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- local function Kick(Player,Message)
- pcall(function()
- Player:Kick(Message)
- end)
- wait(.1)
- if Player then
- local RE = Instance.new("RemoteEvent",workspace)
- RE:FireClient(Player,{("Kicked"):rep(64000)})
- wait(1)
- if RE then
- RE:Destroy()
- end
- end
- end
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