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- local ContentProvider = game:GetService("ContentProvider")
- local function LoadAssets(AssetList)
- for _, AssetId in pairs(AssetList) do
- ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId)
- end
- end
- LoadAssets({11442510, 30956707})
- local Gibs = game.Workspace
- function Kill(Character)
- Character.Humanoid.Health = 0
- local poo = Instance.new("IntValue", Character)
- poo.Name = "haha nope"
- local svch = Character
- local hum = Character:findFirstChild("Humanoid")
- Character.Archivable = true
- local chrclone = Character:clone()
- Character.Archivable = false
- local ch = chrclone:GetChildren()
- local i
- for i = 1, #ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
- ch[i]:remove()
- end
- end
- local function Scan(ch)
- local e
- for e = 1, #ch do
- Scan(ch[e]:GetChildren())
- if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
- ch[e]:remove()
- end
- end
- end
- Scan(chrclone:GetChildren())
- local hum2 = chrclone:findFirstChild("Humanoid")
- if hum2 ~= nil then
- hum2.Name = "Humanoid2"
- hum2.PlatformStand = true
- hum2.Sit = true
- hum2.MaxHealth = 0
- hum2.Health = 0
- end
- local ch = Character:GetChildren()
- local i
- for i = 1, #ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- wait(0.2)
- local ch = Character:GetChildren()
- local i
- for i = 1, #ch do
- if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- Character = chrclone
- local Torso = Character.Torso
- local movevector = Vector3.new()
- if Torso then
- local Head = Character:FindFirstChild("Head")
- local Limb = Character:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Right Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = Character
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- end
- Character.Parent = Gibs
- game.Debris:AddItem(Character, 12)
- if movevector ~= Vector3.new() then
- for i = 1, 10 do
- wait()
- Torso.Velocity = Vector3.new(0, 0, -100)
- Head.Velocity = movevector * 200
- end
- end
- local duh = Torso
- ee = Instance.new("Part")
- ee.Anchored = false
- ee.CanCollide = false
- ee.Parent = duh
- ee.Transparency = 1
- ee.Size = Vector3.new(0.15, 0.15, 0.15)
- wee = Instance.new("Weld")
- wee.Parent = duh
- wee.Part0 = duh
- wee.Part1 = ee
- wee.C0 = CFrame.new(0, 1, 0)
- ge = Instance.new("ParticleEmitter")
- ge.Parent = ee
- ge.Texture = "rbxassetid://29712167"
- ge.Size = NumberSequence.new(0.2, 0.05)
- ge.Acceleration = Vector3.new(0, -20, 0)
- ge.Rate = 100000
- ge.Speed = NumberRange.new(7, 8)
- ge.Lifetime = NumberRange.new(3, 4)
- ge.VelocitySpread = 10
- ge.VelocityInheritance = 0.3
- ea = Instance.new("Part")
- ea.Anchored = false
- ea.CanCollide = false
- ea.Parent = Character.Head
- ea.Transparency = 1
- ea.Size = Vector3.new(0.15, 0.15, 0.15)
- wea = Instance.new("Weld")
- wea.Parent = Character.Head
- wea.Part0 = Character.Head
- wea.Part1 = ea
- wea.C0 = CFrame.new(0, -0.7, 0)
- ga = Instance.new("ParticleEmitter")
- ga.Parent = ea
- ga.Texture = "rbxassetid://29712167"
- ga.Size = NumberSequence.new(0.2, 0.05)
- ga.Acceleration = Vector3.new(0, -20, 0)
- ga.Rate = 100000
- ga.Speed = NumberRange.new(7, 8)
- ga.Lifetime = NumberRange.new(3, 4)
- ga.VelocitySpread = 10
- ga.VelocityInheritance = 0.3
- ga.EmissionDirection = Enum.NormalId.Bottom
- end
- local plr = game.Players.LocalPlayer
- local chr = plr.Character
- local mouse = plr:GetMouse()
- local intro = coroutine.wrap(function()
- local gui = Instance.new("ScreenGui", plr.PlayerGui)
- gui.Name = "Intro"
- local fr = Instance.new("Frame", gui)
- fr.Size = UDim2.new(0.4, 0, 0, 0)
- fr.Position = UDim2.new(0.3, 0, -0.1, 0)
- fr.BorderColor3 = Color3.fromRGB(198, 45, 45)
- fr.BorderSizePixel = 5
- fr.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- local title = Instance.new("TextLabel", fr)
- title.Size = UDim2.new(1, 0, 0.4, 0)
- title.Position = UDim2.new(0, 0, 0.1, 0)
- title.BackgroundTransparency = 1
- title.TextColor3 = Color3.fromRGB(198, 45, 45)
- title.TextScaled = true
- title.Text = "Deadpool Script"
- local desc = Instance.new("TextLabel", fr)
- desc.Size = UDim2.new(1, 0, 0.5, 0)
- desc.Position = UDim2.new(0, 0, 0.5, 0)
- desc.BackgroundTransparency = 1
- desc.TextColor3 = Color3.fromRGB(198, 45, 45)
- desc.TextScaled = true
- desc.Text = ""
- wait(1)
- fr:TweenSize(UDim2.new(0.4, 0, 0.5, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 2)
- wait(2)
- local str = "Hotkey to equip katana is N. Use Z to stab and X to slice heads off. Created by mustardfoot."
- local leng = string.len(str)
- for i = 1, leng do
- desc.Text = string.sub(str, 1, i)
- wait()
- end
- wait(2)
- fr:TweenSize(UDim2.new(0.4, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 0.8)
- wait(2)
- gui:Destroy()
- end)
- intro()
- wait(2)
- local tors = chr.Torso
- chr.Head.Transparency = 1
- for i, v in pairs(chr:GetChildren()) do
- if v.ClassName == "CharacterMesh" then
- v:Destroy()
- end
- end
- local humroot = chr.HumanoidRootPart:Clone()
- local torsclone = tors:Clone()
- local anim = chr.Animate:Clone()
- local hum = chr.Humanoid:Clone()
- local head = chr.Head:Clone()
- local neck = chr.Torso.Neck:Clone()
- local rightarm = chr["Right Arm"]:Clone()
- local leftarm = chr["Left Arm"]:Clone()
- local leftleg = chr["Left Leg"]:Clone()
- local rightleg = chr["Right Leg"]:Clone()
- local rightshoulder = tors["Right Shoulder"]:Clone()
- local leftshoulder = tors["Left Shoulder"]:Clone()
- local righthip = tors["Right Hip"]:Clone()
- local lefthip = tors["Left Hip"]:Clone()
- local shirt, pants
- local hats = {}
- local lastpos = CFrame.new(0, 0, 0)
- local on = true
- local doing = false
- local stabbing = false
- local slicing = false
- local toolz = Instance.new("Tool", plr.Backpack)
- toolz.Name = "Katana"
- toolz.RequiresHandle = false
- toolz.CanBeDropped = false
- local partz = Instance.new("Part", toolz)
- partz.Size = Vector3.new(0.2, 0.2, 3)
- partz.CanCollide = false
- local meshz = Instance.new("SpecialMesh", partz)
- meshz.MeshId = "rbxassetid://11442510"
- meshz.TextureId = "rbxassetid://30956707"
- meshz.VertexColor = Vector3.new(0, 0, 0)
- toolz.Equipped:connect(function(mouse)
- if chr:FindFirstChild("Right Arm") then
- local weld = Instance.new("Weld", partz)
- weld.Part0 = partz
- weld.Part1 = chr["Right Arm"]
- weld.C0 = CFrame.new(0.9, 0, -1.25) * CFrame.Angles(math.pi, 0, -math.pi / 2)
- end
- mouse.KeyDown:connect(function(key)
- if doing == false then
- if key == "z" then
- if chr:FindFirstChild("Right Arm") and chr:FindFirstChild("Torso") then
- doing = true
- local weld = Instance.new("Weld", chr["Right Arm"])
- weld.Part0 = chr["Right Arm"]
- weld.Part1 = chr.Torso
- weld.C0 = CFrame.new(-1.5, 0, 0)
- for i = 1, 25 do
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5, 1, 0.9) * CFrame.Angles(math.pi / 2.5, 0, -math.pi / 2.5), i / 25)
- wait()
- end
- wait()
- stabbing = true
- for i = 1, 10 do
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5, 0.8, 0) * CFrame.Angles(-math.pi / 4, 0, -math.pi / 6), i / 10)
- wait()
- end
- wait()
- for i = 1, 25 do
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5, 0, 0), i / 25)
- wait()
- end
- chr["Right Arm"]:Destroy()
- doing = false
- stabbing = false
- end
- elseif key == "x" and chr:FindFirstChild("Right Arm") and chr:FindFirstChild("Torso") then
- doing = true
- local weld = Instance.new("Weld", chr["Right Arm"])
- weld.Part0 = chr["Right Arm"]
- weld.Part1 = chr.Torso
- weld.C0 = CFrame.new(-1.5, 0, 0)
- for i = 1, 25 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.5, 0.7, -0.5) * CFrame.Angles(math.pi / 8, math.pi / 1, math.pi / 1.5), i / 25)
- wait()
- end
- wait()
- slicing = true
- for i = 1, 5 do
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5, 0.8, 0) * CFrame.Angles(-math.pi / 8, 0, -math.pi / 4), i / 5)
- wait()
- end
- wait()
- for i = 1, 12.5 do
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5, 0, 0), i / 12.5)
- wait()
- end
- chr["Right Arm"]:Destroy()
- doing = false
- slicing = false
- end
- end
- end)
- end)
- partz.Touched:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid") and stabbing and hit.Parent ~= chr then
- hit.Parent.Humanoid.Health = 0
- elseif hit.Parent:FindFirstChild("heck") == nil and slicing then
- local he = Instance.new("IntValue", hit.Parent)
- he.Name = "heck"
- Kill(hit.Parent)
- end
- end)
- toolz.Unequipped:connect(function(mouse)
- if partz:FindFirstChildOfClass("Weld") then
- partz:FindFirstChildOfClass("Weld"):Destroy()
- end
- end)
- toolz.AncestryChanged:connect(function(child, parent)
- if parent ~= chr and parent ~= plr.Backpack then
- wait()
- toolz.Parent = plr.Backpack
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "n" then
- wait()
- toolz:Equip()
- end
- end)
- if chr:FindFirstChildOfClass("Shirt") then
- shirt = chr:FindFirstChildOfClass("Shirt"):Clone()
- end
- if chr:FindFirstChildOfClass("Pants") then
- pants = chr:FindFirstChildOfClass("Pants"):Clone()
- end
- for i, v in pairs(chr:GetChildren()) do
- if v.ClassName == "Accessory" then
- table.insert(hats, v:Clone())
- end
- end
- local rootjoint = chr.HumanoidRootPart.RootJoint:Clone()
- chr.Humanoid:Destroy()
- local gui = Instance.new("ScreenGui")
- gui.Parent = game.Players.LocalPlayer.PlayerGui
- gui.Name = "Deadpool"
- gui.ResetOnSpawn = false
- local frame = Instance.new("Frame", gui)
- frame.Size = UDim2.new(0.2, 0, 0.2, 0)
- frame.Position = UDim2.new(0, 0, 0.9, 0)
- frame.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- frame.BorderSizePixel = 4
- frame.BorderColor3 = Color3.fromRGB(198, 45, 45)
- frame.Active = true
- frame.Draggable = true
- local txt = Instance.new("TextLabel", frame)
- txt.Text = "Deadpool Gui"
- txt.TextColor3 = Color3.fromRGB(198, 45, 45)
- txt.Size = UDim2.new(1, 0, 0.3, 0)
- txt.TextScaled = true
- txt.BackgroundTransparency = 1
- local but = Instance.new("TextButton", frame)
- but.Text = "Toggle Suit"
- but.TextColor3 = Color3.fromRGB(38, 38, 38)
- but.Size = UDim2.new(0.7, 0, 0.3, 0)
- but.Position = UDim2.new(0.15, 0, 0.5, 0)
- but.BorderSizePixel = 0
- but.TextScaled = true
- but.BackgroundColor3 = Color3.fromRGB(198, 45, 45)
- but.MouseButton1Down:connect(function()
- on = not on
- end)
- game:GetService("RunService").Stepped:connect(function()
- if chr.Parent == nil then
- chr.RobloxLocked = false
- chr.Parent = game.Workspace
- end
- if chr:FindFirstChildOfClass("Humanoid") == nil then
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- end
- if chr:FindFirstChild("HumanoidRootPart") == nil then
- humroot:Clone().Parent = chr
- humroot.CFrame = lastpos
- chr.Humanoid:Destroy()
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- chr.HumanoidRootPart.RootJoint:Destroy()
- end
- if chr:FindFirstChild("Torso") == nil then
- chr.Humanoid:Destroy()
- local tor = tors:Clone()
- tor.Parent = chr
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- end
- if chr.HumanoidRootPart:FindFirstChild("RootJoint") == nil then
- local rtj = rootjoint:Clone()
- rtj.Parent = chr.HumanoidRootPart
- rtj.Part0 = chr.HumanoidRootPart
- rtj.Part1 = chr.Torso
- end
- if chr:FindFirstChild("Head") == nil then
- chr.Humanoid:Destroy()
- head:Clone().Parent = chr
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- end
- if chr.Torso:FindFirstChild("Neck") == nil then
- chr.Humanoid:Destroy()
- local hec = neck:Clone()
- hec.Parent = chr.Torso
- hec.Part0 = chr.Torso
- hec.Part1 = chr.Head
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- end
- if chr:FindFirstChild("Right Leg") == nil then
- rightleg:Clone().Parent = chr
- local fi = righthip:Clone()
- fi.Parent = chr.Torso
- fi.Part0 = chr.Torso
- fi.Part1 = chr["Right Leg"]
- end
- if chr:FindFirstChild("Right Arm") == nil then
- rightarm:Clone().Parent = chr
- local fi = rightshoulder:Clone()
- fi.Parent = chr.Torso
- fi.Part0 = chr.Torso
- fi.Part1 = chr["Right Arm"]
- end
- if chr:FindFirstChild("Left Leg") == nil then
- leftleg:Clone().Parent = chr
- local fi = lefthip:Clone()
- fi.Parent = chr.Torso
- fi.Part0 = chr.Torso
- fi.Part1 = chr["Left Leg"]
- end
- if chr:FindFirstChild("Left Arm") == nil then
- leftarm:Clone().Parent = chr
- local fi = leftshoulder:Clone()
- fi.Parent = chr.Torso
- fi.Part0 = chr.Torso
- fi.Part1 = chr["Left Arm"]
- end
- for i, v in pairs(chr:GetChildren()) do
- if v.Name == "Mask" or v.ClassName == "Accessory" or v.ClassName == "Shirt" or v.ClassName == "Pants" or v.Name == "KatanaHolder" then
- v:Destroy()
- end
- end
- chr.Humanoid.Health = chr.Humanoid.MaxHealth
- if partz:FindFirstChild("Weld") == nil and toolz.Parent == chr then
- local weld = Instance.new("Weld", partz)
- weld.Part0 = partz
- weld.Part1 = chr["Right Arm"]
- weld.C0 = CFrame.new(0.9, 0, -1.25) * CFrame.Angles(math.pi, 0, -math.pi / 2)
- end
- lastpos = chr.HumanoidRootPart.CFrame
- local kat = Instance.new("Part", chr)
- kat.Size = Vector3.new(0.4, 3, 0.2)
- kat.Name = "KatanaHolder"
- kat.Material = Enum.Material.SmoothPlastic
- kat.BrickColor = BrickColor.new("Really black")
- kat.CanCollide = false
- local we = Instance.new("Weld", kat)
- we.Part0 = kat
- we.Part1 = chr.Torso
- we.C0 = CFrame.new(0, 0, -0.5) * CFrame.Angles(0, 0, 0.5)
- if on == true then
- local shirt = Instance.new("Shirt", chr)
- shirt.ShirtTemplate = "rbxassetid://379545459"
- local pants = Instance.new("Pants", chr)
- pants.PantsTemplate = "rbxassetid://379545671"
- local mask = Instance.new("Part", chr)
- mask.Name = "Mask"
- mask.Size = Vector3.new(2, 1, 1)
- mask.BrickColor = BrickColor.new("Bright red")
- local mesh = Instance.new("SpecialMesh", mask)
- mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
- local weld = Instance.new("Weld", mask)
- weld.Part0 = mask
- weld.Part1 = chr.Head
- local eyesurround = Instance.new("Part", mask)
- eyesurround.BrickColor = BrickColor.new("Really black")
- eyesurround.Size = Vector3.new(0.3, 0.5, 0.2)
- local mesh2 = Instance.new("SpecialMesh", eyesurround)
- mesh2.MeshType = Enum.MeshType.Sphere
- mesh2.Scale = Vector3.new(1, 1, 0.5)
- local weld2 = Instance.new("Weld", eyesurround)
- weld2.Part0 = eyesurround
- weld2.Part1 = mask
- weld2.C0 = CFrame.new(0.1, -0.22, 0.58) * CFrame.Angles(0, 0, -0.2)
- local eyesurround2 = Instance.new("Part", mask)
- eyesurround2.BrickColor = BrickColor.new("Really black")
- eyesurround2.Size = Vector3.new(0.3, 0.5, 0.2)
- local mesh3 = Instance.new("SpecialMesh", eyesurround2)
- mesh3.MeshType = Enum.MeshType.Sphere
- mesh3.Scale = Vector3.new(1, 1, 0.5)
- local weld3 = Instance.new("Weld", eyesurround2)
- weld3.Part0 = eyesurround2
- weld3.Part1 = mask
- weld3.C0 = CFrame.new(-0.1, -0.22, 0.58) * CFrame.Angles(0, 0, 0.2)
- local eye = Instance.new("Part", mask)
- eye.BrickColor = BrickColor.new("Institutional white")
- eye.Size = Vector3.new(0.2, 0.2, 0.2)
- local mesh4 = Instance.new("SpecialMesh", eye)
- mesh4.MeshType = Enum.MeshType.Sphere
- mesh4.Scale = Vector3.new(1, 1, 0.5)
- local weld4 = Instance.new("Weld", eye)
- weld4.Part0 = eye
- weld4.Part1 = mask
- weld4.C0 = CFrame.new(0.1, -0.22, 0.59) * CFrame.Angles(0, 0, -0.2)
- local eye2 = Instance.new("Part", mask)
- eye2.BrickColor = BrickColor.new("Institutional white")
- eye2.Size = Vector3.new(0.2, 0.2, 0.2)
- local mesh5 = Instance.new("SpecialMesh", eye2)
- mesh5.MeshType = Enum.MeshType.Sphere
- mesh5.Scale = Vector3.new(1, 1, 0.5)
- local weld5 = Instance.new("Weld", eye2)
- weld5.Part0 = eye2
- weld5.Part1 = mask
- weld5.C0 = CFrame.new(-0.1, -0.22, 0.59) * CFrame.Angles(0, 0, 0.2)
- else
- chr.Head.Transparency = 0
- if shirt ~= nil then
- shirt:Clone().Parent = chr
- end
- if pants ~= nil then
- pants:Clone().Parent = chr
- end
- for i, v in pairs(hats) do
- v:Clone().Parent = chr
- end
- end
- end)
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