
  3638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3644. if Debounces.on == false then break end
  3645. rs:wait()
  3646. end
  3647. Punch()
  3648. z = Instance.new("Sound",hed)
  3649. z.SoundId = "rbxassetid://169380525"
  3650. z.Pitch = ptz[math.random(1,#ptz)]
  3651. z.Volume = 1
  3652. z:Play()
  3653. for i = 1, 10 do
  3654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3660. if Debounces.on == false then break end
  3661. rs:wait()
  3662. end
  3663. Punch()
  3664. z = Instance.new("Sound",hed)
  3665. z.SoundId = "rbxassetid://169380525"
  3666. z.Pitch = ptz[math.random(1,#ptz)]
  3667. z.Volume = 1
  3668. z:Play()
  3669. for i = 1, 10 do
  3670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3676. if Debounces.on == false then break end
  3677. rs:wait()
  3678. end
  3679. Punch()
  3680. z = Instance.new("Sound",hed)
  3681. z.SoundId = "rbxassetid://169380525"
  3682. z.Pitch = ptz[math.random(1,#ptz)]
  3683. z.Volume = 1
  3684. z:Play()
  3685. for i = 1, 10 do
  3686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3692. if Debounces.on == false then break end
  3693. rs:wait()
  3694. end
  3695. Punch()
  3696. z = Instance.new("Sound",hed)
  3697. z.SoundId = "rbxassetid://169380525"
  3698. z.Pitch = ptz[math.random(1,#ptz)]
  3699. z.Volume = 1
  3700. z:Play()
  3701. for i = 1, 10 do
  3702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3708. if Debounces.on == false then break end
  3709. rs:wait()
  3710. end
  3711. Punch()
  3712. z = Instance.new("Sound",hed)
  3713. z.SoundId = "rbxassetid://169380525"
  3714. z.Pitch = ptz[math.random(1,#ptz)]
  3715. z.Volume = 1
  3716. z:Play()
  3717. for i = 1, 10 do
  3718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3724. if Debounces.on == false then break end
  3725. rs:wait()
  3726. end
  3727. Punch()
  3728. z = Instance.new("Sound",hed)
  3729. z.SoundId = "rbxassetid://169380525"
  3730. z.Pitch = ptz[math.random(1,#ptz)]
  3731. z.Volume = 1
  3732. z:Play()
  3733. for i = 1, 10 do
  3734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3740. if Debounces.on == false then break end
  3741. rs:wait()
  3742. end
  3743. Punch()
  3744. z = Instance.new("Sound",hed)
  3745. z.SoundId = "rbxassetid://169380525"
  3746. z.Pitch = ptz[math.random(1,#ptz)]
  3747. z.Volume = 1
  3748. z:Play()
  3749. for i = 1, 10 do
  3750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3756. if Debounces.on == false then break end
  3757. rs:wait()
  3758. end
  3759. Punch()
  3760. z = Instance.new("Sound",hed)
  3761. z.SoundId = "rbxassetid://169380525"
  3762. z.Pitch = ptz[math.random(1,#ptz)]
  3763. z.Volume = 1
  3764. z:Play()
  3765. for i = 1, 10 do
  3766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3772. if Debounces.on == false then break end
  3773. rs:wait()
  3774. end
  3775. Punch()
  3776. z = Instance.new("Sound",hed)
  3777. z.SoundId = "rbxassetid://169380525"
  3778. z.Pitch = ptz[math.random(1,#ptz)]
  3779. z.Volume = 1
  3780. z:Play()
  3781. for i = 1, 10 do
  3782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3788. if Debounces.on == false then break end
  3789. rs:wait()
  3790. end
  3791. Punch()
  3792. z = Instance.new("Sound",hed)
  3793. z.SoundId = "rbxassetid://169380525"
  3794. z.Pitch = ptz[math.random(1,#ptz)]
  3795. z.Volume = 1
  3796. z:Play()
  3797. for i = 1, 10 do
  3798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3804. if Debounces.on == false then break end
  3805. rs:wait()
  3806. end
  3807. con1:disconnect()
  3808. Debounces.on = false
  3809. Debounces.NoIdl = false
  3810. if gp ~= nil then
  3811. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3812. for i,v in pairs(larm:GetChildren()) do
  3813. if v.Name == "asd" and v:IsA("Weld") then
  3814. v:Remove()
  3815. end
  3816. end
  3817. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3818. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3819. bv.P = 125000
  3820. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3821. hum1=nil
  3822. ht=nil
  3823. Debounces.on = false
  3824. Debounces.NoIdl = false
  3825. elseif ht == nil then wait()
  3826. Grab = false
  3827. Debounces.on = false
  3828. Debounces.NoIdl = false
  3829. end
  3830. end
  3831. end
  3832. end)
  3833. ----------------------------------------------------
  3834. mouse.KeyDown:connect(function(key)
  3835. if string.byte(key) == 52 then
  3836. char.Humanoid.WalkSpeed = 60
  3837. end
  3838. end)
  3839. mouse.KeyUp:connect(function(key)
  3840. if string.byte(key) == 52 then
  3841. char.Humanoid.WalkSpeed = 8
  3842. end
  3843. end)
  3844. -------------------------------
  3845. local animpose = "Idle"
  3846. local lastanimpose = "Idle"
  3847. local sine = 0
  3848. local change = 1
  3849. local val = 0
  3850. local ffing = false
  3851. -------------------------------
  3852. game:GetService("RunService").RenderStepped:connect(function()
  3853. --[[if char.Humanoid.Jump == true then
  3854. jump = true
  3855. else
  3856. jump = false
  3857. end]]
  3858. char.Humanoid.FreeFalling:connect(function(f)
  3859. if f then
  3860. ffing = true
  3861. else
  3862. ffing = false
  3863. end
  3864. end)
  3865. sine = sine + change
  3866. if jumpn == true then
  3867. animpose = "Jumping"
  3868. elseif ffing == true then
  3869. animpose = "Freefalling"
  3870. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3871. animpose = "Idle"
  3872. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3873. animpose = "Walking"
  3874. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3875. animpose = "Running"
  3876. end
  3877. if animpose ~= lastanimpose then
  3878. sine = 0
  3879. if Debounces.NoIdl == false then
  3880. if animpose == "Idle" then
  3881. for i = 1, 2 do
  3882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3888. end
  3889. elseif animpose == "Walking" then
  3890. for i = 1, 2 do
  3891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3897. end
  3898. elseif animpose == "Running" then
  3899. for i = 1, 2 do
  3900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3906. wait()
  3907. end
  3908. end
  3909. else
  3910. end
  3911. end
  3912. lastanimpose = animpose
  3913. if Debounces.NoIdl == false then
  3914. if animpose == "Idle" then
  3915. change = 0.5
  3916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3922. elseif animpose == "Walking" then
  3923. change = 1
  3924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3930. elseif animpose == "Running" then
  3931. change = 1
  3932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3938. end
  3939. end
  3940. end)
  3941.  
  3942. hum.MaxHealth = math.huge
  3943. wait(1)
  3944. hum.Health = math.huge
  3945. local p = game.Players.LocalPlayer
  3946. local char = p.Character
  3947. z = Instance.new("Sound", char)
  3948. z.SoundId = "rbxassetid://620889412"
  3949. z.Pitch = 1
  3950. z.Volume = 99
  3951. z.Looped = true
  3952. wait(.1)
  3953. z:Play()
  3954. while true do --Loop
  3955. wait(0.04)
  3956. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3957. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3958. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3959. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3960. wait(0.04)
  3961. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3962. wait(0.04)
  3963. end
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