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Micheal the Genocider

Apr 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. local p = owner
  84. local char = p.Character
  85. local larm = char["Left Arm"]
  86. local rarm = char["Right Arm"]
  87. local lleg = char["Left Leg"]
  88. local rleg = char["Right Leg"]
  89. local hed = char.Head
  90. local torso = char.Torso
  91. local hum = char.Humanoid
  92. local cam = game.Workspace.CurrentCamera
  93. local root = char.HumanoidRootPart
  94. local deb = false
  95. local shot = 0
  96. local debris=game:service"Debris"
  97. local l = game:GetService("Lighting")
  98. local rs = game:GetService("RunService").RenderStepped
  99. for i,v in pairs(char:children()) do
  100. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  101. v:Remove()
  102. end
  103. end
  104. shirt = Instance.new("Shirt", char)
  105. shirt.Name = "Shirt"
  106. pants = Instance.new("Pants", char)
  107. pants.Name = "Pants"
  108. char.Shirt.ShirtTemplate = "rbxassetid://2276760724"
  109. char.Pants.PantsTemplate = "rbxassetid://770508500"
  110. local Hair = Instance.new("Part", char)
  111. Hair.Name = "Hair"
  112. Hair.CanCollide = false
  113. Hair.BrickColor = BrickColor.new("Institutional white")
  114. Hair.Transparency = 0
  115. Hair.Material = "Plastic"
  116. Hair.Size = Vector3.new(1, 1, 2)
  117. Hair.TopSurface = Enum.SurfaceType.Smooth
  118. Hair.BottomSurface = Enum.SurfaceType.Smooth
  119.  
  120. local Weld = Instance.new("Weld", Hair)
  121. Weld.Part0 = hed
  122. Weld.Part1 = Hair
  123. Weld.C1 = CFrame.new(0, -.6, 0)
  124. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  125.  
  126. local M2 = Instance.new("SpecialMesh")
  127. M2.Parent = Hair
  128. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  129. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  130. M2.Scale = Vector3.new(1, 1, 1)
  131. CV="Maroon"
  132. Player = owner
  133. Character = Player.Character
  134. local txt = Instance.new("BillboardGui", Character)
  135. txt.Adornee = Character .Head
  136. txt.Name = "_status"
  137. txt.Size = UDim2.new(2, 0, 1.2, 0)
  138. txt.StudsOffset = Vector3.new(-9, 8, 0)
  139. local text = Instance.new("TextLabel", txt)
  140. text.Size = UDim2.new(10, 0, 7, 0)
  141. text.FontSize = "Size24"
  142. text.TextScaled = true
  143. text.TextTransparency = 0
  144. text.BackgroundTransparency = 1
  145. text.TextTransparency = 0
  146. text.TextStrokeTransparency = 0
  147. text.Font = "Bodoni"
  148. text.TextStrokeColor3 = Color3.new(0,0,0)
  149.  
  150. v=Instance.new("Part")
  151. v.Name = "ColorBrick"
  152. v.Parent=Player.Character
  153. v.FormFactor="Symmetric"
  154. v.Anchored=true
  155. v.CanCollide=false
  156. v.BottomSurface="Smooth"
  157. v.TopSurface="Smooth"
  158. v.Size=Vector3.new(3,3,3)
  159. v.Transparency=1
  160. v.CFrame=Character.Torso.CFrame
  161. v.BrickColor=BrickColor.new(CV)
  162. v.Transparency=1
  163. text.TextColor3 = Color3.new(0,0,0)
  164. v.Shape="Block"
  165. text.Text = "MICHEAL THE BENDY SLAVE"
  166. local p = owner
  167. local char = p.Character
  168. local larm = char["Left Arm"]
  169. local rarm = char["Right Arm"]
  170. local lleg = char["Left Leg"]
  171. local rleg = char["Right Leg"]
  172. local hed = char.Head
  173. local torso = char.Torso
  174. local hum = char.Humanoid
  175. local cam = game.Workspace.CurrentCamera
  176. local root = char.HumanoidRootPart
  177. local rj = root.RootJoint
  178. local deb = false
  179. local shot = 0
  180. local stanceToggle = "Idle1"
  181. local l = game:GetService("Lighting")
  182. local rs = game:GetService("RunService").RenderStepped
  183. local hb = game:GetService("RunService").Heartbeat
  184. local Stepped = game:GetService("RunService").Stepped
  185. hed.face.Texture = "rbxassetid://403870689"
  186. local shir = Instance.new("Shirt",char)
  187. local pan = Instance.new("Pants",char)
  188. shir.ShirtTemplate = "http://www.roblox.com/asset/?id=2276760724"
  189. pan.PantsTemplate = "http://www.roblox.com/asset/?id=770508500"
  190. spawn(function()
  191. while wait() do
  192. for i,v in pairs(char:GetChildren()) do
  193. if v:IsA('Part') then
  194. v.BrickColor = BrickColor.new("Really black")
  195. end
  196. end
  197. end
  198. end)
  199. --[[Psychopath's waifu
  200. I think ck is going to send me in hell...
  201. Genocider by grgrgry21.
  202. Credit to CKbackup's and idk..
  203. Edit by pika335 n stuff... it okay...
  204. B
  205. U R
  206. N I N H
  207. E L
  208. L
  209. ]]--
  210. wait(1 / 60)
  211. Effects = { }
  212. local Player = owner
  213. local Character = Player.Character
  214. local Humanoid = Character.Humanoid
  215. local LeftArm = Character["Left Arm"]
  216. local RightArm = Character["Right Arm"]
  217. local LeftLeg = Character["Left Leg"]
  218. local RightLeg = Character["Right Leg"]
  219. local Head = Character.Head
  220. local Torso = Character.Torso
  221. local Camera = game.Workspace.CurrentCamera
  222. local RootPart = Character.HumanoidRootPart
  223. local RootJoint = RootPart.RootJoint
  224. local attack = false
  225. local Anim = 'Idle'
  226. local attacktype = 1
  227. local delays = false
  228. local play = true
  229. local targetted = nil
  230. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  231. local velocity = RootPart.Velocity.y
  232. local sine = 0
  233. local change = 1
  234. local doe = 0
  235. local Create = LoadLibrary("RbxUtility").Create
  236. Humanoid.WalkSpeed = 8
  237. local m = Create("Model"){
  238. Parent = Character,
  239. Name = "WeaponModel",
  240. }
  241.  
  242. Humanoid.Animator.Parent = nil
  243. Character.Animate.Parent = nil
  244.  
  245. local newMotor = function(part0, part1, c0, c1)
  246. local w = Create('Motor'){
  247. Parent = part0,
  248. Part0 = part0,
  249. Part1 = part1,
  250. C0 = c0,
  251. C1 = c1,
  252. }
  253. return w
  254. end
  255.  
  256. function clerp(a, b, t)
  257. return a:lerp(b, t)
  258. end
  259.  
  260. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  261. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  262.  
  263. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  264. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  265. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  266. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  267. RootJoint.C1 = CFrame.new(0, 0, 0)
  268. RootJoint.C0 = CFrame.new(0, 0, 0)
  269. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  270. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  271.  
  272. local rarmc1 = RW.C1
  273. local larmc1 = LW.C1
  274. local rlegc1 = RH.C1
  275. local llegc1 = LH.C1
  276.  
  277. local resetc1 = false
  278.  
  279. function PlayAnimationFromTable(table, speed, bool)
  280. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  281. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  282. RW.C0 = clerp(RW.C0, table[3], speed)
  283. LW.C0 = clerp(LW.C0, table[4], speed)
  284. RH.C0 = clerp(RH.C0, table[5], speed)
  285. LH.C0 = clerp(LH.C0, table[6], speed)
  286. if bool == true then
  287. if resetc1 == false then
  288. resetc1 = true
  289. RootJoint.C1 = RootJoint.C1
  290. Torso.Neck.C1 = Torso.Neck.C1
  291. RW.C1 = rarmc1
  292. LW.C1 = larmc1
  293. RH.C1 = rlegc1
  294. LH.C1 = llegc1
  295. end
  296. end
  297. end
  298.  
  299. ArtificialHB = Create("BindableEvent", script){
  300. Parent = script,
  301. Name = "Heartbeat",
  302. }
  303.  
  304. script:WaitForChild("Heartbeat")
  305.  
  306. frame = 1 / 30
  307. tf = 0
  308. allowframeloss = false
  309. tossremainder = false
  310. lastframe = tick()
  311. script.Heartbeat:Fire()
  312.  
  313. game:GetService("RunService").Heartbeat:connect(function(s, p)
  314. tf = tf + s
  315. if tf >= frame then
  316. if allowframeloss then
  317. script.Heartbeat:Fire()
  318. lastframe = tick()
  319. else
  320. for i = 1, math.floor(tf / frame) do
  321. script.Heartbeat:Fire()
  322. end
  323. lastframe = tick()
  324. end
  325. if tossremainder then
  326. tf = 0
  327. else
  328. tf = tf - frame * math.floor(tf / frame)
  329. end
  330. end
  331. end)
  332.  
  333. function swait(num)
  334. if num == 0 or num == nil then
  335. ArtificialHB.Event:wait()
  336. else
  337. for i = 0, num do
  338. ArtificialHB.Event:wait()
  339. end
  340. end
  341. end
  342.  
  343. function RemoveOutlines(part)
  344. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  345. end
  346.  
  347. CFuncs = {
  348. ["Part"] = {
  349. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  350. local Part = Create("Part"){
  351. Parent = Parent,
  352. Reflectance = Reflectance,
  353. Transparency = Transparency,
  354. CanCollide = false,
  355. Locked = true,
  356. BrickColor = BrickColor.new(tostring(BColor)),
  357. Name = Name,
  358. Size = Size,
  359. Material = Material,
  360. }
  361. RemoveOutlines(Part)
  362. return Part
  363. end;
  364. };
  365.  
  366. ["Mesh"] = {
  367. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  368. local Msh = Create(Mesh){
  369. Parent = Part,
  370. Offset = OffSet,
  371. Scale = Scale,
  372. }
  373. if Mesh == "SpecialMesh" then
  374. Msh.MeshType = MeshType
  375. Msh.MeshId = MeshId
  376. end
  377. return Msh
  378. end;
  379. };
  380.  
  381. ["Mesh"] = {
  382. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  383. local Msh = Create(Mesh){
  384. Parent = Part,
  385. Offset = OffSet,
  386. Scale = Scale,
  387. }
  388. if Mesh == "SpecialMesh" then
  389. Msh.MeshType = MeshType
  390. Msh.MeshId = MeshId
  391. end
  392. return Msh
  393. end;
  394. };
  395.  
  396. ["Weld"] = {
  397. Create = function(Parent, Part0, Part1, C0, C1)
  398. local Weld = Create("Weld"){
  399. Parent = Parent,
  400. Part0 = Part0,
  401. Part1 = Part1,
  402. C0 = C0,
  403. C1 = C1,
  404. }
  405. return Weld
  406. end;
  407. };
  408.  
  409. ["Sound"] = {
  410. Create = function(id, par, vol, pit)
  411. coroutine.resume(coroutine.create(function()
  412. local S = Create("Sound"){
  413. Volume = vol,
  414. Pitch = pit or 1,
  415. SoundId = id,
  416. Parent = par or workspace,
  417. }
  418. wait()
  419. S:play()
  420. game:GetService("Debris"):AddItem(S, 6)
  421. end))
  422. end;
  423. };
  424.  
  425. ["ParticleEmitter"] = {
  426. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  427. local fp = Create("ParticleEmitter"){
  428. Parent = Parent,
  429. Color = ColorSequence.new(Color1, Color2),
  430. LightEmission = LightEmission,
  431. Size = Size,
  432. Texture = Texture,
  433. Transparency = Transparency,
  434. ZOffset = ZOffset,
  435. Acceleration = Accel,
  436. Drag = Drag,
  437. LockedToPart = LockedToPart,
  438. VelocityInheritance = VelocityInheritance,
  439. EmissionDirection = EmissionDirection,
  440. Enabled = Enabled,
  441. Lifetime = LifeTime,
  442. Rate = Rate,
  443. Rotation = Rotation,
  444. RotSpeed = RotSpeed,
  445. Speed = Speed,
  446. VelocitySpread = VelocitySpread,
  447. }
  448. return fp
  449. end;
  450. };
  451.  
  452. CreateTemplate = {
  453.  
  454. };
  455. }
  456.  
  457.  
  458.  
  459. New = function(Object, Parent, Name, Data)
  460. local Object = Instance.new(Object)
  461. for Index, Value in pairs(Data or {}) do
  462. Object[Index] = Value
  463. end
  464. Object.Parent = Parent
  465. Object.Name = Name
  466. return Object
  467. end
  468.  
  469.  
  470. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  471. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  472. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  473.  
  474. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(6,0,0),})
  475. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  476. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  477. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  478. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  479. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  480. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  481. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  482. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  483. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  484. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  485. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  486. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  487. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  488. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  489. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  490. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  491. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  492. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  493. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  494. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  495. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  496. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  497. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  498. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  499. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  500. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  501. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  502. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  503. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  504. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  505. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  506. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  507. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  508. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  509. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  510. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  511. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  512. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  513. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  514. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  515. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  516. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  517. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  518. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  519. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  520. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  521. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  522. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  523. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  524. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  525. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  526. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  527. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  528. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  529. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  530. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  531. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  532. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  533. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  534. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  535. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  536. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  537.  
  538. for _,v in pairs(m:children()) do
  539. if v:IsA("Part") then
  540. v.CanCollide = false
  541. end
  542. end
  543. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  544. for _,v in pairs(Character:children()) do
  545. if v:IsA("Accessory") then
  546. v:Remove()
  547. end
  548. end
  549. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  550. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  551. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  552. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  553. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  554. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  555. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  556. end
  557.  
  558.  
  559. function rayCast(Position, Direction, Range, Ignore)
  560. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  561. end
  562.  
  563. --[[FindNearestTorso = function(pos)
  564. local list = (game.Workspace:children())
  565. local torso = nil
  566. local dist = 1000
  567. local temp, human, temp2 = nil, nil, nil
  568. for x = 1, #list do
  569. temp2 = list[x]
  570. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  571. temp = temp2:findFirstChild("Torso")
  572. human = temp2:findFirstChild("Humanoid")
  573. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  574. local dohit = true
  575. if dohit == true then
  576. torso = temp
  577. dist = (temp.Position - pos).magnitude
  578. end
  579. end
  580. end
  581. end
  582. return torso, dist
  583. end]]
  584. function FindNearestTorso(Position, Distance, SinglePlayer)
  585. if SinglePlayer then
  586. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  587. end
  588. local List = {}
  589. for i, v in pairs(workspace:GetChildren()) do
  590. if v:IsA("Model") then
  591. if v:findFirstChild("Torso") then
  592. if v ~= Character then
  593. if (v.Torso.Position - Position).magnitude <= Distance then
  594. table.insert(List, v)
  595. end
  596. end
  597. end
  598. end
  599. end
  600. return List
  601. end
  602. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  603. if hit.Parent == nil then
  604. return
  605. end
  606. local h = hit.Parent:FindFirstChild("Humanoid")
  607. for _, v in pairs(hit.Parent:children()) do
  608. if v:IsA("Humanoid") then
  609. h = v
  610. end
  611. end
  612. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  613. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  614. if hit.Parent.DebounceHit.Value == true then
  615. return
  616. end
  617. end
  618. local c = Create("ObjectValue"){
  619. Name = "creator",
  620. Value = owner,
  621. Parent = h,
  622. }
  623. game:GetService("Debris"):AddItem(c, .5)
  624. if HitSound ~= nil and HitPitch ~= nil then
  625. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  626. end
  627. local Damage = math.random(minim, maxim)
  628. local blocked = false
  629. local block = hit.Parent:findFirstChild("Block")
  630. if block ~= nil then
  631. if block.className == "IntValue" then
  632. if block.Value > 0 then
  633. blocked = true
  634. block.Value = block.Value - 1
  635. print(block.Value)
  636. end
  637. end
  638. end
  639. if blocked == false then
  640. h.Health = h.Health - Damage
  641. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  642. else
  643. h.Health = h.Health - (Damage / 2)
  644. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  645. end
  646. if Type == "Knockdown" then
  647. local hum = hit.Parent.Humanoid
  648. hum.PlatformStand = true
  649. coroutine.resume(coroutine.create(function(HHumanoid)
  650. swait(1)
  651. HHumanoid.PlatformStand = false
  652. end), hum)
  653. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  654. local bodvol = Create("BodyVelocity"){
  655. velocity = angle * knockback,
  656. P = 5000,
  657. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  658. Parent = hit,
  659. }
  660. local rl = Create("BodyAngularVelocity"){
  661. P = 3000,
  662. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  663. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  664. Parent = hit,
  665. }
  666. game:GetService("Debris"):AddItem(bodvol, .5)
  667. game:GetService("Debris"):AddItem(rl, .5)
  668. elseif Type == "Normal" then
  669. local vp = Create("BodyVelocity"){
  670. P = 500,
  671. maxForce = Vector3.new(math.huge, 0, math.huge),
  672. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  673. }
  674. if knockback > 0 then
  675. vp.Parent = hit.Parent.Torso
  676. end
  677. game:GetService("Debris"):AddItem(vp, .5)
  678. elseif Type == "Up" then
  679. local bodyVelocity = Create("BodyVelocity"){
  680. velocity = Vector3.new(0, 20, 0),
  681. P = 5000,
  682. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  683. Parent = hit,
  684. }
  685. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  686. elseif Type == "DarkUp" then
  687. coroutine.resume(coroutine.create(function()
  688. for i = 0, 1, 0.1 do
  689. swait()
  690. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  691. end
  692. end))
  693. local bodyVelocity = Create("BodyVelocity"){
  694. velocity = Vector3.new(0, 20, 0),
  695. P = 5000,
  696. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  697. Parent = hit,
  698. }
  699. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  700. elseif Type == "Snare" then
  701. local bp = Create("BodyPosition"){
  702. P = 2000,
  703. D = 100,
  704. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  705. position = hit.Parent.Torso.Position,
  706. Parent = hit.Parent.Torso,
  707. }
  708. game:GetService("Debris"):AddItem(bp, 1)
  709. elseif Type == "Freeze" then
  710. local BodPos = Create("BodyPosition"){
  711. P = 50000,
  712. D = 1000,
  713. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  714. position = hit.Parent.Torso.Position,
  715. Parent = hit.Parent.Torso,
  716. }
  717. local BodGy = Create("BodyGyro") {
  718. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  719. P = 20e+003,
  720. Parent = hit.Parent.Torso,
  721. cframe = hit.Parent.Torso.CFrame,
  722. }
  723. hit.Parent.Torso.Anchored = true
  724. coroutine.resume(coroutine.create(function(Part)
  725. swait(1.5)
  726. Part.Anchored = false
  727. end), hit.Parent.Torso)
  728. game:GetService("Debris"):AddItem(BodPos, 3)
  729. game:GetService("Debris"):AddItem(BodGy, 3)
  730. end
  731. local debounce = Create("BoolValue"){
  732. Name = "DebounceHit",
  733. Parent = hit.Parent,
  734. Value = true,
  735. }
  736. game:GetService("Debris"):AddItem(debounce, Delay)
  737. c = Create("ObjectValue"){
  738. Name = "creator",
  739. Value = Player,
  740. Parent = h,
  741. }
  742. game:GetService("Debris"):AddItem(c, .5)
  743. end
  744. end
  745.  
  746. function ShowDamage(Pos, Text, Time, Color)
  747. local Rate = (1 / 30)
  748. local Pos = (Pos or Vector3.new(0, 0, 0))
  749. local Text = (Text or "")
  750. local Time = (Time or 2)
  751. local Color = (Color or Color3.new(1, 0, 1))
  752. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  753. EffectPart.Anchored = true
  754. local BillboardGui = Create("BillboardGui"){
  755. Size = UDim2.new(3, 0, 3, 0),
  756. Adornee = EffectPart,
  757. Parent = EffectPart,
  758. }
  759. local TextLabel = Create("TextLabel"){
  760. BackgroundTransparency = 1,
  761. Size = UDim2.new(1, 0, 1, 0),
  762. Text = Text,
  763. Font = "SciFi",
  764. TextColor3 = Color,
  765. TextScaled = true,
  766. Parent = BillboardGui,
  767. }
  768. game.Debris:AddItem(EffectPart, (Time))
  769. EffectPart.Parent = game:GetService("Workspace")
  770. delay(0, function()
  771. local Frames = (Time / Rate)
  772. for Frame = 1, Frames do
  773. wait(Rate)
  774. local Percent = (Frame / Frames)
  775. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  776. TextLabel.TextTransparency = Percent
  777. end
  778. if EffectPart and EffectPart.Parent then
  779. EffectPart:Destroy()
  780. end
  781. end)
  782. end
  783.  
  784. function dmg(dude)
  785. if dude.Name ~= Character then
  786. dude.Humanoid.PlatformStand = true
  787. local bgf = Instance.new("BodyGyro",dude.Head)
  788. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  789. local val = Instance.new("BoolValue",dude)
  790. val.Name = "IsHit"
  791. for i = 1, 6 do
  792. local blo = Instance.new("Part",game.Workspace)
  793. blo.Size = Vector3.new(.6,.2,.6)
  794. blo.Material = "SmoothPlastic"
  795. blo.BrickColor = BrickColor.new("Crimson")
  796. --blo.Position = dude.Head.Position
  797. blo.CFrame = dude.Head.CFrame
  798. game:GetService("Debris"):AddItem(blo,30)
  799. end
  800. local ds = coroutine.wrap(function()
  801. wait(.2)
  802. dude.Torso:BreakJoints()
  803. end)
  804. ds()
  805. end
  806. end
  807.  
  808. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  809. --local buddy
  810. for _, c in pairs(workspace:children()) do
  811. local hum = c:findFirstChild("Humanoid")
  812. if hum ~= nil then
  813. local head = c:findFirstChild("Torso")
  814. if head ~= nil then
  815. local targ = head.Position - Part.Position
  816. local mag = targ.magnitude
  817. if mag <= Magnitude and c.Name ~= Player.Name then
  818. if c.Name ~= Character then
  819. if c.Name ~= "CKbackup" then
  820. local asd = Instance.new("ParticleEmitter",c.Torso)
  821. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  822. asd.LightEmission = .1
  823. asd.Size = NumberSequence.new(0.2)
  824. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  825. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  826. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  827. asd.Transparency = bbb
  828. asd.Size = aaa
  829. asd.ZOffset = .9
  830. asd.Acceleration = Vector3.new(0, -5, 0)
  831. asd.LockedToPart = false
  832. asd.EmissionDirection = "Back"
  833. asd.Lifetime = NumberRange.new(1, 2)
  834. asd.Rate = 1000
  835. asd.Rotation = NumberRange.new(-100, 100)
  836. asd.RotSpeed = NumberRange.new(-100, 100)
  837. asd.Speed = NumberRange.new(6)
  838. asd.VelocitySpread = 10000
  839. asd.Enabled=true
  840. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  841. dmg(c)
  842. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  843. coroutine.wrap(function()
  844. wait(.2)
  845. asd.Enabled = false
  846. wait(2)
  847. asd:Remove()
  848. end)()
  849. else
  850. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  851. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  852.  
  853. end
  854. end
  855. end
  856. end
  857. end
  858. end
  859. end
  860. EffectModel = Create("Model"){
  861. Parent = Character,
  862. Name = "Effects",
  863. }
  864.  
  865. Effects = {
  866. Block = {
  867. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  868. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  869. prt.Anchored = true
  870. prt.CFrame = cframe
  871. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  872. game:GetService("Debris"):AddItem(prt, 10)
  873. if Type == 1 or Type == nil then
  874. table.insert(Effects, {
  875. prt,
  876. "Block1",
  877. delay,
  878. x3,
  879. y3,
  880. z3,
  881. msh
  882. })
  883. elseif Type == 2 then
  884. table.insert(Effects, {
  885. prt,
  886. "Block2",
  887. delay,
  888. x3,
  889. y3,
  890. z3,
  891. msh
  892. })
  893. end
  894. end;
  895. };
  896.  
  897. Cylinder = {
  898. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  899. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  900. prt.Anchored = true
  901. prt.CFrame = cframe
  902. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  903. game:GetService("Debris"):AddItem(prt, 10)
  904. table.insert(Effects, {
  905. prt,
  906. "Cylinder",
  907. delay,
  908. x3,
  909. y3,
  910. z3,
  911. msh
  912. })
  913. end;
  914. };
  915. Head = {
  916. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  917. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  918. prt.Anchored = true
  919. prt.CFrame = cframe
  920. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  921. game:GetService("Debris"):AddItem(prt, 10)
  922. table.insert(Effects, {
  923. prt,
  924. "Cylinder",
  925. delay,
  926. x3,
  927. y3,
  928. z3,
  929. msh
  930. })
  931. end;
  932. };
  933.  
  934. Sphere = {
  935. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  936. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  937. prt.Anchored = true
  938. prt.CFrame = cframe
  939. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  940. game:GetService("Debris"):AddItem(prt, 10)
  941. table.insert(Effects, {
  942. prt,
  943. "Cylinder",
  944. delay,
  945. x3,
  946. y3,
  947. z3,
  948. msh
  949. })
  950. end;
  951. };
  952.  
  953. Elect = {
  954. Create = function(cff, x, y, z)
  955. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  956. prt.Anchored = true
  957. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  958. prt.CFrame = CFrame.new(prt.Position)
  959. game:GetService("Debris"):AddItem(prt, 2)
  960. local xval = math.random() / 2
  961. local yval = math.random() / 2
  962. local zval = math.random() / 2
  963. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  964. table.insert(Effects, {
  965. prt,
  966. "Elec",
  967. 0.1,
  968. x,
  969. y,
  970. z,
  971. xval,
  972. yval,
  973. zval
  974. })
  975. end;
  976.  
  977. };
  978.  
  979. Ring = {
  980. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  981. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  982. prt.Anchored = true
  983. prt.CFrame = cframe
  984. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  985. game:GetService("Debris"):AddItem(prt, 10)
  986. table.insert(Effects, {
  987. prt,
  988. "Cylinder",
  989. delay,
  990. x3,
  991. y3,
  992. z3,
  993. msh
  994. })
  995. end;
  996. };
  997.  
  998.  
  999. Wave = {
  1000. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1001. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1002. prt.Anchored = true
  1003. prt.CFrame = cframe
  1004. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1005. game:GetService("Debris"):AddItem(prt, 10)
  1006. table.insert(Effects, {
  1007. prt,
  1008. "Cylinder",
  1009. delay,
  1010. x3,
  1011. y3,
  1012. z3,
  1013. msh
  1014. })
  1015. end;
  1016. };
  1017.  
  1018. Break = {
  1019. Create = function(brickcolor, cframe, x1, y1, z1)
  1020. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1021. prt.Anchored = true
  1022. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1023. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1024. local num = math.random(10, 50) / 1000
  1025. game:GetService("Debris"):AddItem(prt, 10)
  1026. table.insert(Effects, {
  1027. prt,
  1028. "Shatter",
  1029. num,
  1030. prt.CFrame,
  1031. math.random() - math.random(),
  1032. 0,
  1033. math.random(50, 100) / 100
  1034. })
  1035. end;
  1036. };
  1037.  
  1038. Fire = {
  1039. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1040. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1041. prt.Anchored = true
  1042. prt.CFrame = cframe
  1043. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1044. game:GetService("Debris"):AddItem(prt, 10)
  1045. table.insert(Effects, {
  1046. prt,
  1047. "Fire",
  1048. delay,
  1049. 1,
  1050. 1,
  1051. 1,
  1052. msh
  1053. })
  1054. end;
  1055. };
  1056.  
  1057. FireWave = {
  1058. Create = function(brickcolor, cframe, x1, y1, z1)
  1059. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1060. prt.Anchored = true
  1061. prt.CFrame = cframe
  1062. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1063. local d = Create("Decal"){
  1064. Parent = prt,
  1065. Texture = "rbxassetid://26356434",
  1066. Face = "Top",
  1067. }
  1068. local d = Create("Decal"){
  1069. Parent = prt,
  1070. Texture = "rbxassetid://26356434",
  1071. Face = "Bottom",
  1072. }
  1073. game:GetService("Debris"):AddItem(prt, 10)
  1074. table.insert(Effects, {
  1075. prt,
  1076. "FireWave",
  1077. 1,
  1078. 30,
  1079. math.random(400, 600) / 100,
  1080. msh
  1081. })
  1082. end;
  1083. };
  1084.  
  1085. Lightning = {
  1086. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1087. local magz = (p0 - p1).magnitude
  1088. local curpos = p0
  1089. local trz = {
  1090. -ofs,
  1091. ofs
  1092. }
  1093. for i = 1, tym do
  1094. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1095. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1096. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1097. li.Material = "Neon"
  1098. if tym == i then
  1099. local magz2 = (curpos - p1).magnitude
  1100. li.Size = Vector3.new(th, th, magz2)
  1101. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1102. table.insert(Effects, {
  1103. li,
  1104. "Disappear",
  1105. last
  1106. })
  1107. else
  1108. do
  1109. do
  1110. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1111. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1112. game.Debris:AddItem(li, 10)
  1113. table.insert(Effects, {
  1114. li,
  1115. "Disappear",
  1116. last
  1117. })
  1118. end
  1119. end
  1120. end
  1121. end
  1122. end
  1123. };
  1124.  
  1125. EffectTemplate = {
  1126.  
  1127. };
  1128. }
  1129.  
  1130. function chatfunc(text)
  1131. local chat = coroutine.wrap(function()
  1132. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1133. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1134. end
  1135. local naeeym2 = Instance.new("BillboardGui",Character)
  1136. naeeym2.Size = UDim2.new(0,100,0,40)
  1137. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1138. naeeym2.Adornee = Character.Head
  1139. naeeym2.Name = "TalkingBillBoard"
  1140. local tecks2 = Instance.new("TextLabel",naeeym2)
  1141. tecks2.BackgroundTransparency = 1
  1142. tecks2.BorderSizePixel = 0
  1143. tecks2.Text = ""
  1144. tecks2.Font = "Antique"
  1145. tecks2.TextSize = 38
  1146. tecks2.TextStrokeTransparency = 0
  1147. tecks2.TextColor3 = Color3.new(0,0,0)
  1148. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1149. tecks2.Size = UDim2.new(1,0,0.5,0)
  1150. local tecks3 = Instance.new("TextLabel",naeeym2)
  1151. tecks3.BackgroundTransparency = 1
  1152. tecks3.BorderSizePixel = 0
  1153. tecks3.Text = ""
  1154. tecks3.Font = "Antique"
  1155. tecks3.TextSize = 38
  1156. tecks3.TextStrokeTransparency = 0
  1157. tecks3.TextColor3 = Color3.new(0,0,0)
  1158. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1159. tecks3.Size = UDim2.new(1,0,0.5,0)
  1160. for i = 1,string.len(text),1 do
  1161. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=365786623", Character, .6, .8)
  1162. tecks2.Text = string.sub(text,1,i)
  1163. tecks3.Text = string.sub(text,1,i)
  1164. wait(0.01)
  1165. end
  1166. wait(2)
  1167. for i = 1, 50 do
  1168. swait()
  1169. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1170. tecks2.Rotation = tecks2.Rotation - .8
  1171. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1172. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1173. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1174. tecks3.Rotation = tecks2.Rotation + .8
  1175. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1176. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1177. end
  1178. naeeym2:Destroy()
  1179. end)
  1180. chat()
  1181. end
  1182. function onChatted(msg)
  1183. chatfunc(msg)
  1184. end
  1185. Player.Chatted:connect(onChatted)
  1186.  
  1187. abss = Instance.new("BillboardGui",Character)
  1188. abss.Size = UDim2.new(10,0,10,0)
  1189. abss.Enabled = false
  1190. imgl = Instance.new("ImageLabel",abss)
  1191. imgl.Position = UDim2.new(0,0,0,0)
  1192. imgl.Size = UDim2.new(1,0,1,0)
  1193. imgl.Image = "rbxassetid://223123319"
  1194. imgl.ImageColor3 = Color3.new(0, 0, 255)
  1195. imgl.BackgroundTransparency = 1
  1196. imgf = Instance.new("ImageLabel",abss)
  1197. imgf.Position = UDim2.new(0,0,0,0)
  1198. imgf.Size = UDim2.new(1,0,1,0)
  1199. imgf.Image = "rbxassetid://418573253"
  1200. imgf.ImageColor3 = Color3.new(0, 0, 255)
  1201. imgf.BackgroundTransparency = 1
  1202. img2 = Instance.new("ImageLabel",abss)
  1203. img2.Position = UDim2.new(0,0,0,0)
  1204. img2.Size = UDim2.new(1,0,1,0)
  1205. img2.Image = "rbxassetid://223123319"
  1206. img2.ImageColor3 = Color3.new(0, 0, 255)
  1207. img2.BackgroundTransparency = 1
  1208. img3 = Instance.new("ImageLabel",abss)
  1209. img3.Position = UDim2.new(0,0,0,0)
  1210. img3.Size = UDim2.new(1,0,1,0)
  1211. img3.Image = "rbxassetid://418573253"
  1212. img3.ImageColor3 = Color3.new(0, 0, 255)
  1213. img3.BackgroundTransparency = 1
  1214.  
  1215. spawn(function()
  1216. chatfunc("Micheal....")
  1217. wait(3)
  1218. chatfunc("What you do at self?")
  1219. wait(3)
  1220. chatfunc(".....")
  1221. wait(3)
  1222. chatfunc("NO!")
  1223. wait(3)
  1224. chatfunc("MICHEAL THE BENDY SLAVE IS HERE!")
  1225. end)
  1226.  
  1227. function attackone()
  1228. attack = true
  1229. Humanoid.WalkSpeed = 0
  1230. if targetted.Name ~= "CKbackup" then
  1231. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1232. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1233. partasdeff.LightEmission = .1
  1234. partasdeff.Size = NumberSequence.new(0.2)
  1235. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1236. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1237. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1238. partasdeff.Transparency = bbb
  1239. partasdeff.Size = aaa
  1240. partasdeff.ZOffset = .9
  1241. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1242. partasdeff.LockedToPart = false
  1243. partasdeff.EmissionDirection = "Back"
  1244. partasdeff.Lifetime = NumberRange.new(1, 2)
  1245. partasdeff.Rate = 1000
  1246. partasdeff.Rotation = NumberRange.new(-100, 100)
  1247. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1248. partasdeff.Speed = NumberRange.new(6)
  1249. partasdeff.VelocitySpread = 10000
  1250. partasdeff.Enabled=false
  1251. for i = 0, 3, 0.1 do
  1252. swait()
  1253. PlayAnimationFromTable({
  1254. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1255. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. }, .1, false)
  1261. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1262. end
  1263. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1264. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1265. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 5.5, .8)
  1266. dmg(targetted)
  1267. wait()
  1268. chatfunc("Got you.")
  1269. partasdeff.Enabled=true
  1270. for i = 0, 1, 0.1 do
  1271. swait()
  1272. PlayAnimationFromTable({
  1273. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1274. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1275. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. }, .3, false)
  1280. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1281. end
  1282. partasdeff.Enabled=false
  1283. for i = 0, 2, 0.1 do
  1284. swait()
  1285. PlayAnimationFromTable({
  1286. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292. }, .3, false)
  1293. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1294. end
  1295. coroutine.wrap(function()
  1296. wait()
  1297. partasdeff:Remove()
  1298. end)()
  1299. else
  1300. sel = math.random(1,4)
  1301. if sel == 1 then
  1302. chatfunc("Hee he he")
  1303. elseif sel == 2 then
  1304. chatfunc("What you say to me?")
  1305. elseif sel == 3 then
  1306. chatfunc("I cant put him on blood...")
  1307. elseif sel == 4 then
  1308. chatfunc("What am I doing?")
  1309. end
  1310. for i = 0, 5, 0.1 do
  1311. swait()
  1312. PlayAnimationFromTable({
  1313. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1315. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1319. }, .3, false)
  1320. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1321. end
  1322. end
  1323. Humanoid.WalkSpeed = 10
  1324. attack = false
  1325. end
  1326. local Grabbed = false
  1327.  
  1328. function hedshoot()
  1329. attack = true
  1330.  
  1331. --local GGyro = Instance.new("BodyPosition")
  1332. local grab = nil
  1333. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1334. if v:FindFirstChild('Torso') then
  1335. Grabbed = true
  1336. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1337. grab = v
  1338. end
  1339. end
  1340. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1341. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1342. for i = 0, 1, 0.1 do
  1343. swait()
  1344. if Grabbed == true then
  1345. grab.Humanoid.PlatformStand = true
  1346. --GGyro.position = Partss.Position
  1347. --GGyro.Parent = grab.Head
  1348. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1349. end
  1350. PlayAnimationFromTable({
  1351. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1353. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1354. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1355. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1357. }, .3, false)
  1358. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1359.  
  1360. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1361. end
  1362. if Grabbed == true then
  1363. Humanoid.WalkSpeed = 0
  1364. for i = 0, 2, 0.1 do
  1365. swait()
  1366. if Grabbed == true then
  1367. grab.Humanoid.PlatformStand = true
  1368. --GGyro.position = Partss.Position
  1369. --GGyro.Parent = grab.Head
  1370. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1371. end
  1372. PlayAnimationFromTable({
  1373. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. }, .3, false)
  1380. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1381. end
  1382. if grab.Name ~= "CKbackup" then
  1383. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1384. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1385. partasdeff.LightEmission = .1
  1386. partasdeff.Size = NumberSequence.new(0.2)
  1387. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1388. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1389. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1390. partasdeff.Transparency = bbb
  1391. partasdeff.Size = aaa
  1392. partasdeff.ZOffset = .9
  1393. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1394. partasdeff.LockedToPart = false
  1395. partasdeff.EmissionDirection = "Back"
  1396. partasdeff.Lifetime = NumberRange.new(1, 2)
  1397. partasdeff.Rate = 1000
  1398. partasdeff.Rotation = NumberRange.new(-100, 100)
  1399. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1400. partasdeff.Speed = NumberRange.new(10)
  1401. partasdeff.VelocitySpread = 20
  1402. partasdeff.Enabled=false
  1403. sel = math.random(1,5)
  1404. if sel == 1 then
  1405. chatfunc("You're done for.")
  1406. elseif sel == 2 then
  1407. chatfunc("You asked for it.")
  1408. elseif sel == 3 then
  1409. chatfunc("Game over fool!")
  1410. elseif sel == 4 then
  1411. chatfunc("Die,idiot!")
  1412. elseif sel == 5 then
  1413. chatfunc("Heh..")
  1414. end
  1415. for i = 0, 2, 0.1 do
  1416. swait()
  1417. if Grabbed == true then
  1418. grab.Humanoid.PlatformStand = true
  1419. --GGyro.position = Partss.Position
  1420. --GGyro.Parent = grab.Head
  1421. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1422. end
  1423. PlayAnimationFromTable({
  1424. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. }, .1, false)
  1431. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1432. end
  1433. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1434. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1435. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1436. dmg(grab)
  1437. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1438. partasdeff.Enabled=true
  1439. for i = 0, 1, 0.1 do
  1440. swait()
  1441. PlayAnimationFromTable({
  1442. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. }, .3, false)
  1449. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1450. end
  1451. partasdeff.Enabled=false
  1452. for i = 0, 2.5, 0.1 do
  1453. swait()
  1454. PlayAnimationFromTable({
  1455. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. }, .2, false)
  1462. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1463. end
  1464. coroutine.wrap(function()
  1465. wait(2)
  1466. partasdeff:Remove()
  1467. end)()
  1468. else
  1469. grab.Humanoid.PlatformStand = false
  1470. for i = 0, 3, 0.1 do
  1471. swait()
  1472. PlayAnimationFromTable({
  1473. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. }, .1, false)
  1480. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1481. end
  1482. sel = math.random(1,3)
  1483. if sel == 1 then
  1484. chatfunc("I'm stupid sorry boris...")
  1485. elseif sel == 2 then
  1486. chatfunc("What am I even doing...?")
  1487. elseif sel == 3 then
  1488. chatfunc("...Boris tell me you here.")
  1489. end
  1490. for i = 0, 5, 0.1 do
  1491. swait()
  1492. PlayAnimationFromTable({
  1493. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1495. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. }, .3, false)
  1500. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1501. end
  1502. end
  1503. end
  1504. --GGyro.Parent = nil
  1505. attack = false
  1506. Grabbed = false
  1507. Humanoid.WalkSpeed = 9
  1508.  
  1509. end
  1510. function moarblood()
  1511. attack = true
  1512. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=541710285", Character, 1, .8)
  1513. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1514. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.6, 0.164706, 0.207843),})
  1515. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1516. wait(.5)
  1517. for i = 0, 1.2, 0.1 do
  1518. swait()
  1519. PlayAnimationFromTable({
  1520. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. }, .2, false)
  1527. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1528. end
  1529. if targetted.Name ~= "CKbackup" then
  1530. local grab = nil
  1531. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1532. if v:FindFirstChild('Head') then
  1533. Grabbed = true
  1534. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1535. grab = v
  1536. end
  1537. end
  1538. Humanoid.WalkSpeed = 0
  1539. for i = 0, 2, 0.1 do
  1540. swait()
  1541. if Grabbed == true then
  1542. grab.Humanoid.PlatformStand = true
  1543. --GGyro.position = Partss.Position
  1544. --GGyro.Parent = grab.Head
  1545. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1546. end
  1547. PlayAnimationFromTable({
  1548. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. }, .25, false)
  1555. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1556. end
  1557. if Grabbed == true then
  1558. sel = math.random(1,3)
  1559. if sel == 1 then
  1560. chatfunc("GOTCHA!")
  1561. elseif sel == 2 then
  1562. chatfunc("DIE!")
  1563. elseif sel == 3 then
  1564. chatfunc("What you say at my sister?")
  1565. elseif sel == 4 then
  1566. chatfunc("You cant revive")
  1567. elseif sel == 5 then
  1568. chatfunc("....")
  1569. end
  1570. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1571. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1572. partasdeff.LightEmission = .1
  1573. partasdeff.Size = NumberSequence.new(0.2)
  1574. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1575. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1576. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1577. partasdeff.Transparency = bbb
  1578. partasdeff.Size = aaa
  1579. partasdeff.ZOffset = .9
  1580. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1581. partasdeff.LockedToPart = false
  1582. partasdeff.EmissionDirection = "Back"
  1583. partasdeff.Lifetime = NumberRange.new(1, 2)
  1584. partasdeff.Rate = 1000
  1585. partasdeff.Rotation = NumberRange.new(-100, 100)
  1586. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1587. partasdeff.Speed = NumberRange.new(6)
  1588. partasdeff.VelocitySpread = 10000
  1589. partasdeff.Enabled=false
  1590. for i = 0, 3, 0.1 do
  1591. swait()
  1592. if Grabbed == true then
  1593. grab.Humanoid.PlatformStand = true
  1594. --GGyro.position = Partss.Position
  1595. --GGyro.Parent = grab.Head
  1596. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1597. end
  1598. PlayAnimationFromTable({
  1599. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. }, .1, false)
  1606. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1607. end
  1608. partasdeff.Enabled=true
  1609. grab.Torso.Transparency = 1
  1610. dmg(grab)
  1611. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, .8, .8)
  1612. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, 1, .7)
  1613.  
  1614. coroutine.wrap(function()
  1615. wait(.4)
  1616. partasdeff.Enabled=false
  1617. end)()
  1618. for i = 0, 3.5, 0.1 do
  1619. swait()
  1620. PlayAnimationFromTable({
  1621. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. }, .3, false)
  1628. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1629. end
  1630. end
  1631. else
  1632. Humanoid.WalkSpeed = 0
  1633. for i = 0, 3, 0.1 do
  1634. swait()
  1635. PlayAnimationFromTable({
  1636. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. }, .2, false)
  1643. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1644. end
  1645. sel = math.random(1,3)
  1646. if sel == 1 then
  1647. chatfunc("Bad...")
  1648. elseif sel == 2 then
  1649. chatfunc("Something's wrong now what....")
  1650. elseif sel == 3 then
  1651. chatfunc("Boris...")
  1652. end
  1653. for i = 0, 5, 0.1 do
  1654. swait()
  1655. PlayAnimationFromTable({
  1656. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1658. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. }, .3, false)
  1663. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1664. end
  1665. end
  1666. attack = false
  1667. Grabbed = false
  1668. k:Remove()
  1669. Humanoid.WalkSpeed = 9
  1670. end
  1671.  
  1672. function painlessrain()
  1673. attack = true
  1674. Humanoid.WalkSpeed = 0
  1675. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1676.  
  1677. coroutine.wrap(function()
  1678. for i = 0, 4 do
  1679. wait(.2)
  1680. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1681. end
  1682. end)()
  1683. for i = 0, 4, 0.1 do
  1684. swait()
  1685. PlayAnimationFromTable({
  1686. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. }, .07, false)
  1693. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1694. end
  1695. for i = 0, 1.5, 0.1 do
  1696. swait()
  1697. PlayAnimationFromTable({
  1698. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. }, .2, false)
  1705. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1706. end
  1707. for i = 0, 3 do
  1708. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1709. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1710. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1711. for i = 0, .5, 0.1 do
  1712. swait()
  1713. PlayAnimationFromTable({
  1714. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1719. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1720. }, .3, false)
  1721. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1722. end
  1723. for i = 0, .5, 0.1 do
  1724. swait()
  1725. PlayAnimationFromTable({
  1726. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. }, .3, false)
  1733. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1734. end
  1735. end
  1736. attack = false
  1737. Humanoid.WalkSpeed = 8
  1738. wait(.4)
  1739. for i = 0, 8 do
  1740. wait(.2)
  1741. mdmg(ref1, 3)
  1742. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1743. ref1.Position = Mouse.hit.p
  1744. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1745. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1746. end
  1747. ref1:Remove()
  1748. end
  1749.  
  1750. function TargetSelect(person)
  1751. local dd=coroutine.wrap(function()
  1752. if targetted ~= person then
  1753. targetted = person
  1754. img2.Size = UDim2.new(1,0,1,0)
  1755. img2.ImageTransparency = 0
  1756. img2.Position = UDim2.new(0,0,0,0)
  1757. for i = 0, 2, 0.1 do
  1758. swait()
  1759. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1760. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1761. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1762. end
  1763. end
  1764. end)
  1765. dd()
  1766. end
  1767.  
  1768. function LockOn()
  1769. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1770. TargetSelect(Mouse.Target.Parent)
  1771. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=263321145", Character, 1, .8)
  1772. end
  1773. end
  1774.  
  1775.  
  1776. function ofmoosic() -- 2 lazi hoh
  1777. delays = true
  1778. while wait() and kkk and kkk.Volume >= 0.02 do
  1779. kkk.Volume = kkk.Volume - 0.05
  1780. end
  1781. wait(0.1)
  1782. kkk.Pitch = 0
  1783. kkk.PlaybackSpeed = 0
  1784. play = false
  1785. delays = false
  1786. end
  1787. function onmoosic()
  1788. delays = true
  1789. kkk.Pitch = .6
  1790. kkk.PlaybackSpeed = .6
  1791. while wait() and kkk and kkk.Volume <= 1.5 do
  1792. kkk.Volume = kkk.Volume + 0.05
  1793. end
  1794. wait(0.1)
  1795. play = true
  1796. delays = false
  1797. end
  1798. Mouse.Button1Down:connect(function()
  1799. if attack == false and targetted ~= nil then
  1800. attackone()
  1801. end
  1802. end)
  1803.  
  1804. Mouse.KeyDown:connect(function(k)
  1805. k = k:lower()
  1806. if attack == false and k == 'q' then
  1807. LockOn()
  1808. end
  1809. if k == 'z' and attack == false then
  1810. hedshoot()
  1811. elseif k == 'x' and attack == false and targetted ~= nil then
  1812. moarblood()
  1813. elseif k == 'c' and attack == false then
  1814. painlessrain()
  1815. elseif k == 'g' and delays == false and Character.Name == "grgrgry21" then
  1816. delays = true
  1817. chatfunc("Hey Sugarie...")
  1818. wait(2)
  1819. chatfunc("Can I ask you something for uhh.....?")
  1820. wait(3)
  1821. chatfunc("Will you be my....")
  1822. wait(1)
  1823. chatfunc("SacrificBy-")
  1824. wait(.5)
  1825. chatfunc("I mean...")
  1826. wait(1)
  1827. chatfunc("Uhh, forget it or i kill you...")
  1828. delays = false
  1829. elseif k == 'm' and play == true and delays == false then
  1830. ofmoosic()
  1831. elseif k == 'm' and play == false and delays == false then
  1832. onmoosic()
  1833. end
  1834. end)
  1835.  
  1836. kkk = Instance.new("Sound",Character)
  1837. kkk.Volume = 100
  1838. kkk.PlaybackSpeed = 1
  1839. kkk.Pitch = 1
  1840. kkk.SoundId = "rbxassetid://681418426"
  1841. kkk:Play()
  1842. kkk.Name = "a"
  1843. kkk.Looped = true
  1844.  
  1845.  
  1846. coroutine.wrap(function()
  1847. while true do
  1848. swait()
  1849. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1850. if v:IsA("Part") then
  1851. v.Anchored = false
  1852. end
  1853. end
  1854. for i, v in pairs(Character:GetChildren()) do
  1855. if v:IsA("Part") then
  1856. v.Anchored = false
  1857. elseif v:IsA("Accessory") then
  1858. v.Handle.Anchored = false
  1859. end
  1860. end
  1861. end
  1862. end)()
  1863. coroutine.wrap(function()
  1864. while 1 do
  1865. swait()
  1866. if doe <= 360 then
  1867. doe = doe + 2
  1868. else
  1869. doe = 0
  1870. end
  1871. end
  1872. end)()
  1873. while true do
  1874. swait()
  1875. for i, v in pairs(Character:GetChildren()) do
  1876. if v:IsA("Part") then
  1877. v.Material = "SmoothPlastic"
  1878. elseif v:IsA("Accessory") then
  1879. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1880. end
  1881. end
  1882. while true do
  1883. swait()
  1884. Character.Humanoid.MaxHealth = math.huge
  1885. Character.Humanoid.Health = math.huge
  1886. imgl.Rotation = imgl.Rotation + 3
  1887. img2.Rotation = img2.Rotation + 3
  1888. if targetted ~= nil then
  1889. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1890. abss.Enabled = true
  1891. elseif targetted == nil then
  1892. abss.Adornee = nil
  1893. abss.Enabled = false
  1894. end
  1895.  
  1896. while true and imgl.Rotation >= 360 do
  1897. imgl.Rotation = 0
  1898. img2.Rotation = 0
  1899. end
  1900. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1901. velocity = RootPart.Velocity.y
  1902. sine = sine + change
  1903. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1904. if RootPart.Velocity.y > 1 and hit == nil then
  1905. Anim = "Jump"
  1906. if attack == false then
  1907. PlayAnimationFromTable({
  1908. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. }, .3, false)
  1915. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1916. end
  1917. elseif RootPart.Velocity.y < -1 and hit == nil then
  1918. Anim = "Fall"
  1919. if attack == false then
  1920. PlayAnimationFromTable({
  1921. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. }, .3, false)
  1928. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1929. end
  1930. elseif Torsovelocity < 1 and hit ~= nil then
  1931. Anim = "Idle"
  1932. if attack == false then
  1933. change = 1
  1934. PlayAnimationFromTable({
  1935. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1937. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1938. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1939. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1940. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1941. }, .3, false)
  1942. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1943. end
  1944. elseif Torsovelocity > 2 and hit ~= nil then
  1945. Anim = "Walk"
  1946. if attack == false then
  1947. PlayAnimationFromTable({
  1948. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1949. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1950. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1951. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1952. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1953. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1954. }, .3, false)
  1955. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1956. end
  1957. end
  1958. if 0 < #Effects then
  1959. for e = 1, #Effects do
  1960. if Effects[e] ~= nil then
  1961. local Thing = Effects[e]
  1962. if Thing ~= nil then
  1963. local Part = Thing[1]
  1964. local Mode = Thing[2]
  1965. local Delay = Thing[3]
  1966. local IncX = Thing[4]
  1967. local IncY = Thing[5]
  1968. local IncZ = Thing[6]
  1969. if Thing[2] == "Shoot" then
  1970. local Look = Thing[1]
  1971. local move = 30
  1972. if Thing[8] == 3 then
  1973. move = 10
  1974. end
  1975. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1976. if Thing[10] ~= nil then
  1977. da = pos
  1978. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1979. cfa = CFrame.new(Thing[4], pos)
  1980. tehCF = cfa:lerp(cf2, 0.2)
  1981. Thing[1] = tehCF.lookVector
  1982. end
  1983. local mag = (Thing[4] - pos).magnitude
  1984. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1985. if Thing[8] == 2 then
  1986. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1987. end
  1988. Thing[4] = Thing[4] + Look * move
  1989. Thing[3] = Thing[3] - 1
  1990. if 2 < Thing[5] then
  1991. Thing[5] = Thing[5] - 0.3
  1992. Thing[6] = Thing[6] - 0.3
  1993. end
  1994. if hit ~= nil then
  1995. Thing[3] = 0
  1996. if Thing[8] == 1 or Thing[8] == 3 then
  1997. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1998. else
  1999. if Thing[8] == 2 then
  2000. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2001. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2002. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2003. ref.Anchored = true
  2004. ref.CFrame = CFrame.new(pos)
  2005. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2006. game:GetService("Debris"):AddItem(ref, 0.2)
  2007. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2008. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2009. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2010. end
  2011. end
  2012. end
  2013. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2014. ref.Anchored = true
  2015. ref.CFrame = CFrame.new(pos)
  2016. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2017. game:GetService("Debris"):AddItem(ref, 1)
  2018. end
  2019. if Thing[3] <= 0 then
  2020. table.remove(Effects, e)
  2021. end
  2022. end
  2023. do
  2024. do
  2025. if Thing[2] == "FireWave" then
  2026. if Thing[3] <= Thing[4] then
  2027. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2028. Thing[3] = Thing[3] + 1
  2029. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2030. else
  2031. Part.Parent = nil
  2032. table.remove(Effects, e)
  2033. end
  2034. end
  2035. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2036. if Thing[1].Transparency <= 1 then
  2037. if Thing[2] == "Block1" then
  2038. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2039. Mesh = Thing[7]
  2040. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2041. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2042. else
  2043. if Thing[2] == "Block2" then
  2044. Thing[1].CFrame = Thing[1].CFrame
  2045. Mesh = Thing[7]
  2046. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2047. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2048. else
  2049. if Thing[2] == "Fire" then
  2050. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2051. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2052. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2053. else
  2054. if Thing[2] == "Cylinder" then
  2055. Mesh = Thing[7]
  2056. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2057. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2058. else
  2059. if Thing[2] == "Blood" then
  2060. Mesh = Thing[7]
  2061. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2062. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2063. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2064. else
  2065. if Thing[2] == "Elec" then
  2066. Mesh = Thing[10]
  2067. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2068. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2069. else
  2070. if Thing[2] == "Disappear" then
  2071. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2072. else
  2073. if Thing[2] == "Shatter" then
  2074. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2075. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2076. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2077. Thing[6] = Thing[6] + Thing[5]
  2078. end
  2079. end
  2080. end
  2081. end
  2082. end
  2083. end
  2084. end
  2085. end
  2086. else
  2087. Part.Parent = nil
  2088. table.remove(Effects, e)
  2089. end
  2090. end
  2091. end
  2092. end
  2093. end
  2094. end
  2095. end
  2096. end
  2097. end
  2098. end
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