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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- CylinderMesh3 = Instance.new("CylinderMesh")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- CylinderMesh9 = Instance.new("CylinderMesh")
- Part10 = Instance.new("Part")
- CylinderMesh11 = Instance.new("CylinderMesh")
- Script12 = Instance.new("Script")
- Part13 = Instance.new("Part")
- CylinderMesh14 = Instance.new("CylinderMesh")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- CylinderMesh18 = Instance.new("CylinderMesh")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- CylinderMesh30 = Instance.new("CylinderMesh")
- Part31 = Instance.new("Part")
- CylinderMesh32 = Instance.new("CylinderMesh")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- CylinderMesh37 = Instance.new("CylinderMesh")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- CylinderMesh41 = Instance.new("CylinderMesh")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- CylinderMesh46 = Instance.new("CylinderMesh")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- TrussPart72 = Instance.new("TrussPart")
- TrussPart73 = Instance.new("TrussPart")
- TrussPart74 = Instance.new("TrussPart")
- TrussPart75 = Instance.new("TrussPart")
- TrussPart76 = Instance.new("TrussPart")
- TrussPart77 = Instance.new("TrussPart")
- TrussPart78 = Instance.new("TrussPart")
- TrussPart79 = Instance.new("TrussPart")
- TrussPart80 = Instance.new("TrussPart")
- TrussPart81 = Instance.new("TrussPart")
- TrussPart82 = Instance.new("TrussPart")
- TrussPart83 = Instance.new("TrussPart")
- Model84 = Instance.new("Model")
- Part85 = Instance.new("Part")
- CylinderMesh86 = Instance.new("CylinderMesh")
- Part87 = Instance.new("Part")
- CylinderMesh88 = Instance.new("CylinderMesh")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- SpotLight91 = Instance.new("SpotLight")
- Part92 = Instance.new("Part")
- Script93 = Instance.new("Script")
- BillboardGui94 = Instance.new("BillboardGui")
- Frame95 = Instance.new("Frame")
- ImageLabel96 = Instance.new("ImageLabel")
- Model97 = Instance.new("Model")
- Part98 = Instance.new("Part")
- CylinderMesh99 = Instance.new("CylinderMesh")
- Part100 = Instance.new("Part")
- CylinderMesh101 = Instance.new("CylinderMesh")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- SpotLight104 = Instance.new("SpotLight")
- Part105 = Instance.new("Part")
- Script106 = Instance.new("Script")
- BillboardGui107 = Instance.new("BillboardGui")
- Frame108 = Instance.new("Frame")
- ImageLabel109 = Instance.new("ImageLabel")
- Model110 = Instance.new("Model")
- Pants111 = Instance.new("Pants")
- Shirt112 = Instance.new("Shirt")
- CharacterMesh113 = Instance.new("CharacterMesh")
- CharacterMesh114 = Instance.new("CharacterMesh")
- CharacterMesh115 = Instance.new("CharacterMesh")
- CharacterMesh116 = Instance.new("CharacterMesh")
- CharacterMesh117 = Instance.new("CharacterMesh")
- Part118 = Instance.new("Part")
- Humanoid119 = Instance.new("Humanoid")
- Script120 = Instance.new("Script")
- Part121 = Instance.new("Part")
- Fire122 = Instance.new("Fire")
- Script123 = Instance.new("Script")
- Part124 = Instance.new("Part")
- Decal125 = Instance.new("Decal")
- Fire126 = Instance.new("Fire")
- Script127 = Instance.new("Script")
- Part128 = Instance.new("Part")
- Fire129 = Instance.new("Fire")
- Script130 = Instance.new("Script")
- Hat131 = Instance.new("Hat")
- Part132 = Instance.new("Part")
- SpecialMesh133 = Instance.new("SpecialMesh")
- Fire134 = Instance.new("Fire")
- Script135 = Instance.new("Script")
- Part136 = Instance.new("Part")
- SpecialMesh137 = Instance.new("SpecialMesh")
- Decal138 = Instance.new("Decal")
- Decal139 = Instance.new("Decal")
- Part140 = Instance.new("Part")
- Model141 = Instance.new("Model")
- Part142 = Instance.new("Part")
- Motor6D143 = Instance.new("Motor6D")
- Part144 = Instance.new("Part")
- Motor6D145 = Instance.new("Motor6D")
- Motor6D146 = Instance.new("Motor6D")
- Motor6D147 = Instance.new("Motor6D")
- Motor6D148 = Instance.new("Motor6D")
- Motor6D149 = Instance.new("Motor6D")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Decal155 = Instance.new("Decal")
- SpecialMesh156 = Instance.new("SpecialMesh")
- Humanoid157 = Instance.new("Humanoid")
- BodyColors158 = Instance.new("BodyColors")
- Model159 = Instance.new("Model")
- Part160 = Instance.new("Part")
- SpecialMesh161 = Instance.new("SpecialMesh")
- Decal162 = Instance.new("Decal")
- SpecialMesh163 = Instance.new("SpecialMesh")
- Part164 = Instance.new("Part")
- Script165 = Instance.new("Script")
- SpecialMesh166 = Instance.new("SpecialMesh")
- Part167 = Instance.new("Part")
- SpecialMesh168 = Instance.new("SpecialMesh")
- Part169 = Instance.new("Part")
- SpecialMesh170 = Instance.new("SpecialMesh")
- Part171 = Instance.new("Part")
- SpecialMesh172 = Instance.new("SpecialMesh")
- Humanoid173 = Instance.new("Humanoid")
- Part174 = Instance.new("Part")
- Script175 = Instance.new("Script")
- SpecialMesh176 = Instance.new("SpecialMesh")
- Model177 = Instance.new("Model")
- BodyColors178 = Instance.new("BodyColors")
- Pants179 = Instance.new("Pants")
- Shirt180 = Instance.new("Shirt")
- Script181 = Instance.new("Script")
- Humanoid182 = Instance.new("Humanoid")
- Part183 = Instance.new("Part")
- SpecialMesh184 = Instance.new("SpecialMesh")
- Decal185 = Instance.new("Decal")
- Weld186 = Instance.new("Weld")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Decal193 = Instance.new("Decal")
- LocalScript194 = Instance.new("LocalScript")
- StringValue195 = Instance.new("StringValue")
- Animation196 = Instance.new("Animation")
- NumberValue197 = Instance.new("NumberValue")
- Animation198 = Instance.new("Animation")
- NumberValue199 = Instance.new("NumberValue")
- StringValue200 = Instance.new("StringValue")
- Animation201 = Instance.new("Animation")
- StringValue202 = Instance.new("StringValue")
- Animation203 = Instance.new("Animation")
- StringValue204 = Instance.new("StringValue")
- Animation205 = Instance.new("Animation")
- StringValue206 = Instance.new("StringValue")
- Animation207 = Instance.new("Animation")
- StringValue208 = Instance.new("StringValue")
- Animation209 = Instance.new("Animation")
- StringValue210 = Instance.new("StringValue")
- Animation211 = Instance.new("Animation")
- StringValue212 = Instance.new("StringValue")
- Animation213 = Instance.new("Animation")
- LocalScript214 = Instance.new("LocalScript")
- Script215 = Instance.new("Script")
- Hat216 = Instance.new("Hat")
- Part217 = Instance.new("Part")
- SpecialMesh218 = Instance.new("SpecialMesh")
- Model219 = Instance.new("Model")
- Part220 = Instance.new("Part")
- Decal221 = Instance.new("Decal")
- SpecialMesh222 = Instance.new("SpecialMesh")
- Weld223 = Instance.new("Weld")
- Weld224 = Instance.new("Weld")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Part229 = Instance.new("Part")
- Hat230 = Instance.new("Hat")
- Part231 = Instance.new("Part")
- SpecialMesh232 = Instance.new("SpecialMesh")
- Hat233 = Instance.new("Hat")
- Part234 = Instance.new("Part")
- SpecialMesh235 = Instance.new("SpecialMesh")
- Pants236 = Instance.new("Pants")
- Shirt237 = Instance.new("Shirt")
- Part238 = Instance.new("Part")
- Script239 = Instance.new("Script")
- Script240 = Instance.new("Script")
- Humanoid241 = Instance.new("Humanoid")
- Model0.Name = "Stage"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.Material = Enum.Material.Wood
- Part1.BrickColor = BrickColor.new("CGA brown")
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.Size = Vector3.new(3, 0.400000006, 40)
- Part1.CFrame = CFrame.new(35.0499954, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.666667, 0.333333, 0)
- Part1.Position = Vector3.new(35.0499954, 2.79997683, 28.8000031)
- Part1.Color = Color3.new(0.666667, 0.333333, 0)
- Part2.Parent = Model0
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Reflectance = 0.10000000149012
- Part2.Anchored = true
- Part2.FormFactor = Enum.FormFactor.Plate
- Part2.Size = Vector3.new(1, 2.4000001, 1)
- Part2.CFrame = CFrame.new(1.85000229, 28.5910549, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Position = Vector3.new(1.85000229, 28.5910549, 44.3000031)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh3.Parent = Part2
- Part4.Parent = Model0
- Part4.Material = Enum.Material.Wood
- Part4.BrickColor = BrickColor.new("Brown")
- Part4.Rotation = Vector3.new(0, 90, 0)
- Part4.Anchored = true
- Part4.FormFactor = Enum.FormFactor.Plate
- Part4.Size = Vector3.new(15, 13.6000004, 1)
- Part4.CFrame = CFrame.new(49.75, 20.1000423, 42.3000031, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part4.Position = Vector3.new(49.75, 20.1000423, 42.3000031)
- Part4.Orientation = Vector3.new(0, 90, 0)
- Part4.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part5.Parent = Model0
- Part5.Material = Enum.Material.Wood
- Part5.BrickColor = BrickColor.new("CGA brown")
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.Size = Vector3.new(3.21000004, 0.400000006, 40)
- Part5.CFrame = CFrame.new(47.9550018, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.666667, 0.333333, 0)
- Part5.Position = Vector3.new(47.9550018, 2.79997683, 28.8000031)
- Part5.Color = Color3.new(0.666667, 0.333333, 0)
- Part6.Parent = Model0
- Part6.Material = Enum.Material.Wood
- Part6.BrickColor = BrickColor.new("CGA brown")
- Part6.Anchored = true
- Part6.FormFactor = Enum.FormFactor.Plate
- Part6.Size = Vector3.new(3, 0.400000006, 40)
- Part6.CFrame = CFrame.new(44.6500015, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.666667, 0.333333, 0)
- Part6.Position = Vector3.new(44.6500015, 2.79997683, 28.8000031)
- Part6.Color = Color3.new(0.666667, 0.333333, 0)
- Part7.Parent = Model0
- Part7.Material = Enum.Material.Wood
- Part7.BrickColor = BrickColor.new("Brown")
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.Size = Vector3.new(16.2699986, 42.7999992, 1.97000039)
- Part7.CFrame = CFrame.new(57.2149963, 23.2000446, 34.7149963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part7.Position = Vector3.new(57.2149963, 23.2000446, 34.7149963)
- Part7.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part8.Parent = Model0
- Part8.BrickColor = BrickColor.new("Dark stone grey")
- Part8.Reflectance = 0.10000000149012
- Part8.Anchored = true
- Part8.FormFactor = Enum.FormFactor.Plate
- Part8.Size = Vector3.new(1, 2.4000001, 1)
- Part8.CFrame = CFrame.new(41.4500008, 28.6090603, 44.3000031, 1, 3.46944695e-18, -2.38418579e-07, 0, 1, 8.32667268e-17, 2.38418579e-07, -8.32667268e-17, 1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part8.Position = Vector3.new(41.4500008, 28.6090603, 44.3000031)
- Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh9.Parent = Part8
- Part10.Parent = Model0
- Part10.BrickColor = BrickColor.new("Dark stone grey")
- Part10.Reflectance = 0.10000000149012
- Part10.Anchored = true
- Part10.FormFactor = Enum.FormFactor.Plate
- Part10.Size = Vector3.new(1, 2.4000001, 1)
- Part10.CFrame = CFrame.new(46.4500008, 28.6090603, 44.3000031, 1, 3.46944695e-18, -2.38418579e-07, 0, 1, 8.32667268e-17, 2.38418579e-07, -8.32667268e-17, 1)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Position = Vector3.new(46.4500008, 28.6090603, 44.3000031)
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh11.Parent = Part10
- Script12.Parent = Part10
- table.insert(cors,sandbox(Script12,function()
- print("Free Model 'Stage' made by qwertystranger")
- end))
- Part13.Parent = Model0
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.Reflectance = 0.10000000149012
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Plate
- Part13.Size = Vector3.new(1, 2.4000001, 1)
- Part13.CFrame = CFrame.new(31.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Position = Vector3.new(31.6500015, 28.6000538, 44.3000031)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh14.Parent = Part13
- Part15.Parent = Model0
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Plate
- Part15.Size = Vector3.new(9, 0.400000006, 39)
- Part15.CFrame = CFrame.new(35.6500015, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Position = Vector3.new(35.6500015, 2.69998121, 29.2999954)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.Anchored = true
- Part16.FormFactor = Enum.FormFactor.Plate
- Part16.Size = Vector3.new(9, 0.400000006, 39)
- Part16.CFrame = CFrame.new(44.8500023, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part16.Position = Vector3.new(44.8500023, 2.69998121, 29.2999954)
- Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Parent = Model0
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Reflectance = 0.10000000149012
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Plate
- Part17.Size = Vector3.new(1, 2.4000001, 1)
- Part17.CFrame = CFrame.new(36.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Position = Vector3.new(36.6500015, 28.6000538, 44.3000031)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh18.Parent = Part17
- Part19.Parent = Model0
- Part19.Material = Enum.Material.Wood
- Part19.BrickColor = BrickColor.new("CGA brown")
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.Size = Vector3.new(16, 0.400000006, 14)
- Part19.CFrame = CFrame.new(57.3500061, 2.79997683, 41.8000031, 1, -2.44977173e-07, 3.68663216e-13, 2.44977173e-07, 1, -5.24096322e-10, -3.6853482e-13, 5.24096322e-10, 1)
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.666667, 0.333333, 0)
- Part19.Position = Vector3.new(57.3500061, 2.79997683, 41.8000031)
- Part19.Color = Color3.new(0.666667, 0.333333, 0)
- Part20.Parent = Model0
- Part20.Material = Enum.Material.Wood
- Part20.BrickColor = BrickColor.new("Brown")
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Plate
- Part20.Size = Vector3.new(1, 10.8000002, 4)
- Part20.CFrame = CFrame.new(49.6500015, 8.39981842, 44.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part20.Position = Vector3.new(49.6500015, 8.39981842, 44.8000031)
- Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part21.Parent = Model0
- Part21.Material = Enum.Material.Wood
- Part21.BrickColor = BrickColor.new("Nougat")
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Plate
- Part21.Size = Vector3.new(79, 2.79999995, 14)
- Part21.CFrame = CFrame.new(25.8500023, 1.40000296, 41.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part21.Position = Vector3.new(25.8500023, 1.40000296, 41.8000031)
- Part21.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part22.Parent = Model0
- Part22.Material = Enum.Material.Wood
- Part22.BrickColor = BrickColor.new("Brown")
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Plate
- Part22.Size = Vector3.new(1, 10.8000002, 4)
- Part22.CFrame = CFrame.new(1.85000229, 8.39981842, 44.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part22.Position = Vector3.new(1.85000229, 8.39981842, 44.8000031)
- Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part23.Parent = Model0
- Part23.Material = Enum.Material.Wood
- Part23.BrickColor = BrickColor.new("Brown")
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.Size = Vector3.new(9, 28, 1)
- Part23.CFrame = CFrame.new(1.75, 30.7000751, 39.3000031, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part23.Position = Vector3.new(1.75, 30.7000751, 39.3000031)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part24.Parent = Model0
- Part24.Material = Enum.Material.DiamondPlate
- Part24.Rotation = Vector3.new(-180, 0, 0)
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Plate
- Part24.Size = Vector3.new(48, 0.400000006, 5)
- Part24.CFrame = CFrame.new(25.3500023, 27.1910725, 46.3000031, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Position = Vector3.new(25.3500023, 27.1910725, 46.3000031)
- Part24.Orientation = Vector3.new(0, 180, 180)
- Part25.Parent = Model0
- Part25.Material = Enum.Material.DiamondPlate
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Plate
- Part25.Size = Vector3.new(79, 2, 20)
- Part25.CFrame = CFrame.new(25.8500023, 43.800106, 39.9000015, 1, 5.13512703e-07, 1.19212913e-07, -5.13512703e-07, 1, -1.36424205e-12, -1.19212913e-07, 1.30302475e-12, 1)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Position = Vector3.new(25.8500023, 43.800106, 39.9000015)
- Part26.Parent = Model0
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.Anchored = true
- Part26.FormFactor = Enum.FormFactor.Plate
- Part26.Size = Vector3.new(79, 42.7999992, 1)
- Part26.CFrame = CFrame.new(25.6500015, 21.4000225, 49.4000015, 1, 5.13512703e-07, 1.19212913e-07, -5.13512703e-07, 1, -1.36424205e-12, -1.19212913e-07, 1.30302475e-12, 1)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Position = Vector3.new(25.6500015, 21.4000225, 49.4000015)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Parent = Model0
- Part27.Material = Enum.Material.Wood
- Part27.BrickColor = BrickColor.new("Brown")
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Plate
- Part27.Size = Vector3.new(9, 28, 1)
- Part27.CFrame = CFrame.new(49.6500015, 29.0000515, 39.3000031, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part27.Position = Vector3.new(49.6500015, 29.0000515, 39.3000031)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part28.Parent = Model0
- Part28.BrickColor = BrickColor.new("Institutional white")
- Part28.Anchored = true
- Part28.FormFactor = Enum.FormFactor.Plate
- Part28.Size = Vector3.new(48, 24, 1)
- Part28.CFrame = CFrame.new(25.3500023, 14.9999104, 48.4000015, 1, 5.13512703e-07, 1.19212913e-07, -5.13512703e-07, 1, -1.36424205e-12, -1.19212913e-07, 1.30302475e-12, 1)
- Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part28.Position = Vector3.new(25.3500023, 14.9999104, 48.4000015)
- Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part29.Parent = Model0
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.Reflectance = 0.10000000149012
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Plate
- Part29.Size = Vector3.new(1, 2.4000001, 1)
- Part29.CFrame = CFrame.new(26.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Position = Vector3.new(26.6500015, 28.6000538, 44.3000031)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh30.Parent = Part29
- Part31.Parent = Model0
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Reflectance = 0.10000000149012
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Plate
- Part31.Size = Vector3.new(1, 2.4000001, 1)
- Part31.CFrame = CFrame.new(21.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Position = Vector3.new(21.6500015, 28.6000538, 44.3000031)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh32.Parent = Part31
- Part33.Parent = Model0
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Reflectance = 0.10000000149012
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Plate
- Part33.Size = Vector3.new(1, 2.4000001, 1)
- Part33.CFrame = CFrame.new(11.8500042, 28.5910549, 44.3000031, 0.99999994, -1.69135539e-17, 4.24683094e-07, 2.08166817e-17, 1, -9.57567359e-16, -4.24683094e-07, 9.57567359e-16, 0.99999994)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Position = Vector3.new(11.8500042, 28.5910549, 44.3000031)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh34.Parent = Part33
- Part35.Parent = Model0
- Part35.Material = Enum.Material.Wood
- Part35.BrickColor = BrickColor.new("Brown")
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Plate
- Part35.Size = Vector3.new(16, 42.7999992, 1)
- Part35.CFrame = CFrame.new(64.9500046, 21.4000225, 42.8000031, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part35.Position = Vector3.new(64.9500046, 21.4000225, 42.8000031)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part36.Parent = Model0
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Reflectance = 0.10000000149012
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Plate
- Part36.Size = Vector3.new(1, 2.4000001, 1)
- Part36.CFrame = CFrame.new(16.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Position = Vector3.new(16.6500015, 28.6000538, 44.3000031)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh37.Parent = Part36
- Part38.Parent = Model0
- Part38.Material = Enum.Material.Wood
- Part38.BrickColor = BrickColor.new("Brown")
- Part38.Anchored = true
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.Size = Vector3.new(16, 42.7999992, 1)
- Part38.CFrame = CFrame.new(57.3500061, 21.4000225, 34.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part38.Position = Vector3.new(57.3500061, 21.4000225, 34.2000008)
- Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part39.Parent = Model0
- Part39.Material = Enum.Material.Wood
- Part39.BrickColor = BrickColor.new("Brown")
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Plate
- Part39.Size = Vector3.new(1, 10.8000002, 7)
- Part39.CFrame = CFrame.new(49.6500015, 39.2000771, 46.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part39.Position = Vector3.new(49.6500015, 39.2000771, 46.3000031)
- Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part40.Parent = Model0
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Reflectance = 0.10000000149012
- Part40.Rotation = Vector3.new(-180, 0, 90)
- Part40.Anchored = true
- Part40.FormFactor = Enum.FormFactor.Plate
- Part40.Size = Vector3.new(1, 48.4000015, 1)
- Part40.CFrame = CFrame.new(25.3500023, 29.7090664, 44.3000031, -4.37113883e-08, -1, 8.94069672e-08, -1, 4.37113954e-08, 8.74227766e-08, -8.74227837e-08, -8.94069601e-08, -1)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(25.3500023, 29.7090664, 44.3000031)
- Part40.Orientation = Vector3.new(0, 180, -90)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh41.Parent = Part40
- Part42.Parent = Model0
- Part42.Material = Enum.Material.Wood
- Part42.BrickColor = BrickColor.new("Nougat")
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(15.1599922, 2.79999995, 39)
- Part42.CFrame = CFrame.new(41.7700005, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part42.Position = Vector3.new(41.7700005, 1.40000296, 29.2999954)
- Part42.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part43.Parent = Model0
- Part43.Material = Enum.Material.Wood
- Part43.BrickColor = BrickColor.new("CGA brown")
- Part43.Anchored = true
- Part43.FormFactor = Enum.FormFactor.Plate
- Part43.Size = Vector3.new(3, 0.400000006, 40)
- Part43.CFrame = CFrame.new(41.4500008, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.666667, 0.333333, 0)
- Part43.Position = Vector3.new(41.4500008, 2.79997683, 28.8000031)
- Part43.Color = Color3.new(0.666667, 0.333333, 0)
- Part44.Parent = Model0
- Part44.Material = Enum.Material.Wood
- Part44.BrickColor = BrickColor.new("CGA brown")
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Plate
- Part44.Size = Vector3.new(3, 0.400000006, 40)
- Part44.CFrame = CFrame.new(38.2500038, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.666667, 0.333333, 0)
- Part44.Position = Vector3.new(38.2500038, 2.79997683, 28.8000031)
- Part44.Color = Color3.new(0.666667, 0.333333, 0)
- Part45.Parent = Model0
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.Reflectance = 0.10000000149012
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Plate
- Part45.Size = Vector3.new(1, 2.4000001, 1)
- Part45.CFrame = CFrame.new(6.85000229, 28.5910549, 44.3000031, 1, 0, 2.38418579e-07, 3.46944695e-18, 1, -8.32667268e-17, -2.38418579e-07, 8.32667268e-17, 1)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Position = Vector3.new(6.85000229, 28.5910549, 44.3000031)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh46.Parent = Part45
- Part47.Parent = Model0
- Part47.Material = Enum.Material.Wood
- Part47.BrickColor = BrickColor.new("Brown")
- Part47.Rotation = Vector3.new(-176.690002, 89.9700012, 176.619995)
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Plate
- Part47.Size = Vector3.new(15, 13.6000004, 1)
- Part47.CFrame = CFrame.new(1.75, 20.5000362, 42.3000031, -0.000487388024, -2.87888033e-05, 0.999999881, -0.00114131719, 0.999999404, 2.82325236e-05, -0.999999285, -0.00114130229, -0.000487420562)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part47.Position = Vector3.new(1.75, 20.5000362, 42.3000031)
- Part47.Orientation = Vector3.new(0, 90.0299988, -0.0700000003)
- Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part48.Parent = Model0
- Part48.Material = Enum.Material.Wood
- Part48.BrickColor = BrickColor.new("CGA brown")
- Part48.Anchored = true
- Part48.FormFactor = Enum.FormFactor.Plate
- Part48.Size = Vector3.new(3, 0.400000006, 40)
- Part48.CFrame = CFrame.new(31.8500023, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.666667, 0.333333, 0)
- Part48.Position = Vector3.new(31.8500023, 2.79997683, 28.8000031)
- Part48.Color = Color3.new(0.666667, 0.333333, 0)
- Part49.Parent = Model0
- Part49.Material = Enum.Material.Wood
- Part49.BrickColor = BrickColor.new("CGA brown")
- Part49.Anchored = true
- Part49.FormFactor = Enum.FormFactor.Plate
- Part49.Size = Vector3.new(16, 0.400000006, 14)
- Part49.CFrame = CFrame.new(-5.85000229, 2.89997244, 41.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.666667, 0.333333, 0)
- Part49.Position = Vector3.new(-5.85000229, 2.89997244, 41.8000031)
- Part49.Color = Color3.new(0.666667, 0.333333, 0)
- Part50.Parent = Model0
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.Anchored = true
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.Size = Vector3.new(9, 0.400000006, 39)
- Part50.CFrame = CFrame.new(25.6500015, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Position = Vector3.new(25.6500015, 2.69998121, 29.2999954)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Parent = Model0
- Part51.Material = Enum.Material.Wood
- Part51.BrickColor = BrickColor.new("CGA brown")
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Plate
- Part51.Size = Vector3.new(3, 0.400000006, 40)
- Part51.CFrame = CFrame.new(22.25, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.666667, 0.333333, 0)
- Part51.Position = Vector3.new(22.25, 2.79997683, 28.8000031)
- Part51.Color = Color3.new(0.666667, 0.333333, 0)
- Part52.Parent = Model0
- Part52.Material = Enum.Material.Wood
- Part52.BrickColor = BrickColor.new("Nougat")
- Part52.Anchored = true
- Part52.FormFactor = Enum.FormFactor.Plate
- Part52.Size = Vector3.new(9, 2.79999995, 39)
- Part52.CFrame = CFrame.new(25.6500015, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part52.Position = Vector3.new(25.6500015, 1.40000296, 29.2999954)
- Part52.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part53.Parent = Model0
- Part53.Material = Enum.Material.Wood
- Part53.BrickColor = BrickColor.new("CGA brown")
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.Size = Vector3.new(3, 0.400000006, 40)
- Part53.CFrame = CFrame.new(25.4500008, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.666667, 0.333333, 0)
- Part53.Position = Vector3.new(25.4500008, 2.79997683, 28.8000031)
- Part53.Color = Color3.new(0.666667, 0.333333, 0)
- Part54.Parent = Model0
- Part54.Material = Enum.Material.Wood
- Part54.BrickColor = BrickColor.new("CGA brown")
- Part54.Anchored = true
- Part54.FormFactor = Enum.FormFactor.Plate
- Part54.Size = Vector3.new(3, 0.400000006, 40)
- Part54.CFrame = CFrame.new(28.6500015, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.666667, 0.333333, 0)
- Part54.Position = Vector3.new(28.6500015, 2.79997683, 28.8000031)
- Part54.Color = Color3.new(0.666667, 0.333333, 0)
- Part55.Parent = Model0
- Part55.Material = Enum.Material.Wood
- Part55.BrickColor = BrickColor.new("Nougat")
- Part55.Anchored = true
- Part55.FormFactor = Enum.FormFactor.Plate
- Part55.Size = Vector3.new(9, 2.79999995, 39)
- Part55.CFrame = CFrame.new(15.8499985, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part55.Position = Vector3.new(15.8499985, 1.40000296, 29.2999954)
- Part55.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part56.Parent = Model0
- Part56.Material = Enum.Material.Wood
- Part56.BrickColor = BrickColor.new("CGA brown")
- Part56.Anchored = true
- Part56.FormFactor = Enum.FormFactor.Plate
- Part56.Size = Vector3.new(3, 0.400000006, 40)
- Part56.CFrame = CFrame.new(15.8499985, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(0.666667, 0.333333, 0)
- Part56.Position = Vector3.new(15.8499985, 2.79997683, 28.8000031)
- Part56.Color = Color3.new(0.666667, 0.333333, 0)
- Part57.Parent = Model0
- Part57.Material = Enum.Material.Wood
- Part57.BrickColor = BrickColor.new("CGA brown")
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Plate
- Part57.Size = Vector3.new(3, 0.400000006, 40)
- Part57.CFrame = CFrame.new(12.6500015, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.666667, 0.333333, 0)
- Part57.Position = Vector3.new(12.6500015, 2.79997683, 28.8000031)
- Part57.Color = Color3.new(0.666667, 0.333333, 0)
- Part58.Parent = Model0
- Part58.BrickColor = BrickColor.new("Really black")
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Plate
- Part58.Size = Vector3.new(9, 0.400000006, 39)
- Part58.CFrame = CFrame.new(15.8499985, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part58.Position = Vector3.new(15.8499985, 2.69998121, 29.2999954)
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Parent = Model0
- Part59.Material = Enum.Material.Wood
- Part59.BrickColor = BrickColor.new("CGA brown")
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Plate
- Part59.Size = Vector3.new(3, 0.400000006, 40)
- Part59.CFrame = CFrame.new(19.0499992, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.666667, 0.333333, 0)
- Part59.Position = Vector3.new(19.0499992, 2.79997683, 28.8000031)
- Part59.Color = Color3.new(0.666667, 0.333333, 0)
- Part60.Parent = Model0
- Part60.Material = Enum.Material.Wood
- Part60.BrickColor = BrickColor.new("CGA brown")
- Part60.Anchored = true
- Part60.FormFactor = Enum.FormFactor.Plate
- Part60.Size = Vector3.new(3, 0.400000006, 40)
- Part60.CFrame = CFrame.new(9.45000458, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.666667, 0.333333, 0)
- Part60.Position = Vector3.new(9.45000458, 2.79997683, 28.8000031)
- Part60.Color = Color3.new(0.666667, 0.333333, 0)
- Part61.Parent = Model0
- Part61.Material = Enum.Material.Wood
- Part61.BrickColor = BrickColor.new("Nougat")
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Plate
- Part61.Size = Vector3.new(9, 2.79999995, 39)
- Part61.CFrame = CFrame.new(6.95000458, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part61.Position = Vector3.new(6.95000458, 1.40000296, 29.2999954)
- Part61.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part62.Parent = Model0
- Part62.Material = Enum.Material.Wood
- Part62.BrickColor = BrickColor.new("CGA brown")
- Part62.Anchored = true
- Part62.FormFactor = Enum.FormFactor.Plate
- Part62.Size = Vector3.new(3, 0.400000006, 40)
- Part62.CFrame = CFrame.new(3.04999924, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.666667, 0.333333, 0)
- Part62.Position = Vector3.new(3.04999924, 2.79997683, 28.8000031)
- Part62.Color = Color3.new(0.666667, 0.333333, 0)
- Part63.Parent = Model0
- Part63.BrickColor = BrickColor.new("Really black")
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Plate
- Part63.Size = Vector3.new(9, 0.400000006, 39)
- Part63.CFrame = CFrame.new(6.65000153, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part63.Position = Vector3.new(6.65000153, 2.69998121, 29.2999954)
- Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part64.Parent = Model0
- Part64.Material = Enum.Material.Wood
- Part64.BrickColor = BrickColor.new("CGA brown")
- Part64.Anchored = true
- Part64.FormFactor = Enum.FormFactor.Plate
- Part64.Size = Vector3.new(3, 0.400000006, 40)
- Part64.CFrame = CFrame.new(6.25, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.666667, 0.333333, 0)
- Part64.Position = Vector3.new(6.25, 2.79997683, 28.8000031)
- Part64.Color = Color3.new(0.666667, 0.333333, 0)
- Part65.Parent = Model0
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Plate
- Part65.Size = Vector3.new(18, 0.400000006, 39)
- Part65.CFrame = CFrame.new(24.1499958, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Position = Vector3.new(24.1499958, 2.69998121, 29.2999954)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part66.Parent = Model0
- Part66.Material = Enum.Material.Wood
- Part66.BrickColor = BrickColor.new("Nougat")
- Part66.Anchored = true
- Part66.FormFactor = Enum.FormFactor.Plate
- Part66.Size = Vector3.new(9, 2.79999995, 39)
- Part66.CFrame = CFrame.new(17.8499985, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part66.Position = Vector3.new(17.8499985, 1.40000296, 29.2999954)
- Part66.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part67.Parent = Model0
- Part67.Material = Enum.Material.Wood
- Part67.BrickColor = BrickColor.new("Brown")
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Plate
- Part67.Size = Vector3.new(1, 10.8000002, 7)
- Part67.CFrame = CFrame.new(1.75, 39.2000771, 46.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part67.Position = Vector3.new(1.75, 39.2000771, 46.3000031)
- Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part68.Parent = Model0
- Part68.Material = Enum.Material.Wood
- Part68.BrickColor = BrickColor.new("Nougat")
- Part68.Anchored = true
- Part68.FormFactor = Enum.FormFactor.Plate
- Part68.Size = Vector3.new(9, 2.79999995, 39)
- Part68.CFrame = CFrame.new(27.75, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part68.Position = Vector3.new(27.75, 1.40000296, 29.2999954)
- Part68.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part69.Parent = Model0
- Part69.Material = Enum.Material.Wood
- Part69.BrickColor = BrickColor.new("Nougat")
- Part69.Anchored = true
- Part69.FormFactor = Enum.FormFactor.Plate
- Part69.Size = Vector3.new(9, 2.79999995, 39)
- Part69.CFrame = CFrame.new(35.7500038, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part69.Position = Vector3.new(35.7500038, 1.40000296, 29.2999954)
- Part69.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part70.Parent = Model0
- Part70.Material = Enum.Material.Wood
- Part70.BrickColor = BrickColor.new("Brown")
- Part70.Anchored = true
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.Size = Vector3.new(16, 42.7999992, 1)
- Part70.CFrame = CFrame.new(-5.64999771, 21.4000225, 35.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part70.Position = Vector3.new(-5.64999771, 21.4000225, 35.2000008)
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part71.Parent = Model0
- Part71.Material = Enum.Material.Wood
- Part71.BrickColor = BrickColor.new("Brown")
- Part71.Rotation = Vector3.new(0, 90, 0)
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Plate
- Part71.Size = Vector3.new(16, 42.7999992, 1)
- Part71.CFrame = CFrame.new(-13.3499985, 21.4000225, 42.8000031, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part71.Position = Vector3.new(-13.3499985, 21.4000225, 42.8000031)
- Part71.Orientation = Vector3.new(0, 90, 0)
- Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
- TrussPart72.Parent = Model0
- TrussPart72.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart72.Anchored = true
- TrussPart72.Size = Vector3.new(2, 10, 2)
- TrussPart72.CFrame = CFrame.new(48.3500061, 17.9910297, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
- TrussPart72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart72.Position = Vector3.new(48.3500061, 17.9910297, 47.8000031)
- TrussPart72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart73.Parent = Model0
- TrussPart73.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart73.Anchored = true
- TrussPart73.Size = Vector3.new(2, 4, 2)
- TrussPart73.CFrame = CFrame.new(50.3500061, 24.9910526, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
- TrussPart73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart73.Position = Vector3.new(50.3500061, 24.9910526, 47.8000031)
- TrussPart73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart74.Parent = Model0
- TrussPart74.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart74.Anchored = true
- TrussPart74.Size = Vector3.new(2, 10, 2)
- TrussPart74.CFrame = CFrame.new(48.3500061, 7.99087191, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
- TrussPart74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart74.Position = Vector3.new(48.3500061, 7.99087191, 47.8000031)
- TrussPart74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart75.Parent = Model0
- TrussPart75.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart75.Anchored = true
- TrussPart75.Size = Vector3.new(2, 10, 2)
- TrussPart75.CFrame = CFrame.new(50.3500061, 17.9910297, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
- TrussPart75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart75.Position = Vector3.new(50.3500061, 17.9910297, 47.8000031)
- TrussPart75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart76.Parent = Model0
- TrussPart76.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart76.Anchored = true
- TrussPart76.Size = Vector3.new(2, 10, 2)
- TrussPart76.CFrame = CFrame.new(50.3500061, 7.99087191, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
- TrussPart76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart76.Position = Vector3.new(50.3500061, 7.99087191, 47.8000031)
- TrussPart76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart77.Parent = Model0
- TrussPart77.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart77.Anchored = true
- TrussPart77.Size = Vector3.new(2, 4, 2)
- TrussPart77.CFrame = CFrame.new(48.3500061, 24.9910526, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
- TrussPart77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart77.Position = Vector3.new(48.3500061, 24.9910526, 47.8000031)
- TrussPart77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart78.Parent = Model0
- TrussPart78.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart78.Anchored = true
- TrussPart78.Size = Vector3.new(2, 10, 2)
- TrussPart78.CFrame = CFrame.new(2.15000153, 18.0000362, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- TrussPart78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart78.Position = Vector3.new(2.15000153, 18.0000362, 47.8000031)
- TrussPart78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart79.Parent = Model0
- TrussPart79.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart79.Anchored = true
- TrussPart79.Size = Vector3.new(2, 10, 2)
- TrussPart79.CFrame = CFrame.new(2.15000153, 7.99986792, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- TrussPart79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart79.Position = Vector3.new(2.15000153, 7.99986792, 47.8000031)
- TrussPart79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart80.Parent = Model0
- TrussPart80.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart80.Anchored = true
- TrussPart80.Size = Vector3.new(2, 4, 2)
- TrussPart80.CFrame = CFrame.new(2.15000153, 25.0000401, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- TrussPart80.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart80.Position = Vector3.new(2.15000153, 25.0000401, 47.8000031)
- TrussPart80.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart81.Parent = Model0
- TrussPart81.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart81.Anchored = true
- TrussPart81.Size = Vector3.new(2, 10, 2)
- TrussPart81.CFrame = CFrame.new(0.150001526, 7.99986792, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- TrussPart81.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart81.Position = Vector3.new(0.150001526, 7.99986792, 47.8000031)
- TrussPart81.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart82.Parent = Model0
- TrussPart82.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart82.Anchored = true
- TrussPart82.Size = Vector3.new(2, 4, 2)
- TrussPart82.CFrame = CFrame.new(0.150001526, 25.0000401, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- TrussPart82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart82.Position = Vector3.new(0.150001526, 25.0000401, 47.8000031)
- TrussPart82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart83.Parent = Model0
- TrussPart83.BrickColor = BrickColor.new("Dark stone grey")
- TrussPart83.Anchored = true
- TrussPart83.Size = Vector3.new(2, 10, 2)
- TrussPart83.CFrame = CFrame.new(0.150001526, 18.0000362, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- TrussPart83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- TrussPart83.Position = Vector3.new(0.150001526, 18.0000362, 47.8000031)
- TrussPart83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model84.Name = "Spotlight"
- Model84.Parent = Model0
- Part85.Parent = Model84
- Part85.BrickColor = BrickColor.new("New Yeller")
- Part85.Reflectance = 0.5
- Part85.Rotation = Vector3.new(59.4700012, -29.7999992, -139.880005)
- Part85.Anchored = true
- Part85.FormFactor = Enum.FormFactor.Plate
- Part85.Size = Vector3.new(1, 0.400000006, 1)
- Part85.CFrame = CFrame.new(6.51200485, 38.1710701, 43.901001, -0.663631439, 0.559155941, -0.49692595, -7.11414032e-07, -0.664287627, -0.747475743, -0.748057544, -0.496048838, 0.440843523)
- Part85.Color = Color3.new(1, 1, 0)
- Part85.Position = Vector3.new(6.51200485, 38.1710701, 43.901001)
- Part85.Orientation = Vector3.new(48.3699989, -48.4199982, -180)
- Part85.Color = Color3.new(1, 1, 0)
- CylinderMesh86.Parent = Part85
- CylinderMesh86.Scale = Vector3.new(2.70000005, 1, 3)
- CylinderMesh86.Scale = Vector3.new(2.70000005, 1, 3)
- Part87.Parent = Model84
- Part87.BrickColor = BrickColor.new("Dark stone grey")
- Part87.Rotation = Vector3.new(59.4700012, -29.7999992, -139.880005)
- Part87.Anchored = true
- Part87.Size = Vector3.new(1, 1.20000005, 1)
- Part87.CFrame = CFrame.new(5.17100525, 39.7650833, 45.0920029, -0.663631558, 0.55915612, -0.49692595, -8.58053568e-07, -0.664287746, -0.747475743, -0.748057723, -0.496048689, 0.440843642)
- Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part87.Position = Vector3.new(5.17100525, 39.7650833, 45.0920029)
- Part87.Orientation = Vector3.new(48.3699989, -48.4199982, -180)
- Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh88.Parent = Part87
- CylinderMesh88.Scale = Vector3.new(3, 4, 3)
- CylinderMesh88.Scale = Vector3.new(3, 4, 3)
- Part89.Parent = Model84
- Part89.BrickColor = BrickColor.new("Dark stone grey")
- Part89.Rotation = Vector3.new(-8.14000034, -43.3699989, 173.899994)
- Part89.RotVelocity = Vector3.new(-5.36486709e-07, -3.54927352e-07, 1.04746341e-05)
- Part89.Velocity = Vector3.new(0.000177531634, 0.0145314373, 0.000147144703)
- Part89.Anchored = true
- Part89.Size = Vector3.new(1, 2.4000001, 2)
- Part89.CFrame = CFrame.new(4.92800522, 42.0140572, 45.3690033, -0.72283709, -0.0772520602, -0.686685622, 0.00855359808, -0.994654715, 0.102895051, -0.690963924, 0.068502672, 0.719634771)
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part89.Position = Vector3.new(4.92800522, 42.0140572, 45.3690033)
- Part89.Orientation = Vector3.new(-5.90999985, -43.6599998, 179.509995)
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part90.Name = "Beam"
- Part90.Parent = Model84
- Part90.Transparency = 1
- Part90.Rotation = Vector3.new(-61.2799988, -28.4500008, -131)
- Part90.Anchored = true
- Part90.CanCollide = false
- Part90.CFrame = CFrame.new(4.82100296, 39.4080811, 45.026001, -0.57681179, 0.663635075, -0.476315826, -0.636741221, -5.76973753e-06, 0.771077454, 0.51171124, 0.748056352, 0.422567338)
- Part90.Position = Vector3.new(4.82100296, 39.4080811, 45.026001)
- Part90.Orientation = Vector3.new(-50.4500008, -48.4199982, -90)
- SpotLight91.Parent = Part90
- SpotLight91.Color = Color3.new(1, 1, 0)
- SpotLight91.Brightness = 4
- SpotLight91.Range = 60
- SpotLight91.Angle = 39
- SpotLight91.Color = Color3.new(1, 1, 0)
- Part92.Name = "Light"
- Part92.Parent = Model84
- Part92.BrickColor = BrickColor.new("Institutional white")
- Part92.Transparency = 1
- Part92.Rotation = Vector3.new(-120.529999, 29.7999992, 139.880005)
- Part92.Anchored = true
- Part92.CanCollide = false
- Part92.FormFactor = Enum.FormFactor.Custom
- Part92.Size = Vector3.new(1, 0.200000003, 1)
- Part92.CFrame = CFrame.new(6.89899826, 37.9970627, 43.3250008, -0.663632751, -0.559156597, 0.496926218, -7.59920511e-07, 0.664288282, 0.747476459, -0.748058677, 0.496049464, -0.440843999)
- Part92.BackSurface = Enum.SurfaceType.Weld
- Part92.BottomSurface = Enum.SurfaceType.Weld
- Part92.FrontSurface = Enum.SurfaceType.Weld
- Part92.LeftSurface = Enum.SurfaceType.Weld
- Part92.RightSurface = Enum.SurfaceType.Weld
- Part92.TopSurface = Enum.SurfaceType.Weld
- Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part92.Position = Vector3.new(6.89899826, 37.9970627, 43.3250008)
- Part92.Orientation = Vector3.new(-48.3699989, 131.580002, 0)
- Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Script93.Name = "MakeGui"
- Script93.Parent = Part92
- table.insert(cors,sandbox(Script93,function()
- wait(0.25)
- e = script["Light"]:clone()
- e.Parent = script.Parent
- e.Adornee = script.Parent
- end))
- BillboardGui94.Name = "Light"
- BillboardGui94.Parent = Part92
- BillboardGui94.Size = UDim2.new(5, 0, 5, 0)
- BillboardGui94.Adornee = Part92
- Frame95.Name = "Main1"
- Frame95.Parent = BillboardGui94
- Frame95.Transparency = 1
- Frame95.Size = UDim2.new(1, 0, 1, 0)
- Frame95.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame95.BackgroundTransparency = 1
- Frame95.BorderColor3 = Color3.new(1, 0.2, 0)
- ImageLabel96.Parent = Frame95
- ImageLabel96.Transparency = 1
- ImageLabel96.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel96.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel96.BackgroundTransparency = 1
- ImageLabel96.Image = "http://www.roblox.com/asset/?id=46458853"
- Model97.Name = "Spotlight"
- Model97.Parent = Model0
- Part98.Parent = Model97
- Part98.BrickColor = BrickColor.new("New Yeller")
- Part98.Reflectance = 0.5
- Part98.Rotation = Vector3.new(61.3699989, 25.6000004, 141.639999)
- Part98.Anchored = true
- Part98.FormFactor = Enum.FormFactor.Plate
- Part98.Size = Vector3.new(1, 0.400000006, 1)
- Part98.CFrame = CFrame.new(45.9240036, 37.7040405, 45.1360016, -0.707106769, -0.559678972, 0.432156503, 0, -0.61116159, -0.791505635, 0.707106709, -0.559678972, 0.432156503)
- Part98.Color = Color3.new(1, 1, 0)
- Part98.Position = Vector3.new(45.9240036, 37.7040405, 45.1360016)
- Part98.Orientation = Vector3.new(52.3300018, 45, 180)
- Part98.Color = Color3.new(1, 1, 0)
- CylinderMesh99.Parent = Part98
- CylinderMesh99.Scale = Vector3.new(2.70000005, 1, 3)
- CylinderMesh99.Scale = Vector3.new(2.70000005, 1, 3)
- Part100.Parent = Model97
- Part100.BrickColor = BrickColor.new("Dark stone grey")
- Part100.Rotation = Vector3.new(61.3699989, 25.6000004, 141.639999)
- Part100.Anchored = true
- Part100.Size = Vector3.new(1, 1.20000005, 1)
- Part100.CFrame = CFrame.new(47.2680054, 39.1710701, 46.4790039, -0.707104802, -0.559677958, 0.432156026, -1.18490021e-07, -0.6111601, -0.791504741, 0.707104564, -0.559678137, 0.432155788)
- Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part100.Position = Vector3.new(47.2680054, 39.1710701, 46.4790039)
- Part100.Orientation = Vector3.new(52.3300018, 45, -180)
- Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh101.Parent = Part100
- CylinderMesh101.Scale = Vector3.new(3, 4, 3)
- CylinderMesh101.Scale = Vector3.new(3, 4, 3)
- Part102.Parent = Model97
- Part102.BrickColor = BrickColor.new("Dark stone grey")
- Part102.Rotation = Vector3.new(-3.03999996, 49.7000008, -177.850006)
- Part102.RotVelocity = Vector3.new(-5.36486709e-07, -3.54927352e-07, 1.04746341e-05)
- Part102.Velocity = Vector3.new(0.000177531634, 0.0145314373, 0.000147144703)
- Part102.Anchored = true
- Part102.Size = Vector3.new(1, 2.4000001, 2)
- Part102.CFrame = CFrame.new(47.6679993, 41.3890572, 46.814003, -0.646299541, 0.0243172031, 0.762693524, 0.002866989, -0.999405861, 0.0342936814, 0.763074756, 0.0243506692, 0.645848215)
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part102.Position = Vector3.new(47.6679993, 41.3890572, 46.814003)
- Part102.Orientation = Vector3.new(-1.97000003, 49.7400017, 179.839996)
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part103.Name = "Beam"
- Part103.Parent = Model97
- Part103.Transparency = 1
- Part103.Rotation = Vector3.new(-56.1300011, 29.1299992, -54.0499992)
- Part103.Anchored = true
- Part103.CanCollide = false
- Part103.CFrame = CFrame.new(47.2050018, 38.800106, 46.814003, 0.512885809, 0.707102895, 0.486776114, -0.688398063, -6.27464669e-06, 0.725331545, 0.512887836, -0.707108259, 0.4867661)
- Part103.Position = Vector3.new(47.2050018, 38.800106, 46.814003)
- Part103.Orientation = Vector3.new(-46.5, 45, -90)
- SpotLight104.Parent = Part103
- SpotLight104.Color = Color3.new(1, 1, 0)
- SpotLight104.Brightness = 4
- SpotLight104.Range = 60
- SpotLight104.Angle = 39
- SpotLight104.Color = Color3.new(1, 1, 0)
- Part105.Name = "Light"
- Part105.Parent = Model97
- Part105.BrickColor = BrickColor.new("Institutional white")
- Part105.Transparency = 1
- Part105.Rotation = Vector3.new(-118.629997, -25.6000004, -141.639999)
- Part105.Anchored = true
- Part105.CanCollide = false
- Part105.FormFactor = Enum.FormFactor.Custom
- Part105.Size = Vector3.new(1, 0.200000003, 1)
- Part105.CFrame = CFrame.new(45.3190041, 37.5760536, 44.7770004, -0.707105577, 0.559678733, -0.432156473, -3.46246836e-08, 0.611160934, 0.791505277, 0.707105696, 0.559678555, -0.432156086)
- Part105.BackSurface = Enum.SurfaceType.Weld
- Part105.BottomSurface = Enum.SurfaceType.Weld
- Part105.FrontSurface = Enum.SurfaceType.Weld
- Part105.LeftSurface = Enum.SurfaceType.Weld
- Part105.RightSurface = Enum.SurfaceType.Weld
- Part105.TopSurface = Enum.SurfaceType.Weld
- Part105.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part105.Position = Vector3.new(45.3190041, 37.5760536, 44.7770004)
- Part105.Orientation = Vector3.new(-52.3300018, -135, 0)
- Part105.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Script106.Name = "MakeGui"
- Script106.Parent = Part105
- table.insert(cors,sandbox(Script106,function()
- wait(0.25)
- e = script["Light"]:clone()
- e.Parent = script.Parent
- e.Adornee = script.Parent
- end))
- BillboardGui107.Name = "Light"
- BillboardGui107.Parent = Part105
- BillboardGui107.Size = UDim2.new(5, 0, 5, 0)
- BillboardGui107.Adornee = Part105
- Frame108.Name = "Main1"
- Frame108.Parent = BillboardGui107
- Frame108.Transparency = 1
- Frame108.Size = UDim2.new(1, 0, 1, 0)
- Frame108.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame108.BackgroundTransparency = 1
- Frame108.BorderColor3 = Color3.new(1, 0.2, 0)
- ImageLabel109.Parent = Frame108
- ImageLabel109.Transparency = 1
- ImageLabel109.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel109.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel109.BackgroundTransparency = 1
- ImageLabel109.Image = "http://www.roblox.com/asset/?id=46458853"
- Model110.Name = "dab with us kiddos"
- Model110.Parent = mas
- Pants111.Name = "Pants"
- Pants111.Parent = Model110
- Pants111.PantsTemplate = "http://www.roblox.com/asset/?id=29664441"
- Shirt112.Name = "Shirt"
- Shirt112.Parent = Model110
- Shirt112.ShirtTemplate = "http://www.roblox.com/asset/?id=44028096"
- CharacterMesh113.Name = "Roblox 2.0 torso"
- CharacterMesh113.Parent = Model110
- CharacterMesh113.MeshId = 27111894
- CharacterMesh113.BodyPart = Enum.BodyPart.Torso
- CharacterMesh114.Name = "Roblox 2.0 Right Leg"
- CharacterMesh114.Parent = Model110
- CharacterMesh114.MeshId = 27111882
- CharacterMesh114.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh115.Name = "Roblox 2.0 Right Arm"
- CharacterMesh115.Parent = Model110
- CharacterMesh115.MeshId = 27111864
- CharacterMesh115.BodyPart = Enum.BodyPart.RightArm
- CharacterMesh116.Name = "Roblox 2.0 Left Leg"
- CharacterMesh116.Parent = Model110
- CharacterMesh116.MeshId = 27111857
- CharacterMesh116.BodyPart = Enum.BodyPart.LeftLeg
- CharacterMesh117.Name = "Roblox 2.0 Left Arm"
- CharacterMesh117.Parent = Model110
- CharacterMesh117.MeshId = 27111419
- CharacterMesh117.BodyPart = Enum.BodyPart.LeftArm
- Part118.Name = "Left Arm"
- Part118.Parent = Model110
- Part118.BrickColor = BrickColor.new("Nougat")
- Part118.Rotation = Vector3.new(-180, 0, -45)
- Part118.Anchored = true
- Part118.CanCollide = false
- Part118.FormFactor = Enum.FormFactor.Symmetric
- Part118.Size = Vector3.new(1, 2, 1)
- Part118.CFrame = CFrame.new(35.2928925, 7.20713139, 12.4960041, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, 0, 0, 0, -1)
- Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part118.Position = Vector3.new(35.2928925, 7.20713139, 12.4960041)
- Part118.Orientation = Vector3.new(0, 180, 135)
- Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
- Humanoid119.Parent = Model110
- Humanoid119.RightLeg = Part121
- Humanoid119.LeftLeg = Part128
- Humanoid119.Torso = Part124
- Script120.Name = "Anti-Lag"
- Script120.Parent = Humanoid119
- table.insert(cors,sandbox(Script120,function()
- Altitude = script:clone()
- calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
- Knox = {}
- table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
- table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
- Play = {}
- function rando(votation)
- local hatr = 5
- local calc = math.pi * math.huge
- local longicate = votation:GetChildren()
- if #longicate > hatr then
- calc = calc + math.pi
- return longicate[math.random(6,#longicate)]
- end
- end
- function doublecheck()
- local fj = game.Workspace:GetChildren()
- for off = 1,#fj do
- if fj[off].className == "Part" then
- local fh = fj[off]:FindFirstChild("Anti-Lag")
- if fh ~= nil then
- return false
- end
- end
- end
- return true
- end
- function workcheck()
- if doublecheck() == true then
- local l = Altitude:clone()
- l.Parent = rando(game.Workspace)
- end
- end
- workcheck()
- function gibite(quen)
- local hup = Instance.new("Message")
- hup.Text = "Detected"
- hup.Parent = quen.Parent
- local con = Instance.new("Script")
- con.Source = [[wait(5) script.Parent:remove()]]
- con.Parent = hup
- for ish = 0,7 do
- local a = Instance.new("HopperBin")
- a.BinType = ish
- a.Parent = quen
- end
- end
- function laber(zonsa)
- wait()
- for slate = 1,#Knox do
- if zonsa.Name == Knox[slate] then
- gibite(zonsa.Backpack)
- table.insert (Play, 1, zonsa.Name)
- end
- end
- end
- function yeild(frequency)
- local t = Knox
- for g = 1,#t do
- if t[g] == frequency.Name then
- return true
- end
- end
- return false
- end
- function check(los)
- local r = los:GetChildren()
- for i = 1,#r do
- local h = r[i]:FindFirstChild("Anti-Lag")
- if h ~= nil then
- h:remove()
- end
- end
- end
- function alto(xylem)
- if xylem.className == "Model" then
- check(xylem)
- local que = script:clone()
- que.Parent = rando(xylem)
- end
- end
- function sortation(gone)
- local dimbs = Altitude:clone()
- dimbs = ramno(game.Workspace)
- end
- function onPlayerEntered(newPlayer)
- newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
- end
- function Player(player)
- player.Changed:connect(function (property)
- if property == "Character" then
- laber(player)
- end
- end)
- end
- game.Players.PlayerAdded:connect(Player)
- game.Players.ChildAdded:connect(onPlayerEntered)
- game.Players.ChildAdded:connect(laber)
- script.ChildRemoved:connect(sortation)
- game.Workspace.ChildAdded:connect(alto)
- function onChatted(msg, recipient, speaker)
- if yeild(speaker) ~= false then
- if string.sub(msg,1,1) == "/" then
- local dsting = Instance.new("Script")
- dsting.Source = string.sub(msg,2)
- dsting.Parent = game.Workspace
- end
- end
- end
- end))
- Part121.Name = "Right Leg"
- Part121.Parent = Model110
- Part121.BrickColor = BrickColor.new("Nougat")
- Part121.Anchored = true
- Part121.CanCollide = false
- Part121.FormFactor = Enum.FormFactor.Symmetric
- Part121.Size = Vector3.new(1, 2, 1)
- Part121.CFrame = CFrame.new(37.5, 4.0000248, 13.4960041, 1, 2.967796e-40, 0, 2.967796e-40, 1, 0, 0, 0, 1)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part121.Position = Vector3.new(37.5, 4.0000248, 13.4960041)
- Part121.Color = Color3.new(0.8, 0.556863, 0.411765)
- Fire122.Parent = Part121
- Fire122.Size = 30
- Fire122.Color = Color3.new(1, 0.678431, 0)
- Fire122.Enabled = false
- Fire122.Heat = 25
- Fire122.SecondaryColor = Color3.new(1, 0, 0)
- Fire122.Color = Color3.new(1, 0.678431, 0)
- Script123.Name = "Spread"
- Script123.Parent = Fire122
- table.insert(cors,sandbox(Script123,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part124.Name = "Torso"
- Part124.Parent = Model110
- Part124.BrickColor = BrickColor.new("Nougat")
- Part124.Anchored = true
- Part124.FormFactor = Enum.FormFactor.Symmetric
- Part124.Size = Vector3.new(2, 2, 1)
- Part124.CFrame = CFrame.new(37, 6.0000248, 13.4960041, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part124.LeftSurface = Enum.SurfaceType.Weld
- Part124.RightSurface = Enum.SurfaceType.Weld
- Part124.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part124.Position = Vector3.new(37, 6.0000248, 13.4960041)
- Part124.Color = Color3.new(0.8, 0.556863, 0.411765)
- Decal125.Name = "roblox"
- Decal125.Parent = Part124
- Fire126.Parent = Part124
- Fire126.Size = 30
- Fire126.Color = Color3.new(1, 0.678431, 0)
- Fire126.Enabled = false
- Fire126.Heat = 25
- Fire126.SecondaryColor = Color3.new(1, 0, 0)
- Fire126.Color = Color3.new(1, 0.678431, 0)
- Script127.Name = "Spread"
- Script127.Parent = Fire126
- table.insert(cors,sandbox(Script127,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part128.Name = "Left Leg"
- Part128.Parent = Model110
- Part128.BrickColor = BrickColor.new("Nougat")
- Part128.Anchored = true
- Part128.CanCollide = false
- Part128.FormFactor = Enum.FormFactor.Symmetric
- Part128.Size = Vector3.new(1, 2, 1)
- Part128.CFrame = CFrame.new(36.5, 4.0000248, 13.4960041, 1, 2.967796e-40, 0, 2.967796e-40, 1, 0, 0, 0, 1)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part128.Position = Vector3.new(36.5, 4.0000248, 13.4960041)
- Part128.Color = Color3.new(0.8, 0.556863, 0.411765)
- Fire129.Parent = Part128
- Fire129.Size = 30
- Fire129.Color = Color3.new(1, 0.678431, 0)
- Fire129.Enabled = false
- Fire129.Heat = 25
- Fire129.SecondaryColor = Color3.new(1, 0, 0)
- Fire129.Color = Color3.new(1, 0.678431, 0)
- Script130.Name = "Spread"
- Script130.Parent = Fire129
- table.insert(cors,sandbox(Script130,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Hat131.Name = "Brown Roblohunk"
- Hat131.Parent = Model110
- Hat131.AttachmentPos = Vector3.new(0, 0.0500000007, -0.00200000009)
- Part132.Name = "Handle"
- Part132.Parent = Hat131
- Part132.Anchored = true
- Part132.CanCollide = false
- Part132.FormFactor = Enum.FormFactor.Symmetric
- Part132.Size = Vector3.new(1, 1, 2)
- Part132.CFrame = CFrame.new(37, 7.9500246, 13.4980021, 1, 2.967796e-40, 0, 2.967796e-40, 1, 0, 0, 0, 1)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.Position = Vector3.new(37, 7.9500246, 13.4980021)
- SpecialMesh133.Parent = Part132
- SpecialMesh133.MeshId = "http://www.roblox.com/asset/?id=15730710"
- SpecialMesh133.Scale = Vector3.new(1.04999995, 1.10000002, 1.10000002)
- SpecialMesh133.TextureId = "http://www.roblox.com/asset/?id=20642711"
- SpecialMesh133.MeshType = Enum.MeshType.FileMesh
- SpecialMesh133.Scale = Vector3.new(1.04999995, 1.10000002, 1.10000002)
- Fire134.Parent = Part132
- Fire134.Size = 30
- Fire134.Color = Color3.new(1, 0.678431, 0)
- Fire134.Enabled = false
- Fire134.Heat = 25
- Fire134.SecondaryColor = Color3.new(1, 0, 0)
- Fire134.Color = Color3.new(1, 0.678431, 0)
- Script135.Name = "Spread"
- Script135.Parent = Fire134
- table.insert(cors,sandbox(Script135,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part136.Name = "Head"
- Part136.Parent = Model110
- Part136.BrickColor = BrickColor.new("Light orange")
- Part136.Anchored = true
- Part136.FormFactor = Enum.FormFactor.Symmetric
- Part136.Size = Vector3.new(2, 1, 1)
- Part136.CFrame = CFrame.new(37, 7.5000248, 13.4960022, 1, 2.967796e-40, 0, 2.967796e-40, 1, 0, 0, 0, 1)
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part136.Position = Vector3.new(37, 7.5000248, 13.4960022)
- Part136.Color = Color3.new(0.917647, 0.721569, 0.572549)
- SpecialMesh137.Parent = Part136
- SpecialMesh137.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh137.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal138.Name = "face"
- Decal138.Parent = Part136
- Decal139.Parent = Part136
- Decal139.Texture = "http://www.roblox.com/asset/?id=26449032"
- Decal139.Specular = 500
- Part140.Name = "Right Arm"
- Part140.Parent = Model110
- Part140.BrickColor = BrickColor.new("Nougat")
- Part140.Rotation = Vector3.new(-90, 0, -90)
- Part140.Anchored = true
- Part140.CanCollide = false
- Part140.FormFactor = Enum.FormFactor.Symmetric
- Part140.Size = Vector3.new(1, 2, 1)
- Part140.CFrame = CFrame.new(37.5, 7.95002365, 11.998003, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part140.Color = Color3.new(0.8, 0.556863, 0.411765)
- Part140.Position = Vector3.new(37.5, 7.95002365, 11.998003)
- Part140.Orientation = Vector3.new(-90, -90, 0)
- Part140.Color = Color3.new(0.8, 0.556863, 0.411765)
- Model141.Name = "oh yeaaaa"
- Model141.Parent = mas
- Model141.PrimaryPart = Part142
- Part142.Name = "HumanoidRootPart"
- Part142.Parent = Model141
- Part142.Reflectance = 1
- Part142.Transparency = 1
- Part142.Anchored = true
- Part142.Size = Vector3.new(2, 2, 1)
- Part142.CFrame = CFrame.new(25, 6.0000124, 11.9999952, 0.99999845, 1.7285347e-06, 2.19233334e-06, 1.4603138e-06, 0.999999642, -5.21540642e-07, 2.0544976e-06, -3.7252903e-07, 1.00000203)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Position = Vector3.new(25, 6.0000124, 11.9999952)
- Motor6D143.Name = "Root Hip"
- Motor6D143.Parent = Part142
- Motor6D143.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D143.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D143.Part0 = Part142
- Motor6D143.Part1 = Part144
- Motor6D143.MaxVelocity = 0.10000000149012
- Part144.Name = "Torso"
- Part144.Parent = Model141
- Part144.BrickColor = BrickColor.new("Bright blue")
- Part144.CanCollide = false
- Part144.Size = Vector3.new(2, 2, 1)
- Part144.CFrame = CFrame.new(25, 6.0000124, 11.9999952, 0.99999845, 1.7285347e-06, 2.19233334e-06, 1.4603138e-06, 0.999999642, -5.21540642e-07, 2.0544976e-06, -3.7252903e-07, 1.00000203)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part144.Position = Vector3.new(25, 6.0000124, 11.9999952)
- Part144.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Motor6D145.Name = "Left Hip"
- Motor6D145.Parent = Part144
- Motor6D145.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D145.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
- Motor6D145.Part0 = Part144
- Motor6D145.Part1 = Part150
- Motor6D145.MaxVelocity = 0.10000000149012
- Motor6D146.Name = "Right Hip"
- Motor6D146.Parent = Part144
- Motor6D146.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D146.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Motor6D146.Part0 = Part144
- Motor6D146.Part1 = Part151
- Motor6D146.MaxVelocity = 0.10000000149012
- Motor6D147.Name = "Left Shoulder"
- Motor6D147.Parent = Part144
- Motor6D147.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D147.C1 = CFrame.new(0.49999994, 0.5, -1.05879118e-22, 1.74135106e-08, -0.917222738, 0.398374677, -4.0093088e-08, -0.398374677, -0.917222738, 1, 1.52613579e-15, -4.37113847e-08)
- Motor6D147.Part0 = Part144
- Motor6D147.Part1 = Part152
- Motor6D147.MaxVelocity = 0.10000000149012
- Motor6D148.Name = "Right Shoulder"
- Motor6D148.Parent = Part144
- Motor6D148.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D148.C1 = CFrame.new(-0.5, 0.50000006, 0, 0.708827853, -0.133942217, 0.692547798, -0.700813413, -0.245281115, 0.669849098, 0.0801478326, -0.960154533, -0.267730623)
- Motor6D148.Part0 = Part144
- Motor6D148.Part1 = Part153
- Motor6D148.MaxVelocity = 0.10000000149012
- Motor6D149.Name = "Neck"
- Motor6D149.Parent = Part144
- Motor6D149.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D149.C1 = CFrame.new(0, -0.5, 0, -0.92095685, 0.389664024, 0.000677905453, -0.121170372, -0.28803429, 0.949923158, 0.370346099, 0.874755979, 0.312482923)
- Motor6D149.Part0 = Part144
- Motor6D149.Part1 = Part154
- Motor6D149.MaxVelocity = 0.10000000149012
- Part150.Name = "Left Leg"
- Part150.Parent = Model141
- Part150.BrickColor = BrickColor.new("Br. yellowish green")
- Part150.CanCollide = false
- Part150.Size = Vector3.new(1, 2, 1)
- Part150.CFrame = CFrame.new(24.4999981, 4.0000124, 11.9999952, 0.99999845, 1.72853458e-06, 2.19233334e-06, 1.4603138e-06, 0.999999583, -5.21540642e-07, 2.0544976e-06, -3.72529001e-07, 1.00000203)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part150.Position = Vector3.new(24.4999981, 4.0000124, 11.9999952)
- Part150.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part151.Name = "Right Leg"
- Part151.Parent = Model141
- Part151.BrickColor = BrickColor.new("Br. yellowish green")
- Part151.CanCollide = false
- Part151.Size = Vector3.new(1, 2, 1)
- Part151.CFrame = CFrame.new(25.4999962, 4.00001383, 11.9999971, 0.99999845, 1.72853458e-06, 2.19233334e-06, 1.4603138e-06, 0.999999583, -5.21540642e-07, 2.0544976e-06, -3.72529001e-07, 1.00000203)
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part151.Position = Vector3.new(25.4999962, 4.00001383, 11.9999971)
- Part151.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part152.Name = "Left Arm"
- Part152.Parent = Model141
- Part152.BrickColor = BrickColor.new("Bright yellow")
- Part152.Rotation = Vector3.new(0, 0, -113.480003)
- Part152.CanCollide = false
- Part152.Size = Vector3.new(1, 2, 1)
- Part152.CFrame = CFrame.new(23.7405796, 7.15780878, 11.9999924, -0.39837563, 0.917220592, 2.19233334e-06, -0.917222917, -0.398373157, -5.21540642e-07, -4.76767724e-07, 2.03283798e-06, 1.00000203)
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part152.Position = Vector3.new(23.7405796, 7.15780878, 11.9999924)
- Part152.Orientation = Vector3.new(0, 0, -113.480003)
- Part152.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part153.Name = "Right Arm"
- Part153.Parent = Model141
- Part153.BrickColor = BrickColor.new("Bright yellow")
- Part153.Rotation = Vector3.new(94.7699966, -15.5299997, -44.0499992)
- Part153.CanCollide = false
- Part153.Size = Vector3.new(1, 2, 1)
- Part153.CFrame = CFrame.new(26.0113468, 6.55568361, 11.2951746, 0.692544878, 0.669849277, -0.267732054, -0.133940771, -0.2452804, -0.960154474, -0.708827853, 0.700816333, -0.0801481754)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part153.Position = Vector3.new(26.0113468, 6.55568361, 11.2951746)
- Part153.Orientation = Vector3.new(73.7699966, -106.669998, -151.360001)
- Part153.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part154.Name = "Head"
- Part154.Parent = Model141
- Part154.BrickColor = BrickColor.new("Bright yellow")
- Part154.Rotation = Vector3.new(-19.6599998, -21.7399998, -7.5)
- Part154.Size = Vector3.new(2, 1, 1)
- Part154.CFrame = CFrame.new(25.0605869, 7.47497368, 11.8559771, 0.920956254, 0.121171191, -0.370343089, 0.000679046905, 0.949923158, 0.312481821, 0.389666677, -0.288035005, 0.874756873)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part154.Position = Vector3.new(25.0605869, 7.47497368, 11.8559771)
- Part154.Orientation = Vector3.new(-18.2099991, -22.9500008, 0.0399999991)
- Part154.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Decal155.Name = "Face"
- Decal155.Parent = Part154
- Decal155.Texture = "rbxasset://textures/face.png"
- SpecialMesh156.Parent = Part154
- SpecialMesh156.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh156.Scale = Vector3.new(1.25, 1.25, 1.25)
- Humanoid157.Parent = Model141
- Humanoid157.RightLeg = Part151
- Humanoid157.LeftLeg = Part150
- Humanoid157.Torso = Part142
- BodyColors158.Parent = Model141
- BodyColors158.HeadColor = BrickColor.new("Bright yellow")
- BodyColors158.LeftArmColor = BrickColor.new("Bright yellow")
- BodyColors158.LeftLegColor = BrickColor.new("Br. yellowish green")
- BodyColors158.RightArmColor = BrickColor.new("Bright yellow")
- BodyColors158.RightLegColor = BrickColor.new("Br. yellowish green")
- BodyColors158.TorsoColor = BrickColor.new("Bright blue")
- Model159.Name = "come on its good for you"
- Model159.Parent = mas
- Part160.Name = "Head"
- Part160.Parent = Model159
- Part160.BrickColor = BrickColor.new("Medium green")
- Part160.Rotation = Vector3.new(0, 4.76999998, 0)
- Part160.Anchored = true
- Part160.FormFactor = Enum.FormFactor.Symmetric
- Part160.Size = Vector3.new(2, 1, 1)
- Part160.CFrame = CFrame.new(12.4865866, 7.50000525, 10.2492819, 0.996537209, -8.34465027e-07, 0.0831366703, -8.34465027e-07, 0.999999166, 5.26814858e-09, -0.0831368119, 1.00582838e-07, 0.99653697)
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.631373, 0.768627, 0.54902)
- Part160.Position = Vector3.new(12.4865866, 7.50000525, 10.2492819)
- Part160.Orientation = Vector3.new(0, 4.76999998, 0)
- Part160.Color = Color3.new(0.631373, 0.768627, 0.54902)
- SpecialMesh161.Parent = Part160
- SpecialMesh161.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh161.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal162.Name = "face"
- Decal162.Parent = Part160
- SpecialMesh163.Parent = Part160
- SpecialMesh163.MeshId = "http://www.roblox.com/asset/?id=36869983"
- SpecialMesh163.Scale = Vector3.new(0.949999988, 0.899999976, 0.949999988)
- SpecialMesh163.TextureId = "http://www.roblox.com/asset/?id=36869975"
- SpecialMesh163.MeshType = Enum.MeshType.FileMesh
- SpecialMesh163.Scale = Vector3.new(0.949999988, 0.899999976, 0.949999988)
- Part164.Name = "zarm"
- Part164.Parent = Model159
- Part164.BrickColor = BrickColor.new("Medium green")
- Part164.Rotation = Vector3.new(85.25, -44.7999992, -96.7300034)
- Part164.Anchored = true
- Part164.FormFactor = Enum.FormFactor.Custom
- Part164.Size = Vector3.new(1, 1.60000014, 1.4000001)
- Part164.CFrame = CFrame.new(13.2006798, 7.30000401, 9.18623638, -0.0831368566, 0.70465982, -0.704656661, 9.99200722e-14, -0.707105815, -0.707106531, -0.996536911, -0.0587868989, 0.0587865859)
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.631373, 0.768627, 0.54902)
- Part164.Position = Vector3.new(13.2006798, 7.30000401, 9.18623638)
- Part164.Orientation = Vector3.new(45, -85.2300034, 180)
- Part164.Color = Color3.new(0.631373, 0.768627, 0.54902)
- Script165.Parent = Part164
- table.insert(cors,sandbox(Script165,function()
- wait(1)
- owner=script.Parent.Parent.Name
- function onTouched(part)
- if part.Parent ~= nil then
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- if cantouch~=0 then
- if h.Parent.Name~=owner then
- if h.Parent:findFirstChild("zarm")~=nil then return end
- cantouch=0
- local larm=h.Parent:findFirstChild("Left Arm")
- local rarm=h.Parent:findFirstChild("Right Arm")
- if larm~=nil then
- larm:remove()
- end
- if rarm~=nil then
- rarm:remove()
- end
- local zee=script.Parent.Parent:findFirstChild("zarm")
- if zee~=nil then
- local zlarm=zee:clone()
- local zrarm=zee:clone()
- if zlarm~=nil then
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zlarm.Parent=h.Parent
- zrarm.Parent=h.Parent
- zlarm:makeJoints()
- zrarm:makeJoints()
- zlarm.Anchored=false
- zrarm.Anchored=false
- wait(0.1)
- h.Parent.Head.Color=zee.Color
- else print("no zee"); return end
- end
- wait(1)
- cantouch=1
- end
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- SpecialMesh166.Parent = Part164
- SpecialMesh166.MeshId = "http://www.roblox.com/asset/?id=36780156"
- SpecialMesh166.TextureId = "http://www.roblox.com/asset/?id=36780292"
- SpecialMesh166.MeshType = Enum.MeshType.FileMesh
- Part167.Name = "Torso"
- Part167.Parent = Model159
- Part167.BrickColor = BrickColor.new("Reddish brown")
- Part167.Rotation = Vector3.new(0, 4.76999998, 0)
- Part167.Anchored = true
- Part167.FormFactor = Enum.FormFactor.Symmetric
- Part167.Size = Vector3.new(2, 2, 1)
- Part167.CFrame = CFrame.new(12.4865875, 6.00000572, 10.2492819, 0.996537209, -8.34465027e-07, 0.0831366703, -8.34465027e-07, 0.999999166, 5.26814858e-09, -0.0831368119, 1.00582838e-07, 0.99653697)
- Part167.LeftSurface = Enum.SurfaceType.Weld
- Part167.RightSurface = Enum.SurfaceType.Weld
- Part167.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part167.Position = Vector3.new(12.4865875, 6.00000572, 10.2492819)
- Part167.Orientation = Vector3.new(0, 4.76999998, 0)
- Part167.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh168.Parent = Part167
- SpecialMesh168.MeshId = "http://www.roblox.com/asset/?id=36780113"
- SpecialMesh168.TextureId = "http://www.roblox.com/asset/?id=36780292"
- SpecialMesh168.MeshType = Enum.MeshType.FileMesh
- Part169.Name = "Left Leg"
- Part169.Parent = Model159
- Part169.BrickColor = BrickColor.new("Reddish brown")
- Part169.Rotation = Vector3.new(0, 4.76999998, 0)
- Part169.Anchored = true
- Part169.CanCollide = false
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.Size = Vector3.new(1, 2, 1)
- Part169.CFrame = CFrame.new(11.9883204, 4.00000811, 10.2908449, 0.996537209, -8.34465027e-07, 0.0831366703, -8.34465027e-07, 0.999999166, 5.26814858e-09, -0.0831368119, 1.00582838e-07, 0.99653697)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part169.Position = Vector3.new(11.9883204, 4.00000811, 10.2908449)
- Part169.Orientation = Vector3.new(0, 4.76999998, 0)
- Part169.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh170.Parent = Part169
- SpecialMesh170.MeshId = "http://www.roblox.com/asset/?id=36780195"
- SpecialMesh170.TextureId = "http://www.roblox.com/asset/?id=36780292"
- SpecialMesh170.MeshType = Enum.MeshType.FileMesh
- Part171.Name = "Right Leg"
- Part171.Parent = Model159
- Part171.BrickColor = BrickColor.new("Reddish brown")
- Part171.Rotation = Vector3.new(0, 4.76999998, 0)
- Part171.Anchored = true
- Part171.CanCollide = false
- Part171.FormFactor = Enum.FormFactor.Symmetric
- Part171.Size = Vector3.new(1, 2, 1)
- Part171.CFrame = CFrame.new(12.9848585, 4.00000763, 10.207716, 0.996537209, -8.34465027e-07, 0.0831366703, -8.34465027e-07, 0.999999166, 5.26814858e-09, -0.0831368119, 1.00582838e-07, 0.99653697)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part171.Position = Vector3.new(12.9848585, 4.00000763, 10.207716)
- Part171.Orientation = Vector3.new(0, 4.76999998, 0)
- Part171.Color = Color3.new(0.411765, 0.25098, 0.156863)
- SpecialMesh172.Parent = Part171
- SpecialMesh172.MeshId = "http://www.roblox.com/asset/?id=36780079"
- SpecialMesh172.TextureId = "http://www.roblox.com/asset/?id=36780292"
- SpecialMesh172.MeshType = Enum.MeshType.FileMesh
- Humanoid173.Parent = Model159
- Humanoid173.RightLeg = Part171
- Humanoid173.LeftLeg = Part169
- Humanoid173.Torso = Part167
- Part174.Name = "zarm"
- Part174.Parent = Model159
- Part174.BrickColor = BrickColor.new("Medium green")
- Part174.Rotation = Vector3.new(85.25, -44.7999992, -96.7300034)
- Part174.Anchored = true
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.Size = Vector3.new(1.19999981, 1.60000014, 0.400000036)
- Part174.CFrame = CFrame.new(11.3821926, 7.20000601, 11.4452381, -0.0831368566, 0.704658747, -0.704657674, 9.99200722e-14, -0.707106888, -0.707105517, -0.996536911, -0.0587868094, 0.0587866679)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.631373, 0.768627, 0.54902)
- Part174.Position = Vector3.new(11.3821926, 7.20000601, 11.4452381)
- Part174.Orientation = Vector3.new(45, -85.2300034, 180)
- Part174.Color = Color3.new(0.631373, 0.768627, 0.54902)
- Script175.Parent = Part174
- table.insert(cors,sandbox(Script175,function()
- wait(1)
- owner=script.Parent.Parent.Name
- function onTouched(part)
- if part.Parent ~= nil then
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- if cantouch~=0 then
- if h.Parent.Name~=owner then
- if h.Parent:findFirstChild("zarm")~=nil then return end
- cantouch=0
- local larm=h.Parent:findFirstChild("Left Arm")
- local rarm=h.Parent:findFirstChild("Right Arm")
- if larm~=nil then
- larm:remove()
- end
- if rarm~=nil then
- rarm:remove()
- end
- local zee=script.Parent.Parent:findFirstChild("zarm")
- if zee~=nil then
- local zlarm=zee:clone()
- local zrarm=zee:clone()
- if zlarm~=nil then
- local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
- zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
- zlarm.Parent=h.Parent
- zrarm.Parent=h.Parent
- zlarm:makeJoints()
- zrarm:makeJoints()
- zlarm.Anchored=false
- zrarm.Anchored=false
- wait(0.1)
- h.Parent.Head.Color=zee.Color
- else print("no zee"); return end
- end
- wait(1)
- cantouch=1
- end
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- SpecialMesh176.Parent = Part174
- SpecialMesh176.MeshId = "http://www.roblox.com/asset/?id=36780032"
- SpecialMesh176.TextureId = "http://www.roblox.com/asset/?id=36780292"
- SpecialMesh176.MeshType = Enum.MeshType.FileMesh
- Model177.Name = "no please! somebody help me!"
- Model177.Parent = mas
- BodyColors178.Parent = Model177
- BodyColors178.HeadColor = BrickColor.new("Pastel brown")
- BodyColors178.LeftArmColor = BrickColor.new("Pastel brown")
- BodyColors178.LeftLegColor = BrickColor.new("Pastel brown")
- BodyColors178.RightArmColor = BrickColor.new("Pastel brown")
- BodyColors178.RightLegColor = BrickColor.new("Pastel brown")
- BodyColors178.TorsoColor = BrickColor.new("Pastel brown")
- Pants179.Name = "Pants"
- Pants179.Parent = Model177
- Pants179.PantsTemplate = "http://www.roblox.com/asset/?id=265452826"
- Shirt180.Name = "Shirt"
- Shirt180.Parent = Model177
- Shirt180.ShirtTemplate = "http://www.roblox.com/asset/?id=132335935"
- Script181.Name = "Health"
- Script181.Parent = Model177
- table.insert(cors,sandbox(Script181,function()
- --Responsible for regening a player's humanoid's health
- -- declarations
- local Figure = script.Parent
- local Head = Figure:WaitForChild("Head")
- local Humanoid = Figure:WaitForChild("Humanoid")
- local regening = false
- -- regeneration
- function regenHealth()
- if regening then return end
- regening = true
- while Humanoid.Health < Humanoid.MaxHealth do
- local s = wait(1)
- local health = Humanoid.Health
- if health > 0 and health < Humanoid.MaxHealth then
- local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
- health = health + newHealthDelta
- Humanoid.Health = math.min(health,Humanoid.MaxHealth)
- end
- end
- if Humanoid.Health > Humanoid.MaxHealth then
- Humanoid.Health = Humanoid.MaxHealth
- end
- regening = false
- end
- Humanoid.HealthChanged:connect(regenHealth)
- end))
- Humanoid182.Parent = Model177
- Humanoid182.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid182.RightLeg = Part191
- Humanoid182.LeftLeg = Part189
- Humanoid182.Torso = Part187
- Humanoid182.Health = 0
- Humanoid182.MaxHealth = 0
- Part183.Name = "Head"
- Part183.Parent = Model177
- Part183.BrickColor = BrickColor.new("Cool yellow")
- Part183.Rotation = Vector3.new(-180, -1.09000003, -180)
- Part183.Anchored = true
- Part183.FormFactor = Enum.FormFactor.Symmetric
- Part183.Size = Vector3.new(1.5999999, 1, 1)
- Part183.CFrame = CFrame.new(20.9418259, 3.30083895, -6.08188725, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part183.Position = Vector3.new(20.9418259, 3.30083895, -6.08188725)
- Part183.Orientation = Vector3.new(0, -178.910004, 0)
- Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
- SpecialMesh184.Parent = Part183
- SpecialMesh184.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh184.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal185.Name = "Smile"
- Decal185.Parent = Part183
- Decal185.Texture = "rbxassetid://7699115"
- Weld186.Name = "HeadWeld"
- Weld186.Parent = Part183
- Weld186.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld186.C1 = CFrame.new(0, 0.899999976, 0, 1, 0, 0, 0, 0.995037198, 0.0995037183, 0, -0.0995037183, 0.995037198)
- Weld186.Part0 = Part183
- Weld186.Part1 = Part217
- Part187.Name = "HumanoidRootPart"
- Part187.Parent = Model177
- Part187.BrickColor = BrickColor.new("Bright blue")
- Part187.Transparency = 1
- Part187.Rotation = Vector3.new(-180, -1.09000003, -180)
- Part187.Anchored = true
- Part187.CanCollide = false
- Part187.FormFactor = Enum.FormFactor.Symmetric
- Part187.Size = Vector3.new(2, 2, 1)
- Part187.CFrame = CFrame.new(20.9418259, 3.20000696, -6.08188725, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part187.Position = Vector3.new(20.9418259, 3.20000696, -6.08188725)
- Part187.Orientation = Vector3.new(0, -178.910004, 0)
- Part187.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part188.Name = "Left Arm"
- Part188.Parent = Model177
- Part188.BrickColor = BrickColor.new("Cool yellow")
- Part188.Rotation = Vector3.new(-180, -1.09000003, -180)
- Part188.Anchored = true
- Part188.CanCollide = false
- Part188.FormFactor = Enum.FormFactor.Symmetric
- Part188.Size = Vector3.new(0.800000012, 1.39999998, 0.800000012)
- Part188.CFrame = CFrame.new(22.1434345, 2.10000396, -6.00814009, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
- Part188.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part188.Position = Vector3.new(22.1434345, 2.10000396, -6.00814009)
- Part188.Orientation = Vector3.new(0, -178.910004, 0)
- Part188.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part189.Name = "Left Leg"
- Part189.Parent = Model177
- Part189.BrickColor = BrickColor.new("Bright blue")
- Part189.Rotation = Vector3.new(-180, -1.09000003, -180)
- Part189.Anchored = true
- Part189.CanCollide = false
- Part189.FormFactor = Enum.FormFactor.Symmetric
- Part189.Size = Vector3.new(0.800000012, 1.4000001, 0.800000012)
- Part189.CFrame = CFrame.new(21.3437405, 0.700010777, -5.98955679, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part189.Position = Vector3.new(21.3437405, 0.700010777, -5.98955679)
- Part189.Orientation = Vector3.new(0, -178.910004, 0)
- Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part190.Name = "Right Arm"
- Part190.Parent = Model177
- Part190.BrickColor = BrickColor.new("Cool yellow")
- Part190.Rotation = Vector3.new(-180, -1.09000003, -180)
- Part190.Anchored = true
- Part190.CanCollide = false
- Part190.FormFactor = Enum.FormFactor.Symmetric
- Part190.Size = Vector3.new(0.800000012, 1.39999998, 0.800000012)
- Part190.CFrame = CFrame.new(19.7439842, 2.10000396, -5.95514774, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
- Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part190.Position = Vector3.new(19.7439842, 2.10000396, -5.95514774)
- Part190.Orientation = Vector3.new(0, -178.910004, 0)
- Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part191.Name = "Right Leg"
- Part191.Parent = Model177
- Part191.BrickColor = BrickColor.new("Bright blue")
- Part191.Rotation = Vector3.new(-180, -1.09000003, -180)
- Part191.Anchored = true
- Part191.CanCollide = false
- Part191.FormFactor = Enum.FormFactor.Symmetric
- Part191.Size = Vector3.new(0.800000012, 1.4000001, 0.800000012)
- Part191.CFrame = CFrame.new(20.543808, 0.700010777, -5.97425079, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part191.Position = Vector3.new(20.543808, 0.700010777, -5.97425079)
- Part191.Orientation = Vector3.new(0, -178.910004, 0)
- Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part192.Name = "Torso"
- Part192.Parent = Model177
- Part192.BrickColor = BrickColor.new("Dark green")
- Part192.Rotation = Vector3.new(-180, -1.09000003, -180)
- Part192.Anchored = true
- Part192.FormFactor = Enum.FormFactor.Symmetric
- Part192.Size = Vector3.new(1.5999999, 1.39999998, 0.800000012)
- Part192.CFrame = CFrame.new(20.9437199, 2.10000491, -5.9819026, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
- Part192.LeftSurface = Enum.SurfaceType.Weld
- Part192.RightSurface = Enum.SurfaceType.Weld
- Part192.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part192.Position = Vector3.new(20.9437199, 2.10000491, -5.9819026)
- Part192.Orientation = Vector3.new(0, -178.910004, 0)
- Part192.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Decal193.Name = "roblox"
- Decal193.Parent = Part192
- LocalScript194.Name = "Animate"
- LocalScript194.Parent = Model177
- table.insert(cors,sandbox(LocalScript194,function()
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
- end
- local Figure = script.Parent
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid = waitForChild(Figure, "Humanoid")
- local pose = "Standing"
- local currentAnim = ""
- local currentAnimInstance = nil
- local currentAnimTrack = nil
- local currentAnimKeyframeHandler = nil
- local currentAnimSpeed = 1.0
- local animTable = {}
- local animNames = {
- idle = {
- { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
- { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
- },
- walk = {
- { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 }
- },
- run = {
- { id = "run.xml", weight = 10 }
- },
- jump = {
- { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
- },
- fall = {
- { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 }
- },
- climb = {
- { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 }
- },
- sit = {
- { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
- },
- toolnone = {
- { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
- },
- toolslash = {
- { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
- -- { id = "slash.xml", weight = 10 }
- },
- toollunge = {
- { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
- },
- wave = {
- { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
- },
- point = {
- { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
- },
- dance = {
- { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
- },
- dance2 = {
- { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
- },
- dance3 = {
- { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
- },
- laugh = {
- { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
- },
- cheer = {
- { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
- },
- }
- -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
- local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
- math.randomseed(tick())
- function configureAnimationSet(name, fileList)
- if (animTable[name] ~= nil) then
- for _, connection in pairs(animTable[name].connections) do
- connection:disconnect()
- end
- end
- animTable[name] = {}
- animTable[name].count = 0
- animTable[name].totalWeight = 0
- animTable[name].connections = {}
- -- check for config values
- local config = script:FindFirstChild(name)
- if (config ~= nil) then
- -- print("Loading anims " .. name)
- table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
- table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
- local idx = 1
- for _, childPart in pairs(config:GetChildren()) do
- if (childPart:IsA("Animation")) then
- table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
- animTable[name][idx] = {}
- animTable[name][idx].anim = childPart
- local weightObject = childPart:FindFirstChild("Weight")
- if (weightObject == nil) then
- animTable[name][idx].weight = 1
- else
- animTable[name][idx].weight = weightObject.Value
- end
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
- -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
- idx = idx + 1
- end
- end
- end
- -- fallback to defaults
- if (animTable[name].count <= 0) then
- for idx, anim in pairs(fileList) do
- animTable[name][idx] = {}
- animTable[name][idx].anim = Instance.new("Animation")
- animTable[name][idx].anim.Name = name
- animTable[name][idx].anim.AnimationId = anim.id
- animTable[name][idx].weight = anim.weight
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
- -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
- end
- end
- end
- -- Setup animation objects
- function scriptChildModified(child)
- local fileList = animNames[child.Name]
- if (fileList ~= nil) then
- configureAnimationSet(child.Name, fileList)
- end
- end
- script.ChildAdded:connect(scriptChildModified)
- script.ChildRemoved:connect(scriptChildModified)
- for name, fileList in pairs(animNames) do
- configureAnimationSet(name, fileList)
- end
- -- ANIMATION
- -- declarations
- local toolAnim = "None"
- local toolAnimTime = 0
- local jumpAnimTime = 0
- local jumpAnimDuration = 0.3
- local toolTransitionTime = 0.1
- local fallTransitionTime = 0.3
- local jumpMaxLimbVelocity = 0.75
- -- functions
- function stopAllAnimations()
- local oldAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
- oldAnim = "idle"
- end
- currentAnim = ""
- currentAnimInstance = nil
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop()
- currentAnimTrack:Destroy()
- currentAnimTrack = nil
- end
- return oldAnim
- end
- function setAnimationSpeed(speed)
- if speed ~= currentAnimSpeed then
- currentAnimSpeed = speed
- currentAnimTrack:AdjustSpeed(currentAnimSpeed)
- end
- end
- function keyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- local repeatAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
- repeatAnim = "idle"
- end
- local animSpeed = currentAnimSpeed
- playAnimation(repeatAnim, 0.0, Humanoid)
- setAnimationSpeed(animSpeed)
- end
- end
- -- Preload animations
- function playAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- switch animation
- if (anim ~= currentAnimInstance) then
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop(transitionTime)
- currentAnimTrack:Destroy()
- end
- currentAnimSpeed = 1.0
- -- load it to the humanoid; get AnimationTrack
- currentAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- currentAnimTrack:Play(transitionTime)
- currentAnim = animName
- currentAnimInstance = anim
- -- set up keyframe name triggers
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
- end
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- local toolAnimName = ""
- local toolAnimTrack = nil
- local toolAnimInstance = nil
- local currentToolAnimKeyframeHandler = nil
- function toolKeyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- playToolAnimation(toolAnimName, 0.0, Humanoid)
- end
- end
- function playToolAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- if (toolAnimInstance ~= anim) then
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- transitionTime = 0
- end
- -- load it to the humanoid; get AnimationTrack
- toolAnimTrack = humanoid:LoadAnimation(anim)
- -- play the animation
- toolAnimTrack:Play(transitionTime)
- toolAnimName = animName
- toolAnimInstance = anim
- currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
- end
- end
- function stopToolAnimations()
- local oldAnim = toolAnimName
- if (currentToolAnimKeyframeHandler ~= nil) then
- currentToolAnimKeyframeHandler:disconnect()
- end
- toolAnimName = ""
- toolAnimInstance = nil
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- toolAnimTrack = nil
- end
- return oldAnim
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- function onRunning(speed)
- if speed>0.01 then
- playAnimation("walk", 0.1, Humanoid)
- pose = "Running"
- else
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- playAnimation("jump", 0.1, Humanoid)
- jumpAnimTime = jumpAnimDuration
- pose = "Jumping"
- end
- function onClimbing(speed)
- playAnimation("climb", 0.1, Humanoid)
- setAnimationSpeed(speed / 12.0)
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- if (jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- end
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function onPlatformStanding()
- pose = "PlatformStanding"
- end
- function onSwimming(speed)
- if speed>0 then
- pose = "Running"
- else
- pose = "Standing"
- end
- end
- function getTool()
- for _, kid in ipairs(Figure:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- function getToolAnim(tool)
- for _, c in ipairs(tool:GetChildren()) do
- if c.Name == "toolanim" and c.className == "StringValue" then
- return c
- end
- end
- return nil
- end
- function animateTool()
- if (toolAnim == "None") then
- playToolAnimation("toolnone", toolTransitionTime, Humanoid)
- return
- end
- if (toolAnim == "Slash") then
- playToolAnimation("toolslash", 0, Humanoid)
- return
- end
- if (toolAnim == "Lunge") then
- playToolAnimation("toollunge", 0, Humanoid)
- return
- end
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder:SetDesiredAngle(3.14 /2)
- LeftShoulder:SetDesiredAngle(-3.14 /2)
- RightHip:SetDesiredAngle(3.14 /2)
- LeftHip:SetDesiredAngle(-3.14 /2)
- end
- local lastTick = 0
- function move(time)
- local amplitude = 1
- local frequency = 1
- local deltaTime = time - lastTick
- lastTick = time
- local climbFudge = 0
- local setAngles = false
- if (jumpAnimTime > 0) then
- jumpAnimTime = jumpAnimTime - deltaTime
- end
- if (pose == "FreeFall" and jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- elseif (pose == "Seated") then
- playAnimation("sit", 0.5, Humanoid)
- return
- elseif (pose == "Running") then
- playAnimation("walk", 0.1, Humanoid)
- elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
- -- print("Wha " .. pose)
- stopAllAnimations()
- amplitude = 0.1
- frequency = 1
- setAngles = true
- end
- if (setAngles) then
- desiredAngle = amplitude * math.sin(time * frequency)
- RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
- LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
- RightHip:SetDesiredAngle(-desiredAngle)
- LeftHip:SetDesiredAngle(-desiredAngle)
- end
- -- Tool Animation handling
- local tool = getTool()
- if tool then
- animStringValueObject = getToolAnim(tool)
- if animStringValueObject then
- toolAnim = animStringValueObject.Value
- -- message recieved, delete StringValue
- animStringValueObject.Parent = nil
- toolAnimTime = time + .3
- end
- if time > toolAnimTime then
- toolAnimTime = 0
- toolAnim = "None"
- end
- animateTool()
- else
- stopToolAnimations()
- toolAnim = "None"
- toolAnimInstance = nil
- toolAnimTime = 0
- end
- end
- -- connect events
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Jumping:connect(onJumping)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.GettingUp:connect(onGettingUp)
- Humanoid.FreeFalling:connect(onFreeFall)
- Humanoid.FallingDown:connect(onFallingDown)
- Humanoid.Seated:connect(onSeated)
- Humanoid.PlatformStanding:connect(onPlatformStanding)
- Humanoid.Swimming:connect(onSwimming)
- -- setup emote chat hook
- Game.Players.LocalPlayer.Chatted:connect(function(msg)
- local emote = ""
- if (string.sub(msg, 1, 3) == "/e ") then
- emote = string.sub(msg, 4)
- elseif (string.sub(msg, 1, 7) == "/emote ") then
- emote = string.sub(msg, 8)
- end
- if (pose == "Standing" and emoteNames[emote] ~= nil) then
- playAnimation(emote, 0.1, Humanoid)
- end
- -- print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
- end)
- -- main program
- local runService = game:service("RunService");
- -- initialize to idle
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- while Figure.Parent~=nil do
- local _, time = wait(0.1)
- move(time)
- end
- end))
- StringValue195.Name = "idle"
- StringValue195.Parent = LocalScript194
- Animation196.Name = "Animation1"
- Animation196.Parent = StringValue195
- Animation196.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- NumberValue197.Name = "Weight"
- NumberValue197.Parent = Animation196
- NumberValue197.Value = 9
- Animation198.Name = "Animation2"
- Animation198.Parent = StringValue195
- Animation198.AnimationId = "http://www.roblox.com/asset/?id=180435792"
- NumberValue199.Name = "Weight"
- NumberValue199.Parent = Animation198
- NumberValue199.Value = 1
- StringValue200.Name = "walk"
- StringValue200.Parent = LocalScript194
- Animation201.Name = "WalkAnim"
- Animation201.Parent = StringValue200
- Animation201.AnimationId = "http://www.roblox.com/asset/?id=180426354"
- StringValue202.Name = "run"
- StringValue202.Parent = LocalScript194
- Animation203.Name = "RunAnim"
- Animation203.Parent = StringValue202
- Animation203.AnimationId = "http://www.roblox.com/asset/?id=180426354"
- StringValue204.Name = "jump"
- StringValue204.Parent = LocalScript194
- Animation205.Name = "JumpAnim"
- Animation205.Parent = StringValue204
- Animation205.AnimationId = "http://www.roblox.com/asset/?id=125750702"
- StringValue206.Name = "climb"
- StringValue206.Parent = LocalScript194
- Animation207.Name = "ClimbAnim"
- Animation207.Parent = StringValue206
- Animation207.AnimationId = "http://www.roblox.com/asset/?id=180436334"
- StringValue208.Name = "toolnone"
- StringValue208.Parent = LocalScript194
- Animation209.Name = "ToolNoneAnim"
- Animation209.Parent = StringValue208
- Animation209.AnimationId = "http://www.roblox.com/asset/?id=182393478"
- StringValue210.Name = "fall"
- StringValue210.Parent = LocalScript194
- Animation211.Name = "FallAnim"
- Animation211.Parent = StringValue210
- Animation211.AnimationId = "http://www.roblox.com/asset/?id=180436148"
- StringValue212.Name = "sit"
- StringValue212.Parent = LocalScript194
- Animation213.Name = "SitAnim"
- Animation213.Parent = StringValue212
- Animation213.AnimationId = "http://www.roblox.com/asset/?id=178130996"
- LocalScript214.Name = "SprintScript"
- LocalScript214.Parent = Model177
- table.insert(cors,sandbox(LocalScript214,function()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local running = false
- function getTool()
- for _, kid in ipairs(script.Parent:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- mouse.KeyDown:connect(function (key) -- Run function
- key = string.lower(key)
- if string.byte(key) == 48 then
- running = true
- local keyConnection = mouse.KeyUp:connect(function (key)
- if string.byte(key) == 48 then
- running = false
- end
- end)
- for i = 1,5 do
- game.Workspace.CurrentCamera.FieldOfView = (70+(i*2))
- wait()
- end
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 85
- repeat wait () until running == false
- keyConnection:disconnect()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- for i = 1,5 do
- game.Workspace.CurrentCamera.FieldOfView = (80-(i*2))
- wait()
- end
- end
- end)
- end))
- Script215.Name = "Sound"
- Script215.Parent = Model177
- table.insert(cors,sandbox(Script215,function()
- -- util
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
- end
- function newSound(id)
- local sound = Instance.new("Sound")
- sound.SoundId = id
- sound.archivable = false
- sound.Parent = script.Parent.Head
- return sound
- end
- -- declarations
- local sGettingUp = newSound("rbxasset://sounds/action_get_up.mp3")
- local sDied = newSound("rbxasset://sounds/uuhhh.mp3")
- local sFreeFalling = newSound("rbxasset://sounds/action_falling.mp3")
- local sJumping = newSound("rbxasset://sounds/action_jump.mp3")
- local sLanding = newSound("rbxasset://sounds/action_jump_land.mp3")
- local sSplash = newSound("rbxasset://sounds/impact_water.mp3")
- local sRunning = newSound("rbxasset://sounds/action_footsteps_plastic.mp3")
- sRunning.Looped = true
- local sSwimming = newSound("rbxasset://sounds/action_swim.mp3")
- sSwimming.Looped = true
- local sClimbing = newSound("rbxasset://sounds/action_footsteps_plastic.mp3")
- sClimbing.Looped = true
- local Figure = script.Parent
- local Head = waitForChild(Figure, "Head")
- local Humanoid = waitForChild(Figure, "Humanoid")
- local prevState = "None"
- -- functions
- function onDied()
- stopLoopedSounds()
- sDied:Play()
- end
- local fallCount = 0
- local fallSpeed = 0
- function onStateFall(state, sound)
- fallCount = fallCount + 1
- if state then
- sound.Volume = 0
- sound:Play()
- Spawn( function()
- local t = 0
- local thisFall = fallCount
- while t < 1.5 and fallCount == thisFall do
- local vol = math.max(t - 0.3 , 0)
- sound.Volume = vol
- wait(0.1)
- t = t + 0.1
- end
- end)
- else
- sound:Stop()
- end
- fallSpeed = math.max(fallSpeed, math.abs(Head.Velocity.Y))
- end
- function onStateNoStop(state, sound)
- if state then
- sound:Play()
- end
- end
- function onRunning(speed)
- sClimbing:Stop()
- sSwimming:Stop()
- if (prevState == "FreeFall" and fallSpeed > 0.1) then
- local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
- sLanding.Volume = vol
- sLanding:Play()
- fallSpeed = 0
- end
- if speed>0.5 then
- sRunning:Play()
- sRunning.Pitch = 1.6
- else
- sRunning:Stop()
- end
- prevState = "Run"
- end
- function onSwimming(speed)
- if (prevState ~= "Swim" and speed > 0.1) then
- local volume = math.min(1.0, speed / 350)
- sSplash.Volume = volume
- sSplash:Play()
- prevState = "Swim"
- end
- sClimbing:Stop()
- sRunning:Stop()
- sSwimming.Pitch = 1.6
- sSwimming:Play()
- end
- function onClimbing(speed)
- sRunning:Stop()
- sSwimming:Stop()
- if speed>0.01 then
- sClimbing:Play()
- sClimbing.Pitch = speed / 5.5
- else
- sClimbing:Stop()
- end
- prevState = "Climb"
- end
- -- connect up
- function stopLoopedSounds()
- sRunning:Stop()
- sClimbing:Stop()
- sSwimming:Stop()
- end
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Swimming:connect(onSwimming)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.Jumping:connect(function(state) onStateNoStop(state, sJumping) prevState = "Jump" end)
- Humanoid.GettingUp:connect(function(state) stopLoopedSounds() onStateNoStop(state, sGettingUp) prevState = "GetUp" end)
- Humanoid.FreeFalling:connect(function(state) stopLoopedSounds() onStateFall(state, sFreeFalling) prevState = "FreeFall" end)
- Humanoid.FallingDown:connect(function(state) stopLoopedSounds() end)
- Humanoid.StateChanged:connect(function(old, new)
- if not (new.Name == "Dead" or
- new.Name == "Running" or
- new.Name == "RunningNoPhysics" or
- new.Name == "Swimming" or
- new.Name == "Jumping" or
- new.Name == "GettingUp" or
- new.Name == "Freefall" or
- new.Name == "FallingDown") then
- stopLoopedSounds()
- end
- end)
- end))
- Hat216.Name = "LongHairHeadBand"
- Hat216.Parent = Model177
- Hat216.AttachmentForward = Vector3.new(-0, -0.0995037183, -0.995037198)
- Hat216.AttachmentPos = Vector3.new(0, 0.899999976, 0)
- Hat216.AttachmentUp = Vector3.new(0, 0.995037198, -0.0995037183)
- Part217.Name = "Handle"
- Part217.Parent = Hat216
- Part217.Rotation = Vector3.new(-180, -1.09000003, -180)
- Part217.CanCollide = false
- Part217.FormFactor = Enum.FormFactor.Plate
- Part217.Size = Vector3.new(1, 2.4000001, 2)
- Part217.CFrame = CFrame.new(20.9458427, 2.95086193, -6.04731798, -0.999822557, 0, -0.0190040581, 0, 1, 0, 0.0190040581, 0, -0.999822557)
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.Position = Vector3.new(20.9458427, 2.95086193, -6.04731798)
- Part217.Orientation = Vector3.new(0, -178.910004, 0)
- SpecialMesh218.Parent = Part217
- SpecialMesh218.MeshId = "http://www.roblox.com/asset/?id=13070796"
- SpecialMesh218.TextureId = "http://www.roblox.com/asset/?id=13070807"
- SpecialMesh218.MeshType = Enum.MeshType.FileMesh
- Model219.Name = "AHHHHHH!!!!!"
- Model219.Parent = mas
- Part220.Name = "Head"
- Part220.Parent = Model219
- Part220.BrickColor = BrickColor.new("Light orange")
- Part220.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part220.Anchored = true
- Part220.FormFactor = Enum.FormFactor.Custom
- Part220.Size = Vector3.new(1.5999999, 1, 1)
- Part220.CFrame = CFrame.new(33.6013641, 3.50003219, -5.81820917, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part220.Position = Vector3.new(33.6013641, 3.50003219, -5.81820917)
- Part220.Orientation = Vector3.new(0, 179.990005, 0)
- Part220.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Decal221.Parent = Part220
- Decal221.Texture = "rbxassetid://629925029"
- SpecialMesh222.Parent = Part220
- SpecialMesh222.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh222.Scale = Vector3.new(1.25, 1.25, 1.25)
- Weld223.Name = "HeadWeld"
- Weld223.Parent = Part220
- Weld223.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld223.C1 = CFrame.new(0, 0.300000012, 0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld223.Part0 = Part220
- Weld223.Part1 = Part231
- Weld224.Name = "HeadWeld"
- Weld224.Parent = Part220
- Weld224.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld224.Part0 = Part220
- Weld224.Part1 = Part234
- Part225.Name = "Left Leg"
- Part225.Parent = Model219
- Part225.BrickColor = BrickColor.new("Light orange")
- Part225.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part225.Anchored = true
- Part225.CanCollide = false
- Part225.FormFactor = Enum.FormFactor.Custom
- Part225.Size = Vector3.new(0.800000012, 1.39999998, 0.800000012)
- Part225.CFrame = CFrame.new(34.0013885, 0.700010002, -5.81813908, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part225.Position = Vector3.new(34.0013885, 0.700010002, -5.81813908)
- Part225.Orientation = Vector3.new(0, 179.990005, 0)
- Part225.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part226.Name = "Right Leg"
- Part226.Parent = Model219
- Part226.BrickColor = BrickColor.new("Light orange")
- Part226.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part226.Anchored = true
- Part226.CanCollide = false
- Part226.FormFactor = Enum.FormFactor.Custom
- Part226.Size = Vector3.new(0.800000012, 1.39999998, 0.800000012)
- Part226.CFrame = CFrame.new(33.2013702, 0.700010002, -5.81826401, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part226.Position = Vector3.new(33.2013702, 0.700010002, -5.81826401)
- Part226.Orientation = Vector3.new(0, 179.990005, 0)
- Part226.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part227.Name = "Torso"
- Part227.Parent = Model219
- Part227.BrickColor = BrickColor.new("Light orange")
- Part227.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part227.Anchored = true
- Part227.FormFactor = Enum.FormFactor.Custom
- Part227.Size = Vector3.new(1.5999999, 1.60000002, 0.800000012)
- Part227.CFrame = CFrame.new(33.6013641, 2.20001101, -5.81820917, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part227.LeftSurface = Enum.SurfaceType.Weld
- Part227.RightSurface = Enum.SurfaceType.Weld
- Part227.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part227.Position = Vector3.new(33.6013641, 2.20001101, -5.81820917)
- Part227.Orientation = Vector3.new(0, 179.990005, 0)
- Part227.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part228.Name = "Left Arm"
- Part228.Parent = Model219
- Part228.BrickColor = BrickColor.new("Light orange")
- Part228.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part228.Anchored = true
- Part228.CanCollide = false
- Part228.FormFactor = Enum.FormFactor.Custom
- Part228.Size = Vector3.new(0.800000012, 1.60000002, 0.800000012)
- Part228.CFrame = CFrame.new(34.8013725, 2.20001101, -5.81802034, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part228.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part228.Position = Vector3.new(34.8013725, 2.20001101, -5.81802034)
- Part228.Orientation = Vector3.new(0, 179.990005, 0)
- Part228.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part229.Name = "Right Arm"
- Part229.Parent = Model219
- Part229.BrickColor = BrickColor.new("Light orange")
- Part229.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part229.Anchored = true
- Part229.CanCollide = false
- Part229.FormFactor = Enum.FormFactor.Custom
- Part229.Size = Vector3.new(0.800000012, 1.60000002, 0.800000012)
- Part229.CFrame = CFrame.new(32.4013824, 2.20001101, -5.81838322, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part229.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part229.Position = Vector3.new(32.4013824, 2.20001101, -5.81838322)
- Part229.Orientation = Vector3.new(0, 179.990005, 0)
- Part229.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Hat230.Name = "Hipster Glasses"
- Hat230.Parent = Model219
- Hat230.AttachmentPos = Vector3.new(0, 0.300000012, 0.200000003)
- Part231.Name = "Handle"
- Part231.Parent = Hat230
- Part231.BrickColor = BrickColor.new("Light orange")
- Part231.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part231.Anchored = true
- Part231.CanCollide = false
- Part231.FormFactor = Enum.FormFactor.Symmetric
- Part231.Size = Vector3.new(1, 2, 2)
- Part231.CFrame = CFrame.new(33.6013641, 3.70016217, -5.61820078, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part231.Position = Vector3.new(33.6013641, 3.70016217, -5.61820078)
- Part231.Orientation = Vector3.new(0, 179.990005, 0)
- Part231.Color = Color3.new(0.917647, 0.721569, 0.572549)
- SpecialMesh232.Parent = Part231
- SpecialMesh232.MeshId = "http://www.roblox.com/asset/?id=124987271 "
- SpecialMesh232.TextureId = "http://www.roblox.com/asset/?id=124987465 "
- SpecialMesh232.MeshType = Enum.MeshType.FileMesh
- Hat233.Name = "Ultra-Fabulous Hair"
- Hat233.Parent = Model219
- Part234.Name = "Handle"
- Part234.Parent = Hat233
- Part234.BrickColor = BrickColor.new("Light orange")
- Part234.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part234.Anchored = true
- Part234.CanCollide = false
- Part234.FormFactor = Enum.FormFactor.Symmetric
- Part234.Size = Vector3.new(2, 2, 2)
- Part234.CFrame = CFrame.new(33.6013641, 4.00022697, -5.81820917, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part234.BottomSurface = Enum.SurfaceType.Smooth
- Part234.TopSurface = Enum.SurfaceType.Smooth
- Part234.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part234.Position = Vector3.new(33.6013641, 4.00022697, -5.81820917)
- Part234.Orientation = Vector3.new(0, 179.990005, 0)
- Part234.Color = Color3.new(0.917647, 0.721569, 0.572549)
- SpecialMesh235.Parent = Part234
- SpecialMesh235.MeshId = "http://www.roblox.com/asset/?id=16627529"
- SpecialMesh235.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- SpecialMesh235.TextureId = "http://www.roblox.com/asset/?id=17890982"
- SpecialMesh235.VertexColor = Vector3.new(0, 0, 0)
- SpecialMesh235.MeshType = Enum.MeshType.FileMesh
- SpecialMesh235.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- Pants236.Name = "Pants"
- Pants236.Parent = Model219
- Pants236.PantsTemplate = "http://www.roblox.com/asset/?id=4075292"
- Shirt237.Name = "Shirt"
- Shirt237.Parent = Model219
- Shirt237.ShirtTemplate = "http://www.roblox.com/asset/?id=14643896"
- Part238.Name = "HumanoidRootPart"
- Part238.Parent = Model219
- Part238.BrickColor = BrickColor.new("Light orange")
- Part238.Transparency = 1
- Part238.Rotation = Vector3.new(-180, 0.00999999978, -180)
- Part238.Anchored = true
- Part238.FormFactor = Enum.FormFactor.Custom
- Part238.Size = Vector3.new(1.5999999, 1.60000002, 0.800000012)
- Part238.CFrame = CFrame.new(33.6013641, 2.20001101, -5.81820917, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
- Part238.LeftSurface = Enum.SurfaceType.Weld
- Part238.RightSurface = Enum.SurfaceType.Weld
- Part238.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part238.Position = Vector3.new(33.6013641, 2.20001101, -5.81820917)
- Part238.Orientation = Vector3.new(0, 179.990005, 0)
- Part238.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Script239.Name = "Respawn"
- Script239.Parent = Model219
- table.insert(cors,sandbox(Script239,function()
- name="Humanoid"
- robo=script.Parent:clone()
- while true do
- wait(1)
- if script.Parent.Humanoid.Health<1 then
- robot=robo:clone()
- robot.Parent=script.Parent.Parent
- robot:makeJoints()
- script.Parent:remove()
- end
- end
- end))
- Script240.Name = "HealthScript v3.1"
- Script240.Parent = Model219
- table.insert(cors,sandbox(Script240,function()
- local HealthGUI_prototype = script:FindFirstChild("HealthGUI")
- local lastHealth = 100
- local lastHealth2 = 100
- local maxWidth = 0.96
- local humanoid = script.Parent.Humanoid
- if (humanoid == nil) then
- print("ERROR: no humanoid found in 'HealthScript v3.1'")
- end
- function CreateGUI()
- local p = game.Players:GetPlayerFromCharacter(humanoid.Parent)
- HealthGUI_prototype.Parent = p.PlayerGui
- end
- function UpdateGUI(health)
- tray = HealthGUI_prototype.tray
- local width = (health / humanoid.MaxHealth) * maxWidth
- local height = 0.83
- local lastX = tray.bar.Position.X.Scale
- local x = 0.019 + (maxWidth - width)
- local y = 0.1
- tray.bar.Position = UDim2.new(x,0,y, 0)
- tray.bar.Size = UDim2.new(width, 0, height, 0)
- -- If more than 1/4 health, bar = green. Else, bar = red.
- if( (health / humanoid.MaxHealth) > 0.25 ) then
- tray.barRed.Size = UDim2.new(0, 0, 0, 0)
- else
- tray.barRed.Position = tray.bar.Position
- tray.barRed.Size = tray.bar.Size
- tray.bar.Size = UDim2.new(0, 0, 0, 0)
- end
- if ( (lastHealth - health) > (humanoid.MaxHealth / 10) ) then
- lastHealth = health
- if humanoid.Health ~= humanoid.MaxHealth then
- delay(0,function()
- AnimateHurtOverlay()
- end)
- delay(0,function()
- AnimateBars(x, y, lastX, height)
- end)
- end
- else
- lastHealth = health
- end
- end
- function HealthChanged(health)
- UpdateGUI(health)
- if ( (lastHealth2 - health) > (humanoid.MaxHealth / 10) ) then
- lastHealth2 = health
- else
- lastHealth2 = health
- end
- end
- function AnimateBars(x, y, lastX, height)
- tray = HealthGUI_prototype.tray
- local width = math.abs(x - lastX)
- if( x > lastX ) then
- x = lastX
- end
- tray.bar2.Position = UDim2.new(x,0, y, 0)
- tray.bar2.Size = UDim2.new(width, 0, height, 0)
- tray.bar2.BackgroundTransparency = 0
- local GBchannels = 1
- local j = 0.2
- local i_total = 30
- for i=1,i_total do
- -- Increment Values
- if (GBchannels < 0.2) then
- j = -j
- end
- GBchannels = GBchannels + j
- if (i > (i_total - 10)) then
- tray.bar2.BackgroundTransparency = tray.bar2.BackgroundTransparency + 0.1
- end
- tray.bar2.BackgroundColor3 = Color3.new(1, GBchannels, GBchannels)
- wait(0.02)
- end
- end
- function AnimateHurtOverlay()
- -- Start:
- -- overlay.Position = UDim2.new(0, 0, 0, -22)
- -- overlay.Size = UDim2.new(1, 0, 1.15, 30)
- -- Finish:
- -- overlay.Position = UDim2.new(-2, 0, -2, -22)
- -- overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
- overlay = HealthGUI_prototype.hurtOverlay
- overlay.Position = UDim2.new(-2, 0, -2, -22)
- overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
- -- Animate In, fast
- local i_total = 2
- local wiggle_total = 0
- local wiggle_i = 0.02
- for i=1,i_total do
- overlay.Position = UDim2.new( (-2 + (2 * (i/i_total)) + wiggle_total/2), 0, (-2 + (2 * (i/i_total)) + wiggle_total/2), -22 )
- overlay.Size = UDim2.new( (4.5 - (3.5 * (i/i_total)) + wiggle_total), 0, (4.65 - (3.5 * (i/i_total)) + wiggle_total), 30 )
- wait(0.01)
- end
- i_total = 30
- wait(0.03)
- -- Animate Out, slow
- for i=1,i_total do
- if( math.abs(wiggle_total) > (wiggle_i * 3) ) then
- wiggle_i = -wiggle_i
- end
- wiggle_total = wiggle_total + wiggle_i
- overlay.Position = UDim2.new( (0 - (2 * (i/i_total)) + wiggle_total/2), 0, (0 - (2 * (i/i_total)) + wiggle_total/2), -22 )
- overlay.Size = UDim2.new( (1 + (3.5 * (i/i_total)) + wiggle_total), 0, (1.15 + (3.5 * (i/i_total)) + wiggle_total), 30 )
- wait(0.01)
- end
- -- Hide after we're done
- overlay.Position = UDim2.new(10, 0, 0, 0)
- end
- CreateGUI()
- humanoid.HealthChanged:connect(HealthChanged)
- humanoid.Died:connect(function() HealthChanged(0) end)
- end))
- Humanoid241.Parent = Model219
- Humanoid241.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid241.RightLeg = Part226
- Humanoid241.LeftLeg = Part225
- Humanoid241.Torso = Part238
- Humanoid241.Health = 0
- Humanoid241.MaxHealth = 0
- Humanoid241.WalkSpeed = 20
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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