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- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="E"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("E")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end;if owner:IsFriendsWith(673462376) or owner.UserId == 673462376
- then else print'bru' while wait() do error'stuP' end end
- --beebo by youngmacka123
- plr = owner
- char = plr.Character
- tors = char.Torso
- ra = char["Right Arm"]
- la = char["Left Arm"]
- rl = char["Right Leg"]
- ll = char["Left Leg"]
- hed = char.Head
- root = char.HumanoidRootPart
- hum = char.Humanoid
- if hum.RigType == Enum.HumanoidRigType.R6 then
- hum.HipHeight = -0.5
- elseif hum.RigType == Enum.HumanoidRigType.R15 then
- hum.HipHeight = 1.5
- end
- ezweld = function(p, a, b, cf)
- local weld = Instance.new("Weld",p)
- weld.Part0 = a
- weld.Part1 = b
- weld.C0 = cf
- return weld
- end
- for i,v in pairs (char:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("Decal") or v:IsA("Texture") then
- v:remove()
- end
- if v:IsA("Part") then
- local mesh = Instance.new("SpecialMesh",v)
- mesh.Scale = Vector3.new(0, 0, 0)
- if v.Name ~= "Head" then
- v.Transparency = 1
- end
- end
- end
- IT = Instance.new
- Rad = math.rad
- Cos = math.cos
- Sin = math.sin
- BrickC = BrickColor.new
- C3 = Color3.new
- VT = Vector3.new
- sizo = 1
- anim = "Idle"
- attack = false
- local RS = char.Torso["Right Shoulder"]
- local LS = char.Torso["Left Shoulder"]
- local RH = char.Torso["Right Hip"]
- local LH = char.Torso["Left Hip"]
- local neck = char.Torso["Neck"]
- local anim = "Idle"
- local animate = char.Animate
- local root = char.HumanoidRootPart
- local rootj = root.RootJoint
- local timepos = 0
- local sine = 0
- local RSnor = RS.C0
- local LSnor = LS.C0
- local RHnor = RH.C0
- local LHnor = LH.C0
- local RSnor2 = RS.C1
- local LSnor2 = LS.C1
- local RHnor2 = RH.C1
- local LHnor2 = LH.C1
- local rootjnor = rootj.C0
- local necknor = neck.C0
- local tors = char.Torso
- mouse = plr:GetMouse()
- hold = false
- Debris = game:GetService("Debris")
- d = 0
- --head and torso
- local part = Instance.new("Part",char)
- part.Size = Vector3.new(0.1, 0.1, 0.1)
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",part)
- mesh.MeshId = "rbxassetid://1218980144"
- mesh.TextureId = "rbxassetid://1218980152"
- mesh.Scale = Vector3.new(0.3, 0.3, 0.3)*sizo
- mesh.Offset = Vector3.new(0, 0.25, 0)
- mesh.VertexColor = Vector3.new(0.501, 0.623, 1)
- local weld = ezweld(char, part, hed, CFrame.new(0, 0, 0) * CFrame.Angles(0, Rad(0), 0))
- local part = Instance.new("Part",char)
- part.Size = Vector3.new(0.1, 0.1, 0.1)
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",part)
- mesh.MeshId = "rbxassetid://1218977827"
- mesh.TextureId = "rbxassetid://1218977833"
- mesh.Scale = Vector3.new(1.25, 1.25, 1.25)*sizo
- mesh.Offset = Vector3.new(0, -0.25, 0)
- local weld = ezweld(char, part, tors, CFrame.new(0, 0, 0) * CFrame.Angles(0, Rad(0), 0))
- --right arm
- local sleeve = Instance.new("Part",char)
- sleeve.Size = Vector3.new(0.1, 0.1, 0.1)
- sleeve.CanCollide = false
- sleeve.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",sleeve)
- mesh.MeshId = "rbxassetid://1218978596"
- mesh.TextureId = "rbxassetid://1218978604"
- mesh.Scale = Vector3.new(1, 1, 1)*sizo
- mesh.Offset = Vector3.new(0, 0, 0)
- local weld = ezweld(char, sleeve, ra, CFrame.new(0, -0.25, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(-38)))
- RS.C0 = RSnor * CFrame.new(-0.015, 0.015, -0.4)
- local part = Instance.new("Part",char)
- part.Size = Vector3.new(0.1, 0.1, 0.1)
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",part)
- mesh.MeshId = "rbxassetid://1218979090"
- mesh.TextureId = "rbxassetid://1218979095"
- mesh.Scale = Vector3.new(1, 1, 1)*0.65
- mesh.Offset = Vector3.new(0, 0, 0)
- local weld = ezweld(char, part, sleeve, CFrame.new(0, 0.7, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)))
- --left arm
- local sleeve = Instance.new("Part",char)
- sleeve.Size = Vector3.new(0.1, 0.1, 0.1)
- sleeve.CanCollide = false
- sleeve.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",sleeve)
- mesh.MeshId = "rbxassetid://1218978596"
- mesh.TextureId = "rbxassetid://1218978604"
- mesh.Scale = Vector3.new(1, 1, 1)*sizo
- mesh.Offset = Vector3.new(0, 0, 0)
- local weld = ezweld(char, sleeve, la, CFrame.new(0, -0.25, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(38)))
- LS.C0 = LSnor * CFrame.new(0.015, 0.015, -0.4)
- local part = Instance.new("Part",char)
- part.Size = Vector3.new(0.1, 0.1, 0.1)
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",part)
- mesh.MeshId = "rbxassetid://1218979090"
- mesh.TextureId = "rbxassetid://1218979095"
- mesh.Scale = Vector3.new(1, 1, 1)*0.65
- mesh.Offset = Vector3.new(0, 0, 0)
- local weld = ezweld(char, part, sleeve, CFrame.new(0, 0.7, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(0)))
- --right leg
- local sleeve = Instance.new("Part",char)
- sleeve.Size = Vector3.new(0.1, 0.1, 0.1)
- sleeve.CanCollide = false
- sleeve.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",sleeve)
- mesh.MeshId = "rbxassetid://1218978239"
- mesh.TextureId = "rbxassetid://1218978242"
- mesh.Scale = Vector3.new(1, 1, 1)*sizo
- mesh.Offset = Vector3.new(0, 0, 0)
- local weld = ezweld(char, sleeve, rl, CFrame.new(0, -0.125, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(-3)))
- RH.C0 = RHnor * CFrame.new(0.2, 0.1, 0.055)
- --left leg
- local sleeve = Instance.new("Part",char)
- sleeve.Size = Vector3.new(0.1, 0.1, 0.1)
- sleeve.CanCollide = false
- sleeve.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",sleeve)
- mesh.MeshId = "rbxassetid://1218978239"
- mesh.TextureId = "rbxassetid://1218978242"
- mesh.Scale = Vector3.new(1, 1, 1)*sizo
- mesh.Offset = Vector3.new(0, 0, 0)
- local weld = ezweld(char, sleeve, ll, CFrame.new(0, -0.125, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(3)))
- LH.C0 = LHnor * CFrame.new(-0.2, 0.1, 0.055)
- --antenna + batteries
- local antenna = Instance.new("Part",char)
- antenna.Size = Vector3.new(0.1, 0.1, 0.1)
- antenna.CanCollide = false
- antenna.BrickColor = BrickColor.new("Really black")
- local mesh = Instance.new("SpecialMesh",antenna)
- mesh.MeshId = "rbxassetid://5307034562"
- local weld = ezweld(char, antenna, hed, CFrame.new(0, -1.7, 0.2) * CFrame.Angles(0, Rad(180), 0))
- local part = Instance.new("Part",char)
- part.Size = Vector3.new(0.1, 0.1, 0.1)
- part.CanCollide = false
- part.Color = Color3.fromRGB(131, 255, 106)
- local mesh = Instance.new("SpecialMesh",part)
- mesh.MeshId = "rbxassetid://1101816611"
- mesh.Scale = Vector3.new(0.01, 0.01, 0.01)
- local weld = ezweld(char, part, antenna, CFrame.new(0.01, -0.65, 0.025) * CFrame.Angles(Rad(20), Rad(0), 0))
- local part = Instance.new("Part",char)
- part.Size = Vector3.new(0.1, 0.1, 0.1)
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Medium stone grey")
- local mesh = Instance.new("SpecialMesh",part)
- mesh.MeshId = "rbxassetid://1126013271"
- mesh.TextureId = "rbxassetid://1126013275"
- mesh.Scale = Vector3.new(0.5, 1, 0.5)
- mesh.VertexColor = Vector3.new(0.908, 0.908, 0.908)
- local weld = ezweld(char, part, tors, CFrame.new(0, -0.65, 0.15) * CFrame.Angles(Rad(80), Rad(180), Rad(0)))
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