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- game.ReplicatedStorage.Styles.Brawler.VisualName.Value = "Fisticuffs"
- getfenv().Activated = true
- local function FillHeat()
- local Event = game:GetService("ReplicatedStorage").Events.ME
- for i=1,6 do
- local A_1 = {
- [1] = "heat",
- [2] = game:GetService("ReplicatedStorage").Moves.Taunt
- }
- Event:FireServer(A_1)
- end
- end
- spawn(function()
- while true do
- task.wait()
- if not Activated then break end
- FillHeat()
- end
- end)
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