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  1. --reanimate by MyWorld#4430 discord.gg/pYVHtSJmEY
  2. local v3_net, v3_808 = Vector3.new(5000, 25.1, 0), Vector3.new(8, 0, 8)
  3. local function getNetlessVelocity(realPartVelocity)
  4. local mag = realPartVelocity.Magnitude
  5. if mag > 1 then
  6. local unit = realPartVelocity.Unit
  7. if (unit.Y > 0.25) or (unit.Y < -0.75) then
  8. return unit * (25.1 / unit.Y)
  9. end
  10. end
  11. return v3_net + realPartVelocity * v3_808
  12. end
  13. local simradius = "shp" --simulation radius (net bypass) method
  14. --"shp" - sethiddenproperty
  15. --"ssr" - setsimulationradius
  16. --false - disable
  17. local simrad = 1000 --simulation radius value
  18. local healthHide = true --moves your head away every 3 seconds so players dont see your health bar (alignmode 4 only)
  19. local reclaim = true --if you lost control over a part this will move your primary part to the part so you get it back (alignmode 4)
  20. local novoid = true --prevents parts from going under workspace.FallenPartsDestroyHeight if you control them (alignmode 4 only)
  21. local physp = nil --PhysicalProperties.new(0.01, 0, 1, 0, 0) --sets .CustomPhysicalProperties to this for each part
  22. local noclipAllParts = false --set it to true if you want noclip
  23. local antiragdoll = true --removes hingeConstraints and ballSocketConstraints from your character
  24. local newanimate = true --disables the animate script and enables after reanimation
  25. local discharscripts = true --disables all localScripts parented to your character before reanimation
  26. local R15toR6 = true --tries to convert your character to r6 if its r15
  27. local hatcollide = false --makes hats cancollide (credit to ShownApe) (works only with reanimate method 0)
  28. local humState16 = true --enables collisions for limbs before the humanoid dies (using hum:ChangeState)
  29. local addtools = false --puts all tools from backpack to character and lets you hold them after reanimation
  30. local hedafterneck = true --disable aligns for head and enable after neck or torso is removed
  31. local loadtime = game:GetService("Players").RespawnTime + 0.5 --anti respawn delay
  32. local method = 3 --reanimation method
  33. --methods:
  34. --0 - breakJoints (takes [loadtime] seconds to load)
  35. --1 - limbs
  36. --2 - limbs + anti respawn
  37. --3 - limbs + breakJoints after [loadtime] seconds
  38. --4 - remove humanoid + breakJoints
  39. --5 - remove humanoid + limbst
  40. local alignmode = 3 --AlignPosition mode
  41. --modes:
  42. --1 - AlignPosition rigidity enabled true
  43. --2 - 2 AlignPositions rigidity enabled both true and false
  44. --3 - AlignPosition rigidity enabled false
  45. --4 - CFrame
  46. local flingpart = "HumanoidRootPart" --name of the part or the hat used for flinging
  47. --the fling function
  48. --usage: fling(target, duration, velocity)
  49. --target can be set to: basePart, CFrame, Vector3, character model or humanoid (flings at mouse.Hit if argument not provided))
  50. --duration (fling time in seconds) can be set to a number or a string convertable to the number (0.5s if not provided),
  51. --velocity (fling part rotation velocity) can be set to a vector3 value (Vector3.new(20000, 20000, 20000) if not provided)
  52.  
  53. local lp = game:GetService("Players").LocalPlayer
  54. local rs, ws, sg = game:GetService("RunService"), game:GetService("Workspace"), game:GetService("StarterGui")
  55. local stepped, heartbeat, renderstepped = rs.Stepped, rs.Heartbeat, rs.RenderStepped
  56. local twait, tdelay, rad, inf, abs, clamp = task.wait, task.delay, math.rad, math.huge, math.abs, math.clamp
  57. local cf, v3 = CFrame.new, Vector3.new
  58. local angles = CFrame.Angles
  59. local v3_0, cf_0 = v3(0, 0, 0), cf(0, 0, 0)
  60.  
  61. local c = lp.Character
  62. if not (c and c.Parent) then
  63. return
  64. end
  65.  
  66. c:GetPropertyChangedSignal("Parent"):Connect(function()
  67. if not (c and c.Parent) then
  68. c = nil
  69. end
  70. end)
  71.  
  72. local clone, destroy, getchildren, getdescendants, isa = c.Clone, c.Destroy, c.GetChildren, c.GetDescendants, c.IsA
  73.  
  74. local function gp(parent, name, className)
  75. if typeof(parent) == "Instance" then
  76. for i, v in pairs(getchildren(parent)) do
  77. if (v.Name == name) and isa(v, className) then
  78. return v
  79. end
  80. end
  81. end
  82. return nil
  83. end
  84.  
  85. local fenv = getfenv()
  86.  
  87. local shp = fenv.sethiddenproperty or fenv.set_hidden_property or fenv.set_hidden_prop or fenv.sethiddenprop
  88. local ssr = fenv.setsimulationradius or fenv.set_simulation_radius or fenv.set_sim_radius or fenv.setsimradius or fenv.setsimrad or fenv.set_sim_rad
  89.  
  90. healthHide = healthHide and ((method == 0) or (method == 3)) and gp(c, "Head", "BasePart")
  91.  
  92. local reclaim, lostpart = reclaim and c.PrimaryPart, nil
  93.  
  94. local function align(Part0, Part1)
  95.  
  96. local att0 = Instance.new("Attachment")
  97. att0.Position, att0.Orientation, att0.Name = v3_0, v3_0, "att0_" .. Part0.Name
  98. local att1 = Instance.new("Attachment")
  99. att1.Position, att1.Orientation, att1.Name = v3_0, v3_0, "att1_" .. Part1.Name
  100.  
  101. if alignmode == 4 then
  102.  
  103. local hide = false
  104. if Part0 == healthHide then
  105. healthHide = false
  106. tdelay(0, function()
  107. while twait(2.9) and Part0 and c do
  108. hide = #Part0:GetConnectedParts() == 1
  109. twait(0.1)
  110. hide = false
  111. end
  112. end)
  113. end
  114.  
  115. local rot = rad(0.05)
  116. local con0, con1 = nil, nil
  117. con0 = stepped:Connect(function()
  118. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  119. Part0.RotVelocity = Part1.RotVelocity
  120. end)
  121. local lastpos = Part0.Position
  122. con1 = heartbeat:Connect(function(delta)
  123. if not (Part0 and Part1 and att1) then return con0:Disconnect() and con1:Disconnect() end
  124. if (not Part0.Anchored) and (Part0.ReceiveAge == 0) then
  125. if lostpart == Part0 then
  126. lostpart = nil
  127. end
  128. rot = -rot
  129. local newcf = Part1.CFrame * att1.CFrame * angles(0, 0, rot)
  130. if Part1.Velocity.Magnitude > 0.01 then
  131. Part0.Velocity = getNetlessVelocity(Part1.Velocity)
  132. else
  133. Part0.Velocity = getNetlessVelocity((newcf.Position - lastpos) / delta)
  134. end
  135. lastpos = newcf.Position
  136. if lostpart and (Part0 == reclaim) then
  137. newcf = lostpart.CFrame
  138. elseif hide then
  139. newcf += v3(0, 3000, 0)
  140. end
  141. if novoid and (newcf.Y < ws.FallenPartsDestroyHeight + 0.1) then
  142. newcf += v3(0, ws.FallenPartsDestroyHeight + 0.1 - newcf.Y, 0)
  143. end
  144. Part0.CFrame = newcf
  145. elseif (not Part0.Anchored) and (abs(Part0.Velocity.X) < 45) and (abs(Part0.Velocity.Y) < 25) and (abs(Part0.Velocity.Z) < 45) then
  146. lostpart = Part0
  147. end
  148. end)
  149.  
  150. else
  151.  
  152. Part0.CustomPhysicalProperties = physp
  153. if (alignmode == 1) or (alignmode == 2) then
  154. local ape = Instance.new("AlignPosition")
  155. ape.MaxForce, ape.MaxVelocity, ape.Responsiveness = inf, inf, inf
  156. ape.ReactionForceEnabled, ape.RigidityEnabled, ape.ApplyAtCenterOfMass = false, true, false
  157. ape.Attachment0, ape.Attachment1, ape.Name = att0, att1, "AlignPositionRtrue"
  158. ape.Parent = att0
  159. end
  160.  
  161. if (alignmode == 2) or (alignmode == 3) then
  162. local apd = Instance.new("AlignPosition")
  163. apd.MaxForce, apd.MaxVelocity, apd.Responsiveness = inf, inf, inf
  164. apd.ReactionForceEnabled, apd.RigidityEnabled, apd.ApplyAtCenterOfMass = false, false, false
  165. apd.Attachment0, apd.Attachment1, apd.Name = att0, att1, "AlignPositionRfalse"
  166. apd.Parent = att0
  167. end
  168.  
  169. local ao = Instance.new("AlignOrientation")
  170. ao.MaxAngularVelocity, ao.MaxTorque, ao.Responsiveness = inf, inf, inf
  171. ao.PrimaryAxisOnly, ao.ReactionTorqueEnabled, ao.RigidityEnabled = false, false, false
  172. ao.Attachment0, ao.Attachment1 = att0, att1
  173. ao.Parent = att0
  174.  
  175. local con0, con1 = nil, nil
  176. local vel = Part0.Velocity
  177. con0 = renderstepped:Connect(function()
  178. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  179. Part0.Velocity = vel
  180. end)
  181. local lastpos = Part0.Position
  182. con1 = heartbeat:Connect(function(delta)
  183. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  184. vel = Part0.Velocity
  185. if Part1.Velocity.Magnitude > 0.01 then
  186. Part0.Velocity = getNetlessVelocity(Part1.Velocity)
  187. else
  188. Part0.Velocity = getNetlessVelocity((Part0.Position - lastpos) / delta)
  189. end
  190. lastpos = Part0.Position
  191. end)
  192.  
  193. end
  194.  
  195. att0:GetPropertyChangedSignal("Parent"):Connect(function()
  196. Part0 = att0.Parent
  197. if not isa(Part0, "BasePart") then
  198. att0 = nil
  199. if lostpart == Part0 then
  200. lostpart = nil
  201. end
  202. Part0 = nil
  203. end
  204. end)
  205. att0.Parent = Part0
  206.  
  207. att1:GetPropertyChangedSignal("Parent"):Connect(function()
  208. Part1 = att1.Parent
  209. if not isa(Part1, "BasePart") then
  210. att1 = nil
  211. Part1 = nil
  212. end
  213. end)
  214. att1.Parent = Part1
  215. end
  216.  
  217. local function respawnrequest()
  218. local ccfr, c = ws.CurrentCamera.CFrame, lp.Character
  219. lp.Character = nil
  220. lp.Character = c
  221. local con = nil
  222. con = ws.CurrentCamera.Changed:Connect(function(prop)
  223. if (prop ~= "Parent") and (prop ~= "CFrame") then
  224. return
  225. end
  226. ws.CurrentCamera.CFrame = ccfr
  227. con:Disconnect()
  228. end)
  229. end
  230.  
  231. local destroyhum = (method == 4) or (method == 5)
  232. local breakjoints = (method == 0) or (method == 4)
  233. local antirespawn = (method == 0) or (method == 2) or (method == 3)
  234.  
  235. hatcollide = hatcollide and (method == 0)
  236.  
  237. addtools = addtools and lp:FindFirstChildOfClass("Backpack")
  238.  
  239. if type(simrad) ~= "number" then simrad = 1000 end
  240. if shp and (simradius == "shp") then
  241. tdelay(0, function()
  242. while c do
  243. shp(lp, "SimulationRadius", simrad)
  244. heartbeat:Wait()
  245. end
  246. end)
  247. elseif ssr and (simradius == "ssr") then
  248. tdelay(0, function()
  249. while c do
  250. ssr(simrad)
  251. heartbeat:Wait()
  252. end
  253. end)
  254. end
  255.  
  256. if antiragdoll then
  257. antiragdoll = function(v)
  258. if isa(v, "HingeConstraint") or isa(v, "BallSocketConstraint") then
  259. v.Parent = nil
  260. end
  261. end
  262. for i, v in pairs(getdescendants(c)) do
  263. antiragdoll(v)
  264. end
  265. c.DescendantAdded:Connect(antiragdoll)
  266. end
  267.  
  268. if antirespawn then
  269. respawnrequest()
  270. end
  271.  
  272. if method == 0 then
  273. twait(loadtime)
  274. if not c then
  275. return
  276. end
  277. end
  278.  
  279. if discharscripts then
  280. for i, v in pairs(getdescendants(c)) do
  281. if isa(v, "LocalScript") then
  282. v.Disabled = true
  283. end
  284. end
  285. elseif newanimate then
  286. local animate = gp(c, "Animate", "LocalScript")
  287. if animate and (not animate.Disabled) then
  288. animate.Disabled = true
  289. else
  290. newanimate = false
  291. end
  292. end
  293.  
  294. if addtools then
  295. for i, v in pairs(getchildren(addtools)) do
  296. if isa(v, "Tool") then
  297. v.Parent = c
  298. end
  299. end
  300. end
  301.  
  302. pcall(function()
  303. settings().Physics.AllowSleep = false
  304. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  305. end)
  306.  
  307. local OLDscripts = {}
  308.  
  309. for i, v in pairs(getdescendants(c)) do
  310. if v.ClassName == "Script" then
  311. OLDscripts[v.Name] = true
  312. end
  313. end
  314.  
  315. local scriptNames = {}
  316.  
  317. for i, v in pairs(getdescendants(c)) do
  318. if isa(v, "BasePart") then
  319. local newName, exists = tostring(i), true
  320. while exists do
  321. exists = OLDscripts[newName]
  322. if exists then
  323. newName = newName .. "_"
  324. end
  325. end
  326. table.insert(scriptNames, newName)
  327. Instance.new("Script", v).Name = newName
  328. end
  329. end
  330.  
  331. local hum = c:FindFirstChildOfClass("Humanoid")
  332. if hum then
  333. for i, v in pairs(hum:GetPlayingAnimationTracks()) do
  334. v:Stop()
  335. end
  336. end
  337. c.Archivable = true
  338. local cl = clone(c)
  339. if hum and humState16 then
  340. hum:ChangeState(Enum.HumanoidStateType.Physics)
  341. if destroyhum then
  342. twait(1.6)
  343. end
  344. end
  345. if destroyhum then
  346. pcall(destroy, hum)
  347. end
  348.  
  349. if not c then
  350. return
  351. end
  352.  
  353. local head, torso, root = gp(c, "Head", "BasePart"), gp(c, "Torso", "BasePart") or gp(c, "UpperTorso", "BasePart"), gp(c, "HumanoidRootPart", "BasePart")
  354. if hatcollide then
  355. pcall(destroy, torso)
  356. pcall(destroy, root)
  357. pcall(destroy, c:FindFirstChildOfClass("BodyColors") or gp(c, "Health", "Script"))
  358. end
  359.  
  360. local model = Instance.new("Model", c)
  361. model:GetPropertyChangedSignal("Parent"):Connect(function()
  362. if not (model and model.Parent) then
  363. model = nil
  364. end
  365. end)
  366.  
  367. for i, v in pairs(getchildren(c)) do
  368. if v ~= model then
  369. if addtools and isa(v, "Tool") then
  370. for i1, v1 in pairs(getdescendants(v)) do
  371. if v1 and v1.Parent and isa(v1, "BasePart") then
  372. local bv = Instance.new("BodyVelocity")
  373. bv.Velocity, bv.MaxForce, bv.P, bv.Name = v3_0, v3(1000, 1000, 1000), 1250, "bv_" .. v.Name
  374. bv.Parent = v1
  375. end
  376. end
  377. end
  378. v.Parent = model
  379. end
  380. end
  381.  
  382. if breakjoints then
  383. model:BreakJoints()
  384. else
  385. if head and torso then
  386. for i, v in pairs(getdescendants(model)) do
  387. if isa(v, "JointInstance") then
  388. local save = false
  389. if (v.Part0 == torso) and (v.Part1 == head) then
  390. save = true
  391. end
  392. if (v.Part0 == head) and (v.Part1 == torso) then
  393. save = true
  394. end
  395. if save then
  396. if hedafterneck then
  397. hedafterneck = v
  398. end
  399. else
  400. pcall(destroy, v)
  401. end
  402. end
  403. end
  404. end
  405. if method == 3 then
  406. task.delay(loadtime, pcall, model.BreakJoints, model)
  407. end
  408. end
  409.  
  410. cl.Parent = ws
  411. for i, v in pairs(getchildren(cl)) do
  412. v.Parent = c
  413. end
  414. pcall(destroy, cl)
  415.  
  416. local uncollide, noclipcon = nil, nil
  417. if noclipAllParts then
  418. uncollide = function()
  419. if c then
  420. for i, v in pairs(getdescendants(c)) do
  421. if isa(v, "BasePart") then
  422. v.CanCollide = false
  423. end
  424. end
  425. else
  426. noclipcon:Disconnect()
  427. end
  428. end
  429. else
  430. uncollide = function()
  431. if model then
  432. for i, v in pairs(getdescendants(model)) do
  433. if isa(v, "BasePart") then
  434. v.CanCollide = false
  435. end
  436. end
  437. else
  438. noclipcon:Disconnect()
  439. end
  440. end
  441. end
  442. noclipcon = stepped:Connect(uncollide)
  443. uncollide()
  444.  
  445. for i, scr in pairs(getdescendants(model)) do
  446. if (scr.ClassName == "Script") and table.find(scriptNames, scr.Name) then
  447. local Part0 = scr.Parent
  448. if isa(Part0, "BasePart") then
  449. for i1, scr1 in pairs(getdescendants(c)) do
  450. if (scr1.ClassName == "Script") and (scr1.Name == scr.Name) and (not scr1:IsDescendantOf(model)) then
  451. local Part1 = scr1.Parent
  452. if (Part1.ClassName == Part0.ClassName) and (Part1.Name == Part0.Name) then
  453. align(Part0, Part1)
  454. pcall(destroy, scr)
  455. pcall(destroy, scr1)
  456. break
  457. end
  458. end
  459. end
  460. end
  461. end
  462. end
  463.  
  464. for i, v in pairs(getdescendants(c)) do
  465. if v and v.Parent and (not v:IsDescendantOf(model)) then
  466. if isa(v, "Decal") then
  467. v.Transparency = 1
  468. elseif isa(v, "BasePart") then
  469. v.Transparency = 1
  470. v.Anchored = false
  471. elseif isa(v, "ForceField") then
  472. v.Visible = false
  473. elseif isa(v, "Sound") then
  474. v.Playing = false
  475. elseif isa(v, "BillboardGui") or isa(v, "SurfaceGui") or isa(v, "ParticleEmitter") or isa(v, "Fire") or isa(v, "Smoke") or isa(v, "Sparkles") then
  476. v.Enabled = false
  477. end
  478. end
  479. end
  480.  
  481. if newanimate then
  482. local animate = gp(c, "Animate", "LocalScript")
  483. if animate then
  484. animate.Disabled = false
  485. end
  486. end
  487.  
  488. if addtools then
  489. for i, v in pairs(getchildren(c)) do
  490. if isa(v, "Tool") then
  491. v.Parent = addtools
  492. end
  493. end
  494. end
  495.  
  496. local hum0, hum1 = model:FindFirstChildOfClass("Humanoid"), c:FindFirstChildOfClass("Humanoid")
  497. if hum0 then
  498. hum0:GetPropertyChangedSignal("Parent"):Connect(function()
  499. if not (hum0 and hum0.Parent) then
  500. hum0 = nil
  501. end
  502. end)
  503. end
  504. if hum1 then
  505. hum1:GetPropertyChangedSignal("Parent"):Connect(function()
  506. if not (hum1 and hum1.Parent) then
  507. hum1 = nil
  508. end
  509. end)
  510.  
  511. ws.CurrentCamera.CameraSubject = hum1
  512. local camSubCon = nil
  513. local function camSubFunc()
  514. camSubCon:Disconnect()
  515. if c and hum1 then
  516. ws.CurrentCamera.CameraSubject = hum1
  517. end
  518. end
  519. camSubCon = renderstepped:Connect(camSubFunc)
  520. if hum0 then
  521. hum0:GetPropertyChangedSignal("Jump"):Connect(function()
  522. if hum1 then
  523. hum1.Jump = hum0.Jump
  524. end
  525. end)
  526. else
  527. respawnrequest()
  528. end
  529. end
  530.  
  531. local rb = Instance.new("BindableEvent", c)
  532. rb.Event:Connect(function()
  533. pcall(destroy, rb)
  534. sg:SetCore("ResetButtonCallback", true)
  535. if destroyhum then
  536. if c then c:BreakJoints() end
  537. return
  538. end
  539. if model and hum0 and (hum0.Health > 0) then
  540. model:BreakJoints()
  541. hum0.Health = 0
  542. end
  543. if antirespawn then
  544. respawnrequest()
  545. end
  546. end)
  547. sg:SetCore("ResetButtonCallback", rb)
  548.  
  549. tdelay(0, function()
  550. while c do
  551. if hum0 and hum1 then
  552. hum1.Jump = hum0.Jump
  553. end
  554. wait()
  555. end
  556. sg:SetCore("ResetButtonCallback", true)
  557. end)
  558.  
  559. R15toR6 = R15toR6 and hum1 and (hum1.RigType == Enum.HumanoidRigType.R15)
  560. if R15toR6 then
  561. local part = gp(c, "HumanoidRootPart", "BasePart") or gp(c, "UpperTorso", "BasePart") or gp(c, "LowerTorso", "BasePart") or gp(c, "Head", "BasePart") or c:FindFirstChildWhichIsA("BasePart")
  562. if part then
  563. local cfr = part.CFrame
  564. local R6parts = {
  565. head = {
  566. Name = "Head",
  567. Size = v3(2, 1, 1),
  568. R15 = {
  569. Head = 0
  570. }
  571. },
  572. torso = {
  573. Name = "Torso",
  574. Size = v3(2, 2, 1),
  575. R15 = {
  576. UpperTorso = 0.2,
  577. LowerTorso = -0.8
  578. }
  579. },
  580. root = {
  581. Name = "HumanoidRootPart",
  582. Size = v3(2, 2, 1),
  583. R15 = {
  584. HumanoidRootPart = 0
  585. }
  586. },
  587. leftArm = {
  588. Name = "Left Arm",
  589. Size = v3(1, 2, 1),
  590. R15 = {
  591. LeftHand = -0.849,
  592. LeftLowerArm = -0.174,
  593. LeftUpperArm = 0.415
  594. }
  595. },
  596. rightArm = {
  597. Name = "Right Arm",
  598. Size = v3(1, 2, 1),
  599. R15 = {
  600. RightHand = -0.849,
  601. RightLowerArm = -0.174,
  602. RightUpperArm = 0.415
  603. }
  604. },
  605. leftLeg = {
  606. Name = "Left Leg",
  607. Size = v3(1, 2, 1),
  608. R15 = {
  609. LeftFoot = -0.85,
  610. LeftLowerLeg = -0.29,
  611. LeftUpperLeg = 0.49
  612. }
  613. },
  614. rightLeg = {
  615. Name = "Right Leg",
  616. Size = v3(1, 2, 1),
  617. R15 = {
  618. RightFoot = -0.85,
  619. RightLowerLeg = -0.29,
  620. RightUpperLeg = 0.49
  621. }
  622. }
  623. }
  624. for i, v in pairs(getchildren(c)) do
  625. if isa(v, "BasePart") then
  626. for i1, v1 in pairs(getchildren(v)) do
  627. if isa(v1, "Motor6D") then
  628. v1.Part0 = nil
  629. end
  630. end
  631. end
  632. end
  633. part.Archivable = true
  634. for i, v in pairs(R6parts) do
  635. local part = clone(part)
  636. part:ClearAllChildren()
  637. part.Name, part.Size, part.CFrame, part.Anchored, part.Transparency, part.CanCollide = v.Name, v.Size, cfr, false, 1, false
  638. for i1, v1 in pairs(v.R15) do
  639. local R15part = gp(c, i1, "BasePart")
  640. local att = gp(R15part, "att1_" .. i1, "Attachment")
  641. if R15part then
  642. local weld = Instance.new("Weld")
  643. weld.Part0, weld.Part1, weld.C0, weld.C1, weld.Name = part, R15part, cf(0, v1, 0), cf_0, "Weld_" .. i1
  644. weld.Parent = R15part
  645. R15part.Massless, R15part.Name = true, "R15_" .. i1
  646. R15part.Parent = part
  647. if att then
  648. att.Position = v3(0, v1, 0)
  649. att.Parent = part
  650. end
  651. end
  652. end
  653. part.Parent = c
  654. R6parts[i] = part
  655. end
  656. local R6joints = {
  657. neck = {
  658. Parent = R6parts.torso,
  659. Name = "Neck",
  660. Part0 = R6parts.torso,
  661. Part1 = R6parts.head,
  662. C0 = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  663. C1 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  664. },
  665. rootJoint = {
  666. Parent = R6parts.root,
  667. Name = "RootJoint" ,
  668. Part0 = R6parts.root,
  669. Part1 = R6parts.torso,
  670. C0 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  671. C1 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  672. },
  673. rightShoulder = {
  674. Parent = R6parts.torso,
  675. Name = "Right Shoulder",
  676. Part0 = R6parts.torso,
  677. Part1 = R6parts.rightArm,
  678. C0 = cf(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  679. C1 = cf(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  680. },
  681. leftShoulder = {
  682. Parent = R6parts.torso,
  683. Name = "Left Shoulder",
  684. Part0 = R6parts.torso,
  685. Part1 = R6parts.leftArm,
  686. C0 = cf(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  687. C1 = cf(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  688. },
  689. rightHip = {
  690. Parent = R6parts.torso,
  691. Name = "Right Hip",
  692. Part0 = R6parts.torso,
  693. Part1 = R6parts.rightLeg,
  694. C0 = cf(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  695. C1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  696. },
  697. leftHip = {
  698. Parent = R6parts.torso,
  699. Name = "Left Hip" ,
  700. Part0 = R6parts.torso,
  701. Part1 = R6parts.leftLeg,
  702. C0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  703. C1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  704. }
  705. }
  706. for i, v in pairs(R6joints) do
  707. local joint = Instance.new("Motor6D")
  708. for prop, val in pairs(v) do
  709. joint[prop] = val
  710. end
  711. R6joints[i] = joint
  712. end
  713. if hum1 then
  714. hum1.RigType, hum1.HipHeight = Enum.HumanoidRigType.R6, 0
  715. end
  716. end
  717. end
  718.  
  719. local torso1 = torso
  720. torso = gp(c, "Torso", "BasePart") or ((not R15toR6) and gp(c, torso.Name, "BasePart"))
  721. if (typeof(hedafterneck) == "Instance") and head and torso and torso1 then
  722. local conNeck, conTorso, conTorso1 = nil, nil, nil
  723. local aligns = {}
  724. local function enableAligns()
  725. conNeck:Disconnect()
  726. conTorso:Disconnect()
  727. conTorso1:Disconnect()
  728. for i, v in pairs(aligns) do
  729. v.Enabled = true
  730. end
  731. end
  732. conNeck = hedafterneck.Changed:Connect(function(prop)
  733. if table.find({"Part0", "Part1", "Parent"}, prop) then
  734. enableAligns()
  735. end
  736. end)
  737. conTorso = torso:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
  738. conTorso1 = torso1:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
  739. for i, v in pairs(getdescendants(head)) do
  740. if isa(v, "AlignPosition") or isa(v, "AlignOrientation") then
  741. i = tostring(i)
  742. aligns[i] = v
  743. v:GetPropertyChangedSignal("Parent"):Connect(function()
  744. aligns[i] = nil
  745. end)
  746. v.Enabled = false
  747. end
  748. end
  749. end
  750.  
  751. local flingpart0 = gp(model, flingpart, "BasePart") or gp(gp(model, flingpart, "Accessory"), "Handle", "BasePart")
  752. local flingpart1 = gp(c, flingpart, "BasePart") or gp(gp(c, flingpart, "Accessory"), "Handle", "BasePart")
  753.  
  754. local fling = function() end
  755. if flingpart0 and flingpart1 then
  756. flingpart0:GetPropertyChangedSignal("Parent"):Connect(function()
  757. if not (flingpart0 and flingpart0.Parent) then
  758. flingpart0 = nil
  759. fling = function() end
  760. end
  761. end)
  762. flingpart0.Archivable = true
  763. flingpart1:GetPropertyChangedSignal("Parent"):Connect(function()
  764. if not (flingpart1 and flingpart1.Parent) then
  765. flingpart1 = nil
  766. fling = function() end
  767. end
  768. end)
  769. local att0 = gp(flingpart0, "att0_" .. flingpart0.Name, "Attachment")
  770. local att1 = gp(flingpart1, "att1_" .. flingpart1.Name, "Attachment")
  771. if att0 and att1 then
  772. att0:GetPropertyChangedSignal("Parent"):Connect(function()
  773. if not (att0 and att0.Parent) then
  774. att0 = nil
  775. fling = function() end
  776. end
  777. end)
  778. att1:GetPropertyChangedSignal("Parent"):Connect(function()
  779. if not (att1 and att1.Parent) then
  780. att1 = nil
  781. fling = function() end
  782. end
  783. end)
  784. local lastfling = nil
  785. local mouse = lp:GetMouse()
  786. fling = function(target, duration, rotVelocity)
  787. if typeof(target) == "Instance" then
  788. if isa(target, "BasePart") then
  789. target = target.Position
  790. elseif isa(target, "Model") then
  791. target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
  792. if target then
  793. target = target.Position
  794. else
  795. return
  796. end
  797. elseif isa(target, "Humanoid") then
  798. target = target.Parent
  799. if not (target and isa(target, "Model")) then
  800. return
  801. end
  802. target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
  803. if target then
  804. target = target.Position
  805. else
  806. return
  807. end
  808. else
  809. return
  810. end
  811. elseif typeof(target) == "CFrame" then
  812. target = target.Position
  813. elseif typeof(target) ~= "Vector3" then
  814. target = mouse.Hit
  815. if target then
  816. target = target.Position
  817. else
  818. return
  819. end
  820. end
  821. if target.Y < ws.FallenPartsDestroyHeight + 5 then
  822. target = v3(target.X, ws.FallenPartsDestroyHeight + 5, target.Z)
  823. end
  824. lastfling = target
  825. if type(duration) ~= "number" then
  826. duration = tonumber(duration) or 0.5
  827. end
  828. if typeof(rotVelocity) ~= "Vector3" then
  829. rotVelocity = v3(20000, 20000, 20000)
  830. end
  831. if not (target and flingpart0 and flingpart1 and att0 and att1) then
  832. return
  833. end
  834. flingpart0.Archivable = true
  835. local flingpart = clone(flingpart0)
  836. flingpart.Transparency = 1
  837. flingpart.CanCollide = false
  838. flingpart.Name = "flingpart_" .. flingpart0.Name
  839. flingpart.Anchored = true
  840. flingpart.Velocity = v3_0
  841. flingpart.RotVelocity = v3_0
  842. flingpart.Position = target
  843. flingpart:GetPropertyChangedSignal("Parent"):Connect(function()
  844. if not (flingpart and flingpart.Parent) then
  845. flingpart = nil
  846. end
  847. end)
  848. flingpart.Parent = flingpart1
  849. if flingpart0.Transparency > 0.5 then
  850. flingpart0.Transparency = 0.5
  851. end
  852. att1.Parent = flingpart
  853. local con = nil
  854. local rotchg = v3(0, rotVelocity.Unit.Y * -1000, 0)
  855. con = heartbeat:Connect(function(delta)
  856. if target and (lastfling == target) and flingpart and flingpart0 and flingpart1 and att0 and att1 then
  857. flingpart.Orientation += rotchg * delta
  858. flingpart0.RotVelocity = rotVelocity
  859. else
  860. con:Disconnect()
  861. end
  862. end)
  863. if alignmode ~= 4 then
  864. local con = nil
  865. con = renderstepped:Connect(function()
  866. if flingpart0 and target then
  867. flingpart0.RotVelocity = v3_0
  868. else
  869. con:Disconnect()
  870. end
  871. end)
  872. end
  873. twait(duration)
  874. if lastfling ~= target then
  875. if flingpart then
  876. if att1 and (att1.Parent == flingpart) then
  877. att1.Parent = flingpart1
  878. end
  879. pcall(destroy, flingpart)
  880. end
  881. return
  882. end
  883. target = nil
  884. if not (flingpart and flingpart0 and flingpart1 and att0 and att1) then
  885. return
  886. end
  887. flingpart0.RotVelocity = v3_0
  888. att1.Parent = flingpart1
  889. pcall(destroy, flingpart)
  890. end
  891. end
  892. end
  893.  
  894. lp:GetMouse().Button1Down:Connect(fling) --click fling
  895.  
  896. lol = getcustomasset or getsynasset
  897. getgenv().LoadLibrary = function(lib) return loadstring(game:HttpGet("https://raw.githubusercontent.com/Roblox/Core-Scripts/master/CoreScriptsRoot/Libraries/" .. lib .. ".lua"))() end
  898. wait(.2)
  899. rainParts={}
  900. plr=game.Players.LocalPlayer
  901. chr=plr.Character
  902. Head=chr.Head
  903. Root=chr.HumanoidRootPart
  904. Torso=chr.Torso
  905. RArm=chr["Right Arm"]
  906. LArm=chr["Left Arm"]
  907. RLeg=chr["Right Leg"]
  908. LLeg=chr["Left Leg"]
  909. RJ=Root.RootJoint
  910. Neck=Torso.Neck
  911. LS=Torso["Left Shoulder"]
  912. LH=Torso["Left Hip"]
  913. RS=Torso["Right Shoulder"]
  914. RH=Torso["Right Hip"]
  915. hum=chr:FindFirstChildOfClass("Humanoid")
  916. mouse=plr:GetMouse()
  917. Pose="Idle"
  918. attack=false
  919. attack2=false
  920. combo=1
  921. sin=0
  922. cha=1
  923. choice=1
  924. musicset="Character"
  925. lal=1
  926. lal2=1
  927. haa=nil
  928. aaa=false
  929. unleashed=false
  930. col={"Really black","Institutional white"}
  931.  
  932. create=LoadLibrary("RbxUtility").Create
  933.  
  934. chr.Animate:Remove()
  935. hum.Animator:Remove()
  936.  
  937. function clerp(a,b,t)
  938. return a:lerp(b,t)
  939. end
  940.  
  941. local newMotor=function(name,p0,p1,c0,c1)
  942. local w=Instance.new('Motor',p0)
  943. w.Name=name
  944. w.Part0=p0
  945. w.Part1=p1
  946. w.C0=c0
  947. w.C1=c1
  948. return w
  949. end
  950. for _,c in pairs(Torso:children()) do
  951. if c:IsA("Motor") and c.Name~="Neck" then
  952. c:Remove()
  953. end
  954. end
  955.  
  956. RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0)
  957. Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0)
  958.  
  959. local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  960. local LS=newMotor("Left Hip",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  961. local RH=newMotor("Right Shoulder",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  962. local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  963.  
  964. function NoOutline(Part)
  965. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10
  966. end
  967.  
  968. function rayCast(Position,Direction,Range,Ignore)
  969. return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore)
  970. end
  971.  
  972. ArtificialHB=create("BindableEvent"){
  973. Parent=script,
  974. Name="Heartbeat"}
  975.  
  976. script:WaitForChild("Heartbeat")
  977.  
  978. frame=0.0166666666666666667
  979. tf=0
  980. allowframeloss=false
  981. tossremainder=false
  982. lastframe=tick()
  983. script.Heartbeat:Fire()
  984.  
  985. game:GetService("RunService").Heartbeat:connect(function(s,p)
  986. tf=tf+s
  987. if tf >=frame then
  988. if allowframeloss then
  989. script.Heartbeat:Fire()
  990. lastframe=tick()
  991. else
  992. for i=1,math.floor(tf/frame) do
  993. script.Heartbeat:Fire()
  994. end
  995. lastframe=tick()
  996. end
  997. if tossremainder then
  998. tf=0
  999. else
  1000. tf=tf-frame*math.floor(tf/frame)
  1001. end
  1002. end
  1003. end)
  1004.  
  1005. function swait(num)
  1006. if num==0 or num==nil then
  1007. ArtificialHB.Event:wait()
  1008. else
  1009. for i=0,num do
  1010. ArtificialHB.Event:wait()
  1011. end
  1012. end
  1013. end
  1014.  
  1015. function parts(Par,name,size,color,mat,ref,tra)
  1016. local part=create("Part"){
  1017. Parent=Par,
  1018. Name=name,
  1019. Size=size,
  1020. CanCollide=false,
  1021. Anchored=false,
  1022. BrickColor=BrickColor.new(color),
  1023. Material=mat,
  1024. Reflectance=ref,
  1025. Transparency=tra}
  1026. NoOutline(part)
  1027. if choice==9 then
  1028. part.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  1029. end
  1030. part:BreakJoints()
  1031. return part
  1032. end
  1033.  
  1034. function meshs(Par,name,scale,mtype,id)
  1035. local mesh=create("SpecialMesh"){
  1036. Parent=Par,
  1037. Name=name,
  1038. Scale=scale,
  1039. MeshType=mtype}
  1040. if id~="" then
  1041. mesh.MeshId="rbxassetid://"..id
  1042. end
  1043. return meshs
  1044. end
  1045.  
  1046. function welds(Par,name,p0,p1,c0,c1)
  1047. local weld=create("Weld"){
  1048. Parent=Par,
  1049. Name=name,
  1050. Part0=p0,
  1051. Part1=p1,
  1052. C0=c0,
  1053. C1=c1}
  1054. return weld
  1055. end
  1056.  
  1057. function sounds(Par,id,vol,pit)
  1058. local sound=create("Sound"){
  1059. Parent=Par,
  1060. SoundId="rbxassetid://"..id,
  1061. Volume=vol,
  1062. PlaybackSpeed=pit,
  1063. MaxDistance=66666666}
  1064. sound:Play()
  1065. game:GetService("Debris"):AddItem(sound,10)
  1066. return sound
  1067. end
  1068.  
  1069. m=create("Model"){
  1070. Parent=chr,
  1071. Name="WModel"}
  1072. e=create("Model"){
  1073. Parent=chr,
  1074. Name="Effect"}
  1075.  
  1076. theme=create("Sound"){
  1077. Parent=chr,
  1078. SoundId="rbxassetid://1845818501",
  1079. Volume=1.6,
  1080. PlaybackSpeed=1,
  1081. MaxDistance=66666666,
  1082. Name="Theme",
  1083. Looped=true}
  1084. theme:Play()
  1085.  
  1086. local timeposit=create("NumberValue"){
  1087. Name="STP",
  1088. Value=true,
  1089. Parent=script}
  1090.  
  1091. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1092. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.649999857, 0, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1093. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1094. R1=parts(m,"R1",Vector3.new(1, 0.700000048, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1095. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.349999428, 0, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1096. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1097. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1098. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.849998951, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  1099. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  1100. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1101. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.150000811, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  1102. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  1103. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1104. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.450000763, 3.81469727e-06, 0, 1.48607702e-41, -1, 0, 0.999999881, -1.48607702e-41, 1, 0, 0))
  1105. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  1106. R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1107. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.850000858, -3.81469727e-06, 0, 1.48607702e-41, -1, 0, -0.999999881, 1.48607702e-41, -1, 0, 0))
  1108. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
  1109. R2=parts(m,"R2",Vector3.new(0.200000003, 0.550000012, 0.550000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1110. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, 0.134350777, 0.148492813, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1111. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1112. R2=parts(m,"R2",Vector3.new(0.200000003, 0.400000006, 0.849999964),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1113. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.0100002289, -0.249998569, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  1114. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1115. R2=parts(m,"R2",Vector3.new(0.200000003, 0.150000036, 1.1500001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1116. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.240001678, -0.399998426, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  1117. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1118. R2=parts(m,"R2",Vector3.new(0.200000003, 0.150000036, 1.1500001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1119. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, 0.220001221, -0.399998426, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
  1120. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1121. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000018, 0.249999911),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1122. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.0900020599, 0.799996614, -1, 0, 0, 0, 1.48607702e-41, -1, 0, -0.999999881, 1.48607702e-41))
  1123. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1124. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000018, 0.249999911),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1125. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409994125, -0.109998703, 0.799996138, 1, 0, 0, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41))
  1126. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1127. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1128. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, 0.220001221, -0.259996414, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1, 1, 0, 0))
  1129. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1130. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1131. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, -0.239999771, -0.259996414, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1, 1, 0, 0))
  1132. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1133. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1134. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, -0.0848560333, -0.10455513, 0, 0.999999881, -1.48607702e-41, -0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, -1.05083372e-41, 0.707106829))
  1135. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1136. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1137. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, 0.0707149506, -0.0904140472, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1138. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1139. R2=parts(m,"R2",Vector3.new(0.200000003, 0.350000024, 0.350000024),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1140. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919999123, 0.114140511, 0.12121582, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1141. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1142. R1=parts(m,"R1",Vector3.new(0.200000003, 0.400000006, 0.400000006),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1143. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, 0.114140511, 0.12121582, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1144. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1145. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1146. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.399998903, -0.260002136, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1147. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1148. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1149. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.51999712, -0.360067368, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1150. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1151. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1152. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, 0.369997025, -0.360067368, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1153. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1154. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1155. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.5, -0.159999847, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1156. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1157. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1158. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.500004053, 0.260000229, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1159. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1160. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1161. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.130002022, -0.360067368, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1162. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1163. R2=parts(m,"R2",Vector3.new(0.200000003, 0.400000006, 0.400000006),"Smoky grey",Enum.Material.Neon,0,0)
  1164. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, 0.134350777, 0.148492813, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1165. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1166. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.Neon,0,0)
  1167. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.219202042, -0.205059052, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1168. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1169. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.Neon,0,0)
  1170. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.473760605, -0.459617615, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1171. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1172. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  1173. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.0212125778, -0.162633896, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1174. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1175. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  1176. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.268699646, -0.41012001, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1177. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1178. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  1179. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.424263954, -0.254556656, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1180. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1181. R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
  1182. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.176776886, -0.00706863403, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
  1183. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1184. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.100000016),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1185. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.509992599, 0.96999836, 0, 1.48607702e-41, -1, 1, 0, 0, 0, -0.999999881, 1.48607702e-41))
  1186. meshs(R2,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1187. R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.100000016),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1188. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.509992599, 0.96999836, 0, 1.48607702e-41, -1, 1, 0, 0, 0, -0.999999881, 1.48607702e-41))
  1189. meshs(R2,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1190. R1=parts(m,"R1",Vector3.new(0.180000007, 0.200000003, 0.100000001),"Medium stone grey",Enum.Material.Neon,0,0)
  1191. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.862760544, 0.739753723, 0, 1.48607702e-41, -1, 0.933451414, 0.358703732, -5.33053936e-42, 0.358703762, -0.933451295, 1.38714535e-41))
  1192. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1193. R1=parts(m,"R1",Vector3.new(0.180000007, 0.200000003, 0.100000001),"Medium stone grey",Enum.Material.Neon,0,0)
  1194. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.862760544, 0.739753723, 0, 1.48607702e-41, -1, 0.933451414, 0.358703732, -5.33053936e-42, 0.358703762, -0.933451295, 1.38714535e-41))
  1195. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1196. R1=parts(m,"R1",Vector3.new(0.150000006, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  1197. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.896935225, -0.666307449, 0, 1.48607702e-41, -1, -0.280028909, 0.959991515, -1.42666197e-41, 0.959991634, 0.28002888, -4.16185644e-42))
  1198. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1199. R1=parts(m,"R1",Vector3.new(0.150000006, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  1200. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.896935225, -0.666307449, 0, 1.48607702e-41, -1, -0.280028909, 0.959991515, -1.42666197e-41, 0.959991634, 0.28002888, -4.16185644e-42))
  1201. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1202. R1=parts(m,"R1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1203. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, -0.0272817612, 0.262638092, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1204. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1205. R1=parts(m,"R1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1206. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, 0.255561829, -0.0202064514, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
  1207. meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
  1208. R1=parts(m,"R1",Vector3.new(0.150000006, 0.400000006, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  1209. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.218418121, -1.05363274, 0, 1.48607702e-41, -1, -0.907014251, 0.42110002, -6.25819894e-42, 0.42110005, 0.907014132, -1.34790899e-41))
  1210. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1211. R1=parts(m,"R1",Vector3.new(0.150000006, 0.400000006, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
  1212. R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.218418121, -1.05363274, 0, 1.48607702e-41, -1, -0.907014251, 0.42110002, -6.25819894e-42, 0.42110005, 0.907014132, -1.34790899e-41))
  1213. meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
  1214. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1215. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.749999046, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  1216. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1217. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1218. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.449999332, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  1219. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1220. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1221. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0500001907, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
  1222. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1223. R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1224. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.249999523, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
  1225. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1226. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1227. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.0199980736, -0.35993576, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1228. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1229. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1230. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.130002022, -0.35993576, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1231. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1232. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1233. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.519997597, -0.35993576, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1234. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1235. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1236. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, 0.369997501, -0.35993576, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1237. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1238. R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1239. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.0199980736, -0.36006546, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1240. meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
  1241. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1242. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.400001049, 0.36000061, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1243. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1244. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1245. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.400000811, 0.340000153, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1246. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1247. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1248. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410003662, 0.399998903, -0.240003586, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1249. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1250. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1251. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.500003815, 0.240001678, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1252. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1253. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1254. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, 0.5, -0.13999939, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1255. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1256. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1257. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.600003958, 0.159999847, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
  1258. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1259. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1260. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.599999905, -0.0599994659, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
  1261. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1262. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1263. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, 0.599999905, -0.0399990082, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1264. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1265. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1266. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.600003719, 0.140001297, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
  1267. meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  1268. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1269. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199998856, -0.599999666, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1270. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1271. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1272. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.20000267, -0.599999666, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1273. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1274. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1275. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, -0.549999714, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1276. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1277. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1278. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250003815, -0.549999714, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1279. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1280. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1281. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.300001144, -0.5, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1282. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1283. R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1284. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300004959, -0.5, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
  1285. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1286. R2=parts(m,"R2",Vector3.new(0.400000006, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1287. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0767774582, -0.572755814, -0.409999847, 0, 0.707106769, 0.707106829, 0, -0.707106769, 0.707106829, 1, 0, 0))
  1288. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1289. R2=parts(m,"R2",Vector3.new(0.400000006, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1290. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0767745972, -0.572758675, -0.409999847, 0, -0.707106769, 0.707106829, -0, -0.707106769, -0.707106829, 1, 0, 0))
  1291. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1292. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1293. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175271034, -0.636394501, -0.409999847, 0, 0.707106769, 0.707106829, 0, -0.707106769, 0.707106829, 1, 0, 0))
  1294. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1295. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1296. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175270081, -0.636396408, -0.409999847, 0, -0.707106769, 0.707106829, -0, -0.707106769, -0.707106829, 1, 0, 0))
  1297. meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
  1298. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1299. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.263830185, -0.35447979, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  1300. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  1301. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1302. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0361690521, -0.354480743, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  1303. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  1304. R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1305. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.336166382, -0.354481697, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
  1306. meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
  1307. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1308. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201862335, -0.581261635, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1309. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1310. R2=parts(m,"R2",Vector3.new(0.0999999717, 0.300000012, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1311. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504964828, -0.249998093, 0.0100650787, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1312. meshs(R2,"Mesh",Vector3.new(0.0799999982, 1, 1.04999995),Enum.MeshType.Brick,"")
  1313. R2=parts(m,"R2",Vector3.new(0.0999999717, 0.300000012, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1314. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504964828, -0.749997616, 0.0100650787, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
  1315. meshs(R2,"Mesh",Vector3.new(0.0799999982, 1, 1.04999995),Enum.MeshType.Brick,"")
  1316. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Olivine",Enum.Material.SmoothPlastic,0,0)
  1317. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.636394501, 0.424265862, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1318. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1319. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Bright bluish green",Enum.Material.SmoothPlastic,0,0)
  1320. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.282840729, 0.777820587, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1321. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1322. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Maroon",Enum.Material.SmoothPlastic,0,0)
  1323. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.424263, 0.636398315, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1324. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1325. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1326. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.777816772, 0.28284359, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1327. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1328. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Neon orange",Enum.Material.SmoothPlastic,0,0)
  1329. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.0707092285, 0.282844543, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1330. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1331. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Daisy orange",Enum.Material.SmoothPlastic,0,0)
  1332. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.282842636, 0.0707130432, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1333. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1334. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Royal purple",Enum.Material.SmoothPlastic,0,0)
  1335. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.424264908, -0.0707092285, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1336. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1337. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Toothpaste",Enum.Material.SmoothPlastic,0,0)
  1338. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.282840729, 0.777820587, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1339. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1340. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Really red",Enum.Material.SmoothPlastic,0,0)
  1341. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.424263, 0.636398315, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1342. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1343. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Olivine",Enum.Material.SmoothPlastic,0,0)
  1344. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.636396408, 0.424264908, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1345. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1346. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Really black",Enum.Material.SmoothPlastic,0,0)
  1347. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.77781868, 0.28284359, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1348. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1349. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Pastel yellow",Enum.Material.SmoothPlastic,0,0)
  1350. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.282842636, 0.0707120895, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1351. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1352. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Alder",Enum.Material.SmoothPlastic,0,0)
  1353. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.424264908, -0.0707101822, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1354. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1355. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Bright yellow",Enum.Material.SmoothPlastic,0,0)
  1356. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.0707092285, 0.282845497, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1357. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1358. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1359. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0981369019, -0.581263542, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1360. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1361. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1362. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00185966492, -0.101263046, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1363. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1364. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1365. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.398138046, -0.581264496, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1366. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1367. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1368. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298141479, -0.101261139, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1369. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1370. R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
  1371. R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.301858902, -0.101263046, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
  1372. meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
  1373. R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Deep blue",Enum.Material.SmoothPlastic,0,0)
  1374. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, 0.0707130432, 0.424267769, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
  1375. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1376. table.insert(rainParts,#rainParts+1,R3)
  1377. R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Deep blue",Enum.Material.SmoothPlastic,0,0)
  1378. R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, 0.0707130432, 0.424266815, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
  1379. meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1380. table.insert(rainParts,#rainParts+1,R3)
  1381.  
  1382. R1=parts(m,"R1",Vector3.new(0.299999982, 1.50000024, 0.599999905),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1383. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452291489, 0.050109148, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  1384. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1385. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1386. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00228977203, -0.449890375, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  1387. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1388. R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1389. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00228977203, 0.55010891, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
  1390. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1391. R1=parts(m,"R1",Vector3.new(0.300000012, 0.700000048, 0.700000048),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
  1392. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452291489, 0.0348739624, -0.0359916687, -1, 2.72032397e-13, 0, -1.92350191e-13, 0.707085609, -0.707128048, 1.92361738e-13, -0.707128048, -0.707085609))
  1393. meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1394. R2=parts(m,"R2",Vector3.new(0.300000012, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1395. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452292442, 0.248123169, -0.177259445, -1, 2.72032397e-13, 0, -1.92361738e-13, 0.707128048, 0.707085609, -1.92350191e-13, 0.707085609, -0.707128048))
  1396. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1397. R2=parts(m,"R2",Vector3.new(0.300000012, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
  1398. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452292442, 0.176141739, -0.24700737, -1, 2.72032397e-13, 0, 1.92361738e-13, -0.707128048, -0.707085609, 1.92350191e-13, -0.707085609, 0.707128048))
  1399. meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
  1400.  
  1401. anti=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  1402. anti.Anchored=true
  1403. anti.CFrame=Root.CFrame
  1404.  
  1405.  
  1406. Handle1=parts(m,"Handle",Vector3.new(.1,.1,.1),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  1407. Handle1Weld=welds(Handle1,"HandleWeld",LArm,Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, 0.699890137, 0.000787714147, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  1408. meshs(Handle1,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Cylinder,"")
  1409. Handle=parts(m,"R2",Vector3.new(0.300000012, 0.400000006, 0.400000006),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1410. HandleWeld=welds(Handle1,"HandleWeld",Handle1,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1411. meshs(Handle,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Cylinder,"")
  1412. R1=parts(m,"R1",Vector3.new(0.300000012, 0.400000006, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,0)
  1413. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  1414. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
  1415. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1416. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.48516847e-06, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  1417. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  1418. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1419. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.71089778e-06, 2.38418579e-07, 1, -2.72032397e-13, 8.16097137e-18, 8.16097137e-18, 0, 1, 2.72032397e-13, -1, 0))
  1420. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  1421. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1422. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.43051147e-06, -1.1920929e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.92350259e-13, 0.707107067, 0.70710659, 1.9236167e-13, -0.70710659, 0.707107067))
  1423. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  1424. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  1425. R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, 1.1920929e-06, -1.43051147e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.9236167e-13, 0.70710659, -0.707107067, -1.92350259e-13, 0.707107067, 0.70710659))
  1426. meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
  1427. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  1428. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.48516847e-06, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
  1429. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  1430. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  1431. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.71089778e-06, 2.38418579e-07, 1, -2.72032397e-13, 8.16097137e-18, 8.16097137e-18, 0, 1, 2.72032397e-13, -1, 0))
  1432. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  1433. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  1434. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.43051147e-06, -1.1920929e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.92350259e-13, 0.707107067, 0.70710659, 1.9236167e-13, -0.70710659, 0.707107067))
  1435. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  1436. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
  1437. R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, 1.1920929e-06, -1.43051147e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.9236167e-13, 0.70710659, -0.707107067, -1.92350259e-13, 0.707107067, 0.70710659))
  1438. meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
  1439. R2=parts(m,"R2",Vector3.new(0.300000012, 0.25, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1440. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, 0.699889421, 0.0707877204, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  1441. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1442. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1443. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.0257844031, -0.819885492, -1, 0, 0, 0, 2.99999992e-05, 1, 0, 1, -2.99999992e-05))
  1444. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1445. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1446. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.0257844049, -0.719885588, -1, 0, 0, 0, 2.99999992e-05, 1, 0, 1, -2.99999992e-05))
  1447. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1448. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0500000045, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1449. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.548022509, 0.492837429, -1, 0, 0, 0, -0.70712781, -0.707085848, 0, -0.707085848, 0.70712781))
  1450. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1451. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0500000045, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1452. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.54091835, -0.596107483, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  1453. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1454. R2=parts(m,"R2",Vector3.new(0.300000012, 0.0600000024, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1455. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.465209961, -0.52539444, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  1456. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1457. R2=parts(m,"R2",Vector3.new(0.300000012, 0.110000007, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1458. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.629998207, -0.0620189011, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  1459. meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
  1460. R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
  1461. R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.509591579, -0.579190969, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  1462. meshs(R2,"Mesh",Vector3.new(1.07000005, 0.5, 0.5),Enum.MeshType.Brick,"")
  1463. R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Really black",Enum.Material.SmoothPlastic,0,0)
  1464. R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.509591579, -0.579190969, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
  1465. meshs(R1,"Mesh",Vector3.new(1.08000004, 0.400000006, 0.400000006),Enum.MeshType.Brick,"")
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471. R34=parts(m,"R34",Vector3.new(0.299999982, 1.40000021, 0.499999911),"Black",Enum.Material.SmoothPlastic,0,0)
  1472. R34Weld=welds(R34,"R34Weld",LArm,R34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, -0.050109148, 0.000787734985, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
  1473. meshs(R34,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
  1474.  
  1475. local Ruin=create("ScreenGui"){
  1476. Name="Ruin",
  1477. Parent=plr.PlayerGui}
  1478.  
  1479. local Visss=create("SurfaceGui"){
  1480. Name="Visss",
  1481. Parent=R34,
  1482. CanvasSize=Vector2.new(300,300),
  1483. LightInfluence=0,
  1484. Face="Right"}
  1485.  
  1486. haah=1
  1487. for i=.2,.8,.2 do
  1488. local ssss=create("Frame"){
  1489. Name="vais"..haah,
  1490. Parent=Visss,
  1491. AnchorPoint=Vector2.new(0.5, 0),
  1492. BackgroundColor3=Color3.new(1, 1, 1),
  1493. BackgroundTransparency=0,
  1494. BorderSizePixel=0,
  1495. Position=UDim2.new(i, 0, 0, 0),
  1496. Size=UDim2.new(.15, 0, 0, 0)}
  1497. haah=haah+1
  1498. end
  1499.  
  1500. local Mode=create("Frame"){
  1501. Name="Mode",
  1502. Parent=Ruin,
  1503. AnchorPoint=Vector2.new(0.5, 0.5),
  1504. BackgroundColor3=Color3.new(1, 1, 1),
  1505. BackgroundTransparency=1,
  1506. Position=UDim2.new(1, 0, 0.899999976, 0),
  1507. Size=UDim2.new(0, 340, 0, 340)}
  1508.  
  1509. local Astral=create("TextLabel"){
  1510. Name="Astral",
  1511. Parent=Mode,
  1512. AnchorPoint=Vector2.new(0.5, 0.5),
  1513. BackgroundColor3=Color3.new(0.666667, 0.666667, 1),
  1514. BorderColor3=Color3.new(0.537255, 0, 0.807843),
  1515. BorderSizePixel=10,
  1516. Position=UDim2.new(1.22000003, 0, 0.5, 0),
  1517. Rotation=180,
  1518. Size=UDim2.new(0, 250, 0, 60),
  1519. ZIndex=3,
  1520. Font=Enum.Font.Arcade,
  1521. Text="Astral",
  1522. TextColor3=Color3.new(0.470588, 0, 0.705882),
  1523. TextScaled=true,
  1524. TextSize=14,
  1525. TextWrapped=true}
  1526.  
  1527. local Misfortune=create("TextLabel"){
  1528. Name="Misfortune",
  1529. Parent=Mode,
  1530. AnchorPoint=Vector2.new(0.5, 0.5),
  1531. BackgroundColor3=Color3.new(0, 0, 0),
  1532. BorderColor3=Color3.new(1, 1, 1),
  1533. BorderSizePixel=10,
  1534. Position=UDim2.new(-0.219999999, 0, 0.5, 0),
  1535. Size=UDim2.new(0, 250, 0, 60),
  1536. ZIndex=3,
  1537. Font=Enum.Font.Arcade,
  1538. Text="Misfortune",
  1539. TextColor3=Color3.new(1, 1, 1),
  1540. TextScaled=true,
  1541. TextSize=14,
  1542. TextWrapped=true}
  1543.  
  1544. local Solar=create("TextLabel"){
  1545. Name="Solar",
  1546. Parent=Mode,
  1547. AnchorPoint=Vector2.new(0.5, 0.5),
  1548. BackgroundColor3=Color3.new(1, 0.439216, 0.160784),
  1549. BorderColor3=Color3.new(1, 0.666667, 0),
  1550. BorderSizePixel=10,
  1551. Position=UDim2.new(0.5, 0, 1.22000003, 0),
  1552. Rotation=270,
  1553. Size=UDim2.new(0, 250, 0, 60),
  1554. ZIndex=3,
  1555. Font=Enum.Font.Arcade,
  1556. Text="Solar",
  1557. TextColor3=Color3.new(1, 0.666667, 0),
  1558. TextScaled=true,
  1559. TextSize=14,
  1560. TextWrapped=true}
  1561.  
  1562. local Agony=create("TextLabel"){
  1563. Name="Agony",
  1564. Parent=Mode,
  1565. AnchorPoint=Vector2.new(0.5, 0.5),
  1566. BackgroundColor3=Color3.new(0.666667, 0, 0),
  1567. BorderColor3=Color3.new(1, 0.0470588, 0.0470588),
  1568. BorderSizePixel=10,
  1569. Position=UDim2.new(0.5, 0, -0.219999999, 0),
  1570. Rotation=90,
  1571. Size=UDim2.new(0, 250, 0, 60),
  1572. ZIndex=3,
  1573. Font=Enum.Font.Arcade,
  1574. Text="Agony",
  1575. TextColor3=Color3.new(1, 0, 0),
  1576. TextScaled=true,
  1577. TextSize=14,
  1578. TextWrapped=true}
  1579.  
  1580. local Mode2=create("Frame"){
  1581. Name="Mode2",
  1582. Parent=Mode,
  1583. AnchorPoint=Vector2.new(0.5, 0.5),
  1584. BackgroundColor3=Color3.new(1, 1, 1),
  1585. BackgroundTransparency=1,
  1586. Position=UDim2.new(0.5, 0, 0.5, 0),
  1587. Rotation=45,
  1588. Size=UDim2.new(0, 340, 0, 340)}
  1589.  
  1590. local Honor=create("TextLabel"){
  1591. Name="Honor",
  1592. Parent=Mode2,
  1593. AnchorPoint=Vector2.new(0.5, 0.5),
  1594. BackgroundColor3=Color3.new(1, 0.858824, 0.145098),
  1595. BorderColor3=Color3.new(1, 1, 0.498039),
  1596. BorderSizePixel=10,
  1597. Position=UDim2.new(1.22000003, 0, 0.5, 0),
  1598. Rotation=180,
  1599. Size=UDim2.new(0, 250, 0, 60),
  1600. ZIndex=3,
  1601. Font=Enum.Font.Arcade,
  1602. Text="Honor",
  1603. TextColor3=Color3.new(1, 1, 0.498039),
  1604. TextScaled=true,
  1605. TextSize=14,
  1606. TextWrapped=true}
  1607.  
  1608. local Gale=create("TextLabel"){
  1609. Name="Gale",
  1610. Parent=Mode2,
  1611. AnchorPoint=Vector2.new(0.5, 0.5),
  1612. BackgroundColor3=Color3.new(0.223529, 0.807843, 0.458824),
  1613. BorderColor3=Color3.new(0.560784, 1, 0.482353),
  1614. BorderSizePixel=10,
  1615. Position=UDim2.new(-0.219999999, 0, 0.5, 0),
  1616. Size=UDim2.new(0, 250, 0, 60),
  1617. ZIndex=3,
  1618. Font=Enum.Font.Arcade,
  1619. Text="Gale",
  1620. TextColor3=Color3.new(0.560784, 1, 0.482353),
  1621. TextScaled=true,
  1622. TextSize=14,
  1623. TextWrapped=true}
  1624.  
  1625. local Pastel=create("TextLabel"){
  1626. Name="Pastel",
  1627. Parent=Mode2,
  1628. AnchorPoint=Vector2.new(0.5, 0.5),
  1629. BackgroundColor3=Color3.new(0, 0.666667, 1),
  1630. BorderColor3=Color3.new(0.333333, 0.333333, 1),
  1631. BorderSizePixel=10,
  1632. Position=UDim2.new(0.5, 0, 1.22000003, 0),
  1633. Rotation=270,
  1634. Size=UDim2.new(0, 250, 0, 60),
  1635. ZIndex=3,
  1636. Font=Enum.Font.Arcade,
  1637. Text="Pastel",
  1638. TextColor3=Color3.new(0.333333, 0.333333, 1),
  1639. TextScaled=true,
  1640. TextSize=14,
  1641. TextWrapped=true}
  1642.  
  1643. local Glace=create("TextLabel"){
  1644. Name="Glace",
  1645. Parent=Mode2,
  1646. AnchorPoint=Vector2.new(0.5, 0.5),
  1647. BackgroundColor3=Color3.new(10/255,140/255,212/255),
  1648. BorderColor3=Color3.new(90/255,190/255,246/255),
  1649. BorderSizePixel=10,
  1650. Position=UDim2.new(0.5, 0, -0.219999999, 0),
  1651. Rotation=90,
  1652. Size=UDim2.new(0, 250, 0, 60),
  1653. ZIndex=3,
  1654. Font=Enum.Font.Arcade,
  1655. Text="Glace",
  1656. TextColor3=Color3.new(90/255,190/255,246/255),
  1657. TextScaled=true,
  1658. TextSize=14,
  1659. TextWrapped=true}
  1660.  
  1661.  
  1662. local Roll=create("Frame"){
  1663. Name="Roll",
  1664. Parent=Ruin,
  1665. AnchorPoint=Vector2.new(0.5, 0.5),
  1666. BackgroundColor3=Color3.new(1, 1, 1),
  1667. BackgroundTransparency=1,
  1668. Position=UDim2.new(1, 0, 0.899999976, 0),
  1669. Size=UDim2.new(0, 300, 0, 300)}
  1670.  
  1671.  
  1672. Trauma=create("TextLabel"){
  1673. Name="Trauma",
  1674. Parent=Roll,
  1675. AnchorPoint=Vector2.new(0.5, 0.5),
  1676. BackgroundColor3=Color3.new(0.666667, 0.666667, 1),
  1677. BorderColor3=Color3.new(0.537255, 0, 0.807843),
  1678. BorderSizePixel=10,
  1679. Position=UDim2.new(1.32000003, 0, 0.5, 0),
  1680. Rotation=180,
  1681. Size=UDim2.new(0, 250, 0, 60),
  1682. ZIndex=3,
  1683. Font=Enum.Font.Arcade,
  1684. Text="Trauma",
  1685. TextColor3=Color3.new(0.470588, 0, 0.705882),
  1686. TextScaled=true,
  1687. TextSize=14,
  1688. TextTransparency=1,
  1689. TextStrokeTransparency=1,
  1690. BackgroundTransparency=1,
  1691. TextWrapped=true}
  1692.  
  1693.  
  1694. local ImageLabel=create("ImageLabel"){
  1695. Parent=Roll,
  1696. AnchorPoint=Vector2.new(0.5, 0.5),
  1697. BackgroundColor3=Color3.new(1, 1, 1),
  1698. BackgroundTransparency=1,
  1699. Position=UDim2.new(0.5, 0, 0.5, 0),
  1700. Size=UDim2.new(1, 0, 1, 0),
  1701. ZIndex=2,
  1702. Image="rbxassetid://329394848",
  1703. ImageColor3=Color3.new(0, 0, 0)}
  1704.  
  1705. local Vis=create("ImageLabel"){
  1706. Name="Vis",
  1707. Parent=Roll,
  1708. AnchorPoint=Vector2.new(0.5, 0.5),
  1709. BackgroundColor3=Color3.new(1, 1, 1),
  1710. BackgroundTransparency=1,
  1711. Position=UDim2.new(0.5, 0, 0.5, 0),
  1712. Size=UDim2.new(0.899999976, 0, 0.899999976, 0),
  1713. ZIndex=9,
  1714. Image="rbxassetid://329394848"}
  1715.  
  1716. local Vis_2=create("ImageLabel"){
  1717. Name="Vis",
  1718. Parent=Roll,
  1719. AnchorPoint=Vector2.new(0.5, 0.5),
  1720. BackgroundColor3=Color3.new(1, 1, 1),
  1721. BackgroundTransparency=1,
  1722. Position=UDim2.new(0.5, 0, 0.5, 0),
  1723. Size=UDim2.new(0.400000006, 0, 0.400000006, 0),
  1724. ZIndex=2,
  1725. Image="rbxassetid://329394848"}
  1726.  
  1727. local Vis_3=create("ImageLabel"){
  1728. Name="Vis",
  1729. Parent=Mode,
  1730. AnchorPoint=Vector2.new(0.5, 0.5),
  1731. BackgroundColor3=Color3.new(1, 1, 1),
  1732. BackgroundTransparency=1,
  1733. BorderColor3=Color3.new(1, 1, 1),
  1734. Position=UDim2.new(0.5, 0, 0.5, 0),
  1735. Rotation=45,
  1736. Size=UDim2.new(0.200000012, 0, 0.200000012, 0),
  1737. ZIndex=3,
  1738. Image="rbxassetid://730778073"}
  1739.  
  1740. local Frame=create("Frame"){
  1741. Parent=Roll,
  1742. AnchorPoint=Vector2.new(0.5, 0.5),
  1743. BackgroundColor3=Color3.new(0, 0, 0),
  1744. Position=UDim2.new(0.5, 0, 0.5, 0),
  1745. Size=UDim2.new(0, 20, 0, 300)}
  1746.  
  1747. local Frame_2=create("Frame"){
  1748. Parent=Roll,
  1749. AnchorPoint=Vector2.new(0.5, 0.5),
  1750. BackgroundColor3=Color3.new(0, 0, 0),
  1751. Position=UDim2.new(0.5, 0, 0.5, 0),
  1752. Rotation=90,
  1753. Size=UDim2.new(0, 20, 0, 300)}
  1754.  
  1755. local Frame_3=create("Frame"){
  1756. Parent=Roll,
  1757. AnchorPoint=Vector2.new(0.5, 0.5),
  1758. BackgroundColor3=Color3.new(0, 0, 0),
  1759. Position=UDim2.new(0.5, 0, 0.5, 0),
  1760. Rotation=135,
  1761. Size=UDim2.new(0, 20, 0, 300)}
  1762.  
  1763. local Frame_4=create("Frame"){
  1764. Parent=Roll,
  1765. AnchorPoint=Vector2.new(0.5, 0.5),
  1766. BackgroundColor3=Color3.new(0, 0, 0),
  1767. Position=UDim2.new(0.5, 0, 0.5, 0),
  1768. Rotation=45,
  1769. Size=UDim2.new(0, 20, 0, 300)}
  1770.  
  1771. local Vis_4=create("Frame"){
  1772. Name="Vis",
  1773. Parent=Roll,
  1774. AnchorPoint=Vector2.new(0.5, 0.5),
  1775. BackgroundColor3=Color3.new(1, 1, 1),
  1776. BorderSizePixel=18,
  1777. Position=UDim2.new(0.860000014, 0, 0.140000001, 0),
  1778. Rotation=-45,
  1779. Size=UDim2.new(0, 75, 0, 50),
  1780. ZIndex=2}
  1781.  
  1782. local Vis_5=create("Frame"){
  1783. Name="Vis",
  1784. Parent=Roll,
  1785. AnchorPoint=Vector2.new(0.5, 0.5),
  1786. BackgroundColor3=Color3.new(1, 1, 1),
  1787. BorderSizePixel=18,
  1788. Position=UDim2.new(0.860000014, 0, 0.860000014, 0),
  1789. Rotation=45,
  1790. Size=UDim2.new(0, 75, 0, 50),
  1791. ZIndex=2}
  1792.  
  1793. local Vis_6=create("Frame"){
  1794. Name="Vis",
  1795. Parent=Roll,
  1796. AnchorPoint=Vector2.new(0.5, 0.5),
  1797. BackgroundColor3=Color3.new(1, 1, 1),
  1798. BorderSizePixel=18,
  1799. Position=UDim2.new(0.140000001, 0, 0.860000014, 0),
  1800. Rotation=-45,
  1801. Size=UDim2.new(0, 75, 0, 50),
  1802. ZIndex=2}
  1803.  
  1804. local Vis_7=create("Frame"){
  1805. Name="Vis",
  1806. Parent=Roll,
  1807. AnchorPoint=Vector2.new(0.5, 0.5),
  1808. BackgroundColor3=Color3.new(1, 1, 1),
  1809. BorderSizePixel=18,
  1810. Position=UDim2.new(0.140000001, 0, 0.140000001, 0),
  1811. Rotation=45,
  1812. Size=UDim2.new(0, 75, 0, 50),
  1813. ZIndex=2}
  1814.  
  1815. local Vis_8=create("Frame"){
  1816. Name="Vis",
  1817. Parent=Roll,
  1818. AnchorPoint=Vector2.new(0.5, 0.5),
  1819. BackgroundColor3=Color3.new(1, 1, 1),
  1820. BorderSizePixel=18,
  1821. Position=UDim2.new(0, 0, 0.5, 0),
  1822. Size=UDim2.new(0, 75, 0, 50),
  1823. ZIndex=2}
  1824.  
  1825. local Vis_9=create("Frame"){
  1826. Name="Vis",
  1827. Parent=Roll,
  1828. AnchorPoint=Vector2.new(0.5, 0.5),
  1829. BackgroundColor3=Color3.new(1, 1, 1),
  1830. BorderSizePixel=18,
  1831. Position=UDim2.new(1, 0, 0.5, 0),
  1832. Size=UDim2.new(0, 75, 0, 50),
  1833. ZIndex=2}
  1834.  
  1835. local Vis_10=create("Frame"){
  1836. Name="Vis",
  1837. Parent=Roll,
  1838. AnchorPoint=Vector2.new(0.5, 0.5),
  1839. BackgroundColor3=Color3.new(1, 1, 1),
  1840. BorderSizePixel=18,
  1841. Position=UDim2.new(0.5, 0, 0, 0),
  1842. Rotation=90,
  1843. Size=UDim2.new(0, 75, 0, 50),
  1844. ZIndex=2}
  1845.  
  1846. local Vis_11=create("Frame"){
  1847. Name="Vis",
  1848. Parent=Roll,
  1849. AnchorPoint=Vector2.new(0.5, 0.5),
  1850. BackgroundColor3=Color3.new(1, 1, 1),
  1851. BorderSizePixel=18,
  1852. Position=UDim2.new(0.5, 0, 1, 0),
  1853. Rotation=90,
  1854. Size=UDim2.new(0, 75, 0, 50),
  1855. ZIndex=2}
  1856.  
  1857. local ImageLabel_2=create("ImageLabel"){
  1858. Parent=Mode,
  1859. AnchorPoint=Vector2.new(0.5, 0.5),
  1860. BackgroundColor3=Color3.new(0, 0, 0),
  1861. BackgroundTransparency=1,
  1862. BorderColor3=Color3.new(1, 1, 1),
  1863. Position=UDim2.new(0.5, 0, 0.5, 0),
  1864. Rotation=45,
  1865. Size=UDim2.new(0.140000003, 0, 0.140000003, 0),
  1866. ZIndex=3,
  1867. Image="rbxassetid://730778073",
  1868. ImageColor3=Color3.new(0, 0, 0)}
  1869.  
  1870. local Screen=create("Frame"){
  1871. Name="Screen",
  1872. Parent=Ruin,
  1873. AnchorPoint=Vector2.new(0.5, 0.5),
  1874. BackgroundColor3=Color3.new(1, 1, 1),
  1875. BackgroundTransparency=1,
  1876. Position=UDim2.new(.5, 0, .5, 0),
  1877. Size=UDim2.new(1,0, 1,0)}
  1878.  
  1879. lalsdl=.8
  1880. for i=1,8 do
  1881. local faf=create("Frame"){
  1882. Name="Bar"..i,
  1883. Parent=Screen,
  1884. AnchorPoint=Vector2.new(0, 0.5),
  1885. BackgroundColor3=Color3.new(0,0,0),
  1886. BackgroundTransparency=.3,
  1887. Position=UDim2.new(0.915, 0, lalsdl, 0),
  1888. Rotation=180,
  1889. Size=UDim2.new(0, 0, 0, 10),
  1890. ZIndex=1,
  1891. BorderSizePixel=0}
  1892. lalsdl=lalsdl+.03
  1893. end
  1894.  
  1895. local rain=Color3.new()
  1896. sincolor=function(sine)
  1897. sine=math.deg(sine)
  1898. local radcolor=function(col)
  1899. return math.rad(col/255*360)
  1900. end
  1901. local r=math.abs(math.sin(radcolor(sine + 10)))
  1902. local g=math.abs(math.sin(radcolor(sine + 85)))
  1903. local b=math.abs(math.sin(radcolor(sine + 170)))
  1904. return Color3.new(r, g, b)
  1905. end
  1906.  
  1907. local rain2=Color3.new()
  1908. sincolor2=function(sine2)
  1909. sine2=math.deg(sine2)
  1910. local radcolor=function(col)
  1911. return math.rad(col/255*360)
  1912. end
  1913. local r=math.abs(math.sin(radcolor(sine2 + 25)))
  1914. local g=math.abs(math.sin(radcolor(sine2 + 100)))
  1915. local b=math.abs(math.sin(radcolor(sine2 + 185)))
  1916. return Color3.new(r, g, b)
  1917. end
  1918.  
  1919. HitSound={
  1920. "199149137",
  1921. "199149186",
  1922. "199149221",
  1923. "199149235",
  1924. "199149269",
  1925. "199149297",
  1926. }
  1927.  
  1928. function FindNearestTorso(pos,distance)
  1929. local list=(workspace:children())
  1930. local torso=nil
  1931. local dist=distance
  1932. local temp,human,temp2=nil,nil,nil
  1933. for x=1,#list do
  1934. temp2=list[x]
  1935. if temp2.className=="Model"and temp2.Name~=chr.Name then
  1936. temp=temp2:findFirstChild("Torso")
  1937. human=temp2:findFirstChildOfClass("Humanoid")
  1938. if temp~=nil and human~=nil and human.Health>=0 and (temp.Position-pos).magnitude<dist then
  1939. local dohit=true
  1940. if dohit==true then
  1941. torso=temp
  1942. dist=(temp.Position-pos).magnitude
  1943. end
  1944. end
  1945. end
  1946. end
  1947. return torso,dist
  1948. end
  1949.  
  1950. function Damage(Type,Partzz,hit,dmg,delayz,hs,hv,hp)
  1951. if hit.Parent==nil then
  1952. return
  1953. end
  1954. local h=hit.Parent:FindFirstChildOfClass("Humanoid")
  1955. for _,v in pairs(hit.Parent:children()) do
  1956. if v:IsA("Humanoid")then
  1957. h=v
  1958. end
  1959. end
  1960. if h~=nil and hit.Parent.Name~=chr.Name then
  1961. if hit.Parent:findFirstChild("AHit")==nil then
  1962. local c=create("BoolValue"){
  1963. Name="AHit",
  1964. Value=true,
  1965. Parent=hit.Parent}
  1966. game:GetService("Debris"):AddItem(c,delayz)
  1967. if choice~=9 then
  1968. h.Health=h.Health
  1969. else
  1970.  
  1971. end
  1972. if h.Health==math.huge then
  1973. elseif h.Health>=10000 then
  1974. h.MaxHealth=100
  1975. h.Health=100
  1976. end
  1977. if hs~=""and hit.Parent.Head.Parent~=nil then
  1978. sounds(hit.Parent.Head,hs,hv,hp)
  1979. end
  1980. local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  1981. ref.Anchored=true
  1982. ref.CFrame=CFrame.new(hit.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
  1983. damagegui(ref,dmg)
  1984. if Type=="Disappear"then
  1985. Partzz.Parent=nil
  1986.  
  1987.  
  1988. elseif Type=="None"then
  1989.  
  1990. elseif Type=="Wind"then
  1991. local angle=(hit.Position-(Partzz.Position + Vector3.new(0, 0, 0))).unit
  1992. hit.Parent.Torso.Velocity=(angle*-25)
  1993. elseif Type=="Push" then
  1994. hit.Parent.Torso.Velocity=(Root.CFrame.lookVector*80)+(Root.CFrame.upVector*80)
  1995. elseif Type=="Push2" then
  1996. hit.Parent.Torso.Velocity=(Root.CFrame.lookVector*80)+(-Root.CFrame.upVector*80)
  1997. end
  1998. end
  1999. end
  2000. end
  2001.  
  2002. function Mdamage(Type,Partzz,Magn,Dmg,delayz,hs,hv,hp)
  2003. for _,c in pairs(workspace:children()) do
  2004. local hum=c:findFirstChildOfClass("Humanoid")
  2005. if hum~=nil then
  2006. local ddee=c:findFirstChild("Head")
  2007. if ddee~=nil then
  2008. local targ=ddee.Position-Partzz.Position
  2009. local mag=targ.magnitude
  2010. if mag<=Magn and c.Name~=plr.Name then
  2011. Damage(Type,Partzz,ddee,Dmg,delayz,hs,hv,hp)
  2012. if hum.Health==math.huge then
  2013.  
  2014. end
  2015. end
  2016. end
  2017. end
  2018. end
  2019. end
  2020.  
  2021. function damagegui(parz,text)
  2022. local damag=create("BillboardGui"){
  2023. Size=UDim2.new(5, 0, 15, 0),
  2024. Adornee=parz,
  2025. Parent=parz,
  2026. ExtentsOffset=Vector3.new(0, 3, 0),
  2027. AlwaysOnTop=true
  2028. }
  2029. local damagLabel=create("TextLabel"){
  2030. AnchorPoint=Vector2.new(.5,.5),
  2031. BackgroundTransparency=1,
  2032. TextStrokeTransparency=0,
  2033. TextTransparency=0,
  2034. Position=UDim2.new(.5, 0, .5, 0),
  2035. Size=UDim2.new(1.5, 0, .5, 0),
  2036. Text=text,
  2037. Font="Arcade",
  2038. TextScaled=true,
  2039. Parent=damag,
  2040. TextColor3=BrickColor.new(col[1]).Color,
  2041. TextStrokeColor3=BrickColor.new(col[2]).Color
  2042. }
  2043. if rainb==true then
  2044. damagLabel.TextColor3=rain
  2045. damagLabel.TextStrokeColor3=rain2
  2046. end
  2047. local raise=.2
  2048. local rot=math.random(-10,10)/15
  2049. game:GetService("Debris"):AddItem(par,4)
  2050. coroutine.resume(coroutine.create(function()
  2051. for i=0,1.1,.02 do
  2052. swait()
  2053. raise=raise-.008
  2054. if choice~=9 then
  2055. damagLabel.Text=text
  2056. else
  2057. damagLabel.TextColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2058. damagLabel.TextStrokeColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2059. damagLabel.Text=math.random(6,666666)/math.random(math.random(6,66))
  2060. end
  2061. damagLabel.TextTransparency=i
  2062. damagLabel.TextStrokeTransparency=i
  2063. damagLabel.Rotation=damagLabel.Rotation+rot
  2064. parz.Position=parz.Position+Vector3.new(0,raise,0)
  2065. end
  2066. parz:Remove()
  2067. end))
  2068. end
  2069.  
  2070. function Effect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id,min,max,qu)
  2071. local ex=create("Part"){
  2072. Size=Vector3.new(.2,.2,.2),
  2073. BrickColor=BrickColor.new(color),
  2074. CanCollide=false,
  2075. Material="Neon",
  2076. Anchored=true,
  2077. CFrame=CF,
  2078. Parent=par}
  2079. if choice==8 then
  2080. ex.Color=rain
  2081. end
  2082. NoOutline(ex)
  2083. local exe=create("SpecialMesh"){
  2084. Scale=Vector3.new(x,y,z),
  2085. MeshType=mtyp,
  2086. Parent=ex}
  2087. if mtyp=="FileMesh"and id~=""then
  2088. exe.MeshId="rbxassetid://"..id
  2089. end
  2090. game:GetService("Debris"):AddItem(ex,10)
  2091. local ez=ex.CFrame
  2092. local nu=0
  2093. local no=math.random()-math.random()
  2094. coroutine.resume(coroutine.create(function()
  2095. for i=0,1.01,de do
  2096. swait()
  2097. if choice==8 then
  2098. ex.Color=rain
  2099. end
  2100. if typ~=5 then
  2101. ex.Transparency=i
  2102. end
  2103. if choice==9 then
  2104. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2105. end
  2106. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  2107. if typ==1 then
  2108. ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  2109. elseif typ==2 then
  2110. ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
  2111. elseif typ==3 then
  2112. ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
  2113. elseif typ==4 then
  2114. nu=nu+no
  2115. ez=ez*CFrame.new(0,math.random(min,max)/qu,0)
  2116. ex.CFrame=ez*CFrame.Angles(nu,0,0)
  2117. elseif typ==7 then
  2118. ex.CFrame=CFrame.new(ex.Position+Vector3.new(0,rad,0))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  2119. end
  2120. end
  2121. ex:Remove()
  2122. end))
  2123. end
  2124.  
  2125. function REffect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
  2126. local ex=create("Part"){
  2127. Size=Vector3.new(.2,.2,.2),
  2128. BrickColor=BrickColor.new(color),
  2129. CanCollide=false,
  2130. Material="Neon",
  2131. Anchored=true,
  2132. CFrame=CF,
  2133. Transparency=1,
  2134. Parent=par}
  2135. if choice==8 then
  2136. ex.Color=rain
  2137. end
  2138. NoOutline(ex)
  2139. local exe=create("SpecialMesh"){
  2140. Scale=Vector3.new(x,y,z),
  2141. MeshType=mtyp,
  2142. Parent=ex}
  2143. if mtyp=="FileMesh"and id~=""then
  2144. exe.MeshId="rbxassetid://"..id
  2145. end
  2146. game:GetService("Debris"):AddItem(ex,10)
  2147. local ez=ex.CFrame
  2148. local nu=0
  2149. local no=math.random()-math.random()
  2150. coroutine.resume(coroutine.create(function()
  2151. for i=1,-.01,-de do
  2152. swait()
  2153. if choice==8 then
  2154. ex.Color=rain
  2155. end
  2156. if typ~=5 then
  2157. ex.Transparency=i
  2158. end
  2159. if choice==9 then
  2160. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2161. end
  2162. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  2163. if typ==1 then
  2164. ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  2165. elseif typ==2 then
  2166. ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
  2167. elseif typ==3 then
  2168. ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
  2169. elseif typ==4 then
  2170. nu=nu+no
  2171. ez=ez*CFrame.new(0,rad,0)
  2172. ex.CFrame=ez*CFrame.Angles(nu,0,0)
  2173. end
  2174. end
  2175. ex:Remove()
  2176. end))
  2177. end
  2178.  
  2179. function LockEffect(par,color,CF,locke,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
  2180. local ex=create("Part"){
  2181. Size=Vector3.new(.2,.2,.2),
  2182. BrickColor=BrickColor.new(color),
  2183. CanCollide=false,
  2184. Material="Neon",
  2185. Anchored=true,
  2186. CFrame=CF,
  2187. Parent=par}
  2188. if choice==8 then
  2189. ex.Color=rain
  2190. end
  2191. NoOutline(ex)
  2192. local exe=create("SpecialMesh"){
  2193. Scale=Vector3.new(x,y,z),
  2194. MeshType=mtyp,
  2195. Parent=ex}
  2196. if mtyp=="FileMesh"and id~=""then
  2197. exe.MeshId="rbxassetid://"..id
  2198. end
  2199. game:GetService("Debris"):AddItem(ex,10)
  2200. local ez=ex.CFrame
  2201. local nu=0
  2202. local no=math.random()-math.random()
  2203. coroutine.resume(coroutine.create(function()
  2204. for i=0,1.01,de do
  2205. swait()
  2206. if choice==8 then
  2207. ex.Color=rain
  2208. end
  2209. if typ~=5 then
  2210. ex.Transparency=i
  2211. end
  2212. if choice==9 then
  2213. ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2214. end
  2215. exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
  2216. if typ==1 then
  2217. ex.CFrame=locke.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  2218. elseif typ==2 then
  2219. ex.CFrame=locke.CFrame*CFrame.Angles(0,math.rad(rad),0)
  2220. elseif typ==3 then
  2221. ex.CFrame=locke.CFrame*CFrame.new(0,0,rad)
  2222. elseif typ==4 then
  2223. nu=nu+no
  2224. locke=locke*CFrame.new(0,rad,0)
  2225. ex.CFrame=locke*CFrame.Angles(nu,0,0)
  2226. else
  2227. ex.CFrame=locke.CFrame
  2228. end
  2229. end
  2230. ex:Remove()
  2231. end))
  2232. end
  2233.  
  2234. function Lightning(par,pos0, pos1, howmany, offset, color, thick, transp, de)
  2235. local magz=(pos0 - pos1).magnitude
  2236. local curpos=pos0
  2237. local trz={
  2238. -offset,
  2239. offset
  2240. }
  2241. for i=1, howmany do
  2242. local li=create("Part"){
  2243. Size=Vector3.new(thick,thick,magz/howmany),
  2244. BrickColor=BrickColor.new(color),
  2245. CanCollide=false,
  2246. Material="Neon",
  2247. Anchored=true,
  2248. Parent=par}
  2249. if choice==8 then
  2250. li.Color=rain
  2251. end
  2252. NoOutline(li)
  2253. local ofz=Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  2254. local trolpos=CFrame.new(curpos, pos1) * CFrame.new(0, 0, magz / howmany).p + ofz
  2255. li.Material="Neon"
  2256. if howmany == i then
  2257. local magz2=(curpos - pos1).magnitude
  2258. li.Size=Vector3.new(thick, thick, magz2)
  2259. li.CFrame=CFrame.new(curpos, pos1) * CFrame.new(0, 0, -magz2 / 2)
  2260. coroutine.resume(coroutine.create(function()
  2261. for i=0,1.01,de do
  2262. swait()
  2263. if choice==8 then
  2264. li.Color=rain
  2265. end
  2266. li.Transparency=i
  2267. end
  2268. if li.Parent~=nil then
  2269. li:Remove()
  2270. end
  2271. end))
  2272. else
  2273. do
  2274. do
  2275. li.CFrame=CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / howmany / 2)
  2276. curpos=li.CFrame * CFrame.new(0, 0, magz / howmany / 2).p
  2277. game.Debris:AddItem(li, 10)
  2278. coroutine.resume(coroutine.create(function()
  2279. for i=0,1.01,de do
  2280. swait()
  2281. if choice==8 then
  2282. li.Color=rain
  2283. end
  2284. li.Transparency=i
  2285. end
  2286. if li.Parent~=nil then
  2287. li:Remove()
  2288. end
  2289. end))
  2290. end
  2291. end
  2292. end
  2293. end
  2294. end
  2295.  
  2296. --v other
  2297. function CameraShake(Intensity,par,mag,del)
  2298. local magz=(par.Position-Root.Position).magnitude
  2299. if magz<=mag then
  2300. coroutine.resume(coroutine.create(function()
  2301. local Focus=(workspace.CurrentCamera.CoordinateFrame.p-workspace.CurrentCamera.Focus.p).magnitude
  2302. Focus=100/Intensity+Focus/150
  2303. for i=math.random(150, 250)/100, 0, -del do
  2304. hum.CameraOffset=Vector3.new(math.random(-30, 30)/20*(i*Focus), math.random(-30, 30)/20*(i*Focus), math.random(-30, 30)/20*(i*Focus))
  2305. swait()
  2306. end
  2307. hum.CameraOffset=Vector3.new(0, 0, 0)
  2308. end))
  2309. end
  2310. end
  2311.  
  2312. function LASER()
  2313. local s=create("Model"){
  2314. Parent=chr,
  2315. Name="asc"}
  2316. local asdfz=parts(s,"asdfz",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  2317. asdfz.CFrame=Root.CFrame
  2318. local asdf2=parts(s,"asdf2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  2319. local asdf2Weld=welds(asdf2,"asdf2Weld",asdfz,asdf2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2320. local asdf=parts(s,"asdf",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  2321. local asdfWeld=welds(asdf,"asdfWeld",asdf2,asdf,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  2322. asdf.CFrame=Root.CFrame
  2323. asdf2.CFrame=Root.CFrame
  2324. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2325. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999443, 0, 3.24249268e-05, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  2326. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2327. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2328. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000549, -7.20024109e-05, -2.47955322e-05, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  2329. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2330. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2331. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.8999863, -7.20024109e-05, -7.62939453e-05, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  2332. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2333. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2334. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999786, 0, -1.52587891e-05, 0.707106829, -0.707106829, 0, 0, 0, -1, 0.707106829, 0.707106829, 0))
  2335. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2336. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2337. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.8999939, -7.20024109e-05, -7.62939453e-05, 0.707106829, -0.707106829, 0, 0, 0, -1, 0.707106829, 0.707106829, 0))
  2338. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2339. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2340. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999481, 0, 4.57763672e-05, 0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, 0.707106829, 0))
  2341. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2342. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2343. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000397, -7.20024109e-05, -1.52587891e-05, 0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, 0.707106829, 0))
  2344. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2345. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2346. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999481, 0, 6.48498535e-05, 0.500000238, 0.866025388, 0, 0, 0, -1, -0.866025388, 0.500000238, 0))
  2347. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2348. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2349. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.899971, 0, -1.14440918e-05, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  2350. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2351. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2352. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000435, -7.20024109e-05, -3.81469727e-06, 0.500000238, 0.866025388, 0, 0, 0, -1, -0.866025388, 0.500000238, 0))
  2353. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2354. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2355. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000015, -7.20024109e-05, -7.62939453e-05, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  2356. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2357. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2358. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999958, 0, -2.28881836e-05, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  2359. meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
  2360. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2361. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-07, 7.50000381, 1.6000042, 0, 0, 1, 1, 0, 0, 0, 1, 0))
  2362. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2363. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2364. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-07, 7.50003433, 1.60000706, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  2365. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2366. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2367. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.2999802, 1.6000061, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  2368. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2369. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2370. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.3500252, 1.59999561, 0, 0, 1, -1, 0, 0, 0, -1, 0))
  2371. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2372. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2373. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-07, 7.7000351, 1.60000706, -0, -0, 1, -1, 0, 0, 0, -1, 0))
  2374. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2375. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2376. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-07, 7.70000458, 1.6000042, 0, 0, -1, -1, 0, 0, 0, 1, 0))
  2377. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2378. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2379. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4999771, 1.6000061, -0, -0, 1, 1, 0, 0, 0, 1, 0))
  2380. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2381. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2382. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.5500259, 1.59999561, 0, 0, -1, 1, 0, 0, 0, -1, 0))
  2383. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2384. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2385. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.399971, 1.50000763, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  2386. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2387. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2388. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60000134, 1.50000763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  2389. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2390. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2391. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60000134, 1.50000763, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  2392. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2393. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2394. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4500275, 1.69998932, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  2395. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2396. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2397. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60002995, 1.70001221, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  2398. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2399. local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2400. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60003948, 1.70001984, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  2401. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2402. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
  2403. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4500198, 1.69998932, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  2404. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2405. local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
  2406. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.3999748, 1.50000763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  2407. meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  2408. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2409. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999443, 0, -1.19997025, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  2410. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2411. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2412. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.899971, 0, 1.1999855, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  2413. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2414. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2415. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.073143, 0, -1.29996872, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
  2416. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2417. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2418. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.0731659, 0, 1.29998398, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
  2419. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2420. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2421. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.936552, 0, -1.33655548, -0.500000238, -0.866025388, -0, 0, 0, -1, 0.866025388, -0.500000238, 0))
  2422. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2423. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2424. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.0365486, 0, 1.16339874, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  2425. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2426. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2427. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.936552, 0, -1.33655548, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
  2428. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2429. local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
  2430. local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(13.0365715, 0, 1.16339493, -0.500000238, -0.866025388, -0, 0, 0, -1, 0.866025388, -0.500000238, 0))
  2431. meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
  2432. s.PrimaryPart=asdfz
  2433. asdfz.Anchored=true
  2434. asdfz.CFrame=Root.CFrame
  2435. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  2436. local hec=0
  2437. LockEffect(e,col[1],asdf2.CFrame,asdf2,55,55,1,25,25,0,.06,"Sphere",6,0,"")
  2438. for i=0,1,0.01 do
  2439. swait()
  2440. hec=hec+.5
  2441. asdfz.CFrame=Root.CFrame
  2442. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  2443. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  2444. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  2445. end
  2446. local asdf3=parts(s,"asdf3",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
  2447. asdf3.Anchored=true
  2448. for i=1,200 do
  2449. swait()
  2450. asdf3.CFrame=CFrame.new(mouse.Hit.p)
  2451. asdfz.CFrame=Root.CFrame
  2452. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  2453. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  2454. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  2455. local mag=(asdf2.Position-asdf3.Position).magnitude
  2456. Effect(e,col[1],CFrame.new((asdf2.Position+asdf3.Position)/2,asdf3.Position)*CFrame.Angles(0,math.rad(90),0),mag*5,40,40,0,.6,.6,.07,"Cylinder",6,0,"")
  2457. Effect(e,col[1],CFrame.new(asdf3.Position)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),41,41,122,-1,-1,0,.07,"Sphere",3,-5,"")
  2458. Effect(e,col[1],CFrame.new(asdf3.Position),20,20,20,11,11,11,.07,"Sphere",6,0,"")
  2459. Effect(e,col[1],CFrame.new(asdf3.Position),20,20,20,11,11,11,.07,"Brick",1,0,"")
  2460. Mdamage("None",asdf3,11,math.random(10,18),0,"")
  2461. end
  2462. for i=0,1.1,.02 do
  2463. swait()
  2464. asdf3.CFrame=CFrame.new(mouse.Hit.p)
  2465. asdfz.CFrame=Root.CFrame
  2466. asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
  2467. asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
  2468. asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
  2469. for _,v in pairs(s:children()) do
  2470. if v:IsA("BasePart") then
  2471. v.Transparency=i
  2472. end
  2473. end
  2474. end
  2475. s:Remove()
  2476. end
  2477.  
  2478. --v atak
  2479. function Attack()
  2480. attack=true
  2481. if combo==1 then
  2482. combo=2
  2483. for i=0,1,0.12 do
  2484. swait()
  2485. Mdamage("None",RArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  2486. RJ.C0=clerp(RJ.C0,CFrame.new(-1.40964985e-05, -0.11372108, -0.099010177, 0.611814082, -4.5593481e-08, -0.791001678, 0.156692281, 0.980183184, 0.121196352, 0.775326431, -0.198093489, 0.599689901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2487. Neck.C0=clerp(Neck.C0,CFrame.new(-0.00178098679, 1.47727787, -0.00157509744, 0.6777668, 0.0772434175, 0.731208384, -4.27256055e-07, 0.994466662, -0.105053134, -0.735276997, 0.0712012053, 0.674016595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2488. RS.C0=clerp(RS.C0,CFrame.new(1.14380527, 0.516936123, -0.69855082, 0.0887541175, 0.434946328, 0.896071672, 0.986419916, -0.163200051, -0.0184868611, 0.138198152, 0.885543644, -0.443524361)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2489. LS.C0=clerp(LS.C0,CFrame.new(-1.6822449, 0.177517071, -0.228325516, 0.954484642, 0.288956225, -0.0739153624, -0.297713399, 0.908013403, -0.294751585, -0.0180541277, 0.303341419, 0.952710986)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2490. RH.C0=clerp(RH.C0,CFrame.new(0.580742657, -2.05176497, 0.210113317, 0.933486521, -0.0691385269, 0.351884663, 1.72682337e-06, 0.981240153, 0.192790017, -0.358612567, -0.179966271, 0.915974498)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2491. LH.C0=clerp(LH.C0,CFrame.new(-1.01665866, -1.76135993, -0.431322992, 0.640841186, 0.179314032, 0.746437669, 1.48042e-06, 0.972337186, -0.233582348, -0.767673552, 0.149690285, 0.623113334)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2492. end
  2493. sounds(RArm,"200632136",1,1.2)
  2494. for i=0,1,0.1 do
  2495. swait()
  2496. Mdamage("None",RArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  2497. RJ.C0=clerp(RJ.C0,CFrame.new(0.0256003067, -0.0520002246, -0.354070067, 0.350081027, -0.169843271, 0.921193123, -0.0253130943, 0.981350303, 0.19055441, -0.936377347, -0.0900277197, 0.339252859)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2498. Neck.C0=clerp(Neck.C0,CFrame.new(0.151640147, 1.4738127, 0.0224934965, 0.270301849, 0.125617236, -0.954545557, -0.154247329, 0.984295189, 0.085853532, 0.950339496, 0.124029756, 0.285432875)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2499. RS.C0=clerp(RS.C0,CFrame.new(1.80110931, 0.426911324, -0.625986278, 0.0936775953, -0.809836626, 0.579128146, 0.994559765, 0.0495007969, -0.0916557088, 0.0455588624, 0.584563673, 0.810067952)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2500. LS.C0=clerp(LS.C0,CFrame.new(-1.85886598, 0.161566481, -0.2567029, 0.378758818, 0.837661624, -0.39352873, -0.89434731, 0.440661192, 0.0772067085, 0.238085926, 0.322708666, 0.91606462)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2501. RH.C0=clerp(RH.C0,CFrame.new(0.775518239, -1.92589116, -0.236844152, 0.481832683, -0.00619276613, -0.876241446, -0.169701144, 0.980383933, -0.100245029, 0.859673798, 0.197000504, 0.471330076)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2502. LH.C0=clerp(LH.C0,CFrame.new(-0.90784061, -2.00480008, -0.172252461, 0.285467356, 0.359883249, -0.888252497, -0.223748147, 0.926233113, 0.303363025, 0.931904256, 0.112144619, 0.344932497)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2503. end
  2504. local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  2505. ref.Anchored=true
  2506. ref.CFrame=Root.CFrame*CFrame.new(0,0,-6)
  2507. Effect(e,col[2],ref.CFrame,5,5,5,5,5,5,.06,"Sphere",6,0,"")
  2508. Effect(e,col[1],ref.CFrame,5,5,5,7,7,7,.07,"Sphere",6,0,"")
  2509. Effect(e,col[2],ref.CFrame,5,5,5,6,0,0,.05,"Sphere",6,0,"")
  2510. Effect(e,col[2],ref.CFrame,5,5,5,0,6,0,.05,"Sphere",6,0,"")
  2511. Effect(e,col[2],ref.CFrame,5,5,5,0,0,6,.05,"Sphere",6,0,"")
  2512. Mdamage("None",ref,8,math.random(10,20),0,"")
  2513. sounds(ref,"161006093",1.2,1.2)
  2514. game:GetService("Debris"):AddItem(ref,4)
  2515. for i=0,1,0.08 do
  2516. swait()
  2517. Torso.Velocity=Root.CFrame.lookVector*-20
  2518. RJ.C0=clerp(RJ.C0,CFrame.new(2.77385116e-05, -0.397874027, -0.107908018, 0.504696071, -0.000202174866, -0.863297164, 0.254513651, 0.955589056, 0.1485686, 0.824927092, -0.294702888, 0.482333422)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2519. Neck.C0=clerp(Neck.C0,CFrame.new(-0.0580789, 1.53893268, -0.0402470827, 0.606136084, -0.208425328, 0.767566264, 0.0864968821, 0.976604223, 0.196882278, -0.790643632, -0.0529453754, 0.609983265)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2520. RS.C0=clerp(RS.C0,CFrame.new(1.95940983, 0.502833605, -0.351823866, -0.0271940455, -0.944740415, 0.326689422, 0.988820434, -0.0733546838, -0.129820853, 0.146611214, 0.319506735, 0.936173439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2521. LS.C0=clerp(LS.C0,CFrame.new(-1.51987219, 0.114249595, -0.644724607, 0.409938663, 0.502568185, -0.761167288, -0.869661272, 0.466988117, -0.160036281, 0.275026947, 0.727562726, 0.628500462)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2522. RH.C0=clerp(RH.C0,CFrame.new(0.759764791, -2.06948805, 0.377683461, 0.826902926, -0.343313456, 0.445384741, 0.158799037, 0.902335942, 0.400715649, -0.539457679, -0.260626286, 0.800661981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2523. LH.C0=clerp(LH.C0,CFrame.new(-1.10064852, -1.48462117, -0.274196982, 0.415272266, 0.443577677, 0.79422152, 3.56705277e-06, 0.873060644, -0.487611741, -0.909697294, 0.202494413, 0.362556309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  2524. end
  2525.  
  2526. elseif combo==2 then
  2527. combo=3
  2528. for i=0,1,0.09 do
  2529. swait()
  2530. Mdamage("None",LArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
  2531. RJ.C0=clerp(RJ.C0,CFrame.new(0, -0, 0, 0.908417106, -1.17093835e-15, -0.418065071, 1.25419519e-05, 1, 2.72525122e-05, 0.418065071, -2.99999992e-05, 0.908417106)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2532. Neck.C0=clerp(Neck.C0,CFrame.new(4.28571184e-06, 1.50002289, 4.94055348e-05, 0.886384606, 0, 0.462949723, 0, 1, 0, -0.462949723, 0, 0.886384606)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2533. RS.C0=clerp(RS.C0,CFrame.new(1.56685495, 0.0783409849, 0.210455388, 0.96724993, -0.244476244, -0.0682572424, 0.253826082, 0.931572556, 0.260278672, -4.5388937e-05, -0.269079983, 0.963117838)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2534. LS.C0=clerp(LS.C0,CFrame.new(-0.546535552, 0.835143328, -0.873486161, 0.602048159, -0.729962826, 0.323562026, -0.075689964, -0.455583066, -0.886969686, 0.794864237, 0.509508073, -0.329533845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2535. RH.C0=clerp(RH.C0,CFrame.new(0.602877498, -2.02466917, 0.29541105, 0.944397688, -0.0989037603, 0.313578069, 0, 0.953688264, 0.300797045, -0.328805655, -0.284072042, 0.900660932)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2536. LH.C0=clerp(LH.C0,CFrame.new(-0.661388874, -2.02991033, -0.260612905, 0.850234628, 0.0459307507, 0.5243963, 0, 0.996186137, -0.0872537941, -0.526403964, 0.0741862059, 0.846991897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2537. end
  2538. sounds(LArm,"200633377",1.2,1.4)
  2539. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.5)
  2540. meshs(ref1,"Mesh",Vector3.new(20,20,20),Enum.MeshType.Sphere,"")
  2541. ref1.Anchored=true
  2542. ref1.CFrame=Root.CFrame*CFrame.new(0,0,-4)
  2543. local ref2=ref1:Clone()
  2544. ref2.Parent=e
  2545. ref2.CFrame=ref1.CFrame
  2546. ref2.BrickColor=BrickColor.new(col[1])
  2547. ref2:findFirstChild("Mesh").Scale=Vector3.new(30,30,30)
  2548. ref1.Transparency=0
  2549. if rainb==true then
  2550. ref1.Color=rain
  2551. ref2.Color=rain
  2552. end
  2553. game:GetService("Debris"):AddItem(ref1,4)
  2554. game:GetService("Debris"):AddItem(ref2,4)
  2555. for i=0,1,0.07 do
  2556. swait()
  2557. Mdamage("None",ref1,7,math.random(10,20),.2,"")
  2558. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-5)
  2559. ref2.CFrame=ref1.CFrame
  2560. if choice==9 then
  2561. ref1.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2562. ref2.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2563. end
  2564. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),3,3,3,0,0,0,.06,"Brick",1,0,"")
  2565. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),3,3,3,0,0,0,.06,"Brick",1,0,"")
  2566. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 0.957886219, -1.17093835e-15, 0.287148058, -8.61444187e-06, 1, 2.87365856e-05, -0.287148058, -2.99999992e-05, 0.957886219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2567. Neck.C0=clerp(Neck.C0,CFrame.new(-1.29853488e-05, 1.50002289, 4.40614167e-05, 0.97937429, 0, -0.202054739, 0, 1, 0, 0.202054739, 0, 0.97937429)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2568. RS.C0=clerp(RS.C0,CFrame.new(1.71655941, 0.132248193, -0.0551169962, 0.862222314, -0.505995154, -0.0232733786, 0.496118933, 0.852876127, -0.162691191, 0.102170259, 0.128729627, 0.986402512)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2569. LS.C0=clerp(LS.C0,CFrame.new(-1.89950287, 0.433939457, -0.00832587667, 0.00264006853, 0.99847132, 0.0552114658, -0.0167260002, 0.0552480295, -0.99833262, -0.999856651, 0.00171220303, 0.0168462899)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2570. RH.C0=clerp(RH.C0,CFrame.new(0.672698855, -2.02514911, -0.2984671, 0.960695028, -0.0169820078, -0.277086377, 0.0515700057, 0.991670907, 0.11802268, 0.272774249, -0.127673134, 0.953568995)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2571. LH.C0=clerp(LH.C0,CFrame.new(-0.706217289, -1.98748994, 0.169790402, 0.93224138, 0.16299127, -0.323047906, -0.100813977, 0.974446774, 0.200723708, 0.347509235, -0.154555187, 0.924851418)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2572. end
  2573. sounds(ref1,"206083232",1.2,1.5)
  2574. sounds(ref1,"206083252",1.2,1.3)
  2575. Effect(e,col[2],ref1.CFrame,20,20,20,2,2,2,.04,"Sphere",6,0,"")
  2576. Effect(e,col[1],ref1.CFrame,30,30,30,2,2,2,.04,"Sphere",6,0,"")
  2577. ref1.Transparency=1
  2578. ref2.Transparency=1
  2579.  
  2580. elseif combo==3 then
  2581. combo=4
  2582. sounds(RArm,"200632136",1,1.4)
  2583. local ref1=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  2584. ref1.Anchored=true
  2585. ref1.CFrame=Root.CFrame*CFrame.new(0,.5,-6)
  2586. local ref2=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
  2587. ref2.Anchored=true
  2588. ref2.CFrame=Root.CFrame*CFrame.new(0,.5,6)
  2589. game:GetService("Debris"):AddItem(ref1,4)
  2590. game:GetService("Debris"):AddItem(ref2,4)
  2591. local gl=3
  2592. for i=0,1,0.06 do
  2593. swait()
  2594. gl=gl+1
  2595. ref1.CFrame=Root.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,.5,gl)
  2596. ref2.CFrame=Root.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,.5,-gl)
  2597. Effect(e,col[2],ref2.CFrame,5,5,5,4,4,4,.08,"Sphere",6,0,"")
  2598. Effect(e,col[1],ref1.CFrame,5,5,5,4,4,4,.08,"Sphere",6,0,"")
  2599. Mdamage("None",ref1,6,math.random(8,14),.05,"")
  2600. Mdamage("None",ref2,6,math.random(8,14),.05,"")
  2601. sounds(ref1,"206083252",1.2,1.6)
  2602. sounds(ref2,"206083252",1.2,1.6)
  2603. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-720*i),0),.4)
  2604. Neck.C0=clerp(Neck.C0,CFrame.new(2.62259618e-07, 1.50002122, -1.16301089e-06, 0.966869354, -4.44266561e-06, -0.25527209, 7.65816276e-06, 1, 1.16024312e-05, 0.25527209, -1.31729485e-05, 0.966869354)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2605. RS.C0=clerp(RS.C0,CFrame.new(1.97359252, 0.461725712, 0.132297397, -0.0138839949, -0.993113995, -0.116326779, 0.999903619, -0.0137932096, -0.0015854399, -2.9997107e-05, -0.116337582, 0.99320972)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2606. LS.C0=clerp(LS.C0,CFrame.new(-1.98128402, 0.443997294, -0.162216201, 0.175949037, 0.984316707, 0.0127538545, 0.0111114727, 0.0109692821, -0.999878168, -0.984336615, 0.176069304, -0.00900717359)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2607. RH.C0=clerp(RH.C0,CFrame.new(0.530800819, -1.99872804, 3.16160481e-07, 0.999048352, -0.0436170138, 1.30851083e-06, 0.0436170138, 0.999048352, 2.85399437e-08, -1.30851038e-06, 2.85599526e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2608. LH.C0=clerp(LH.C0,CFrame.new(-0.575502217, -2.01157212, -1.7279857e-06, 0.998795986, 0.0490569994, -1.47170999e-06, -0.0490569994, 0.998795986, 3.61214916e-08, 1.47170999e-06, 3.61196726e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2609. end
  2610. hum.WalkSpeed=0
  2611. for i=0,1,0.07 do
  2612. swait()
  2613. RJ.C0=clerp(RJ.C0,CFrame.new(-9.56654549e-06, -0.947861552, -0.387094289, 0.473338813, 7.18723072e-08, -0.880882382, 0.681949854, 0.632979989, 0.366442889, 0.557581186, -0.774168193, 0.299614102)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2614. Neck.C0=clerp(Neck.C0,CFrame.new(0.277080625, 1.45817256, -0.0415501148, 0.589401186, 0.338981122, 0.733280361, -2.8388813e-06, 0.90770328, -0.419612646, -0.807842851, 0.247317076, 0.535002112)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2615. RS.C0=clerp(RS.C0,CFrame.new(1.88354349, 0.814501822, -0.372365743, -0.412279636, -0.839163423, 0.354727, 0.911057711, -0.379755259, 0.160498932, 2.44528055e-05, 0.389347881, 0.921091557)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2616. LS.C0=clerp(LS.C0,CFrame.new(-1.91487217, 0.304715246, -0.124129072, 0.140907407, 0.976222038, -0.164732158, -0.990021467, 0.139218867, -0.0218067821, 0.00164588168, 0.166160643, 0.986098051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2617. RH.C0=clerp(RH.C0,CFrame.new(0.398423433, -1.85718119, -0.452500671, 0.599491179, 0.0752810985, 0.796833813, 0.184934542, 0.955598235, -0.229415059, -0.778724015, 0.284894049, 0.558950484)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2618. LH.C0=clerp(LH.C0,CFrame.new(-1.01205671, -0.524863005, -0.345139563, 0.60284251, 0.746555448, 0.281490713, -0.135852024, 0.443699926, -0.885818601, -0.786210477, 0.495767653, 0.368902445)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  2619. end
  2620.  
  2621. elseif combo==4 then
  2622. combo=1
  2623. for i=0,1,0.07 do
  2624. swait()
  2625. RJ.C0=clerp(RJ.C0,CFrame.new(-2.61414241e-18, 0.0558129847, -0.142009795, 1, -4.63824687e-17, -6.51316803e-18, -4.68375339e-17, 0.990284204, 0.139058739, 0, -0.139058754, 0.990284204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2626. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53615165, -0.133319393, 1, 0, 0, 0, 0.980868459, 0.194672525, 0, -0.19467257, 0.980868459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2627. RS.C0=clerp(RS.C0,CFrame.new(0.701637089, 0.589969814, -1.10076773, 0.905114114, 0.424492478, 0.0239735786, 0.0420583636, -0.0332833603, -0.998560727, -0.423083603, 0.904819667, -0.0479786843)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2628. LS.C0=clerp(LS.C0,CFrame.new(-0.882859528, 0.530957997, -0.990593553, -0.0114530027, -0.32663402, -0.945081472, -0.999210954, -0.0322082937, 0.0232406352, -0.0380306318, 0.944602013, -0.326007426)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2629. RH.C0=clerp(RH.C0,CFrame.new(0.546855628, -2.05208206, -0.144755617, 0.997041583, -0.0768650472, 2.22908784e-06, 0.0761185661, 0.987354636, -0.139057681, 0.010686473, 0.138646439, 0.990284383)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2630. LH.C0=clerp(LH.C0,CFrame.new(-0.552921951, -2.05310154, -0.144903407, 0.99881202, 0.0487289988, -1.46186994e-06, -0.0482557602, 0.989107788, -0.139058709, -0.00677474542, 0.138893574, 0.990284204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2631. end
  2632. sounds(Root,"200633492",1.2,1.2)
  2633. Effect(e,col[1],Root.CFrame*CFrame.new(0,.5,-4),3,3,3,2,2,2,.05,"Sphere",6,0,"")
  2634. Effect(e,col[1],Root.CFrame*CFrame.new(0,.5,-4),3,3,3,3,3,3,.05,"Sphere",6,0,"")
  2635. for i=-40,40,20 do
  2636. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.5)
  2637. meshs(ref1,"Mesh",Vector3.new(7,7,18),Enum.MeshType.Sphere,"")
  2638. ref1.Anchored=true
  2639. ref1.CFrame=Root.CFrame*CFrame.new(0,.5,-4)*CFrame.Angles(0,math.rad(i),0)
  2640. local ref2=ref1:Clone()
  2641. ref2.Parent=e
  2642. ref2.CFrame=ref1.CFrame
  2643. ref2.BrickColor=BrickColor.new(col[1])
  2644. ref2:findFirstChild("Mesh").Scale=Vector3.new(10,10,25)
  2645. ref1.Transparency=0
  2646. if rainb==true then
  2647. ref1.Color=rain
  2648. ref2.Color=rain
  2649. end
  2650. game:GetService("Debris"):AddItem(ref1,4)
  2651. game:GetService("Debris"):AddItem(ref2,4)
  2652. coroutine.resume(coroutine.create(function()
  2653. for i=0,1,.04 do
  2654. swait()
  2655. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-2)
  2656. ref2.CFrame=ref1.CFrame
  2657. if choice==9 then
  2658. ref1.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2659. ref2.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  2660. end
  2661. Mdamage("None",ref1,4,math.random(9,16),.2,"")
  2662. Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),1,1,1,0,0,0,.05,"Brick",1,0,"")
  2663. end
  2664. ref1.Transparency=1
  2665. ref2.Transparency=1
  2666. Effect(e,col[2],ref1.CFrame,7,7,18,1,1,4,.055,"Sphere",6,0,"")
  2667. Effect(e,col[1],ref1.CFrame,10,10,25,1,1,4,.055,"Sphere",6,0,"")
  2668. sounds(ref1,"206083232",1.2,1.5)
  2669. sounds(ref1,"206083252",1.2,1.6)
  2670. end))
  2671. end
  2672. for i=0,1,0.05 do
  2673. swait()
  2674. Torso.Velocity=Root.CFrame.lookVector*-18
  2675. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0297317505, 0.0401754044, 0.393005818, 1, -4.66701853e-17, 3.9558581e-18, -4.68375339e-17, 0.996427059, -0.0844591483, 0, 0.0844591483, 0.996427059)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2676. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53614163, -0.133327335, 1, 0, 0, 0, 0.980868399, 0.194672689, 0, -0.194672689, 0.980868399)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2677. RS.C0=clerp(RS.C0,CFrame.new(1.95122457, 0.57680428, -0.30010882, 0.311983943, -0.947476506, 0.0703873113, -0.0381239727, -0.0865099505, -0.995521367, 0.949322283, 0.30790326, -0.0631112754)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2678. LS.C0=clerp(LS.C0,CFrame.new(-2.03361034, 0.486680925, -0.248973221, -0.0547970086, 0.949463546, -0.309056938, -0.994616807, -0.02464021, 0.100651473, 0.0879496783, 0.31290853, 0.945702553)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2679. RH.C0=clerp(RH.C0,CFrame.new(0.576583743, -2.04903936, -0.0633620992, 0.997041345, -0.0768679157, 1.12512282e-07, 0.076671347, 0.994491577, -0.0714716017, 0.00549376057, 0.0712601617, 0.997442722)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2680. LH.C0=clerp(LH.C0,CFrame.new(-0.523191214, -2.05006337, -0.0634361655, 0.998812258, 0.0487252697, -2.3978821e-06, -0.0486008301, 0.996257842, -0.0714741722, -0.00348020904, 0.0713893846, 0.997442663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2681. end
  2682. end
  2683. attack=false
  2684. end
  2685.  
  2686. function PERISH()
  2687. attack2=true
  2688. if haa~=nil then
  2689. local ref4=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2690. ref4.Anchored=true
  2691. ref4.CFrame=haa.CFrame
  2692. sounds(ref4,"206082273",3,.9)
  2693. sounds(ref4,"199145534",3,1)
  2694. CameraShake(60,ref4,25,.06)
  2695. for i=1,15 do
  2696. Effect(e,col[1],ref4.CFrame*CFrame.new(math.random(-100,100)/6,math.random(-100,100)/6,math.random(0,20)/10)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,0,2,.02,"Sphere",3,-.7,"")
  2697. end
  2698. Mdamage("None",ref4,20,0,0,"")
  2699. Effect(e,col[1],ref4.CFrame*CFrame.Angles(math.rad(90),0,0),200,1,200,2,0,2,.03,"Sphere",6,0,"")
  2700. Effect(e,col[1],ref4.CFrame*CFrame.Angles(-math.rad(90),0,0),3,3,3,4,0,4,.05,"FileMesh",2,math.random(-10,10),"20329976")
  2701. Effect(e,col[1],ref4.CFrame*CFrame.Angles(-math.rad(90),0,0),3,3,3,5,0,5,.05,"FileMesh",2,math.random(-10,10),"20329976")
  2702. game:GetService("Debris"):AddItem(ref4,4)
  2703. end
  2704. for i=0,1,0.07 do
  2705. swait()
  2706. RJ.C0=clerp(RJ.C0,CFrame.new(9.82645361e-07, -.2-.1*math.cos(sin/25), -5.42081143e-05, 0.647161186, -1.46387433e-11, 0.762353182, -2.28706049e-05, 1, 1.94148233e-05, -0.762353182, -2.99999992e-05, 0.647161186)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2707. Neck.C0=clerp(Neck.C0,CFrame.new(0.237783283, 1.5387131, -0.198758632, 0.641355515, 0.358043998, -0.678577662, 2.50000048e-05, 0.8844257, 0.466681093, 0.767243862, -0.299325466, 0.567222357)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2708. RS.C0=clerp(RS.C0,CFrame.new(1.66746926, 0.0401464105, -0.615105569, 0.556770682, -0.448266119, -0.699331045, -0.000109000051, 0.841852427, -0.539707899, 0.830666244, 0.300569803, 0.468669832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2709. LS.C0=clerp(LS.C0,CFrame.new(-1.53162372, 0.100231051, -4.13375892e-06, 0.970351577, 0.241698042, -6.85453415e-07, -0.241698056, 0.970351517, -6.14382225e-06, -8.94069672e-07, 6.11692667e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2710. RH.C0=clerp(RH.C0,CFrame.new(0.500023007, -1.80007105+.1*math.cos(sin/25), -5.93066216e-05, 0.528373897, 0, -0.849011838, 0, 1, 0, 0.849011838, 0, 0.528373897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2711. LH.C0=clerp(LH.C0,CFrame.new(-0.500042558, -1.80007105+.1*math.cos(sin/25), -7.36862421e-05, 0.625953257, 0, -0.779860556, 0, 1, 0, 0.779860556, 0, 0.625953257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2712. end
  2713. attack2=false
  2714. end
  2715.  
  2716. local doing=false
  2717. function Skillone()
  2718. attack=true
  2719.  
  2720. if unleashed==false then
  2721.  
  2722. if choice==1 then
  2723. --sounds(Root,"588734356",1,1.8)
  2724. sounds(Root,"588736245",1,1.4)
  2725. Effect(e,col[1],Root.CFrame*CFrame.new(0,-2,0),1,2,1,1,0,1,.065,"FileMesh",2,math.random(-10,10),"20329976")
  2726. Effect(e,col[2],Root.CFrame*CFrame.new(0,-2,0),1,2,1,1.8,0,1.8,.065,"FileMesh",2,math.random(-10,10),"20329976")
  2727.  
  2728. Root.Anchored=true
  2729. hum.WalkSpeed=0
  2730. hum.JumpPower=0
  2731. --hum.AutoRotate=false
  2732. for i=0,1.1,0.12 do
  2733. swait()
  2734. for _,v in pairs(m:children()) do
  2735. if v:IsA("BasePart") then
  2736. v.Transparency=i
  2737. end
  2738. end
  2739. for _,v in pairs(chr:children()) do
  2740. if v:IsA("BasePart") and v.Name~=Root.Name then
  2741. v.Transparency=i
  2742. if v.Name=="Head" and v:findFirstChildOfClass("Decal")~=nil then
  2743. v:findFirstChildOfClass("Decal").Transparency=i
  2744. end
  2745. elseif v:IsA("Accessory") then
  2746. v.Handle.Transparency=i
  2747. end
  2748. end
  2749. for _,v in pairs(Visss:children()) do
  2750. if v:IsA("Frame") then
  2751. v.BackgroundTransparency=i
  2752. end
  2753. end
  2754. RJ.C0=clerp(RJ.C0,CFrame.new(8.04073818e-18, -0.171673298, -5.39911079, 1, -3.36414918e-17, -3.25884114e-17, -4.68375339e-17, 0.718259215, 0.695775628, 0, -0.695775628, 0.718259215)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2755. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46953106, 0.131826505, 1, 0, 0, 0, 0.974297523, -0.225265354, 0, 0.225265354, 0.974297523)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2756. RS.C0=clerp(RS.C0,CFrame.new(1.62392759, 0.0303899646, 0.307594776, 0.963093758, -0.269166172, 1.61457979e-06, 0.240263328, 0.859680355, 0.450802982, -0.121342286, -0.43416518, 0.892623544)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2757. LS.C0=clerp(LS.C0,CFrame.new(-1.68626499, -0.0852672756, 0.377795845, 0.968706012, 0.24821119, 1.33306537e-06, -0.223841816, 0.873596013, 0.432116687, 0.107255027, -0.418594241, 0.901817739)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2758. RH.C0=clerp(RH.C0,CFrame.new(0.502402782, -1.36833, -0.406561017, 0.999982774, 0.00105297484, -0.00578947924, 8.17072578e-06, 0.983610272, 0.180307716, 0.00588445039, -0.180304646, 0.983593285)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2759. LH.C0=clerp(LH.C0,CFrame.new(-0.641488135, -2.06682062, 0.441533804, 0.976107895, 0.203549683, 0.0760326684, -0.216890514, 0.891615272, 0.39746803, 0.0131126046, -0.404462397, 0.914460659)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2760. end
  2761. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2762. ref1.Anchored=true
  2763. ref1.CFrame=Root.CFrame
  2764. game:GetService("Debris"):AddItem(ref1,5)
  2765. for i=1,8 do
  2766. swait(4)
  2767. ref1.CFrame=Root.CFrame
  2768. Root.Anchored=true
  2769. for si=1,2 do
  2770. local ref2=parts(e,"saz1",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  2771. ref2.Anchored=true
  2772. ref2.CFrame=ref1.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),-i*12+math.random(-3,3))
  2773. meshs(ref2,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2774. local ref3=parts(e,"saz2",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,0)
  2775. ref3.Anchored=true
  2776. ref3.CFrame=ref1.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),-i*12+math.random(-3,3))
  2777. meshs(ref3,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2778. sounds(ref2,"1724878544",1.3,1.2)
  2779. sounds(ref3,"1724878544",1.3,1.2)
  2780. Effect(e,col[2],ref2.CFrame,3,3,3,4,4,4,.05,"Sphere",6,0,"")
  2781. Effect(e,col[1],ref3.CFrame,3,3,3,4,4,4,.05,"Sphere",6,0,"")
  2782. Effect(e,col[2],ref2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,3,2,2,0,.09,"FileMesh",6,0,"3270017")
  2783. Effect(e,col[1],ref3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,3,2,2,0,.09,"FileMesh",6,0,"3270017")
  2784. Mdamage("None",ref2,11,math.random(15,18),0,"")
  2785. Mdamage("None",ref3,11,math.random(15,18),0,"")
  2786. game:GetService("Debris"):AddItem(ref2,5)
  2787. game:GetService("Debris"):AddItem(ref3,5)
  2788. end
  2789. end
  2790.  
  2791. coroutine.resume(coroutine.create(function()
  2792. swait(40)
  2793. CameraShake(200,Head,3,.08)
  2794. for _,v in pairs(e:children()) do
  2795. if v:IsA("BasePart") and v.Transparency~=1 then
  2796. v.Transparency=1
  2797. sounds(v,"769011266",.8,1.1)
  2798. Mdamage("None",v,10,math.random(15,18),0,"")
  2799. game:GetService("Debris"):AddItem(v,1)
  2800. if v.Name=="saz1" then
  2801. for i=1,6 do
  2802. Effect(e,col[2],v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  2803. end
  2804. elseif v.Name=="saz2" then
  2805. for i=1,6 do
  2806. Effect(e,col[1],v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  2807. end
  2808. end
  2809. game:GetService("Debris"):AddItem(v,2)
  2810. swait()
  2811. end
  2812. end
  2813. end))
  2814.  
  2815.  
  2816. Root.CFrame=Root.CFrame*CFrame.new(0,0,-110)
  2817. RJ.C0=CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(-30,0,0)*CFrame.Angles(0,0,0)
  2818. for i=1,-.1,-0.12 do
  2819. swait()
  2820. for _,v in pairs(m:children()) do
  2821. if v:IsA("BasePart") then
  2822. v.Transparency=i
  2823. end
  2824. end
  2825. for _,v in pairs(chr:children()) do
  2826. if v:IsA("BasePart") and v.Name~=Root.Name then
  2827. v.Transparency=i
  2828. if v.Name=="Head" and v:findFirstChildOfClass("Decal")~=nil then
  2829. v:findFirstChildOfClass("Decal").Transparency=i
  2830. end
  2831. elseif v:IsA("Accessory") then
  2832. v.Handle.Transparency=i
  2833. end
  2834. end
  2835. for _,v in pairs(Visss:children()) do
  2836. if v:IsA("Frame") then
  2837. v.BackgroundTransparency=i
  2838. end
  2839. end
  2840. Root.Anchored=true
  2841. RJ.C0=clerp(RJ.C0,CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2842. Neck.C0=clerp(Neck.C0,CFrame.new(3.28570604e-06, 1.5000205, 3.73702496e-05, 0.154529616, -0.0533964448, -0.986544251, 1.74841921e-06, 0.998538494, -0.0540453643, 0.987988174, 0.00834988151, 0.154303864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2843. RS.C0=clerp(RS.C0,CFrame.new(1.94193518, 0.69839561, -0.200542808, -0.19561635, -0.965838432, 0.169972032, 0.980680525, -0.192655623, 0.0339051746, -8.51228833e-07, 0.173320651, 0.984865427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2844. LS.C0=clerp(LS.C0,CFrame.new(-1.75503612, 0.0148609895, -0.143688738, 0.453105718, 0.883608997, -0.11802768, -0.891456783, 0.449117064, -0.0599888749, 1.53854489e-06, 0.132397875, 0.991196632)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2845. RH.C0=clerp(RH.C0,CFrame.new(0.594118297, -1.68184936, -0.0120359957, 0.126216277, 0.0626058653, -0.990025342, -2.11912857e-06, 0.998006582, 0.0631102771, 0.992002726, -0.00796345249, 0.12596482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2846. LH.C0=clerp(LH.C0,CFrame.new(-0.780936897, -1.93743944, 0.0516012944, 0.0825548619, 0.304184377, -0.949029446, 0.0449628718, 0.950173259, 0.308462381, 0.995571733, -0.0681361482, 0.0647644252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2847. end
  2848. for i=0,1,.04 do
  2849. swait()
  2850. Root.Anchored=true
  2851. RJ.C0=clerp(RJ.C0,CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2852. Neck.C0=clerp(Neck.C0,CFrame.new(3.28570604e-06, 1.5000205, 3.73702496e-05, 0.154529616, -0.0533964448, -0.986544251, 1.74841921e-06, 0.998538494, -0.0540453643, 0.987988174, 0.00834988151, 0.154303864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2853. RS.C0=clerp(RS.C0,CFrame.new(1.94193518, 0.69839561, -0.200542808, -0.19561635, -0.965838432, 0.169972032, 0.980680525, -0.192655623, 0.0339051746, -8.51228833e-07, 0.173320651, 0.984865427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2854. LS.C0=clerp(LS.C0,CFrame.new(-1.75503612, 0.0148609895, -0.143688738, 0.453105718, 0.883608997, -0.11802768, -0.891456783, 0.449117064, -0.0599888749, 1.53854489e-06, 0.132397875, 0.991196632)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2855. RH.C0=clerp(RH.C0,CFrame.new(0.594118297, -1.68184936, -0.0120359957, 0.126216277, 0.0626058653, -0.990025342, -2.11912857e-06, 0.998006582, 0.0631102771, 0.992002726, -0.00796345249, 0.12596482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2856. LH.C0=clerp(LH.C0,CFrame.new(-0.780936897, -1.93743944, 0.0516012944, 0.0825548619, 0.304184377, -0.949029446, 0.0449628718, 0.950173259, 0.308462381, 0.995571733, -0.0681361482, 0.0647644252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2857. end
  2858. Root.Anchored=false
  2859. hum.AutoRotate=true
  2860.  
  2861. elseif choice==2 then
  2862. sounds(RArm,"199145659",1,1.2)
  2863. hum.WalkSpeed=0
  2864. for i=0,1,0.04 do
  2865. swait()
  2866. RJ.C0=clerp(RJ.C0,CFrame.new(1.81758351e-05, -2.39048489e-07, -2.09973896e-05, 0.837009132, -4.68375339e-17, 0.547189057, -1.64156718e-05, 1, 2.51102738e-05, -0.547189057, -2.99999992e-05, 0.837009132)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2867. Neck.C0=clerp(Neck.C0,CFrame.new(0.117549829, 1.460724, -0.179843515, 0.837009132, 0.0984081477, -0.538267314, 0, 0.983695328, 0.179843053, 0.547189057, -0.150530279, 0.823361993)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2868. RS.C0=clerp(RS.C0,CFrame.new(0.258909285, 0.760815978, -0.701461196, 0.337321371, 0.886091411, 0.317893654, 0.940674365, -0.330426395, -0.0771375448, 0.0366895348, 0.325054526, -0.944983423)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2869. LS.C0=clerp(LS.C0,CFrame.new(-1.62461603, 0.0846784189, 0.242279738, 0.95075649, 0.305410147, 0.0527905822, -0.309939027, 0.936852455, 0.162004158, 2.0802021e-05, -0.170388341, 0.985377073)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2870. RH.C0=clerp(RH.C0,CFrame.new(0.500019193, -2.00007105, -6.71595335e-05, 0.77207607, 0, -0.635530174, 0, 1, 0, 0.635530174, 0, 0.77207607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2871. LH.C0=clerp(LH.C0,CFrame.new(-0.500020981, -2.00007105, -7.00354576e-05, 0.794756949, 0, -0.606928051, 0, 1, 0, 0.606928051, 0, 0.794756949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2872. end
  2873. for i=0,1,0.05 do
  2874. swait()
  2875. RJ.C0=clerp(RJ.C0,CFrame.new(1.81758351e-05, -2.39048489e-07, -2.09973896e-05, 0.837009132, -4.68375339e-17, 0.547189057, -1.64156718e-05, 1, 2.51102738e-05, -0.547189057, -2.99999992e-05, 0.837009132)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2876. Neck.C0=clerp(Neck.C0,CFrame.new(0.0767034665, 1.4602052, -0.11736276, 0.837009132, -0.0037953034, -0.547175884, 0, 0.999975979, -0.00693600019, 0.547189057, 0.00580549566, 0.836989045)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2877. RS.C0=clerp(RS.C0,CFrame.new(0.295620054, 1.02689278, -0.704312861, 0.546934605, 0.807849228, 0.219641536, 0.832490206, -0.552539766, -0.0407429673, 0.0884464979, 0.205133215, -0.974729657)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2878. LS.C0=clerp(LS.C0,CFrame.new(-1.62461603, 0.0846784189, 0.242279738, 0.95075649, 0.305410147, 0.0527905822, -0.309939027, 0.936852455, 0.162004158, 2.0802021e-05, -0.170388341, 0.985377073)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2879. RH.C0=clerp(RH.C0,CFrame.new(0.500019193, -2.00007105, -6.71595335e-05, 0.77207607, 0, -0.635530174, 0, 1, 0, 0.635530174, 0, 0.77207607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2880. LH.C0=clerp(LH.C0,CFrame.new(-0.500020981, -2.00007105, -7.00354576e-05, 0.794756949, 0, -0.606928051, 0, 1, 0, 0.606928051, 0, 0.794756949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2881. end
  2882. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  2883. ref1.Anchored=true
  2884. ref1.CFrame=Root.CFrame*CFrame.new(0,1,0)
  2885. local soundz=create("Sound"){
  2886. Parent=ref1,
  2887. SoundId="rbxassetid://362395087",
  2888. Volume=2.7,
  2889. PlaybackSpeed=1.2,
  2890. Looped=true}
  2891. soundz:Play()
  2892. game:GetService("Debris"):AddItem(ref1,10)
  2893. local cf=ref1.CFrame
  2894. local radz=0
  2895. coroutine.resume(coroutine.create(function()
  2896. while ref1.Parent~=nil do
  2897. radz=radz+24
  2898. ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-1)
  2899. Effect(e,"Olivine",ref1.CFrame*CFrame.Angles(0,math.rad(radz),0),5,4,5,3,2,3,.08,"FileMesh",6,0,"1051557")
  2900. LockEffect(e,"Olivine",ref1.CFrame,ref1,2,2,2,6,6,6,.08,"Brick",1,0,"")
  2901. Effect(e,"Olivine",ref1.CFrame*CFrame.new(0,-1.8,0)*CFrame.Angles(0,math.rad(radz),0),5,.3,5,1.4,.4,1.4,.07,"FileMesh",2,math.random(-5,5),"20329976")
  2902. Mdamage("Wind",ref1,15,math.random(3,4),0,"")
  2903. swait(2)
  2904. end
  2905. end))
  2906. for i=0,1,0.04 do
  2907. swait()
  2908. RJ.C0=clerp(RJ.C0,CFrame.new(1.25523657e-05, -0.0822996572, -0.0451444313, 0.738116086, -1.26486043e-07, -0.674673796, 0.0587351732, 0.996203363, 0.0642580912, 0.672112286, -0.0870569944, 0.735313773)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2909. Neck.C0=clerp(Neck.C0,CFrame.new(-0.100675002, 1.55531347, -0.105848208, 0.724777937, -0.117443964, 0.678899169, -2.84732073e-06, 0.985364258, 0.170462966, -0.688982546, -0.1235497, 0.714169919)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2910. RS.C0=clerp(RS.C0,CFrame.new(1.8776567, 0.0713712722, -0.32728371, 0.35267517, -0.841815352, 0.408616364, 0.896032453, 0.429673374, 0.111834109, -0.26971519, 0.326692343, 0.905829012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2911. LS.C0=clerp(LS.C0,CFrame.new(-1.66632402, 0.0740345269, -0.323752016, 0.949790835, 0.2798177, -0.139998615, -0.308992952, 0.909204006, -0.279054791, 0.0492028594, 0.308302253, 0.950015247)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2912. RH.C0=clerp(RH.C0,CFrame.new(0.654585898, -2.03037429, 0.165298417, 0.730504274, -0.157548994, 0.66448617, 1.74868171e-06, 0.973024666, 0.230701193, -0.682908118, -0.168527082, 0.710798979)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2913. LH.C0=clerp(LH.C0,CFrame.new(-0.93840462, -1.90897703, -0.37861383, 0.653578281, 0.116541043, 0.747832775, -2.46678837e-07, 0.988074124, -0.153979674, -0.756858945, 0.100637585, 0.645783901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2914. end
  2915.  
  2916. elseif choice==3 then
  2917. local grabbed=nil
  2918.  
  2919. local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  2920. meshs(ref1,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
  2921. local refWeld=welds(ref1,"R2Weld",RArm,ref1,CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2922. local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,.6)
  2923. meshs(ref2,"Mesh",Vector3.new(10,10,10),Enum.MeshType.Sphere,"")
  2924. local refWeld=welds(ref2,"R2Weld",RArm,ref2,CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2925. LockEffect(e,col[1],ref1.CFrame,ref1,2,2,2,4,4,4,.07,"Sphere",6,0,"")
  2926.  
  2927. sounds(ref1,"400765064",1,1.6)
  2928. sounds(Root,"2767090",1.2,1.2)
  2929. for i=0,1,0.03 do
  2930. swait()
  2931. local grab=FindNearestTorso(RArm.Position,4)
  2932. if grab~=nil and grabbed==nil then
  2933. grabbed=grab
  2934. sounds(grab,"200632875",1.2,1)
  2935. ref1.Transparency=1
  2936. ref2.Transparency=1
  2937. end
  2938. if grabbed~=nil then
  2939. grabbed.CFrame=RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),0,0)
  2940. end
  2941. Root.Velocity=Root.CFrame.lookVector*100
  2942. Effect(e,col[1],RLeg.CFrame*CFrame.new(0,-1,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2943. Effect(e,col[1],LLeg.CFrame*CFrame.new(0,-1,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2944. RJ.C0=clerp(RJ.C0,CFrame.new(-3.95476818e-05, -0.805751622, -0.373705924, 0.410960197, -3.67426978e-08, -0.91165334, 0.340748519, 0.927521467, 0.153604463, 0.845578194, -0.37376982, 0.381174386)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2945. Neck.C0=clerp(Neck.C0,CFrame.new(0.164378285, 1.46717274, -0.0596249029, 0.410960197, -0.0320049822, 0.911091506, -3.67426978e-08, 0.999383569, 0.0351065099, -0.91165334, -0.0144274235, 0.410706848)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2946. RS.C0=clerp(RS.C0,CFrame.new(1.87885034, 0.424660593, -0.693294346, 0.637165308, -0.767974138, 0.0650874451, 0.255559325, 0.130846128, -0.95789808, 0.727124453, 0.626973152, 0.279633552)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2947. LS.C0=clerp(LS.C0,CFrame.new(-1.46604145, 0.505524516, -0.609988809, 0.058447063, 0.327494889, -0.943043709, -0.996839285, -0.0317716189, -0.0728145912, -0.053808406, 0.944318771, 0.324602813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2948. RH.C0=clerp(RH.C0,CFrame.new(0.950460553, -1.95577824, 0.20016557, 0.812948048, -0.416581929, -0.406909257, 0.459606081, 0.888076782, 0.00904171169, 0.357600003, -0.194368392, 0.913424015)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2949. LH.C0=clerp(LH.C0,CFrame.new(-1.32565701, -0.835368335, -0.34942764, 0.470233411, 0.561475813, 0.680900633, 0.0216006599, 0.763968527, -0.644891739, -0.882277787, 0.31795752, 0.347115278)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  2950. end
  2951. hum.WalkSpeed=0
  2952. for i=0,1,0.07 do
  2953. swait()
  2954. if grabbed~=nil then
  2955. grabbed.CFrame=RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),0,0)
  2956. end
  2957. RJ.C0=clerp(RJ.C0,CFrame.new(5.18746674e-06, -0.913503587, -0.278308749, 0.249630064, -5.95164238e-08, 0.968341351, 0.404667675, 0.908494115, -0.104319789, -0.87973237, 0.417897791, 0.226787448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2958. Neck.C0=clerp(Neck.C0,CFrame.new(-0.171314687, 1.40448451, 0.0441576354, 0.249630064, -0.246295452, -0.936495423, -5.95164238e-08, 0.967113018, -0.254347742, 0.968341351, 0.0634929091, 0.241420418)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2959. RS.C0=clerp(RS.C0,CFrame.new(1.71731317, 1.32349575, -0.285644293, -0.866462886, -0.413608044, 0.279590011, 0.453933239, -0.885811567, 0.0963464901, 0.207814321, 0.210395813, 0.95527333)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2960. LS.C0=clerp(LS.C0,CFrame.new(-1.94655478, 0.581689835, -0.359367311, -0.0202600658, 0.943094373, -0.33190757, -0.994043946, -0.0545569398, -0.0943423733, -0.107081637, 0.328019321, 0.93858242)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2961. RH.C0=clerp(RH.C0,CFrame.new(0.808143616, -1.6289773, -0.0854113251, 0.232678771, 0.215462193, -0.94838649, -0.02221727, 0.976073921, 0.216301635, 0.972299933, -0.0292582344, 0.231898651)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2962. LH.C0=clerp(LH.C0,CFrame.new(-1.50866926, -0.975405693, 0.109960198, 0.100519896, 0.983781099, -0.148562118, 0.0883358121, 0.139904007, 0.986216962, 0.991005898, -0.112257764, -0.0728399605)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
  2963. end
  2964.  
  2965. CameraShake(150,Head,3,.07)
  2966.  
  2967. sounds(ref1,"206082327",1.2,.9)
  2968. sounds(ref1,"199145534",1.1,1.3)
  2969. Mdamage("None",ref1,14,math.random(25,35),0,"")
  2970. if grabbed~=nil and grabbed.Parent~=nil then
  2971. grabbed.Parent:BreakJoints()
  2972. end
  2973. Effect(e,col[1],ref1.CFrame,1,1,1,5,5,5,.06,"Sphere",6,0,"")
  2974. Effect(e,col[1],ref1.CFrame,1,1,1,8,8,8,.06,"Sphere",6,0,"")
  2975. for i=1,2 do
  2976. Effect(e,col[1],ref1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,2,2,.1,.04,"FileMesh",6,0,"3270017")
  2977. end
  2978. for i=1,8 do
  2979. Effect(e,col[1],ref1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,22,0,0,0,.02,"Sphere",3,-.5,"")
  2980. end
  2981. ref1.Transparency=1
  2982. ref2.Transparency=1
  2983. game:GetService("Debris"):AddItem(ref1,3)
  2984. game:GetService("Debris"):AddItem(ref2,3)
  2985. for i=0,1,0.05 do
  2986. swait()
  2987. RS.C0=clerp(RS.C0,CFrame.new(1.71731317, 1.32349575, -0.285644293, -0.866462886, -0.413608044, 0.279590011, 0.453933239, -0.885811567, 0.0963464901, 0.207814321, 0.210395813, 0.95527333)*CFrame.new(0,.4,0)*CFrame.Angles(0,0,0),.4)
  2988. end
  2989.  
  2990. elseif choice==4 then
  2991. hum.WalkSpeed=0
  2992. hum.JumpPower=0
  2993. sounds(Root,"588733125",1.1,.7)
  2994. for i=0,1,0.04 do
  2995. swait()
  2996. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2997. Effect(e,col[1],LArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  2998. RJ.C0=clerp(RJ.C0,CFrame.new(6.00931378e-15, -1.17707562, -0.169359982, 1, -4.80336503e-15, -1.7296489e-15, -5.10529119e-15, 0.940860152, 0.338795334, 0, -0.338795334, 0.940860152)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  2999. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.56103146, -0.180980295, 1, 0, 0, 0, 0.940576434, 0.339582145, 0, -0.339582145, 0.940576434)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3000. RS.C0=clerp(RS.C0,CFrame.new(0.800449967, -0.187214166, -0.887697816, 0.912252486, 0.409397066, 0.0137643171, -0.287467182, 0.66377306, -0.690484047, -0.29181847, 0.625939012, 0.723216832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3001. LS.C0=clerp(LS.C0,CFrame.new(-0.744458914, -0.00975477695, -1.03553545, 0.804527998, -0.553871632, -0.214385211, 0.0958740115, 0.477351785, -0.873466492, 0.586125493, 0.682174206, 0.437144727)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3002. RH.C0=clerp(RH.C0,CFrame.new(0.469845772, -1.71390557, 0.771302402, 1, 0, 0, 0, 0.589814305, 0.807539105, 0, -0.807539105, 0.589814246)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3003. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -0.680210114, -0.91726172, 1, 0, 0, 0, 0.82908982, -0.559115708, 0, 0.559115708, 0.82908982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3004. end
  3005. for i=0,1,0.06 do
  3006. swait()
  3007. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  3008. Effect(e,col[1],LArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
  3009. Neck.C0=clerp(Neck.C0,CFrame.new(-4.47034836e-07, 1.51806176, 0.0463362709, 1, 0, 0, 0, 0.996593475, -0.082471624, 0, 0.082471624, 0.996593475)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3010. end
  3011. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,4,4,4,.07,"Brick",1,0,"")
  3012. local refy=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3013. refy.Anchored=true
  3014. refy.CFrame=Root.CFrame*CFrame.new(0,-2,0)
  3015. game:GetService("Debris"):AddItem(refy,10)
  3016. coroutine.resume(coroutine.create(function()
  3017. for i=1,50 do
  3018. swait(1)
  3019. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,0)
  3020. meshs(refz,"Mesh",Vector3.new(2+(i/30), 6+(i/30), 2+(i/30)),Enum.MeshType.FileMesh,"1778999")
  3021. refz.Anchored=true
  3022. sounds(refz,"588732660",1.1,1)
  3023. game:GetService("Debris"):AddItem(refz,10)
  3024. refz.CFrame=refy.CFrame*CFrame.Angles(0,math.rad(math.random(-15,15)),0)*CFrame.new(0,-2,-8-(i*1.5))*CFrame.Angles(-math.rad(30),0,math.rad(math.random(-12,12)))
  3025. Mdamage("None",refz,7+(i/5),math.random(12,15),.02,"")
  3026. coroutine.resume(coroutine.create(function()
  3027. Effect(e,"Cyan",refz.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,9,9,9,.08,"Brick",1,0,"")
  3028. for i=1,20 do
  3029. swait()
  3030. refz.CFrame=refz.CFrame*CFrame.new(0,.2+i/120,0)
  3031. end
  3032. swait(150)
  3033. for i=1,20 do
  3034. swait()
  3035. refz.Transparency=refz.Transparency+.05
  3036. refz.CFrame=refz.CFrame*CFrame.new(0,-.4+i/100,0)
  3037. end
  3038. refz:Remove()
  3039. end))
  3040. end
  3041. end))
  3042.  
  3043. for i=0,1,0.04 do
  3044. swait()
  3045. Torso.Velocity=Root.CFrame.lookVector*-15
  3046. RJ.C0=clerp(RJ.C0,CFrame.new(4.76837158e-07, -0.944757998, 0.155951917, 1, -4.4502178e-17, 1.4605179e-17, -4.68375339e-17, 0.950139403, -0.311826378, 0, 0.311824679, 0.950139701)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3047. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.58596992, -0.16490005, 1, 0, 0, 0, 0.969312131, 0.245831758, 0, -0.245833457, 0.969312668)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3048. RS.C0=clerp(RS.C0,CFrame.new(1.97497809, 0.438210815, -0.191041768, 0.0243609957, -0.97459954, 0.222625896, 0.982131004, 0.064901717, 0.176652864, -0.186615437, 0.214344397, 0.958765805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3049. LS.C0=clerp(LS.C0,CFrame.new(-2.05303121, 0.509687543, -0.300363779, -0.0873610303, 0.933307707, -0.348288387, -0.965731263, 0.00642960519, 0.25946337, 0.244400203, 0.359020233, 0.900763094)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3050. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -1.44184816, 1.17676687, 1, 0, 0, 0, 0.0799156725, 0.996801257, 0, -0.99680233, 0.079914242)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3051. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.43480039, -0.347751558, 1, 0, 0, 0, 0.900971234, 0.433878124, 0, -0.433879882, 0.900971353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3052. end
  3053.  
  3054. elseif choice==5 then
  3055. hum.WalkSpeed=8
  3056. for i=0,1,0.07 do
  3057. swait()
  3058. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.85452656e-15, -3.23117427e-27, -2.15452656e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,-.2,0)*CFrame.Angles(0,0,0),.4)
  3059. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.51055896, -0.0127647072, 1, -1.07478285e-15, -7.30631761e-17, -1.07726328e-15, 0.997697473, 0.0678229481, 0, -0.0678229555, 0.997697473)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3060. RS.C0=clerp(RS.C0,CFrame.new(1.52165616, 1.26009512, -3.76836433e-05, -0.992719233, -0.120452031, -3.23179013e-20, 0.120452031, -0.992719233, 2.99999992e-05, -3.61356092e-06, 2.97815768e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3061. LS.C0=clerp(LS.C0,CFrame.new(-0.983192325, -0.0979874432, 0.472811818, 0.893586993, -0.448817492, 0.00807471853, 0.397765756, 0.800024748, 0.449157983, -0.208049938, -0.398149818, 0.893415928)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3062. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3063. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3064. end
  3065. sounds(RArm,"188959311",1.2,1)
  3066. Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.2,0),45,45,45,-2,-2,-2,.06,"Brick",1,0,"")
  3067. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  3068. refz.Anchored=true
  3069. refz.CFrame=RArm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0)
  3070. game:GetService("Debris"):AddItem(refz,5)
  3071. coroutine.resume(coroutine.create(function()
  3072. local masd=mouse.Hit.p
  3073.  
  3074. Mdamage("None",refz,15,math.random(15,18),0,"")
  3075. Effect(e,"Royal purple",refz.CFrame,65,65,65,-7,-7,-7,.08,"Sphere",6,0,"")
  3076. for i=1,60 do
  3077. swait()
  3078. refz.CFrame=clerp(refz.CFrame,CFrame.new(masd),.1)
  3079. Effect(e,"Royal purple",refz.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0,0,12,.09,"Sphere",6,0,"")
  3080. end
  3081. sounds(refz,"1325061182",1.6,1.3)
  3082. sounds(refz,"151776391",1.6,1)
  3083. local ref1=parts(refz,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  3084. ref1.Anchored=true
  3085. ref1.CFrame=refz.CFrame*CFrame.new(0,1,0)
  3086. local ref2=parts(refz,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
  3087. ref2.Anchored=true
  3088. ref2.CFrame=refz.CFrame*CFrame.new(0,1,0)
  3089. for i=-0,1,.02 do
  3090. swait()
  3091. ref1.CFrame=refz.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,1,i*42)
  3092. ref2.CFrame=refz.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,1,-i*42)
  3093. Effect(e,"Royal purple",ref1.CFrame,12,12,12,5,5,5,.05,"Sphere",6,0,"")
  3094. Effect(e,"Alder",ref1.CFrame,11,11,11,4,4,4,.05,"Sphere",6,0,"")
  3095. Effect(e,"Alder",ref1.CFrame,11,11,11,4,4,4,.05,"Brick",1,0,"")
  3096. Mdamage("None",ref1,12,math.random(15,18),0.04,"")
  3097. Effect(e,"Royal purple",ref2.CFrame,12,12,12,5,5,5,.05,"Sphere",6,0,"")
  3098. Effect(e,"Alder",ref2.CFrame,11,11,11,4,4,4,.05,"Sphere",6,0,"")
  3099. Effect(e,"Alder",ref2.CFrame,11,11,11,4,4,4,.05,"Brick",1,0,"")
  3100. Mdamage("None",ref2,12,math.random(15,18),0.04,"")
  3101. end
  3102. end))
  3103. for i=0,1,0.07 do
  3104. swait()
  3105. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.85452656e-15, -3.23117427e-27, -2.15452656e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,-.2,0)*CFrame.Angles(0,0,0),.4)
  3106. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.51055896, -0.0127647072, 1, -1.07478285e-15, -7.30631761e-17, -1.07726328e-15, 0.997697473, 0.0678229481, 0, -0.0678229555, 0.997697473)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3107. RS.C0=clerp(RS.C0,CFrame.new(1.62226772, 1.23509347, -3.69335976e-05, -0.959269106, -0.282494038, -3.23179013e-20, 0.282494038, -0.959269106, 2.99999992e-05, -8.47482079e-06, 2.87780731e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3108. LS.C0=clerp(LS.C0,CFrame.new(-0.983192325, -0.0979874432, 0.472811818, 0.893586993, -0.448817492, 0.00807471853, 0.397765756, 0.800024748, 0.449157983, -0.208049938, -0.398149818, 0.893415928)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3109. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3110. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3111. end
  3112.  
  3113. elseif choice==6 then
  3114.  
  3115. for i=0,1,0.1 do
  3116. swait()
  3117. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3118. Neck.C0=clerp(Neck.C0,CFrame.new(-1.40514719e-16, 1.50002265, 3.81469727e-06, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3119. RS.C0=clerp(RS.C0,CFrame.new(1.50838256, 1.22279298, -0.0667292699, 0.990302503, -0.138928249, -4.3769127e-08, -0.138721839, -0.988831222, -0.0544900708, 0.00757016521, 0.0539616533, -0.998514414)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3120. LS.C0=clerp(LS.C0,CFrame.new(-0.871417761, -0.147628829, 0.549702168, 0.832722127, -0.530777693, 0.157635748, 0.387307197, 0.761839628, 0.519224048, -0.395685673, -0.371315807, 0.839974761)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3121. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.10708332, -0.233533353, 1, -4.53134304e-17, -1.18510721e-17, -4.68375339e-17, 0.967459798, 0.253025115, 0, -0.253025115, 0.967459798)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3122. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -2.06652951, 0.29434827, 1, -4.54794456e-17, -1.11970857e-17, -4.68375339e-17, 0.971004307, 0.23906225, 0, -0.23906225, 0.971004307)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3123. end
  3124.  
  3125. Lightning(e,RArm.Position, mouse.Hit.p, 15, 1, col[1], .8, 0, .02)
  3126.  
  3127.  
  3128. elseif choice==7 then
  3129. hum.WalkSpeed=0
  3130. sounds(RArm,"588737452",1.3,.7)
  3131. local refs=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3132. local refWeld=welds(refs,"R2Weld",RArm,refs,CFrame.new(0, -1.2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  3133. game:GetService("Debris"):AddItem(refs,5)
  3134. for i=0,1,0.03 do
  3135. swait()
  3136. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.8,.8,.8,.1,"Brick",1,0,"")
  3137. Effect(e,col[1],refs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,.4,.4,.4,.08,"Sphere",3,.3,"")
  3138. RJ.C0=clerp(RJ.C0,CFrame.new(-7.1694285e-07, -0.115567684, -4.32867018e-05, 0.188919917, -7.02563008e-16, 0.981992543, -2.94597758e-05, 1, 5.66759718e-06, -0.981992543, -2.99999992e-05, 0.188919917)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3139. Neck.C0=clerp(Neck.C0,CFrame.new(0.145333856, 1.50490248, 0.0145381317, 0.188919917, 0.310079902, -0.931750953, 0, 0.948837101, 0.315766037, 0.981992543, -0.0596544929, 0.179254219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3140. RS.C0=clerp(RS.C0,CFrame.new(1.83202589, 0.0988616049, -0.349778682, 0.694897592, -0.671097994, 0.258350432, 0.696331024, 0.717667758, -0.00872217305, -0.179556355, 0.185958445, 0.966011941)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3141. LS.C0=clerp(LS.C0,CFrame.new(-1.70524883, 0.0745566338, -0.233700261, 0.870548964, 0.481558561, -0.101221561, -0.492081702, 0.851939082, -0.179040372, 1.61677599e-05, 0.205672726, 0.978620887)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3142. RH.C0=clerp(RH.C0,CFrame.new(0.642196834, -1.93521571, -0.0256682932, 0.177223787, -0.0520141758, -0.982795238, 0, 0.99860245, -0.0528507754, 0.984170616, 0.00936641358, 0.176976115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3143. LH.C0=clerp(LH.C0,CFrame.new(-0.594589353, -1.97232008, -0.145275459, 0.991398931, 0.122632131, 0.0457128882, -0.116721973, 0.986484885, -0.114993982, -0.0591970086, 0.108669207, 0.992313981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3144. end
  3145. Effect(e,col[1],refs.CFrame,1,1,1,2,2,2,.06,"Brick",1,0,"")
  3146.  
  3147.  
  3148. local function lasr()
  3149. sounds(RArm,"379557765",1.3,math.random(20,30)/10)
  3150. local refss=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3151. refss.Anchored=true
  3152. refss.CFrame=RArm.CFrame
  3153. game:GetService("Debris"):AddItem(refss,.1)
  3154. local hit,pos=rayCast(refss.Position,-RArm.CFrame.UpVector,999,chr)
  3155. refss.Position=pos
  3156. local pas=(refs.Position-refss.Position).magnitude
  3157. if hit~=nil then
  3158. Damage("None",refss,hit,math.random(8,10),.2,"")
  3159. end
  3160. Effect(e,col[1],refss.CFrame,1,1,1,2,2,2,.1,"Brick",1,0,"")
  3161. Effect(e,col[1],CFrame.new((refs.Position+refss.Position)/2,refss.Position)*CFrame.Angles(0,math.rad(90),0),pas*5,1,1,0,.6,.6,.07,"Cylinder",6,0,"")
  3162.  
  3163. local refsss=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3164. refsss.Anchored=true
  3165. refsss.CFrame=CFrame.new(refss.Position)
  3166.  
  3167. game:GetService("Debris"):AddItem(refsss,8)
  3168. Effect(e,col[1],refsss.CFrame,1,1,1,2,2,2,.04,"Brick",1,0,"")
  3169. coroutine.resume(coroutine.create(function()
  3170. Effect(e,col[1],refsss.CFrame,2,2,2,0,0,0,.01,"Brick",1,0,"")
  3171. swait(80)
  3172. sounds(refsss,"588695708",1.3,.7)
  3173. Effect(e,"Bright orange",refsss.CFrame,2,2,2,4,4,4,.06,"Brick",1,0,"")
  3174. Mdamage("None",refsss,8,math.random(7,8),0,"")
  3175. end))
  3176. end
  3177.  
  3178. for i=0,1,0.01 do
  3179. swait()
  3180. lasr()
  3181. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.8,.8,.8,.1,"Brick",1,0,"")
  3182. Effect(e,col[1],refs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,.4,.4,.4,.08,"Sphere",3,.3,"")
  3183. RJ.C0=clerp(RJ.C0,CFrame.new(-7.1694285e-07, -0.115567684, -4.32867018e-05, 0.188919917, -7.02563008e-16, 0.981992543, -2.94597758e-05, 1, 5.66759718e-06, -0.981992543, -2.99999992e-05, 0.188919917)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3184. Neck.C0=clerp(Neck.C0,CFrame.new(0.145335227, 1.50490153, 0.0145378578, 0.188919917, 0.018436905, -0.981819451, 0, 0.999823749, 0.0187749974, 0.981992543, -0.00354697066, 0.188886613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.06)
  3185. RS.C0=clerp(RS.C0,CFrame.new(1.99503291, 0.504822254, -0.389725208, -0.0171545371, -0.965878367, 0.258427978, 0.999760211, -0.0200885795, -0.00871692039, 0.0136109358, 0.25821653, 0.965991199)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.06)
  3186. LS.C0=clerp(LS.C0,CFrame.new(-1.70524883, 0.0745566338, -0.233700261, 0.870548964, 0.481558561, -0.101221561, -0.492081702, 0.851939082, -0.179040372, 1.61677599e-05, 0.205672726, 0.978620887)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3187. RH.C0=clerp(RH.C0,CFrame.new(0.642196834, -1.93521571, -0.0256682932, 0.177223787, -0.0520141758, -0.982795238, 0, 0.99860245, -0.0528507754, 0.984170616, 0.00936641358, 0.176976115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3188. LH.C0=clerp(LH.C0,CFrame.new(-0.594589353, -1.97232008, -0.145275459, 0.991398931, 0.122632131, 0.0457128882, -0.116721973, 0.986484885, -0.114993982, -0.0591970086, 0.108669207, 0.992313981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3189. end
  3190.  
  3191. elseif choice==8 then
  3192.  
  3193. elseif choice==9 then
  3194. doing=true
  3195. local sas=mouse.KeyDown:connect(function(k)
  3196. k=k:lower()
  3197. if k=="z" and doing==true then
  3198. doing=false
  3199. end
  3200. end)
  3201. local refe=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3202. refe.Anchored=true
  3203. haa=refe
  3204. local refs=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3205. local refWeld=welds(refs,"R2Weld",RArm,refs,CFrame.new(0, -1.2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  3206.  
  3207.  
  3208. local numz=0
  3209. while doing==true do
  3210. swait()
  3211. numz=numz+1
  3212. refe.CFrame=CFrame.new(mouse.Hit.p)*CFrame.Angles(math.rad(90),0,0)
  3213. if numz==10 then
  3214. numz=0
  3215. LockEffect(workspace.CurrentCamera,col[1],refe.CFrame,refe,2,2,1,4,4,0,.07,"FileMesh",6,0,"3270017")
  3216. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.6,.6,0,.08,"FileMesh",1,0,"3270017")
  3217. end
  3218. LockEffect(e,col[1],refs.CFrame,refs,1,1,1,1,1,1,.1,"Brick",1,0,"")
  3219. hum.WalkSpeed=8
  3220. if attack2==false then
  3221. RJ.C0=clerp(RJ.C0,CFrame.new(9.82645361e-07, -.2-.1*math.cos(sin/25), -5.42081143e-05, 0.647161186, -1.46387433e-11, 0.762353182, -2.28706049e-05, 1, 1.94148233e-05, -0.762353182, -2.99999992e-05, 0.647161186)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3222. Neck.C0=clerp(Neck.C0,CFrame.new(-2.54695206e-05, 1.5000248, 3.12392112e-05, 0.641426861, 0, -0.767184138, 0, 1, 0, 0.767184138, 0, 0.641426861)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3223. RS.C0=clerp(RS.C0,CFrame.new(1.40617871, 1.34100902, -0.55221802, 0.556814194, -0.251128912, 0.791765332, -7.40000323e-05, -0.953217447, -0.302285641, 0.830637097, 0.168258324, -0.530783594)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3224. LS.C0=clerp(LS.C0,CFrame.new(-1.53162372, 0.100231051, -4.13375892e-06, 0.970351577, 0.241698042, -6.85453415e-07, -0.241698056, 0.970351517, -6.14382225e-06, -8.94069672e-07, 6.11692667e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3225. RH.C0=clerp(RH.C0,CFrame.new(0.500023007, -1.80007105+.1*math.cos(sin/25), -5.93066216e-05, 0.528373897, 0, -0.849011838, 0, 1, 0, 0.849011838, 0, 0.528373897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3226. LH.C0=clerp(LH.C0,CFrame.new(-0.500042558, -1.80007105+.1*math.cos(sin/25), -7.36862421e-05, 0.625953257, 0, -0.779860556, 0, 1, 0, 0.779860556, 0, 0.625953257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3227. end
  3228. end
  3229. haa=nil
  3230. refe:Remove()
  3231. sas:Disconnect()
  3232. end
  3233.  
  3234. else
  3235.  
  3236. if choice==1 then
  3237. hum.WalkSpeed=8
  3238. for i=0,1,0.08 do
  3239. swait()
  3240. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3241. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3242. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3243. LS.C0=clerp(LS.C0,CFrame.new(-0.0991366506, 0.968719363, -0.563359261, 0.160328016, -0.822585762, 0.54557097, 0.364644527, -0.464262813, -0.807152033, 0.917240143, 0.328348547, 0.22551702)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3244. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3245. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3246. end
  3247. sounds(RArm,"1222885383",1,1)
  3248. for i=0,1,0.09 do
  3249. swait()
  3250. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3251. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3252. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3253. LS.C0=clerp(LS.C0,CFrame.new(-0.0283950269, 0.783390403, -0.502045631, 0.160330951, -0.926400006, 0.340700865, 0.364636421, -0.265162021, -0.89259696, 0.917242765, 0.267342865, 0.295285523)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3254. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3255. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3256. end
  3257. for i=0,1,0.08 do
  3258. swait()
  3259. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3260. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3261. RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3262. LS.C0=clerp(LS.C0,CFrame.new(-0.0991366506, 0.968719363, -0.563359261, 0.160328016, -0.822585762, 0.54557097, 0.364644527, -0.464262813, -0.807152033, 0.917240143, 0.328348547, 0.22551702)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3263. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3264. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3265. end
  3266. for i=0,1,0.07 do
  3267. swait()
  3268. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3269. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3270. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3271. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3272. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3273. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3274. end
  3275. for i=1,50 do
  3276. sounds(RArm,"433799645",.7,1.7)
  3277. Effect(e,col[2],RArm.CFrame*CFrame.new(0,-1.2,0),1,1,1,1,1,1,.1,"Brick",1,0,"")
  3278. coroutine.resume(coroutine.create(function()
  3279. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
  3280. meshs(refz,"Mesh",Vector3.new(1.4,1.4,12),Enum.MeshType.Sphere,"")
  3281. refz.Anchored=true
  3282. refz.CFrame=RArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(90),0,0)
  3283. game:GetService("Debris"):AddItem(refz,5)
  3284. local ha=refz.Position
  3285. local dec=CFrame.new(ha,mouse.Hit.p)
  3286. while refz.Parent~=nil do
  3287. swait()
  3288. local hit,pos=rayCast(ha,dec.LookVector,6,chr)
  3289. refz.CFrame=CFrame.new(ha,pos)
  3290. ha=ha+(dec.LookVector*6)
  3291. Effect(e,col[2],refz.CFrame,2,2,2,-.6,-.6,-.6,.1,"Brick",1,0,"")
  3292. if hit~=nil then
  3293. sounds(refz,"1489924400",.8,1.05)
  3294. Damage("None",refz,hit,math.random(8,10),0,"1489924400",1,.9)
  3295. Effect(e,col[2],refz.CFrame,1,1,1,.6,.6,.6,.08,"Brick",1,0,"")
  3296. Effect(e,col[2],refz.CFrame,1,1,1,.6,.6,.6,.08,"Sphere",1,0,"")
  3297. game:GetService("Debris"):AddItem(refz,.3)
  3298. end
  3299. end
  3300. end))
  3301. for i=0,1,0.8 do
  3302. swait()
  3303. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3304. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3305. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,.4,0)*CFrame.Angles(0,0,0),1)
  3306. LS.C0=clerp(LS.C0,CFrame.new(-0.202133954, 0.532215238, -0.691665828, 0.26177907, -0.962530732, 0.070755817, 0.223992229, -0.0107189612, -0.974532068, 0.93877548, 0.270960838, 0.21279338)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  3307. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3308. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3309. end
  3310. for i=0,1,0.8 do
  3311. swait()
  3312. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3313. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3314. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  3315. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
  3316. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3317. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3318. end
  3319. end
  3320. for i=0,1,0.05 do
  3321. swait()
  3322. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3323. Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3324. RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3325. LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3326. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3327. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3328. end
  3329. elseif choice==2 then
  3330.  
  3331. elseif choice==3 then
  3332. hum.WalkSpeed=0
  3333. hum.JumpPower=0
  3334. sounds(RLeg,"199145659",1,1.2)
  3335. local al1=0
  3336. local al2=0
  3337. for i=0,1,0.02 do
  3338. swait()
  3339. al1=al1+1
  3340. if al1==6 then
  3341. al1=0
  3342. Effect(e,col[1],RLeg.CFrame*CFrame.new(0,-1,0),5+al2,5+al2,5+al2,-.5-(al2/10),-.5-(al2/10),-.5-(al2/10),.06,"Brick",1,0,"")
  3343. al2=al2+5
  3344. end
  3345. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  3346. RJ.C0=clerp(RJ.C0,CFrame.new(-2.55317218e-07, -1.52712246e-10, -5.09040865e-06, 0.971732259, -4.68375339e-17, 0.236086056, -7.08258131e-06, 1, 2.91519664e-05, -0.236086056, -2.99999992e-05, 0.971732259)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3347. Neck.C0=clerp(Neck.C0,CFrame.new(0.0297667086, 1.54122853, -0.105499953, 0.935388565, 0.0522515103, -0.349740297, 0.0168560054, 0.981310666, 0.19169046, 0.353219986, -0.185200274, 0.917026043)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3348. RS.C0=clerp(RS.C0,CFrame.new(1.52175832, 0.0616866052, -0.0898473561, 0.975628555, -0.144372985, 0.165243968, 0.142345965, 0.989523411, 0.0241075698, -0.166993216, 1.78068876e-06, 0.985958219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3349. LS.C0=clerp(LS.C0,CFrame.new(-1.53033578, 0.127833262, -2.49310233e-06, 0.981172085, 0.193136021, 1.04308128e-06, -0.193135977, 0.981172085, -5.2395776e-06, -2.04145908e-06, 4.93973494e-06, 1.00000012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3350. RH.C0=clerp(RH.C0,CFrame.new(0.635033607, -1.04185045, -0.707005084, 0.965305209, -0.0319203548, -0.259166181, 0, 0.992500365, -0.122241907, 0.261124492, 0.118000746, 0.958065808)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3351. LH.C0=clerp(LH.C0,CFrame.new(-0.50003159, -2.00007176, -6.49914145e-05, 0.954113245, 0.0167173985, -0.298979491, 0, 0.998440504, 0.0558276698, 0.299446493, -0.0532659143, 0.952625275)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
  3352. end
  3353. for i=0,1,0.15 do
  3354. swait()
  3355. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  3356. RJ.C0=clerp(RJ.C0,CFrame.new(-5.58793545e-08, -0.220266312, -0.0807041526, 0.97173214, -5.57477335e-07, 0.236086324, -0.0437949635, 0.982643068, 0.180262536, -0.231988713, -0.185506284, 0.954865754)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  3357. Neck.C0=clerp(Neck.C0,CFrame.new(0.0785898268, 1.4985497, -0.232750058, 0.935386658, 0.10093347, -0.338916272, 0.0168530438, 0.944588661, 0.32782346, 0.353224784, -0.312353492, 0.881854653)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  3358. RS.C0=clerp(RS.C0,CFrame.new(1.53710949, 0.0708739534, -0.0314454883, 0.956587195, -0.255687475, 0.139875218, 0.239431605, 0.9630844, 0.123048335, -0.166173548, -0.0842159092, 0.982493877)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3359. LS.C0=clerp(LS.C0,CFrame.new(-1.63690233, 0.0944070071, 0.15719083, 0.947024107, 0.315835506, 0.0582532585, -0.32116276, 0.93131727, 0.171763495, -3.27825546e-06, -0.181372955, 0.983414412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3360. RH.C0=clerp(RH.C0,CFrame.new(0.667365074, -1.72679579, -0.826531053, 0.965305924, -0.06797833, -0.252118111, 1.85623139e-06, 0.965521038, -0.260325253, 0.26112178, 0.251293033, 0.932023227)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
  3361. LH.C0=clerp(LH.C0,CFrame.new(-0.500373304, -1.94011807, 0.24771297, 0.985988975, 0.073568508, -0.149711668, -0.0354126729, 0.969350815, 0.243115172, 0.163008735, -0.234407157, 0.958374381)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3362. end
  3363.  
  3364. local hit=nil
  3365. while hit==nil do
  3366. swait()
  3367. Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
  3368. hit,pos=rayCast(RLeg.Position,(CFrame.new(RLeg.Position,RLeg.Position-Vector3.new(0,1,0))).lookVector,3,chr)
  3369. end
  3370. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3371. refz.CFrame=RLeg.CFrame*CFrame.new(0,-1,0)
  3372. refz.Anchored=true
  3373. game:GetService("Debris"):AddItem(refz,3)
  3374. sounds(refz,"151776391",1.4,1.5)
  3375. sounds(refz,"588705525",1.4,1)
  3376.  
  3377. Effect(e,col[2],CFrame.new(refz.Position),5,5,5,15,15,15,.06,"Sphere",6,0,"")
  3378. CameraShake(100,Head,3,.04)
  3379. for i=0,50,1 do
  3380. swait()
  3381. Mdamage("None",refz,i*1.4,math.random(5,7),0,HitSound[math.random(1,#HitSound)],1,1)
  3382. Effect(e,col[2],CFrame.new(refz.Position),5+(i/5),1,5+(i/5),i/6,i/14,i/6,.09,"FileMesh",2,math.random(-20,20),"20329976")
  3383. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(0,.5,0)),5,8,5,i*1.2,-(i/8),i*1.2,.09,"Sphere",6,0,"")
  3384. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(math.random(-i,i),.5,math.random(-i,i))),10,10,10,1,1,1,.06,"Brick",7,2,"")
  3385. Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(math.random(-i,i),.5,math.random(-i,i))),10,10,10,1,1,1,.06,"Brick",7,2,"")
  3386.  
  3387. end
  3388.  
  3389. elseif choice==4 then
  3390.  
  3391. elseif choice==5 then
  3392. hum.Jump=true
  3393. for i=0,1,0.03 do
  3394. swait()
  3395. Root.Velocity=(Root.CFrame.lookVector*80)+(Root.CFrame.upVector*80)
  3396. Mdamage("Push",Root,15,math.random(4,6),0,"")
  3397. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,6,6,6,.06,"Brick",1,0,"")
  3398. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,4,4,4,.04,"Brick",1,0,"")
  3399. Effect(e,col[2],Root.CFrame*CFrame.Angles(-math.rad(45),0,0),.03,.03,.03,.06,.06,.06,.05,"FileMesh",6,0,"729867285")
  3400. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(45),math.rad(0-1080*i),0),.4)
  3401. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3402. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3403. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3404. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3405. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3406. end
  3407.  
  3408. for i=0,1,0.03 do
  3409. swait()
  3410. Root.Velocity=(Root.CFrame.lookVector*0)+(Root.CFrame.upVector*0)
  3411. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(0-810*i),0,0),.4)
  3412. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3413. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3414. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3415. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3416. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3417. end
  3418. local hit=nil
  3419. local spi=0
  3420. while hit==nil do
  3421. swait()
  3422. spi=spi-18
  3423. Root.Velocity=(Root.CFrame.lookVector*80)+(-Root.CFrame.upVector*80)
  3424. Mdamage("Push2",Root,15,math.random(4,6),0,"")
  3425. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,6,6,6,.06,"Brick",1,0,"")
  3426. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,4,4,4,.04,"Brick",1,0,"")
  3427. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(45),0,0),.03,.03,.03,.06,.06,.06,.05,"FileMesh",6,0,"729867285")
  3428. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(135),math.rad(spi),0),.4)
  3429. Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3430. RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3431. LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3432. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3433. LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3434.  
  3435. hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  3436. end
  3437. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,22,22,22,.05,"Brick",1,0,"")
  3438. Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,15,15,15,.04,"Brick",1,0,"")
  3439. for i=1,15 do
  3440. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),30,30,120,0,0,0,.02,"Sphere",3,2,"")
  3441. end
  3442. Mdamage("Push2",Root,35,math.random(30,45),0,"")
  3443. elseif choice==6 then
  3444.  
  3445. elseif choice==7 then
  3446.  
  3447. elseif choice==8 then
  3448.  
  3449. elseif choice==9 then
  3450.  
  3451.  
  3452. end
  3453.  
  3454.  
  3455.  
  3456.  
  3457.  
  3458.  
  3459.  
  3460.  
  3461. end
  3462. attack=false
  3463. end
  3464.  
  3465. function Skilltwo()
  3466. attack=true
  3467. if unleashed==false then
  3468. if choice==1 then
  3469.  
  3470. elseif choice==2 then
  3471.  
  3472. elseif choice==3 then
  3473. sounds(RArm,"588697034",1,2.4)
  3474. hum.WalkSpeed=0
  3475. hum.JumpPower=0
  3476. for i=0,1,0.04 do
  3477. swait()
  3478. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  3479. RJ.C0=clerp(RJ.C0,CFrame.new(-9.83476639e-07, -0.848298967, -0.17933403, 0.81206733, -4.2352616e-07, -0.583563745, 0.209395453, 0.933406234, 0.291386873, 0.544701993, -0.358821332, 0.757988811)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3480. Neck.C0=clerp(Neck.C0,CFrame.new(-4.19475145e-06, 1.50000477, 5.6207904e-05, 0.857747197, 1.48820327e-05, 0.514071822, -8.86915768e-06, 1.00000012, -1.41507153e-05, -0.514071703, 7.6048218e-06, 0.857747316)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3481. RS.C0=clerp(RS.C0,CFrame.new(1.90325081, 0.721667767, 0.494217932, -0.213002503, -0.866364539, -0.451710671, 0.977051616, -0.188875973, -0.0984679163, -8.15838575e-06, -0.462318599, 0.886713862)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.2)
  3482. LS.C0=clerp(LS.C0,CFrame.new(-1.54728591, 0.218326598, -0.744016886, 0.875272155, 0.259572864, -0.4080697, -0.454250783, 0.730840981, -0.509438813, 0.165997624, 0.631263494, 0.757595778)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3483. RH.C0=clerp(RH.C0,CFrame.new(0.539964974, -1.83216858, 0.592804313, 0.993301868, -0.0220661163, 0.113421589, -0.0368196629, 0.869982004, 0.491706908, -0.109524786, -0.492589533, 0.863342285)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3484. LH.C0=clerp(LH.C0,CFrame.new(-0.846890211, -0.947732627, -0.556767464, 0.848747969, 0.227113023, 0.477542281, -3.68223505e-06, 0.903074503, -0.429484099, -0.528797626, 0.36452204, 0.766483366)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3485. end
  3486. for i=0,1,0.15 do
  3487. swait()
  3488. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  3489. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0230394974, -1.53604734, 0.0319650769, 0.898617208, 0.369849443, 0.236005545, -0.431341499, 0.84309423, 0.321149111, -0.0801980793, -0.390389115, 0.917150319)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3490. Neck.C0=clerp(Neck.C0,CFrame.new(-0.184725463, 1.40377426, -0.0146014839, 0.885360479, -0.401227236, -0.234848291, 0.369641006, 0.913893223, -0.167824298, 0.281961888, 0.0617754273, 0.957434893)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3491. RS.C0=clerp(RS.C0,CFrame.new(1.81247914, 0.145366088, 0.0184934288, 0.856979311, -0.509662151, -0.0763619393, 0.507078409, 0.860357463, -0.0515426174, 0.0919678658, 0.0054494366, 0.995747149)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.3)
  3492. LS.C0=clerp(LS.C0,CFrame.new(-1.58540583, 0.0456062518, -0.604358971, 0.548828781, 0.747309804, -0.374586642, -0.80460465, 0.350723863, -0.479170382, -0.226712227, 0.564376533, 0.793776333)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3493. RH.C0=clerp(RH.C0,CFrame.new(0.70504415, -1.26687849, 0.580287635, 0.888970912, -0.0167570971, -0.457657248, 0.355918884, 0.654141068, 0.667398989, 0.288188666, -0.756187141, 0.587476432)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3494. LH.C0=clerp(LH.C0,CFrame.new(-0.121802345, -0.662044883, -1.15374923, 0.905758977, -0.411867797, -0.099829033, 0.320053995, 0.819196403, -0.47590223, 0.277788341, 0.399101943, 0.873814404)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3495. end
  3496. local hit=nil
  3497. while hit==nil do
  3498. swait()
  3499. Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
  3500. RS.C0=clerp(RS.C0,CFrame.new(1.81247914, 0.145366088, 0.0184934288, 0.856979311, -0.509662151, -0.0763619393, 0.507078409, 0.860357463, -0.0515426174, 0.0919678658, 0.0054494366, 0.995747149)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.3)
  3501. hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  3502. end
  3503. for i=-20,20,20 do
  3504. local refy=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
  3505. refy.Anchored=true
  3506. refy.CFrame=Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(i),0)
  3507. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.2)
  3508. meshs(refz,"Mesh",Vector3.new(8, 8, 7),Enum.MeshType.FileMesh,"74322089")
  3509. refz.Anchored=true
  3510. refz.CFrame=refy.CFrame
  3511. local soundz=create("Sound"){
  3512. Parent=refz,
  3513. SoundId="rbxassetid://184878352",
  3514. Volume=1.5,
  3515. PlaybackSpeed=1,
  3516. Looped=true}
  3517. soundz:Play()
  3518. coroutine.resume(coroutine.create(function()
  3519. local anotheri=0
  3520. for i=0,1,.005 do
  3521. swait()
  3522. anotheri=anotheri-1.2
  3523. Mdamage("None",refz,6,math.random(12,16),0,HitSound[math.random(1,#HitSound)],1,1)
  3524. refz.CFrame=refy.CFrame*CFrame.new(0,0,anotheri)*CFrame.Angles(math.rad(0-1080*i),-math.rad(90),0)
  3525. Effect(e,"Crimson",refz.CFrame*CFrame.Angles(0,0,math.rad(0-1080*i)),50,1,6,0,0,0,.04,"Brick",6,0,"")
  3526. end
  3527. Effect(e,"Crimson",refz.CFrame,19,19,19,4,4,4,.03,"Brick",1,0,"")
  3528. Effect(e,"Crimson",refz.CFrame,19,19,19,4,4,4,.03,"Brick",1,0,"")
  3529. refy:Remove()
  3530. refz:Remove()
  3531. end))
  3532. end
  3533. for i=0,1,0.07 do
  3534. swait()
  3535. RJ.C0=clerp(RJ.C0,CFrame.new(-1.08331442e-05, -0.612179875, 0.170055985, 0.505197227, 1.50560453e-07, 0.863003969, 0.271183521, 0.949346125, -0.158749342, -0.819289565, 0.314232141, 0.479607016)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3536. Neck.C0=clerp(Neck.C0,CFrame.new(-7.62065029e-05, 1.50001574, 5.31748956e-05, 0.505197227, -2.67624855e-05, -0.863004029, 1.50560453e-07, 1, -3.0875206e-05, 0.863003969, 1.54823065e-05, 0.505197287)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3537. RS.C0=clerp(RS.C0,CFrame.new(1.53594398, 1.00440562, -0.826371253, 0.620073497, -0.427852601, 0.657610238, -4.07165044e-06, -0.838208795, -0.54534936, 0.784543872, 0.338154018, -0.51975286)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3538. LS.C0=clerp(LS.C0,CFrame.new(-1.8471477, 0.703520596, -0.110446513, -0.287520081, 0.918650389, -0.27094987, -0.929378927, -0.199224994, 0.310747713, 0.231488526, 0.341161281, 0.911055565)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3539. RH.C0=clerp(RH.C0,CFrame.new(0.63793695, -1.76326358, -0.136713356, 0.685226619, 0.218354464, -0.694827974, -0.0995223671, 0.973124325, 0.207663894, 0.72149837, -0.0731459036, 0.688541889)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3540. LH.C0=clerp(LH.C0,CFrame.new(-1.25449431, -1.31419885, 0.480950415, 0.610176206, 0.731393754, -0.304546088, 0.0296054445, 0.363081068, 0.93128711, 0.791712582, -0.577265382, 0.199890211)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3541. end
  3542. elseif choice==4 then
  3543. if unleashed==false then
  3544. for i=0,1,0.1 do
  3545. swait()
  3546. RJ.C0=clerp(RJ.C0,CFrame.new(-9.04827175e-06, -0.508343935, -1.53446181e-05, 0.599171042, 2.22569215e-05, 0.800621092, -2.40186328e-05, 1, -9.82443999e-06, -0.800621092, -1.33433023e-05, 0.599171042)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3547. Neck.C0=clerp(Neck.C0,CFrame.new(5.71087003e-06, 1.50002325, -8.7916851e-07, 0.593539178, 0.0327652283, -0.804137945, 2.23732368e-05, 0.999170244, 0.0407284871, 0.80480516, -0.0241919421, 0.59304595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3548. RS.C0=clerp(RS.C0,CFrame.new(1.50407934, -0.0712998509, -0.614256918, 0.820520043, -0.353509516, -0.449197114, -0.0963713378, 0.689034581, -0.718292475, 0.563435495, 0.632663012, 0.531298459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3549. LS.C0=clerp(LS.C0,CFrame.new(-1.92895937, 0.45405072, 0.670836806, 0.0634042695, 0.84529078, 0.530531466, -0.997165382, 0.0320802629, 0.0680589303, 0.0405099988, -0.533342838, 0.844928741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3550. RH.C0=clerp(RH.C0,CFrame.new(0.878299356, -1.63409626, -0.427800894, 0.630167246, -0.0905206427, -0.771164954, -0.0311854482, 0.989429176, -0.141624436, 0.775833011, 0.113296203, 0.620682836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3551. LH.C0=clerp(LH.C0,CFrame.new(-1.00066185, -1.88597345, 0.632128179, 0.81848824, 0.479564905, -0.31637764, -0.055894088, 0.614533603, 0.78690809, 0.571798205, -0.626391292, 0.529793382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3552. end
  3553. local s=create("Model"){
  3554. Parent=chr,
  3555. Name="asc"}
  3556. local ref=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
  3557. local refWeld=welds(ref,"refWeld",LArm,ref,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 3.6)*CFrame.Angles(math.rad(90),math.rad(90),0))
  3558. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.400000006, 1.20000005),"Bright blue",Enum.Material.Neon,0,0)
  3559. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, -2.51105166e-06, 3.57107501e-06, -1, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06))
  3560. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.400000006, 1.20000005),"Bright blue",Enum.Material.Neon,0,0)
  3561. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.27792742e-13, 0, 1.27792742e-13, 1, 0, 0, 0, 1))
  3562. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.389999986, 1.39999998),"Institutional white",Enum.Material.Neon,0,0)
  3563. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, -2.51105166e-06, 3.57107501e-06, -1, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06))
  3564. local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.389999986, 1.39999998),"Institutional white",Enum.Material.Neon,0,0)
  3565. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.27792742e-13, 0, 1.27792742e-13, 1, 0, 0, 0, 1))
  3566. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3567. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00497913361, -3.09499168, 0.349979401, -5.73139459e-06, -1, -6.08210576e-06, -1, 5.73135731e-06, 6.08216169e-06, -6.08212031e-06, 6.08213441e-06, -1))
  3568. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3569. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3570. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.09498978, 0.349994659, 2.86569116e-06, 1, 3.57106774e-06, -1, 2.86568206e-06, 2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  3571. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3572. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3573. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.1050148, 0.349994659, -2.86569116e-06, -1, -3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  3574. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3575. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3576. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.10501289, 0.349990845, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, -2.51105166e-06, 3.57107501e-06, -1))
  3577. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3578. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3579. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.09999847, 0.344978333, 2.86569116e-06, 1, 3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, 1, -2.86568206e-06, -2.51106189e-06))
  3580. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3581. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3582. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.1000042, 0.355005264, 2.86569116e-06, 1, 3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, -1, 2.86568206e-06, 2.51106189e-06))
  3583. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3584. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3585. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.09999847, 0.35500145, -2.86569116e-06, -1, -3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, -1, 2.86568206e-06, 2.51106189e-06))
  3586. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3587. local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
  3588. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.1000061, 0.34498024, -2.86569116e-06, -1, -3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, 1, -2.86568206e-06, -2.51106189e-06))
  3589. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3590. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3591. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498008728, -2.9949913, 0.299976349, -5.73139459e-06, -1, -6.08210576e-06, -1, 5.73135731e-06, 6.08216169e-06, -6.08212031e-06, 6.08213441e-06, -1))
  3592. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3593. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3594. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -2.9949913, 0.299991608, 2.86569116e-06, 1, 3.57106774e-06, -1, 2.86568206e-06, 2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  3595. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3596. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3597. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -3.00501251, 0.299995422, -2.86569116e-06, -1, -3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
  3598. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3599. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3600. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.0050087, 0.299976349, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, -2.51105166e-06, 3.57107501e-06, -1))
  3601. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3602. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3603. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -2.99999619, 0.305002213, -2.86569116e-06, -1, -3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, -1, 2.86568206e-06, 2.51106189e-06))
  3604. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3605. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3606. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3, 0.294979095, 2.86569116e-06, 1, 3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, 1, -2.86568206e-06, -2.51106189e-06))
  3607. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3608. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3609. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -3.00000381, 0.294981003, -2.86569116e-06, -1, -3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, 1, -2.86568206e-06, -2.51106189e-06))
  3610. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3611. local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
  3612. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.00000191, 0.304988861, 2.86569116e-06, 1, 3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, -1, 2.86568206e-06, 2.51106189e-06))
  3613. meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
  3614. local Pp=parts(s,"Pp",Vector3.new(1.20000005, 0.409999996, 1.20000005),"Institutional white",Enum.Material.Neon,0,0)
  3615. local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.707105041, 4.98788268e-07, -0.707108617, 2.86569116e-06, 1, 3.57106774e-06, 0.707108617, -4.55147483e-06, 0.707105041))
  3616. LockEffect(e,"Bright blue",ref.CFrame,ref,35,11,35,0,0,4,.05,"Sphere",6,0,"")
  3617. LockEffect(e,"Bright blue",ref.CFrame,ref,35,11,35,4,0,0,.05,"Sphere",6,0,"")
  3618. sounds(ref,"161006033",1.2,1.1)
  3619. for i=1,10 do
  3620. Effect(e,"Cyan",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-1,-1,-1,.05,"Sphere",3,1,"")
  3621. end
  3622. coroutine.resume(coroutine.create(function()
  3623. while ref.Parent~=nil do
  3624. swait()
  3625. Effect(e,"Bright blue",ref.CFrame*CFrame.new(math.random(-39,39)/10,math.random(-1,1)/10,math.random(-39,39)/10)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0,0,0,.09,"Brick",6,0,"")
  3626. Effect(e,"Cyan",ref.CFrame*CFrame.new(math.random(-39,39)/10,math.random(-1,1)/10,math.random(-39,39)/10)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0,0,0,.09,"Brick",6,0,"")
  3627. end
  3628. end))
  3629.  
  3630. for i=0,1,0.03 do
  3631. swait()
  3632. RJ.C0=clerp(RJ.C0,CFrame.new(-9.04827175e-06, -0.508343935, -1.53446181e-05, 0.599171042, 2.22569215e-05, 0.800621092, -2.40186328e-05, 1, -9.82443999e-06, -0.800621092, -1.33433023e-05, 0.599171042)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3633. Neck.C0=clerp(Neck.C0,CFrame.new(5.71087003e-06, 1.50002325, -8.7916851e-07, 0.593539178, 0.0327652283, -0.804137945, 2.23732368e-05, 0.999170244, 0.0407284871, 0.80480516, -0.0241919421, 0.59304595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  3634. RS.C0=clerp(RS.C0,CFrame.new(1.50407934, -0.0712998509, -0.614256918, 0.820520043, -0.353509516, -0.449197114, -0.0963713378, 0.689034581, -0.718292475, 0.563435495, 0.632663012, 0.531298459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3635. LS.C0=clerp(LS.C0,CFrame.new(-1.92895937, 0.45405072, 0.670836806, 0.0634042695, 0.84529078, 0.530531466, -0.997165382, 0.0320802629, 0.0680589303, 0.0405099988, -0.533342838, 0.844928741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3636. RH.C0=clerp(RH.C0,CFrame.new(0.878299356, -1.63409626, -0.427800894, 0.630167246, -0.0905206427, -0.771164954, -0.0311854482, 0.989429176, -0.141624436, 0.775833011, 0.113296203, 0.620682836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3637. LH.C0=clerp(LH.C0,CFrame.new(-1.00066185, -1.88597345, 0.632128179, 0.81848824, 0.479564905, -0.31637764, -0.055894088, 0.614533603, 0.78690809, 0.571798205, -0.626391292, 0.529793382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3638. end
  3639.  
  3640.  
  3641. for i=1,2 do
  3642. sounds(LArm,"200632211",2,math.random(13,16)/20)
  3643. for i=0,1,0.12 do
  3644. swait()
  3645. Mdamage("None",ref,6,math.random(10,15),0.02,HitSound[math.random(1,#HitSound)],1,1)
  3646. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
  3647. Neck.C0=clerp(Neck.C0,CFrame.new(8.85080226e-07, 1.5000236, 1.55519592e-06, 0.829984128, -4.68375339e-17, -0.557787061, 1.67336111e-05, 1, 2.48995239e-05, 0.557787061, -2.99999992e-05, 0.829984128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3648. RS.C0=clerp(RS.C0,CFrame.new(2.02016449, 0.434696972, -0.259254307, 0.0621120147, -0.964079857, 0.258248359, 0.998069227, 0.0600045472, -0.0160423759, -2.99420753e-05, 0.258746177, 0.965945363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3649. LS.C0=clerp(LS.C0,CFrame.new(-1.88846052, 0.604216933, 0.556626439, -0.0800480023, 0.811000824, 0.579542935, -0.996706426, -0.0575444214, -0.0571412034, -0.0129920989, -0.582208157, 0.812936008)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3650. RH.C0=clerp(RH.C0,CFrame.new(0.575132549, -1.99559033, 6.7083779e-06, 0.998226345, -0.0595330223, 1.78599123e-06, 0.0595330223, 0.998226345, 5.31999831e-08, -1.78599066e-06, 5.3219992e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3651. LH.C0=clerp(LH.C0,CFrame.new(-0.573431015, -1.99483347, 1.45107697e-06, 0.997465014, 0.0711589977, -1.77897493e-06, -0.0711589977, 0.997465014, 5.06337528e-06, 2.13476983e-06, -4.92394975e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3652. end
  3653. end
  3654. sounds(LArm,"200632211",2,math.random(13,16)/20)
  3655. coroutine.resume(coroutine.create(function()
  3656. local refz=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  3657. refz.Anchored=true
  3658. s.PrimaryPart=refz
  3659. refz.CFrame=Root.CFrame*CFrame.new(0,0,-5)
  3660. local refx=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,1)
  3661. local refxWeld=welds(refx,"refzWeld",refz,refx,CFrame.new(0,0,0),CFrame.new(0, 0, 0))
  3662. refx.CFrame=refz.CFrame
  3663. refWeld.Part0=refx
  3664. refWeld.C1=CFrame.new(0,0,0)
  3665. local ka=0
  3666. for i=0,1,.005 do
  3667. swait()
  3668. if i>=.3 then
  3669. ka=ka+1
  3670. if ka>=9 then
  3671. ka=0
  3672. local spik=parts(e,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Cyan",Enum.Material.Neon,0,0)
  3673. spik.Anchored=true
  3674. spik.CFrame=CFrame.new(ref.Position)
  3675. meshs(spik,"Mesh",Vector3.new(24,24,24),Enum.MeshType.Sphere,"")
  3676. game:GetService("Debris"):AddItem(spik,1)
  3677. local locc=nil
  3678. local ha=spik.Position
  3679. local lockon=FindNearestTorso(ref.Position,190)
  3680. if lockon~=nil then
  3681. locc=lockon
  3682. else
  3683. spik:Remove()
  3684. end
  3685. coroutine.resume(coroutine.create(function()
  3686. while spik.Parent~=nil do
  3687. swait()
  3688. if locc~=nil then
  3689. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,3,3,3,.1,"Brick",1,0,"")
  3690. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,0,0,0,.08,"Sphere",3,2,"")
  3691. local dec=CFrame.new(spik.Position,locc.Position)
  3692. local hit,pos=rayCast(ha,dec.LookVector,12,chr)
  3693. spik.CFrame=CFrame.new(pos)
  3694. ha=ha+(dec.LookVector*4)
  3695. if hit~=nil then
  3696. Mdamage("None",spik,14,math.random(6,10),0,HitSound[math.random(1,#HitSound)],1,1)
  3697. Effect(e,"Cyan",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,8,8,8,.05,"Brick",1,0,"")
  3698. Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,8,8,8,.05,"Sphere",1,0,"")
  3699. for i=1,5 do
  3700. Effect(e,"Cyan",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-.8,-.8,-.8,.06,"Sphere",3,2,"")
  3701. end
  3702. spik:Remove()
  3703. end
  3704. end
  3705. end
  3706. end))
  3707. end
  3708. end
  3709. refWeld.C0=clerp(refWeld.C0,CFrame.new(0,0,-i*250)*CFrame.Angles(0,math.rad(0-2440*i),0),.3)
  3710. Mdamage("None",ref,9,math.random(10,15),0.04,HitSound[math.random(1,#HitSound)],1,1)
  3711. refz.CFrame=Root.CFrame
  3712. Effect(e,"Cyan",ref.CFrame,18,.1,18,-1,0,-1,.08,"Brick",6,0,"")
  3713. end
  3714. for i=1,10 do
  3715. Effect(e,"Cyan",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-1,-1,-1,.05,"Sphere",3,1,"")
  3716. end
  3717. Effect(e,"Bright blue",ref.CFrame,35,11,35,0,0,4,.05,"Sphere",6,0,"")
  3718. Effect(e,"Bright blue",ref.CFrame,35,11,35,4,0,0,.05,"Sphere",6,0,"")
  3719. s:Remove()
  3720. end))
  3721. for i=0,1,0.07 do
  3722. swait()
  3723. Torso.Velocity=Root.CFrame.lookVector*-20
  3724. RJ.C0=clerp(RJ.C0,CFrame.new(-0.0944169313, -0.481276453, 0.0757273436, 0.574706972, -0.188751951, -0.796294332, -0.0158674549, 0.970284522, -0.241446167, 0.818205476, 0.151395977, 0.554634273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3725. Neck.C0=clerp(Neck.C0,CFrame.new(-0.0866130888, 1.48897398, -0.0827516392, 0.691114604, -0.0662824586, 0.719699502, -9.1791153e-06, 0.995785117, 0.091718033, -0.72274524, -0.0633942485, 0.688200951)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3726. RS.C0=clerp(RS.C0,CFrame.new(1.75824237, 0.154598236, -0.176927552, 0.935697317, -0.328760266, 0.128012657, 0.347230434, 0.922395527, -0.169167727, -0.0624626875, 0.202739716, 0.977238595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3727. LS.C0=clerp(LS.C0,CFrame.new(-0.873721302, 0.743684471, -1.16224122, 0.491874874, -0.475503743, -0.729352713, -0.860908628, -0.390682101, -0.325889647, -0.129983336, 0.788202882, -0.601531923)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3728. RH.C0=clerp(RH.C0,CFrame.new(0.684098244, -1.85597205, -0.219180092, 0.987979412, -0.15458554, -7.42077827e-06, 0.151275665, 0.96683526, -0.205779791, 0.031817764, 0.203305021, 0.978598416)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3729. LH.C0=clerp(LH.C0,CFrame.new(-0.735948324, -1.7054497, -0.060092181, 0.877434254, 0.0337487198, 0.478508532, -0.0680926591, 0.996183872, 0.0546007082, -0.474839717, -0.0804914311, 0.876383722)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3730. end
  3731.  
  3732.  
  3733. else
  3734.  
  3735. end
  3736. elseif choice==5 then
  3737.  
  3738. elseif choice==6 then
  3739.  
  3740. elseif choice==7 then
  3741.  
  3742. elseif choice==8 then
  3743.  
  3744. elseif choice==9 then
  3745.  
  3746. end
  3747. else
  3748. if choice==1 then
  3749.  
  3750. elseif choice==2 then
  3751.  
  3752. elseif choice==3 then
  3753.  
  3754. elseif choice==4 then
  3755.  
  3756. elseif choice==5 then
  3757.  
  3758. elseif choice==6 then
  3759. LASER()
  3760. elseif choice==7 then
  3761.  
  3762. elseif choice==8 then
  3763.  
  3764. elseif choice==9 then
  3765. end
  3766. end
  3767. attack=false
  3768. end
  3769.  
  3770. function Skillthree()
  3771. attack=true
  3772.  
  3773. attack=false
  3774. end
  3775.  
  3776. function Skillfour()
  3777. attack=true
  3778. if unleashed==false then
  3779. if choice==1 then
  3780.  
  3781. elseif choice==2 then
  3782.  
  3783. elseif choice==3 then
  3784.  
  3785. elseif choice==4 then
  3786.  
  3787. elseif choice==5 then
  3788.  
  3789. elseif choice==6 then
  3790.  
  3791. elseif choice==7 then
  3792. sounds(chr,"737843799",5,1)
  3793. elseif choice==8 then
  3794. hum.WalkSpeed=20
  3795. for i=0,1,0.04 do
  3796. swait()
  3797. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3798. Neck.C0=clerp(Neck.C0,CFrame.new(-9.35914761e-16, 1.53708863, 0.176942334, 1, -5.86166334e-16, 1.64783444e-16, -6.0888794e-16, 0.962683439, -0.270630181, 0, 0.270630211, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3799. RS.C0=clerp(RS.C0,CFrame.new(1.53205395, 1.30058384, 0.00567160361, 0.995461226, -0.0951679349, 8.71450425e-07, -0.0951670334, -0.995451748, 0.00436084485, -0.000414145092, -0.00434113527, -0.999990582)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3800. LS.C0=clerp(LS.C0,CFrame.new(-1.58096766, 1.27196574, -0.0607934147, 0.988777101, 0.149398282, -2.12001351e-06, 0.149227813, -0.987649679, -0.0477407426, -0.00713447761, 0.047204636, -0.998859763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3801. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.1)
  3802. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.1)
  3803. end
  3804. local ref=parts(e,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.Neon,0,0)
  3805. meshs(ref,"Mesh",Vector3.new(1,1,1),Enum.MeshType.Sphere,"")
  3806. ref.Anchored=true
  3807. sounds(chr,"93724183",3,.7)
  3808. local aaaaa=1
  3809. for i=0,1,.002 do
  3810. swait()
  3811. aaaaa=aaaaa+.2
  3812. ref.Color=rain
  3813. REffect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,0,-aaaaa*8),aaaaa*2,aaaaa*2,aaaaa*12,0,0,0,.05,"Sphere",3,aaaaa/2,"")
  3814. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3815. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3816. ref.CFrame=clerp(ref.CFrame,Root.CFrame*CFrame.new(0,aaaaa,0),.2)
  3817. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3818. Neck.C0=clerp(Neck.C0,CFrame.new(-9.35914761e-16, 1.53708863, 0.176942334, 1, -5.86166334e-16, 1.64783444e-16, -6.0888794e-16, 0.962683439, -0.270630181, 0, 0.270630211, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3819. RS.C0=clerp(RS.C0,CFrame.new(1.53205395, 1.30058384, 0.00567160361, 0.995461226, -0.0951679349, 8.71450425e-07, -0.0951670334, -0.995451748, 0.00436084485, -0.000414145092, -0.00434113527, -0.999990582)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3820. LS.C0=clerp(LS.C0,CFrame.new(-1.58096766, 1.27196574, -0.0607934147, 0.988777101, 0.149398282, -2.12001351e-06, 0.149227813, -0.987649679, -0.0477407426, -0.00713447761, 0.047204636, -0.998859763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  3821. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.1)
  3822. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.1)
  3823. end
  3824. for i=0,1,0.015 do
  3825. swait()
  3826. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3827. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3828. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,0),.2)
  3829. ref.Color=rain
  3830. RJ.C0=clerp(RJ.C0,CFrame.new(-2.41679014e-19, 1-.15*math.cos(sin/25), 0.0995269939, 1, -5.85745253e-16, 1.66273944e-16, -6.0888794e-16, 0.961991906, -0.273078084, 0, 0.273078084, 0.961991906)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3831. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708541, 0.176942974, 1, 0, 0, 0, 0.962682962, -0.270631969, 0, 0.270631969, 0.962682962)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3832. RS.C0=clerp(RS.C0,CFrame.new(1.56088197, 1.3031466, 0.236597985, 0.988034904, -0.140925556, -0.0626670793, -0.0939476639, -0.872165442, 0.480105698, -0.122315206, -0.468473703, -0.874969482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3833. LS.C0=clerp(LS.C0,CFrame.new(-1.5838958, 1.21647108, 0.539354205, 0.980968356, 0.120767854, 0.152040675, 0.0145201571, -0.826471031, 0.562792182, 0.193624407, -0.54987365, -0.812495351)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3834. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27497125, -0.314032406, 1, 0, 0, 0, 0.924230337, 0.381835699, 0, -0.381835699, 0.924230337)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3835. LH.C0=clerp(LH.C0,CFrame.new(-0.500096023, -2.00751853, 0.401968837, 0.999890864, 0.0146357045, 0.00204183906, -0.0141577367, 0.909176409, 0.416170627, 0.00423455844, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3836. end
  3837. print(ref:findFirstChild("Mesh").Scale)
  3838. for i=0,1,0.1 do
  3839. swait()
  3840. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3841. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3842. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,-35),.2)
  3843. ref.Color=rain
  3844. RJ.C0=clerp(RJ.C0,CFrame.new(4.85698433e-16, -0.797681153, 0.116355002, 1, -2.64240372e-16, -5.48563206e-16, -6.0888794e-16, 0.43397212, 0.900926292, 0, -0.900926292, 0.43397212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3845. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708065, 0.176940724, 1, 0, 0, 0, 0.962683439, -0.270630151, 0, 0.270630151, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3846. RS.C0=clerp(RS.C0,CFrame.new(1.48815489, 1.24118304, -0.492708027, 0.990145981, -0.131911382, -0.0470143892, -0.133128077, -0.782485545, -0.608270764, 0.0434497595, 0.608535767, -0.792335987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3847. LS.C0=clerp(LS.C0,CFrame.new(-1.43675923, 1.26481295, -0.721690059, 0.995355666, 0.0937921703, 0.0216811057, 0.0824306235, -0.714081466, -0.695192754, -0.0497215651, 0.693751216, -0.718496382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3848. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27496862, -0.314035684, 1, 0, 0, 0, 0.924230576, 0.381835073, 0, -0.381835073, 0.924230576)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3849. LH.C0=clerp(LH.C0,CFrame.new(-0.500095606, -2.00751519, 0.401962668, 0.999890864, 0.0146339871, 0.00204039784, -0.0141555741, 0.90917629, 0.416170686, 0.00423515495, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3850. end
  3851. sounds(chr,"860448713",3,1)
  3852. local hit=nil
  3853. while hit==nil do
  3854. swait()
  3855. hit,pos=rayCast(ref.Position,(CFrame.new(ref.Position,ref.Position-Vector3.new(0,1,0))).lookVector,30,chr)
  3856. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
  3857. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3858. ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,-35),.2)
  3859. ref.Color=rain
  3860. RJ.C0=clerp(RJ.C0,CFrame.new(4.85698433e-16, -0.797681153, 0.116355002, 1, -2.64240372e-16, -5.48563206e-16, -6.0888794e-16, 0.43397212, 0.900926292, 0, -0.900926292, 0.43397212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3861. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708065, 0.176940724, 1, 0, 0, 0, 0.962683439, -0.270630151, 0, 0.270630151, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3862. RS.C0=clerp(RS.C0,CFrame.new(1.48815489, 1.24118304, -0.492708027, 0.990145981, -0.131911382, -0.0470143892, -0.133128077, -0.782485545, -0.608270764, 0.0434497595, 0.608535767, -0.792335987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3863. LS.C0=clerp(LS.C0,CFrame.new(-1.43675923, 1.26481295, -0.721690059, 0.995355666, 0.0937921703, 0.0216811057, 0.0824306235, -0.714081466, -0.695192754, -0.0497215651, 0.693751216, -0.718496382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3864. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27496862, -0.314035684, 1, 0, 0, 0, 0.924230576, 0.381835073, 0, -0.381835073, 0.924230576)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3865. LH.C0=clerp(LH.C0,CFrame.new(-0.500095606, -2.00751519, 0.401962668, 0.999890864, 0.0146339871, 0.00204039784, -0.0141555741, 0.90917629, 0.416170686, 0.00423515495, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3866. end
  3867. sounds(chr,"1196176156",3,.5)
  3868. sounds(chr,"413503439",3,.5)
  3869. sounds(chr,"245520987",3,.5)
  3870.  
  3871. Effect(e,"Bright blue",ref.CFrame,808,808,808,15,15,15,.004,"Sphere",6,0,"")
  3872. Effect(e,"Bright blue",ref.CFrame,808,808,808,25,25,25,.004,"Sphere",6,0,"")
  3873. for i=1,40 do
  3874. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),40,40,180,0,0,0,.008,"Sphere",3,3,"")
  3875.  
  3876. end
  3877. coroutine.resume(coroutine.create(function()
  3878. for i=0,1,.002 do
  3879. swait()
  3880. aaaaa=aaaaa-.2
  3881. ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
  3882. ref.Color=rain
  3883. Mdamage("None",ref,aaaaa*2.2,math.random(20,25),.05,HitSound[math.random(1,#HitSound)],1,1)
  3884. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,0,.05,"Sphere",3,aaaaa/2,"")
  3885. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*2,aaaaa,aaaaa,aaaaa,.05,"Brick",1,0,"")
  3886. end
  3887. Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*2,aaaaa*20,aaaaa*20,aaaaa*20,.03,"Brick",1,0,"")
  3888. ref:Remove()
  3889. end))
  3890. elseif choice==9 then
  3891.  
  3892. end
  3893. else
  3894. if choice==1 then
  3895.  
  3896. elseif choice==2 then
  3897.  
  3898. elseif choice==3 then
  3899.  
  3900. elseif choice==4 then
  3901.  
  3902. elseif choice==5 then
  3903.  
  3904. elseif choice==6 then
  3905.  
  3906. elseif choice==7 then
  3907.  
  3908. elseif choice==8 then
  3909.  
  3910. elseif choice==9 then
  3911.  
  3912. if plr.UserId==33104243 or plr.UserId==5719877 or plr.UserId==19081129 then
  3913. CameraShake(20,Head,3,.01)
  3914. Mdamage("None",Root,39999,0,0,"")
  3915. Effect(e,col[1],Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,0),39999,1,39999,0,0,0,.01,"Sphere",6,0,"")
  3916. for i=1,50 do
  3917. Effect(e,col[1],Root.CFrame*CFrame.new(math.random(-300,300),0-3,math.random(-300,300))*CFrame.Angles(math.rad(90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),15,15,15,0,0,4,.006,"Sphere",3,-math.random(5,15)/10,"")
  3918. end
  3919.  
  3920. end
  3921. end
  3922. end
  3923. attack=false
  3924. end
  3925.  
  3926.  
  3927.  
  3928. local ok=false
  3929. function Chang()
  3930. ok=false
  3931. hum.WalkSpeed=0
  3932. if choice==1 then
  3933.  
  3934. sounds(Root,"190119264",1.2,2)
  3935. for i=0,1,0.03 do
  3936. swait()
  3937. CameraShake(300,Head,3,.2)
  3938. Effect(e,"Really black",Root.CFrame*CFrame.new(-0,-2.5,0),3,3,3,.6,.1,.6,.05,"FileMesh",2,math.random(-10,10),"20329976")
  3939. Effect(e,"Really black",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3940. Effect(e,"Institutional white",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3941. Effect(e,"Really black",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3942. Effect(e,"Institutional white",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
  3943. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3944. Neck.C0=clerp(Neck.C0,CFrame.new(-7.01741915e-17, 1.49824715, -0.0207450241, 1, -4.67299441e-17, -3.17281833e-18, -4.68375339e-17, 0.997702956, 0.0677409321, 0, -0.0677409321, 0.997702956)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3945. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3946. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3947. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3948. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3949. end
  3950. CameraShake(120,Head,3,.1)
  3951. Effect(e,"Institutional white",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,3,3,3,.06,"Brick",1,0,"")
  3952. Effect(e,"Really black",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,4,4,4,.06,"Brick",1,0,"")
  3953. Effect(e,"Institutional white",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,3,3,3,.06,"Brick",1,0,"")
  3954. Effect(e,"Really black",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,4,4,4,.06,"Brick",1,0,"")
  3955. ok=true
  3956. for i=0,1,0.05 do
  3957. swait()
  3958. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3959. Neck.C0=clerp(Neck.C0,CFrame.new(-7.01741915e-17, 1.49824715, -0.0207450241, 1, -4.67299441e-17, -3.17281833e-18, -4.68375339e-17, 0.997702956, 0.0677409321, 0, -0.0677409321, 0.997702956)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3960. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3961. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3962. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3963. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3964. end
  3965. elseif choice==2 then
  3966. local spinny=0
  3967. for i=0,1,0.03 do
  3968. swait()
  3969. spinny=spinny+(i*55)
  3970. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,-math.rad(spinny),0),.4)
  3971. Neck.C0=clerp(Neck.C0,CFrame.new(-7.02573662e-17, 1.50002277, 9.68575478e-08, 1, -4.67803889e-17, -2.3129769e-18, -4.68375339e-17, 0.998779893, 0.0493829809, 0, -0.0493829809, 0.998779893)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3972. RS.C0=clerp(RS.C0,CFrame.new(1.95646703, 0.467494905, 0.153293923, 0.0226759985, -0.988594234, -0.14888674, 0.999742866, 0.0224186573, 0.00340668927, -2.99922849e-05, -0.148925707, 0.988848388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3973. LS.C0=clerp(LS.C0,CFrame.new(-1.97080266, 0.694796145, -0.243509561, -0.102600962, 0.980135679, -0.169726491, -0.994722664, -0.101091273, 0.0175360497, 2.98416799e-05, 0.170629993, 0.985335171)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3974. RH.C0=clerp(RH.C0,CFrame.new(0.500017166, -1.0500344, -0.40401727, 1, -4.64760559e-17, -5.80784353e-18, -4.68375339e-17, 0.992282331, 0.123999767, 0, -0.123999767, 0.992282331)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3975. LH.C0=clerp(LH.C0,CFrame.new(-0.355516136, -1.97269011, -9.00705345e-07, 0.982519865, -0.186158001, 5.02626472e-06, 0.186157987, 0.982519865, 3.47196874e-06, -5.58473948e-06, -2.4755991e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3976. end
  3977. LockEffect(e,"Pastel green",Root.CFrame,Root,5,5,5,4,4,4,.05,"Brick",1,0,"")
  3978. LockEffect(e,"Pastel green",Root.CFrame,Root,5,5,5,6,6,6,.05,"Brick",1,0,"")
  3979. Effect(e,"Olivine",Root.CFrame,5,8,5,2,1,2,.04,"FileMesh",2,15,"1051557")
  3980. Effect(e,"Olivine",Root.CFrame,5,8,5,4,1,4,.04,"FileMesh",2,-20,"1051557")
  3981. sounds(Root,"588698460",1.4,1.5)
  3982. sounds(Root,"588694531",1.4,1.3)
  3983. ok=true
  3984. for i=0,1,0.05 do
  3985. swait()
  3986. RJ.C0=clerp(RJ.C0,CFrame.new(0.0124673173, -0.273998827, -0.103800446, 0.807817459, 0.024931239, -0.588905573, 0.102654397, 0.977885783, 0.182212412, 0.580424964, -0.207648218, 0.787393689)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3987. Neck.C0=clerp(Neck.C0,CFrame.new(-4.90993261e-06, 1.50002277, 5.68702817e-05, 0.825252652, 0.045490019, 0.562928796, 1.23307109e-06, 0.996750712, -0.0805489123, -0.564763963, 0.0664737672, 0.822571039)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3988. RS.C0=clerp(RS.C0,CFrame.new(1.96095514, 0.533156157, 0.344382346, -0.0368255898, -0.954795837, -0.294972658, 0.99932164, -0.0351852141, -0.0108683333, -1.77090988e-06, -0.295172632, 0.955444098)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3989. LS.C0=clerp(LS.C0,CFrame.new(-1.8811208, 0.0834257901, -0.39527142, 0.316834748, 0.901120067, -0.295970559, -0.948480785, 0.301013947, -0.0988676623, -3.87430191e-07, 0.312046885, 0.950066805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3990. RH.C0=clerp(RH.C0,CFrame.new(0.790543377, -1.93150997, 0.00270047784, 0.846368968, -0.286426425, 0.449020505, 0.106314972, 0.916969299, 0.384531468, -0.521878183, -0.277717978, 0.806545734)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3991. LH.C0=clerp(LH.C0,CFrame.new(-0.747359037, -1.5555644, -0.575195313, 0.898398876, 0.0411927029, 0.437244207, -0.0625885949, 0.997438431, 0.0346311592, -0.434697807, -0.0584792569, 0.89867574)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  3992. end
  3993. elseif choice==3 then
  3994. for i=0,1,0.05 do
  3995. swait()
  3996. RJ.C0=clerp(RJ.C0,CFrame.new(-7.11458045e-17, 0.0607596487, -0.362514317, 1, -1.09981352e-15, -4.01879441e-16, -1.17093835e-15, 0.939258218, 0.343211412, 0, -0.343211383, 0.939258218)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3997. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.56086135, -0.167261451, 1, 0, 0, 0, 0.957743049, 0.287625283, 0, -0.287625283, 0.957743049)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3998. RS.C0=clerp(RS.C0,CFrame.new(0.644679248, 0.399064004, -0.877624035, 0.0331639908, 0.69217062, 0.720971584, 0.977304935, 0.128553107, -0.168372825, -0.209225863, 0.710192919, -0.672198415)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  3999. LS.C0=clerp(LS.C0,CFrame.new(-0.683388233, 0.30223158, -0.865742087, 0.693069041, -0.72087127, 6.17622163e-06, 0.195694149, 0.188138515, -0.962448835, 0.693800569, 0.667044759, 0.271463245)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4000. RH.C0=clerp(RH.C0,CFrame.new(0.516345441, -2.05924225, -0.366508484, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0506312773, 0.93789506, -0.343204796, 0.0184992962, 0.342705905, 0.939260662)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4001. LH.C0=clerp(LH.C0,CFrame.new(-0.543680549, -2.08511305, -0.375961393, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0635941327, 0.937102914, -0.343211323, -0.0232355706, 0.342423916, 0.939258277)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4002. end
  4003. for i=0,1,0.06 do
  4004. swait()
  4005. RJ.C0=clerp(RJ.C0,CFrame.new(-1.95034795e-18, 0.0016656284, 0.0409713611, 1, -1.17056724e-15, 2.9477223e-17, -1.17093835e-15, 0.999683142, -0.025174018, 0, 0.025174018, 0.999683142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4006. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.47295976, 0.0762125626, 1, 0, 0, 0, 0.991611481, -0.129255429, 0, 0.129255429, 0.991611481)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4007. RS.C0=clerp(RS.C0,CFrame.new(0.746309519, 1.18215656, -0.69776839, 0.0886500105, 0.516807973, 0.851499081, 0.743473113, -0.603231192, 0.288721114, 0.662864208, 0.607471645, -0.437709302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4008. LS.C0=clerp(LS.C0,CFrame.new(-0.578242004, 1.34403408, -0.803679824, 0.747157156, -0.660108209, 0.077546373, -0.399777412, -0.539544642, -0.740992367, 0.530974805, 0.522636473, -0.667020977)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4009. RH.C0=clerp(RH.C0,CFrame.new(0.516344607, -2.0012536, 0.00941089541, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0538878851, 0.998229563, 0.0251810495, -0.00135862222, -0.0251443721, 0.999682963)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4010. LH.C0=clerp(LH.C0,CFrame.new(-0.54368037, -2.02878881, 0.0101051517, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0676845163, 0.997389197, 0.0251740869, 0.00170646305, -0.0251161829, 0.999683142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
  4011. end
  4012. swait()
  4013. sounds(Root,"1310128035",1.6,.7)
  4014. ok=true
  4015. CameraShake(80,Head,3,.05)
  4016. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,3,3,3,.02,"Brick",1,0,"")
  4017. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,2,2,2,.02,"Sphere",6,0,"")
  4018. for i=1,20 do
  4019. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),80,80,80,-3,-3,-3,.04,"Sphere",3,math.random(20,30)/10,"")
  4020. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  4021. end
  4022. for i=0,1,0.04 do
  4023. swait()
  4024. RJ.C0=clerp(RJ.C0,CFrame.new(-9.29635865e-18, 0.00793923996, 0.167696625, 1, -1.15234089e-15, 2.07863222e-16, -1.17093835e-15, 0.984117448, -0.177518502, 0, 0.177518502, 0.984117448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4025. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.37083244, 0.232683539, 1, 0, 0, 0, 0.871405363, -0.49056372, 0, 0.49056372, 0.871405363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4026. RS.C0=clerp(RS.C0,CFrame.new(1.74112046, 0.00480708852, 0.2067132, 0.511707902, -0.848705888, -0.133616433, 0.808253944, 0.422794729, 0.409841627, -0.291342676, -0.317715228, 0.902317286)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4027. LS.C0=clerp(LS.C0,CFrame.new(-1.65785241, 0.0526258796, 0.438414007, 0.488762051, 0.806380987, 0.332958609, -0.872311711, 0.44577688, 0.200886413, 0.013565734, -0.388629287, 0.921294391)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4028. RH.C0=clerp(RH.C0,CFrame.new(0.516344965, -2.00502086, 0.191270247, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0530485697, 0.982685506, 0.177525416, -0.00957072712, -0.177267253, 0.984116197)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4029. LH.C0=clerp(LH.C0,CFrame.new(-0.543680429, -2.03212714, 0.196160644, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0666303188, 0.981859267, 0.177518561, 0.0120210694, -0.177111089, 0.984117448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4030. end
  4031. elseif choice==4 then
  4032. for i=0,1,0.06 do
  4033. swait()
  4034. RJ.C0=clerp(RJ.C0,CFrame.new(4.68375603e-17, -1.00000048, 2.81780958e-05, 1, -4.64817999e-17, -5.76165997e-18, -4.68375339e-17, 0.992404938, 0.123013727, 0, -0.123013727, 0.992404938)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4035. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.57122159, -0.163274109, 1, 0, 0, 0, 0.936353505, 0.351058424, 0, -0.351058424, 0.936353505)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4036. RS.C0=clerp(RS.C0,CFrame.new(1.13374329, -0.158999205, -0.703515172, 0.968200624, 0.248347685, -0.0301816687, -0.204551756, 0.716394424, -0.667036474, -0.144034952, 0.651998878, 0.744413555)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4037. LS.C0=clerp(LS.C0,CFrame.new(-0.912300527, -0.142237604, -0.778449237, 0.92667073, -0.373554796, 0.0416914336, 0.297392488, 0.660827219, -0.689104557, 0.229867458, 0.650971711, 0.723461628)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4038. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -1.00614512, -0.645060897, 1, 0, 0, 0, 0.998766065, 0.0496628582, 0, -0.0496628582, 0.998766065)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4039. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.61372328, 0.76758641, 1, 0, 0, 0, 0.565185726, 0.824963689, 0, -0.824963689, 0.565185726)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4040. end
  4041. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,0)
  4042. meshs(refz,"Mesh",Vector3.new(9,12,9),Enum.MeshType.FileMesh,"1778999")
  4043. refz.Anchored=true
  4044. refz.CFrame=Root.CFrame*CFrame.new(0,-6,0)
  4045. sounds(refz,"199146035",1.1,1)
  4046. local la=-6
  4047. for i=0,1,0.05 do
  4048. swait()
  4049. la=la+.5
  4050. refz.CFrame=Root.CFrame*CFrame.new(0,la,0)
  4051. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4052. Neck.C0=clerp(Neck.C0,CFrame.new(-6.83385123e-17, 1.45905435, 0.133173555, 1, -4.4766803e-17, 1.37727342e-17, -4.68375339e-17, 0.95578903, -0.294053376, 0, 0.294053376, 0.95578903)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4053. RS.C0=clerp(RS.C0,CFrame.new(1.3367523, 1.48646891, -0.395474702, 0.986297131, 0.149123609, 0.0705709159, 0.164316565, -0.849629581, -0.501128316, -0.0147709316, 0.505857348, -0.862490714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4054. LS.C0=clerp(LS.C0,CFrame.new(-1.33212662, 1.48460805, -0.228756428, 0.989708662, -0.143097535, 4.5536396e-07, -0.132842362, -0.918781698, -0.371743292, 0.0531959683, 0.367917448, -0.928335607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4055. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4056. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4057. end
  4058. ok=true
  4059. sounds(Root,"338594737",1.1,1)
  4060. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0),10,10,10,5,5,5,.05,"Brick",1,0,"")
  4061. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0),20,20,20,5,5,5,.05,"Brick",1,0,"")
  4062. for i=1,15 do
  4063. Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  4064. end
  4065. CameraShake(100,Head,3,.05)
  4066. refz:Remove()
  4067. for i=0,1,0.04 do
  4068. swait()
  4069. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4070. Neck.C0=clerp(Neck.C0,CFrame.new(-6.9897e-17, 1.49232888, -0.107949734, 1, -4.54057702e-17, -1.14922088e-17, -4.68375339e-17, 0.969431281, 0.245363235, 0, -0.245363235, 0.969431281)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4071. RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4072. LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4073. RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4074. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4075. end
  4076. elseif choice==5 then
  4077. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),60,60,60,-1,-1,-1,.03,"Sphere",6,0,"")
  4078. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),60,60,60,-1,-1,-1,.03,"Brick",1,0,"")
  4079. for i=0,1,0.02 do
  4080. swait()
  4081. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,5,0),3,3,40,0,0,0,.04,"Sphere",3,2,"")
  4082. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,5,0),3,3,40,0,0,0,.04,"Sphere",3,2,"")
  4083. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4084. Neck.C0=clerp(Neck.C0,CFrame.new(-9.33710888e-16, 1.5334692, -0.0932569802, 1, -5.99801129e-16, -1.04800965e-16, -6.0888794e-16, 0.985076308, 0.172118634, 0, -0.172118634, 0.985076308)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4085. RS.C0=clerp(RS.C0,CFrame.new(1.98724985, 0.399357885, -0.465691119, 0.0390189849, -0.917319357, 0.396235764, 0.992645085, -0.00989453588, -0.120656557, 0.114601173, 0.398029387, 0.91018641)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4086. LS.C0=clerp(LS.C0,CFrame.new(-2.00015116, 0.424853861, -0.568261087, 0.0191030074, 0.873589575, -0.486288488, -0.994627297, 0.066099517, 0.0796717927, 0.101743877, 0.482153773, 0.870158613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4087. RH.C0=clerp(RH.C0,CFrame.new(0.523034573, -1.87156796, 0.0132280812, 0.999930263, -0.0118108643, 3.88632202e-07, 0.0118069937, 0.99960345, 0.0255667791, -0.000302354281, -0.0255649947, 0.999673128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4088. LH.C0=clerp(LH.C0,CFrame.new(-0.574481487, -1.97308517, -6.85287932e-06, 0.998523653, 0.0543189794, -1.79252572e-06, -0.0543189794, 0.998523653, -2.95127029e-06, 1.6295694e-06, 3.04428067e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4089. end
  4090. ok=true
  4091. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,11,11,11,.03,"Sphere",6,0,"")
  4092. for i=1,3 do
  4093. Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),.5,.5,.5,.03,.03,.03,.02,"FileMesh",6,0,"729867285")
  4094. Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),.5,.5,.5,.05,.05,.05,.02,"FileMesh",6,0,"729867285")
  4095. end
  4096. for i=0,1,0.04 do
  4097. swait()
  4098. RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4099. Neck.C0=clerp(Neck.C0,CFrame.new(-9.3374371e-16, 1.53352296, 0.0105924327, 1, -6.08887887e-16, -3.21492792e-19, -6.0888794e-16, 0.999999881, 0.000527999946, 0, -0.000527999946, 0.999999881)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4100. RS.C0=clerp(RS.C0,CFrame.new(1.98724985, 0.399357885, -0.465691119, 0.0390189849, -0.917319357, 0.396235764, 0.992645085, -0.00989453588, -0.120656557, 0.114601173, 0.398029387, 0.91018641)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4101. LS.C0=clerp(LS.C0,CFrame.new(-2.00015116, 0.424853861, -0.568261087, 0.0191030074, 0.873589575, -0.486288488, -0.994627297, 0.066099517, 0.0796717927, 0.101743877, 0.482153773, 0.870158613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4102. RH.C0=clerp(RH.C0,CFrame.new(0.523034573, -1.87156796, 0.0132280812, 0.999930263, -0.0118108643, 3.88632202e-07, 0.0118069937, 0.99960345, 0.0255667791, -0.000302354281, -0.0255649947, 0.999673128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4103. LH.C0=clerp(LH.C0,CFrame.new(-0.574481487, -1.97308517, -6.85287932e-06, 0.998523653, 0.0543189794, -1.79252572e-06, -0.0543189794, 0.998523653, -2.95127029e-06, 1.6295694e-06, 3.04428067e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4104. end
  4105.  
  4106. elseif choice==6 or choice==8 then
  4107. for i=0,1,0.03 do
  4108. swait()
  4109. Effect(e,"Daisy orange",LArm.CFrame*CFrame.new(0,-1.6,0),6,6,6,0,0,0,.06,"Brick",1,0,"")
  4110. Effect(e,"Daisy orange",RArm.CFrame*CFrame.new(0,-1.6,0),6,6,6,0,0,0,.06,"Brick",1,0,"")
  4111. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,i,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
  4112. Neck.C0=clerp(Neck.C0,CFrame.new(-3.51287094e-15, 1.50002384, 3.81469727e-06, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4113. RS.C0=clerp(RS.C0,CFrame.new(1.98361444, 0.483877838, -0.0392653309, 0.0620889999, -0.998070717, -5.09350855e-07, 0.0189099368, 0.00117687916, -0.99982053, 0.997891426, 0.0620778538, 0.0189465266)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4114. LS.C0=clerp(LS.C0,CFrame.new(-1.98959792, 0.551547468, -0.0873881727, -0.0445470214, 0.996441483, -0.0715537816, -0.998974741, -0.0450101048, -0.00487172697, -0.00807503425, 0.0712633878, 0.997424901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
  4115. RH.C0=clerp(RH.C0,CFrame.new(0.500014305, -1.96264863, 0.206780493, 0.994729996, -0.102529213, -1.4021681e-06, 0.10089045, 0.978828549, 0.178089723, -0.0182580259, -0.177151352, 0.984014273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  4116. LH.C0=clerp(LH.C0,CFrame.new(-0.585356832, -1.99861932, 0.21234341, 0.994778454, 0.100590341, 0.017246183, -0.102058053, 0.980467319, 0.168131262, 3.06174161e-06, -0.169013485, 0.985613704)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
  4117. end
  4118. swait()
  4119. ok=true
  4120. if choice==6 then
  4121. sounds(Root,"588717600",1.4,1.3)
  4122.  
  4123. elseif choice==8 then
  4124. sounds(Root,"588717937",1.4,1.2)
  4125. end
  4126. LockEffect(e,col[1],Root.CFrame,Root,40,40,40,2,2,2,.02,"Sphere",6,0,"")
  4127. for i=1,10 do
  4128. Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
  4129. end
  4130. for i=0,1,0.02 do
  4131. swait()
  4132. RJ.C0=clerp(RJ.C0,CFrame.new(-1.2562136e-15, 0.536413193, -1.52587891e-05, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,1-(i/1.5),0)*CFrame.Angles(0,0,0),.4)
  4133. Neck.C0=clerp(Neck.C0,CFrame.new(-1.7425418e-15, 1.48815846, 0.0623606294, 1, -1.15030155e-15, 2.18867795e-16, -1.17093835e-15, 0.98237586, -0.186916575, 0, 0.186916575, 0.98237586)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4134. RS.C0=clerp(RS.C0,CFrame.new(1.8548857, 0.741898894, 0.162331253, -0.207913041, -0.942457378, 0.261813521, -0.0543937124, -0.256108522, -0.965116501, 0.976633847, -0.214901283, 0.0019845427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4135. LS.C0=clerp(LS.C0,CFrame.new(-1.98075819, 0.912808001, 0.205357209, -0.394408047, 0.902914107, 0.170846298, -0.918823719, -0.390384436, -0.0579924099, 0.0143335657, -0.179850295, 0.98358953)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4136. RH.C0=clerp(RH.C0,CFrame.new(0.500014305, -1.96264791, 0.206784248, 0.994729996, -0.102529213, -1.4021681e-06, 0.10089045, 0.978828549, 0.178089723, -0.0182580259, -0.177151352, 0.984014273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4137. LH.C0=clerp(LH.C0,CFrame.new(-0.585356832, -1.99861932, 0.21234341, 0.994778454, 0.100590341, 0.017246183, -0.102058053, 0.980467319, 0.168131262, 3.06174161e-06, -0.169013485, 0.985613704)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4138. end
  4139. elseif choice==7 then
  4140. for i=0,1,0.02 do
  4141. swait()
  4142.  
  4143. end
  4144. ok=true
  4145. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,1)
  4146. local dir = game:GetService("Lighting"):GetSunDirection()
  4147. local pos = refz.Position+(dir*500)
  4148. refz.Position=pos
  4149. refz.CFrame=CFrame.new(pos,Root.Position)
  4150. Effect(e,col[1],CFrame.new(Root.Position,refz.Position)*CFrame.Angles(0,math.rad(90),0),39999,1,1,0,15,15,.04,"Cylinder",6,0,"")
  4151. game:GetService("Debris"):AddItem(refz,.1)
  4152.  
  4153.  
  4154. end
  4155. attack=false
  4156. end
  4157.  
  4158. rainb=false
  4159. function modechange(choic)
  4160. attack=true
  4161. unleashed=false
  4162. local rotat=9
  4163. if choic==1 then
  4164. choice=choice-1
  4165. if choice<1 then
  4166. choice=8
  4167. end
  4168. coroutine.resume(coroutine.create(function()
  4169. for i=1,9 do
  4170. swait()
  4171. Mode.Rotation=Mode.Rotation+rotat
  4172. rotat=rotat-1
  4173. end
  4174. end))
  4175. elseif choic==2 then
  4176. choice=choice+1
  4177. if choice>8 then
  4178. choice=1
  4179. end
  4180. coroutine.resume(coroutine.create(function()
  4181. for i=1,9 do
  4182. swait()
  4183. Mode.Rotation=Mode.Rotation-rotat
  4184. rotat=rotat-1
  4185. end
  4186. end))
  4187. end
  4188. Misfortune.Text="Misfortune"
  4189. Gale.Text="Gale"
  4190. Agony.Text="Agony"
  4191. Glace.Text="Glace"
  4192. Astral.Text="Astral"
  4193. Honor.Text="Honor"
  4194. Solar.Text="Solar"
  4195. Pastel.Text="Pastel"
  4196. Trauma.Text="Trauma"
  4197. Solar.BackgroundColor3=Color3.new(1, 0.439216, 0.160784)
  4198. Solar.BorderColor3=Color3.new(1, 0.666667, 0)
  4199. Solar.TextColor3=Color3.new(1, 0.666667, 0)
  4200. coroutine.resume(coroutine.create(function()
  4201. Chang()
  4202. end))
  4203. --[[coroutine.resume(coroutine.create(function()
  4204. while ok==false do
  4205. swait()
  4206. end
  4207.  
  4208. if choice==1 then
  4209. col={"Really black","Institutional white"}
  4210. elseif choice==2 then
  4211. col={"Olivine","Pastel green"}
  4212. elseif choice==3 then
  4213. col={"Crimson","Bright red"}
  4214. elseif choice==4 then
  4215. col={"Bright blue","Cyan"}
  4216. elseif choice==5 then
  4217. col={"Royal purple","Alder"}
  4218. elseif choice==6 then
  4219. col={"Daisy orange","Gold"}
  4220. elseif choice==7 then
  4221. col={"Bright orange","Deep orange"}
  4222. elseif choice==8 then
  4223. rainb=true
  4224. end
  4225.  
  4226. end))]]
  4227. for i=1.5,-.01,-.044 do
  4228. swait()
  4229. if musicset~="None" and theme.Parent~=nil then
  4230. theme.Volume=i
  4231. end
  4232. end
  4233. theme.TimePosition=0
  4234. theme:Play()
  4235.  
  4236. rainb=false
  4237. print(choice)
  4238. if choice==1 then
  4239. col={"Really black","Institutional white"}
  4240. theme.SoundId="rbxassetid://1845818501"
  4241. elseif choice==2 then
  4242. col={"Olivine","Pastel green"}
  4243. theme.SoundId="rbxassetid://1845397575"
  4244. elseif choice==3 then
  4245. col={"Crimson","Bright red"}
  4246. theme.SoundId="rbxassetid://7029031068"
  4247. elseif choice==4 then
  4248. col={"Bright blue","Cyan"}
  4249. theme.SoundId="rbxassetid://9047050075"
  4250. elseif choice==5 then
  4251. col={"Royal purple","Alder"}
  4252. theme.SoundId="rbxassetid://1837267320"
  4253. elseif choice==6 then
  4254. col={"Daisy orange","Gold"}
  4255. theme.SoundId="rbxassetid://1838488971"
  4256. elseif choice==7 then
  4257. col={"Bright orange","Deep orange"}
  4258. theme.SoundId="rbxassetid://1838710599"
  4259. elseif choice==8 then
  4260. rainb=true
  4261. theme.SoundId=lol("ruinex2.mp3")
  4262. end
  4263. if rainb==false then
  4264. LockEffect(e,col[1],RArm.CFrame,RArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  4265. LockEffect(e,col[1],LArm.CFrame,LArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  4266. else
  4267. LockEffect(e,"Bright blue",RArm.CFrame,RArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  4268. LockEffect(e,"Bright orange",LArm.CFrame,LArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
  4269. end
  4270. for i=0,1.51,.02 do
  4271. swait()
  4272. if musicset~="None" and theme.Parent~=nil then
  4273. theme.Volume=i
  4274. end
  4275. end
  4276.  
  4277.  
  4278. end
  4279.  
  4280. function namechange()
  4281. unleashed=true
  4282. for i=1.5,-.01,-.044 do
  4283. swait()
  4284. if musicset~="None" and theme.Parent~=nil then
  4285. theme.Volume=i
  4286. end
  4287. end
  4288. if choice==1 then
  4289. Misfortune.Text="Sharpshooter"
  4290. col={"Really black","Dark stone grey"}
  4291. theme.SoundId="rbxassetid://1846584518"
  4292. elseif choice==2 then
  4293. Gale.Text="Zephyr"
  4294. theme.SoundId="rbxassetid://1839503808"
  4295. elseif choice==3 then
  4296. Agony.Text="Ruthless"
  4297. theme.SoundId="rbxassetid://9048378262"
  4298. elseif choice==4 then
  4299. Glace.Text="SubZero"
  4300. theme.SoundId="rbxassetid://1842819037"
  4301. elseif choice==5 then
  4302. Astral.Text="Cosmic"
  4303. theme.SoundId="rbxassetid://1846612949"
  4304. elseif choice==6 then
  4305. Honor.Text="Harmony"
  4306. theme.SoundId="rbxassetid://586943362"
  4307. elseif choice==7 then
  4308. Solar.BackgroundColor3=Color3.new(0,40/255,96/255)
  4309. Solar.BorderColor3=Color3.new(33/255,84/255,185/255)
  4310. Solar.TextColor3=Color3.new(33/255,84/255,185/255)
  4311. Solar.Text="Lunar"
  4312. col={"Navy blue","Deep blue"}
  4313. theme.SoundId="rbxassetid://9044545570"
  4314.  
  4315. local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,1)
  4316. local dir = game:GetService("Lighting"):GetMoonDirection()
  4317. local pos = refz.Position+(dir*500)
  4318. refz.Position=pos
  4319. refz.CFrame=CFrame.new(pos,Root.Position)
  4320. Effect(e,col[1],CFrame.new(Root.Position,refz.Position)*CFrame.Angles(0,math.rad(90),0),39999,1,1,0,15,15,.04,"Cylinder",6,0,"")
  4321. game:GetService("Debris"):AddItem(refz,.1)
  4322.  
  4323. elseif choice==8 then
  4324. Pastel.Text="Variety"
  4325. theme.SoundId=lol("ruinex1.mp3")
  4326. elseif choice==9 then
  4327. Trauma.Text="Detest"
  4328. theme.SoundId=lol("ruinex3.mp3")
  4329. end
  4330. theme.TimePosition=0
  4331. theme:Play()
  4332. for i=0,1.51,.02 do
  4333. swait()
  4334. if musicset~="None" and theme.Parent~=nil then
  4335. theme.Volume=i
  4336. end
  4337. end
  4338.  
  4339. end
  4340.  
  4341. mouse.Button1Down:connect(function()
  4342. if attack==false then
  4343. Attack()
  4344. end
  4345. if doing==true and attack2==false then
  4346. PERISH()
  4347. end
  4348. end)
  4349.  
  4350. musicsetting=false
  4351. mouse.KeyDown:connect(function(k)
  4352. k=k:lower()
  4353. if attack==false then
  4354. --v Skill
  4355. if k=="z" then
  4356. Skillone()
  4357. elseif k=="x" then
  4358. Skilltwo()
  4359. elseif k=="c" then
  4360. Skillthree()
  4361. elseif k=="v" then
  4362. Skillfour()
  4363. --v Mode
  4364. elseif k=="q" and choice~=9 then
  4365. modechange(1)
  4366. elseif k=="e" and choice~=9 then
  4367. modechange(2)
  4368.  
  4369. elseif k=="r" and unleashed==false then
  4370. namechange()
  4371.  
  4372.  
  4373. elseif k=="u" and choice~=9 and aaa==false then
  4374. choice=9
  4375. unleashed=false
  4376. theme.Volume=1.15
  4377. theme.SoundId="rbxassetid://1839703769"
  4378. theme.TimePosition=0
  4379. theme:Play()
  4380. local raise=-10
  4381. local rot=math.random(-30,-10)/5
  4382. local si=1
  4383. coroutine.resume(coroutine.create(function()
  4384. for i=1.1,0,-.003 do
  4385. swait()
  4386. raise=raise+.1
  4387. si=si-.01
  4388. Trauma.TextTransparency=si
  4389. Trauma.TextStrokeTransparency=si
  4390. Trauma.BackgroundTransparency=si
  4391. Mode.Rotation=Mode.Rotation+1
  4392. Mode.Position=Mode.Position+UDim2.new(0,rot,0,raise)
  4393. end
  4394. print(Mode.Rotation)
  4395. aaa=true
  4396. end))
  4397. elseif k=="u" and choice==9 and aaa==true then
  4398. choice=1
  4399. unleashed=false
  4400. rainb=false
  4401. aaa=false
  4402. col={"Really black","Institutional white"}
  4403. Mode.Rotation=0
  4404. Mode:TweenPosition(UDim2.new(1, 0, 0.899999976, 0), "Out", "Quart", 3,true)
  4405. theme.Volume=1.5
  4406. theme.SoundId="rbxassetid://1524659810"
  4407. theme.TimePosition=0
  4408. theme:Play()
  4409. Trauma.Text="Trauma"
  4410. Trauma.TextTransparency=1
  4411. Trauma.TextStrokeTransparency=1
  4412. Trauma.BackgroundTransparency=1
  4413. elseif k=="z" then
  4414.  
  4415. end
  4416. end
  4417. if k=="m" and musicsetting==false then
  4418. if musicset=="Character" then
  4419. musicset="None"
  4420. musicsetting=true
  4421. for i=1.5,-.01,-.04 do
  4422. swait()
  4423. theme.Volume=i
  4424. end
  4425. theme.PlaybackSpeed=0
  4426. musicsetting=false
  4427. elseif musicset=="None" then
  4428. musicset="Character"
  4429. musicsetting=true
  4430. theme.PlaybackSpeed=1
  4431. for i=0,1.51,.04 do
  4432. swait()
  4433. if choice==9 then
  4434. theme.Volume=i/1.5
  4435. else
  4436. theme.Volume=i
  4437. end
  4438. end
  4439. musicsetting=false
  4440. end
  4441. end
  4442. end)
  4443.  
  4444. warn'Currently have 18 modes'
  4445. warn'press q or e to switch mode'
  4446.  
  4447. warn'press m to mute or unmute'
  4448. warn'press r to unleash'
  4449. warn'press u to abuse or go back'
  4450. warn'current moves:'
  4451. warn'Misfortune: z'
  4452. warn'Sharpshooter: z'
  4453. warn'Gale: z'
  4454. warn'Agony: z,x'
  4455. warn'Ruthless: z'
  4456. warn'Glace: z,x'
  4457. warn'Astral: z'
  4458. warn'Cosmic: z'
  4459. warn'Honor: z'
  4460. warn'Harmony: x'
  4461. warn'Solar: z'
  4462. warn'Pastel: v'
  4463. warn'Trauma: z'
  4464. warn'Detest: v(Warning: Abuse)'
  4465.  
  4466.  
  4467. function vissi()
  4468. for _,v in pairs(Ruin:children()) do
  4469. if v:IsA("Frame") then
  4470. for _,s in pairs(v:children()) do
  4471. if s.Name=="Vis" then
  4472. if choice==1 then
  4473. if s:IsA("Frame") then
  4474. s.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  4475. elseif s:IsA("ImageLabel") then
  4476. s.ImageColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  4477. end
  4478. elseif choice==2 then
  4479. if s:IsA("Frame") then
  4480. s.BackgroundColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  4481. elseif s:IsA("ImageLabel") then
  4482. s.ImageColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  4483. end
  4484. elseif choice==3 then
  4485. if s:IsA("Frame") then
  4486. s.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  4487. elseif s:IsA("ImageLabel") then
  4488. s.ImageColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  4489. end
  4490. elseif choice==4 then
  4491. if s:IsA("Frame") then
  4492. s.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  4493. elseif s:IsA("ImageLabel") then
  4494. s.ImageColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  4495. end
  4496. elseif choice==5 then
  4497. if s:IsA("Frame") then
  4498. s.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  4499. elseif s:IsA("ImageLabel") then
  4500. s.ImageColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  4501. end
  4502. elseif choice==6 then
  4503. if s:IsA("Frame") then
  4504. s.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  4505. elseif s:IsA("ImageLabel") then
  4506. s.ImageColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  4507. end
  4508. elseif choice==7 then
  4509. if unleashed==false then
  4510. if s:IsA("Frame") then
  4511. s.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  4512. elseif s:IsA("ImageLabel") then
  4513. s.ImageColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  4514. end
  4515. else
  4516. if s:IsA("Frame") then
  4517. s.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  4518. elseif s:IsA("ImageLabel") then
  4519. s.ImageColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  4520. end
  4521. end
  4522. elseif choice==8 then
  4523. if s:IsA("Frame") then
  4524. s.BackgroundColor3=rain--+Color3.new(theme.PlaybackLoudness/200,theme.PlaybackLoudness/200,theme.PlaybackLoudness/200)
  4525. elseif s:IsA("ImageLabel") then
  4526. s.ImageColor3=rain--+Color3.new(theme.PlaybackLoudness/200,theme.PlaybackLoudness/200,theme.PlaybackLoudness/200)
  4527. end
  4528. elseif choice==9 then
  4529. if s:IsA("Frame") then
  4530. s.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4531. elseif s:IsA("ImageLabel") then
  4532. s.ImageColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4533. end
  4534. end
  4535. end
  4536. end
  4537. end
  4538. end
  4539. end
  4540.  
  4541. function vissi2()
  4542. for _,v in pairs(Screen:children()) do
  4543. if v:IsA("Frame") then
  4544. if v.Name=="Bar"..lal then
  4545. if unleashed==false and (choice==1 or choice==3) then
  4546. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*3.5, 0, 10), "Out", "Quart", .7,true)
  4547. v.Rotation=0
  4548. elseif choice==1 and unleashed==true then
  4549. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*1.8, 0, 10), "Out", "Quart", .7,true)
  4550. v.Rotation=0
  4551. elseif choice==3 and unleashed==true then
  4552. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", .7,true)
  4553. v.Rotation=0
  4554. elseif choice==7 and unleashed==true then
  4555. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*1.2, 0, 10), "Out", "Quart", .7,true)
  4556. v.Rotation=0
  4557. elseif choice==9 then
  4558. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", math.random(3,12)/10,true)
  4559. v.Rotation=math.random(-20,20)
  4560. else
  4561. v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", .7,true)
  4562. v.Rotation=0
  4563. end
  4564. if choice==1 then
  4565. v.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  4566. elseif choice==2 then
  4567. v.BackgroundColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
  4568. elseif choice==3 then
  4569. v.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  4570. elseif choice==4 then
  4571. v.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  4572. elseif choice==5 then
  4573. v.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  4574. elseif choice==6 then
  4575. v.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  4576. elseif choice==7 then
  4577. if unleashed==false then
  4578. v.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  4579. else
  4580. v.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  4581. end
  4582. elseif choice==8 then
  4583. v.BackgroundColor3=rain
  4584. elseif choice==9 then
  4585. v.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4586. end
  4587. end
  4588. end
  4589. end
  4590. end
  4591.  
  4592. function vissi3()
  4593. for _,v in pairs(Visss:children()) do
  4594. if v:IsA("Frame") then
  4595. if v.Name=="vais"..lal2 then
  4596. if unleashed==false and (choice==1 or choice==3) then
  4597. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/320, 0), "Out", "Quart", .7,true)
  4598. v.Rotation=0
  4599. elseif choice==1 and unleashed==true then
  4600. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/550, 0), "Out", "Quart", .7,true)
  4601. v.Rotation=0
  4602. elseif choice==3 and unleashed==true then
  4603. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/450, 0), "Out", "Quart", .7,true)
  4604. v.Rotation=0
  4605. elseif choice==7 and unleashed==true then
  4606. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/600, 0), "Out", "Quart", .7,true)
  4607. v.Rotation=0
  4608. elseif choice==9 then
  4609. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/510, 0), "Out", "Quart", math.random(3,12)/10,true)
  4610. v.Rotation=math.random(-20,20)
  4611. else
  4612. v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/510, 0), "Out", "Quart", .7,true)
  4613. v.Rotation=0
  4614. end
  4615. if choice==1 then
  4616. v.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
  4617. elseif choice==2 then
  4618. v.BackgroundColor3=Color3.new(142/255+theme.PlaybackLoudness/600,205,123/255+theme.PlaybackLoudness/600)
  4619. elseif choice==3 then
  4620. v.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
  4621. elseif choice==4 then
  4622. v.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
  4623. elseif choice==5 then
  4624. v.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
  4625. elseif choice==6 then
  4626. v.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
  4627. elseif choice==7 then
  4628. if unleashed==false then
  4629. v.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
  4630. else
  4631. v.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
  4632. end
  4633. elseif choice==8 then
  4634. v.BackgroundColor3=rain
  4635. elseif choice==9 then
  4636. v.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4637. end
  4638. end
  4639. end
  4640. end
  4641. end
  4642.  
  4643.  
  4644. doe=0
  4645. while chr.Humanoid.Health>=0 do
  4646. swait()
  4647. script.Parent=Ruin
  4648. script.Archivable=false
  4649. sin=sin+cha
  4650. doe=doe+1
  4651. timeposit.Value=theme.TimePosition
  4652. if theme.Parent==nil then
  4653. theme=create("Sound"){
  4654. Parent=chr,
  4655. SoundId="rbxassetid://",
  4656. Volume=1.6,
  4657. PlaybackSpeed=1,
  4658. MaxDistance=66666666,
  4659. Name="Theme",
  4660. Looped=true}
  4661. if unleashed==false then
  4662. if choice==1 then
  4663. theme.SoundId="rbxassetid://1524659810"
  4664. elseif choice==2 then
  4665. theme.SoundId="rbxassetid://1845397575"
  4666. elseif choice==3 then
  4667. theme.SoundId="rbxassetid://7029031068"
  4668. elseif choice==4 then
  4669. theme.SoundId="rbxassetid://9047050075"
  4670. elseif choice==5 then
  4671. theme.SoundId="rbxassetid://1837267320"
  4672. elseif choice==6 then
  4673. theme.SoundId="rbxassetid://1838488971"
  4674. elseif choice==7 then
  4675. theme.SoundId="rbxassetid://1838710599"
  4676. elseif choice==8 then
  4677. theme.SoundId=lol("ruinex2.mp3")
  4678. elseif choice==9 then
  4679. theme.Volume=1.15
  4680. theme.SoundId="rbxassetid://1839703769"
  4681. end
  4682. else
  4683. if choice==1 then
  4684. theme.SoundId="rbxassetid://1846584518"
  4685. elseif choice==2 then
  4686. theme.SoundId="rbxassetid://1839503808"
  4687. elseif choice==3 then
  4688. theme.SoundId="rbxassetid://1524507347"
  4689. elseif choice==4 then
  4690. theme.SoundId="rbxassetid://1842819037"
  4691. elseif choice==5 then
  4692. theme.SoundId="rbxassetid://1846612949"
  4693. elseif choice==6 then
  4694. theme.SoundId="rbxassetid://586943362"
  4695. elseif choice==7 then
  4696. theme.SoundId="rbxassetid://9044545570"
  4697. elseif choice==8 then
  4698. theme.SoundId=lol("ruinex2.mp3")
  4699. elseif choice==9 then
  4700. theme.Volume=1.3
  4701. theme.SoundId="rbxassetid://1656314169"
  4702. end
  4703. end
  4704. theme:Play()
  4705. theme.TimePosition=timeposit.Value
  4706. if musicset=="Character" then
  4707. theme.Parent=chr
  4708. elseif musicset=="None" then
  4709. theme.Parent=chr
  4710. theme.Volume=0
  4711. theme.PlaybackSpeed=0
  4712. end
  4713. end
  4714. coroutine.resume(coroutine.create(function()
  4715. vissi()
  4716. end))
  4717. vissi2()
  4718. vissi3()
  4719. rain=sincolor(tick()*1)
  4720. rain2=sincolor2(tick()*1)
  4721. Pastel.BackgroundColor3=rain
  4722. Pastel.BorderColor3=rain2
  4723. for _,x in pairs(rainParts) do
  4724. x.Color=rain
  4725. end
  4726. lal=lal+1
  4727. if lal>=9 then
  4728. lal=1
  4729. end
  4730. lal2=lal2+1
  4731. if lal2>=5 then
  4732. lal2=1
  4733. end
  4734. for _,v in pairs(m:children()) do
  4735. if v:IsA("Part") then
  4736. if v.Name=="R1" then
  4737. if choice~=9 then
  4738. if choice~=8 and rainb==false then
  4739. v.BrickColor=BrickColor.new(col[1])
  4740. elseif choice==8 and rainb==true then
  4741. v.Color=rain
  4742. end
  4743. else
  4744. v.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4745. end
  4746. elseif v.Name=="R2" then
  4747. if choice~=9 then
  4748. if choice~=8 and rainb==false then
  4749. v.BrickColor=BrickColor.new(col[2])
  4750. elseif choice==8 and rainb==true then
  4751. v.Color=rain2
  4752. end
  4753. else
  4754. v.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4755. end
  4756. end
  4757. end
  4758. end
  4759. if attack==false then
  4760. if choice==2 then
  4761. if unleashed==false then
  4762. hum.WalkSpeed=100
  4763. hum.JumpPower=50
  4764. else
  4765. hum.WalkSpeed=200
  4766. hum.JumpPower=50
  4767. end
  4768. elseif choice==6 then
  4769. hum.WalkSpeed=60
  4770. hum.JumpPower=100
  4771. elseif choice==8 then
  4772. hum.WalkSpeed=100
  4773. hum.JumpPower=150
  4774. elseif choice==9 then
  4775. if unleashed==false then
  4776. hum.WalkSpeed=math.random(10,30)
  4777. hum.JumpPower=math.random(40,70)
  4778. else
  4779. hum.WalkSpeed=math.random(20,100)
  4780. hum.JumpPower=math.random(50,200)
  4781. end
  4782. else
  4783. hum.WalkSpeed=16
  4784. hum.JumpPower=50
  4785. end
  4786. end
  4787. if e.Parent==nil then
  4788. e=create("Model"){
  4789. Parent=chr,
  4790. Name="Effect"}
  4791. end
  4792. anti.CFrame=Root.CFrame
  4793. if choice~=9 then
  4794. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(1),0,0),.3)
  4795. Roll.Rotation=Roll.Rotation+.2
  4796. else
  4797. Trauma.BorderColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4798. Trauma.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4799. Trauma.TextColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4800. Trauma.TextStrokeColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
  4801. if unleashed==false then
  4802. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(math.random(-60,60)),0,0),.3)
  4803. Roll.Rotation=Roll.Rotation+math.random(-10,10)
  4804. RJ.C0=clerp(RJ.C0,RJ.C0*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))) ,math.random(1,4)/10)
  4805. Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4806. RS.C0=clerp(RS.C0,RS.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4807. LS.C0=clerp(LS.C0,LS.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4808. RH.C0=clerp(RH.C0,RH.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4809. LH.C0=clerp(LH.C0,LH.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
  4810. else
  4811. HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(math.random(-120,120)),0,0),.3)
  4812. Roll.Rotation=Roll.Rotation+math.random(-60,60)
  4813. RJ.C0=clerp(RJ.C0,RJ.C0*CFrame.Angles(math.rad(math.random(-11,11)),math.rad(math.random(-11,11)),math.rad(math.random(-11,11))) ,math.random(2,7)/10)
  4814. Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))) ,math.random(1,7)/10)
  4815. RS.C0=clerp(RS.C0,RS.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4816. LS.C0=clerp(LS.C0,LS.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4817. RH.C0=clerp(RH.C0,RH.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4818. LH.C0=clerp(LH.C0,LH.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
  4819. end
  4820. end
  4821.  
  4822. if choice==1 then
  4823. if unleashed==false then
  4824. Effect(e,"Really black",CFrame.new(Root.Position+Vector3.new(math.random(-50,50)/10,-3,math.random(-50,50)/10)),1,1,1,0,0,0,.08,"Brick",7,1,"")
  4825. Effect(e,"Institutional white",CFrame.new(Root.Position+Vector3.new(math.random(-50,50)/10,-3,math.random(-50,50)/10)),1,1,1,0,0,0,.08,"Brick",7,1,"")
  4826. else
  4827. Effect(e,"Dark stone grey",RArm.CFrame*CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,-.2,-.2,-.2,.1,"Brick",1,0,"")
  4828. if doe>=28 then
  4829. doe=0
  4830. Effect(e,"Dark stone grey",RArm.CFrame*CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,1,1,1,.1,"Brick",1,0,"")
  4831. end
  4832. end
  4833. elseif choice==2 then
  4834. if unleashed==true then
  4835. if Pose=="Idle" then
  4836. Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(-math.rad(90),0,0),2,2,25,0,0,0,.09,"Sphere",3,math.random(1,4)/10,"")
  4837. Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(-math.rad(90),0,0),2,2,25,0,0,0,.09,"Sphere",3,math.random(1,4)/10,"")
  4838. elseif Pose=="Walk" then
  4839. Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4),2,2,25,0,0,0,.09,"Sphere",3,math.random(10,20)/10,"")
  4840. Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4),2,2,25,0,0,0,.09,"Sphere",3,math.random(10,20)/10,"")
  4841. end
  4842. end
  4843. elseif choice==5 then
  4844. Effect(e,"Royal purple",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0,0,0,.07,"Brick",6,0,"")
  4845. Effect(e,"Alder",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0,0,0,.07,"Brick",6,0,"")
  4846. elseif choice==6 then
  4847. Effect(e,"Daisy orange",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),2,5,2,0,8,0,.07,"Sphere",6,0,"")
  4848. Effect(e,"Daisy orange",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),2,2,14,0,0,0,.07,"Sphere",4,math.random(-1,1),"",100,200,150)
  4849. elseif choice==8 then
  4850. Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,10,0,.07,"Sphere",6,0,"")
  4851. --Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,10,0,.07,"Sphere",6,0,"")
  4852. if unleashed==true then
  4853. Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-math.random(-82,82)/4,math.random(-82,82)/4),25,25,25,-2,-2,-2,.08,"Sphere",6,0,"")
  4854.  
  4855. end
  4856. end
  4857.  
  4858. local torvel=(Root.Velocity*Vector3.new(1,0,1)).magnitude
  4859. local velderp=Root.Velocity.y
  4860. hitfloor,posfloor=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
  4861. if Root.Velocity.y>1 and hitfloor==nil then
  4862. Pose="Jump"
  4863. if attack==false then
  4864. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),0,0),.3)
  4865. Neck.C0=clerp(Neck.C0,CFrame.new(-4.63699251e-15, 1.5000248, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4866. RS.C0=clerp(RS.C0,CFrame.new(1.62379456, 0.113182411, 0.249294981, 0.946902871, -0.310401082, -0.0838228315, 0.321519971, 0.914122999, 0.246990189, -4.1645595e-05, -0.260826379, 0.965385854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4867. LS.C0=clerp(LS.C0,CFrame.new(-1.63303888, 0.169894293, 0.0842211396, 0.906096697, 0.419105798, 0.0577863716, -0.423070848, 0.897600591, 0.123791598, 1.2692125e-05, -0.136614874, 0.990624309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4868. RH.C0=clerp(RH.C0,CFrame.new(0.499628693, -1.99333799, 0.0851352066, 0.998365104, -0.0569815598, -0.00451312633, 0.0571600087, 0.995245874, 0.0788568333, -1.71480019e-06, -0.0789858773, 0.996875703)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4869. LH.C0=clerp(LH.C0,CFrame.new(-0.499035686, -1.98713207, 0.13623783, 0.997105896, 0.0756825954, 0.00720724696, -0.0760249943, 0.992612422, 0.0945565104, 2.28074987e-06, -0.0948308036, 0.995493412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4870. end
  4871. elseif Root.Velocity.y<-1 and hitfloor==nil then
  4872. Pose="Fall"
  4873. if attack==false then
  4874. RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(15),0,0),.3)
  4875. Neck.C0=clerp(Neck.C0,CFrame.new(-4.63699251e-15, 1.5000248, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4876. RS.C0=clerp(RS.C0,CFrame.new(1.62379456, 0.113182411, 0.249294981, 0.946902871, -0.310401082, -0.0838228315, 0.321519971, 0.914122999, 0.246990189, -4.1645595e-05, -0.260826379, 0.965385854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4877. LS.C0=clerp(LS.C0,CFrame.new(-1.63303888, 0.169894293, 0.0842211396, 0.906096697, 0.419105798, 0.0577863716, -0.423070848, 0.897600591, 0.123791598, 1.2692125e-05, -0.136614874, 0.990624309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4878. RH.C0=clerp(RH.C0,CFrame.new(0.499628693, -1.99333799, 0.0851352066, 0.998365104, -0.0569815598, -0.00451312633, 0.0571600087, 0.995245874, 0.0788568333, -1.71480019e-06, -0.0789858773, 0.996875703)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4879. LH.C0=clerp(LH.C0,CFrame.new(-0.499035686, -1.98713207, 0.13623783, 0.997105896, 0.0756825954, 0.00720724696, -0.0760249943, 0.992612422, 0.0945565104, 2.28074987e-06, -0.0948308036, 0.995493412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4880. end
  4881. elseif torvel<1 and hitfloor~=nil then
  4882. Pose="Idle"
  4883. if attack==false then
  4884. if choice==1 and unleashed==true then
  4885. RJ.C0=clerp(RJ.C0,CFrame.new(-2.27821329e-06, -0.2775119364-.1*math.cos(sin/25), 3.49921102e-05, 0.659672916, -1.07726328e-15, -0.75155288, 2.25465865e-05, 1, 1.97901863e-05, 0.75155288, -2.99999992e-05, 0.659672916)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4886. Neck.C0=clerp(Neck.C0,CFrame.new(-6.31299736e-06, 1.50002289, 4.82660034e-05, 0.643483758, 0, 0.765459776, 0, 1, 0, -0.765459776, 0, 0.643483758)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4887. RS.C0=clerp(RS.C0,CFrame.new(1.31422901, 1.177441, -0.442079872, -0.990155756, 0.113052547, -0.0825285316, -0.139583051, -0.841381252, 0.522105515, -0.0104126334, 0.528485298, 0.848878622)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(180),0),.3)
  4888. LS.C0=clerp(LS.C0,CFrame.new(0.0409910828, 0.865940571, -0.774881124, 0.325620383, -0.929611802, 0.17260763, -0.149697006, -0.230941966, -0.961382687, 0.933575034, 0.287206978, -0.214359537)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4889. RH.C0=clerp(RH.C0,CFrame.new(0.496650368, -1.89283326+.1*math.cos(sin/25), 0.0260337293, 0.991793752, 0.00807351619, -0.127593964, 0, 0.998004138, 0.063148737, 0.127849191, -0.0626305193, 0.989814222)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4890. LH.C0=clerp(LH.C0,CFrame.new(-0.738804758, -1.88187542+.1*math.cos(sin/25), -0.0590641797, 0.623072207, 0.0634666681, 0.779585302, 0, 0.996702611, -0.0811423585, -0.782164454, 0.0505575463, 0.621017635)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4891. elseif choice==3 then
  4892. if unleashed==false then
  4893. RJ.C0=clerp(RJ.C0,CFrame.new(-9.06690912e-06, -0.2775119364-.1*math.cos(sin/25), 1.27186131e-05, 0.919510245, -1.54563862e-15, -0.393066078, 1.17919817e-05, 1, 2.75853072e-05, 0.393066078, -2.99999992e-05, 0.919510245)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4894. Neck.C0=clerp(Neck.C0,CFrame.new(2.28192475e-05, 1.50002468, 2.92600089e-05, 0.901203454, -0.182558104, 0.393070996, 0.198549956, 0.980090737, -2.64624432e-05, -0.385240436, 0.0780680776, 0.919508159)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4895. RS.C0=clerp(RS.C0,CFrame.new(1.52195001, 0.104041323, -0.404402345, 0.949402213, -0.13583073, 0.283170491, 0.220810995, 0.929856777, -0.294293761, -0.22333388, 0.3419303, 0.912801027)*CFrame.new(0-.02*math.sin(sin/25),0,0)*CFrame.Angles(0,0,math.rad(0-1*math.sin(sin/25))),.3)
  4896. LS.C0=clerp(LS.C0,CFrame.new(-1.20487344, -0.0877704173, 0.29601261, 0.975100696, -0.21827589, -0.0391697884, 0.216844127, 0.901489615, 0.374559939, -0.0464462638, -0.373727381, 0.926374972)*CFrame.new(0-.06*math.sin(sin/25),0,0+.06*math.sin(sin/25))*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,math.rad(0-3*math.sin(sin/25))),.3)
  4897. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.88592043+.1*math.cos(sin/25), 0.116069727, 1, 0, 0, 0, 0.992655337, 0.120977424, 0, -0.120977439, 0.992655218)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4898. LH.C0=clerp(LH.C0,CFrame.new(-0.614154279, -1.88463154+.1*math.cos(sin/25), -0.25248158, 0.911190808, 0.0417874642, 0.409860015, 0, 0.994842768, -0.101429626, -0.411984771, 0.0924217477, 0.906491518)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4899. else
  4900. RJ.C0=clerp(RJ.C0,CFrame.new(1.19805439e-16, -0.1775119364-.15*math.cos(sin/35), -0.283175617, 1, -1.49079842e-15, -4.08067175e-16, -1.54563862e-15, 0.964519441, 0.264012009, 0, -0.264012039, 0.964519441)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4901. Neck.C0=clerp(Neck.C0,CFrame.new(-0.157584727, 1.49352062, -0.221821427, 0.972843468, -0.203232408, -0.110780075, 0.223253459, 0.950229347, 0.217307165, 0.0611026064, -0.236137897, 0.969796598)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-4,4))),.4)
  4902. RS.C0=clerp(RS.C0,CFrame.new(1.5793426, -0.0891602114, -0.235512465, 0.992907524, -0.118888937, 3.56666646e-06, 0.114671633, 0.957678556, -0.26401183, 0.0313846655, 0.262139708, 0.964519501)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-4,4))),.4)
  4903. LS.C0=clerp(LS.C0,CFrame.new(-1.53685725, 0.0265939608, -0.191111997, 0.980939448, 0.194314077, -9.32708099e-06, -0.187421262, 0.946130276, -0.264028519, -0.0512956306, 0.258997679, 0.964514911)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-10,4))),.4)
  4904. RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.82560542+.15*math.cos(sin/35), -0.253282726, 1, 0, 0, 0, 0.98312813, -0.182918787, 0, 0.182918757, 0.98312813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4905. LH.C0=clerp(LH.C0,CFrame.new(-0.499891281, -1.79360225+.15*math.cos(sin/35), -0.358776152, 0.995861232, 0.0908814445, -0.00100748253, -0.0876630247, 0.957550228, -0.274614424, -0.0239926353, 0.273566157, 0.961553991)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4906. end
  4907. elseif choice==6 or choice==8 then
  4908. Effect(e,"Daisy orange",Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(90+math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-360,360))),.01,.01,.01,.03,.03,.03,.08,"FileMesh",6,0,"1544059001")
  4909. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4910. Neck.C0=clerp(Neck.C0,CFrame.new(-9.13347263e-16, 1.50002527, 3.7252903e-09, 1, -6.08639124e-16, -1.74044508e-17, -6.0888794e-16, 0.99959141, 0.0285839979, 0, -0.028583996, 0.99959141)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,0),.3)
  4911. RS.C0=clerp(RS.C0,CFrame.new(1.57726872, 0.129899502, -1.80763891e-06, 0.958973765, -0.283494979, 8.22135189e-06, 0.283494949, 0.958973765, 2.18976675e-06, -8.50484867e-06, 2.30780643e-07, 1)*CFrame.new(0-.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0-4*math.sin(sin/25))),.3)
  4912. LS.C0=clerp(LS.C0,CFrame.new(-1.56889772, 0.217496723, -6.52490144e-06, 0.942298114, 0.334775031, -3.51281537e-20, -0.334775031, 0.942298114, 2.99999992e-05, 1.00432508e-05, -2.82689434e-05, 1)*CFrame.new(0+.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0+4*math.sin(sin/25))),.3)
  4913. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.3)
  4914. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.3)
  4915. elseif choice==9 then
  4916. if unleashed==false then
  4917. RJ.C0=clerp(RJ.C0,CFrame.new(-9.53674316e-07, -0.908379614-.1*math.cos(sin/25), 0.12968111, 1, -1.05624934e-15, -2.11739814e-16, -1.07726328e-15, 0.980493188, 0.196553454, 0, -0.196553439, 0.980493188)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4918. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.59104264, -0.252605438, 1, 0, 0, 0, 0.89282769, 0.450398505, 0, -0.450398505, 0.89282769)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4919. RS.C0=clerp(RS.C0,CFrame.new(0.825959325, 1.14770687, -0.512684822, 0.881203234, 0.472715795, 0.00455911923, 0.323056549, -0.595122218, -0.735842526, -0.345131129, 0.649899602, -0.677137494)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4920. LS.C0=clerp(LS.C0,CFrame.new(-1.62408352, -0.018696066, -0.13600111, 0.977956653, 0.208807945, -6.26423525e-06, -0.204735979, 0.958879709, -0.196552783, -0.0410357788, 0.192221403, 0.980493307)*CFrame.new(0,0,0+.1*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.sin(sin/25)),0,0),.3)
  4921. RH.C0=clerp(RH.C0,CFrame.new(0.526393056, -1.51758659+.1*math.cos(sin/25), 0.74114871, 0.997387469, -0.0715409145, 0.0100121293, 0.0336826816, 0.583176792, 0.811646819, -0.0639047921, -0.809189081, 0.584062874)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4922. LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.02817178+.1*math.cos(sin/25), -0.744173288, 1, 0, 0, 0, 0.946455777, -0.322833836, 0, 0.322833836, 0.946455777)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4923. else
  4924. local ka=math.random(5,35)
  4925. RJ.C0=clerp(RJ.C0,CFrame.new(1.80370076e-15, -1.16696155-.1*math.cos(sin/ka), 3.46302986e-05, 1, -1.21955634e-15, -9.49568932e-16, -1.54563862e-15, 0.789030731, 0.614353776, 0, -0.614353776, 0.789030731)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4926. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.57959735, -0.0832701623, 1, 0, 0, 0, 0.950454414, 0.31086424, 0, -0.31086424, 0.950454414)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4927. RS.C0=clerp(RS.C0,CFrame.new(1.04528499, 1.41031313, 0.0316486657, 0.188843042, 0.324740976, -0.926758707, -0.0242216289, -0.941911697, -0.334986269, -0.981708527, 0.0857074559, -0.170007735)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(90),0),.4)
  4928. LS.C0=clerp(LS.C0,CFrame.new(-1.0159564, 1.37193727, 0.0995550305, -0.931215107, -0.296901822, 0.211395115, 0.307137102, -0.951521039, 0.0165674686, 0.196228027, 0.0803551376, 0.977260351)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(180),0),.4)
  4929. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -2.01591682+.1*math.cos(sin/ka), 0.447649598, 1, 0, 0, 0, 0.895831347, 0.44439438, 0, -0.44439438, 0.895831347)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4930. LH.C0=clerp(LH.C0,CFrame.new(-0.500026703, -0.660362482+.1*math.cos(sin/ka), -0.916437149, 1, 0, 0, 0, 0.990659475, -0.136358738, 0, 0.136358738, 0.990659475)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
  4931. end
  4932. else
  4933. RJ.C0=clerp(RJ.C0,CFrame.new(0, -.2-.1*math.cos(sin/25), 0, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4934. Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.48811007, -0.0519605279, 1, -1.16573809e-15, -1.10234284e-16, -1.17093835e-15, 0.995558858, 0.0941418335, 0, -0.0941418335, 0.995558858)*CFrame.new(0,0,0-.02*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.sin(sin/25)),0,0),.3)
  4935. RS.C0=clerp(RS.C0,CFrame.new(0.485295445, 0.585757077, -0.802916288, 0.175218061, 0.861367524, 0.476806641, 0.984396815, -0.161235869, -0.0704703405, 0.0161774736, 0.481714576, -0.876178801)*CFrame.new(0-.1*math.sin(sin/25),0,0)*CFrame.Angles(0,0,math.rad(0-3*math.sin(sin/25))),.3)
  4936. LS.C0=clerp(LS.C0,CFrame.new(-0.438956469, 0.256388187, -0.885131776, 0.309412003, -0.925967872, -0.216443405, 0.144776195, 0.270830035, -0.951677918, 0.939842641, 0.263124675, 0.217856154)*CFrame.new(0,0,0+.1*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.sin(sin/25)),0,0),.3)
  4937. RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452+.1*math.cos(sin/25), 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4938. LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272+.1*math.cos(sin/25), -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
  4939. end
  4940. end
  4941. elseif torvel>2 and hitfloor~=nil then
  4942. Pose="Walk"
  4943. if attack==false then
  4944. if choice==6 or choice==8 then
  4945. Effect(e,"Daisy orange",Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(90+math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-360,360))),.01,.01,.01,.03,.03,.03,.08,"FileMesh",6,0,"1544059001")
  4946. RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(70),0,0),.3)
  4947. Neck.C0=clerp(Neck.C0,CFrame.new(-8.14352087e-16, 1.33744168, 0.249104202, 1, -5.09894882e-16, 3.32793898e-16, -6.0888794e-16, 0.837419868, -0.546560228, 0, 0.546560228, 0.837419868)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,0),.3)
  4948. RS.C0=clerp(RS.C0,CFrame.new(1.61950016, 0.284695148, 0.422294438, 0.920537889, -0.365736693, -0.137283012, 0.385950357, 0.797084987, 0.464433193, -0.060434036, -0.480512857, 0.874903083)*CFrame.new(0-.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0-4*math.sin(sin/25))),.3)
  4949. LS.C0=clerp(LS.C0,CFrame.new(-1.77115273, 0.242024779, 0.355535537, 0.908536434, 0.391400844, 0.146174386, -0.415631235, 0.811040759, 0.411659896, 0.0425706208, -0.434762657, 0.899538457)*CFrame.new(0+.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0+4*math.sin(sin/25))),.3)
  4950. RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.3)
  4951. LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.3)
  4952. elseif choice==2 then
  4953.  
  4954. RJ.C0=clerp(RJ.C0,CFrame.new(-1.91203708e-06, -0.264509153-.1*math.sin(sin/2.5), -0.266138256, 1, -1.65417475e-08, 1.9495598e-08, 3.6266381e-09, 0.846569121, 0.532278895, -2.53091912e-08, -0.532278895, 0.846569121)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Root.RotVelocity.Y/15,0),.3)
  4955. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46416557, 0.140323952, 1, 0, 0, 0, 0.96886307, -0.247597575, 0, 0.247597605, 0.968862951)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Head.RotVelocity.Y/20,0),.3)
  4956. RS.C0=clerp(RS.C0,CFrame.new(1.51737642, 0.238751292, 0.633444786, 0.963849127, -0.20280613, -0.172813848, 0.249956518, 0.463580012, 0.850067914, -0.0922859237, -0.862533152, 0.49751392)*CFrame.new(0,0,0-.1*math.cos(sin/2.5))*CFrame.Angles(math.rad(0+12*math.cos(sin/2.5)+-math.sin(sin/2.5)/15),0+RArm.RotVelocity.Y/20,0),.3)
  4957. LS.C0=clerp(LS.C0,CFrame.new(-1.69293177, 0.343249738, 0.59140259, 0.924847662, 0.338680565, 0.173067346, -0.334475517, 0.507624805, 0.794004679, 0.181060612, -0.792220056, 0.582756042)*CFrame.new(0,0,0-.1*math.cos(sin/2.5))*CFrame.Angles(math.rad(0+12*math.cos(sin/2.5)+-math.sin(sin/2.5)/15),0+LArm.RotVelocity.Y/20,0),.3)
  4958. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -1.60007749, 1.90734886e-06-.4*math.cos(sin/5), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,0+.1*math.sin(sin/2.5),0-.5*math.cos(sin/5))*CFrame.Angles(math.rad(0+75*math.cos(sin/5)+-math.sin(sin/5)/15),0,0),.3)
  4959. LH.C0=clerp(LH.C0,CFrame.new(-0.500023842, -1.60007463, 4.76837215e-07+.4*math.cos(sin/5), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,0+.1*math.sin(sin/2.5),0+.5*math.cos(sin/5))*CFrame.Angles(math.rad(0-75*math.cos(sin/5)+-math.sin(sin/5)/15),0,0),.3)
  4960. else
  4961. RJ.C0=clerp(RJ.C0,CFrame.new(-3.99348421e-09, -0.0268486161, -0.161635131, 1, -1.16135119e-08, 2.27779307e-08, 3.6266381e-09, 0.946308315, 0.323265731, -2.53091912e-08, -0.323265731, 0.946308315)*CFrame.new(0,-.3-.08*math.sin(sin/3.5),0)*CFrame.Angles(0,math.rad(0+7*math.cos(sin/7)+-math.sin(sin/7)/15)+Root.RotVelocity.Y/15,0),.3)
  4962. Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.49165225, 0.0629501939, 1, 0, 0, 0, 0.991282046, -0.131758034, 0, 0.131758034, 0.991282046)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.cos(sin/3.5)+-math.sin(sin/3.5)/15),0+Head.RotVelocity.Y/20,0),.3)
  4963. RS.C0=clerp(RS.C0,CFrame.new(1.46631267, 0.0749171525, -2.33450191e-05+.3*math.cos(sin/7), 0.982963741, -0.183800012, -2.96562575e-06, 0.183800027, 0.982963681, 4.44054604e-06, 2.09733844e-06, -4.91738319e-06, 1.00000012)*CFrame.new(0+.02*math.cos(sin/3.5),0,0+.7*math.cos(sin/7))*CFrame.Angles(math.rad(0-80*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  4964. LS.C0=clerp(LS.C0,CFrame.new(-1.48350062, 0.0571329743, -1.65494157e-07-.3*math.cos(sin/7), 0.982625127, 0.185601696, 1.50684855e-06, -0.185601696, 0.982625186, -5.27501106e-06, -2.46241689e-06, 4.88758087e-06, 1.00000012)*CFrame.new(0-.02*math.cos(sin/3.5),0,0-.7*math.cos(sin/7))*CFrame.Angles(math.rad(0+80*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  4965. RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -2.00007749, 1.90734886e-06-.4*math.cos(sin/7), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,.3+.08*math.sin(sin/3.5),0-.5*math.cos(sin/7))*CFrame.Angles(math.rad(0+75*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  4966. LH.C0=clerp(LH.C0,CFrame.new(-0.500023842, -2.00007463, 4.76837215e-07+.4*math.cos(sin/7), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,.3+.08*math.sin(sin/3.5),0+.5*math.cos(sin/7))*CFrame.Angles(math.rad(0-75*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
  4967. end
  4968. end
  4969. end
  4970. end
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