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- --// Johny's Discord Server : Discord.gg/dcJnPug
- -- // Originally created by Johny & Tweaked by Draconic
- -- // Roblox FE Crash
- wait(1.2)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Loading...";
- Text = "Please wait the script attempts to crash the game.";
- Icon = "rbxassetid://20261690";
- Duration = 2;
- })
- wait(2)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Successful!";
- Text = "Start to feel the lag!";
- Icon = "rbxassetid://7964572";
- Duration = 1;
- })
- sounds = {}
- function getSounds(loc)
- if loc:IsA("Sound") then
- table.insert(sounds,loc)
- end
- for _,Object in pairs(loc:GetChildren()) do
- getSounds(Object)
- end
- end
- getSounds(game)
- game.DescendantAdded:connect(function(Object)
- if Object:IsA("Sound") then
- table.insert(sounds,Objects)
- end
- end)
- while wait(0.2) do
- for _,sound in pairs(sounds) do
- pcall(function()
- sound:Play()
- end)
- end
- end
- -- Creator's Main Script
- for i=1, 300 do
- spawn(function()
- while true do
- game:GetService("RunService").RenderStepped:wait()
- for i=1, 100 do
- game:GetService("Players"):Chat("/e i love roblox")
- game:GetService("Players"):Chat("/e i love roblox")
- game:GetService("Players"):Chat("/e i love roblox")
- game:GetService("Players"):Chat("/e i love roblox")
- game:GetService("Players"):Chat("/e i love roblox")
- game:GetService("Players"):Chat("/e i love roblox")
- game:GetService("Players"):Chat("/e i love roblox")
- end
- end
- end)
- end
- -- End
- local PlayerJunk = game:GetService("Players"):GetChildren()
- if PlayerJunk <= 15 then
- for i = 1,3 do
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild("Head") then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA("Sound") then x.Playing = true end
- end
- end
- end
- end
- wait()
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild("Head") then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA("Sound") then x.Playing = false end
- end
- end
- end
- end
- end
- end
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