coolgoldboy166

time to stop

Oct 20th, 2017
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  1. --By Rufus14, its time to stop
  2. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  3. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  4. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  5. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  6. rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  7. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  8. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  9. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  10. lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  11. lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  12. stopitpls = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  13. stopitpls.SoundId = "rbxassetid://356970690"
  14. stopitpls.Volume = 9
  15. stopitpls:Play()
  16. for i = 1,2 do
  17. wait()
  18. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04)
  19. end
  20. for i = 1,5 do
  21. wait()
  22. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.3)
  23. end
  24. for i = 1,2 do
  25. wait()
  26. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04)
  27. end
  28. wait(1.5)-------------
  29. for i = 1,2 do
  30. wait()
  31. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04)
  32. end
  33. for i = 1,5 do
  34. wait()
  35. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.3)
  36. end
  37. for i = 1,2 do
  38. wait()
  39. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04)
  40. end
  41. wait(0.2)
  42. for i = 1,2 do
  43. wait()
  44. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04)
  45. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04)
  46. end
  47. for i = 1,5 do
  48. wait()
  49. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.3)
  50. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.3)
  51. end
  52. for i = 1,2 do
  53. wait()
  54. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04)
  55. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04)
  56. end
  57. wait(1)
  58. --
  59. for i = 1,2 do
  60. wait()
  61. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04)
  62. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04)
  63. end
  64. for i = 1,5 do
  65. wait()
  66. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.3)
  67. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.3)
  68. end
  69. for i = 1,2 do
  70. wait()
  71. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04)
  72. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04)
  73. end
  74. wait(0.1)
  75. for i = 1,2 do
  76. wait()
  77. game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(0.02,0,0.02)
  78. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04)
  79. end
  80. for i = 1,5 do
  81. wait()
  82. game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(0.04,0,0.04)
  83. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.3)
  84. end
  85. for i = 1,2 do
  86. wait()
  87. game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(0.02,0,0.02)
  88. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04)
  89. end
  90. wait(1.8)-------
  91. for i = 1,2 do
  92. wait()
  93. game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.02,0,-0.02)
  94. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04)
  95. end
  96. for i = 1,5 do
  97. wait()
  98. game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.04,0,-0.04)
  99. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.3)
  100. end
  101. for i = 1,2 do
  102. wait()
  103. game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.02,0,-0.02)
  104. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04)
  105. end
  106. part = Instance.new("Part", game.Players.LocalPlayer.Character)
  107. part.CanCollide = false
  108. part:BreakJoints()
  109. mesh = Instance.new("SpecialMesh", part)
  110. mesh.MeshId = "rbxassetid://430244880"
  111. mesh.TextureId = "rbxassetid://430244927"
  112. mesh.Scale = Vector3.new(2.6,2.6,2.6)
  113. weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  114. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  115. weld.Part1 = part
  116. weld.C0 = weld.C0 * CFrame.fromEulerAnglesXYZ(0,1.55,-1.55) * CFrame.new(1,-1.2,0)
  117. for i = 1,2 do
  118. wait()
  119. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04)
  120. end
  121. for i = 1,5 do
  122. wait()
  123. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.3)
  124. end
  125. for i = 1,2 do
  126. wait()
  127. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04)
  128. end
  129. wait(2.5)
  130. for i = 1,2 do
  131. wait()
  132. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.01)
  133. end
  134. for i = 1,5 do
  135. wait()
  136. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1)
  137. end
  138. for i = 1,2 do
  139. wait()
  140. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.01)
  141. end
  142. --------------------
  143. for i = 1,2 do
  144. wait()
  145. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.01)
  146. end
  147. for i = 1,5 do
  148. wait()
  149. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.1)
  150. end
  151. for i = 1,2 do
  152. wait()
  153. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.01)
  154. end
  155. wait(2)------------
  156. for i = 1,2 do
  157. wait()
  158. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04)
  159. end
  160. for i = 1,5 do
  161. wait()
  162. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.3)
  163. end
  164. for i = 1,2 do
  165. wait()
  166. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04)
  167. end
  168. --
  169. for i = 1,2 do
  170. wait()
  171. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.01,0,0)
  172. end
  173. for i = 1,5 do
  174. wait()
  175. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.1,0,0)
  176. end
  177. for i = 1,2 do
  178. wait()
  179. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.01,0,0)
  180. end
  181. wait(0.2)-----------
  182. for i = 1,2 do
  183. wait()
  184. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.01,0,0)
  185. end
  186. for i = 1,5 do
  187. wait()
  188. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.1,0,0)
  189. end
  190. for i = 1,2 do
  191. wait()
  192. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.01,0,0)
  193. end
  194. ----------
  195. for i = 1,2 do
  196. wait()
  197. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04)
  198. end
  199. for i = 1,5 do
  200. wait()
  201. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.3)
  202. end
  203. for i = 1,2 do
  204. wait()
  205. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04)
  206. end
  207. ----------
  208. for i = 1,2 do
  209. wait()
  210. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04)
  211. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.08)
  212. end
  213. for i = 1,5 do
  214. wait()
  215. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.3)
  216. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.6)
  217. end
  218. for i = 1,2 do
  219. wait()
  220. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04)
  221. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.08)
  222. end
  223. wait(1)
  224. --
  225. for i = 1,2 do
  226. wait()
  227. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04)
  228. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.08)
  229. end
  230. for i = 1,5 do
  231. wait()
  232. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.3)
  233. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.6)
  234. end
  235. for i = 1,2 do
  236. wait()
  237. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04)
  238. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.08)
  239. end
  240. wait(1.7)
  241. for i = 1,2 do
  242. wait()
  243. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.01)
  244. end
  245. for i = 1,5 do
  246. wait()
  247. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.1)
  248. end
  249. for i = 1,2 do
  250. wait()
  251. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.01)
  252. end
  253. wait(2)------------
  254. for i = 1,2 do
  255. wait()
  256. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04)
  257. end
  258. for i = 1,5 do
  259. wait()
  260. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.3)
  261. end
  262. for i = 1,2 do
  263. wait()
  264. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04)
  265. end
  266. wait(2.5)
  267. for i = 1,2 do
  268. wait()
  269. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04)
  270. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04)
  271. end
  272. for i = 1,5 do
  273. wait()
  274. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.2)
  275. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.3)
  276. end
  277. for i = 1,2 do
  278. wait()
  279. rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04)
  280. lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04)
  281. end
  282. boom = Instance.new("Explosion", game.Players.LocalPlayer.Character.Torso)
  283. boom.Position = game.Players.LocalPlayer.Character.Torso.Position
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