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- builder.move(FORWARD, 4)
- builder.mark()
- builder.shift(2, 0, -4)
- builder.fill(MOSS_STONE)
- #wracamy aby dodać ogień
- builder.teleport_to_origin()
- builder.move(UP, 1)
- for i in range(11):
- builder.move(FORWARD, randint(3, 8))
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