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- wait()
- mouse = game.Players.LocalPlayer:GetMouse()
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh1 = Instance.new("SpecialMesh")
- Sound2 = Instance.new("Sound")
- Part0.Name = "Camera"
- Part0.Parent = mas
- Part0.CanCollide = false
- Part0.Size = Vector3.new(1.32000053, 1, 0.860000491)
- Part0.CFrame = CFrame.new(328.780182, 9.87767792, 117.449997, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.Position = Vector3.new(328.780182, 9.87767792, 117.449997)
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshId = "rbxassetid://515752158"
- SpecialMesh1.Scale = Vector3.new(0.00999999978, 0.00999999978, 0.00999999978)
- SpecialMesh1.TextureId = "rbxassetid://515752160"
- SpecialMesh1.MeshType = Enum.MeshType.FileMesh
- SpecialMesh1.Scale = Vector3.new(0.00999999978, 0.00999999978, 0.00999999978)
- local s = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- s.SoundId = "rbxassetid://278060974"
- s.Volume = 10
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- local weld = Instance.new("Weld", Part0)
- weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- weld.Part1 = Part0
- weld.C0 = CFrame.new(-0.446796417, -1.3952198, -0.576898575, 0.882951081, -0.289036363, -0.369940251, 0.469465464, 0.5436064, 0.695769131, -6.9035417e-07, -0.788003862, 0.615670264)
- for i = 0,1 , 0.01 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.01347828, -0.0663981438, -0.719577789, 0.758176863, -0.571746111, -0.31348893, 0.0228937343, 0.503820181, -0.863505363, 0.651647806, 0.647512496, 0.315507392),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.24938679, -0.0730543137, -0.541072845, 0.88295114, 0.469465464, -7.15324745e-07, -0.289036393, 0.54360646, -0.788003922, -0.369940251, 0.695769131, 0.615670264),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- using = false
- function takeapic(key)
- key = key:lower()
- if key == "e" and not using then
- using = true
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- for i = 0,1 , 0.01 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.418920517, -1.447649, -0.11233139, 0.8821550306, 0.24877201, -0.398134589, 0.469466329, -0.46787867, 0.748793125, 9.07038498e-08, -0.848057985, -0.529903829),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.01347828, 0.925937414, -0.727497101, 0.758175015, -0.571748316, -0.313487738, -0.59562099, -0.411626339, -0.689782202, 0.265341997, 0.709695458, -0.652630091),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.24938774, 0.757935286, -0.666793823, 0.8821550783, 0.469465494, 1.04709977e-06, 0.234732941, -0.441473871, -0.866026223, -0.406568915, 0.764658749, -0.499998808),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- s:Play()
- wait()
- for i = 0,1 , 0.01 do
- weld.C0 = weld.C0:lerp(CFrame.new(-0.446796417, -1.3952198, -0.576898575, 0.882951081, -0.289036363, -0.369940251, 0.469465464, 0.5436064, 0.695769131, -6.9035417e-07, -0.788003862, 0.615670264),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.01347828, -0.0663981438, -0.719577789, 0.758176863, -0.571746111, -0.31348893, 0.0228937343, 0.503820181, -0.863505363, 0.651647806, 0.647512496, 0.315507392),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.24938679, -0.0730543137, -0.541072845, 0.88295114, 0.469465464, -7.15324745e-07, -0.289036393, 0.54360646, -0.788003922, -0.369940251, 0.695769131, 0.615670264),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- using = false
- end
- end
- mouse.KeyDown:connect(takeapic)
- repeat wait() until game.Players.LocalPlayer
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Plr = game.Players.LocalPlayer
- Mouse.KeyDown:connect(function(KeyDown)
- if KeyDown == "0" then
- Plr.Character.Humanoid.WalkSpeed = 24
- end
- end)
- Mouse.KeyUp:connect(function(KeyUp)
- if KeyUp == "0" then
- Plr.Character.Humanoid.WalkSpeed = 16
- end
- end)
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