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Oct 7th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --Converted with ttyyuu12345's model to script plugin v4
  6. function sandbox(var,func)
  7.     local env = getfenv(func)
  8.     local newenv = setmetatable({},{
  9.         __index = function(self,k)
  10.             if k=="script" then
  11.                 return var
  12.             else
  13.                 return env[k]
  14.             end
  15.         end,
  16.     })
  17.     setfenv(func,newenv)
  18.     return func
  19. end
  20. cors = {}
  21. mas = Instance.new("Model",game:GetService("Lighting"))
  22. Model0 = Instance.new("Model")
  23. Part1 = Instance.new("Part")
  24. Part2 = Instance.new("Part")
  25. Part3 = Instance.new("Part")
  26. Part4 = Instance.new("Part")
  27. Part5 = Instance.new("Part")
  28. Part6 = Instance.new("Part")
  29. Part7 = Instance.new("Part")
  30. Part8 = Instance.new("Part")
  31. Part9 = Instance.new("Part")
  32. Part10 = Instance.new("Part")
  33. PointLight11 = Instance.new("PointLight")
  34. Part12 = Instance.new("Part")
  35. Model13 = Instance.new("Model")
  36. Part14 = Instance.new("Part")
  37. Part15 = Instance.new("Part")
  38. Part16 = Instance.new("Part")
  39. Part17 = Instance.new("Part")
  40. Part18 = Instance.new("Part")
  41. Seat19 = Instance.new("Seat")
  42. Part20 = Instance.new("Part")
  43. Part21 = Instance.new("Part")
  44. Part22 = Instance.new("Part")
  45. Part23 = Instance.new("Part")
  46. Script24 = Instance.new("Script")
  47. Part25 = Instance.new("Part")
  48. Part26 = Instance.new("Part")
  49. Part27 = Instance.new("Part")
  50. Model0.Name = "TortureMap"
  51. Model0.Parent = mas
  52. Part1.Parent = Model0
  53. Part1.CFrame = CFrame.new(-1.63999557, 0.500003994, -23.8128414, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  54. Part1.Position = Vector3.new(-1.63999557, 0.500003994, -23.8128414)
  55. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  56. Part1.Size = Vector3.new(54.3199997, 1, 77.1999893)
  57. Part1.Anchored = true
  58. Part1.BottomSurface = Enum.SurfaceType.Smooth
  59. Part1.BrickColor = BrickColor.new("Really black")
  60. Part1.Material = Enum.Material.Slate
  61. Part1.TopSurface = Enum.SurfaceType.Smooth
  62. Part1.brickColor = BrickColor.new("Really black")
  63. Part2.Parent = Model0
  64. Part2.CFrame = CFrame.new(-1.63999557, 13.840003, -61.6478271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  65. Part2.Position = Vector3.new(-1.63999557, 13.840003, -61.6478271)
  66. Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  67. Part2.Size = Vector3.new(54.3199997, 27.6799984, 1.53000164)
  68. Part2.Anchored = true
  69. Part2.BottomSurface = Enum.SurfaceType.Smooth
  70. Part2.BrickColor = BrickColor.new("Really black")
  71. Part2.Material = Enum.Material.Slate
  72. Part2.TopSurface = Enum.SurfaceType.Smooth
  73. Part2.brickColor = BrickColor.new("Really black")
  74. Part3.Parent = Model0
  75. Part3.CFrame = CFrame.new(-27.8849907, 13.840003, -23.6778202, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  76. Part3.Position = Vector3.new(-27.8849907, 13.840003, -23.6778202)
  77. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  78. Part3.Size = Vector3.new(1.83000207, 27.6799984, 77.4700089)
  79. Part3.Anchored = true
  80. Part3.BottomSurface = Enum.SurfaceType.Smooth
  81. Part3.BrickColor = BrickColor.new("Really black")
  82. Part3.Material = Enum.Material.Slate
  83. Part3.TopSurface = Enum.SurfaceType.Smooth
  84. Part3.brickColor = BrickColor.new("Really black")
  85. Part4.Parent = Model0
  86. Part4.CFrame = CFrame.new(24.9574203, 13.840003, -23.6778202, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  87. Part4.Position = Vector3.new(24.9574203, 13.840003, -23.6778202)
  88. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  89. Part4.Size = Vector3.new(1.83000207, 27.6799984, 77.4700089)
  90. Part4.Anchored = true
  91. Part4.BottomSurface = Enum.SurfaceType.Smooth
  92. Part4.BrickColor = BrickColor.new("Really black")
  93. Part4.Material = Enum.Material.Slate
  94. Part4.TopSurface = Enum.SurfaceType.Smooth
  95. Part4.brickColor = BrickColor.new("Really black")
  96. Part5.Parent = Model0
  97. Part5.CFrame = CFrame.new(-17.2149849, 13.840003, 14.5321827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  98. Part5.Position = Vector3.new(-17.2149849, 13.840003, 14.5321827)
  99. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  100. Part5.Size = Vector3.new(23.170002, 27.6799984, 1.04999995)
  101. Part5.Anchored = true
  102. Part5.BottomSurface = Enum.SurfaceType.Smooth
  103. Part5.BrickColor = BrickColor.new("Really black")
  104. Part5.Material = Enum.Material.Slate
  105. Part5.TopSurface = Enum.SurfaceType.Smooth
  106. Part5.brickColor = BrickColor.new("Really black")
  107. Part6.Parent = Model0
  108. Part6.CFrame = CFrame.new(14.4054937, 13.840003, 14.5321827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  109. Part6.Position = Vector3.new(14.4054937, 13.840003, 14.5321827)
  110. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  111. Part6.Size = Vector3.new(23.170002, 27.6799984, 1.04999995)
  112. Part6.Anchored = true
  113. Part6.BottomSurface = Enum.SurfaceType.Smooth
  114. Part6.BrickColor = BrickColor.new("Really black")
  115. Part6.Material = Enum.Material.Slate
  116. Part6.TopSurface = Enum.SurfaceType.Smooth
  117. Part6.brickColor = BrickColor.new("Really black")
  118. Part7.Parent = Model0
  119. Part7.CFrame = CFrame.new(-1.18450451, 19.8950081, 14.5321827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  120. Part7.Position = Vector3.new(-1.18450451, 19.8950081, 14.5321827)
  121. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  122. Part7.Size = Vector3.new(54.3499985, 15.569994, 1.04999995)
  123. Part7.Anchored = true
  124. Part7.BottomSurface = Enum.SurfaceType.Smooth
  125. Part7.BrickColor = BrickColor.new("Really black")
  126. Part7.Material = Enum.Material.Slate
  127. Part7.TopSurface = Enum.SurfaceType.Smooth
  128. Part7.brickColor = BrickColor.new("Really black")
  129. Part8.Parent = Model0
  130. Part8.CFrame = CFrame.new(-1.47450256, 6.4900136, 14.7221737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  131. Part8.Position = Vector3.new(-1.47450256, 6.4900136, 14.7221737)
  132. Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
  133. Part8.Size = Vector3.new(9.20999718, 13.0599909, 0.390000224)
  134. Part8.Anchored = true
  135. Part8.BottomSurface = Enum.SurfaceType.Smooth
  136. Part8.BrickColor = BrickColor.new("Institutional white")
  137. Part8.CanCollide = false
  138. Part8.Material = Enum.Material.Neon
  139. Part8.TopSurface = Enum.SurfaceType.Smooth
  140. Part8.brickColor = BrickColor.new("Institutional white")
  141. Part9.Parent = Model0
  142. Part9.CFrame = CFrame.new(-2.11499214, 27.4649944, -23.6778202, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  143. Part9.Position = Vector3.new(-2.11499214, 27.4649944, -23.6778202)
  144. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  145. Part9.Size = Vector3.new(53.3699989, 0.42999652, 77.4700089)
  146. Part9.Anchored = true
  147. Part9.BottomSurface = Enum.SurfaceType.Smooth
  148. Part9.BrickColor = BrickColor.new("Really black")
  149. Part9.Material = Enum.Material.Slate
  150. Part9.TopSurface = Enum.SurfaceType.Smooth
  151. Part9.brickColor = BrickColor.new("Really black")
  152. Part10.Parent = Model0
  153. Part10.CFrame = CFrame.new(-5.36661339, 10.873004, -47.1428452, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  154. Part10.Position = Vector3.new(-5.36661339, 10.873004, -47.1428452)
  155. Part10.Color = Color3.new(0.992157, 0.917647, 0.552941)
  156. Part10.Size = Vector3.new(1.36320102, 1.41999984, 1.50520039)
  157. Part10.Anchored = true
  158. Part10.BottomSurface = Enum.SurfaceType.Smooth
  159. Part10.BrickColor = BrickColor.new("Cool yellow")
  160. Part10.Material = Enum.Material.Neon
  161. Part10.TopSurface = Enum.SurfaceType.Smooth
  162. Part10.brickColor = BrickColor.new("Cool yellow")
  163. PointLight11.Parent = Part10
  164. PointLight11.Range = 25
  165. PointLight11.Brightness = 99
  166. Part12.Parent = Model0
  167. Part12.CFrame = CFrame.new(-5.37821436, 19.2224426, -47.0902481, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  168. Part12.Position = Vector3.new(-5.37821436, 19.2224426, -47.0902481)
  169. Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  170. Part12.Size = Vector3.new(0.100000001, 16.2899952, 0.100000001)
  171. Part12.Anchored = true
  172. Part12.BottomSurface = Enum.SurfaceType.Smooth
  173. Part12.BrickColor = BrickColor.new("Dark stone grey")
  174. Part12.TopSurface = Enum.SurfaceType.Smooth
  175. Part12.brickColor = BrickColor.new("Dark stone grey")
  176. Model13.Name = "Chair"
  177. Model13.Parent = Model0
  178. Part14.Parent = Model13
  179. Part14.CFrame = CFrame.new(-6.06477451, 3.67001748, -49.2181778, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  180. Part14.Orientation = Vector3.new(0, 90, 0)
  181. Part14.Position = Vector3.new(-6.06477451, 3.67001748, -49.2181778)
  182. Part14.Rotation = Vector3.new(0, 90, 0)
  183. Part14.Color = Color3.new(0.486275, 0.360784, 0.27451)
  184. Part14.Size = Vector3.new(0.200000003, 5.34000301, 0.200000003)
  185. Part14.Anchored = true
  186. Part14.BrickColor = BrickColor.new("Brown")
  187. Part14.Material = Enum.Material.Wood
  188. Part14.brickColor = BrickColor.new("Brown")
  189. Part15.Parent = Model13
  190. Part15.CFrame = CFrame.new(-4.06477356, 3.66501617, -49.2181778, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  191. Part15.Orientation = Vector3.new(0, 90, 0)
  192. Part15.Position = Vector3.new(-4.06477356, 3.66501617, -49.2181778)
  193. Part15.Rotation = Vector3.new(0, 90, 0)
  194. Part15.Color = Color3.new(0.486275, 0.360784, 0.27451)
  195. Part15.Size = Vector3.new(0.200000003, 5.3300004, 0.200000003)
  196. Part15.Anchored = true
  197. Part15.BrickColor = BrickColor.new("Brown")
  198. Part15.Material = Enum.Material.Wood
  199. Part15.brickColor = BrickColor.new("Brown")
  200. Part16.Parent = Model13
  201. Part16.CFrame = CFrame.new(-5.06477451, 6.18169832, -49.2181778, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  202. Part16.Orientation = Vector3.new(0, 90, 0)
  203. Part16.Position = Vector3.new(-5.06477451, 6.18169832, -49.2181778)
  204. Part16.Rotation = Vector3.new(0, 90, 0)
  205. Part16.Color = Color3.new(0.486275, 0.360784, 0.27451)
  206. Part16.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  207. Part16.Anchored = true
  208. Part16.BrickColor = BrickColor.new("Brown")
  209. Part16.Material = Enum.Material.Wood
  210. Part16.brickColor = BrickColor.new("Brown")
  211. Part17.Parent = Model13
  212. Part17.CFrame = CFrame.new(-5.06477451, 5.0269351, -49.2181778, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  213. Part17.Orientation = Vector3.new(0, 90, 0)
  214. Part17.Position = Vector3.new(-5.06477451, 5.0269351, -49.2181778)
  215. Part17.Rotation = Vector3.new(0, 90, 0)
  216. Part17.Color = Color3.new(0.486275, 0.360784, 0.27451)
  217. Part17.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  218. Part17.Anchored = true
  219. Part17.BrickColor = BrickColor.new("Brown")
  220. Part17.Material = Enum.Material.Wood
  221. Part17.brickColor = BrickColor.new("Brown")
  222. Part18.Parent = Model13
  223. Part18.CFrame = CFrame.new(-5.06477451, 5.62760067, -49.2181778, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  224. Part18.Orientation = Vector3.new(0, 90, 0)
  225. Part18.Position = Vector3.new(-5.06477451, 5.62760067, -49.2181778)
  226. Part18.Rotation = Vector3.new(0, 90, 0)
  227. Part18.Color = Color3.new(0.486275, 0.360784, 0.27451)
  228. Part18.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  229. Part18.Anchored = true
  230. Part18.BrickColor = BrickColor.new("Brown")
  231. Part18.Material = Enum.Material.Wood
  232. Part18.brickColor = BrickColor.new("Brown")
  233. Seat19.Parent = Model13
  234. Seat19.CFrame = CFrame.new(-5.06477451, 2.70001698, -48.6181717, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  235. Seat19.Orientation = Vector3.new(0, 180, 0)
  236. Seat19.Position = Vector3.new(-5.06477451, 2.70001698, -48.6181717)
  237. Seat19.Rotation = Vector3.new(-180, 0, -180)
  238. Seat19.Color = Color3.new(0.486275, 0.360784, 0.27451)
  239. Seat19.Transparency = 1
  240. Seat19.Size = Vector3.new(1.79999995, 0.200000003, 1)
  241. Seat19.Anchored = true
  242. Seat19.BrickColor = BrickColor.new("Brown")
  243. Seat19.Material = Enum.Material.Wood
  244. Seat19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  245. Seat19.brickColor = BrickColor.new("Brown")
  246. Part20.Parent = Model13
  247. Part20.CFrame = CFrame.new(-5.06477451, 4.2407999, -49.2181778, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  248. Part20.Orientation = Vector3.new(0, 90, 0)
  249. Part20.Position = Vector3.new(-5.06477451, 4.2407999, -49.2181778)
  250. Part20.Rotation = Vector3.new(0, 90, 0)
  251. Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
  252. Part20.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  253. Part20.Anchored = true
  254. Part20.BrickColor = BrickColor.new("Brown")
  255. Part20.Material = Enum.Material.Wood
  256. Part20.brickColor = BrickColor.new("Brown")
  257. Part21.Parent = Model13
  258. Part21.CFrame = CFrame.new(-6.06477451, 1.90001595, -47.2181778, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  259. Part21.Orientation = Vector3.new(0, 90, 0)
  260. Part21.Position = Vector3.new(-6.06477451, 1.90001595, -47.2181778)
  261. Part21.Rotation = Vector3.new(0, 90, 0)
  262. Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
  263. Part21.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  264. Part21.Anchored = true
  265. Part21.BrickColor = BrickColor.new("Brown")
  266. Part21.Material = Enum.Material.Wood
  267. Part21.brickColor = BrickColor.new("Brown")
  268. Part22.Parent = Model13
  269. Part22.CFrame = CFrame.new(-4.06477356, 1.90001595, -47.2181778, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  270. Part22.Orientation = Vector3.new(0, 90, 0)
  271. Part22.Position = Vector3.new(-4.06477356, 1.90001595, -47.2181778)
  272. Part22.Rotation = Vector3.new(0, 90, 0)
  273. Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
  274. Part22.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  275. Part22.Anchored = true
  276. Part22.BrickColor = BrickColor.new("Brown")
  277. Part22.Material = Enum.Material.Wood
  278. Part22.brickColor = BrickColor.new("Brown")
  279. Part23.Parent = Model13
  280. Part23.CFrame = CFrame.new(-5.04477501, 2.69001603, -48.2081604, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  281. Part23.Orientation = Vector3.new(0, 90, 0)
  282. Part23.Position = Vector3.new(-5.04477501, 2.69001603, -48.2081604)
  283. Part23.Rotation = Vector3.new(0, 90, 0)
  284. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  285. Part23.Size = Vector3.new(2.17999959, 0.219999984, 2.15999961)
  286. Part23.Anchored = true
  287. Part23.BottomSurface = Enum.SurfaceType.Smooth
  288. Part23.BrickColor = BrickColor.new("Brown")
  289. Part23.Material = Enum.Material.Wood
  290. Part23.TopSurface = Enum.SurfaceType.Smooth
  291. Part23.brickColor = BrickColor.new("Brown")
  292. Script24.Parent = Part23
  293. table.insert(cors,sandbox(Script24,function()
  294. Part23.Touched:Connect(function(hit)
  295. hit.Parent.Humanoid.JumpPower = 0
  296. end)
  297. end))
  298. Part25.Parent = Model13
  299. Part25.CFrame = CFrame.new(-5.90819073, 5.41680956, -48.6281586, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  300. Part25.Orientation = Vector3.new(0, 90, 0)
  301. Part25.Position = Vector3.new(-5.90819073, 5.41680956, -48.6281586)
  302. Part25.Rotation = Vector3.new(0, 90, 0)
  303. Part25.Size = Vector3.new(1.34000015, 0.548181653, 0.147921965)
  304. Part25.Anchored = true
  305. Part25.BottomSurface = Enum.SurfaceType.Smooth
  306. Part25.CanCollide = false
  307. Part25.Material = Enum.Material.Foil
  308. Part25.TopSurface = Enum.SurfaceType.Smooth
  309. Part26.Parent = Model13
  310. Part26.CFrame = CFrame.new(-5.03977299, 5.48180962, -48.0916214, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  311. Part26.Orientation = Vector3.new(0, 90, 0)
  312. Part26.Position = Vector3.new(-5.03977299, 5.48180962, -48.0916214)
  313. Part26.Rotation = Vector3.new(0, 90, 0)
  314. Part26.Size = Vector3.new(0.269999981, 0.759999812, 2.16999936)
  315. Part26.Anchored = true
  316. Part26.BottomSurface = Enum.SurfaceType.Smooth
  317. Part26.CanCollide = false
  318. Part26.Material = Enum.Material.Foil
  319. Part26.TopSurface = Enum.SurfaceType.Smooth
  320. Part27.Parent = Model13
  321. Part27.CFrame = CFrame.new(-4.14495802, 5.41680956, -48.6281586, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  322. Part27.Orientation = Vector3.new(0, 90, 0)
  323. Part27.Position = Vector3.new(-4.14495802, 5.41680956, -48.6281586)
  324. Part27.Rotation = Vector3.new(0, 90, 0)
  325. Part27.Size = Vector3.new(1.34000015, 0.548181653, 0.147921965)
  326. Part27.Anchored = true
  327. Part27.BottomSurface = Enum.SurfaceType.Smooth
  328. Part27.CanCollide = false
  329. Part27.Material = Enum.Material.Foil
  330. Part27.TopSurface = Enum.SurfaceType.Smooth
  331. for i,v in pairs(mas:GetChildren()) do
  332.     v.Parent = workspace
  333.     pcall(function() v:MakeJoints() end)
  334. end
  335. mas:Destroy()
  336. for i,v in pairs(cors) do
  337.     spawn(function()
  338.         pcall(v)
  339.     end)
  340. end
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