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Star Glitcher FE

Aug 28th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171.  
  172. --//Paste script below this line.
  173.  
  174. warn([[Star Glitcher Loaded.
  175. Created by 'NoobyGames12'
  176. Edited by 'danny199990'
  177. Some stuff by 'XXUNORIBOASXX'
  178. ]])
  179. print([[Icons:
  180. ! = New
  181. ? = Spoilers
  182. * = Exclusivity
  183. ]])
  184. warn([[V 3.3.1 (ON PROGRESS) Update Log:
  185. - Originall themes included
  186. ! - Calamity's "Z" has changed.
  187. ! - Starfall EX added.
  188. ! - Mayhem now has Destruction mode.
  189. ! - Chaos theme has been changed.
  190. ! - Purity's theme has been extended.
  191. ? - Corruption's "Z" will have animation sooner.
  192. ! - Calamity's "X" is added, named Starfall.
  193. * - Catastrophe's "Z" coming soon, same as Calamity's "Z" but more powerful.
  194. ! - Divinity's Shield move fixed, wont break anymore(Hold F)(Made by danny199990).
  195. ! - Equinox's MeteorStrike move(X) added(Made by danny199990).
  196. ! - Divinity's Judgement move(Z) collison issue fixed(Made by danny199990).
  197. ! - Divinity's Judgement move(Z) can now be held as long as you want it to.
  198.  
  199. I'd like if you wouldnt remove my or NoobyGames's credit, thanks alot ;).
  200. ]])
  201. --- its obs smooth af do not touch
  202. ---- Sources and functions might be taken from others
  203. plr = game:GetService("Players").LocalPlayer
  204. char = plr.Character
  205. hum = char.Humanoid
  206. local cam = game.Workspace.CurrentCamera
  207. Camera = cam
  208. local CamInterrupt = false
  209. local TwoD = false
  210. local TargetInfo = {nil, nil}
  211. cam.CameraType = "Custom"
  212. t = char.Torso
  213. h = char.Head
  214. ra = char["Right Arm"]
  215. la = char["Left Arm"]
  216. rl = char["Right Leg"]
  217. ll = char["Left Leg"]
  218. tors = char.Torso
  219. lleg = char["Left Leg"]
  220. root = char.HumanoidRootPart
  221. hed = char.Head
  222. rleg = char["Right Leg"]
  223. rarm = char["Right Arm"]
  224. larm = char["Left Arm"]
  225. radian = math.rad
  226. random = math.random
  227. Vec3 = Vector3.new
  228. Inst = Instance.new
  229. cFrame = CFrame.new
  230. Euler = CFrame.fromEulerAnglesXYZ
  231. vt = Vector3.new
  232. bc = BrickColor.new
  233. br = BrickColor.random
  234. it = Instance.new
  235. cf = CFrame.new
  236. local eff = true
  237. local shielding = false
  238.  
  239. local Booleans = {
  240. CamFollow = true,
  241. GyroUse = true
  242. }
  243.  
  244. function lerp(object, newCFrame, alpha)
  245. return object:lerp(newCFrame, alpha)
  246. end
  247.  
  248. local Directer = Inst("BodyGyro", root)
  249. Directer.MaxTorque = Vec3(0, 0, 0)
  250. Directer.P = 600000
  251. local CPart = Inst("Part")
  252. CPart.Anchored = true
  253. CPart.CanCollide = false
  254. CPart.Locked = true
  255. CPart.Transparency = 1
  256.  
  257. local rainbowmode = false
  258. local chaosmode = false
  259.  
  260. kan = Instance.new("Sound",char)
  261. kan.Volume = 1.25
  262. kan.TimePosition = 0
  263. kan.PlaybackSpeed = 1
  264. kan.Pitch = 1
  265. kan.SoundId = "rbxassetid://614032233"
  266. kan.Name = "wrecked"
  267. kan.Looped = true
  268. kan:Play()
  269.  
  270. function newTheme(ID,timepos,pitch,vol)
  271. local kanz = kan
  272. --kanz:Stop()
  273. --kanz.Volume = vol
  274. --kanz.TimePosition = timepos
  275. kanz.PlaybackSpeed = pitch
  276. kanz.Pitch = pitch
  277. kanz.SoundId = ID
  278. kanz.Name = "wrecked"
  279. kanz.Looped = true
  280. kanz.Volume = 0.3
  281. --kanz:Play()
  282. --coroutine.resume(coroutine.create(function()
  283. --wait(0.05)
  284. --end))
  285. end
  286.  
  287. function newThemeCust(ID,timepos,pitch,vol)
  288. local kanz = kan
  289. kanz:Stop()
  290. kanz.Volume = vol
  291. kanz.TimePosition = timepos
  292. kanz.PlaybackSpeed = pitch
  293. kanz.Pitch = pitch
  294. kanz.SoundId = ID
  295. kanz.Name = "wrecked"
  296. kanz.Looped = true
  297. kanz:Play()
  298. coroutine.resume(coroutine.create(function()
  299. wait(0.05)
  300. end))
  301. end
  302.  
  303.  
  304.  
  305. function CameraShake(Times, Power, PlayerTarget)
  306. coroutine.resume(coroutine.create(function()
  307. FV = Instance.new("BoolValue", PlayerTarget)
  308. FV.Name = "CameraShake"
  309. for ShakeNum=1,Times do
  310. swait()
  311. local ef=Power
  312. if ef>=1 then
  313. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  314. else
  315. ef=Power*10
  316. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  317. end
  318. end
  319. Humanoid.CameraOffset = Vector3.new(0,0,0)
  320. FV:Destroy()
  321. end))
  322. end
  323.  
  324. function CameraEnshaking(Length,Intensity)
  325. coroutine.resume(coroutine.create(function()
  326. local intensity = 1*Intensity
  327. local rotM = 0.01*Intensity
  328. for i = 0, Length, 0.1 do
  329. swait()
  330. intensity = intensity - 0.05*Intensity/Length
  331. rotM = rotM - 0.0005*Intensity/Length
  332. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  333. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  334. end
  335. Humanoid.CameraOffset = Vec3(0, 0, 0)
  336. end))
  337. end
  338. CamShake=function(Part,Distan,Power,Times)
  339. local de=Part.Position
  340. for i,v in pairs(workspace:children()) do
  341. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  342. for _,c in pairs(v:children()) do
  343. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  344. local Noob=v.Humanoid
  345. if Noob~=nil then
  346. coroutine.resume(coroutine.create(function()
  347. FV = Instance.new("BoolValue", Noob)
  348. FV.Name = "CameraShake"
  349. for ShakeNum=1,Times do
  350. swait()
  351. local ef=Power
  352. if ef>=1 then
  353. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  354. else
  355. ef=Power*10
  356. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  357. end
  358. end
  359. Humanoid.CameraOffset = Vector3.new(0,0,0)
  360. FV:Destroy()
  361. end))
  362. CameraShake(Times, Power, Noob)
  363. end
  364. end
  365. end
  366. end
  367. end
  368. end
  369.  
  370. function chatfunc(text,color)
  371. local chat = coroutine.wrap(function()
  372. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  373. Character:FindFirstChild("TalkingBillBoard"):destroy()
  374. end
  375. local naeeym2 = Instance.new("BillboardGui",Character)
  376. naeeym2.Size = UDim2.new(0,100,0,40)
  377. naeeym2.StudsOffset = Vector3.new(0,3,0)
  378. naeeym2.Adornee = Character.Head
  379. naeeym2.Name = "TalkingBillBoard"
  380. local tecks2 = Instance.new("TextLabel",naeeym2)
  381. tecks2.BackgroundTransparency = 1
  382. tecks2.BorderSizePixel = 0
  383. tecks2.Text = ""
  384. tecks2.Font = "SciFi"
  385. tecks2.TextSize = 30
  386. tecks2.TextStrokeTransparency = 0
  387. tecks2.TextColor3 = color
  388. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  389. tecks2.Size = UDim2.new(1,0,0.5,0)
  390. local tecks3 = Instance.new("TextLabel",naeeym2)
  391. tecks3.BackgroundTransparency = 1
  392. tecks3.BorderSizePixel = 0
  393. tecks3.Text = ""
  394. tecks3.Font = "SciFi"
  395. tecks3.TextSize = 30
  396. tecks3.TextStrokeTransparency = 0
  397. tecks3.TextColor3 = Color3.new(0,0,0)
  398. tecks3.TextStrokeColor3 = color
  399. tecks3.Size = UDim2.new(1,0,0.5,0)
  400. coroutine.resume(coroutine.create(function()
  401. while true do
  402. swait(1)
  403. plr.Character.wrecked.Volume = 0.3
  404. if chaosmode == true then
  405. tecks2.TextColor3 = BrickColor.random().Color
  406. tecks3.TextStrokeColor3 = BrickColor.random().Color
  407. end
  408. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  409. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  410. tecks2.Rotation = math.random(-5,5)
  411. tecks3.Rotation = math.random(-5,5)
  412. end
  413. end))
  414. for i = 1,string.len(text),1 do
  415. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  416. tecks2.Text = string.sub(text,1,i)
  417. tecks3.Text = string.sub(text,1,i)
  418. swait(1)
  419. end
  420. wait(1)
  421. local randomrot = math.random(1,2)
  422. if randomrot == 1 then
  423. for i = 1, 50 do
  424. swait()
  425. tecks2.Rotation = tecks2.Rotation - .75
  426. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  427. tecks2.TextTransparency = tecks2.TextTransparency + .04
  428. tecks3.Rotation = tecks2.Rotation + .75
  429. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  430. tecks3.TextTransparency = tecks2.TextTransparency + .04
  431. end
  432. elseif randomrot == 2 then
  433. for i = 1, 50 do
  434. swait()
  435. tecks2.Rotation = tecks2.Rotation + .75
  436. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  437. tecks2.TextTransparency = tecks2.TextTransparency + .04
  438. tecks3.Rotation = tecks2.Rotation - .75
  439. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  440. tecks3.TextTransparency = tecks2.TextTransparency + .04
  441. end
  442. end
  443. naeeym2:Destroy()
  444. end)
  445. chat()
  446. end
  447.  
  448.  
  449. local Create = LoadLibrary("RbxUtility").Create
  450.  
  451. CFuncs = {
  452. ["Part"] = {
  453. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  454. local Part = Create("Part"){
  455. Parent = Parent,
  456. Reflectance = Reflectance,
  457. Transparency = Transparency,
  458. CanCollide = false,
  459. Locked = true,
  460. BrickColor = BrickColor.new(tostring(BColor)),
  461. Name = Name,
  462. Size = Size,
  463. Material = Material,
  464. }
  465. RemoveOutlines(Part)
  466. return Part
  467. end;
  468. };
  469.  
  470. ["Mesh"] = {
  471. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  472. local Msh = Create(Mesh){
  473. Parent = Part,
  474. Offset = OffSet,
  475. Scale = Scale,
  476. }
  477. if Mesh == "SpecialMesh" then
  478. Msh.MeshType = MeshType
  479. Msh.MeshId = MeshId
  480. end
  481. return Msh
  482. end;
  483. };
  484.  
  485. ["Mesh"] = {
  486. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  487. local Msh = Create(Mesh){
  488. Parent = Part,
  489. Offset = OffSet,
  490. Scale = Scale,
  491. }
  492. if Mesh == "SpecialMesh" then
  493. Msh.MeshType = MeshType
  494. Msh.MeshId = MeshId
  495. end
  496. return Msh
  497. end;
  498. };
  499.  
  500. ["Weld"] = {
  501. Create = function(Parent, Part0, Part1, C0, C1)
  502. local Weld = Create("Weld"){
  503. Parent = Parent,
  504. Part0 = Part0,
  505. Part1 = Part1,
  506. C0 = C0,
  507. C1 = C1,
  508. }
  509. return Weld
  510. end;
  511. };
  512.  
  513. ["Sound"] = {
  514. Create = function(id, par, vol, pit)
  515. coroutine.resume(coroutine.create(function()
  516. local S = Create("Sound"){
  517. Volume = vol,
  518. Name = "EffectSoundo",
  519. Pitch = pit or 1,
  520. SoundId = id,
  521. Parent = par or workspace,
  522. }
  523. wait()
  524. S:play()
  525. game:GetService("Debris"):AddItem(S, 10)
  526. end))
  527. end;
  528. };
  529.  
  530. ["LongSound"] = {
  531. Create = function(id, par, vol, pit)
  532. coroutine.resume(coroutine.create(function()
  533. local S = Create("Sound"){
  534. Volume = vol,
  535. Pitch = pit or 1,
  536. SoundId = id,
  537. Parent = par or workspace,
  538. }
  539. wait()
  540. S:play()
  541. game:GetService("Debris"):AddItem(S, 30)
  542. end))
  543. end;
  544. };
  545.  
  546. ["ParticleEmitter"] = {
  547. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  548. local fp = Create("ParticleEmitter"){
  549. Parent = Parent,
  550. Color = ColorSequence.new(Color1, Color2),
  551. LightEmission = LightEmission,
  552. Size = Size,
  553. Texture = Texture,
  554. Transparency = Transparency,
  555. ZOffset = ZOffset,
  556. Acceleration = Accel,
  557. Drag = Drag,
  558. LockedToPart = LockedToPart,
  559. VelocityInheritance = VelocityInheritance,
  560. EmissionDirection = EmissionDirection,
  561. Enabled = Enabled,
  562. Lifetime = LifeTime,
  563. Rate = Rate,
  564. Rotation = Rotation,
  565. RotSpeed = RotSpeed,
  566. Speed = Speed,
  567. VelocitySpread = VelocitySpread,
  568. }
  569. return fp
  570. end;
  571. };
  572.  
  573. CreateTemplate = {
  574.  
  575. };
  576. }
  577.  
  578.  
  579.  
  580. New = function(Object, Parent, Name, Data)
  581. local Object = Instance.new(Object)
  582. for Index, Value in pairs(Data or {}) do
  583. Object[Index] = Value
  584. end
  585. Object.Parent = Parent
  586. Object.Name = Name
  587. return Object
  588. end
  589. local halocolor = BrickColor.new("Pastel light blue")
  590. local halocolor2 = BrickColor.new("Cool yellow")
  591. local starcolor = BrickColor.new("Bright yellow")
  592. local lunacolor = BrickColor.new("Navy blue")
  593. local lunacolor2 = BrickColor.new("Bright blue")
  594. local wepcolor = BrickColor.new("Really black")
  595. local maincolor = BrickColor.new("Really black")
  596. local m = Instance.new("Model",char)
  597. local m2 = Instance.new("Model",char)
  598. local m3 = Instance.new("Model",char)
  599. local mw1 = Instance.new("Model",char)
  600. local mw2 = Instance.new("Model",char)
  601.  
  602. local extrawingmod1 = Instance.new("Model",char)
  603. local extrawingmod2 = Instance.new("Model",char)
  604.  
  605. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  606. local p = Instance.new("Part")
  607. p.TopSurface = 0
  608. p.BottomSurface = 0
  609. p.Parent = parent
  610. p.Size = Vector3.new(0.1,0.1,0.1)
  611. p.Transparency = transparency
  612. p.Reflectance = reflectance
  613. p.CanCollide = false
  614. p.Locked = true
  615. p.BrickColor = brickcolor
  616. p.Material = material
  617. return p
  618. end
  619.  
  620. function CreateMesh(parent,meshtype,x1,y1,z1)
  621. local mesh = Instance.new("SpecialMesh",parent)
  622. mesh.MeshType = meshtype
  623. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  624. return mesh
  625. end
  626.  
  627. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  628. local mesh = Instance.new("SpecialMesh",parent)
  629. mesh.MeshType = "FileMesh"
  630. mesh.MeshId = meshid
  631. mesh.Scale = Vector3.new(x1,y1,z1)
  632. return mesh
  633. end
  634.  
  635.  
  636. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  637. local mesh = Instance.new("SpecialMesh",parent)
  638. mesh.MeshType = "FileMesh"
  639. mesh.MeshId = meshid
  640. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  641. mesh.Scale = Vector3.new(x1,y1,z1)
  642. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  643. return mesh
  644. end
  645.  
  646. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  647. local weld = Instance.new("Weld")
  648. weld.Parent = parent
  649. weld.Part0 = part0
  650. weld.Part1 = part1
  651. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  652. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  653. return weld
  654. end
  655.  
  656.  
  657. --------------
  658. local secondchar = Instance.new("Model",char)
  659. local GhostCol = BrickColor.new("Really red")
  660. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  661. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  662. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  663.  
  664. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  665. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  666. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  667.  
  668. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  669. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  670. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  671.  
  672. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  673. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  674. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  675.  
  676. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  677. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  678. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  679.  
  680. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  681. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  682. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  683. --------------
  684. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  685. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  686. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  687. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  688.  
  689. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  690. CreateMesh(handle,"Brick",0,0,0)
  691. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  692. local valuaring = 10
  693. for i = 0, 49 do
  694. valuaring = valuaring + 10
  695. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  696. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  697. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  698. end
  699.  
  700. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  701. CreateMesh(handle,"Brick",0,0,0)
  702. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  703. local valuaring = 10
  704. for i = 0, 49 do
  705. valuaring = valuaring + 10
  706. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  707. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  708. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709. end
  710.  
  711.  
  712. local handle = CreateParta(m,1,1,"Neon",maincolor)
  713. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  714. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  715.  
  716. --- Left wing.
  717.  
  718. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  719. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  720. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  721.  
  722. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  723. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  724. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  725. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  726. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  727. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  728. A0 = Instance.new('Attachment',wed)
  729. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  730. CreateMesh(wed,"Wedge",0.05,0.5,3)
  731. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732. A1 = Instance.new('Attachment',wed)
  733. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  734. CreateMesh(wed,"Wedge",0.05,3,0.5)
  735. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  736.  
  737. tl1 = Instance.new('Trail',wed)
  738. tl1.Attachment0 = A0
  739. tl1.Attachment1 = A1
  740. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  741. tl1.LightEmission = 1
  742. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  743. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  744. tl1.Lifetime = 0.6
  745.  
  746.  
  747. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  748. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  749. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  750.  
  751. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  752. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  753. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  754. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  755. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  756. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757. A0 = Instance.new('Attachment',wed)
  758. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,0.5,3)
  760. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. A1 = Instance.new('Attachment',wed)
  762. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  763. CreateMesh(wed,"Wedge",0.05,3,0.5)
  764. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  765.  
  766. tl2 = Instance.new('Trail',wed)
  767. tl2.Attachment0 = A0
  768. tl2.Attachment1 = A1
  769. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  770. tl2.LightEmission = 1
  771. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  772. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  773. tl2.Lifetime = 0.6
  774.  
  775. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  776. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  777. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778.  
  779. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  780. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  781. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  784. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785. A0 = Instance.new('Attachment',wed)
  786. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,0.5,3)
  788. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. A1 = Instance.new('Attachment',wed)
  790. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  791. CreateMesh(wed,"Wedge",0.05,3,0.5)
  792. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  793.  
  794. tl3 = Instance.new('Trail',wed)
  795. tl3.Attachment0 = A0
  796. tl3.Attachment1 = A1
  797. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  798. tl3.LightEmission = 1
  799. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  800. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  801. tl3.Lifetime = 0.6
  802.  
  803. tl1.Enabled = false
  804. tl2.Enabled = false
  805. tl3.Enabled = false
  806. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  807. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  808. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809.  
  810. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  812. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  814. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  815. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  816. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  817. CreateMesh(wed,"Wedge",0.05,0.5,3)
  818. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  819. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  820. CreateMesh(wed,"Wedge",0.05,3,0.5)
  821. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  822.  
  823. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  824. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  825. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  826.  
  827. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  828. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  829. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  831. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  832. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  833. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  834. CreateMesh(wed,"Wedge",0.05,0.5,3)
  835. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  837. CreateMesh(wed,"Wedge",0.05,3,0.5)
  838. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  839.  
  840. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  841. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  842. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  843.  
  844. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  845. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  846. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  847. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  848. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  849. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  850. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  851. CreateMesh(wed,"Wedge",0.05,0.5,3)
  852. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  853. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  854. CreateMesh(wed,"Wedge",0.05,3,0.5)
  855. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  856.  
  857. -- Right wing.
  858.  
  859. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  860. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  861. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  862.  
  863. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  864. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  865. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  866. A0 = Instance.new('Attachment',wed)
  867. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  868. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  869. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  870. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  871. CreateMesh(wed,"Wedge",0.05,0.5,3)
  872. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  873. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  874. CreateMesh(wed,"Wedge",0.05,3,0.5)
  875. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876. A1 = Instance.new('Attachment',wed)
  877.  
  878. tr1 = Instance.new('Trail',wed)
  879. tr1.Attachment0 = A0
  880. tr1.Attachment1 = A1
  881. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  882. tr1.LightEmission = 1
  883. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  884. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  885. tr1.Lifetime = 0.6
  886.  
  887. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  888. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  889. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  890.  
  891. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  892. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  893. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894. A0 = Instance.new('Attachment',wed)
  895. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  896. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  897. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  899. CreateMesh(wed,"Wedge",0.05,0.5,3)
  900. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  902. CreateMesh(wed,"Wedge",0.05,3,0.5)
  903. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  904. A1 = Instance.new('Attachment',wed)
  905.  
  906. tr2 = Instance.new('Trail',wed)
  907. tr2.Attachment0 = A0
  908. tr2.Attachment1 = A1
  909. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  910. tr2.LightEmission = 1
  911. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  912. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  913. tr2.Lifetime = 0.6
  914.  
  915. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  916. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  917. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  918.  
  919. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  920. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  921. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  922. A0 = Instance.new('Attachment',wed)
  923. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  924. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  925. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  926. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  927. CreateMesh(wed,"Wedge",0.05,0.5,3)
  928. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  930. CreateMesh(wed,"Wedge",0.05,3,0.5)
  931. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  932. A1 = Instance.new('Attachment',wed)
  933.  
  934. tr3 = Instance.new('Trail',wed)
  935. tr3.Attachment0 = A0
  936. tr3.Attachment1 = A1
  937. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  938. tr3.LightEmission = 1
  939. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  940. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  941. tr3.Lifetime = 0.6
  942.  
  943.  
  944. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  945. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  946. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  947.  
  948. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  949. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  950. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  951. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  952. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  953. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  955. CreateMesh(wed,"Wedge",0.05,0.5,3)
  956. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  958. CreateMesh(wed,"Wedge",0.05,3,0.5)
  959. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960.  
  961. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  962. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  963. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  964.  
  965. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  966. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  967. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  968. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  969. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  970. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  971. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  972. CreateMesh(wed,"Wedge",0.05,0.5,3)
  973. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  975. CreateMesh(wed,"Wedge",0.05,3,0.5)
  976. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  977.  
  978. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  979. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  980. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  981.  
  982. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  983. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  984. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  985. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  986. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  987. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  988. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  989. CreateMesh(wed,"Wedge",0.05,0.5,3)
  990. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  991. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  992. CreateMesh(wed,"Wedge",0.05,3,0.5)
  993. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  994.  
  995. ---- HERES THE RING
  996.  
  997.  
  998. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  999. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1000. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1002. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1003. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1005. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1006. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1007.  
  1008.  
  1009. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1010. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1011. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012.  
  1013. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1014. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1015. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016.  
  1017.  
  1018.  
  1019. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1020. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1021. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022.  
  1023. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1024. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1025. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026.  
  1027. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1028. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1029. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1030.  
  1031. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1032. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1033. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1034. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1035. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1036. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1037.  
  1038. --- second ring
  1039.  
  1040. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1041. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1042. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1044. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1045. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1047. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1048. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1049.  
  1050. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1051. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1052. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1053.  
  1054. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1055. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1056. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1057.  
  1058.  
  1059.  
  1060. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1061. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1062. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1063.  
  1064. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1065. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1066. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1067.  
  1068. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1069. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1070. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1071.  
  1072. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1073. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1074. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1076. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1077. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1078.  
  1079.  
  1080.  
  1081. for i, v in pairs(m:GetChildren()) do
  1082. if v:IsA("Part") then
  1083. v.BrickColor = BrickColor.new("Really black")
  1084. v.Material = "Glass"
  1085. end
  1086. end
  1087. for i, v in pairs(m2:GetChildren()) do
  1088. if v:IsA("Part") then
  1089. v.BrickColor = BrickColor.new("Crimson")
  1090. v.Material = "Granite"
  1091. end
  1092. end
  1093. for i, v in pairs(m3:GetChildren()) do
  1094. if v:IsA("Part") then
  1095. v.BrickColor = BrickColor.new("Really red")
  1096. v.Material = "Neon"
  1097. end
  1098. end
  1099. for i, v in pairs(mw2:GetChildren()) do
  1100. if v:IsA("Part") then
  1101. v.BrickColor = BrickColor.new("Really red")
  1102. v.Material = "Neon"
  1103. end
  1104. end
  1105. for i, v in pairs(mw1:GetChildren()) do
  1106. if v:IsA("Part") then
  1107. v.Transparency = 1
  1108. v.BrickColor = BrickColor.new("Really red")
  1109. v.Material = "Neon"
  1110. end
  1111. end
  1112. for i, v in pairs(extrawingmod1:GetChildren()) do
  1113. if v:IsA("Part") then
  1114. v.Transparency = 1
  1115. v.BrickColor = BrickColor.new("White")
  1116. v.Material = "Neon"
  1117. end
  1118. end
  1119. for i, v in pairs(extrawingmod2:GetChildren()) do
  1120. if v:IsA("Part") then
  1121. v.Transparency = 1
  1122. v.BrickColor = BrickColor.new("White")
  1123. v.Material = "Neon"
  1124. end
  1125. end
  1126. local MAINRUINCOLOR = BrickColor.new("Really red")
  1127. ------
  1128.  
  1129.  
  1130. function RemoveOutlines(part)
  1131. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1132. end
  1133. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1134. local Part = Create("Part")({
  1135. Parent = Parent,
  1136. Reflectance = Reflectance,
  1137. Transparency = Transparency,
  1138. CanCollide = false,
  1139. Locked = true,
  1140. BrickColor = BrickColor.new(tostring(BColor)),
  1141. Name = Name,
  1142. Size = Size,
  1143. Material = Material
  1144. })
  1145. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1146. RemoveOutlines(Part)
  1147. return Part
  1148. end
  1149. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1150. local Msh = Create(Mesh)({
  1151. Parent = Part,
  1152. Offset = OffSet,
  1153. Scale = Scale
  1154. })
  1155. if Mesh == "SpecialMesh" then
  1156. Msh.MeshType = MeshType
  1157. Msh.MeshId = MeshId
  1158. end
  1159. return Msh
  1160. end
  1161. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1162. local Weld = Create("Weld")({
  1163. Parent = Parent,
  1164. Part0 = Part0,
  1165. Part1 = Part1,
  1166. C0 = C0,
  1167. C1 = C1
  1168. })
  1169. return Weld
  1170. end
  1171.  
  1172. Player=game:GetService("Players").LocalPlayer
  1173. Character=Player.Character
  1174. PlayerGui=Player.PlayerGui
  1175. Backpack=Player.Backpack
  1176. Torso=Character.Torso
  1177. Head=Character.Head
  1178. Humanoid=Character.Humanoid
  1179. m=Instance.new('Model',Character)
  1180. LeftArm=Character["Left Arm"]
  1181. LeftLeg=Character["Left Leg"]
  1182. RightArm=Character["Right Arm"]
  1183. RightLeg=Character["Right Leg"]
  1184. LS=Torso["Left Shoulder"]
  1185. LH=Torso["Left Hip"]
  1186. RS=Torso["Right Shoulder"]
  1187. RH=Torso["Right Hip"]
  1188. Face = Head.face
  1189. Neck=Torso.Neck
  1190. it=Instance.new
  1191. attacktype=1
  1192. vt=Vector3.new
  1193. cf=CFrame.new
  1194. euler=CFrame.fromEulerAnglesXYZ
  1195. angles=CFrame.Angles
  1196. cloaked=false
  1197. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1198. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1199. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1200. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1201. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1202. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1203. RootPart=Character.HumanoidRootPart
  1204. RootJoint=RootPart.RootJoint
  1205. RootCF=euler(-1.57,0,3.14)
  1206. attack = false
  1207. attackdebounce = false
  1208. deb=false
  1209. equipped=true
  1210. hand=false
  1211. MMouse=nil
  1212. combo=0
  1213. mana=0
  1214. trispeed=.2
  1215. attackmode='none'
  1216. local idle=0
  1217. local Anim="Idle"
  1218. local Effects={}
  1219. local gun=false
  1220. local shoot=false
  1221. local sine = 0
  1222. local change = 1
  1223. player=nil
  1224.  
  1225.  
  1226. local toggleTag = true
  1227. local txt = Instance.new("BillboardGui", Head)
  1228. txt.Adornee = nil
  1229. txt.Name = "NameDetect"
  1230. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1231. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1232. local text = Instance.new("TextLabel", txt)
  1233. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1234. text.FontSize = "Size8"
  1235. text.TextScaled = true
  1236. text.TextTransparency = 0
  1237. text.BackgroundTransparency = 1
  1238. text.TextTransparency = 0
  1239. text.TextStrokeTransparency = 0
  1240. text.Font = "Fantasy"
  1241. text.TextStrokeColor3 = Color3.new(1,0,0)
  1242. text.TextColor3 = Color3.new(0,0,0)
  1243. text.Text = "Mayhem"
  1244.  
  1245. function RecolorTextAndRename(name,col1,col2)
  1246. text.TextStrokeColor3 = col2
  1247. text.TextColor3 = col1
  1248. text.Text = name
  1249. end
  1250. mouse=Player:GetMouse()
  1251. --save shoulders
  1252. RSH, LSH=nil, nil
  1253. --welds
  1254. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1255. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1256. LH=Torso["Left Hip"]
  1257. RH=Torso["Right Hip"]
  1258. TorsoColor=Torso.BrickColor
  1259. function NoOutline(Part)
  1260. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1261. end
  1262. player=Player
  1263. ch=Character
  1264. RSH=ch.Torso["Right Shoulder"]
  1265. LSH=ch.Torso["Left Shoulder"]
  1266. --
  1267. RSH.Parent=nil
  1268. LSH.Parent=nil
  1269. --
  1270. RW.Name="Right Shoulder"
  1271. RW.Part0=ch.Torso
  1272. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1273. RW.C1=cf(0, 0.5, 0)
  1274. RW.Part1=ch["Right Arm"]
  1275. RW.Parent=ch.Torso
  1276. --
  1277. LW.Name="Left Shoulder"
  1278. LW.Part0=ch.Torso
  1279. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1280. LW.C1=cf(0, 0.5, 0)
  1281. LW.Part1=ch["Left Arm"]
  1282. LW.Parent=ch.Torso
  1283.  
  1284. local Stats=Instance.new("BoolValue")
  1285. Stats.Name="Stats"
  1286. Stats.Parent=Character
  1287. local Atk=Instance.new("NumberValue")
  1288. Atk.Name="Damage"
  1289. Atk.Parent=Stats
  1290. Atk.Value=1
  1291. local Def=Instance.new("NumberValue")
  1292. Def.Name="Defense"
  1293. Def.Parent=Stats
  1294. Def.Value=1
  1295. local Speed=Instance.new("NumberValue")
  1296. Speed.Name="Speed"
  1297. Speed.Parent=Stats
  1298. Speed.Value=1
  1299. local Mvmt=Instance.new("NumberValue")
  1300. Mvmt.Name="Movement"
  1301. Mvmt.Parent=Stats
  1302. Mvmt.Value=1
  1303.  
  1304. local donum=0
  1305.  
  1306.  
  1307. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1308. local fp=it("Part")
  1309. fp.formFactor=formfactor
  1310. fp.Parent=parent
  1311. fp.Reflectance=reflectance
  1312. fp.Transparency=transparency
  1313. fp.CanCollide=false
  1314. fp.Locked=true
  1315. fp.BrickColor=brickcolor
  1316. fp.Name=name
  1317. fp.Size=size
  1318. fp.Position=Torso.Position
  1319. NoOutline(fp)
  1320. fp.Material="SmoothPlastic"
  1321. fp:BreakJoints()
  1322. return fp
  1323. end
  1324.  
  1325. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1326. local mesh=it(Mesh)
  1327. mesh.Parent=part
  1328. if Mesh=="SpecialMesh" then
  1329. mesh.MeshType=meshtype
  1330. if meshid~="nil" then
  1331. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1332. end
  1333. end
  1334. mesh.Offset=offset
  1335. mesh.Scale=scale
  1336. return mesh
  1337. end
  1338.  
  1339. function weld(parent,part0,part1,c0)
  1340. local weld=it("Weld")
  1341. weld.Parent=parent
  1342. weld.Part0=part0
  1343. weld.Part1=part1
  1344. weld.C0=c0
  1345. return weld
  1346. end
  1347.  
  1348. local Color1=Torso.BrickColor
  1349.  
  1350. local bodvel=Instance.new("BodyVelocity")
  1351. local bg=Instance.new("BodyGyro")
  1352.  
  1353. function swait(num)
  1354. if num==0 or num==nil then
  1355. game:service'RunService'.Stepped:wait(0)
  1356. else
  1357. for i=0,num do
  1358. game:service'RunService'.Stepped:wait(0)
  1359. end
  1360. end
  1361. end
  1362.  
  1363. -------- RAINBOW LEAVE IT TO ME
  1364. local r = 255
  1365. local g = 0
  1366. local b = 0
  1367. coroutine.resume(coroutine.create(function()
  1368. while wait() do
  1369. for i = 0, 254/5 do
  1370. swait()
  1371. g = g + 5
  1372. end
  1373. for i = 0, 254/5 do
  1374. swait()
  1375. r = r - 5
  1376. end
  1377. for i = 0, 254/5 do
  1378. swait()
  1379. b = b + 5
  1380. end
  1381. for i = 0, 254/5 do
  1382. swait()
  1383. g = g - 5
  1384. end
  1385. for i = 0, 254/5 do
  1386. swait()
  1387. r = r + 5
  1388. end
  1389. for i = 0, 254/5 do
  1390. swait()
  1391. b = b - 5
  1392. end
  1393. end
  1394. end))
  1395.  
  1396.  
  1397. so = function(id,par,vol,pit)
  1398. coroutine.resume(coroutine.create(function()
  1399. local sou = Instance.new("Sound",par or workspace)
  1400. sou.Volume=vol
  1401. sou.Pitch=pit or 1
  1402. sou.SoundId=id
  1403. swait()
  1404. sou:play()
  1405. game:GetService("Debris"):AddItem(sou,6)
  1406. end))
  1407. end
  1408.  
  1409. function clerp(a,b,t)
  1410. local qa = {QuaternionFromCFrame(a)}
  1411. local qb = {QuaternionFromCFrame(b)}
  1412. local ax, ay, az = a.x, a.y, a.z
  1413. local bx, by, bz = b.x, b.y, b.z
  1414. local _t = 1-t
  1415. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1416. end
  1417.  
  1418. function QuaternionFromCFrame(cf)
  1419. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1420. local trace = m00 + m11 + m22
  1421. if trace > 0 then
  1422. local s = math.sqrt(1 + trace)
  1423. local recip = 0.5/s
  1424. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1425. else
  1426. local i = 0
  1427. if m11 > m00 then
  1428. i = 1
  1429. end
  1430. if m22 > (i == 0 and m00 or m11) then
  1431. i = 2
  1432. end
  1433. if i == 0 then
  1434. local s = math.sqrt(m00-m11-m22+1)
  1435. local recip = 0.5/s
  1436. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1437. elseif i == 1 then
  1438. local s = math.sqrt(m11-m22-m00+1)
  1439. local recip = 0.5/s
  1440. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1441. elseif i == 2 then
  1442. local s = math.sqrt(m22-m00-m11+1)
  1443. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1444. end
  1445. end
  1446. end
  1447.  
  1448. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1449. local xs, ys, zs = x + x, y + y, z + z
  1450. local wx, wy, wz = w*xs, w*ys, w*zs
  1451. local xx = x*xs
  1452. local xy = x*ys
  1453. local xz = x*zs
  1454. local yy = y*ys
  1455. local yz = y*zs
  1456. local zz = z*zs
  1457. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1458. end
  1459.  
  1460. function QuaternionSlerp(a, b, t)
  1461. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1462. local startInterp, finishInterp;
  1463. if cosTheta >= 0.0001 then
  1464. if (1 - cosTheta) > 0.0001 then
  1465. local theta = math.acos(cosTheta)
  1466. local invSinTheta = 1/math.sin(theta)
  1467. startInterp = math.sin((1-t)*theta)*invSinTheta
  1468. finishInterp = math.sin(t*theta)*invSinTheta
  1469. else
  1470. startInterp = 1-t
  1471. finishInterp = t
  1472. end
  1473. else
  1474. if (1+cosTheta) > 0.0001 then
  1475. local theta = math.acos(-cosTheta)
  1476. local invSinTheta = 1/math.sin(theta)
  1477. startInterp = math.sin((t-1)*theta)*invSinTheta
  1478. finishInterp = math.sin(t*theta)*invSinTheta
  1479. else
  1480. startInterp = t-1
  1481. finishInterp = t
  1482. end
  1483. end
  1484. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1485. end
  1486.  
  1487. local function CFrameFromTopBack(at, top, back)
  1488. local right = top:Cross(back)
  1489. return CFrame.new(at.x, at.y, at.z,
  1490. right.x, top.x, back.x,
  1491. right.y, top.y, back.y,
  1492. right.z, top.z, back.z)
  1493. end
  1494.  
  1495. function Triangle(a, b, c)
  1496. local edg1 = (c-a):Dot((b-a).unit)
  1497. local edg2 = (a-b):Dot((c-b).unit)
  1498. local edg3 = (b-c):Dot((a-c).unit)
  1499. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1500. a, b, c = a, b, c
  1501. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1502. a, b, c = b, c, a
  1503. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1504. a, b, c = c, a, b
  1505. else
  1506. assert(false, "unreachable")
  1507. end
  1508.  
  1509. local len1 = (c-a):Dot((b-a).unit)
  1510. local len2 = (b-a).magnitude - len1
  1511. local width = (a + (b-a).unit*len1 - c).magnitude
  1512.  
  1513. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1514.  
  1515. local list = {}
  1516.  
  1517. if len1 > 0.01 then
  1518. local w1 = Instance.new('WedgePart', m)
  1519. game:GetService("Debris"):AddItem(w1,5)
  1520. w1.Material = "SmoothPlastic"
  1521. w1.FormFactor = 'Custom'
  1522. w1.BrickColor = BrickColor.new("Really red")
  1523. w1.Transparency = 0
  1524. w1.Reflectance = 0
  1525. w1.Material = "SmoothPlastic"
  1526. w1.CanCollide = false
  1527. local l1 = Instance.new("PointLight",w1)
  1528. l1.Color = Color3.new(170,0,0)
  1529. NoOutline(w1)
  1530. local sz = Vector3.new(0.2, width, len1)
  1531. w1.Size = sz
  1532. local sp = Instance.new("SpecialMesh",w1)
  1533. sp.MeshType = "Wedge"
  1534. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1535. w1:BreakJoints()
  1536. w1.Anchored = true
  1537. w1.Parent = workspace
  1538. w1.Transparency = 0.7
  1539. table.insert(Effects,{w1,"Disappear",.01})
  1540. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1541. table.insert(list,w1)
  1542. end
  1543.  
  1544. if len2 > 0.01 then
  1545. local w2 = Instance.new('WedgePart', m)
  1546. game:GetService("Debris"):AddItem(w2,5)
  1547. w2.Material = "SmoothPlastic"
  1548. w2.FormFactor = 'Custom'
  1549. w2.BrickColor = BrickColor.new("Really red")
  1550. w2.Transparency = 0
  1551. w2.Reflectance = 0
  1552. w2.Material = "SmoothPlastic"
  1553. w2.CanCollide = false
  1554. local l2 = Instance.new("PointLight",w2)
  1555. l2.Color = Color3.new(170,0,0)
  1556. NoOutline(w2)
  1557. local sz = Vector3.new(0.2, width, len2)
  1558. w2.Size = sz
  1559. local sp = Instance.new("SpecialMesh",w2)
  1560. sp.MeshType = "Wedge"
  1561. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1562. w2:BreakJoints()
  1563. w2.Anchored = true
  1564. w2.Parent = workspace
  1565. w2.Transparency = 0.7
  1566. table.insert(Effects,{w2,"Disappear",.01})
  1567. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1568. table.insert(list,w2)
  1569. end
  1570. return unpack(list)
  1571. end
  1572.  
  1573.  
  1574. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1575. if hit.Parent == nil then
  1576. return
  1577. end
  1578. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1579. for _, v in pairs(hit.Parent:children()) do
  1580. if v:IsA("Humanoid") then
  1581. h = v
  1582. end
  1583. end
  1584. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1585. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1586. return
  1587. end
  1588. local c = Create("ObjectValue")({
  1589. Name = "creator",
  1590. Value = game:service("Players").LocalPlayer,
  1591. Parent = h
  1592. })
  1593. game:GetService("Debris"):AddItem(c, 0.5)
  1594. if HitSound ~= nil and HitPitch ~= nil then
  1595. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1596. end
  1597. local Damage = math.random(minim, maxim)
  1598. local blocked = false
  1599. local block = hit.Parent:findFirstChild("Block")
  1600. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1601. blocked = true
  1602. block.Value = block.Value - 1
  1603. print(block.Value)
  1604. end
  1605. if blocked == false then
  1606. HitHealth = h.Health
  1607. h.Health = h.Health - Damage
  1608. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1609. print("gained kill")
  1610. end
  1611. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1612. else
  1613. h.Health = h.Health - Damage / 2
  1614. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1615. end
  1616. if Type == "Knockdown" then
  1617. local hum = hit.Parent.Humanoid
  1618. hum.PlatformStand = true
  1619. coroutine.resume(coroutine.create(function(HHumanoid)
  1620. swait(1)
  1621. HHumanoid.PlatformStand = false
  1622. end), hum)
  1623. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1624. local bodvol = Create("BodyVelocity")({
  1625. velocity = angle * knockback,
  1626. P = 5000,
  1627. maxForce = Vector3.new(8000, 8000, 8000),
  1628. Parent = hit
  1629. })
  1630. local rl = Create("BodyAngularVelocity")({
  1631. P = 3000,
  1632. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1633. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1634. Parent = hit
  1635. })
  1636. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1637. game:GetService("Debris"):AddItem(rl, 0.5)
  1638. elseif Type == "Normal" then
  1639. local vp = Create("BodyVelocity")({
  1640. P = 500,
  1641. maxForce = Vector3.new(math.huge, 0, math.huge),
  1642. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1643. })
  1644. if knockback > 0 then
  1645. vp.Parent = hit.Parent.Head
  1646. end
  1647. game:GetService("Debris"):AddItem(vp, 0.5)
  1648. elseif Type == "Up" then
  1649. local bodyVelocity = Create("BodyVelocity")({
  1650. velocity = Vector3.new(0, 20, 0),
  1651. P = 5000,
  1652. maxForce = Vector3.new(8000, 8000, 8000),
  1653. Parent = hit
  1654. })
  1655. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1656. local bodyVelocity = Create("BodyVelocity")({
  1657. velocity = Vector3.new(0, 20, 0),
  1658. P = 5000,
  1659. maxForce = Vector3.new(8000, 8000, 8000),
  1660. Parent = hit
  1661. })
  1662. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1663. elseif Type == "Leech" then
  1664. local hum = hit.Parent.Humanoid
  1665. if hum ~= nil then
  1666. for i = 0, 2 do
  1667. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1668. end
  1669. Humanoid.Health = Humanoid.Health + 10
  1670. end
  1671. elseif Type == "UpKnock" then
  1672. local hum = hit.Parent.Humanoid
  1673. hum.PlatformStand = true
  1674. if hum ~= nil then
  1675. hitr = true
  1676. end
  1677. coroutine.resume(coroutine.create(function(HHumanoid)
  1678. swait(5)
  1679. HHumanoid.PlatformStand = false
  1680. hitr = false
  1681. end), hum)
  1682. local bodyVelocity = Create("BodyVelocity")({
  1683. velocity = Vector3.new(0, 20, 0),
  1684. P = 5000,
  1685. maxForce = Vector3.new(8000, 8000, 8000),
  1686. Parent = hit
  1687. })
  1688. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1689. local bodyVelocity = Create("BodyVelocity")({
  1690. velocity = Vector3.new(0, 20, 0),
  1691. P = 5000,
  1692. maxForce = Vector3.new(8000, 8000, 8000),
  1693. Parent = hit
  1694. })
  1695. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1696. elseif Type == "Snare" then
  1697. local bp = Create("BodyPosition")({
  1698. P = 2000,
  1699. D = 100,
  1700. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1701. position = hit.Parent.Torso.Position,
  1702. Parent = hit.Parent.Torso
  1703. })
  1704. game:GetService("Debris"):AddItem(bp, 1)
  1705. elseif Type == "Slashnare" then
  1706. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1707. for i = 1, math.random(4, 5) do
  1708. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1709. end
  1710. local bp = Create("BodyPosition")({
  1711. P = 2000,
  1712. D = 100,
  1713. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1714. position = hit.Parent.Torso.Position,
  1715. Parent = hit.Parent.Torso
  1716. })
  1717. game:GetService("Debris"):AddItem(bp, 1)
  1718. elseif Type == "Spike" then
  1719. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1720. local bp = Create("BodyPosition")({
  1721. P = 2000,
  1722. D = 100,
  1723. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1724. position = hit.Parent.Torso.Position,
  1725. Parent = hit.Parent.Torso
  1726. })
  1727. game:GetService("Debris"):AddItem(bp, 1)
  1728. elseif Type == "Freeze" then
  1729. local BodPos = Create("BodyPosition")({
  1730. P = 50000,
  1731. D = 1000,
  1732. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1733. position = hit.Parent.Torso.Position,
  1734. Parent = hit.Parent.Torso
  1735. })
  1736. local BodGy = Create("BodyGyro")({
  1737. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1738. P = 20000,
  1739. Parent = hit.Parent.Torso,
  1740. cframe = hit.Parent.Torso.CFrame
  1741. })
  1742. hit.Parent.Torso.Anchored = true
  1743. coroutine.resume(coroutine.create(function(Part)
  1744. swait(1.5)
  1745. Part.Anchored = false
  1746. end), hit.Parent.Torso)
  1747. game:GetService("Debris"):AddItem(BodPos, 3)
  1748. game:GetService("Debris"):AddItem(BodGy, 3)
  1749. end
  1750. local debounce = Create("BoolValue")({
  1751. Name = "DebounceHit",
  1752. Parent = hit.Parent,
  1753. Value = true
  1754. })
  1755. game:GetService("Debris"):AddItem(debounce, Delay)
  1756. c = Instance.new("ObjectValue")
  1757. c.Name = "creator"
  1758. c.Value = Player
  1759. c.Parent = h
  1760. game:GetService("Debris"):AddItem(c, 0.5)
  1761. end
  1762. end
  1763. function ShowDamage(Pos, Text, Time, Color)
  1764. local Rate = 0.03333333333333333
  1765. local Pos = Pos or Vector3.new(0, 0, 0)
  1766. local Text = Text or ""
  1767. local Time = Time or 2
  1768. local Color = Color or Color3.new(1, 0, 1)
  1769. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1770. EffectPart.Anchored = true
  1771. local BillboardGui = Create("BillboardGui")({
  1772. Size = UDim2.new(3, 0, 3, 0),
  1773. Adornee = EffectPart,
  1774. Parent = EffectPart
  1775. })
  1776. local TextLabel = Create("TextLabel")({
  1777. BackgroundTransparency = 1,
  1778. Size = UDim2.new(1, 0, 1, 0),
  1779. Text = Text,
  1780. TextColor3 = Color,
  1781. TextScaled = true,
  1782. Font = Enum.Font.ArialBold,
  1783. Parent = BillboardGui
  1784. })
  1785. game.Debris:AddItem(EffectPart, Time + 0.1)
  1786. EffectPart.Parent = game:GetService("Workspace")
  1787. delay(0, function()
  1788. local Frames = Time / Rate
  1789. for Frame = 1, Frames do
  1790. wait(Rate)
  1791. local Percent = Frame / Frames
  1792. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1793. TextLabel.TextTransparency = Percent
  1794. end
  1795. if EffectPart and EffectPart.Parent then
  1796. EffectPart:Destroy()
  1797. end
  1798. end)
  1799. end
  1800. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1801. for _, c in pairs(workspace:children()) do
  1802. local hum = c:findFirstChildOfClass("Humanoid")
  1803. if hum ~= nil then
  1804. local head = c:findFirstChild("Head")
  1805. if head ~= nil then
  1806. local targ = head.Position - Part.Position
  1807. local mag = targ.magnitude
  1808. if magni >= mag and c.Name ~= Player.Name then
  1809. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1810. end
  1811. end
  1812. end
  1813. end
  1814. end
  1815.  
  1816. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1817. for _, c in pairs(workspace:children()) do
  1818. local hum = c:findFirstChild("Humanoid")
  1819. if hum ~= nil then
  1820. local head = c:findFirstChild("Torso")
  1821. if head ~= nil then
  1822. local targ = head.Position - Part.Position
  1823. local mag = targ.magnitude
  1824. if magni >= mag and c.Name ~= Player.Name then
  1825. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1826. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1827. end
  1828. end
  1829. end
  1830. end
  1831. end
  1832.  
  1833. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1834. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1835. end
  1836.  
  1837. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1838. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1839. prt.Anchored=true
  1840. prt.CFrame=cframe
  1841. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1842. --http://www.roblox.com/asset/?id=4770560
  1843. game:GetService("Debris"):AddItem(prt,2)
  1844. CF=prt.CFrame
  1845. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1846. for i=0,1,0.2 do
  1847. wait()
  1848. Part.CFrame=CF*cf(0,0,-0.4)
  1849. end
  1850. for i=0,1,delay do
  1851. wait()
  1852. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1853. Mesh.Scale=Mesh.Scale
  1854. end
  1855. for i=0,1,0.1 do
  1856. wait()
  1857. Part.Transparency=i
  1858. end
  1859. Part.Parent=nil
  1860. end),prt,msh,CF)
  1861. end
  1862.  
  1863. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1864. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1865. prt.Anchored=true
  1866. prt.Material = "Neon"
  1867. prt.CFrame=cframe
  1868. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1869. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1870. game:GetService("Debris"):AddItem(prt,5)
  1871. coroutine.resume(coroutine.create(function(Part,Mesh)
  1872. for i=0,1,delay do
  1873. swait()
  1874. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1875. Part.Transparency=i
  1876. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1877. end
  1878. Part.Parent=nil
  1879. end),prt,msh)
  1880. end
  1881.  
  1882. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1883. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1884. prt.Anchored=true
  1885. prt.Material = "Neon"
  1886. prt.CFrame=cframe
  1887. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1888. game:GetService("Debris"):AddItem(prt,5)
  1889. coroutine.resume(coroutine.create(function(Part,Mesh)
  1890. local rtype = rottype
  1891. for i=0,1,delay do
  1892. swait()
  1893. if rtype == 1 then
  1894. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1895. elseif rtype == 2 then
  1896. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1897. end
  1898. Part.Transparency=i
  1899. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1900. end
  1901. Part.Parent=nil
  1902. end),prt,msh)
  1903. end
  1904.  
  1905. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1906. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1907. prt.Anchored=true
  1908. prt.CFrame=cframe
  1909. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1910. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1911. game:GetService("Debris"):AddItem(prt,5)
  1912. coroutine.resume(coroutine.create(function(Part,Mesh)
  1913. for i=0,1,delay do
  1914. wait()
  1915. Part.Transparency=i
  1916. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1917. end
  1918. Part.Parent=nil
  1919. end),prt,msh)
  1920. end
  1921.  
  1922. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1923. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1924. prt.Anchored=true
  1925. prt.Material = "Neon"
  1926. prt.CFrame=cframe
  1927. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1928. game:GetService("Debris"):AddItem(prt,5)
  1929. coroutine.resume(coroutine.create(function(Part,Mesh)
  1930. local rtype = rottype
  1931. for i=0,1,delay do
  1932. swait()
  1933. if rtype == 1 then
  1934. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1935. elseif rtype == 2 then
  1936. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1937. end
  1938. Part.Transparency=i
  1939. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1940. end
  1941. Part.Parent=nil
  1942. end),prt,msh)
  1943. end
  1944.  
  1945. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1946. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1947. prt.Anchored=true
  1948. prt.Material = "Neon"
  1949. prt.CFrame=cframe
  1950. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1951. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1952. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1953. game:GetService("Debris"):AddItem(prt,5)
  1954. coroutine.resume(coroutine.create(function(Part,Mesh)
  1955. local rtype = rottype
  1956. for i=0,1,delay do
  1957. swait()
  1958. if rtype == 1 then
  1959. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1960. elseif rtype == 2 then
  1961. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1962. end
  1963. dec.Transparency=i
  1964. dec2.Transparency=i
  1965. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1966. end
  1967. Part.Parent=nil
  1968. end),prt,msh)
  1969. end
  1970.  
  1971. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1972. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1973. prt.Anchored=true
  1974. prt.Material = "Neon"
  1975. prt.CFrame=cframe
  1976. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1977. game:GetService("Debris"):AddItem(prt,5)
  1978. coroutine.resume(coroutine.create(function(Part,Mesh)
  1979. local rtype = rottype
  1980. for i=0,1,delay do
  1981. swait()
  1982. if rtype == 1 then
  1983. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1984. elseif rtype == 2 then
  1985. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1986. end
  1987. prt.Transparency=i
  1988. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1989. end
  1990. Part.Parent=nil
  1991. end),prt,msh)
  1992. end
  1993.  
  1994. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1995. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1996. prt.Anchored=true
  1997. prt.Material = "Neon"
  1998. prt.CFrame=cframe
  1999. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2000. game:GetService("Debris"):AddItem(prt,5)
  2001. coroutine.resume(coroutine.create(function(Part,Mesh)
  2002. local rtype = rottype
  2003. for i=0,1,delay do
  2004. swait()
  2005. if rtype == 1 then
  2006. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2007. elseif rtype == 2 then
  2008. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2009. end
  2010. prt.Transparency=i
  2011. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2012. end
  2013. Part.Parent=nil
  2014. end),prt,msh)
  2015. end
  2016.  
  2017. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2018. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2019. prt.Anchored=true
  2020. prt.Material = "Neon"
  2021. prt.CFrame=cframe
  2022. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2023. game:GetService("Debris"):AddItem(prt,5)
  2024. coroutine.resume(coroutine.create(function(Part,Mesh)
  2025. local rtype = rottype
  2026. for i=0,1,delay do
  2027. swait()
  2028. if rtype == 1 then
  2029. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2030. elseif rtype == 2 then
  2031. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2032. end
  2033. prt.Transparency=i
  2034. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2035. end
  2036. Part.Parent=nil
  2037. end),prt,msh)
  2038. end
  2039.  
  2040. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2041. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2042. prt.Anchored=true
  2043. prt.Material = "Neon"
  2044. prt.CFrame=cframe
  2045. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2046. game:GetService("Debris"):AddItem(prt,5)
  2047. coroutine.resume(coroutine.create(function(Part,Mesh)
  2048. local rtype = rottype
  2049. for i=0,1,delay do
  2050. swait()
  2051. if rtype == 1 then
  2052. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2053. elseif rtype == 2 then
  2054. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2055. end
  2056. prt.Transparency=i
  2057. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2058. end
  2059. Part.Parent=nil
  2060. end),prt,msh)
  2061. end
  2062.  
  2063. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2064. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2065. prt.Anchored=false
  2066. prt.CFrame=cframe
  2067. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2068. local wld=weld(prt,prt,Parent,cframe)
  2069. game:GetService("Debris"):AddItem(prt,5)
  2070. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2071. for i=0,1,delay do
  2072. wait()
  2073. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2074. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2075. Part.Transparency=i
  2076. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2077. end
  2078. Part.Parent=nil
  2079. end),prt,msh,wld)
  2080. end
  2081.  
  2082. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2083. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2084. prt.Anchored=false
  2085. prt.CFrame=cframe
  2086. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2087. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2088. game:GetService("Debris"):AddItem(prt,5)
  2089. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2090. for i=0,1,delay do
  2091. wait()
  2092. Weld.C0=euler(i*20,0,0)
  2093. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2094. Part.Transparency=i
  2095. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2096. end
  2097. Part.Parent=nil
  2098. end),prt,msh,wld)
  2099. end
  2100.  
  2101. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2102. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2103. prt.Anchored=true
  2104. prt.CFrame=cframe
  2105. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2106. game:GetService("Debris"):AddItem(prt,2)
  2107. coroutine.resume(coroutine.create(function(Part,Mesh)
  2108. for i=0,1,delay do
  2109. wait()
  2110. Part.CFrame=Part.CFrame
  2111. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2112. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2113. prt2.Anchored=true
  2114. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2115. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2116. game:GetService("Debris"):AddItem(prt2,2)
  2117. coroutine.resume(coroutine.create(function(Part,Mesh)
  2118. for i=0,1,0.1 do
  2119. wait()
  2120. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2121. end
  2122. Part.Parent=nil
  2123. end),prt2,msh2)
  2124. end
  2125. for i=0,1,delay*2 do
  2126. wait()
  2127. Part.CFrame=Part.CFrame
  2128. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2129. end
  2130. Part.Parent=nil
  2131. end),prt,msh)
  2132. end
  2133.  
  2134. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2135. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2136. prt.Anchored=true
  2137. prt.CFrame=cframe
  2138. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2139. game:GetService("Debris"):AddItem(prt,2)
  2140. coroutine.resume(coroutine.create(function(Part,Mesh)
  2141. for i=0,1,delay do
  2142. wait()
  2143. Part.CFrame=Part.CFrame
  2144. Part.Transparency=i
  2145. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2146. end
  2147. Part.Parent=nil
  2148. end),prt,msh)
  2149. end
  2150.  
  2151. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2152. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2153. prt.Anchored=true
  2154. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2155. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2156. game:GetService("Debris"):AddItem(prt,2)
  2157. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2158. CF=Part.CFrame
  2159. Numbb=0
  2160. randnumb=math.random()/10
  2161. rand1=math.random()/10
  2162. for i=0,1,rand1 do
  2163. wait()
  2164. CF=CF*cf(0,math.random()/2,0)
  2165. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2166. Part.CFrame=CF*euler(Numbb,0,0)
  2167. Part.Transparency=i
  2168. Numbb=Numbb+randnumb
  2169. end
  2170. Part.Parent=nil
  2171. end),prt,CF,Numbb,randnumb)
  2172. end
  2173.  
  2174. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2175. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2176. prt.Anchored=true
  2177. prt.CFrame=cframe
  2178. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2179. game:GetService("Debris"):AddItem(prt,5)
  2180. coroutine.resume(coroutine.create(function(Part,Mesh)
  2181. for i=0,1,delay do
  2182. wait()
  2183. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2184. Part.Transparency=i
  2185. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2186. end
  2187. Part.Parent=nil
  2188. end),prt,msh)
  2189. end
  2190.  
  2191. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2192. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2193. prt.Anchored=true
  2194. prt.CFrame=cframe
  2195. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2196. game:GetService("Debris"):AddItem(prt,2)
  2197. coroutine.resume(coroutine.create(function(Part,Mesh)
  2198. for i=0,1,delay do
  2199. wait()
  2200. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2201. Part.Transparency=i
  2202. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2203. end
  2204. Part.Parent=nil
  2205. end),prt,msh)
  2206. end
  2207.  
  2208. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2209. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2210. prt.Anchored=true
  2211. prt.CFrame=cframe*cf(x,y,z)
  2212. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2213. game:GetService("Debris"):AddItem(prt,5)
  2214. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2215. local num=math.random()
  2216. local num2=math.random(-3,2)+math.random()
  2217. local numm=0
  2218. for i=0,1,delay*2 do
  2219. swait()
  2220. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2221. Part.Transparency=i
  2222. numm=numm+0.01
  2223. end
  2224. Part.Parent=nil
  2225. Mesh.Parent=nil
  2226. end),prt,msh,x,y,z)
  2227. end
  2228.  
  2229. function dmgstart(dmg,what)
  2230. hitcon = what.Touched:connect(function(hit)
  2231. local hum = hit.Parent:FindFirstChild("Humanoid")
  2232. if hum and not hum:IsDescendantOf(Character) then
  2233. hum:TakeDamage(dmg)
  2234. end
  2235. end)
  2236. end
  2237.  
  2238. function dmgstop()
  2239. hitcon:disconnect()
  2240. end
  2241.  
  2242. function Cloak()
  2243. Face.Parent=nil
  2244. cloaked=true
  2245. for _,v in pairs(Torso.Parent:children()) do
  2246. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2247. coroutine.resume(coroutine.create(function()
  2248. for i=0,1,0.2 do
  2249. wait()
  2250. v.Transparency=i
  2251. end
  2252. v.Transparency=1
  2253. end))
  2254. end
  2255. if v.className=="Hat" then
  2256. hatp=v.Handle
  2257. coroutine.resume(coroutine.create(function(derp)
  2258. for i=0,1,0.2 do
  2259. wait()
  2260. derp.Transparency=i
  2261. end
  2262. derp.Transparency=1
  2263. end),hatp)
  2264. end
  2265. end
  2266. for _,v in pairs(m:children()) do
  2267. if v.className=="Part" then
  2268. coroutine.resume(coroutine.create(function()
  2269. for i=0,1,0.2 do
  2270. wait()
  2271. v.Transparency=i
  2272. end
  2273. v.Transparency=1
  2274. end))
  2275. end
  2276. end
  2277. end
  2278.  
  2279. function UnCloak()
  2280. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2281. Face.Parent=Head
  2282. cloaked=false
  2283. for _,v in pairs(Torso.Parent:children()) do
  2284. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2285. coroutine.resume(coroutine.create(function()
  2286. for i=0,1,0.1 do
  2287. wait()
  2288. v.Transparency=v.Transparency-0.1
  2289. end
  2290. v.Transparency=0
  2291. end))
  2292. end
  2293. if v.className=="Hat" then
  2294. hatp=v.Handle
  2295. coroutine.resume(coroutine.create(function(derp)
  2296. for i=0,1,0.1 do
  2297. wait()
  2298. derp.Transparency=derp.Transparency-0.1
  2299. end
  2300. derp.Transparency=0
  2301. end),hatp)
  2302. end
  2303. end
  2304. for _,v in pairs(m:children()) do
  2305. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2306. coroutine.resume(coroutine.create(function()
  2307. for i=0,1,0.1 do
  2308. wait()
  2309. v.Transparency=v.Transparency-0.1
  2310. end
  2311. v.Transparency=0
  2312. end))
  2313. v.Transparency=0
  2314. end
  2315. end
  2316. end
  2317.  
  2318. local origcolor = BrickColor.new("Pastel light blue")
  2319. ---- This section of explosions.
  2320. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2321. local expart = Instance.new("Part",char)
  2322. local expart2 = Instance.new("Part",char)
  2323. local rin = Instance.new("Part",char)
  2324. local rin2 = Instance.new("Part",char)
  2325. local partMesh = Instance.new("SpecialMesh",expart)
  2326. partMesh.MeshType = "Sphere"
  2327. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2328. partMesh2.MeshType = "Sphere"
  2329. local partMesh3 = Instance.new("SpecialMesh",rin)
  2330. partMesh3.MeshType = "Brick"
  2331. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2332. partMesh4.MeshType = "Brick"
  2333. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2334. partMesh.Scale = vt(rad,rad,rad)
  2335. expart.Size = vt(1,1,1)
  2336. expart.Transparency = 0
  2337. expart.Anchored = true
  2338. expart.Material = "Neon"
  2339. expart.BrickColor = bc("White")
  2340. expart.CFrame = par.CFrame
  2341. partMesh2.Scale = vt(rad,rad,rad)
  2342. expart2.Size = vt(1.15,1.15,1.15)
  2343. expart2.Transparency = 0.5
  2344. expart2.Anchored = true
  2345. expart2.Material = "Neon"
  2346. expart2.BrickColor = par.BrickColor
  2347. expart2.CFrame = par.CFrame
  2348. rin.Size = vt(1.15,1.15,1.15)
  2349. rin.Transparency = 1
  2350. rin.Anchored = true
  2351. rin.Material = "Neon"
  2352. rin.BrickColor = par.BrickColor
  2353. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2354. rin2.Size = vt(1.15,1.15,1.15)
  2355. rin2.Transparency = 1
  2356. rin2.Anchored = true
  2357. rin2.Material = "Neon"
  2358. rin2.BrickColor = par.BrickColor
  2359. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2360. partMesh3.Scale = vt(0,1,0)
  2361. partMesh4.Scale = vt(0,1,0)
  2362. local dec2 = Instance.new("Decal", rin)
  2363. dec2.Face = "Top"
  2364. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2365. dec2.Parent = rin
  2366. local dec2b = dec2:Clone()
  2367. dec2b.Face = "Bottom"
  2368. dec2b.Parent = rin
  2369.  
  2370. local dec2a = Instance.new("Decal", rin2)
  2371. dec2a.Face = "Top"
  2372. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2373. dec2a.Parent = rin2
  2374. local dec2ab = dec2a:Clone()
  2375. dec2ab.Face = "Bottom"
  2376. dec2ab.Parent = rin2
  2377. expart.CanCollide = false
  2378. expart2.CanCollide = false
  2379. rin.CanCollide = false
  2380. rin2.CanCollide = false
  2381. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2382. local value = 1*rad/6.5
  2383. for i = 0, 199 do
  2384. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2385. expart.CFrame = expart.CFrame
  2386. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2387. expart2.CFrame = expart.CFrame
  2388. value = value - 0.035*rad/30
  2389. if value < 7.5 then
  2390. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2391. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2392. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2393. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2394. end
  2395. if value < 0 then
  2396. dec2.Transparency = dec2.Transparency + 0.025
  2397. dec2a.Transparency = dec2a.Transparency + 0.025
  2398. dec2b.Transparency = dec2b.Transparency + 0.025
  2399. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2400. expart.Transparency = expart.Transparency + 0.025
  2401. expart2.Transparency = expart2.Transparency + 0.025
  2402. rin.Transparency = rin.Transparency + 0.025
  2403. rin2.Transparency = rin2.Transparency + 0.025
  2404. end
  2405. swait()
  2406. end
  2407. game:GetService("Debris"):AddItem(expart, 1)
  2408. game:GetService("Debris"):AddItem(expart2, 1)
  2409. game:GetService("Debris"):AddItem(rin, 1)
  2410. game:GetService("Debris"):AddItem(rin2, 1)
  2411. end
  2412.  
  2413. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2414. local expart = Instance.new("Part",char)
  2415. local expart2 = Instance.new("Part",char)
  2416. local partMesh = Instance.new("SpecialMesh",expart)
  2417. partMesh.MeshType = "Sphere"
  2418. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2419. partMesh2.MeshType = "Sphere"
  2420. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2421. partMesh.Scale = vt(rad,rad,rad)
  2422. expart.Size = vt(1,1,1)
  2423. expart.Transparency = 0
  2424. expart.Anchored = true
  2425. expart.Material = "Neon"
  2426. expart.BrickColor = bc("White")
  2427. expart.CFrame = par.CFrame
  2428. partMesh2.Scale = vt(rad,rad,rad)
  2429. expart2.Size = vt(1.15,1.15,1.15)
  2430. expart2.Transparency = 0.5
  2431. expart2.Anchored = true
  2432. expart2.Material = "Neon"
  2433. expart2.BrickColor = par.BrickColor
  2434. expart2.CFrame = par.CFrame
  2435. expart.CanCollide = false
  2436. expart2.CanCollide = false
  2437. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2438. local value = 1*rad/6.5
  2439. for i = 0, 75 do
  2440. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2441. expart.CFrame = expart.CFrame
  2442. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2443. expart2.CFrame = expart.CFrame
  2444. value = value - 0.035*rad/5
  2445. if value < 0 then
  2446. value = 0
  2447. expart.Transparency = expart.Transparency + 0.05
  2448. expart2.Transparency = expart2.Transparency + 0.05
  2449. end
  2450. swait()
  2451. end
  2452. game:GetService("Debris"):AddItem(expart, 1)
  2453. game:GetService("Debris"):AddItem(expart2, 1)
  2454. end
  2455.  
  2456. function AreaDanger(rad,par,mindam,maxdam)
  2457. local expart = Instance.new("Part",char)
  2458. local partMesh = Instance.new("SpecialMesh",expart)
  2459. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2460. partMesh.MeshType = "Sphere"
  2461. partMesh.Scale = vt(rad,rad,rad)
  2462. expart.Size = vt(1,1,1)
  2463. expart.Transparency = 0.5
  2464. expart.Anchored = true
  2465. expart.Material = "Neon"
  2466. expart.CanCollide = false
  2467. expart.BrickColor = par.BrickColor
  2468. expart.CFrame = par.CFrame
  2469. local value = 1*rad/5
  2470. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2471. for i = 0, 14 do
  2472. wait()
  2473. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2474. expart.CFrame = expart.CFrame
  2475. value = value - 0.035*rad
  2476. if value < 0 then
  2477. value = 0
  2478. end
  2479. end
  2480. wait(0.25)
  2481. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2482. wait(0.5)
  2483. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2484. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2485. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2486. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2487. for i = 0, 14 do
  2488. wait()
  2489. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2490. expart.CFrame = expart.CFrame
  2491. value = value - 0.035*rad/2
  2492. end
  2493. expart.Transparency = 1
  2494. game:GetService("Debris"):AddItem(expart, 5)
  2495. end
  2496.  
  2497. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2498. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2499. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2500. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2501. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2502. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2503. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2504. for i = 0, 24 do
  2505. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2506. end
  2507. for i = 0, 24 do
  2508. local expart = Instance.new("Part",char)
  2509. expart.Transparency = 1
  2510. expart.Anchored = true
  2511. expart.CanCollide = false
  2512. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2513. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2514. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2515. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2516. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2517. for i = 0, 9 do
  2518. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2519. end
  2520. game:GetService("Debris"):AddItem(expart, 2)
  2521. wait(0.1)
  2522. end
  2523. end
  2524.  
  2525. function EXterPlosion(par)
  2526. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2527. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2528. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2529. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2530. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2531. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2532. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2533. for i = 0, 24 do
  2534. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2535. end
  2536. for i = 0, 24 do
  2537. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2538. end
  2539. end
  2540. ----
  2541.  
  2542.  
  2543. function ring(type,pos,scale,value)
  2544. local type = type
  2545. local rng = Instance.new("Part", char)
  2546. rng.Anchored = true
  2547. rng.BrickColor = origcolor
  2548. rng.CanCollide = false
  2549. rng.FormFactor = 3
  2550. rng.Name = "Ring"
  2551. rng.Size = Vector3.new(1, 1, 1)
  2552. rng.Transparency = 0
  2553. rng.TopSurface = 0
  2554. rng.BottomSurface = 0
  2555. rng.CFrame = pos
  2556. local rngm = Instance.new("SpecialMesh", rng)
  2557. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2558. rngm.Scale = scale
  2559. local scaler2 = 1
  2560. if type == "Add" then
  2561. scaler2 = 1*value
  2562. elseif type == "Divide" then
  2563. scaler2 = 1/value
  2564. end
  2565. coroutine.resume(coroutine.create(function()
  2566. for i = 0,10,0.1 do
  2567. swait()
  2568. if type == "Add" then
  2569. scaler2 = scaler2 - 0.01*value
  2570. elseif type == "Divide" then
  2571. scaler2 = scaler2 - 0.01/value
  2572. end
  2573. rng.Transparency = rng.Transparency + 0.01
  2574. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2575. end
  2576. rng:Destroy()
  2577. end))
  2578. end
  2579.  
  2580.  
  2581. function wave(type,pos,scale,value)
  2582. local type = type
  2583. local rng = Instance.new("Part", char)
  2584. rng.Anchored = true
  2585. rng.BrickColor = origcolor
  2586. rng.CanCollide = false
  2587. rng.FormFactor = 3
  2588. rng.Name = "Ring"
  2589. rng.Size = Vector3.new(1, 1, 1)
  2590. rng.Transparency = 0
  2591. rng.TopSurface = 0
  2592. rng.BottomSurface = 0
  2593. rng.CFrame = pos
  2594. local rngm = Instance.new("SpecialMesh", rng)
  2595. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2596. rngm.Scale = scale
  2597. local scaler2 = 1
  2598. if type == "Add" then
  2599. scaler2 = 1*value
  2600. elseif type == "Divide" then
  2601. scaler2 = 1/value
  2602. end
  2603. coroutine.resume(coroutine.create(function()
  2604. for i = 0,10,0.1 do
  2605. swait()
  2606. if type == "Add" then
  2607. scaler2 = scaler2 - 0.01*value
  2608. elseif type == "Divide" then
  2609. scaler2 = scaler2 - 0.01/value
  2610. end
  2611. rng.Transparency = rng.Transparency + 0.01
  2612. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2613. end
  2614. rng:Destroy()
  2615. end))
  2616. end
  2617.  
  2618. function wind(type,pos,scale,value,speed)
  2619. local type = type
  2620. local rng = Instance.new("Part", char)
  2621. rng.Anchored = true
  2622. rng.BrickColor = origcolor
  2623. rng.CanCollide = false
  2624. rng.FormFactor = 3
  2625. rng.Name = "Ring"
  2626. rng.Size = Vector3.new(1, 1, 1)
  2627. rng.Transparency = 0
  2628. rng.TopSurface = 0
  2629. rng.BottomSurface = 0
  2630. rng.CFrame = pos
  2631. local rngm = Instance.new("SpecialMesh", rng)
  2632. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2633. rngm.Scale = scale
  2634. local scaler2 = 1
  2635. if type == "Add" then
  2636. scaler2 = 1*value
  2637. elseif type == "Divide" then
  2638. scaler2 = 1/value
  2639. end
  2640. coroutine.resume(coroutine.create(function()
  2641. for i = 0,10,0.1 do
  2642. swait()
  2643. if type == "Add" then
  2644. scaler2 = scaler2 - 0.01*value
  2645. elseif type == "Divide" then
  2646. scaler2 = scaler2 - 0.01/value
  2647. end
  2648. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2649. rng.Transparency = rng.Transparency + 0.01
  2650. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2651. end
  2652. rng:Destroy()
  2653. end))
  2654. end
  2655.  
  2656. function groundwind(type,pos,scale,value,speed)
  2657. local type = type
  2658. local rng = Instance.new("Part", char)
  2659. rng.Anchored = true
  2660. rng.BrickColor = origcolor
  2661. rng.CanCollide = false
  2662. rng.FormFactor = 3
  2663. rng.Name = "Ring"
  2664. rng.Size = Vector3.new(1, 1, 1)
  2665. rng.Transparency = 0
  2666. rng.TopSurface = 0
  2667. rng.BottomSurface = 0
  2668. rng.CFrame = pos
  2669. local rngm = Instance.new("SpecialMesh", rng)
  2670. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2671. rngm.Scale = scale
  2672. local scaler2 = 1
  2673. if type == "Add" then
  2674. scaler2 = 1*value
  2675. elseif type == "Divide" then
  2676. scaler2 = 1/value
  2677. end
  2678. coroutine.resume(coroutine.create(function()
  2679. for i = 0,10,0.1 do
  2680. swait()
  2681. if type == "Add" then
  2682. scaler2 = scaler2 - 0.01*value
  2683. elseif type == "Divide" then
  2684. scaler2 = scaler2 - 0.01/value
  2685. end
  2686. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2687. rng.Transparency = rng.Transparency + 0.01
  2688. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2689. end
  2690. rng:Destroy()
  2691. end))
  2692. end
  2693.  
  2694. function CameraManager()
  2695. if TwoD and not CamInterrupt then
  2696. if Humanoid.Health > 0 then
  2697. Camera.CameraSubject = Humanoid
  2698. Camera.CameraType = "Scriptable"
  2699. Humanoid.AutoRotate = false
  2700. if Booleans.GyroUse then
  2701. Directer.MaxTorque = Vec3(0, huge, 0)
  2702. else
  2703. Directer.MaxTorque = Vec3(0, 0, 0)
  2704. end
  2705. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2706. if Booleans.CamFollow then
  2707. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2708. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2709. else
  2710. CPart.Position = RootPart.Position
  2711. end
  2712. else
  2713. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2714. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2715. end
  2716. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2717. else
  2718. Camera.CameraSubject = Humanoid
  2719. Camera.CameraType = "Custom"
  2720. end
  2721. end
  2722. end
  2723.  
  2724. function sphere(bonuspeed,type,pos,scale,value,color)
  2725. local type = type
  2726. local rng = Instance.new("Part", char)
  2727. rng.Anchored = true
  2728. rng.BrickColor = color
  2729. rng.CanCollide = false
  2730. rng.FormFactor = 3
  2731. rng.Name = "Ring"
  2732. rng.Material = "Neon"
  2733. rng.Size = Vector3.new(1, 1, 1)
  2734. rng.Transparency = 0
  2735. rng.TopSurface = 0
  2736. rng.BottomSurface = 0
  2737. rng.CFrame = pos
  2738. local rngm = Instance.new("SpecialMesh", rng)
  2739. rngm.MeshType = "Sphere"
  2740. rngm.Scale = scale
  2741. if rainbowmode == true then
  2742. rng.Color = Color3.new(r/255,g/255,b/255)
  2743. end
  2744. local scaler2 = 1
  2745. if type == "Add" then
  2746. scaler2 = 1*value
  2747. elseif type == "Divide" then
  2748. scaler2 = 1/value
  2749. end
  2750. coroutine.resume(coroutine.create(function()
  2751. for i = 0,10/bonuspeed,0.1 do
  2752. swait()
  2753. if rainbowmode == true then
  2754. rng.Color = Color3.new(r/255,g/255,b/255)
  2755. end
  2756. if type == "Add" then
  2757. scaler2 = scaler2 - 0.01*value/bonuspeed
  2758. elseif type == "Divide" then
  2759. scaler2 = scaler2 - 0.01/value*bonuspeed
  2760. end
  2761. if chaosmode == true then
  2762. rng.BrickColor = BrickColor.random()
  2763. end
  2764. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2765. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2766. end
  2767. rng:Destroy()
  2768. end))
  2769. end
  2770.  
  2771. function spherew(bonuspeed,type,pos,scale,value,color)
  2772. local type = type
  2773. local rng = Instance.new("Part", workspace)
  2774. rng.Anchored = true
  2775. rng.BrickColor = color
  2776. rng.CanCollide = false
  2777. rng.FormFactor = 3
  2778. rng.Name = "Ring"
  2779. rng.Material = "Neon"
  2780. rng.Size = Vector3.new(1, 1, 1)
  2781. rng.Transparency = 0
  2782. rng.TopSurface = 0
  2783. rng.BottomSurface = 0
  2784. rng.CFrame = pos
  2785. local rngm = Instance.new("SpecialMesh", rng)
  2786. rngm.MeshType = "Sphere"
  2787. rngm.Scale = scale
  2788. if rainbowmode == true then
  2789. rng.Color = Color3.new(r/255,g/255,b/255)
  2790. end
  2791. local scaler2 = 1
  2792. if type == "Add" then
  2793. scaler2 = 1*value
  2794. elseif type == "Divide" then
  2795. scaler2 = 1/value
  2796. end
  2797. coroutine.resume(coroutine.create(function()
  2798. for i = 0,10/bonuspeed,0.1 do
  2799. swait()
  2800. if rainbowmode == true then
  2801. rng.Color = Color3.new(r/255,g/255,b/255)
  2802. end
  2803. if type == "Add" then
  2804. scaler2 = scaler2 - 0.01*value/bonuspeed
  2805. elseif type == "Divide" then
  2806. scaler2 = scaler2 - 0.01/value*bonuspeed
  2807. end
  2808. if chaosmode == true then
  2809. rng.BrickColor = BrickColor.random()
  2810. end
  2811. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2812. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2813. end
  2814. rng:Destroy()
  2815. end))
  2816. end
  2817.  
  2818. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2819. local type = type
  2820. local rng = Instance.new("Part", char)
  2821. rng.Anchored = true
  2822. rng.BrickColor = color
  2823. rng.CanCollide = false
  2824. rng.FormFactor = 3
  2825. rng.Name = "Ring"
  2826. rng.Material = "Neon"
  2827. rng.Size = Vector3.new(1, 1, 1)
  2828. rng.Transparency = 0
  2829. rng.TopSurface = 0
  2830. rng.BottomSurface = 0
  2831. rng.CFrame = pos
  2832. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2833. local rngm = Instance.new("SpecialMesh", rng)
  2834. rngm.MeshType = "Brick"
  2835. rngm.Scale = vt(x1,y1,z1)
  2836. if rainbowmode == true then
  2837. rng.Color = Color3.new(r/255,g/255,b/255)
  2838. end
  2839. local scaler2 = 1
  2840. local speeder = FastSpeed/10
  2841. if type == "Add" then
  2842. scaler2 = 1*value
  2843. elseif type == "Divide" then
  2844. scaler2 = 1/value
  2845. end
  2846. coroutine.resume(coroutine.create(function()
  2847. for i = 0,10/bonuspeed,0.1 do
  2848. swait()
  2849. if rainbowmode == true then
  2850. rng.Color = Color3.new(r/255,g/255,b/255)
  2851. end
  2852. if type == "Add" then
  2853. scaler2 = scaler2 - 0.01*value/bonuspeed
  2854. elseif type == "Divide" then
  2855. scaler2 = scaler2 - 0.01/value*bonuspeed
  2856. end
  2857. if chaosmode == true then
  2858. rng.BrickColor = BrickColor.random()
  2859. end
  2860. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2861. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2862. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2863. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2864. end
  2865. rng:Destroy()
  2866. end))
  2867. end
  2868.  
  2869. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2870. local type = type
  2871. local rng = Instance.new("Part", char)
  2872. rng.Anchored = true
  2873. rng.BrickColor = color
  2874. rng.CanCollide = false
  2875. rng.FormFactor = 3
  2876. rng.Name = "Ring"
  2877. rng.Material = "Neon"
  2878. rng.Size = Vector3.new(1, 1, 1)
  2879. rng.Transparency = 0
  2880. rng.TopSurface = 0
  2881. rng.BottomSurface = 0
  2882. rng.CFrame = pos
  2883. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2884. local rngm = Instance.new("SpecialMesh", rng)
  2885. rngm.MeshType = "Brick"
  2886. rngm.Scale = vt(x1,y1,z1)
  2887. if rainbowmode == true then
  2888. rng.Color = Color3.new(r/255,g/255,b/255)
  2889. end
  2890. local scaler2 = 0
  2891. local speeder = FastSpeed/10
  2892. if type == "Add" then
  2893. scaler2 = 1*value
  2894. elseif type == "Divide" then
  2895. scaler2 = 1/value
  2896. end
  2897. coroutine.resume(coroutine.create(function()
  2898. for i = 0,10/bonuspeed,0.1 do
  2899. swait()
  2900. if rainbowmode == true then
  2901. rng.Color = Color3.new(r/255,g/255,b/255)
  2902. end
  2903. if type == "Add" then
  2904. scaler2 = scaler2 - 0.01*value/bonuspeed
  2905. elseif type == "Divide" then
  2906. scaler2 = scaler2 - 0.01/value*bonuspeed
  2907. end
  2908. if chaosmode == true then
  2909. rng.BrickColor = BrickColor.random()
  2910. end
  2911. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2912. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2913. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2914. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2915. end
  2916. rng:Destroy()
  2917. end))
  2918. end
  2919.  
  2920. function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2921. local type = type
  2922. local rng = Instance.new("Part", workspace)
  2923. rng.Anchored = true
  2924. rng.BrickColor = color
  2925. rng.CanCollide = false
  2926. rng.FormFactor = 3
  2927. rng.Name = "Ring"
  2928. rng.Material = "Neon"
  2929. rng.Size = Vector3.new(1, 1, 1)
  2930. rng.Transparency = 0
  2931. rng.TopSurface = 0
  2932. rng.BottomSurface = 0
  2933. rng.CFrame = pos
  2934. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2935. local rngm = Instance.new("SpecialMesh", rng)
  2936. rngm.MeshType = "Sphere"
  2937. rngm.Scale = vt(x1,y1,z1)
  2938. if rainbowmode == true then
  2939. rng.Color = Color3.new(r/255,g/255,b/255)
  2940. end
  2941. local scaler2 = 1
  2942. local speeder = FastSpeed
  2943. if type == "Add" then
  2944. scaler2 = 1*value
  2945. elseif type == "Divide" then
  2946. scaler2 = 1/value
  2947. end
  2948. coroutine.resume(coroutine.create(function()
  2949. for i = 0,10/bonuspeed,0.1 do
  2950. swait()
  2951. if rainbowmode == true then
  2952. rng.Color = Color3.new(r/255,g/255,b/255)
  2953. end
  2954. if type == "Add" then
  2955. scaler2 = scaler2 - 0.01*value/bonuspeed
  2956. elseif type == "Divide" then
  2957. scaler2 = scaler2 - 0.01/value*bonuspeed
  2958. end
  2959. if chaosmode == true then
  2960. rng.BrickColor = BrickColor.random()
  2961. end
  2962. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2963. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2964. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2965. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2966. end
  2967. rng:Destroy()
  2968. end))
  2969. end
  2970. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2971. local type = type
  2972. local rng = Instance.new("Part", char)
  2973. rng.Anchored = true
  2974. rng.BrickColor = color
  2975. rng.CanCollide = false
  2976. rng.FormFactor = 3
  2977. rng.Name = "Ring"
  2978. rng.Material = "Neon"
  2979. rng.Size = Vector3.new(1, 1, 1)
  2980. rng.Transparency = 0
  2981. rng.TopSurface = 0
  2982. rng.BottomSurface = 0
  2983. rng.CFrame = pos
  2984. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2985. local rngm = Instance.new("SpecialMesh", rng)
  2986. rngm.MeshType = "Sphere"
  2987. rngm.Scale = vt(x1,y1,z1)
  2988. if rainbowmode == true then
  2989. rng.Color = Color3.new(r/255,g/255,b/255)
  2990. end
  2991. local scaler2 = 1
  2992. local speeder = FastSpeed
  2993. if type == "Add" then
  2994. scaler2 = 1*value
  2995. elseif type == "Divide" then
  2996. scaler2 = 1/value
  2997. end
  2998. coroutine.resume(coroutine.create(function()
  2999. for i = 0,10/bonuspeed,0.1 do
  3000. swait()
  3001. if rainbowmode == true then
  3002. rng.Color = Color3.new(r/255,g/255,b/255)
  3003. end
  3004. if type == "Add" then
  3005. scaler2 = scaler2 - 0.01*value/bonuspeed
  3006. elseif type == "Divide" then
  3007. scaler2 = scaler2 - 0.01/value*bonuspeed
  3008. end
  3009. if chaosmode == true then
  3010. rng.BrickColor = BrickColor.random()
  3011. end
  3012. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3013. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3014. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3015. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3016. end
  3017. rng:Destroy()
  3018. end))
  3019. end
  3020.  
  3021.  
  3022. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3023. local type = type
  3024. local rng = Instance.new("Part", char)
  3025. rng.Anchored = true
  3026. rng.BrickColor = color
  3027. rng.CanCollide = false
  3028. rng.FormFactor = 3
  3029. rng.Name = "Ring"
  3030. rng.Material = "Neon"
  3031. rng.Size = Vector3.new(1, 1, 1)
  3032. rng.Transparency = 1
  3033. rng.TopSurface = 0
  3034. rng.BottomSurface = 0
  3035. rng.CFrame = pos
  3036. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3037. local rngm = Instance.new("SpecialMesh", rng)
  3038. rngm.MeshType = "Sphere"
  3039. rngm.Scale = vt(x1,y1,z1)
  3040. if rainbowmode == true then
  3041. rng.Color = Color3.new(r/255,g/255,b/255)
  3042. end
  3043. local scaler2 = 1
  3044. local speeder = FastSpeed
  3045. if type == "Add" then
  3046. scaler2 = 1*value
  3047. elseif type == "Divide" then
  3048. scaler2 = 1/value
  3049. end
  3050. coroutine.resume(coroutine.create(function()
  3051. for i = 0,10/bonuspeed,0.1 do
  3052. swait()
  3053. if rainbowmode == true then
  3054. rng.Color = Color3.new(r/255,g/255,b/255)
  3055. end
  3056. if type == "Add" then
  3057. scaler2 = scaler2 - 0.01*value/bonuspeed
  3058. elseif type == "Divide" then
  3059. scaler2 = scaler2 - 0.01/value*bonuspeed
  3060. end
  3061. if chaosmode == true then
  3062. rng.BrickColor = BrickColor.random()
  3063. end
  3064. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3065. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3066. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3067. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3068. end
  3069. rng:Destroy()
  3070. end))
  3071. end
  3072.  
  3073. function dmg(dude)
  3074. if dude.Name ~= Character then
  3075. local bgf = Instance.new("BodyGyro",dude.Head)
  3076. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3077. local val = Instance.new("BoolValue",dude)
  3078. val.Name = "IsHit"
  3079. local ds = coroutine.wrap(function()
  3080. dude:WaitForChild("Head"):BreakJoints()
  3081. wait(0.5)
  3082. targetted = nil
  3083. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3084. coroutine.resume(coroutine.create(function()
  3085. for i, v in pairs(dude:GetChildren()) do
  3086. if v:IsA("Accessory") then
  3087. v:Destroy()
  3088. end
  3089. if v:IsA("Humanoid") then
  3090. v:Destroy()
  3091. end
  3092. if v:IsA("CharacterMesh") then
  3093. v:Destroy()
  3094. end
  3095. if v:IsA("Model") then
  3096. v:Destroy()
  3097. end
  3098. if v:IsA("Part") or v:IsA("MeshPart") then
  3099. for x, o in pairs(v:GetChildren()) do
  3100. if o:IsA("Decal") then
  3101. o:Destroy()
  3102. end
  3103. end
  3104. coroutine.resume(coroutine.create(function()
  3105. v.Material = "Neon"
  3106. v.CanCollide = false
  3107. local bld = Instance.new("ParticleEmitter",v)
  3108. bld.LightEmission = 1
  3109. bld.Texture = "rbxassetid://284205403"
  3110. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3111. bld.Rate = 50
  3112. bld.Lifetime = NumberRange.new(1)
  3113. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3114. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3115. bld.Speed = NumberRange.new(0,0)
  3116. bld.VelocitySpread = 50000
  3117. bld.Rotation = NumberRange.new(-500,500)
  3118. bld.RotSpeed = NumberRange.new(-500,500)
  3119. local sbs = Instance.new("BodyPosition", v)
  3120. sbs.P = 3000
  3121. sbs.D = 1000
  3122. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3123. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3124. v.Color = Color3.new(1,1,1)
  3125. coroutine.resume(coroutine.create(function()
  3126. for i = 0, 49 do
  3127. swait(1)
  3128. v.Transparency = v.Transparency + 0.02
  3129. end
  3130. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3131. bld.Speed = NumberRange.new(1,5)
  3132. bld.Acceleration = vt(0,10,0)
  3133. wait(0.5)
  3134. bld.Enabled = false
  3135. wait(3)
  3136. v:Destroy()
  3137. dude:Destroy()
  3138. end))
  3139. end))
  3140. end
  3141. end
  3142. end))
  3143. end)
  3144. ds()
  3145. end
  3146. end
  3147.  
  3148.  
  3149. function FindNearestHead(Position, Distance, SinglePlayer)
  3150. if SinglePlayer then
  3151. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3152. end
  3153. local List = {}
  3154. for i, v in pairs(workspace:GetChildren()) do
  3155. if v:IsA("Model") then
  3156. if v:findFirstChild("Head") then
  3157. if v ~= Character then
  3158. if (v.Head.Position - Position).magnitude <= Distance then
  3159. table.insert(List, v)
  3160. end
  3161. end
  3162. end
  3163. end
  3164. end
  3165. return List
  3166. end
  3167.  
  3168. function FaceMouse()
  3169. Cam = workspace.CurrentCamera
  3170. return {
  3171. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3172. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3173. }
  3174. end
  3175.  
  3176. function FaceMouse2()
  3177. Cam = workspace.CurrentCamera
  3178. return {
  3179. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3180. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3181. }
  3182. end
  3183.  
  3184. local ModeOfGlitch = 1
  3185. -- Functions are ready.
  3186. local storehumanoidWS = 16
  3187.  
  3188. function Blink()
  3189. for i = 0, 14 do
  3190. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3191. end
  3192. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3193. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3194. CameraEnshaking(2,10)
  3195. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3196. if v:FindFirstChild('Head') then
  3197. end
  3198. end
  3199. for i = 0, 14 do
  3200. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3201. end
  3202. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3203. end
  3204.  
  3205. function ExtinctiveHeartbreak()
  3206. local targetted = nil
  3207. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3208. targetted = mouse.Target.Parent
  3209. end
  3210. if targetted ~= nil then
  3211. attack = true
  3212. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3213. for i = 0, 9 do
  3214. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3215. end
  3216. for i = 0, 24 do
  3217. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3218. end
  3219. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3220. local originalpos = root.CFrame
  3221. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3222. for i = 0, 9 do
  3223. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3224. end
  3225. for i = 0, 24 do
  3226. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3227. end
  3228. hum.WalkSpeed = 0
  3229. targetted.Head.Anchored = true
  3230. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3231. for i = 0,2,0.1 do
  3232. swait()
  3233. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3234. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3235. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3236. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3237. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3238. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3239. end
  3240. coroutine.resume(coroutine.create(function()
  3241. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3242. bld.LightEmission = 0.1
  3243. bld.Texture = "rbxassetid://284205403"
  3244. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3245. bld.Rate = 500
  3246. bld.Lifetime = NumberRange.new(1)
  3247. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3248. bld.Acceleration = vt(0,-25,0)
  3249. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3250. bld.Speed = NumberRange.new(10,50)
  3251. bld.EmissionDirection = "Front"
  3252. bld.VelocitySpread = 25
  3253. bld.Rotation = NumberRange.new(-500,500)
  3254. bld.RotSpeed = NumberRange.new(-500,500)
  3255. end))
  3256. coroutine.resume(coroutine.create(function()
  3257. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3258. bld.LightEmission = 0.1
  3259. bld.Texture = "rbxassetid://284205403"
  3260. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3261. bld.Rate = 500
  3262. bld.Lifetime = NumberRange.new(1)
  3263. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3264. bld.Acceleration = vt(0,-25,0)
  3265. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3266. bld.Speed = NumberRange.new(10,50)
  3267. bld.EmissionDirection = "Front"
  3268. bld.VelocitySpread = 25
  3269. bld.Rotation = NumberRange.new(-500,500)
  3270. bld.RotSpeed = NumberRange.new(-500,500)
  3271. end))
  3272. CameraEnshaking(5,5)
  3273. game:GetService("Debris"):AddItem(bld,3)
  3274. dmg(targetted)
  3275. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3276. for i = 0,1,0.1 do
  3277. swait()
  3278. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3279. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3280. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3281. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3282. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3283. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3284. end
  3285. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3286. for i = 0, 9 do
  3287. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3288. end
  3289. for i = 0, 24 do
  3290. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3291. end
  3292. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3293. root.CFrame = originalpos
  3294. for i = 0, 9 do
  3295. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3296. end
  3297. for i = 0, 24 do
  3298. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3299. end
  3300. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3301. bld.Enabled = false
  3302. attack = false
  3303. hum.WalkSpeed = storehumanoidWS
  3304. end
  3305. end
  3306. function MeteorStrike()
  3307. attack = true
  3308. for i = 0, 2, 0.1 do
  3309. swait()
  3310. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3311. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3312. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3313. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3314. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3315. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3316. end
  3317. CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2)
  3318. for i=1,20 do
  3319. sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3320. swait()
  3321. end
  3322. swait(30)
  3323. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3324. for i =1,20 do
  3325. sphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0)
  3326. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3327. end
  3328. for i = 0,2,0.1 do
  3329. swait()
  3330. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  3331. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  3332. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  3333. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  3334. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  3335. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  3336. end
  3337. for i =1,20 do
  3338. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3339. end
  3340. text.TextTransparency = 1
  3341. text.TextStrokeTransparency = 1
  3342. tr2.Enabled = false
  3343. tr1.Enabled = false
  3344. tr3.Enabled = false
  3345. tl1.Enabled = false
  3346. tl2.Enabled = false
  3347. tl3.Enabled = false
  3348. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3349. eff = false
  3350. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3351. local invtab = {}
  3352. local function search(targ)
  3353. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3354. table.insert(invtab,targ)
  3355. end
  3356. for i,v in pairs(targ:GetChildren()) do
  3357. search(v)
  3358. end
  3359. end
  3360. search(plr.Character)
  3361. local frm = 0
  3362. local frmcon
  3363. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3364. if frm < 10 then
  3365. for i,v in pairs(invtab) do
  3366. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3367. v.Transparency = v.Transparency + 0.1
  3368. end
  3369. end
  3370. frm = frm + 1
  3371. else
  3372. frmcon:disconnect()
  3373. end
  3374. end)
  3375. swait(200)
  3376. text.TextTransparency = 0
  3377. text.TextStrokeTransparency = 0
  3378. tr2.Enabled = false
  3379. tr1.Enabled = false
  3380. tr3.Enabled = false
  3381. tl1.Enabled = false
  3382. tl2.Enabled = false
  3383. tl3.Enabled = false
  3384. eff = true
  3385. for i =1,20 do
  3386. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3387. end
  3388. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3389. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3390. local invtab = {}
  3391. local function search(targ)
  3392. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3393. table.insert(invtab,targ)
  3394. end
  3395. for i,v in pairs(targ:GetChildren()) do
  3396. search(v)
  3397. end
  3398. end
  3399. search(plr.Character)
  3400. local frm = 0
  3401. local frmcon
  3402. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3403. if frm < 10 then
  3404. for i,v in pairs(invtab) do
  3405. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3406. v.Transparency = v.Transparency - 0.1
  3407. end
  3408. end
  3409. frm = frm + 1
  3410. else
  3411. frmcon:disconnect()
  3412. end
  3413. end)
  3414. swait(5)
  3415. for i = 0, 2, 0.1 do
  3416. swait()
  3417. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3418. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3419. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3420. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3421. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3422. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3423. end
  3424. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3425. CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
  3426. MagniDamage(root, 30, 65,90, 0, "Normal")
  3427. for i =1,20 do
  3428. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3429. end
  3430. sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  3431. for i =1,20 do
  3432. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3433. end
  3434. swait(20)
  3435. attack = false
  3436. tr2.Enabled = true
  3437. tr1.Enabled = true
  3438. tr3.Enabled = true
  3439. tl1.Enabled = true
  3440. tl2.Enabled = true
  3441. tl3.Enabled = true
  3442. end
  3443. function FinalCalam()
  3444. attack = true
  3445. hum.WalkSpeed = 0
  3446. local orb = Instance.new("Part", char)
  3447. orb.Anchored = true
  3448. orb.BrickColor = MAINRUINCOLOR
  3449. orb.CanCollide = false
  3450. orb.FormFactor = 3
  3451. orb.Name = "Ring"
  3452. orb.Material = "Neon"
  3453. orb.Size = Vector3.new(1, 1, 1)
  3454. orb.Transparency = 0
  3455. orb.TopSurface = 0
  3456. orb.BottomSurface = 0
  3457. local orbm = Instance.new("SpecialMesh", orb)
  3458. orbm.MeshType = "Sphere"
  3459. orbm.Name = "SizeMesh"
  3460. orbm.Scale = vt(0,0,0)
  3461. local scaled = 0.1
  3462. local posid = 0
  3463. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3464. for i = 0, 5, 0.1 do
  3465. swait()
  3466. scaled = scaled - 0.001
  3467. posid = posid - scaled
  3468. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3469. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3470. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3471. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  3472. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3473. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3474. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3475. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3476. end
  3477. swait(60)
  3478. for i =1,3 do
  3479. swait(30)
  3480. CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9)
  3481. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3482. end
  3483. swait(30)
  3484. for i = 0, 2, 0.1 do
  3485. swait()
  3486. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3487. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3488. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3489. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3490. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3491. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3492. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3493. end
  3494. swait(60)
  3495. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3496. CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1)
  3497. sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR)
  3498. sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR)
  3499. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3500. if v:FindFirstChild('Head') then
  3501. dmg(v)
  3502. end
  3503. end
  3504. for i = 1,20 do
  3505. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0)
  3506. for i = 0, 10 do
  3507. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0)
  3508. end
  3509. end
  3510. orb:Remove()
  3511. attack = false
  3512. hum.WalkSpeed = storehumanoidWS
  3513. end
  3514. function PureBomb()
  3515. attack = true
  3516.  
  3517. local orb = Instance.new("Part", char)
  3518. orb.Anchored = true
  3519. orb.BrickColor = BrickColor.new("Toothpaste")
  3520. orb.CanCollide = false
  3521. orb.FormFactor = 3
  3522. orb.Name = "Ring"
  3523. orb.Material = "Neon"
  3524. orb.Size = Vector3.new(1, 1, 1)
  3525. orb.Transparency = 0
  3526. orb.TopSurface = 0
  3527. orb.BottomSurface = 0
  3528. local orbm = Instance.new("SpecialMesh", orb)
  3529. orbm.MeshType = "Sphere"
  3530. orbm.Name = "SizeMesh"
  3531. orbm.Scale = vt(0,0,0)
  3532. local scaled = 0.1
  3533. local posid = 0
  3534. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3535. for i = 0, 5, 0.1 do
  3536. swait()
  3537. scaled = scaled - 0.001
  3538. posid = posid - scaled
  3539. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3540. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3541. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3542. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3543. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3544. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3545. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3546. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3547. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3548. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3549. end
  3550. for i = 0, 2, 0.1 do
  3551. swait()
  3552. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3553. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3554. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3555. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3556. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3557. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3558. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3559. end
  3560. coroutine.resume(coroutine.create(function()
  3561. orb.Anchored = false
  3562. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3563. local a = Instance.new("Part",workspace)
  3564. a.Name = "Direction"
  3565. a.Anchored = true
  3566. a.BrickColor = bc("Bright red")
  3567. a.Material = "Neon"
  3568. a.Transparency = 1
  3569. a.CanCollide = false
  3570. local ray = Ray.new(
  3571. orb.CFrame.p, -- origin
  3572. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3573. )
  3574. local ignore = orb
  3575. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3576. a.BottomSurface = 10
  3577. a.TopSurface = 10
  3578. local distance = (orb.CFrame.p - position).magnitude
  3579. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3580. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3581. orb.CFrame = a.CFrame
  3582. a:Destroy()
  3583. local bv = Instance.new("BodyVelocity")
  3584. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3585. bv.velocity = orb.CFrame.lookVector*125
  3586. bv.Parent = orb
  3587. local hitted = false
  3588. game:GetService("Debris"):AddItem(orb, 15)
  3589. wait()
  3590. local hit =orb.Touched:connect(function(hit)
  3591. if hitted == false then
  3592. hitted = true
  3593. CameraEnshaking(10,2.5)
  3594. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3595. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3596. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3597. for i = 0, 49 do
  3598. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3599. end
  3600. for i = 0, 9 do
  3601. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3602. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3603. end
  3604. orb.Anchored = true
  3605. orb.Transparency = 1
  3606. wait(8)
  3607. orb:Destroy()
  3608. end
  3609. end)
  3610. end))
  3611. for i = 0, 1, 0.1 do
  3612. swait()
  3613. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3614. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3615. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3616. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3617. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3618. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3619. end
  3620. attack = false
  3621. end
  3622.  
  3623. function ChaosGroundStrike()
  3624. attack = true
  3625. for i = 0, 2, 0.1 do
  3626. swait()
  3627. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3628. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3629. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3630. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3631. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3632. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3633. end
  3634. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3635. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3636. CameraEnshaking(4,12)
  3637. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3638. if v:FindFirstChild('Head') then
  3639. dmg(v)
  3640. end
  3641. end
  3642. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3643. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3644. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3645. for i = 0, 2, 0.1 do
  3646. swait()
  3647. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3648. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3649. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3650. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3651. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3652. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3653. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3654. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3655. end
  3656. attack = false
  3657. end
  3658.  
  3659. function Starfall()
  3660. attack = true
  3661. hum.WalkSpeed = 0
  3662. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3663. for i = 0, 5, 0.1 do
  3664. swait()
  3665. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3666. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3667. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3668. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3669. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3670. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3671. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3672. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3673. end
  3674. local Overed = false
  3675. CameraEnshaking(2,20)
  3676. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3677. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3678. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3679. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3680. local orb = Instance.new("Part", char)
  3681. orb.Anchored = true
  3682. orb.BrickColor = BrickColor.new("Toothpaste")
  3683. orb.CanCollide = false
  3684. orb.FormFactor = 3
  3685. orb.Name = "Remenant"
  3686. orb.Material = "Neon"
  3687. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3688. orb.Size = Vector3.new(1, 1, 1)
  3689. orb.Transparency = 1
  3690. orb.TopSurface = 0
  3691. orb.BottomSurface = 0
  3692. hum.WalkSpeed = storehumanoidWS
  3693. coroutine.resume(coroutine.create(function()
  3694. for i = 0, 9 do
  3695. swait(10)
  3696. local lb = Instance.new("Part")
  3697. lb.Color = MAINRUINCOLOR.Color
  3698. lb.CanCollide = false
  3699. lb.Material = "Neon"
  3700. lb.Anchored = true
  3701. lb.TopSurface = 0
  3702. lb.BottomSurface = 0
  3703. lb.Transparency = 0
  3704. lb.Size = vt(1,1,1)
  3705. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3706. lb.Anchored = false
  3707. lb.Parent = char
  3708. local thingery = Instance.new("SpecialMesh",lb)
  3709. thingery.MeshType = "Sphere"
  3710. thingery.Scale = vt(20,20,20)
  3711. game:GetService("Debris"):AddItem(lb, 10)
  3712. local bv = Instance.new("BodyVelocity")
  3713. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3714. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3715. bv.Parent = lb
  3716. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3717. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3718. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3719. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3720. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3721. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3722. local hitted = false
  3723. coroutine.resume(coroutine.create(function()
  3724. while true do
  3725. swait(1)
  3726. if lb.Parent ~= nil and hitted == false then
  3727. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3728. elseif lb.Parent == nil then
  3729. break
  3730. end
  3731. end
  3732. end))
  3733.  
  3734. game:GetService("Debris"):AddItem(a, 0.1)
  3735.  
  3736. coroutine.resume(coroutine.create(function()
  3737. swait(1)
  3738. lb.Touched:connect(function(hit)
  3739. if hitted == false then
  3740. hitted = true
  3741. lb.Transparency = 1
  3742. lb.Anchored = true
  3743. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3744. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3745. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3746. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3747. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3748. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3749. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3750. CameraEnshaking(1,5)
  3751. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3752. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3753. for i = 0, 9 do
  3754. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3755. end
  3756. for i = 0, 49 do
  3757. swait()
  3758. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3759. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3760. end
  3761. end
  3762. end)
  3763. end))
  3764. end
  3765. Overed = true
  3766. orb:Destroy()
  3767. end))
  3768.  
  3769. attack = false
  3770. end
  3771.  
  3772. function StarfallEX()
  3773. attack = true
  3774. hum.WalkSpeed = 0
  3775. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3776. for i = 0, 5, 0.1 do
  3777. swait()
  3778. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3779. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3780. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3781. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3782. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3783. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3784. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3785. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3786. end
  3787. local Overed = false
  3788. CameraEnshaking(2,20)
  3789. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3790. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3791. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3792. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3793. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3794. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3795. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3796. local orb = Instance.new("Part", char)
  3797. orb.Anchored = true
  3798. orb.BrickColor = BrickColor.new("Toothpaste")
  3799. orb.CanCollide = false
  3800. orb.FormFactor = 3
  3801. orb.Name = "Remenant"
  3802. orb.Material = "Neon"
  3803. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3804. orb.Size = Vector3.new(1, 1, 1)
  3805. orb.Transparency = 1
  3806. orb.TopSurface = 0
  3807. orb.BottomSurface = 0
  3808. hum.WalkSpeed = storehumanoidWS
  3809. coroutine.resume(coroutine.create(function()
  3810. for i = 0, 9 do
  3811. swait(10)
  3812. local lb = Instance.new("Part")
  3813. lb.Color = MAINRUINCOLOR.Color
  3814. lb.CanCollide = false
  3815. lb.Material = "Neon"
  3816. lb.Anchored = true
  3817. lb.TopSurface = 0
  3818. lb.BottomSurface = 0
  3819. lb.Transparency = 0
  3820. lb.Size = vt(1,1,1)
  3821. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3822. lb.Anchored = false
  3823. lb.Parent = char
  3824. local thingery = Instance.new("SpecialMesh",lb)
  3825. thingery.MeshType = "Sphere"
  3826. thingery.Scale = vt(20,20,20)
  3827. game:GetService("Debris"):AddItem(lb, 10)
  3828. local bv = Instance.new("BodyVelocity")
  3829. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3830. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3831. bv.Parent = lb
  3832. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3833. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3834. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3835. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3836. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3837. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3838. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3839. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3840. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3841. local hitted = false
  3842. coroutine.resume(coroutine.create(function()
  3843. while true do
  3844. swait(1)
  3845. if lb.Parent ~= nil and hitted == false then
  3846. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3847. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3848. elseif lb.Parent == nil then
  3849. break
  3850. end
  3851. end
  3852. end))
  3853.  
  3854. game:GetService("Debris"):AddItem(a, 0.1)
  3855.  
  3856. coroutine.resume(coroutine.create(function()
  3857. swait(1)
  3858. lb.Touched:connect(function(hit)
  3859. if hitted == false then
  3860. hitted = true
  3861. lb.Transparency = 1
  3862. lb.Anchored = true
  3863. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3864. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3865. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3866. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3867. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3868. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3869. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3870. CameraEnshaking(10,5)
  3871. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3872. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3873. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3874. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3875. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3876. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3877. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3878. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3879. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3880. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3881. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3882. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3883. for i = 0, 9 do
  3884. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3885. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3886. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3887. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3888. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3889. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3890. end
  3891. for i = 0, 49 do
  3892. swait()
  3893. MagniDamage(lb, 30, 30, 60, 0, "Normal")
  3894. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3895. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3896. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3897. end
  3898. end
  3899. end)
  3900. end))
  3901. end
  3902. Overed = true
  3903. orb:Destroy()
  3904. end))
  3905.  
  3906. attack = false
  3907. end
  3908.  
  3909. function StarDivision()
  3910. attack = true
  3911. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3912. for i = 0, 2, 0.1 do
  3913. swait()
  3914. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3915. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3916. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3917. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3918. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3919. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3920. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3921. end
  3922. local orb = Instance.new("Part", char)
  3923. orb.BrickColor = MAINRUINCOLOR
  3924. orb.CanCollide = false
  3925. orb.FormFactor = 3
  3926. orb.Name = "Ring"
  3927. orb.Material = "Neon"
  3928. orb.Size = Vector3.new(1, 1, 1)
  3929. orb.Transparency = 0
  3930. orb.TopSurface = 0
  3931. orb.BottomSurface = 0
  3932. local orbm = Instance.new("SpecialMesh", orb)
  3933. orbm.MeshType = "Sphere"
  3934. orbm.Name = "SizeMesh"
  3935. orbm.Scale = vt(2,2,2)
  3936. local a = Instance.new("Part",workspace)
  3937. a.Name = "Direction"
  3938. a.Anchored = true
  3939. a.BrickColor = bc("Bright red")
  3940. a.Material = "Neon"
  3941. a.Transparency = 1
  3942. a.CanCollide = false
  3943. local ray = Ray.new(
  3944. sorb.CFrame.p, -- origin
  3945. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3946. )
  3947. local ignore = sorb
  3948. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3949. a.BottomSurface = 10
  3950. a.TopSurface = 10
  3951. local distance = (sorb.CFrame.p - position).magnitude
  3952. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3953. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3954. orb.CFrame = a.CFrame
  3955. a:Destroy()
  3956. local bv = Instance.new("BodyVelocity")
  3957. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3958. bv.velocity = orb.CFrame.lookVector*100
  3959. bv.Parent = orb
  3960. local hitted = false
  3961. game:GetService("Debris"):AddItem(orb, 10)
  3962. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3963. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3964. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3965. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3966. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3967. coroutine.resume(coroutine.create(function()
  3968. while true do
  3969. swait(1)
  3970. if orb.Parent ~= nil and hitted == false then
  3971. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3972. elseif orb.Parent == nil then
  3973. break
  3974. end
  3975. end
  3976. end))
  3977. coroutine.resume(coroutine.create(function()
  3978. swait(1)
  3979. orb.Touched:connect(function(hit)
  3980. if hitted == false then
  3981. hitted = true
  3982. game:GetService("Debris"):AddItem(orb, 5)
  3983. orb.Transparency = 1
  3984. orb.Anchored = true
  3985. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3986. elocacenter.Anchored = true
  3987. elocacenter.CFrame = orb.CFrame
  3988. elocacenter.Orientation = vt(0,0,0)
  3989. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3990. eloca1.Anchored = true
  3991. eloca1.CFrame = elocacenter.CFrame
  3992. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3993. eloca2.Anchored = true
  3994. eloca2.CFrame = elocacenter.CFrame
  3995. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3996. eloca3.Anchored = true
  3997. eloca3.CFrame = elocacenter.CFrame
  3998. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3999. eloca4.Anchored = true
  4000. eloca4.CFrame = elocacenter.CFrame
  4001. local lookavec = 0
  4002. local speeds = 0
  4003. CameraEnshaking(1,1)
  4004. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  4005. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4006. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4007. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4008. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4009. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4010. for i = 0, 99 do
  4011. swait()
  4012. lookavec = lookavec + 1
  4013. speeds = speeds + 0.1
  4014. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4015. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4016. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4017.  
  4018. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4019. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4020.  
  4021. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4022. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4023.  
  4024. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4025. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4026. end
  4027.  
  4028. for i = 0, 149 do
  4029. swait()
  4030. speeds = speeds + 0.1
  4031. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  4032. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  4033. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4034.  
  4035. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  4036. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4037.  
  4038. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  4039. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4040.  
  4041. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  4042. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  4043. end
  4044. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  4045. if v:FindFirstChild('Head') then
  4046. dmg(v)
  4047. end
  4048. end
  4049. CameraEnshaking(7,30)
  4050. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  4051. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  4052. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  4053. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  4054. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  4055. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  4056. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  4057. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4058. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4059. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4060. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4061. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  4062. for i = 0, 24 do
  4063. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  4064. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  4065. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  4066. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  4067. end
  4068. coroutine.resume(coroutine.create(function()
  4069. for i = 0, 499 do
  4070. swait(1)
  4071. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  4072. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  4073. end
  4074. elocacenter:Destroy()
  4075. eloca1:Destroy()
  4076. eloca2:Destroy()
  4077. eloca3:Destroy()
  4078. eloca4:Destroy()
  4079. end))
  4080. end
  4081. end)
  4082. end))
  4083. attack = false
  4084. end
  4085.  
  4086.  
  4087. function UniversalCollapse()
  4088. attack = true
  4089. local speedearn = 0
  4090. hum.WalkSpeed = 0
  4091. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  4092. for i = 0, 10, 0.1 do
  4093. swait()
  4094. speedearn = speedearn + 0.1
  4095. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4096. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4097. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4098. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4099. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4100. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4101. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4102. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4103. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  4104. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  4105. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  4106. end
  4107. CameraEnshaking(5,45)
  4108. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  4109. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  4110. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4111. if v:FindFirstChild('Head') then
  4112. dmg(v)
  4113. end
  4114. end
  4115. hum.WalkSpeed = storehumanoidWS
  4116. attack = false
  4117. end
  4118. function ChaosBegone()
  4119. attack = true
  4120. local speedearn = 0
  4121. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  4122. for i = 0, 10, 0.1 do
  4123. swait()
  4124. speedearn = speedearn + 0.1
  4125. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4126. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4127. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4128. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4129. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  4130. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4131. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  4132. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4133. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4134. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  4135. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  4136. end
  4137. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  4138. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  4139. CameraEnshaking(5,25)
  4140. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  4141. if v:FindFirstChild('Head') then
  4142. dmg(v)
  4143. end
  4144. end
  4145. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4146. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4147. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4148. for i = 0, 3, 0.1 do
  4149. swait()
  4150. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4151. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4152. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4153. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4154. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4155. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4156. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4157. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4158. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4159. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4160. end
  4161. attack = false
  4162. end
  4163.  
  4164. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4165. local orb = Instance.new("Part", char)
  4166. orb.Anchored = true
  4167. orb.BrickColor = color
  4168. orb.CanCollide = false
  4169. orb.FormFactor = 3
  4170. orb.Name = "Ring"
  4171. orb.Material = "Neon"
  4172. orb.Size = Vector3.new(1, 1, 1)
  4173. orb.Transparency = 0
  4174. orb.TopSurface = 0
  4175. orb.BottomSurface = 0
  4176. local orbm = Instance.new("SpecialMesh", orb)
  4177. orbm.MeshType = "Sphere"
  4178. orb.CFrame = positted
  4179. orbm.Name = "SizeMesh"
  4180. orbm.Scale = vt(1,1,1)
  4181. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4182. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4183. --[[for i = 0, 2 do
  4184. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4185. end]]--
  4186. coroutine.resume(coroutine.create(function()
  4187. wait(timer)
  4188. CameraEnshaking(3,ShakePower)
  4189. orb.Transparency = 1
  4190. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4191. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4192. --[[for i = 0, 4 do
  4193. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4194. end]]--
  4195. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4196. wait(3)
  4197. orb:Destroy()
  4198. end))
  4199. end
  4200.  
  4201. function orb_spawn(positted,timer)
  4202. local randomcol = math.random(1,2)
  4203. local orb = Instance.new("Part", char)
  4204. orb.Anchored = true
  4205. if randomcol == 1 then
  4206. orb.BrickColor = BrickColor.new("White")
  4207. elseif randomcol == 2 then
  4208. orb.BrickColor = BrickColor.new("Really black")
  4209. end
  4210. orb.CanCollide = false
  4211. orb.FormFactor = 3
  4212. orb.Name = "Ring"
  4213. orb.Material = "Neon"
  4214. orb.Size = Vector3.new(1, 1, 1)
  4215. orb.Transparency = 0
  4216. orb.TopSurface = 0
  4217. orb.BottomSurface = 0
  4218. local orbm = Instance.new("SpecialMesh", orb)
  4219. orbm.MeshType = "Sphere"
  4220. orb.CFrame = positted
  4221. orbm.Name = "SizeMesh"
  4222. orbm.Scale = vt(1,1,1)
  4223. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4224. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4225. for i = 0, 2 do
  4226. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4227. end
  4228. coroutine.resume(coroutine.create(function()
  4229. wait(timer)
  4230. CameraEnshaking(3,2)
  4231. orb.Transparency = 1
  4232. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4233. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4234. for i = 0, 4 do
  4235. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4236. end
  4237. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4238. wait(3)
  4239. orb:Destroy()
  4240. end))
  4241. end
  4242.  
  4243. function scattercorrupt()
  4244. attack = true
  4245. local rot = 0
  4246. local randomrotations = math.random(1,2)
  4247. local lookv = 2.5
  4248. local power = 5
  4249. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4250. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4251. for i = 0, 9 do
  4252. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4253. end
  4254. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4255. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4256. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4257. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4258. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4259. local hite = Instance.new("Part", char)
  4260. hite.Anchored = true
  4261. hite.CanCollide = false
  4262. hite.FormFactor = 3
  4263. hite.Name = "Ring"
  4264. hite.Material = "Neon"
  4265. hite.Size = Vector3.new(1, 1, 1)
  4266. hite.Transparency = 1
  4267. hite.TopSurface = 0
  4268. hite.BottomSurface = 0
  4269. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4270. local rem = Instance.new("Part", char)
  4271. rem.Anchored = true
  4272. rem.CanCollide = false
  4273. rem.FormFactor = 3
  4274. rem.Name = "Ring"
  4275. rem.Material = "Neon"
  4276. rem.Size = Vector3.new(1, 1, 1)
  4277. rem.Transparency = 1
  4278. rem.TopSurface = 0
  4279. rem.BottomSurface = 0
  4280. rem.CFrame = hite.CFrame
  4281. local rem2 = rem:Clone()
  4282. rem2.Parent = char
  4283. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4284. local rem3 = rem:Clone()
  4285. rem3.Parent = char
  4286. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4287. local rem4 = rem:Clone()
  4288. rem4.Parent = char
  4289. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4290. hite:Destroy()
  4291. coroutine.resume(coroutine.create(function()
  4292. for i = 0, 24 do
  4293. swait(1)
  4294. if randomrotations == 1 then
  4295. rot = rot + 1
  4296. elseif randomrotations == 2 then
  4297. rot = rot - 1
  4298. end
  4299. power = power + 0.5
  4300. lookv = lookv + 7.5
  4301. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4302. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4303. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4304. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4305. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4306. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4307. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4308. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4309. end
  4310. end))
  4311. attack = false
  4312. end
  4313. function yinyangi()
  4314. attack = true
  4315. for i = 0, 2, 0.1 do
  4316. swait()
  4317. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4318. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4319. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4320. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4321. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4322. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4323. end
  4324. local bv = Instance.new("BodyVelocity")
  4325. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4326. bv.velocity = root.CFrame.lookVector*175
  4327. bv.Parent = root
  4328. for Rotations = 0, 9 do
  4329. for i = 0, 1, 0.5 do
  4330. swait()
  4331. bv.velocity = root.CFrame.lookVector*175
  4332. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4333. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4334. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4335. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4336. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4337. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4338. end
  4339. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4340. for i = 0, 1, 0.5 do
  4341. swait()
  4342. bv.velocity = root.CFrame.lookVector*175
  4343. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4344. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4345. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4346. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4347. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4348. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4349. end
  4350. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4351. for i = 0, 1, 0.5 do
  4352. swait()
  4353. bv.velocity = root.CFrame.lookVector*175
  4354. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4355. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4356. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4357. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4358. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4359. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4360. end
  4361. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4362. for i = 0, 1, 0.5 do
  4363. swait()
  4364. bv.velocity = root.CFrame.lookVector*175
  4365. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4366. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4367. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4368. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4369. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4370. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4371. end
  4372. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4373. end
  4374. bv:Destroy()
  4375. attack = false
  4376. end
  4377.  
  4378. function Wip()
  4379. attack = true
  4380.  
  4381. local rngb = Instance.new("Part", char)
  4382. rngb.Anchored = true
  4383. rngb.BrickColor = origcolor
  4384. rngb.CanCollide = false
  4385. rngb.FormFactor = 3
  4386. rngb.Name = "Ring"
  4387. rngb.Material = "Neon"
  4388. rngb.Size = Vector3.new(1, 0.05, 1)
  4389. rngb.Transparency = 1
  4390. rngb.TopSurface = 0
  4391. rngb.BottomSurface = 0
  4392. local rngmb = Instance.new("SpecialMesh", rngb)
  4393. rngmb.MeshType = "Brick"
  4394. rngmb.Name = "SizeMesh"
  4395. rngmb.Scale = vt(0,1,0)
  4396.  
  4397. local orb = rngb:Clone()
  4398. orb.Parent = char
  4399. orb.Transparency = 0
  4400. orb.BrickColor = BrickColor.new("White")
  4401. orb.Size = vt(1,1,1)
  4402. local orbmish = orb.SizeMesh
  4403. orbmish.Scale = vt(0,0,0)
  4404. orbmish.MeshType = "Sphere"
  4405.  
  4406. local orbe = rngb:Clone()
  4407. orbe.Parent = char
  4408. orbe.Transparency = 0.5
  4409. orbe.BrickColor = BrickColor.new("New Yeller")
  4410. orbe.Size = vt(1,1,1)
  4411. local orbmish2 = orbe.SizeMesh
  4412. orbmish2.Scale = vt(0,0,0)
  4413. orbmish2.MeshType = "Sphere"
  4414. orbe.Color = Color3.new(r/255,g/255,b/255)
  4415.  
  4416. rngb:Destroy()
  4417. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4418. local scaled = 1
  4419. for i = 0,5,0.1 do
  4420. swait()
  4421. scaled = scaled - 0.02
  4422. if rainbowmode == true then
  4423. orbe.Color = Color3.new(r/255,g/255,b/255)
  4424. end
  4425. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4426. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4427. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4428. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4429. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4430. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4431. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4432. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4433. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4434. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4435. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4436. RootPart.CFrame = FaceMouse()[1]
  4437. end]]--
  4438. for i = 0,5,0.1 do
  4439. swait()
  4440. if rainbowmode == true then
  4441. orbe.Color = Color3.new(r/255,g/255,b/255)
  4442. end
  4443. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4444. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4445. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4446. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4447. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4448. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4449. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4450. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4451. RootPart.CFrame = FaceMouse()[1]
  4452. end
  4453. orbe.Transparency = 1
  4454. orb.Transparency = 1
  4455. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4456. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4457. local a = Instance.new("Part",Character)
  4458. a.Name = "Direction"
  4459. a.Anchored = true
  4460. a.BrickColor = bc("White")
  4461. a.Material = "Neon"
  4462. a.Transparency = 0
  4463. a.Shape = "Cylinder"
  4464. a.CanCollide = false
  4465. local a2 = Instance.new("Part",Character)
  4466. a2.Name = "Direction"
  4467. a2.Anchored = true
  4468. a2.BrickColor = bc("New Yeller")
  4469. a2.Color = Color3.new(r/255,g/255,b/255)
  4470. a2.Material = "Neon"
  4471. a2.Transparency = 0.5
  4472. a2.Shape = "Cylinder"
  4473. a2.CanCollide = false
  4474. local ba = Instance.new("Part",Character)
  4475. ba.Name = "HitDirect"
  4476. ba.Anchored = true
  4477. ba.BrickColor = bc("Cool yellow")
  4478. ba.Material = "Neon"
  4479. ba.Transparency = 1
  4480. ba.CanCollide = false
  4481. local ray = Ray.new(
  4482. orb.CFrame.p, -- origin
  4483. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4484. )
  4485. local ignore = Character
  4486. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4487. a.BottomSurface = 10
  4488. a.TopSurface = 10
  4489. a2.BottomSurface = 10
  4490. a2.TopSurface = 10
  4491. local distance = (orb.CFrame.p - position).magnitude
  4492. a.Size = Vector3.new(distance, 1, 1)
  4493. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4494. a2.Size = Vector3.new(distance, 1, 1)
  4495. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4496. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4497. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4498. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4499. game:GetService("Debris"):AddItem(a, 20)
  4500. game:GetService("Debris"):AddItem(a2, 20)
  4501. game:GetService("Debris"):AddItem(ba, 20)
  4502. local msh = Instance.new("SpecialMesh",a)
  4503. msh.MeshType = "Cylinder"
  4504. msh.Scale = vt(1,5*5,5*5)
  4505. local msh2 = Instance.new("SpecialMesh",a2)
  4506. msh2.MeshType = "Cylinder"
  4507. msh2.Scale = vt(1,6*5,6*5)
  4508.  
  4509. for i = 0,10,0.1 do
  4510. swait()
  4511. CameraEnshaking(1,5)
  4512. a2.Color = Color3.new(r/255,g/255,b/255)
  4513. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4514. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4515. ray = Ray.new(
  4516. orb.CFrame.p, -- origin
  4517. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4518. )
  4519. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4520. distance = (orb.CFrame.p - position).magnitude
  4521. if typrot == 1 then
  4522. rotation = rotation + 2.5
  4523. elseif typrot == 2 then
  4524. rotation = rotation - 2.5
  4525. end
  4526. RootPart.CFrame = FaceMouse()[1]
  4527. a.Size = Vector3.new(distance, 1, 1)
  4528. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4529. a2.Size = Vector3.new(distance, 1, 1)
  4530. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4531. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4532. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4533. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4534. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4535. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4536. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4537. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4538. MagniDamage(ba, 30, 500,60000, 0, "Normal")
  4539. end
  4540. a:Destroy()
  4541. a2:Destroy()
  4542. ba:Destroy()
  4543. orb:Destroy()
  4544. orbe:Destroy()
  4545. attack = false
  4546. end
  4547. function HolyBarrier()
  4548. attack = true
  4549. shielding = true
  4550. for i = 0, 2, 0.1 do
  4551. swait()
  4552. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4553. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4554. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  4555. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4)
  4556. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1)
  4557. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1)
  4558. end
  4559. CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1)
  4560. stash = Instance.new("Model",workspace)
  4561. local barrier = Instance.new("Part",stash)
  4562. barrier.Anchored = true
  4563. barrier.CanCollide = false
  4564. barrier.Size = Vector3.new(20,20,20)
  4565. barrier.CFrame = root.CFrame
  4566. barrier.Transparency = 0.6
  4567. barrier.BrickColor = MAINRUINCOLOR
  4568. barrier.Material = Enum.Material.Neon
  4569. barrier.Shape = Enum.PartType.Ball
  4570. barrier.CFrame = root.CFrame
  4571. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4572. Torso.Anchored = true
  4573. for i=1,50 do
  4574. local p = Instance.new("Part",stash)
  4575. p.Anchored = true
  4576. p.Transparency = 1
  4577. p.Size = Vector3.new(11,11,11)
  4578. p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  4579. end
  4580. repeat
  4581. swait(5)
  4582. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0)
  4583. until shielding == false
  4584. stash:Remove()
  4585. Torso.Anchored = false
  4586. shielding = false
  4587. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4588. attack = false
  4589. end
  4590. function Judgement()
  4591. attack = true
  4592. judgement = true
  4593. hum.WalkSpeed = 0
  4594. local p = Instance.new("Part",root)
  4595. p.Anchored = true
  4596. p.CanCollide = false
  4597. p.BrickColor = MAINRUINCOLOR
  4598. p.Material = Enum.Material.Neon
  4599. p.Size = Vector3.new(1,1,1)
  4600. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4601. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4602. local m = Instance.new("SpecialMesh",p)
  4603. m.MeshType = "Cylinder"
  4604. m.Scale = Vector3.new(2000,2,2)
  4605. local targ = Instance.new("Part",root)
  4606. targ.Anchored = true
  4607. targ.Transparency = 1
  4608. targ.CanCollide = false
  4609. targ.Size = Vector3.new(1,1,1)
  4610. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4611. local s = Instance.new("Sound",targ)
  4612. s.SoundId = "https://roblox.com/asset/?id=115327352"
  4613. s.Looped = true
  4614. s.Pitch = 1.2
  4615. s.Volume = 3
  4616. spawn(function()
  4617. swait(15)
  4618. s:Play()
  4619. end)
  4620. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  4621. for i = 1,15 do
  4622. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4623. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4624. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4625. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4626. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4627. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4628. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4629. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  4630. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  4631. m.Scale = m.Scale+Vector3.new(0,1,1)
  4632. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4633. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4634. swait()
  4635. end
  4636. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  4637. repeat
  4638. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4639. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  4640. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  4641. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4642. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4643. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  4644. swait()
  4645. until judgement == false
  4646. for i =1,15 do
  4647. m.Scale = m.Scale-Vector3.new(1,1,1)
  4648. p.Transparency = i / 15
  4649. s.Pitch = s.Pitch - 0.4
  4650. swait()
  4651. end
  4652. p:Destroy()
  4653. hum.WalkSpeed = storehumanoidWS
  4654. attack = false
  4655. end
  4656.  
  4657. function UniversalSpark()
  4658. attack = true
  4659.  
  4660. local rngb = Instance.new("Part", char)
  4661. rngb.Anchored = true
  4662. rngb.BrickColor = origcolor
  4663. rngb.CanCollide = false
  4664. rngb.FormFactor = 3
  4665. rngb.Name = "Ring"
  4666. rngb.Material = "Neon"
  4667. rngb.Size = Vector3.new(1, 0.05, 1)
  4668. rngb.Transparency = 1
  4669. rngb.TopSurface = 0
  4670. rngb.BottomSurface = 0
  4671. local rngmb = Instance.new("SpecialMesh", rngb)
  4672. rngmb.MeshType = "Brick"
  4673. rngmb.Name = "SizeMesh"
  4674. rngmb.Scale = vt(0,1,0)
  4675.  
  4676. local orb = rngb:Clone()
  4677. orb.Parent = char
  4678. orb.Transparency = 0
  4679. orb.BrickColor = BrickColor.new("White")
  4680. orb.Size = vt(1,1,1)
  4681. local orbmish = orb.SizeMesh
  4682. orbmish.Scale = vt(0,0,0)
  4683. orbmish.MeshType = "Sphere"
  4684.  
  4685. local orbe = rngb:Clone()
  4686. orbe.Parent = char
  4687. orbe.Transparency = 0.5
  4688. orbe.BrickColor = BrickColor.new("New Yeller")
  4689. orbe.Size = vt(1,1,1)
  4690. local orbmish2 = orbe.SizeMesh
  4691. orbmish2.Scale = vt(0,0,0)
  4692. orbmish2.MeshType = "Sphere"
  4693. orbe.Color = Color3.new(r/255,g/255,b/255)
  4694.  
  4695. rngb:Destroy()
  4696. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4697. local scaled = 1
  4698. for i = 0,5,0.1 do
  4699. swait()
  4700. scaled = scaled - 0.02
  4701. if rainbowmode == true then
  4702. orbe.Color = Color3.new(r/255,g/255,b/255)
  4703. end
  4704. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4705. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4706. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4707. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4708. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4709. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4710. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4711. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4712. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4713. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4714. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4715. RootPart.CFrame = FaceMouse()[1]
  4716. end]]--
  4717. for i = 0,5,0.1 do
  4718. swait()
  4719. if rainbowmode == true then
  4720. orbe.Color = Color3.new(r/255,g/255,b/255)
  4721. end
  4722. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4723. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4724. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4725. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4726. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4727. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4728. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4729. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4730. RootPart.CFrame = FaceMouse()[1]
  4731. end
  4732. orbe.Transparency = 1
  4733. orb.Transparency = 1
  4734. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4735. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4736. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4737. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4738.  
  4739. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4740. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4741. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4742. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4743. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4744. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4745. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4746. local xd= Instance.new("Sound",char)
  4747. xd.SoundId = "rbxassetid://445796828"
  4748. xd.Pitch = 0.75
  4749. xd.Looped = true
  4750. xd.Volume = 1.25
  4751. xd:Play()
  4752. local a = Instance.new("Part",Character)
  4753. a.Name = "Direction"
  4754. a.Anchored = true
  4755. a.BrickColor = bc("Alder")
  4756. a.Color = MAINRUINCOLOR.Color
  4757. a.Material = "Neon"
  4758. a.Transparency = 0.5
  4759. a.Shape = "Cylinder"
  4760. a.CanCollide = false
  4761. local a2 = Instance.new("Part",Character)
  4762. a2.Name = "Direction"
  4763. a2.Anchored = true
  4764. a2.BrickColor = bc("New Yeller")
  4765. a2.Color = MAINRUINCOLOR.Color
  4766. a2.Material = "Neon"
  4767. a2.Transparency = 0.5
  4768. a2.Shape = "Cylinder"
  4769. a2.CanCollide = false
  4770. local ba = Instance.new("Part",Character)
  4771. ba.Name = "HitDirect"
  4772. ba.Anchored = true
  4773. ba.BrickColor = bc("Cool yellow")
  4774. ba.Material = "Neon"
  4775. ba.Transparency = 1
  4776. ba.CanCollide = false
  4777. local ray = Ray.new(
  4778. orb.CFrame.p, -- origin
  4779. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4780. )
  4781. local ignore = Character
  4782. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4783. a.BottomSurface = 10
  4784. a.TopSurface = 10
  4785. a2.BottomSurface = 10
  4786. a2.TopSurface = 10
  4787. local distance = (orb.CFrame.p - position).magnitude
  4788. a.Size = Vector3.new(distance, 1, 1)
  4789. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4790. a2.Size = Vector3.new(distance, 1, 1)
  4791. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4792. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4793. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4794. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4795. game:GetService("Debris"):AddItem(a, 60)
  4796. game:GetService("Debris"):AddItem(a2, 60)
  4797. game:GetService("Debris"):AddItem(ba, 60)
  4798. local outerscale = 0
  4799. local msh = Instance.new("SpecialMesh",a)
  4800. msh.MeshType = "Cylinder"
  4801. msh.Scale = vt(1,0,0)
  4802. local msh2 = Instance.new("SpecialMesh",a2)
  4803. msh2.MeshType = "Cylinder"
  4804. msh2.Scale = vt(1,0,0)
  4805. for i = 0,2,0.1 do
  4806. swait()
  4807. CameraEnshaking(1,1)
  4808. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4809. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4810. outerscale = outerscale - 0.015
  4811. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4812. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4813. ray = Ray.new(
  4814. orb.CFrame.p, -- origin
  4815. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4816. )
  4817. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4818. distance = (orb.CFrame.p - position).magnitude
  4819. if typrot == 1 then
  4820. rotation = rotation + 2.5
  4821. elseif typrot == 2 then
  4822. rotation = rotation - 2.5
  4823. end
  4824. RootPart.CFrame = FaceMouse()[1]
  4825. a.Size = Vector3.new(distance, 1, 1)
  4826. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4827. a2.Size = Vector3.new(distance, 1, 1)
  4828. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4829. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4830. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4831. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4832. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4833. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4834. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4835. end
  4836. for z = 0, 2 do
  4837. for i = 0,4,0.1 do
  4838. swait()
  4839. CameraEnshaking(1,1)
  4840. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4841. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4842. outerscale = outerscale + 0.015
  4843. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4844. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4845. ray = Ray.new(
  4846. orb.CFrame.p, -- origin
  4847. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4848. )
  4849. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4850. distance = (orb.CFrame.p - position).magnitude
  4851. if typrot == 1 then
  4852. rotation = rotation + 2.5
  4853. elseif typrot == 2 then
  4854. rotation = rotation - 2.5
  4855. end
  4856. RootPart.CFrame = FaceMouse()[1]
  4857. a.Size = Vector3.new(distance, 1, 1)
  4858. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4859. a2.Size = Vector3.new(distance, 1, 1)
  4860. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4861. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4862. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4863. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4864. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4865. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4866. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4867. end
  4868. for i = 0,4,0.1 do
  4869. swait()
  4870. CameraEnshaking(1,1)
  4871. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4872. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4873. outerscale = outerscale - 0.015
  4874. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4875. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4876. ray = Ray.new(
  4877. orb.CFrame.p, -- origin
  4878. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4879. )
  4880. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4881. distance = (orb.CFrame.p - position).magnitude
  4882. if typrot == 1 then
  4883. rotation = rotation + 2.5
  4884. elseif typrot == 2 then
  4885. rotation = rotation - 2.5
  4886. end
  4887. RootPart.CFrame = FaceMouse()[1]
  4888. a.Size = Vector3.new(distance, 1, 1)
  4889. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4890. a2.Size = Vector3.new(distance, 1, 1)
  4891. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4892. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4893. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4894. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4895. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4896. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4897. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4898. end
  4899. end
  4900. for i = 0,4,0.1 do
  4901. swait()
  4902. CameraEnshaking(1,1)
  4903. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4904. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4905. xd.Volume = xd.Volume - 0.025
  4906. a.Transparency = a.Transparency + 0.025
  4907. a2.Transparency = a2.Transparency + 0.025
  4908. outerscale = outerscale - 0.015
  4909. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4910. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4911. ray = Ray.new(
  4912. orb.CFrame.p, -- origin
  4913. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4914. )
  4915. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4916. distance = (orb.CFrame.p - position).magnitude
  4917. if typrot == 1 then
  4918. rotation = rotation + 2.5
  4919. elseif typrot == 2 then
  4920. rotation = rotation - 2.5
  4921. end
  4922. RootPart.CFrame = FaceMouse()[1]
  4923. a.Size = Vector3.new(distance, 1, 1)
  4924. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4925. a2.Size = Vector3.new(distance, 1, 1)
  4926. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4927. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4928. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4929. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4930. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4931. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4932. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4933. end
  4934. xd:Destroy()
  4935. a:Destroy()
  4936. a2:Destroy()
  4937. ba:Destroy()
  4938. orb:Destroy()
  4939. orbe:Destroy()
  4940. attack = false
  4941. end
  4942.  
  4943.  
  4944. function resetmode()
  4945. rainbowmode = false
  4946. chaosmode = false
  4947. tl1.Enabled = false
  4948. tl2.Enabled = false
  4949. tl3.Enabled = false
  4950. ModeOfGlitch = 1
  4951. storehumanoidWS = 16
  4952. coroutine.resume(coroutine.create(function()
  4953. attack = true
  4954. hum.WalkSpeed = 0
  4955. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4956. for i = 0,4,0.1 do
  4957. swait()
  4958. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4959. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4960. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4961. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5)
  4962. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5)
  4963. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5)
  4964. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5)
  4965. end
  4966. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4967. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4968. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4969. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4970. RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0))
  4971. CameraEnshaking(5,2.5)
  4972. MAINRUINCOLOR = BrickColor.new("Really red")
  4973. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4974. for i = 0, 49 do
  4975. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4976. end
  4977. for i = 0,3,0.1 do
  4978. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4979. end
  4980. for i, v in pairs(mw2:GetChildren()) do
  4981. if v:IsA("Part") then
  4982. v.BrickColor = BrickColor.new("Really red")
  4983. v.Material = "Neon"
  4984. end
  4985. end
  4986. for i, v in pairs(mw1:GetChildren()) do
  4987. if v:IsA("Part") then
  4988. v.Transparency = 1
  4989. v.BrickColor = BrickColor.new("Really red")
  4990. v.Material = "Neon"
  4991. end
  4992. end
  4993. for i, v in pairs(m:GetChildren()) do
  4994. if v:IsA("Part") then
  4995. v.BrickColor = BrickColor.new("Really black")
  4996. v.Material = "Glass"
  4997. end
  4998. end
  4999. for i, v in pairs(m2:GetChildren()) do
  5000. if v:IsA("Part") then
  5001. v.BrickColor = BrickColor.new("Crimson")
  5002. v.Material = "Granite"
  5003. end
  5004. end
  5005. for i, v in pairs(m3:GetChildren()) do
  5006. if v:IsA("Part") then
  5007. v.BrickColor = BrickColor.new("Really red")
  5008. v.Material = "Neon"
  5009. end
  5010. end
  5011. for i, v in pairs(extrawingmod1:GetChildren()) do
  5012. if v:IsA("Part") then
  5013. v.Transparency = 1
  5014. v.BrickColor = BrickColor.new("White")
  5015. v.Material = "Neon"
  5016. end
  5017. end
  5018. for i, v in pairs(extrawingmod2:GetChildren()) do
  5019. if v:IsA("Part") then
  5020. v.Transparency = 1
  5021. v.BrickColor = BrickColor.new("White")
  5022. v.Material = "Neon"
  5023. end
  5024. end
  5025. for i = 0,2,0.1 do
  5026. swait()
  5027. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  5028. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  5029. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  5030. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  5031. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  5032. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  5033. end
  5034. hum.WalkSpeed = storehumanoidWS
  5035. attack = false
  5036. end))
  5037. newTheme("rbxassetid://614032233",48.6,1,0.3)
  5038. end
  5039.  
  5040. function attackone()
  5041. attack = true
  5042. for i = 0,1,0.1 do
  5043. swait()
  5044. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  5045. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  5046. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  5047. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  5048. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  5049. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  5050. end
  5051. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  5052.  
  5053. local hitb = Instance.new("Part", char)
  5054. hitb.Anchored = true
  5055. hitb.CanCollide = false
  5056. hitb.FormFactor = 3
  5057. hitb.Name = "Ring"
  5058. hitb.Material = "Neon"
  5059. hitb.Size = Vector3.new(1, 1, 1)
  5060. hitb.Transparency = 1
  5061. hitb.TopSurface = 0
  5062. hitb.BottomSurface = 0
  5063. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  5064. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  5065. hitb:Destroy()
  5066. for i = 0,1,0.1 do
  5067. swait()
  5068. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  5069. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  5070. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  5071. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  5072. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5073. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5074. end
  5075.  
  5076. attack = false
  5077. end
  5078.  
  5079. function attacktwo()
  5080. attack = true
  5081. for i = 0,1,0.1 do
  5082. swait()
  5083. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  5084. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  5085. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  5086. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  5087. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  5088. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  5089. end
  5090. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  5091. local hitb = Instance.new("Part", char)
  5092. hitb.Anchored = true
  5093. hitb.CanCollide = false
  5094. hitb.FormFactor = 3
  5095. hitb.Name = "Ring"
  5096. hitb.Material = "Neon"
  5097. hitb.Size = Vector3.new(1, 1, 1)
  5098. hitb.Transparency = 1
  5099. hitb.TopSurface = 0
  5100. hitb.BottomSurface = 0
  5101. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  5102. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  5103. hitb:Destroy()
  5104. for i = 0,1,0.1 do
  5105. swait()
  5106. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  5107. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  5108. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  5109. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  5110. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  5111. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  5112. end
  5113. attack = false
  5114. end
  5115.  
  5116. function attackthree()
  5117. attack = true
  5118. for i = 0,1,0.1 do
  5119. swait()
  5120. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  5121. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  5122. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  5123. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5124. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  5125. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  5126. end
  5127. local distlook = 5
  5128. for i = 0, 4 do
  5129. swait(2)
  5130. CameraEnshaking(2,3)
  5131. local hite = Instance.new("Part", char)
  5132. hite.Anchored = true
  5133. hite.CanCollide = false
  5134. hite.FormFactor = 3
  5135. hite.Name = "Ring"
  5136. hite.Material = "Neon"
  5137. hite.Size = Vector3.new(1, 1, 1)
  5138. hite.Transparency = 1
  5139. hite.TopSurface = 0
  5140. hite.BottomSurface = 0
  5141. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  5142. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5143. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5144. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5145. for i = 0, 2 do
  5146. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5147. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5148. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5149. end
  5150. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  5151. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  5152. game:GetService("Debris"):AddItem(hite, 5)
  5153. distlook = distlook + 10
  5154. end
  5155. attack = false
  5156. end
  5157.  
  5158. local ActiveGia = false
  5159. function THEHELLITSTHATBIG()
  5160. ActiveGia = true
  5161. attack = true
  5162. hum.WalkSpeed = 0
  5163. for i = 0,2,0.1 do
  5164. swait()
  5165. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5166. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5167. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5168. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5169. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5170. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5171. end
  5172. for i = 0,1,0.1 do
  5173. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5174. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  5175. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  5176. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5177. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5178. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  5179. end
  5180. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  5181. secrleg.Transparency = 0.5
  5182. seclleg.Transparency = 0.5
  5183. secrarm.Transparency = 0.5
  5184. seclarm.Transparency = 0.5
  5185. seched.Transparency = 0.5
  5186. sectors.Transparency = 0.5
  5187. for i = 0,25,0.1 do
  5188. swait()
  5189. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5190. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5191. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  5192. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  5193. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5194. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5195. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5196. end
  5197. --[[secrleg.Transparency = 1
  5198. seclleg.Transparency = 1
  5199. secrarm.Transparency = 1
  5200. seclarm.Transparency = 1
  5201. seched.Transparency = 1
  5202. sectors.Transparency = 1]]--
  5203. torsweld.Part0 = root
  5204. hum.WalkSpeed = storehumanoidWS
  5205. attack = false
  5206. end
  5207.  
  5208. function removelol()
  5209. ActiveGia = false
  5210. attack = true
  5211. hum.WalkSpeed = 0
  5212. for i = 0,2,0.1 do
  5213. swait()
  5214. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5215. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5216. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5217. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5218. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5219. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5220. end
  5221. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  5222. for i = 0,25,0.1 do
  5223. swait()
  5224. secrleg.Transparency = secrleg.Transparency + 0.00225
  5225. seclleg.Transparency = secrleg.Transparency
  5226. secrarm.Transparency = secrleg.Transparency
  5227. seclarm.Transparency = secrleg.Transparency
  5228. seched.Transparency = secrleg.Transparency
  5229. sectors.Transparency = secrleg.Transparency
  5230. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5231. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5232. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  5233. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  5234. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5235. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5236. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5237. end
  5238. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  5239. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5240. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5241. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5242. secrleg.Transparency = 1
  5243. seclleg.Transparency = 1
  5244. secrarm.Transparency = 1
  5245. seclarm.Transparency = 1
  5246. seched.Transparency = 1
  5247. sectors.Transparency = 1
  5248. torsweld.Part0 = root
  5249. hum.WalkSpeed = storehumanoidWS
  5250. attack = false
  5251. end
  5252.  
  5253. function FinalCalamity()
  5254. end
  5255.  
  5256. local attacktype = 1
  5257. mouse.Button1Down:connect(function()
  5258. if attack == false and attacktype == 1 then
  5259. attacktype = 2
  5260. attackone()
  5261. elseif attack == false and attacktype == 2 then
  5262. attacktype = 3
  5263. attacktwo()
  5264. elseif attack == false and attacktype == 3 then
  5265. attacktype = 1
  5266. attackthree()
  5267. elseif attack == false and attacktype == 4 then
  5268. attacktype = 1
  5269. --attackfour()
  5270. end
  5271. end)
  5272. mouse.KeyDown:connect(function(k)
  5273. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5274. ModeOfGlitch = 2
  5275. storehumanoidWS = 16
  5276. hum.WalkSpeed = 16
  5277. rainbowmode = false
  5278. chaosmode = false
  5279. tl1.Enabled = false
  5280. tl2.Enabled = false
  5281. tl3.Enabled = false
  5282. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5283. newTheme("rbxassetid://1539245059",0,1,0.3)
  5284. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5285. for i, v in pairs(mw2:GetChildren()) do
  5286. if v:IsA("Part") then
  5287. v.BrickColor = MAINRUINCOLOR
  5288. v.Material = "Neon"
  5289. end
  5290. end
  5291. for i, v in pairs(mw1:GetChildren()) do
  5292. if v:IsA("Part") then
  5293. v.Transparency = 1
  5294. v.BrickColor = MAINRUINCOLOR
  5295. v.Material = "Neon"
  5296. end
  5297. end
  5298. for i, v in pairs(m:GetChildren()) do
  5299. if v:IsA("Part") then
  5300. v.BrickColor = BrickColor.new("White")
  5301. v.Material = "Ice"
  5302. end
  5303. end
  5304. for i, v in pairs(m2:GetChildren()) do
  5305. if v:IsA("Part") then
  5306. v.BrickColor = BrickColor.new("Pastel light blue")
  5307. v.Material = "Glass"
  5308. end
  5309. end
  5310. for i, v in pairs(m3:GetChildren()) do
  5311. if v:IsA("Part") then
  5312. v.BrickColor = BrickColor.new("Toothpaste")
  5313. v.Material = "Neon"
  5314. end
  5315. end
  5316. for i, v in pairs(extrawingmod1:GetChildren()) do
  5317. if v:IsA("Part") then
  5318. v.Transparency = 1
  5319. v.BrickColor = BrickColor.new("White")
  5320. v.Material = "Neon"
  5321. end
  5322. end
  5323. for i, v in pairs(extrawingmod2:GetChildren()) do
  5324. if v:IsA("Part") then
  5325. v.Transparency = 1
  5326. v.BrickColor = BrickColor.new("White")
  5327. v.Material = "Neon"
  5328. end
  5329. end
  5330. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5331. resetmode()
  5332. end
  5333. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5334. ModeOfGlitch = 3
  5335. storehumanoidWS = 16
  5336. hum.WalkSpeed = 16
  5337. rainbowmode = false
  5338. chaosmode = false
  5339. tl1.Enabled = false
  5340. tl2.Enabled = false
  5341. tl3.Enabled = false
  5342. RecolorTextAndRename("Corruption",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5343. newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
  5344. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5345. for i, v in pairs(mw2:GetChildren()) do
  5346. if v:IsA("Part") then
  5347. v.BrickColor = MAINRUINCOLOR
  5348. v.Material = "Neon"
  5349. end
  5350. end
  5351. for i, v in pairs(mw1:GetChildren()) do
  5352. if v:IsA("Part") then
  5353. v.Transparency = 1
  5354. v.BrickColor = MAINRUINCOLOR
  5355. v.Material = "Neon"
  5356. end
  5357. end
  5358. for i, v in pairs(m:GetChildren()) do
  5359. if v:IsA("Part") then
  5360. v.BrickColor = BrickColor.new("Black")
  5361. v.Material = "Ice"
  5362. end
  5363. end
  5364. for i, v in pairs(m2:GetChildren()) do
  5365. if v:IsA("Part") then
  5366. v.BrickColor = BrickColor.new("Dark indigo")
  5367. v.Material = "Glass"
  5368. end
  5369. end
  5370. for i, v in pairs(m3:GetChildren()) do
  5371. if v:IsA("Part") then
  5372. v.BrickColor = BrickColor.new("Royal purple")
  5373. v.Material = "Neon"
  5374. end
  5375. end
  5376. for i, v in pairs(extrawingmod1:GetChildren()) do
  5377. if v:IsA("Part") then
  5378. v.Transparency = 1
  5379. v.BrickColor = BrickColor.new("White")
  5380. v.Material = "Neon"
  5381. end
  5382. end
  5383. for i, v in pairs(extrawingmod2:GetChildren()) do
  5384. if v:IsA("Part") then
  5385. v.Transparency = 1
  5386. v.BrickColor = BrickColor.new("White")
  5387. v.Material = "Neon"
  5388. end
  5389. end
  5390. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5391. resetmode()
  5392. end
  5393. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5394. ModeOfGlitch = 4
  5395. storehumanoidWS = 16
  5396. hum.WalkSpeed = 16
  5397. rainbowmode = false
  5398. chaosmode = true
  5399. tl1.Enabled = true
  5400. tl2.Enabled = true
  5401. tl3.Enabled = true
  5402. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5403. newTheme("rbxassetid://1369263130",0,1,1)
  5404. MAINRUINCOLOR = BrickColor.new("Black")
  5405. for i, v in pairs(mw2:GetChildren()) do
  5406. if v:IsA("Part") then
  5407. v.BrickColor = MAINRUINCOLOR
  5408. v.Material = "Neon"
  5409. end
  5410. end
  5411. for i, v in pairs(mw1:GetChildren()) do
  5412. if v:IsA("Part") then
  5413. v.Transparency = 0.75
  5414. v.BrickColor = BrickColor.random()
  5415. v.Material = "Neon"
  5416. end
  5417. end
  5418. for i, v in pairs(m:GetChildren()) do
  5419. if v:IsA("Part") then
  5420. v.BrickColor = BrickColor.new("Black")
  5421. v.Material = "Neon"
  5422. end
  5423. end
  5424. for i, v in pairs(m2:GetChildren()) do
  5425. if v:IsA("Part") then
  5426. v.BrickColor = BrickColor.random()
  5427. v.Material = "Neon"
  5428. end
  5429. end
  5430. for i, v in pairs(m3:GetChildren()) do
  5431. if v:IsA("Part") then
  5432. v.BrickColor = BrickColor.new("Black")
  5433. v.Material = "Neon"
  5434. end
  5435. end
  5436. for i, v in pairs(extrawingmod1:GetChildren()) do
  5437. if v:IsA("Part") then
  5438. v.Transparency = 1
  5439. v.BrickColor = BrickColor.new("White")
  5440. v.Material = "Neon"
  5441. end
  5442. end
  5443. for i, v in pairs(extrawingmod2:GetChildren()) do
  5444. if v:IsA("Part") then
  5445. v.Transparency = 1
  5446. v.BrickColor = BrickColor.new("White")
  5447. v.Material = "Neon"
  5448. end
  5449. end
  5450. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5451. resetmode()
  5452. end
  5453. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5454. ModeOfGlitch = 5
  5455. storehumanoidWS = 16
  5456. hum.WalkSpeed = 16
  5457. rainbowmode = false
  5458. chaosmode = false
  5459. tl1.Enabled = true
  5460. tl2.Enabled = true
  5461. tl3.Enabled = true
  5462. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  5463. newTheme("rbxassetid://661079869",0,1.02,1)
  5464. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  5465. for i, v in pairs(mw2:GetChildren()) do
  5466. if v:IsA("Part") then
  5467. v.BrickColor = MAINRUINCOLOR
  5468. v.Material = "Neon"
  5469. end
  5470. end
  5471. for i, v in pairs(mw1:GetChildren()) do
  5472. if v:IsA("Part") then
  5473. v.Transparency = 0
  5474. v.BrickColor = MAINRUINCOLOR
  5475. v.Material = "Neon"
  5476. end
  5477. end
  5478. for i, v in pairs(m:GetChildren()) do
  5479. if v:IsA("Part") then
  5480. v.BrickColor = BrickColor.new("Cool yellow")
  5481. v.Material = "Ice"
  5482. end
  5483. end
  5484. for i, v in pairs(m2:GetChildren()) do
  5485. if v:IsA("Part") then
  5486. v.BrickColor = BrickColor.new("Bright yellow")
  5487. v.Material = "Ice"
  5488. end
  5489. end
  5490. for i, v in pairs(m3:GetChildren()) do
  5491. if v:IsA("Part") then
  5492. v.BrickColor = BrickColor.new("Bright yellow")
  5493. v.Material = "Neon"
  5494. end
  5495. end
  5496. for i, v in pairs(extrawingmod1:GetChildren()) do
  5497. if v:IsA("Part") then
  5498. v.Transparency = 1
  5499. v.BrickColor = BrickColor.new("White")
  5500. v.Material = "Neon"
  5501. end
  5502. end
  5503. for i, v in pairs(extrawingmod2:GetChildren()) do
  5504. if v:IsA("Part") then
  5505. v.Transparency = 1
  5506. v.BrickColor = BrickColor.new("White")
  5507. v.Material = "Neon"
  5508. end
  5509. end
  5510. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  5511. resetmode()
  5512. end
  5513. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  5514. ModeOfGlitch = 6
  5515. storehumanoidWS = 75
  5516. hum.WalkSpeed = 75
  5517. rainbowmode = false
  5518. chaosmode = false
  5519. tl1.Enabled = true
  5520. tl2.Enabled = true
  5521. tl3.Enabled = true
  5522. RecolorTextAndRename("Equinox",Color3.new(0,0,0),Color3.new(1,1,1))
  5523. newTheme("rbxassetid://395351949",0,1,1)
  5524. MAINRUINCOLOR = BrickColor.new("White")
  5525. for i, v in pairs(mw2:GetChildren()) do
  5526. if v:IsA("Part") then
  5527. v.BrickColor = MAINRUINCOLOR
  5528. v.Material = "Neon"
  5529. end
  5530. end
  5531. for i, v in pairs(mw1:GetChildren()) do
  5532. if v:IsA("Part") then
  5533. v.Transparency = 0
  5534. v.BrickColor = MAINRUINCOLOR
  5535. v.Material = "Neon"
  5536. end
  5537. end
  5538. for i, v in pairs(m:GetChildren()) do
  5539. if v:IsA("Part") then
  5540. v.BrickColor = BrickColor.new("White")
  5541. v.Material = "Ice"
  5542. end
  5543. end
  5544. for i, v in pairs(m2:GetChildren()) do
  5545. if v:IsA("Part") then
  5546. v.BrickColor = BrickColor.new("Really black")
  5547. v.Material = "Ice"
  5548. end
  5549. end
  5550. for i, v in pairs(m3:GetChildren()) do
  5551. if v:IsA("Part") then
  5552. v.BrickColor = BrickColor.new("White")
  5553. v.Material = "Neon"
  5554. end
  5555. end
  5556. for i, v in pairs(extrawingmod1:GetChildren()) do
  5557. if v:IsA("Part") then
  5558. v.Transparency = 1
  5559. v.BrickColor = BrickColor.new("White")
  5560. v.Material = "Neon"
  5561. end
  5562. end
  5563. for i, v in pairs(extrawingmod2:GetChildren()) do
  5564. if v:IsA("Part") then
  5565. v.Transparency = 1
  5566. v.BrickColor = BrickColor.new("White")
  5567. v.Material = "Neon"
  5568. end
  5569. end
  5570. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  5571. resetmode()
  5572. end
  5573. if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then
  5574. ModeOfGlitch = 6127843
  5575. storehumanoidWS = 50
  5576. hum.WalkSpeed = 50
  5577. rainbowmode = true
  5578. chaosmode = false
  5579. tl1.Enabled = true
  5580. tl2.Enabled = true
  5581. tl3.Enabled = true
  5582. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  5583. newTheme("rbxassetid://147930134",0,1,1)
  5584. MAINRUINCOLOR = BrickColor.new("White")
  5585. for i, v in pairs(mw2:GetChildren()) do
  5586. if v:IsA("Part") then
  5587. v.BrickColor = MAINRUINCOLOR
  5588. v.Material = "Neon"
  5589. end
  5590. end
  5591. for i, v in pairs(mw1:GetChildren()) do
  5592. if v:IsA("Part") then
  5593. v.Transparency = 0
  5594. v.BrickColor = MAINRUINCOLOR
  5595. v.Material = "Neon"
  5596. end
  5597. end
  5598. for i, v in pairs(m:GetChildren()) do
  5599. if v:IsA("Part") then
  5600. v.BrickColor = BrickColor.new("White")
  5601. v.Material = "Neon"
  5602. end
  5603. end
  5604. for i, v in pairs(m2:GetChildren()) do
  5605. if v:IsA("Part") then
  5606. v.BrickColor = BrickColor.new("White")
  5607. v.Material = "Neon"
  5608. end
  5609. end
  5610. for i, v in pairs(m3:GetChildren()) do
  5611. if v:IsA("Part") then
  5612. v.BrickColor = BrickColor.new("White")
  5613. v.Material = "Neon"
  5614. end
  5615. end
  5616. for i, v in pairs(extrawingmod1:GetChildren()) do
  5617. if v:IsA("Part") then
  5618. v.Transparency = 1
  5619. v.BrickColor = BrickColor.new("White")
  5620. v.Material = "Neon"
  5621. end
  5622. end
  5623. for i, v in pairs(extrawingmod2:GetChildren()) do
  5624. if v:IsA("Part") then
  5625. v.Transparency = 1
  5626. v.BrickColor = BrickColor.new("White")
  5627. v.Material = "Neon"
  5628. end
  5629. end
  5630. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  5631. resetmode()
  5632. end
  5633. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  5634. ModeOfGlitch = 1000000
  5635. storehumanoidWS = 100
  5636. hum.WalkSpeed = 100
  5637. rainbowmode = false
  5638. chaosmode = false
  5639. tl1.Enabled = true
  5640. tl2.Enabled = true
  5641. tl3.Enabled = true
  5642. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  5643. newTheme("rbxassetid://1359036559",0,1,1)
  5644. MAINRUINCOLOR = BrickColor.new("Bright violet")
  5645. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5646. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5647. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5648. for i, v in pairs(mw2:GetChildren()) do
  5649. if v:IsA("Part") then
  5650. v.BrickColor = MAINRUINCOLOR
  5651. v.Material = "Neon"
  5652. end
  5653. end
  5654. for i, v in pairs(mw1:GetChildren()) do
  5655. if v:IsA("Part") then
  5656. v.Transparency = 0
  5657. v.BrickColor = MAINRUINCOLOR
  5658. v.Material = "Neon"
  5659. end
  5660. end
  5661. for i, v in pairs(m:GetChildren()) do
  5662. if v:IsA("Part") then
  5663. v.Color = Color3.new(0.5,0,1)
  5664. v.Material = "Neon"
  5665. end
  5666. end
  5667. for i, v in pairs(m2:GetChildren()) do
  5668. if v:IsA("Part") then
  5669. v.Color = Color3.new(0.25,0,1)
  5670. v.Material = "Neon"
  5671. end
  5672. end
  5673. for i, v in pairs(m3:GetChildren()) do
  5674. if v:IsA("Part") then
  5675. v.Color = Color3.new(0.45,0,1)
  5676. v.Material = "Neon"
  5677. end
  5678. end
  5679. for i, v in pairs(extrawingmod1:GetChildren()) do
  5680. if v:IsA("Part") then
  5681. v.Transparency = 0.75
  5682. v.Color = Color3.new(0.25,0,1)
  5683. v.Material = "Neon"
  5684. end
  5685. end
  5686. for i, v in pairs(extrawingmod2:GetChildren()) do
  5687. if v:IsA("Part") then
  5688. v.Transparency = 0.75
  5689. v.Color = Color3.new(0.5,0,1)
  5690. v.Material = "Neon"
  5691. end
  5692. end
  5693. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  5694. resetmode()
  5695. end
  5696. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then
  5697. newThemeCust("rbxassetid://1504604335",0,1,1)
  5698. attack = true
  5699. hum.WalkSpeed = 0
  5700. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5701. for i = 0, 24, 0.1 do
  5702. swait()
  5703. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5704. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5705. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5706. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5707. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5708. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5709. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5710. end
  5711. CameraEnshaking(1,1)
  5712. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5713. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5714. wait(0.55)
  5715. CameraEnshaking(1,2)
  5716. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5717. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5718. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5719. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5720. wait(0.55)
  5721. CameraEnshaking(1,3)
  5722. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5723. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5724. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5725. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5726. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5727. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5728. wait(0.55)
  5729. CameraEnshaking(10,5)
  5730. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5731. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5732. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5733. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5734. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5735. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5736. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5737. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5738. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5739. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5740. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5741. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5742. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5743. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5744. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5745. for i = 0, 49 do
  5746. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5747. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5748. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5749. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5750. end
  5751. ModeOfGlitch = 12345678987654321
  5752. storehumanoidWS = 200
  5753. hum.WalkSpeed = 200
  5754. rainbowmode = false
  5755. chaosmode = false
  5756. tl1.Enabled = true
  5757. tl2.Enabled = true
  5758. tl3.Enabled = true
  5759. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  5760. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5761. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5762. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5763. for i, v in pairs(mw2:GetChildren()) do
  5764. if v:IsA("Part") then
  5765. v.BrickColor = MAINRUINCOLOR
  5766. v.Material = "Neon"
  5767. end
  5768. end
  5769. for i, v in pairs(mw1:GetChildren()) do
  5770. if v:IsA("Part") then
  5771. v.Transparency = 0
  5772. v.BrickColor = MAINRUINCOLOR
  5773. v.Material = "Neon"
  5774. end
  5775. end
  5776. for i, v in pairs(m:GetChildren()) do
  5777. if v:IsA("Part") then
  5778. v.Color = Color3.new(0.5,0,1)
  5779. v.Material = "Neon"
  5780. end
  5781. end
  5782. for i, v in pairs(m2:GetChildren()) do
  5783. if v:IsA("Part") then
  5784. v.Color = Color3.new(0.5,0,1)
  5785. v.Material = "Neon"
  5786. end
  5787. end
  5788. for i, v in pairs(m3:GetChildren()) do
  5789. if v:IsA("Part") then
  5790. v.Color = Color3.new(0.5,0,1)
  5791. v.Material = "Neon"
  5792. end
  5793. end
  5794. for i, v in pairs(extrawingmod1:GetChildren()) do
  5795. if v:IsA("Part") then
  5796. v.Transparency = 0
  5797. v.Color = Color3.new(0.5,0,1)
  5798. v.Material = "Neon"
  5799. end
  5800. end
  5801. for i, v in pairs(extrawingmod2:GetChildren()) do
  5802. if v:IsA("Part") then
  5803. v.Transparency = 0
  5804. v.Color = Color3.new(0.5,0,1)
  5805. v.Material = "Neon"
  5806. end
  5807. attack = false
  5808. end
  5809. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  5810. resetmode()
  5811. end
  5812. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  5813. newThemeCust("rbxassetid://723652641",0,1,1)
  5814. attack = true
  5815. hum.WalkSpeed = 0
  5816. MAINRUINCOLOR = BrickColor.new("Crimson")
  5817. for i = 0, 24, 0.1 do
  5818. swait()
  5819. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5820. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5821. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5822. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5823. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5824. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5825. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5826. end
  5827. CameraEnshaking(1,1)
  5828. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5829. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5830. wait(0.55)
  5831. CameraEnshaking(1,2)
  5832. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5833. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5834. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5835. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5836. wait(0.55)
  5837. CameraEnshaking(1,3)
  5838. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5839. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5840. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5841. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5842. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5843. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5844. wait(0.55)
  5845. CameraEnshaking(10,5)
  5846. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5847. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5848. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5849. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5850. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5851. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5852. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5853. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5854. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5855. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5856. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5857. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5858. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5859. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5860. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5861. for i = 0, 49 do
  5862. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5863. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5864. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5865. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5866. end
  5867. ModeOfGlitch = 666
  5868. storehumanoidWS = 16
  5869. hum.WalkSpeed = 16
  5870. rainbowmode = false
  5871. chaosmode = false
  5872. tl1.Enabled = true
  5873. tl2.Enabled = true
  5874. tl3.Enabled = true
  5875. RecolorTextAndRename("DeStRuCtIoN",Color3.new(1,0,0),Color3.new(0.75,0,0))
  5876. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5877. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5878. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5879. for i, v in pairs(mw2:GetChildren()) do
  5880. if v:IsA("Part") then
  5881. v.BrickColor = MAINRUINCOLOR
  5882. v.Material = "Neon"
  5883. end
  5884. end
  5885. for i, v in pairs(mw1:GetChildren()) do
  5886. if v:IsA("Part") then
  5887. v.Transparency = 0
  5888. v.BrickColor = MAINRUINCOLOR
  5889. v.Material = "Neon"
  5890. end
  5891. end
  5892. for i, v in pairs(m:GetChildren()) do
  5893. if v:IsA("Part") then
  5894. v.Color = Color3.new(1,0,0)
  5895. v.Material = "Neon"
  5896. end
  5897. end
  5898. for i, v in pairs(m2:GetChildren()) do
  5899. if v:IsA("Part") then
  5900. v.Color = Color3.new(1,0,0)
  5901. v.Material = "Neon"
  5902. end
  5903. end
  5904. for i, v in pairs(m3:GetChildren()) do
  5905. if v:IsA("Part") then
  5906. v.Color = Color3.new(1,0,0)
  5907. v.Material = "Neon"
  5908. end
  5909. end
  5910. for i, v in pairs(extrawingmod1:GetChildren()) do
  5911. if v:IsA("Part") then
  5912. v.Transparency = 0
  5913. v.Color = Color3.new(1,0,0)
  5914. v.Material = "Neon"
  5915. end
  5916. end
  5917. for i, v in pairs(extrawingmod2:GetChildren()) do
  5918. if v:IsA("Part") then
  5919. v.Transparency = 0
  5920. v.Color = Color3.new(1,0,0)
  5921. v.Material = "Neon"
  5922. end
  5923. attack = false
  5924. end
  5925. elseif k == "b" and attack == false and ModeOfGlitch == 666 then
  5926. resetmode()
  5927. end
  5928. if k == "l" and toggleTag == false then
  5929. toggleTag = true
  5930. text.TextTransparency = 0
  5931. text.TextStrokeTransparency = 0
  5932. elseif k == "l" and toggleTag == true then
  5933. toggleTag = false
  5934. text.TextTransparency = 1
  5935. text.TextStrokeTransparency = 1
  5936. end
  5937. if k == "z" and attack == false and ModeOfGlitch == 1 then
  5938. ExtinctiveHeartbreak()
  5939. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  5940. PureBomb()
  5941. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  5942. scattercorrupt()
  5943. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  5944. ChaosGroundStrike()
  5945. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  5946. Judgement()
  5947. elseif k == "f" and attack == false and ModeOfGlitch == 5 then
  5948. HolyBarrier()
  5949. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  5950. Starfall()
  5951. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  5952. yinyangi()
  5953. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  5954. MeteorStrike()
  5955. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  5956. Wip()
  5957. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  5958. StarfallEX()
  5959. elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then
  5960. FinalCalam()
  5961. end
  5962. if k == "n" and attack == false then
  5963. Blink()
  5964. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  5965. StarDivision()
  5966. end
  5967. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  5968. UniversalCollapse()
  5969. end
  5970. if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then
  5971. hum.WalkSpeed = 16 + 184
  5972. elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then
  5973. hum.WalkSpeed = 200 - 184
  5974. end
  5975. if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then
  5976. UniversalSpark()
  5977. end
  5978. if k == "z" and attack == false and ModeOfGlitch == 666 then
  5979. StarDivision()
  5980. end
  5981. if k == "x" and attack == false and ModeOfGlitch == 666 then
  5982. Starfall()
  5983. end
  5984. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5985. ChaosBegone()
  5986. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  5987. THEHELLITSTHATBIG()
  5988. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  5989. removelol()
  5990. end
  5991. end)
  5992. mouse.KeyUp:connect(function(k)
  5993. if k == "f" and ModeOfGlitch == 5 then
  5994. shielding = false
  5995. end
  5996. if k == "z" and ModeOfGlitch == 5 then
  5997. judgement = false
  5998. end
  5999. end)
  6000. coroutine.resume(coroutine.create(function()
  6001. while true do
  6002. swait(2)
  6003. if rainbowmode == true or ModeOfGlitch == 6 then
  6004. if eff == true then
  6005. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6006. end
  6007. end
  6008. end
  6009. end))
  6010. coroutine.resume(coroutine.create(function()
  6011. while true do
  6012. swait(2)
  6013. if shielding == true then
  6014. end
  6015. end
  6016. end))
  6017.  
  6018.  
  6019. coroutine.resume(coroutine.create(function()
  6020. while true do
  6021. if ModeOfGlitch == 1000000 then
  6022. swait(0.5)
  6023. end
  6024. swait()
  6025. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6026. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6027. end
  6028. if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6029. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6030. end
  6031. end
  6032. end))
  6033.  
  6034.  
  6035. coroutine.resume(coroutine.create(function()
  6036. while true do
  6037. swait(2)
  6038. if chaosmode == true then
  6039. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6040. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6041. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6042. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  6043. for i, v in pairs(mw1:GetChildren()) do
  6044. if v:IsA("Part") then
  6045. v.Transparency = 0.75
  6046. v.BrickColor = BrickColor.random()
  6047. v.Material = "Neon"
  6048. end
  6049. end
  6050. for i, v in pairs(m2:GetChildren()) do
  6051. if v:IsA("Part") then
  6052. v.BrickColor = BrickColor.random()
  6053. v.Material = "Neon"
  6054. end
  6055. end
  6056. for i, v in pairs(secondchar:GetChildren()) do
  6057. if v:IsA("Part") then
  6058. v.BrickColor = BrickColor.random()
  6059. v.Material = "Neon"
  6060. end
  6061. end
  6062. end
  6063. end
  6064. end))
  6065. Humanoid.Name = "STARGLITCHER"
  6066. Humanoid.MaxHealth = math.huge
  6067. Humanoid.Health = math.huge
  6068. Instance.new("ForceField",char).Visible = false
  6069. Humanoid.Animator.Parent = nil
  6070. idleanim=.4
  6071. while true do
  6072. if rainbowmode == false then
  6073. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6074. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6075. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6076. for i, v in pairs(secondchar:GetChildren()) do
  6077. if v:IsA("Part") then
  6078. v.BrickColor = MAINRUINCOLOR
  6079. v.Material = "Neon"
  6080. end
  6081. end
  6082. if chaosmode == false then
  6083. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6084. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6085. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6086. for i, v in pairs(secondchar:GetChildren()) do
  6087. if v:IsA("Part") then
  6088. v.BrickColor = MAINRUINCOLOR
  6089. v.Material = "Neon"
  6090. end
  6091. end
  6092. end
  6093. end
  6094. if rainbowmode == true then
  6095. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6096. MAINRUINCOLOR = BrickColor.new("White")
  6097. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6098. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6099. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6100. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6101. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6102. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6103. for i, v in pairs(m:GetChildren()) do
  6104. if v:IsA("Part") then
  6105. v.Color = Color3.new(r/255,g/255,b/255)
  6106. end
  6107. end
  6108. for i, v in pairs(m2:GetChildren()) do
  6109. if v:IsA("Part") then
  6110. v.Color = Color3.new(r/255,g/255,b/255)
  6111. end
  6112. end
  6113. for i, v in pairs(secondchar:GetChildren()) do
  6114. if v:IsA("Part") then
  6115. v.Color = Color3.new(r/255,g/255,b/255)
  6116. v.Material = "Neon"
  6117. end
  6118. end
  6119. for i, v in pairs(m3:GetChildren()) do
  6120. if v:IsA("Part") then
  6121. v.Color = Color3.new(r/255,g/255,b/255)
  6122. end
  6123. end
  6124. for i, v in pairs(mw1:GetChildren()) do
  6125. if v:IsA("Part") then
  6126. v.Color = Color3.new(r/255,g/255,b/255)
  6127. v.Material = "Neon"
  6128. end
  6129. end
  6130. for i, v in pairs(mw2:GetChildren()) do
  6131. if v:IsA("Part") then
  6132. v.Color = Color3.new(r/255,g/255,b/255)
  6133. v.Material = "Neon"
  6134. end
  6135. end
  6136. end
  6137. CameraManager()
  6138. swait()
  6139. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6140. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6141. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6142. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6143. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6144. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6145.  
  6146. if attack == false and ActiveGia == false then
  6147. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6148. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  6149. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  6150. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6151. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6152. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  6153. elseif attack == false and ActiveGia == true then
  6154. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6155. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  6156. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6157. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6158. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6159. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6160. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6161. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6162. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  6163. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6164. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6165. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  6166. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6167. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  6168. end
  6169. end
  6170.  
  6171. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6172. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6173. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6174. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6175. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6176. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6177. sine = sine + change
  6178. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6179. local velderp=RootPart.Velocity.y
  6180. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6181. if equipped==true or equipped==false then
  6182. if attack==false then
  6183. idle=idle+1
  6184. else
  6185. idle=0
  6186. end
  6187. if idle>=500 then
  6188. if attack==false then
  6189. --Sheath()
  6190. end
  6191. end
  6192. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6193. Anim="Jump"
  6194. if attack==false then
  6195. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6196. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6197. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6198. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6199. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6200. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6201. end
  6202. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6203. Anim="Fall"
  6204. if attack==false then
  6205. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6206. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6207. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6208. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6209. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6210. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6211. end
  6212. elseif torvel<1 and hitfloor~=nil then
  6213. Anim="Idle"
  6214. if attack==false then
  6215. if ModeOfGlitch == 1 then
  6216. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6217. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6218. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6219. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6220. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6221. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6222.  
  6223. elseif ModeOfGlitch == 666 then
  6224. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6225. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6226. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6227. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6228. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6229. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6230.  
  6231. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6232. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6233. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6234. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6235. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6236. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6237. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6238.  
  6239. elseif ModeOfGlitch == 3 then
  6240. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6241. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6242. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6243. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6244. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6245. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1)
  6246.  
  6247. elseif ModeOfGlitch == 4 then
  6248. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6249. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6250. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6251. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6252. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6253. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6254.  
  6255. elseif ModeOfGlitch == 5 then
  6256. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6257. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6258. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6259. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6260. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6261. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6262.  
  6263. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then
  6264. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6265. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6266. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6267. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6268. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6269. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6270.  
  6271. elseif ModeOfGlitch == 12345678987654321 then
  6272. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6273. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6274. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6275. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6276. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6277. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6278. end
  6279. end
  6280. elseif torvel>2 and torvel<50 and hitfloor~=nil then
  6281. Anim="Walk"
  6282. if attack==false then
  6283. if ModeOfGlitch == 1 then
  6284. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6285. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6286. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6287. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6288. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6289. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6290.  
  6291. elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then
  6292. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  6293. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  6294. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6295. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6296. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6297. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6298.  
  6299. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then
  6300. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6301. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6302. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6303. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6304. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6305. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6306. end
  6307. end
  6308. elseif torvel>=22 and hitfloor~=nil then
  6309. Anim="Run"
  6310. if attack==false then
  6311. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6312. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6313. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6314. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6315. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6316. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6317. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6318. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6319. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6320. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6321. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6322. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6323. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6324. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6325. end
  6326. end
  6327. end
  6328. end
  6329. end
  6330. warn([[Somebody put this on Ghostbin, but doesn't realize it isn't free hosting. RAY: d76cfa17e1ab]])
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