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- local Char = game.Players.LocalPlayer.Character
- local Run = game:GetService("RunService")
- Char["LavanderHair"].Handle:BreakJoints()
- Char["Kate Hair"].Handle:BreakJoints()
- Char["LavanderHair"].Handle.Mesh:Destroy()
- Char["Kate Hair"].Handle.Mesh:Destroy()
- Char.Humanoid.HipHeight = 0.2
- while Run["Heartbeat"]:Wait() do
- Char["LavanderHair"].Handle.CFrame=Char["Left Leg"].CFrame*CFrame.new(0,-0.5,-0.5);
- Char["Kate Hair"].Handle.CFrame=Char["Right Leg"].CFrame*CFrame.new(0,-0.5,-0.5)
- end
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